From 521f3958208d05d91d32b06838e51ebed7601b46 Mon Sep 17 00:00:00 2001 From: StarskyXIII <71606873+StarskyXIII@users.noreply.github.com> Date: Wed, 7 Dec 2022 23:22:35 +0800 Subject: [PATCH] Updates to zh_tw.json by StarskyXIII (#3841) --- .../resources/assets/create/lang/zh_tw.json | 448 +++++++++--------- 1 file changed, 228 insertions(+), 220 deletions(-) diff --git a/src/main/resources/assets/create/lang/zh_tw.json b/src/main/resources/assets/create/lang/zh_tw.json index 636b51aa3..ca5d40b0a 100644 --- a/src/main/resources/assets/create/lang/zh_tw.json +++ b/src/main/resources/assets/create/lang/zh_tw.json @@ -6,7 +6,7 @@ "block.create.acacia_window": "相思木窗戶", "block.create.acacia_window_pane": "相思木窗戶片", "block.create.adjustable_chain_gearshift": "可調式鏈式變速箱", - "block.create.analog_lever": "可調式拉桿", + "block.create.analog_lever": "可調式控制桿", "block.create.andesite_belt_funnel": "安山岩輸送帶漏斗", "block.create.andesite_casing": "安山岩機殼", "block.create.andesite_encased_cogwheel": "安山齒輪箱", @@ -20,8 +20,8 @@ "block.create.asurine_pillar": "皓藍石柱", "block.create.basin": "作業盆", "block.create.belt": "輸送帶", - "block.create.birch_window": "白樺木窗戶", - "block.create.birch_window_pane": "白樺木窗戶片", + "block.create.birch_window": "樺木窗戶", + "block.create.birch_window_pane": "樺木窗戶片", "block.create.black_nixie_tube": "黑色真空管", "block.create.black_sail": "黑色風帆", "block.create.black_seat": "黑色坐墊", @@ -67,13 +67,13 @@ "block.create.copper_tile_stairs": "銅磚瓦階梯", "block.create.copper_tiles": "銅磚瓦", "block.create.copper_valve_handle": "銅製閥門開關", - "block.create.creative_crate": "創造板條箱", - "block.create.creative_fluid_tank": "創造流體儲存罐", - "block.create.creative_motor": "創造馬達", + "block.create.creative_crate": "創造模式板條箱", + "block.create.creative_fluid_tank": "創造模式流體儲存罐", + "block.create.creative_motor": "創造模式馬達", "block.create.crimsite": "緋紅岩", "block.create.crimsite_pillar": "緋紅岩柱", - "block.create.crimson_window": "緋紅窗戶", - "block.create.crimson_window_pane": "緋紅窗戶片", + "block.create.crimson_window": "緋紅蕈木窗戶", + "block.create.crimson_window_pane": "緋紅蕈木窗戶片", "block.create.crushing_wheel": "粉碎輪", "block.create.crushing_wheel_controller": "粉碎輪控制器", "block.create.cuckoo_clock": "布穀鳥鐘", @@ -190,16 +190,16 @@ "block.create.cut_veridium_stairs": "切製輝綠岩階梯", "block.create.cut_veridium_wall": "切製輝綠岩牆", "block.create.cyan_nixie_tube": "青色真空管", - "block.create.cyan_sail": "藍綠色風帆", - "block.create.cyan_seat": "藍綠色坐墊", - "block.create.cyan_toolbox": "藍綠色工具箱", - "block.create.cyan_valve_handle": "藍綠色閥門開關", + "block.create.cyan_sail": "青色風帆", + "block.create.cyan_seat": "青色坐墊", + "block.create.cyan_toolbox": "青色工具箱", + "block.create.cyan_valve_handle": "青色閥門開關", "block.create.dark_oak_window": "黑橡木窗戶", "block.create.dark_oak_window_pane": "黑橡木窗戶片", "block.create.deepslate_pillar": "深板岩柱", "block.create.deepslate_zinc_ore": "深板岩鋅礦", "block.create.deployer": "機械手", - "block.create.depot": "置物臺", + "block.create.depot": "置物台", "block.create.diorite_pillar": "閃長岩柱", "block.create.display_board": "顯示板", "block.create.display_link": "顯示鏈路", @@ -245,7 +245,7 @@ "block.create.horizontal_framed_glass_pane": "豎直邊框玻璃片", "block.create.hose_pulley": "軟管滑輪", "block.create.item_drain": "分液池", - "block.create.item_vault": "倉儲", + "block.create.item_vault": "儲物倉", "block.create.jungle_window": "叢林木窗戶", "block.create.jungle_window_pane": "叢林木窗戶片", "block.create.large_bogey": "大轉向架", @@ -265,25 +265,25 @@ "block.create.layered_tuff": "疊層凝灰岩", "block.create.layered_veridium": "疊層輝綠岩", "block.create.lectern_controller": "講台遙控器", - "block.create.light_blue_nixie_tube": "亮藍色真空管", - "block.create.light_blue_sail": "淡藍色風帆", - "block.create.light_blue_seat": "淡藍色坐墊", - "block.create.light_blue_toolbox": "淡藍色工具箱", - "block.create.light_blue_valve_handle": "淡藍色閥門開關", - "block.create.light_gray_nixie_tube": "亮灰色真空管", - "block.create.light_gray_sail": "淡灰色風帆", - "block.create.light_gray_seat": "淡灰色坐墊", + "block.create.light_blue_nixie_tube": "淺藍色真空管", + "block.create.light_blue_sail": "淺藍色風帆", + "block.create.light_blue_seat": "淺藍色坐墊", + "block.create.light_blue_toolbox": "淺藍色工具箱", + "block.create.light_blue_valve_handle": "淺藍色閥門開關", + "block.create.light_gray_nixie_tube": "淺灰色真空管", + "block.create.light_gray_sail": "淺灰色風帆", + "block.create.light_gray_seat": "淺灰色坐墊", "block.create.light_gray_toolbox": "淺灰色工具箱", - "block.create.light_gray_valve_handle": "淡灰色閥門開關", + "block.create.light_gray_valve_handle": "淺灰色閥門開關", "block.create.lime_nixie_tube": "淺綠色真空管", - "block.create.lime_sail": "黃綠色風帆", - "block.create.lime_seat": "黃綠色坐墊", - "block.create.lime_toolbox": "黃綠色工具箱", - "block.create.lime_valve_handle": "黃綠色閥門開關", + "block.create.lime_sail": "淺綠色風帆", + "block.create.lime_seat": "淺綠色坐墊", + "block.create.lime_toolbox": "淺綠色工具箱", + "block.create.lime_valve_handle": "淺綠色閥門開關", "block.create.limestone": "石灰岩", "block.create.limestone_pillar": "石灰岩柱", "block.create.linear_chassis": "機殼底盤", - "block.create.lit_blaze_burner": "烈焰使者動力爐 (已啟動) ", + "block.create.lit_blaze_burner": "烈焰使者動力爐(已啟動) ", "block.create.magenta_nixie_tube": "洋紅色真空管", "block.create.magenta_sail": "洋紅色風帆", "block.create.magenta_seat": "洋紅色坐墊", @@ -389,11 +389,11 @@ "block.create.polished_cut_veridium_slab": "拋光切製輝綠岩半磚", "block.create.polished_cut_veridium_stairs": "拋光切製輝綠岩階梯", "block.create.polished_cut_veridium_wall": "拋光切製輝綠岩牆", - "block.create.portable_fluid_interface": "移動式流體口", - "block.create.portable_storage_interface": "移動式物品口", + "block.create.portable_fluid_interface": "移動式流體介面", + "block.create.portable_storage_interface": "移動式物品介面", "block.create.powered_latch": "閂鎖器", "block.create.powered_shaft": "動力傳動軸", - "block.create.powered_toggle_latch": "T型正反器", + "block.create.powered_toggle_latch": "T 型正反器", "block.create.pulley_magnet": "滑輪磁鐵", "block.create.pulse_extender": "脈衝延長器", "block.create.pulse_repeater": "脈衝中繼器", @@ -491,15 +491,15 @@ "block.create.smart_chute": "智慧滑槽", "block.create.smart_fluid_pipe": "智慧流體管道", "block.create.speedometer": "轉速計", - "block.create.spout": "流體灌注器", - "block.create.spruce_window": "雲杉木窗戶", - "block.create.spruce_window_pane": "雲杉木窗戶片", + "block.create.spout": "注液器", + "block.create.spruce_window": "杉木窗戶", + "block.create.spruce_window_pane": "杉木窗戶片", "block.create.steam_engine": "蒸汽機", "block.create.steam_whistle": "汽笛", "block.create.steam_whistle_extension": "汽笛管", "block.create.sticker": "方塊黏著器", "block.create.sticky_mechanical_piston": "黏性機械活塞", - "block.create.stockpile_switch": "存量偵測器", + "block.create.stockpile_switch": "儲量偵測器", "block.create.stressometer": "動力計", "block.create.tiled_glass": "十字玻璃窗", "block.create.tiled_glass_pane": "十字玻璃窗戶片", @@ -562,7 +562,7 @@ "block.create.yellow_toolbox": "黃色工具箱", "block.create.yellow_valve_handle": "黃色閥門開關", "block.create.zinc_block": "鋅方塊", - "block.create.zinc_ore": "鋅礦石", + "block.create.zinc_ore": "鋅礦", "enchantment.create.capacity": "容量", "enchantment.create.potato_recovery": "回收馬鈴薯", @@ -583,13 +583,13 @@ "item.create.attribute_filter": "屬性過濾器", "item.create.bar_of_chocolate": "巧克力棒", "item.create.belt_connector": "輸送帶", - "item.create.blaze_cake": "熔岩蛋糕", - "item.create.blaze_cake_base": "熔岩蛋糕胚", + "item.create.blaze_cake": "烈焰蛋糕", + "item.create.blaze_cake_base": "烈焰蛋糕胚", "item.create.brass_hand": "黃銅手部零件", "item.create.brass_ingot": "黃銅錠", "item.create.brass_nugget": "黃銅粒", "item.create.brass_sheet": "黃銅板", - "item.create.builders_tea": "建築工的茶", + "item.create.builders_tea": "建築工人茶", "item.create.chest_minecart_contraption": "裝修過的機械礦車", "item.create.chocolate_bucket": "巧克力桶", "item.create.chocolate_glazed_berries": "巧克力甜莓", @@ -601,36 +601,36 @@ "item.create.copper_sheet": "銅板", "item.create.crafter_slot_cover": "合成器蓋板", "item.create.crafting_blueprint": "合成藍圖", - "item.create.creative_blaze_cake": "創造熔岩蛋糕", - "item.create.crushed_aluminum_ore": "碎狀鋁礦石", - "item.create.crushed_copper_ore": "碎狀銅礦石", - "item.create.crushed_gold_ore": "碎狀金礦石", - "item.create.crushed_iron_ore": "碎狀鐵礦石", - "item.create.crushed_lead_ore": "碎狀鉛礦石", - "item.create.crushed_nickel_ore": "碎狀鎳礦石", - "item.create.crushed_osmium_ore": "碎狀鋨礦石", - "item.create.crushed_platinum_ore": "碎狀白金礦石", - "item.create.crushed_quicksilver_ore": "碎狀水銀礦石", - "item.create.crushed_silver_ore": "碎狀銀礦石", - "item.create.crushed_tin_ore": "碎狀錫礦石", - "item.create.crushed_uranium_ore": "碎狀鈾礦石", - "item.create.crushed_zinc_ore": "碎狀鋅礦石", - "item.create.diving_boots": "潛水鞋", + "item.create.creative_blaze_cake": "創造模式烈焰蛋糕", + "item.create.crushed_aluminum_ore": "碎狀鋁礦", + "item.create.crushed_copper_ore": "碎狀銅礦", + "item.create.crushed_gold_ore": "碎狀金礦", + "item.create.crushed_iron_ore": "碎狀鐵礦", + "item.create.crushed_lead_ore": "碎狀鉛礦", + "item.create.crushed_nickel_ore": "碎狀鎳礦", + "item.create.crushed_osmium_ore": "碎狀鋨礦", + "item.create.crushed_platinum_ore": "碎狀白金礦", + "item.create.crushed_quicksilver_ore": "碎狀水銀礦", + "item.create.crushed_silver_ore": "碎狀銀礦", + "item.create.crushed_tin_ore": "碎狀錫礦", + "item.create.crushed_uranium_ore": "碎狀鈾礦", + "item.create.crushed_zinc_ore": "碎狀鋅礦", + "item.create.diving_boots": "潛水靴子", "item.create.diving_helmet": "潛水頭盔", "item.create.dough": "麵團", "item.create.electron_tube": "真空管", "item.create.empty_blaze_burner": "空的烈焰使者動力爐", "item.create.empty_schematic": "空白藍圖", - "item.create.experience_nugget": "經驗金塊", + "item.create.experience_nugget": "經驗顆粒", "item.create.extendo_grip": "伸縮機械手", "item.create.filter": "過濾器", - "item.create.furnace_minecart_contraption": "裝配過的機械礦車", + "item.create.furnace_minecart_contraption": "裝修過的機械礦車", "item.create.goggles": "工程師護目鏡", "item.create.golden_sheet": "金板", "item.create.handheld_worldshaper": "地形雕塑器", "item.create.honey_bucket": "蜂蜜桶", "item.create.honeyed_apple": "蜂蜜蘋果", - "item.create.incomplete_precision_mechanism": "未完成的精密機構", + "item.create.incomplete_precision_mechanism": "未完成的精密構件", "item.create.incomplete_track": "未完成的軌道", "item.create.iron_sheet": "鐵板", "item.create.linked_controller": "遙控器", @@ -639,7 +639,7 @@ "item.create.polished_rose_quartz": "拋光玫瑰石英", "item.create.potato_cannon": "馬鈴薯大砲", "item.create.powdered_obsidian": "黑曜石粉末", - "item.create.precision_mechanism": "精密機構", + "item.create.precision_mechanism": "精密構件", "item.create.propeller": "扇葉", "item.create.raw_zinc": "鋅原礦", "item.create.red_sand_paper": "紅砂紙", @@ -666,10 +666,10 @@ "_": "->------------------------] Advancements [------------------------<-", - "advancement.create.root": "歡迎來到機械動力的世界", + "advancement.create.root": "歡迎來到動力機械的世界", "advancement.create.root.desc": "是製造機械的時候了", "advancement.create.andesite_alloy": "更堅硬的岩石", - "advancement.create.andesite_alloy.desc": "獲得安山合金,機械動力最重要的資源", + "advancement.create.andesite_alloy.desc": "獲得安山合金,動力機械最重要的資源", "advancement.create.andesite_casing": "安山時代", "advancement.create.andesite_casing.desc": "結合安山合金和木頭,製作機械的基本外殼", "advancement.create.mechanical_press": "Bonk", @@ -723,19 +723,19 @@ "advancement.create.anvil_plough": "鍛工的重砲", "advancement.create.anvil_plough.desc": "用機械犁發射鐵砧", "advancement.create.lava_wheel_00000": "風火輪", - "advancement.create.lava_wheel_00000.desc": "這不該奏效§7\n(隱藏成就)", + "advancement.create.lava_wheel_00000.desc": "這不該奏效§7\n(隱藏進度)", "advancement.create.hand_crank_000": "健身課程", - "advancement.create.hand_crank_000.desc": "轉動手搖把手直到挨餓§7\n(隱藏成就)", + "advancement.create.hand_crank_000.desc": "轉動手搖把手直到挨餓§7\n(隱藏進度)", "advancement.create.belt_funnel_kiss": "比翼雙飛", - "advancement.create.belt_funnel_kiss.desc": "使安裝在輸送帶上的兩個漏斗相吻§7\n(隱藏成就)", + "advancement.create.belt_funnel_kiss.desc": "使安裝在輸送帶上的兩個漏斗相吻§7\n(隱藏進度)", "advancement.create.stressometer_maxed": "完美的負荷", - "advancement.create.stressometer_maxed.desc": "在動力計目睹負荷滿載§7\n(隱藏成就)", + "advancement.create.stressometer_maxed.desc": "在動力計目睹負荷滿載§7\n(隱藏進度)", "advancement.create.copper": "更加堅硬的岩石", "advancement.create.copper.desc": "為開發流體控制技術積攢一些銅", "advancement.create.copper_casing": "銅時代", "advancement.create.copper_casing.desc": "結合銅錠與木頭,為您的機械打造防水外殼", "advancement.create.spout": "水花四濺", - "advancement.create.spout.desc": "看著流體灌注器注滿容器", + "advancement.create.spout.desc": "看著注液器注滿容器", "advancement.create.drain": "細水慢流", "advancement.create.drain.desc": "看著容器被分液池排空", "advancement.create.steam_engine": "發電站", @@ -763,15 +763,15 @@ "advancement.create.steam_engine_maxed": "蒸氣充沛", "advancement.create.steam_engine_maxed.desc": "以最大功率運行鍋爐", "advancement.create.foods": "均衡飲食", - "advancement.create.foods.desc": "自同一個流體灌注器生產巧克力甜莓、蜂蜜蘋果和蛋糕捲", + "advancement.create.foods.desc": "自同一個注液器生產巧克力甜莓、蜂蜜蘋果和蛋糕捲", "advancement.create.diving_suit_lava": "與熾足獸游泳", - "advancement.create.diving_suit_lava.desc": "嘗試使用您的銅製潛水裝備在熔岩中潛水§7\n(隱藏成就)", + "advancement.create.diving_suit_lava.desc": "嘗試使用您的銅製潛水裝備在熔岩中潛水§7\n(隱藏進度)", "advancement.create.chained_drain": "走運了", - "advancement.create.chained_drain.desc": "看著物品滾過一整排分液池§7\n(隱藏成就)", + "advancement.create.chained_drain.desc": "看著物品滾過一整排分液池§7\n(隱藏進度)", "advancement.create.cross_streams": "別混流", - "advancement.create.cross_streams.desc": "目睹兩種液體在管道中相遇§7\n(隱藏成就)", + "advancement.create.cross_streams.desc": "目睹兩種液體在管道中相遇§7\n(隱藏進度)", "advancement.create.pipe_organ": "管風琴", - "advancement.create.pipe_organ.desc": "在一個流體儲存罐上裝設 12 個不同音高的汽笛§7\n(隱藏成就)", + "advancement.create.pipe_organ.desc": "在一個流體儲存罐上裝設 12 個不同音高的汽笛§7\n(隱藏進度)", "advancement.create.brass": "真正的合金", "advancement.create.brass.desc": "以烈焰使者動力爐加熱機械攪拌器,加入銅錠和鋅錠以製作黃銅", "advancement.create.brass_casing": "黃銅時代", @@ -781,7 +781,7 @@ "advancement.create.deployer": "人工智慧", "advancement.create.deployer.desc": "放置並且啟動一個機械手。這可是你右手的完美複製品", "advancement.create.precision_mechanism": "關鍵工藝", - "advancement.create.precision_mechanism.desc": "組裝一個精密機構", + "advancement.create.precision_mechanism.desc": "組裝一個精密構件", "advancement.create.speed_controller": "工程師的惡夢", "advancement.create.speed_controller.desc": "放置一個轉速控制器,這是換檔的終極裝置", "advancement.create.mechanical_arm": "忙碌的雙手", @@ -795,7 +795,7 @@ "advancement.create.clockwork_bearing": "時差", "advancement.create.clockwork_bearing.desc": "組裝安裝在發條軸承上的結構", "advancement.create.display_link": "大數據", - "advancement.create.display_link.desc": "使用顯示鏈路可視化訊息", + "advancement.create.display_link.desc": "使用顯示鏈路可視化資訊", "advancement.create.potato_cannon": "噗~碰", "advancement.create.potato_cannon.desc": "用馬鈴薯大砲擊殺一隻怪物", "advancement.create.extendo_grip": "彈性極佳", @@ -813,21 +813,21 @@ "advancement.create.self_deploying": "自動駕駛", "advancement.create.self_deploying.desc": "讓一個礦車結構為自己鋪設鐵軌", "advancement.create.fist_bump": "朋友,擊拳吧", - "advancement.create.fist_bump.desc": "使兩個機械手互相碰拳§7\n(隱藏成就)", + "advancement.create.fist_bump.desc": "使兩個機械手互相碰拳§7\n(隱藏進度)", "advancement.create.crafter_lazy_000": "鋌而走險", - "advancement.create.crafter_lazy_000.desc": "使機械合成器大幅減速,適當的延遲基礎建設§7\n(隱藏成就)", + "advancement.create.crafter_lazy_000.desc": "使機械合成器大幅減速,適當的延遲基礎建設§7\n(隱藏進度)", "advancement.create.extendo_grip_dual": "面面俱到", - "advancement.create.extendo_grip_dual.desc": "使用兩支伸縮機械手,以達到超人般的接觸距離§7\n(隱藏成就)", + "advancement.create.extendo_grip_dual.desc": "使用兩支伸縮機械手,以達到超人般的接觸距離§7\n(隱藏進度)", "advancement.create.musical_arm": "DJ:機械師", - "advancement.create.musical_arm.desc": "目睹機械臂跳舞§7\n(隱藏成就)", + "advancement.create.musical_arm.desc": "目睹機械臂跳舞§7\n(隱藏進度)", "advancement.create.sturdy_sheet": "堅不可摧", "advancement.create.sturdy_sheet.desc": "以黑曜石粉末打造高強度板", "advancement.create.train_casing_00": "物流時代", "advancement.create.train_casing_00.desc": "以高強度板製作火車部件的機殼", "advancement.create.train": "盡速上車", "advancement.create.train.desc": "組裝你的第一列火車", - "advancement.create.conductor": "命令司機員", - "advancement.create.conductor.desc": "透過火車時刻表給予司機員指示", + "advancement.create.conductor": "命令駕駛員", + "advancement.create.conductor.desc": "透過火車時刻表給予駕駛員指示", "advancement.create.track_signal": "交通管制", "advancement.create.track_signal.desc": "設置火車訊號機", "advancement.create.display_board_0": "動態時刻表", @@ -847,13 +847,13 @@ "advancement.create.long_travel": "遠足", "advancement.create.long_travel.desc": "從距離旅行起始點超過 5000 格的火車座位起身", "advancement.create.train_roadkill": "路殺", - "advancement.create.train_roadkill.desc": "用火車輾死敵人§7\n(隱藏成就)", - "advancement.create.red_signal": "合格司機員", - "advancement.create.red_signal.desc": "駛過紅色訊號§7\n(隱藏成就)", + "advancement.create.train_roadkill.desc": "用火車輾死敵人§7\n(隱藏進度)", + "advancement.create.red_signal": "合格駕駛員", + "advancement.create.red_signal.desc": "駛過紅色訊號§7\n(隱藏進度)", "advancement.create.train_crash": "服務爛透了", - "advancement.create.train_crash.desc": "乘車時目睹火車事故§7\n(隱藏成就)", + "advancement.create.train_crash.desc": "乘車時目睹火車事故§7\n(隱藏進度)", "advancement.create.train_crash_backwards": "盲點", - "advancement.create.train_crash_backwards.desc": "倒車時撞上另一列火車§7\n(隱藏成就)", + "advancement.create.train_crash_backwards.desc": "倒車時撞上另一列火車§7\n(隱藏進度)", "_": "->------------------------] UI & Messages [------------------------<-", @@ -925,7 +925,7 @@ "create.recipe.assembly.cutting": "用鋸子切", "create.recipe.assembly.repeat": "重複 %1$s 次", "create.recipe.assembly.junk": "有機率得到垃圾", - "create.recipe.processing.chance": "%1$s%% 概率", + "create.recipe.processing.chance": "%1$s%% 機率", "create.recipe.deploying.not_consumed": "不消耗", "create.recipe.heat_requirement.none": "不需要加熱", "create.recipe.heat_requirement.heated": "一般加熱", @@ -967,8 +967,8 @@ "create.keyinfo.toolmenu": "選單", "create.keyinfo.toolbelt": "使用附近的工具箱", - "create.keyinfo.scrollup": "(遊戲中) 向上滑鼠滾輪", - "create.keyinfo.scrolldown": "(遊戲中) 向下滑鼠滾輪", + "create.keyinfo.scrollup": "(遊戲中) 向上滑鼠滾輪", + "create.keyinfo.scrolldown": "(遊戲中) 向下滑鼠滾輪", "create.gui.scrollInput.defaultTitle": "選擇一個選項:", "create.gui.scrollInput.scrollToModify": "滾動修改", @@ -1067,14 +1067,14 @@ "create.gui.goggles.pole_length": "活塞桿長度:", "create.gui.goggles.fluid_container": "流體容器資訊:", "create.gui.goggles.fluid_container.capacity": "容量:", - "create.gui.assembly.exception": "該結構無法組合:", - "create.gui.assembly.exception.unmovableBlock": "無法移動的方塊 (%4$s) 位於 [%1$s,%2$s,%3$s]", + "create.gui.assembly.exception": "該結構無法成形:", + "create.gui.assembly.exception.unmovableBlock": "無法移動的方塊(%4$s) 位於 [%1$s,%2$s,%3$s]", "create.gui.assembly.exception.chunkNotLoaded": "位於 [%1$s,%2$s,%3$s] 方塊屬未載入區塊", "create.gui.assembly.exception.structureTooLarge": "結構中的方塊數量過多\n可放置的數量最大為:%1$s", "create.gui.assembly.exception.tooManyPistonPoles": "活塞的活塞桿數量過多\n可放置的數量最大為:%1$s", "create.gui.assembly.exception.noPistonPoles": "這個活塞遺失了一些活塞桿", "create.gui.assembly.exception.not_enough_sails": "結構中所需的風帆類方塊數量不足:%1$s\n最少需要的數量為:%2$s", - "create.gui.gauge.info_header": "儀表訊息:", + "create.gui.gauge.info_header": "儀表資訊:", "create.gui.speedometer.title": "旋轉速度", "create.gui.stressometer.title": "網路負荷", "create.gui.stressometer.capacity": "剩餘能量", @@ -1163,10 +1163,10 @@ "create.schematics.synchronizing": "正在同步…", "create.schematics.uploadTooLarge": "你的藍圖太大", - "create.schematics.maxAllowedSize": "允許的最大藍圖文件大小為:", + "create.schematics.maxAllowedSize": "允許的最大藍圖檔案大小為:", - "create.gui.schematicTable.refresh": "重新整理文件", - "create.gui.schematicTable.open_folder": "打開資料夾", + "create.gui.schematicTable.refresh": "重新整理檔案", + "create.gui.schematicTable.open_folder": "開啟資料夾", "create.gui.schematicTable.title": "藍圖桌", "create.gui.schematicTable.availableSchematics": "可用藍圖", "create.gui.schematicTable.noSchematics": "沒有存檔的藍圖", @@ -1186,9 +1186,9 @@ "create.gui.schematicannon.option.replaceWithEmpty": "用空氣替換工作區域內的方塊", "create.gui.schematicannon.option.skipMissing": "繞過缺少的方塊", "create.gui.schematicannon.option.skipTileEntities": "保護儲存方塊", - "create.gui.schematicannon.slot.gunpowder": "向藍圖加農炮添加火藥以提供動能", + "create.gui.schematicannon.slot.gunpowder": "向藍圖加農炮裝填火藥以提供動能", "create.gui.schematicannon.slot.listPrinter": "在此處放置書以列印藍圖所需的材料清單", - "create.gui.schematicannon.slot.schematic": "在此處添加你的藍圖,務必確保其已被部放置在特定位置", + "create.gui.schematicannon.slot.schematic": "在此處放置你的藍圖,務必確保其已被部署在特定位置", "create.gui.schematicannon.option.skipMissing.description": "如果材料不夠,藍圖大炮將忽略目前不夠的材料並且使用其他已有材料繼續工作", "create.gui.schematicannon.option.skipTileEntities.description": "藍圖將避免更換儲存方塊,如箱子", "create.gui.schematicannon.option.dontReplaceSolid.description": "藍圖加農炮將不會替換工作範圍內的任何固體方塊", @@ -1212,7 +1212,7 @@ "create.schematicannon.status.clearing": "清除方塊中", "create.schematicannon.status.schematicInvalid": "藍圖無效", "create.schematicannon.status.schematicNotPlaced": "藍圖未發佈", - "create.schematicannon.status.schematicExpired": "藍圖文件已過期", + "create.schematicannon.status.schematicExpired": "藍圖檔案已過期", "create.materialChecklist": "材料清單", "create.materialChecklist.blocksNotLoaded": "*免責聲明* \n\n由於未讀取相關區塊,材料清單可能不正確", @@ -1260,6 +1260,8 @@ "create.item_attributes.smokable.inverted": "不可被煙熏", "create.item_attributes.blastable": "可被高爐融煉", "create.item_attributes.blastable.inverted": "不可被高爐融煉", + "create.item_attributes.compostable": "可被堆肥", + "create.item_attributes.compostable.inverted": "不可被堆肥", "create.item_attributes.shulker_level": "界伏盒是 %1$s", "create.item_attributes.shulker_level.inverted": "界伏盒不是 %1$s", "create.item_attributes.shulker_level.full": "滿的", @@ -1269,16 +1271,16 @@ "create.item_attributes.in_tag.inverted": "標籤不是 %1$s", "create.item_attributes.in_item_group": "屬於 %1$s", "create.item_attributes.in_item_group.inverted": "不屬於 %1$s", - "create.item_attributes.added_by": "由 %1$s 添加", - "create.item_attributes.added_by.inverted": "不是由 %1$s 添加", + "create.item_attributes.added_by": "由 %1$s 加入", + "create.item_attributes.added_by.inverted": "不是由 %1$s 加入", "create.item_attributes.has_enchant": "有附魔效果 %1$s", "create.item_attributes.has_enchant.inverted": "沒有附魔效果 %1$s", "create.item_attributes.color": "已被染色成 %1$s", "create.item_attributes.color.inverted": "未被染色成 %1$s", "create.item_attributes.has_fluid": "包含 %1$s", "create.item_attributes.has_fluid.inverted": "不包含 %1$s", - "create.item_attributes.has_name": "有自定義名稱 %1$s", - "create.item_attributes.has_name.inverted": "沒有自定義名稱 %1$s", + "create.item_attributes.has_name": "有自訂名稱 %1$s", + "create.item_attributes.has_name.inverted": "沒有自訂名稱 %1$s", "create.item_attributes.book_author": "由 %1$s 編寫", "create.item_attributes.book_author.inverted": "未由 %1$s 編寫", "create.item_attributes.book_copy_original": "是原創的", @@ -1300,15 +1302,15 @@ "create.gui.attribute_filter.no_selected_attributes": "沒有標記任何屬性", "create.gui.attribute_filter.selected_attributes": "已選擇的屬性:", - "create.gui.attribute_filter.add_attribute": "向列表中添加屬性", - "create.gui.attribute_filter.add_inverted_attribute": "向列表中添加相反屬性", - "create.gui.attribute_filter.allow_list_disjunctive": "任意比對白名單 (任何) ", + "create.gui.attribute_filter.add_attribute": "向列表中加入屬性", + "create.gui.attribute_filter.add_inverted_attribute": "向列表中加入相反屬性", + "create.gui.attribute_filter.allow_list_disjunctive": "任意比對白名單(任何) ", "create.gui.attribute_filter.allow_list_disjunctive.description": "只要有其中一項屬性符合,就可以通過", - "create.gui.attribute_filter.allow_list_conjunctive": "全部比對白名單 (全部) ", + "create.gui.attribute_filter.allow_list_conjunctive": "全部比對白名單(全部) ", "create.gui.attribute_filter.allow_list_conjunctive.description": "只有所有屬性都相符才可以通過", "create.gui.attribute_filter.deny_list": "黑名單", "create.gui.attribute_filter.deny_list.description": "只要沒有上述屬性,就可以通過", - "create.gui.attribute_filter.add_reference_item": "添加參考物品", + "create.gui.attribute_filter.add_reference_item": "加入參考物品", "create.tooltip.holdForDescription": "按住 [%1$s] 來讀取物品概要", "create.tooltip.holdForControls": "按住 [%1$s] 來讀取控制方法", @@ -1335,11 +1337,11 @@ "create.mechanical_arm.extract_from": "從 %1$s 拿取物品", "create.mechanical_arm.deposit_to": "向 %1$s 儲存物品", "create.mechanical_arm.summary": "機械臂有 %1$s 輸入以及 %2$s 輸出", - "create.mechanical_arm.points_outside_range": "%1$s 由於距離限制,選定的交互點被移除", + "create.mechanical_arm.points_outside_range": "%1$s 由於距離限制,選定的互動點被移除", "create.weighted_ejector.target_set": "已選取目的地", - "create.weighted_ejector.target_not_valid": "彈射到鄰近的方塊 (目的地無效)", - "create.weighted_ejector.no_target": "彈射到鄰近的方塊 (未選取目的地)", + "create.weighted_ejector.target_not_valid": "彈射到鄰近的方塊(目的地無效)", + "create.weighted_ejector.no_target": "彈射到鄰近的方塊(未選取目的地)", "create.weighted_ejector.targeting": "彈射到 [%1$s,%2$s,%3$s]", "create.weighted_ejector.stack_size": "彈射物品數量", @@ -1357,7 +1359,7 @@ "create.tunnel.selection_mode.randomize": "隨機", "create.tunnel.selection_mode.synchronize": "同步輸入", - "create.tooltip.chute.header": "滑槽訊息", + "create.tooltip.chute.header": "滑槽資訊", "create.tooltip.chute.items_move_down": "物品向下移動", "create.tooltip.chute.items_move_up": "物品向上移動", "create.tooltip.chute.no_fans_attached": "未安裝鼓風機", @@ -1366,6 +1368,10 @@ "create.tooltip.chute.fans_pull_up": "鼓風機從下方進行吸引", "create.tooltip.chute.fans_pull_down": "鼓風機從上方進行吸引", "create.tooltip.chute.contains": "物品: %1$s x%2$s", + "create.tooltip.deployer.header": "機械手資訊", + "create.tooltip.deployer.using": "模式:使用", + "create.tooltip.deployer.punching": "模式:攻擊", + "create.tooltip.deployer.contains": "物品:%1$s x%2$s", "create.tooltip.brass_tunnel.contains": "正在處理", "create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s", "create.tooltip.brass_tunnel.retrieve": "右鍵取回", @@ -1391,9 +1397,9 @@ "create.hint.hose_pulley.title": "無限供應", "create.hint.hose_pulley": "目標流體為無限供應", "create.hint.mechanical_arm_no_targets.title": "沒有目標", - "create.hint.mechanical_arm_no_targets": "看起來這個_機械臂_沒有被分配任何_目標_。在手持機械臂的同時,右鍵選取輸送帶、置物臺、漏斗或其他設備來設定目標", + "create.hint.mechanical_arm_no_targets": "看起來這個_機械臂_沒有被分配任何_目標_。在手持機械臂的同時,右鍵選取輸送帶、置物台、漏斗或其他設備來設定目標", "create.hint.empty_bearing.title": "更新軸承", - "create.hint.empty_bearing": "_空手右鍵_軸承來_添加_你新建造的結構", + "create.hint.empty_bearing": "_空手右鍵_軸承來_加入_你新建造的結構", "create.hint.full_deployer.title": "機械手物品溢出", "create.hint.full_deployer": "_機械手_包含_過剩的物品_需要被_取出._使用漏斗_或其他方法將溢出解決", @@ -1401,7 +1407,7 @@ "create.backtank.depleted": "後背包壓力耗盡", "create.hint.derailed_train.title": "出軌的火車", - "create.hint.derailed_train": "這列_火車_不在軌道上,用扳手_左鍵點擊_它以重置到附近的軌道", + "create.hint.derailed_train": "這列_火車_不在軌道上,用扳手_左鍵點擊_它以重設到附近的軌道", "create.boiler.status": "鍋爐狀態:%1$s", "create.boiler.status_short": "鍋爐:%1$s", @@ -1410,9 +1416,9 @@ "create.boiler.lvl": "Lvl %1$s", "create.boiler.max_lvl": "Max", "create.boiler.size": "尺寸", - "create.boiler.size_dots": "....... ", - "create.boiler.water": "水", - "create.boiler.water_dots": "... ", + "create.boiler.size_dots": "...... ", + "create.boiler.water": "水量", + "create.boiler.water_dots": "...... ", "create.boiler.heat": "熱量", "create.boiler.heat_dots": "...... ", "create.boiler.via_one_engine": "透過 1 個引擎", @@ -1479,6 +1485,7 @@ "create.schedule.condition.threshold.equal": "剛好", "create.schedule.condition.threshold.x_units_of_item": "%1$s%2$s %3$s", "create.schedule.condition.threshold.matching_content": "比對內容", + "create.schedule.condition.threshold.anything": "任何物品", "create.schedule.condition.threshold.item_measure": "物品單位", "create.schedule.condition.threshold.items": "個", "create.schedule.condition.threshold.stacks": "組", @@ -1486,6 +1493,7 @@ "create.schedule.condition.threshold.status": "貨物:%1$s/%2$s %3$s", "create.schedule.condition.threshold.place_item": "參考物品", "create.schedule.condition.threshold.place_item_2": "可以使用過濾器", + "create.schedule.condition.threshold.place_item_3": "留空以相符任合物品", "create.schedule.condition.fluid_threshold": "流體貨物條件", "create.schedule.condition.item_threshold": "物品貨物條件", "create.schedule.condition.redstone_link": "無線紅石連接", @@ -1509,10 +1517,10 @@ "create.schedule.loop": "持續循環", "create.schedule.loop1": "時刻表結束後", "create.schedule.loop2": "重新開始", - "create.schedule.reset": "重置進程", + "create.schedule.reset": "重設進程", "create.schedule.skip": "跳過現在的步驟", "create.schedule.applied_to_train": "火車現在正照表操課", - "create.schedule.non_controlling_seat": "司機員必須坐在火車控制台前", + "create.schedule.non_controlling_seat": "駕駛員必須坐在火車控制台前", "create.schedule.remove_with_empty_hand": "空手移除現在的時刻表", "create.schedule.auto_removed_from_train": "自動時刻表被棄置", "create.schedule.removed_from_train": "從火車回收時刻表", @@ -1523,7 +1531,7 @@ "create.track.valid_connection": "可以連接", "create.track.second_point": "鋪設火車軌道或選擇第二處", "create.track.too_far": "距離過遠", - "create.track.original_missing": "原方塊已被移除,潛行點擊以重置", + "create.track.original_missing": "原方塊已被移除,潛行點擊以重設", "create.track.perpendicular": "無法垂直連接軌道", "create.track.ascending_s_curve": "無法鋪設有坡度的S形彎", "create.track.too_sharp": "曲率過高", @@ -1540,15 +1548,15 @@ "create.portal_track.failed": "無法鋪設傳送門軌道:", "create.portal_track.missing": "對向傳送門尚未生成", - "create.portal_track.blocked": "對向位址被堵塞 (%1$s,%2$s,%3$s)", + "create.portal_track.blocked": "對向位址被堵塞(%1$s,%2$s,%3$s)", "create.station.idle": "車站閒置中", "create.station.assembly_title": "組裝火車", "create.station.close": "關閉視窗", "create.station.cancel": "取消組裝", "create.station.failed": "組裝失敗", - "create.station.icon_type": "圖樣類型", - "create.station.create_train": "創建新火車", + "create.station.icon_type": "圖示類型", + "create.station.create_train": "建立新火車", "create.station.assemble_train": "組裝火車", "create.station.disassemble_train": "拆解火車", "create.station.remove_schedule": "回收時刻表", @@ -1564,7 +1572,7 @@ "create.station.no_bogeys": "無轉向架", "create.station.one_bogey": "一座轉向架", "create.station.more_bogeys": "%1$s 座轉向架", - "create.station.how_to": "在加亮軌道上放置火車機殼以創建轉向架", + "create.station.how_to": "在醒目提示的軌道上放置火車機殼以建立轉向架", "create.station.how_to_1": "破壞轉向架上方的方塊以移除轉向架", "create.station.how_to_2": "搭建車廂時每個車廂都須與一或二座轉向架連接", @@ -1577,8 +1585,8 @@ "create.train_assembly.nothing_attached": "沒有任何結構連接到轉向架 %1$s", "create.train_assembly.no_controls": "火車上需安裝至少一個面向前方的火車控制台", "create.train_assembly.sideways_controls": "某個已安裝的火車控制台面向火車側面", - "create.train_assembly.bogey_created": "已創建轉向架,再度點擊以循環改變種類", - "create.train_assembly.requires_casing": "在軌道上放置火車機殼以創建轉向架", + "create.train_assembly.bogey_created": "已建立轉向架,再度點擊以循環改變種類", + "create.train_assembly.requires_casing": "在軌道上放置火車機殼以建立轉向架", "create.track_target.set": "已選擇目標軌道", "create.track_target.success": "成功綁定目標軌道", @@ -1607,9 +1615,9 @@ "create.train.status.coupling_stress": "因連結器受壓,火車已被強制停止", "create.train.status.track_missing": "火車下方無軌道", "create.train.status.paused_for_manual": "時刻表暫停運作,手動控制中", - "create.train.status.opposite_driver": "路線需要司機員面向反方向", - "create.train.status.missing_driver": "司機員失蹤", - "create.train.status.found_driver": "已找到新的司機員", + "create.train.status.opposite_driver": "路線需要駕駛員面向反方向", + "create.train.status.missing_driver": "駕駛員失蹤", + "create.train.status.found_driver": "已找到新的駕駛員", "create.train.status.navigation_success": "導航成功", "create.train.status.no_match": "圖上無符合「%1$s」的車站", "create.train.status.no_path": "找無通往下個目的地的路線", @@ -1635,16 +1643,16 @@ "create.display_link.attached_side": "在接收側的方塊", "create.display_link.targeted_location": "在目標位置的方塊", "create.display_link.view_compatible": "點擊查看所有相容項目", - "create.display_link.information_type": "訊息類型", - "create.display_link.display_on": "將數據寫入:", + "create.display_link.information_type": "資訊類型", + "create.display_link.display_on": "將資料寫入:", "create.display_link.display_on_multiline": "首行發送到:", - "create.display_source.label": "添加標籤", + "create.display_source.label": "加入標籤", "create.display_source.combine_item_names": "內含的物件名稱", - "create.display_source.count_items": "匹配的物品總量", - "create.display_source.list_items": "匹配的物品清單", - "create.display_source.fluid_amount": "匹配的流體總量", - "create.display_source.list_fluids": "匹配的流體清單", + "create.display_source.count_items": "相符的物品總量", + "create.display_source.list_items": "相符的物品清單", + "create.display_source.fluid_amount": "相符的流體總量", + "create.display_source.list_fluids": "相符的流體清單", "create.display_source.nixie_tube": "複製文字", "create.display_source.fill_level": "容器充填程度", "create.display_source.fill_level.display": "顯示格式", @@ -1683,11 +1691,11 @@ "create.display_source.max_enchant_level": "最大附魔費用", "create.display_source.boiler_status": "鍋爐狀態", "create.display_source.entity_name": "實體名稱", - "create.display_source.kinetic_speed": "轉速 (RPM)", + "create.display_source.kinetic_speed": "轉速(RPM)", "create.display_source.kinetic_speed.absolute": "無視轉向", "create.display_source.kinetic_speed.directional": "顯示轉向", "create.display_source.kinetic_stress": "網路負荷", - "create.display_source.kinetic_stress.display": "顯示訊息", + "create.display_source.kinetic_stress.display": "顯示資訊", "create.display_source.kinetic_stress.progress_bar": "進度條", "create.display_source.kinetic_stress.percent": "百分比", "create.display_source.kinetic_stress.current": "動能負荷", @@ -1718,12 +1726,12 @@ "create.super_glue.click_to_discard": "潛行右鍵以放棄選取", "create.super_glue.first_pos": "已選取第一個位置", "create.super_glue.abort": "放棄選取", - "create.super_glue.not_enough": "庫存中沒有足夠的強力膠", + "create.super_glue.not_enough": "物品欄中沒有足夠的強力膠", "create.super_glue.success": "塗抹強力膠…", "create.gui.config.overlay1": "嗨 :)", "create.gui.config.overlay2": "這是一個實例層", - "create.gui.config.overlay3": "點擊拖拽你的滑鼠", + "create.gui.config.overlay3": "點擊並拖曳你的滑鼠", "create.gui.config.overlay4": "來將它移動到前方", "create.gui.config.overlay5": "ESC 退出目前介面", "create.gui.config.overlay6": "並儲存新的位置", @@ -1814,7 +1822,7 @@ "block.create.seat.tooltip.condition1": "對坐墊右鍵", "block.create.seat.tooltip.behaviour1": "玩家將坐在_坐墊_上,按左側 Shift 可離開_坐墊_", - "item.create.blaze_cake.tooltip": "熔岩蛋糕", + "item.create.blaze_cake.tooltip": "烈焰蛋糕", "item.create.blaze_cake.tooltip.summary": "為您辛勤工作的_烈焰使者_提供美味佳餚。讓牠們興奮起來吧!", "item.create.wand_of_symmetry.tooltip": "對稱杖", @@ -1822,11 +1830,11 @@ "item.create.wand_of_symmetry.tooltip.condition1": "當在快捷欄時", "item.create.wand_of_symmetry.tooltip.behaviour1": "持續進行鏡面複製", "item.create.wand_of_symmetry.tooltip.control1": "當右鍵地面時", - "item.create.wand_of_symmetry.tooltip.action1": "_創建_或_移動_鏡子", + "item.create.wand_of_symmetry.tooltip.action1": "_建立_或_移動_鏡子", "item.create.wand_of_symmetry.tooltip.control2": "當右鍵空氣時", "item.create.wand_of_symmetry.tooltip.action2": "_刪除_鏡子", "item.create.wand_of_symmetry.tooltip.control3": "當潛行右鍵時", - "item.create.wand_of_symmetry.tooltip.action3": "打開_gui介面_", + "item.create.wand_of_symmetry.tooltip.action3": "開啟_GUI 介面_", "item.create.handheld_worldshaper.tooltip": "地形雕塑器", "item.create.handheld_worldshaper.tooltip.summary": "用於創造_景觀_和_地形特徵_的便利工具", @@ -1835,7 +1843,7 @@ "item.create.handheld_worldshaper.tooltip.control2": "當右鍵方塊時", "item.create.handheld_worldshaper.tooltip.action2": "_放置_或_替換_所選的方塊", "item.create.handheld_worldshaper.tooltip.control3": "當潛行右鍵時", - "item.create.handheld_worldshaper.tooltip.action3": "打開_操作介面_", + "item.create.handheld_worldshaper.tooltip.action3": "開啟_操作介面_", "item.create.tree_fertilizer.tooltip": "樹木肥料", "item.create.tree_fertilizer.tooltip.summary": "適用來常見樹木的快速肥料", @@ -1861,14 +1869,14 @@ "item.create.filter.tooltip.condition1": "當放置於過濾插槽中時", "item.create.filter.tooltip.behaviour1": "根據_過濾器_的設定,來_決定_物品是否能夠通過", "item.create.filter.tooltip.condition2": "當點擊右鍵時", - "item.create.filter.tooltip.behaviour2": "打開_設定面板_", + "item.create.filter.tooltip.behaviour2": "開啟_設定面板_", "item.create.attribute_filter.tooltip": "屬性過濾器", "item.create.attribute_filter.tooltip.summary": "比起普通過濾器,_屬性過濾器_可以根據不同物品的_屬性_來進行過濾", "item.create.attribute_filter.tooltip.condition1": "當放置於過濾插槽中時", - "item.create.attribute_filter.tooltip.behaviour1": "根據_過濾器_的配置,來_決定_物品是否能夠通過", + "item.create.attribute_filter.tooltip.behaviour1": "根據_過濾器_的設定,來_決定_物品是否能夠通過", "item.create.attribute_filter.tooltip.condition2": "當點擊右鍵時", - "item.create.attribute_filter.tooltip.behaviour2": "打開_配置面板_", + "item.create.attribute_filter.tooltip.behaviour2": "開啟_設定面板_", "item.create.empty_schematic.tooltip": "空白藍圖", "item.create.empty_schematic.tooltip.summary": "可作為合成材料或在_藍圖桌_使用", @@ -1878,10 +1886,10 @@ "item.create.schematic.tooltip.condition1": "當設計圖存在時", "item.create.schematic.tooltip.behaviour1": "可以使用屏幕上的工具調整位置", "item.create.schematic.tooltip.control1": "當潛行右鍵時", - "item.create.schematic.tooltip.action1": "打開一個用來輸入_精確坐標_的介面", + "item.create.schematic.tooltip.action1": "開啟一個用來輸入_精確坐標_的介面", "item.create.schematic_and_quill.tooltip": "藍圖與筆", - "item.create.schematic_and_quill.tooltip.summary": "用來將世界中的結構存到 .nbt 文件", + "item.create.schematic_and_quill.tooltip.summary": "用來將世界中的結構存到 .nbt 檔案", "item.create.schematic_and_quill.tooltip.condition1": "第一步", "item.create.schematic_and_quill.tooltip.behaviour1": "手持藍圖與右鍵旋轉兩個點", "item.create.schematic_and_quill.tooltip.condition2": "第二步", @@ -1894,17 +1902,17 @@ "item.create.schematic_and_quill.tooltip.action3": "_重設_並刪除選區", "block.create.schematicannon.tooltip": "藍圖加農炮", - "block.create.schematicannon.tooltip.summary": "通過發射方塊以在世界中重新構建已部署的_全息圖_,使用相鄰箱子中的物品及_火藥_作為燃料", + "block.create.schematicannon.tooltip.summary": "透過發射方塊以在世界中重新構建已部署的_全息圖_,使用相鄰箱子中的物品及_火藥_作為燃料", "block.create.schematicannon.tooltip.condition1": "當你對加農砲右鍵時", - "block.create.schematicannon.tooltip.behaviour1": "打開加農砲的設定介面", + "block.create.schematicannon.tooltip.behaviour1": "開啟加農砲的設定介面", "block.create.schematic_table.tooltip": "藍圖桌", - "block.create.schematic_table.tooltip.summary": "將保存的藍圖圖寫入_空白藍圖_", + "block.create.schematic_table.tooltip.summary": "將儲存的藍圖圖寫入_空白藍圖_", "block.create.schematic_table.tooltip.condition1": "放入空白藍圖時", - "block.create.schematic_table.tooltip.behaviour1": "從 Schematics 文件夾上傳所選文件", + "block.create.schematic_table.tooltip.behaviour1": "從 Schematics 資料夾上傳所選檔案", "item.create.goggles.tooltip": "工程師護目鏡", - "item.create.goggles.tooltip.summary": "一副特殊的眼鏡,能夠讓你看見_動能_的訊息", + "item.create.goggles.tooltip.summary": "一副特殊的眼鏡,能夠讓你看見_動能_的資訊", "item.create.goggles.tooltip.condition1": "當裝備後", "item.create.goggles.tooltip.behaviour1": "將會顯示該機械元件的_速度_、_動能_等數值", "item.create.goggles.tooltip.condition2": "當裝備後看向儀表時", @@ -1913,7 +1921,7 @@ "item.create.goggles.tooltip.behaviour3": "將會顯示儲存在該容器內的 _流體_ 以及其 _容量_ 等資訊", "item.create.wrench.tooltip": "扳手", - "item.create.wrench.tooltip.summary": "一種常用的工具,能夠調整_動能_的_方向_、_配置_等", + "item.create.wrench.tooltip.summary": "一種常用的工具,能夠調整_動能_的_方向_、_設定_等", "item.create.wrench.tooltip.control1": "右鍵動力元件時", "item.create.wrench.tooltip.action1": "以點擊的面為軸心_旋轉_點擊的方塊", "item.create.wrench.tooltip.control2": "當潛行右鍵時", @@ -1935,7 +1943,7 @@ "block.create.toolbox.tooltip.condition1": "拾取時", "block.create.toolbox.tooltip.behaviour1": "_保留內容物_", "block.create.toolbox.tooltip.condition2": "放置於一定範圍內時", - "block.create.toolbox.tooltip.behaviour2": "_附近玩家_可以按對應的_快捷鍵_ (預設ALT) _遠程_訪問內容物", + "block.create.toolbox.tooltip.behaviour2": "_附近玩家_可以按對應的_快捷鍵_(預設ALT) _遠程_訪問內容物", "block.create.toolbox.tooltip.condition3": "當點擊右鍵時", "block.create.toolbox.tooltip.behaviour3": "開啟_工具箱介面_", @@ -1945,18 +1953,18 @@ "block.create.stockpile_switch.tooltip.behaviour1": "提供紅石訊號", "block.create.content_observer.tooltip": "物品偵測器", - "block.create.content_observer.tooltip.summary": "偵測_容器_、_管道_或_輸送帶_中,與_過濾器_設定相匹配的_物品_或_流體_", + "block.create.content_observer.tooltip.summary": "偵測_容器_、_管道_或_輸送帶_中,與_過濾器_設定相符的_物品_或_流體_", "block.create.content_observer.tooltip.condition1": "偵測容器時", - "block.create.content_observer.tooltip.behaviour1": "偵測到容器內含_匹配的內容物_時,發出_紅石訊號_", + "block.create.content_observer.tooltip.behaviour1": "偵測到容器內含_相符的內容物_時,發出_紅石訊號_", "block.create.content_observer.tooltip.condition2": "偵測漏斗時", - "block.create.content_observer.tooltip.behaviour2": "偵測到_匹配的物品_被_轉移_時,發出_紅石脈衝_", + "block.create.content_observer.tooltip.behaviour2": "偵測到_相符的物品_被_轉移_時,發出_紅石脈衝_", - "block.create.creative_crate.tooltip": "創造板條箱", - "block.create.creative_crate.tooltip.summary": "這個容器可以給臨近的_藍圖大炮_提供無限物品以及燃料 (創造模式專屬) ", + "block.create.creative_crate.tooltip": "創造模式板條箱", + "block.create.creative_crate.tooltip.summary": "這個容器可以給臨近的_藍圖大炮_提供無限物品以及燃料(創造模式專屬) ", "block.create.creative_crate.tooltip.condition1": "當標記了物品時", "block.create.creative_crate.tooltip.behaviour1": "容器將會從虛空中提供_無限量_的標記物品,並且任何放置到容器中的物品都會被_送入虛空_", - "item.create.creative_blaze_cake.tooltip": "創造熔岩蛋糕", + "item.create.creative_blaze_cake.tooltip": "創造模式烈焰蛋糕", "item.create.creative_blaze_cake.tooltip.summary": "為您的_烈焰使者_提供特別款待。吃完這個蛋糕後,烈焰使者將_永不耗盡燃料_", "item.create.creative_blaze_cake.tooltip.condition1": "使用時", "item.create.creative_blaze_cake.tooltip.behaviour1": "_循環地_更改烈焰使者的燃燒模式", @@ -1989,11 +1997,11 @@ "item.create.linked_controller.tooltip.condition1": "當點擊右鍵時", "item.create.linked_controller.tooltip.behaviour1": "_切換_模式;遙控器啟動時會接管_移動控制_", "item.create.linked_controller.tooltip.condition2": "當潛行右鍵時", - "item.create.linked_controller.tooltip.behaviour2": "打開_設定面板_", + "item.create.linked_controller.tooltip.behaviour2": "開啟_設定面板_", "item.create.linked_controller.tooltip.condition3": "當右鍵無線紅石鏈路時", "item.create.linked_controller.tooltip.behaviour3": "開啟_綁定模式_,按下_六個控制鍵_之一以綁定_頻率_", "item.create.linked_controller.tooltip.condition4": "當右鍵講台時", - "item.create.linked_controller.tooltip.behaviour4": "把遙控器放到講台上,可以更方便的控制它 (潛行右鍵取回) ", + "item.create.linked_controller.tooltip.behaviour4": "把遙控器放到講台上,可以更方便的控制它(潛行右鍵取回) ", "item.create.diving_helmet.tooltip": "潛水頭盔", "item.create.diving_helmet.tooltip.summary": "和_銅製後背包_一起裝備時可以延長在_水下呼吸_的時間", @@ -2027,7 +2035,7 @@ "item.create.crafting_blueprint.tooltip": "合成藍圖", "item.create.crafting_blueprint.tooltip.summary": "可以被放置在牆上、地上和天花板。指定一個合成配方,你可以更快速的合成物品;每一格代表一個合成配方", "item.create.crafting_blueprint.condition1": "右鍵點擊空格", - "item.create.crafting_blueprint.behaviour1": "打開_合成界面_讓你_指定配方_和要顯示的物品", + "item.create.crafting_blueprint.behaviour1": "開啟_合成介面_讓你_指定配方_和要顯示的物品", "item.create.crafting_blueprint.condition2": "右鍵點擊編輯過的格子", "item.create.crafting_blueprint.behaviour2": "根據_物品欄_內的物品_使用_這個_配方_合成。_潛行右鍵_可以一次合成_一組_的物品", @@ -2108,12 +2116,12 @@ "create.ponder.tag.logistics": "傳輸物品", "create.ponder.tag.logistics.description": "該裝置用於物品的傳輸", "create.ponder.tag.display_targets": "顯示鏈路的目標", - "create.ponder.tag.display_targets.description": "可接收顯示鏈路的訊號,並處理或顯示訊息的部件或方塊", + "create.ponder.tag.display_targets.description": "可接收顯示鏈路的訊號,並處理或顯示資訊的部件或方塊", "create.ponder.tag.train_related": "鐵道設備", "create.ponder.tag.train_related.description": "製造或管理火車裝置的零件", - "create.ponder.analog_lever.header": "使用可調式拉桿來控制訊號", - "create.ponder.analog_lever.text_1": "可調式拉桿是一種小巧而輕準的紅石能源", + "create.ponder.analog_lever.header": "使用可調式控制桿來控制訊號", + "create.ponder.analog_lever.text_1": "可調式控制桿是一種小巧而輕準的紅石能源", "create.ponder.analog_lever.text_2": "右鍵以增加紅石訊號強度", "create.ponder.analog_lever.text_3": "潛行右鍵以降低紅石訊號強度", @@ -2124,12 +2132,12 @@ "create.ponder.andesite_tunnel.text_4": "剩餘物品則按照原路輸出", "create.ponder.auto_schedule.header": "車站與火車調度", - "create.ponder.auto_schedule.text_1": "時刻表可以提供司機員目的地", + "create.ponder.auto_schedule.text_1": "時刻表可以提供駕駛員目的地", "create.ponder.auto_schedule.text_2": "紅石比較器會在有火車時收到訊號", "create.ponder.auto_schedule.text_3": "火車只能從指定的方向進入車站", - "create.ponder.auto_schedule.text_4": "車站也可以自動分配新的時刻表給司機員", + "create.ponder.auto_schedule.text_4": "車站也可以自動分配新的時刻表給駕駛員", "create.ponder.auto_schedule.text_5": "置於車站上的時刻表會自動複製給當前的火車", - "create.ponder.auto_schedule.text_6": "與手動調度不同,自動調度並不會使司機員攜帶時刻表在身上", + "create.ponder.auto_schedule.text_6": "與手動調度不同,自動調度並不會使駕駛員攜帶時刻表在身上", "create.ponder.basin.header": "在作業盆中處理物品", "create.ponder.basin.text_1": "作業盆可以放入物品或流體來進行處理", @@ -2173,7 +2181,7 @@ "create.ponder.blaze_burner.header": "餵食烈焰使者動力爐", "create.ponder.blaze_burner.text_1": "烈焰使者動力爐可以用來加熱作業盆", "create.ponder.blaze_burner.text_2": "你需要餵食可以燃燒的物品來加熱作業盆", - "create.ponder.blaze_burner.text_3": "餵食熔岩蛋糕可以讓烈焰使者動力爐加熱到另一個更高的境界", + "create.ponder.blaze_burner.text_3": "餵食烈焰蛋糕可以讓烈焰使者動力爐加熱到另一個更高的境界", "create.ponder.blaze_burner.text_4": "使用機械手或機械臂來將餵食自動化", "create.ponder.brass_funnel.header": "黃銅漏斗", @@ -2275,17 +2283,17 @@ "create.ponder.cogwheel_casing.header": "齒輪裝殼", "create.ponder.cogwheel_casing.text_1": "黃銅或安山岩機殼可用於裝飾齒輪", - "create.ponder.cogwheel_casing.text_2": "裝殼後添加的組件不會與傳動軸相連", + "create.ponder.cogwheel_casing.text_2": "裝殼後新加入的組件不會與傳動軸相連", "create.ponder.cogwheel_casing.text_3": "扳手可用於切換連接", - "create.ponder.creative_fluid_tank.header": "創造流體儲存罐", - "create.ponder.creative_fluid_tank.text_1": "創造流體儲存罐可以提供無限的流體", + "create.ponder.creative_fluid_tank.header": "創造模式流體儲存罐", + "create.ponder.creative_fluid_tank.text_1": "創造模式流體儲存罐可以提供無限的流體", "create.ponder.creative_fluid_tank.text_2": "拿著一個流體物品點擊可以設定它", "create.ponder.creative_fluid_tank.text_3": "現在管線網路可以無限制的從它抽取流體", - "create.ponder.creative_fluid_tank.text_4": "任何被抽進創造流體儲存罐的流體都會消失", + "create.ponder.creative_fluid_tank.text_4": "任何被抽進創造模式流體儲存罐的流體都會消失", - "create.ponder.creative_motor.header": "使用創造馬達產生動力", - "create.ponder.creative_motor.text_1": "創造馬達不僅能夠手動設定輸出動力,而且體積相當小巧", + "create.ponder.creative_motor.header": "使用創造模式馬達產生動力", + "create.ponder.creative_motor.text_1": "創造模式馬達不僅能夠手動設定輸出動力,而且體積相當小巧", "create.ponder.creative_motor.text_2": "對其背後面板滑動滾輪,可以改變馬達的轉速", "create.ponder.creative_motor_mojang.header": "Mojang's Enigma", @@ -2298,7 +2306,7 @@ "create.ponder.deployer.header": "使用機械手", "create.ponder.deployer.text_1": "在機械手獲得動力後能夠模仿玩家的各種行為", - "create.ponder.deployer.text_10": "對機械手手部右鍵,即可將手上的物品給它使用", + "create.ponder.deployer.text_10": "對機械手手部點擊右鍵,即可將手上的物品給它使用", "create.ponder.deployer.text_11": "物品也可以自動化輸入到機械手內", "create.ponder.deployer.text_12": "機械手附帶一個過濾格", "create.ponder.deployer.text_13": "當設定了過濾後,只有當它的手中物品與過濾格相符時,它才會工作", @@ -2316,10 +2324,10 @@ "create.ponder.deployer_contraption.header": "在裝置上使用機械手", "create.ponder.deployer_contraption.text_1": "當機械手在移動的結構上時…", "create.ponder.deployer_contraption.text_2": "機械手會對每一個經過的方塊使用裝置中任意容器內的物品", - "create.ponder.deployer_contraption.text_3": "可以透過過濾格來指定其從存儲空間中抽取的物品", + "create.ponder.deployer_contraption.text_3": "可以透過過濾格來指定其從儲存空間中抽取的物品", "create.ponder.deployer_modes.header": "機械手的工作模式", - "create.ponder.deployer_modes.text_1": "在設設情況下,機械手模仿玩家的右鍵", + "create.ponder.deployer_modes.text_1": "在預設情況下,機械手模仿玩家的右鍵", "create.ponder.deployer_modes.text_2": "使用扳手可以將模式調整為模仿玩家的左鍵", "create.ponder.deployer_processing.header": "用機械手處理物品", @@ -2348,18 +2356,18 @@ "create.ponder.display_board.text_6": "空手點擊可以重設", "create.ponder.display_link.header": "設置顯示鏈路", - "create.ponder.display_link.text_1": "顯示鏈路用於可視化動態訊息", + "create.ponder.display_link.text_1": "顯示鏈路用於可視化動態資訊", "create.ponder.display_link.text_2": "首先,右鍵目標顯示器…", "create.ponder.display_link.text_3": "…然後將其放到想要讀取的方塊上", - "create.ponder.display_link.text_4": "打開界面,以選擇和配置想發送的內容", - "create.ponder.display_link.text_5": "顯示器將從鏈路接收訊息", + "create.ponder.display_link.text_4": "開啟介面,以選擇和設定想發送的內容", + "create.ponder.display_link.text_5": "顯示器將從鏈路接收資訊", "create.ponder.display_link.text_6": "並非所有方塊都可以作為訊號源", - "create.ponder.display_link.text_7": "每種相容的方塊都提供獨特的訊息", + "create.ponder.display_link.text_7": "每種相容的方塊都提供獨特的資訊", "create.ponder.display_link.text_8": "顯示鏈路可以在多種不同的顯示器上運作", "create.ponder.display_link_redstone.header": "以紅石控制", - "create.ponder.display_link_redstone.text_1": "接收紅石訊號時,顯示鏈路將停止更新訊息", - "create.ponder.display_link_redstone.text_2": "紅石訊號一旦消失,計時器會重置並立即發送訊息", + "create.ponder.display_link_redstone.text_1": "接收紅石訊號時,顯示鏈路將停止更新資訊", + "create.ponder.display_link_redstone.text_2": "紅石訊號一旦消失,計時器會重設並立即發送資訊", "create.ponder.display_link_redstone.text_3": "從訊號源發出的紅石訊號不會造成影響", "create.ponder.empty_blaze_burner.header": "使用空的烈焰使者動力爐", @@ -2416,7 +2424,7 @@ "create.ponder.fluid_tank_storage.text_2": "管線體網路可以從任何一邊抽取或是輸入流體", "create.ponder.fluid_tank_storage.text_3": "紅石比較器可以輸出流體容量", "create.ponder.fluid_tank_storage.text_4": "但是,在生存模式你不能直接存入、取出流體", - "create.ponder.fluid_tank_storage.text_5": "你可以用作業盆、分液池或流體灌注器和管線網路互動", + "create.ponder.fluid_tank_storage.text_5": "你可以用作業盆、分液池或注液器和管線網路互動", "create.ponder.funnel_compat.header": "漏斗的相容性", "create.ponder.funnel_compat.text_1": "漏斗可以與一些其他組件互動", @@ -2509,13 +2517,13 @@ "create.ponder.item_drain.text_4": "…他會從上方滑過,並清空裡面的流體", "create.ponder.item_drain.text_5": "現在流體網路可以抽取分液池中的流體了", - "create.ponder.item_vault_sizes.header": "倉儲的尺寸", - "create.ponder.item_vault_sizes.text_1": "倉儲可以合併,以增加容量", + "create.ponder.item_vault_sizes.header": "儲物倉的尺寸", + "create.ponder.item_vault_sizes.text_1": "儲物倉可以合併,以增加容量", "create.ponder.item_vault_sizes.text_2": "它們的直徑可達 3 個方塊寬…", "create.ponder.item_vault_sizes.text_3": "…而長度可以增長到直徑的 3 倍", - "create.ponder.item_vault_storage.header": "儲存物品至倉儲", - "create.ponder.item_vault_storage.text_1": "倉儲可用於存儲大量物品", + "create.ponder.item_vault_storage.header": "儲存物品至儲物倉", + "create.ponder.item_vault_storage.text_1": "儲物倉可用於儲存大量物品", "create.ponder.item_vault_storage.text_2": "但是,不能手動存放或提取內容物", "create.ponder.item_vault_storage.text_3": "任何用於物品傳輸的部件都可以嵌入…", "create.ponder.item_vault_storage.text_4": "…並從該容器中提取內容物", @@ -2541,12 +2549,12 @@ "create.ponder.mechanical_arm.header": "設置機械臂", "create.ponder.mechanical_arm.text_1": "你得在放置機械臂之前就設定好它的輸入以及輸出端", - "create.ponder.mechanical_arm.text_2": "手持機械臂右鍵某個存儲空間,可以將其指定為目標", - "create.ponder.mechanical_arm.text_3": "再度右鍵可以將其在輸入端 (藍色) 以及輸出端 (橙色) 之間切換", + "create.ponder.mechanical_arm.text_2": "手持機械臂右鍵某個儲存空間,可以將其指定為目標", + "create.ponder.mechanical_arm.text_3": "再度右鍵可以將其在輸入端(藍色) 以及輸出端(橙色) 之間切換", "create.ponder.mechanical_arm.text_4": "左鍵組件可以移除選擇", "create.ponder.mechanical_arm.text_5": "將機械臂放下來後,它會將此前選擇的方塊作為目標", "create.ponder.mechanical_arm.text_6": "在有效範圍內,機械臂可以有任意數量的輸出以及輸入端", - "create.ponder.mechanical_arm.text_7": "然而,並不是所有的存儲空間可以被直接互動", + "create.ponder.mechanical_arm.text_7": "然而,並不是所有的儲存空間可以被直接互動", "create.ponder.mechanical_arm.text_8": "在此情況下,漏斗和置物台可以解決此問題", "create.ponder.mechanical_arm_filtering.header": "過濾機械臂的輸出端", @@ -2581,7 +2589,7 @@ "create.ponder.mechanical_crafter.text_1": "機械合成器陣列可用於自動化任何合成配方的製作", "create.ponder.mechanical_crafter.text_2": "使用扳手可以調控合成器的合成通路", "create.ponder.mechanical_crafter.text_3": "所有的合成通路必須匯集到任意一側的一個出口,整套合成器方可算是設置正確", - "create.ponder.mechanical_crafter.text_4": "輸出產物會被放入位於出口的存儲空間中", + "create.ponder.mechanical_crafter.text_4": "輸出產物會被放入位於出口的儲存空間中", "create.ponder.mechanical_crafter.text_5": "機械合成器的運轉需要動力的供應", "create.ponder.mechanical_crafter.text_6": "右鍵合成器正面,可以手動放入物品", "create.ponder.mechanical_crafter.text_7": "一旦合成通路上的所有合成槽位都有了物品,合成就會開始", @@ -2698,12 +2706,12 @@ "create.ponder.portable_fluid_interface.text_7": "…或從裝置中抽取", "create.ponder.portable_fluid_interface.text_8": "一段時間沒有流體交換後,裝置將繼續前進", - "create.ponder.portable_storage_interface.header": "裝置存儲交換", - "create.ponder.portable_storage_interface.text_1": "玩家無法與運動裝置內的存儲空間進行互動", - "create.ponder.portable_storage_interface.text_2": "這一組件可以在不停止裝置的情況下與裝置內的存儲空間進行互動", + "create.ponder.portable_storage_interface.header": "裝置儲存交換", + "create.ponder.portable_storage_interface.text_1": "玩家無法與運動裝置內的儲存空間進行互動", + "create.ponder.portable_storage_interface.text_2": "這一組件可以在不停止裝置的情況下與裝置內的儲存空間進行互動", "create.ponder.portable_storage_interface.text_3": "放置第二個介面時,記得要與裝置介面相隔 1 格或者 2 格的距離", "create.ponder.portable_storage_interface.text_4": "當它們彼此經過時,它們會連接在一起", - "create.ponder.portable_storage_interface.text_5": "連接狀態下,固定側介面便會作為整個裝置的存儲空間代理", + "create.ponder.portable_storage_interface.text_5": "連接狀態下,固定側介面便會作為整個裝置的儲存空間代理", "create.ponder.portable_storage_interface.text_6": "物品會被輸入到裝置內…", "create.ponder.portable_storage_interface.text_7": "…或是從裝置中提取出來", "create.ponder.portable_storage_interface.text_8": "物品交換完畢後,裝置仍然會停留在原地一小會,然後才會繼續前行", @@ -2756,7 +2764,7 @@ "create.ponder.redstone_link.text_3": "手持扳手右鍵也可以", "create.ponder.redstone_link.text_4": "接收端會發出由傳輸端發來的訊號,有效距離為 128 格", "create.ponder.redstone_link.text_5": "在它們所帶的槽位中放上物品,可以為它們指定頻道", - "create.ponder.redstone_link.text_6": "只有頻道相互匹配的機方可互通", + "create.ponder.redstone_link.text_6": "只有頻道相符的機方可互通", "create.ponder.rope_pulley.header": "使用繩索滑輪移動結構", "create.ponder.rope_pulley.text_1": "繩索滑輪在輸入動力時可以垂直移動方塊結構", @@ -2795,7 +2803,7 @@ "create.ponder.sequenced_gearshift.header": "使用可編程齒輪箱來控制轉速", "create.ponder.sequenced_gearshift.text_1": "可編程齒輪箱能夠根據玩家設置的預設時序表來傳輸動力", - "create.ponder.sequenced_gearshift.text_2": "右鍵可以打開設置面板", + "create.ponder.sequenced_gearshift.text_2": "右鍵可以開啟設置面板", "create.ponder.sequenced_gearshift.text_3": "接受紅石訊號時,它會開始執行其內部已設定好的時序指令表", "create.ponder.sequenced_gearshift.text_4": "當完成時序指令表後,它會進入待機狀態,再度接受紅石訊號後,它才會再度執行時序指令表內容", "create.ponder.sequenced_gearshift.text_5": "紅石比較器可以讀取目前時序指令表完成進度", @@ -2816,20 +2824,20 @@ "create.ponder.smart_pipe.text_1": "智慧流體管道可以按照流體類型控制流體流", "create.ponder.smart_pipe.text_2": "當直接放置在源頭時,它們可以指定要提取的流體類型", "create.ponder.smart_pipe.text_3": "只需用包含所需流體的任何項目右鍵點擊其過濾槽", - "create.ponder.smart_pipe.text_4": "在管網裡時,智慧流體管道只會讓匹配的流體經過", + "create.ponder.smart_pipe.text_4": "在管網裡時,智慧流體管道只會讓相符的流體經過", "create.ponder.speedometer.header": "使用轉速計來監測轉速", "create.ponder.speedometer.text_1": "轉速計能顯示相接組件的轉速", - "create.ponder.speedometer.text_2": "當佩戴工程師護目鏡時,可以看到儀表所顯示的更詳細的數據", + "create.ponder.speedometer.text_2": "當佩戴工程師護目鏡時,可以看到儀表所顯示的更詳細的資訊", "create.ponder.speedometer.text_3": "紅石比較器可以根據轉速計的數值輸出不同強弱的紅石訊號", - "create.ponder.spout_filling.header": "使用流體灌注器填充物品", - "create.ponder.spout_filling.text_1": "流體灌注器可以填充下方的流體容器", - "create.ponder.spout_filling.text_2": "無法手動接觸流體灌注器中的流體", + "create.ponder.spout_filling.header": "使用注液器填充物品", + "create.ponder.spout_filling.text_1": "注液器可以填充下方的流體容器", + "create.ponder.spout_filling.text_2": "無法手動接觸注液器中的流體", "create.ponder.spout_filling.text_3": "管道可用於為其提供流體", "create.ponder.spout_filling.text_4": "輸入物品可以是掉落狀態或是被放在置物台上", "create.ponder.spout_filling.text_5": "當物品放在輸送帶上時…", - "create.ponder.spout_filling.text_6": "流體灌注器會停下他並且自動填滿", + "create.ponder.spout_filling.text_6": "注液器會停下他並且自動填滿", "create.ponder.stabilized_bearings.header": "裝置固定朝向", "create.ponder.stabilized_bearings.text_1": "當機械軸承在結構被帶動時…", @@ -2867,8 +2875,8 @@ "create.ponder.sticker.text_4": "再度接收到訊號後,黏著器會放下它面前的方塊", "create.ponder.stressometer.header": "使用動力計來監測動力", - "create.ponder.stressometer.text_1": "動力計能顯示目前動能網路內的動力訊息", - "create.ponder.stressometer.text_2": "當佩戴工程師護目鏡時,可以看到儀表所顯示的更詳細的數據", + "create.ponder.stressometer.text_1": "動力計能顯示目前動能網路內的動力資訊", + "create.ponder.stressometer.text_2": "當佩戴工程師護目鏡時,可以看到儀表所顯示的更詳細的資料", "create.ponder.stressometer.text_3": "紅石比較器可以根據動力計的數值輸出不同強弱的紅石訊號", "create.ponder.super_glue.header": "使用強力膠來黏附方塊", @@ -2879,9 +2887,9 @@ "create.ponder.super_glue.text_5": "左鍵可以清除強力膠", "create.ponder.super_glue.text_6": "附掛在其他方塊之上的方塊通常不需要使用強力膠", - "create.ponder.track_chunks.header": "通過未加載的區塊", - "create.ponder.track_chunks.text_1": "軌道在未加載的區塊仍會運作", - "create.ponder.track_chunks.text_2": "火車可以順利的通過未被加載的區域", + "create.ponder.track_chunks.header": "通過未載入的區塊", + "create.ponder.track_chunks.text_1": "軌道在未載入的區塊仍會運作", + "create.ponder.track_chunks.text_2": "火車可以順利的通過未被載入的區域", "create.ponder.track_chunks.text_3": "它們仍會在車站及紅色信號處停止", "create.ponder.track_chunks.text_4": "但是機械鑽頭與其他車載機器會停止運作", "create.ponder.track_chunks.text_5": "一旦接近玩家火車將重新出現", @@ -2898,7 +2906,7 @@ "create.ponder.track_placement.text_4": "軌道也可以鋪設成彎道或斜坡", "create.ponder.track_placement.text_5": "軌道在連接時會嘗試讓每個彎道的大小相等", "create.ponder.track_placement.text_6": "連接時按住衝刺鍵…", - "create.ponder.track_placement.text_7": "…將創建最長且適合的彎道", + "create.ponder.track_placement.text_7": "…將建立最長且適合的彎道", "create.ponder.track_placement.text_8": "副手持有的材料會自動鋪設在軌道下方", "create.ponder.track_portal.header": "軌道與地獄", @@ -2917,10 +2925,10 @@ "create.ponder.train_assembly.text_2": "車站是軌道網的路徑點", "create.ponder.train_assembly.text_3": "開啟UI並切換到組裝模式以打造新火車", "create.ponder.train_assembly.text_4": "在組裝時,時刻表上的火車不會接近此車站", - "create.ponder.train_assembly.text_5": "在軌道上設置火車機殼以創建新的轉向架", + "create.ponder.train_assembly.text_5": "在軌道上設置火車機殼以建立新的轉向架", "create.ponder.train_assembly.text_6": "再度點擊軌道以循環改變轉向架種類", "create.ponder.train_assembly.text_7": "用強力膠連接方塊", - "create.ponder.train_assembly.text_8": "若組裝好的火車可在安裝於上的箱子或桶子中找到燃料,可以移動得更快速", + "create.ponder.train_assembly.text_8": "若組裝好的火車能在組裝上的儲物箱或木桶中找到燃料,可以移動得更快", "create.ponder.train_assembly.text_9": "保險庫中的燃料不會被火車消耗", "create.ponder.train_controls.header": "控制火車", @@ -2934,18 +2942,18 @@ "create.ponder.train_controls.text_8": "潛行或再度點擊可以停止控制火車", "create.ponder.train_schedule.header": "使用火車時刻表", - "create.ponder.train_schedule.text_1": "時刻表讓其他司機員可以控制列車", + "create.ponder.train_schedule.text_1": "時刻表讓其他駕駛員可以控制列車", "create.ponder.train_schedule.text_2": "將時刻表拿在手上右鍵開啟介面", - "create.ponder.train_schedule.text_3": "計畫完成後就可以將時刻表給司機員", - "create.ponder.train_schedule.text_4": "任何坐在火車控制台前的生物及烈焰使者動力爐,都是合格的司機員", + "create.ponder.train_schedule.text_3": "計畫完成後就可以將時刻表給駕駛員", + "create.ponder.train_schedule.text_4": "任何坐在火車控制台前的生物及烈焰使者動力爐,都是合格的駕駛員", "create.ponder.train_schedule.text_5": "用栓繩拴住生物可以使牠們更方便地坐上座位", - "create.ponder.train_schedule.text_6": "時刻表可以隨時從司機員身上回收", + "create.ponder.train_schedule.text_6": "時刻表可以隨時從駕駛員身上回收", "create.ponder.train_signal_placement.header": "設置火車訊號機", "create.ponder.train_signal_placement.text_1": "選擇一截軌道並在旁邊設置訊號機", "create.ponder.train_signal_placement.text_2": "訊號機會控制非玩家駕駛的火車", "create.ponder.train_signal_placement.text_3": "被調度的火車不會以反方向穿越訊號", - "create.ponder.train_signal_placement.text_4": "…除非添加第二個反方向的訊號", + "create.ponder.train_signal_placement.text_4": "…除非加入第二個反方向的訊號", "create.ponder.train_signal_placement.text_5": "連接真空管顯示器可以讓訊號燈更顯眼", "create.ponder.train_signal_redstone.header": "訊號與紅石", @@ -2973,7 +2981,7 @@ "create.ponder.valve_pipe.header": "使用流體閥門控制流體流量", "create.ponder.valve_pipe.text_1": "閥門管道有助於控制通過管線網路傳輸的流體", "create.ponder.valve_pipe.text_2": "它們的轉軸控制了流體是否允許通過", - "create.ponder.valve_pipe.text_3": "沿開啟的方向旋轉,流體閥門將會打開", + "create.ponder.valve_pipe.text_3": "沿開啟的方向旋轉,流體閥門將會開啟", "create.ponder.valve_pipe.text_4": "反方向的旋轉會關閉閥門", "create.ponder.water_wheel.header": "使用水車產生動力", @@ -2989,7 +2997,7 @@ "create.ponder.weighted_ejector.text_2": "現在,放置下的彈射置物台會將物品彈射至目標位置", "create.ponder.weighted_ejector.text_3": "限制範圍內的任意距離和高度均可作為有效目標地點", "create.ponder.weighted_ejector.text_4": "但是,目標位置與置物台的連線,必須垂直於置物台的側面", - "create.ponder.weighted_ejector.text_5": "如果沒有設置有效目標位置,彈射置物台會直接將其前方一格設為默認目標位置", + "create.ponder.weighted_ejector.text_5": "如果沒有設置有效目標位置,彈射置物台會直接將其前方一格設為預設目標位置", "create.ponder.weighted_ejector.text_6": "提供動力可為其蓄力", "create.ponder.weighted_ejector.text_7": "蓄力完畢後,放置在它上方的物品會被立刻彈射出去", "create.ponder.weighted_ejector.text_8": "如果目標為容器,則彈射置物台會等待容器有位置後再彈射物品",