Applied-Energistics-2-tiler.../src/main/java/appeng/integration/modules/LPHelpers/LPPipeHandler.java

64 lines
2.4 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.integration.modules.LPHelpers;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.storage.IExternalStorageHandler;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.StorageChannel;
import appeng.integration.IntegrationRegistry;
import appeng.integration.IntegrationType;
import appeng.integration.abstraction.ILogisticsPipes;
import appeng.me.storage.MEMonitorIInventory;
import appeng.util.inv.IMEAdaptor;
import logisticspipes.api.ILPPipeTile;
import logisticspipes.pipes.basic.CoreUnroutedPipe;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
public class LPPipeHandler implements IExternalStorageHandler {
@Override
public boolean canHandle(
final TileEntity te,
final ForgeDirection d,
final StorageChannel channel,
final BaseActionSource mySrc
) {
if (IntegrationRegistry.INSTANCE.isEnabled(IntegrationType.LogisticsPipes)) {
return channel == StorageChannel.ITEMS && te instanceof ILPPipeTile
&& ((CoreUnroutedPipe) ((ILPPipeTile) te).getLPPipe())
.canPipeConnect(te, d);
}
return false;
}
@Override
public IMEInventory getInventory(
final TileEntity te,
final ForgeDirection d,
final StorageChannel channel,
final BaseActionSource src
) {
if (channel == StorageChannel.ITEMS) {
return new MEMonitorIInventory(new IMEAdaptor(new LPPipeInventory(te, d), src)
);
}
return null;
}
}