hotswapping is more sane now.
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7 changed files with 25 additions and 26 deletions
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@ -25,7 +25,7 @@ import com.simibubi.create.foundation.item.TooltipHelper;
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import com.simibubi.create.foundation.networking.AllPackets;
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import com.simibubi.create.foundation.networking.LeftClickPacket;
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import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
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import com.simibubi.create.foundation.render.RenderWork;
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import com.simibubi.create.foundation.render.backend.RenderWork;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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import com.simibubi.create.foundation.renderState.SuperRenderTypeBuffer;
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import com.simibubi.create.foundation.tileEntity.behaviour.edgeInteraction.EdgeInteractionRenderer;
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@ -1,6 +1,7 @@
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package com.simibubi.create.foundation.mixin;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.CreateClient;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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import com.simibubi.create.foundation.render.backend.Backend;
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import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
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@ -8,17 +9,25 @@ import com.simibubi.create.foundation.render.backend.OptifineHandler;
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import net.minecraft.client.renderer.Matrix4f;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.WorldRenderer;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import org.lwjgl.opengl.GL20;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import java.util.Set;
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@OnlyIn(Dist.CLIENT)
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@Mixin(WorldRenderer.class)
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public class RenderInLayerMixin {
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public class RenderHooksMixin {
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@Shadow private ClientWorld world;
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/**
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* JUSTIFICATION: This method is called once per layer per frame. It allows us to perform
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@ -43,4 +52,14 @@ public class RenderInLayerMixin {
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GL20.glUseProgram(0);
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}
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@Inject(at = @At(value = "TAIL"), method = "loadRenderers")
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private void refresh(CallbackInfo ci) {
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CreateClient.kineticRenderer.invalidate();
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ContraptionRenderDispatcher.invalidateAll();
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OptifineHandler.refresh();
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Backend.refresh();
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if (world != null) world.loadedTileEntityList.forEach(CreateClient.kineticRenderer::add);
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}
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}
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@ -1,6 +1,5 @@
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package com.simibubi.create.foundation.render.backend;
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import com.simibubi.create.foundation.render.RenderWork;
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import com.simibubi.create.foundation.render.TemplateBuffer;
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import com.simibubi.create.foundation.render.backend.gl.GlPrimitiveType;
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import com.simibubi.create.foundation.render.backend.gl.attrib.VertexFormat;
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@ -5,16 +5,10 @@ import com.mojang.blaze3d.systems.RenderSystem;
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import com.simibubi.create.CreateClient;
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import com.simibubi.create.content.contraptions.KineticDebugger;
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import com.simibubi.create.content.schematics.SchematicWorld;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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import com.simibubi.create.foundation.render.RenderWork;
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import com.simibubi.create.foundation.render.backend.Backend;
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import com.simibubi.create.foundation.render.backend.OptifineHandler;
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import com.simibubi.create.foundation.render.backend.light.ILightListener;
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import com.simibubi.create.foundation.utility.AnimationTickHolder;
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import com.simibubi.create.foundation.utility.WorldAttached;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.entity.player.ClientPlayerEntity;
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import net.minecraft.client.multiplayer.ClientChunkProvider;
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import net.minecraft.client.renderer.GameRenderer;
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import net.minecraft.client.renderer.Matrix4f;
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import net.minecraft.client.renderer.RenderType;
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@ -23,14 +17,8 @@ import net.minecraft.client.world.ClientWorld;
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import net.minecraft.potion.Effects;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.SectionPos;
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import net.minecraft.world.ILightReader;
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import net.minecraft.world.LightType;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL20;
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import org.lwjgl.system.CallbackI;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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@ -93,14 +81,7 @@ public class FastRenderDispatcher {
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}
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public static void refresh() {
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RenderWork.enqueue(() -> {
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CreateClient.kineticRenderer.invalidate();
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OptifineHandler.refresh();
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Backend.refresh();
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Minecraft.getInstance().worldRenderer.loadRenderers();
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ClientWorld world = Minecraft.getInstance().world;
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if (world != null) world.loadedTileEntityList.forEach(CreateClient.kineticRenderer::add);
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});
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RenderWork.enqueue(Minecraft.getInstance().worldRenderer::loadRenderers);
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}
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private static <T> void runQueue(@Nullable ConcurrentHashMap.KeySetView<T, Boolean> changed, Consumer<T> action) {
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@ -1,4 +1,4 @@
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package com.simibubi.create.foundation.render;
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package com.simibubi.create.foundation.render.backend;
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import java.util.Queue;
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import java.util.concurrent.ConcurrentLinkedQueue;
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@ -1,6 +1,6 @@
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package com.simibubi.create.foundation.render.backend.light;
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import com.simibubi.create.foundation.render.RenderWork;
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import com.simibubi.create.foundation.render.backend.RenderWork;
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import com.simibubi.create.foundation.render.backend.gl.GlTexture;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.SectionPos;
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@ -3,7 +3,7 @@
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"package": "com.simibubi.create.foundation.mixin",
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"compatibilityLevel": "JAVA_8",
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"refmap": "create.refmap.json",
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"client": ["OnRemoveTileMixin", "ShaderCloseMixin", "CancelTileEntityRenderMixin", "LightUpdateMixin", "RenderInLayerMixin"],
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"client": ["OnRemoveTileMixin", "ShaderCloseMixin", "CancelTileEntityRenderMixin", "LightUpdateMixin", "RenderHooksMixin"],
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"injectors": {
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"defaultRequire": 1
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},
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