Applied-Energistics-2-tiler.../src/main/java/appeng/block/networking/BlockCableBus.java

427 lines
14 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.networking;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.ParticleDigging;
import net.minecraft.client.particle.ParticleManager;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.parts.IPartHost;
import appeng.api.parts.PartItemStack;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.cablebus.CableBusBakedModel;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.core.AEConfig;
import appeng.core.Api;
import appeng.core.features.AEFeature;
import appeng.helpers.AEGlassMaterial;
import appeng.integration.IntegrationRegistry;
import appeng.integration.IntegrationType;
import appeng.integration.abstraction.IFMP;
import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.CableBusTESR;
import appeng.tile.networking.TileCableBus;
import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
public class BlockCableBus extends AEBaseTileBlock
{
public static final UnlistedProperty<CableBusRenderState> RENDER_STATE_PROPERTY =
new UnlistedProperty<>( "cable_bus_render_state", CableBusRenderState.class );
private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
private static Class<? extends AEBaseTile> noTesrTile;
private static Class<? extends AEBaseTile> tesrTile;
public BlockCableBus()
{
super( AEGlassMaterial.INSTANCE );
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
// this will actually be overwritten later through setupTile and the
// combined layers
this.setTileEntity( TileCableBus.class );
}
@Override
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { RENDER_STATE_PROPERTY } );
}
@Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
CableBusRenderState renderState = cb( world, pos ).getRenderState();
return ( (IExtendedBlockState) state )
.withProperty( RENDER_STATE_PROPERTY, renderState );
}
@Override
public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand )
{
this.cb( worldIn, pos ).randomDisplayTick( worldIn, pos, rand );
}
@Override
public void onNeighborChange( final IBlockAccess w, final BlockPos pos, final BlockPos neighbor )
{
this.cb( w, pos ).onNeighborChanged();
}
@Override
public Item getItemDropped( final IBlockState state, final Random rand, final int fortune )
{
return null;
}
@Override
public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
return this.cb( w, pos ).isProvidingWeakPower( side.getOpposite() ); // TODO:
// IS
// OPPOSITE!?
}
@Override
public boolean canProvidePower( final IBlockState state )
{
return true;
}
@Override
public void onEntityCollidedWithBlock( final World w, final BlockPos pos, final IBlockState state, final Entity entityIn )
{
this.cb( w, pos ).onEntityCollision( entityIn );
}
@Override
public int getStrongPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
return this.cb( w, pos ).isProvidingStrongPower( side.getOpposite() ); // TODO:
// IS
// OPPOSITE!?
}
@Override
public int getLightValue( final IBlockState state, final IBlockAccess world, final BlockPos pos )
{
if( state.getBlock() != this )
{
return state.getBlock().getLightValue( state, world, pos );
}
return this.cb( world, pos ).getLightValue();
}
@Override
public boolean isLadder( final IBlockState state, final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity )
{
return this.cb( world, pos ).isLadder( entity );
}
@Override
public boolean isSideSolid( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
return this.cb( w, pos ).isSolidOnSide( side );
}
@Override
public boolean isReplaceable( final IBlockAccess w, final BlockPos pos )
{
return this.cb( w, pos ).isEmpty();
}
@Override
public boolean removedByPlayer( final IBlockState state, final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest )
{
if( player.capabilities.isCreativeMode )
{
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
tile.disableDrops();
}
// maybe ray trace?
}
return super.removedByPlayer( state, world, pos, player, willHarvest );
}
@Override
public boolean canConnectRedstone( final IBlockState state, final IBlockAccess w, final BlockPos pos, EnumFacing side )
{
if( side == null )
{
side = EnumFacing.UP;
}
return this.cb( w, pos ).canConnectRedstone( EnumSet.of( side ) );
}
@Override
public boolean canRenderInLayer( final BlockRenderLayer layer )
{
if( AEConfig.instance.isFeatureEnabled( AEFeature.AlphaPass ) )
{
return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT;
}
return layer == BlockRenderLayer.CUTOUT;
}
@Override
public ItemStack getPickBlock( final IBlockState state, final RayTraceResult target, final World world, final BlockPos pos, final EntityPlayer player )
{
final Vec3d v3 = target.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() );
final SelectedPart sp = this.cb( world, pos ).selectPart( v3 );
if( sp.part != null )
{
return sp.part.getItemStack( PartItemStack.PICK );
}
else if( sp.facade != null )
{
return sp.facade.getItemStack();
}
return null;
}
@Override
@SideOnly( Side.CLIENT )
public boolean addHitEffects( final IBlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer )
{
final Object object = this.cb( world, target.getBlockPos() );
if( object instanceof IPartHost )
{
final IPartHost host = (IPartHost) object;
// TODO HIT EFFECTS
/*
* for( AEPartLocation side : AEPartLocation.values() ) { IPart p =
* host.getPart( side ); TextureAtlasSprite ico = this.getIcon( p );
* if( ico == null ) { continue; } byte b0 = (byte) (
* Platform.getRandomInt() % 2 == 0 ? 1 : 0 ); for( int i1 = 0; i1 <
* b0; ++i1 ) { for( int j1 = 0; j1 < b0; ++j1 ) { for( int k1 = 0;
* k1 < b0; ++k1 ) { double d0 = target.blockX + ( i1 + 0.5D ) / b0;
* double d1 = target.blockY + ( j1 + 0.5D ) / b0; double d2 =
* target.blockZ + ( k1 + 0.5D ) / b0; double dd0 =
* target.hitVec.xCoord; double dd1 = target.hitVec.yCoord; double
* dd2 = target.hitVec.zCoord; EntityDiggingFX fx = ( new
* EntityDiggingFX( world, dd0, dd1, dd2, d0 - target.blockX - 0.5D,
* d1 - target.blockY - 0.5D, d2 - target.blockZ - 0.5D, this, 0 )
* ).applyColourMultiplier( target.blockX, target.blockY,
* target.blockZ ); fx.setParticleIcon( ico );
* effectRenderer.addEffect( fx ); } } } }
*/
}
return true;
}
@Override
@SideOnly( Side.CLIENT )
public boolean addDestroyEffects( final World world, final BlockPos pos, final ParticleManager effectRenderer )
{
ICableBusContainer cb = this.cb( world, pos );
// Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( getDefaultState() );
// We cannot add the effect if we dont have the model
if( !( model instanceof CableBusBakedModel ) )
{
return true;
}
CableBusBakedModel cableBusModel = (CableBusBakedModel) model;
CableBusRenderState renderState = cb.getRenderState();
for( TextureAtlasSprite texture : cableBusModel.getParticleTextures( renderState ) )
{
// Shamelessly inspired by ParticleManager.addBlockDestroyEffects
for( int j = 0; j < 4; ++j )
{
for( int k = 0; k < 4; ++k )
{
for( int l = 0; l < 4; ++l )
{
double d0 = (double) pos.getX() + ( (double) j + 0.5D ) / 4.0D;
double d1 = (double) pos.getY() + ( (double) k + 0.5D ) / 4.0D;
double d2 = (double) pos.getZ() + ( (double) l + 0.5D ) / 4.0D;
ParticleDigging particle = new DestroyFX( world, d0, d1, d2, d0 - (double) pos.getX() - 0.5D, d1 - (double) pos.getY() - 0.5D, d2 - (double) pos.getZ() - 0.5D, getDefaultState() )
.setBlockPos( pos );
particle.setParticleTexture( texture );
effectRenderer.addEffect( particle );
}
}
}
}
return true;
}
@Override
public void neighborChanged( final IBlockState state, final World w, final BlockPos pos, final Block neighborBlock )
{
if( Platform.isServer() )
{
this.cb( w, pos ).onNeighborChanged();
}
}
private ICableBusContainer cb( final IBlockAccess w, final BlockPos pos )
{
final TileEntity te = w.getTileEntity( pos );
ICableBusContainer out = null;
if( te instanceof TileCableBus )
{
out = ( (TileCableBus) te ).getCableBus();
}
else if( IntegrationRegistry.INSTANCE.isEnabled( IntegrationType.FMP ) )
{
out = ( (IFMP) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.FMP ) ).getCableContainer( te );
}
return out == null ? NULL_CABLE_BUS : out;
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
return this.cb( w, pos ).activate( player, hand, new Vec3d( hitX, hitY, hitZ ) );
}
@Override
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
{
return this.recolorBlock( world, pos, side, color, null );
}
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who )
{
try
{
return this.cb( world, pos ).recolourBlock( side, AEColor.values()[color.ordinal()], who );
}
catch( final Throwable ignored )
{
}
return false;
}
@Override
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
// do nothing
}
public void setupTile()
{
noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBus.class );
this.setTileEntity( noTesrTile );
GameRegistry.registerTileEntity( noTesrTile, "BlockCableBus" );
if( Platform.isClient() )
{
setupTesr();
}
}
@SideOnly( Side.CLIENT )
private static void setupTesr() {
tesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBusTESR.class );
GameRegistry.registerTileEntity( tesrTile, "ClientOnly_TESR_CableBus" );
ClientRegistry.bindTileEntitySpecialRenderer( BlockCableBus.getTesrTile(), new CableBusTESR() );
}
public static Class<? extends AEBaseTile> getNoTesrTile()
{
return noTesrTile;
}
public static Class<? extends AEBaseTile> getTesrTile()
{
return tesrTile;
}
// Helper to get access to the protected constructor
@SideOnly( Side.CLIENT )
private static class DestroyFX extends ParticleDigging
{
DestroyFX( World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state )
{
super( worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, state );
}
}
}