84 lines
2.2 KiB
Java
84 lines
2.2 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.core.features;
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import net.minecraft.block.Block;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.IBlockAccess;
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import appeng.api.util.AEItemDefinition;
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public class WrappedDamageItemDefinition implements AEItemDefinition
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{
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final AEItemDefinition baseItem;
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final int damage;
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public WrappedDamageItemDefinition(AEItemDefinition def, int dmg) {
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this.baseItem = def;
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this.damage = dmg;
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}
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@Override
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public Block block()
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{
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return this.baseItem.block();
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}
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@Override
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public Item item()
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{
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return this.baseItem.item();
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}
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@Override
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public Class<? extends TileEntity> entity()
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{
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return this.baseItem.entity();
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}
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@Override
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public ItemStack stack(int stackSize)
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{
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if ( this.baseItem == null )
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return null;
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return new ItemStack( this.baseItem.block(), stackSize, this.damage );
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}
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@Override
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public boolean sameAsStack(ItemStack comparableItem)
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{
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if ( comparableItem == null )
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return false;
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return comparableItem.getItem() == this.baseItem.item() && comparableItem.getItemDamage() == this.damage;
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}
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@Override
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public boolean sameAsBlock(IBlockAccess world, int x, int y, int z)
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{
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if ( this.block() != null )
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return world.getBlock( x, y, z ) == this.block() && world.getBlockMetadata( x, y, z ) == this.damage;
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return false;
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}
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}
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