d7f32a985d
- Added cables & parts rendering. - Facades got a completely new way of rendering. Anvil facades are totally a thing. - Added baking pipeline for simplified, highly configurable quad baking. NOTE: Yes, there are a lot of improvements to do, bugs to fix, stuff to add. I'm just pushing it prior to code structure change, so it does not get lost in stashes. But it actually works!
214 lines
4.9 KiB
Java
214 lines
4.9 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts.networking;
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import java.util.EnumSet;
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import java.util.Set;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumHand;
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import appeng.api.config.Actionable;
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import appeng.api.networking.GridFlags;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.energy.IEnergyGridProvider;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.parts.IPartHost;
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import appeng.api.util.AECableType;
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import appeng.api.util.AEPartLocation;
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import appeng.me.GridAccessException;
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import appeng.me.helpers.AENetworkProxy;
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import appeng.parts.AEBasePart;
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public class PartQuartzFiber extends AEBasePart implements IEnergyGridProvider
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{
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private final AENetworkProxy outerProxy = new AENetworkProxy( this, "outer", this.getProxy().getMachineRepresentation(), true );
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public PartQuartzFiber( final ItemStack is )
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{
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super( is );
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this.getProxy().setIdlePowerUsage( 0 );
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this.getProxy().setFlags( GridFlags.CANNOT_CARRY );
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this.outerProxy.setIdlePowerUsage( 0 );
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this.outerProxy.setFlags( GridFlags.CANNOT_CARRY );
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}
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@Override
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public AECableType getCableConnectionType( final AEPartLocation dir )
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{
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return AECableType.GLASS;
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}
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@Override
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public void getBoxes( final IPartCollisionHelper bch )
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{
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bch.addBox( 6, 6, 10, 10, 10, 16 );
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}
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@Override
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public void readFromNBT( final NBTTagCompound extra )
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{
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super.readFromNBT( extra );
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this.outerProxy.readFromNBT( extra );
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}
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@Override
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public void writeToNBT( final NBTTagCompound extra )
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{
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super.writeToNBT( extra );
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this.outerProxy.writeToNBT( extra );
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}
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@Override
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public void removeFromWorld()
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{
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super.removeFromWorld();
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this.outerProxy.invalidate();
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}
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@Override
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public void addToWorld()
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{
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super.addToWorld();
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this.outerProxy.onReady();
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}
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@Override
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public void setPartHostInfo( final AEPartLocation side, final IPartHost host, final TileEntity tile )
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{
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super.setPartHostInfo( side, host, tile );
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this.outerProxy.setValidSides( EnumSet.of( side.getFacing() ) );
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}
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@Override
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public IGridNode getExternalFacingNode()
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{
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return this.outerProxy.getNode();
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}
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@Override
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public int getCableConnectionLength()
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{
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return 16;
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}
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@Override
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public void onPlacement( final EntityPlayer player, final EnumHand hand, final ItemStack held, final AEPartLocation side )
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{
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super.onPlacement( player, hand, held, side );
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this.outerProxy.setOwner( player );
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}
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@Override
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public double extractAEPower( final double amt, final Actionable mode, final Set<IEnergyGrid> seen )
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{
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double acquiredPower = 0;
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try
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{
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final IEnergyGrid eg = this.getProxy().getEnergy();
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acquiredPower += eg.extractAEPower( amt - acquiredPower, mode, seen );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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try
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{
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final IEnergyGrid eg = this.outerProxy.getEnergy();
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acquiredPower += eg.extractAEPower( amt - acquiredPower, mode, seen );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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return acquiredPower;
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}
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@Override
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public double injectAEPower( final double amt, final Actionable mode, final Set<IEnergyGrid> seen )
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{
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try
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{
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final IEnergyGrid eg = this.getProxy().getEnergy();
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if( !seen.contains( eg ) )
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{
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return eg.injectAEPower( amt, mode, seen );
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}
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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try
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{
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final IEnergyGrid eg = this.outerProxy.getEnergy();
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if( !seen.contains( eg ) )
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{
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return eg.injectAEPower( amt, mode, seen );
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}
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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return amt;
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}
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@Override
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public double getEnergyDemand( final double amt, final Set<IEnergyGrid> seen )
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{
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double demand = 0;
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try
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{
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final IEnergyGrid eg = this.getProxy().getEnergy();
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demand += eg.getEnergyDemand( amt - demand, seen );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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try
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{
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final IEnergyGrid eg = this.outerProxy.getEnergy();
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demand += eg.getEnergyDemand( amt - demand, seen );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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return demand;
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}
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}
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