f84b9a7e1d
Easier picking of 1.7 changes
74 lines
2.3 KiB
Java
74 lines
2.3 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.qnb;
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import java.util.Collections;
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import java.util.List;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.world.World;
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import appeng.tile.qnb.TileQuantumBridge;
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public class BlockQuantumRing extends BlockQuantumBase
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{
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public BlockQuantumRing()
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{
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super( Material.iron );
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
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{
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double onePixel = 2.0 / 16.0;
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final TileQuantumBridge bridge = this.getTileEntity( w, pos );
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if( bridge != null && bridge.isCorner() )
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{
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onePixel = 4.0 / 16.0;
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}
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else if( bridge != null && bridge.isFormed() )
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{
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onePixel = 1.0 / 16.0;
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}
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return Collections.singletonList( AxisAlignedBB.fromBounds( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
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}
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@Override
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public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
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{
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double onePixel = 2.0 / 16.0;
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final TileQuantumBridge bridge = this.getTileEntity( w, pos );
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if( bridge != null && bridge.isCorner() )
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{
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onePixel = 4.0 / 16.0;
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}
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else if( bridge != null && bridge.isFormed() )
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{
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onePixel = 1.0 / 16.0;
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}
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out.add( AxisAlignedBB.fromBounds( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
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}
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}
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