Applied-Energistics-2-tiler.../block/networking/BlockWireless.java
2014-09-20 23:23:39 +02:00

188 lines
4.4 KiB
Java

package appeng.block.networking;
import java.util.Arrays;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderBlockWireless;
import appeng.core.features.AEFeature;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
public class BlockWireless extends AEBaseBlock implements ICustomCollision
{
public BlockWireless() {
super( BlockWireless.class, AEGlassMaterial.instance );
setfeature( EnumSet.of( AEFeature.Core, AEFeature.WirelessAccessTerminal ) );
setTileEntity( TileWireless.class );
setLightOpacity( 0 );
isFullSize = false;
isOpaque = false;
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
return RenderBlockWireless.class;
}
@Override
public IIcon getIcon(int direction, int metadata)
{
return super.getIcon( direction, metadata );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
{
TileWireless tile = getTileEntity( w, x, y, z );
if ( tile != null )
{
ForgeDirection forward = tile.getForward();
double minX = 0;
double minY = 0;
double minZ = 0;
double maxX = 1;
double maxY = 1;
double maxZ = 1;
switch (forward)
{
case DOWN:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 1.0;
minY = 5.0 / 16.0;
break;
case EAST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 11.0 / 16.0;
minX = 0.0;
break;
case NORTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 1.0;
minZ = 5.0 / 16.0;
break;
case SOUTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 11.0 / 16.0;
minZ = 0.0;
break;
case UP:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 11.0 / 16.0;
minY = 0.0;
break;
case WEST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 1.0;
minX = 5.0 / 16.0;
break;
default:
break;
}
return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( minX, minY, minZ, maxX, maxY, maxZ ) } );
}
return Arrays.asList( new AxisAlignedBB[] { AxisAlignedBB.getBoundingBox( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) } );
}
@Override
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
{
TileWireless tile = getTileEntity( w, x, y, z );
if ( tile != null )
{
ForgeDirection forward = tile.getForward();
double minX = 0;
double minY = 0;
double minZ = 0;
double maxX = 1;
double maxY = 1;
double maxZ = 1;
switch (forward)
{
case DOWN:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 1.0;
minY = 5.0 / 16.0;
break;
case EAST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 11.0 / 16.0;
minX = 0.0;
break;
case NORTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 1.0;
minZ = 5.0 / 16.0;
break;
case SOUTH:
minY = minX = 3.0 / 16.0;
maxY = maxX = 13.0 / 16.0;
maxZ = 11.0 / 16.0;
minZ = 0.0;
break;
case UP:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
maxY = 11.0 / 16.0;
minY = 0.0;
break;
case WEST:
minZ = minY = 3.0 / 16.0;
maxZ = maxY = 13.0 / 16.0;
maxX = 1.0;
minX = 5.0 / 16.0;
break;
default:
break;
}
out.add( AxisAlignedBB.getBoundingBox( minX, minY, minZ, maxX, maxY, maxZ ) );
}
else
out.add( AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
public boolean onActivated(World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ)
{
if ( p.isSneaking() )
return false;
TileWireless tg = getTileEntity( w, x, y, z );
if ( tg != null )
{
if ( Platform.isServer() )
Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_WIRELESS );
return true;
}
return false;
}
}