Bug-fixes
- Reduced tracking range of mounted contraptions - Fixed carpets not able to be pushed directly - Fixed Water Wheels and Belt Tunnels crashing when rendered in a schematic preview
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parent
0a869190b2
commit
32cce4e9b9
5 changed files with 21 additions and 15 deletions
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@ -21,11 +21,9 @@ import net.minecraftforge.fml.client.registry.RenderingRegistry;
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public enum AllEntities {
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CONTRAPTION(ContraptionEntity::new, EntityClassification.MISC, 30, 3, true,
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ContraptionEntity::build),
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STATIONARY_CONTRAPTION(ContraptionEntity::new, EntityClassification.MISC, 30, 40,
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false, ContraptionEntity::build),
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SUPER_GLUE(SuperGlueEntity::new, EntityClassification.MISC, 30, Integer.MAX_VALUE, false, SuperGlueEntity::build),
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CONTRAPTION(ContraptionEntity::new, EntityClassification.MISC, 5, 3, true, ContraptionEntity::build),
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STATIONARY_CONTRAPTION(ContraptionEntity::new, EntityClassification.MISC, 20, 40, false, ContraptionEntity::build),
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SUPER_GLUE(SuperGlueEntity::new, EntityClassification.MISC, 10, Integer.MAX_VALUE, false, SuperGlueEntity::build),
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;
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@ -53,8 +51,10 @@ public enum AllEntities {
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for (AllEntities entity : values()) {
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String id = Lang.asId(entity.name());
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ResourceLocation resourceLocation = new ResourceLocation(Create.ID, id);
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Builder<? extends Entity> builder = EntityType.Builder.create(entity.factory, entity.group)
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.setTrackingRange(entity.range).setUpdateInterval(entity.updateFrequency)
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Builder<? extends Entity> builder = EntityType.Builder
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.create(entity.factory, entity.group)
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.setTrackingRange(entity.range)
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.setUpdateInterval(entity.updateFrequency)
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.setShouldReceiveVelocityUpdates(entity.sendVelocity);
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if (entity.propertyBuilder != null)
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builder = entity.propertyBuilder.apply(builder);
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@ -216,6 +216,8 @@ public class BlockMovementTraits {
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return state.get(BlockStateProperties.HORIZONTAL_FACING) == facing;
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if (AllBlocks.ROPE_PULLEY.typeOf(state))
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return facing == Direction.DOWN;
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if (state.getBlock() instanceof CarpetBlock)
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return facing == Direction.UP;
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return isBrittle(state);
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}
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@ -21,6 +21,7 @@ import com.simibubi.create.modules.contraptions.components.contraptions.glue.Sup
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import com.simibubi.create.modules.contraptions.components.contraptions.piston.MechanicalPistonBlock.PistonState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.CarpetBlock;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.ListNBT;
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import net.minecraft.state.properties.BlockStateProperties;
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@ -152,7 +153,7 @@ public class PistonContraption extends Contraption {
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if (!BlockMovementTraits.movementNecessary(world, currentPos))
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return true;
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BlockState state = world.getBlockState(currentPos);
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if (BlockMovementTraits.isBrittle(state))
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if (BlockMovementTraits.isBrittle(state) && !(state.getBlock() instanceof CarpetBlock))
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return true;
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if (AllBlocks.MECHANICAL_PISTON_HEAD.typeOf(state) && state.get(FACING) == direction.getOpposite())
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return true;
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@ -4,6 +4,7 @@ import com.simibubi.create.AllBlocks;
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import com.simibubi.create.config.AllConfigs;
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import com.simibubi.create.foundation.advancement.AllTriggers;
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import com.simibubi.create.foundation.block.ITE;
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import com.simibubi.create.foundation.utility.WrappedWorld;
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import com.simibubi.create.modules.contraptions.base.HorizontalKineticBlock;
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import net.minecraft.block.BlockState;
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@ -63,7 +64,7 @@ public class WaterWheelBlock extends HorizontalKineticBlock implements ITE<Water
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public BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, IWorld worldIn,
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BlockPos currentPos, BlockPos facingPos) {
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World world = worldIn.getWorld();
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if (world == null)
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if (world == null || worldIn instanceof WrappedWorld)
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return stateIn;
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updateFlowAt(stateIn, world, currentPos, facing);
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updateWheelSpeed(worldIn, currentPos);
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@ -7,6 +7,7 @@ import java.util.List;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.foundation.block.ITE;
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import com.simibubi.create.foundation.utility.Lang;
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import com.simibubi.create.foundation.utility.WrappedWorld;
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import com.simibubi.create.modules.contraptions.IWrenchable;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
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@ -110,6 +111,7 @@ public class BeltTunnelBlock extends Block implements ITE<BeltTunnelTileEntity>,
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@Override
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public BlockState updatePostPlacement(BlockState state, Direction facing, BlockState facingState, IWorld worldIn,
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BlockPos currentPos, BlockPos facingPos) {
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if (!(worldIn instanceof WrappedWorld))
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withTileEntityDo(worldIn, currentPos, BeltTunnelTileEntity::initFlaps);
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BlockState tunnelState = getTunnelState(worldIn, currentPos);
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@ -166,11 +168,11 @@ public class BeltTunnelBlock extends Block implements ITE<BeltTunnelTileEntity>,
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// T and Cross
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Direction left = Direction.getFacingFromAxis(AxisDirection.POSITIVE, axis).rotateY();
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BlockState leftState = reader.getBlockState(pos.offset(left).down());
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boolean onLeft = AllBlocks.BELT.typeOf(leftState)
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&& leftState.get(BeltBlock.HORIZONTAL_FACING).getAxis() != axis;
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boolean onLeft =
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AllBlocks.BELT.typeOf(leftState) && leftState.get(BeltBlock.HORIZONTAL_FACING).getAxis() != axis;
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BlockState rightState = reader.getBlockState(pos.offset(left.getOpposite()).down());
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boolean onRight = AllBlocks.BELT.typeOf(rightState)
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&& rightState.get(BeltBlock.HORIZONTAL_FACING).getAxis() != axis;
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boolean onRight =
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AllBlocks.BELT.typeOf(rightState) && rightState.get(BeltBlock.HORIZONTAL_FACING).getAxis() != axis;
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if (onLeft && onRight)
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state = state.with(SHAPE, Shape.CROSS);
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