a665200c31
Added a singleton getter instead the public field. Reduced all fields to private. Replaced field access with getters. Added setters where necessary (Dimension/Biome Registration) Added config options to disable more features. Splitted Enum name from the config key. Changed FacadeConfig and Networkhandler similar to AEConfig.init().
92 lines
3.5 KiB
Java
92 lines
3.5 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.worldgen;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.IChunkGenerator;
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import net.minecraft.world.chunk.IChunkProvider;
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import net.minecraft.world.gen.feature.WorldGenMinable;
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import net.minecraftforge.fml.common.IWorldGenerator;
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import appeng.api.AEApi;
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import appeng.api.definitions.IBlockDefinition;
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import appeng.api.definitions.IBlocks;
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import appeng.api.features.IWorldGen.WorldGenType;
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import appeng.core.AEConfig;
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import appeng.core.features.registries.WorldGenRegistry;
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public final class QuartzWorldGen implements IWorldGenerator
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{
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private final WorldGenMinable oreNormal;
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private final WorldGenMinable oreCharged;
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public QuartzWorldGen()
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{
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final IBlocks blocks = AEApi.instance().definitions().blocks();
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final IBlockDefinition oreDefinition = blocks.quartzOre();
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final IBlockDefinition chargedDefinition = blocks.quartzOreCharged();
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final Block ore = oreDefinition.maybeBlock().orElse( null );
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final Block charged = chargedDefinition.maybeBlock().orElse( null );
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this.oreNormal = new WorldGenMinable( ore.getDefaultState(), AEConfig.instance().getQuartzOresPerCluster() );
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this.oreCharged = new WorldGenMinable( charged.getDefaultState(), AEConfig.instance().getQuartzOresPerCluster() );
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}
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@Override
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public void generate( final Random r, final int chunkX, final int chunkZ, final World w, final IChunkGenerator chunkGenerator, final IChunkProvider chunkProvider )
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{
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int seaLevel = w.provider.getAverageGroundLevel() + 1;
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if( seaLevel < 20 )
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{
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final int x = ( chunkX << 4 ) + 8;
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final int z = ( chunkZ << 4 ) + 8;
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seaLevel = w.getHeightmapHeight( x, z );
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}
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if( this.oreNormal == null || this.oreCharged == null )
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{
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return;
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}
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final double oreDepthMultiplier = AEConfig.instance().getQuartzOresClusterAmount() * seaLevel / 64;
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final int scale = (int) Math.round( r.nextGaussian() * Math.sqrt( oreDepthMultiplier ) + oreDepthMultiplier );
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for( int x = 0; x < ( r.nextBoolean() ? scale * 2 : scale ) / 2; ++x )
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{
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final boolean isCharged = r.nextFloat() > AEConfig.instance().getSpawnChargedChance();
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final WorldGenMinable whichOre = isCharged ? this.oreCharged : this.oreNormal;
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if( WorldGenRegistry.INSTANCE.isWorldGenEnabled( isCharged ? WorldGenType.CHARGED_CERTUS_QUARTZ : WorldGenType.CERTUS_QUARTZ, w ) )
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{
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final int cx = chunkX * 16 + r.nextInt( 22 );
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final int cy = r.nextInt( 40 * seaLevel / 64 ) + r.nextInt( 22 * seaLevel / 64 ) + 12 * seaLevel / 64;
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final int cz = chunkZ * 16 + r.nextInt( 22 );
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whichOre.generate( w, r, new BlockPos( cx, cy, cz ) );
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}
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}
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}
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}
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