..
block
Fix SkyChest bounding box ( #3187 )
2017-10-31 01:40:17 +01:00
bootstrap
Implement Advancements ( #3160 )
2017-10-20 23:54:18 +02:00
capabilities
Refactored the BaseActionSource ( #3063 )
2017-09-12 11:39:00 +02:00
client
Fixes tooltips for ME Slots ( #3205 )
2017-11-12 12:35:05 +01:00
container
Fix handling of ItemStacks using getShareTag or Capabilites ( #3171 )
2017-10-26 17:59:55 +02:00
core
Refactors grid connections ( #3219 )
2017-11-12 18:13:59 +01:00
crafting
Fixes #3209 : Reset stack to prevent leaking meaningful ones ( #3210 )
2017-11-12 12:53:40 +01:00
debug
Use qualified method and field access
2017-08-11 21:43:47 +02:00
decorative
readd the non-fortune version
2017-10-15 16:07:12 +02:00
entity
API cleanups ( #3155 )
2017-10-14 14:15:28 +02:00
facade
Organised imports
2017-07-20 21:18:49 +02:00
helpers
Refactored StorageChannel enum into an interface ( #3138 )
2017-10-08 17:59:30 +02:00
hooks
Fixes #3143 : Queue network list updates in onTick ( #3144 )
2017-10-08 15:12:27 +02:00
integration
API cleanups ( #3155 )
2017-10-14 14:15:28 +02:00
items
Fix NetworkToolViewer stack overflow, saveguard against markDirty recursion.
2017-11-08 13:17:34 +01:00
loot
Format sourcecode
2017-07-20 21:17:10 +02:00
me
Refactors grid connections ( #3219 )
2017-11-12 18:13:59 +01:00
parts
Refactors grid connections ( #3219 )
2017-11-12 18:13:59 +01:00
recipes
Cleanup recipe factories ( #3207 )
2017-11-11 17:51:20 +01:00
server
Removes coremod ( #3038 )
2017-08-17 21:16:57 +02:00
services
Finally use Java7 <>
2017-07-20 21:21:45 +02:00
spatial
Set base biome to "void" to shut up warning. ( #3194 )
2017-11-05 03:12:20 +01:00
tile
Refactors grid connections ( #3219 )
2017-11-12 18:13:59 +01:00
util
Refactors grid connections ( #3219 )
2017-11-12 18:13:59 +01:00
worldgen
Use IItemHandler instead of IInventory internally ( #2971 )
2017-07-28 22:04:32 +02:00