6f2bbfab4c
- Refactored boostrap code: * Completely reworked item/block/tile registration. * Fixed server side startup. * Fixed server side startup. * More documentation. * More heavy cleanup * More cleanups. * Major refactoring of state mapping and fixes a lot of other issue related to item rendering. * Fixes sky chest item models (no item TESR). * Only use CachingRotatingBakedModel for tile entities automatically. Fix default rotation of quartz pillar for item model. * Used method reference instead of lambda for ItemMeshDefinition for multiparts. * Removed unnecessary IHasSpecialItemModel * Removed unused IconReg class. * Updated resource pack version.
254 lines
8.5 KiB
Java
254 lines
8.5 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.core;
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import java.io.File;
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import java.util.concurrent.TimeUnit;
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import javax.annotation.Nonnull;
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import com.google.common.base.Stopwatch;
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import net.minecraftforge.common.config.Configuration;
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import net.minecraftforge.fml.common.FMLCommonHandler;
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import net.minecraftforge.fml.common.Loader;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod.EventHandler;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLInterModComms;
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import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLServerAboutToStartEvent;
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import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
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import net.minecraftforge.fml.common.event.FMLServerStoppedEvent;
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import net.minecraftforge.fml.common.event.FMLServerStoppingEvent;
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import net.minecraftforge.fml.common.network.NetworkRegistry;
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import appeng.core.crash.CrashInfo;
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import appeng.core.crash.IntegrationCrashEnhancement;
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import appeng.core.crash.ModCrashEnhancement;
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import appeng.core.features.AEFeature;
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import appeng.core.sync.GuiBridge;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.worlddata.WorldData;
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import appeng.hooks.TickHandler;
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import appeng.integration.IntegrationRegistry;
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import appeng.recipes.CustomRecipeConfig;
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import appeng.recipes.CustomRecipeForgeConfiguration;
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import appeng.server.AECommand;
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import appeng.services.VersionChecker;
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import appeng.services.export.ExportConfig;
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import appeng.services.export.ExportProcess;
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import appeng.services.export.ForgeExportConfig;
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import appeng.services.version.VersionCheckerConfig;
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import appeng.util.Platform;
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@Mod( modid = AppEng.MOD_ID, acceptedMinecraftVersions = "[1.10.2]", name = AppEng.MOD_NAME, version = AEConfig.VERSION, dependencies = AppEng.MOD_DEPENDENCIES, guiFactory = "appeng.client.gui.config.AEConfigGuiFactory" )
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public final class AppEng
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{
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public static final String MOD_ID = "appliedenergistics2";
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public static final String MOD_NAME = "Applied Energistics 2";
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public static final String ASSETS = "appliedenergistics2:";
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public static final String MOD_DEPENDENCIES =
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// a few mods, AE should load after, probably.
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// required-after:AppliedEnergistics2API|all;
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// "after:gregtech_addon;after:Mekanism;after:IC2;after:ThermalExpansion;after:BuildCraft|Core;" +
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// depend on version of forge used for build.
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"after:appliedenergistics2-core;" + "required-after:Forge@[" // require forge.
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+ net.minecraftforge.common.ForgeVersion.majorVersion + '.' // majorVersion
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+ net.minecraftforge.common.ForgeVersion.minorVersion + '.' // minorVersion
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+ net.minecraftforge.common.ForgeVersion.revisionVersion + '.' // revisionVersion
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+ net.minecraftforge.common.ForgeVersion.buildVersion + ",)"; // buildVersion
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@Nonnull
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private static final AppEng INSTANCE = new AppEng();
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private final Registration registration;
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private File configDirectory;
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private CustomRecipeConfig customRecipeConfig;
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/**
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* Folder for recipes
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*
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* used for CSV item names and the recipes
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*/
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private File recipeDirectory;
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/**
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* determined in pre-init but used in init
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*/
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private ExportConfig exportConfig;
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private AppEng()
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{
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FMLCommonHandler.instance().registerCrashCallable( new ModCrashEnhancement( CrashInfo.MOD_VERSION ) );
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this.registration = new Registration();
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}
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@Nonnull
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@Mod.InstanceFactory
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public static AppEng instance()
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{
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return INSTANCE;
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}
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@Nonnull
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public final Registration getRegistration()
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{
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return this.registration;
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}
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@EventHandler
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private void preInit( final FMLPreInitializationEvent event )
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{
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if( !Loader.isModLoaded( "appliedenergistics2-core" ) )
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{
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CommonHelper.proxy.missingCoreMod();
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}
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final Stopwatch watch = Stopwatch.createStarted();
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this.configDirectory = new File( event.getModConfigurationDirectory().getPath(), "AppliedEnergistics2" );
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this.recipeDirectory = new File( this.configDirectory, "recipes" );
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final File configFile = new File( this.configDirectory, "AppliedEnergistics2.cfg" );
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final File facadeFile = new File( this.configDirectory, "Facades.cfg" );
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final File versionFile = new File( this.configDirectory, "VersionChecker.cfg" );
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final File recipeFile = new File( this.configDirectory, "CustomRecipes.cfg" );
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final Configuration recipeConfiguration = new Configuration( recipeFile );
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AEConfig.instance = new AEConfig( configFile );
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FacadeConfig.instance = new FacadeConfig( facadeFile );
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final VersionCheckerConfig versionCheckerConfig = new VersionCheckerConfig( versionFile );
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this.customRecipeConfig = new CustomRecipeForgeConfiguration( recipeConfiguration );
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this.exportConfig = new ForgeExportConfig( recipeConfiguration );
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AELog.info( "Pre Initialization ( started )" );
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CreativeTab.init();
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if( AEConfig.instance.isFeatureEnabled( AEFeature.Facades ) )
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{
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CreativeTabFacade.init();
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}
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this.registration.preInitialize( event );
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if( Platform.isClient() )
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{
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CommonHelper.proxy.preinit();
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}
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if( versionCheckerConfig.isVersionCheckingEnabled() )
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{
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final VersionChecker versionChecker = new VersionChecker( versionCheckerConfig );
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final Thread versionCheckerThread = new Thread( versionChecker );
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this.startService( "AE2 VersionChecker", versionCheckerThread );
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}
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AELog.info( "Pre Initialization ( ended after " + watch.elapsed( TimeUnit.MILLISECONDS ) + "ms )" );
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}
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private void startService( final String serviceName, final Thread thread )
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{
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thread.setName( serviceName );
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thread.setPriority( Thread.MIN_PRIORITY );
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AELog.info( "Starting " + serviceName );
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thread.start();
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}
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@EventHandler
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private void init( final FMLInitializationEvent event )
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{
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final Stopwatch start = Stopwatch.createStarted();
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AELog.info( "Initialization ( started )" );
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if( this.exportConfig.isExportingItemNamesEnabled() )
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{
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final ExportProcess process = new ExportProcess( this.recipeDirectory, this.exportConfig );
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final Thread exportProcessThread = new Thread( process );
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this.startService( "AE2 CSV Export", exportProcessThread );
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}
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this.registration.initialize( event, this.recipeDirectory, this.customRecipeConfig );
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IntegrationRegistry.INSTANCE.init();
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AELog.info( "Initialization ( ended after " + start.elapsed( TimeUnit.MILLISECONDS ) + "ms )" );
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}
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@EventHandler
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private void postInit( final FMLPostInitializationEvent event )
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{
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final Stopwatch start = Stopwatch.createStarted();
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AELog.info( "Post Initialization ( started )" );
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this.registration.postInit( event );
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IntegrationRegistry.INSTANCE.postInit();
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FMLCommonHandler.instance().registerCrashCallable( new IntegrationCrashEnhancement() );
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CommonHelper.proxy.postInit();
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AEConfig.instance.save();
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NetworkRegistry.INSTANCE.registerGuiHandler( this, GuiBridge.GUI_Handler );
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NetworkHandler.instance = new NetworkHandler( "AE2" );
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AELog.info( "Post Initialization ( ended after " + start.elapsed( TimeUnit.MILLISECONDS ) + "ms )" );
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}
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@EventHandler
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private void handleIMCEvent( final FMLInterModComms.IMCEvent event )
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{
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final IMCHandler imcHandler = new IMCHandler();
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imcHandler.handleIMCEvent( event );
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}
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@EventHandler
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private void serverAboutToStart( final FMLServerAboutToStartEvent evt )
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{
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WorldData.onServerAboutToStart( evt.getServer() );
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}
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@EventHandler
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private void serverStopping( final FMLServerStoppingEvent event )
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{
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WorldData.instance().onServerStopping();
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}
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@EventHandler
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private void serverStopped( final FMLServerStoppedEvent event )
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{
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WorldData.instance().onServerStoppped();
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TickHandler.INSTANCE.shutdown();
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}
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@EventHandler
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private void serverStarting( final FMLServerStartingEvent evt )
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{
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evt.registerServerCommand( new AECommand( evt.getServer() ) );
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}
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}
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