443 lines
12 KiB
Java
443 lines
12 KiB
Java
package appeng.container.implementations;
|
|
|
|
import java.util.ArrayList;
|
|
import java.util.List;
|
|
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.entity.player.EntityPlayerMP;
|
|
import net.minecraft.entity.player.InventoryPlayer;
|
|
import net.minecraft.inventory.ICrafting;
|
|
import net.minecraft.inventory.IInventory;
|
|
import net.minecraft.inventory.InventoryCrafting;
|
|
import net.minecraft.inventory.Slot;
|
|
import net.minecraft.inventory.SlotCrafting;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.item.crafting.CraftingManager;
|
|
import net.minecraft.item.crafting.IRecipe;
|
|
import net.minecraft.nbt.NBTBase;
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.nbt.NBTTagList;
|
|
import net.minecraftforge.common.util.ForgeDirection;
|
|
import appeng.api.AEApi;
|
|
import appeng.api.config.Actionable;
|
|
import appeng.api.networking.security.MachineSource;
|
|
import appeng.api.storage.IMEMonitor;
|
|
import appeng.api.storage.ITerminalHost;
|
|
import appeng.api.storage.data.IAEItemStack;
|
|
import appeng.api.storage.data.IItemList;
|
|
import appeng.container.ContainerNull;
|
|
import appeng.container.guisync.GuiSync;
|
|
import appeng.container.slot.IOptionalSlotHost;
|
|
import appeng.container.slot.OptionalSlotFake;
|
|
import appeng.container.slot.SlotFakeCraftingMatrix;
|
|
import appeng.container.slot.SlotPatternOutputs;
|
|
import appeng.container.slot.SlotPatternTerm;
|
|
import appeng.container.slot.SlotRestrictedInput;
|
|
import appeng.container.slot.SlotRestrictedInput.PlaceableItemType;
|
|
import appeng.core.sync.packets.PacketPatternSlot;
|
|
import appeng.helpers.IContainerCraftingPacket;
|
|
import appeng.items.storage.ItemViewCell;
|
|
import appeng.parts.reporting.PartPatternTerminal;
|
|
import appeng.tile.inventory.AppEngInternalInventory;
|
|
import appeng.tile.inventory.IAEAppEngInventory;
|
|
import appeng.tile.inventory.InvOperation;
|
|
import appeng.util.InventoryAdaptor;
|
|
import appeng.util.Platform;
|
|
import appeng.util.inv.AdaptorPlayerHand;
|
|
import appeng.util.item.AEItemStack;
|
|
|
|
public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket
|
|
{
|
|
|
|
AppEngInternalInventory cOut = new AppEngInternalInventory( null, 1 );
|
|
IInventory crafting;
|
|
|
|
SlotFakeCraftingMatrix craftingSlots[] = new SlotFakeCraftingMatrix[9];
|
|
OptionalSlotFake outputSlots[] = new OptionalSlotFake[3];
|
|
|
|
SlotPatternTerm craftSlot;
|
|
|
|
SlotRestrictedInput patternSlotIN;
|
|
SlotRestrictedInput patternSlotOUT;
|
|
|
|
public PartPatternTerminal ct;
|
|
|
|
public ContainerPatternTerm(InventoryPlayer ip, ITerminalHost montiorable)
|
|
{
|
|
super( ip, montiorable, false );
|
|
ct = (PartPatternTerminal) montiorable;
|
|
|
|
IInventory patternInv = ct.getInventoryByName( "pattern" );
|
|
IInventory output = ct.getInventoryByName( "output" );
|
|
crafting = ct.getInventoryByName( "crafting" );
|
|
|
|
for (int y = 0; y < 3; y++)
|
|
for (int x = 0; x < 3; x++)
|
|
addSlotToContainer( craftingSlots[x + y * 3] = new SlotFakeCraftingMatrix( crafting, x + y * 3, 18 + x * 18, -76 + y * 18 ) );
|
|
|
|
addSlotToContainer( craftSlot = new SlotPatternTerm( ip.player, mySrc, powerSrc, montiorable, crafting, patternInv, cOut, 110, -76 + 18, this, 2, this ) );
|
|
craftSlot.IIcon = -1;
|
|
|
|
for (int y = 0; y < 3; y++)
|
|
{
|
|
addSlotToContainer( outputSlots[y] = new SlotPatternOutputs( output, this, y, 110, -76 + y * 18, 0, 0, 1 ) );
|
|
outputSlots[y].renderDisabled = false;
|
|
outputSlots[y].IIcon = -1;
|
|
}
|
|
|
|
addSlotToContainer( patternSlotIN = new SlotRestrictedInput( PlaceableItemType.BLANK_PATTERN, patternInv, 0, 147, -72 - 9, invPlayer ) );
|
|
addSlotToContainer( patternSlotOUT = new SlotRestrictedInput( PlaceableItemType.ENCODED_PATTERN, patternInv, 1, 147, -72 + 34, invPlayer ) );
|
|
|
|
patternSlotOUT.setStackLimit( 1 );
|
|
|
|
bindPlayerInventory( ip, 0, 0 );
|
|
updateOrderOfOutputSlots();
|
|
}
|
|
|
|
private void updateOrderOfOutputSlots()
|
|
{
|
|
if ( !craftingMode )
|
|
{
|
|
craftSlot.xDisplayPosition = -9000;
|
|
|
|
for (int y = 0; y < 3; y++)
|
|
outputSlots[y].xDisplayPosition = outputSlots[y].defX;
|
|
}
|
|
else
|
|
{
|
|
craftSlot.xDisplayPosition = craftSlot.defX;
|
|
|
|
for (int y = 0; y < 3; y++)
|
|
outputSlots[y].xDisplayPosition = -9000;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void putStackInSlot(int par1, ItemStack par2ItemStack)
|
|
{
|
|
super.putStackInSlot( par1, par2ItemStack );
|
|
getAndUpdateOutput();
|
|
}
|
|
|
|
@Override
|
|
public void putStacksInSlots(ItemStack[] par1ArrayOfItemStack)
|
|
{
|
|
super.putStacksInSlots( par1ArrayOfItemStack );
|
|
getAndUpdateOutput();
|
|
}
|
|
|
|
public ItemStack getAndUpdateOutput()
|
|
{
|
|
InventoryCrafting ic = new InventoryCrafting( this, 3, 3 );
|
|
for (int x = 0; x < ic.getSizeInventory(); x++)
|
|
ic.setInventorySlotContents( x, crafting.getStackInSlot( x ) );
|
|
|
|
ItemStack is = CraftingManager.getInstance().findMatchingRecipe( ic, this.getPlayerInv().player.worldObj );
|
|
cOut.setInventorySlotContents( 0, is );
|
|
return is;
|
|
}
|
|
|
|
@GuiSync(97)
|
|
public boolean craftingMode = true;
|
|
|
|
@Override
|
|
public void detectAndSendChanges()
|
|
{
|
|
super.detectAndSendChanges();
|
|
if ( Platform.isServer() )
|
|
{
|
|
if ( craftingMode != ct.isCraftingRecipe() )
|
|
{
|
|
craftingMode = ct.isCraftingRecipe();
|
|
updateOrderOfOutputSlots();
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onUpdate(String field, Object oldValue, Object newValue)
|
|
{
|
|
super.onUpdate( field, oldValue, newValue );
|
|
|
|
if ( field.equals( "craftingMode" ) )
|
|
{
|
|
getAndUpdateOutput();
|
|
updateOrderOfOutputSlots();
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void saveChanges()
|
|
{
|
|
|
|
}
|
|
|
|
public void encode()
|
|
{
|
|
ItemStack output = patternSlotOUT.getStack();
|
|
|
|
ItemStack[] in = getInputs();
|
|
ItemStack[] out = getOutputs();
|
|
|
|
// if theres no input, this would be silly.
|
|
if ( in == null || out == null )
|
|
return;
|
|
|
|
// first check the output slots, should either be null, or a pattern
|
|
if ( output != null && !isPattern( output ) )
|
|
return;
|
|
|
|
// if nothing is there we should snag a new pattern.
|
|
else if ( output == null )
|
|
{
|
|
output = patternSlotIN.getStack();
|
|
if ( output == null || !isPattern( output ) )
|
|
return; // no blanks.
|
|
|
|
// remove one, and clear the input slot.
|
|
output.stackSize--;
|
|
if ( output.stackSize == 0 )
|
|
patternSlotIN.putStack( null );
|
|
|
|
// add a new encoded pattern.
|
|
patternSlotOUT.putStack( output = AEApi.instance().items().itemEncodedPattern.stack( 1 ) );
|
|
}
|
|
|
|
// encode the slot.
|
|
NBTTagCompound encodedValue = new NBTTagCompound();
|
|
|
|
NBTTagList tagIn = new NBTTagList();
|
|
NBTTagList tagOut = new NBTTagList();
|
|
|
|
for (ItemStack i : in)
|
|
tagIn.appendTag( createItemTag( i ) );
|
|
|
|
for (ItemStack i : out)
|
|
tagOut.appendTag( createItemTag( i ) );
|
|
|
|
encodedValue.setTag( "in", tagIn );
|
|
encodedValue.setTag( "out", tagOut );
|
|
encodedValue.setBoolean( "crafting", craftingMode );
|
|
|
|
output.setTagCompound( encodedValue );
|
|
}
|
|
|
|
private NBTBase createItemTag(ItemStack i)
|
|
{
|
|
NBTTagCompound c = new NBTTagCompound();
|
|
|
|
if ( i != null )
|
|
i.writeToNBT( c );
|
|
|
|
return c;
|
|
}
|
|
|
|
private ItemStack[] getInputs()
|
|
{
|
|
ItemStack[] input = new ItemStack[9];
|
|
boolean hasValue = false;
|
|
|
|
for (int x = 0; x < craftingSlots.length; x++)
|
|
{
|
|
input[x] = craftingSlots[x].getStack();
|
|
if ( input[x] != null )
|
|
hasValue = true;
|
|
}
|
|
|
|
if ( hasValue )
|
|
return input;
|
|
|
|
return null;
|
|
}
|
|
|
|
private ItemStack[] getOutputs()
|
|
{
|
|
if ( craftingMode )
|
|
{
|
|
ItemStack out = getAndUpdateOutput();
|
|
if ( out != null && out.stackSize > 0 )
|
|
return new ItemStack[] { out };
|
|
}
|
|
else
|
|
{
|
|
List<ItemStack> list = new ArrayList( 3 );
|
|
boolean hasValue = false;
|
|
|
|
for (int x = 0; x < outputSlots.length; x++)
|
|
{
|
|
ItemStack out = outputSlots[x].getStack();
|
|
if ( out != null && out.stackSize > 0 )
|
|
{
|
|
list.add( out );
|
|
hasValue = true;
|
|
}
|
|
}
|
|
|
|
if ( hasValue )
|
|
return list.toArray( new ItemStack[list.size()] );
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
private boolean isPattern(ItemStack output)
|
|
{
|
|
if ( output == null )
|
|
return false;
|
|
|
|
return AEApi.instance().items().itemEncodedPattern.sameAsStack( output ) || AEApi.instance().materials().materialBlankPattern.sameAsStack( output );
|
|
}
|
|
|
|
@Override
|
|
public boolean isSlotEnabled(int idx)
|
|
{
|
|
if ( idx == 1 )
|
|
return Platform.isServer() ? ct.isCraftingRecipe() == false : craftingMode == false;
|
|
if ( idx == 2 )
|
|
return Platform.isServer() ? ct.isCraftingRecipe() == true : craftingMode == true;
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removedStack, ItemStack newStack)
|
|
{
|
|
|
|
}
|
|
|
|
public void craftOrGetItem(PacketPatternSlot packetPatternSlot)
|
|
{
|
|
if ( packetPatternSlot.slotItem != null && cellInv != null )
|
|
{
|
|
IAEItemStack out = packetPatternSlot.slotItem.copy();
|
|
|
|
InventoryAdaptor inv = new AdaptorPlayerHand( getPlayerInv().player );
|
|
InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor( getPlayerInv().player, ForgeDirection.UNKNOWN );
|
|
if ( packetPatternSlot.shift )
|
|
inv = playerInv;
|
|
|
|
if ( inv.simulateAdd( out.getItemStack() ) != null )
|
|
return;
|
|
|
|
IAEItemStack extracted = Platform.poweredExtraction( powerSrc, cellInv, out, mySrc );
|
|
EntityPlayer p = getPlayerInv().player;
|
|
|
|
if ( extracted != null )
|
|
{
|
|
inv.addItems( extracted.getItemStack() );
|
|
if ( p instanceof EntityPlayerMP )
|
|
updateHeld( (EntityPlayerMP) p );
|
|
detectAndSendChanges();
|
|
return;
|
|
}
|
|
|
|
InventoryCrafting ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
|
|
InventoryCrafting real = new InventoryCrafting( new ContainerNull(), 3, 3 );
|
|
for (int x = 0; x < 9; x++)
|
|
{
|
|
ic.setInventorySlotContents( x, packetPatternSlot.pattern[x] == null ? null : packetPatternSlot.pattern[x].getItemStack() );
|
|
}
|
|
|
|
IRecipe r = Platform.findMatchingRecipe( ic, p.worldObj );
|
|
|
|
if ( r == null )
|
|
return;
|
|
|
|
IMEMonitor<IAEItemStack> storage = ct.getItemInventory();
|
|
IItemList<IAEItemStack> all = storage.getStorageList();
|
|
|
|
ItemStack is = r.getCraftingResult( ic );
|
|
|
|
if ( r != null && inv != null )
|
|
{
|
|
for (int x = 0; x < ic.getSizeInventory(); x++)
|
|
{
|
|
if ( ic.getStackInSlot( x ) != null )
|
|
{
|
|
ItemStack pulled = Platform.extractItemsByRecipe( powerSrc, mySrc, storage, p.worldObj, r, is, ic, ic.getStackInSlot( x ), x, all,
|
|
Actionable.MODULATE, ItemViewCell.createFilter( getViewCells() ) );
|
|
real.setInventorySlotContents( x, pulled );
|
|
}
|
|
}
|
|
}
|
|
|
|
IRecipe rr = Platform.findMatchingRecipe( real, p.worldObj );
|
|
|
|
if ( rr == r && Platform.isSameItemPrecise( rr.getCraftingResult( real ), is ) )
|
|
{
|
|
SlotCrafting sc = new SlotCrafting( p, real, cOut, 0, 0, 0 );
|
|
sc.onPickupFromSlot( p, is );
|
|
|
|
for (int x = 0; x < real.getSizeInventory(); x++)
|
|
{
|
|
ItemStack failed = playerInv.addItems( real.getStackInSlot( x ) );
|
|
if ( failed != null )
|
|
p.dropPlayerItemWithRandomChoice( failed, false );
|
|
}
|
|
|
|
inv.addItems( is );
|
|
if ( p instanceof EntityPlayerMP )
|
|
updateHeld( (EntityPlayerMP) p );
|
|
detectAndSendChanges();
|
|
}
|
|
else
|
|
{
|
|
for (int x = 0; x < real.getSizeInventory(); x++)
|
|
{
|
|
ItemStack failed = real.getStackInSlot( x );
|
|
if ( failed != null )
|
|
{
|
|
cellInv.injectItems( AEItemStack.create( failed ), Actionable.MODULATE, new MachineSource( ct ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onSlotChange(Slot s)
|
|
{
|
|
if ( s == patternSlotOUT && Platform.isServer() )
|
|
{
|
|
for (int i = 0; i < this.crafters.size(); ++i)
|
|
{
|
|
ICrafting icrafting = (ICrafting) this.crafters.get( i );
|
|
|
|
for (Object g : inventorySlots)
|
|
{
|
|
if ( g instanceof OptionalSlotFake || g instanceof SlotFakeCraftingMatrix )
|
|
{
|
|
Slot sri = (Slot) g;
|
|
icrafting.sendSlotContents( this, sri.slotNumber, sri.getStack() );
|
|
}
|
|
}
|
|
((EntityPlayerMP) icrafting).isChangingQuantityOnly = false;
|
|
}
|
|
detectAndSendChanges();
|
|
}
|
|
}
|
|
|
|
public void clear()
|
|
{
|
|
for (Slot s : craftingSlots)
|
|
s.putStack( null );
|
|
|
|
for (Slot s : outputSlots)
|
|
s.putStack( null );
|
|
|
|
detectAndSendChanges();
|
|
getAndUpdateOutput();
|
|
}
|
|
|
|
@Override
|
|
public IInventory getInventoryByName(String name)
|
|
{
|
|
return ct.getInventoryByName( name );
|
|
}
|
|
|
|
@Override
|
|
public boolean useRealItems()
|
|
{
|
|
return false;
|
|
}
|
|
}
|