Applied-Energistics-2-tiler.../tile/networking/TileCableBus.java
AlgorithmX2 f295669e6e TESR should use less CPU when no-op.
onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00

309 lines
6.6 KiB
Java

package appeng.tile.networking;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import powercrystals.minefactoryreloaded.api.rednet.RedNetConnectionType;
import appeng.api.networking.IGridNode;
import appeng.api.parts.IFacadeContainer;
import appeng.api.parts.IPart;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
import appeng.api.util.DimensionalCoord;
import appeng.helpers.AEMultiTile;
import appeng.helpers.ICustomCollision;
import appeng.helpers.TickHandler;
import appeng.parts.CableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.events.AETileEventHandler;
import appeng.tile.events.TileEventType;
import cpw.mods.fml.common.Optional.Method;
public class TileCableBus extends AEBaseTile implements AEMultiTile, ICustomCollision
{
public CableBusContainer cb = new CableBusContainer( this );
private int oldLV = -1; // on re-calculate light when it changes
class CableBusHandler extends AETileEventHandler
{
public CableBusHandler() {
super( TileEventType.NETWORK, TileEventType.WORLD_NBT );
}
@Override
public void readFromNBT(NBTTagCompound data)
{
cb.readFromNBT( data );
}
@Override
public void writeToNBT(NBTTagCompound data)
{
cb.writeToNBT( data );
}
@Override
public boolean readFromStream(DataInputStream data) throws IOException
{
boolean ret = cb.readFromStream( data );
int newLV = cb.getLightValue();
if ( newLV != oldLV )
{
oldLV = newLV;
worldObj.updateAllLightTypes( xCoord, yCoord, zCoord );
}
return ret;
}
@Override
public void writeToStream(DataOutputStream data) throws IOException
{
cb.writeToStream( data );
}
};
@Override
public void onReady()
{
super.onReady();
if ( cb.isEmpty() )
{
if ( worldObj.getBlockTileEntity( xCoord, yCoord, zCoord ) == this )
worldObj.destroyBlock( xCoord, yCoord, zCoord, true );
}
else
cb.addToWorld();
}
@Override
public void onChunkUnload()
{
super.onChunkUnload();
cb.removeFromWorld();
}
@Override
public void validate()
{
super.validate();
TickHandler.instance.addInit( this );
}
@Override
public void invalidate()
{
super.invalidate();
cb.removeFromWorld();
}
@Override
public boolean canBeRotated()
{
return false;
}
@Override
public void getDrops(World w, int x, int y, int z, ArrayList drops)
{
cb.getDrops( drops );
}
public TileCableBus() {
addNewHandler( new CableBusHandler() );
}
@Override
public IGridNode getGridNode(ForgeDirection dir)
{
return cb.getGridNode( dir );
}
@Override
public boolean canAddPart(ItemStack is, ForgeDirection side)
{
return cb.canAddPart( is, side );
}
@Override
public ForgeDirection addPart(ItemStack is, ForgeDirection side, EntityPlayer player)
{
return cb.addPart( is, side, player );
}
@Override
public void removePart(ForgeDirection side, boolean supressUpdate)
{
cb.removePart( side, supressUpdate );
}
@Override
public IPart getPart(ForgeDirection side)
{
return cb.getPart( side );
}
@Override
public DimensionalCoord getLocation()
{
return new DimensionalCoord( this );
}
@Override
public TileEntity getTile()
{
return this;
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z, Entity e, boolean visual)
{
return cb.getSelectedBoundingBoxsFromPool( false, e, visual );
}
@Override
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
{
for (AxisAlignedBB bx : getSelectedBoundingBoxsFromPool( w, x, y, z, e, false ))
out.add( AxisAlignedBB.getAABBPool().getAABB( bx.minX, bx.minY, bx.minZ, bx.maxX, bx.maxY, bx.maxZ ) );
}
@Override
public AECableType getCableConnectionType(ForgeDirection side)
{
return cb.getCableConnectionType( side );
}
@Override
public AEColor getColor()
{
return cb.getColor();
}
@Override
public IFacadeContainer getFacadeContainer()
{
return cb.getFacadeContainer();
}
@Override
public void clearContainer()
{
cb = new CableBusContainer( this );
}
@Override
public boolean isBlocked(ForgeDirection side)
{
return false;
}
@Override
public void markForUpdate()
{
if ( worldObj == null )
return;
int newLV = cb.getLightValue();
if ( newLV != oldLV )
{
oldLV = newLV;
worldObj.updateAllLightTypes( xCoord, yCoord, zCoord );
}
super.markForUpdate();
}
@Override
public SelectedPart selectPart(Vec3 pos)
{
return cb.selectPart( pos );
}
@Override
public void PartChanged()
{
// nothing!
}
@Override
public void markForSave()
{
onInventoryChanged();
}
@Override
public boolean hasRedstone(ForgeDirection side)
{
return cb.hasRedstone( side );
}
@Override
@Method(modid = "MineFactoryReloaded")
public RedNetConnectionType getConnectionType(World world, int x, int y, int z, ForgeDirection side)
{
return cb.canConnectRedstone( EnumSet.of( side ) ) ? RedNetConnectionType.CableSingle : RedNetConnectionType.None;
}
@Override
@Method(modid = "MineFactoryReloaded")
public int[] getOutputValues(World world, int x, int y, int z, ForgeDirection side)
{
// never called!
return null;
}
@Override
@Method(modid = "MineFactoryReloaded")
public int getOutputValue(World world, int x, int y, int z, ForgeDirection side, int subnet)
{
// never called!
return 0;
}
@Override
@Method(modid = "MineFactoryReloaded")
public void onInputsChanged(World world, int x, int y, int z, ForgeDirection side, int[] inputValues)
{
// never called!
}
@Override
@Method(modid = "MineFactoryReloaded")
public void onInputChanged(World world, int x, int y, int z, ForgeDirection side, int inputValue)
{
// never called!
}
@Override
public boolean isEmpty()
{
return cb.isEmpty();
}
@Override
public boolean requiresTESR()
{
return cb.requiresDynamicRender;
}
}