Backwards Palettability

This commit is contained in:
simibubi 2021-12-05 02:37:21 +01:00
parent b487e0a46a
commit 410dcd61ae

View file

@ -32,6 +32,7 @@ import static com.simibubi.create.AllItems.SCHEMATIC_AND_QUILL;
import static com.simibubi.create.AllItems.WAND_OF_SYMMETRY; import static com.simibubi.create.AllItems.WAND_OF_SYMMETRY;
import static com.simibubi.create.AllItems.WHEAT_FLOUR; import static com.simibubi.create.AllItems.WHEAT_FLOUR;
import static com.simibubi.create.AllItems.WORLDSHAPER; import static com.simibubi.create.AllItems.WORLDSHAPER;
import static com.simibubi.create.Create.asResource;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.ACACIA_WINDOW; import static com.simibubi.create.content.palettes.AllPaletteBlocks.ACACIA_WINDOW;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.ACACIA_WINDOW_PANE; import static com.simibubi.create.content.palettes.AllPaletteBlocks.ACACIA_WINDOW_PANE;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.BIRCH_WINDOW; import static com.simibubi.create.content.palettes.AllPaletteBlocks.BIRCH_WINDOW;
@ -113,37 +114,58 @@ public class RemapHelper {
reMap.put("spruce_glass", SPRUCE_WINDOW.getId()); reMap.put("spruce_glass", SPRUCE_WINDOW.getId());
reMap.put("spruce_glass_pane", SPRUCE_WINDOW_PANE.getId()); reMap.put("spruce_glass_pane", SPRUCE_WINDOW_PANE.getId());
reMap.put("limestone_stairs", Create.asResource("polished_limestone_stairs")); // 1.14 palettes
reMap.put("weathered_limestone_layers", Create.asResource("layered_weathered_limestone")); reMap.put("limestone_stairs", asResource("cut_limestone_stairs"));
reMap.put("indented_gabbro_slab", Create.asResource("polished_gabbro_slab")); reMap.put("weathered_limestone_layers", asResource("layered_tuff"));
reMap.put("andesite_layers", Create.asResource("layered_andesite")); reMap.put("indented_gabbro_slab", asResource("polished_cut_dripstone_slab"));
reMap.put("scoria_layers", Create.asResource("layered_scoria")); reMap.put("andesite_layers", asResource("layered_andesite"));
reMap.put("dark_scoria_tiles_stairs", Create.asResource("dark_scoria_bricks_stairs")); reMap.put("scoria_layers", asResource("layered_scoria"));
reMap.put("dolomite_stairs", Create.asResource("polished_dolomite_stairs")); reMap.put("dark_scoria_tiles_stairs", asResource("cut_scorchia_brick_stairs"));
reMap.put("paved_gabbro_bricks", Create.asResource("paved_gabbro")); reMap.put("dolomite_stairs", asResource("polished_cut_calcite_stairs"));
reMap.put("slightly_mossy_gabbro_bricks", Create.asResource("mossy_gabbro")); reMap.put("paved_gabbro_bricks", asResource("cut_dripstone_bricks"));
reMap.put("limestone_wall", Create.asResource("polished_limestone_wall")); reMap.put("slightly_mossy_gabbro_bricks", asResource("cut_dripstone_bricks"));
reMap.put("dark_scoria_tiles", Create.asResource("dark_scoria_bricks")); reMap.put("limestone_wall", asResource("polished_cut_limestone_wall"));
reMap.put("dark_scoria_tiles_slab", Create.asResource("dark_scoria_bricks_slab")); reMap.put("dark_scoria_tiles", asResource("cut_scorchia_bricks"));
reMap.put("weathered_limestone_stairs", Create.asResource("polished_weathered_limestone_stairs")); reMap.put("dark_scoria_tiles_slab", asResource("cut_scorchia_brick_slab"));
reMap.put("limestone_slab", Create.asResource("polished_limestone_slab")); reMap.put("weathered_limestone_stairs", asResource("polished_cut_tuff_stairs"));
reMap.put("scoria_slab", Create.asResource("polished_scoria_slab")); reMap.put("limestone_slab", asResource("polished_cut_limestone_slab"));
reMap.put("dolomite_wall", Create.asResource("polished_dolomite_wall")); reMap.put("scoria_slab", asResource("polished_cut_scoria_slab"));
reMap.put("gabbro_layers", Create.asResource("layered_gabbro")); reMap.put("dolomite_wall", asResource("polished_cut_calcite_wall"));
reMap.put("scoria_wall", Create.asResource("polished_scoria_wall")); reMap.put("gabbro_layers", asResource("layered_dripstone"));
reMap.put("gabbro_slab", Create.asResource("polished_gabbro_slab")); reMap.put("scoria_wall", asResource("polished_cut_scoria_wall"));
reMap.put("dolomite_slab", Create.asResource("polished_dolomite_slab")); reMap.put("gabbro_slab", asResource("polished_cut_dripstone_slab"));
reMap.put("mossy_gabbro_bricks", Create.asResource("overgrown_gabbro")); reMap.put("dolomite_slab", asResource("polished_cut_calcite_slab"));
reMap.put("paved_gabbro_bricks_slab", Create.asResource("paved_gabbro_slab")); reMap.put("mossy_gabbro_bricks", asResource("cut_dripstone_bricks"));
reMap.put("gabbro_wall", Create.asResource("polished_gabbro_wall")); reMap.put("paved_gabbro_bricks_slab", asResource("cut_dripstone_brick_slab"));
reMap.put("granite_layers", Create.asResource("layered_granite")); reMap.put("gabbro_wall", asResource("cut_gabbro_wall"));
reMap.put("indented_gabbro", Create.asResource("polished_gabbro")); reMap.put("granite_layers", asResource("layered_granite"));
reMap.put("scoria_stairs", Create.asResource("polished_scoria_stairs")); reMap.put("indented_gabbro", asResource("polished_cut_dripstone"));
reMap.put("weathered_limestone_wall", Create.asResource("polished_weathered_limestone_wall")); reMap.put("scoria_stairs", asResource("polished_cut_scoria_stairs"));
reMap.put("diorite_layers", Create.asResource("layered_diorite")); reMap.put("weathered_limestone_wall", asResource("polished_cut_tuff_wall"));
reMap.put("weathered_limestone_slab", Create.asResource("polished_weathered_limestone_slab")); reMap.put("diorite_layers", asResource("layered_diorite"));
reMap.put("gabbro_stairs", Create.asResource("polished_gabbro_stairs")); reMap.put("weathered_limestone_slab", asResource("polished_cut_tuff_slab"));
reMap.put("limestone_layers", Create.asResource("layered_limestone")); reMap.put("gabbro_stairs", asResource("polished_cut_dripstone_stairs"));
reMap.put("limestone_layers", asResource("layered_limestone"));
reMap.put("gabbro", new ResourceLocation("minecraft:dripstone_block"));
reMap.put("dolomite", new ResourceLocation("minecraft:calcite"));
reMap.put("weathered_limestone", new ResourceLocation("minecraft:tuff"));
reMap.put("gabbro_cobblestone", new ResourceLocation("minecraft:dripstone_block"));
reMap.put("andesite_cobblestone", new ResourceLocation("minecraft:andesite"));
reMap.put("diorite_cobblestone", new ResourceLocation("minecraft:diorite"));
reMap.put("granite_cobblestone", new ResourceLocation("minecraft:granite"));
reMap.put("dark_scoria", asResource("scorchia"));
// 1.15 palettes
remapPaletteBlock("andesite", "andesite", true);
remapPaletteBlock("diorite", "diorite", true);
remapPaletteBlock("granite", "granite", true);
remapPaletteBlock("limestone", "limestone", false);
remapPaletteBlock("gabbro", "dripstone", false);
remapPaletteBlock("scoria", "scoria", false);
remapPaletteBlock("dark_scoria", "scorchia", false);
remapPaletteBlock("dolomite", "calcite", false);
remapPaletteBlock("weathered_limestone", "tuff", false);
reMap.put("empty_blueprint", SCHEMATIC.getId()); reMap.put("empty_blueprint", SCHEMATIC.getId());
reMap.put("gold_sheet", GOLDEN_SHEET.getId()); reMap.put("gold_sheet", GOLDEN_SHEET.getId());
@ -157,6 +179,47 @@ public class RemapHelper {
reMap.put("obsidian_dust", POWDERED_OBSIDIAN.getId()); reMap.put("obsidian_dust", POWDERED_OBSIDIAN.getId());
} }
private static void remapPaletteBlock(String type, String newType, boolean vanilla) {
reMap.put("%s_cobblestone_stairs".formatted(type), asResource("cut_%s_stairs".formatted(newType)));
reMap.put("%s_cobblestone_slab".formatted(type), asResource("cut_%s_slab".formatted(newType)));
reMap.put("%s_cobblestone_wall".formatted(type), asResource("cut_%s_wall".formatted(newType)));
if (!vanilla) {
if (type != "gabbro")
reMap.put("%s_cobblestone".formatted(type), asResource("%s".formatted(newType)));
reMap.put("polished_%s".formatted(type), asResource("polished_cut_%s".formatted(newType)));
reMap.put("polished_%s_stairs".formatted(type),
asResource("polished_cut_%s_stairs".formatted(newType)));
reMap.put("polished_%s_slab".formatted(type), asResource("polished_cut_%s_slab".formatted(newType)));
reMap.put("polished_%s_wall".formatted(type), asResource("polished_cut_%s_wall".formatted(newType)));
}
reMap.put("%s_bricks".formatted(type), asResource("cut_%s_bricks".formatted(newType)));
reMap.put("%s_bricks_stairs".formatted(type), asResource("cut_%s_brick_stairs".formatted(newType)));
reMap.put("%s_bricks_slab".formatted(type), asResource("cut_%s_brick_slab".formatted(newType)));
reMap.put("%s_bricks_wall".formatted(type), asResource("cut_%s_brick_wall".formatted(newType)));
reMap.put("fancy_%s_bricks".formatted(type), asResource("small_%s_bricks".formatted(newType)));
reMap.put("fancy_%s_bricks_stairs".formatted(type),
asResource("small_%s_brick_stairs".formatted(newType)));
reMap.put("fancy_%s_bricks_slab".formatted(type), asResource("small_%s_brick_slab".formatted(newType)));
reMap.put("fancy_%s_bricks_wall".formatted(type), asResource("small_%s_brick_wall".formatted(newType)));
reMap.put("paved_%s".formatted(type), asResource("small_%s_bricks".formatted(newType)));
reMap.put("paved_%s_stairs".formatted(type), asResource("small_%s_brick_stairs".formatted(newType)));
reMap.put("paved_%s_slab".formatted(type), asResource("small_%s_brick_slab".formatted(newType)));
reMap.put("paved_%s_wall".formatted(type), asResource("small_%s_brick_wall".formatted(newType)));
if (!vanilla)
reMap.put("chiseled_%s".formatted(type), asResource("polished_cut_%s".formatted(newType)));
reMap.put("mossy_%s".formatted(type), asResource("cut_%s_bricks".formatted(newType)));
reMap.put("overgrown_%s".formatted(type), asResource("cut_%s_bricks".formatted(newType)));
if (!type.equals(newType)) {
reMap.put("layered_%s".formatted(type), asResource("layered_%s".formatted(newType)));
reMap.put("%s_pillar".formatted(type), asResource("%s_pillar".formatted(newType)));
}
}
@SubscribeEvent @SubscribeEvent
public static void remapBlocks(RegistryEvent.MissingMappings<Block> event) { public static void remapBlocks(RegistryEvent.MissingMappings<Block> event) {
for (Mapping<Block> mapping : event.getMappings(Create.ID)) { for (Mapping<Block> mapping : event.getMappings(Create.ID)) {