172 lines
4.5 KiB
Java
172 lines
4.5 KiB
Java
package appeng.entity;
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import io.netty.buffer.ByteBuf;
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import java.io.IOException;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.item.EntityTNTPrimed;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.Explosion;
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import net.minecraft.world.World;
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import appeng.api.AEApi;
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import appeng.core.AEConfig;
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import appeng.core.CommonHelper;
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import appeng.core.features.AEFeature;
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import appeng.core.sync.packets.PacketMockExplosion;
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import appeng.util.Platform;
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import cpw.mods.fml.common.registry.IEntityAdditionalSpawnData;
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final public class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntityAdditionalSpawnData
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{
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public EntityTinyTNTPrimed(World w) {
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super( w );
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this.setSize( 0.35F, 0.35F );
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}
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public EntityTinyTNTPrimed(World w, double x, double y, double z, EntityLivingBase ignitor) {
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super( w, x, y, z, ignitor );
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this.setSize( 0.55F, 0.55F );
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this.yOffset = this.height / 2.0F;
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate()
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{
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this.handleWaterMovement();
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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this.motionY -= 0.03999999910593033D;
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this.moveEntity( this.motionX, this.motionY, this.motionZ );
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this.motionX *= 0.9800000190734863D;
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this.motionY *= 0.9800000190734863D;
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this.motionZ *= 0.9800000190734863D;
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if ( this.onGround )
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{
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this.motionX *= 0.699999988079071D;
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this.motionZ *= 0.699999988079071D;
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this.motionY *= -0.5D;
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}
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if ( this.isInWater() && Platform.isServer() ) // put out the fuse.
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{
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EntityItem item = new EntityItem( worldObj, this.posX, this.posY, this.posZ, AEApi.instance().blocks().blockTinyTNT.stack( 1 ) );
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item.motionX = motionX;
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item.motionY = motionY;
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item.motionZ = motionZ;
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item.prevPosX = this.prevPosX;
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item.prevPosY = this.prevPosY;
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item.prevPosZ = this.prevPosZ;
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worldObj.spawnEntityInWorld( item );
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this.setDead();
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}
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if ( this.fuse-- <= 0 )
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{
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this.setDead();
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if ( !this.worldObj.isRemote )
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{
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this.explode();
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}
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}
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else
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{
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this.worldObj.spawnParticle( "smoke", this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D );
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}
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}
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// override :P
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void explode()
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{
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this.worldObj.playSoundEffect( this.posX, this.posY, this.posZ, "random.explode", 4.0F,
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(1.0F + (this.worldObj.rand.nextFloat() - this.worldObj.rand.nextFloat()) * 0.2F) * 32.9F );
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if ( this.isInWater() )
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{
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return;
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}
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for (Object e : this.worldObj.getEntitiesWithinAABBExcludingEntity( this,
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AxisAlignedBB.getBoundingBox( this.posX - 1.5, this.posY - 1.5f, this.posZ - 1.5, this.posX + 1.5, this.posY + 1.5, this.posZ + 1.5 ) ))
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{
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if ( e instanceof Entity )
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{
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((Entity) e).attackEntityFrom( DamageSource.setExplosionSource( null ), 6 );
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}
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}
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if ( AEConfig.instance.isFeatureEnabled( AEFeature.TinyTNTBlockDamage ) )
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{
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posY -= 0.25;
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Explosion ex = new Explosion( worldObj, this, posX, posY, posZ, 0.2f );
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for (int x = (int) (posX - 2); x <= posX + 2; x++)
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{
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for (int y = (int) (posY - 2); y <= posY + 2; y++)
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{
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for (int z = (int) (posZ - 2); z <= posZ + 2; z++)
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{
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Block block = worldObj.getBlock( x, y, z );
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if ( block != null && !block.isAir( worldObj, x, y, z ) )
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{
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float strength = (float) (2.3f - (((x + 0.5f) - posX) * ((x + 0.5f) - posX) + ((y + 0.5f) - posY) * ((y + 0.5f) - posY) + ((z + 0.5f) - posZ)
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* ((z + 0.5f) - posZ)));
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float resistance = block.getExplosionResistance( this, worldObj, x, y, z, posX, posY, posZ );
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strength -= (resistance + 0.3F) * 0.11f;
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if ( strength > 0.01 )
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{
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if ( block.getMaterial() != Material.air )
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{
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if ( block.canDropFromExplosion( ex ) )
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{
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block.dropBlockAsItemWithChance( this.worldObj, x, y, z, this.worldObj.getBlockMetadata( x, y, z ), 1.0F / 1.0f, 0 );
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}
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block.onBlockExploded( this.worldObj, x, y, z, ex );
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}
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}
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}
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}
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}
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}
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}
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try
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{
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CommonHelper.proxy.sendToAllNearExcept( null, posX, posY, posZ, 64, this.worldObj, new PacketMockExplosion( posX, posY, posZ ) );
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}
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catch (IOException e1)
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{
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}
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}
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@Override
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public void writeSpawnData(ByteBuf data)
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{
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data.writeByte( fuse );
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}
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@Override
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public void readSpawnData(ByteBuf data)
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{
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fuse = data.readByte();
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}
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}
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