Applied-Energistics-2-tiler.../src/main/java/appeng/container/implementations/ContainerVibrationChamber.java
LordMZTE f67fb6a129
Some checks failed
continuous-integration/drone/push Build is failing
chore: format code
2022-12-02 17:40:47 +01:00

85 lines
2.7 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import appeng.container.AEBaseContainer;
import appeng.container.guisync.GuiSync;
import appeng.container.interfaces.IProgressProvider;
import appeng.container.slot.SlotRestrictedInput;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
import net.minecraft.entity.player.InventoryPlayer;
public class ContainerVibrationChamber
extends AEBaseContainer implements IProgressProvider {
private static final int MAX_BURN_TIME = 200;
private final int aePerTick = 5;
private final TileVibrationChamber vibrationChamber;
@GuiSync(0)
public int burnProgress = 0;
@GuiSync(1)
public int burnSpeed = 100;
public ContainerVibrationChamber(
final InventoryPlayer ip, final TileVibrationChamber vibrationChamber
) {
super(ip, vibrationChamber, null);
this.vibrationChamber = vibrationChamber;
this.addSlotToContainer(new SlotRestrictedInput(
SlotRestrictedInput.PlacableItemType.FUEL,
vibrationChamber,
0,
80,
37,
this.getInventoryPlayer()
));
this.bindPlayerInventory(ip, 0, 166 - /* height of player inventory */ 82);
}
@Override
public void detectAndSendChanges() {
if (Platform.isServer()) {
this.burnProgress = (int
) (this.vibrationChamber.getMaxBurnTime() <= 0
? 0
: 12 * this.vibrationChamber.getBurnTime()
/ this.vibrationChamber.getMaxBurnTime());
this.burnSpeed = this.vibrationChamber.getBurnSpeed();
}
super.detectAndSendChanges();
}
@Override
public int getCurrentProgress() {
return this.burnProgress > 0 ? this.burnSpeed : 0;
}
@Override
public int getMaxProgress() {
return MAX_BURN_TIME;
}
public int getAePerTick() {
return this.aePerTick;
}
}