d7f32a985d
- Added cables & parts rendering. - Facades got a completely new way of rendering. Anvil facades are totally a thing. - Added baking pipeline for simplified, highly configurable quad baking. NOTE: Yes, there are a lot of improvements to do, bugs to fix, stuff to add. I'm just pushing it prior to code structure change, so it does not get lost in stashes. But it actually works!
206 lines
5.1 KiB
Java
206 lines
5.1 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts.misc;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import appeng.api.AEApi;
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import appeng.api.exceptions.FailedConnection;
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import appeng.api.networking.IGridConnection;
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import appeng.api.networking.IGridNode;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.parts.IPartHost;
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import appeng.api.util.AECableType;
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import appeng.api.util.AEPartLocation;
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import appeng.helpers.Reflected;
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import appeng.me.helpers.AENetworkProxy;
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import appeng.parts.PartBasicState;
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import appeng.util.Platform;
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public class PartToggleBus extends PartBasicState
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{
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private static final int REDSTONE_FLAG = 4;
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private final AENetworkProxy outerProxy = new AENetworkProxy( this, "outer", null, true );
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private IGridConnection connection;
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private boolean hasRedstone = false;
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@Reflected
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public PartToggleBus( final ItemStack is )
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{
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super( is );
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this.getProxy().setIdlePowerUsage( 0.0 );
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this.getOuterProxy().setIdlePowerUsage( 0.0 );
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this.getProxy().setFlags();
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this.getOuterProxy().setFlags();
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}
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@Override
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protected int populateFlags( final int cf )
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{
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return cf | ( this.getIntention() ? REDSTONE_FLAG : 0 );
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}
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protected boolean getIntention()
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{
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return this.getHost().hasRedstone( this.getSide() );
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}
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@Override
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public AECableType getCableConnectionType( final AEPartLocation dir )
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{
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return AECableType.GLASS;
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}
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@Override
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public void securityBreak()
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{
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if( this.getItemStack().stackSize > 0 )
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{
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final List<ItemStack> items = new ArrayList<ItemStack>();
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items.add( this.getItemStack().copy() );
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this.getHost().removePart( this.getSide(), false );
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Platform.spawnDrops( this.getTile().getWorld(), this.getTile().getPos(), items );
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this.getItemStack().stackSize = 0;
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}
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}
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@Override
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public void getBoxes( final IPartCollisionHelper bch )
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{
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bch.addBox( 6, 6, 11, 10, 10, 16 );
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}
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@Override
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public void onNeighborChanged()
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{
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final boolean oldHasRedstone = this.hasRedstone;
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this.hasRedstone = this.getHost().hasRedstone( this.getSide() );
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if( this.hasRedstone != oldHasRedstone )
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{
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this.updateInternalState();
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this.getHost().markForUpdate();
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}
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}
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@Override
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public void readFromNBT( final NBTTagCompound extra )
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{
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super.readFromNBT( extra );
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this.getOuterProxy().readFromNBT( extra );
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}
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@Override
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public void writeToNBT( final NBTTagCompound extra )
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{
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super.writeToNBT( extra );
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this.getOuterProxy().writeToNBT( extra );
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}
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@Override
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public void removeFromWorld()
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{
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super.removeFromWorld();
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this.getOuterProxy().invalidate();
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}
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@Override
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public void addToWorld()
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{
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super.addToWorld();
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this.getOuterProxy().onReady();
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this.hasRedstone = this.getHost().hasRedstone( this.getSide() );
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this.updateInternalState();
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}
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@Override
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public void setPartHostInfo( final AEPartLocation side, final IPartHost host, final TileEntity tile )
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{
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super.setPartHostInfo( side, host, tile );
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this.outerProxy.setValidSides( EnumSet.of( side.getFacing() ) );
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}
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@Override
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public IGridNode getExternalFacingNode()
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{
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return this.getOuterProxy().getNode();
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}
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@Override
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public int getCableConnectionLength()
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{
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return 5;
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}
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@Override
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public void onPlacement( final EntityPlayer player, final EnumHand hand, final ItemStack held, final AEPartLocation side )
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{
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super.onPlacement( player, hand, held, side );
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this.getOuterProxy().setOwner( player );
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}
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private void updateInternalState()
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{
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final boolean intention = this.getIntention();
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if( intention == ( this.connection == null ) )
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{
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if( this.getProxy().getNode() != null && this.getOuterProxy().getNode() != null )
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{
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if( intention )
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{
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try
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{
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this.connection = AEApi.instance().createGridConnection( this.getProxy().getNode(), this.getOuterProxy().getNode() );
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}
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catch( final FailedConnection e )
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{
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// :(
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}
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}
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else
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{
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this.connection.destroy();
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this.connection = null;
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}
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}
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}
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}
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AENetworkProxy getOuterProxy()
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{
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return this.outerProxy;
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}
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}
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