Obsidian movement config now controls respawn anchor

This commit is contained in:
PepperCode1 2022-09-25 11:56:52 -07:00
parent bb404c3ceb
commit 2e838b6e01

View file

@ -46,10 +46,11 @@ public enum ContraptionMovementSetting {
} }
public static void registerDefaults() { public static void registerDefaults() {
register(Blocks.BUDDING_AMETHYST, () -> AllConfigs.SERVER.kinetics.amethystMovement.get());
register(Blocks.SPAWNER, () -> AllConfigs.SERVER.kinetics.spawnerMovement.get()); register(Blocks.SPAWNER, () -> AllConfigs.SERVER.kinetics.spawnerMovement.get());
register(Blocks.BUDDING_AMETHYST, () -> AllConfigs.SERVER.kinetics.amethystMovement.get());
register(Blocks.OBSIDIAN, () -> AllConfigs.SERVER.kinetics.obsidianMovement.get()); register(Blocks.OBSIDIAN, () -> AllConfigs.SERVER.kinetics.obsidianMovement.get());
register(Blocks.CRYING_OBSIDIAN, () -> AllConfigs.SERVER.kinetics.obsidianMovement.get()); register(Blocks.CRYING_OBSIDIAN, () -> AllConfigs.SERVER.kinetics.obsidianMovement.get());
register(Blocks.RESPAWN_ANCHOR, () -> AllConfigs.SERVER.kinetics.obsidianMovement.get());
} }
public interface IMovementSettingProvider extends IForgeBlock { public interface IMovementSettingProvider extends IForgeBlock {