VERY crude rendering of mirror beams (A LOT of things are broken!)

This commit is contained in:
grimmauld 2021-04-17 21:24:38 +02:00
parent 6326215fc5
commit 53e1f0f416
11 changed files with 315 additions and 53 deletions

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@ -1651,7 +1651,7 @@ d080b1b25e5bc8baf5aee68691b08c7f12ece3b0 assets/create/models/item/windmill_bear
a80fb25a0b655e76be986b5b49fcb0f03461a1ab assets/create/models/item/zinc_nugget.json
b1689617190c05ef34bd18456b0c7ae09bb3210f assets/create/models/item/zinc_ore.json
f98bf9f870ac5ee5b31c12a20739773c5fee4949 assets/create/sounds.json
0f1b4b980afba9bf2caf583b88e261bba8b10313 data/create/advancements/aesthetics.json
5d0cc4c0255dc241e61c173b31ddca70c88d08e4 data/create/advancements/aesthetics.json
187921fa131b06721bfaf63f2623a28c141aae9a data/create/advancements/andesite_alloy.json
0ea2db7173b5be28b289ea7c9a6a0cf5805c60c7 data/create/advancements/andesite_casing.json
83c046bd200623933545c9e4326f782fb02c87fa data/create/advancements/arm_blaze_burner.json

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@ -28,8 +28,8 @@
"trigger": "create:bracket_apply",
"conditions": {
"accepted_entries": [
"create:cogwheel",
"create:large_cogwheel"
"create:large_cogwheel",
"create:cogwheel"
]
}
},

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@ -5,6 +5,7 @@ import java.util.Random;
import com.simibubi.create.AllItems;
import com.simibubi.create.foundation.config.AllConfigs;
import com.simibubi.create.foundation.config.CRecipes;
import com.simibubi.create.foundation.utility.BeaconHelper;
import com.simibubi.create.foundation.utility.ColorHelper;
import com.simibubi.create.foundation.utility.VecHelper;
@ -15,17 +16,12 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.tileentity.BeaconTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.RayTraceContext.BlockMode;
import net.minecraft.util.math.RayTraceContext.FluidMode;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.World;
import net.minecraft.world.gen.Heightmap;
public class ChromaticCompoundItem extends Item {
@ -114,35 +110,7 @@ public class ChromaticCompoundItem extends Item {
}
// Is inside beacon beam?
boolean isOverBeacon = false;
int entityX = MathHelper.floor(entity.getX());
int entityZ = MathHelper.floor(entity.getZ());
int localWorldHeight = world.getHeight(Heightmap.Type.WORLD_SURFACE, entityX, entityZ);
BlockPos.Mutable testPos =
new BlockPos.Mutable(entityX, Math.min(MathHelper.floor(entity.getY()), localWorldHeight), entityZ);
while (testPos.getY() > 0) {
testPos.move(Direction.DOWN);
BlockState state = world.getBlockState(testPos);
if (state.getOpacity(world, testPos) >= 15 && state.getBlock() != Blocks.BEDROCK)
break;
if (state.getBlock() == Blocks.BEACON) {
TileEntity te = world.getTileEntity(testPos);
if (!(te instanceof BeaconTileEntity))
break;
BeaconTileEntity bte = (BeaconTileEntity) te;
if (bte.getLevels() != 0 && !bte.beamSegments.isEmpty())
isOverBeacon = true;
break;
}
}
if (isOverBeacon) {
if (BeaconHelper.isAboveActiveBeacon(entity.getPositionVec(), world)) {
ItemStack newStack = AllItems.REFINED_RADIANCE.asStack();
newStack.setCount(stack.getCount());
data.putBoolean("JustCreated", true);

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@ -0,0 +1,39 @@
package com.simibubi.create.content.optics;
import javax.annotation.Nonnull;
import net.minecraft.util.math.vector.Vector3d;
public class BeamSegment {
public final float[] colors;
private final Vector3d direction;
private final Vector3d start;
private int length;
public BeamSegment(@Nonnull float[] color, Vector3d start, Vector3d direction) {
this.colors = color;
this.direction = direction;
this.start = start;
this.length = 1;
}
public void incrementLength() {
++this.length;
}
public float[] getColors() {
return this.colors;
}
public int getLength() {
return this.length;
}
public Vector3d getDirection() {
return direction;
}
public Vector3d getStart() {
return start;
}
}

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@ -0,0 +1,34 @@
package com.simibubi.create.content.optics;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.World;
public interface ILightHandler<T extends TileEntity & ILightHandler<T>> {
Vector3d getBeamDirection();
default double getBeamLenght() {
T te = getTile();
World world = te.getWorld();
BlockPos pos = te.getPos();
if (pos == BlockPos.ZERO || world == null)
return 0;
Vector3d direction = getBeamDirection();
BlockRayTraceResult raytrace = world
.rayTraceBlocks(new RayTraceContext(Vector3d.of(pos).add(direction),
direction.normalize()
.scale(128)
.add(Vector3d.of(pos)),
RayTraceContext.BlockMode.OUTLINE, RayTraceContext.FluidMode.NONE, null));
return Vector3d.of(raytrace.getPos()
.subtract(pos))
.length();
}
T getTile();
}

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@ -0,0 +1,5 @@
package com.simibubi.create.content.optics.mirror;
public class BeaconSegmentListWrapper {
}

View file

@ -1,23 +1,62 @@
package com.simibubi.create.content.optics.mirror;
import static net.minecraft.client.renderer.tileentity.BeaconTileEntityRenderer.TEXTURE_BEACON_BEAM;
import javax.annotation.ParametersAreNonnullByDefault;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.content.optics.BeamSegment;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.utility.AngleHelper;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.util.Direction;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Matrix3f;
import net.minecraft.util.math.vector.Matrix4f;
import net.minecraft.util.math.vector.Vector3f;
@ParametersAreNonnullByDefault
public class MirrorRenderer extends KineticTileEntityRenderer {
public MirrorRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
private static void method_22741(MatrixStack ms, IVertexBuilder builder, float[] colors, float p_228840_5_, int p_228840_6_, int p_228840_7_, float p_228840_8_, float p_228840_9_, float p_228840_10_, float p_228840_11_, float p_228840_12_, float p_228840_13_, float p_228840_14_, float p_228840_15_, float p_228840_16_, float p_228840_17_, float p_228840_18_, float p_228840_19_) {
MatrixStack.Entry matrixstack$entry = ms.peek();
Matrix4f matrix4f = matrixstack$entry.getModel();
Matrix3f matrix3f = matrixstack$entry.getNormal();
method_22740(matrix4f, matrix3f, builder, colors[0], colors[1], colors[2], p_228840_5_, p_228840_6_, p_228840_7_, p_228840_8_, p_228840_9_, p_228840_10_, p_228840_11_, p_228840_16_, p_228840_17_, p_228840_18_, p_228840_19_);
method_22740(matrix4f, matrix3f, builder, colors[0], colors[1], colors[2], p_228840_5_, p_228840_6_, p_228840_7_, p_228840_14_, p_228840_15_, p_228840_12_, p_228840_13_, p_228840_16_, p_228840_17_, p_228840_18_, p_228840_19_);
method_22740(matrix4f, matrix3f, builder, colors[0], colors[1], colors[2], p_228840_5_, p_228840_6_, p_228840_7_, p_228840_10_, p_228840_11_, p_228840_14_, p_228840_15_, p_228840_16_, p_228840_17_, p_228840_18_, p_228840_19_);
method_22740(matrix4f, matrix3f, builder, colors[0], colors[1], colors[2], p_228840_5_, p_228840_6_, p_228840_7_, p_228840_12_, p_228840_13_, p_228840_8_, p_228840_9_, p_228840_16_, p_228840_17_, p_228840_18_, p_228840_19_);
}
private static void method_22740(Matrix4f matrix, Matrix3f p_228839_1_, IVertexBuilder builder, float p_228839_3_, float p_228839_4_, float p_228839_5_, float p_228839_6_, int p_228839_7_, int p_228839_8_, float p_228839_9_, float p_228839_10_, float p_228839_11_, float p_228839_12_, float p_228839_13_, float p_228839_14_, float p_228839_15_, float p_228839_16_) {
method_23076(matrix, p_228839_1_, builder, p_228839_3_, p_228839_4_, p_228839_5_, p_228839_6_, p_228839_8_, p_228839_9_, p_228839_10_, p_228839_14_, p_228839_15_);
method_23076(matrix, p_228839_1_, builder, p_228839_3_, p_228839_4_, p_228839_5_, p_228839_6_, p_228839_7_, p_228839_9_, p_228839_10_, p_228839_14_, p_228839_16_);
method_23076(matrix, p_228839_1_, builder, p_228839_3_, p_228839_4_, p_228839_5_, p_228839_6_, p_228839_7_, p_228839_11_, p_228839_12_, p_228839_13_, p_228839_16_);
method_23076(matrix, p_228839_1_, builder, p_228839_3_, p_228839_4_, p_228839_5_, p_228839_6_, p_228839_8_, p_228839_11_, p_228839_12_, p_228839_13_, p_228839_15_);
}
private static void method_23076(Matrix4f p_228838_0_, Matrix3f p_228838_1_, IVertexBuilder builder, float p_228838_3_, float p_228838_4_, float p_228838_5_, float p_228838_6_, int p_228838_7_, float p_228838_8_, float p_228838_9_, float p_228838_10_, float p_228838_11_) {
builder.vertex(p_228838_0_, p_228838_8_, (float) p_228838_7_, p_228838_9_)
.color(p_228838_3_, p_228838_4_, p_228838_5_, p_228838_6_)
.texture(p_228838_10_, p_228838_11_)
.overlay(OverlayTexture.DEFAULT_UV)
.light(15728880)
.normal(p_228838_1_, 0.0F, 1.0F, 0.0F)
.endVertex();
}
@Override
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) {
@ -25,24 +64,66 @@ public class MirrorRenderer extends KineticTileEntityRenderer {
// if (FastRenderDispatcher.available(te.getWorld())) return;
super.renderSafe(te, partialTicks, ms, buffer, light, overlay);
MirrorTileEntity mirrorTe = (MirrorTileEntity) te;
renderMirror(mirrorTe, partialTicks, ms, buffer, light);
renderOutBeam(mirrorTe, partialTicks, ms, buffer, light);
}
private void renderOutBeam(MirrorTileEntity mirrorTe, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer, int light) {
int start = 0;
for (int k = 0; k < mirrorTe.beam.size(); k++) {
BeamSegment beamSegment = mirrorTe.beam.get(k);
renderSegment(beamSegment, ms, buffer, partialTicks, mirrorTe.getWorld()
.getGameTime(),
beamSegment.getDirection()
.scale(start + beamSegment.getLength())
.length());
start += beamSegment.getLength();
}
}
private void renderSegment(BeamSegment beamSegment, MatrixStack ms, IRenderTypeBuffer buffer, float partialTicks, long gameTime, double length) {
float adjustedGameTime = (float) Math.floorMod(gameTime, 40L) + partialTicks;
ms.push();
ms.translate(0.5D, 0.0D, 0.5D);
ms.push();
ms.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(adjustedGameTime * 2.25F - 45.0F));
float f2 = MathHelper.fractionalPart(-adjustedGameTime * 0.2F - (float) MathHelper.floor(-adjustedGameTime * 0.1F));
float f15 = f2 - 1;
float f16 = (float) beamSegment.getLength() * 1F * (0.5F / 0.2F) + f15;
method_22741(ms, buffer.getBuffer(RenderType.getBeaconBeam(TEXTURE_BEACON_BEAM, true)), beamSegment.colors, 1F, MathHelper.floor(length - beamSegment.getLength()), MathHelper.floor(length), 0F, 0.2F, .2F, 0F, -.2f, 0f, 0f, -.2f, 0f, 1f, f16, f15);
ms.pop();
ms.pop();
}
private void renderMirror(MirrorTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer, int light) {
MirrorTileEntity bearingTe = (MirrorTileEntity) te;
final Direction.Axis facing = te.getBlockState()
.get(BlockStateProperties.AXIS);
SuperByteBuffer superBuffer = AllBlockPartials.MIRROR_PLANE.renderOn(te.getBlockState());
float interpolatedAngle = bearingTe.getInterpolatedAngle(partialTicks - 1);
float interpolatedAngle = te.getInterpolatedAngle(partialTicks - 1);
kineticRotationTransform(superBuffer, te, facing, (float) (interpolatedAngle / 180 * Math.PI), light);
if (facing == Direction.Axis.X) {
superBuffer.rotateCentered(Direction.UP, AngleHelper.rad(90));
}
if (facing == Direction.Axis.Y) {
superBuffer.rotateCentered(Direction.EAST, AngleHelper.rad(90));
}
if (facing == Direction.Axis.Z) {
superBuffer.rotateCentered(Direction.UP, AngleHelper.rad(180));
switch (facing) {
case X:
superBuffer.rotateCentered(Direction.UP, AngleHelper.rad(90));
break;
case Y:
superBuffer.rotateCentered(Direction.EAST, AngleHelper.rad(90));
break;
default:
superBuffer.rotateCentered(Direction.UP, AngleHelper.rad(180));
}
superBuffer.renderInto(ms, buffer.getBuffer(RenderType.getSolid()));
}
@Override
public boolean isGlobalRenderer(KineticTileEntity tileEntity) {
return true;
}
}

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@ -1,21 +1,39 @@
package com.simibubi.create.content.optics.mirror;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.optics.BeamSegment;
import com.simibubi.create.content.optics.ILightHandler;
import com.simibubi.create.foundation.utility.BeaconHelper;
import com.simibubi.create.foundation.utility.ServerSpeedProvider;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.block.BlockState;
import net.minecraft.item.DyeColor;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.BeaconTileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector3d;
public class MirrorTileEntity extends KineticTileEntity {
public class MirrorTileEntity extends KineticTileEntity implements ILightHandler<MirrorTileEntity> {
public final List<BeamSegment> beam;
protected float angle;
protected float clientAngleDiff;
private float prevAngle;
private double length;
private Optional<BeaconTileEntity> beacon;
public MirrorTileEntity(TileEntityType<?> typeIn) {
super(typeIn);
setLazyTickRate(3);
beacon = Optional.empty();
beam = new ArrayList<>();
setLazyTickRate(20);
}
@Override
@ -45,7 +63,7 @@ public class MirrorTileEntity extends KineticTileEntity {
float speed = getSpeed() * 3 / 10f;
if (getSpeed() == 0)
speed = 0;
if (world.isRemote) {
if (world != null && world.isRemote) {
speed *= ServerSpeedProvider.get();
speed += clientAngleDiff / 3f;
}
@ -57,7 +75,7 @@ public class MirrorTileEntity extends KineticTileEntity {
super.tick();
prevAngle = angle;
if (world.isRemote)
if (world != null && world.isRemote)
clientAngleDiff /= 2;
float angularSpeed = getAngularSpeed();
@ -65,6 +83,35 @@ public class MirrorTileEntity extends KineticTileEntity {
angle = newAngle % 360;
}
@Override
public void lazyTick() {
super.lazyTick();
beacon = BeaconHelper.getBeaconTE(pos, world);
length = getBeamLenght();
if (length < 1)
return;
Vector3d direction = VecHelper.step(getBeamDirection());
Vector3d startPos = VecHelper.getCenterOf(getPos());
beam.clear();
float[] startColor = DyeColor.WHITE.getColorComponentValues(); // TODO: Add mirroring of color
BeamSegment segment = new BeamSegment(startColor, startPos, direction);
for (int i = 0; i < length; i++) {
startPos = startPos.add(direction); // check next block
float[] newColor = BeaconHelper.getBeaconColorAt(startPos, world);
if (newColor != null && !Arrays.equals(startColor, newColor)) {
beam.add(segment);
startColor = new float[]{(segment.colors[0] + newColor[0]) / 2.0F, (segment.colors[1] + newColor[1]) / 2.0F, (segment.colors[2] + newColor[2]) / 2.0F};
segment = new BeamSegment(newColor, startPos, direction);
} else {
segment.incrementLength();
}
}
beam.add(segment);
}
@Override
public boolean shouldRenderAsTE() {
return true;
@ -73,4 +120,15 @@ public class MirrorTileEntity extends KineticTileEntity {
public void setAngle(float forcedAngle) {
angle = forcedAngle;
}
@Override
public Vector3d getBeamDirection() {
// TODO: Implement properly
return VecHelper.step(Vector3d.of(Direction.SOUTH.getDirectionVec()));
}
@Override
public MirrorTileEntity getTile() {
return this;
}
}

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@ -0,0 +1,66 @@
package com.simibubi.create.foundation.utility;
import java.util.Optional;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.IBeaconBeamColorProvider;
import net.minecraft.tileentity.BeaconTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraft.world.gen.Heightmap;
public class BeaconHelper {
private BeaconHelper() {
}
public static Optional<BeaconTileEntity> getBeaconTE(@Nullable BlockPos testPos, @Nullable IBlockReader world) {
if (testPos == null || world == null)
return Optional.empty();
while (testPos.getY() > 0) {
testPos = testPos.down();
BlockState state = world.getBlockState(testPos);
if (state.getOpacity(world, testPos) >= 15 && state.getBlock() != Blocks.BEDROCK)
break;
if (state.getBlock() == Blocks.BEACON) {
TileEntity te = world.getTileEntity(testPos);
if (!(te instanceof BeaconTileEntity))
break;
return Optional.of((BeaconTileEntity) te);
}
}
return Optional.empty();
}
public static Optional<BeaconTileEntity> getBeaconTE(Vector3d pos, World world) {
int testX = MathHelper.floor(pos.getX());
int testZ = MathHelper.floor(pos.getZ());
int localWorldHeight = world.getHeight(Heightmap.Type.WORLD_SURFACE, testX, testZ);
return getBeaconTE(new BlockPos(testX, Math.min(MathHelper.floor(pos.getY()), localWorldHeight), testZ), world);
}
public static boolean isAboveActiveBeacon(Vector3d pos, World world) {
return getBeaconTE(pos, world).filter(bte -> bte.getLevels() != 0 && !bte.beamSegments.isEmpty())
.isPresent();
}
@Nullable
public static float[] getBeaconColorAt(Vector3d pos, @Nullable IBlockReader world) {
if (world == null)
return null;
Block block = world.getBlockState(new BlockPos(pos.x, pos.y, pos.z))
.getBlock();
if (!(block instanceof IBeaconBeamColorProvider))
return null;
return ((IBeaconBeamColorProvider) block).getColor()
.getColorComponentValues();
}
}

View file

@ -214,4 +214,15 @@ public class VecHelper {
return new Vector3d(-result3f.getX() * scale_factor, result3f.getY() * scale_factor, result3f.getZ());
}
public static Vector3d step(Vector3d direction) {
return direction.scale(1 / varMax(Math.abs(direction.x), Math.abs(direction.y), Math.abs(direction.z)));
}
private static double varMax(double n, double ... numbers) {
for (double test : numbers) {
if (test > n)
n = test;
}
return n;
}
}

View file

@ -21,8 +21,8 @@
},
{
"name": "side",
"from": [2, 0, 2],
"to": [14, 1, 14],
"from": [2, 1, 2],
"to": [14, 2, 14],
"rotation": {"angle": 0, "axis": "x", "origin": [8, -10, 8]},
"faces": {
"north": {"uv": [2, 11, 14, 12], "rotation": 180, "texture": "#4"},