package com.simibubi.create.foundation.render;

import static com.simibubi.create.Create.asResource;

import net.minecraft.resources.ResourceLocation;

public class AllProgramSpecs {

	public static final ResourceLocation ROTATING = asResource("rotating");
	public static final ResourceLocation BELT = asResource("belt");
	public static final ResourceLocation FLAPS = asResource("flap");
	public static final ResourceLocation ACTOR = asResource("contraption_actor");

}
