Added Charged Quartz Spawn Chance. All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 ) Added Crafting Recipe for copying Press Plates. Fixed Bug: #0189 - Particles don't turn off when set to minimal Fixed Bug: #0176 - Weird Colorization While Mining Parts. Fixed Bug: #0152 - TPane drops parts as items and does not insert into system. Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
689 lines
18 KiB
Java
689 lines
18 KiB
Java
package appeng.client.gui;
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import java.io.IOException;
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import java.text.DecimalFormat;
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import java.util.Collection;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.List;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.input.Keyboard;
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import org.lwjgl.input.Mouse;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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import appeng.api.config.PowerUnits;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.client.gui.widgets.GuiScrollbar;
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import appeng.client.gui.widgets.ITooltip;
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import appeng.client.me.InternalSlotME;
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import appeng.client.me.SlotME;
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import appeng.client.render.AppEngRenderItem;
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import appeng.container.AEBaseContainer;
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import appeng.container.slot.AppEngCraftingSlot;
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import appeng.container.slot.AppEngSlot;
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import appeng.container.slot.AppEngSlot.hasCalculatedValidness;
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import appeng.container.slot.OptionalSlotFake;
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import appeng.container.slot.SlotCraftingTerm;
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import appeng.container.slot.SlotDisabled;
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import appeng.container.slot.SlotFake;
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import appeng.container.slot.SlotInaccessable;
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import appeng.container.slot.SlotOutput;
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import appeng.container.slot.SlotRestrictedInput;
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import appeng.core.AEConfig;
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import appeng.core.AELog;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketInventoryAction;
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import appeng.helpers.InventoryAction;
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import appeng.util.Platform;
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public abstract class AEBaseGui extends GuiContainer
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{
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protected List<InternalSlotME> meSlots = new LinkedList<InternalSlotME>();
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protected GuiScrollbar myScrollBar = null;
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protected String formatPowerLong(long n, boolean isRate)
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{
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double p = ((double) n) / 100;
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PowerUnits displayUnits = AEConfig.instance.selectedPowerUnit();
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p = PowerUnits.AE.convertTo( displayUnits, p );
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int offset = 0;
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String Lvl = "";
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String preFixes[] = new String[] { "k", "M", "G", "T", "P", "T", "P", "E", "Z", "Y" };
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String unitName = displayUnits.name();
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if ( displayUnits == PowerUnits.WA )
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unitName = "J";
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if ( displayUnits == PowerUnits.KJ )
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{
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Lvl = preFixes[offset];
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unitName = "J";
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offset++;
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}
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while (p > 1000 && offset < preFixes.length)
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{
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p /= 1000;
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Lvl = preFixes[offset];
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offset++;
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}
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DecimalFormat df = new DecimalFormat( "#.##" );
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return df.format( p ) + " " + Lvl + unitName + (isRate ? "/t" : "");
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}
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public AEBaseGui(Container container) {
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super( container );
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}
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@Override
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public void initGui()
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{
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super.initGui();
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Iterator<Slot> i = inventorySlots.inventorySlots.iterator();
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while (i.hasNext())
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if ( i.next() instanceof SlotME )
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i.remove();
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for (InternalSlotME me : meSlots)
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inventorySlots.inventorySlots.add( new SlotME( me ) );
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}
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@Override
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public void handleMouseInput()
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{
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super.handleMouseInput();
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if ( myScrollBar != null )
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{
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int i = Mouse.getEventDWheel();
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if ( i != 0 )
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myScrollBar.wheel( i );
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}
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}
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@Override
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protected void mouseClicked(int xCoord, int yCoord, int btn)
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{
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if ( btn == 1 )
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{
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for (Object o : this.buttonList)
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{
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GuiButton guibutton = (GuiButton) o;
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if ( guibutton.mousePressed( this.mc, xCoord, yCoord ) )
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{
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super.mouseClicked( xCoord, yCoord, 0 );
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return;
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}
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}
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}
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super.mouseClicked( xCoord, yCoord, btn );
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}
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@Override
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protected void handleMouseClick(Slot slot, int slotIdx, int ctrlDown, int key)
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{
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EntityPlayer player = Minecraft.getMinecraft().thePlayer;
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if ( slot instanceof SlotFake )
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{
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InventoryAction action = null;
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IAEItemStack stack = null;
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action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACESINGLE : InventoryAction.PICKUP_OR_SETDOWN;
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if ( action != null )
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{
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PacketInventoryAction p;
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try
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{
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p = new PacketInventoryAction( action, slotIdx, stack );
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NetworkHandler.instance.sendToServer( p );
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}
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catch (IOException e)
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{
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AELog.error( e );
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}
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}
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return;
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}
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if ( slot instanceof SlotCraftingTerm )
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{
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if ( key == 6 )
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return; // prevent weird double clicks..
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InventoryAction action = null;
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IAEItemStack stack = null;
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if ( key == 1 )
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action = InventoryAction.CRAFT_SHIFT;
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else
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action = ctrlDown == 1 ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
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if ( action != null )
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{
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PacketInventoryAction p;
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try
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{
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p = new PacketInventoryAction( action, slotIdx, stack );
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NetworkHandler.instance.sendToServer( p );
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}
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catch (IOException e)
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{
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AELog.error( e );
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}
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}
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return;
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}
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if ( Keyboard.isKeyDown( Keyboard.KEY_SPACE ) )
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{
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IAEItemStack stack = null;
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if ( slot instanceof SlotME )
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stack = ((SlotME) slot).getAEStack();
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PacketInventoryAction p;
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try
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{
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int slotNum = inventorySlots.inventorySlots.size();
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if ( !(slot instanceof SlotME) && slot != null )
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slotNum = slot.slotNumber;
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p = new PacketInventoryAction( InventoryAction.MOVE_REGION, slotNum, stack );
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NetworkHandler.instance.sendToServer( p );
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}
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catch (IOException e)
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{
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AELog.error( e );
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}
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return;
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}
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if ( slot instanceof SlotME )
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{
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InventoryAction action = null;
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IAEItemStack stack = null;
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switch (key)
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{
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case 0: // pickup / set-down.
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action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACESINGLE : InventoryAction.PICKUP_OR_SETDOWN;
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stack = ((SlotME) slot).getAEStack();
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break;
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case 1:
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action = ctrlDown == 1 ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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stack = ((SlotME) slot).getAEStack();
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break;
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case 3: // creative dupe:
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if ( player.capabilities.isCreativeMode )
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{
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IAEItemStack slotItem = ((SlotME) slot).getAEStack();
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if ( slotItem != null )
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{
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action = InventoryAction.CREATIVE_DUPLICATE;
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stack = slotItem;
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}
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}
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break;
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default:
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case 4: // drop item:
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case 6:
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}
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if ( action != null )
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{
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PacketInventoryAction p;
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try
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{
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p = new PacketInventoryAction( action, inventorySlots.inventorySlots.size(), stack );
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NetworkHandler.instance.sendToServer( p );
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}
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catch (IOException e)
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{
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AELog.error( e );
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}
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}
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return;
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}
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super.handleMouseClick( slot, slotIdx, ctrlDown, key );
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}
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@Override
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public void drawScreen(int mouse_x, int mouse_y, float btn)
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{
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super.drawScreen( mouse_x, mouse_y, btn );
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boolean hasClicked = Mouse.isButtonDown( 0 );
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if ( hasClicked && myScrollBar != null )
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myScrollBar.click( this, mouse_x - guiLeft, mouse_y - guiTop );
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for (Object c : buttonList)
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{
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if ( c instanceof ITooltip )
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{
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ITooltip tooltip = (ITooltip) c;
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int x = tooltip.xPos(); // ((GuiImgButton) c).xPosition;
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int y = tooltip.yPos(); // ((GuiImgButton) c).yPosition;
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if ( x < mouse_x && x + tooltip.getWidth() > mouse_x && tooltip.isVisible() )
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{
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if ( y < mouse_y && y + tooltip.getHeight() > mouse_y )
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{
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String msg = tooltip.getMsg();
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if ( msg != null )
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drawTooltip( x + 8, y + 4, 0, msg );
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}
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}
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}
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}
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}
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public void drawTooltip(int par2, int par3, int forceWidth, String Msg)
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{
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GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
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GL11.glDisable( GL12.GL_RESCALE_NORMAL );
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RenderHelper.disableStandardItemLighting();
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GL11.glDisable( GL11.GL_LIGHTING );
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GL11.glDisable( GL11.GL_DEPTH_TEST );
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String[] var4 = Msg.split( "\n" );
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if ( var4.length > 0 )
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{
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int var5 = 0;
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int var6;
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int var7;
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for (var6 = 0; var6 < var4.length; ++var6)
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{
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var7 = fontRendererObj.getStringWidth( (String) var4[var6] );
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if ( var7 > var5 )
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{
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var5 = var7;
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}
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}
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var6 = par2 + 12;
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var7 = par3 - 12;
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int var9 = 8;
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if ( var4.length > 1 )
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{
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var9 += 2 + (var4.length - 1) * 10;
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}
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if ( this.guiTop + var7 + var9 + 6 > this.height )
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{
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var7 = this.height - var9 - this.guiTop - 6;
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}
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if ( forceWidth > 0 )
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var5 = forceWidth;
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this.zLevel = 300.0F;
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itemRender.zLevel = 300.0F;
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int var10 = -267386864;
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this.drawGradientRect( var6 - 3, var7 - 4, var6 + var5 + 3, var7 - 3, var10, var10 );
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this.drawGradientRect( var6 - 3, var7 + var9 + 3, var6 + var5 + 3, var7 + var9 + 4, var10, var10 );
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this.drawGradientRect( var6 - 3, var7 - 3, var6 + var5 + 3, var7 + var9 + 3, var10, var10 );
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this.drawGradientRect( var6 - 4, var7 - 3, var6 - 3, var7 + var9 + 3, var10, var10 );
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this.drawGradientRect( var6 + var5 + 3, var7 - 3, var6 + var5 + 4, var7 + var9 + 3, var10, var10 );
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int var11 = 1347420415;
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int var12 = (var11 & 16711422) >> 1 | var11 & -16777216;
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this.drawGradientRect( var6 - 3, var7 - 3 + 1, var6 - 3 + 1, var7 + var9 + 3 - 1, var11, var12 );
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this.drawGradientRect( var6 + var5 + 2, var7 - 3 + 1, var6 + var5 + 3, var7 + var9 + 3 - 1, var11, var12 );
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this.drawGradientRect( var6 - 3, var7 - 3, var6 + var5 + 3, var7 - 3 + 1, var11, var11 );
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this.drawGradientRect( var6 - 3, var7 + var9 + 2, var6 + var5 + 3, var7 + var9 + 3, var12, var12 );
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for (int var13 = 0; var13 < var4.length; ++var13)
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{
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String var14 = (String) var4[var13];
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if ( var13 == 0 )
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{
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var14 = "\u00a7" + Integer.toHexString( 15 ) + var14;
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}
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else
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{
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var14 = "\u00a77" + var14;
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}
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this.fontRendererObj.drawStringWithShadow( var14, var6, var7, -1 );
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if ( var13 == 0 )
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{
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var7 += 2;
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}
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var7 += 10;
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}
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this.zLevel = 0.0F;
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itemRender.zLevel = 0.0F;
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}
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GL11.glPopAttrib();
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}
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public abstract void drawBG(int offsetX, int offsetY, int mouseX, int mouseY);
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public abstract void drawFG(int offsetX, int offsetY, int mouseX, int mouseY);
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public void bindTexture(String base, String file)
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{
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ResourceLocation loc = new ResourceLocation( base, "textures/" + file );
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this.mc.getTextureManager().bindTexture( loc );
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}
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public void bindTexture(String file)
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{
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ResourceLocation loc = new ResourceLocation( "appliedenergistics2", "textures/" + file );
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this.mc.getTextureManager().bindTexture( loc );
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}
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protected void drawItem(int x, int y, ItemStack is)
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{
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this.zLevel = 100.0F;
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itemRender.zLevel = 100.0F;
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GL11.glEnable( GL11.GL_LIGHTING );
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GL11.glEnable( GL12.GL_RESCALE_NORMAL );
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RenderHelper.enableGUIStandardItemLighting();
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itemRender.renderItemAndEffectIntoGUI( this.fontRendererObj, this.mc.renderEngine, is, x, y );
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GL11.glDisable( GL11.GL_LIGHTING );
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itemRender.zLevel = 0.0F;
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this.zLevel = 0.0F;
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}
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@Override
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final protected void drawGuiContainerBackgroundLayer(float f, int x, int y)
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{
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int ox = guiLeft; // (width - xSize) / 2;
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int oy = guiTop; // (height - ySize) / 2;
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GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
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drawBG( ox, oy, x, y );
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for (Object o : inventorySlots.inventorySlots)
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{
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if ( o instanceof OptionalSlotFake )
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{
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OptionalSlotFake fs = (OptionalSlotFake) o;
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if ( fs.isEnabled() )
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this.drawTexturedModalRect( ox + fs.xDisplayPosition - 1, oy + fs.yDisplayPosition - 1, fs.srcX - 1, fs.srcY - 1, 18, 18 );
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else
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{
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GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
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GL11.glColor4f( 1.0F, 1.0F, 1.0F, 0.4F );
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GL11.glEnable( GL11.GL_BLEND );
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this.drawTexturedModalRect( ox + fs.xDisplayPosition - 1, oy + fs.yDisplayPosition - 1, fs.srcX - 1, fs.srcY - 1, 18, 18 );
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GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
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GL11.glPopAttrib();
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}
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}
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}
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}
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@Override
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final protected void drawGuiContainerForegroundLayer(int x, int y)
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{
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int ox = guiLeft; // (width - xSize) / 2;
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int oy = guiTop; // (height - ySize) / 2;
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GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
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if ( myScrollBar != null )
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myScrollBar.draw( this );
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drawFG( ox, oy, x, y );
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}
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protected String getGuiDisplayName(String in)
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{
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return hasCustomInventoryName() ? getInventoryName() : in;
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}
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private String getInventoryName()
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{
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return ((AEBaseContainer) inventorySlots).customName;
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}
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private boolean hasCustomInventoryName()
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{
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if ( inventorySlots instanceof AEBaseContainer )
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return ((AEBaseContainer) inventorySlots).customName != null;
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return false;
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}
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protected Slot getSlot(int mousex, int mousey)
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{
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for (int j1 = 0; j1 < this.inventorySlots.inventorySlots.size(); ++j1)
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{
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Slot slot = (Slot) this.inventorySlots.inventorySlots.get( j1 );
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// isPointInRegion
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if ( func_146978_c( slot.xDisplayPosition, slot.yDisplayPosition, 16, 16, mousex, mousey ) )
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{
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return slot;
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}
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}
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return null;
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}
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protected static String join(Collection<?> s, String delimiter)
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{
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StringBuilder builder = new StringBuilder();
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Iterator iter = s.iterator();
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while (iter.hasNext())
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{
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builder.append( iter.next() );
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if ( !iter.hasNext() )
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{
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break;
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}
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builder.append( delimiter );
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}
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return builder.toString();
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}
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private void safeDrawSlot(Slot s)
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{
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try
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{
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// drawSlotInventory
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// super.func_146977_a( s );r
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GuiContainer.class.getDeclaredMethod( "func_146977_a_original", Slot.class ).invoke( this, s );
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}
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catch (Exception err)
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{
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Tessellator tessellator = Tessellator.instance;
|
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if ( Platform.isDrawing( tessellator ) )
|
|
tessellator.draw();
|
|
}
|
|
}
|
|
|
|
AppEngRenderItem aeri = new AppEngRenderItem();
|
|
|
|
private boolean isPowered()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
public void a(Slot s)
|
|
{
|
|
drawSlot( s );
|
|
}
|
|
|
|
public void func_146977_a(Slot s)
|
|
{
|
|
drawSlot( s );
|
|
}
|
|
|
|
public void drawSlot(Slot s)
|
|
{
|
|
if ( s instanceof SlotME )
|
|
{
|
|
RenderItem pIR = itemRender;
|
|
itemRender = aeri;
|
|
try
|
|
{
|
|
this.zLevel = 100.0F;
|
|
itemRender.zLevel = 100.0F;
|
|
|
|
if ( !isPowered() )
|
|
{
|
|
GL11.glDisable( GL11.GL_LIGHTING );
|
|
super.drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66111111 );
|
|
GL11.glEnable( GL11.GL_LIGHTING );
|
|
}
|
|
|
|
this.zLevel = 0.0F;
|
|
itemRender.zLevel = 0.0F;
|
|
|
|
if ( s instanceof SlotME )
|
|
aeri.aestack = ((SlotME) s).getAEStack();
|
|
else
|
|
aeri.aestack = null;
|
|
|
|
safeDrawSlot( s );
|
|
}
|
|
catch (Exception err)
|
|
{
|
|
AELog.warning( "[AppEng] AE prevented crash while drawing slot: " + err.toString() );
|
|
if ( Platform.isDrawing( Tessellator.instance ) )
|
|
Tessellator.instance.draw();
|
|
}
|
|
itemRender = pIR;
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
try
|
|
{
|
|
ItemStack is = s.getStack();
|
|
if ( s instanceof AppEngSlot && (((AppEngSlot) s).renderIconWithItem() || is == null) && (((AppEngSlot) s).isEnabled()) )
|
|
{
|
|
AppEngSlot aes = (AppEngSlot) s;
|
|
if ( aes.getIcon() >= 0 )
|
|
{
|
|
bindTexture( "guis/states.png" );
|
|
|
|
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
|
|
Tessellator tessellator = Tessellator.instance;
|
|
try
|
|
{
|
|
int uv_y = (int) Math.floor( aes.getIcon() / 16 );
|
|
int uv_x = aes.getIcon() - uv_y * 16;
|
|
|
|
GL11.glEnable( GL11.GL_BLEND );
|
|
GL11.glDisable( GL11.GL_LIGHTING );
|
|
GL11.glEnable( GL11.GL_TEXTURE_2D );
|
|
GL11.glBlendFunc( GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA );
|
|
GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
|
float par1 = aes.xDisplayPosition;
|
|
float par2 = aes.yDisplayPosition;
|
|
float par3 = uv_x * 16;
|
|
float par4 = uv_y * 16;
|
|
float par5 = 16;
|
|
float par6 = 16;
|
|
|
|
float f = 0.00390625F;
|
|
float f1 = 0.00390625F;
|
|
tessellator.startDrawingQuads();
|
|
tessellator.setColorRGBA_F( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() );
|
|
tessellator.addVertexWithUV( (double) (par1 + 0), (double) (par2 + par6), (double) this.zLevel, (double) ((float) (par3 + 0) * f),
|
|
(double) ((float) (par4 + par6) * f1) );
|
|
tessellator.addVertexWithUV( (double) (par1 + par5), (double) (par2 + par6), (double) this.zLevel,
|
|
(double) ((float) (par3 + par5) * f), (double) ((float) (par4 + par6) * f1) );
|
|
tessellator.addVertexWithUV( (double) (par1 + par5), (double) (par2 + 0), (double) this.zLevel,
|
|
(double) ((float) (par3 + par5) * f), (double) ((float) (par4 + 0) * f1) );
|
|
tessellator.addVertexWithUV( (double) (par1 + 0), (double) (par2 + 0), (double) this.zLevel, (double) ((float) (par3 + 0) * f),
|
|
(double) ((float) (par4 + 0) * f1) );
|
|
tessellator.setColorRGBA_F( 1.0f, 1.0f, 1.0f, 1.0f );
|
|
tessellator.draw();
|
|
}
|
|
catch (Exception err)
|
|
{
|
|
if ( Platform.isDrawing( tessellator ) )
|
|
tessellator.draw();
|
|
}
|
|
GL11.glPopAttrib();
|
|
}
|
|
}
|
|
|
|
if ( is != null && s instanceof AppEngSlot )
|
|
{
|
|
if ( ((AppEngSlot) s).isValid == hasCalculatedValidness.NotAvailable )
|
|
{
|
|
boolean isValid = s.isItemValid( is ) || s instanceof SlotOutput || s instanceof AppEngCraftingSlot || s instanceof SlotDisabled
|
|
|| s instanceof SlotInaccessable || s instanceof SlotFake || s instanceof SlotRestrictedInput;
|
|
if ( isValid && s instanceof SlotRestrictedInput )
|
|
{
|
|
try
|
|
{
|
|
isValid = ((SlotRestrictedInput) s).isValid( is, this.mc.theWorld );
|
|
}
|
|
catch (Exception err)
|
|
{
|
|
AELog.error( err );
|
|
}
|
|
}
|
|
((AppEngSlot) s).isValid = isValid ? hasCalculatedValidness.Valid : hasCalculatedValidness.Invalid;
|
|
}
|
|
|
|
if ( ((AppEngSlot) s).isValid == hasCalculatedValidness.Invalid )
|
|
{
|
|
this.zLevel = 100.0F;
|
|
itemRender.zLevel = 100.0F;
|
|
|
|
GL11.glDisable( GL11.GL_LIGHTING );
|
|
super.drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66ff6666 );
|
|
GL11.glEnable( GL11.GL_LIGHTING );
|
|
|
|
this.zLevel = 0.0F;
|
|
itemRender.zLevel = 0.0F;
|
|
}
|
|
}
|
|
|
|
if ( s instanceof AppEngSlot )
|
|
{
|
|
((AppEngSlot) s).isDisplay = true;
|
|
safeDrawSlot( s );
|
|
}
|
|
else
|
|
safeDrawSlot( s );
|
|
|
|
return;
|
|
}
|
|
catch (Exception err)
|
|
{
|
|
AELog.warning( "[AppEng] AE prevented crash while drawing slot: " + err.toString() );
|
|
}
|
|
}
|
|
// do the usual for non-ME Slots.
|
|
safeDrawSlot( s );
|
|
}
|
|
|
|
}
|