472 lines
14 KiB
Java
472 lines
14 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Optional;
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import net.minecraft.block.Block;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.gameevent.TickEvent;
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import appeng.api.AEApi;
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import appeng.api.definitions.IBlockDefinition;
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import appeng.api.definitions.IItems;
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import appeng.api.parts.IFacadePart;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.IPartItem;
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import appeng.api.parts.PartItemStack;
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import appeng.api.parts.SelectedPart;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.DimensionalCoord;
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import appeng.core.CommonHelper;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketClick;
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import appeng.core.sync.packets.PacketPartPlacement;
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import appeng.facade.IFacadeItem;
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import appeng.util.LookDirection;
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import appeng.util.Platform;
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public class PartPlacement
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{
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private static float eyeHeight = 0.0f;
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private final ThreadLocal<Object> placing = new ThreadLocal<Object>();
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private boolean wasCanceled = false;
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public static EnumActionResult place( final ItemStack held, final BlockPos pos, EnumFacing side, final EntityPlayer player, final EnumHand hand, final World world, PlaceType pass, final int depth )
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{
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if( depth > 3 )
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{
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return EnumActionResult.FAIL;
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}
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if( held != null && Platform.isWrench( player, held, pos ) && player.isSneaking() )
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{
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if( !Platform.hasPermissions( new DimensionalCoord( world, pos ), player ) )
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{
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return EnumActionResult.FAIL;
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}
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final Block block = world.getBlockState( pos ).getBlock();
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final TileEntity tile = world.getTileEntity( pos );
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IPartHost host = null;
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if( tile instanceof IPartHost )
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{
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host = (IPartHost) tile;
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}
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if( host != null )
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{
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if( !world.isRemote )
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{
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final LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) );
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final RayTraceResult mop = block.collisionRayTrace( world.getBlockState( pos ), world, pos, dir.getA(), dir.getB() );
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if( mop != null )
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{
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final List<ItemStack> is = new LinkedList<ItemStack>();
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final SelectedPart sp = selectPart( player, host, mop.hitVec.addVector( -mop.getBlockPos().getX(), -mop.getBlockPos().getY(), -mop.getBlockPos().getZ() ) );
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if( sp.part != null )
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{
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is.add( sp.part.getItemStack( PartItemStack.WRENCH ) );
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sp.part.getDrops( is, true );
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host.removePart( sp.side, false );
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}
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if( sp.facade != null )
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{
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is.add( sp.facade.getItemStack() );
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host.getFacadeContainer().removeFacade( host, sp.side );
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Platform.notifyBlocksOfNeighbors( world, pos );
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}
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if( host.isEmpty() )
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{
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host.cleanup();
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}
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if( !is.isEmpty() )
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{
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Platform.spawnDrops( world, pos, is );
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}
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}
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}
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else
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{
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player.swingArm( hand );
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NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) );
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}
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return EnumActionResult.SUCCESS;
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}
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return EnumActionResult.PASS;
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}
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TileEntity tile = world.getTileEntity( pos );
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IPartHost host = null;
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if( tile instanceof IPartHost )
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{
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host = (IPartHost) tile;
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}
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if( held != null )
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{
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final IFacadePart fp = isFacade( held, AEPartLocation.fromFacing( side ) );
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if( fp != null )
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{
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if( host != null )
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{
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if( !world.isRemote )
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{
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if( host.getPart( AEPartLocation.INTERNAL ) == null )
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{
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return EnumActionResult.FAIL;
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}
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if( host.canAddPart( held, AEPartLocation.fromFacing( side ) ) )
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{
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if( host.getFacadeContainer().addFacade( fp ) )
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{
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host.markForSave();
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host.markForUpdate();
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if( !player.capabilities.isCreativeMode )
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{
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held.stackSize--;
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if( held.stackSize == 0 )
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{
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player.inventory.mainInventory[player.inventory.currentItem] = null;
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MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( player, held, hand ) );
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}
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}
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return EnumActionResult.SUCCESS;
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}
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}
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}
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else
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{
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player.swingArm( hand );
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NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) );
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return EnumActionResult.SUCCESS;
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}
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}
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return EnumActionResult.FAIL;
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}
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}
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// if ( held == null )
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{
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final Block block = world.getBlockState( pos ).getBlock();
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if( host != null && player.isSneaking() && block != null )
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{
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final LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) );
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final RayTraceResult mop = block.collisionRayTrace( world.getBlockState( pos ), world, pos, dir.getA(), dir.getB() );
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if( mop != null )
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{
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mop.hitVec = mop.hitVec.addVector( -mop.getBlockPos().getX(), -mop.getBlockPos().getY(), -mop.getBlockPos().getZ() );
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final SelectedPart sPart = selectPart( player, host, mop.hitVec );
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if( sPart != null && sPart.part != null )
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{
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if( sPart.part.onShiftActivate( player, hand, mop.hitVec ) )
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{
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if( world.isRemote )
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{
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NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) );
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}
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return EnumActionResult.SUCCESS;
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}
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}
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}
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}
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}
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if( held == null || !( held.getItem() instanceof IPartItem ) )
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{
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return EnumActionResult.PASS;
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}
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BlockPos te_pos = pos;
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final IBlockDefinition multiPart = AEApi.instance().definitions().blocks().multiPart();
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if( host == null && pass == PlaceType.PLACE_ITEM )
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{
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EnumFacing offset = null;
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final Block blkID = world.getBlockState( pos ).getBlock();
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if( blkID != null && !blkID.isReplaceable( world, pos ) )
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{
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offset = side;
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if( Platform.isServer() )
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{
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side = side.getOpposite();
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}
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}
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te_pos = offset == null ? pos : pos.offset( offset );
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tile = world.getTileEntity( te_pos );
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if( tile instanceof IPartHost )
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{
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host = (IPartHost) tile;
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}
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final Optional<ItemStack> maybeMultiPartStack = multiPart.maybeStack( 1 );
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final Optional<Block> maybeMultiPartBlock = multiPart.maybeBlock();
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final Optional<ItemBlock> maybeMultiPartItemBlock = multiPart.maybeItemBlock();
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final boolean hostIsNotPresent = host == null;
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final boolean multiPartPresent = maybeMultiPartBlock.isPresent() && maybeMultiPartStack.isPresent() && maybeMultiPartItemBlock.isPresent();
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final boolean canMultiPartBePlaced = maybeMultiPartBlock.get().canPlaceBlockAt( world, te_pos );
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if( hostIsNotPresent && multiPartPresent && canMultiPartBePlaced && maybeMultiPartItemBlock.get().placeBlockAt( maybeMultiPartStack.get(), player, world, te_pos, side, 0.5f, 0.5f, 0.5f, maybeMultiPartBlock.get().getDefaultState() ) )
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{
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if( !world.isRemote )
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{
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tile = world.getTileEntity( te_pos );
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if( tile instanceof IPartHost )
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{
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host = (IPartHost) tile;
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}
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pass = PlaceType.INTERACT_SECOND_PASS;
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}
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else
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{
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player.swingArm( hand );
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NetworkHandler.instance.sendToServer( new PacketPartPlacement( pos, side, getEyeOffset( player ), hand ) );
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return EnumActionResult.SUCCESS;
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}
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}
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else if( host != null && !host.canAddPart( held, AEPartLocation.fromFacing( side ) ) )
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{
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return EnumActionResult.FAIL;
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}
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}
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if( host == null )
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{
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return EnumActionResult.PASS;
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}
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if( !host.canAddPart( held, AEPartLocation.fromFacing( side ) ) )
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{
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if( pass == PlaceType.INTERACT_FIRST_PASS || pass == PlaceType.PLACE_ITEM )
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{
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te_pos = pos.offset( side );
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final Block blkID = world.getBlockState( te_pos ).getBlock();
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if( blkID == null || blkID.isReplaceable( world, te_pos ) || host != null )
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{
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return place( held, te_pos, side.getOpposite(), player, hand, world, pass == PlaceType.INTERACT_FIRST_PASS ? PlaceType.INTERACT_SECOND_PASS : PlaceType.PLACE_ITEM, depth + 1 );
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}
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}
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return EnumActionResult.PASS;
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}
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if( !world.isRemote )
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{
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final IBlockState state = world.getBlockState( pos );
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final LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) );
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final RayTraceResult mop = state.getBlock().collisionRayTrace( state, world, pos, dir.getA(), dir.getB() );
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if( mop != null )
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{
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final SelectedPart sp = selectPart( player, host, mop.hitVec.addVector( -mop.getBlockPos().getX(), -mop.getBlockPos().getY(), -mop.getBlockPos().getZ() ) );
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if( sp.part != null )
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{
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if( !player.isSneaking() && sp.part.onActivate( player, hand, mop.hitVec ) )
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{
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return EnumActionResult.FAIL;
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}
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}
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}
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final DimensionalCoord dc = host.getLocation();
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if( !Platform.hasPermissions( dc, player ) )
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{
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return EnumActionResult.FAIL;
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}
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final AEPartLocation mySide = host.addPart( held, AEPartLocation.fromFacing( side ), player, hand );
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if( mySide != null )
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{
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multiPart.maybeBlock().ifPresent( multiPartBlock -> {
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final SoundType ss = multiPartBlock.getSoundType(state, world, pos, player);
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world.playSound( null, pos, ss.getPlaceSound(), SoundCategory.BLOCKS, ( ss.getVolume() + 1.0F ) / 2.0F, ss.getPitch() * 0.8F );
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});
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if( !player.capabilities.isCreativeMode )
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{
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held.stackSize--;
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if( held.stackSize == 0 )
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{
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player.inventory.mainInventory[player.inventory.currentItem] = null;
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MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( player, held, hand ) );
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}
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}
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}
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}
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else
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{
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player.swingArm( hand );
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}
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return EnumActionResult.SUCCESS;
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}
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private static float getEyeOffset( final EntityPlayer p )
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{
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if( p.worldObj.isRemote )
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{
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return Platform.getEyeOffset( p );
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}
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return getEyeHeight();
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}
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private static SelectedPart selectPart( final EntityPlayer player, final IPartHost host, final Vec3d pos )
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{
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CommonHelper.proxy.updateRenderMode( player );
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final SelectedPart sp = host.selectPart( pos );
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CommonHelper.proxy.updateRenderMode( null );
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return sp;
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}
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public static IFacadePart isFacade( final ItemStack held, final AEPartLocation side )
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{
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if( held.getItem() instanceof IFacadeItem )
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{
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return ( (IFacadeItem) held.getItem() ).createPartFromItemStack( held, side );
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}
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return null;
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}
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@SubscribeEvent
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public void playerInteract( final TickEvent.ClientTickEvent event )
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{
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this.wasCanceled = false;
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}
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@SubscribeEvent
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public void playerInteract( final PlayerInteractEvent event )
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{
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// Only handle the main hand event
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if( event.getHand() != EnumHand.MAIN_HAND )
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{
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return;
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}
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if( event instanceof PlayerInteractEvent.RightClickEmpty && event.getEntityPlayer().worldObj.isRemote )
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{
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// re-check to see if this event was already channeled, cause these two events are really stupid...
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final RayTraceResult mop = Platform.rayTrace( event.getEntityPlayer(), true, false );
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final Minecraft mc = Minecraft.getMinecraft();
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final float f = 1.0F;
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final double d0 = mc.playerController.getBlockReachDistance();
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final Vec3d vec3 = mc.getRenderViewEntity().getPositionEyes( f );
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if( mop != null && mop.hitVec.distanceTo( vec3 ) < d0 )
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{
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final World w = event.getEntity().worldObj;
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final TileEntity te = w.getTileEntity( mop.getBlockPos() );
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if( te instanceof IPartHost && this.wasCanceled )
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{
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event.setCanceled( true );
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}
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}
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else
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{
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final ItemStack held = event.getEntityPlayer().getHeldItem( event.getHand() );
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final IItems items = AEApi.instance().definitions().items();
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boolean supportedItem = items.memoryCard().isSameAs( held );
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supportedItem |= items.colorApplicator().isSameAs( held );
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if( event.getEntityPlayer().isSneaking() && held != null && supportedItem )
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{
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NetworkHandler.instance.sendToServer( new PacketClick( event.getPos(), event.getFace(), 0, 0, 0, event.getHand() ) );
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}
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}
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}
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else if( event instanceof PlayerInteractEvent.RightClickBlock && !event.getEntityPlayer().worldObj.isRemote )
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{
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if( this.placing.get() != null )
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{
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return;
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}
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this.placing.set( event );
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final ItemStack held = event.getEntityPlayer().getHeldItem( event.getHand() );
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if( place( held, event.getPos(), event.getFace(), event.getEntityPlayer(), event.getHand(), event.getEntityPlayer().worldObj, PlaceType.INTERACT_FIRST_PASS, 0 ) == EnumActionResult.SUCCESS )
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{
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event.setCanceled( true );
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this.wasCanceled = true;
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}
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this.placing.set( null );
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}
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}
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private static float getEyeHeight()
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{
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return eyeHeight;
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}
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public static void setEyeHeight( final float eyeHeight )
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{
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PartPlacement.eyeHeight = eyeHeight;
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}
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public enum PlaceType
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{
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PLACE_ITEM, INTERACT_FIRST_PASS, INTERACT_SECOND_PASS
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}
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} |