Applied-Energistics-2-tiler.../src/main/java/appeng/parts/reporting/PartPatternTerminal.java
yueh ed47a23156 Closes #12 Added visual lock state to monitors
Some general refactoring of every monitor including panels and terminals.
Disabled glPushAttrib and glPopAttrib for StorageMonitor as this can be a
performance issue.

Conflicts:
	src/main/java/appeng/parts/AEBasePart.java
	src/main/java/appeng/parts/reporting/PartConversionMonitor.java
	src/main/java/appeng/parts/reporting/PartDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartMonitor.java
	src/main/java/appeng/parts/reporting/PartPatternTerminal.java
	src/main/java/appeng/parts/reporting/PartSemiDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartStorageMonitor.java
	src/main/java/appeng/parts/reporting/PartTerminal.java
2015-06-22 15:34:46 +02:00

209 lines
5.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.reporting;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import appeng.api.implementations.ICraftingPatternItem;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.texture.CableBusTextures;
import appeng.core.sync.GuiBridge;
import appeng.helpers.Reflected;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
public class PartPatternTerminal extends AbstractPartTerminal
{
private static final CableBusTextures FRONT_BRIGHT_ICON = CableBusTextures.PartPatternTerm_Bright;
private static final CableBusTextures FRONT_DARK_ICON = CableBusTextures.PartPatternTerm_Dark;
private static final CableBusTextures FRONT_COLORED_ICON = CableBusTextures.PartPatternTerm_Colored;
private final AppEngInternalInventory crafting = new AppEngInternalInventory( this, 9 );
private final AppEngInternalInventory output = new AppEngInternalInventory( this, 3 );
private final AppEngInternalInventory pattern = new AppEngInternalInventory( this, 2 );
private boolean craftingMode = true;
@Reflected
public PartPatternTerminal( ItemStack is )
{
super( is );
}
@Override
public void getDrops( List<ItemStack> drops, boolean wrenched )
{
for( final ItemStack is : this.pattern )
{
if( is != null )
{
drops.add( is );
}
}
}
@Override
public void readFromNBT( NBTTagCompound data )
{
super.readFromNBT( data );
this.setCraftingRecipe( data.getBoolean( "craftingMode" ) );
this.pattern.readFromNBT( data, "pattern" );
this.output.readFromNBT( data, "outputList" );
this.crafting.readFromNBT( data, "craftingGrid" );
}
@Override
public void writeToNBT( NBTTagCompound data )
{
super.writeToNBT( data );
data.setBoolean( "craftingMode", this.craftingMode );
this.pattern.writeToNBT( data, "pattern" );
this.output.writeToNBT( data, "outputList" );
this.crafting.writeToNBT( data, "craftingGrid" );
}
@Override
public GuiBridge getGui( EntityPlayer p )
{
int x = (int) p.posX;
int y = (int) p.posY;
int z = (int) p.posZ;
if( this.getHost().getTile() != null )
{
x = this.tile.getPos().getX();
y = this.tile.getPos().getY();
z = this.tile.getPos().getZ();
}
if( GuiBridge.GUI_PATTERN_TERMINAL.hasPermissions( this.getHost().getTile(), x, y, z, this.side, p ) )
{
return GuiBridge.GUI_PATTERN_TERMINAL;
}
return GuiBridge.GUI_ME;
}
@Override
public void onChangeInventory( IInventory inv, int slot, InvOperation mc, ItemStack removedStack, ItemStack newStack )
{
if( inv == this.pattern && slot == 1 )
{
final ItemStack is = this.pattern.getStackInSlot( 1 );
if( is != null && is.getItem() instanceof ICraftingPatternItem )
{
final ICraftingPatternItem pattern = (ICraftingPatternItem) is.getItem();
final ICraftingPatternDetails details = pattern.getPatternForItem( is, this.getHost().getTile().getWorld() );
if( details != null )
{
this.setCraftingRecipe( details.isCraftable() );
for( int x = 0; x < this.crafting.getSizeInventory() && x < details.getInputs().length; x++ )
{
final IAEItemStack item = details.getInputs()[x];
this.crafting.setInventorySlotContents( x, item == null ? null : item.getItemStack() );
}
for( int x = 0; x < this.output.getSizeInventory() && x < details.getOutputs().length; x++ )
{
final IAEItemStack item = details.getOutputs()[x];
this.output.setInventorySlotContents( x, item == null ? null : item.getItemStack() );
}
}
}
}
else if( inv == this.crafting )
{
this.fixCraftingRecipes();
}
this.host.markForSave();
}
private void fixCraftingRecipes()
{
if( this.craftingMode )
{
for( int x = 0; x < this.crafting.getSizeInventory(); x++ )
{
final ItemStack is = this.crafting.getStackInSlot( x );
if( is != null )
{
is.stackSize = 1;
}
}
}
}
public boolean isCraftingRecipe()
{
return this.craftingMode;
}
public void setCraftingRecipe( boolean craftingMode )
{
this.craftingMode = craftingMode;
this.fixCraftingRecipes();
}
@Override
public IInventory getInventoryByName( String name )
{
if( name.equals( "crafting" ) )
{
return this.crafting;
}
if( name.equals( "output" ) )
{
return this.output;
}
if( name.equals( "pattern" ) )
{
return this.pattern;
}
return super.getInventoryByName( name );
}
@Override
public CableBusTextures getFrontBright()
{
return FRONT_BRIGHT_ICON;
}
@Override
public CableBusTextures getFrontColored()
{
return FRONT_COLORED_ICON;
}
@Override
public CableBusTextures getFrontDark()
{
return FRONT_DARK_ICON;
}
}