Applied-Energistics-2-tiler.../client/gui/AEBaseMEGui.java
2013-12-27 16:59:59 -06:00

315 lines
9.3 KiB
Java

package appeng.client.gui;
import java.text.NumberFormat;
import java.util.Collection;
import java.util.Iterator;
import java.util.List;
import java.util.Locale;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.me.SlotME;
import appeng.client.render.AppEngRenderItem;
import appeng.container.slot.AppEngSlot;
import appeng.container.slot.AppEngSlot.hasCalculatedValidness;
import appeng.container.slot.SlotDisabled;
import appeng.container.slot.SlotInaccessable;
import appeng.container.slot.SlotOutput;
import appeng.container.slot.SlotRestrictedInput;
import appeng.core.AELog;
import appeng.core.Configuration;
public abstract class AEBaseMEGui extends AEBaseGui
{
public AEBaseMEGui(Container container) {
super( container );
}
// @Override - NEI
public List<String> handleItemTooltip(ItemStack stack, int mousex, int mousey, List<String> currenttip)
{
if ( stack != null )
{
Slot s = getSlot( mousex, mousey );
if ( s instanceof SlotME )
{
int BigNumber = Configuration.instance.useTerminalUseLargeFont() ? 999 : 9999;
IAEItemStack myStack = null;
try
{
SlotME theSlotField = (SlotME) s;
myStack = theSlotField.getAEStack();
}
catch (Throwable _)
{
}
if ( myStack != null )
{
if ( myStack.getStackSize() > BigNumber || (myStack.getStackSize() > 1 && stack.isItemDamaged()) )
currenttip.add( "\u00a77Items Stored: " + NumberFormat.getNumberInstance( Locale.US ).format( myStack.getStackSize() ) );
if ( myStack.getCountRequestable() > 0 )
currenttip.add( "\u00a77Items Requestable: " + NumberFormat.getNumberInstance( Locale.US ).format( myStack.getCountRequestable() ) );
}
else if ( stack.stackSize > BigNumber || (stack.stackSize > 1 && stack.isItemDamaged()) )
{
currenttip.add( "\u00a77Items Stored: " + NumberFormat.getNumberInstance( Locale.US ).format( stack.stackSize ) );
}
}
else
currenttip.add( StatCollector.translateToLocal( "AppEng.Gui.Whitelisted" ) );
}
return currenttip;
}
// Vanillia version...
@Override
protected void drawItemStackTooltip(ItemStack stack, int x, int y)
{
Slot s = getSlot( x, y );
if ( s instanceof SlotME && stack != null )
{
int BigNumber = Configuration.instance.useTerminalUseLargeFont() ? 999 : 9999;
IAEItemStack myStack = null;
try
{
SlotME theSlotField = (SlotME) s;
myStack = theSlotField.getAEStack();
}
catch (Throwable _)
{
}
if ( myStack != null )
{
List currenttip = stack.getTooltip( this.mc.thePlayer, this.mc.gameSettings.advancedItemTooltips );
if ( myStack.getStackSize() > BigNumber || (myStack.getStackSize() > 1 && stack.isItemDamaged()) )
currenttip.add( "Items Stored: " + NumberFormat.getNumberInstance( Locale.US ).format( myStack.getStackSize() ) );
if ( myStack.getCountRequestable() > 0 )
currenttip.add( "Items Requestable: " + NumberFormat.getNumberInstance( Locale.US ).format( myStack.getCountRequestable() ) );
drawTooltip( x, y, 0, join( currenttip, "\n" ) );
}
else if ( stack != null && stack.stackSize > BigNumber )
{
List var4 = stack.getTooltip( this.mc.thePlayer, this.mc.gameSettings.advancedItemTooltips );
var4.add( "Items Stored: " + NumberFormat.getNumberInstance( Locale.US ).format( stack.stackSize ) );
drawTooltip( x, y, 0, join( var4, "\n" ) );
return;
}
}
super.drawItemStackTooltip( stack, x, y );
}
static String join(Collection<?> s, String delimiter)
{
StringBuilder builder = new StringBuilder();
Iterator iter = s.iterator();
while (iter.hasNext())
{
builder.append( iter.next() );
if ( !iter.hasNext() )
{
break;
}
builder.append( delimiter );
}
return builder.toString();
}
private Slot getSlot(int mousex, int mousey)
{
for (int j1 = 0; j1 < this.inventorySlots.inventorySlots.size(); ++j1)
{
Slot slot = (Slot) this.inventorySlots.inventorySlots.get( j1 );
if ( isPointInRegion( slot.xDisplayPosition, slot.yDisplayPosition, 16, 16, mousex, mousey ) )
{
return slot;
}
}
return null;
}
private void safeDrawSlot(Slot s)
{
try
{
super.drawSlotInventory( s );
}
catch (Exception err)
{
Tessellator tessellator = Tessellator.instance;
if ( tessellator.isDrawing )
tessellator.draw();
}
}
AppEngRenderItem aeri = new AppEngRenderItem();
@Override
protected void drawSlotInventory(Slot s)
{
if ( s instanceof SlotME )
{
RenderItem pIR = itemRenderer;
itemRenderer = aeri;
try
{
this.zLevel = 100.0F;
itemRenderer.zLevel = 100.0F;
if ( ! isPowered() )
{
GL11.glDisable( GL11.GL_LIGHTING );
super.drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66111111 );
GL11.glEnable( GL11.GL_LIGHTING );
}
this.zLevel = 0.0F;
itemRenderer.zLevel = 0.0F;
if ( s instanceof SlotME )
aeri.aestack = ((SlotME) s).getAEStack();
else
aeri.aestack = null;
safeDrawSlot( s );
}
catch (Exception err)
{
AELog.warning( "[AppEng] AE prevented crash while drawing slot: " + err.toString() );
if ( Tessellator.instance.isDrawing )
Tessellator.instance.draw();
}
itemRenderer = pIR;
return;
}
else
{
try
{
ItemStack is = s.getStack();
if ( s instanceof AppEngSlot && (((AppEngSlot) s).renderIconWithItem() || is == null) )
{
AppEngSlot aes = (AppEngSlot) s;
if ( aes.getIcon() >= 0 )
{
bindTexture( "guis/states.png" );
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
Tessellator tessellator = Tessellator.instance;
try
{
int uv_y = (int) Math.floor( aes.getIcon() / 16 );
int uv_x = aes.getIcon() - uv_y * 16;
GL11.glEnable( GL11.GL_BLEND );
GL11.glDisable( GL11.GL_LIGHTING );
GL11.glEnable( GL11.GL_TEXTURE_2D );
GL11.glBlendFunc( GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA );
GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f );
float par1 = aes.xDisplayPosition;
float par2 = aes.yDisplayPosition;
float par3 = uv_x * 16;
float par4 = uv_y * 16;
float par5 = 16;
float par6 = 16;
float f = 0.00390625F;
float f1 = 0.00390625F;
tessellator.startDrawingQuads();
tessellator.setColorRGBA_F( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() );
tessellator.addVertexWithUV( (double) (par1 + 0), (double) (par2 + par6), (double) this.zLevel, (double) ((float) (par3 + 0) * f),
(double) ((float) (par4 + par6) * f1) );
tessellator.addVertexWithUV( (double) (par1 + par5), (double) (par2 + par6), (double) this.zLevel,
(double) ((float) (par3 + par5) * f), (double) ((float) (par4 + par6) * f1) );
tessellator.addVertexWithUV( (double) (par1 + par5), (double) (par2 + 0), (double) this.zLevel,
(double) ((float) (par3 + par5) * f), (double) ((float) (par4 + 0) * f1) );
tessellator.addVertexWithUV( (double) (par1 + 0), (double) (par2 + 0), (double) this.zLevel, (double) ((float) (par3 + 0) * f),
(double) ((float) (par4 + 0) * f1) );
tessellator.setColorRGBA_F( 1.0f, 1.0f, 1.0f, 1.0f );
tessellator.draw();
}
catch (Exception err)
{
if ( tessellator.isDrawing )
tessellator.draw();
}
GL11.glPopAttrib();
}
}
if ( is != null && s instanceof AppEngSlot )
{
if ( ((AppEngSlot) s).isValid == hasCalculatedValidness.NotAvailable )
{
boolean isValid = s.isItemValid( is ) || s instanceof SlotOutput || s instanceof SlotDisabled || s instanceof SlotInaccessable;
if ( isValid && s instanceof SlotRestrictedInput )
{
try
{
isValid = ((SlotRestrictedInput) s).isValid( is, this.mc.theWorld );
}
catch (Exception err)
{
err.printStackTrace();
}
}
((AppEngSlot) s).isValid = isValid ? hasCalculatedValidness.Valid : hasCalculatedValidness.Invalid;
}
if ( ((AppEngSlot) s).isValid == hasCalculatedValidness.Invalid )
{
this.zLevel = 100.0F;
itemRenderer.zLevel = 100.0F;
GL11.glDisable( GL11.GL_LIGHTING );
super.drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66ff6666 );
GL11.glEnable( GL11.GL_LIGHTING );
this.zLevel = 0.0F;
itemRenderer.zLevel = 0.0F;
}
}
if ( s instanceof AppEngSlot )
{
((AppEngSlot) s).isDisplay = true;
safeDrawSlot( s );
}
else
safeDrawSlot( s );
return;
}
catch (Exception err)
{
AELog.warning( "[AppEng] AE prevented crash while drawing slot: " + err.toString() );
}
}
// do the usual for non-ME Slots.
safeDrawSlot( s );
}
private boolean isPowered() {
return true;
}
}