DamageSource lang of drill and saw fix
- create.(drill|saw) -> create.mechanical_\1 - unused DrillTileEntity.damageSourceDrill removed
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3 changed files with 2 additions and 4 deletions
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@ -29,7 +29,7 @@ import mcp.MethodsReturnNonnullByDefault;
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@ParametersAreNonnullByDefault
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@ParametersAreNonnullByDefault
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@MethodsReturnNonnullByDefault
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@MethodsReturnNonnullByDefault
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public class DrillBlock extends DirectionalKineticBlock implements ITE<DrillTileEntity> {
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public class DrillBlock extends DirectionalKineticBlock implements ITE<DrillTileEntity> {
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public static DamageSource damageSourceDrill = new DamageSource("create.drill").setDamageBypassesArmor();
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public static DamageSource damageSourceDrill = new DamageSource("create.mechanical_drill").setDamageBypassesArmor();
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public DrillBlock(Properties properties) {
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public DrillBlock(Properties properties) {
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super(properties);
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super(properties);
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@ -6,8 +6,6 @@ import net.minecraft.util.math.BlockPos;
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public class DrillTileEntity extends BlockBreakingKineticTileEntity {
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public class DrillTileEntity extends BlockBreakingKineticTileEntity {
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public static DamageSource damageSourceDrill = new DamageSource("create.drill").setDamageBypassesArmor();
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public DrillTileEntity(TileEntityType<? extends DrillTileEntity> type) {
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public DrillTileEntity(TileEntityType<? extends DrillTileEntity> type) {
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super(type);
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super(type);
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}
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}
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@ -37,7 +37,7 @@ import mcp.MethodsReturnNonnullByDefault;
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public class SawBlock extends DirectionalAxisKineticBlock implements ITE<SawTileEntity> {
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public class SawBlock extends DirectionalAxisKineticBlock implements ITE<SawTileEntity> {
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public static final BooleanProperty RUNNING = BooleanProperty.create("running");
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public static final BooleanProperty RUNNING = BooleanProperty.create("running");
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public static DamageSource damageSourceSaw = new DamageSource("create.saw").setDamageBypassesArmor();
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public static DamageSource damageSourceSaw = new DamageSource("create.mechanical_saw").setDamageBypassesArmor();
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public SawBlock(Properties properties) {
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public SawBlock(Properties properties) {
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super(properties);
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super(properties);
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