Smelty on the Belty returns
- Encased fans now work on the "fake items" moving on the belt - Chunk no longer redraws when TEs send data. (May break stuff) - Regular fan particles are less noisy - Items no longer spazz out when the belt is stopped - Fixed extractors waiting indefinitely if belt is occupied
This commit is contained in:
parent
e742149c8d
commit
55818d33fa
19 changed files with 418 additions and 219 deletions
|
@ -28,9 +28,9 @@ public abstract class SyncedTileEntity extends TileEntity {
|
|||
}
|
||||
|
||||
public void sendData() {
|
||||
world.notifyBlockUpdate(getPos(), getBlockState(), getBlockState(), 2 | 16);
|
||||
world.notifyBlockUpdate(getPos(), getBlockState(), getBlockState(), 2 | 4 | 16);
|
||||
}
|
||||
|
||||
|
||||
public void causeBlockUpdate() {
|
||||
world.notifyBlockUpdate(getPos(), getBlockState(), getBlockState(), 1);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,71 @@
|
|||
package com.simibubi.create.modules.contraptions.receivers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
|
||||
import com.simibubi.create.modules.logistics.InWorldProcessing;
|
||||
import com.simibubi.create.modules.logistics.InWorldProcessing.Type;
|
||||
|
||||
import net.minecraft.particles.ParticleTypes;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EncasedFanBeltHandler {
|
||||
|
||||
// Fans need to be aware of belt TEs within their range
|
||||
// all belts are handled equally
|
||||
// requires ref to controller and index
|
||||
|
||||
static List<BeltTileEntity> findBelts(EncasedFanTileEntity fan) {
|
||||
if (fan.getSpeed() == 0)
|
||||
return Collections.emptyList();
|
||||
List<BeltTileEntity> belts = new ArrayList<>();
|
||||
AxisAlignedBB searchBB = fan.frontBB.shrink(.25).contract(0, 0, 0).expand(0, -.25f, 0);
|
||||
|
||||
BlockPos.getAllInBox((int) searchBB.minX, (int) searchBB.minY, (int) searchBB.minZ, (int) searchBB.maxX - 1,
|
||||
(int) searchBB.maxY - 1, (int) searchBB.maxZ - 1)
|
||||
.filter(p -> AllBlocks.BELT.typeOf(fan.getWorld().getBlockState(p))).forEach(p -> {
|
||||
TileEntity te = fan.getWorld().getTileEntity(p);
|
||||
if (te == null || !(te instanceof BeltTileEntity))
|
||||
return;
|
||||
belts.add((BeltTileEntity) te);
|
||||
});
|
||||
|
||||
return belts;
|
||||
}
|
||||
|
||||
static void tickBelts(EncasedFanTileEntity fan, List<BeltTileEntity> belts) {
|
||||
Type processingType = fan.getProcessingType();
|
||||
if (processingType == null)
|
||||
return;
|
||||
for (BeltTileEntity belt : belts) {
|
||||
BeltTileEntity controller = belt.getControllerTE();
|
||||
if (controller == null)
|
||||
continue;
|
||||
World world = belt.getWorld();
|
||||
|
||||
controller.getInventory().forEachWithin(belt.index + .5f, .5f, (transported) -> {
|
||||
if (world.rand.nextInt(4) == 0 && world.isRemote) {
|
||||
Vec3d vec = controller.getInventory().getVectorForOffset(transported.beltPosition);
|
||||
if (processingType == Type.BLASTING)
|
||||
world.addParticle(ParticleTypes.LARGE_SMOKE, vec.x, vec.y + .25f, vec.z, 0, 1 / 16f, 0);
|
||||
if (processingType == Type.SMOKING)
|
||||
world.addParticle(ParticleTypes.CLOUD, vec.x, vec.y + .25f, vec.z, 0, 1 / 16f, 0);
|
||||
if (processingType == Type.SPLASHING)
|
||||
world.addParticle(ParticleTypes.BUBBLE_POP, vec.x + (world.rand.nextFloat() - .5f) * .5f,
|
||||
vec.y + .25f, vec.z + (world.rand.nextFloat() - .5f) * .5f, 0, 1 / 16f, 0);
|
||||
}
|
||||
if (world.isRemote)
|
||||
return null;
|
||||
return InWorldProcessing.applyProcessing(transported, belt, processingType);
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -26,7 +26,7 @@ public class EncasedFanParticleHandler {
|
|||
|
||||
private void initEffects() {
|
||||
List<FanEffect> standardFX = new ArrayList<>(2);
|
||||
standardFX.add(new FanEffect(ParticleTypes.BUBBLE_POP, 1 / 4f, 1 / 4f, 1 / 3f, 1));
|
||||
standardFX.add(new FanEffect(ParticleTypes.BUBBLE_POP, 1 / 4f, 1 / 4f, 1 / 8f, 1));
|
||||
standardFX.add(new FanEffect(new RedstoneParticleData(1, 1, 1, 1), 1 / 2f, 1 / 32f, 1/16f, 512f));
|
||||
effects.put(Blocks.AIR, standardFX);
|
||||
|
||||
|
|
|
@ -5,6 +5,7 @@ import static net.minecraft.state.properties.BlockStateProperties.AXIS;
|
|||
import static net.minecraft.util.Direction.AxisDirection.NEGATIVE;
|
||||
import static net.minecraft.util.Direction.AxisDirection.POSITIVE;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import com.simibubi.create.AllBlockTags;
|
||||
|
@ -14,6 +15,7 @@ import com.simibubi.create.CreateClient;
|
|||
import com.simibubi.create.CreateConfig;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
import com.simibubi.create.modules.contraptions.base.GeneratingKineticTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
|
||||
import com.simibubi.create.modules.logistics.InWorldProcessing;
|
||||
import com.simibubi.create.modules.logistics.InWorldProcessing.Type;
|
||||
|
||||
|
@ -51,6 +53,7 @@ public class EncasedFanTileEntity extends GeneratingKineticTileEntity {
|
|||
protected boolean findFrontBlock;
|
||||
protected BlockState frontBlock;
|
||||
protected boolean isGenerator;
|
||||
protected List<BeltTileEntity> affectedBelts = Collections.emptyList();
|
||||
|
||||
public EncasedFanTileEntity() {
|
||||
super(AllTileEntities.ENCASED_FAN.type);
|
||||
|
@ -67,6 +70,7 @@ public class EncasedFanTileEntity extends GeneratingKineticTileEntity {
|
|||
super.readClientUpdate(tag);
|
||||
updateFrontBlock();
|
||||
updateBBs();
|
||||
affectedBelts = EncasedFanBeltHandler.findBelts(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -140,6 +144,7 @@ public class EncasedFanTileEntity extends GeneratingKineticTileEntity {
|
|||
backBB = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
affectedBelts = EncasedFanBeltHandler.findBelts(this);
|
||||
sendData();
|
||||
}
|
||||
|
||||
|
@ -190,6 +195,8 @@ public class EncasedFanTileEntity extends GeneratingKineticTileEntity {
|
|||
if (getSpeed() == 0 || isGenerator)
|
||||
return;
|
||||
|
||||
EncasedFanBeltHandler.tickBelts(this, affectedBelts);
|
||||
|
||||
List<Entity> frontEntities = world.getEntitiesWithinAABBExcludingEntity(null, frontBB);
|
||||
for (Entity entity : frontEntities) {
|
||||
moveEntity(entity, true);
|
||||
|
@ -238,7 +245,7 @@ public class EncasedFanTileEntity extends GeneratingKineticTileEntity {
|
|||
return;
|
||||
|
||||
if (canProcess((ItemEntity) entity))
|
||||
InWorldProcessing.process((ItemEntity) entity, getProcessingType());
|
||||
InWorldProcessing.applyProcessing((ItemEntity) entity, getProcessingType());
|
||||
|
||||
} else {
|
||||
if (getProcessingType() == Type.SMOKING) {
|
||||
|
|
|
@ -13,9 +13,9 @@ import com.simibubi.create.modules.contraptions.base.HorizontalKineticBlock;
|
|||
import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.BeltAttachmentState;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.IBeltAttachment;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.TransportedItemStack;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
|
|
|
@ -6,8 +6,8 @@ import com.simibubi.create.AllRecipes;
|
|||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.TransportedItemStack;
|
||||
import com.simibubi.create.modules.logistics.InWorldProcessing;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
|
|
|
@ -6,7 +6,6 @@ import java.util.function.Consumer;
|
|||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.Create;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
package com.simibubi.create.modules.contraptions.relays.belt;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.Collections;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
|
@ -10,7 +10,6 @@ import com.simibubi.create.foundation.block.IWithTileEntity;
|
|||
import com.simibubi.create.foundation.block.IWithoutBlockItem;
|
||||
import com.simibubi.create.foundation.utility.Lang;
|
||||
import com.simibubi.create.modules.contraptions.base.HorizontalKineticBlock;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltMovementHandler.TransportedEntityInfo;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
|
@ -91,7 +90,7 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
|
|||
public boolean isFlammable(BlockState state, IBlockReader world, BlockPos pos, Direction face) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void onLanded(IBlockReader worldIn, Entity entityIn) {
|
||||
super.onLanded(worldIn, entityIn);
|
||||
|
@ -187,22 +186,15 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
|
|||
BeltTileEntity belt = (BeltTileEntity) te;
|
||||
|
||||
if (isHand) {
|
||||
TileEntity controllerTe = worldIn.getTileEntity(belt.getController());
|
||||
if (controllerTe == null || !(controllerTe instanceof BeltTileEntity))
|
||||
BeltTileEntity controllerBelt = belt.getControllerTE();
|
||||
if (controllerBelt == null)
|
||||
return false;
|
||||
if (worldIn.isRemote)
|
||||
return true;
|
||||
BeltTileEntity controllerBelt = (BeltTileEntity) controllerTe;
|
||||
for (Iterator<TransportedItemStack> iterator = controllerBelt.getInventory().items.iterator(); iterator
|
||||
.hasNext();) {
|
||||
TransportedItemStack transportedItemStack = iterator.next();
|
||||
if (Math.abs(belt.index + .5 - transportedItemStack.beltPosition) < .75f) {
|
||||
player.inventory.placeItemBackInInventory(worldIn, transportedItemStack.stack);
|
||||
iterator.remove();
|
||||
controllerBelt.markDirty();
|
||||
controllerBelt.sendData();
|
||||
}
|
||||
}
|
||||
controllerBelt.getInventory().forEachWithin(belt.index, .75f, (transportedItemStack) -> {
|
||||
player.inventory.placeItemBackInInventory(worldIn, transportedItemStack.stack);
|
||||
return Collections.emptyList();
|
||||
});
|
||||
}
|
||||
|
||||
if (isShaft) {
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
package com.simibubi.create.modules.contraptions.relays.belt;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.Iterator;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
|
@ -122,13 +123,14 @@ public class BeltInventory {
|
|||
int upcomingSegment = (int) (current.beltPosition + (beltMovementPositive ? .5f : -.5f));
|
||||
for (int segment = upcomingSegment; beltMovementPositive
|
||||
? segment + .5f <= current.beltPosition + limitedMovement
|
||||
: segment + .5f >= current.beltPosition + limitedMovement; segment += beltMovementPositive ? 1 : -1) {
|
||||
: segment + .5f >= current.beltPosition + limitedMovement; segment += beltMovementPositive ? 1
|
||||
: -1) {
|
||||
BeltTileEntity beltSegment = getBeltSegment(segmentBefore);
|
||||
if (beltSegment == null)
|
||||
break;
|
||||
for (BeltAttachmentState attachmentState : beltSegment.attachmentTracker.attachments) {
|
||||
if (attachmentState.attachment.startProcessingItem(beltSegment, current, attachmentState)) {
|
||||
current.beltPosition += (segment + .5f) - current.beltPosition;
|
||||
current.beltPosition = segment + .5f + (beltMovementPositive ? 1 / 64f : -1 / 64f);
|
||||
current.locked = true;
|
||||
belt.sendData();
|
||||
continue Items;
|
||||
|
@ -230,63 +232,6 @@ public class BeltInventory {
|
|||
|
||||
}
|
||||
|
||||
public static class TransportedItemStack implements Comparable<TransportedItemStack> {
|
||||
public ItemStack stack;
|
||||
public float beltPosition;
|
||||
public float sideOffset;
|
||||
public int angle;
|
||||
public int insertedAt;
|
||||
public Direction insertedFrom;
|
||||
public boolean locked;
|
||||
|
||||
public float prevBeltPosition;
|
||||
public float prevSideOffset;
|
||||
|
||||
public TransportedItemStack(ItemStack stack) {
|
||||
this.stack = stack;
|
||||
angle = new Random().nextInt(360);
|
||||
sideOffset = prevSideOffset = getTargetSideOffset();
|
||||
insertedFrom = Direction.UP;
|
||||
}
|
||||
|
||||
public float getTargetSideOffset() {
|
||||
return (angle - 180) / (360 * 3f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int compareTo(TransportedItemStack o) {
|
||||
return beltPosition < o.beltPosition ? 1 : beltPosition > o.beltPosition ? -1 : 0;
|
||||
}
|
||||
|
||||
public CompoundNBT serializeNBT() {
|
||||
CompoundNBT nbt = new CompoundNBT();
|
||||
nbt.put("Item", stack.serializeNBT());
|
||||
nbt.putFloat("Pos", beltPosition);
|
||||
nbt.putFloat("PrevPos", prevBeltPosition);
|
||||
nbt.putFloat("Offset", sideOffset);
|
||||
nbt.putFloat("PrevOffset", prevSideOffset);
|
||||
nbt.putInt("InSegment", insertedAt);
|
||||
nbt.putInt("Angle", angle);
|
||||
nbt.putInt("InDirection", insertedFrom.getIndex());
|
||||
nbt.putBoolean("Locked", locked);
|
||||
return nbt;
|
||||
}
|
||||
|
||||
public static TransportedItemStack read(CompoundNBT nbt) {
|
||||
TransportedItemStack stack = new TransportedItemStack(ItemStack.read(nbt.getCompound("Item")));
|
||||
stack.beltPosition = nbt.getFloat("Pos");
|
||||
stack.prevBeltPosition = nbt.getFloat("PrevPos");
|
||||
stack.sideOffset = nbt.getFloat("Offset");
|
||||
stack.prevSideOffset = nbt.getFloat("PrevOffset");
|
||||
stack.insertedAt = nbt.getInt("InSegment");
|
||||
stack.angle = nbt.getInt("Angle");
|
||||
stack.insertedFrom = Direction.byIndex(nbt.getInt("InDirection"));
|
||||
stack.locked = nbt.getBoolean("Locked");
|
||||
return stack;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public boolean canInsertAt(int segment) {
|
||||
return canInsertFrom(segment, Direction.UP);
|
||||
}
|
||||
|
@ -328,9 +273,6 @@ public class BeltInventory {
|
|||
}
|
||||
items.add(index, newStack);
|
||||
}
|
||||
|
||||
belt.markDirty();
|
||||
belt.sendData();
|
||||
}
|
||||
|
||||
public TransportedItemStack getStackAtOffset(int offset) {
|
||||
|
@ -373,7 +315,7 @@ public class BeltInventory {
|
|||
belt.getWorld().addEntity(entity);
|
||||
}
|
||||
|
||||
private Vec3d getVectorForOffset(float offset) {
|
||||
public Vec3d getVectorForOffset(float offset) {
|
||||
Slope slope = belt.getBlockState().get(BeltBlock.SLOPE);
|
||||
int verticality = slope == Slope.DOWNWARD ? -1 : slope == Slope.UPWARD ? 1 : 0;
|
||||
float verticalMovement = verticality;
|
||||
|
@ -409,70 +351,30 @@ public class BeltInventory {
|
|||
return belt.getDirectionAwareBeltMovementSpeed() > 0;
|
||||
}
|
||||
|
||||
public class ItemHandlerSegment implements IItemHandler {
|
||||
int offset;
|
||||
|
||||
public ItemHandlerSegment(int offset) {
|
||||
this.offset = offset;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSlots() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int slot) {
|
||||
TransportedItemStack stackAtOffset = getStackAtOffset(offset);
|
||||
if (stackAtOffset == null)
|
||||
return ItemStack.EMPTY;
|
||||
return stackAtOffset.stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack insertItem(int slot, ItemStack stack, boolean simulate) {
|
||||
if (canInsertAt(offset)) {
|
||||
if (!simulate) {
|
||||
TransportedItemStack newStack = new TransportedItemStack(stack);
|
||||
newStack.insertedAt = offset;
|
||||
newStack.beltPosition = offset + .5f;
|
||||
newStack.prevBeltPosition = newStack.beltPosition;
|
||||
insert(newStack);
|
||||
}
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack extractItem(int slot, int amount, boolean simulate) {
|
||||
TransportedItemStack transported = getStackAtOffset(offset);
|
||||
if (transported == null)
|
||||
return ItemStack.EMPTY;
|
||||
|
||||
amount = Math.min(amount, transported.stack.getCount());
|
||||
ItemStack extracted = simulate ? transported.stack.copy().split(amount) : transported.stack.split(amount);
|
||||
if (!simulate) {
|
||||
belt.markDirty();
|
||||
belt.sendData();
|
||||
}
|
||||
return extracted;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSlotLimit(int slot) {
|
||||
return Math.min(getStackInSlot(slot).getMaxStackSize(), 64);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValid(int slot, ItemStack stack) {
|
||||
return true;
|
||||
}
|
||||
|
||||
public IItemHandler createHandlerForSegment(int segment) {
|
||||
return new ItemHandlerBeltSegment(this, segment);
|
||||
}
|
||||
|
||||
public IItemHandler createHandlerForSegment(int segment) {
|
||||
return new ItemHandlerSegment(segment);
|
||||
public void forEachWithin(float position, float distance,
|
||||
Function<TransportedItemStack, List<TransportedItemStack>> callback) {
|
||||
List<TransportedItemStack> toBeAdded = new ArrayList<>();
|
||||
boolean dirty = false;
|
||||
for (Iterator<TransportedItemStack> iterator = items.iterator(); iterator.hasNext();) {
|
||||
TransportedItemStack transportedItemStack = iterator.next();
|
||||
if (Math.abs(position - transportedItemStack.beltPosition) < distance) {
|
||||
List<TransportedItemStack> apply = callback.apply(transportedItemStack);
|
||||
if (apply == null)
|
||||
continue;
|
||||
dirty = true;
|
||||
toBeAdded.addAll(apply);
|
||||
iterator.remove();
|
||||
}
|
||||
}
|
||||
toBeAdded.forEach(this::insert);
|
||||
if (dirty) {
|
||||
belt.markDirty();
|
||||
belt.sendData();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -20,7 +20,6 @@ import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
|
|||
import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.Tracker;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Part;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltMovementHandler.TransportedEntityInfo;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
|
@ -183,6 +182,15 @@ public class BeltTileEntity extends KineticTileEntity {
|
|||
}
|
||||
}
|
||||
|
||||
public BeltTileEntity getControllerTE() {
|
||||
if (!world.isBlockPresent(controller))
|
||||
return null;
|
||||
TileEntity te = world.getTileEntity(controller);
|
||||
if (te == null || !(te instanceof BeltTileEntity))
|
||||
return null;
|
||||
return (BeltTileEntity) te;
|
||||
}
|
||||
|
||||
public void setController(BlockPos controller) {
|
||||
this.controller = controller;
|
||||
}
|
||||
|
@ -283,13 +291,9 @@ public class BeltTileEntity extends KineticTileEntity {
|
|||
}
|
||||
|
||||
public boolean tryInsertingFromSide(Direction side, TransportedItemStack transportedStack, boolean simulate) {
|
||||
BlockPos controller = getController();
|
||||
if (!world.isBlockPresent(controller))
|
||||
BeltTileEntity nextBeltController = getControllerTE();
|
||||
if (nextBeltController == null)
|
||||
return false;
|
||||
TileEntity te = world.getTileEntity(controller);
|
||||
if (te == null || !(te instanceof BeltTileEntity))
|
||||
return false;
|
||||
BeltTileEntity nextBeltController = (BeltTileEntity) te;
|
||||
BeltInventory nextInventory = nextBeltController.getInventory();
|
||||
|
||||
if (!nextInventory.canInsertFrom(index, side))
|
||||
|
@ -314,6 +318,7 @@ public class BeltTileEntity extends KineticTileEntity {
|
|||
transportedStack.insertedFrom = side;
|
||||
transportedStack.prevBeltPosition = transportedStack.beltPosition;
|
||||
nextInventory.insert(transportedStack);
|
||||
nextBeltController.markDirty();
|
||||
nextBeltController.sendData();
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -11,7 +11,6 @@ import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
|
|||
import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
|
||||
import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer.BlockModelSpinner;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
|
@ -56,6 +55,11 @@ public class BeltTileEntityRenderer extends TileEntityRenderer<BeltTileEntity> {
|
|||
float offset = MathHelper.lerp(partialTicks, transported.prevBeltPosition, transported.beltPosition);
|
||||
float sideOffset = MathHelper.lerp(partialTicks, transported.prevSideOffset, transported.sideOffset);
|
||||
float verticalMovement = verticality;
|
||||
|
||||
if (te.getSpeed() == 0) {
|
||||
offset = transported.beltPosition;
|
||||
sideOffset = transported.sideOffset;
|
||||
}
|
||||
|
||||
if (offset < .5)
|
||||
verticalMovement = 0;
|
||||
|
|
|
@ -0,0 +1,69 @@
|
|||
package com.simibubi.create.modules.contraptions.relays.belt;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
public class ItemHandlerBeltSegment implements IItemHandler {
|
||||
|
||||
private final BeltInventory beltInventory;
|
||||
int offset;
|
||||
|
||||
public ItemHandlerBeltSegment(BeltInventory beltInventory, int offset) {
|
||||
this.beltInventory = beltInventory;
|
||||
this.offset = offset;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSlots() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int slot) {
|
||||
TransportedItemStack stackAtOffset = this.beltInventory.getStackAtOffset(offset);
|
||||
if (stackAtOffset == null)
|
||||
return ItemStack.EMPTY;
|
||||
return stackAtOffset.stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack insertItem(int slot, ItemStack stack, boolean simulate) {
|
||||
if (this.beltInventory.canInsertAt(offset)) {
|
||||
if (!simulate) {
|
||||
TransportedItemStack newStack = new TransportedItemStack(stack);
|
||||
newStack.insertedAt = offset;
|
||||
newStack.beltPosition = offset + .5f;
|
||||
newStack.prevBeltPosition = newStack.beltPosition;
|
||||
this.beltInventory.insert(newStack);
|
||||
}
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack extractItem(int slot, int amount, boolean simulate) {
|
||||
TransportedItemStack transported = this.beltInventory.getStackAtOffset(offset);
|
||||
if (transported == null)
|
||||
return ItemStack.EMPTY;
|
||||
|
||||
amount = Math.min(amount, transported.stack.getCount());
|
||||
ItemStack extracted = simulate ? transported.stack.copy().split(amount) : transported.stack.split(amount);
|
||||
if (!simulate) {
|
||||
this.beltInventory.belt.markDirty();
|
||||
this.beltInventory.belt.sendData();
|
||||
}
|
||||
return extracted;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSlotLimit(int slot) {
|
||||
return Math.min(getStackInSlot(slot).getMaxStackSize(), 64);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValid(int slot, ItemStack stack) {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,87 @@
|
|||
package com.simibubi.create.modules.contraptions.relays.belt;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.simibubi.create.modules.logistics.InWorldProcessing;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.Direction;
|
||||
|
||||
public class TransportedItemStack implements Comparable<TransportedItemStack> {
|
||||
public ItemStack stack;
|
||||
public float beltPosition;
|
||||
public float sideOffset;
|
||||
public int angle;
|
||||
public int insertedAt;
|
||||
public Direction insertedFrom;
|
||||
public boolean locked;
|
||||
|
||||
public float prevBeltPosition;
|
||||
public float prevSideOffset;
|
||||
|
||||
public InWorldProcessing.Type processedBy;
|
||||
public int processingTime;
|
||||
|
||||
public TransportedItemStack(ItemStack stack) {
|
||||
this.stack = stack;
|
||||
angle = new Random().nextInt(360);
|
||||
sideOffset = prevSideOffset = getTargetSideOffset();
|
||||
insertedFrom = Direction.UP;
|
||||
}
|
||||
|
||||
public float getTargetSideOffset() {
|
||||
return (angle - 180) / (360 * 3f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int compareTo(TransportedItemStack o) {
|
||||
return beltPosition < o.beltPosition ? 1 : beltPosition > o.beltPosition ? -1 : 0;
|
||||
}
|
||||
|
||||
public TransportedItemStack getSimilar() {
|
||||
TransportedItemStack copy = new TransportedItemStack(stack.copy());
|
||||
copy.beltPosition = beltPosition;
|
||||
copy.insertedAt = insertedAt;
|
||||
copy.insertedFrom = insertedFrom;
|
||||
copy.prevBeltPosition = prevBeltPosition;
|
||||
copy.prevSideOffset = prevSideOffset;
|
||||
copy.processedBy = processedBy;
|
||||
copy.processingTime = processingTime;
|
||||
return copy;
|
||||
}
|
||||
|
||||
public TransportedItemStack copy() {
|
||||
TransportedItemStack copy = getSimilar();
|
||||
copy.angle = angle;
|
||||
return copy;
|
||||
}
|
||||
|
||||
public CompoundNBT serializeNBT() {
|
||||
CompoundNBT nbt = new CompoundNBT();
|
||||
nbt.put("Item", stack.serializeNBT());
|
||||
nbt.putFloat("Pos", beltPosition);
|
||||
nbt.putFloat("PrevPos", prevBeltPosition);
|
||||
nbt.putFloat("Offset", sideOffset);
|
||||
nbt.putFloat("PrevOffset", prevSideOffset);
|
||||
nbt.putInt("InSegment", insertedAt);
|
||||
nbt.putInt("Angle", angle);
|
||||
nbt.putInt("InDirection", insertedFrom.getIndex());
|
||||
nbt.putBoolean("Locked", locked);
|
||||
return nbt;
|
||||
}
|
||||
|
||||
public static TransportedItemStack read(CompoundNBT nbt) {
|
||||
TransportedItemStack stack = new TransportedItemStack(ItemStack.read(nbt.getCompound("Item")));
|
||||
stack.beltPosition = nbt.getFloat("Pos");
|
||||
stack.prevBeltPosition = nbt.getFloat("PrevPos");
|
||||
stack.sideOffset = nbt.getFloat("Offset");
|
||||
stack.prevSideOffset = nbt.getFloat("PrevOffset");
|
||||
stack.insertedAt = nbt.getInt("InSegment");
|
||||
stack.angle = nbt.getInt("Angle");
|
||||
stack.insertedFrom = Direction.byIndex(nbt.getInt("InDirection"));
|
||||
stack.locked = nbt.getBoolean("Locked");
|
||||
return stack;
|
||||
}
|
||||
|
||||
}
|
|
@ -20,7 +20,7 @@ public class WindowInABlockTileEntity extends SyncedTileEntity {
|
|||
|
||||
private BlockState partialBlock = Blocks.AIR.getDefaultState();
|
||||
private BlockState windowBlock = Blocks.AIR.getDefaultState();
|
||||
|
||||
|
||||
@OnlyIn(value = Dist.CLIENT)
|
||||
private IModelData modelData;
|
||||
|
||||
|
@ -64,7 +64,7 @@ public class WindowInABlockTileEntity extends SyncedTileEntity {
|
|||
windowBlock = getWindowBlock().updatePostPlacement(side, world.getBlockState(offsetPos), world, pos,
|
||||
offsetPos);
|
||||
}
|
||||
sendData();
|
||||
world.notifyBlockUpdate(getPos(), getBlockState(), getBlockState(), 2 | 16);
|
||||
markDirty();
|
||||
}
|
||||
|
||||
|
|
|
@ -1,13 +1,17 @@
|
|||
package com.simibubi.create.modules.logistics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
import com.simibubi.create.AllRecipes;
|
||||
import com.simibubi.create.CreateConfig;
|
||||
import com.simibubi.create.foundation.utility.ItemHelper;
|
||||
import com.simibubi.create.modules.contraptions.base.ProcessingRecipe;
|
||||
import com.simibubi.create.modules.contraptions.receivers.SplashingRecipe;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.TransportedItemStack;
|
||||
|
||||
import net.minecraft.entity.item.ItemEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
@ -40,12 +44,27 @@ public class InWorldProcessing {
|
|||
}
|
||||
|
||||
public static boolean canProcess(ItemEntity entity, Type type) {
|
||||
World world = entity.world;
|
||||
if (entity.getPersistentData().contains("CreateData")) {
|
||||
CompoundNBT compound = entity.getPersistentData().getCompound("CreateData");
|
||||
if (compound.contains("Processing")) {
|
||||
CompoundNBT processing = compound.getCompound("Processing");
|
||||
|
||||
if (entity.getPersistentData().contains("CreateData")
|
||||
&& entity.getPersistentData().getCompound("CreateData").contains("Processing"))
|
||||
return true;
|
||||
if (Type.valueOf(processing.getString("Type")) != type) {
|
||||
boolean canProcess = canProcess(entity.getItem(), type, entity.world);
|
||||
processing.putString("Type", type.name());
|
||||
if (!canProcess)
|
||||
processing.putInt("Time", -1);
|
||||
return canProcess;
|
||||
} else if (processing.getInt("Time") >= 0)
|
||||
return true;
|
||||
else if (processing.getInt("Time") == -1)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return canProcess(entity.getItem(), type, entity.world);
|
||||
}
|
||||
|
||||
private static boolean canProcess(ItemStack stack, Type type, World world) {
|
||||
if (type == Type.BLASTING) {
|
||||
return true;
|
||||
}
|
||||
|
@ -53,13 +72,13 @@ public class InWorldProcessing {
|
|||
if (type == Type.SMOKING) {
|
||||
SmokerTileEntity smoker = new SmokerTileEntity();
|
||||
smoker.setWorld(world);
|
||||
smoker.setInventorySlotContents(0, entity.getItem());
|
||||
smoker.setInventorySlotContents(0, stack);
|
||||
Optional<SmokingRecipe> recipe = world.getRecipeManager().getRecipe(IRecipeType.SMOKING, smoker, world);
|
||||
return recipe.isPresent();
|
||||
}
|
||||
|
||||
if (type == Type.SPLASHING) {
|
||||
splashingInv.setInventorySlotContents(0, entity.getItem());
|
||||
splashingInv.setInventorySlotContents(0, stack);
|
||||
Optional<SplashingRecipe> recipe = world.getRecipeManager().getRecipe(AllRecipes.Types.SPLASHING,
|
||||
splashingInv, world);
|
||||
return recipe.isPresent();
|
||||
|
@ -68,59 +87,90 @@ public class InWorldProcessing {
|
|||
return false;
|
||||
}
|
||||
|
||||
public static void process(ItemEntity entity, Type type) {
|
||||
World world = entity.world;
|
||||
public static void applyProcessing(ItemEntity entity, Type type) {
|
||||
if (decrementProcessingTime(entity, type) != 0)
|
||||
return;
|
||||
List<ItemStack> stacks = process(entity.getItem(), type, entity.world);
|
||||
if (stacks == null)
|
||||
return;
|
||||
if (stacks.isEmpty()) {
|
||||
entity.remove();
|
||||
return;
|
||||
}
|
||||
entity.setItem(stacks.remove(0));
|
||||
for (ItemStack additional : stacks) {
|
||||
ItemEntity entityIn = new ItemEntity(entity.world, entity.posX, entity.posY, entity.posZ, additional);
|
||||
entityIn.setMotion(entity.getMotion());
|
||||
entity.world.addEntity(entityIn);
|
||||
}
|
||||
}
|
||||
|
||||
public static List<TransportedItemStack> applyProcessing(TransportedItemStack transported, BeltTileEntity belt, Type type) {
|
||||
if (transported.processedBy != type) {
|
||||
transported.processedBy = type;
|
||||
transported.processingTime = CreateConfig.parameters.inWorldProcessingTime.get() + 1;
|
||||
if (!canProcess(transported.stack, type, belt.getWorld()))
|
||||
transported.processingTime = -1;
|
||||
return null;
|
||||
}
|
||||
if (transported.processingTime == -1)
|
||||
return null;
|
||||
if (transported.processingTime-- > 0)
|
||||
return null;
|
||||
|
||||
List<ItemStack> stacks = process(transported.stack, type, belt.getWorld());
|
||||
List<TransportedItemStack> transportedStacks = new ArrayList<>();
|
||||
for (ItemStack additional : stacks) {
|
||||
TransportedItemStack newTransported = transported.getSimilar();
|
||||
newTransported.stack = additional.copy();
|
||||
transportedStacks.add(newTransported);
|
||||
}
|
||||
return transportedStacks;
|
||||
}
|
||||
|
||||
private static List<ItemStack> process(ItemStack stack, Type type, World world) {
|
||||
if (type == Type.SPLASHING) {
|
||||
splashingInv.setInventorySlotContents(0, entity.getItem());
|
||||
splashingInv.setInventorySlotContents(0, stack);
|
||||
Optional<SplashingRecipe> recipe = world.getRecipeManager().getRecipe(AllRecipes.Types.SPLASHING,
|
||||
splashingInv, world);
|
||||
if (recipe.isPresent())
|
||||
applyRecipeOn(entity, recipe.get());
|
||||
return;
|
||||
return applyRecipeOn(stack, recipe.get());
|
||||
return null;
|
||||
}
|
||||
|
||||
SmokerTileEntity smoker = new SmokerTileEntity();
|
||||
smoker.setWorld(world);
|
||||
smoker.setInventorySlotContents(0, entity.getItem());
|
||||
smoker.setInventorySlotContents(0, stack);
|
||||
Optional<SmokingRecipe> smokingRecipe = world.getRecipeManager().getRecipe(IRecipeType.SMOKING, smoker, world);
|
||||
|
||||
if (type == Type.BLASTING) {
|
||||
FurnaceTileEntity furnace = new FurnaceTileEntity();
|
||||
furnace.setWorld(world);
|
||||
furnace.setInventorySlotContents(0, entity.getItem());
|
||||
furnace.setInventorySlotContents(0, stack);
|
||||
Optional<FurnaceRecipe> smeltingRecipe = world.getRecipeManager().getRecipe(IRecipeType.SMELTING, furnace,
|
||||
world);
|
||||
|
||||
if (!smokingRecipe.isPresent()) {
|
||||
if (smeltingRecipe.isPresent()) {
|
||||
applyRecipeOn(entity, smeltingRecipe.get());
|
||||
return;
|
||||
}
|
||||
if (smeltingRecipe.isPresent())
|
||||
return applyRecipeOn(stack, smeltingRecipe.get());
|
||||
|
||||
BlastFurnaceTileEntity blastFurnace = new BlastFurnaceTileEntity();
|
||||
blastFurnace.setWorld(world);
|
||||
blastFurnace.setInventorySlotContents(0, entity.getItem());
|
||||
blastFurnace.setInventorySlotContents(0, stack);
|
||||
Optional<BlastingRecipe> blastingRecipe = world.getRecipeManager().getRecipe(IRecipeType.BLASTING,
|
||||
blastFurnace, world);
|
||||
|
||||
if (blastingRecipe.isPresent()) {
|
||||
applyRecipeOn(entity, blastingRecipe.get());
|
||||
return;
|
||||
}
|
||||
if (blastingRecipe.isPresent())
|
||||
return applyRecipeOn(stack, blastingRecipe.get());
|
||||
}
|
||||
|
||||
entity.remove();
|
||||
return;
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
if (type == Type.SMOKING && smokingRecipe.isPresent()) {
|
||||
applyRecipeOn(entity, smokingRecipe.get());
|
||||
return;
|
||||
}
|
||||
if (type == Type.SMOKING && smokingRecipe.isPresent())
|
||||
return applyRecipeOn(stack, smokingRecipe.get());
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static int decrementProcessingTime(ItemEntity entity, Type type) {
|
||||
|
@ -143,14 +193,31 @@ public class InWorldProcessing {
|
|||
processing.putInt("Time", value);
|
||||
return value;
|
||||
}
|
||||
|
||||
|
||||
public static void applyRecipeOn(ItemEntity entity, IRecipe<?> recipe) {
|
||||
List<ItemStack> stacks = applyRecipeOn(entity.getItem(), recipe);
|
||||
if (stacks == null)
|
||||
return;
|
||||
if (stacks.isEmpty()) {
|
||||
entity.remove();
|
||||
return;
|
||||
}
|
||||
entity.setItem(stacks.remove(0));
|
||||
for (ItemStack additional : stacks) {
|
||||
ItemEntity entityIn = new ItemEntity(entity.world, entity.posX, entity.posY, entity.posZ, additional);
|
||||
entityIn.setMotion(entity.getMotion());
|
||||
entity.world.addEntity(entityIn);
|
||||
}
|
||||
}
|
||||
|
||||
private static List<ItemStack> applyRecipeOn(ItemStack stackIn, IRecipe<?> recipe) {
|
||||
List<ItemStack> stacks;
|
||||
|
||||
if (recipe instanceof SplashingRecipe) {
|
||||
if (recipe instanceof ProcessingRecipe) {
|
||||
stacks = new ArrayList<>();
|
||||
for (int i = 0; i < entity.getItem().getCount(); i++) {
|
||||
for (ItemStack stack : ((SplashingRecipe) recipe).rollResults()) {
|
||||
for (int i = 0; i < stackIn.getCount(); i++) {
|
||||
List<ItemStack> rollResults = ((ProcessingRecipe<?>) recipe).rollResults();
|
||||
for (ItemStack stack : rollResults) {
|
||||
for (ItemStack previouslyRolled : stacks) {
|
||||
if (stack.isEmpty())
|
||||
continue;
|
||||
|
@ -170,19 +237,10 @@ public class InWorldProcessing {
|
|||
}
|
||||
} else {
|
||||
ItemStack out = recipe.getRecipeOutput().copy();
|
||||
stacks = ItemHelper.multipliedOutput(entity.getItem(), out);
|
||||
stacks = ItemHelper.multipliedOutput(stackIn, out);
|
||||
}
|
||||
|
||||
if (stacks.isEmpty()) {
|
||||
entity.remove();
|
||||
return;
|
||||
}
|
||||
entity.setItem(stacks.remove(0));
|
||||
for (ItemStack additional : stacks) {
|
||||
ItemEntity entityIn = new ItemEntity(entity.world, entity.posX, entity.posY, entity.posZ, additional);
|
||||
entityIn.setMotion(entity.getMotion());
|
||||
entity.world.addEntity(entityIn);
|
||||
}
|
||||
return stacks;
|
||||
}
|
||||
|
||||
public static boolean isFrozen() {
|
||||
|
|
|
@ -123,7 +123,22 @@ public interface IExtractor extends ITickableTileEntity, IInventoryManipulator {
|
|||
}
|
||||
|
||||
default boolean hasSpaceForExtracting() {
|
||||
return getWorld().getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(getPos())).isEmpty();
|
||||
BlockPos pos = getPos();
|
||||
World world = getWorld();
|
||||
|
||||
if (AllBlocks.BELT.typeOf(world.getBlockState(pos.down()))) {
|
||||
TileEntity te = world.getTileEntity(pos.down());
|
||||
if (te != null && te instanceof BeltTileEntity) {
|
||||
BeltTileEntity belt = (BeltTileEntity) te;
|
||||
BeltTileEntity controller = belt.getControllerTE();
|
||||
if (controller != null) {
|
||||
if (!controller.getInventory().canInsertFrom(belt.index, Direction.UP))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(getPos())).isEmpty();
|
||||
}
|
||||
|
||||
default ItemStack extract(boolean simulate) {
|
||||
|
@ -131,7 +146,6 @@ public interface IExtractor extends ITickableTileEntity, IInventoryManipulator {
|
|||
ItemStack extracting = ItemStack.EMPTY;
|
||||
ItemStack filterItem = (this instanceof IHaveFilter) ? ((IHaveFilter) this).getFilter() : ItemStack.EMPTY;
|
||||
World world = getWorld();
|
||||
BlockPos pos = getPos();
|
||||
int extractionCount = filterItem.isEmpty() ? CreateConfig.parameters.extractorAmount.get()
|
||||
: filterItem.getCount();
|
||||
boolean checkHasEnoughItems = !filterItem.isEmpty();
|
||||
|
@ -177,15 +191,6 @@ public interface IExtractor extends ITickableTileEntity, IInventoryManipulator {
|
|||
break Extraction;
|
||||
} while (true);
|
||||
|
||||
if (AllBlocks.BELT.typeOf(world.getBlockState(pos.down()))) {
|
||||
TileEntity te = world.getTileEntity(pos.down());
|
||||
if (te != null && te instanceof BeltTileEntity && !extracting.isEmpty()) {
|
||||
if (((BeltTileEntity) te).tryInsertingFromSide(Direction.UP, extracting.copy(), simulate))
|
||||
return extracting;
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
|
||||
if (!simulate && hasEnoughItems) {
|
||||
Vec3d entityPos = VecHelper.getCenterOf(getPos()).add(0, -0.5f, 0);
|
||||
Entity entityIn = null;
|
||||
|
|
|
@ -10,8 +10,8 @@ import com.simibubi.create.foundation.utility.VecHelper;
|
|||
import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.BeltAttachmentState;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.IBeltAttachment;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.TransportedItemStack;
|
||||
import com.simibubi.create.modules.logistics.block.IBlockWithFilter;
|
||||
import com.simibubi.create.modules.logistics.block.IInventoryManipulator;
|
||||
|
||||
|
@ -25,8 +25,8 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.state.StateContainer.Builder;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Direction.Axis;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
|
|
@ -3,7 +3,7 @@ package com.simibubi.create.modules.logistics.block.belts;
|
|||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.foundation.block.SyncedTileEntity;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.ItemHandlerSegment;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.ItemHandlerBeltSegment;
|
||||
import com.simibubi.create.modules.logistics.block.IHaveFilter;
|
||||
import com.simibubi.create.modules.logistics.block.IInventoryManipulator;
|
||||
|
||||
|
@ -113,7 +113,7 @@ public class BeltFunnelTileEntity extends SyncedTileEntity
|
|||
public ItemStack tryToInsert(ItemStack stack) {
|
||||
if (!inventory.isPresent())
|
||||
return stack;
|
||||
if (waitingForInventorySpace && !(inventory.orElse(null) instanceof ItemHandlerSegment))
|
||||
if (waitingForInventorySpace && !(inventory.orElse(null) instanceof ItemHandlerBeltSegment))
|
||||
return stack;
|
||||
if (!filter.isEmpty() && !ItemStack.areItemsEqual(filter, stack))
|
||||
return stack;
|
||||
|
|
|
@ -13,8 +13,8 @@ import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.I
|
|||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Part;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.TransportedItemStack;
|
||||
import com.simibubi.create.modules.logistics.block.IBlockWithFilter;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
|
|
Loading…
Reference in a new issue