Where are the issues?
- Seats are bouncy again - Seats can be mounted again - Fixed increased water fog while wearing Diving helmet
This commit is contained in:
parent
55c95b347b
commit
1f0b428e58
4 changed files with 32 additions and 14 deletions
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@ -52,7 +52,7 @@ public class AllEntityTypes {
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MobCategory.MISC, 4, 20, true, false, PotatoProjectileEntity::build).register();
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public static final EntityEntry<SeatEntity> SEAT = register("seat", SeatEntity::new, () -> SeatEntity.Render::new,
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MobCategory.MISC, 0, Integer.MAX_VALUE, false, true, SeatEntity::build).register();
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MobCategory.MISC, 5, Integer.MAX_VALUE, false, true, SeatEntity::build).register();
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//
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@ -29,6 +29,7 @@ import net.minecraft.world.level.pathfinder.BlockPathTypes;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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@ -60,8 +61,19 @@ public class SeatBlock extends Block {
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@Override
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public void updateEntityAfterFallOn(BlockGetter reader, Entity entity) {
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BlockPos pos = entity.blockPosition();
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if (entity instanceof Player || !(entity instanceof LivingEntity) || !canBePickedUp(entity) || isSeatOccupied(entity.level, pos)) {
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super.updateEntityAfterFallOn(reader, entity);
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if (entity instanceof Player || !(entity instanceof LivingEntity) || !canBePickedUp(entity)
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|| isSeatOccupied(entity.level, pos)) {
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if (entity.isSuppressingBounce()) {
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super.updateEntityAfterFallOn(reader, entity);
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return;
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}
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Vec3 vec3 = entity.getDeltaMovement();
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if (vec3.y < 0.0D) {
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double d0 = entity instanceof LivingEntity ? 1.0D : 0.8D;
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entity.setDeltaMovement(vec3.x, -vec3.y * (double) 0.66F * d0, vec3.z);
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}
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return;
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}
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if (reader.getBlockState(pos)
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@ -71,8 +83,7 @@ public class SeatBlock extends Block {
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}
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@Override
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public BlockPathTypes getAiPathNodeType(BlockState state, BlockGetter world, BlockPos pos,
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@Nullable Mob entity) {
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public BlockPathTypes getAiPathNodeType(BlockState state, BlockGetter world, BlockPos pos, @Nullable Mob entity) {
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return BlockPathTypes.RAIL;
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}
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@ -99,7 +110,8 @@ public class SeatBlock extends Block {
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if (color != null && color != this.color) {
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if (world.isClientSide)
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return InteractionResult.SUCCESS;
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BlockState newState = BlockHelper.copyProperties(state, AllBlocks.SEATS.get(color).getDefaultState());
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BlockState newState = BlockHelper.copyProperties(state, AllBlocks.SEATS.get(color)
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.getDefaultState());
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world.setBlockAndUpdate(pos, newState);
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return InteractionResult.sidedSuccess(world.isClientSide);
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}
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@ -136,7 +148,7 @@ public class SeatBlock extends Block {
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if (world.isClientSide)
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return;
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SeatEntity seat = new SeatEntity(world, pos);
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seat.setPosRaw(pos.getX() + .5f, pos.getY(), pos.getZ() + .5f);
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seat.setPos(pos.getX() + .5f, pos.getY(), pos.getZ() + .5f);
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world.addFreshEntity(seat);
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entity.startRiding(seat, true);
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}
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@ -12,6 +12,7 @@ import net.minecraft.network.protocol.Packet;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.Vec3;
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@ -35,7 +36,7 @@ public class SeatEntity extends Entity implements IEntityAdditionalSpawnData {
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EntityType.Builder<SeatEntity> entityBuilder = (EntityType.Builder<SeatEntity>) builder;
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return entityBuilder.sized(0.25f, 0.35f);
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}
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@Override
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public void setPos(double x, double y, double z) {
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super.setPos(x, y, z);
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@ -49,7 +50,7 @@ public class SeatEntity extends Entity implements IEntityAdditionalSpawnData {
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@Override
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public void tick() {
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if (level.isClientSide)
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if (level.isClientSide)
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return;
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boolean blockPresent = level.getBlockState(blockPosition())
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.getBlock() instanceof SeatBlock;
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@ -60,15 +61,19 @@ public class SeatEntity extends Entity implements IEntityAdditionalSpawnData {
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@Override
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protected boolean canRide(Entity entity) {
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// Fake Players (tested with deployers) have a BUNCH of weird issues, don't let them ride seats
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// Fake Players (tested with deployers) have a BUNCH of weird issues, don't let
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// them ride seats
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return !(entity instanceof FakePlayer);
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}
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@Override
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protected void removePassenger(Entity entity) {
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super.removePassenger(entity);
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Vec3 pos = entity.position();
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entity.setPos(pos.x, pos.y + 0.85f, pos.z);
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}
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@Override
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public Vec3 getDismountLocationForPassenger(LivingEntity pLivingEntity) {
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return super.getDismountLocationForPassenger(pLivingEntity).add(0, 0.5f, 0);
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}
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@Override
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@ -92,7 +97,8 @@ public class SeatEntity extends Entity implements IEntityAdditionalSpawnData {
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}
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@Override
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public boolean shouldRender(SeatEntity p_225626_1_, Frustum p_225626_2_, double p_225626_3_, double p_225626_5_, double p_225626_7_) {
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public boolean shouldRender(SeatEntity p_225626_1_, Frustum p_225626_2_, double p_225626_3_, double p_225626_5_,
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double p_225626_7_) {
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return false;
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}
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@ -303,7 +303,7 @@ public class ClientEvents {
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if (FluidHelper.isWater(fluid) && AllItems.DIVING_HELMET.get()
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.isWornBy(Minecraft.getInstance().cameraEntity)) {
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event.setDensity(0.010f);
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event.setDensity(300f);
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event.setCanceled(true);
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return;
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}
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