249 lines
7 KiB
Java
249 lines
7 KiB
Java
package appeng.tile.misc;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.common.ForgeDirection;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.config.PowerUnits;
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import appeng.api.implementations.IAEItemPowerStorage;
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import appeng.api.implementations.ICrankable;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.util.AECableType;
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import appeng.me.GridAccessException;
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import appeng.server.AccessType;
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import appeng.server.Security;
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import appeng.tile.events.AETileEventHandler;
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import appeng.tile.events.TileEventType;
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import appeng.tile.grid.AENetworkPowerTile;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.Platform;
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import appeng.util.item.AEItemStack;
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public class TileCharger extends AENetworkPowerTile implements ICrankable
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{
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final int sides[] = new int[] { 0 };
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AppEngInternalInventory inv = new AppEngInternalInventory( this, 1 );
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int tickTickTimer = 0;
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int lastUpdate = 0;
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boolean requiresUpdate = false;
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@Override
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public AECableType getCableConnectionType(ForgeDirection dir)
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{
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return AECableType.COVERED;
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}
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private class TileChargerHandler extends AETileEventHandler
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{
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public TileChargerHandler() {
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super( EnumSet.of( TileEventType.TICK, TileEventType.NETWORK ) );
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}
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@Override
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public boolean readFromStream(DataInputStream data) throws IOException
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{
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try
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{
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IAEItemStack item = AEItemStack.loadItemStackFromPacket( data );
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ItemStack is = item.getItemStack();
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inv.setInventorySlotContents( 0, is );
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}
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catch (Throwable t)
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{
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inv.setInventorySlotContents( 0, null );
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}
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return false; // TESR dosn't need updates!
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}
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@Override
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public void writeToStream(DataOutputStream data) throws IOException
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{
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AEItemStack is = AEItemStack.create( getStackInSlot( 0 ) );
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if ( is != null )
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is.writeToPacket( data );
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}
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@Override
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public void Tick()
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{
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if ( lastUpdate > 60 && requiresUpdate )
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{
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requiresUpdate = false;
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markForUpdate();
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lastUpdate = 0;
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}
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lastUpdate++;
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tickTickTimer++;
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if ( tickTickTimer < 20 )
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return;
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tickTickTimer = 0;
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ItemStack myItem = getStackInSlot( 0 );
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// charge from the network!
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if ( internalCurrentPower < 1499 )
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{
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try
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{
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injectExternalPower( PowerUnits.AE,
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gridProxy.getEnergy().extractAEPower( Math.min( 150.0, 1500.0 - internalCurrentPower ), Actionable.MODULATE, PowerMultiplier.ONE ) );
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tickTickTimer = 20; // keep tickin...
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}
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catch (GridAccessException e)
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{
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// continue!
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}
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}
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if ( myItem == null )
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return;
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if ( internalCurrentPower > 149 && Platform.isChargeable( myItem ) )
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{
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IAEItemPowerStorage ps = (IAEItemPowerStorage) myItem.getItem();
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if ( ps.getAEMaxPower( myItem ) > ps.getAECurrentPower( myItem ) )
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{
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double oldPower = internalCurrentPower;
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double adjustment = ps.injectAEPower( myItem, extractAEPower( 150.0, Actionable.MODULATE, PowerMultiplier.CONFIG ) );
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internalCurrentPower += adjustment;
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if ( oldPower > internalCurrentPower )
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requiresUpdate = true;
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tickTickTimer = 20; // keep tickin...
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}
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}
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else if ( internalCurrentPower > 1499 && AEApi.instance().materials().materialCertusQuartzCrystal.sameAs( myItem ) )
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{
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if ( Platform.getRandomFloat() > 0.8f ) // simulate wait
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{
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extractAEPower( internalMaxPower, Actionable.MODULATE, PowerMultiplier.CONFIG );// 1500
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setInventorySlotContents( 0, AEApi.instance().materials().materialCertusQuartzCrystalCharged.stack( myItem.stackSize ) );
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}
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}
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}
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};
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public TileCharger() {
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gridProxy.setValidSides( EnumSet.noneOf( ForgeDirection.class ) );
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internalMaxPower = 1500;
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gridProxy.setIdlePowerUsage( 0 );
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addNewHandler( new TileChargerHandler() );
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}
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@Override
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public void setOrientation(ForgeDirection inForward, ForgeDirection inUp)
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{
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super.setOrientation( inForward, inUp );
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gridProxy.setValidSides( EnumSet.of( getUp(), getUp().getOpposite() ) );
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setPowerSides( EnumSet.of( getUp(), getUp().getOpposite() ) );
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}
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@Override
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public boolean canTurn()
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{
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return internalCurrentPower < internalMaxPower;
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}
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@Override
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public void applyTurn()
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{
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injectExternalPower( PowerUnits.AE, 150 );
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ItemStack myItem = getStackInSlot( 0 );
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if ( internalCurrentPower > 1499 && AEApi.instance().materials().materialCertusQuartzCrystal.sameAs( myItem ) )
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{
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extractAEPower( internalMaxPower, Actionable.MODULATE, PowerMultiplier.CONFIG );// 1500
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setInventorySlotContents( 0, AEApi.instance().materials().materialCertusQuartzCrystalCharged.stack( myItem.stackSize ) );
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}
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}
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@Override
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public boolean canCrankAttach(ForgeDirection directionToCrank)
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{
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return getUp().equals( directionToCrank ) || getUp().getOpposite().equals( directionToCrank );
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}
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@Override
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public IInventory getInternalInventory()
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{
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return inv;
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}
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@Override
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public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
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{
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markForUpdate();
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int side)
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{
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return sides;
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}
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@Override
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public int getInventoryStackLimit()
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{
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return 1;
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemstack)
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{
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return Platform.isChargeable( itemstack ) || AEApi.instance().materials().materialCertusQuartzCrystal.sameAs( itemstack );
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemstack, int j)
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{
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if ( Platform.isChargeable( itemstack ) )
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{
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IAEItemPowerStorage ips = (IAEItemPowerStorage) itemstack.getItem();
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if ( ips.getAECurrentPower( itemstack ) >= ips.getAEMaxPower( itemstack ) )
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return true;
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}
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return AEApi.instance().materials().materialCertusQuartzCrystalCharged.sameAs( itemstack );
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}
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public void activate(EntityPlayer player)
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{
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if ( !Security.hasPermissions( this, player, AccessType.BLOCK_ACCESS ) )
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return;
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ItemStack myItem = getStackInSlot( 0 );
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if ( myItem == null )
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{
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ItemStack held = player.inventory.getCurrentItem();
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if ( AEApi.instance().materials().materialCertusQuartzCrystal.sameAs( held ) || Platform.isChargeable( held ) )
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{
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held = player.inventory.decrStackSize( player.inventory.currentItem, 1 );
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setInventorySlotContents( 0, held );
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}
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}
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else
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{
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List<ItemStack> drops = new ArrayList();
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drops.add( myItem );
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setInventorySlotContents( 0, null );
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Platform.spawnDrops( worldObj, xCoord + getForward().offsetX, yCoord + getForward().offsetY, zCoord + getForward().offsetZ, drops );
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}
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}
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}
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