887339f7b8
Added appeng_at.cfg and updated build.gradle to correctly include the AT when building. Deleted the now useless ASMTweaker. Moved the coremod from package transformer to coremod as a better matching name. Updated the old 1.7.10 code using reflection to drop it where forge or vanilla now exposes that functionality directly.
373 lines
No EOL
12 KiB
Java
373 lines
No EOL
12 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.client.event.MouseEvent;
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import net.minecraftforge.client.event.RenderLivingEvent;
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import net.minecraftforge.client.event.TextureStitchEvent;
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import net.minecraftforge.client.model.ModelLoaderRegistry;
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import net.minecraftforge.common.ForgeModContainer;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.client.FMLClientHandler;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import appeng.api.parts.CableRenderMode;
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import appeng.api.util.AEColor;
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import appeng.block.AEBaseBlock;
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import appeng.client.render.effects.AssemblerFX;
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import appeng.client.render.effects.CraftingFx;
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import appeng.client.render.effects.EnergyFx;
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import appeng.client.render.effects.LightningArcFX;
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import appeng.client.render.effects.LightningFX;
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import appeng.client.render.effects.VibrantFX;
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import appeng.client.render.model.UVLModelLoader;
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import appeng.client.render.tesr.InscriberTESR;
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import appeng.client.render.textures.ParticleTextures;
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import appeng.core.AEConfig;
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import appeng.core.AELog;
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import appeng.core.CommonHelper;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketAssemblerAnimation;
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import appeng.core.sync.packets.PacketValueConfig;
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import appeng.coremod.MissingCoreMod;
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import appeng.entity.EntityFloatingItem;
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import appeng.entity.EntityTinyTNTPrimed;
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import appeng.entity.RenderFloatingItem;
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import appeng.entity.RenderTinyTNTPrimed;
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import appeng.helpers.IMouseWheelItem;
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import appeng.hooks.TickHandler;
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import appeng.hooks.TickHandler.PlayerColor;
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import appeng.server.ServerHelper;
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import appeng.util.Platform;
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public class ClientHelper extends ServerHelper
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{
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@Override
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public void preinit()
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{
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MinecraftForge.EVENT_BUS.register( this );
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// Do not register the Fullbright hacks if Optifine is present or if the Forge lighting is disabled
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if( !FMLClientHandler.instance().hasOptifine() && ForgeModContainer.forgeLightPipelineEnabled )
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{
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ModelLoaderRegistry.registerLoader( UVLModelLoader.INSTANCE );
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}
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}
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@Override
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public void init()
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{
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// final Block fluixBlock = GameRegistry.findBlock( "appliedenergistics2", "fluix" );
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// Item fluixItem = Item.getItemFromBlock( fluixBlock );
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// ModelResourceLocation itemModelResourceLocation = new ModelResourceLocation( "appliedenergistics2:fluix",
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// "inventory" );
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// final int DEFAULT_ITEM_SUBTYPE = 0;
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// final ItemModelMesher mesher = Minecraft.getMinecraft().getRenderItem().getItemModelMesher();
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// // mesher.register( fluixItem, DEFAULT_ITEM_SUBTYPE, itemModelResourceLocation );
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//
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// final ResourceLocation resource = new ResourceLocation( "appliedenergistics2", "stair.fluix" );
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// final ModelResourceLocation fluixStairModel = new ModelResourceLocation( resource, "inventory" );
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// AELog.info( "FluixStairModel: " + fluixStairModel );
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//
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// final Set<Item> items = AEApi.instance().definitions().blocks().fluixStairs().maybeItem().asSet();
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// for( Item item : items )
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// {
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// AELog.info( "Registering with %s with unlocalized %s", item, item.getUnlocalizedName() );
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// mesher.register( item, DEFAULT_ITEM_SUBTYPE, fluixStairModel );
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// }
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}
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@Override
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public World getWorld()
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{
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if( Platform.isClient() )
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{
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return Minecraft.getMinecraft().theWorld;
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}
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else
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{
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return super.getWorld();
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}
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}
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@Override
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public void bindTileEntitySpecialRenderer( final Class<? extends TileEntity> tile, final AEBaseBlock blk )
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{
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}
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@Override
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public List<EntityPlayer> getPlayers()
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{
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if( Platform.isClient() )
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{
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final List<EntityPlayer> o = new ArrayList<>();
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o.add( Minecraft.getMinecraft().thePlayer );
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return o;
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}
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else
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{
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return super.getPlayers();
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}
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}
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@Override
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public void spawnEffect( final EffectType effect, final World worldObj, final double posX, final double posY, final double posZ, final Object o )
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{
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if( AEConfig.instance().isEnableEffects() )
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{
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switch( effect )
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{
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case Assembler:
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this.spawnAssembler( worldObj, posX, posY, posZ, o );
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return;
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case Vibrant:
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this.spawnVibrant( worldObj, posX, posY, posZ );
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return;
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case Crafting:
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this.spawnCrafting( worldObj, posX, posY, posZ );
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return;
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case Energy:
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this.spawnEnergy( worldObj, posX, posY, posZ );
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return;
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case Lightning:
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this.spawnLightning( worldObj, posX, posY, posZ );
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return;
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case LightningArc:
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this.spawnLightningArc( worldObj, posX, posY, posZ, (Vec3d) o );
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return;
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default:
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}
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}
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}
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@Override
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public boolean shouldAddParticles( final Random r )
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{
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final int setting = Minecraft.getMinecraft().gameSettings.particleSetting;
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if( setting == 2 )
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{
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return false;
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}
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if( setting == 0 )
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{
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return true;
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}
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return r.nextInt( 2 * ( setting + 1 ) ) == 0;
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}
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@Override
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public RayTraceResult getRTR()
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{
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return Minecraft.getMinecraft().objectMouseOver;
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}
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@Override
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public void postInit()
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{
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// RenderingRegistry.registerBlockHandler( WorldRender.INSTANCE );
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final RenderManager inst = Minecraft.getMinecraft().getRenderManager();
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inst.entityRenderMap.put( EntityTinyTNTPrimed.class, new RenderTinyTNTPrimed( inst ) );
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inst.entityRenderMap.put( EntityFloatingItem.class, new RenderFloatingItem( inst ) );
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}
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@Override
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public CableRenderMode getRenderMode()
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{
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if( Platform.isServer() )
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{
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return super.getRenderMode();
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}
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final Minecraft mc = Minecraft.getMinecraft();
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final EntityPlayer player = mc.thePlayer;
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return this.renderModeForPlayer( player );
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}
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@Override
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public void triggerUpdates()
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{
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final Minecraft mc = Minecraft.getMinecraft();
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if( mc == null || mc.thePlayer == null || mc.theWorld == null )
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{
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return;
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}
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final EntityPlayer player = mc.thePlayer;
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final int x = (int) player.posX;
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final int y = (int) player.posY;
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final int z = (int) player.posZ;
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final int range = 16 * 16;
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mc.theWorld.markBlockRangeForRenderUpdate( x - range, y - range, z - range, x + range, y + range, z + range );
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}
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@Override
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public void missingCoreMod()
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{
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throw new MissingCoreMod();
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}
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@SubscribeEvent
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public void postPlayerRender( final RenderLivingEvent.Pre p )
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{
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final PlayerColor player = TickHandler.INSTANCE.getPlayerColors().get( p.getEntity().getEntityId() );
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if( player != null )
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{
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final AEColor col = player.myColor;
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final float r = 0xff & ( col.mediumVariant >> 16 );
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final float g = 0xff & ( col.mediumVariant >> 8 );
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final float b = 0xff & ( col.mediumVariant );
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GlStateManager.color( r / 255.0f, g / 255.0f, b / 255.0f );
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}
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}
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private void spawnAssembler( final World worldObj, final double posX, final double posY, final double posZ, final Object o )
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{
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final PacketAssemblerAnimation paa = (PacketAssemblerAnimation) o;
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final AssemblerFX fx = new AssemblerFX( worldObj, posX, posY, posZ, 0.0D, 0.0D, 0.0D, paa.rate, paa.is );
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Minecraft.getMinecraft().effectRenderer.addEffect( fx );
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}
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private void spawnVibrant( final World w, final double x, final double y, final double z )
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{
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if( CommonHelper.proxy.shouldAddParticles( Platform.getRandom() ) )
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{
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final double d0 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D;
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final double d1 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D;
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final double d2 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D;
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final VibrantFX fx = new VibrantFX( w, x + d0, y + d1, z + d2, 0.0D, 0.0D, 0.0D );
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Minecraft.getMinecraft().effectRenderer.addEffect( fx );
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}
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}
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private void spawnCrafting( final World w, final double posX, final double posY, final double posZ )
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{
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final float x = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
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final float y = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
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final float z = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
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final CraftingFx fx = new CraftingFx( w, posX + x, posY + y, posZ + z, Items.DIAMOND );
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fx.setMotionX( -x * 0.2f );
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fx.setMotionY( -y * 0.2f );
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fx.setMotionZ( -z * 0.2f );
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Minecraft.getMinecraft().effectRenderer.addEffect( fx );
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}
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private void spawnEnergy( final World w, final double posX, final double posY, final double posZ )
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{
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final float x = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
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final float y = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
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final float z = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
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final EnergyFx fx = new EnergyFx( w, posX + x, posY + y, posZ + z, Items.DIAMOND );
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fx.setMotionX( -x * 0.1f );
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fx.setMotionY( -y * 0.1f );
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fx.setMotionZ( -z * 0.1f );
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Minecraft.getMinecraft().effectRenderer.addEffect( fx );
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}
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private void spawnLightning( final World worldObj, final double posX, final double posY, final double posZ )
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{
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final LightningFX fx = new LightningFX( worldObj, posX, posY + 0.3f, posZ, 0.0f, 0.0f, 0.0f );
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Minecraft.getMinecraft().effectRenderer.addEffect( fx );
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}
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private void spawnLightningArc( final World worldObj, final double posX, final double posY, final double posZ, final Vec3d second )
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{
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final LightningFX fx = new LightningArcFX( worldObj, posX, posY, posZ, second.xCoord, second.yCoord, second.zCoord, 0.0f, 0.0f, 0.0f );
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Minecraft.getMinecraft().effectRenderer.addEffect( fx );
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}
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@SubscribeEvent
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public void wheelEvent( final MouseEvent me )
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{
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if( me.getDwheel() == 0 )
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{
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return;
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}
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final Minecraft mc = Minecraft.getMinecraft();
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final EntityPlayer player = mc.thePlayer;
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if( player.isSneaking() )
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{
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final EnumHand hand;
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if( player.getHeldItem( EnumHand.MAIN_HAND ) != null && player.getHeldItem( EnumHand.MAIN_HAND ).getItem() instanceof IMouseWheelItem )
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{
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hand = EnumHand.MAIN_HAND;
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}
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else if( player.getHeldItem( EnumHand.OFF_HAND ) != null && player.getHeldItem( EnumHand.OFF_HAND ).getItem() instanceof IMouseWheelItem )
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{
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hand = EnumHand.OFF_HAND;
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}
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else
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{
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return;
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}
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final ItemStack is = player.getHeldItem( hand );
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try
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{
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NetworkHandler.instance().sendToServer( new PacketValueConfig( "Item", me.getDwheel() > 0 ? "WheelUp" : "WheelDown" ) );
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me.setCanceled( true );
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}
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catch( final IOException e )
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{
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AELog.debug( e );
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}
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}
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}
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@SubscribeEvent
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public void onTextureStitch( final TextureStitchEvent.Pre event )
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{
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ParticleTextures.registerSprite( event );
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InscriberTESR.registerTexture( event );
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}
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} |