Applied-Energistics-2-tiler.../src/main/java/appeng/parts/NullCableBusContainer.java
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Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts;
import java.util.EnumSet;
import java.util.Random;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class NullCableBusContainer implements ICableBusContainer {
@Override
public int isProvidingStrongPower(final ForgeDirection opposite) {
return 0;
}
@Override
public int isProvidingWeakPower(final ForgeDirection opposite) {
return 0;
}
@Override
public boolean canConnectRedstone(final EnumSet<ForgeDirection> of) {
return false;
}
@Override
public void onEntityCollision(final Entity e) {}
@Override
public boolean activate(final EntityPlayer player, final Vec3 vecFromPool) {
return false;
}
@Override
public void onNeighborChanged() {}
@Override
public boolean isSolidOnSide(final ForgeDirection side) {
return false;
}
@Override
public boolean isEmpty() {
return true;
}
@Override
public SelectedPart selectPart(final Vec3 v3) {
return new SelectedPart();
}
@Override
public boolean recolourBlock(
final ForgeDirection side, final AEColor colour, final EntityPlayer who
) {
return false;
}
@Override
public boolean isLadder(final EntityLivingBase entity) {
return false;
}
@Override
public void randomDisplayTick(
final World world, final int x, final int y, final int z, final Random r
) {}
@Override
public int getLightValue() {
return 0;
}
}