Cut and Paste
- Trains no longer disappear when a new train is created - Trains now crash into other trains - Fixed navigation complaining when schedule starts at current station - Fixed contraption interaction not iterating all potential colliders - Hovering tooltip for derailed trains - Trains can now be relocated using a wrench
This commit is contained in:
parent
c3e1e9df3f
commit
478d891a04
34 changed files with 810 additions and 182 deletions
|
@ -536,21 +536,21 @@ bf2b0310500213ff853c748c236eb5d01f61658e assets/create/blockstates/yellow_toolbo
|
|||
7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json
|
||||
b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json
|
||||
9ffe5b3f8a39fa3c3a97a3c534bd82402177e82e assets/create/lang/en_ud.json
|
||||
598112fe2d8be421bcf59e6a8556bef9d3f4e4a8 assets/create/lang/en_us.json
|
||||
87bb8a47a6c898a99edd844bd3979e4100ca0a1e assets/create/lang/unfinished/de_de.json
|
||||
daafd483d3956a6aacbc2be0048f26b6e3a52a70 assets/create/lang/unfinished/es_cl.json
|
||||
4fe5d252e956a8ff0a76894137ee01e0303b7d6c assets/create/lang/unfinished/es_es.json
|
||||
04e435c040a92e4929814517aebfcc8c92894afa assets/create/lang/unfinished/fr_fr.json
|
||||
6729147b1f5400e514074ad49aad7c4b455925df assets/create/lang/unfinished/it_it.json
|
||||
bab9ab05b5471ec5bdd156fd5f52c8201cbba177 assets/create/lang/unfinished/ja_jp.json
|
||||
1807ffcdb033abb2fdab909bcfce3eff809028ee assets/create/lang/unfinished/ko_kr.json
|
||||
b1f7fbadbc6bc9fda89e15d5ddd66e64af6b24bb assets/create/lang/unfinished/nl_nl.json
|
||||
63f1c7fefca142c0635573460db1a151c04a38f4 assets/create/lang/unfinished/pl_pl.json
|
||||
b24b3f5727d648589fede0773797829bbddef6c6 assets/create/lang/unfinished/pt_br.json
|
||||
b0d0e10dee566e3ccb9323f2c3643ce3f731b8fb assets/create/lang/unfinished/pt_pt.json
|
||||
1f86af12c35ed0396e213e51febc32b796a74830 assets/create/lang/unfinished/ru_ru.json
|
||||
7e8a2165ad27a033ec2d85ec5e4818a3b97ec98e assets/create/lang/unfinished/zh_cn.json
|
||||
1876f4adf2c478ad28fcb10b9ff0c9a56291f5b5 assets/create/lang/unfinished/zh_tw.json
|
||||
a95bf9617620bb8b5fb82fe0e56e46bd336b278f assets/create/lang/en_us.json
|
||||
b0115c492677dab858488cef73f2fd8eb6917868 assets/create/lang/unfinished/de_de.json
|
||||
5165ae65abf3e3708a2546c4a90d1e73955358e0 assets/create/lang/unfinished/es_cl.json
|
||||
052b77a7f53c2bff190db58d0c5cdd0fd46b0aa4 assets/create/lang/unfinished/es_es.json
|
||||
33485bc349947338aef69f05cf23df3254c30b02 assets/create/lang/unfinished/fr_fr.json
|
||||
f5effa80964b2a6afd5e4cc31de0658ab5f3ee4e assets/create/lang/unfinished/it_it.json
|
||||
14db37211e03d9e8322d1f692c17325be405b4ff assets/create/lang/unfinished/ja_jp.json
|
||||
fc1d89b9f72db1030d4dc11c73a58d8e9f20fc21 assets/create/lang/unfinished/ko_kr.json
|
||||
3acc03de9c0e411d1d935464e8cd66c3745ad2d2 assets/create/lang/unfinished/nl_nl.json
|
||||
23eaf81707d5d67816a3f035b9eee5b48e601624 assets/create/lang/unfinished/pl_pl.json
|
||||
0a626a20150c4246ef5a956d7853424a95254222 assets/create/lang/unfinished/pt_br.json
|
||||
4fd404306e795407325d17d9a68a3e6f5bbaf475 assets/create/lang/unfinished/pt_pt.json
|
||||
74a3fec14772a0575debe0ec93f43d45cb556542 assets/create/lang/unfinished/ru_ru.json
|
||||
f9f56931ea5cae9fecf7bf5f4f323cdbe1101f75 assets/create/lang/unfinished/zh_cn.json
|
||||
1c5669a3109edbd448623a38e8b1c653f1a312c5 assets/create/lang/unfinished/zh_tw.json
|
||||
487a511a01b2a4531fb672f917922312db78f958 assets/create/models/block/acacia_window.json
|
||||
b48060cba1a382f373a05bf0039054053eccf076 assets/create/models/block/acacia_window_pane_noside.json
|
||||
3066db1bf03cffa1a9c7fbacf47ae586632f4eb3 assets/create/models/block/acacia_window_pane_noside_alt.json
|
||||
|
@ -2135,7 +2135,7 @@ d080b1b25e5bc8baf5aee68691b08c7f12ece3b0 assets/create/models/item/windmill_bear
|
|||
a80fb25a0b655e76be986b5b49fcb0f03461a1ab assets/create/models/item/zinc_nugget.json
|
||||
b1689617190c05ef34bd18456b0c7ae09bb3210f assets/create/models/item/zinc_ore.json
|
||||
5049f72c327a88f175f6f9425909e098fc711100 assets/create/sounds.json
|
||||
0f1b4b980afba9bf2caf583b88e261bba8b10313 data/create/advancements/aesthetics.json
|
||||
5d0cc4c0255dc241e61c173b31ddca70c88d08e4 data/create/advancements/aesthetics.json
|
||||
613e64b44bed959da899fdd54c1cacb227fb33f2 data/create/advancements/andesite_alloy.json
|
||||
81885c6bfb85792c88aaa7c9b70f58832945d31f data/create/advancements/andesite_casing.json
|
||||
83c046bd200623933545c9e4326f782fb02c87fa data/create/advancements/arm_blaze_burner.json
|
||||
|
|
|
@ -1321,6 +1321,8 @@
|
|||
"create.hint.empty_bearing": "_Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.",
|
||||
"create.hint.full_deployer.title": "Deployer Item Overflow",
|
||||
"create.hint.full_deployer": "It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
|
||||
"create.hint.derailed_train.title": "Derailed Train",
|
||||
"create.hint.derailed_train": "It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "Right-Click to Remove",
|
||||
|
@ -1404,6 +1406,13 @@
|
|||
"create.track_target.too_far": "Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "Cannot relocate a moving Train",
|
||||
"create.train.relocate": "Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "Relocation aborted",
|
||||
"create.train.relocate.success": "Relocation successful",
|
||||
"create.train.relocate.valid": "Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "Hi :)",
|
||||
"create.gui.config.overlay2": "This is a sample overlay",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 1413",
|
||||
"_": "Missing Localizations: 1422",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "_Rechts-Klicke_ das Lager mit einer _leeren_ _Hand_ um die Struktur die du davor gebaut hast _anzubringen_.",
|
||||
"create.hint.full_deployer.title": "Einsatzgerät Gegenstand Überlauf",
|
||||
"create.hint.full_deployer": "Es scheint, dieses _Einsatzgerät_ enthält _überflüssige_ _Gegenstände_ die _extrahiert_ werden müssen. Nutze _Trichter_ oder anderes um ihn von seinem Überfluss zu befreien.",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "Hi :)",
|
||||
"create.gui.config.overlay2": "Dies ist ein Beispiel Overlay",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 424",
|
||||
"_": "Missing Localizations: 433",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "Haz _Click-Derecho_ en el rodamiento con tu _mano_ _vacía_ para _unir_ la estructura que acabas de construir frente a él.",
|
||||
"create.hint.full_deployer.title": "Desbordamiento de objetos del Desplegador",
|
||||
"create.hint.full_deployer": "Parece que este _Desplegador_ contiene _objetos_ de _exceso_ que requieren ser _extraídos._ Usa una _tolva,_ _tolvogán_ u otros parecidos para librarlo del sobreflujo.",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "Hola :)",
|
||||
"create.gui.config.overlay2": "Este es un overlay de ejemplo",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 424",
|
||||
"_": "Missing Localizations: 433",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "Haz clic derecho sobre el rodamiento con la _mano vacía_ para _adjuntar_ la estructura que acabas de construir delante de él.",
|
||||
"create.hint.full_deployer.title": "Exceso de objetos en el desplegador",
|
||||
"create.hint.full_deployer": "Parece que este _desplegador_ contiene _exceso_ de objetos que necesitan ser _extraídos._ Usa una _tolva_, _embudo_ u otro medio para liberarlo de su excedente.",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "Hola :)",
|
||||
"create.gui.config.overlay2": "Esta es una muestra de la superposición",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 1675",
|
||||
"_": "Missing Localizations: 1684",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.",
|
||||
"create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow",
|
||||
"create.hint.full_deployer": "UNLOCALIZED: It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
|
||||
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 1364",
|
||||
"_": "Missing Localizations: 1373",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "_Clicca_ _col_ _destro_ il supporto con una _mano_ _vuota_ per _attaccarci_ la struttura che ci hai appena costruito davanti.",
|
||||
"create.hint.full_deployer.title": "Overflow di oggetti dell'installatore",
|
||||
"create.hint.full_deployer": "Sembra che questo _installatore_ contenga _oggetti_ _eccessivi_ che necessitano di essere _estratti_. Usa una _tramoggia_, un _imbuto_ o altro per liberarlo dall'overflow.",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "Ciao :)",
|
||||
"create.gui.config.overlay2": "Questo overlay è di esempio",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 94",
|
||||
"_": "Missing Localizations: 103",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "_素手_でベアリングを_右クリック_して、その前に先ほど作った構造物を_接続_します。",
|
||||
"create.hint.full_deployer.title": "デプロイヤーのアイテムが溢れています",
|
||||
"create.hint.full_deployer": "この_デプロイヤー_には、_搬出_する必要がある余分なアイテムが含まれています。_ ホッパー_や_漏斗_などの手段を利用して、溢れないようにしてください。",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "やぁ(・∀・)",
|
||||
"create.gui.config.overlay2": "これはオーバーレイのサンプルです",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 96",
|
||||
"_": "Missing Localizations: 105",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "_맨 손_으로 베어링을 _우클릭_하여 구조물을 _부착_하세요.",
|
||||
"create.hint.full_deployer.title": "기계 손 아이템 과적",
|
||||
"create.hint.full_deployer": "이 _기계 손_은 _배출_할 아이템을 가지고 있습니다. 호퍼 , 퍼널 등을 이용해 아이템을 빼내세요.",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "Hi :)",
|
||||
"create.gui.config.overlay2": "This is a sample overlay",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 2028",
|
||||
"_": "Missing Localizations: 2037",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.",
|
||||
"create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow",
|
||||
"create.hint.full_deployer": "UNLOCALIZED: It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
|
||||
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 463",
|
||||
"_": "Missing Localizations: 472",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "_Kliknij_ na łożysko _PPM_ pustą ręką, aby _przyczepić_ do niego strukturę zbudowaną z przodu.",
|
||||
"create.hint.full_deployer.title": "Nadmiar przedmiotów w aplikatorze",
|
||||
"create.hint.full_deployer": "Wygląda na to, że ten _aplikator_ zawiera _nadmiar_ _przedmiotów_, które muszą zostać _wyciągnięte_. Użyj _leji_, _lejków_ lub innych sposobów, aby uwolnić od przepełnienia.",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "Cześć :)",
|
||||
"create.gui.config.overlay2": "To jest przykładowa nakładka",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 1647",
|
||||
"_": "Missing Localizations: 1656",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.",
|
||||
"create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow",
|
||||
"create.hint.full_deployer": "UNLOCALIZED: It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
|
||||
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 1647",
|
||||
"_": "Missing Localizations: 1656",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.",
|
||||
"create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow",
|
||||
"create.hint.full_deployer": "UNLOCALIZED: It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
|
||||
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 468",
|
||||
"_": "Missing Localizations: 477",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "_Правый клик_ по подшипнику _пустой рукой_, чтобы _присоединить_ к нему структуру, которую вы только что построили перед ним.",
|
||||
"create.hint.full_deployer.title": "Переполнение автономного активатора",
|
||||
"create.hint.full_deployer": "Похоже, этот _автономный активатор_ содержит _лишние_ _предметы_, которые необходимо _извлечь_. Используйте _воронку_ или _другие способы_, чтобы освободить его от переполнения.",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "Привет :)",
|
||||
"create.gui.config.overlay2": "Это образец оверлея",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 94",
|
||||
"_": "Missing Localizations: 103",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "_空手右击_轴承,可以将你新建造的结构_接到_轴承上。",
|
||||
"create.hint.full_deployer.title": "机械手物品溢出",
|
||||
"create.hint.full_deployer": "_机械手_包含_过剩的物品,_需要被_提取。你需要_使用_料斗,__漏斗_或其他方法将溢出释放出来。",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "Hi :)",
|
||||
"create.gui.config.overlay2": "这是一个实例层",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 482",
|
||||
"_": "Missing Localizations: 491",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1322,6 +1322,8 @@
|
|||
"create.hint.empty_bearing": "_空手右鍵_軸承來_添加_你新建造的結構。",
|
||||
"create.hint.full_deployer.title": "機械手物品溢出",
|
||||
"create.hint.full_deployer": "_機械手_包含_過剩的物品_需要被_取出._使用漏斗_或其他方法將溢出解決。",
|
||||
"create.hint.derailed_train.title": "UNLOCALIZED: Derailed Train",
|
||||
"create.hint.derailed_train": "UNLOCALIZED: It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "UNLOCALIZED: Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "UNLOCALIZED: Right-Click to Remove",
|
||||
|
@ -1405,6 +1407,13 @@
|
|||
"create.track_target.too_far": "UNLOCALIZED: Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "UNLOCALIZED: Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "UNLOCALIZED: Cannot relocate a moving Train",
|
||||
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
|
||||
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
|
||||
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "嗨 :)",
|
||||
"create.gui.config.overlay2": "這是一個實例層",
|
||||
|
|
|
@ -28,8 +28,8 @@
|
|||
"trigger": "create:bracket_apply",
|
||||
"conditions": {
|
||||
"accepted_entries": [
|
||||
"create:cogwheel",
|
||||
"create:large_cogwheel"
|
||||
"create:large_cogwheel",
|
||||
"create:cogwheel"
|
||||
]
|
||||
}
|
||||
},
|
||||
|
|
|
@ -1,10 +1,19 @@
|
|||
package com.simibubi.create.content.contraptions.components.structureMovement;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import org.apache.commons.lang3.mutable.MutableObject;
|
||||
|
||||
import com.simibubi.create.AllItems;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.sync.ContraptionInteractionPacket;
|
||||
import com.simibubi.create.content.logistics.trains.entity.CarriageContraptionEntity;
|
||||
import com.simibubi.create.content.logistics.trains.entity.TrainRelocator;
|
||||
import com.simibubi.create.foundation.networking.AllPackets;
|
||||
import com.simibubi.create.foundation.utility.Couple;
|
||||
import com.simibubi.create.foundation.utility.RaycastHelper;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
import com.simibubi.create.foundation.utility.RaycastHelper.PredicateTraceResult;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
|
@ -14,6 +23,7 @@ import net.minecraft.core.BlockPos;
|
|||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.StructureBlockInfo;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
|
@ -61,6 +71,7 @@ public class ContraptionHandlerClient {
|
|||
public static void rightClickingOnContraptionsGetsHandledLocally(ClickInputEvent event) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
LocalPlayer player = mc.player;
|
||||
|
||||
if (player == null)
|
||||
return;
|
||||
if (player.isPassenger())
|
||||
|
@ -69,53 +80,84 @@ public class ContraptionHandlerClient {
|
|||
return;
|
||||
if (!event.isUseItem())
|
||||
return;
|
||||
Vec3 origin = RaycastHelper.getTraceOrigin(player);
|
||||
|
||||
double reach = mc.gameMode.getPickRange();
|
||||
if (mc.hitResult != null && mc.hitResult.getLocation() != null)
|
||||
reach = Math.min(mc.hitResult.getLocation()
|
||||
.distanceTo(origin), reach);
|
||||
Couple<Vec3> rayInputs = getRayInputs(player);
|
||||
Vec3 origin = rayInputs.getFirst();
|
||||
Vec3 target = rayInputs.getSecond();
|
||||
AABB aabb = new AABB(origin, target);
|
||||
List<AbstractContraptionEntity> intersectingContraptions =
|
||||
mc.level.getEntitiesOfClass(AbstractContraptionEntity.class, aabb);
|
||||
|
||||
Vec3 target = RaycastHelper.getTraceTarget(player, reach, origin);
|
||||
for (AbstractContraptionEntity contraptionEntity : mc.level
|
||||
.getEntitiesOfClass(AbstractContraptionEntity.class, new AABB(origin, target))) {
|
||||
for (AbstractContraptionEntity contraptionEntity : intersectingContraptions) {
|
||||
BlockHitResult rayTraceResult = rayTraceContraption(origin, target, contraptionEntity);
|
||||
if (rayTraceResult == null)
|
||||
continue;
|
||||
|
||||
Vec3 localOrigin = contraptionEntity.toLocalVector(origin, 1);
|
||||
Vec3 localTarget = contraptionEntity.toLocalVector(target, 1);
|
||||
Contraption contraption = contraptionEntity.getContraption();
|
||||
|
||||
MutableObject<BlockHitResult> mutableResult = new MutableObject<>();
|
||||
PredicateTraceResult predicateResult = RaycastHelper.rayTraceUntil(localOrigin, localTarget, p -> {
|
||||
StructureBlockInfo blockInfo = contraption.getBlocks()
|
||||
.get(p);
|
||||
if (blockInfo == null)
|
||||
return false;
|
||||
BlockState state = blockInfo.state;
|
||||
VoxelShape raytraceShape = state.getShape(Minecraft.getInstance().level, BlockPos.ZERO.below());
|
||||
if (raytraceShape.isEmpty())
|
||||
return false;
|
||||
BlockHitResult rayTrace = raytraceShape.clip(localOrigin, localTarget, p);
|
||||
if (rayTrace != null) {
|
||||
mutableResult.setValue(rayTrace);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
if (predicateResult == null || predicateResult.missed())
|
||||
return;
|
||||
|
||||
BlockHitResult rayTraceResult = mutableResult.getValue();
|
||||
InteractionHand hand = event.getHand();
|
||||
Direction face = rayTraceResult.getDirection();
|
||||
BlockPos pos = rayTraceResult.getBlockPos();
|
||||
|
||||
if (!contraptionEntity.handlePlayerInteraction(player, pos, face, hand))
|
||||
return;
|
||||
AllPackets.channel.sendToServer(new ContraptionInteractionPacket(contraptionEntity, hand, pos, face));
|
||||
if (contraptionEntity.handlePlayerInteraction(player, pos, face, hand)) {
|
||||
AllPackets.channel.sendToServer(new ContraptionInteractionPacket(contraptionEntity, hand, pos, face));
|
||||
} else if (handleSpecialInteractions(contraptionEntity, player, pos, face, hand)) {
|
||||
} else
|
||||
continue;
|
||||
|
||||
event.setCanceled(true);
|
||||
event.setSwingHand(false);
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean handleSpecialInteractions(AbstractContraptionEntity contraptionEntity, Player player,
|
||||
BlockPos localPos, Direction side, InteractionHand interactionHand) {
|
||||
if (AllItems.WRENCH.isIn(player.getItemInHand(interactionHand))
|
||||
&& contraptionEntity instanceof CarriageContraptionEntity car)
|
||||
return TrainRelocator.carriageWrenched(car.toGlobalVector(VecHelper.getCenterOf(localPos), 1), car);
|
||||
return false;
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static Couple<Vec3> getRayInputs(LocalPlayer player) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
Vec3 origin = RaycastHelper.getTraceOrigin(player);
|
||||
double reach = mc.gameMode.getPickRange();
|
||||
if (mc.hitResult != null && mc.hitResult.getLocation() != null)
|
||||
reach = Math.min(mc.hitResult.getLocation()
|
||||
.distanceTo(origin), reach);
|
||||
Vec3 target = RaycastHelper.getTraceTarget(player, reach, origin);
|
||||
return Couple.create(origin, target);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static BlockHitResult rayTraceContraption(Vec3 origin, Vec3 target,
|
||||
AbstractContraptionEntity contraptionEntity) {
|
||||
Vec3 localOrigin = contraptionEntity.toLocalVector(origin, 1);
|
||||
Vec3 localTarget = contraptionEntity.toLocalVector(target, 1);
|
||||
Contraption contraption = contraptionEntity.getContraption();
|
||||
|
||||
MutableObject<BlockHitResult> mutableResult = new MutableObject<>();
|
||||
PredicateTraceResult predicateResult = RaycastHelper.rayTraceUntil(localOrigin, localTarget, p -> {
|
||||
StructureBlockInfo blockInfo = contraption.getBlocks()
|
||||
.get(p);
|
||||
if (blockInfo == null)
|
||||
return false;
|
||||
BlockState state = blockInfo.state;
|
||||
VoxelShape raytraceShape = state.getShape(Minecraft.getInstance().level, BlockPos.ZERO.below());
|
||||
if (raytraceShape.isEmpty())
|
||||
return false;
|
||||
BlockHitResult rayTrace = raytraceShape.clip(localOrigin, localTarget, p);
|
||||
if (rayTrace != null) {
|
||||
mutableResult.setValue(rayTrace);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
if (predicateResult == null || predicateResult.missed())
|
||||
return null;
|
||||
|
||||
BlockHitResult rayTraceResult = mutableResult.getValue();
|
||||
return rayTraceResult;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@ package com.simibubi.create.content.contraptions.components.structureMovement.in
|
|||
|
||||
import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
|
||||
import com.simibubi.create.AllBlockPartials;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
|
||||
|
@ -13,7 +14,9 @@ import com.simibubi.create.foundation.utility.Iterate;
|
|||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
public class ControlsRenderer {
|
||||
|
||||
|
@ -32,10 +35,15 @@ public class ControlsRenderer {
|
|||
.renderInto(matrices.getViewProjection(), buffer.getBuffer(RenderType.solid()));
|
||||
|
||||
for (boolean first : Iterate.trueAndFalse) {
|
||||
AbstractContraptionEntity entity = context.contraption.entity;
|
||||
double motion = entity.position()
|
||||
.distanceTo(new Vec3(entity.xo, entity.yo, entity.zo));
|
||||
float vAngle = (float) Mth.clamp(first ? motion * 45 : 0, -45, 45);
|
||||
SuperByteBuffer lever = CachedBufferer.partial(AllBlockPartials.TRAIN_CONTROLS_LEVER, state);
|
||||
lever.transform(matrices.getModel())
|
||||
.centre()
|
||||
.rotateY(hAngle)
|
||||
.rotateX(vAngle)
|
||||
.unCentre()
|
||||
.translate(first ? 0 : 6 / 16f, 0, 0)
|
||||
.light(matrices.getWorld(), ContraptionRenderDispatcher.getContraptionWorldLight(context, renderWorld))
|
||||
|
|
|
@ -13,6 +13,7 @@ import com.simibubi.create.CreateClient;
|
|||
import com.simibubi.create.content.contraptions.components.structureMovement.IDisplayAssemblyExceptions;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.piston.MechanicalPistonBlock;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.piston.PistonExtensionPoleBlock;
|
||||
import com.simibubi.create.content.logistics.trains.entity.TrainRelocator;
|
||||
import com.simibubi.create.foundation.config.AllConfigs;
|
||||
import com.simibubi.create.foundation.config.CClient;
|
||||
import com.simibubi.create.foundation.gui.RemovedGuiUtils;
|
||||
|
@ -52,7 +53,8 @@ public class GoggleOverlayRenderer {
|
|||
public static int hoverTicks = 0;
|
||||
public static BlockPos lastHovered = null;
|
||||
|
||||
public static void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width, int height) {
|
||||
public static void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width,
|
||||
int height) {
|
||||
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
|
||||
|
||||
if (!(objectMouseOver instanceof BlockHitResult)) {
|
||||
|
@ -76,6 +78,7 @@ public class GoggleOverlayRenderer {
|
|||
ItemStack headSlot = mc.player.getItemBySlot(EquipmentSlot.HEAD);
|
||||
BlockEntity te = world.getBlockEntity(pos);
|
||||
|
||||
int prevHoverTicks = hoverTicks;
|
||||
if (lastHovered == null || lastHovered.equals(pos))
|
||||
hoverTicks++;
|
||||
else
|
||||
|
@ -117,6 +120,11 @@ public class GoggleOverlayRenderer {
|
|||
}
|
||||
}
|
||||
|
||||
if (!hasHoveringInformation)
|
||||
if (hasHoveringInformation =
|
||||
hoverAddedInformation = TrainRelocator.addToTooltip(tooltip, mc.player.isShiftKeyDown()))
|
||||
hoverTicks = prevHoverTicks + 1;
|
||||
|
||||
// break early if goggle or hover returned false when present
|
||||
if ((hasGoggleInformation && !goggleAddedInformation) && (hasHoveringInformation && !hoverAddedInformation))
|
||||
return;
|
||||
|
@ -173,15 +181,15 @@ public class GoggleOverlayRenderer {
|
|||
|
||||
float fade = Mth.clamp((hoverTicks + partialTicks) / 12f, 0, 1);
|
||||
Boolean useCustom = cfg.overlayCustomColor.get();
|
||||
Color colorBackground = useCustom ?
|
||||
new Color(cfg.overlayBackgroundColor.get()) :
|
||||
Theme.c(Theme.Key.VANILLA_TOOLTIP_BACKGROUND).scaleAlpha(.75f);
|
||||
Color colorBorderTop = useCustom ?
|
||||
new Color(cfg.overlayBorderColorTop.get()) :
|
||||
Theme.c(Theme.Key.VANILLA_TOOLTIP_BORDER, true).copy();
|
||||
Color colorBorderBot = useCustom ?
|
||||
new Color(cfg.overlayBorderColorBot.get()) :
|
||||
Theme.c(Theme.Key.VANILLA_TOOLTIP_BORDER, false).copy();
|
||||
Color colorBackground = useCustom ? new Color(cfg.overlayBackgroundColor.get())
|
||||
: Theme.c(Theme.Key.VANILLA_TOOLTIP_BACKGROUND)
|
||||
.scaleAlpha(.75f);
|
||||
Color colorBorderTop = useCustom ? new Color(cfg.overlayBorderColorTop.get())
|
||||
: Theme.c(Theme.Key.VANILLA_TOOLTIP_BORDER, true)
|
||||
.copy();
|
||||
Color colorBorderBot = useCustom ? new Color(cfg.overlayBorderColorBot.get())
|
||||
: Theme.c(Theme.Key.VANILLA_TOOLTIP_BORDER, false)
|
||||
.copy();
|
||||
|
||||
if (fade < 1) {
|
||||
poseStack.translate((1 - fade) * Math.signum(cfg.overlayOffsetX.get() + .5f) * 4, 0, 0);
|
||||
|
@ -190,8 +198,8 @@ public class GoggleOverlayRenderer {
|
|||
colorBorderBot.scaleAlpha(fade);
|
||||
}
|
||||
|
||||
RemovedGuiUtils.drawHoveringText(poseStack, tooltip, posX, posY, width, height, -1,
|
||||
colorBackground.getRGB(), colorBorderTop.getRGB(), colorBorderBot.getRGB(), mc.font);
|
||||
RemovedGuiUtils.drawHoveringText(poseStack, tooltip, posX, posY, width, height, -1, colorBackground.getRGB(),
|
||||
colorBorderTop.getRGB(), colorBorderBot.getRGB(), mc.font);
|
||||
|
||||
ItemStack item = AllItems.GOGGLES.asStack();
|
||||
GuiGameElement.of(item)
|
||||
|
@ -201,8 +209,8 @@ public class GoggleOverlayRenderer {
|
|||
}
|
||||
|
||||
/**
|
||||
* Use this method to add custom entry points to the goggles overlay, e.g. custom
|
||||
* armor, handheld alternatives, etc.
|
||||
* Use this method to add custom entry points to the goggles overlay, e.g.
|
||||
* custom armor, handheld alternatives, etc.
|
||||
*/
|
||||
public static void registerCustomGoggleCondition(Supplier<Boolean> condition) {
|
||||
customGogglePredicates.add(condition);
|
||||
|
|
|
@ -0,0 +1,89 @@
|
|||
package com.simibubi.create.content.logistics.trains;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.simibubi.create.Create;
|
||||
import com.simibubi.create.content.logistics.trains.TrackNodeLocation.DiscoveredLocation;
|
||||
import com.simibubi.create.content.logistics.trains.management.GraphLocation;
|
||||
import com.simibubi.create.foundation.utility.Couple;
|
||||
import com.simibubi.create.foundation.utility.Pair;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction.AxisDirection;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
public class TrackGraphHelper {
|
||||
|
||||
public static GraphLocation getGraphLocationAt(Level level, BlockPos pos, AxisDirection targetDirection) {
|
||||
BlockState trackBlockState = level.getBlockState(pos);
|
||||
if (!(trackBlockState.getBlock()instanceof ITrackBlock track))
|
||||
return null;
|
||||
|
||||
Vec3 axis = track.getTrackAxis(level, pos, trackBlockState)
|
||||
.scale(targetDirection.getStep());
|
||||
double length = axis.length();
|
||||
|
||||
List<Pair<BlockPos, DiscoveredLocation>> ends =
|
||||
TrackPropagator.getEnds(level, pos, trackBlockState, null, true);
|
||||
|
||||
TrackGraph graph = null;
|
||||
TrackNode frontNode = null;
|
||||
TrackNode backNode = null;
|
||||
double position = 0;
|
||||
|
||||
for (Pair<BlockPos, DiscoveredLocation> pair : ends) {
|
||||
DiscoveredLocation current = pair.getSecond();
|
||||
BlockPos currentPos = pair.getFirst();
|
||||
Vec3 offset = Vec3.atLowerCornerOf(currentPos.subtract(pos));
|
||||
boolean forward = offset.distanceToSqr(axis.scale(-1)) < 1 / 4096f;
|
||||
boolean backwards = offset.distanceToSqr(axis) < 1 / 4096f;
|
||||
|
||||
if (!forward && !backwards)
|
||||
continue;
|
||||
|
||||
for (int i = 0; i < 32; i++) {
|
||||
DiscoveredLocation loc = current;
|
||||
List<Pair<BlockPos, DiscoveredLocation>> list =
|
||||
TrackPropagator.getEnds(level, currentPos, level.getBlockState(currentPos), current, true);
|
||||
if (!list.isEmpty()) {
|
||||
currentPos = list.get(0)
|
||||
.getFirst();
|
||||
current = list.get(0)
|
||||
.getSecond();
|
||||
}
|
||||
|
||||
if (graph == null)
|
||||
graph = Create.RAILWAYS.getGraph(level, loc);
|
||||
if (graph == null)
|
||||
continue;
|
||||
TrackNode node = graph.locateNode(loc);
|
||||
if (node == null)
|
||||
continue;
|
||||
if (forward)
|
||||
frontNode = node;
|
||||
if (backwards) {
|
||||
backNode = node;
|
||||
position = (i + .5) * length;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (frontNode == null || backNode == null)
|
||||
return null;
|
||||
|
||||
GraphLocation graphLocation = new GraphLocation();
|
||||
graphLocation.edge = Couple.create(backNode.getLocation(), frontNode.getLocation());
|
||||
graphLocation.position = position;
|
||||
graphLocation.graph = graph;
|
||||
return graphLocation;
|
||||
}
|
||||
|
||||
public static boolean getTrackDirectionByLookVec(Vec3 lookAngle, Level level, BlockPos pos, BlockState state,
|
||||
ITrackBlock track) {
|
||||
return lookAngle.dot(track.getTrackAxis(level, pos, state)) < 0;
|
||||
}
|
||||
|
||||
}
|
|
@ -25,13 +25,17 @@ import com.simibubi.create.content.logistics.trains.management.GlobalStation;
|
|||
import com.simibubi.create.content.logistics.trains.management.GraphLocation;
|
||||
import com.simibubi.create.content.logistics.trains.management.ScheduleRuntime;
|
||||
import com.simibubi.create.content.logistics.trains.management.ScheduleRuntime.State;
|
||||
import com.simibubi.create.foundation.utility.Iterate;
|
||||
import com.simibubi.create.foundation.utility.Lang;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.level.Explosion.BlockInteraction;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
|
@ -91,7 +95,7 @@ public class Train {
|
|||
|
||||
public void tick(Level level) {
|
||||
status.tick(level);
|
||||
|
||||
|
||||
if (graph == null) {
|
||||
if (!migratingPoints.isEmpty())
|
||||
reattachToTracks(level);
|
||||
|
@ -107,6 +111,12 @@ public class Train {
|
|||
speed = 0;
|
||||
}
|
||||
|
||||
if (derailed) {
|
||||
speed /= 3f;
|
||||
if (Mth.equal(speed, 0))
|
||||
speed = 0;
|
||||
}
|
||||
|
||||
double distance = speed;
|
||||
Carriage previousCarriage = null;
|
||||
|
||||
|
@ -143,8 +153,10 @@ public class Train {
|
|||
double actualDistance = carriage.travel(level, graph, distance + leadingStress + trailingStress, control);
|
||||
blocked |= carriage.blocked;
|
||||
|
||||
if (i == 0)
|
||||
if (i == 0) {
|
||||
distance = actualDistance;
|
||||
collideWithOtherTrains(level, carriage);
|
||||
}
|
||||
previous = carriage.getTrailingPoint();
|
||||
}
|
||||
|
||||
|
@ -164,6 +176,86 @@ public class Train {
|
|||
}
|
||||
}
|
||||
|
||||
private void collideWithOtherTrains(Level level, Carriage carriage) {
|
||||
if (derailed)
|
||||
return;
|
||||
Collision: for (Train train : Create.RAILWAYS.trains.values()) {
|
||||
if (train == this)
|
||||
continue;
|
||||
Vec3 start = carriage.getLeadingPoint()
|
||||
.getPosition();
|
||||
Vec3 end = carriage.getTrailingPoint()
|
||||
.getPosition();
|
||||
Vec3 diff = end.subtract(start);
|
||||
Vec3 lastPoint = null;
|
||||
|
||||
for (Carriage otherCarriage : train.carriages) {
|
||||
for (boolean betweenBits : Iterate.trueAndFalse) {
|
||||
if (betweenBits && lastPoint == null)
|
||||
continue;
|
||||
|
||||
Vec3 start2 = otherCarriage.getLeadingPoint()
|
||||
.getPosition();
|
||||
Vec3 end2 = otherCarriage.getTrailingPoint()
|
||||
.getPosition();
|
||||
if (betweenBits) {
|
||||
end2 = start2;
|
||||
start2 = lastPoint;
|
||||
}
|
||||
|
||||
lastPoint = end2;
|
||||
|
||||
if ((end.y < end2.y - 3 || end2.y < end.y - 3)
|
||||
&& (start.y < start2.y - 3 || start2.y < start.y - 3))
|
||||
continue;
|
||||
|
||||
Vec3 diff2 = end2.subtract(start2);
|
||||
Vec3 normedDiff = diff.normalize();
|
||||
Vec3 normedDiff2 = diff2.normalize();
|
||||
double[] intersect = VecHelper.intersect(start, start2, normedDiff, normedDiff2, Axis.Y);
|
||||
if (intersect == null) {
|
||||
Vec3 intersectSphere = VecHelper.intersectSphere(start2, normedDiff2, start, .125f);
|
||||
if (intersectSphere == null)
|
||||
continue;
|
||||
if (!Mth.equal(normedDiff2.dot(intersectSphere.subtract(start2)
|
||||
.normalize()), 1))
|
||||
continue;
|
||||
intersect = new double[2];
|
||||
intersect[0] = intersectSphere.distanceTo(start) - .125;
|
||||
intersect[1] = intersectSphere.distanceTo(start2) - .125;
|
||||
}
|
||||
if (intersect[0] > diff.length())
|
||||
continue;
|
||||
if (intersect[1] > diff2.length())
|
||||
continue;
|
||||
if (intersect[0] < 0)
|
||||
continue;
|
||||
if (intersect[1] < 0)
|
||||
continue;
|
||||
|
||||
double combinedSpeed = speed + train.speed;
|
||||
if (combinedSpeed > .2f) {
|
||||
Vec3 v = start.add(normedDiff.scale(intersect[0]));
|
||||
level.explode(null, v.x, v.y, v.z, (float) Math.min(3 * combinedSpeed, 5),
|
||||
BlockInteraction.NONE);
|
||||
}
|
||||
crash();
|
||||
train.crash();
|
||||
break Collision;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void crash() {
|
||||
navigation.cancelNavigation();
|
||||
if (derailed)
|
||||
return;
|
||||
speed = -Mth.clamp(speed, -.5, .5);
|
||||
derailed = true;
|
||||
status.crash();
|
||||
}
|
||||
|
||||
public boolean disassemble(Direction assemblyDirection, BlockPos pos) {
|
||||
for (Carriage carriage : carriages) {
|
||||
CarriageContraptionEntity entity = carriage.entity.get();
|
||||
|
@ -219,7 +311,7 @@ public class Train {
|
|||
|
||||
}
|
||||
|
||||
private void forEachTravellingPoint(Consumer<TravellingPoint> callback) {
|
||||
public void forEachTravellingPoint(Consumer<TravellingPoint> callback) {
|
||||
for (Carriage c : carriages) {
|
||||
c.leadingBogey().points.forEach(callback::accept);
|
||||
if (c.isOnTwoBogeys())
|
||||
|
|
|
@ -13,7 +13,8 @@ import com.simibubi.create.foundation.utility.VecHelper;
|
|||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
class TrainMigration {
|
||||
public class TrainMigration {
|
||||
|
||||
Couple<TrackNodeLocation> locations;
|
||||
double positionOnOldEdge;
|
||||
boolean curve;
|
||||
|
|
|
@ -0,0 +1,303 @@
|
|||
package com.simibubi.create.content.logistics.trains.entity;
|
||||
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.simibubi.create.AllItems;
|
||||
import com.simibubi.create.Create;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionHandlerClient;
|
||||
import com.simibubi.create.content.logistics.trains.ITrackBlock;
|
||||
import com.simibubi.create.content.logistics.trains.TrackEdge;
|
||||
import com.simibubi.create.content.logistics.trains.TrackGraph;
|
||||
import com.simibubi.create.content.logistics.trains.TrackGraphHelper;
|
||||
import com.simibubi.create.content.logistics.trains.TrackNode;
|
||||
import com.simibubi.create.content.logistics.trains.entity.TravellingPoint.ITrackSelector;
|
||||
import com.simibubi.create.content.logistics.trains.entity.TravellingPoint.SteerDirection;
|
||||
import com.simibubi.create.content.logistics.trains.management.GraphLocation;
|
||||
import com.simibubi.create.foundation.item.TooltipHelper;
|
||||
import com.simibubi.create.foundation.utility.Couple;
|
||||
import com.simibubi.create.foundation.utility.Lang;
|
||||
import com.simibubi.create.foundation.utility.Pair;
|
||||
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction.AxisDirection;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.client.event.InputEvent.ClickInputEvent;
|
||||
|
||||
public class TrainRelocator {
|
||||
|
||||
static WeakReference<CarriageContraptionEntity> hoveredEntity = new WeakReference<>(null);
|
||||
static UUID relocatingTrain;
|
||||
static Vec3 relocatingOrigin;
|
||||
|
||||
static BlockPos lastHoveredPos;
|
||||
static Boolean lastHoveredResult;
|
||||
|
||||
public static void onClicked(ClickInputEvent event) {
|
||||
if (relocatingTrain == null)
|
||||
return;
|
||||
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
LocalPlayer player = mc.player;
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
if (!player.position()
|
||||
.closerThan(relocatingOrigin, 24) || player.isSteppingCarefully()) {
|
||||
relocatingTrain = null;
|
||||
player.displayClientMessage(Lang.translate("train.relocate.abort")
|
||||
.withStyle(ChatFormatting.RED), true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (player.isPassenger())
|
||||
return;
|
||||
if (mc.level == null)
|
||||
return;
|
||||
Train relocating = getRelocating();
|
||||
if (relocating != null) {
|
||||
Boolean relocate = relocateClient(relocating, false); // TODO send packet
|
||||
if (relocate != null && relocate.booleanValue()) {
|
||||
relocatingTrain = null;
|
||||
player.displayClientMessage(Lang.translate("train.relocate.success")
|
||||
.withStyle(ChatFormatting.GREEN), true);
|
||||
}
|
||||
if (relocate != null)
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static Boolean relocateClient(Train relocating, boolean simulate) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
HitResult hitResult = mc.hitResult;
|
||||
if (!(hitResult instanceof BlockHitResult blockhit))
|
||||
return null;
|
||||
BlockPos blockPos = blockhit.getBlockPos();
|
||||
|
||||
if (simulate) {
|
||||
if (lastHoveredPos != null && lastHoveredPos.equals(blockPos))
|
||||
return lastHoveredResult;
|
||||
lastHoveredPos = blockPos;
|
||||
}
|
||||
|
||||
BlockState blockState = mc.level.getBlockState(blockPos);
|
||||
if (!(blockState.getBlock()instanceof ITrackBlock track))
|
||||
return lastHoveredResult = null;
|
||||
return lastHoveredResult = relocate(relocating, mc.player, blockPos, simulate);
|
||||
}
|
||||
|
||||
public static boolean relocate(Train train, Player player, BlockPos pos, boolean simulate) {
|
||||
Vec3 lookAngle = player.getLookAngle();
|
||||
Level level = player.getLevel();
|
||||
BlockState blockState = level.getBlockState(pos);
|
||||
if (!(blockState.getBlock()instanceof ITrackBlock track))
|
||||
return false;
|
||||
boolean front = TrackGraphHelper.getTrackDirectionByLookVec(lookAngle, level, pos, blockState, track);
|
||||
GraphLocation graphLocation =
|
||||
TrackGraphHelper.getGraphLocationAt(level, pos, front ? AxisDirection.POSITIVE : AxisDirection.NEGATIVE);
|
||||
|
||||
if (graphLocation == null)
|
||||
return false;
|
||||
|
||||
TrackGraph graph = graphLocation.graph;
|
||||
TrackNode node1 = graph.locateNode(graphLocation.edge.getFirst());
|
||||
TrackNode node2 = graph.locateNode(graphLocation.edge.getSecond());
|
||||
TrackEdge edge = graph.getConnectionsFrom(node1)
|
||||
.get(node2);
|
||||
if (edge == null)
|
||||
return false;
|
||||
|
||||
TravellingPoint probe = new TravellingPoint(node1, node2, edge, graphLocation.position);
|
||||
List<Pair<Couple<TrackNode>, Double>> recordedLocations = new ArrayList<>();
|
||||
Consumer<TravellingPoint> recorder =
|
||||
tp -> recordedLocations.add(Pair.of(Couple.create(tp.node1, tp.node2), tp.position));
|
||||
recorder.accept(probe);
|
||||
|
||||
double lastWheelOffset = 0;
|
||||
ITrackSelector steer = probe.steer(SteerDirection.NONE, track.getUpNormal(level, pos, blockState));
|
||||
for (int i = 0; i < train.carriages.size(); i++) {
|
||||
int index = train.carriages.size() - i - 1;
|
||||
Carriage carriage = train.carriages.get(index);
|
||||
double trailSpacing = carriage.trailingBogey().type.getWheelPointSpacing();
|
||||
if (i > 0) {
|
||||
probe.travel(graph, train.carriageSpacing.get(index) - lastWheelOffset - trailSpacing / 2, steer);
|
||||
if (probe.blocked)
|
||||
return false;
|
||||
recorder.accept(probe);
|
||||
}
|
||||
|
||||
// inside 1st bogey
|
||||
probe.travel(graph, trailSpacing, steer);
|
||||
if (probe.blocked)
|
||||
return false;
|
||||
recorder.accept(probe);
|
||||
|
||||
lastWheelOffset = trailSpacing / 2;
|
||||
|
||||
if (!carriage.isOnTwoBogeys())
|
||||
continue;
|
||||
|
||||
double leadSpacing = carriage.leadingBogey().type.getWheelPointSpacing();
|
||||
|
||||
// between bogeys
|
||||
probe.travel(graph, carriage.bogeySpacing - lastWheelOffset - leadSpacing / 2, steer);
|
||||
if (probe.blocked)
|
||||
return false;
|
||||
recorder.accept(probe);
|
||||
|
||||
// inside 2nd bogey
|
||||
probe.travel(graph, leadSpacing, steer);
|
||||
if (probe.blocked)
|
||||
return false;
|
||||
recorder.accept(probe);
|
||||
|
||||
lastWheelOffset = leadSpacing / 2;
|
||||
}
|
||||
|
||||
if (simulate)
|
||||
return true;
|
||||
|
||||
train.derailed = false;
|
||||
train.graph = graph;
|
||||
train.migratingPoints.clear();
|
||||
train.forEachTravellingPoint(tp -> {
|
||||
Pair<Couple<TrackNode>, Double> last = recordedLocations.remove(recordedLocations.size() - 1);
|
||||
tp.node1 = last.getFirst()
|
||||
.getFirst();
|
||||
tp.node2 = last.getFirst()
|
||||
.getSecond();
|
||||
tp.position = last.getSecond();
|
||||
tp.edge = graph.getConnectionsFrom(tp.node1)
|
||||
.get(tp.node2);
|
||||
});
|
||||
|
||||
train.status.successfulMigration();
|
||||
train.leave();
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void clientTick() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
LocalPlayer player = mc.player;
|
||||
|
||||
if (player == null)
|
||||
return;
|
||||
if (player.isPassenger())
|
||||
return;
|
||||
if (mc.level == null)
|
||||
return;
|
||||
|
||||
if (relocatingTrain != null) {
|
||||
Train relocating = getRelocating();
|
||||
if (relocating == null) {
|
||||
relocatingTrain = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (Math.abs(relocating.speed) > 1 / 1024d) {
|
||||
player.displayClientMessage(Lang.translate("train.cannot_relocate_moving")
|
||||
.withStyle(ChatFormatting.RED), true);
|
||||
relocatingTrain = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!AllItems.WRENCH.isIn(player.getMainHandItem())) {
|
||||
player.displayClientMessage(Lang.translate("train.relocate.abort")
|
||||
.withStyle(ChatFormatting.RED), true);
|
||||
relocatingTrain = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!player.position()
|
||||
.closerThan(relocatingOrigin, 24)) {
|
||||
player.displayClientMessage(Lang.translate("train.relocate.too_far")
|
||||
.withStyle(ChatFormatting.RED), true);
|
||||
return;
|
||||
}
|
||||
|
||||
Boolean success = relocateClient(relocating, true);
|
||||
if (success == null)
|
||||
player.displayClientMessage(Lang.translate("train.relocate", relocating.name), true);
|
||||
else if (success.booleanValue())
|
||||
player.displayClientMessage(Lang.translate("train.relocate.valid")
|
||||
.withStyle(ChatFormatting.GREEN), true);
|
||||
else
|
||||
player.displayClientMessage(Lang.translate("train.relocate.invalid")
|
||||
.withStyle(ChatFormatting.RED), true);
|
||||
return;
|
||||
}
|
||||
|
||||
Couple<Vec3> rayInputs = ContraptionHandlerClient.getRayInputs(player);
|
||||
Vec3 origin = rayInputs.getFirst();
|
||||
Vec3 target = rayInputs.getSecond();
|
||||
|
||||
CarriageContraptionEntity currentEntity = hoveredEntity.get();
|
||||
if (currentEntity != null) {
|
||||
if (ContraptionHandlerClient.rayTraceContraption(origin, target, currentEntity) != null)
|
||||
return;
|
||||
hoveredEntity = new WeakReference<>(null);
|
||||
}
|
||||
|
||||
AABB aabb = new AABB(origin, target);
|
||||
List<CarriageContraptionEntity> intersectingContraptions =
|
||||
mc.level.getEntitiesOfClass(CarriageContraptionEntity.class, aabb);
|
||||
|
||||
for (CarriageContraptionEntity contraptionEntity : intersectingContraptions) {
|
||||
if (ContraptionHandlerClient.rayTraceContraption(origin, target, contraptionEntity) == null)
|
||||
continue;
|
||||
hoveredEntity = new WeakReference<>(contraptionEntity);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean carriageWrenched(Vec3 vec3, CarriageContraptionEntity entity) {
|
||||
Train train = getTrainFromEntity(entity);
|
||||
if (train != null && !train.heldForAssembly) {
|
||||
relocatingOrigin = vec3;
|
||||
relocatingTrain = train.id;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean addToTooltip(List<Component> tooltip, boolean shiftKeyDown) {
|
||||
Train train = getTrainFromEntity(hoveredEntity.get());
|
||||
if (train != null && train.derailed) {
|
||||
TooltipHelper.addHint(tooltip, "hint.derailed_train");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static Train getRelocating() {
|
||||
if (relocatingTrain == null)
|
||||
return null;
|
||||
return Create.RAILWAYS.trains.get(relocatingTrain); // TODO: thread breach
|
||||
}
|
||||
|
||||
private static Train getTrainFromEntity(CarriageContraptionEntity carriageContraptionEntity) {
|
||||
if (carriageContraptionEntity == null)
|
||||
return null;
|
||||
int id = ((CarriageContraption) carriageContraptionEntity.getContraption()).temporaryCarriageIdHolder;
|
||||
Carriage carriage = Create.RAILWAYS.carriageById.get(id); // TODO: thread breach
|
||||
if (carriage == null)
|
||||
return null;
|
||||
return carriage.train;
|
||||
}
|
||||
|
||||
}
|
|
@ -50,6 +50,10 @@ public class TrainStatus {
|
|||
displayInformation("A Carriage has reached the end of its Track.", false);
|
||||
track = true;
|
||||
}
|
||||
|
||||
public void crash() {
|
||||
displayInformation("Collision with other Train", false);
|
||||
}
|
||||
|
||||
public void successfulMigration() {
|
||||
if (!track)
|
||||
|
|
|
@ -172,7 +172,7 @@ public class TravellingPoint {
|
|||
position -= edgeLength;
|
||||
edgeLength = edge.getLength(node1, node2);
|
||||
}
|
||||
|
||||
|
||||
return traveled;
|
||||
}
|
||||
|
||||
|
|
|
@ -63,6 +63,8 @@ public class ScheduleRuntime {
|
|||
return;
|
||||
if (paused)
|
||||
return;
|
||||
if (train.derailed)
|
||||
return;
|
||||
if (train.navigation.destination != null)
|
||||
return;
|
||||
if (currentEntry >= schedule.entries.size()) {
|
||||
|
@ -129,7 +131,8 @@ public class ScheduleRuntime {
|
|||
for (GlobalStation globalStation : train.graph.getStations()) {
|
||||
if (!globalStation.name.matches(regex))
|
||||
continue;
|
||||
double cost = train.navigation.startNavigation(globalStation, true);
|
||||
boolean matchesCurrent = train.currentStation != null && train.currentStation.equals(globalStation.id);
|
||||
double cost = matchesCurrent ? 0 : train.navigation.startNavigation(globalStation, true);
|
||||
if (cost < 0)
|
||||
continue;
|
||||
if (cost > bestCost)
|
||||
|
|
|
@ -3,6 +3,7 @@ package com.simibubi.create.content.logistics.trains.management;
|
|||
import com.simibubi.create.AllItems;
|
||||
import com.simibubi.create.AllShapes;
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.Create;
|
||||
import com.simibubi.create.foundation.block.ITE;
|
||||
import com.simibubi.create.foundation.gui.ScreenOpener;
|
||||
|
||||
|
@ -14,6 +15,7 @@ import net.minecraft.world.InteractionResult;
|
|||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.CreativeModeTab;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.item.context.BlockPlaceContext;
|
||||
import net.minecraft.world.level.BlockGetter;
|
||||
import net.minecraft.world.level.Level;
|
||||
|
@ -59,6 +61,10 @@ public class StationBlock extends HorizontalDirectionalBlock implements ITE<Stat
|
|||
ItemStack itemInHand = pPlayer.getItemInHand(pHand);
|
||||
if (AllItems.WRENCH.isIn(itemInHand))
|
||||
return InteractionResult.PASS;
|
||||
if (itemInHand.getItem() == Items.SPONGE) {
|
||||
Create.RAILWAYS.trains.clear();
|
||||
Create.RAILWAYS.carriageById.clear();
|
||||
}
|
||||
DistExecutor.unsafeRunWhenOn(Dist.CLIENT,
|
||||
() -> () -> withTileEntityDo(pLevel, pPos, te -> this.displayScreen(te, pPlayer)));
|
||||
return InteractionResult.SUCCESS;
|
||||
|
|
|
@ -204,9 +204,6 @@ public class StationTileEntity extends SmartTileEntity {
|
|||
axisFound = true;
|
||||
}
|
||||
|
||||
Create.RAILWAYS.trains.clear();
|
||||
Create.RAILWAYS.carriageById.clear();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -475,10 +472,6 @@ public class StationTileEntity extends SmartTileEntity {
|
|||
contraption.expandBoundsAroundAxis(Axis.Y);
|
||||
}
|
||||
|
||||
Create.RAILWAYS.carriageById.values()
|
||||
.forEach(Carriage::discardEntity);
|
||||
Create.RAILWAYS.carriageById.clear();
|
||||
|
||||
Train train = new Train(UUID.randomUUID(), playerUUID, graph, carriages, spacing);
|
||||
GlobalStation station = getOrCreateGlobalStation();
|
||||
train.setCurrentStation(station);
|
||||
|
|
|
@ -1,21 +1,13 @@
|
|||
package com.simibubi.create.content.logistics.trains.management;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.simibubi.create.Create;
|
||||
import com.simibubi.create.content.logistics.trains.ITrackBlock;
|
||||
import com.simibubi.create.content.logistics.trains.TrackGraph;
|
||||
import com.simibubi.create.content.logistics.trains.TrackNode;
|
||||
import com.simibubi.create.content.logistics.trains.TrackNodeLocation.DiscoveredLocation;
|
||||
import com.simibubi.create.content.logistics.trains.TrackPropagator;
|
||||
import com.simibubi.create.content.logistics.trains.TrackGraphHelper;
|
||||
import com.simibubi.create.foundation.render.CachedBufferer;
|
||||
import com.simibubi.create.foundation.render.SuperByteBuffer;
|
||||
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
|
||||
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
|
||||
import com.simibubi.create.foundation.tileEntity.behaviour.BehaviourType;
|
||||
import com.simibubi.create.foundation.utility.Couple;
|
||||
import com.simibubi.create.foundation.utility.Pair;
|
||||
|
||||
import net.minecraft.client.renderer.LevelRenderer;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
|
@ -24,11 +16,9 @@ import net.minecraft.core.BlockPos;
|
|||
import net.minecraft.core.Direction.AxisDirection;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtUtils;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.LevelAccessor;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
|
@ -85,71 +75,7 @@ public class TrackTargetingBehaviour extends TileEntityBehaviour {
|
|||
}
|
||||
|
||||
public GraphLocation determineGraphLocation() {
|
||||
Level level = getWorld();
|
||||
BlockPos pos = getGlobalPosition();
|
||||
BlockState trackBlockState = getTrackBlockState();
|
||||
ITrackBlock track = getTrack();
|
||||
if (track == null)
|
||||
return null;
|
||||
|
||||
Vec3 axis = track.getTrackAxis(level, pos, trackBlockState)
|
||||
.scale(getTargetDirection().getStep());
|
||||
double length = axis.length();
|
||||
|
||||
List<Pair<BlockPos, DiscoveredLocation>> ends =
|
||||
TrackPropagator.getEnds(level, pos, trackBlockState, null, true);
|
||||
|
||||
TrackGraph graph = null;
|
||||
TrackNode frontNode = null;
|
||||
TrackNode backNode = null;
|
||||
double position = 0;
|
||||
|
||||
for (Pair<BlockPos, DiscoveredLocation> pair : ends) {
|
||||
DiscoveredLocation current = pair.getSecond();
|
||||
BlockPos currentPos = pair.getFirst();
|
||||
Vec3 offset = Vec3.atLowerCornerOf(currentPos.subtract(pos));
|
||||
boolean forward = offset.distanceToSqr(axis.scale(-1)) < 1 / 4096f;
|
||||
boolean backwards = offset.distanceToSqr(axis) < 1 / 4096f;
|
||||
|
||||
if (!forward && !backwards)
|
||||
continue;
|
||||
|
||||
for (int i = 0; i < 32; i++) {
|
||||
DiscoveredLocation loc = current;
|
||||
List<Pair<BlockPos, DiscoveredLocation>> list =
|
||||
TrackPropagator.getEnds(level, currentPos, level.getBlockState(currentPos), current, true);
|
||||
if (!list.isEmpty()) {
|
||||
currentPos = list.get(0)
|
||||
.getFirst();
|
||||
current = list.get(0)
|
||||
.getSecond();
|
||||
}
|
||||
|
||||
if (graph == null)
|
||||
graph = Create.RAILWAYS.getGraph(level, loc);
|
||||
if (graph == null)
|
||||
continue;
|
||||
TrackNode node = graph.locateNode(loc);
|
||||
if (node == null)
|
||||
continue;
|
||||
if (forward)
|
||||
frontNode = node;
|
||||
if (backwards) {
|
||||
backNode = node;
|
||||
position = (i + .5) * length;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (frontNode == null || backNode == null)
|
||||
return null;
|
||||
|
||||
GraphLocation graphLocation = new GraphLocation();
|
||||
graphLocation.edge = Couple.create(backNode.getLocation(), frontNode.getLocation());
|
||||
graphLocation.position = position;
|
||||
graphLocation.graph = graph;
|
||||
return graphLocation;
|
||||
return TrackGraphHelper.getGraphLocationAt(getWorld(), getGlobalPosition(), getTargetDirection());
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
|
|
|
@ -2,6 +2,7 @@ package com.simibubi.create.content.logistics.trains.management;
|
|||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.simibubi.create.content.logistics.trains.ITrackBlock;
|
||||
import com.simibubi.create.content.logistics.trains.TrackGraphHelper;
|
||||
import com.simibubi.create.foundation.render.SuperRenderTypeBuffer;
|
||||
import com.simibubi.create.foundation.utility.Lang;
|
||||
|
||||
|
@ -17,6 +18,7 @@ import net.minecraft.world.item.context.UseOnContext;
|
|||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
public class TrackTargetingBlockItem extends BlockItem {
|
||||
|
||||
|
@ -43,12 +45,12 @@ public class TrackTargetingBlockItem extends BlockItem {
|
|||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
if (state.getBlock() instanceof ITrackBlock track) {
|
||||
if (state.getBlock()instanceof ITrackBlock track) {
|
||||
if (level.isClientSide)
|
||||
return InteractionResult.SUCCESS;
|
||||
CompoundTag stackTag = stack.getOrCreateTag();
|
||||
boolean front = player.getLookAngle()
|
||||
.dot(track.getTrackAxis(level, pos, state)) < 0;
|
||||
Vec3 lookAngle = player.getLookAngle();
|
||||
boolean front = TrackGraphHelper.getTrackDirectionByLookVec(lookAngle, level, pos, state, track);
|
||||
stackTag.put("SelectedPos", NbtUtils.writeBlockPos(pos));
|
||||
stackTag.putBoolean("SelectedDirection", front);
|
||||
player.displayClientMessage(Lang.translate("track_target.set"), true);
|
||||
|
@ -69,7 +71,7 @@ public class TrackTargetingBlockItem extends BlockItem {
|
|||
BlockPos selectedPos = NbtUtils.readBlockPos(tag.getCompound("SelectedPos"));
|
||||
BlockPos placedPos = pos.relative(pContext.getClickedFace(), state.getMaterial()
|
||||
.isReplaceable() ? 0 : 1);
|
||||
|
||||
|
||||
if (!selectedPos.closerThan(placedPos, 16)) {
|
||||
player.displayClientMessage(Lang.translate("track_target.too_far")
|
||||
.withStyle(ChatFormatting.RED), true);
|
||||
|
|
|
@ -33,6 +33,7 @@ import com.simibubi.create.content.logistics.block.depot.EjectorTargetHandler;
|
|||
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmInteractionPointHandler;
|
||||
import com.simibubi.create.content.logistics.item.LinkedControllerClientHandler;
|
||||
import com.simibubi.create.content.logistics.trains.entity.CarriageCouplingRenderer;
|
||||
import com.simibubi.create.content.logistics.trains.entity.TrainRelocator;
|
||||
import com.simibubi.create.content.logistics.trains.management.TrackTargetingBlockItem;
|
||||
import com.simibubi.create.content.logistics.trains.track.TrackPlacement;
|
||||
import com.simibubi.create.foundation.config.AllConfigs;
|
||||
|
@ -150,6 +151,7 @@ public class ClientEvents {
|
|||
ToolboxHandlerClient.clientTick();
|
||||
TrackTargetingBlockItem.clientTick();
|
||||
TrackPlacement.clientTick();
|
||||
TrainRelocator.clientTick();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
|
|
|
@ -3,6 +3,7 @@ package com.simibubi.create.events;
|
|||
import com.simibubi.create.CreateClient;
|
||||
import com.simibubi.create.content.curiosities.toolbox.ToolboxHandlerClient;
|
||||
import com.simibubi.create.content.logistics.item.LinkedControllerClientHandler;
|
||||
import com.simibubi.create.content.logistics.trains.entity.TrainRelocator;
|
||||
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringHandler;
|
||||
import com.simibubi.create.foundation.tileEntity.behaviour.scrollvalue.ScrollValueHandler;
|
||||
|
||||
|
@ -38,8 +39,8 @@ public class InputEvents {
|
|||
double delta = event.getScrollDelta();
|
||||
// CollisionDebugger.onScroll(delta);
|
||||
boolean cancelled = CreateClient.SCHEMATIC_HANDLER.mouseScrolled(delta)
|
||||
|| CreateClient.SCHEMATIC_AND_QUILL_HANDLER.mouseScrolled(delta) || FilteringHandler.onScroll(delta)
|
||||
|| ScrollValueHandler.onScroll(delta);
|
||||
|| CreateClient.SCHEMATIC_AND_QUILL_HANDLER.mouseScrolled(delta) || FilteringHandler.onScroll(delta)
|
||||
|| ScrollValueHandler.onScroll(delta);
|
||||
event.setCanceled(cancelled);
|
||||
}
|
||||
|
||||
|
@ -59,15 +60,18 @@ public class InputEvents {
|
|||
public static void onClickInput(ClickInputEvent event) {
|
||||
if (Minecraft.getInstance().screen != null)
|
||||
return;
|
||||
|
||||
|
||||
if (event.getKeyMapping() == Minecraft.getInstance().options.keyPickItem) {
|
||||
if (ToolboxHandlerClient.onPickItem())
|
||||
event.setCanceled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.isUseItem())
|
||||
LinkedControllerClientHandler.deactivateInLectern();
|
||||
|
||||
if (!event.isUseItem())
|
||||
return;
|
||||
|
||||
LinkedControllerClientHandler.deactivateInLectern();
|
||||
TrainRelocator.onClicked(event);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -550,6 +550,9 @@
|
|||
"create.hint.full_deployer.title": "Deployer Item Overflow",
|
||||
"create.hint.full_deployer": "It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
|
||||
|
||||
"create.hint.derailed_train.title": "Derailed Train",
|
||||
"create.hint.derailed_train": "It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.",
|
||||
|
||||
"create.gui.schedule.lmb_edit": "Left-Click to Edit",
|
||||
"create.gui.schedule.rmb_remove": "Right-Click to Remove",
|
||||
"create.gui.schedule.duplicate": "Duplicate",
|
||||
|
@ -632,6 +635,13 @@
|
|||
"create.track_target.too_far": "Targeted track is too far from here",
|
||||
|
||||
"create.train.unnamed": "Unnamed Train",
|
||||
"create.train.cannot_relocate_moving": "Cannot relocate a moving Train",
|
||||
"create.train.relocate": "Click a Track to Relocate %1$s to. Sneak-Click to abort",
|
||||
"create.train.relocate.abort": "Relocation aborted",
|
||||
"create.train.relocate.success": "Relocation successful",
|
||||
"create.train.relocate.valid": "Can relocate to here, Click to Confirm",
|
||||
"create.train.relocate.invalid": "Cannot relocate Train to this Track",
|
||||
"create.train.relocate.too_far": "Cannot relocate Train this far away",
|
||||
|
||||
"create.gui.config.overlay1": "Hi :)",
|
||||
"create.gui.config.overlay2": "This is a sample overlay",
|
||||
|
|
Loading…
Reference in a new issue