Applied-Energistics-2-tiler.../src/main/java/appeng/facade/FacadePart.java

596 lines
19 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.facade;
import java.util.EnumSet;
import org.lwjgl.opengl.GL11;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.api.AEApi;
import appeng.api.parts.IBoxProvider;
import appeng.api.parts.IFacadeContainer;
import appeng.api.parts.IFacadePart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.parts.IPartRenderHelper;
import appeng.api.parts.ISimplifiedBundle;
import appeng.client.render.BusRenderHelper;
import appeng.client.render.RenderBlocksWorkaround;
import appeng.core.AELog;
import appeng.core.AppEng;
import appeng.integration.IntegrationType;
import appeng.integration.abstraction.IBC;
import appeng.util.Platform;
public class FacadePart implements IFacadePart, IBoxProvider
{
public final ItemStack facade;
public final ForgeDirection side;
public int thickness = 2;
@SideOnly(Side.CLIENT)
ISimplifiedBundle prevLight;
public FacadePart(ItemStack facade, ForgeDirection side) {
if ( facade == null )
throw new RuntimeException( "Facade Part constructed on null item." );
this.facade = facade.copy();
this.facade.stackSize = 1;
this.side = side;
}
@Override
public ItemStack getItemStack()
{
return this.facade;
}
@Override
public void getBoxes(IPartCollisionHelper ch, Entity e)
{
if ( e instanceof EntityLivingBase )
{
// prevent weird snag behavior
ch.addBox( 0.0, 0.0, 14, 16.0, 16.0, 16.0 );
}
else
{
// the box is 15.9 for transition planes to pick up collision events.
ch.addBox( 0.0, 0.0, 14, 16.0, 16.0, 15.9 );
}
}
@Override
public void getBoxes(IPartCollisionHelper bch)
{
this.getBoxes( bch, null );
}
public static boolean isFacade(ItemStack is)
{
return is.getItem() instanceof IFacadeItem;
}
ItemStack getTexture()
{
final Item maybeFacade = this.facade.getItem();
// AE Facade
if ( maybeFacade instanceof IFacadeItem )
{
IFacadeItem facade = (IFacadeItem) maybeFacade;
return facade.getTextureItem( this.facade );
}
else if ( AppEng.instance.isIntegrationEnabled( IntegrationType.BC ) )
{
IBC bc = (IBC) AppEng.instance.getIntegration( IntegrationType.BC );
return bc.getTextureForFacade( this.facade );
}
return null;
}
@Override
@SideOnly(Side.CLIENT)
public void renderStatic(int x, int y, int z, IPartRenderHelper instance2, RenderBlocks renderer, IFacadeContainer fc, AxisAlignedBB busBounds,
boolean renderStilt)
{
if ( this.facade != null )
{
BusRenderHelper instance = (BusRenderHelper) instance2;
try
{
ItemStack randomItem = this.getTexture();
RenderBlocksWorkaround rbw = null;
if ( renderer instanceof RenderBlocksWorkaround )
{
rbw = (RenderBlocksWorkaround) renderer;
}
if ( renderStilt && busBounds == null )
{
if ( rbw != null )
{
rbw.isFacade = false;
rbw.calculations = true;
}
IIcon myIcon = null;
if ( this.isBC() )
{
IBC bc = (IBC) AppEng.instance.getIntegration( IntegrationType.BC );
myIcon = bc.getFacadeTexture();
}
if ( myIcon == null )
myIcon = this.facade.getIconIndex();
instance.setTexture( myIcon );
if ( this.isBC() )
instance.setBounds( 6, 6, 10, 10, 10, 15 );
else
instance.setBounds( 7, 7, 10, 9, 9, 15 );
instance.renderBlock( x, y, z, renderer );
instance.setTexture( null );
}
if ( randomItem != null )
{
if ( randomItem.getItem() instanceof ItemBlock )
{
ItemBlock ib = (ItemBlock) randomItem.getItem();
Block blk = Block.getBlockFromItem( ib );
if ( AEApi.instance().partHelper().getCableRenderMode().transparentFacades )
{
if ( rbw != null )
rbw.opacity = 0.3f;
instance.renderForPass( 1 );
}
else
{
if ( blk.canRenderInPass( 1 ) )
{
instance.renderForPass( 1 );
}
}
int color = 0xffffff;
try
{
color = ib.getColorFromItemStack( randomItem, 0 );
}
catch (Throwable ignored)
{
}
renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
instance.setBounds( 0, 0, 16 - this.thickness, 16, 16, 16 );
instance.prepareBounds( renderer );
if ( rbw != null )
{
rbw.isFacade = true;
rbw.calculations = true;
rbw.faces = EnumSet.noneOf( ForgeDirection.class );
if ( this.prevLight != null && rbw.similarLighting( blk, rbw.blockAccess, x, y, z, this.prevLight ) )
rbw.populate( this.prevLight );
else
{
instance.setRenderColor( color );
rbw.renderStandardBlock( instance.getBlock(), x, y, z );
instance.setRenderColor( 0xffffff );
this.prevLight = rbw.getLightingCache();
}
rbw.calculations = false;
rbw.faces = this.calculateFaceOpenFaces( rbw.blockAccess, fc, x, y, z, this.side );
((RenderBlocksWorkaround) renderer).setTexture(
blk.getIcon( ForgeDirection.DOWN.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.UP.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.NORTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.SOUTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.WEST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.EAST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) );
}
else
{
instance.setTexture( blk.getIcon( ForgeDirection.DOWN.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.UP.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.NORTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.SOUTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.WEST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
blk.getIcon( ForgeDirection.EAST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) );
}
if ( busBounds == null )
{
if ( this.side == ForgeDirection.UP || this.side == ForgeDirection.DOWN )
{
instance.renderBlockCurrentBounds( x, y, z, renderer );
}
else if ( this.side == ForgeDirection.NORTH || this.side == ForgeDirection.SOUTH )
{
if ( fc.getFacade( ForgeDirection.UP ) != null )
{
renderer.renderMaxY -= this.thickness / 16.0;
}
if ( fc.getFacade( ForgeDirection.DOWN ) != null )
{
renderer.renderMinY += this.thickness / 16.0;
}
instance.renderBlockCurrentBounds( x, y, z, renderer );
}
else
{
if ( fc.getFacade( ForgeDirection.UP ) != null )
{
renderer.renderMaxY -= this.thickness / 16.0;
}
if ( fc.getFacade( ForgeDirection.DOWN ) != null )
{
renderer.renderMinY += this.thickness / 16.0;
}
if ( fc.getFacade( ForgeDirection.SOUTH ) != null )
{
renderer.renderMaxZ -= this.thickness / 16.0;
}
if ( fc.getFacade( ForgeDirection.NORTH ) != null )
{
renderer.renderMinZ += this.thickness / 16.0;
}
instance.renderBlockCurrentBounds( x, y, z, renderer );
}
}
else
{
if ( this.side == ForgeDirection.UP || this.side == ForgeDirection.DOWN )
{
this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.maxZ, 1.0, 1.0, 1.0 );
this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, 1.0, 1.0, busBounds.minZ );
this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.minZ, busBounds.minX, 1.0, busBounds.maxZ );
this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.maxX, 0.0, busBounds.minZ, 1.0, 1.0, busBounds.maxZ );
}
else if ( this.side == ForgeDirection.NORTH || this.side == ForgeDirection.SOUTH )
{
if ( fc.getFacade( ForgeDirection.UP ) != null )
{
renderer.renderMaxY -= this.thickness / 16.0;
}
if ( fc.getFacade( ForgeDirection.DOWN ) != null )
{
renderer.renderMinY += this.thickness / 16.0;
}
this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.maxX, 0.0, 0.0, 1.0, 1.0, 1.0 );
this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, busBounds.minX, 1.0, 1.0 );
this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.minX, 0.0, 0.0, busBounds.maxX, busBounds.minY, 1.0 );
this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.minX, busBounds.maxY, 0.0, busBounds.maxX, 1.0, 1.0 );
}
else
{
if ( fc.getFacade( ForgeDirection.UP ) != null )
{
renderer.renderMaxY -= this.thickness / 16.0;
}
if ( fc.getFacade( ForgeDirection.DOWN ) != null )
{
renderer.renderMinY += this.thickness / 16.0;
}
if ( fc.getFacade( ForgeDirection.SOUTH ) != null )
{
renderer.renderMaxZ -= this.thickness / 16.0;
}
if ( fc.getFacade( ForgeDirection.NORTH ) != null )
{
renderer.renderMinZ += this.thickness / 16.0;
}
this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.maxZ, 1.0, 1.0, 1.0 );
this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, 1.0, 1.0, busBounds.minZ );
this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.minZ, 1.0, busBounds.minY, busBounds.maxZ );
this.renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, busBounds.maxY, busBounds.minZ, 1.0, 1.0, busBounds.maxZ );
}
}
if ( rbw != null )
{
rbw.opacity = 1.0f;
rbw.faces = EnumSet.allOf( ForgeDirection.class );
}
instance.renderForPass( 0 );
instance.setTexture( null );
Tessellator.instance.setColorOpaque_F( 1, 1, 1 );
}
}
}
catch (Throwable t)
{
AELog.error( t );
}
}
}
private EnumSet<ForgeDirection> calculateFaceOpenFaces(IBlockAccess blockAccess, IFacadeContainer fc, int x, int y, int z, ForgeDirection side)
{
EnumSet<ForgeDirection> out = EnumSet.of( side, side.getOpposite() );
IFacadePart facade = fc.getFacade( side );
for (ForgeDirection it : ForgeDirection.VALID_DIRECTIONS)
{
if ( !out.contains( it ) && this.hasAlphaDiff( blockAccess.getTileEntity( x + it.offsetX, y + it.offsetY, z + it.offsetZ ), side, facade ) )
{
out.add( it );
}
}
if ( out.contains( ForgeDirection.UP ) && (side.offsetX != 0 || side.offsetZ != 0) )
{
IFacadePart fp = fc.getFacade( ForgeDirection.UP );
if ( fp != null && (fp.isTransparent() == facade.isTransparent()) )
out.remove( ForgeDirection.UP );
}
if ( out.contains( ForgeDirection.DOWN ) && (side.offsetX != 0 || side.offsetZ != 0) )
{
IFacadePart fp = fc.getFacade( ForgeDirection.DOWN );
if ( fp != null && (fp.isTransparent() == facade.isTransparent()) )
out.remove( ForgeDirection.DOWN );
}
if ( out.contains( ForgeDirection.SOUTH ) && (side.offsetX != 0) )
{
IFacadePart fp = fc.getFacade( ForgeDirection.SOUTH );
if ( fp != null && (fp.isTransparent() == facade.isTransparent()) )
out.remove( ForgeDirection.SOUTH );
}
if ( out.contains( ForgeDirection.NORTH ) && (side.offsetX != 0) )
{
IFacadePart fp = fc.getFacade( ForgeDirection.NORTH );
if ( fp != null && (fp.isTransparent() == facade.isTransparent()) )
out.remove( ForgeDirection.NORTH );
}
/*
* if ( out.contains( ForgeDirection.EAST ) && (side.offsetZ != 0) ) { IFacadePart fp = fc.getFacade(
* ForgeDirection.EAST ); if ( fp != null && (fp.isTransparent() == facade.isTransparent()) ) out.remove(
* ForgeDirection.EAST ); }
*
* if ( out.contains( ForgeDirection.WEST ) && (side.offsetZ != 0) ) { IFacadePart fp = fc.getFacade(
* ForgeDirection.WEST ); if ( fp != null && (fp.isTransparent() == facade.isTransparent()) ) out.remove(
* ForgeDirection.WEST ); }
*
* if ( out.contains( ForgeDirection.NORTH ) && (side.offsetY != 0) ) { IFacadePart fp = fc.getFacade(
* ForgeDirection.NORTH ); if ( fp != null && (fp.isTransparent() == facade.isTransparent()) ) out.remove(
* ForgeDirection.NORTH ); }
*
* if ( out.contains( ForgeDirection.SOUTH ) && (side.offsetY != 0) ) { IFacadePart fp = fc.getFacade(
* ForgeDirection.SOUTH ); if ( fp != null && (fp.isTransparent() == facade.isTransparent()) ) out.remove(
* ForgeDirection.SOUTH ); }
*
* if ( out.contains( ForgeDirection.EAST ) && (side.offsetY != 0) ) { IFacadePart fp = fc.getFacade(
* ForgeDirection.EAST ); if ( fp != null && (fp.isTransparent() == facade.isTransparent()) ) out.remove(
* ForgeDirection.EAST ); }
*
* if ( out.contains( ForgeDirection.WEST ) && (side.offsetY != 0) ) { IFacadePart fp = fc.getFacade(
* ForgeDirection.WEST ); if ( fp != null && (fp.isTransparent() == facade.isTransparent()) ) out.remove(
* ForgeDirection.WEST ); }
*/
return out;
}
private boolean hasAlphaDiff( TileEntity tileEntity, ForgeDirection side, IFacadePart facade )
{
if ( tileEntity instanceof IPartHost )
{
IPartHost ph = (IPartHost) tileEntity;
IFacadePart fp = ph.getFacadeContainer().getFacade( side );
return fp == null || (fp.isTransparent() != facade.isTransparent());
}
return true;
}
@SideOnly(Side.CLIENT)
private void renderSegmentBlockCurrentBounds(IPartRenderHelper instance, int x, int y, int z, RenderBlocks renderer, double minX, double minY, double minZ,
double maxX, double maxY, double maxZ)
{
double oldMinX = renderer.renderMinX;
double oldMinY = renderer.renderMinY;
double oldMinZ = renderer.renderMinZ;
double oldMaxX = renderer.renderMaxX;
double oldMaxY = renderer.renderMaxY;
double oldMaxZ = renderer.renderMaxZ;
renderer.renderMinX = Math.max( renderer.renderMinX, minX );
renderer.renderMinY = Math.max( renderer.renderMinY, minY );
renderer.renderMinZ = Math.max( renderer.renderMinZ, minZ );
renderer.renderMaxX = Math.min( renderer.renderMaxX, maxX );
renderer.renderMaxY = Math.min( renderer.renderMaxY, maxY );
renderer.renderMaxZ = Math.min( renderer.renderMaxZ, maxZ );
// don't draw it if its not at least a pixel wide...
if ( renderer.renderMaxX - renderer.renderMinX >= 1.0 / 16.0 && renderer.renderMaxY - renderer.renderMinY >= 1.0 / 16.0
&& renderer.renderMaxZ - renderer.renderMinZ >= 1.0 / 16.0 )
{
instance.renderBlockCurrentBounds( x, y, z, renderer );
}
renderer.renderMinX = oldMinX;
renderer.renderMinY = oldMinY;
renderer.renderMinZ = oldMinZ;
renderer.renderMaxX = oldMaxX;
renderer.renderMaxY = oldMaxY;
renderer.renderMaxZ = oldMaxZ;
}
@Override
@SideOnly(Side.CLIENT)
public void renderInventory(IPartRenderHelper instance, RenderBlocks renderer)
{
if ( this.facade != null )
{
IFacadeItem fi = (IFacadeItem) this.facade.getItem();
try
{
ItemStack randomItem = fi.getTextureItem( this.facade );
instance.setTexture( this.facade.getIconIndex() );
instance.setBounds( 7, 7, 4, 9, 9, 14 );
instance.renderInventoryBox( renderer );
instance.setTexture( null );
if ( randomItem != null )
{
if ( randomItem.getItem() instanceof ItemBlock )
{
ItemBlock ib = (ItemBlock) randomItem.getItem();
Block blk = Block.getBlockFromItem( ib );
try
{
int color = ib.getColorFromItemStack( randomItem, 0 );
GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0F );
instance.setInvColor( color );
}
catch (Throwable error)
{
GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0F );
instance.setInvColor( 0xffffff );
}
Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );
Tessellator.instance.setColorOpaque_F( 1, 1, 1 );
instance.setTexture( blk.getIcon( this.side.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) );
instance.setBounds( 0, 0, 14, 16, 16, 16 );
instance.renderInventoryBox( renderer );
instance.setTexture( null );
}
}
}
catch (Throwable ignored)
{
}
}
}
@Override
public ForgeDirection getSide()
{
return this.side;
}
@Override
public AxisAlignedBB getPrimaryBox()
{
return Platform.getPrimaryBox( this.side, this.thickness );
}
@Override
public Item getItem()
{
ItemStack is = this.getTexture();
if ( is == null )
return null;
return is.getItem();
}
@Override
public int getItemDamage()
{
ItemStack is = this.getTexture();
if ( is == null )
return 0;
return is.getItemDamage();
}
@Override
public boolean isBC()
{
return !( this.facade.getItem() instanceof IFacadeItem);
}
@Override
public void setThinFacades(boolean useThinFacades)
{
this.thickness = useThinFacades ? 1 : 2;
}
@Override
public boolean isTransparent()
{
if ( AEApi.instance().partHelper().getCableRenderMode().transparentFacades )
return true;
ItemStack is = this.getTexture();
Block blk = Block.getBlockFromItem( is.getItem() );
return !blk.isOpaqueCube();
}
}