Interpolation please!

This commit is contained in:
grimmauld 2020-11-29 17:30:53 +01:00
parent 94aa5ea4c7
commit 58601e827e
3 changed files with 82 additions and 10 deletions

View file

@ -17,11 +17,13 @@ import net.minecraft.util.Direction;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.Vec3i;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import static net.minecraft.state.properties.RailShape.*;
@ -32,12 +34,12 @@ import static net.minecraft.state.properties.RailShape.*;
@SuppressWarnings("deprecation")
public class ControllerRailBlock extends AbstractRailBlock implements IWrenchable {
public static final EnumProperty<RailShape> SHAPE = BlockStateProperties.RAIL_SHAPE_STRAIGHT;
public static final IntegerProperty POWERED = BlockStateProperties.POWER_0_15;
public static final IntegerProperty POWER = BlockStateProperties.POWER_0_15;
public static final BooleanProperty BACKWARDS = BooleanProperty.create("backwards");
public ControllerRailBlock(Properties p_i48444_2_) {
super(true, p_i48444_2_);
this.setDefaultState(this.stateContainer.getBaseState().with(POWERED, 0).with(BACKWARDS, false).with(SHAPE, NORTH_SOUTH));
this.setDefaultState(this.stateContainer.getBaseState().with(POWER, 0).with(BACKWARDS, false).with(SHAPE, NORTH_SOUTH));
}
private static Vec3i getAccelerationVector(BlockState state) {
@ -82,7 +84,7 @@ public class ControllerRailBlock extends AbstractRailBlock implements IWrenchabl
@Override
protected void fillStateContainer(StateContainer.Builder<Block, BlockState> p_206840_1_) {
p_206840_1_.add(SHAPE, POWERED, BACKWARDS);
p_206840_1_.add(SHAPE, POWER, BACKWARDS);
}
@Override
@ -90,7 +92,7 @@ public class ControllerRailBlock extends AbstractRailBlock implements IWrenchabl
if (world.isRemote)
return;
Vec3d accelerationVec = new Vec3d(getAccelerationVector(state));
double targetSpeed = cart.getMaxSpeedWithRail() * state.get(POWERED) / 15.;
double targetSpeed = cart.getMaxSpeedWithRail() * state.get(POWER) / 15.;
if ((cart.getMotion().dotProduct(accelerationVec) >= 0 || cart.getMotion().lengthSquared() < 0.0001) && targetSpeed > 0)
cart.setMotion(accelerationVec.scale(targetSpeed));
else
@ -99,9 +101,52 @@ public class ControllerRailBlock extends AbstractRailBlock implements IWrenchabl
@Override
protected void updateState(BlockState state, World world, BlockPos pos, Block block) {
int newPower = Math.max(world.getRedstonePowerFromNeighbors(pos), 0); // TODO: Add power calculation
if (state.get(POWERED) != newPower)
placeAndNotify(state.with(POWERED, newPower), pos, world);
int newPower = calculatePower(world, pos);
if (state.get(POWER) != newPower)
placeAndNotify(state.with(POWER, newPower), pos, world);
}
private int calculatePower(World world, BlockPos pos) {
int newPower = world.getRedstonePowerFromNeighbors(pos);
if (newPower != 0)
return newPower;
int forwardDistance = 0;
int backwardsDistance = 0;
BlockPos lastForwardRail = pos;
BlockPos lastBackwardsRail = pos;
int forwardPower = 0;
int backwardsPower = 0;
for (int i = 0; i < 15; i++) {
BlockPos testPos = findNextRail(lastForwardRail, world, false);
if (testPos == null)
break;
forwardDistance++;
lastForwardRail = testPos;
forwardPower = world.getRedstonePowerFromNeighbors(testPos);
if (forwardPower != 0)
break;
}
for (int i = 0; i < 15; i++) {
BlockPos testPos = findNextRail(lastBackwardsRail, world, true);
if (testPos == null)
break;
backwardsDistance++;
lastBackwardsRail = testPos;
backwardsPower = world.getRedstonePowerFromNeighbors(testPos);
if (backwardsPower != 0)
break;
}
if (forwardDistance > 8 && backwardsDistance > 8)
return 0;
else if (backwardsPower == 0 && forwardDistance <= 8)
return forwardPower;
else if (forwardPower == 0 && backwardsDistance <= 8)
return backwardsPower;
else if (backwardsPower != 0 && forwardPower != 0)
return MathHelper.ceil((backwardsPower * forwardDistance + forwardPower * backwardsDistance) / (double) (forwardDistance + backwardsDistance));
return 0;
}
@Override
@ -146,7 +191,7 @@ public class ControllerRailBlock extends AbstractRailBlock implements IWrenchabl
case ASCENDING_SOUTH:
return p_185499_1_.with(SHAPE, ASCENDING_WEST);
case NORTH_SOUTH:
return p_185499_1_.with(SHAPE, EAST_WEST).with(SHAPE, NORTH_SOUTH).with(BACKWARDS, !p_185499_1_.get(BACKWARDS));
return p_185499_1_.with(SHAPE, EAST_WEST).with(BACKWARDS, !p_185499_1_.get(BACKWARDS));
case EAST_WEST:
return p_185499_1_.with(SHAPE, NORTH_SOUTH);
}
@ -217,4 +262,31 @@ public class ControllerRailBlock extends AbstractRailBlock implements IWrenchabl
if (state.get(SHAPE).isAscending())
world.notifyNeighborsOfStateChange(pos.up(), this);
}
@Nullable
private BlockPos findNextRail(BlockPos from, IBlockReader world, boolean reversed) {
BlockState current = world.getBlockState(from);
if (!(current.getBlock() instanceof ControllerRailBlock))
return null;
Vec3i accelerationVec = getAccelerationVector(current);
BlockPos baseTestPos = reversed ? from.subtract(accelerationVec) : from.add(accelerationVec);
for (BlockPos testPos : new BlockPos[]{baseTestPos, baseTestPos.down(), baseTestPos.up()}) {
if (testPos.getY() > from.getY() && !current.get(SHAPE).isAscending())
continue;
BlockState testState = world.getBlockState(testPos);
if (testState.getBlock() instanceof ControllerRailBlock && getAccelerationVector(testState).equals(accelerationVec))
return testPos;
}
return null;
}
@Override
public boolean hasComparatorInputOverride(BlockState state) {
return true;
}
@Override
public int getComparatorInputOverride(BlockState state, World world, BlockPos pos) {
return state.get(POWER);
}
}

View file

@ -251,7 +251,7 @@ public class BasinTileEntity extends SmartTileEntity implements ITickableTileEnt
newFacing = test;
}
if (preferredSpoutput != null && BasinBlock.canOutputTo(world, pos, preferredSpoutput))
if (preferredSpoutput != null && BasinBlock.canOutputTo(world, pos, preferredSpoutput) && preferredSpoutput != Direction.UP)
newFacing = preferredSpoutput;
if (newFacing != currentFacing)

View file

@ -438,7 +438,7 @@ public class BlockStateGen {
public static NonNullBiConsumer<DataGenContext<Block, ControllerRailBlock>, RegistrateBlockstateProvider> controllerRail() {
return (c, p) -> p.getVariantBuilder(c.get())
.forAllStates(state -> {
int power = state.get(ControllerRailBlock.POWERED);
int power = state.get(ControllerRailBlock.POWER);
boolean backwards = state.get(ControllerRailBlock.BACKWARDS);
String powerStr = power == 0 ? "off" : (power == 15 ? "on" : "analog");
RailShape shape = state.get(ControllerRailBlock.SHAPE);