Tunnel clean-up & QOL

- Removed synchronization behaviour of belt tunnels
- Belt tunnels can now be placed on non-reinforced belt segments, and will apply the missing casing automatically
- Bunch more renames
- Small tweaks to the andesite tunnel texture
- Mechanical arms can no longer take from belts covered by a tunnel
- Belt tunnels can now create a window when directly next to a funnel
- Fixed tunnel flaps not being triggered when inserting into a covered belt
This commit is contained in:
simibubi 2020-07-08 13:41:55 +02:00
parent dbd89199ac
commit 279504cccf
32 changed files with 218 additions and 256 deletions

View file

@ -93,19 +93,19 @@ import com.simibubi.create.content.logistics.block.diodes.ToggleLatchGenerator;
import com.simibubi.create.content.logistics.block.extractor.ExtractorBlock;
import com.simibubi.create.content.logistics.block.extractor.LinkedExtractorBlock;
import com.simibubi.create.content.logistics.block.extractor.VerticalExtractorGenerator;
import com.simibubi.create.content.logistics.block.funnel.AndesiteBeltFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.AndesiteChuteFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.AndesiteFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.BeltFunnelGenerator;
import com.simibubi.create.content.logistics.block.funnel.BrassBeltFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.BrassChuteFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.BrassFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.ChuteFunnelGenerator;
import com.simibubi.create.content.logistics.block.inventories.AdjustableCrateBlock;
import com.simibubi.create.content.logistics.block.inventories.CreativeCrateBlock;
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmBlock;
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmItem;
import com.simibubi.create.content.logistics.block.packager.PackagerBlock;
import com.simibubi.create.content.logistics.block.realityFunnel.AndesiteBeltFunnelBlock;
import com.simibubi.create.content.logistics.block.realityFunnel.AndesiteChuteFunnelBlock;
import com.simibubi.create.content.logistics.block.realityFunnel.AndesiteFunnelBlock;
import com.simibubi.create.content.logistics.block.realityFunnel.BeltFunnelGenerator;
import com.simibubi.create.content.logistics.block.realityFunnel.BrassBeltFunnelBlock;
import com.simibubi.create.content.logistics.block.realityFunnel.BrassChuteFunnelBlock;
import com.simibubi.create.content.logistics.block.realityFunnel.BrassFunnelBlock;
import com.simibubi.create.content.logistics.block.realityFunnel.ChuteFunnelGenerator;
import com.simibubi.create.content.logistics.block.redstone.AnalogLeverBlock;
import com.simibubi.create.content.logistics.block.redstone.NixieTubeBlock;
import com.simibubi.create.content.logistics.block.redstone.NixieTubeGenerator;

View file

@ -28,8 +28,6 @@ public class AllShapes {
CASING_11PX = shape(0, 0, 0, 16, 11, 16).forDirectional(),
MOTOR_BLOCK = shape(3, 0, 3, 13, 14, 13).forDirectional(),
FOUR_VOXEL_POLE = shape(6, 0, 6, 10, 16, 10).forAxis(), SIX_VOXEL_POLE = shape(5, 0, 5, 11, 16, 11).forAxis(),
BELT_FUNNEL = shape(3, -4, 11, 13, 8, 17).forHorizontal(SOUTH),
FUNNEL = shape(1, 1, 13, 15, 15, 17).forDirectional(SOUTH),
EXTRACTOR = shape(4, 2, 11, 12, 10, 17).forDirectional(SOUTH)
.withVerticalShapes(cuboid(4, 11, 4, 12, 17, 12)),
TRANSPOSER = shape(4, 4, -1, 12, 12, 1).add(5, 5, 0, 11, 11, 16)
@ -65,11 +63,11 @@ public class AllShapes {
NIXIE_TUBE_CEILING = shape(0, 12, 0, 16, 16, 16).add(9, 1, 5, 15, 16, 11)
.add(1, 1, 5, 7, 16, 11)
.forHorizontalAxis(),
REALITY_FUNNEL = shape(3, -2, 3, 13, 2, 13).add(2, 2, 2, 14, 6, 14)
FUNNEL = shape(3, -2, 3, 13, 2, 13).add(2, 2, 2, 14, 6, 14)
.add(1, 6, 1, 15, 10, 15)
.add(0, 10, 0, 16, 16, 16)
.forDirectional(UP),
REALITY_FUNNEL_COLLISION = shape(3, -2, 3, 13, 2, 13).add(2, 2, 2, 14, 6, 14)
FUNNEL_COLLISION = shape(3, -2, 3, 13, 2, 13).add(2, 2, 2, 14, 6, 14)
.add(1, 6, 1, 15, 10, 15)
.add(0, 10, 0, 16, 13, 16)
.forDirectional(UP),

View file

@ -81,14 +81,14 @@ import com.simibubi.create.content.logistics.block.diodes.AdjustableRepeaterRend
import com.simibubi.create.content.logistics.block.diodes.AdjustableRepeaterTileEntity;
import com.simibubi.create.content.logistics.block.extractor.ExtractorTileEntity;
import com.simibubi.create.content.logistics.block.extractor.LinkedExtractorTileEntity;
import com.simibubi.create.content.logistics.block.funnel.FunnelRenderer;
import com.simibubi.create.content.logistics.block.funnel.FunnelTileEntity;
import com.simibubi.create.content.logistics.block.inventories.AdjustableCrateTileEntity;
import com.simibubi.create.content.logistics.block.inventories.CreativeCrateTileEntity;
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmRenderer;
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmTileEntity;
import com.simibubi.create.content.logistics.block.packager.PackagerRenderer;
import com.simibubi.create.content.logistics.block.packager.PackagerTileEntity;
import com.simibubi.create.content.logistics.block.realityFunnel.RealityFunnelRenderer;
import com.simibubi.create.content.logistics.block.realityFunnel.RealityFunnelTileEntity;
import com.simibubi.create.content.logistics.block.redstone.AnalogLeverRenderer;
import com.simibubi.create.content.logistics.block.redstone.AnalogLeverTileEntity;
import com.simibubi.create.content.logistics.block.redstone.NixieTubeRenderer;
@ -227,8 +227,8 @@ public class AllTileEntities {
public static final TileEntityEntry<DepotTileEntity> DEPOT =
register("depot", DepotTileEntity::new, AllBlocks.DEPOT);
public static final TileEntityEntry<RealityFunnelTileEntity> REALITY_FUNNEL = register("reality_funnel",
RealityFunnelTileEntity::new, AllBlocks.BRASS_FUNNEL, AllBlocks.BRASS_BELT_FUNNEL, AllBlocks.BRASS_CHUTE_FUNNEL,
public static final TileEntityEntry<FunnelTileEntity> FUNNEL = register("funnel",
FunnelTileEntity::new, AllBlocks.BRASS_FUNNEL, AllBlocks.BRASS_BELT_FUNNEL, AllBlocks.BRASS_CHUTE_FUNNEL,
AllBlocks.ANDESITE_FUNNEL, AllBlocks.ANDESITE_BELT_FUNNEL, AllBlocks.ANDESITE_CHUTE_FUNNEL);
public static final TileEntityEntry<PackagerTileEntity> PACKAGER =
register("packager", PackagerTileEntity::new, AllBlocks.PACKAGER);
@ -312,7 +312,7 @@ public class AllTileEntities {
bind(LINKED_EXTRACTOR, SmartTileEntityRenderer::new);
bind(TRANSPOSER, SmartTileEntityRenderer::new);
bind(LINKED_TRANSPOSER, SmartTileEntityRenderer::new);
bind(REALITY_FUNNEL, RealityFunnelRenderer::new);
bind(FUNNEL, FunnelRenderer::new);
bind(BELT_TUNNEL, BeltTunnelRenderer::new);
bind(MECHANICAL_ARM, ArmRenderer::new);
bind(BELT_OBSERVER, BeltObserverRenderer::new);

View file

@ -21,6 +21,7 @@ import com.simibubi.create.content.contraptions.relays.belt.BeltBlock.Slope;
import com.simibubi.create.content.contraptions.relays.belt.transport.BeltInventory;
import com.simibubi.create.content.contraptions.relays.belt.transport.BeltMovementHandler;
import com.simibubi.create.content.contraptions.relays.belt.transport.BeltMovementHandler.TransportedEntityInfo;
import com.simibubi.create.content.contraptions.relays.belt.transport.BeltTunnelInteractionHandler;
import com.simibubi.create.content.contraptions.relays.belt.transport.ItemHandlerBeltSegment;
import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
@ -432,6 +433,9 @@ public class BeltTileEntity extends KineticTileEntity {
transportedStack.insertedAt = index;
transportedStack.insertedFrom = side;
transportedStack.prevBeltPosition = transportedStack.beltPosition;
BeltTunnelInteractionHandler.flapTunnel(nextInventory, index, side.getOpposite(), true);
nextInventory.addItem(transportedStack);
nextBeltController.markDirty();
nextBeltController.sendData();

View file

@ -1,8 +1,8 @@
package com.simibubi.create.content.contraptions.relays.belt.transport;
import com.simibubi.create.content.contraptions.relays.belt.BeltHelper;
import com.simibubi.create.content.logistics.block.realityFunnel.BeltFunnelBlock;
import com.simibubi.create.content.logistics.block.realityFunnel.RealityFunnelTileEntity;
import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.FunnelTileEntity;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.inventory.InsertingBehaviour;
@ -45,10 +45,10 @@ public class BeltFunnelInteractionHandler {
return true;
TileEntity te = world.getTileEntity(funnelPos);
if (!(te instanceof RealityFunnelTileEntity))
if (!(te instanceof FunnelTileEntity))
return true;
RealityFunnelTileEntity funnelTE = (RealityFunnelTileEntity) te;
FunnelTileEntity funnelTE = (FunnelTileEntity) te;
InsertingBehaviour inserting = TileEntityBehaviour.get(funnelTE, InsertingBehaviour.TYPE);
FilteringBehaviour filtering = TileEntityBehaviour.get(funnelTE, FilteringBehaviour.TYPE);

View file

@ -1,8 +1,5 @@
package com.simibubi.create.content.contraptions.relays.belt.transport;
import java.util.List;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.relays.belt.BeltBlock;
import com.simibubi.create.content.contraptions.relays.belt.BeltBlock.Slope;
import com.simibubi.create.content.contraptions.relays.belt.BeltHelper;
@ -46,40 +43,18 @@ public class BeltTunnelInteractionHandler {
BeltTileEntity belt = beltInventory.belt;
BlockPos pos = BeltHelper.getPositionForOffset(belt, offset)
.up();
if (!AllBlocks.BRASS_TUNNEL.has(belt.getWorld()
.getBlockState(pos)))
if (!(belt.getWorld()
.getBlockState(pos)
.getBlock() instanceof BeltTunnelBlock))
return false;
TileEntity te = belt.getWorld()
.getTileEntity(pos);
if (te == null || !(te instanceof BeltTunnelTileEntity))
return false;
Direction flapFacing = movementDirection.getOpposite();
// TODO: ask TE if item can be inserted
BeltTunnelTileEntity tunnel = (BeltTunnelTileEntity) te;
if (!tunnel.flaps.containsKey(flapFacing))
return false;
if (!tunnel.syncedFlaps.containsKey(flapFacing))
return false;
ItemStack heldItem = tunnel.syncedFlaps.get(flapFacing);
if (heldItem == null) {
tunnel.syncedFlaps.put(flapFacing, ItemStack.EMPTY);
belt.sendData();
return false;
}
if (heldItem == ItemStack.EMPTY) {
tunnel.syncedFlaps.put(flapFacing, stack);
return true;
}
List<BeltTunnelTileEntity> group = BeltTunnelBlock.getSynchronizedGroup(belt.getWorld(), pos, flapFacing);
for (BeltTunnelTileEntity otherTunnel : group)
if (otherTunnel.syncedFlaps.get(flapFacing) == ItemStack.EMPTY)
return true;
for (BeltTunnelTileEntity otherTunnel : group)
otherTunnel.syncedFlaps.put(flapFacing, null);
return true;
}
public static void flapTunnel(BeltInventory beltInventory, int offset, Direction side, boolean inward) {

View file

@ -1,14 +1,11 @@
package com.simibubi.create.content.logistics.block.belts.tunnel;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.relays.belt.BeltBlock;
import com.simibubi.create.content.contraptions.relays.belt.BeltBlock.Slope;
import com.simibubi.create.content.contraptions.wrench.IWrenchable;
import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock;
import com.simibubi.create.foundation.block.ITE;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.utility.worldWrappers.WrappedWorld;
@ -71,13 +68,20 @@ public class BeltTunnelBlock extends Block implements ITE<BeltTunnelTileEntity>,
@Override
public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
BlockState blockState = worldIn.getBlockState(pos.down());
if (!isValidPositionForPlacement(state, worldIn, pos))
return false;
if (!blockState.get(BeltBlock.CASING))
return false;
return true;
}
public boolean isValidPositionForPlacement(BlockState state, IWorldReader worldIn, BlockPos pos) {
BlockState blockState = worldIn.getBlockState(pos.down());
if (!AllBlocks.BELT.has(blockState))
return false;
if (blockState.get(BeltBlock.SLOPE) != Slope.HORIZONTAL)
return false;
if (!blockState.get(BeltBlock.CASING))
return false;
return true;
}
@ -98,10 +102,12 @@ public class BeltTunnelBlock extends Block implements ITE<BeltTunnelTileEntity>,
@Override
public BlockState updatePostPlacement(BlockState state, Direction facing, BlockState facingState, IWorld worldIn,
BlockPos currentPos, BlockPos facingPos) {
if (facing.getAxis()
.isVertical())
return state;
if (!(worldIn instanceof WrappedWorld))
withTileEntityDo(worldIn, currentPos, BeltTunnelTileEntity::initFlaps);
BlockState tunnelState = getTunnelState(worldIn, currentPos);
if (tunnelState.get(HORIZONTAL_AXIS) == state.get(HORIZONTAL_AXIS)) {
if (hasWindow(tunnelState) == hasWindow(state))
return state;
@ -121,29 +127,6 @@ public class BeltTunnelBlock extends Block implements ITE<BeltTunnelTileEntity>,
}
}
public static List<BeltTunnelTileEntity> getSynchronizedGroup(World world, BlockPos pos, Direction flapFacing) {
List<BeltTunnelTileEntity> group = new ArrayList<>();
Direction searchDirection = flapFacing.rotateY();
for (Direction d : Arrays.asList(searchDirection, searchDirection.getOpposite())) {
BlockPos currentPos = pos;
while (true) {
if (!world.isBlockPresent(currentPos))
break;
TileEntity te = world.getTileEntity(currentPos);
if (te == null || !(te instanceof BeltTunnelTileEntity))
break;
BeltTunnelTileEntity tunnel = (BeltTunnelTileEntity) te;
if (!tunnel.syncedFlaps.containsKey(flapFacing))
break;
group.add(tunnel);
currentPos = currentPos.offset(d);
}
}
return group;
}
private BlockState getTunnelState(IBlockReader reader, BlockPos pos) {
BlockState state = getDefaultState();
BlockState belt = reader.getBlockState(pos.down());
@ -175,7 +158,13 @@ public class BeltTunnelBlock extends Block implements ITE<BeltTunnelTileEntity>,
Direction fw = Direction.getFacingFromAxis(AxisDirection.POSITIVE, axis);
BlockState blockState1 = reader.getBlockState(pos.offset(fw));
BlockState blockState2 = reader.getBlockState(pos.offset(fw.getOpposite()));
if (blockState1.getBlock() instanceof BeltTunnelBlock && blockState2.getBlock() instanceof BeltTunnelBlock)
boolean valid1 =
blockState1.getBlock() instanceof BeltTunnelBlock || blockState1.getBlock() instanceof BeltFunnelBlock
&& blockState1.get(BeltFunnelBlock.HORIZONTAL_FACING) == fw.getOpposite();
boolean valid2 =
blockState2.getBlock() instanceof BeltTunnelBlock || blockState2.getBlock() instanceof BeltFunnelBlock
&& blockState2.get(BeltFunnelBlock.HORIZONTAL_FACING) == fw;
if (valid1 && valid2)
state = state.with(SHAPE, Shape.WINDOW);
}
@ -185,10 +174,6 @@ public class BeltTunnelBlock extends Block implements ITE<BeltTunnelTileEntity>,
@Override
public ActionResultType onWrenched(BlockState state, ItemUseContext context) {
// Toggle sync
if (toggleSync(context.getWorld(), context.getPos(), context.getFace()))
return ActionResultType.SUCCESS;
// Toggle windows
if (!hasWindow(state))
return IWrenchable.super.onWrenched(state, context);
@ -212,14 +197,6 @@ public class BeltTunnelBlock extends Block implements ITE<BeltTunnelTileEntity>,
return ActionResultType.SUCCESS;
}
private boolean toggleSync(World world, BlockPos pos, Direction face) {
TileEntity te = world.getTileEntity(pos);
if (te == null || !(te instanceof BeltTunnelTileEntity))
return false;
BeltTunnelTileEntity tunnel = (BeltTunnelTileEntity) te;
return tunnel.toggleSyncForFlap(face);
}
@Override
public void neighborChanged(BlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos,
boolean isMoving) {

View file

@ -0,0 +1,47 @@
package com.simibubi.create.content.logistics.block.belts.tunnel;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.relays.belt.BeltHelper;
import com.simibubi.create.content.contraptions.relays.belt.BeltTileEntity;
import com.simibubi.create.content.contraptions.relays.belt.BeltTileEntity.CasingType;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.world.World;
public class BeltTunnelItem extends BlockItem {
public BeltTunnelItem(Block p_i48527_1_, Properties p_i48527_2_) {
super(p_i48527_1_, p_i48527_2_);
}
@Override
protected boolean canPlace(BlockItemUseContext ctx, BlockState state) {
PlayerEntity playerentity = ctx.getPlayer();
ISelectionContext iselectioncontext =
playerentity == null ? ISelectionContext.dummy() : ISelectionContext.forEntity(playerentity);
World world = ctx.getWorld();
BlockPos pos = ctx.getPos();
return (!this.checkPosition() || AllBlocks.ANDESITE_TUNNEL.get()
.isValidPositionForPlacement(state, world, pos)) && world.canPlace(state, pos, iselectioncontext);
}
@Override
protected boolean onBlockPlaced(BlockPos pos, World world, PlayerEntity p_195943_3_, ItemStack p_195943_4_,
BlockState state) {
boolean flag = super.onBlockPlaced(pos, world, p_195943_3_, p_195943_4_, state);
if (!world.isRemote) {
BeltTileEntity belt = BeltHelper.getSegmentTE(world, pos.down());
if (belt != null && belt.casing == CasingType.NONE)
belt.setCasingType(AllBlocks.ANDESITE_TUNNEL.has(state) ? CasingType.ANDESITE : CasingType.BRASS);
}
return flag;
}
}

View file

@ -4,11 +4,9 @@ import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.ColorHelper;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
@ -28,7 +26,6 @@ public class BeltTunnelRenderer extends SafeTileEntityRenderer<BeltTunnelTileEnt
protected void renderSafe(BeltTunnelTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
SuperByteBuffer flapBuffer = AllBlockPartials.BELT_TUNNEL_FLAP.renderOn(te.getBlockState());
SuperByteBuffer indicatorBuffer = AllBlockPartials.BELT_TUNNEL_INDICATOR.renderOn(te.getBlockState());
BlockPos pos = te.getPos();
World world = te.getWorld();
@ -56,21 +53,6 @@ public class BeltTunnelRenderer extends SafeTileEntityRenderer<BeltTunnelTileEnt
flapAngle = (float) (flapAngle / 180 * Math.PI);
IVertexBuilder vb = buffer.getBuffer(RenderType.getSolid());
if (te.syncedFlaps.containsKey(direction)) {
float lightIntensity = abs * abs * abs;
int indicatorLight = WorldRenderer.getLightmapCoordinates(world, pos);
int indicatorBlockLight = LightTexture.getBlockLightCoordinates(indicatorLight);
int indicatorSkyLight = LightTexture.getSkyLightCoordinates(indicatorLight);
indicatorBlockLight = Math.max(indicatorBlockLight, (int) (12 * lightIntensity));
indicatorLight = LightTexture.pack(indicatorBlockLight, indicatorSkyLight);
int color = ColorHelper.mixColors(0x808080, 0xFFFFFF, lightIntensity);
indicatorBuffer.rotateCentered(Direction.UP, (float) ((horizontalAngle + 90) / 180f * Math.PI))
.color(color)
.light(indicatorLight)
.renderInto(ms, vb);
}
flapBuffer.rotateCentered(Direction.UP, (float) (horizontalAngle / 180f * Math.PI));
flapBuffer.translate(-flapPivotX, -flapPivotY, -flapPivotZ)
.rotate(Direction.SOUTH, flapAngle)

View file

@ -9,15 +9,14 @@ import org.apache.commons.lang3.tuple.Pair;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock.Shape;
import com.simibubi.create.foundation.gui.widgets.InterpolatedChasingValue;
import com.simibubi.create.foundation.tileEntity.SyncedTileEntity;
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.nbt.ListNBT;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.tileentity.ITickableTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
@ -29,45 +28,18 @@ import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
public class BeltTunnelTileEntity extends SyncedTileEntity implements ITickableTileEntity {
public class BeltTunnelTileEntity extends SmartTileEntity {
public HashMap<Direction, InterpolatedChasingValue> flaps;
public HashMap<Direction, ItemStack> syncedFlaps;
private LazyOptional<IItemHandler> cap = LazyOptional.empty();
private boolean initialize;
private List<Pair<Direction, Boolean>> flapsToSend;
public BeltTunnelTileEntity(TileEntityType<? extends BeltTunnelTileEntity> type) {
super(type);
flaps = new HashMap<>();
syncedFlaps = new HashMap<>();
initialize = true;
flapsToSend = new LinkedList<>();
}
@Override
public <T> LazyOptional<T> getCapability(Capability<T> capability, Direction side) {
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
if (!this.cap.isPresent()) {
if (AllBlocks.BELT.has(world.getBlockState(pos.down()))) {
TileEntity teBelow = world.getTileEntity(pos.down());
if (teBelow != null) {
T capBelow = teBelow.getCapability(capability, Direction.UP)
.orElse(null);
if (capBelow != null) {
cap = LazyOptional.of(() -> capBelow)
.cast();
}
}
}
}
return this.cap.cast();
}
return super.getCapability(capability, side);
}
@Override
public void remove() {
super.remove();
@ -76,40 +48,14 @@ public class BeltTunnelTileEntity extends SyncedTileEntity implements ITickableT
@Override
public CompoundNBT write(CompoundNBT compound) {
CompoundNBT dyedFlapsNBT = new CompoundNBT();
syncedFlaps.forEach((direction, pair) -> {
dyedFlapsNBT.putBoolean(direction.name(), true);
});
compound.put("syncedFlaps", dyedFlapsNBT);
return super.write(compound);
}
@Override
public void read(CompoundNBT compound) {
if (compound.contains("syncedFlaps")) {
syncedFlaps.clear();
CompoundNBT dyedFlapsNBT = compound.getCompound("syncedFlaps");
for (Direction direction : Direction.values()) {
if (dyedFlapsNBT.contains(direction.name()))
syncedFlaps.put(direction, ItemStack.EMPTY);
}
}
super.read(compound);
}
public boolean toggleSyncForFlap(Direction face) {
if (!flaps.containsKey(face))
return false;
if (syncedFlaps.containsKey(face))
syncedFlaps.remove(face);
else
syncedFlaps.put(face, ItemStack.EMPTY);
markDirty();
sendData();
return true;
}
@Override
public CompoundNBT writeToClient(CompoundNBT tag) {
CompoundNBT writeToClient = super.writeToClient(tag);
@ -138,16 +84,14 @@ public class BeltTunnelTileEntity extends SyncedTileEntity implements ITickableT
Direction side = Direction.byIndex(flap.getInt("Flap"));
flap(side, flap.getBoolean("FlapInward"));
}
} else
} else {
initFlaps();
}
}
public void initFlaps() {
if (!world.isRemote) {
if (!world.isRemote)
sendData();
}
initialize = false;
flaps.clear();
BlockState tunnelState = getBlockState();
for (Direction direction : Direction.values()) {
@ -168,7 +112,8 @@ public class BeltTunnelTileEntity extends SyncedTileEntity implements ITickableT
if (!positive && shape == Shape.T_RIGHT)
continue;
}
flaps.put(direction, new InterpolatedChasingValue().target(0)
flaps.put(direction, new InterpolatedChasingValue().start(.25f)
.target(0)
.withSpeed(.05f));
}
}
@ -185,9 +130,14 @@ public class BeltTunnelTileEntity extends SyncedTileEntity implements ITickableT
}
@Override
public void tick() {
if (initialize)
public void initialize() {
super.initialize();
initFlaps();
}
@Override
public void tick() {
super.tick();
if (!world.isRemote) {
if (!flapsToSend.isEmpty())
sendData();
@ -196,4 +146,28 @@ public class BeltTunnelTileEntity extends SyncedTileEntity implements ITickableT
flaps.forEach((d, value) -> value.tick());
}
@Override
public void addBehaviours(List<TileEntityBehaviour> behaviours) {}
@Override
public <T> LazyOptional<T> getCapability(Capability<T> capability, Direction side) {
if (capability != CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
return super.getCapability(capability, side);
if (!this.cap.isPresent()) {
if (AllBlocks.BELT.has(world.getBlockState(pos.down()))) {
TileEntity teBelow = world.getTileEntity(pos.down());
if (teBelow != null) {
T capBelow = teBelow.getCapability(capability, Direction.UP)
.orElse(null);
if (capBelow != null) {
cap = LazyOptional.of(() -> capBelow)
.cast();
}
}
}
}
return this.cap.cast();
}
}

View file

@ -10,9 +10,9 @@ import com.simibubi.create.content.contraptions.components.fan.EncasedFanBlock;
import com.simibubi.create.content.contraptions.components.fan.EncasedFanTileEntity;
import com.simibubi.create.content.contraptions.goggles.IHaveGoggleInformation;
import com.simibubi.create.content.logistics.block.chute.ChuteBlock.Shape;
import com.simibubi.create.content.logistics.block.realityFunnel.BrassFunnelBlock;
import com.simibubi.create.content.logistics.block.realityFunnel.ChuteFunnelBlock;
import com.simibubi.create.content.logistics.block.realityFunnel.RealityFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.BrassFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.ChuteFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.FunnelBlock;
import com.simibubi.create.foundation.gui.widgets.InterpolatedValue;
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
@ -152,7 +152,7 @@ public class ChuteTileEntity extends SmartTileEntity implements IHaveGoggleInfor
return false;
if (stateBelow.get(BrassFunnelBlock.FACING) != Direction.UP)
return false;
ItemStack remainder = RealityFunnelBlock.tryInsert(world, pos.down(), item, simulate);
ItemStack remainder = FunnelBlock.tryInsert(world, pos.down(), item, simulate);
if (!simulate)
setItem(remainder);
return remainder.isEmpty();
@ -190,7 +190,7 @@ public class ChuteTileEntity extends SmartTileEntity implements IHaveGoggleInfor
if (AllBlocks.BRASS_FUNNEL.has(stateAbove)) {
if (!stateAbove.get(BrassFunnelBlock.POWERED)
&& stateAbove.get(BrassFunnelBlock.FACING) == Direction.DOWN) {
ItemStack remainder = RealityFunnelBlock.tryInsert(world, pos.up(), item, simulate);
ItemStack remainder = FunnelBlock.tryInsert(world, pos.up(), item, simulate);
if (remainder.isEmpty()) {
if (!simulate)
setItem(remainder);
@ -250,7 +250,7 @@ public class ChuteTileEntity extends SmartTileEntity implements IHaveGoggleInfor
continue;
if (funnelState.get(ChuteFunnelBlock.PUSHING))
continue;
ItemStack remainder = RealityFunnelBlock.tryInsert(world, funnelPos, item.copy(), world.isRemote);
ItemStack remainder = FunnelBlock.tryInsert(world, funnelPos, item.copy(), world.isRemote);
if (remainder.getCount() != item.getCount() && !world.isRemote)
setItem(remainder);
}

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.simibubi.create.AllBlocks;

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.simibubi.create.AllBlocks;

View file

@ -1,11 +1,11 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.simibubi.create.AllBlocks;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
public class AndesiteFunnelBlock extends RealityFunnelBlock {
public class AndesiteFunnelBlock extends FunnelBlock {
public AndesiteFunnelBlock(Properties p_i48415_1_) {
super(p_i48415_1_);

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllShapes;
@ -47,7 +47,7 @@ public abstract class BeltFunnelBlock extends HorizontalInteractionFunnelBlock {
}
}
public BeltFunnelBlock(BlockEntry<? extends RealityFunnelBlock> parent, Properties p_i48377_1_) {
public BeltFunnelBlock(BlockEntry<? extends FunnelBlock> parent, Properties p_i48377_1_) {
super(parent, p_i48377_1_);
setDefaultState(getDefaultState().with(SHAPE, Shape.RETRACTED));
}

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.simibubi.create.foundation.data.SpecialBlockStateGen;
import com.tterrag.registrate.providers.DataGenContext;

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.simibubi.create.AllBlocks;

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.simibubi.create.AllBlocks;

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.simibubi.create.AllBlocks;
@ -12,7 +12,7 @@ import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class BrassFunnelBlock extends RealityFunnelBlock {
public class BrassFunnelBlock extends FunnelBlock {
public static final BooleanProperty POWERED = BlockStateProperties.POWERED;

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.simibubi.create.AllShapes;
import com.simibubi.create.content.logistics.block.chute.ChuteBlock;
@ -14,7 +14,7 @@ import net.minecraft.world.IWorldReader;
public abstract class ChuteFunnelBlock extends HorizontalInteractionFunnelBlock {
public ChuteFunnelBlock(BlockEntry<? extends RealityFunnelBlock> parent, Properties p_i48377_1_) {
public ChuteFunnelBlock(BlockEntry<? extends FunnelBlock> parent, Properties p_i48377_1_) {
super(parent, p_i48377_1_);
}

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.simibubi.create.foundation.data.SpecialBlockStateGen;
import com.tterrag.registrate.providers.DataGenContext;

View file

@ -1,7 +1,8 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import javax.annotation.Nullable;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllShapes;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.logistics.block.chute.ChuteBlock;
@ -35,9 +36,9 @@ import net.minecraft.world.IWorld;
import net.minecraft.world.IWorldReader;
import net.minecraft.world.World;
public abstract class RealityFunnelBlock extends ProperDirectionalBlock implements ITE<RealityFunnelTileEntity> {
public abstract class FunnelBlock extends ProperDirectionalBlock implements ITE<FunnelTileEntity> {
public RealityFunnelBlock(Properties p_i48415_1_) {
public FunnelBlock(Properties p_i48415_1_) {
super(p_i48415_1_);
}
@ -59,13 +60,15 @@ public abstract class RealityFunnelBlock extends ProperDirectionalBlock implemen
public ActionResultType onUse(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn,
BlockRayTraceResult hit) {
if (hit.getFace() == getFunnelFacing(state)) {
ItemStack heldItem = player.getHeldItem(handIn);
boolean shouldntInsertItem = AllBlocks.MECHANICAL_ARM.isIn(heldItem);
if (hit.getFace() == getFunnelFacing(state) && !shouldntInsertItem) {
if (!worldIn.isRemote)
withTileEntityDo(worldIn, pos, te -> {
ItemStack heldItem = player.getHeldItem(handIn)
.copy();
ItemStack remainder = tryInsert(worldIn, pos, heldItem, false);
if (!ItemStack.areItemStacksEqual(remainder, heldItem))
ItemStack toInsert = heldItem.copy();
ItemStack remainder = tryInsert(worldIn, pos, toInsert, false);
if (!ItemStack.areItemStacksEqual(remainder, toInsert))
player.setHeldItem(handIn, remainder);
});
return ActionResultType.SUCCESS;
@ -119,18 +122,18 @@ public abstract class RealityFunnelBlock extends ProperDirectionalBlock implemen
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return AllTileEntities.REALITY_FUNNEL.create();
return AllTileEntities.FUNNEL.create();
}
@Override
public VoxelShape getShape(BlockState state, IBlockReader world, BlockPos pos, ISelectionContext context) {
return AllShapes.REALITY_FUNNEL.get(state.get(FACING));
return AllShapes.FUNNEL.get(state.get(FACING));
}
@Override
public VoxelShape getCollisionShape(BlockState state, IBlockReader world, BlockPos pos, ISelectionContext context) {
if (context.getEntity() instanceof ItemEntity)
return AllShapes.REALITY_FUNNEL_COLLISION.get(state.get(FACING));
return AllShapes.FUNNEL_COLLISION.get(state.get(FACING));
return getShape(state, world, pos, context);
}
@ -168,7 +171,7 @@ public abstract class RealityFunnelBlock extends ProperDirectionalBlock implemen
Block block = world.getBlockState(pos.offset(state.get(FACING)
.getOpposite()))
.getBlock();
return !(block instanceof RealityFunnelBlock) && !(block instanceof HorizontalInteractionFunnelBlock);
return !(block instanceof FunnelBlock) && !(block instanceof HorizontalInteractionFunnelBlock);
}
@Nullable
@ -195,13 +198,12 @@ public abstract class RealityFunnelBlock extends ProperDirectionalBlock implemen
@Nullable
public static boolean isFunnel(BlockState state) {
return state.getBlock() instanceof RealityFunnelBlock
|| state.getBlock() instanceof HorizontalInteractionFunnelBlock;
return state.getBlock() instanceof FunnelBlock || state.getBlock() instanceof HorizontalInteractionFunnelBlock;
}
@Override
public Class<RealityFunnelTileEntity> getTileEntityClass() {
return RealityFunnelTileEntity.class;
public Class<FunnelTileEntity> getTileEntityClass() {
return FunnelTileEntity.class;
}
}

View file

@ -1,8 +1,8 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.logistics.block.realityFunnel.BeltFunnelBlock.Shape;
import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock.Shape;
import com.simibubi.create.foundation.tileEntity.behaviour.ValueBoxTransform;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.DirectionHelper;
@ -43,7 +43,7 @@ public class FunnelFilterSlotPositioning extends ValueBoxTransform.Sided {
@Override
protected void rotate(BlockState state, MatrixStack ms) {
Direction facing = RealityFunnelBlock.getFunnelFacing(state);
Direction facing = FunnelBlock.getFunnelFacing(state);
if (!facing.getAxis()
.isVertical()
@ -76,7 +76,7 @@ public class FunnelFilterSlotPositioning extends ValueBoxTransform.Sided {
@Override
protected boolean isSideActive(BlockState state, Direction direction) {
Direction facing = RealityFunnelBlock.getFunnelFacing(state);
Direction facing = FunnelBlock.getFunnelFacing(state);
if (facing == null)
return false;

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
@ -32,14 +32,14 @@ public class FunnelItem extends BlockItem {
BlockState state = super.getStateForPlacement(ctx);
if (state == null)
return state;
if (!(state.getBlock() instanceof RealityFunnelBlock))
if (!(state.getBlock() instanceof FunnelBlock))
return state;
Direction direction = state.get(RealityFunnelBlock.FACING);
Direction direction = state.get(FunnelBlock.FACING);
if (!direction.getAxis()
.isHorizontal())
return state;
RealityFunnelBlock block = (RealityFunnelBlock) getBlock();
FunnelBlock block = (FunnelBlock) getBlock();
Block beltFunnelBlock = block.getEquivalentBeltFunnel(state)
.getBlock();
Block chuteFunnelBlock = block.getEquivalentChuteFunnel(state)

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import java.util.List;

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
@ -15,14 +15,14 @@ import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
public class RealityFunnelRenderer extends SmartTileEntityRenderer<RealityFunnelTileEntity> {
public class FunnelRenderer extends SmartTileEntityRenderer<FunnelTileEntity> {
public RealityFunnelRenderer(TileEntityRendererDispatcher dispatcher) {
public FunnelRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
protected void renderSafe(RealityFunnelTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
protected void renderSafe(FunnelTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
super.renderSafe(te, partialTicks, ms, buffer, light, overlay);
@ -34,7 +34,7 @@ public class RealityFunnelRenderer extends SmartTileEntityRenderer<RealityFunnel
Vec3d pivot = VecHelper.voxelSpace(0, 10, 9.5f);
MatrixStacker msr = MatrixStacker.of(ms);
float horizontalAngle = AngleHelper.horizontalAngle(RealityFunnelBlock.getFunnelFacing(te.getBlockState())
float horizontalAngle = AngleHelper.horizontalAngle(FunnelBlock.getFunnelFacing(te.getBlockState())
.getOpposite());
float f = te.flap.get(partialTicks);

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import java.util.ArrayList;
import java.util.List;
@ -9,7 +9,7 @@ import org.apache.commons.lang3.tuple.Pair;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
import com.simibubi.create.content.logistics.block.chute.ChuteTileEntity;
import com.simibubi.create.content.logistics.block.realityFunnel.BeltFunnelBlock.Shape;
import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock.Shape;
import com.simibubi.create.foundation.gui.widgets.InterpolatedChasingValue;
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
@ -29,7 +29,7 @@ import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
public class RealityFunnelTileEntity extends SmartTileEntity {
public class FunnelTileEntity extends SmartTileEntity {
private FilteringBehaviour filtering;
private InsertingBehaviour inserting;
@ -42,7 +42,7 @@ public class RealityFunnelTileEntity extends SmartTileEntity {
INVALID, PAUSED, COLLECT, BELT, CHUTE_SIDE, CHUTE_END
}
public RealityFunnelTileEntity(TileEntityType<?> tileEntityTypeIn) {
public FunnelTileEntity(TileEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
flap = new InterpolatedChasingValue().start(.25f)
.target(0)
@ -51,7 +51,7 @@ public class RealityFunnelTileEntity extends SmartTileEntity {
public Mode determineCurrentMode() {
BlockState state = getBlockState();
if (!RealityFunnelBlock.isFunnel(state))
if (!FunnelBlock.isFunnel(state))
return Mode.INVALID;
if (state.has(BlockStateProperties.POWERED) && state.get(BlockStateProperties.POWERED))
return Mode.PAUSED;
@ -60,7 +60,7 @@ public class RealityFunnelTileEntity extends SmartTileEntity {
if (state.getBlock() instanceof ChuteFunnelBlock)
return Mode.CHUTE_SIDE;
Direction facing = RealityFunnelBlock.getFunnelFacing(state);
Direction facing = FunnelBlock.getFunnelFacing(state);
BlockState input = world.getBlockState(pos.offset(facing));
if (AllBlocks.CHUTE.has(input))
@ -85,7 +85,7 @@ public class RealityFunnelTileEntity extends SmartTileEntity {
public void tickAsHorizontalChuteFunnel() {
if (!getBlockState().get(ChuteFunnelBlock.PUSHING))
return;
BlockPos chutePos = pos.offset(RealityFunnelBlock.getFunnelFacing(getBlockState()));
BlockPos chutePos = pos.offset(FunnelBlock.getFunnelFacing(getBlockState()));
TileEntity te = world.getTileEntity(chutePos);
if (!(te instanceof ChuteTileEntity))
return;
@ -97,7 +97,7 @@ public class RealityFunnelTileEntity extends SmartTileEntity {
}
public void tickAsVerticalChuteFunnel() {
Direction funnelFacing = RealityFunnelBlock.getFunnelFacing(getBlockState());
Direction funnelFacing = FunnelBlock.getFunnelFacing(getBlockState());
BlockPos chutePos = pos.offset(funnelFacing);
TileEntity te = world.getTileEntity(chutePos);
if (!(te instanceof ChuteTileEntity))
@ -167,7 +167,7 @@ public class RealityFunnelTileEntity extends SmartTileEntity {
@Override
public void addBehaviours(List<TileEntityBehaviour> behaviours) {
Supplier<List<Pair<BlockPos, Direction>>> direction =
Attachments.toward(() -> RealityFunnelBlock.getFunnelFacing(getBlockState())
Attachments.toward(() -> FunnelBlock.getFunnelFacing(getBlockState())
.getOpposite());
inserting = new InsertingBehaviour(this, direction);

View file

@ -1,4 +1,4 @@
package com.simibubi.create.content.logistics.block.realityFunnel;
package com.simibubi.create.content.logistics.block.funnel;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.wrench.IWrenchable;
@ -28,9 +28,9 @@ public abstract class HorizontalInteractionFunnelBlock extends HorizontalBlock i
public static final BooleanProperty POWERED = BlockStateProperties.POWERED;
public static final BooleanProperty PUSHING = BooleanProperty.create("pushing");
private BlockEntry<? extends RealityFunnelBlock> parent;
private BlockEntry<? extends FunnelBlock> parent;
public HorizontalInteractionFunnelBlock(BlockEntry<? extends RealityFunnelBlock> parent, Properties p_i48377_1_) {
public HorizontalInteractionFunnelBlock(BlockEntry<? extends FunnelBlock> parent, Properties p_i48377_1_) {
super(p_i48377_1_);
this.parent = parent;
BlockState defaultState = getDefaultState().with(PUSHING, true);
@ -48,7 +48,7 @@ public abstract class HorizontalInteractionFunnelBlock extends HorizontalBlock i
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return AllTileEntities.REALITY_FUNNEL.create();
return AllTileEntities.FUNNEL.create();
}
@Override
@ -71,7 +71,7 @@ public abstract class HorizontalInteractionFunnelBlock extends HorizontalBlock i
public void onReplaced(BlockState p_196243_1_, World p_196243_2_, BlockPos p_196243_3_, BlockState p_196243_4_,
boolean p_196243_5_) {
if (p_196243_1_.hasTileEntity()
&& (p_196243_1_.getBlock() != p_196243_4_.getBlock() && !RealityFunnelBlock.isFunnel(p_196243_4_)
&& (p_196243_1_.getBlock() != p_196243_4_.getBlock() && !FunnelBlock.isFunnel(p_196243_4_)
|| !p_196243_4_.hasTileEntity())) {
p_196243_2_.removeTileEntity(p_196243_3_);
}
@ -88,7 +88,7 @@ public abstract class HorizontalInteractionFunnelBlock extends HorizontalBlock i
BlockPos pos, BlockPos p_196271_6_) {
if (!canStillInteract(state, world, pos))
return parent.getDefaultState()
.with(RealityFunnelBlock.FACING, state.get(HORIZONTAL_FACING));
.with(FunnelBlock.FACING, state.get(HORIZONTAL_FACING));
return state;
}

View file

@ -5,7 +5,8 @@ import javax.annotation.Nullable;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.logistics.block.realityFunnel.RealityFunnelBlock;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.FunnelBlock;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.inventory.InsertingBehaviour;
@ -69,7 +70,7 @@ public abstract class ArmInteractionPoint {
static boolean isInteractable(BlockState state) {
return AllBlocks.DEPOT.has(state) || AllBlocks.BELT.has(state) || AllBlocks.CHUTE.has(state)
|| state.getBlock() instanceof RealityFunnelBlock;
|| state.getBlock() instanceof FunnelBlock;
}
ArmAngleTarget getTargetAngles(BlockPos armPos) {
@ -121,11 +122,12 @@ public abstract class ArmInteractionPoint {
if (AllBlocks.DEPOT.has(state))
point = new Depot();
if (AllBlocks.BELT.has(state))
if (AllBlocks.BELT.has(state) && !(world.getBlockState(pos.up())
.getBlock() instanceof BeltTunnelBlock))
point = new Belt();
if (AllBlocks.CHUTE.has(state))
point = new Chute();
if (state.getBlock() instanceof RealityFunnelBlock)
if (state.getBlock() instanceof FunnelBlock)
point = new Funnel();
if (point != null) {
@ -193,7 +195,7 @@ public abstract class ArmInteractionPoint {
@Override
Vec3d getInteractionPositionVector() {
return VecHelper.getCenterOf(pos)
.add(new Vec3d(RealityFunnelBlock.getFunnelFacing(state)
.add(new Vec3d(FunnelBlock.getFunnelFacing(state)
.getDirectionVec()).scale(.5f));
}
@ -209,7 +211,7 @@ public abstract class ArmInteractionPoint {
@Override
Direction getInteractionDirection() {
return RealityFunnelBlock.getFunnelFacing(state)
return FunnelBlock.getFunnelFacing(state)
.getOpposite();
}
@ -226,7 +228,7 @@ public abstract class ArmInteractionPoint {
@Override
boolean isValid(BlockState state) {
return state.getBlock() instanceof RealityFunnelBlock;
return state.getBlock() instanceof FunnelBlock;
}
@Override

View file

@ -3,7 +3,7 @@ package com.simibubi.create.content.logistics.block.redstone;
import com.simibubi.create.AllShapes;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.wrench.IWrenchable;
import com.simibubi.create.content.logistics.block.realityFunnel.RealityFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.FunnelBlock;
import com.simibubi.create.foundation.block.ITE;
import com.simibubi.create.foundation.block.ProperDirectionalBlock;
import com.simibubi.create.foundation.utility.Iterate;
@ -165,7 +165,7 @@ public class RedstoneLinkBlock extends ProperDirectionalBlock implements ITE<Red
BlockPos neighbourPos = pos.offset(state.get(FACING)
.getOpposite());
BlockState neighbour = worldIn.getBlockState(neighbourPos);
if (RealityFunnelBlock.isFunnel(neighbour))
if (FunnelBlock.isFunnel(neighbour))
return true;
return Block.hasSolidSide(neighbour, worldIn, neighbourPos, state.get(FACING));
}

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@ -10,9 +10,10 @@ import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.base.CasingBlock;
import com.simibubi.create.content.contraptions.components.structureMovement.piston.MechanicalPistonGenerator;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelItem;
import com.simibubi.create.content.logistics.block.funnel.FunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.FunnelItem;
import com.simibubi.create.content.logistics.block.inventories.CrateBlock;
import com.simibubi.create.content.logistics.block.realityFunnel.FunnelItem;
import com.simibubi.create.content.logistics.block.realityFunnel.RealityFunnelBlock;
import com.simibubi.create.foundation.block.connected.CTSpriteShiftEntry;
import com.simibubi.create.foundation.block.connected.StandardCTBehaviour;
import com.simibubi.create.foundation.config.StressConfigDefaults;
@ -50,7 +51,7 @@ public class BuilderTransformers {
.simpleItem();
}
public static <B extends RealityFunnelBlock> NonNullUnaryOperator<BlockBuilder<B, CreateRegistrate>> funnel(
public static <B extends FunnelBlock> NonNullUnaryOperator<BlockBuilder<B, CreateRegistrate>> funnel(
String type, ResourceLocation particleTexture) {
return b -> {
return b.blockstate((c, p) -> {
@ -95,7 +96,7 @@ public class BuilderTransformers {
.rotationY(state.get(BeltTunnelBlock.HORIZONTAL_AXIS) == Axis.X ? 0 : 90)
.build();
}))
.item()
.item(BeltTunnelItem::new)
.model((c, p) -> {
String id = type + "_tunnel";
p.withExistingParent("item/" + id, p.modLoc("block/belt_tunnel/item"))

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