Applied-Energistics-2-tiler.../src/main/java/appeng/entity/RenderTinyTNTPrimed.java
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Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.entity;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderTinyTNTPrimed extends Render {
private final RenderBlocks blockRenderer = new RenderBlocks();
public RenderTinyTNTPrimed() {
this.shadowSize = 0.5F;
this.renderManager = RenderManager.instance;
}
@Override
public void doRender(
final Entity tnt,
final double x,
final double y,
final double z,
final float unused,
final float life
) {
this.renderPrimedTNT((EntityTinyTNTPrimed) tnt, x, y, z, life);
}
private void renderPrimedTNT(
final EntityTinyTNTPrimed tnt,
final double x,
final double y,
final double z,
final float life
) {
GL11.glPushMatrix();
GL11.glTranslatef((float) x, (float) y - 0.25f, (float) z);
float f2;
if (tnt.fuse - life + 1.0F < 10.0F) {
f2 = 1.0F - (tnt.fuse - life + 1.0F) / 10.0F;
if (f2 < 0.0F) {
f2 = 0.0F;
}
if (f2 > 1.0F) {
f2 = 1.0F;
}
f2 *= f2;
f2 *= f2;
final float f3 = 1.0F + f2 * 0.3F;
GL11.glScalef(f3, f3, f3);
}
GL11.glScalef(0.5f, 0.5f, 0.5f);
f2 = (1.0F - (tnt.fuse - life + 1.0F) / 100.0F) * 0.8F;
this.bindEntityTexture(tnt);
this.blockRenderer.renderBlockAsItem(Blocks.tnt, 0, tnt.getBrightness(life));
if (tnt.fuse / 5 % 2 == 0) {
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_DST_ALPHA);
GL11.glColor4f(1.0F, 1.0F, 1.0F, f2);
this.blockRenderer.renderBlockAsItem(Blocks.tnt, 0, 1.0F);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_TEXTURE_2D);
}
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(final Entity entity) {
return TextureMap.locationBlocksTexture;
}
}