Applied-Energistics-2-tiler.../tile/powersink/AERootPoweredTile.java

180 lines
4.4 KiB
Java

package appeng.tile.powersink;
import java.util.EnumSet;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.ForgeDirection;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.PowerUnits;
import appeng.api.networking.energy.IAEPowerStorage;
import appeng.api.networking.events.MENetworkPowerStorage.PowerEventType;
import appeng.tile.AEBaseInvTile;
import appeng.tile.events.AETileEventHandler;
import appeng.tile.events.TileEventType;
public abstract class AERootPoweredTile extends AEBaseInvTile implements IAEPowerStorage
{
// values that determin general function, are set by inheriting classes if
// needed. These should generally remain static.
protected double internalMaxPower = 10000;
protected boolean internalCanAcceptPower = true;
protected boolean internalPublicPowerStorage = false;
private EnumSet<ForgeDirection> internalPowerSides = EnumSet.allOf( ForgeDirection.class );
protected AccessRestriction internalPowerFlow = AccessRestriction.READ_WRITE;
// the current power buffer.
protected double internalCurrentPower = 0;
protected void setPowerSides(EnumSet<ForgeDirection> sides)
{
internalPowerSides = sides;
// trigger re-calc!
}
protected EnumSet<ForgeDirection> getPowerSides()
{
return internalPowerSides.clone();
}
private class AEPoweredRootHandler extends AETileEventHandler
{
public AEPoweredRootHandler() {
super( EnumSet.of( TileEventType.WORLD_NBT ) );
}
@Override
public void writeToNBT(NBTTagCompound data)
{
data.setDouble( "internalCurrentPower", internalCurrentPower );
}
@Override
public void readFromNBT(NBTTagCompound data)
{
internalCurrentPower = data.getDouble( "internalCurrentPower" );
}
};
public AERootPoweredTile() {
addNewHandler( new AEPoweredRootHandler() );
}
final protected double getExternalPowerDemand(PowerUnits externalUnit)
{
return PowerUnits.AE.convertTo( externalUnit, Math.max( 0.0, getFunnelPowerDemand() ) );
}
protected double getFunnelPowerDemand()
{
return internalMaxPower - internalCurrentPower;
}
final public double injectExternalPower(PowerUnits input, double amt)
{
return PowerUnits.AE.convertTo( input, funnelPowerIntoStorage( input.convertTo( PowerUnits.AE, amt ), Actionable.MODULATE ) );
}
protected double funnelPowerIntoStorage(double AEUnits, Actionable mode)
{
return injectAEPower( AEUnits, mode );
}
@Override
final public double injectAEPower(double amt, Actionable mode)
{
if ( amt < 0.000001 )
return 0;
if ( mode == Actionable.SIMULATE )
{
double fakeBattery = internalCurrentPower + amt;
if ( fakeBattery > internalMaxPower )
return fakeBattery - internalMaxPower;
return 0;
}
else
{
if ( internalCurrentPower < 0.01 && amt > 0.01 )
PowerEvent( PowerEventType.PROVIDE_POWER );
internalCurrentPower += amt;
if ( internalCurrentPower > internalMaxPower )
{
amt = internalCurrentPower - internalMaxPower;
internalCurrentPower = internalMaxPower;
return amt;
}
return 0;
}
}
protected void PowerEvent(PowerEventType x)
{
// nothing.
}
protected double extractAEPower(double amt, Actionable mode)
{
if ( mode == Actionable.SIMULATE )
{
if ( internalCurrentPower > amt )
return amt;
return internalCurrentPower;
}
boolean wasFull = internalCurrentPower >= internalMaxPower - 0.001;
if ( wasFull && amt > 0.001 )
{
PowerEvent( PowerEventType.REQUEST_POWER );
}
if ( internalCurrentPower > amt )
{
internalCurrentPower -= amt;
return amt;
}
amt = internalCurrentPower;
internalCurrentPower = 0;
return amt;
}
@Override
final public double extractAEPower(double amt, Actionable mode, PowerMultiplier multiplier)
{
return multiplier.divide( extractAEPower( multiplier.multiply( amt ), mode ) );
}
@Override
final public double getAEMaxPower()
{
return internalMaxPower;
}
@Override
final public double getAECurrentPower()
{
return internalCurrentPower;
}
@Override
final public boolean isAEPublicPowerStorage()
{
return internalPublicPowerStorage;
}
@Override
final public AccessRestriction getPowerFlow()
{
return internalPowerFlow;
}
}