Applied-Energistics-2-tiler.../container/implementations/ContainerQuartzKnife.java

206 lines
4.3 KiB
Java

package appeng.container.implementations;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
import appeng.api.AEApi;
import appeng.container.AEBaseContainer;
import appeng.container.slot.QuartzKnifeOutput;
import appeng.container.slot.SlotRestrictedInput;
import appeng.container.slot.SlotRestrictedInput.PlaceableItemType;
import appeng.items.contents.QuartzKnifeObj;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.IAEAppEngInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
public class ContainerQuartzKnife extends AEBaseContainer implements IAEAppEngInventory, IInventory
{
QuartzKnifeObj toolInv;
AppEngInternalInventory inSlot = new AppEngInternalInventory( this, 1 );
SlotRestrictedInput metals;
QuartzKnifeOutput output;
String myName = "";
public void setName(String value)
{
myName = value;
}
public ContainerQuartzKnife(InventoryPlayer ip, QuartzKnifeObj te) {
super( ip, null, null );
toolInv = te;
addSlotToContainer( metals = new SlotRestrictedInput( PlaceableItemType.METAL_INGOTS, inSlot, 0, 94, 44, ip ) );
addSlotToContainer( output = new QuartzKnifeOutput( this, 0, 134, 44, -1 ) );
lockPlayerInventorySlot( ip.currentItem );
bindPlayerInventory( ip, 0, 184 - /* height of playerinventory */82 );
}
@Override
public void detectAndSendChanges()
{
ItemStack currentItem = getPlayerInv().getCurrentItem();
if ( currentItem != toolInv.getItemStack() )
{
if ( currentItem != null )
{
if ( Platform.isSameItem( toolInv.getItemStack(), currentItem ) )
getPlayerInv().setInventorySlotContents( getPlayerInv().currentItem, toolInv.getItemStack() );
else
isContainerValid = false;
}
else
isContainerValid = false;
}
super.detectAndSendChanges();
}
@Override
public void onContainerClosed(EntityPlayer par1EntityPlayer)
{
if ( inSlot.getStackInSlot( 0 ) != null )
par1EntityPlayer.dropPlayerItemWithRandomChoice( inSlot.getStackInSlot( 0 ), false );
}
@Override
public void saveChanges()
{
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removedStack, ItemStack newStack)
{
}
@Override
public int getSizeInventory()
{
return 1;
}
@Override
public ItemStack getStackInSlot(int var1)
{
ItemStack input = inSlot.getStackInSlot( 0 );
if ( input == null )
return null;
if ( SlotRestrictedInput.isMetalIngot( input ) )
{
if ( myName.length() > 0 )
{
ItemStack name = AEApi.instance().materials().materialNamePress.stack( 1 );
NBTTagCompound c = Platform.openNbtData( name );
c.setString( "InscribeName", myName );
return name;
}
}
return null;
}
@Override
public ItemStack decrStackSize(int var1, int var2)
{
ItemStack is = getStackInSlot( 0 );
if ( is != null )
{
if ( makePlate() )
return is;
}
return null;
}
private boolean makePlate()
{
if ( inSlot.decrStackSize( 0, 1 ) != null )
{
ItemStack item = toolInv.getItemStack();
item.damageItem( 1, getPlayerInv().player );
if ( item.stackSize == 0 )
{
getPlayerInv().mainInventory[getPlayerInv().currentItem] = null;
MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( getPlayerInv().player, item ) );
}
return true;
}
return false;
}
@Override
public ItemStack getStackInSlotOnClosing(int var1)
{
return null;
}
@Override
public void setInventorySlotContents(int var1, ItemStack var2)
{
if ( var2 == null && Platform.isServer() )
makePlate();
}
@Override
public String getInventoryName()
{
return "Quartz Knife Output";
}
@Override
public boolean hasCustomInventoryName()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return 1;
}
@Override
public void markDirty()
{
}
@Override
public boolean isUseableByPlayer(EntityPlayer var1)
{
return false;
}
@Override
public void openInventory()
{
}
@Override
public void closeInventory()
{
}
@Override
public boolean isItemValidForSlot(int var1, ItemStack var2)
{
return false;
}
}