a464686393
Fixed 2 network connection bugs when QNB's re-connect/worlds unload. Matrix Frame can no longer be removed or even hovered over, even in creative. Spatial Pylons Can now be seen on the Network Tool Gui.
324 lines
8.3 KiB
Java
324 lines
8.3 KiB
Java
package appeng.spatial;
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import java.lang.reflect.Method;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityList;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.Teleporter;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import appeng.api.AEApi;
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import appeng.api.util.WorldCoord;
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import appeng.block.spatial.BlockMatrixFrame;
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import appeng.core.AELog;
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import appeng.util.Platform;
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import cpw.mods.fml.relauncher.ReflectionHelper;
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public class StorageHelper
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{
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private static StorageHelper instance;
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public static StorageHelper getInstance()
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{
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if ( instance == null )
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instance = new StorageHelper();
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return instance;
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}
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class triggerUpdates implements ISpatialVisitor
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{
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World dst;
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public triggerUpdates(World dst2) {
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dst = dst2;
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}
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@Override
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public void visit(int x, int y, int z)
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{
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Block blk = dst.getBlock( x, y, z );
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blk.onNeighborBlockChange( dst, x, y, z, Platform.air );
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}
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};
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class WrapInMatrixFrame implements ISpatialVisitor
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{
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World dst;
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Block blkID;
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int Meta;
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public WrapInMatrixFrame(Block blockID, int metaData, World dst2) {
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dst = dst2;
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blkID = blockID;
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Meta = metaData;
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}
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@Override
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public void visit(int x, int y, int z)
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{
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dst.setBlock( x, y, z, blkID, Meta, 3 );
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}
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};
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class TelDestination
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{
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TelDestination(World _dim, AxisAlignedBB srcBox, double _x, double _y, double _z) {
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dim = _dim;
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x = Math.min( srcBox.maxX - 0.5, Math.max( srcBox.minX + 0.5, _x ) );
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y = Math.min( srcBox.maxY - 0.5, Math.max( srcBox.minY + 0.5, _y ) );
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z = Math.min( srcBox.maxZ - 0.5, Math.max( srcBox.minZ + 0.5, _z ) );
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}
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final World dim;
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final double x;
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final double y;
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final double z;
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};
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class METeleporter extends Teleporter
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{
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TelDestination dest;
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public METeleporter(WorldServer par1WorldServer, TelDestination d) {
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super( par1WorldServer );
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dest = d;
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}
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@Override
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public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
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{
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par1Entity.setLocationAndAngles( dest.x, dest.y, dest.z, par1Entity.rotationYaw, 0.0F );
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par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
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}
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@Override
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public boolean makePortal(Entity par1Entity)
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{
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return false;
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}
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@Override
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public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
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{
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return false;
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}
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@Override
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public void removeStalePortalLocations(long par1)
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{
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}
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};
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Method onEntityRemoved;
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/**
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* Mostly from dimentional doors.. which mostly got it form X-Comp.
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*
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* @param world
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* @param entity
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* @param link
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* @return
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*/
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public Entity teleportEntity(Entity entity, TelDestination link)
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{
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WorldServer oldWorld, newWorld;
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EntityPlayerMP player;
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try
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{
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oldWorld = (WorldServer) entity.worldObj;
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newWorld = (WorldServer) link.dim;
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player = (entity instanceof EntityPlayerMP) ? (EntityPlayerMP) entity : null;
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}
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catch (Throwable e)
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{
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return entity;
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}
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if ( oldWorld == null )
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return entity;
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if ( newWorld == null )
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return entity;
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// Is something riding? Handle it first.
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if ( entity.riddenByEntity != null )
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{
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return teleportEntity( entity.riddenByEntity, link );
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}
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// Are we riding something? Dismount and tell the mount to go first.
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Entity cart = entity.ridingEntity;
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if ( cart != null )
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{
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entity.mountEntity( null );
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cart = teleportEntity( cart, link );
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// We keep track of both so we can remount them on the other side.
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}
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boolean difDest = newWorld != oldWorld;
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if ( difDest )
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{
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if ( player != null )
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{
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player.mcServer.getConfigurationManager().transferPlayerToDimension( player, link.dim.provider.dimensionId, new METeleporter( newWorld, link ) );
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}
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else
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{
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int entX = entity.chunkCoordX;
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int entZ = entity.chunkCoordZ;
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if ( (entity.addedToChunk) && (oldWorld.getChunkProvider().chunkExists( entX, entZ )) )
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{
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oldWorld.getChunkFromChunkCoords( entX, entZ ).removeEntity( entity );
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oldWorld.getChunkFromChunkCoords( entX, entZ ).isModified = true;
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}
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if ( onEntityRemoved == null )
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{
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onEntityRemoved = ReflectionHelper.findMethod( WorldServer.class, oldWorld, new String[] { "onEntityRemoved", "func_72847_b" },
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Entity.class );
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}
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if ( onEntityRemoved != null )
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{
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try
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{
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onEntityRemoved.invoke( oldWorld, entity );
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}
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catch (Throwable t)
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{
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AELog.error( t );
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}
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}
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if ( player == null ) // Are we NOT working with a player?
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{
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NBTTagCompound entityNBT = new NBTTagCompound();
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entity.posX = link.x;
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entity.posY = link.y;
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entity.posZ = link.z;
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entity.prevPosX = link.x;
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entity.prevPosY = link.y;
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entity.prevPosZ = link.z;
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entity.isDead = false;
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entity.writeToNBTOptional( entityNBT );
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entity.isDead = true;
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entity = EntityList.createEntityFromNBT( entityNBT, newWorld );
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}
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if ( entity == null )
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return entity;
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newWorld.spawnEntityInWorld( entity );
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entity.setWorld( newWorld );
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}
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}
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entity.worldObj.updateEntityWithOptionalForce( entity, false );
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if ( cart != null )
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{
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if ( player != null )
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entity.worldObj.updateEntityWithOptionalForce( entity, true );
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entity.mountEntity( cart );
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}
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if ( player != null )
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{
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WorldServer.class.cast( newWorld ).getChunkProvider()
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.loadChunk( MathHelper.floor_double( entity.posX ) >> 4, MathHelper.floor_double( entity.posZ ) >> 4 );
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}
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return entity;
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}
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public void transverseEdges(int minx, int miny, int minz, int maxx, int maxy, int maxz, ISpatialVisitor obj)
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{
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for (int y = miny; y < maxy; y++)
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for (int z = minz; z < maxz; z++)
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{
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obj.visit( minx, y, z );
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obj.visit( maxx, y, z );
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}
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for (int x = minx; x < maxx; x++)
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for (int z = minz; z < maxz; z++)
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{
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obj.visit( x, miny, z );
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obj.visit( x, maxy, z );
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}
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for (int x = minx; x < maxx; x++)
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for (int y = miny; y < maxy; y++)
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{
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obj.visit( x, y, minz );
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obj.visit( x, y, maxz );
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}
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}
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public void swapRegions(World src /** over world **/
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, World dst /** storage cell **/
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, int x, int y, int z, int i, int j, int k, int scaleX, int scaleY, int scaleZ)
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{
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BlockMatrixFrame blkMF = (BlockMatrixFrame) AEApi.instance().blocks().blockMatrixFrame.block();
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transverseEdges( i - 1, j - 1, k - 1, i + scaleX + 1, j + scaleY + 1, k + scaleZ + 1, new WrapInMatrixFrame( blkMF, 0, dst ) );
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AxisAlignedBB srcBox = AxisAlignedBB.getBoundingBox( x, y, z, x + scaleX + 1, y + scaleY + 1, z + scaleZ + 1 );
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AxisAlignedBB dstBox = AxisAlignedBB.getBoundingBox( i, j, k, i + scaleX + 1, j + scaleY + 1, k + scaleZ + 1 );
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CachedPlane cDst = new CachedPlane( dst, i, j, k, i + scaleX, j + scaleY, k + scaleZ );
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CachedPlane cSrc = new CachedPlane( src, x, y, z, x + scaleX, y + scaleY, z + scaleZ );
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// do nearly all the work... swaps blocks, tiles, and block ticks
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cSrc.Swap( cDst );
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List<Entity> srcE = src.getEntitiesWithinAABB( Entity.class, srcBox );
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List<Entity> dstE = dst.getEntitiesWithinAABB( Entity.class, dstBox );
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for (Entity e : dstE)
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{
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teleportEntity( e, new TelDestination( src, srcBox, e.posX - i + x, e.posY - j + y, e.posZ - k + z ) );
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}
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for (Entity e : srcE)
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{
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teleportEntity( e, new TelDestination( dst, dstBox, e.posX - x + i, e.posY - y + j, e.posZ - z + k ) );
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}
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for (WorldCoord wc : cDst.updates)
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cDst.wrld.notifyBlockOfNeighborChange( wc.x, wc.y, wc.z, Platform.air );
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for (WorldCoord wc : cSrc.updates)
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cSrc.wrld.notifyBlockOfNeighborChange( wc.x, wc.y, wc.z, Platform.air );
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transverseEdges( x - 1, y - 1, z - 1, x + scaleX + 1, y + scaleY + 1, z + scaleZ + 1, new triggerUpdates( src ) );
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transverseEdges( i - 1, j - 1, k - 1, i + scaleX + 1, j + scaleY + 1, k + scaleZ + 1, new triggerUpdates( dst ) );
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transverseEdges( x, y, z, x + scaleX, y + scaleY, z + scaleZ, new triggerUpdates( src ) );
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transverseEdges( i, j, k, i + scaleX, j + scaleY, k + scaleZ, new triggerUpdates( dst ) );
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/*
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* IChunkProvider cp = dest.getChunkProvider(); if ( cp instanceof ChunkProviderServer ) { ChunkProviderServer
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* srv = (ChunkProviderServer) cp; srv.unloadAllChunks(); }
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*
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* cp.unloadQueuedChunks();
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*/
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}
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}
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