Applied-Energistics-2-tiler.../src/main/java/appeng/parts/reporting/PartConversionMonitor.java
yueh ed47a23156 Closes #12 Added visual lock state to monitors
Some general refactoring of every monitor including panels and terminals.
Disabled glPushAttrib and glPopAttrib for StorageMonitor as this can be a
performance issue.

Conflicts:
	src/main/java/appeng/parts/AEBasePart.java
	src/main/java/appeng/parts/reporting/PartConversionMonitor.java
	src/main/java/appeng/parts/reporting/PartDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartMonitor.java
	src/main/java/appeng/parts/reporting/PartPatternTerminal.java
	src/main/java/appeng/parts/reporting/PartSemiDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartStorageMonitor.java
	src/main/java/appeng/parts/reporting/PartTerminal.java
2015-06-22 15:34:46 +02:00

186 lines
5.3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.reporting;
import java.util.Collections;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Vec3;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.PlayerSource;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.texture.CableBusTextures;
import appeng.helpers.Reflected;
import appeng.me.GridAccessException;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
public class PartConversionMonitor extends AbstractPartMonitor
{
private static final CableBusTextures FRONT_BRIGHT_ICON = CableBusTextures.PartConversionMonitor_Bright;
private static final CableBusTextures FRONT_DARK_ICON = CableBusTextures.PartConversionMonitor_Dark;
private static final CableBusTextures FRONT_DARK_ICON_LOCKED = CableBusTextures.PartConversionMonitor_Dark_Locked;
private static final CableBusTextures FRONT_COLORED_ICON = CableBusTextures.PartConversionMonitor_Colored;
@Reflected
public PartConversionMonitor( ItemStack is )
{
super( is );
}
@Override
public boolean onPartShiftActivate( EntityPlayer player, Vec3 pos )
{
if( Platform.isClient() )
{
return true;
}
if( !this.proxy.isActive() )
{
return false;
}
if( !Platform.hasPermissions( this.getLocation(), player ) )
{
return false;
}
boolean ModeB = false;
ItemStack item = player.getCurrentEquippedItem();
if( item == null && this.getDisplayed() != null )
{
ModeB = true;
item = ( (IAEItemStack) this.getDisplayed() ).getItemStack();
}
if( item != null )
{
try
{
if( !this.proxy.isActive() )
{
return false;
}
final IEnergySource energy = this.proxy.getEnergy();
final IMEMonitor<IAEItemStack> cell = this.proxy.getStorage().getItemInventory();
final IAEItemStack input = AEItemStack.create( item );
if( ModeB )
{
for( int x = 0; x < player.inventory.getSizeInventory(); x++ )
{
final ItemStack targetStack = player.inventory.getStackInSlot( x );
if( input.equals( targetStack ) )
{
final IAEItemStack insertItem = input.copy();
insertItem.setStackSize( targetStack.stackSize );
final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, insertItem, new PlayerSource( player, this ) );
player.inventory.setInventorySlotContents( x, failedToInsert == null ? null : failedToInsert.getItemStack() );
}
}
}
else
{
final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, input, new PlayerSource( player, this ) );
player.inventory.setInventorySlotContents( player.inventory.currentItem, failedToInsert == null ? null : failedToInsert.getItemStack() );
}
}
catch( final GridAccessException e )
{
// :P
}
}
return true;
}
@Override
protected void extractItem( EntityPlayer player )
{
final IAEItemStack input = (IAEItemStack) this.getDisplayed();
if( input != null )
{
try
{
if( !this.proxy.isActive() )
{
return;
}
final IEnergySource energy = this.proxy.getEnergy();
final IMEMonitor<IAEItemStack> cell = this.proxy.getStorage().getItemInventory();
final ItemStack is = input.getItemStack();
input.setStackSize( is.getMaxStackSize() );
final IAEItemStack retrieved = Platform.poweredExtraction( energy, cell, input, new PlayerSource( player, this ) );
if( retrieved != null )
{
ItemStack newItems = retrieved.getItemStack();
final InventoryAdaptor adaptor = InventoryAdaptor.getAdaptor( player, EnumFacing.UP );
newItems = adaptor.addItems( newItems );
if( newItems != null )
{
final TileEntity te = this.tile;
final List<ItemStack> list = Collections.singletonList( newItems );
Platform.spawnDrops( player.worldObj, te.getPos().offset( side.getFacing() ), list );
}
if( player.openContainer != null )
{
player.openContainer.detectAndSendChanges();
}
}
}
catch( final GridAccessException e )
{
// :P
}
}
}
@Override
public CableBusTextures getFrontBright()
{
return FRONT_BRIGHT_ICON;
}
@Override
public CableBusTextures getFrontColored()
{
return FRONT_COLORED_ICON;
}
@Override
public CableBusTextures getFrontDark()
{
return this.isLocked() ? FRONT_DARK_ICON_LOCKED : FRONT_DARK_ICON;
}
}