Applied-Energistics-2-tiler.../src/main/java/appeng/container/implementations/ContainerPatternTerm.java
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Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import java.util.ArrayList;
import java.util.List;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.definitions.IDefinitions;
import appeng.api.networking.security.MachineSource;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.ITerminalHost;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.container.ContainerNull;
import appeng.container.guisync.GuiSync;
import appeng.container.slot.*;
import appeng.core.sync.packets.PacketPatternSlot;
import appeng.helpers.IContainerCraftingPacket;
import appeng.items.storage.ItemViewCell;
import appeng.parts.reporting.PartPatternTerminal;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.IAEAppEngInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.AdaptorPlayerHand;
import appeng.util.item.AEItemStack;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.*;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.common.util.ForgeDirection;
public class ContainerPatternTerm extends ContainerMEMonitorable
implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket {
private final PartPatternTerminal patternTerminal;
private final AppEngInternalInventory cOut = new AppEngInternalInventory(null, 1);
private final IInventory crafting;
private final SlotFakeCraftingMatrix[] craftingSlots = new SlotFakeCraftingMatrix[9];
private final OptionalSlotFake[] outputSlots = new OptionalSlotFake[3];
private final SlotPatternTerm craftSlot;
private final SlotRestrictedInput patternSlotIN;
private final SlotRestrictedInput patternSlotOUT;
@GuiSync(97)
public boolean craftingMode = true;
@GuiSync(96)
public boolean substitute = false;
public ContainerPatternTerm(
final InventoryPlayer ip, final ITerminalHost monitorable
) {
super(ip, monitorable, false);
this.patternTerminal = (PartPatternTerminal) monitorable;
final IInventory patternInv
= this.getPatternTerminal().getInventoryByName("pattern");
final IInventory output = this.getPatternTerminal().getInventoryByName("output");
this.crafting = this.getPatternTerminal().getInventoryByName("crafting");
for (int y = 0; y < 3; y++) {
for (int x = 0; x < 3; x++) {
this.addSlotToContainer(
this.craftingSlots[x + y * 3] = new SlotFakeCraftingMatrix(
this.crafting, x + y * 3, 18 + x * 18, -76 + y * 18
)
);
}
}
this.addSlotToContainer(
this.craftSlot = new SlotPatternTerm(
ip.player,
this.getActionSource(),
this.getPowerSource(),
monitorable,
this.crafting,
patternInv,
this.cOut,
110,
-76 + 18,
this,
2,
this
)
);
this.craftSlot.setIIcon(-1);
for (int y = 0; y < 3; y++) {
this.addSlotToContainer(
this.outputSlots[y]
= new SlotPatternOutputs(output, this, y, 110, -76 + y * 18, 0, 0, 1)
);
this.outputSlots[y].setRenderDisabled(false);
this.outputSlots[y].setIIcon(-1);
}
this.addSlotToContainer(
this.patternSlotIN = new SlotRestrictedInput(
SlotRestrictedInput.PlacableItemType.BLANK_PATTERN,
patternInv,
0,
147,
-72 - 9,
this.getInventoryPlayer()
)
);
this.addSlotToContainer(
this.patternSlotOUT = new SlotRestrictedInput(
SlotRestrictedInput.PlacableItemType.ENCODED_PATTERN,
patternInv,
1,
147,
-72 + 34,
this.getInventoryPlayer()
)
);
this.patternSlotOUT.setStackLimit(1);
this.bindPlayerInventory(ip, 0, 0);
this.updateOrderOfOutputSlots();
}
private void updateOrderOfOutputSlots() {
if (!this.isCraftingMode()) {
this.craftSlot.xDisplayPosition = -9000;
for (int y = 0; y < 3; y++) {
this.outputSlots[y].xDisplayPosition = this.outputSlots[y].getX();
}
} else {
this.craftSlot.xDisplayPosition = this.craftSlot.getX();
for (int y = 0; y < 3; y++) {
this.outputSlots[y].xDisplayPosition = -9000;
}
}
}
@Override
public void putStackInSlot(final int par1, final ItemStack par2ItemStack) {
super.putStackInSlot(par1, par2ItemStack);
this.getAndUpdateOutput();
}
@Override
public void putStacksInSlots(final ItemStack[] par1ArrayOfItemStack) {
super.putStacksInSlots(par1ArrayOfItemStack);
this.getAndUpdateOutput();
}
private ItemStack getAndUpdateOutput() {
final InventoryCrafting ic = new InventoryCrafting(this, 3, 3);
for (int x = 0; x < ic.getSizeInventory(); x++) {
ic.setInventorySlotContents(x, this.crafting.getStackInSlot(x));
}
final ItemStack is = CraftingManager.getInstance().findMatchingRecipe(
ic, this.getPlayerInv().player.worldObj
);
this.cOut.setInventorySlotContents(0, is);
return is;
}
@Override
public void saveChanges() {}
@Override
public void onChangeInventory(
final IInventory inv,
final int slot,
final InvOperation mc,
final ItemStack removedStack,
final ItemStack newStack
) {}
public void encode() {
ItemStack output = this.patternSlotOUT.getStack();
final ItemStack[] in = this.getInputs();
final ItemStack[] out = this.getOutputs();
// if there is no input, this would be silly.
if (in == null || out == null) {
return;
}
// first check the output slots, should either be null, or a pattern
if (output != null && !this.isPattern(output)) {
return;
} // if nothing is there we should snag a new pattern.
else if (output == null) {
output = this.patternSlotIN.getStack();
if (output == null || !this.isPattern(output)) {
return; // no blanks.
}
// remove one, and clear the input slot.
output.stackSize--;
if (output.stackSize == 0) {
this.patternSlotIN.putStack(null);
}
// add a new encoded pattern.
for (final ItemStack encodedPatternStack : AEApi.instance()
.definitions()
.items()
.encodedPattern()
.maybeStack(1)
.asSet()) {
output = encodedPatternStack;
this.patternSlotOUT.putStack(output);
}
}
// encode the slot.
final NBTTagCompound encodedValue = new NBTTagCompound();
final NBTTagList tagIn = new NBTTagList();
final NBTTagList tagOut = new NBTTagList();
for (final ItemStack i : in) {
tagIn.appendTag(this.createItemTag(i));
}
for (final ItemStack i : out) {
tagOut.appendTag(this.createItemTag(i));
}
encodedValue.setTag("in", tagIn);
encodedValue.setTag("out", tagOut);
encodedValue.setBoolean("crafting", this.isCraftingMode());
encodedValue.setBoolean("substitute", this.isSubstitute());
output.setTagCompound(encodedValue);
}
private ItemStack[] getInputs() {
final ItemStack[] input = new ItemStack[9];
boolean hasValue = false;
for (int x = 0; x < this.craftingSlots.length; x++) {
input[x] = this.craftingSlots[x].getStack();
if (input[x] != null) {
hasValue = true;
}
}
if (hasValue) {
return input;
}
return null;
}
private ItemStack[] getOutputs() {
if (this.isCraftingMode()) {
final ItemStack out = this.getAndUpdateOutput();
if (out != null && out.stackSize > 0) {
return new ItemStack[] { out };
}
} else {
final List<ItemStack> list = new ArrayList<ItemStack>(3);
boolean hasValue = false;
for (final OptionalSlotFake outputSlot : this.outputSlots) {
final ItemStack out = outputSlot.getStack();
if (out != null && out.stackSize > 0) {
list.add(out);
hasValue = true;
}
}
if (hasValue) {
return list.toArray(new ItemStack[list.size()]);
}
}
return null;
}
private boolean isPattern(final ItemStack output) {
if (output == null) {
return false;
}
final IDefinitions definitions = AEApi.instance().definitions();
boolean isPattern = definitions.items().encodedPattern().isSameAs(output);
isPattern |= definitions.materials().blankPattern().isSameAs(output);
return isPattern;
}
private NBTBase createItemTag(final ItemStack i) {
final NBTTagCompound c = new NBTTagCompound();
if (i != null) {
i.writeToNBT(c);
}
return c;
}
@Override
public boolean isSlotEnabled(final int idx) {
if (idx == 1) {
return Platform.isServer() ? !this.getPatternTerminal().isCraftingRecipe()
: !this.isCraftingMode();
} else if (idx == 2) {
return Platform.isServer() ? this.getPatternTerminal().isCraftingRecipe()
: this.isCraftingMode();
} else {
return false;
}
}
public void craftOrGetItem(final PacketPatternSlot packetPatternSlot) {
if (packetPatternSlot.slotItem != null && this.getCellInventory() != null) {
final IAEItemStack out = packetPatternSlot.slotItem.copy();
InventoryAdaptor inv = new AdaptorPlayerHand(this.getPlayerInv().player);
final InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor(
this.getPlayerInv().player, ForgeDirection.UNKNOWN
);
if (packetPatternSlot.shift) {
inv = playerInv;
}
if (inv.simulateAdd(out.getItemStack()) != null) {
return;
}
final IAEItemStack extracted = Platform.poweredExtraction(
this.getPowerSource(),
this.getCellInventory(),
out,
this.getActionSource()
);
final EntityPlayer p = this.getPlayerInv().player;
if (extracted != null) {
inv.addItems(extracted.getItemStack());
if (p instanceof EntityPlayerMP) {
this.updateHeld((EntityPlayerMP) p);
}
this.detectAndSendChanges();
return;
}
final InventoryCrafting ic = new InventoryCrafting(new ContainerNull(), 3, 3);
final InventoryCrafting real
= new InventoryCrafting(new ContainerNull(), 3, 3);
for (int x = 0; x < 9; x++) {
ic.setInventorySlotContents(
x,
packetPatternSlot.pattern[x] == null
? null
: packetPatternSlot.pattern[x].getItemStack()
);
}
final IRecipe r = Platform.findMatchingRecipe(ic, p.worldObj);
if (r == null) {
return;
}
final IMEMonitor<IAEItemStack> storage
= this.getPatternTerminal().getItemInventory();
final IItemList<IAEItemStack> all = storage.getStorageList();
final ItemStack is = r.getCraftingResult(ic);
for (int x = 0; x < ic.getSizeInventory(); x++) {
if (ic.getStackInSlot(x) != null) {
final ItemStack pulled = Platform.extractItemsByRecipe(
this.getPowerSource(),
this.getActionSource(),
storage,
p.worldObj,
r,
is,
ic,
ic.getStackInSlot(x),
x,
all,
Actionable.MODULATE,
ItemViewCell.createFilter(this.getViewCells())
);
real.setInventorySlotContents(x, pulled);
}
}
final IRecipe rr = Platform.findMatchingRecipe(real, p.worldObj);
if (rr == r && Platform.isSameItemPrecise(rr.getCraftingResult(real), is)) {
final SlotCrafting sc = new SlotCrafting(p, real, this.cOut, 0, 0, 0);
sc.onPickupFromSlot(p, is);
for (int x = 0; x < real.getSizeInventory(); x++) {
final ItemStack failed = playerInv.addItems(real.getStackInSlot(x));
if (failed != null) {
p.dropPlayerItemWithRandomChoice(failed, false);
}
}
inv.addItems(is);
if (p instanceof EntityPlayerMP) {
this.updateHeld((EntityPlayerMP) p);
}
this.detectAndSendChanges();
} else {
for (int x = 0; x < real.getSizeInventory(); x++) {
final ItemStack failed = real.getStackInSlot(x);
if (failed != null) {
this.getCellInventory().injectItems(
AEItemStack.create(failed),
Actionable.MODULATE,
new MachineSource(this.getPatternTerminal())
);
}
}
}
}
}
@Override
public void detectAndSendChanges() {
super.detectAndSendChanges();
if (Platform.isServer()) {
if (this.isCraftingMode() != this.getPatternTerminal().isCraftingRecipe()) {
this.setCraftingMode(this.getPatternTerminal().isCraftingRecipe());
this.updateOrderOfOutputSlots();
}
this.substitute = this.patternTerminal.isSubstitution();
}
}
@Override
public void
onUpdate(final String field, final Object oldValue, final Object newValue) {
super.onUpdate(field, oldValue, newValue);
if (field.equals("craftingMode")) {
this.getAndUpdateOutput();
this.updateOrderOfOutputSlots();
}
}
@Override
public void onSlotChange(final Slot s) {
if (s == this.patternSlotOUT && Platform.isServer()) {
for (final Object crafter : this.crafters) {
final ICrafting icrafting = (ICrafting) crafter;
for (final Object g : this.inventorySlots) {
if (g instanceof OptionalSlotFake
|| g instanceof SlotFakeCraftingMatrix) {
final Slot sri = (Slot) g;
icrafting.sendSlotContents(this, sri.slotNumber, sri.getStack());
}
}
((EntityPlayerMP) icrafting).isChangingQuantityOnly = false;
}
this.detectAndSendChanges();
}
}
public void clear() {
for (final Slot s : this.craftingSlots) {
s.putStack(null);
}
for (final Slot s : this.outputSlots) {
s.putStack(null);
}
this.detectAndSendChanges();
this.getAndUpdateOutput();
}
@Override
public IInventory getInventoryByName(final String name) {
if (name.equals("player")) {
return this.getInventoryPlayer();
}
return this.getPatternTerminal().getInventoryByName(name);
}
@Override
public boolean useRealItems() {
return false;
}
public void toggleSubstitute() {
this.substitute = !this.substitute;
this.detectAndSendChanges();
this.getAndUpdateOutput();
}
public boolean isCraftingMode() {
return this.craftingMode;
}
private void setCraftingMode(final boolean craftingMode) {
this.craftingMode = craftingMode;
}
public PartPatternTerminal getPatternTerminal() {
return this.patternTerminal;
}
private boolean isSubstitute() {
return this.substitute;
}
public void setSubstitute(final boolean substitute) {
this.substitute = substitute;
}
}