Applied-Energistics-2-tiler.../src/main/java/appeng/parts/automation/PartAnnihilationPlane.java

518 lines
15 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.automation;
import java.util.concurrent.Callable;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import com.google.common.collect.Lists;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.MachineSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.parts.IPartRenderHelper;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.texture.CableBusTextures;
import appeng.core.settings.TickRates;
import appeng.core.sync.packets.PacketTransitionEffect;
import appeng.hooks.TickHandler;
import appeng.me.GridAccessException;
import appeng.parts.PartBasicState;
import appeng.server.ServerHelper;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
public class PartAnnihilationPlane extends PartBasicState implements IGridTickable, Callable<TickRateModulation>
{
private boolean isAccepting = true;
private final BaseActionSource mySrc = new MachineSource( this );
private boolean breaking = false;
public PartAnnihilationPlane( ItemStack is )
{
super( PartAnnihilationPlane.class, is );
}
@Override
public TickRateModulation call() throws Exception
{
this.breaking = false;
return this.breakblock( true );
}
@Override
@SideOnly( Side.CLIENT )
public void renderInventory( IPartRenderHelper rh, RenderBlocks renderer )
{
rh.setTexture( CableBusTextures.PartPlaneSides.getIcon(), CableBusTextures.PartPlaneSides.getIcon(),
CableBusTextures.PartTransitionPlaneBack.getIcon(), this.is.getIconIndex(), CableBusTextures.PartPlaneSides.getIcon(),
CableBusTextures.PartPlaneSides.getIcon() );
rh.setBounds( 1, 1, 15, 15, 15, 16 );
rh.renderInventoryBox( renderer );
rh.setBounds( 5, 5, 14, 11, 11, 15 );
rh.renderInventoryBox( renderer );
}
@Override
@SideOnly( Side.CLIENT )
public void renderStatic( int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer )
{
int minX = 1;
int minY = 1;
int maxX = 15;
int maxY = 15;
final ForgeDirection e = rh.getWorldX();
final ForgeDirection u = rh.getWorldY();
final TileEntity te = this.getHost().getTile();
if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x - e.offsetX, y - e.offsetY, z - e.offsetZ ), this.side ) )
{
minX = 0;
}
if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x + e.offsetX, y + e.offsetY, z + e.offsetZ ), this.side ) )
{
maxX = 16;
}
if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x - u.offsetX, y - u.offsetY, z - u.offsetZ ), this.side ) )
{
minY = 0;
}
if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x + u.offsetX, y + u.offsetY, z + u.offsetZ ), this.side ) )
{
maxY = 16;
}
final boolean isActive = ( this.clientFlags & ( this.POWERED_FLAG | this.CHANNEL_FLAG ) ) == ( this.POWERED_FLAG | this.CHANNEL_FLAG );
this.renderCache = rh.useSimplifiedRendering( x, y, z, this, this.renderCache );
rh.setTexture( CableBusTextures.PartPlaneSides.getIcon(), CableBusTextures.PartPlaneSides.getIcon(),
CableBusTextures.PartTransitionPlaneBack.getIcon(), isActive ? CableBusTextures.BlockAnnihilationPlaneOn.getIcon() : this.is.getIconIndex(),
CableBusTextures.PartPlaneSides.getIcon(), CableBusTextures.PartPlaneSides.getIcon() );
rh.setBounds( minX, minY, 15, maxX, maxY, 16 );
rh.renderBlock( x, y, z, renderer );
rh.setTexture( CableBusTextures.PartMonitorSidesStatus.getIcon(), CableBusTextures.PartMonitorSidesStatus.getIcon(),
CableBusTextures.PartTransitionPlaneBack.getIcon(), isActive ? CableBusTextures.BlockAnnihilationPlaneOn.getIcon() : this.is.getIconIndex(),
CableBusTextures.PartMonitorSidesStatus.getIcon(), CableBusTextures.PartMonitorSidesStatus.getIcon() );
rh.setBounds( 5, 5, 14, 11, 11, 15 );
rh.renderBlock( x, y, z, renderer );
this.renderLights( x, y, z, rh, renderer );
}
private boolean isAnnihilationPlane( TileEntity blockTileEntity, ForgeDirection side )
{
if ( blockTileEntity instanceof IPartHost )
{
final IPart p = ( ( IPartHost ) blockTileEntity ).getPart( side );
return p instanceof PartAnnihilationPlane;
}
return false;
}
@Override
public void getBoxes( IPartCollisionHelper bch )
{
int minX = 1;
int minY = 1;
int maxX = 15;
int maxY = 15;
final IPartHost host = this.getHost();
if ( host != null )
{
final TileEntity te = host.getTile();
final int x = te.xCoord;
final int y = te.yCoord;
final int z = te.zCoord;
final ForgeDirection e = bch.getWorldX();
final ForgeDirection u = bch.getWorldY();
if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x - e.offsetX, y - e.offsetY, z - e.offsetZ ), this.side ) )
{
minX = 0;
}
if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x + e.offsetX, y + e.offsetY, z + e.offsetZ ), this.side ) )
{
maxX = 16;
}
if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x - u.offsetX, y - u.offsetY, z - u.offsetZ ), this.side ) )
{
minY = 0;
}
if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x + u.offsetX, y + u.offsetY, z + u.offsetZ ), this.side ) )
{
maxY = 16;
}
}
bch.addBox( 5, 5, 14, 11, 11, 15 );
bch.addBox( minX, minY, 15, maxX, maxY, bch.isBBCollision() ? 15 : 16 );
}
@Override
public int cableConnectionRenderTo()
{
return 1;
}
/**
* If the plane is accepting items.
*
* This might be improved if a performance problem shows up.
*
* @return true if planes accepts items.
*/
private boolean isAccepting()
{
return this.isAccepting;
}
@Override
@MENetworkEventSubscribe
public void chanRender( MENetworkChannelsChanged c )
{
this.onNeighborChanged();
this.getHost().markForUpdate();
}
@Override
@MENetworkEventSubscribe
public void powerRender( MENetworkPowerStatusChange c )
{
this.onNeighborChanged();
this.getHost().markForUpdate();
}
public TickRateModulation breakblock( boolean modulate )
{
if ( this.isAccepting && this.proxy.isActive() )
{
try
{
final TileEntity te = this.getTile();
final WorldServer w = ( WorldServer ) te.getWorldObj();
final int x = te.xCoord + this.side.offsetX;
final int y = te.yCoord + this.side.offsetY;
final int z = te.zCoord + this.side.offsetZ;
final Block blk = w.getBlock( x, y, z );
final IEnergyGrid energy = this.proxy.getEnergy();
final Material mat = blk.getMaterial();
final boolean ignore = mat == Material.air || mat == Material.lava || mat == Material.water || mat.isLiquid() || blk == Blocks.bedrock
|| blk == Blocks.end_portal || blk == Blocks.end_portal_frame || blk == Blocks.command_block;
if ( !ignore && !w.isAirBlock( x, y, z ) && w.blockExists( x, y, z ) && w.canMineBlock( Platform.getPlayer( w ), x, y, z ) )
{
final float hardness = blk.getBlockHardness( w, x, y, z );
if ( hardness >= 0.0 )
{
final ItemStack[] out = Platform.getBlockDrops( w, x, y, z );
float total = 1 + hardness;
for ( final ItemStack is : out )
{
total += is.stackSize;
}
final boolean hasPower = energy.extractAEPower( total, Actionable.SIMULATE, PowerMultiplier.CONFIG ) > total - 0.1;
final boolean canStore = this.canStoreItemStacks( out );
if ( hasPower && canStore )
{
if ( modulate )
{
w.setBlock( x, y, z, Platform.AIR, 0, 3 );
energy.extractAEPower( total, Actionable.MODULATE, PowerMultiplier.CONFIG );
final AxisAlignedBB box = AxisAlignedBB.getBoundingBox( x - 0.2, y - 0.2, z - 0.2, x + 1.2, y + 1.2, z + 1.2 );
for ( final Object ei : w.getEntitiesWithinAABB( EntityItem.class, box ) )
{
if ( ei instanceof EntityItem )
{
final EntityItem entityItem = ( EntityItem ) ei;
this.storeEntityItem( entityItem );
}
}
for ( final ItemStack snaggedItem : out )
{
this.storeItemStack( snaggedItem );
}
ServerHelper.proxy.sendToAllNearExcept( null, x, y, z, 64, w, new PacketTransitionEffect( x, y, z, this.side, true ) );
}
else
{
this.breaking = true;
TickHandler.INSTANCE.addCallable( this.tile.getWorldObj(), this );
}
return TickRateModulation.URGENT;
}
}
}
}
catch ( final GridAccessException e1 )
{
// :P
}
}
// nothing to do here :)
return TickRateModulation.IDLE;
}
@Override
public TickingRequest getTickingRequest( IGridNode node )
{
return new TickingRequest( TickRates.AnnihilationPlane.min, TickRates.AnnihilationPlane.max, false, true );
}
@Override
public void onNeighborChanged()
{
this.isAccepting = true;
try
{
this.proxy.getTick().alertDevice( this.proxy.getNode() );
}
catch ( final GridAccessException e )
{
// :P
}
}
@Override
public void onEntityCollision( Entity entity )
{
if ( this.isAccepting && entity instanceof EntityItem && !entity.isDead && Platform.isServer() && this.proxy.isActive() )
{
boolean capture = false;
switch ( this.side )
{
case DOWN:
case UP:
if ( entity.posX > this.tile.xCoord && entity.posX < this.tile.xCoord + 1 )
{
if ( entity.posZ > this.tile.zCoord && entity.posZ < this.tile.zCoord + 1 )
{
if ( ( entity.posY > this.tile.yCoord + 0.9 && this.side == ForgeDirection.UP ) || ( entity.posY < this.tile.yCoord + 0.1 && this.side == ForgeDirection.DOWN ) )
{
capture = true;
}
}
}
break;
case SOUTH:
case NORTH:
if ( entity.posX > this.tile.xCoord && entity.posX < this.tile.xCoord + 1 )
{
if ( entity.posY > this.tile.yCoord && entity.posY < this.tile.yCoord + 1 )
{
if ( ( entity.posZ > this.tile.zCoord + 0.9 && this.side == ForgeDirection.SOUTH )
|| ( entity.posZ < this.tile.zCoord + 0.1 && this.side == ForgeDirection.NORTH ) )
{
capture = true;
}
}
}
break;
case EAST:
case WEST:
if ( entity.posZ > this.tile.zCoord && entity.posZ < this.tile.zCoord + 1 )
{
if ( entity.posY > this.tile.yCoord && entity.posY < this.tile.yCoord + 1 )
{
if ( ( entity.posX > this.tile.xCoord + 0.9 && this.side == ForgeDirection.EAST )
|| ( entity.posX < this.tile.xCoord + 0.1 && this.side == ForgeDirection.WEST ) )
{
capture = true;
}
}
}
break;
default:
// umm?
break;
}
if ( capture )
{
ServerHelper.proxy.sendToAllNearExcept( null, this.tile.xCoord, this.tile.yCoord, this.tile.zCoord, 64, this.tile.getWorldObj(),
new PacketTransitionEffect( entity.posX, entity.posY, entity.posZ, this.side, false ) );
this.storeEntityItem( ( EntityItem ) entity );
}
}
}
@Override
public TickRateModulation tickingRequest( IGridNode node, int TicksSinceLastCall )
{
if ( this.breaking )
{
return TickRateModulation.URGENT;
}
this.isAccepting = true;
return this.breakblock( false );
}
/**
* Checks if the network can store the possible drops.
*
* It also sets isAccepting to false, if the item can not be stored.
*
* @param itemStacks an array of {@link ItemStack} to test
* @return true, if the network can store at least a single item of all drops or no drops are reported
*/
private boolean canStoreItemStacks( ItemStack[] itemStacks )
{
boolean canStore = itemStacks.length == 0;
try
{
final IStorageGrid storage = this.proxy.getStorage();
for ( final ItemStack itemStack : itemStacks )
{
final IAEItemStack itemToTest = AEItemStack.create( itemStack );
final IAEItemStack overflow = storage.getItemInventory().injectItems( itemToTest, Actionable.SIMULATE, this.mySrc );
if ( overflow == null || itemToTest.getStackSize() > overflow.getStackSize() )
{
canStore = true;
}
}
}
catch ( final GridAccessException e )
{
// :P
}
this.isAccepting = canStore;
return canStore;
}
/**
* Stores an {@link ItemStack} inside the network.
*
* @param item {@link ItemStack} to store
* @return null or leftover {@link IAEItemStack}
*/
private boolean storeItemStack( ItemStack item )
{
final IAEItemStack itemToStore = AEItemStack.create( item );
try
{
final IStorageGrid storage = this.proxy.getStorage();
final IEnergyGrid energy = this.proxy.getEnergy();
final IAEItemStack overflow = Platform.poweredInsert( energy, storage.getItemInventory(), itemToStore, this.mySrc );
this.spawnOverflowItemStack( overflow );
this.isAccepting = overflow == null;
return overflow == null || item.stackSize < overflow.getStackSize();
}
catch ( final GridAccessException e1 )
{
// :P
}
return false;
}
/**
* Stores an {@link EntityItem} inside the network and either marks it as dead or sets it to the leftover stackSize.
*
* @param entityItem {@link EntityItem} to store
*/
private void storeEntityItem( EntityItem entityItem )
{
if ( !entityItem.isDead )
{
this.storeItemStack( entityItem.getEntityItem() );
entityItem.setDead();
}
}
private void spawnOverflowItemStack( IAEItemStack overflow )
{
if ( overflow == null )
{
return;
}
final TileEntity tileEntity = this.getTile();
final WorldServer world = ( WorldServer ) tileEntity.getWorldObj();
final int x = tileEntity.xCoord + this.side.offsetX;
final int y = tileEntity.yCoord + this.side.offsetY;
final int z = tileEntity.zCoord + this.side.offsetZ;
Platform.spawnDrops( world, x, y, z, Lists.newArrayList( overflow.getItemStack() ) );
}
}