Sploosh
- Added the Spout - Added Safety check to the drain cap rendering condition Highly unstable
This commit is contained in:
parent
36d3f7e4a3
commit
230a6cf848
48 changed files with 1075 additions and 106 deletions
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@ -329,6 +329,7 @@ b6e50f46a02f833f2f2bafa8585a909b6da5e229 assets/create/blockstates/scoria_cobble
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c4c3613ad353e721e7109628aa06ab0664d0862b assets/create/blockstates/shadow_steel_casing.json
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79ae6d86a829b9ce82fce68a6377d3810fcfcb10 assets/create/blockstates/shaft.json
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e815bfd854c2653f10828bb11950f7fb991d7efc assets/create/blockstates/speedometer.json
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1cb7cdbefa0ff199263782809287854b9d85074c assets/create/blockstates/spout.json
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d62b7908119fa4f51715a186d0882b388bb25cab assets/create/blockstates/spruce_window.json
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8d7dfa60630a8b4bae4e8eca5c66e1cfa34dda1f assets/create/blockstates/spruce_window_pane.json
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3d93eabbb327aecc526beae9c62283f1d43eb710 assets/create/blockstates/sticky_mechanical_piston.json
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@ -359,17 +360,17 @@ c77b46d8b459e5c7cc495393546f3fcca8a1fa1d assets/create/blockstates/weathered_lim
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a3a11524cd3515fc01d905767b4b7ea782adaf03 assets/create/blockstates/yellow_seat.json
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7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json
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b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json
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15f8e8f779c6ce41a9e42d87796df14d1415ab5a assets/create/lang/en_ud.json
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3c6d8906ded9a78050003f8b029407ef2078da87 assets/create/lang/en_us.json
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1abcbe5404e82eb9b944c9075eb39ff3b20512e5 assets/create/lang/unfinished/de_de.json
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e9f885ab2cee12075ec10a85e95e2f0a7fc49d9b assets/create/lang/unfinished/fr_fr.json
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44331773068529facc64870b0762609567fec8b6 assets/create/lang/unfinished/it_it.json
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e3c2ef988da795fc84ea8a9bff8b8557ac6c370a assets/create/lang/unfinished/ja_jp.json
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a5c17249f0b2575c372c658bfd958fe4244fb5d6 assets/create/lang/unfinished/ko_kr.json
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abcfc0ab1bf1b077f0aeaf54e00c2aceef78d253 assets/create/lang/unfinished/nl_nl.json
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899ebaa95bf6d3140bf6bbcf6f8a5fab2ab5111e assets/create/lang/unfinished/pt_br.json
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bba218b9d488faf4406d975eba81996f621b2200 assets/create/lang/unfinished/ru_ru.json
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b87385232b0be35079736a3a32ff88f252721cf3 assets/create/lang/unfinished/zh_cn.json
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6951f31ae429d71ea970db45e981f4f0a9f4e0ef assets/create/lang/en_ud.json
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5f12d17a67dbadd1a892ccc6a7c1663cfee691ae assets/create/lang/en_us.json
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b361a5e10f044efb61212a6d49c0e0081f7ed641 assets/create/lang/unfinished/de_de.json
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fdb4f997098841013b5b7d0c2b2bbb0bd1c39961 assets/create/lang/unfinished/fr_fr.json
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6cd3717f6e5bc3bf895ce1d0c74e9b86ebde1884 assets/create/lang/unfinished/it_it.json
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6ab1ccc23eec682f9d38c8231aacb6be8bba71f1 assets/create/lang/unfinished/ja_jp.json
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9313981d23bc87b0591cb7b019ebc4be48a574b3 assets/create/lang/unfinished/ko_kr.json
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090fbc394a4dead321437002ca2c66e42b1cb9a1 assets/create/lang/unfinished/nl_nl.json
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de59c0d0e2ff8731ecf2b6547b16e4b85f30d226 assets/create/lang/unfinished/pt_br.json
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302c4a980c77791ea816b190c37b43805b3bfce2 assets/create/lang/unfinished/ru_ru.json
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f254cf4f96c9a1338e94418298a7900089b6dfa9 assets/create/lang/unfinished/zh_cn.json
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846200eb548d3bfa2e77b41039de159b4b6cfb45 assets/create/models/block/acacia_window.json
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1930fa3a3c98d53dd19e4ee7f55bc27fd47aa281 assets/create/models/block/acacia_window_pane_noside.json
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1763ea2c9b981d187f5031ba608f3d5d3be3986a assets/create/models/block/acacia_window_pane_noside_alt.json
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@ -1376,6 +1377,7 @@ da72ccdc893fbdd3efa9c22143b88eb756c20e44 assets/create/models/item/shadow_steel.
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081326d6666cfcfe34c45c1b74bfceba0b01ae6e assets/create/models/item/shadow_steel_casing.json
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106ae694f7e03a218c37003dca8291b1d39b3c55 assets/create/models/item/shaft.json
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d6fb0d38b1b5bcc199b52ac8889eaecd167f6725 assets/create/models/item/speedometer.json
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b9abe1331d49871838231f3a8e5d2973634e9325 assets/create/models/item/spout.json
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b305e81f1dc5272634745b6e822af40955a2ef28 assets/create/models/item/spruce_window.json
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5f622bca8386b8dd077310647e39ac3abb80c6a1 assets/create/models/item/spruce_window_pane.json
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891abc24593d53d282773eca5534065056d89b4c assets/create/models/item/sticky_mechanical_piston.json
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@ -1444,6 +1446,8 @@ a135eec618e448f440d9f42cc7a3e6c63fc45a71 data/create/advancements/overstressed.j
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1e3cd82e36fd4bcd053d652a0eead4458ed7f315 data/create/advancements/press.json
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b2782692d27ffb105e3167174cebe1ebdd4a9867 data/create/advancements/recipes/create.base/brass_block.json
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df6f220e693f5256bb3df8d6c7769bc931820ae5 data/create/advancements/recipes/create.base/copper_block.json
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ad7cc8272c59a1b7c4c8ff4202af0d3f73d83d69 data/create/advancements/recipes/create.base/crafting_shaped/kinetics/basin.json
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13ce9f0affe707921c574a7e27d14a487ec97edd data/create/advancements/recipes/create.base/crafting_shaped/kinetics/schematic_table.json
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dbe67196168805a5903aa29de7631d33329060d1 data/create/advancements/recipes/create.base/crafting_shaped/schematics/schematic_table.json
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0c5badff77b751b086b0da5943bea186256668cb data/create/advancements/recipes/create.base/crafting_shaped/schematics/schematicannon.json
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c2ff86e360002e714877060540378940b8d72c4b data/create/advancements/recipes/create.base/crafting_shapeless/appliances/dough.json
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@ -2171,6 +2175,7 @@ e4f6dccb8bce21b5214c1d8cfb440fc0ba4159d7 data/create/loot_tables/blocks/sequence
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49f6b51c0618aa0c0133dc1f034ff6c031318cac data/create/loot_tables/blocks/shadow_steel_casing.json
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b127cb6920e6d7d9c8b2402cb186402a9a8dd3fc data/create/loot_tables/blocks/shaft.json
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70b6e82e9198d3910877e62c2eab86d46ca27089 data/create/loot_tables/blocks/speedometer.json
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f6c497d625de67ea9377e840208b1be539d13b73 data/create/loot_tables/blocks/spout.json
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a23a1e332c9ba84474e3c0588e8a0857afe346e0 data/create/loot_tables/blocks/spruce_window.json
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3ee2350936ea82fef716bc58e4cd088a384616f0 data/create/loot_tables/blocks/spruce_window_pane.json
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8d2970acd61b96844a4308d87e858b1612d5862e data/create/loot_tables/blocks/sticky_mechanical_piston.json
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@ -2230,6 +2235,8 @@ da9a919b476954c1de34826aa7706bf6056a8f12 data/create/recipes/chiseled_scoria_fro
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09faa4ddcf9f3907dcdb3ab3e8b68c1deb2486e5 data/create/recipes/chiseled_weathered_limestone_from_weathered_limestone_stonecutting.json
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386c52f0aad6e2239f31dc85f7e745b47230846b data/create/recipes/copper_block.json
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d19b3fa4bedacedf0c57aecba5a7e025e5a6b032 data/create/recipes/crafting_shaped/appliances/cake.json
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498261742538cab184ce0f0fd3c28f16671e48d7 data/create/recipes/crafting_shaped/kinetics/basin.json
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78c81581ccb61438ee51d2f91967b7eea28cb237 data/create/recipes/crafting_shaped/kinetics/schematic_table.json
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5a7ee5951c15db03a4e38f5cbc1833f3d889e2b1 data/create/recipes/crafting_shaped/schematics/schematic_table.json
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50cffa44fb016b856629538cb0be52c162139ec5 data/create/recipes/crafting_shaped/schematics/schematicannon.json
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19526da3a59fc136654ff1bc93c0251581f397a9 data/create/recipes/crafting_shapeless/appliances/dough.json
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@ -2592,6 +2599,7 @@ d3fdb8ece6cb072a93ddb64a0baad5ac952117a4 data/create/recipes/weathered_limestone
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798ef82869dbe22682121504a372e95607a785dc data/create/tags/blocks/fan_transparent.json
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081f5aa35602fc27af2ca01ea9f2fd5e7eb284dc data/create/tags/items/create_ingots.json
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d2dc4ff179ef7b2aa9276455c196e15d44aa95a8 data/create/tags/items/crushed_ores.json
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abbe5d7cc9d1705509257888154ed7ca23292586 data/create/tags/items/upright_on_belt.json
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16bcb8fcbe9170c2c11f1ca8d99d8b36cd812bbd data/forge/tags/blocks/glass/colorless.json
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81ced867d24ec814942909965dd4576eff1db685 data/forge/tags/blocks/glass_panes.json
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4a0b13a9835106de9a1dd0a71a02372abb48e7b6 data/forge/tags/blocks/ores/copper.json
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@ -0,0 +1,7 @@
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{
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"variants": {
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"": {
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"model": "create:block/spout/block"
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}
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}
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}
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@ -330,6 +330,7 @@
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"block.create.shadow_steel_casing": "bu\u0131s\u0250\u0186 \u05DF\u01DD\u01DD\u0287S \u028Dop\u0250\u0265S",
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"block.create.shaft": "\u0287\u025F\u0250\u0265S",
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"block.create.speedometer": "\u0279\u01DD\u0287\u01DD\u026Fop\u01DD\u01DDdS",
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"block.create.spout": "\u0287nodS",
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"block.create.spruce_window": "\u028Dopu\u0131M \u01DD\u0254n\u0279dS",
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"block.create.spruce_window_pane": "\u01DDu\u0250\u0500 \u028Dopu\u0131M \u01DD\u0254n\u0279dS",
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"block.create.sticky_mechanical_piston": "uo\u0287s\u0131\u0500 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW \u028E\u029E\u0254\u0131\u0287S",
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@ -333,6 +333,7 @@
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"block.create.shadow_steel_casing": "Shadow Steel Casing",
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"block.create.shaft": "Shaft",
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"block.create.speedometer": "Speedometer",
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"block.create.spout": "Spout",
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"block.create.spruce_window": "Spruce Window",
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"block.create.spruce_window_pane": "Spruce Window Pane",
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"block.create.sticky_mechanical_piston": "Sticky Mechanical Piston",
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@ -1,5 +1,5 @@
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{
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"_": "Missing Localizations: 816",
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"_": "Missing Localizations: 817",
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"_": "->------------------------] Game Elements [------------------------<-",
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@ -334,6 +334,7 @@
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"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Steel Casing",
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"block.create.shaft": "Welle",
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"block.create.speedometer": "UNLOCALIZED: Speedometer",
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"block.create.spout": "UNLOCALIZED: Spout",
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"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
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"block.create.spruce_window_pane": "UNLOCALIZED: Spruce Window Pane",
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"block.create.sticky_mechanical_piston": "Klebriger Mechanischer Kolben",
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@ -1,5 +1,5 @@
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{
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"_": "Missing Localizations: 419",
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"_": "Missing Localizations: 420",
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"_": "->------------------------] Game Elements [------------------------<-",
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@ -334,6 +334,7 @@
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"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Steel Casing",
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"block.create.shaft": "Arbre mécanique",
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"block.create.speedometer": "Compteur de vitesse",
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"block.create.spout": "UNLOCALIZED: Spout",
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"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
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"block.create.spruce_window_pane": "UNLOCALIZED: Spruce Window Pane",
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"block.create.sticky_mechanical_piston": "Piston mécanique collant",
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@ -1,5 +1,5 @@
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{
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"_": "Missing Localizations: 403",
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"_": "Missing Localizations: 404",
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"_": "->------------------------] Game Elements [------------------------<-",
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@ -334,6 +334,7 @@
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"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Steel Casing",
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"block.create.shaft": "Albero",
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"block.create.speedometer": "Tachimetro",
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"block.create.spout": "UNLOCALIZED: Spout",
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"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
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"block.create.spruce_window_pane": "UNLOCALIZED: Spruce Window Pane",
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"block.create.sticky_mechanical_piston": "Pistome Meccanico Appiccicoso",
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{
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"_": "Missing Localizations: 398",
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"_": "Missing Localizations: 399",
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"_": "->------------------------] Game Elements [------------------------<-",
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"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Steel Casing",
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"block.create.shaft": "軸",
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"block.create.speedometer": "スピードメーター",
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"block.create.spout": "UNLOCALIZED: Spout",
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"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
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"block.create.spruce_window_pane": "UNLOCALIZED: Spruce Window Pane",
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"block.create.sticky_mechanical_piston": "粘着メカニカルピストン",
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{
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"_": "Missing Localizations: 403",
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"_": "Missing Localizations: 404",
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"_": "->------------------------] Game Elements [------------------------<-",
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"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Steel Casing",
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"block.create.shaft": "축",
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"block.create.speedometer": "속도 계측기",
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"block.create.spout": "UNLOCALIZED: Spout",
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"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
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"block.create.spruce_window_pane": "UNLOCALIZED: Spruce Window Pane",
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"block.create.sticky_mechanical_piston": "끈끈이 기계식 피스톤",
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{
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"_": "Missing Localizations: 753",
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"_": "Missing Localizations: 754",
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"_": "->------------------------] Game Elements [------------------------<-",
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"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Steel Casing",
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"block.create.shaft": "Drijfas",
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"block.create.speedometer": "Snelheidsmeter",
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"block.create.spout": "UNLOCALIZED: Spout",
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"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
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"block.create.spruce_window_pane": "UNLOCALIZED: Spruce Window Pane",
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"block.create.sticky_mechanical_piston": "Mechanische Zuiger",
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{
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"_": "Missing Localizations: 823",
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"_": "Missing Localizations: 824",
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"_": "->------------------------] Game Elements [------------------------<-",
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"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Steel Casing",
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"block.create.shaft": "Eixo",
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"block.create.speedometer": "UNLOCALIZED: Speedometer",
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"block.create.spout": "UNLOCALIZED: Spout",
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"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
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"block.create.spruce_window_pane": "UNLOCALIZED: Spruce Window Pane",
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"block.create.sticky_mechanical_piston": "Pistão Mecânico Grudento",
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@ -1,5 +1,5 @@
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{
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"_": "Missing Localizations: 817",
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"_": "Missing Localizations: 818",
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"_": "->------------------------] Game Elements [------------------------<-",
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"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Steel Casing",
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"block.create.shaft": "Вал",
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"block.create.speedometer": "UNLOCALIZED: Speedometer",
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"block.create.spout": "UNLOCALIZED: Spout",
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"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
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"block.create.spruce_window_pane": "UNLOCALIZED: Spruce Window Pane",
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"block.create.sticky_mechanical_piston": "Липкий механический поршень",
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{
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"_": "Missing Localizations: 79",
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"_": "Missing Localizations: 80",
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"_": "->------------------------] Game Elements [------------------------<-",
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"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Steel Casing",
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"block.create.shaft": "传动杆",
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"block.create.speedometer": "速度表",
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"block.create.spout": "UNLOCALIZED: Spout",
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"block.create.spruce_window": "云杉窗户",
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"block.create.spruce_window_pane": "云杉窗户板",
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"block.create.sticky_mechanical_piston": "粘性动力活塞",
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@ -0,0 +1,3 @@
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{
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"parent": "create:block/spout/item"
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}
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@ -0,0 +1,32 @@
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{
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"parent": "minecraft:recipes/root",
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"rewards": {
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"recipes": [
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"create:crafting_shaped/kinetics/basin"
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]
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},
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"criteria": {
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"has_item": {
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"trigger": "minecraft:inventory_changed",
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"conditions": {
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"items": [
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{
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"item": "create:andesite_alloy"
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}
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]
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}
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},
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"has_the_recipe": {
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"trigger": "minecraft:recipe_unlocked",
|
||||
"conditions": {
|
||||
"recipe": "create:crafting_shaped/kinetics/basin"
|
||||
}
|
||||
}
|
||||
},
|
||||
"requirements": [
|
||||
[
|
||||
"has_item",
|
||||
"has_the_recipe"
|
||||
]
|
||||
]
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
{
|
||||
"parent": "minecraft:recipes/root",
|
||||
"rewards": {
|
||||
"recipes": [
|
||||
"create:crafting_shaped/kinetics/schematic_table"
|
||||
]
|
||||
},
|
||||
"criteria": {
|
||||
"has_item": {
|
||||
"trigger": "minecraft:inventory_changed",
|
||||
"conditions": {
|
||||
"items": [
|
||||
{
|
||||
"item": "create:empty_schematic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"has_the_recipe": {
|
||||
"trigger": "minecraft:recipe_unlocked",
|
||||
"conditions": {
|
||||
"recipe": "create:crafting_shaped/kinetics/schematic_table"
|
||||
}
|
||||
}
|
||||
},
|
||||
"requirements": [
|
||||
[
|
||||
"has_item",
|
||||
"has_the_recipe"
|
||||
]
|
||||
]
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"rolls": 1,
|
||||
"entries": [
|
||||
{
|
||||
"type": "minecraft:item",
|
||||
"name": "create:spout"
|
||||
}
|
||||
],
|
||||
"conditions": [
|
||||
{
|
||||
"condition": "minecraft:survives_explosion"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
{
|
||||
"type": "minecraft:crafting_shaped",
|
||||
"pattern": [
|
||||
"# #",
|
||||
"###"
|
||||
],
|
||||
"key": {
|
||||
"#": {
|
||||
"item": "create:andesite_alloy"
|
||||
}
|
||||
},
|
||||
"result": {
|
||||
"item": "create:basin"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"type": "minecraft:crafting_shaped",
|
||||
"pattern": [
|
||||
" # ",
|
||||
"+++",
|
||||
" + "
|
||||
],
|
||||
"key": {
|
||||
"#": {
|
||||
"item": "create:andesite_alloy"
|
||||
},
|
||||
"+": {
|
||||
"tag": "forge:plates/brass"
|
||||
}
|
||||
},
|
||||
"result": {
|
||||
"item": "create:schematic_table"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"minecraft:glass_bottle",
|
||||
"minecraft:potion",
|
||||
"minecraft:splash_potion",
|
||||
"minecraft:lingering_potion"
|
||||
]
|
||||
}
|
|
@ -79,6 +79,10 @@ public class AllBlockPartials {
|
|||
|
||||
MECHANICAL_PUMP_ARROW = get("mechanical_pump/arrow"), MECHANICAL_PUMP_COG = get("mechanical_pump/cog"),
|
||||
FLUID_PIPE_CASING = get("fluid_pipe/casing"),
|
||||
|
||||
SPOUT_TOP = get("spout/top"),
|
||||
SPOUT_MIDDLE = get("spout/middle"),
|
||||
SPOUT_BOTTOM = get("spout/bottom"),
|
||||
|
||||
COUPLING_ATTACHMENT = getEntity("minecart_coupling/attachment"),
|
||||
COUPLING_RING = getEntity("minecart_coupling/ring"),
|
||||
|
|
|
@ -61,6 +61,7 @@ import com.simibubi.create.content.contraptions.components.turntable.TurntableBl
|
|||
import com.simibubi.create.content.contraptions.components.waterwheel.WaterWheelBlock;
|
||||
import com.simibubi.create.content.contraptions.fluids.PipeAttachmentModel;
|
||||
import com.simibubi.create.content.contraptions.fluids.PumpBlock;
|
||||
import com.simibubi.create.content.contraptions.fluids.actors.SpoutBlock;
|
||||
import com.simibubi.create.content.contraptions.fluids.pipes.EncasedPipeBlock;
|
||||
import com.simibubi.create.content.contraptions.fluids.pipes.FluidPipeBlock;
|
||||
import com.simibubi.create.content.contraptions.fluids.pipes.GlassFluidPipeBlock;
|
||||
|
@ -509,6 +510,14 @@ public class AllBlocks {
|
|||
.build()
|
||||
.register();
|
||||
|
||||
public static final BlockEntry<SpoutBlock> SPOUT = REGISTRATE.block("spout", SpoutBlock::new)
|
||||
.initialProperties(SharedProperties::softMetal)
|
||||
.blockstate((ctx, prov) -> prov.simpleBlock(ctx.getEntry(), AssetLookup.partialBaseModel(ctx, prov)))
|
||||
.addLayer(() -> RenderType::getCutoutMipped)
|
||||
.item()
|
||||
.transform(customItemModel())
|
||||
.register();
|
||||
|
||||
// Contraptions
|
||||
|
||||
public static final BlockEntry<MechanicalPistonBlock> MECHANICAL_PISTON =
|
||||
|
|
|
@ -136,6 +136,8 @@ public class AllShapes {
|
|||
.build(),
|
||||
PULLEY_MAGNET = shape(3, 0, 3, 13, 2, 13).add(FOUR_VOXEL_POLE.get(UP))
|
||||
.build(),
|
||||
SPOUT = shape(2, 2, 2, 14, 14, 14).add(4, 0, 4, 12, 2, 12)
|
||||
.build(),
|
||||
MILLSTONE = shape(0, 0, 0, 16, 6, 16).add(2, 6, 2, 14, 13, 14)
|
||||
.add(3, 13, 3, 13, 16, 13)
|
||||
.build(),
|
||||
|
|
|
@ -16,13 +16,13 @@ import net.minecraft.block.Blocks;
|
|||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.tags.ItemTags;
|
||||
import net.minecraft.tags.Tag;
|
||||
import net.minecraft.tags.TagCollection;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
|
||||
public class AllTags {
|
||||
private static final CreateRegistrate REGISTRATE = Create.registrate()
|
||||
.itemGroup(() -> Create.baseCreativeTab);
|
||||
|
@ -63,7 +63,14 @@ public class AllTags {
|
|||
}
|
||||
|
||||
public static enum AllItemTags {
|
||||
CRUSHED_ORES(MOD), CREATE_INGOTS(MOD), BEACON_PAYMENT(FORGE), INGOTS(FORGE), NUGGETS(FORGE), PLATES(FORGE), COBBLESTONE(FORGE)
|
||||
CRUSHED_ORES(MOD),
|
||||
UPRIGHT_ON_BELT(MOD),
|
||||
CREATE_INGOTS(MOD),
|
||||
BEACON_PAYMENT(FORGE),
|
||||
INGOTS(FORGE),
|
||||
NUGGETS(FORGE),
|
||||
PLATES(FORGE),
|
||||
COBBLESTONE(FORGE)
|
||||
|
||||
;
|
||||
|
||||
|
@ -82,6 +89,11 @@ public class AllTags {
|
|||
return tag.contains(stack.getItem());
|
||||
}
|
||||
|
||||
public void add(Item... values) {
|
||||
REGISTRATE.addDataGenerator(ProviderType.ITEM_TAGS, prov -> prov.getBuilder(tag)
|
||||
.add(values));
|
||||
}
|
||||
|
||||
public void includeIn(AllItemTags parent) {
|
||||
REGISTRATE.addDataGenerator(ProviderType.ITEM_TAGS, prov -> prov.getBuilder(parent.tag)
|
||||
.add(tag));
|
||||
|
@ -98,11 +110,11 @@ public class AllTags {
|
|||
private AllBlockTags() {
|
||||
this(MOD, "");
|
||||
}
|
||||
|
||||
|
||||
private AllBlockTags(NameSpace namespace) {
|
||||
this(namespace, "");
|
||||
}
|
||||
|
||||
|
||||
private AllBlockTags(NameSpace namespace, String path) {
|
||||
tag = new BlockTags.Wrapper(
|
||||
new ResourceLocation(namespace.id, (path.isEmpty() ? "" : path + "/") + Lang.asId(name())));
|
||||
|
@ -111,31 +123,35 @@ public class AllTags {
|
|||
public boolean matches(BlockState block) {
|
||||
return tag.contains(block.getBlock());
|
||||
}
|
||||
|
||||
|
||||
public void includeIn(AllBlockTags parent) {
|
||||
REGISTRATE.addDataGenerator(ProviderType.BLOCK_TAGS, prov -> prov.getBuilder(parent.tag)
|
||||
.add(tag));
|
||||
}
|
||||
|
||||
|
||||
public void includeAll(Tag<Block> child) {
|
||||
REGISTRATE.addDataGenerator(ProviderType.BLOCK_TAGS, prov -> prov.getBuilder(tag).add(child));
|
||||
REGISTRATE.addDataGenerator(ProviderType.BLOCK_TAGS, prov -> prov.getBuilder(tag)
|
||||
.add(child));
|
||||
}
|
||||
|
||||
public void add(Block ...values) {
|
||||
REGISTRATE.addDataGenerator(ProviderType.BLOCK_TAGS, prov -> prov.getBuilder(tag).add(values));
|
||||
|
||||
public void add(Block... values) {
|
||||
REGISTRATE.addDataGenerator(ProviderType.BLOCK_TAGS, prov -> prov.getBuilder(tag)
|
||||
.add(values));
|
||||
}
|
||||
}
|
||||
|
||||
public static void register() {
|
||||
AllItemTags.CREATE_INGOTS.includeIn(AllItemTags.BEACON_PAYMENT);
|
||||
AllItemTags.CREATE_INGOTS.includeIn(AllItemTags.INGOTS);
|
||||
|
||||
|
||||
AllItemTags.UPRIGHT_ON_BELT.add(Items.GLASS_BOTTLE, Items.POTION, Items.SPLASH_POTION, Items.LINGERING_POTION);
|
||||
|
||||
AllBlockTags.BRITTLE.includeAll(BlockTags.DOORS);
|
||||
AllBlockTags.BRITTLE.add(Blocks.FLOWER_POT, Blocks.BELL);
|
||||
|
||||
|
||||
AllBlockTags.FAN_TRANSPARENT.includeAll(BlockTags.FENCES);
|
||||
AllBlockTags.FAN_TRANSPARENT.add(Blocks.IRON_BARS);
|
||||
|
||||
|
||||
AllBlockTags.FAN_HEATERS.add(Blocks.MAGMA_BLOCK, Blocks.CAMPFIRE, Blocks.LAVA, Blocks.FIRE);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,6 +45,8 @@ import com.simibubi.create.content.contraptions.components.turntable.TurntableTi
|
|||
import com.simibubi.create.content.contraptions.components.waterwheel.WaterWheelTileEntity;
|
||||
import com.simibubi.create.content.contraptions.fluids.PumpRenderer;
|
||||
import com.simibubi.create.content.contraptions.fluids.PumpTileEntity;
|
||||
import com.simibubi.create.content.contraptions.fluids.actors.SpoutRenderer;
|
||||
import com.simibubi.create.content.contraptions.fluids.actors.SpoutTileEntity;
|
||||
import com.simibubi.create.content.contraptions.fluids.pipes.FluidPipeTileEntity;
|
||||
import com.simibubi.create.content.contraptions.fluids.pipes.StraightPipeTileEntity;
|
||||
import com.simibubi.create.content.contraptions.fluids.pipes.TransparentStraightPipeRenderer;
|
||||
|
@ -225,6 +227,12 @@ public class AllTileEntities {
|
|||
.validBlocks(AllBlocks.FLUID_TANK)
|
||||
.renderer(() -> FluidTankRenderer::new)
|
||||
.register();
|
||||
|
||||
public static final TileEntityEntry<SpoutTileEntity> SPOUT = Create.registrate()
|
||||
.tileEntity("spout", SpoutTileEntity::new)
|
||||
.validBlocks(AllBlocks.SPOUT)
|
||||
.renderer(() -> SpoutRenderer::new)
|
||||
.register();
|
||||
|
||||
public static final TileEntityEntry<BeltTileEntity> BELT = Create.registrate()
|
||||
.tileEntity("belt", (NonNullFunction<TileEntityType<BeltTileEntity>, ? extends BeltTileEntity>) BeltTileEntity::new)
|
||||
|
|
|
@ -156,9 +156,12 @@ public class FluidPropagator {
|
|||
static AxisAlignedBB smallCenter = new AxisAlignedBB(BlockPos.ZERO).shrink(.25);
|
||||
|
||||
public static boolean hasFluidCapability(BlockState state, IBlockReader world, BlockPos pos, Direction blockFace) {
|
||||
return state.hasTileEntity() && world.getTileEntity(pos)
|
||||
.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, blockFace.getOpposite())
|
||||
.isPresent();
|
||||
if (!state.hasTileEntity())
|
||||
return false;
|
||||
TileEntity tileEntity = world.getTileEntity(pos);
|
||||
return tileEntity != null
|
||||
&& tileEntity.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, blockFace.getOpposite())
|
||||
.isPresent();
|
||||
}
|
||||
|
||||
public static boolean isStraightPipe(BlockState state) {
|
||||
|
|
|
@ -0,0 +1,76 @@
|
|||
package com.simibubi.create.content.contraptions.fluids.actors;
|
||||
|
||||
import net.minecraft.fluid.Fluids;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.potion.PotionUtils;
|
||||
import net.minecraft.potion.Potions;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler.FluidAction;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandlerItem;
|
||||
import net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper;
|
||||
|
||||
public class FillingBySpout {
|
||||
|
||||
public static boolean canItemBeFilled(ItemStack stack) {
|
||||
// FIXME: Spout recipe type
|
||||
if (stack.getItem() == Items.GLASS_BOTTLE)
|
||||
return true;
|
||||
|
||||
LazyOptional<IFluidHandlerItem> capability =
|
||||
stack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY);
|
||||
IFluidHandlerItem tank = capability.orElse(null);
|
||||
if (tank == null)
|
||||
return false;
|
||||
for (int i = 0; i < tank.getTanks(); i++) {
|
||||
if (tank.getFluidInTank(i)
|
||||
.getAmount() < tank.getTankCapacity(i))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static int getRequiredAmountForItem(ItemStack stack, FluidStack availableFluid) {
|
||||
// FIXME: Spout recipe type
|
||||
if (stack.getItem() == Items.GLASS_BOTTLE && availableFluid.getFluid() == Fluids.WATER)
|
||||
return 250;
|
||||
|
||||
LazyOptional<IFluidHandlerItem> capability =
|
||||
stack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY);
|
||||
IFluidHandlerItem tank = capability.orElse(null);
|
||||
if (tank == null)
|
||||
return -1;
|
||||
if (tank instanceof FluidBucketWrapper)
|
||||
return 1000;
|
||||
|
||||
int filled = tank.fill(availableFluid, FluidAction.SIMULATE);
|
||||
return filled == 0 ? -1 : filled;
|
||||
}
|
||||
|
||||
public static ItemStack fillItem(int requiredAmount, ItemStack stack, FluidStack availableFluid) {
|
||||
FluidStack toFill = availableFluid.copy();
|
||||
toFill.setAmount(requiredAmount);
|
||||
availableFluid.shrink(requiredAmount);
|
||||
|
||||
// FIXME: Spout recipe type
|
||||
if (stack.getItem() == Items.GLASS_BOTTLE && availableFluid.getFluid() == Fluids.WATER) {
|
||||
stack.shrink(1);
|
||||
return PotionUtils.addPotionToItemStack(new ItemStack(Items.POTION), Potions.WATER);
|
||||
}
|
||||
|
||||
ItemStack split = stack.copy();
|
||||
split.setCount(1);
|
||||
LazyOptional<IFluidHandlerItem> capability =
|
||||
split.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY);
|
||||
IFluidHandlerItem tank = capability.orElse(null);
|
||||
if (tank == null)
|
||||
return ItemStack.EMPTY;
|
||||
tank.fill(toFill, FluidAction.EXECUTE);
|
||||
ItemStack container = tank.getContainer().copy();
|
||||
stack.shrink(1);
|
||||
return container;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
package com.simibubi.create.content.contraptions.fluids.actors;
|
||||
|
||||
import com.simibubi.create.AllShapes;
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.shapes.ISelectionContext;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
|
||||
public class SpoutBlock extends Block {
|
||||
|
||||
public SpoutBlock(Properties p_i48440_1_) {
|
||||
super(p_i48440_1_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTileEntity(BlockState state) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState p_220053_1_, IBlockReader p_220053_2_, BlockPos p_220053_3_,
|
||||
ISelectionContext p_220053_4_) {
|
||||
return AllShapes.SPOUT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
|
||||
return AllTileEntities.SPOUT.create();
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
package com.simibubi.create.content.contraptions.fluids.actors;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.simibubi.create.AllBlockPartials;
|
||||
import com.simibubi.create.foundation.fluid.FluidRenderer;
|
||||
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
|
||||
import com.simibubi.create.foundation.utility.LerpedFloat;
|
||||
import com.simibubi.create.foundation.utility.Pair;
|
||||
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
public class SpoutRenderer extends SafeTileEntityRenderer<SpoutTileEntity> {
|
||||
|
||||
public SpoutRenderer(TileEntityRendererDispatcher dispatcher) {
|
||||
super(dispatcher);
|
||||
}
|
||||
|
||||
static final AllBlockPartials[] BITS =
|
||||
{ AllBlockPartials.SPOUT_TOP, AllBlockPartials.SPOUT_MIDDLE, AllBlockPartials.SPOUT_BOTTOM };
|
||||
|
||||
@Override
|
||||
protected void renderSafe(SpoutTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
|
||||
int light, int overlay) {
|
||||
|
||||
Pair<FluidStack, LerpedFloat> fluid = te.getFluid();
|
||||
FluidStack fluidStack = fluid.getFirst();
|
||||
float level = fluid.getSecond()
|
||||
.getValue(partialTicks);
|
||||
|
||||
if (!fluidStack.isEmpty() && level != 0) {
|
||||
float min = 2.5f / 16f;
|
||||
float max = min + (11 / 16f);
|
||||
float yOffset = (11 / 16f) * level;
|
||||
ms.push();
|
||||
ms.translate(0, yOffset, 0);
|
||||
FluidRenderer.renderTiledFluidBB(fluidStack, min, min - yOffset, min, max, min, max, buffer, ms, light,
|
||||
false);
|
||||
ms.pop();
|
||||
}
|
||||
|
||||
float radius = 0;
|
||||
if (te.processingTicks != -1) {
|
||||
float processingProgress = 1 - ((float) te.processingTicks - 5) / 10;
|
||||
processingProgress = MathHelper.clamp(processingProgress, 0, 1);
|
||||
radius = (float) (Math.pow(((2 * processingProgress) - 1), 2) - 1) / 32f;
|
||||
AxisAlignedBB bb = new AxisAlignedBB(0.5, .5, 0.5, 0.5, -1.2, 0.5).grow(radius);
|
||||
FluidRenderer.renderTiledFluidBB(fluidStack, (float) bb.minX, (float) bb.minY, (float) bb.minZ,
|
||||
(float) bb.maxX, (float) bb.maxY, (float) bb.maxZ, buffer, ms, light, true);
|
||||
|
||||
}
|
||||
|
||||
ms.push();
|
||||
for (AllBlockPartials bit : BITS) {
|
||||
bit.renderOn(te.getBlockState())
|
||||
.light(light)
|
||||
.renderInto(ms, buffer.getBuffer(RenderType.getSolid()));
|
||||
ms.translate(0, -2 * radius, 0);
|
||||
}
|
||||
ms.pop();
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,254 @@
|
|||
package com.simibubi.create.content.contraptions.fluids.actors;
|
||||
|
||||
import static com.simibubi.create.foundation.tileEntity.behaviour.belt.BeltProcessingBehaviour.ProcessingResult.HOLD;
|
||||
import static com.simibubi.create.foundation.tileEntity.behaviour.belt.BeltProcessingBehaviour.ProcessingResult.PASS;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
|
||||
import com.simibubi.create.foundation.fluid.SmartFluidTank;
|
||||
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
|
||||
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
|
||||
import com.simibubi.create.foundation.tileEntity.behaviour.belt.BeltProcessingBehaviour;
|
||||
import com.simibubi.create.foundation.tileEntity.behaviour.belt.BeltProcessingBehaviour.ProcessingResult;
|
||||
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour;
|
||||
import com.simibubi.create.foundation.utility.LerpedFloat;
|
||||
import com.simibubi.create.foundation.utility.LerpedFloat.Chaser;
|
||||
import com.simibubi.create.foundation.utility.Pair;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.particles.BlockParticleData;
|
||||
import net.minecraft.particles.IParticleData;
|
||||
import net.minecraft.particles.ParticleTypes;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.templates.FluidTank;
|
||||
|
||||
// FIXME: Quite similar to FluidTankTileEntity, create a behaviour
|
||||
|
||||
public class SpoutTileEntity extends SmartTileEntity {
|
||||
|
||||
protected FluidTank tank;
|
||||
protected LazyOptional<IFluidHandler> capability;
|
||||
protected LerpedFloat fluidLevel;
|
||||
protected FluidStack renderedFluid;
|
||||
|
||||
public static final int FILLING_TIME = 20;
|
||||
protected int processingTicks;
|
||||
|
||||
private static final int SYNC_RATE = 8;
|
||||
protected int syncCooldown;
|
||||
protected boolean queuedSync;
|
||||
|
||||
protected boolean sendSplash;
|
||||
protected BeltProcessingBehaviour beltProcessing;
|
||||
|
||||
public SpoutTileEntity(TileEntityType<?> tileEntityTypeIn) {
|
||||
super(tileEntityTypeIn);
|
||||
tank = new SmartFluidTank(1000, this::onFluidStackChanged);
|
||||
capability = LazyOptional.of(() -> tank);
|
||||
fluidLevel = LerpedFloat.linear()
|
||||
.startWithValue(0)
|
||||
.chase(0, .25, Chaser.EXP);
|
||||
renderedFluid = FluidStack.EMPTY;
|
||||
processingTicks = -1;
|
||||
}
|
||||
|
||||
protected void onFluidStackChanged(FluidStack newFluidStack) {
|
||||
if (!hasWorld())
|
||||
return;
|
||||
fluidLevel.chase(tank.getFluidAmount() / (float) tank.getCapacity(), .25, Chaser.EXP);
|
||||
if (!world.isRemote) {
|
||||
markDirty();
|
||||
sendData();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initialize() {
|
||||
super.initialize();
|
||||
if (!world.isRemote) {
|
||||
fluidLevel.forceNextSync();
|
||||
onFluidStackChanged(tank.getFluid());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public AxisAlignedBB getRenderBoundingBox() {
|
||||
return super.getRenderBoundingBox().expand(0, -2, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addBehaviours(List<TileEntityBehaviour> behaviours) {
|
||||
beltProcessing = new BeltProcessingBehaviour(this).whenItemEnters(this::onItemReceived)
|
||||
.whileItemHeld(this::whenItemHeld);
|
||||
behaviours.add(beltProcessing);
|
||||
}
|
||||
|
||||
protected ProcessingResult onItemReceived(TransportedItemStack transported,
|
||||
TransportedItemStackHandlerBehaviour handler) {
|
||||
if (!FillingBySpout.canItemBeFilled(transported.stack))
|
||||
return PASS;
|
||||
if (tank.isEmpty())
|
||||
return HOLD;
|
||||
if (FillingBySpout.getRequiredAmountForItem(transported.stack, tank.getFluid()) == -1)
|
||||
return PASS;
|
||||
return HOLD;
|
||||
}
|
||||
|
||||
protected ProcessingResult whenItemHeld(TransportedItemStack transported,
|
||||
TransportedItemStackHandlerBehaviour handler) {
|
||||
if (processingTicks > 0)
|
||||
return HOLD;
|
||||
if (!FillingBySpout.canItemBeFilled(transported.stack))
|
||||
return PASS;
|
||||
if (tank.isEmpty())
|
||||
return HOLD;
|
||||
FluidStack fluid = tank.getFluid();
|
||||
int requiredAmountForItem = FillingBySpout.getRequiredAmountForItem(transported.stack, fluid.copy());
|
||||
if (requiredAmountForItem == -1)
|
||||
return PASS;
|
||||
if (requiredAmountForItem > fluid.getAmount())
|
||||
return HOLD;
|
||||
|
||||
if (processingTicks == -1) {
|
||||
processingTicks = FILLING_TIME;
|
||||
markDirty();
|
||||
sendData();
|
||||
return HOLD;
|
||||
}
|
||||
|
||||
// Process finished
|
||||
|
||||
processingTicks = -1;
|
||||
ItemStack out = FillingBySpout.fillItem(requiredAmountForItem, transported.stack, fluid);
|
||||
if (!out.isEmpty()) {
|
||||
List<TransportedItemStack> outList = new ArrayList<>();
|
||||
TransportedItemStack similar = transported.copy();
|
||||
similar.stack = out;
|
||||
// FIXME: original stack keeps waiting
|
||||
if (!transported.stack.isEmpty())
|
||||
outList.add(transported.copy());
|
||||
outList.add(similar);
|
||||
handler.handleProcessingOnItem(transported, outList);
|
||||
}
|
||||
tank.setFluid(fluid);
|
||||
sendSplash = true;
|
||||
markDirty();
|
||||
sendData();
|
||||
return PASS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
capability.invalidate();
|
||||
super.remove();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void write(CompoundNBT compound, boolean clientPacket) {
|
||||
super.write(compound, clientPacket);
|
||||
compound.put("TankContent", tank.writeToNBT(new CompoundNBT()));
|
||||
compound.put("Level", fluidLevel.writeNBT());
|
||||
compound.putInt("ProcessingTicks", processingTicks);
|
||||
if (sendSplash && clientPacket) {
|
||||
compound.putBoolean("Splash", true);
|
||||
sendSplash = false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void read(CompoundNBT compound, boolean clientPacket) {
|
||||
super.read(compound, clientPacket);
|
||||
tank.readFromNBT(compound.getCompound("TankContent"));
|
||||
fluidLevel.readNBT(compound.getCompound("Level"), clientPacket);
|
||||
processingTicks = compound.getInt("ProcessingTicks");
|
||||
|
||||
if (!clientPacket)
|
||||
return;
|
||||
if (compound.contains("Splash"))
|
||||
spawnSplash(renderedFluid);
|
||||
if (!tank.getFluid()
|
||||
.isEmpty())
|
||||
renderedFluid = tank.getFluid();
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(Capability<T> cap, Direction side) {
|
||||
if (cap == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY && side != Direction.DOWN)
|
||||
return capability.cast();
|
||||
return super.getCapability(cap, side);
|
||||
}
|
||||
|
||||
public Pair<FluidStack, LerpedFloat> getFluid() {
|
||||
return Pair.of(renderedFluid, fluidLevel);
|
||||
}
|
||||
|
||||
public void sendDataImmediately() {
|
||||
syncCooldown = 0;
|
||||
queuedSync = false;
|
||||
sendData();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
super.tick();
|
||||
if (processingTicks > 0)
|
||||
processingTicks--;
|
||||
if (processingTicks >= 0 && world.isRemote)
|
||||
spawnProcessingParticles(renderedFluid);
|
||||
if (syncCooldown > 0) {
|
||||
syncCooldown--;
|
||||
if (syncCooldown == 0 && queuedSync)
|
||||
sendData();
|
||||
}
|
||||
if (fluidLevel != null)
|
||||
fluidLevel.tickChaser();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendData() {
|
||||
if (syncCooldown > 0) {
|
||||
queuedSync = true;
|
||||
return;
|
||||
}
|
||||
super.sendData();
|
||||
queuedSync = false;
|
||||
syncCooldown = SYNC_RATE;
|
||||
}
|
||||
|
||||
protected void spawnProcessingParticles(FluidStack fluid) {
|
||||
Vec3d vec = VecHelper.getCenterOf(pos);
|
||||
vec = vec.subtract(0, 8 / 16f, 0);
|
||||
IParticleData particle = new BlockParticleData(ParticleTypes.BLOCK, fluid.getFluid()
|
||||
.getDefaultState()
|
||||
.getBlockState());
|
||||
world.addOptionalParticle(particle, vec.x, vec.y, vec.z, 0, -.5f, 0);
|
||||
}
|
||||
|
||||
protected static int SPLASH_PARTICLE_COUNT = 20;
|
||||
|
||||
protected void spawnSplash(FluidStack fluid) {
|
||||
Vec3d vec = VecHelper.getCenterOf(pos);
|
||||
vec = vec.subtract(0, 2 - 5 / 16f, 0);
|
||||
IParticleData particle = new BlockParticleData(ParticleTypes.BLOCK, fluid.getFluid()
|
||||
.getDefaultState()
|
||||
.getBlockState());
|
||||
for (int i = 0; i < SPLASH_PARTICLE_COUNT; i++) {
|
||||
Vec3d m = VecHelper.offsetRandomly(Vec3d.ZERO, world.rand, 0.25f);
|
||||
m = new Vec3d(m.x, Math.abs(m.y), m.z);
|
||||
world.addOptionalParticle(particle, vec.x, vec.y, vec.z, m.x, m.y, m.z);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -37,7 +37,7 @@ public class FluidTankRenderer extends SafeTileEntityRenderer<FluidTankTileEntit
|
|||
float level = fluidLevel.get(partialTicks);
|
||||
if (level < 1 / (512f * totalHeight))
|
||||
return;
|
||||
float clamp = MathHelper.clamp(level * totalHeight, 0, totalHeight);
|
||||
float clampedLevel = MathHelper.clamp(level * totalHeight, 0, totalHeight);
|
||||
|
||||
FluidTank tank = te.tankInventory;
|
||||
FluidStack fluidStack = tank.getFluid();
|
||||
|
@ -48,19 +48,19 @@ public class FluidTankRenderer extends SafeTileEntityRenderer<FluidTankTileEntit
|
|||
|
||||
float xMin = tankHullWidth;
|
||||
float xMax = xMin + te.width - 2 * tankHullWidth;
|
||||
float yMin = totalHeight + capHeight + minPuddleHeight - clamp;
|
||||
float yMax = yMin + clamp;
|
||||
float yMin = totalHeight + capHeight + minPuddleHeight - clampedLevel;
|
||||
float yMax = yMin + clampedLevel;
|
||||
|
||||
if (top) {
|
||||
yMin += totalHeight - clamp;
|
||||
yMax += totalHeight - clamp;
|
||||
yMin += totalHeight - clampedLevel;
|
||||
yMax += totalHeight - clampedLevel;
|
||||
}
|
||||
|
||||
float zMin = tankHullWidth;
|
||||
float zMax = zMin + te.width - 2 * tankHullWidth;
|
||||
|
||||
ms.push();
|
||||
ms.translate(0, clamp - totalHeight, 0);
|
||||
ms.translate(0, clampedLevel - totalHeight, 0);
|
||||
FluidRenderer.renderTiledFluidBB(fluidStack, xMin, yMin, zMin, xMax, yMax, zMax, buffer, ms, light, false);
|
||||
ms.pop();
|
||||
}
|
||||
|
|
|
@ -1,16 +1,26 @@
|
|||
package com.simibubi.create.content.contraptions.relays.belt;
|
||||
|
||||
import com.simibubi.create.AllTags.AllItemTags;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
import net.minecraft.world.IWorld;
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
|
||||
public class BeltHelper {
|
||||
|
||||
public static boolean isItemUpright(ItemStack stack) {
|
||||
return stack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY)
|
||||
.isPresent()
|
||||
|| stack.getItem()
|
||||
.isIn(AllItemTags.UPRIGHT_ON_BELT.tag);
|
||||
}
|
||||
|
||||
public static BeltTileEntity getSegmentTE(IWorld world, BlockPos pos) {
|
||||
if (!world.isAreaLoaded(pos, 0))
|
||||
return null;
|
||||
|
@ -32,7 +42,8 @@ public class BeltHelper {
|
|||
|
||||
public static BeltTileEntity getBeltAtSegment(BeltTileEntity controller, int segment) {
|
||||
BlockPos pos = getPositionForOffset(controller, segment);
|
||||
TileEntity te = controller.getWorld().getTileEntity(pos);
|
||||
TileEntity te = controller.getWorld()
|
||||
.getTileEntity(pos);
|
||||
if (te == null || !(te instanceof BeltTileEntity))
|
||||
return null;
|
||||
return (BeltTileEntity) te;
|
||||
|
@ -40,29 +51,34 @@ public class BeltHelper {
|
|||
|
||||
public static BlockPos getPositionForOffset(BeltTileEntity controller, int offset) {
|
||||
BlockPos pos = controller.getPos();
|
||||
Vec3i vec = controller.getBeltFacing().getDirectionVec();
|
||||
BeltSlope slope = controller.getBlockState().get(BeltBlock.SLOPE);
|
||||
Vec3i vec = controller.getBeltFacing()
|
||||
.getDirectionVec();
|
||||
BeltSlope slope = controller.getBlockState()
|
||||
.get(BeltBlock.SLOPE);
|
||||
int verticality = slope == BeltSlope.DOWNWARD ? -1 : slope == BeltSlope.UPWARD ? 1 : 0;
|
||||
|
||||
return pos.add(offset * vec.getX(), MathHelper.clamp(offset, 0, controller.beltLength - 1) * verticality,
|
||||
offset * vec.getZ());
|
||||
offset * vec.getZ());
|
||||
}
|
||||
|
||||
|
||||
public static Vec3d getVectorForOffset(BeltTileEntity controller, float offset) {
|
||||
BeltSlope slope = controller.getBlockState().get(BeltBlock.SLOPE);
|
||||
BeltSlope slope = controller.getBlockState()
|
||||
.get(BeltBlock.SLOPE);
|
||||
int verticality = slope == BeltSlope.DOWNWARD ? -1 : slope == BeltSlope.UPWARD ? 1 : 0;
|
||||
float verticalMovement = verticality;
|
||||
if (offset < .5)
|
||||
verticalMovement = 0;
|
||||
verticalMovement = verticalMovement * (Math.min(offset, controller.beltLength - .5f) - .5f);
|
||||
|
||||
|
||||
Vec3d vec = VecHelper.getCenterOf(controller.getPos());
|
||||
Vec3d horizontalMovement = new Vec3d(controller.getBeltFacing().getDirectionVec()).scale(offset - .5f);
|
||||
|
||||
Vec3d horizontalMovement = new Vec3d(controller.getBeltFacing()
|
||||
.getDirectionVec()).scale(offset - .5f);
|
||||
|
||||
if (slope == BeltSlope.VERTICAL)
|
||||
horizontalMovement = Vec3d.ZERO;
|
||||
|
||||
vec = vec.add(horizontalMovement).add(0, verticalMovement, 0);
|
||||
|
||||
vec = vec.add(horizontalMovement)
|
||||
.add(0, verticalMovement, 0);
|
||||
return vec;
|
||||
}
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@ import net.minecraft.client.renderer.RenderType;
|
|||
import net.minecraft.client.renderer.Vector3f;
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Direction.Axis;
|
||||
import net.minecraft.util.Direction.AxisDirection;
|
||||
|
@ -52,7 +53,7 @@ public class BeltRenderer extends SafeTileEntityRenderer<BeltTileEntity> {
|
|||
BeltPart part = blockState.get(BeltBlock.PART);
|
||||
Direction facing = blockState.get(BeltBlock.HORIZONTAL_FACING);
|
||||
AxisDirection axisDirection = facing.getAxisDirection();
|
||||
|
||||
|
||||
boolean downward = beltSlope == BeltSlope.DOWNWARD;
|
||||
boolean upward = beltSlope == BeltSlope.UPWARD;
|
||||
boolean diagonal = downward || upward;
|
||||
|
@ -202,26 +203,41 @@ public class BeltRenderer extends SafeTileEntityRenderer<BeltTileEntity> {
|
|||
|
||||
ItemRenderer itemRenderer = Minecraft.getInstance()
|
||||
.getItemRenderer();
|
||||
boolean renderUpright = BeltHelper.isItemUpright(transported.stack);
|
||||
boolean blockItem = itemRenderer.getItemModelWithOverrides(transported.stack, te.getWorld(), null)
|
||||
.isGui3d();
|
||||
int count = (int) (MathHelper.log2((int) (transported.stack.getCount()))) / 2;
|
||||
Random r = new Random(transported.angle);
|
||||
|
||||
if (Minecraft.getInstance().gameSettings.fancyGraphics) {
|
||||
Vec3d shadowPos = new Vec3d(te.getPos()).add(beltStartOffset.scale(1)
|
||||
.add(offsetVec)
|
||||
.add(alongX ? sideOffset : 0, .39, alongX ? 0 : sideOffset));
|
||||
ShadowRenderHelper.renderShadow(ms, buffer, shadowPos, .75f, blockItem ? .2f : .2f);
|
||||
}
|
||||
|
||||
int count = (int) (MathHelper.log2((int) (transported.stack.getCount()))) / 2;
|
||||
ms.multiply(new Vector3f(slopeAlongX ? 0 : 1, 0, slopeAlongX ? 1 : 0).getDegreesQuaternion(slopeAngle));
|
||||
|
||||
if (renderUpright) {
|
||||
Entity renderViewEntity = Minecraft.getInstance().renderViewEntity;
|
||||
if (renderViewEntity != null) {
|
||||
Vec3d positionVec = renderViewEntity.getPositionVec();
|
||||
Vec3d vectorForOffset = BeltHelper.getVectorForOffset(te, offset);
|
||||
Vec3d diff = vectorForOffset.subtract(positionVec);
|
||||
float yRot = (float) MathHelper.atan2(diff.z, -diff.x);
|
||||
ms.multiply(Vector3f.POSITIVE_Y.getRadialQuaternion((float) (yRot + Math.PI / 2)));
|
||||
}
|
||||
ms.translate(0, 3/32d, 1/16f);
|
||||
}
|
||||
if (!renderUpright)
|
||||
ms.multiply(new Vector3f(slopeAlongX ? 0 : 1, 0, slopeAlongX ? 1 : 0).getDegreesQuaternion(slopeAngle));
|
||||
|
||||
if (onSlope)
|
||||
ms.translate(0, 1 / 8f, 0);
|
||||
Random r = new Random(transported.angle);
|
||||
|
||||
for (int i = 0; i <= count; i++) {
|
||||
ms.push();
|
||||
|
||||
ms.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(transported.angle));
|
||||
if (!blockItem) {
|
||||
if (!blockItem && !renderUpright) {
|
||||
ms.translate(0, -.09375, 0);
|
||||
ms.multiply(Vector3f.POSITIVE_X.getDegreesQuaternion(90));
|
||||
}
|
||||
|
|
|
@ -417,7 +417,7 @@ public class BeltInventory {
|
|||
iterator.remove();
|
||||
}
|
||||
}
|
||||
toBeAdded.forEach(this::insert);
|
||||
toBeAdded.forEach(toInsert::add);
|
||||
if (dirty) {
|
||||
belt.markDirty();
|
||||
belt.sendData();
|
||||
|
|
|
@ -2,6 +2,7 @@ package com.simibubi.create.content.contraptions.relays.belt.transport;
|
|||
|
||||
import java.util.Random;
|
||||
|
||||
import com.simibubi.create.content.contraptions.relays.belt.BeltHelper;
|
||||
import com.simibubi.create.content.logistics.InWorldProcessing;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
@ -9,9 +10,9 @@ import net.minecraft.nbt.CompoundNBT;
|
|||
import net.minecraft.util.Direction;
|
||||
|
||||
public class TransportedItemStack implements Comparable<TransportedItemStack> {
|
||||
|
||||
|
||||
private static Random R = new Random();
|
||||
|
||||
|
||||
public ItemStack stack;
|
||||
public float beltPosition;
|
||||
public float sideOffset;
|
||||
|
@ -28,7 +29,8 @@ public class TransportedItemStack implements Comparable<TransportedItemStack> {
|
|||
|
||||
public TransportedItemStack(ItemStack stack) {
|
||||
this.stack = stack;
|
||||
angle = R.nextInt(360);
|
||||
boolean centered = BeltHelper.isItemUpright(stack);
|
||||
angle = centered ? 180 : R.nextInt(360);
|
||||
sideOffset = prevSideOffset = getTargetSideOffset();
|
||||
insertedFrom = Direction.UP;
|
||||
}
|
||||
|
@ -41,7 +43,7 @@ public class TransportedItemStack implements Comparable<TransportedItemStack> {
|
|||
public int compareTo(TransportedItemStack o) {
|
||||
return beltPosition < o.beltPosition ? 1 : beltPosition > o.beltPosition ? -1 : 0;
|
||||
}
|
||||
|
||||
|
||||
public TransportedItemStack getSimilar() {
|
||||
TransportedItemStack copy = new TransportedItemStack(stack.copy());
|
||||
copy.beltPosition = beltPosition;
|
||||
|
@ -53,7 +55,7 @@ public class TransportedItemStack implements Comparable<TransportedItemStack> {
|
|||
copy.processingTime = processingTime;
|
||||
return copy;
|
||||
}
|
||||
|
||||
|
||||
public TransportedItemStack copy() {
|
||||
TransportedItemStack copy = getSimilar();
|
||||
copy.angle = angle;
|
||||
|
|
|
@ -3,15 +3,19 @@ package com.simibubi.create.content.logistics.block.depot;
|
|||
import java.util.Random;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.simibubi.create.content.contraptions.relays.belt.BeltHelper;
|
||||
import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
|
||||
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
|
||||
import com.simibubi.create.foundation.utility.MatrixStacker;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.ItemRenderer;
|
||||
import net.minecraft.client.renderer.Vector3f;
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction.Axis;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
@ -29,6 +33,7 @@ public class DepotRenderer extends SafeTileEntityRenderer<DepotTileEntity> {
|
|||
|
||||
TransportedItemStack transported = te.heldItem;
|
||||
MatrixStacker msr = MatrixStacker.of(ms);
|
||||
Vec3d itemPosition = VecHelper.getCenterOf(te.getPos());
|
||||
|
||||
ms.push();
|
||||
ms.translate(.5f, 15 / 16f, .5f);
|
||||
|
@ -55,7 +60,7 @@ public class DepotRenderer extends SafeTileEntityRenderer<DepotTileEntity> {
|
|||
ItemStack itemStack = transported.stack;
|
||||
int angle = transported.angle;
|
||||
Random r = new Random(0);
|
||||
renderItem(ms, buffer, light, overlay, itemStack, angle, r);
|
||||
renderItem(ms, buffer, light, overlay, itemStack, angle, r, itemPosition);
|
||||
ms.pop();
|
||||
}
|
||||
|
||||
|
@ -66,11 +71,15 @@ public class DepotRenderer extends SafeTileEntityRenderer<DepotTileEntity> {
|
|||
continue;
|
||||
ms.push();
|
||||
msr.nudge(i);
|
||||
|
||||
boolean renderUpright = BeltHelper.isItemUpright(stack);
|
||||
msr.rotateY(360 / 8f * i);
|
||||
ms.translate(.35f, 0, 0);
|
||||
if (renderUpright)
|
||||
msr.rotateY(-(360 / 8f * i));
|
||||
Random r = new Random(i + 1);
|
||||
int angle = (int) (360 * r.nextFloat());
|
||||
renderItem(ms, buffer, light, overlay, stack, angle, r);
|
||||
renderItem(ms, buffer, light, overlay, stack, renderUpright ? angle + 90 : angle, r, itemPosition);
|
||||
ms.pop();
|
||||
}
|
||||
|
||||
|
@ -78,20 +87,32 @@ public class DepotRenderer extends SafeTileEntityRenderer<DepotTileEntity> {
|
|||
}
|
||||
|
||||
protected void renderItem(MatrixStack ms, IRenderTypeBuffer buffer, int light, int overlay, ItemStack itemStack,
|
||||
int angle, Random r) {
|
||||
int angle, Random r, Vec3d itemPosition) {
|
||||
ItemRenderer itemRenderer = Minecraft.getInstance()
|
||||
.getItemRenderer();
|
||||
MatrixStacker msr = MatrixStacker.of(ms);
|
||||
int count = (int) (MathHelper.log2((int) (itemStack.getCount()))) / 2;
|
||||
boolean renderUpright = BeltHelper.isItemUpright(itemStack);
|
||||
boolean blockItem = itemRenderer.getItemModelWithOverrides(itemStack, null, null)
|
||||
.isGui3d();
|
||||
for (int i = 0; i <= count; i++) {
|
||||
ms.push();
|
||||
msr.rotateY(angle);
|
||||
if (!blockItem) {
|
||||
if (!blockItem && !renderUpright) {
|
||||
ms.translate(0, -.09375, 0);
|
||||
msr.rotateX(90);
|
||||
}
|
||||
if (renderUpright) {
|
||||
Entity renderViewEntity = Minecraft.getInstance().renderViewEntity;
|
||||
if (renderViewEntity != null) {
|
||||
Vec3d positionVec = renderViewEntity.getPositionVec();
|
||||
Vec3d vectorForOffset = itemPosition;
|
||||
Vec3d diff = vectorForOffset.subtract(positionVec);
|
||||
float yRot = (float) MathHelper.atan2(diff.z, -diff.x);
|
||||
ms.multiply(Vector3f.POSITIVE_Y.getRadialQuaternion((float) (yRot + Math.PI / 2)));
|
||||
}
|
||||
ms.translate(0, 3 / 32d, 0);
|
||||
}
|
||||
if (blockItem)
|
||||
ms.translate(r.nextFloat() * .0625f * i, 0, r.nextFloat() * .0625f * i);
|
||||
ms.scale(.5f, .5f, .5f);
|
||||
|
|
|
@ -4,6 +4,7 @@ import java.util.ArrayList;
|
|||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
import com.simibubi.create.content.contraptions.relays.belt.BeltHelper;
|
||||
import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
|
||||
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
|
||||
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
|
||||
|
@ -52,7 +53,7 @@ public class DepotTileEntity extends SmartTileEntity {
|
|||
heldItem.prevSideOffset = heldItem.sideOffset;
|
||||
float diff = .5f - heldItem.beltPosition;
|
||||
if (diff > 1 / 512f) {
|
||||
if (diff > 1 / 32f)
|
||||
if (diff > 1 / 32f && !BeltHelper.isItemUpright(heldItem.stack))
|
||||
heldItem.angle += 1;
|
||||
heldItem.beltPosition += diff / 4f;
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@ import java.util.function.UnaryOperator;
|
|||
import com.google.common.base.Supplier;
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.AllItems;
|
||||
import com.simibubi.create.AllTags;
|
||||
import com.simibubi.create.Create;
|
||||
import com.simibubi.create.content.AllSections;
|
||||
import com.simibubi.create.foundation.utility.Lang;
|
||||
|
@ -64,7 +65,20 @@ public class StandardRecipes extends RecipeProvider {
|
|||
// TODO
|
||||
|
||||
private Marker KINETICS = enterSection(AllSections.KINETICS);
|
||||
|
||||
GeneratedRecipe BASIN = create(AllBlocks.BASIN).unlockedBy(AllItems.ANDESITE_ALLOY::get)
|
||||
.viaShaped(b -> b.key('#', AllItems.ANDESITE_ALLOY.get())
|
||||
.patternLine("# #")
|
||||
.patternLine("###")),
|
||||
|
||||
BRASS_HAND = create(AllBlocks.SCHEMATIC_TABLE).unlockedBy(AllItems.EMPTY_SCHEMATIC::get)
|
||||
.viaShaped(b -> b.key('#', AllItems.ANDESITE_ALLOY.get())
|
||||
.key('+', AllTags.forgeItemTag("plates/brass"))
|
||||
.patternLine(" # ")
|
||||
.patternLine("+++")
|
||||
.patternLine(" + "))
|
||||
// TODO
|
||||
;
|
||||
|
||||
private Marker LOGISTICS = enterSection(AllSections.LOGISTICS);
|
||||
// TODO
|
||||
|
|
|
@ -31,6 +31,14 @@ public class TransportedItemStackHandlerBehaviour extends TileEntityBehaviour {
|
|||
public void handleProcessingOnAllItems(Function<TransportedItemStack, List<TransportedItemStack>> processFunction) {
|
||||
handleCenteredProcessingOnAllItems(.51f, processFunction);
|
||||
}
|
||||
|
||||
public void handleProcessingOnItem(TransportedItemStack item, List<TransportedItemStack> processOutput) {
|
||||
handleCenteredProcessingOnAllItems(.51f, t -> {
|
||||
if (t == item)
|
||||
return processOutput;
|
||||
return null;
|
||||
});
|
||||
}
|
||||
|
||||
public void handleCenteredProcessingOnAllItems(float maxDistanceFromCenter,
|
||||
Function<TransportedItemStack, List<TransportedItemStack>> processFunction) {
|
||||
|
|
|
@ -0,0 +1,77 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"textures": {
|
||||
"0": "create:block/spout",
|
||||
"particle": "create:block/spout"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "north",
|
||||
"from": [2, 2, 2],
|
||||
"to": [14, 14, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [10, 10, 10]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 6], "texture": "#0"},
|
||||
"south": {"uv": [0, 0, 6, 6], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "east",
|
||||
"from": [14, 2, 2],
|
||||
"to": [14, 14, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [22, 10, 10]},
|
||||
"faces": {
|
||||
"east": {"uv": [0, 0, 6, 6], "texture": "#0"},
|
||||
"west": {"uv": [0, 0, 6, 6], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "south",
|
||||
"from": [2, 2, 14],
|
||||
"to": [14, 14, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [10, 10, 10]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 6], "texture": "#0"},
|
||||
"south": {"uv": [0, 0, 6, 6], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "west",
|
||||
"from": [2, 2, 2],
|
||||
"to": [2, 14, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [10, 10, 10]},
|
||||
"faces": {
|
||||
"east": {"uv": [0, 0, 6, 6], "texture": "#0"},
|
||||
"west": {"uv": [0, 0, 6, 6], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "up",
|
||||
"from": [2, 14, 2],
|
||||
"to": [14, 14, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [10, 10, 10]},
|
||||
"faces": {
|
||||
"up": {"uv": [6, 0, 12, 6], "texture": "#0"},
|
||||
"down": {"uv": [6, 0, 12, 6], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "down",
|
||||
"from": [2, 2, 2],
|
||||
"to": [14, 2, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [10, 10, 10]},
|
||||
"faces": {
|
||||
"down": {"uv": [6, 0, 12, 6], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "drain",
|
||||
"from": [2, 4, 2],
|
||||
"to": [14, 4, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [10, 12, 10]},
|
||||
"faces": {
|
||||
"up": {"uv": [6, 6, 12, 12], "texture": "#0"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,22 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"textures": {
|
||||
"0": "create:block/spout",
|
||||
"particle": "create:block/spout"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "nozzledown",
|
||||
"from": [6, -5, 6],
|
||||
"to": [10, -2, 10],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [16, 1, 14]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 7.5, 2, 9], "texture": "#0"},
|
||||
"east": {"uv": [0, 7.5, 2, 9], "texture": "#0"},
|
||||
"south": {"uv": [0, 7.5, 2, 9], "texture": "#0"},
|
||||
"west": {"uv": [0, 7.5, 2, 9], "texture": "#0"},
|
||||
"down": {"uv": [2, 7, 4, 9], "texture": "#0"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
150
src/main/resources/assets/create/models/block/spout/item.json
Normal file
150
src/main/resources/assets/create/models/block/spout/item.json
Normal file
|
@ -0,0 +1,150 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"textures": {
|
||||
"0": "create:block/spout",
|
||||
"particle": "create:block/spout"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "north",
|
||||
"from": [2, 2, 2],
|
||||
"to": [14, 14, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [10, 10, 10]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 6], "texture": "#0"},
|
||||
"south": {"uv": [0, 0, 6, 6], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "east",
|
||||
"from": [14, 2, 2],
|
||||
"to": [14, 14, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [22, 10, 10]},
|
||||
"faces": {
|
||||
"east": {"uv": [0, 0, 6, 6], "texture": "#0"},
|
||||
"west": {"uv": [0, 0, 6, 6], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "south",
|
||||
"from": [2, 2, 14],
|
||||
"to": [14, 14, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [10, 10, 10]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 6], "texture": "#0"},
|
||||
"south": {"uv": [0, 0, 6, 6], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "west",
|
||||
"from": [2, 2, 2],
|
||||
"to": [2, 14, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [10, 10, 10]},
|
||||
"faces": {
|
||||
"east": {"uv": [0, 0, 6, 6], "texture": "#0"},
|
||||
"west": {"uv": [0, 0, 6, 6], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "up",
|
||||
"from": [2, 14, 2],
|
||||
"to": [14, 14, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [10, 10, 10]},
|
||||
"faces": {
|
||||
"up": {"uv": [6, 0, 12, 6], "texture": "#0"},
|
||||
"down": {"uv": [6, 0, 12, 6], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "down",
|
||||
"from": [2, 2, 2],
|
||||
"to": [14, 2, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [10, 10, 10]},
|
||||
"faces": {
|
||||
"down": {"uv": [6, 0, 12, 6], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "drain",
|
||||
"from": [2, 4, 2],
|
||||
"to": [14, 4, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [10, 12, 10]},
|
||||
"faces": {
|
||||
"up": {"uv": [6, 6, 12, 12], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Top",
|
||||
"from": [4, 0, 4],
|
||||
"to": [12, 2, 12],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [12, 9, 12]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 15, 4, 16], "texture": "#0"},
|
||||
"east": {"uv": [0, 15, 4, 16], "texture": "#0"},
|
||||
"south": {"uv": [0, 15, 4, 16], "texture": "#0"},
|
||||
"west": {"uv": [0, 15, 4, 16], "texture": "#0"},
|
||||
"up": {"uv": [0, 15, 4, 16], "texture": "#0"},
|
||||
"down": {"uv": [4, 12, 8, 16], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "nozzleup",
|
||||
"from": [5, -2, 5],
|
||||
"to": [11, 0, 11],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [16, 7, 14]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 9.5, 3, 10.5], "texture": "#0"},
|
||||
"east": {"uv": [0, 9.5, 3, 10.5], "texture": "#0"},
|
||||
"south": {"uv": [0, 9.5, 3, 10.5], "texture": "#0"},
|
||||
"west": {"uv": [0, 9.5, 3, 10.5], "texture": "#0"},
|
||||
"up": {"uv": [0, 10.5, 3, 13.5], "texture": "#0"},
|
||||
"down": {"uv": [0, 10.5, 3, 13.5], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "nozzledown",
|
||||
"from": [6, -5, 6],
|
||||
"to": [10, -2, 10],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [16, 1, 14]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 7.5, 2, 9], "texture": "#0"},
|
||||
"east": {"uv": [0, 7.5, 2, 9], "texture": "#0"},
|
||||
"south": {"uv": [0, 7.5, 2, 9], "texture": "#0"},
|
||||
"west": {"uv": [0, 7.5, 2, 9], "texture": "#0"},
|
||||
"down": {"uv": [2, 7, 4, 9], "texture": "#0"}
|
||||
}
|
||||
}
|
||||
],
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [75, 45, 0],
|
||||
"translation": [0, 2.5, 0],
|
||||
"scale": [0.375, 0.375, 0.375]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [75, 45, 0],
|
||||
"translation": [0, 2.5, 0],
|
||||
"scale": [0.375, 0.375, 0.375]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [0, 45, 0],
|
||||
"scale": [0.4, 0.4, 0.4]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [0, 225, 0],
|
||||
"scale": [0.4, 0.4, 0.4]
|
||||
},
|
||||
"ground": {
|
||||
"translation": [0, 3, 0],
|
||||
"scale": [0.25, 0.25, 0.25]
|
||||
},
|
||||
"gui": {
|
||||
"rotation": [30, 225, 0],
|
||||
"translation": [0, 1, 0],
|
||||
"scale": [0.625, 0.625, 0.625]
|
||||
},
|
||||
"fixed": {
|
||||
"scale": [0.5, 0.5, 0.5]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"textures": {
|
||||
"0": "create:block/spout",
|
||||
"particle": "create:block/spout"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "nozzleup",
|
||||
"from": [5, -2, 5],
|
||||
"to": [11, 0, 11],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [16, 7, 14]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 9.5, 3, 10.5], "texture": "#0"},
|
||||
"east": {"uv": [0, 9.5, 3, 10.5], "texture": "#0"},
|
||||
"south": {"uv": [0, 9.5, 3, 10.5], "texture": "#0"},
|
||||
"west": {"uv": [0, 9.5, 3, 10.5], "texture": "#0"},
|
||||
"up": {"uv": [0, 10.5, 3, 13.5], "texture": "#0"},
|
||||
"down": {"uv": [0, 10.5, 3, 13.5], "texture": "#0"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
File diff suppressed because one or more lines are too long
23
src/main/resources/assets/create/models/block/spout/top.json
Normal file
23
src/main/resources/assets/create/models/block/spout/top.json
Normal file
|
@ -0,0 +1,23 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"textures": {
|
||||
"0": "create:block/spout",
|
||||
"particle": "create:block/spout"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Top",
|
||||
"from": [4, 0, 4],
|
||||
"to": [12, 2, 12],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [12, 9, 12]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 15, 4, 16], "texture": "#0"},
|
||||
"east": {"uv": [0, 15, 4, 16], "texture": "#0"},
|
||||
"south": {"uv": [0, 15, 4, 16], "texture": "#0"},
|
||||
"west": {"uv": [0, 15, 4, 16], "texture": "#0"},
|
||||
"up": {"uv": [4, 12, 8, 16], "texture": "#0"},
|
||||
"down": {"uv": [4, 12, 8, 16], "texture": "#0"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
BIN
src/main/resources/assets/create/textures/block/spout.png
Normal file
BIN
src/main/resources/assets/create/textures/block/spout.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
|
@ -1,16 +0,0 @@
|
|||
{
|
||||
"type": "crafting_shaped",
|
||||
"pattern": [
|
||||
"A A",
|
||||
"AAA"
|
||||
],
|
||||
"key": {
|
||||
"A": {
|
||||
"item": "create:andesite_alloy"
|
||||
}
|
||||
},
|
||||
"result": {
|
||||
"item": "create:basin",
|
||||
"count": 1
|
||||
}
|
||||
}
|
|
@ -1,20 +0,0 @@
|
|||
{
|
||||
"type": "crafting_shaped",
|
||||
"pattern": [
|
||||
" A ",
|
||||
"III",
|
||||
" I "
|
||||
],
|
||||
"key": {
|
||||
"A": {
|
||||
"item": "create:andesite_alloy"
|
||||
},
|
||||
"I": {
|
||||
"tag": "forge:plates/brass"
|
||||
}
|
||||
},
|
||||
"result": {
|
||||
"item": "create:brass_hand",
|
||||
"count": 1
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue