Applied-Energistics-2-tiler.../src/main/java/appeng/core/AppEng.java
shartte 6f2bbfab4c Major Refactoring of Bootstrap Code (#75)
- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
2016-08-26 12:42:21 +02:00

254 lines
8.5 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core;
import java.io.File;
import java.util.concurrent.TimeUnit;
import javax.annotation.Nonnull;
import com.google.common.base.Stopwatch;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLInterModComms;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerAboutToStartEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.event.FMLServerStoppedEvent;
import net.minecraftforge.fml.common.event.FMLServerStoppingEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import appeng.core.crash.CrashInfo;
import appeng.core.crash.IntegrationCrashEnhancement;
import appeng.core.crash.ModCrashEnhancement;
import appeng.core.features.AEFeature;
import appeng.core.sync.GuiBridge;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.worlddata.WorldData;
import appeng.hooks.TickHandler;
import appeng.integration.IntegrationRegistry;
import appeng.recipes.CustomRecipeConfig;
import appeng.recipes.CustomRecipeForgeConfiguration;
import appeng.server.AECommand;
import appeng.services.VersionChecker;
import appeng.services.export.ExportConfig;
import appeng.services.export.ExportProcess;
import appeng.services.export.ForgeExportConfig;
import appeng.services.version.VersionCheckerConfig;
import appeng.util.Platform;
@Mod( modid = AppEng.MOD_ID, acceptedMinecraftVersions = "[1.10.2]", name = AppEng.MOD_NAME, version = AEConfig.VERSION, dependencies = AppEng.MOD_DEPENDENCIES, guiFactory = "appeng.client.gui.config.AEConfigGuiFactory" )
public final class AppEng
{
public static final String MOD_ID = "appliedenergistics2";
public static final String MOD_NAME = "Applied Energistics 2";
public static final String ASSETS = "appliedenergistics2:";
public static final String MOD_DEPENDENCIES =
// a few mods, AE should load after, probably.
// required-after:AppliedEnergistics2API|all;
// "after:gregtech_addon;after:Mekanism;after:IC2;after:ThermalExpansion;after:BuildCraft|Core;" +
// depend on version of forge used for build.
"after:appliedenergistics2-core;" + "required-after:Forge@[" // require forge.
+ net.minecraftforge.common.ForgeVersion.majorVersion + '.' // majorVersion
+ net.minecraftforge.common.ForgeVersion.minorVersion + '.' // minorVersion
+ net.minecraftforge.common.ForgeVersion.revisionVersion + '.' // revisionVersion
+ net.minecraftforge.common.ForgeVersion.buildVersion + ",)"; // buildVersion
@Nonnull
private static final AppEng INSTANCE = new AppEng();
private final Registration registration;
private File configDirectory;
private CustomRecipeConfig customRecipeConfig;
/**
* Folder for recipes
*
* used for CSV item names and the recipes
*/
private File recipeDirectory;
/**
* determined in pre-init but used in init
*/
private ExportConfig exportConfig;
private AppEng()
{
FMLCommonHandler.instance().registerCrashCallable( new ModCrashEnhancement( CrashInfo.MOD_VERSION ) );
this.registration = new Registration();
}
@Nonnull
@Mod.InstanceFactory
public static AppEng instance()
{
return INSTANCE;
}
@Nonnull
public final Registration getRegistration()
{
return this.registration;
}
@EventHandler
private void preInit( final FMLPreInitializationEvent event )
{
if( !Loader.isModLoaded( "appliedenergistics2-core" ) )
{
CommonHelper.proxy.missingCoreMod();
}
final Stopwatch watch = Stopwatch.createStarted();
this.configDirectory = new File( event.getModConfigurationDirectory().getPath(), "AppliedEnergistics2" );
this.recipeDirectory = new File( this.configDirectory, "recipes" );
final File configFile = new File( this.configDirectory, "AppliedEnergistics2.cfg" );
final File facadeFile = new File( this.configDirectory, "Facades.cfg" );
final File versionFile = new File( this.configDirectory, "VersionChecker.cfg" );
final File recipeFile = new File( this.configDirectory, "CustomRecipes.cfg" );
final Configuration recipeConfiguration = new Configuration( recipeFile );
AEConfig.instance = new AEConfig( configFile );
FacadeConfig.instance = new FacadeConfig( facadeFile );
final VersionCheckerConfig versionCheckerConfig = new VersionCheckerConfig( versionFile );
this.customRecipeConfig = new CustomRecipeForgeConfiguration( recipeConfiguration );
this.exportConfig = new ForgeExportConfig( recipeConfiguration );
AELog.info( "Pre Initialization ( started )" );
CreativeTab.init();
if( AEConfig.instance.isFeatureEnabled( AEFeature.Facades ) )
{
CreativeTabFacade.init();
}
this.registration.preInitialize( event );
if( Platform.isClient() )
{
CommonHelper.proxy.preinit();
}
if( versionCheckerConfig.isVersionCheckingEnabled() )
{
final VersionChecker versionChecker = new VersionChecker( versionCheckerConfig );
final Thread versionCheckerThread = new Thread( versionChecker );
this.startService( "AE2 VersionChecker", versionCheckerThread );
}
AELog.info( "Pre Initialization ( ended after " + watch.elapsed( TimeUnit.MILLISECONDS ) + "ms )" );
}
private void startService( final String serviceName, final Thread thread )
{
thread.setName( serviceName );
thread.setPriority( Thread.MIN_PRIORITY );
AELog.info( "Starting " + serviceName );
thread.start();
}
@EventHandler
private void init( final FMLInitializationEvent event )
{
final Stopwatch start = Stopwatch.createStarted();
AELog.info( "Initialization ( started )" );
if( this.exportConfig.isExportingItemNamesEnabled() )
{
final ExportProcess process = new ExportProcess( this.recipeDirectory, this.exportConfig );
final Thread exportProcessThread = new Thread( process );
this.startService( "AE2 CSV Export", exportProcessThread );
}
this.registration.initialize( event, this.recipeDirectory, this.customRecipeConfig );
IntegrationRegistry.INSTANCE.init();
AELog.info( "Initialization ( ended after " + start.elapsed( TimeUnit.MILLISECONDS ) + "ms )" );
}
@EventHandler
private void postInit( final FMLPostInitializationEvent event )
{
final Stopwatch start = Stopwatch.createStarted();
AELog.info( "Post Initialization ( started )" );
this.registration.postInit( event );
IntegrationRegistry.INSTANCE.postInit();
FMLCommonHandler.instance().registerCrashCallable( new IntegrationCrashEnhancement() );
CommonHelper.proxy.postInit();
AEConfig.instance.save();
NetworkRegistry.INSTANCE.registerGuiHandler( this, GuiBridge.GUI_Handler );
NetworkHandler.instance = new NetworkHandler( "AE2" );
AELog.info( "Post Initialization ( ended after " + start.elapsed( TimeUnit.MILLISECONDS ) + "ms )" );
}
@EventHandler
private void handleIMCEvent( final FMLInterModComms.IMCEvent event )
{
final IMCHandler imcHandler = new IMCHandler();
imcHandler.handleIMCEvent( event );
}
@EventHandler
private void serverAboutToStart( final FMLServerAboutToStartEvent evt )
{
WorldData.onServerAboutToStart( evt.getServer() );
}
@EventHandler
private void serverStopping( final FMLServerStoppingEvent event )
{
WorldData.instance().onServerStopping();
}
@EventHandler
private void serverStopped( final FMLServerStoppedEvent event )
{
WorldData.instance().onServerStoppped();
TickHandler.INSTANCE.shutdown();
}
@EventHandler
private void serverStarting( final FMLServerStartingEvent evt )
{
evt.registerServerCommand( new AECommand( evt.getServer() ) );
}
}