Applied-Energistics-2-tiler.../src/main/java/appeng/tile/legacy/TileTransitionPlane.java

827 lines
31 KiB
Java

package appeng.tile.legacy;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.networking.GridFlags;
import appeng.api.networking.IGrid;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.MachineSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.data.IAEItemStack;
import appeng.core.sync.packets.PacketTransitionEffect;
import appeng.me.GridAccessException;
import appeng.server.ServerHelper;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkTile;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.util.FakePlayerFactory;
import net.minecraftforge.common.util.ForgeDirection;
public class TileTransitionPlane extends AENetworkTile {
List<IAEItemStack> buffer = new ArrayList<>();
int delay = 0;
int trys = 0;
boolean wasPulse = false;
static Set<Block> unbreakables = new HashSet<>();
private final BaseActionSource mySrc = new MachineSource(this);
public TileTransitionPlane() {
// TODO: WTF
//super.hasPower = false;
this.getProxy().setValidSides(EnumSet.allOf(ForgeDirection.class));
this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
this.getProxy().setIdlePowerUsage(1.0);
}
// TODO: WTF
//public void setOrientationBySide(
// EntityPlayer player, int side, float hitX, float hitY, float hitZ
//) {
// super.setOrientationBySide(player, side, hitX, hitY, hitZ);
// ForgeDirection getForward() = ForgeDirection.getOrientation(side);
// WorldCoord pos
// = new WorldCoord(this.xCoord, this.yCoord, this.zCoord);
// pos.add(getForward(), -1);
// this.worldObj.getTileEntity(pos.x, pos.y, pos.z);
// MinecraftForge.EVENT_BUS.post(
// new GridTileConnectivityEvent(this, this.worldObj, this.getLocation())
// );
//}
// TODO: WTF
//public boolean syncStyle(IAppEngNetworkTile.SyncTime st) {
// return true;
//}
@TileEvent(TileEventType.TICK)
public void updateTileEntity() {
if (this.getProxy().isActive() && this.delay++ > 320) {
if (this.eatBlock()) {
this.delay = 0;
}
try {
IGrid gi = this.getProxy().getGrid();
if (gi != null) {
while (!this.buffer.isEmpty()) {
IAEItemStack aeitem = this.buffer.get(0);
this.buffer.remove(0);
IStorageGrid storage = this.getProxy().getStorage();
IEnergyGrid energy = this.getProxy().getEnergy();
IAEItemStack overflow = Platform.poweredInsert(
energy, storage.getItemInventory(), aeitem, this.mySrc
);
if (overflow != null) {
this.buffer.add(overflow);
break;
}
if (this.buffer.isEmpty()) {
this.markForUpdate();
}
}
if (this.buffer.isEmpty()) {
this.reqEat();
}
}
} catch (GridAccessException e) {
// :P
}
}
}
// TODO: WTF
//public void ddItem(EntityItem entitiy) {
// if (this.isAccepting()) {
// ItemStack is = entitiy.getEntityItem();
// if (this.Buffer.isEmpty() && this.getProxy().isActive() &&
// Platform.isServer()
// && is != null) {
// IGrid gi = this.getProxy().getGrid();
// if (gi != null && !entitiy.isDead) {
// int howMany = gi.usePowerForAddition(is.stackSize, 1);
// if (howMany > 0) {
// IMEInventory ca = gi.getCellArray();
// if (ca != null) {
// ItemStack toAdd = is.splitStack(howMany);
// toAdd = Platform.refundEnergy(
// gi, Platform.addItems(ca, toAdd), "Transiton Plane"
// );
// if (toAdd != null) {
// is.stackSize += toAdd.stackSize;
// }
// try {
// float var10009 = (float) entitiy.posX;
// AppEng.getInstance().SideProxy.sendToAllNearExcept(
// (EntityPlayer) null,
// entitiy.posX,
// entitiy.posY,
// entitiy.posZ,
// 64.0,
// this.field_70331_k,
// (new PacketTransitionPlane(
// var10009,
// (float) entitiy.posY,
// (float) entitiy.posZ,
// this.getForward(),
// false
// ))
// .getPacket()
// );
// } catch (IOException var8) {}
// if (is.stackSize > 0) {
// this.Buffer.add(is.copy());
// this.markForUpdate();
// }
// entitiy.setDead();
// }
// }
// }
// }
// }
//}
public boolean isAccepting() {
this.wasPulse = false;
return true;
}
// TODO: WTF
//public static void blacklist(int itemID, int damageValue) {
// unbreakables.add(damageValue << 16 | itemID);
//}
public boolean notUnbreakable(Block block, int damageValue) {
if (block != Blocks.air && block.getMaterial() != Material.air
&& block.getMaterial() != Material.lava
&& block.getMaterial() != Material.water) {
return !unbreakables.contains(block);
} else {
return false;
}
}
public boolean eatBlock() {
if (this.isAccepting() && this.getProxy().isActive() && Platform.isServer()
// TODO: WTF
/*&& this.isValid()*/) {
int x = this.xCoord + this.getForward().offsetX;
int y = this.yCoord + this.getForward().offsetY;
int z = this.zCoord + this.getForward().offsetZ;
Block bid = this.worldObj.getBlock(x, y, z);
int meta = this.worldObj.getBlockMetadata(x, y, z);
if (!this.worldObj.isAirBlock(x, y, z) && this.worldObj.blockExists(x, y, z)
&& this.buffer.isEmpty() && bid != Blocks.air
&& this.notUnbreakable(bid, meta) && bid != Blocks.bedrock
&& this.worldObj.canMineBlock(
FakePlayerFactory.getMinecraft((WorldServer) this.worldObj), x, y, z
)) {
float hardness = bid.getBlockHardness(this.worldObj, x, y, z);
if ((double) hardness >= 0.0) {
ItemStack[] out = Platform.getBlockDrops(this.worldObj, x, y, z);
float total = 1.0F + hardness;
ItemStack[] arr$ = out;
int len$ = out.length;
for (len$ = 0; len$ < len$; ++len$) {
ItemStack is = arr$[len$];
total += (float) is.stackSize;
}
boolean hasPower = false;
try {
hasPower = this.getProxy().getEnergy().extractAEPower(
total, Actionable.MODULATE, PowerMultiplier.CONFIG
)
> total - 0.1;
} catch (GridAccessException e1) {
// :P
}
if (hasPower) {
this.worldObj.setBlockToAir(x, y, z);
this.trys = 0;
ServerHelper.proxy.sendToAllNearExcept(
null,
this.xCoord,
this.yCoord,
this.zCoord,
64,
this.getTile().getWorldObj(),
new PacketTransitionEffect(
this.xCoord + this.getForward().offsetX + 0.5,
this.yCoord + this.getForward().offsetY + 0.5,
this.zCoord + this.getForward().offsetZ + 0.5,
this.getForward(),
false
)
);
arr$ = out;
len$ = out.length;
for (int i$ = 0; i$ < len$; ++i$) {
//ItemStack is = arr$[i$];
//is = Platform.addItems(ca, is);
//if (is != null) {
// this.Buffer.add(is);
// this.markForUpdate();
//}
if (arr$[i$] == null)
continue;
this.buffer.add(AEItemStack.create(arr$[i$]));
}
try {
IGrid gi = this.getProxy().getGrid();
if (gi != null) {
while (!this.buffer.isEmpty()) {
IAEItemStack aeitem = this.buffer.get(0);
this.buffer.remove(0);
IStorageGrid storage = this.getProxy().getStorage();
IEnergyGrid energy = this.getProxy().getEnergy();
IAEItemStack overflow = Platform.poweredInsert(
energy,
storage.getItemInventory(),
aeitem,
this.mySrc
);
if (overflow != null) {
this.buffer.add(overflow);
break;
}
if (this.buffer.isEmpty()) {
this.markForUpdate();
}
}
if (this.buffer.isEmpty()) {
this.reqEat();
}
}
} catch (GridAccessException e) {
// :P
}
}
}
}
}
return true;
}
public void reqEat() {
this.delay += 9999;
}
// TODO: WTF
//public void onNeighborBlockChange() {
// this.reqEat();
// this.trys = 0;
//}
//public void setPowerStatus(boolean _hasPower) {
// super.setPowerStatus(_hasPower);
// this.reqEat();
//}
//public void onUpdateRedstone() {
// super.onUpdateRedstone();
// this.reqEat();
//}
//public void pulseRedStone() {
// super.pulseRedStone();
// this.wasPulse = true;
// this.reqEat();
//}
// TODO: multiblock
//boolean linesUp(int x, int y, int z) {
// TileEntity te = this.worldObj.getTileEntity(x, y, z);
// if (te instanceof TileTransitionPlane) {
// return ((TileTransitionPlane) te).getForward() == this.getForward();
// } else {
// return false;
// }
//}
// TODO: WTF
//public void placedBy(EntityLivingBase entityliving) {
// byte rotation = (byte
// ) (MathHelper.floor_double(
// (double) (entityliving.rotationYaw * 4.0F / 360.0F) + 2.5
// )
// & 3);
// if (entityliving.rotationPitch > 65.0F) {
// rotation = 4;
// } else if (entityliving.rotationPitch < -65.0F) {
// rotation = 5;
// }
// //this.getForward() = this.getDirectionFromAERotation(rotation);
// this.getForward() = ForgeDirection.getOrientation(rotation);
//}
// TODO: WTF
//private Icon defTextures(ForgeDirection side) {
// if (side == this.getForward().getOpposite()) {
// return AppEngTextureRegistry.Blocks.GenericBottom.get();
// } else if (side == ForgeDirection.DOWN) {
// return AppEngTextureRegistry.Blocks.GenericTop.get();
// } else {
// return side == ForgeDirection.UP
// ? AppEngTextureRegistry.Blocks.GenericTop.get()
// : AppEngTextureRegistry.Blocks.GenericSide.get();
// }
//}
//public Icon getBlockTextureFromSide(ForgeDirection side) {
// Icon frontFace = this.isMachineActive()
// ? AppEngTextureRegistry.Blocks.BlockTransPlane.get()
// : AppEngTextureRegistry.Blocks.BlockTransPlaneOff.get();
// return this.getForward() == side ? frontFace : this.defTextures(side);
//}
@Override
public void writeToNBT(NBTTagCompound par1nbtTagCompound) {
super.writeToNBT(par1nbtTagCompound);
NBTTagList items = new NBTTagList();
for (int x = 0; x < this.buffer.size(); ++x) {
NBTTagCompound item = new NBTTagCompound();
this.buffer.get(x).writeToNBT(item);
items.appendTag(item);
}
par1nbtTagCompound.setTag("items", items);
}
@Override
public void readFromNBT(NBTTagCompound par1nbtTagCompound) {
super.readFromNBT(par1nbtTagCompound);
NBTTagList items = par1nbtTagCompound.getTagList("items", 10);
for (int x = 0; x < items.tagCount(); ++x) {
this.buffer.add(AEItemStack.loadItemStackFromNBT(items.getCompoundTagAt(x)));
}
}
// TODO: WTF
//@SideOnly(Side.CLIENT)
//public void renderTexturedPlate(
// float[] offset,
// float[] Left,
// float[] Up,
// float[] texOffset,
// float[] texDiff,
// Icon icon,
// int lightX,
// int lightY,
// int lightZ,
// boolean rev
//) {
// Tessellator tess = Tessellator.instance;
// float[] p1 = new float[5];
// float[] p2 = new float[5];
// float[] p3 = new float[5];
// float[] p4 = new float[5];
// p1[0] = offset[0];
// p1[1] = offset[1];
// p1[2] = offset[2];
// p1[3] = icon.getInterpolatedU((double) texOffset[0]);
// p1[4] = icon.getInterpolatedV((double) texOffset[1]);
// p2[0] = offset[0] + Left[0];
// p2[1] = offset[1] + Left[1];
// p2[2] = offset[2] + Left[2];
// p2[3] = icon.getInterpolatedU((double) (texOffset[0] + texDiff[0]));
// p2[4] = icon.getInterpolatedV((double) texOffset[1]);
// p3[0] = offset[0] + Left[0] + Up[0];
// p3[1] = offset[1] + Left[1] + Up[1];
// p3[2] = offset[2] + Left[2] + Up[2];
// p3[3] = icon.getInterpolatedU((double) (texOffset[0] + texDiff[0]));
// p3[4] = icon.getInterpolatedV((double) (texOffset[1] + texDiff[1]));
// p4[0] = offset[0] + Up[0];
// p4[1] = offset[1] + Up[1];
// p4[2] = offset[2] + Up[2];
// p4[3] = icon.getInterpolatedU((double) texOffset[0]);
// p4[4] = icon.getInterpolatedV((double) (texOffset[1] + texDiff[1]));
// tess.setBrightness(
// this.getBlockType().getMixedBrightnessForBlock(this.worldObj, lightX,
// lightY, lightZ)
// );
// if (rev) {
// tess.addVertexWithUV(
// (double) p4[0],
// (double) p4[1],
// (double) p4[2],
// (double) p4[3],
// (double) p4[4]
// );
// tess.addVertexWithUV(
// (double) p3[0],
// (double) p3[1],
// (double) p3[2],
// (double) p3[3],
// (double) p3[4]
// );
// tess.addVertexWithUV(
// (double) p2[0],
// (double) p2[1],
// (double) p2[2],
// (double) p2[3],
// (double) p2[4]
// );
// tess.addVertexWithUV(
// (double) p1[0],
// (double) p1[1],
// (double) p1[2],
// (double) p1[3],
// (double) p1[4]
// );
// } else {
// tess.addVertexWithUV(
// (double) p1[0],
// (double) p1[1],
// (double) p1[2],
// (double) p1[3],
// (double) p1[4]
// );
// tess.addVertexWithUV(
// (double) p2[0],
// (double) p2[1],
// (double) p2[2],
// (double) p2[3],
// (double) p2[4]
// );
// tess.addVertexWithUV(
// (double) p3[0],
// (double) p3[1],
// (double) p3[2],
// (double) p3[3],
// (double) p3[4]
// );
// tess.addVertexWithUV(
// (double) p4[0],
// (double) p4[1],
// (double) p4[2],
// (double) p4[3],
// (double) p4[4]
// );
// }
//}
// TODO: WTF
//public float[] p(float a, float b, float c) {
// float[] t = new float[] { a, b, c };
// return t;
//}
//public float[] t(float a, float b) {
// float[] t = new float[] { a, b };
// return t;
//}
// TODO: WTF
//@SideOnly(Side.CLIENT)
//public boolean renderWorldBlock(
// IBlockAccess world,
// int x,
// int y,
// int z,
// Block block,
// int modelId,
// RenderBlocks renderer
//) {
// renderer.setRenderBounds(
// this.getForward() == ForgeDirection.WEST ? 9.999999747378752E-5 : 0.0,
// this.getForward() == ForgeDirection.DOWN ? 9.999999747378752E-5 : 0.0,
// this.getForward() == ForgeDirection.NORTH ? 9.999999747378752E-5 : 0.0,
// this.getForward() == ForgeDirection.EAST ? 0.9998999834060669 : 1.0,
// this.getForward() == ForgeDirection.UP ? 0.9998999834060669 : 1.0,
// this.getForward() == ForgeDirection.SOUTH ? 0.9998999834060669 : 1.0
// );
// renderer.uvRotateTop = 0;
// renderer.uvRotateBottom = 3;
// renderer.uvRotateEast = 1;
// renderer.uvRotateNorth = 2;
// renderer.uvRotateSouth = 1;
// renderer.uvRotateWest = 2;
// renderer.renderStandardBlock(block, x, y, z);
// renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth
// = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest
// = 0;
// renderer.setRenderBounds(0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
// IIcon icon = AppEngTextureRegistry.Blocks.BlockFrame.get();
// float offsetPerPixel = 0.0625F;
// boolean rev;
// float zX;
// if (this.getForward() == ForgeDirection.NORTH
// || this.getForward() == ForgeDirection.SOUTH) {
// rev = this.getForward() == ForgeDirection.NORTH;
// zX = 1.0F;
// if (rev) {
// zX = 0.0F;
// }
// if (!this.linesUp(x - 1, y, z)) {
// this.renderTexturedPlate(
// this.p((float) x, (float) y, (float) z + zX),
// this.p(offsetPerPixel, 0.0F, 0.0F),
// this.p(0.0F, 1.0F, 0.0F),
// this.t(0.0F, 0.0F),
// this.t(1.0F, 16.0F),
// icon,
// x,
// y,
// z + (rev ? -1 : 1),
// rev
// );
// }
// if (!this.linesUp(x + 1, y, z)) {
// this.renderTexturedPlate(
// this.p((float) x + 15.0F * offsetPerPixel, (float) y, (float) z +
// zX), this.p(offsetPerPixel, 0.0F, 0.0F), this.p(0.0F, 1.0F, 0.0F),
// this.t(15.0F, 0.0F),
// this.t(1.0F, 16.0F),
// icon,
// x,
// y,
// z + (rev ? -1 : 1),
// rev
// );
// }
// if (!this.linesUp(x, y - 1, z)) {
// this.renderTexturedPlate(
// this.p((float) x, (float) y, (float) z + zX),
// this.p(1.0F, 0.0F, 0.0F),
// this.p(0.0F, offsetPerPixel, 0.0F),
// this.t(0.0F, 0.0F),
// this.t(16.0F, 1.0F),
// icon,
// x,
// y,
// z + (rev ? -1 : 1),
// rev
// );
// }
// if (!this.linesUp(x, y + 1, z)) {
// this.renderTexturedPlate(
// this.p((float) x, (float) y + 15.0F * offsetPerPixel, (float) z +
// zX), this.p(1.0F, 0.0F, 0.0F), this.p(0.0F, offsetPerPixel, 0.0F),
// this.t(0.0F, 15.0F),
// this.t(16.0F, 1.0F),
// icon,
// x,
// y,
// z + (rev ? -1 : 1),
// rev
// );
// }
// }
// if (this.getForward() == ForgeDirection.EAST
// || this.getForward() == ForgeDirection.WEST) {
// rev = this.getForward() == ForgeDirection.EAST;
// zX = 0.0F;
// if (rev) {
// zX = 1.0F;
// }
// if (!this.linesUp(x, y, z - 1)) {
// this.renderTexturedPlate(
// this.p((float) x + zX, (float) y, (float) z),
// this.p(0.0F, 0.0F, offsetPerPixel),
// this.p(0.0F, 1.0F, 0.0F),
// this.t(0.0F, 0.0F),
// this.t(1.0F, 16.0F),
// icon,
// x + (rev ? 1 : -1),
// y,
// z,
// rev
// );
// }
// if (!this.linesUp(x, y, z + 1)) {
// this.renderTexturedPlate(
// this.p((float) x + zX, (float) y, (float) z + 15.0F *
// offsetPerPixel), this.p(0.0F, 0.0F, offsetPerPixel),
// this.p(0.0F, 1.0F, 0.0F),
// this.t(15.0F, 0.0F),
// this.t(1.0F, 16.0F),
// icon,
// x + (rev ? 1 : -1),
// y,
// z,
// rev
// );
// }
// if (!this.linesUp(x, y - 1, z)) {
// this.renderTexturedPlate(
// this.p((float) x + zX, (float) y, (float) z),
// this.p(0.0F, 0.0F, 1.0F),
// this.p(0.0F, offsetPerPixel, 0.0F),
// this.t(0.0F, 0.0F),
// this.t(16.0F, 1.0F),
// icon,
// x + (rev ? 1 : -1),
// y,
// z,
// rev
// );
// }
// if (!this.linesUp(x, y + 1, z)) {
// this.renderTexturedPlate(
// this.p((float) x + zX, (float) y + 15.0F * offsetPerPixel, (float)
// z), this.p(0.0F, 0.0F, 1.0F), this.p(0.0F, offsetPerPixel, 0.0F),
// this.t(0.0F, 15.0F),
// this.t(16.0F, 1.0F),
// icon,
// x + (rev ? 1 : -1),
// y,
// z,
// rev
// );
// }
// }
// if (this.getForward() == ForgeDirection.UP
// || this.getForward() == ForgeDirection.DOWN) {
// rev = this.getForward() == ForgeDirection.UP;
// zX = 1.0F;
// if (!rev) {
// zX = 0.0F;
// }
// if (!this.linesUp(x - 1, y, z)) {
// this.renderTexturedPlate(
// this.p((float) x, (float) y + zX, (float) z),
// this.p(offsetPerPixel, 0.0F, 0.0F),
// this.p(0.0F, 0.0F, 1.0F),
// this.t(0.0F, 0.0F),
// this.t(1.0F, 16.0F),
// icon,
// x,
// y + (rev ? 1 : -1),
// z,
// rev
// );
// }
// if (!this.linesUp(x + 1, y, z)) {
// this.renderTexturedPlate(
// this.p((float) x + 15.0F * offsetPerPixel, (float) y + zX, (float)
// z), this.p(offsetPerPixel, 0.0F, 0.0F), this.p(0.0F, 0.0F, 1.0F),
// this.t(15.0F, 0.0F),
// this.t(1.0F, 16.0F),
// icon,
// x,
// y + (rev ? 1 : -1),
// z,
// rev
// );
// }
// if (!this.linesUp(x, y, z - 1)) {
// this.renderTexturedPlate(
// this.p((float) x, (float) y + zX, (float) z),
// this.p(1.0F, 0.0F, 0.0F),
// this.p(0.0F, 0.0F, offsetPerPixel),
// this.t(0.0F, 0.0F),
// this.t(16.0F, 1.0F),
// icon,
// x,
// y + (rev ? 1 : -1),
// z,
// rev
// );
// }
// if (!this.linesUp(x, y, z + 1)) {
// this.renderTexturedPlate(
// this.p((float) x, (float) y + zX, (float) z + 15.0F *
// offsetPerPixel), this.p(1.0F, 0.0F, 0.0F), this.p(0.0F, 0.0F,
// offsetPerPixel), this.t(0.0F, 15.0F), this.t(16.0F, 1.0F), icon, x,
// y + (rev ? 1 : -1),
// z,
// rev
// );
// }
// }
// return true;
//}
// TODO: WTF
//public boolean isBlockNormalCube() {
// return true;
//}
//public boolean handleTilePacket(DataInputStream stream) throws IOException {
// ForgeDirection oldOrientation = this.getForward();
// boolean oldHasPower = super.hasPower;
// byte rotation = stream.readByte();
// this.getForward() = this.getDirectionFromAERotation(rotation);
// byte flags = stream.readByte();
// super.hasPower = (flags & 1) == 1;
// if ((flags & 2) == 2) {
// if (this.Buffer.isEmpty()) {
// this.Buffer.add(new ItemStack(Item.field_77669_D));
// }
// } else {
// this.Buffer.clear();
// }
// return oldHasPower != super.hasPower || oldOrientation != this.getForward();
//}
//public void configureTilePacket(DataOutputStream data) throws IOException {
// data.writeByte(this.getAERotationFromDirection(this.getForward()));
// byte flags = 0;
// byte flags = (byte) (flags | (super.hasPower ? 1 : 0));
// flags = (byte) (flags | (this.Buffer.isEmpty() ? 0 : 2));
// data.writeByte(flags);
//}
// TODO: WTF
//public void addCollidingBlockToList(
// World world,
// int x,
// int y,
// int z,
// AxisAlignedBB axisalignedbb,
// List arraylist,
// Entity par7Entity
//) {
// AppEngMultiBlock blk = (AppEngMultiBlock) this.getBlockType();
// if (par7Entity instanceof EntityItem && this.isMachineActive()
// && this.Buffer.isEmpty()) {
// blk.func_71905_a(
// this.getForward() == ForgeDirection.WEST ? 0.005F : 0.0F,
// this.getForward() == ForgeDirection.DOWN ? 0.005F : 0.0F,
// this.getForward() == ForgeDirection.NORTH ? 0.005F : 0.0F,
// this.getForward() == ForgeDirection.EAST ? 0.995F : 1.0F,
// this.getForward() == ForgeDirection.UP ? 0.995F : 1.0F,
// this.getForward() == ForgeDirection.SOUTH ? 0.995F : 1.0F
// );
// blk.configureCollidingBlockToList(
// world, x, y, z, axisalignedbb, arraylist, par7Entity
// );
// blk.func_71905_a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
// } else {
// blk.func_71905_a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
// blk.configureCollidingBlockToList(
// world, x, y, z, axisalignedbb, arraylist, par7Entity
// );
// }
//}
// TODO: this is to avoid Z-fighting. Put into renderer?
//@Override
//public AxisAlignedBB[] getSelectedBoundingBoxsFromPool(
// World world, int x, int y, int z
//) {
// return new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox(
// this.getForward() == ForgeDirection.WEST ? 0.004999999888241291 : 0.0,
// this.getForward() == ForgeDirection.DOWN ? 0.004999999888241291 : 0.0,
// this.getForward() == ForgeDirection.NORTH ? 0.004999999888241291 : 0.0,
// this.getForward() == ForgeDirection.EAST ? 0.9950000047683716 : 1.0,
// this.getForward() == ForgeDirection.UP ? 0.9950000047683716 : 1.0,
// this.getForward() == ForgeDirection.SOUTH ? 0.9950000047683716 : 1.0
// ) };
//}
//public void setPrimaryOrientation(ForgeDirection s) {
// this.orientation = s;
// MinecraftForge.EVENT_BUS.post(
// new GridTileConnectivityEvent(this, this.getWorld(), this.getLocation())
// );
//}
}