From 1188071b9a2c83cd17657651e1e37e893b7067e4 Mon Sep 17 00:00:00 2001 From: simibubi <31564874+simibubi@users.noreply.github.com> Date: Mon, 30 Jan 2023 21:34:56 +0100 Subject: [PATCH 01/13] Update bug_report.yml --- .github/ISSUE_TEMPLATE/bug_report.yml | 1 + 1 file changed, 1 insertion(+) diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml index 50896d0eb..73fbff319 100644 --- a/.github/ISSUE_TEMPLATE/bug_report.yml +++ b/.github/ISSUE_TEMPLATE/bug_report.yml @@ -49,6 +49,7 @@ body: label: Mod Version description: The version of the mod you were using when the bug occured options: + - "0.5.0i" - "0.5.0h" - "0.5.0g" - "0.5.0f" From 40f96b0038a91de7c50eb1ead0c4d4477000dab4 Mon Sep 17 00:00:00 2001 From: simibubi <31564874+simibubi@users.noreply.github.com> Date: Thu, 2 Feb 2023 12:14:25 +0100 Subject: [PATCH 02/13] You wrenched this? I wrenched this. - Fix NPE in CarriageSyncData (Unknown cause) - Fixed crash when applying text to display boards before they initialise - Fixed incorrect itemstack remainders on Weighted Ejectors - Other mods' wrenches now always behave like the Create wrench on IWrenchables --- gradle.properties | 2 +- src/main/java/com/simibubi/create/Create.java | 2 +- .../wrench/WrenchEventHandler.java | 56 +++++++++++++++++++ .../block/depot/EjectorTileEntity.java | 2 +- .../trains/entity/CarriageSyncData.java | 22 ++++++-- .../display/FlapDisplayTileEntity.java | 6 +- 6 files changed, 80 insertions(+), 10 deletions(-) create mode 100644 src/main/java/com/simibubi/create/content/contraptions/wrench/WrenchEventHandler.java diff --git a/gradle.properties b/gradle.properties index 3729aad91..da1c49bc1 100644 --- a/gradle.properties +++ b/gradle.properties @@ -4,7 +4,7 @@ org.gradle.jvmargs = -Xmx3G org.gradle.daemon = false # mod version info -mod_version = 0.5.0.i +mod_version = 0.5.0.j artifact_minecraft_version = 1.18.2 minecraft_version = 1.18.2 diff --git a/src/main/java/com/simibubi/create/Create.java b/src/main/java/com/simibubi/create/Create.java index 9aac192be..420c74a30 100644 --- a/src/main/java/com/simibubi/create/Create.java +++ b/src/main/java/com/simibubi/create/Create.java @@ -67,7 +67,7 @@ public class Create { public static final String ID = "create"; public static final String NAME = "Create"; - public static final String VERSION = "0.5i"; + public static final String VERSION = "0.5j"; public static final Logger LOGGER = LogUtils.getLogger(); diff --git a/src/main/java/com/simibubi/create/content/contraptions/wrench/WrenchEventHandler.java b/src/main/java/com/simibubi/create/content/contraptions/wrench/WrenchEventHandler.java new file mode 100644 index 000000000..906098859 --- /dev/null +++ b/src/main/java/com/simibubi/create/content/contraptions/wrench/WrenchEventHandler.java @@ -0,0 +1,56 @@ +package com.simibubi.create.content.contraptions.wrench; + +import com.simibubi.create.AllItems; +import com.simibubi.create.AllTags.AllItemTags; + +import net.minecraft.world.InteractionResult; +import net.minecraft.world.entity.player.Player; +import net.minecraft.world.item.ItemStack; +import net.minecraft.world.item.context.UseOnContext; +import net.minecraft.world.level.block.Block; +import net.minecraft.world.level.block.state.BlockState; +import net.minecraft.world.phys.BlockHitResult; +import net.minecraftforge.event.entity.player.PlayerInteractEvent; +import net.minecraftforge.eventbus.api.EventPriority; +import net.minecraftforge.eventbus.api.SubscribeEvent; +import net.minecraftforge.fml.common.Mod.EventBusSubscriber; + +@EventBusSubscriber +public class WrenchEventHandler { + + @SubscribeEvent(priority = EventPriority.HIGH) + public static void useOwnWrenchLogicForCreateBlocks(PlayerInteractEvent.RightClickBlock event) { + Player player = event.getPlayer(); + ItemStack itemStack = event.getItemStack(); + + if (event.isCanceled()) + return; + if (event.getWorld() == null) + return; + if (player == null || !player.mayBuild()) + return; + if (itemStack.isEmpty()) + return; + if (AllItems.WRENCH.isIn(itemStack)) + return; + if (!AllItemTags.WRENCH.matches(itemStack.getItem())) + return; + + BlockState state = event.getWorld() + .getBlockState(event.getPos()); + Block block = state.getBlock(); + + if (!(block instanceof IWrenchable)) + return; + + BlockHitResult hitVec = event.getHitVec(); + UseOnContext context = new UseOnContext(player, event.getHand(), hitVec); + IWrenchable actor = (IWrenchable) block; + + InteractionResult result = + player.isShiftKeyDown() ? actor.onSneakWrenched(state, context) : actor.onWrenched(state, context); + event.setCanceled(true); + event.setCancellationResult(result); + } + +} diff --git a/src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorTileEntity.java b/src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorTileEntity.java index 15213cc70..bcbdb9305 100644 --- a/src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorTileEntity.java +++ b/src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorTileEntity.java @@ -209,7 +209,7 @@ public class EjectorTileEntity extends KineticTileEntity { ; else if (remainder.isEmpty()) depotBehaviour.removeHeldItem(); - else if (!remainder.sameItem(heldItemStack)) + else if (remainder.getCount() != heldItemStack.getCount()) depotBehaviour.heldItem.stack = remainder; } diff --git a/src/main/java/com/simibubi/create/content/logistics/trains/entity/CarriageSyncData.java b/src/main/java/com/simibubi/create/content/logistics/trains/entity/CarriageSyncData.java index 54ebac747..50ad64dc3 100644 --- a/src/main/java/com/simibubi/create/content/logistics/trains/entity/CarriageSyncData.java +++ b/src/main/java/com/simibubi/create/content/logistics/trains/entity/CarriageSyncData.java @@ -117,9 +117,7 @@ public class CarriageSyncData { TrackGraph graph = carriage.train.graph; if (graph == null) { - fallbackLocations = Pair.of(dce.positionAnchor, dce.rotationAnchors); - dce.pointsInitialised = true; - setDirty(true); + updateFallbackLocations(dce); return; } @@ -129,13 +127,19 @@ public class CarriageSyncData { for (boolean first : Iterate.trueAndFalse) { if (!first && !carriage.isOnTwoBogeys()) break; + CarriageBogey bogey = carriage.bogeys.get(first); for (boolean firstPoint : Iterate.trueAndFalse) { TravellingPoint point = bogey.points.get(firstPoint); int index = (first ? 0 : 2) + (firstPoint ? 0 : 1); - Pair, Float> pair = - Pair.of(Couple.create(point.node1.getNetId(), point.node2.getNetId()), (float) point.position); - wheelLocations.set(index, pair); + Couple nodes = Couple.create(point.node1, point.node2); + + if (nodes.either(Objects::isNull)) { + updateFallbackLocations(dce); + return; + } + + wheelLocations.set(index, Pair.of(nodes.map(TrackNode::getNetId), (float) point.position)); } } @@ -143,6 +147,12 @@ public class CarriageSyncData { setDirty(true); } + private void updateFallbackLocations(DimensionalCarriageEntity dce) { + fallbackLocations = Pair.of(dce.positionAnchor, dce.rotationAnchors); + dce.pointsInitialised = true; + setDirty(true); + } + public void apply(CarriageContraptionEntity entity, Carriage carriage) { DimensionalCarriageEntity dce = carriage.getDimensional(entity.level); diff --git a/src/main/java/com/simibubi/create/content/logistics/trains/management/display/FlapDisplayTileEntity.java b/src/main/java/com/simibubi/create/content/logistics/trains/management/display/FlapDisplayTileEntity.java index 355419495..abb9887eb 100644 --- a/src/main/java/com/simibubi/create/content/logistics/trains/management/display/FlapDisplayTileEntity.java +++ b/src/main/java/com/simibubi/create/content/logistics/trains/management/display/FlapDisplayTileEntity.java @@ -137,7 +137,11 @@ public class FlapDisplayTileEntity extends KineticTileEntity { } public void applyTextManually(int lineIndex, String rawComponentText) { - FlapDisplayLayout layout = getLines().get(lineIndex); + List lines = getLines(); + if (lineIndex >= lines.size()) + return; + + FlapDisplayLayout layout = lines.get(lineIndex); if (!layout.isLayout("Default")) layout.loadDefault(getMaxCharCount()); List sections = layout.getSections(); From 3ed3fe5a09020496407c7b678d8ab45cf0736a25 Mon Sep 17 00:00:00 2001 From: EdrowsLuo <793971297@qq.com> Date: Tue, 21 Feb 2023 14:59:46 +0800 Subject: [PATCH 03/13] Fix crash when SchematicannonTileEntity try to parse state using empty string --- .../schematics/block/SchematicannonTileEntity.java | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/src/main/java/com/simibubi/create/content/schematics/block/SchematicannonTileEntity.java b/src/main/java/com/simibubi/create/content/schematics/block/SchematicannonTileEntity.java index d291b9cd7..f07b83f94 100644 --- a/src/main/java/com/simibubi/create/content/schematics/block/SchematicannonTileEntity.java +++ b/src/main/java/com/simibubi/create/content/schematics/block/SchematicannonTileEntity.java @@ -155,7 +155,8 @@ public class SchematicannonTileEntity extends SmartTileEntity implements MenuPro schematicProgress = compound.getFloat("Progress"); bookPrintingProgress = compound.getFloat("PaperProgress"); fuelLevel = compound.getFloat("Fuel"); - state = State.valueOf(compound.getString("State")); + String stateString = compound.getString("State"); + state = stateString.isEmpty() ? State.STOPPED : State.valueOf(compound.getString("State")); blocksPlaced = compound.getInt("AmountPlaced"); blocksToPlace = compound.getInt("AmountToPlace"); @@ -458,7 +459,7 @@ public class SchematicannonTileEntity extends SmartTileEntity implements MenuPro sendUpdate = true; return; } - + if (printer.isWorldEmpty()) { state = State.STOPPED; statusMsg = "schematicExpired"; @@ -675,10 +676,10 @@ public class SchematicannonTileEntity extends SmartTileEntity implements MenuPro ItemStack paper = inventory.extractItem(BookInput, 1, true); boolean outputFull = inventory.getStackInSlot(BookOutput) .getCount() == inventory.getSlotLimit(BookOutput); - + if (printer.isErrored()) return; - + if (!printer.isLoaded()) { if (!blueprint.isEmpty()) initializePrinter(blueprint); @@ -817,7 +818,7 @@ public class SchematicannonTileEntity extends SmartTileEntity implements MenuPro blocksToPlace += printer.markAllBlockRequirements(checklist, level, this::shouldPlace); printer.markAllEntityRequirements(checklist); } - + checklist.gathered.clear(); findInventories(); for (LazyOptional cap : attachedInventories) { From c907454be939ec6fd491785a5e6be98934c8af5e Mon Sep 17 00:00:00 2001 From: Cyvack <88519890+NovaStarter@users.noreply.github.com> Date: Wed, 22 Feb 2023 13:09:11 -0800 Subject: [PATCH 04/13] Overhaul to how encasing blocks works (#4458) * Make Encasing utilize Interfaces * Add Javadoc to IEncasable and IEncased interfaces * Fix Weird block.block issues (No clue where those came from) * Final Touch ups for now and made requirement for casing normal Block instead of CasingBlock * Make requested changes * Add more parameters for tryEncasing, for use in handleEncasing Move handleEncasing to Encased Interface for more flexability * Simplify and organize - Rename: - Encasable -> EncasableBlock - Encased -> EncasedBlock - EncasableRegistry -> EncasingRegistry - Remove EncasedBlock#setCasing - Remove encasedBlock argument from EncasedBlock#handleEncasing - Add Registrate builder transformer to EncasingRegistry for easy use --------- Co-authored-by: PepperCode1 <44146161+PepperCode1@users.noreply.github.com> --- .../java/com/simibubi/create/AllBlocks.java | 22 +++++--- .../fluids/pipes/EncasedPipeBlock.java | 29 ++++++++-- .../fluids/pipes/FluidPipeBlock.java | 23 ++++---- .../relays/elementary/CogWheelBlock.java | 39 ++------------ .../relays/elementary/EncasableBlock.java | 39 ++++++++++++++ .../relays/elementary/EncasedBlock.java | 23 ++++++++ .../relays/elementary/EncasingRegistry.java | 36 +++++++++++++ .../relays/elementary/ShaftBlock.java | 20 ++----- .../relays/encased/EncasedCogwheelBlock.java | 54 ++++++++++++------- .../relays/encased/EncasedShaftBlock.java | 39 +++++++------- 10 files changed, 210 insertions(+), 114 deletions(-) create mode 100644 src/main/java/com/simibubi/create/content/contraptions/relays/elementary/EncasableBlock.java create mode 100644 src/main/java/com/simibubi/create/content/contraptions/relays/elementary/EncasedBlock.java create mode 100644 src/main/java/com/simibubi/create/content/contraptions/relays/elementary/EncasingRegistry.java diff --git a/src/main/java/com/simibubi/create/AllBlocks.java b/src/main/java/com/simibubi/create/AllBlocks.java index e6603a698..a79ad7503 100644 --- a/src/main/java/com/simibubi/create/AllBlocks.java +++ b/src/main/java/com/simibubi/create/AllBlocks.java @@ -118,6 +118,7 @@ import com.simibubi.create.content.contraptions.relays.belt.BeltModel; import com.simibubi.create.content.contraptions.relays.elementary.BracketedKineticBlockModel; import com.simibubi.create.content.contraptions.relays.elementary.CogWheelBlock; import com.simibubi.create.content.contraptions.relays.elementary.CogwheelBlockItem; +import com.simibubi.create.content.contraptions.relays.elementary.EncasingRegistry; import com.simibubi.create.content.contraptions.relays.elementary.ShaftBlock; import com.simibubi.create.content.contraptions.relays.encased.AdjustablePulleyBlock; import com.simibubi.create.content.contraptions.relays.encased.ClutchBlock; @@ -359,23 +360,26 @@ public class AllBlocks { .register(); public static final BlockEntry ANDESITE_ENCASED_SHAFT = - REGISTRATE.block("andesite_encased_shaft", EncasedShaftBlock::andesite) + REGISTRATE.block("andesite_encased_shaft", p -> new EncasedShaftBlock(p, AllBlocks.ANDESITE_CASING::get)) .properties(p -> p.color(MaterialColor.PODZOL)) .transform(BuilderTransformers.encasedShaft("andesite", () -> AllSpriteShifts.ANDESITE_CASING)) + .transform(EncasingRegistry.addVariantTo(AllBlocks.SHAFT)) .transform(axeOrPickaxe()) .register(); public static final BlockEntry BRASS_ENCASED_SHAFT = - REGISTRATE.block("brass_encased_shaft", EncasedShaftBlock::brass) + REGISTRATE.block("brass_encased_shaft", p -> new EncasedShaftBlock(p, AllBlocks.BRASS_CASING::get)) .properties(p -> p.color(MaterialColor.TERRACOTTA_BROWN)) .transform(BuilderTransformers.encasedShaft("brass", () -> AllSpriteShifts.BRASS_CASING)) + .transform(EncasingRegistry.addVariantTo(AllBlocks.SHAFT)) .transform(axeOrPickaxe()) .register(); public static final BlockEntry ANDESITE_ENCASED_COGWHEEL = REGISTRATE - .block("andesite_encased_cogwheel", p -> EncasedCogwheelBlock.andesite(false, p)) + .block("andesite_encased_cogwheel", p -> new EncasedCogwheelBlock(p, false, AllBlocks.ANDESITE_CASING::get)) .properties(p -> p.color(MaterialColor.PODZOL)) .transform(BuilderTransformers.encasedCogwheel("andesite", () -> AllSpriteShifts.ANDESITE_CASING)) + .transform(EncasingRegistry.addVariantTo(AllBlocks.COGWHEEL)) .onRegister(CreateRegistrate.connectedTextures(() -> new EncasedCogCTBehaviour(AllSpriteShifts.ANDESITE_CASING, Couple.create(AllSpriteShifts.ANDESITE_ENCASED_COGWHEEL_SIDE, AllSpriteShifts.ANDESITE_ENCASED_COGWHEEL_OTHERSIDE)))) @@ -383,9 +387,10 @@ public class AllBlocks { .register(); public static final BlockEntry BRASS_ENCASED_COGWHEEL = - REGISTRATE.block("brass_encased_cogwheel", p -> EncasedCogwheelBlock.brass(false, p)) + REGISTRATE.block("brass_encased_cogwheel", p -> new EncasedCogwheelBlock(p, false, AllBlocks.BRASS_CASING::get)) .properties(p -> p.color(MaterialColor.TERRACOTTA_BROWN)) .transform(BuilderTransformers.encasedCogwheel("brass", () -> AllSpriteShifts.BRASS_CASING)) + .transform(EncasingRegistry.addVariantTo(AllBlocks.COGWHEEL)) .onRegister(CreateRegistrate.connectedTextures(() -> new EncasedCogCTBehaviour(AllSpriteShifts.BRASS_CASING, Couple.create(AllSpriteShifts.BRASS_ENCASED_COGWHEEL_SIDE, AllSpriteShifts.BRASS_ENCASED_COGWHEEL_OTHERSIDE)))) @@ -393,16 +398,18 @@ public class AllBlocks { .register(); public static final BlockEntry ANDESITE_ENCASED_LARGE_COGWHEEL = - REGISTRATE.block("andesite_encased_large_cogwheel", p -> EncasedCogwheelBlock.andesite(true, p)) + REGISTRATE.block("andesite_encased_large_cogwheel", p -> new EncasedCogwheelBlock(p, true, AllBlocks.ANDESITE_CASING::get)) .properties(p -> p.color(MaterialColor.PODZOL)) .transform(BuilderTransformers.encasedLargeCogwheel("andesite", () -> AllSpriteShifts.ANDESITE_CASING)) + .transform(EncasingRegistry.addVariantTo(AllBlocks.LARGE_COGWHEEL)) .transform(axeOrPickaxe()) .register(); public static final BlockEntry BRASS_ENCASED_LARGE_COGWHEEL = - REGISTRATE.block("brass_encased_large_cogwheel", p -> EncasedCogwheelBlock.brass(true, p)) + REGISTRATE.block("brass_encased_large_cogwheel", p -> new EncasedCogwheelBlock(p, true, AllBlocks.BRASS_CASING::get)) .properties(p -> p.color(MaterialColor.TERRACOTTA_BROWN)) .transform(BuilderTransformers.encasedLargeCogwheel("brass", () -> AllSpriteShifts.BRASS_CASING)) + .transform(EncasingRegistry.addVariantTo(AllBlocks.LARGE_COGWHEEL)) .transform(axeOrPickaxe()) .register(); @@ -820,7 +827,7 @@ public class AllBlocks { .register(); public static final BlockEntry ENCASED_FLUID_PIPE = - REGISTRATE.block("encased_fluid_pipe", EncasedPipeBlock::new) + REGISTRATE.block("encased_fluid_pipe", p -> new EncasedPipeBlock(p, AllBlocks.COPPER_CASING::get)) .initialProperties(SharedProperties::copperMetal) .properties(p -> p.color(MaterialColor.TERRACOTTA_LIGHT_GRAY)) .properties(BlockBehaviour.Properties::noOcclusion) @@ -831,6 +838,7 @@ public class AllBlocks { (s, f) -> !s.getValue(EncasedPipeBlock.FACING_TO_PROPERTY_MAP.get(f))))) .onRegister(CreateRegistrate.blockModel(() -> PipeAttachmentModel::new)) .loot((p, b) -> p.dropOther(b, FLUID_PIPE.get())) + .transform(EncasingRegistry.addVariantTo(AllBlocks.FLUID_PIPE)) .register(); public static final BlockEntry GLASS_FLUID_PIPE = diff --git a/src/main/java/com/simibubi/create/content/contraptions/fluids/pipes/EncasedPipeBlock.java b/src/main/java/com/simibubi/create/content/contraptions/fluids/pipes/EncasedPipeBlock.java index e5ed9a422..6ec931713 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/fluids/pipes/EncasedPipeBlock.java +++ b/src/main/java/com/simibubi/create/content/contraptions/fluids/pipes/EncasedPipeBlock.java @@ -9,11 +9,13 @@ import static net.minecraft.world.level.block.state.properties.BlockStatePropert import java.util.Map; import java.util.Random; +import java.util.function.Supplier; import com.simibubi.create.AllBlocks; import com.simibubi.create.AllTileEntities; import com.simibubi.create.content.contraptions.fluids.FluidPropagator; import com.simibubi.create.content.contraptions.fluids.FluidTransportBehaviour; +import com.simibubi.create.content.contraptions.relays.elementary.EncasedBlock; import com.simibubi.create.content.contraptions.wrench.IWrenchable; import com.simibubi.create.content.schematics.ISpecialBlockItemRequirement; import com.simibubi.create.content.schematics.ItemRequirement; @@ -25,6 +27,7 @@ import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.network.protocol.game.DebugPackets; import net.minecraft.server.level.ServerLevel; +import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.player.Player; @@ -39,15 +42,18 @@ import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BooleanProperty; +import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.HitResult; import net.minecraft.world.ticks.TickPriority; -public class EncasedPipeBlock extends Block implements IWrenchable, ISpecialBlockItemRequirement, ITE { - +public class EncasedPipeBlock extends Block implements IWrenchable, ISpecialBlockItemRequirement, ITE, EncasedBlock { public static final Map FACING_TO_PROPERTY_MAP = PipeBlock.PROPERTY_BY_DIRECTION; - public EncasedPipeBlock(Properties p_i48339_1_) { - super(p_i48339_1_); + private final Supplier casing; + + public EncasedPipeBlock(Properties properties, Supplier casing) { + super(properties); + this.casing = casing; registerDefaultState(defaultBlockState().setValue(NORTH, false) .setValue(SOUTH, false) .setValue(DOWN, false) @@ -61,7 +67,7 @@ public class EncasedPipeBlock extends Block implements IWrenchable, ISpecialBloc builder.add(NORTH, EAST, SOUTH, WEST, UP, DOWN); super.createBlockStateDefinition(builder); } - + @Override public void setPlacedBy(Level pLevel, BlockPos pPos, BlockState pState, LivingEntity pPlacer, ItemStack pStack) { super.setPlacedBy(pLevel, pPos, pState, pPlacer, pStack); @@ -154,4 +160,17 @@ public class EncasedPipeBlock extends Block implements IWrenchable, ISpecialBloc return AllTileEntities.ENCASED_FLUID_PIPE.get(); } + @Override + public Block getCasing() { + return casing.get(); + } + + @Override + public void handleEncasing(BlockState state, Level level, BlockPos pos, ItemStack heldItem, Player player, InteractionHand hand, + BlockHitResult ray) { + FluidTransportBehaviour.cacheFlows(level, pos); + level.setBlockAndUpdate(pos, + EncasedPipeBlock.transferSixWayProperties(state, defaultBlockState())); + FluidTransportBehaviour.loadFlows(level, pos); + } } diff --git a/src/main/java/com/simibubi/create/content/contraptions/fluids/pipes/FluidPipeBlock.java b/src/main/java/com/simibubi/create/content/contraptions/fluids/pipes/FluidPipeBlock.java index b9d8d4be0..50a46213a 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/fluids/pipes/FluidPipeBlock.java +++ b/src/main/java/com/simibubi/create/content/contraptions/fluids/pipes/FluidPipeBlock.java @@ -11,6 +11,7 @@ import com.simibubi.create.AllTileEntities; import com.simibubi.create.content.contraptions.fluids.FluidPropagator; import com.simibubi.create.content.contraptions.fluids.FluidTransportBehaviour; import com.simibubi.create.content.contraptions.relays.elementary.BracketedTileEntityBehaviour; +import com.simibubi.create.content.contraptions.relays.elementary.EncasableBlock; import com.simibubi.create.content.contraptions.wrench.IWrenchableWithBracket; import com.simibubi.create.foundation.advancement.AdvancementBehaviour; import com.simibubi.create.foundation.advancement.AllAdvancements; @@ -50,7 +51,7 @@ import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraft.world.ticks.TickPriority; public class FluidPipeBlock extends PipeBlock - implements SimpleWaterloggedBlock, IWrenchableWithBracket, ITE { + implements SimpleWaterloggedBlock, IWrenchableWithBracket, ITE, EncasableBlock { private static final VoxelShape OCCLUSION_BOX = Block.box(4, 4, 4, 12, 12, 12); @@ -95,7 +96,7 @@ public class FluidPipeBlock extends PipeBlock .filter(pc -> pc != null && pc.hasFlow()) .findAny() .ifPresent($ -> AllAdvancements.GLASS_PIPE.awardTo(context.getPlayer()))); - + FluidTransportBehaviour.cacheFlows(world, pos); world.setBlockAndUpdate(pos, AllBlocks.GLASS_FLUID_PIPE.getDefaultState() .setValue(GlassFluidPipeBlock.AXIS, axis) @@ -113,18 +114,13 @@ public class FluidPipeBlock extends PipeBlock @Override public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, - BlockHitResult hit) { - if (!AllBlocks.COPPER_CASING.isIn(player.getItemInHand(hand))) - return InteractionResult.PASS; - if (world.isClientSide) - return InteractionResult.SUCCESS; - - FluidTransportBehaviour.cacheFlows(world, pos); - world.setBlockAndUpdate(pos, - EncasedPipeBlock.transferSixWayProperties(state, AllBlocks.ENCASED_FLUID_PIPE.getDefaultState())); - FluidTransportBehaviour.loadFlows(world, pos); - return InteractionResult.SUCCESS; + BlockHitResult ray) { + ItemStack heldItem = player.getItemInHand(hand); + InteractionResult result = tryEncase(state, world, pos, heldItem, player, hand, ray); + if (result.consumesAction()) + return result; + return InteractionResult.PASS; } public BlockState getAxisState(Axis axis) { @@ -341,5 +337,4 @@ public class FluidPipeBlock extends PipeBlock public VoxelShape getOcclusionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos) { return OCCLUSION_BOX; } - } diff --git a/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/CogWheelBlock.java b/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/CogWheelBlock.java index cd366bc9c..b0b11b568 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/CogWheelBlock.java +++ b/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/CogWheelBlock.java @@ -5,9 +5,7 @@ import javax.annotation.ParametersAreNonnullByDefault; import com.simibubi.create.AllBlocks; import com.simibubi.create.AllShapes; import com.simibubi.create.content.contraptions.base.IRotate; -import com.simibubi.create.content.contraptions.base.KineticTileEntity; import com.simibubi.create.content.contraptions.relays.advanced.SpeedControllerBlock; -import com.simibubi.create.content.contraptions.relays.encased.EncasedCogwheelBlock; import com.simibubi.create.foundation.advancement.AllAdvancements; import com.simibubi.create.foundation.utility.Iterate; @@ -35,7 +33,7 @@ import net.minecraft.world.phys.shapes.VoxelShape; @ParametersAreNonnullByDefault @MethodsReturnNonnullByDefault -public class CogWheelBlock extends AbstractSimpleShaftBlock implements ICogWheel { +public class CogWheelBlock extends AbstractSimpleShaftBlock implements ICogWheel, EncasableBlock { boolean isLarge; @@ -122,38 +120,9 @@ public class CogWheelBlock extends AbstractSimpleShaftBlock implements ICogWheel return InteractionResult.PASS; ItemStack heldItem = player.getItemInHand(hand); - EncasedCogwheelBlock[] encasedBlocks = isLarge - ? new EncasedCogwheelBlock[] { AllBlocks.ANDESITE_ENCASED_LARGE_COGWHEEL.get(), - AllBlocks.BRASS_ENCASED_LARGE_COGWHEEL.get() } - : new EncasedCogwheelBlock[] { AllBlocks.ANDESITE_ENCASED_COGWHEEL.get(), - AllBlocks.BRASS_ENCASED_COGWHEEL.get() }; - - for (EncasedCogwheelBlock encasedCog : encasedBlocks) { - if (!encasedCog.getCasing() - .isIn(heldItem)) - continue; - - if (world.isClientSide) - return InteractionResult.SUCCESS; - - BlockState encasedState = encasedCog.defaultBlockState() - .setValue(AXIS, state.getValue(AXIS)); - - for (Direction d : Iterate.directionsInAxis(state.getValue(AXIS))) { - BlockState adjacentState = world.getBlockState(pos.relative(d)); - if (!(adjacentState.getBlock() instanceof IRotate)) - continue; - IRotate def = (IRotate) adjacentState.getBlock(); - if (!def.hasShaftTowards(world, pos.relative(d), adjacentState, d.getOpposite())) - continue; - encasedState = - encasedState.cycle(d.getAxisDirection() == AxisDirection.POSITIVE ? EncasedCogwheelBlock.TOP_SHAFT - : EncasedCogwheelBlock.BOTTOM_SHAFT); - } - - KineticTileEntity.switchToBlockState(world, pos, encasedState); - return InteractionResult.SUCCESS; - } + InteractionResult result = tryEncase(state, world, pos, heldItem, player, hand, ray); + if (result.consumesAction()) + return result; return InteractionResult.PASS; } diff --git a/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/EncasableBlock.java b/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/EncasableBlock.java new file mode 100644 index 000000000..a09a20703 --- /dev/null +++ b/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/EncasableBlock.java @@ -0,0 +1,39 @@ +package com.simibubi.create.content.contraptions.relays.elementary; + +import java.util.List; + +import net.minecraft.core.BlockPos; +import net.minecraft.world.InteractionHand; +import net.minecraft.world.InteractionResult; +import net.minecraft.world.entity.player.Player; +import net.minecraft.world.item.ItemStack; +import net.minecraft.world.level.Level; +import net.minecraft.world.level.block.Block; +import net.minecraft.world.level.block.state.BlockState; +import net.minecraft.world.phys.BlockHitResult; + +/** + * Implement this interface to indicate that this block is encasable. + */ +public interface EncasableBlock { + /** + * This method should be called in the {@link Block#use(BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult)} method. + */ + default InteractionResult tryEncase(BlockState state, Level level, BlockPos pos, ItemStack heldItem, Player player, InteractionHand hand, + BlockHitResult ray) { + List encasedVariants = EncasingRegistry.getVariants(state.getBlock()); + for (Block block : encasedVariants) { + if (block instanceof EncasedBlock encased) { + if (encased.getCasing().asItem() != heldItem.getItem()) + continue; + + if (level.isClientSide) + return InteractionResult.SUCCESS; + + encased.handleEncasing(state, level, pos, heldItem, player, hand, ray); + return InteractionResult.SUCCESS; + } + } + return InteractionResult.PASS; + } +} diff --git a/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/EncasedBlock.java b/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/EncasedBlock.java new file mode 100644 index 000000000..64f6c167c --- /dev/null +++ b/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/EncasedBlock.java @@ -0,0 +1,23 @@ +package com.simibubi.create.content.contraptions.relays.elementary; + +import net.minecraft.core.BlockPos; +import net.minecraft.world.InteractionHand; +import net.minecraft.world.entity.player.Player; +import net.minecraft.world.item.ItemStack; +import net.minecraft.world.level.Level; +import net.minecraft.world.level.block.Block; +import net.minecraft.world.level.block.state.BlockState; +import net.minecraft.world.phys.BlockHitResult; + +/** + * Implement this interface to indicate that this block is encased. + */ +public interface EncasedBlock { + Block getCasing(); + + /** + * Handles how encasing should be done if {@link EncasableBlock#tryEncase(BlockState, Level, BlockPos, ItemStack, Player, InteractionHand, BlockHitResult)} is successful. + */ + default void handleEncasing(BlockState state, Level level, BlockPos pos, ItemStack heldItem, Player player, InteractionHand hand, BlockHitResult ray) { + } +} diff --git a/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/EncasingRegistry.java b/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/EncasingRegistry.java new file mode 100644 index 000000000..f529ab7d0 --- /dev/null +++ b/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/EncasingRegistry.java @@ -0,0 +1,36 @@ +package com.simibubi.create.content.contraptions.relays.elementary; + +import java.util.ArrayList; +import java.util.Collections; +import java.util.HashMap; +import java.util.List; +import java.util.Map; +import java.util.function.Supplier; + +import com.tterrag.registrate.builders.BlockBuilder; +import com.tterrag.registrate.util.nullness.NonNullUnaryOperator; + +import net.minecraft.core.Registry; +import net.minecraft.world.level.block.Block; + +public class EncasingRegistry { + private static final Map> ENCASED_VARIANTS = new HashMap<>(); + + /** + * This method must not be called before block registration is finished. + */ + public static void addVariant(B encasable, E encased) { + ENCASED_VARIANTS.computeIfAbsent(encasable, b -> new ArrayList<>()).add(encased); + } + + public static List getVariants(Block block) { + return ENCASED_VARIANTS.getOrDefault(block, Collections.emptyList()); + } + + public static NonNullUnaryOperator> addVariantTo(Supplier encasable) { + return builder -> { + builder.onRegisterAfter(Registry.BLOCK_REGISTRY, b -> addVariant(encasable.get(), b)); + return builder; + }; + } +} diff --git a/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/ShaftBlock.java b/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/ShaftBlock.java index 4adaf8acb..01d90e6a3 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/ShaftBlock.java +++ b/src/main/java/com/simibubi/create/content/contraptions/relays/elementary/ShaftBlock.java @@ -7,7 +7,6 @@ import com.simibubi.create.AllBlocks; import com.simibubi.create.AllShapes; import com.simibubi.create.content.contraptions.base.KineticTileEntity; import com.simibubi.create.content.contraptions.components.steam.PoweredShaftBlock; -import com.simibubi.create.content.contraptions.relays.encased.EncasedShaftBlock; import com.simibubi.create.content.curiosities.girder.GirderEncasedShaftBlock; import com.simibubi.create.foundation.utility.placement.IPlacementHelper; import com.simibubi.create.foundation.utility.placement.PlacementHelpers; @@ -31,7 +30,7 @@ import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; -public class ShaftBlock extends AbstractSimpleShaftBlock { +public class ShaftBlock extends AbstractSimpleShaftBlock implements EncasableBlock { public static final int placementHelperId = PlacementHelpers.register(new PlacementHelper()); @@ -77,20 +76,9 @@ public class ShaftBlock extends AbstractSimpleShaftBlock { return InteractionResult.PASS; ItemStack heldItem = player.getItemInHand(hand); - for (EncasedShaftBlock encasedShaft : new EncasedShaftBlock[] { AllBlocks.ANDESITE_ENCASED_SHAFT.get(), - AllBlocks.BRASS_ENCASED_SHAFT.get() }) { - - if (!encasedShaft.getCasing() - .isIn(heldItem)) - continue; - - if (world.isClientSide) - return InteractionResult.SUCCESS; - - KineticTileEntity.switchToBlockState(world, pos, encasedShaft.defaultBlockState() - .setValue(AXIS, state.getValue(AXIS))); - return InteractionResult.SUCCESS; - } + InteractionResult result = tryEncase(state, world, pos, heldItem, player, hand, ray); + if (result.consumesAction()) + return result; if (AllBlocks.METAL_GIRDER.isIn(heldItem) && state.getValue(AXIS) != Axis.Y) { KineticTileEntity.switchToBlockState(world, pos, AllBlocks.METAL_GIRDER_ENCASED_SHAFT.getDefaultState() diff --git a/src/main/java/com/simibubi/create/content/contraptions/relays/encased/EncasedCogwheelBlock.java b/src/main/java/com/simibubi/create/content/contraptions/relays/encased/EncasedCogwheelBlock.java index 5688bd0b7..1770a83a4 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/relays/encased/EncasedCogwheelBlock.java +++ b/src/main/java/com/simibubi/create/content/contraptions/relays/encased/EncasedCogwheelBlock.java @@ -1,27 +1,30 @@ package com.simibubi.create.content.contraptions.relays.encased; +import java.util.function.Supplier; + import com.simibubi.create.AllBlocks; import com.simibubi.create.AllTileEntities; -import com.simibubi.create.content.contraptions.base.CasingBlock; import com.simibubi.create.content.contraptions.base.IRotate; import com.simibubi.create.content.contraptions.base.KineticTileEntity; import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock; import com.simibubi.create.content.contraptions.components.structureMovement.ITransformableBlock; import com.simibubi.create.content.contraptions.components.structureMovement.StructureTransform; import com.simibubi.create.content.contraptions.relays.elementary.CogWheelBlock; +import com.simibubi.create.content.contraptions.relays.elementary.EncasedBlock; import com.simibubi.create.content.contraptions.relays.elementary.ICogWheel; import com.simibubi.create.content.contraptions.relays.elementary.SimpleKineticTileEntity; import com.simibubi.create.content.schematics.ISpecialBlockItemRequirement; import com.simibubi.create.content.schematics.ItemRequirement; import com.simibubi.create.foundation.block.ITE; +import com.simibubi.create.foundation.utility.Iterate; import com.simibubi.create.foundation.utility.VoxelShaper; -import com.tterrag.registrate.util.entry.BlockEntry; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Direction.Axis; import net.minecraft.core.Direction.AxisDirection; import net.minecraft.core.NonNullList; +import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.CreativeModeTab; @@ -43,23 +46,15 @@ import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.HitResult; public class EncasedCogwheelBlock extends RotatedPillarKineticBlock - implements ICogWheel, ITE, ISpecialBlockItemRequirement, ITransformableBlock { + implements ICogWheel, ITE, ISpecialBlockItemRequirement, ITransformableBlock, EncasedBlock { public static final BooleanProperty TOP_SHAFT = BooleanProperty.create("top_shaft"); public static final BooleanProperty BOTTOM_SHAFT = BooleanProperty.create("bottom_shaft"); - boolean isLarge; - private BlockEntry casing; + protected final boolean isLarge; + private final Supplier casing; - public static EncasedCogwheelBlock andesite(boolean large, Properties properties) { - return new EncasedCogwheelBlock(large, properties, AllBlocks.ANDESITE_CASING); - } - - public static EncasedCogwheelBlock brass(boolean large, Properties properties) { - return new EncasedCogwheelBlock(large, properties, AllBlocks.BRASS_CASING); - } - - public EncasedCogwheelBlock(boolean large, Properties properties, BlockEntry casing) { + public EncasedCogwheelBlock(Properties properties, boolean large, Supplier casing) { super(properties); isLarge = large; this.casing = casing; @@ -81,7 +76,7 @@ public class EncasedCogwheelBlock extends RotatedPillarKineticBlock return ((BlockHitResult) target).getDirection() .getAxis() != getRotationAxis(state) ? isLarge ? AllBlocks.LARGE_COGWHEEL.asStack() : AllBlocks.COGWHEEL.asStack() - : getCasing().asStack(); + : getCasing().asItem().getDefaultInstance(); return super.getCloneItemStack(state, target, world, pos, player); } @@ -98,10 +93,6 @@ public class EncasedCogwheelBlock extends RotatedPillarKineticBlock return stateForPlacement; } - public BlockEntry getCasing() { - return casing; - } - @Override public boolean skipRendering(BlockState pState, BlockState pAdjacentBlockState, Direction pDirection) { return pState.getBlock() == pAdjacentBlockState.getBlock() @@ -276,4 +267,29 @@ public class EncasedCogwheelBlock extends RotatedPillarKineticBlock return isLarge ? AllTileEntities.ENCASED_LARGE_COGWHEEL.get() : AllTileEntities.ENCASED_COGWHEEL.get(); } + @Override + public Block getCasing() { + return casing.get(); + } + + @Override + public void handleEncasing(BlockState state, Level level, BlockPos pos, ItemStack heldItem, Player player, InteractionHand hand, + BlockHitResult ray) { + BlockState encasedState = defaultBlockState() + .setValue(AXIS, state.getValue(AXIS)); + + for (Direction d : Iterate.directionsInAxis(state.getValue(AXIS))) { + BlockState adjacentState = level.getBlockState(pos.relative(d)); + if (!(adjacentState.getBlock() instanceof IRotate)) + continue; + IRotate def = (IRotate) adjacentState.getBlock(); + if (!def.hasShaftTowards(level, pos.relative(d), adjacentState, d.getOpposite())) + continue; + encasedState = + encasedState.cycle(d.getAxisDirection() == AxisDirection.POSITIVE ? EncasedCogwheelBlock.TOP_SHAFT + : EncasedCogwheelBlock.BOTTOM_SHAFT); + } + + KineticTileEntity.switchToBlockState(level, pos, encasedState); + } } diff --git a/src/main/java/com/simibubi/create/content/contraptions/relays/encased/EncasedShaftBlock.java b/src/main/java/com/simibubi/create/content/contraptions/relays/encased/EncasedShaftBlock.java index 8552663dc..92b52f1df 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/relays/encased/EncasedShaftBlock.java +++ b/src/main/java/com/simibubi/create/content/contraptions/relays/encased/EncasedShaftBlock.java @@ -1,22 +1,26 @@ package com.simibubi.create.content.contraptions.relays.encased; +import java.util.function.Supplier; + import com.simibubi.create.AllBlocks; import com.simibubi.create.AllTileEntities; -import com.simibubi.create.content.contraptions.base.CasingBlock; import com.simibubi.create.content.contraptions.base.KineticTileEntity; +import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock; +import com.simibubi.create.content.contraptions.relays.elementary.EncasedBlock; import com.simibubi.create.content.schematics.ISpecialBlockItemRequirement; import com.simibubi.create.content.schematics.ItemRequirement; import com.simibubi.create.foundation.block.ITE; -import com.tterrag.registrate.util.entry.BlockEntry; import net.minecraft.core.BlockPos; import net.minecraft.core.NonNullList; +import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.CreativeModeTab; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.UseOnContext; import net.minecraft.world.level.BlockGetter; +import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityType; @@ -25,27 +29,15 @@ import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.HitResult; public class EncasedShaftBlock extends AbstractEncasedShaftBlock - implements ITE, ISpecialBlockItemRequirement { + implements ITE, ISpecialBlockItemRequirement, EncasedBlock { - private BlockEntry casing; + private final Supplier casing; - public static EncasedShaftBlock andesite(Properties properties) { - return new EncasedShaftBlock(properties, AllBlocks.ANDESITE_CASING); - } - - public static EncasedShaftBlock brass(Properties properties) { - return new EncasedShaftBlock(properties, AllBlocks.BRASS_CASING); - } - - protected EncasedShaftBlock(Properties properties, BlockEntry casing) { + public EncasedShaftBlock(Properties properties, Supplier casing) { super(properties); this.casing = casing; } - public BlockEntry getCasing() { - return casing; - } - @Override public void fillItemCategory(CreativeModeTab pTab, NonNullList pItems) {} @@ -65,7 +57,7 @@ public class EncasedShaftBlock extends AbstractEncasedShaftBlock public ItemStack getCloneItemStack(BlockState state, HitResult target, BlockGetter world, BlockPos pos, Player player) { if (target instanceof BlockHitResult) return ((BlockHitResult) target).getDirection() - .getAxis() == getRotationAxis(state) ? AllBlocks.SHAFT.asStack() : getCasing().asStack(); + .getAxis() == getRotationAxis(state) ? AllBlocks.SHAFT.asStack() : getCasing().asItem().getDefaultInstance(); return super.getCloneItemStack(state, target, world, pos, player); } @@ -84,4 +76,15 @@ public class EncasedShaftBlock extends AbstractEncasedShaftBlock return AllTileEntities.ENCASED_SHAFT.get(); } + @Override + public Block getCasing() { + return casing.get(); + } + + @Override + public void handleEncasing(BlockState state, Level level, BlockPos pos, ItemStack heldItem, Player player, InteractionHand hand, + BlockHitResult ray) { + KineticTileEntity.switchToBlockState(level, pos, defaultBlockState() + .setValue(RotatedPillarKineticBlock.AXIS, state.getValue(RotatedPillarKineticBlock.AXIS))); + } } From 95afdbed9c321e41d836e184f717a05067db6b3f Mon Sep 17 00:00:00 2001 From: Zelophed Date: Fri, 3 Mar 2023 14:07:56 +0100 Subject: [PATCH 05/13] add new crowdin languages - tok (toki pona) mapping might need to be revised --- crowdin.yml | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/crowdin.yml b/crowdin.yml index a389f58d5..381a12dfa 100644 --- a/crowdin.yml +++ b/crowdin.yml @@ -16,10 +16,13 @@ "es-CL": "es_cl", "es-ES": "es_es", "es-MX": "es_mx", + "fa": "fa_ir", "fr": "fr_fr", "hu": "hu_hu", + "is": "is_is", "it": "it_it", "ja": "ja_jp", + "kk": "kk_kz", "ko": "ko_kr", "nl": "nl_nl", "no": "no_no", @@ -30,6 +33,8 @@ "ru": "ru_ru", "sv-SE": "sv_se", "th": "th_th", + "tok": "tok", + "tr": " tr_tr", "uk": "uk_ua", "zh-CN": "zh_cn", "zh-TW": "zh_tw", From 0588dd51240ebe8a3fe688b49baae9011c37f6a0 Mon Sep 17 00:00:00 2001 From: douira Date: Tue, 7 Mar 2023 22:28:26 +0100 Subject: [PATCH 06/13] Update issue-labeler and fix the regex (#4512) * Fix regex in issue labeler config The regex was wrongly matching extra characters through the use of `.` which matches any character. This also adds the requirement of the match version number being immediately after the `Minecraft Version` section. * update issue-labeler to v3 * Update labels.yml * fix backslashes again * fix that there are actually two newlines * fix escaping again? * use sync labels * use single quotes * use more double backslashes * reduce to test if this works at all * reintroduce minecraft version * doesn't work * try previous version * didn't help * add back the 1. --- .github/config/labels.yml | 12 ++++++------ .github/workflows/label_issues.yml | 3 ++- 2 files changed, 8 insertions(+), 7 deletions(-) diff --git a/.github/config/labels.yml b/.github/config/labels.yml index f3378f6c1..724dff12d 100644 --- a/.github/config/labels.yml +++ b/.github/config/labels.yml @@ -1,12 +1,12 @@ 1.14: - - "1.14" + - '1\.14(?:\.\d)?' 1.15: - - "1.15" + - '1\.15(?:\.\d)?' 1.16: - - "1.16" + - '1\.16(?:\.\d)?' 1.17: - - "1.17" + - '1\.17(?:\.\d)?' 1.18: - - "1.18" + - '1\.18(?:\.\d)?' 1.19: - - "1.19" + - '1\.19(?:\.\d)?' diff --git a/.github/workflows/label_issues.yml b/.github/workflows/label_issues.yml index 83d771a2c..02ae70908 100644 --- a/.github/workflows/label_issues.yml +++ b/.github/workflows/label_issues.yml @@ -7,8 +7,9 @@ jobs: label: runs-on: ubuntu-latest steps: - - uses: github/issue-labeler@v2.0 + - uses: github/issue-labeler@v3.0 with: configuration-path: .github/config/labels.yml enable-versioned-regex: 0 repo-token: ${{ secrets.GITHUB_TOKEN }} + sync-labels: 1 From 1b2ca00c4438f9d8743eaa0e13f1ada2bb767cde Mon Sep 17 00:00:00 2001 From: PepperCode1 <44146161+PepperCode1@users.noreply.github.com> Date: Tue, 7 Mar 2023 14:10:44 -0800 Subject: [PATCH 07/13] Minor fix-ups - Fix some contraption transforms (fix Fabricators-of-Create/Create#591) - Remove AllStitchedTextures - Organize imports - Swap jarjar versions and ranges to ensure more reliable version matching - Add the jarJarRelease task to the jarjar group --- build.gradle | 9 +++++---- .../java/com/simibubi/create/AllStitchedTextures.java | 11 ----------- src/main/java/com/simibubi/create/CreateClient.java | 1 - .../structureMovement/AbstractContraptionEntity.java | 3 +-- .../structureMovement/StructureTransform.java | 7 ++++--- .../mounted/MinecartContraptionItem.java | 6 ++---- .../content/logistics/trains/entity/Carriage.java | 3 +-- .../mixin/accessor/NbtAccounterAccessor.java | 4 ++-- .../create/foundation/utility/ContraptionData.java | 1 - 9 files changed, 15 insertions(+), 30 deletions(-) delete mode 100644 src/main/java/com/simibubi/create/AllStitchedTextures.java diff --git a/build.gradle b/build.gradle index 56ac71071..d8e3a2d87 100644 --- a/build.gradle +++ b/build.gradle @@ -140,12 +140,12 @@ repositories { dependencies { minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}" - jarJar(group: 'com.tterrag.registrate', name: 'Registrate', version: '[MC1.18.2-1.1.3,)') { - jarJar.pin(it, project.registrate_version) + jarJar("com.tterrag.registrate:Registrate:${registrate_version}") { + jarJar.ranged(it, '[MC1.18.2-1.1.3,)') } // Uncomment once Forge fixes mixins for included jars - //jarJar(group: 'com.jozufozu.flywheel', name: "flywheel-forge-${flywheel_minecraft_version}", version: '[0.6.8,0.6.9)') { - // jarJar.pin(it, project.flywheel_version) + //jarJar("com.jozufozu.flywheel:flywheel-forge-${flywheel_minecraft_version}:${flywheel_version}") { + // jarJar.ranged(it, '[0.6.8,0.6.9)') //} implementation fg.deobf("com.tterrag.registrate:Registrate:${registrate_version}") @@ -218,6 +218,7 @@ jar { } task jarJarRelease { + group = 'jarjar' doLast { tasks.jarJar { classifier = '' diff --git a/src/main/java/com/simibubi/create/AllStitchedTextures.java b/src/main/java/com/simibubi/create/AllStitchedTextures.java deleted file mode 100644 index 5e8909404..000000000 --- a/src/main/java/com/simibubi/create/AllStitchedTextures.java +++ /dev/null @@ -1,11 +0,0 @@ -package com.simibubi.create; - -import com.jozufozu.flywheel.core.StitchedSprite; - -public class AllStitchedTextures { - - public static final StitchedSprite SUPER_GLUE = new StitchedSprite(Create.asResource("entity/super_glue/slime")); - - public static void init() { - } -} diff --git a/src/main/java/com/simibubi/create/CreateClient.java b/src/main/java/com/simibubi/create/CreateClient.java index d20076543..a38cb4f7d 100644 --- a/src/main/java/com/simibubi/create/CreateClient.java +++ b/src/main/java/com/simibubi/create/CreateClient.java @@ -85,7 +85,6 @@ public class CreateClient { AllKeys.register(); AllBlockPartials.init(); - AllStitchedTextures.init(); PonderIndex.register(); PonderIndex.registerTags(); diff --git a/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/AbstractContraptionEntity.java b/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/AbstractContraptionEntity.java index 764f9b643..23149f719 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/AbstractContraptionEntity.java +++ b/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/AbstractContraptionEntity.java @@ -10,8 +10,6 @@ import java.util.UUID; import javax.annotation.Nullable; -import com.simibubi.create.foundation.utility.ContraptionData; - import org.apache.commons.lang3.mutable.MutableInt; import org.apache.commons.lang3.tuple.MutablePair; @@ -37,6 +35,7 @@ import com.simibubi.create.foundation.collision.Matrix3d; import com.simibubi.create.foundation.mixin.accessor.ServerLevelAccessor; import com.simibubi.create.foundation.networking.AllPackets; import com.simibubi.create.foundation.utility.AngleHelper; +import com.simibubi.create.foundation.utility.ContraptionData; import com.simibubi.create.foundation.utility.VecHelper; import net.minecraft.client.Minecraft; diff --git a/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/StructureTransform.java b/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/StructureTransform.java index e03b8b994..814007e2e 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/StructureTransform.java +++ b/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/StructureTransform.java @@ -130,7 +130,7 @@ public class StructureTransform { if (rotationAxis == Axis.Y) { if (block instanceof BellBlock) { - if (state.getValue(BlockStateProperties.BELL_ATTACHMENT) == BellAttachType.DOUBLE_WALL) + if (state.getValue(BlockStateProperties.BELL_ATTACHMENT) == BellAttachType.DOUBLE_WALL) state = state.setValue(BlockStateProperties.BELL_ATTACHMENT, BellAttachType.SINGLE_WALL); return state.setValue(BellBlock.FACING, rotation.rotate(state.getValue(BellBlock.FACING))); @@ -144,7 +144,8 @@ public class StructureTransform { EnumProperty faceProperty = FaceAttachedHorizontalDirectionalBlock.FACE; Direction stateFacing = state.getValue(facingProperty); AttachFace stateFace = state.getValue(faceProperty); - Direction forcedAxis = rotationAxis == Axis.Z ? Direction.EAST : Direction.SOUTH; + boolean z = rotationAxis == Axis.Z; + Direction forcedAxis = z ? Direction.WEST : Direction.SOUTH; if (stateFacing.getAxis() == rotationAxis && stateFace == AttachFace.WALL) return state; @@ -161,7 +162,7 @@ public class StructureTransform { continue; } - if (stateFacing.getAxisDirection() == AxisDirection.POSITIVE) { + if (stateFacing.getAxisDirection() == (z ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE)) { state = state.setValue(faceProperty, AttachFace.FLOOR); continue; } diff --git a/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/MinecartContraptionItem.java b/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/MinecartContraptionItem.java index 5b0d02320..3dd2ff7c1 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/MinecartContraptionItem.java +++ b/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/MinecartContraptionItem.java @@ -4,10 +4,6 @@ import java.util.List; import javax.annotation.Nullable; -import com.simibubi.create.foundation.utility.ContraptionData; - -import net.minecraft.network.chat.MutableComponent; - import org.apache.commons.lang3.tuple.MutablePair; import com.simibubi.create.AllItems; @@ -21,6 +17,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.Ori import com.simibubi.create.foundation.advancement.AllAdvancements; import com.simibubi.create.foundation.config.AllConfigs; import com.simibubi.create.foundation.config.ContraptionMovementSetting; +import com.simibubi.create.foundation.utility.ContraptionData; import com.simibubi.create.foundation.utility.Lang; import com.simibubi.create.foundation.utility.NBTHelper; @@ -32,6 +29,7 @@ import net.minecraft.core.NonNullList; import net.minecraft.core.dispenser.DefaultDispenseItemBehavior; import net.minecraft.core.dispenser.DispenseItemBehavior; import net.minecraft.nbt.CompoundTag; +import net.minecraft.network.chat.MutableComponent; import net.minecraft.tags.BlockTags; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.Entity; diff --git a/src/main/java/com/simibubi/create/content/logistics/trains/entity/Carriage.java b/src/main/java/com/simibubi/create/content/logistics/trains/entity/Carriage.java index d4e530695..12d25eea7 100644 --- a/src/main/java/com/simibubi/create/content/logistics/trains/entity/Carriage.java +++ b/src/main/java/com/simibubi/create/content/logistics/trains/entity/Carriage.java @@ -16,8 +16,6 @@ import java.util.function.Function; import javax.annotation.Nullable; -import net.minecraft.server.MinecraftServer; - import org.apache.commons.lang3.mutable.MutableDouble; import com.simibubi.create.content.contraptions.components.structureMovement.Contraption; @@ -37,6 +35,7 @@ import net.minecraft.core.BlockPos; import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.Tag; import net.minecraft.resources.ResourceKey; +import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.util.Mth; diff --git a/src/main/java/com/simibubi/create/foundation/mixin/accessor/NbtAccounterAccessor.java b/src/main/java/com/simibubi/create/foundation/mixin/accessor/NbtAccounterAccessor.java index c466f13fa..5174ff635 100644 --- a/src/main/java/com/simibubi/create/foundation/mixin/accessor/NbtAccounterAccessor.java +++ b/src/main/java/com/simibubi/create/foundation/mixin/accessor/NbtAccounterAccessor.java @@ -1,10 +1,10 @@ package com.simibubi.create.foundation.mixin.accessor; -import net.minecraft.nbt.NbtAccounter; - import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.gen.Accessor; +import net.minecraft.nbt.NbtAccounter; + @Mixin(NbtAccounter.class) public interface NbtAccounterAccessor { @Accessor("usage") diff --git a/src/main/java/com/simibubi/create/foundation/utility/ContraptionData.java b/src/main/java/com/simibubi/create/foundation/utility/ContraptionData.java index 66426bca9..083cb4eae 100644 --- a/src/main/java/com/simibubi/create/foundation/utility/ContraptionData.java +++ b/src/main/java/com/simibubi/create/foundation/utility/ContraptionData.java @@ -9,7 +9,6 @@ import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.NbtAccounter; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket; -import net.minecraftforge.fml.ModList; public class ContraptionData { /** From 364ddf7c6de054f358afd67a1507f1a26b0ec94d Mon Sep 17 00:00:00 2001 From: PepperCode1 <44146161+PepperCode1@users.noreply.github.com> Date: Tue, 7 Mar 2023 14:46:08 -0800 Subject: [PATCH 08/13] Fix #4454 --- .../create/content/curiosities/armor/DivingHelmetItem.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/simibubi/create/content/curiosities/armor/DivingHelmetItem.java b/src/main/java/com/simibubi/create/content/curiosities/armor/DivingHelmetItem.java index a9a3b346d..2dbfb2e1a 100644 --- a/src/main/java/com/simibubi/create/content/curiosities/armor/DivingHelmetItem.java +++ b/src/main/java/com/simibubi/create/content/curiosities/armor/DivingHelmetItem.java @@ -39,7 +39,7 @@ public class DivingHelmetItem extends CopperArmorItem { return; boolean lavaDiving = entity.isEyeInFluidType(ForgeMod.LAVA_TYPE.get()); - if (!entity.isEyeInFluidType(ForgeMod.WATER_TYPE.get()) && !lavaDiving) + if (!entity.canDrownInFluidType(entity.getEyeInFluidType()) && !lavaDiving) return; if (entity instanceof Player && ((Player) entity).isCreative()) return; From af86a7366a13d3de87a72535e85433e60b5d9e7e Mon Sep 17 00:00:00 2001 From: simibubi <31564874+simibubi@users.noreply.github.com> Date: Wed, 8 Mar 2023 13:33:05 +0100 Subject: [PATCH 09/13] Mildly Experienced - Players can now sneak while using exp nuggets to only consume one item at a time - Fixed brass funnels losing their filter when changing from or to a belt/depot funnel - Minecart contraption items can no longer be placed in container items like toolboxes or shulkers (configurable) - Implement #4436, #4419 --- .github/ISSUE_TEMPLATE/bug_report.yml | 1 + .../com/simibubi/create/compat/curios/Curios.java | 11 +++++++---- .../base/GeneratingKineticTileEntity.java | 2 +- .../mounted/MinecartContraptionItem.java | 5 +++++ .../content/curiosities/ExperienceNuggetItem.java | 9 +++++++-- .../logistics/block/funnel/BeltFunnelBlock.java | 11 +++++++++++ .../logistics/block/funnel/BrassFunnelBlock.java | 2 +- .../content/logistics/block/funnel/FunnelBlock.java | 7 +++++++ .../simibubi/create/foundation/config/CKinetics.java | 3 +++ 9 files changed, 43 insertions(+), 8 deletions(-) diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml index 73fbff319..efbe37479 100644 --- a/.github/ISSUE_TEMPLATE/bug_report.yml +++ b/.github/ISSUE_TEMPLATE/bug_report.yml @@ -49,6 +49,7 @@ body: label: Mod Version description: The version of the mod you were using when the bug occured options: + - "0.5.0j" - "0.5.0i" - "0.5.0h" - "0.5.0g" diff --git a/src/main/java/com/simibubi/create/compat/curios/Curios.java b/src/main/java/com/simibubi/create/compat/curios/Curios.java index a595bb150..1b85d2f26 100644 --- a/src/main/java/com/simibubi/create/compat/curios/Curios.java +++ b/src/main/java/com/simibubi/create/compat/curios/Curios.java @@ -25,10 +25,13 @@ public class Curios { .get("head"); if (stacksHandler == null) return false; - if (stacksHandler.getSlots() == 0) - return false; - return AllItems.GOGGLES.isIn(stacksHandler.getStacks() - .getStackInSlot(0)); + int slots = stacksHandler.getSlots(); + for (int slot = 0; slot < slots; slot++) + if (AllItems.GOGGLES.isIn(stacksHandler.getStacks() + .getStackInSlot(slot))) + return true; + + return false; }) .orElse(false)); diff --git a/src/main/java/com/simibubi/create/content/contraptions/base/GeneratingKineticTileEntity.java b/src/main/java/com/simibubi/create/content/contraptions/base/GeneratingKineticTileEntity.java index d9dfcb467..4236d8ae0 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/base/GeneratingKineticTileEntity.java +++ b/src/main/java/com/simibubi/create/content/contraptions/base/GeneratingKineticTileEntity.java @@ -92,7 +92,7 @@ public abstract class GeneratingKineticTileEntity extends KineticTileEntity { float speed = getGeneratedSpeed(); float prevSpeed = this.speed; - if (level.isClientSide) + if (level == null || level.isClientSide) return; if (prevSpeed != speed) { diff --git a/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/MinecartContraptionItem.java b/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/MinecartContraptionItem.java index 3dd2ff7c1..89940f826 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/MinecartContraptionItem.java +++ b/src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/MinecartContraptionItem.java @@ -67,6 +67,11 @@ public class MinecartContraptionItem extends Item { public static MinecartContraptionItem chest(Properties builder) { return new MinecartContraptionItem(Type.CHEST, builder); } + + @Override + public boolean canFitInsideContainerItems() { + return AllConfigs.SERVER.kinetics.minecartContraptionInContainers.get(); + } private MinecartContraptionItem(Type minecartTypeIn, Properties builder) { super(builder); diff --git a/src/main/java/com/simibubi/create/content/curiosities/ExperienceNuggetItem.java b/src/main/java/com/simibubi/create/content/curiosities/ExperienceNuggetItem.java index 53b91160e..4407cbd7b 100644 --- a/src/main/java/com/simibubi/create/content/curiosities/ExperienceNuggetItem.java +++ b/src/main/java/com/simibubi/create/content/curiosities/ExperienceNuggetItem.java @@ -35,8 +35,9 @@ public class ExperienceNuggetItem extends Item { return InteractionResultHolder.consume(itemInHand); } - int total = Mth.ceil(3f * itemInHand.getCount()); - int maxOrbs = 5; + int amountUsed = pPlayer.isSteppingCarefully() ? 1 : itemInHand.getCount(); + int total = Mth.ceil(3f * amountUsed); + int maxOrbs = amountUsed == 1 ? 1 : 5; int valuePer = Math.max(1, 1 + total / maxOrbs); for (int i = 0; i < maxOrbs; i++) { @@ -61,6 +62,10 @@ public class ExperienceNuggetItem extends Item { pLevel.addFreshEntity(xp); } + itemInHand.shrink(amountUsed); + if (!itemInHand.isEmpty()) + return InteractionResultHolder.success(itemInHand); + pPlayer.setItemInHand(pUsedHand, ItemStack.EMPTY); return InteractionResultHolder.consume(itemInHand); } diff --git a/src/main/java/com/simibubi/create/content/logistics/block/funnel/BeltFunnelBlock.java b/src/main/java/com/simibubi/create/content/logistics/block/funnel/BeltFunnelBlock.java index fcaafeae9..37d2bf5b7 100644 --- a/src/main/java/com/simibubi/create/content/logistics/block/funnel/BeltFunnelBlock.java +++ b/src/main/java/com/simibubi/create/content/logistics/block/funnel/BeltFunnelBlock.java @@ -71,6 +71,17 @@ public class BeltFunnelBlock extends AbstractHorizontalFunnelBlock implements IS super.createBlockStateDefinition(p_206840_1_.add(SHAPE)); } + public boolean isOfSameType(FunnelBlock otherFunnel) { + return parent.get() == otherFunnel; + } + + @Override + public void onRemove(BlockState state, Level world, BlockPos pos, BlockState newState, boolean isMoving) { + if (newState.getBlock() instanceof FunnelBlock fb && isOfSameType(fb)) + return; + super.onRemove(state, world, pos, newState, isMoving); + } + @Override public VoxelShape getShape(BlockState state, BlockGetter p_220053_2_, BlockPos p_220053_3_, CollisionContext p_220053_4_) { diff --git a/src/main/java/com/simibubi/create/content/logistics/block/funnel/BrassFunnelBlock.java b/src/main/java/com/simibubi/create/content/logistics/block/funnel/BrassFunnelBlock.java index 18a5fa81a..969f141dd 100644 --- a/src/main/java/com/simibubi/create/content/logistics/block/funnel/BrassFunnelBlock.java +++ b/src/main/java/com/simibubi/create/content/logistics/block/funnel/BrassFunnelBlock.java @@ -12,7 +12,7 @@ public class BrassFunnelBlock extends FunnelBlock { public BrassFunnelBlock(Properties p_i48415_1_) { super(p_i48415_1_); } - + @Override public BlockState getEquivalentBeltFunnel(BlockGetter world, BlockPos pos, BlockState state) { Direction facing = getFacing(state); diff --git a/src/main/java/com/simibubi/create/content/logistics/block/funnel/FunnelBlock.java b/src/main/java/com/simibubi/create/content/logistics/block/funnel/FunnelBlock.java index 930da5e2d..9c7fe7430 100644 --- a/src/main/java/com/simibubi/create/content/logistics/block/funnel/FunnelBlock.java +++ b/src/main/java/com/simibubi/create/content/logistics/block/funnel/FunnelBlock.java @@ -64,6 +64,13 @@ public abstract class FunnelBlock extends AbstractDirectionalFunnelBlock { super.createBlockStateDefinition(builder.add(EXTRACTING)); } + @Override + public void onRemove(BlockState state, Level world, BlockPos pos, BlockState newState, boolean isMoving) { + if (newState.getBlock() instanceof BeltFunnelBlock bfb && bfb.isOfSameType(this)) + return; + super.onRemove(state, world, pos, newState, isMoving); + } + @Override public void setPlacedBy(Level pLevel, BlockPos pPos, BlockState pState, LivingEntity pPlacer, ItemStack pStack) { super.setPlacedBy(pLevel, pPos, pState, pPlacer, pStack); diff --git a/src/main/java/com/simibubi/create/foundation/config/CKinetics.java b/src/main/java/com/simibubi/create/foundation/config/CKinetics.java index d473b2777..2a81897f6 100644 --- a/src/main/java/com/simibubi/create/foundation/config/CKinetics.java +++ b/src/main/java/com/simibubi/create/foundation/config/CKinetics.java @@ -47,6 +47,8 @@ public class CKinetics extends ConfigBase { public final ConfigBool moveItemsToStorage = b(true, "moveItemsToStorage", Comments.moveItemsToStorage); public final ConfigBool harvestPartiallyGrown = b(false, "harvestPartiallyGrown", Comments.harvestPartiallyGrown); public final ConfigBool harvesterReplants = b(true, "harvesterReplants", Comments.harvesterReplants); + public final ConfigBool minecartContraptionInContainers = + b(false, "minecartContraptionInContainers", Comments.minecartContraptionInContainers); public final CStress stressValues = nested(1, CStress::new, Comments.stress); @@ -117,6 +119,7 @@ public class CKinetics extends ConfigBase { static String spawnerMovement = "Configure how Spawner blocks can be moved by contraptions."; static String amethystMovement = "Configure how Budding Amethyst can be moved by contraptions."; static String obsidianMovement = "Configure how Obsidian blocks can be moved by contraptions."; + static String minecartContraptionInContainers = "Whether minecart contraptions can be placed into container items."; } public enum DeployerAggroSetting { From bb8149b2ba7d8517dcbc7af678cc3f64a7e65efb Mon Sep 17 00:00:00 2001 From: Crowdin Bot Date: Wed, 8 Mar 2023 12:36:11 +0000 Subject: [PATCH 10/13] New Crowdin translations by Github Action --- .../assets/create/lang/\ttr_tr.json" | 798 ++++ .../resources/assets/create/lang/cs_cz.json | 6 + .../resources/assets/create/lang/da_dk.json | 1 + .../resources/assets/create/lang/de_de.json | 5 + .../resources/assets/create/lang/es_es.json | 110 +- .../resources/assets/create/lang/fa_ir.json | 18 + .../resources/assets/create/lang/fr_fr.json | 289 +- .../resources/assets/create/lang/hu_hu.json | 165 +- .../resources/assets/create/lang/is_is.json | 68 + .../resources/assets/create/lang/it_it.json | 9 +- .../resources/assets/create/lang/ja_jp.json | 44 +- .../resources/assets/create/lang/kk_kz.json | 451 +++ .../resources/assets/create/lang/ko_kr.json | 7 +- .../resources/assets/create/lang/nl_nl.json | 31 +- .../resources/assets/create/lang/no_no.json | 1025 ++++- .../resources/assets/create/lang/pl_pl.json | 17 +- .../resources/assets/create/lang/pt_br.json | 399 +- .../resources/assets/create/lang/ro_ro.json | 65 + .../resources/assets/create/lang/ru_ru.json | 721 ++-- .../resources/assets/create/lang/sv_se.json | 3422 +++++++++++------ .../resources/assets/create/lang/th_th.json | 918 ++++- .../resources/assets/create/lang/tok.json | 762 ++++ .../resources/assets/create/lang/uk_ua.json | 950 +++-- .../resources/assets/create/lang/zh_cn.json | 227 +- .../resources/assets/create/lang/zh_tw.json | 3 + 25 files changed, 8060 insertions(+), 2451 deletions(-) create mode 100644 "src/main/resources/assets/create/lang/\ttr_tr.json" create mode 100644 src/main/resources/assets/create/lang/fa_ir.json create mode 100644 src/main/resources/assets/create/lang/is_is.json create mode 100644 src/main/resources/assets/create/lang/kk_kz.json create mode 100644 src/main/resources/assets/create/lang/tok.json diff --git "a/src/main/resources/assets/create/lang/\ttr_tr.json" "b/src/main/resources/assets/create/lang/\ttr_tr.json" new file mode 100644 index 000000000..fc17554b5 --- /dev/null +++ "b/src/main/resources/assets/create/lang/\ttr_tr.json" @@ -0,0 +1,798 @@ +{ + "_": "Create modunu tercüme ettiğiniz için teşekkürler!", + "block.create.acacia_window": "Akasya Pencere", + "block.create.acacia_window_pane": "İnce Akasya Pencere", + "block.create.adjustable_chain_gearshift": "Ayarlanabilir Zincir Vites", + "block.create.analog_lever": "Analog Şalter", + "block.create.andesite_belt_funnel": "Andezit Kemer Ayırıcı", + "block.create.andesite_casing": "Andezit Kaplama", + "block.create.andesite_encased_cogwheel": "Andezitle Kaplı Çark", + "block.create.andesite_encased_large_cogwheel": "Andezitle Kaplı Büyük Çark", + "block.create.andesite_encased_shaft": "Andezit Kaplı Şaft", + "block.create.andesite_funnel": "Andezit Ayırıcı", + "block.create.andesite_ladder": "Andezit Merdiven", + "block.create.andesite_pillar": "Andezit Sütun", + "block.create.andesite_tunnel": "Andezit Tünel", + "block.create.asurine": "Azurin", + "block.create.asurine_pillar": "Asurin Sütun", + "block.create.basin": "Leğen", + "block.create.belt": "Kemer", + "block.create.birch_window": "Huş Pencere", + "block.create.birch_window_pane": "İnce Huş Pencere", + "block.create.black_nixie_tube": "Siyah Yazı Tübü", + "block.create.black_sail": "Siyah Yelken", + "block.create.black_seat": "Siyah Koltuk", + "block.create.black_toolbox": "Siyah Takım Çantası", + "block.create.black_valve_handle": "Siyah Vana", + "block.create.blaze_burner": "Blaze Yakıcı", + "block.create.blue_nixie_tube": "Mavi Yazı Tübü", + "block.create.blue_sail": "Mavi Yelken", + "block.create.blue_seat": "Mavi Koltuk", + "block.create.blue_toolbox": "Mavi Takım Çantası", + "block.create.blue_valve_handle": "Mavi Vana", + "block.create.brass_belt_funnel": "Pirinç Kemer Ayırıcı", + "block.create.brass_block": "Pirinç Bloğu", + "block.create.brass_casing": "Pirinç Kaplama", + "block.create.brass_encased_cogwheel": "Pirinçle Kaplı Çark", + "block.create.brass_encased_large_cogwheel": "Pirinçle Kaplı Büyük Çark", + "block.create.brass_encased_shaft": "Pirinç Kaplı Şaft", + "block.create.brass_funnel": "Pirinç Ayırıcı", + "block.create.brass_ladder": "Pirinç Merdiven", + "block.create.brass_tunnel": "Pirinç Tünel", + "block.create.brown_nixie_tube": "Kahverengi Yazı Tübü", + "block.create.brown_sail": "Kahverengi Yelken", + "block.create.brown_seat": "Kahverengi Koltuk", + "block.create.brown_toolbox": "Kahverengi Takım Çantası", + "block.create.brown_valve_handle": "Kahverengi Vana", + "block.create.calcite_pillar": "Kalsit Sütun", + "block.create.cart_assembler": "Vagon Birleştirici", + "block.create.chocolate": "Çikolata", + "block.create.chute": "Kanal", + "block.create.clockwork_bearing": "Saat Rulmanı", + "block.create.clutch": "Fren", + "block.create.cogwheel": "Çark", + "block.create.content_observer": "Eşya Gözlemcisi", + "block.create.controller_rail": "Kontrolcü Ray", + "block.create.controls": "Tren Kontrolleri", + "block.create.copper_backtank": "Bakır Sırt Tüpü", + "block.create.copper_casing": "Bakır Kaplama", + "block.create.copper_ladder": "Bakır Merdiven", + "block.create.copper_shingle_slab": "Bakır Kiremit Basamak", + "block.create.copper_shingle_stairs": "Bakır Kiremit Merdivenler", + "block.create.copper_shingles": "Bakır Kiremit", + "block.create.copper_tile_slab": "Bakır Karo Basamak", + "block.create.copper_tile_stairs": "Bakır Karo Merdivenler", + "block.create.copper_tiles": "Bakır Karolar", + "block.create.copper_valve_handle": "Bakır Vana", + "block.create.creative_crate": "Yaratıcı Mod Sandığı", + "block.create.creative_fluid_tank": "Yaratıcı Mod Sıvı Tankı", + "block.create.creative_motor": "Yaratıcı Mod Motoru", + "block.create.crimsite": "Kızılsit", + "block.create.crimsite_pillar": "Kızılsit Sütun", + "block.create.crimson_window": "Kızıl Pencere", + "block.create.crimson_window_pane": "İnce Kızıl Pencere", + "block.create.crushing_wheel": "Ezme Çarkı", + "block.create.crushing_wheel_controller": "Ezme Çarkı Kontrolcüsü", + "block.create.cuckoo_clock": "Guguklu Saat", + "block.create.cut_andesite": "Kesilmiş Andezit", + "block.create.cut_andesite_brick_slab": "Kesilmiş Andezit Tuğla Basamak", + "block.create.cut_andesite_brick_stairs": "Kesilmiş Andezit Tuğla Merdivenler", + "block.create.cut_andesite_brick_wall": "Kesilmiş Andezit Tuğla Duvar", + "block.create.cut_andesite_bricks": "Kesilmiş Andezit Tuğla", + "block.create.cut_andesite_slab": "Kesilmiş Andezit Basamak", + "block.create.cut_andesite_stairs": "Kesilmiş Andezit Merdivenler", + "block.create.cut_andesite_wall": "Kesilmiş Andezit Duvar", + "block.create.cut_asurine": "Kesilmiş Asurin", + "block.create.cut_asurine_brick_slab": "Kesilmiş Asurin Tuğla Basamak", + "block.create.cut_asurine_brick_stairs": "Kesilmiş Asurin Tuğla Merdivenler", + "block.create.cut_asurine_brick_wall": "Kesilmiş Asurin Tuğla Duvar", + "block.create.cut_asurine_bricks": "Kesilmiş Asurin Tuğla", + "block.create.cut_asurine_slab": "Kesilmiş Asurin Basamak", + "block.create.cut_asurine_stairs": "Kesilmiş Asurin Merdivenler", + "block.create.cut_asurine_wall": "Kesilmiş Asurin Duvar", + "block.create.cut_calcite": "Kesilmiş Kalsit", + "block.create.cut_calcite_brick_slab": "Kesilmiş Kalsit Tuğla Basamak", + "block.create.cut_calcite_brick_stairs": "Kesilmiş Kalsit Tuğla Merdivenler", + "block.create.cut_calcite_brick_wall": "Kesilmiş Kalsit Tuğla Duvar", + "block.create.cut_calcite_bricks": "Kesilmiş Kalsit Tuğla", + "block.create.cut_calcite_slab": "Kesilmiş Kalsit Basamak", + "block.create.cut_calcite_stairs": "Kesilmiş Kalsit Merdivenler", + "block.create.cut_calcite_wall": "Kesilmiş Kalsit Duvar", + "block.create.cut_crimsite": "Kesilmiş Kızılsit", + "block.create.cut_crimsite_brick_slab": "Kesilmiş Kızılsit Tuğla Basamak", + "block.create.cut_crimsite_brick_stairs": "Kesilmiş Kızılsit Tuğla Merdivenler", + "block.create.cut_crimsite_brick_wall": "Kesilmiş Kızılsit Tuğla Duvar", + "block.create.cut_crimsite_bricks": "Kesilmiş Kızılsit Tuğla", + "block.create.cut_crimsite_slab": "Kesilmiş Kızılsit Basamak", + "block.create.cut_crimsite_stairs": "Kesilmiş Kızılsit Merdivenler", + "block.create.cut_crimsite_wall": "Kesilmiş Kızılsit Duvar", + "block.create.cut_deepslate": "Kesilmiş Kayrak Taşı", + "block.create.cut_deepslate_brick_slab": "Kesilmiş Kayrak Taşı Tuğla Basamak", + "block.create.cut_deepslate_brick_stairs": "Kesilmiş Kayrak Taşı Tuğla Merdivenler", + "block.create.cut_deepslate_brick_wall": "Kesilmiş Kayrak Taşı Tuğla Duvar", + "block.create.cut_deepslate_bricks": "Kesilmiş Kayrak Taşı Tuğla", + "block.create.cut_deepslate_slab": "Kesilmiş Kayrak Taşı Basamak", + "block.create.cut_deepslate_stairs": "Kesilmiş Kayrak Taşı Merdivenler", + "block.create.cut_deepslate_wall": "Kesilmiş Kayrak Taşı Duvar", + "block.create.cut_diorite": "Kesilmiş Diyorit", + "block.create.cut_diorite_brick_slab": "Kesilmiş Diyorit Tuğla Basamak", + "block.create.cut_diorite_brick_stairs": "Kesilmiş Diyorit Tuğla Merdivenler", + "block.create.cut_diorite_brick_wall": "Kesilmiş Diyorit Tuğla Duvar", + "block.create.cut_diorite_bricks": "Kesilmiş Diyorit Tuğla", + "block.create.cut_diorite_slab": "Kesilmiş Diyorit Basamak", + "block.create.cut_diorite_stairs": "Kesilmiş Diyorit Merdivenler", + "block.create.cut_diorite_wall": "Kesilmiş Diyorit Duvar", + "block.create.cut_dripstone": "Kesilmiş Damlataş", + "block.create.cut_dripstone_brick_slab": "Kesilmiş Damlataş Tuğla Basamak", + "block.create.cut_dripstone_brick_stairs": "Kesilmiş Damlataş Tuğla Merdivenler", + "block.create.cut_dripstone_brick_wall": "Kesilmiş Damlataş Tuğla Duvar", + "block.create.cut_dripstone_bricks": "Kesilmiş Damlataş Tuğla", + "block.create.cut_dripstone_slab": "Kesilmiş Damlataş Basamak", + "block.create.cut_dripstone_stairs": "Kesilmiş Damlataş Merdivenler", + "block.create.cut_dripstone_wall": "Kesilmiş Damlataş Duvar", + "block.create.cut_granite": "Kesilmiş Granit", + "block.create.cut_granite_brick_slab": "Kesilmiş Granit Tuğla Basamak", + "block.create.cut_granite_brick_stairs": "Kesilmiş Granit Tuğla Merdivenler", + "block.create.cut_granite_brick_wall": "Kesilmiş Granit Tuğla Duvar", + "block.create.cut_granite_bricks": "Kesilmiş Granit Tuğla", + "block.create.cut_granite_slab": "Kesilmiş Granit Basamak", + "block.create.cut_granite_stairs": "Kesilmiş Granit Merdivenler", + "block.create.cut_granite_wall": "Kesilmiş Granit Duvar", + "block.create.cut_limestone": "Kesilmiş Kireçtaşı", + "block.create.cut_limestone_brick_slab": "Kesilmiş Kireçtaşı Tuğla Basamak", + "block.create.cut_limestone_brick_stairs": "Kesilmiş Kireçtaşı Tuğla Merdivenler", + "block.create.cut_limestone_brick_wall": "Kesilmiş Kireçtaşı Tuğla Duvar", + "block.create.cut_limestone_bricks": "Kesilmiş Kireçtaşı Tuğla", + "block.create.cut_limestone_slab": "Kesilmiş Kireçtaşı Basamak", + "block.create.cut_limestone_stairs": "Kesilmiş Kireçtaşı Merdivenler", + "block.create.cut_limestone_wall": "Kesilmiş Kireçtaşı Duvar", + "block.create.cut_ochrum": "Kesilmiş Okrum", + "block.create.cut_ochrum_brick_slab": "Kesilmiş Okrum Tuğla Basamak", + "block.create.cut_ochrum_brick_stairs": "Kesilmiş Okrum Tuğla Merdivenler", + "block.create.cut_ochrum_brick_wall": "Kesilmiş Okrum Tuğla Duvar", + "block.create.cut_ochrum_bricks": "Kesilmiş Okrum Tuğla", + "block.create.cut_ochrum_slab": "Kesilmiş Okrum Basamak", + "block.create.cut_ochrum_stairs": "Kesilmiş Okrum Merdivenler", + "block.create.cut_ochrum_wall": "Kesilmiş Okrum Duvar", + "block.create.cut_scorchia": "Kesilmiş Skorkiya", + "block.create.cut_scorchia_brick_slab": "Kesilmiş Skorkiya Tuğla Basamak", + "block.create.cut_scorchia_brick_stairs": "Kesilmiş Skorkiya Tuğla Merdivenler", + "block.create.cut_scorchia_brick_wall": "Kesilmiş Skorsiya Tuğla Duvar", + "block.create.cut_scorchia_bricks": "Kesilmiş Skorsiya Tuğla", + "block.create.cut_scorchia_slab": "Kesilmiş Skorsiya Basamak", + "block.create.cut_scorchia_stairs": "Kesilmiş Skorsiya Merdiven", + "block.create.cut_scorchia_wall": "Kesilmiş Skorsiya Duvar", + "block.create.cut_scoria": "Kesilmiş Skorya", + "block.create.cut_scoria_brick_slab": "Kesilmiş Skorya Tuğla Basamak", + "block.create.cut_scoria_brick_stairs": "Kesilmiş Skorya Tuğla Merdiven", + "block.create.cut_scoria_brick_wall": "Kesilmiş Skorya Tuğla Duvar", + "block.create.cut_scoria_bricks": "Kesilmiş Skorya Tuğla", + "block.create.cut_scoria_slab": "Kesilmiş Skorya Basamak", + "block.create.cut_scoria_stairs": "Kesilmiş Skorya Merdiven", + "block.create.cut_scoria_wall": "Kesilmiş Skorya Duvar", + "block.create.cut_tuff": "Kesilmiş Tüf", + "block.create.cut_tuff_brick_slab": "Kesilmiş Tüf Tuğla Basamak", + "block.create.cut_tuff_brick_stairs": "Kesilmiş Tüf Tuğla Merdiven", + "block.create.cut_tuff_brick_wall": "Kesilmiş Tüf Tuğla Duvar", + "block.create.cut_tuff_bricks": "Kesilmiş Tüf Tuğla", + "block.create.cut_tuff_slab": "Kesilmiş Tüf Basamak", + "block.create.cut_tuff_stairs": "Kesilmiş Tüf Merdiven", + "block.create.cut_tuff_wall": "Kesilmiş Tüf Duvar", + "block.create.cut_veridium": "Kesilmiş Veridyum", + "block.create.cut_veridium_brick_slab": "Kesilmiş Veridyum Tuğla Basamak", + "block.create.cut_veridium_brick_stairs": "Kesilmiş Veridyum Tuğla Merdiven", + "block.create.cut_veridium_brick_wall": "Kesilmiş Veridyum Tuğla Duvar", + "block.create.cut_veridium_bricks": "Kesilmiş Veridyum Tuğla", + "block.create.cut_veridium_slab": "Kesilmiş Veridyum Basamak", + "block.create.cut_veridium_stairs": "Kesilmiş Veridyum Merdiven", + "block.create.cut_veridium_wall": "Kesilmiş Veridyum Duvar", + "block.create.cyan_nixie_tube": "Camgöbeği Nixie Tüpü", + "block.create.cyan_sail": "Camgöbeği Yelken", + "block.create.cyan_seat": "Camgöbeği Koltuk", + "block.create.cyan_toolbox": "Camgöbeği Takım Çantası", + "block.create.cyan_valve_handle": "Camgöbeği Vana", + "block.create.dark_oak_window": "Koyu Meşe Pencere", + "block.create.dark_oak_window_pane": "İnce Koyu Meşe Pencere", + "block.create.deepslate_pillar": "Derin Kayrak Sütun", + "block.create.deepslate_zinc_ore": "Derin Kayrak Çinko Cevheri", + "block.create.deployer": "Konuşlandırıcı", + "block.create.depot": "Depo", + "block.create.diorite_pillar": "Diyorit Sütun", + "block.create.display_board": "Ekran", + "block.create.display_link": "Ekran Bağlantısı", + "block.create.dripstone_pillar": "Damla Taş Sütun", + "block.create.encased_chain_drive": "Zincirleme Sürücü", + "block.create.encased_fan": "Fan Kutusu", + "block.create.encased_fluid_pipe": "Kaplı Sıvı Borusu", + "block.create.exposed_copper_shingle_slab": "Açıkta Kalmış Bakır Kiremit Basamak", + "block.create.exposed_copper_shingle_stairs": "Açıkta Kalmış Bakır Kiremit Merdivenler", + "block.create.exposed_copper_shingles": "Açıkta Kalmış Bakır Kiremit", + "block.create.exposed_copper_tile_slab": "Açıkta Kalmış Bakır Karo Basamak", + "block.create.exposed_copper_tile_stairs": "Açıkta Kalmış Bakır Karo Merdivenler", + "block.create.exposed_copper_tiles": "Açıkta Kalmış Bakır Karo", + "block.create.fake_track": "Haritalar İçin Rota İşareti", + "block.create.fluid_pipe": "Sıvı Borusu", + "block.create.fluid_tank": "Sıvı Tankı", + "block.create.fluid_valve": "Sıvı Vanası", + "block.create.flywheel": "Volan", + "block.create.framed_glass": "Çerçeveli Cam", + "block.create.framed_glass_door": "Çerçeveli Cam Kapı", + "block.create.framed_glass_pane": "Çerçeveli İnce Cam", + "block.create.framed_glass_trapdoor": "Çerçeveli Cam Tuzak Kapısı", + "block.create.gantry_carriage": "Gezer Vinç", + "block.create.gantry_shaft": "Gezer Vinç Şaftı", + "block.create.gearbox": "Dişli Kutusu", + "block.create.gearshift": "Vites", + "block.create.glass_fluid_pipe": "Camlı Sıvı Borusu", + "block.create.granite_pillar": "Granit Sütun", + "block.create.gray_nixie_tube": "Gri Yazı Tüpü", + "block.create.gray_sail": "Gri Yelken", + "block.create.gray_seat": "Gri Koltuk", + "block.create.gray_toolbox": "Gri Takım Çantası", + "block.create.gray_valve_handle": "Gri Vana", + "block.create.green_nixie_tube": "Yeşil Yazı Tübü", + "block.create.green_sail": "Yeşil Yelken", + "block.create.green_seat": "Yeşil Koltuk", + "block.create.green_toolbox": "Yeşil Takım Çantası", + "block.create.green_valve_handle": "Yeşil Vana", + "block.create.hand_crank": "El Krankı", + "block.create.haunted_bell": "Lanetli Çan", + "block.create.honey": "Bal", + "block.create.horizontal_framed_glass": "Yatay Çerçeveli Cam", + "block.create.horizontal_framed_glass_pane": "Yatay Çerçeveli İnce Cam", + "block.create.hose_pulley": "İndirilebilir Hortum", + "block.create.item_drain": "Eşya Boşaltıcı", + "block.create.item_vault": "Eşya Kasası", + "block.create.jungle_window": "Orman Ağacı Pencere", + "block.create.jungle_window_pane": "Orman Ağacı İnce Pencere", + "block.create.large_cogwheel": "Büyük Çark", + "block.create.layered_andesite": "Katmanlı Andezit", + "block.create.layered_asurine": "Katmanlı Azurin", + "block.create.layered_calcite": "Katmanlı Kalsit", + "block.create.layered_crimsite": "Katmanlı Kızılsit", + "block.create.layered_deepslate": "Katmanlı Derin Kayrak Taşı", + "block.create.layered_diorite": "Katmanlı Diyorit", + "block.create.layered_dripstone": "Katmanlı Damla Taş Bloğu", + "block.create.layered_granite": "Katmanlı Granit", + "block.create.layered_limestone": "Katmanlı Kireç Taşı", + "block.create.layered_ochrum": "Katmanlı Okrum", + "block.create.layered_scorchia": "Katmanlı Skorkiya", + "block.create.layered_scoria": "Katmanlı Skorya", + "block.create.layered_tuff": "Katmanlı Tüf", + "block.create.layered_veridium": "Katmanlı Veridiyum", + "block.create.lectern_controller": "Kürsüdeki Kontrol", + "block.create.light_blue_nixie_tube": "Açık Mavi Yazı Tübü", + "block.create.light_blue_sail": "Açık Mavi Yelken", + "block.create.light_blue_seat": "Açık Mavi Koltuk", + "block.create.light_blue_toolbox": "Açık Mavi Takım Çantası", + "block.create.light_blue_valve_handle": "Açık Mavi Vana", + "block.create.light_gray_nixie_tube": "Açık Gri Yazı Tüpü", + "block.create.light_gray_sail": "Açık Gri Yelken", + "block.create.light_gray_seat": "Açık Gri Koltuk", + "block.create.light_gray_toolbox": "Açık Gri Takım Çantası", + "block.create.light_gray_valve_handle": "Açık Gri Vana", + "block.create.lime_nixie_tube": "Açık Yeşil Yazı Tübü", + "block.create.lime_sail": "Açık Yeşil Yelken", + "block.create.lime_seat": "Açık Yeşil Koltuk", + "block.create.lime_toolbox": "Açık Yeşil Takım Çantası", + "block.create.lime_valve_handle": "Açık Yeşil Vana", + "block.create.limestone": "Kireç Taşı", + "block.create.limestone_pillar": "Kireç Taşı Sütun", + "block.create.linear_chassis": "Lineer Şasi", + "block.create.lit_blaze_burner": "Yanan Blaze Fırını", + "block.create.magenta_nixie_tube": "Eflatun Yazı Tübü", + "block.create.magenta_sail": "Eflatun Yelken", + "block.create.magenta_seat": "Eflatun Koltuk", + "block.create.magenta_toolbox": "Eflatun Takım Çantası", + "block.create.magenta_valve_handle": "Eflatun Vana", + "block.create.mechanical_arm": "Mekanik Kol", + "block.create.mechanical_bearing": "Mekanik Rulman", + "block.create.mechanical_crafter": "Mekanik Yapım Masası", + "block.create.mechanical_drill": "Mekanik Matkap", + "block.create.mechanical_harvester": "Mekanik Biçici", + "block.create.mechanical_mixer": "Mekanik Karıştırıcı", + "block.create.mechanical_piston": "Mekanik Piston", + "block.create.mechanical_piston_head": "Mekanik Piston Kafası", + "block.create.mechanical_plough": "Mekanik Saban", + "block.create.mechanical_press": "Mekanik Baskı", + "block.create.mechanical_pump": "Mekanik Pompa", + "block.create.mechanical_saw": "Mekanik Testere", + "block.create.metal_bracket": "Metal Braket", + "block.create.metal_girder": "Metal Kiriş", + "block.create.metal_girder_encased_shaft": "Metal Kiriş Kaplı Şaft", + "block.create.millstone": "Değirmen Taşı", + "block.create.minecart_anchor": "Vagon Çapası", + "block.create.mysterious_cuckoo_clock": "Guguklu Saat", + "block.create.nixie_tube": "Yazı Tübü", + "block.create.nozzle": "Nozül", + "block.create.oak_window": "Meşe Pencere", + "block.create.oak_window_pane": "Meşe İnce Pencere", + "block.create.ochrum": "Okrum", + "block.create.ochrum_pillar": "Okrum Sütun", + "block.create.orange_sail": "Turuncu Yelken", + "block.create.orange_seat": "Turuncu Koltuk", + "block.create.orange_toolbox": "Turuncu Takım Çantası", + "block.create.orange_valve_handle": "Turuncu Vana", + "block.create.ornate_iron_window": "Süslü Demir Pencere", + "block.create.ornate_iron_window_pane": "İnce Süslü Demir Pencere", + "block.create.oxidized_copper_shingle_slab": "Oksitlenmiş Bakır Kiremit Basamak", + "block.create.oxidized_copper_shingle_stairs": "Oksitlenmiş Bakır Kiremit Merdiven", + "block.create.oxidized_copper_shingles": "Oksitlenmiş Bakır Kiremit", + "block.create.oxidized_copper_tile_slab": "Oksitlenmiş Bakır Fayans Basamak", + "block.create.oxidized_copper_tile_stairs": "Oksitlenmiş Bakır Fayans Merdiven", + "block.create.oxidized_copper_tiles": "Oksitlenmiş Bakır Fayans", + "block.create.peculiar_bell": "Özgün Çan", + "block.create.pink_nixie_tube": "Pembe Yazı Tübü", + "block.create.pink_sail": "Pembe Yelken", + "block.create.pink_seat": "Pembe Koltuk", + "block.create.pink_toolbox": "Pembe Alet Çantası", + "block.create.pink_valve_handle": "Pembe Vana", + "block.create.piston_extension_pole": "Piston Uzatma Çubuğu", + "block.create.placard": "Süslü Eşya Çerçevesi", + "block.create.polished_cut_andesite": "Cilalı Kesik Andezit", + "block.create.polished_cut_andesite_slab": "Cilalı Kesin Andezit Basamak", + "block.create.polished_cut_andesite_stairs": "Cilalı Kesik Andezit Merdiven", + "block.create.polished_cut_andesite_wall": "Cilalı Kesilmiş Andezit Duvar", + "block.create.polished_cut_asurine": "Cilalı Kesilmiş Azurin", + "block.create.polished_cut_asurine_slab": "Cilalı Kesilmiş Azurin Basamak", + "block.create.polished_cut_asurine_stairs": "Cilalı Kesilmiş Azurin Merdiven", + "block.create.polished_cut_asurine_wall": "Cilalı Kesilmiş Azurin Merdiven", + "block.create.polished_cut_calcite": "Cilalı Kesilmiş Kalsit", + "block.create.polished_cut_calcite_slab": "Cilalı Kesilmiş Kalsit Basamak", + "block.create.polished_cut_calcite_stairs": "Cilalı Kesilmiş Kalsit Merdiven", + "block.create.polished_cut_calcite_wall": "Cilalı Kesilmiş Kalsit Duvar", + "block.create.polished_cut_crimsite": "Cilalı Kesilmiş Krimsit", + "block.create.polished_cut_crimsite_slab": "Cilalı Kesilmiş Krimsit Basamak", + "block.create.polished_cut_crimsite_stairs": "Cilalı Kesilmiş Krimsit Merdiven", + "block.create.polished_cut_crimsite_wall": "Cilalı Kesilmiş Krimsit Duvar", + "block.create.polished_cut_deepslate": "Cilalı Kesilmiş Derin Kayrak Taşı", + "block.create.polished_cut_deepslate_slab": "Cilalı Kesilmiş Derin Kayrak Taşı Basamak", + "block.create.polished_cut_deepslate_stairs": "Cilalı Kesilmiş Derin Kayrak Taşı Merdiven", + "block.create.polished_cut_deepslate_wall": "Cilalı Kesilmiş Derin Kayrak Taşı Duvar", + "block.create.polished_cut_diorite": "Cilalı Kesilmiş Diyorit", + "block.create.polished_cut_diorite_slab": "Cilalı Kesilmiş Diyorit Basamak", + "block.create.polished_cut_diorite_stairs": "Cilalı Kesilmiş Diyorit Merdiven", + "block.create.polished_cut_diorite_wall": "Cilalı Kesilmiş Diyorit Duvar", + "block.create.polished_cut_dripstone": "Cilalı Kesilmiş Damla Taş Bloğu", + "block.create.polished_cut_dripstone_slab": "Cilalı Kesilmiş Damla Taş Basamak", + "block.create.polished_cut_dripstone_stairs": "Cilalı Kesilmiş Damla Taş Merdiven", + "block.create.polished_cut_dripstone_wall": "Cilalı Kesilmiş Damla Taş Duvar", + "block.create.polished_cut_granite": "Cilalı Kesilmiş Granit", + "block.create.polished_cut_granite_slab": "Cilalı Kesilmiş Granit Basamak", + "block.create.polished_cut_granite_stairs": "Cilalı Kesik Granit Merdiven", + "block.create.polished_cut_granite_wall": "Cilalı Kesik Granit Duvar", + "block.create.polished_cut_limestone": "Cilalı Kesik Kireç Taşı", + "block.create.polished_cut_limestone_slab": "Cilalı Kesik Kireç Taşı Basamak", + "block.create.polished_cut_limestone_stairs": "Cilalı Kesik Kireç Taşı Merdiven", + "block.create.polished_cut_limestone_wall": "Cilalı Kesik Kireç Taşı Duvar", + "block.create.polished_cut_ochrum": "Cilalı Kesik Okrum", + "block.create.polished_cut_ochrum_slab": "Cilalı Kesik Okrum Basamak", + "block.create.polished_cut_ochrum_stairs": "Cilalı Kesik Okrum Merdiven", + "block.create.polished_cut_ochrum_wall": "Cilalı Kesik Okrum Duvar", + "block.create.polished_cut_scorchia": "Cilalı Kesik Zift", + "block.create.polished_cut_scorchia_slab": "Cilalı Kesik Zift Basamak", + "block.create.polished_cut_scorchia_stairs": "Cilalı Kesik Zift Merdiven", + "block.create.polished_cut_scorchia_wall": "Cilalı Kesik Zift Duvar", + "block.create.polished_cut_scoria": "Cilalı Kesik Katran", + "block.create.polished_cut_scoria_slab": "Cilalı Kesik Katran Basamak", + "block.create.polished_cut_scoria_stairs": "Cilalı Kesik Katran Merdiven", + "block.create.polished_cut_scoria_wall": "Cilalı Kesik Katran Duvar", + "block.create.polished_cut_tuff": "Cilalı Kesik Tüf", + "block.create.polished_cut_tuff_slab": "Cilalı Kesik Tüf Basamak", + "block.create.polished_cut_tuff_stairs": "Cilalı Kesik Tüf Merdiven", + "block.create.polished_cut_tuff_wall": "Cilalı Kesik Tüf Duvar", + "block.create.polished_cut_veridium": "Cilalı Kesik Veridyum", + "block.create.polished_cut_veridium_slab": "Cilalı Kesik Veridyum Basamak", + "block.create.polished_cut_veridium_stairs": "Cilalı Kesik Verdiyoum Merdiven", + "block.create.polished_cut_veridium_wall": "Cilalı Kesik Veridyum Duvar", + "block.create.portable_fluid_interface": "Hareketli Sıvı Bağlantı Noktası", + "block.create.portable_storage_interface": "Hareketli Depolama Bağlantı Noktası", + "block.create.pulley_magnet": "Makara Mıknatısı", + "block.create.purple_nixie_tube": "Mor Yazı Tübü", + "block.create.purple_sail": "Mor Yelken", + "block.create.purple_seat": "Mor Koltuk", + "block.create.purple_toolbox": "Mor Alet Çantası", + "block.create.purple_valve_handle": "Mor Vana", + "block.create.radial_chassis": "Radyal Şasi", + "block.create.railway_casing": "Pirinç Kaplı Tren Kasası", + "block.create.red_nixie_tube": "Kırmızı Yazı Tübü", + "block.create.red_sail": "Kırmızı Yelken", + "block.create.red_seat": "Kırmızı Koltuk", + "block.create.red_toolbox": "Kırmızı Alet Çantası", + "block.create.red_valve_handle": "Kırmızı Vana", + "block.create.redstone_link": "Redstone Bağlantısı", + "block.create.rope": "Halat", + "block.create.rope_pulley": "Halat Çekici", + "block.create.rotation_speed_controller": "Dönüş Hızı Kontrollcüsü", + "block.create.sail_frame": "Yelken Çerçevesi", + "block.create.schematic_table": "Şematik Masası", + "block.create.schematicannon": "Şematik Topu", + "block.create.scoria": "Skorya", + "block.create.secondary_linear_chassis": "İkincil Lineer Şasi", + "block.create.shaft": "Şaft", + "block.create.small_andesite_brick_slab": "Küçük Andezit Tuğla Basamak", + "block.create.small_andesite_brick_stairs": "Küçük Andezit Tuğla Merdiven", + "block.create.small_andesite_brick_wall": "Küçük Andezit Tuğla Duvar", + "block.create.small_andesite_bricks": "Küçük Andezit Tuğla", + "block.create.smart_chute": "Akıllı Oluk", + "block.create.smart_fluid_pipe": "Akıllı Sıvı Borusu", + "block.create.speedometer": "Süratometre", + "block.create.spout": "Sıvı Püskürtücü", + "block.create.steam_engine": "Buhar Motoru", + "block.create.steam_whistle": "Buhar Düdüğü", + "block.create.steam_whistle_extension": "Buhar Düdüğü Eki", + "block.create.sticky_mechanical_piston": "Yapışkan Mekanik Piston", + "block.create.stressometer": "Stresmetre", + "block.create.track": "Tren Rayı", + "block.create.train_door": "Tren Kapısı", + "block.create.turntable": "Döner Tabla", + "block.create.water_wheel": "Su Çarkı", + "block.create.white_nixie_tube": "Beyaz Yazı Tübü", + "block.create.white_sail": "Beyaz Yelken", + "block.create.white_seat": "Beyaz Koltuk", + "block.create.white_toolbox": "Beyaz Alet Çantası", + "block.create.white_valve_handle": "Beyaz Vana", + "block.create.windmill_bearing": "Yel Değirmeni Rulmanı", + "block.create.yellow_nixie_tube": "Sarı Yazı Tübü", + "block.create.yellow_sail": "Sarı Yelken", + "block.create.yellow_seat": "Sarı Koltuk", + "block.create.yellow_toolbox": "Sarı Alet Çantası", + "block.create.yellow_valve_handle": "Sarı Vana", + "block.create.zinc_ore": "Çinko Cevheri", + "enchantment.create.capacity": "Kapasite", + "enchantment.create.potato_recovery": "Patates Geri Dönüşümü", + "entity.create.carriage_contraption": "Vagonlu Mekanizma", + "entity.create.contraption": "Mekanizma", + "entity.create.crafting_blueprint": "Yapım Taslak Çizimi", + "entity.create.potato_projectile": "Fırlatılmış Patates", + "entity.create.seat": "Koltuk", + "entity.create.super_glue": "Süper Yapıştırıcı", + "fluid.create.potion": "İksir", + "fluid.create.tea": "İnşaatçının Çayı", + "item.create.andesite_alloy": "Andezit Alaşım", + "item.create.bar_of_chocolate": "Çikolata Barı", + "item.create.belt_connector": "Mekanik Kayış", + "item.create.blaze_cake": "Blaze Pastası", + "item.create.blaze_cake_base": "Blaze Pastası Kalıpı", + "item.create.brass_hand": "Pirinç El", + "item.create.brass_ingot": "Pirinç Külçesi", + "item.create.brass_sheet": "Pirinç Levha", + "item.create.builders_tea": "İnşaatçının Çayı", + "item.create.chocolate_bucket": "Çikolata Kovası", + "item.create.dough": "Hamur", + "item.create.electron_tube": "Elekton Tüpü", + "item.create.empty_blaze_burner": "Boş Blaze Fırını", + "item.create.empty_schematic": "Boş Şematik", + "item.create.extendo_grip": "Uzatma Kolu", + "item.create.filter": "Filtre", + "item.create.goggles": "Mühendisin Gözlükleri", + "item.create.golden_sheet": "Altın Levha", + "item.create.honey_bucket": "Bal Kovası", + "item.create.honeyed_apple": "Ballı Elma", + "item.create.iron_sheet": "Demir Levha", + "item.create.polished_rose_quartz": "Cilalı Gül Kuvartsı", + "item.create.potato_cannon": "Patates Silahı", + "item.create.powdered_obsidian": "Toz Obsidyen", + "item.create.precision_mechanism": "Hassas Mekanizma", + "item.create.propeller": "Pervane", + "item.create.raw_zinc": "Çiğ Çinko", + "item.create.red_sand_paper": "Kırmızı Zımpara Kağıtı", + "item.create.rose_quartz": "Gül Kuvartsı", + "item.create.sand_paper": "Zımpara Kağıtı", + "item.create.schematic": "Şematik", + "item.create.schematic_and_quill": "Şematik Ve Tüy", + "item.create.shadow_steel": "Gölge Çeliği", + "item.create.sturdy_sheet": "Pürüzlü Levha", + "item.create.super_glue": "Süper Yapıştırıcı", + "item.create.wheat_flour": "Buğday Unu", + "item.create.wrench": "İngiliz Anahtarı", + "item.create.zinc_ingot": "Çinko Külçesi", + "advancement.create.root": "Create'e Hoş Geldiniz", + "advancement.create.andesite_alloy": "Daha Sert Kayalar", + "advancement.create.andesite_casing": "Andezit Çağı", + "advancement.create.mechanical_press": "Bamm!", + "advancement.create.saw_processing": "Atolyenin En Korkulanı", + "advancement.create.compacting": "Kompaktlaştırmak", + "advancement.create.belt": "Yosun Kayışı", + "advancement.create.windmill": "Hafif Bir Esinti", + "advancement.create.shifting_gears": "Vitesleri Değiştirmek", + "advancement.create.super_glue": "Birleşme Alanı", + "advancement.create.contraption_actors": "Bir Amaçla İlerlemek", + "advancement.create.wrench_goggles": "Tam Set", + "advancement.create.stressometer": "İnekler İçin Stress", + "advancement.create.windmill_maxed": "Güçlü Bir Esinti", + "advancement.create.pulley_maxed": "Hiçliğe Halat", + "advancement.create.lava_wheel_00000": "Magma Çarkı", + "advancement.create.hand_crank_000": "Yorucu Bir Egzersis", + "advancement.create.belt_funnel_kiss": "Tüneller ve Kayışlar", + "advancement.create.spout": "Şlops", + "advancement.create.steam_engine": "Güç Kaynağı", + "advancement.create.steam_whistle": "Bir Meleğin Sesi", + "advancement.create.mechanical_pump_0": "Basınç Altında", + "advancement.create.glass_pipe": "Akış Keşfi", + "advancement.create.chocolate_bucket": "Hayalgücünün Dünyası", + "advancement.create.steam_engine_maxed": "Tam Buhar Gücü", + "advancement.create.foods": "Dengeli Bir Diyet", + "advancement.create.chained_drain": "Dönüyor!", + "advancement.create.pipe_organ": "Kilise Orgu", + "advancement.create.deployer": "Yapay Zeka", + "advancement.create.speed_controller": "Mühedisler Ondan Nefret Ediyor!", + "advancement.create.mechanical_arm": "Meşgul Eller", + "advancement.create.crushing_wheel": "Bir Çift Dev", + "advancement.create.potato_cannon": "Fvoomp!", + "advancement.create.extendo_grip": "Boioioing!", + "advancement.create.fist_bump": "Yumruk Tokuşturma", + "advancement.create.extendo_grip_dual": "Esnek Kollar", + "advancement.create.sturdy_sheet": "En Sert Kayalar", + "advancement.create.long_travel": "Uzun Yolculuk", + "advancement.create.red_signal": "Profesyonel Sürücü", + "advancement.create.train_crash": "Çok Kötü Servis", + "advancement.create.train_crash_backwards": "Kör Nokta", + "itemGroup.create.base": "Create", + "itemGroup.create.palettes": "Create'in İnşaa Blokları", + "create.menu.return": "Menüye Dön", + "create.menu.configure": "Ayarla...", + "create.menu.report_bugs": "Hataları Bildir", + "create.menu.support": "Bizi Destekle", + "create.recipe.crushing": "Ezmek", + "create.recipe.milling": "Öğütmek", + "create.recipe.fan_washing": "Fan ile Yıkama", + "create.recipe.fan_washing.fan": "Akan Suyun Arkasında Fan", + "create.recipe.fan_smoking": "Fan ile Pişirmek", + "create.recipe.fan_smoking.fan": "Ateşin Arkasında Fan", + "create.recipe.fan_haunting": "Fan ile Lanetleme", + "create.recipe.fan_haunting.fan": "Ruh Ateşinin Arkasında Fan", + "create.recipe.fan_blasting": "Fan İle Eritmek", + "create.recipe.fan_blasting.fan": "Lavın Arkasında Fan", + "create.recipe.pressing": "Baskı", + "create.recipe.mixing": "Karıştırmak", + "create.recipe.deploying": "Yerleştirmek", + "create.recipe.automatic_shapeless": "Otomatik Şekilsiz Yapım", + "create.recipe.packing": "Kompaktlamak", + "create.recipe.mystery_conversion": "Gizemli Dönüşüm", + "create.generic.unit.rpm": "RPM", + "create.generic.unit.stress": "su", + "create.generic.unit.degrees": "°", + "create.generic.unit.millibuckets": "mB", + "create.generic.unit.buckets": "B", + "create.generic.clockwise": "Saat Yönü", + "create.generic.counter_clockwise": "Ters Saat Yönü", + "create.action.confirm": "Kabul", + "create.gui.symmetryWand.mirrorType": "Ayna", + "create.contraptions.cart_movement_mode.rotation_locked": "Döndürme Kilitli", + "create.logistics.filter": "Filtre", + "create.logistics.recipe_filter": "Tarif Filtresi", + "create.logistics.fluid_filter": "Sıvı Filtresi", + "create.logistics.firstFrequency": "Frekans. #1", + "create.logistics.secondFrequency": "Frekans. #1", + "create.logistics.filter.apply": "Filtre uygulandı %1$s.", + "create.logistics.filter.apply_click_again": "Filtre uygulandı %1$s, miktarı kopyalamak için tekrar tıkla.", + "create.logistics.filter.apply_count": "Filtrelemek için uygulanan çıkarma sayısı.", + "create.gui.goggles.generator_stats": "Jeneratör İstatistikleri:", + "create.gui.goggles.kinetic_stats": "Kinetik İstatistikleri:", + "create.gui.goggles.at_current_speed": "mevcut hızda", + "create.gui.goggles.pole_length": "Kutup Uzunluğu:", + "create.gui.goggles.fluid_container": "Sıvı Kabı Bilgisi:", + "create.gui.goggles.fluid_container.capacity": "Kapasite: ", + "create.gui.assembly.exception": "Bu Mekanizma birleştirmeye uygun değil:", + "create.gui.assembly.exception.unmovableBlock": "Taşınamaz Blok (%4$s) [%1$s,%2$s,%3$s]", + "create.gui.assembly.exception.chunkNotLoaded": "[%1$s,%2$s,%3$s] Noktasındaki blok yüklenmiş bir yığında değil", + "create.gui.assembly.exception.structureTooLarge": "Mekanizma çok fazla Blok içeriyor.\nYapılandırılan maksimum değer: %1$s", + "create.gui.assembly.exception.tooManyPistonPoles": "Bu Pistona bağlı çok fazla uzatma Direği var.\nYapılandırılan maksimum değer: %1$s", + "create.gui.assembly.exception.noPistonPoles": "Piston'da bazı uzatma Direkleri eksik", + "create.gui.assembly.exception.not_enough_sails": "Yapı yeterince yelken benzeri blok içermiyor. Yelken benzeri blok sayısı: %1$s\nEn az %2$s yelken benzeri blok gereklidir", + "create.gui.gauge.info_header": "Gösterge Bilgileri:", + "create.gui.speedometer.title": "Dönme Hızı", + "create.gui.stressometer.title": "Ağ Stresi", + "create.gui.stressometer.capacity": "Kalan Kapasite", + "create.gui.stressometer.overstressed": "Aşırı stresli", + "create.gui.stressometer.no_rotation": "Döndürme Yok", + "create.gui.contraptions.not_fast_enough": "%1$s _Yeterli hız_ ile dönmüyor.", + "create.gui.contraptions.network_overstressed": "Bu mekanizma _aşırı stresli_. Daha fazla kaynak ekle veya _yüksek stres etkisi_ yaratan bileşenleri _yavaşlat_.", + "create.gui.adjustable_crate.title": "Ayarlanabilir Kasa", + "create.gui.adjustable_crate.storageSpace": "Depolama Alanı", + "create.gui.stockpile_switch.title": "Stok Anahtarı", + "create.gui.stockpile_switch.invert_signal": "Sinyali Tersine Çevir", + "create.gui.stockpile_switch.move_to_lower_at": "Şu noktada alt şeride geç %1$s%%", + "create.gui.stockpile_switch.move_to_upper_at": "Şu noktada üst şeride geç %1$s%%", + "create.gui.sequenced_gearshift.title": "Sıralı Vites Değiştirme", + "create.gui.sequenced_gearshift.instruction": "Talimat", + "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Açı ile döndür", + "create.gui.sequenced_gearshift.instruction.turn_angle": "Döndür", + "create.gui.sequenced_gearshift.instruction.turn_angle.angle": "Açı", + "create.gui.sequenced_gearshift.instruction.turn_distance.distance": "Uzaklık", + "create.gui.sequenced_gearshift.instruction.delay.descriptive": "Zamanlı Gecikme", + "create.gui.sequenced_gearshift.instruction.delay": "Gecikme", + "create.gui.sequenced_gearshift.instruction.delay.duration": "Süre", + "create.gui.sequenced_gearshift.instruction.end.descriptive": "Son", + "create.gui.sequenced_gearshift.instruction.end": "Son", + "create.gui.sequenced_gearshift.instruction.await.descriptive": "Yeni kızıltaş enerjisini bekliyor", + "create.gui.sequenced_gearshift.instruction.await": "Beklemekte", + "create.gui.sequenced_gearshift.speed": "Hız, Yön", + "create.gui.sequenced_gearshift.speed.forward": "Giriş hızı, İleri", + "create.gui.sequenced_gearshift.speed.forward_fast": "Çifte hız, İleri", + "create.gui.sequenced_gearshift.speed.back": "Giriş hızı, Ters", + "create.gui.sequenced_gearshift.speed.back_fast": "Çifte hız, Ters", + "create.schematicAndQuill.dimensions": "Şematik Boyut: %1$sx%2$sx%3$s", + "create.schematicAndQuill.firstPos": "İlk konum ayarlandı.", + "create.schematicAndQuill.secondPos": "İkinci konum ayarlandı.", + "create.schematicAndQuill.noTarget": "[Ctrl] Basılı tutarak Havadaki bloları seç.", + "create.schematicAndQuill.abort": "Seçim kaldırıldı.", + "create.schematicAndQuill.title": "Şematik İsim:", + "create.schematicAndQuill.convert": "Hemen Kaydet ve Yükle", + "create.schematicAndQuill.saved": "%1$s Olarak kayıt edildi", + "create.schematic.invalid": "[!] Geçersiz öğe - Şematik Masasını kullanın", + "create.schematic.error": "Şematik yüklenirken bir hata oluştu - Oyun Kayıtlarını Kontrol Edin", + "create.schematic.position": "Pozisyon", + "create.schematic.rotation": "Döndürme", + "create.schematic.rotation.none": "Hiçbiri", + "create.schematic.rotation.cw90": "Saat yönünde 90", + "create.schematic.rotation.cw180": "Saat yönünde 180", + "create.schematic.rotation.cw270": "Saat yönünde 270", + "create.schematic.mirror": "Ayna", + "create.schematic.mirror.none": "Hiçbiri", + "create.schematic.mirror.frontBack": "Ön-Arka", + "create.schematic.mirror.leftRight": "Sol-Sağ", + "create.schematic.tool.deploy": "Pozisyon", + "create.schematic.tool.move": "XZ Hareket ettir", + "create.schematic.tool.movey": "Y Hareket ettir", + "create.schematic.tool.rotate": "Döndür", + "create.schematic.tool.print": "Yazdır", + "create.schematic.tool.flip": "Ayna", + "create.schematic.tool.deploy.description.0": "Yapıyı bir konuma taşır.", + "create.schematic.tool.deploy.description.1": "Konumlandırmak için yere bakarak Sağ-tık bas.", + "create.schematic.tool.deploy.description.2": "Orantılı uzaklıkta seçmek için [Ctrl] basılı tut.", + "create.schematic.tool.deploy.description.3": "Uzaklığı değiştirmek için [Ctrl]-Fare Tekerleği.", + "create.schematic.tool.print.description.1": "[Right-Click] mevcut konuma yerleştirmeyi onaylamak için.", + "create.schematic.tool.print.description.2": "Bu alet sadece Yaratıcı Mod'u içindir.", + "create.gui.schematicannon.slot.gunpowder": "Topu yakmak için barut ekleyin", + "create.gui.schematicannon.slot.listPrinter": "Şematiğine Kontrol Listesi yazdırmak için buraya bir kitap koy", + "create.gui.schematicannon.slot.schematic": "Şematiğini buraya ekle. Belirli bir konuma yerleştirildiğinden emin ol.", + "create.gui.schematicannon.option.skipMissing.description": "Top, yerleştirme için gerekli Bloğu bulamazsa, bir sonraki Konumda devam edecektir.", + "create.gui.schematicannon.option.skipTileEntities.description": "Top, Sandıklar gibi veri tutan blokları değiştirmekten kaçınacaktır.", + "create.gui.schematicannon.option.dontReplaceSolid.description": "Top, çalışma alanındaki hiçbir Katı bloğun yerini asla almaz, yalnızca Katı-olmayan ve Hava'nın yerini alır.", + "create.gui.schematicannon.option.replaceWithSolid.description": "Şema Konumda katı bir Blok içeriyorsa top yalnızca çalışma alanındaki Katı blokların yerini alacaktır.", + "create.gui.schematicannon.option.replaceWithAny.description": "Şema Konumda katı bir Blok içerirsa en üst düzeyde çalışma alanında Katı blokların yerini alacak.", + "create.gui.schematicannon.option.replaceWithEmpty.description": "Top, Hava ile değiştirilenler de dahil olmak üzere çalışma alanındaki tüm blokları temizleyecktir.", + "create.schematicannon.status.idle": "Boşta", + "create.schematicannon.status.ready": "Hazır", + "create.schematicannon.status.running": "Çalışıyor", + "create.schematicannon.status.finished": "Bitti", + "create.schematicannon.status.paused": "Duraklatıldı", + "create.schematicannon.status.stopped": "Durduruldu", + "create.schematicannon.status.noGunpowder": "Barut tükendi", + "create.schematicannon.status.targetNotLoaded": "Hedef yüklenmedi", + "create.schematicannon.status.targetOutsideRange": "Hedef çok uzakta", + "create.schematicannon.status.searching": "Aranıyor", + "create.schematicannon.status.skipping": "Atlanıyor", + "create.schematicannon.status.missingBlock": "Kayıp Öğe:", + "create.schematicannon.status.placing": "Yerleştiriliyor", + "create.schematicannon.status.clearing": "Bloklar Temizleniyor", + "create.schematicannon.status.schematicInvalid": "Şematik Geçersiz", + "create.schematicannon.status.schematicNotPlaced": "Şematik Konumlandırılmadı", + "create.schematicannon.status.schematicExpired": "Şematik Dosyanın Süresi Doldu", + "create.schematicannon.status.schematicErrored": "Uyumsuz Bloklar", + "create.schematicannon.status.schematicErroredCheckLogs": "Sunucu Kayıtlarını Kontrol Et", + "create.materialChecklist": "Malzeme Kontrol Listesi", + "create.materialChecklist.blocksNotLoaded": "* Bilgi *\nİlgili parçaların yüklenmemesi nedeniyle Malzeme Listesi hatalı olabilir.", + "create.gui.filter.deny_list": "Ret-Listesi", + "create.gui.filter.deny_list.description": "Eşyalar yukarıdakilerden HİÇBİRİ ile eşleşmezse geçerler. Boş Ret-Listesi herşeyi geçirir.", + "create.gui.filter.allow_list": "İzin verilenler-Listesi", + "create.gui.filter.allow_list.description": "Eşyalar yukarıdakilerden herhangi biri ile eşleşirse geçerler. Boş İzin verilenler-Listesi herşeyi geri çevirir.", + "create.gui.filter.respect_data": "Verilere Saygı Göster", + "create.gui.filter.respect_data.description": "Öğeler yalnızca dayanıklılıkları, büyüleri ve diğer nitelikleri de eşleşirse eşleşir.", + "create.gui.filter.ignore_data": "Verileri Yoksay", + "create.gui.filter.ignore_data.description": "Eşyalar özelliklerine bakılmaksızın eşleşir.", + "create.item_attributes.placeable": "yerleştirilebilir", + "create.item_attributes.placeable.inverted": "yerleştirilemez", + "create.item_attributes.consumable": "yenilebilir", + "create.item_attributes.consumable.inverted": "yenilemez", + "create.item_attributes.fluid_container": "sıvı depolayabilir", + "create.item_attributes.fluid_container.inverted": "sıvı depolayamaz", + "create.item_attributes.enchanted": "büyülenmiş", + "create.item_attributes.enchanted.inverted": "büyülenmemiş", + "create.item_attributes.max_enchanted": "son seviye büyülenmiş", + "create.item_attributes.max_enchanted.inverted": "son seviye büyülenmemiş", + "create.item_attributes.renamed": "özel isime sahip", + "create.item_attributes.renamed.inverted": "özel isime sahip değil", + "create.item_attributes.damaged": "hasarlı", + "create.item_attributes.damaged.inverted": "hasarsız", + "create.item_attributes.badly_damaged": "ağır hasarlı", + "create.item_attributes.badly_damaged.inverted": "ağır hasar almamış", + "create.item_attributes.not_stackable": "stacklenemez", + "create.item_attributes.not_stackable.inverted": "stacklenebilir", + "create.item_attributes.equipable": "kuşanılabilir", + "create.item_attributes.equipable.inverted": "kuşanılamaz", + "create.item_attributes.furnace_fuel": "fırında yakıt olarak kullanılabilir", + "create.item_attributes.furnace_fuel.inverted": "fırında yakıt olarak kullanılamaz", + "create.item_attributes.washable": "yıkanabilir", + "create.item_attributes.washable.inverted": "yıkanamaz", + "create.item_attributes.hauntable": "perili olabilir", + "create.item_attributes.hauntable.inverted": "perili olamaz", + "create.item_attributes.crushable": "ezilebilir", + "create.item_attributes.crushable.inverted": "ezilemez", + "create.item_attributes.smeltable": "eritilebilir", + "create.item_attributes.smeltable.inverted": "eritilemez", + "create.item_attributes.smokable": "tütsülenebilir", + "create.item_attributes.smokable.inverted": "tütsülenemez", + "create.gui.attribute_filter.add_inverted_attribute": "Listeye zıt özelliği ekle", + "create.gui.attribute_filter.allow_list_disjunctive": "İzin verilenler-Listesi (Herhangi)", + "create.gui.attribute_filter.allow_list_disjunctive.description": "Eşyalar seçilmiş özelliklerden herhangi birine sahipse geçer.", + "create.gui.attribute_filter.allow_list_conjunctive": "İzin verilenler-Listesi (Hepsi)", + "create.gui.attribute_filter.allow_list_conjunctive.description": "Eşyalar seçilmiş özelliklerden HEPSİNE sahipse geçer.", + "create.gui.attribute_filter.deny_list": "Ret-Listesi", + "create.gui.attribute_filter.deny_list.description": "Eşyalar seçilmiş özelliklerden herhangi birine SAHİP DEĞİLSE geçer.", + "create.gui.attribute_filter.add_reference_item": "Referans Eşyası Ekle", + "create.tooltip.holdForDescription": "Özet için basılı tut [%1$s]", + "create.tooltip.holdForControls": "Kontroller için basılı tut [%1$s]", + "create.tooltip.keyShift": "Shift", + "create.tooltip.keyCtrl": "Ctrl", + "create.tooltip.speedRequirement": "Gereken Hız: %1$s", + "create.tooltip.speedRequirement.none": "Hiçbiri", + "create.tooltip.speedRequirement.slow": "Yavaş", + "create.tooltip.speedRequirement.medium": "Orta", + "create.tooltip.speedRequirement.fast": "Hızlı", + "create.tooltip.stressImpact": "Kinetik Stres Etkisi: %1$s", + "create.tooltip.stressImpact.low": "Düşük", + "create.tooltip.stressImpact.medium": "Orta", + "create.tooltip.stressImpact.high": "Yüksek", + "create.tooltip.stressImpact.overstressed": "Aşırı gerilmiş", + "create.tooltip.up_to": "%1$s'e kadar", + "create.tooltip.capacityProvided": "Kinetik Stres Kapasitesi: %1$s", + "create.tooltip.capacityProvided.low": "Küçük", + "create.tooltip.capacityProvided.medium": "Orta", + "create.tooltip.capacityProvided.high": "Büyük", + "create.tooltip.generationSpeed": "%1$s %2$s Üretir", + "create.tooltip.analogStrength": "Analog Güç: %1$s/15", + "create.mechanical_arm.extract_from": "Eşyaları şuradan al: %1$s", + "create.mechanical_arm.deposit_to": "Eşyaları şuraya boşalt: %1$s", + "create.mechanical_arm.summary": "Mekanik Kol'un %1$s giriş(ler) i ve %2$s çıkış(lar) ı vardır.", + "create.mechanical_arm.points_outside_range": "Menzil sınırlaması sebebiyle seçilen %1$s etkileşim nokta(lar) sı kaldırıldı.", + "create.weighted_ejector.target_set": "Hedef Seçildi", + "create.weighted_ejector.target_not_valid": "Bitişik bloğa çıkartılıyor (Hedef geçerli değildi)", + "create.weighted_ejector.no_target": "Bitişik bloğa çıkartılıyor (Hedef seçilmedi)", + "create.weighted_ejector.targeting": "[%1$s,%2$s,%3$s] çıkartılıyor", + "create.weighted_ejector.stack_size": "Çıkartılan Yığın Boyutu", + "create.logistics.when_multiple_outputs_available": "Birden Fazla Çıkış Mevcut Olduğunda", + "create.mechanical_arm.selection_mode.round_robin": "Yuvarlak Sıralama", + "create.mechanical_arm.selection_mode.forced_round_robin": "Zorunlu Yuvarlak Sıralama", + "create.mechanical_arm.selection_mode.prefer_first": "İlk Hedefe Öncelik Ver", + "create.tunnel.selection_mode.split": "Böl", + "create.tunnel.selection_mode.forced_split": "Zorunlu Böl", + "create.tunnel.selection_mode.round_robin": "Yuvarlak Sıralama", + "create.tunnel.selection_mode.forced_round_robin": "Zorunlu Yuvarlak Sıralama", + "create.tunnel.selection_mode.prefer_nearest": "En Yakındakine Öncelik Ver", + "create.tunnel.selection_mode.randomize": "Rastgele", + "create.tunnel.selection_mode.synchronize": "Girişleri senkronize et", + "create.tooltip.chute.header": "Kanal Bilgileri", + "create.boiler.water": "Su", + "create.boiler.heat": "Isı", + "create.boiler.via_one_engine": "1 Motor Aracılığıyla", + "create.boiler.via_engines": "%1$s Motorlar Aracılığıyla", + "create.gui.schedule.lmb_edit": "Düzenlemek İçin Sol Tıklayın", + "create.gui.schedule.rmb_remove": "Kaldırmak için Sağ Tıklayın", + "create.gui.schedule.duplicate": "Çoğalt", + "create.gui.schedule.remove_entry": "İşlemi Kaldır", + "create.gui.schedule.add_entry": "İşlem Ekle", + "create.gui.schedule.move_up": "Yukarı git", + "create.gui.schedule.move_down": "Aşağı git", + "create.gui.schedule.add_condition": "Koşul Ekle", + "create.gui.schedule.alternative_condition": "Alternatif Koşul", + "create.schedule.condition.player_count.seated": "%1$s kişilik", + "create.display_source.nixie_tube": "Nixie Tüplerini Kopyala", + "block.create.seat.tooltip.condition1": "Koltuğa Sağ Tıkla", + "item.create.wrench.tooltip": "İNGİLİZ ANAHTARI", + "create.ponder.clockwork_bearing.text_3": "3:00", + "create.ponder.clockwork_bearing.text_4": "4:00", + "create.ponder.nixie_tube.header": "Yazı Tüplerinin Kullanımı", + "create.ponder.nixie_tube.text_1": "Yazı Tüpleri Kızıltaş ile güçlendirildiğinde, kızıltaşın sinyal gücünü gösterir", + "create.ponder.nixie_tube.text_2": "İsim Etiketleri ile Yazı Tüplerinin göstereceği yazı özelleştirilebilir", + "create.ponder.nixie_tube.text_3": "Yazının rengini değiştirmek için boya ile sağ tıklayın", + "create.ponder.sail.header": "Yelkenlerin Yel Değirmeninde Kullanımı", + "create.ponder.sail_frame.header": "Yelken Çerçevelerinin Yel Değirmeninde Kullanımı", + "create.ponder.train_signal_placement.text_5": "Yazı Tüpleri, sinyalin ışığını daha görünebilir hale getirebilir", + "create.ponder.windmill_source.text_6": "Dönme yönünü yapılandırmak için bir İngiliz Anahtarı kullanın", + "create.ponder.windmill_source.text_7": "Yapıyı durdurmak ve düzenlemek için rulmana sağ tıklayın", + "create.ponder.windmill_structure.header": "Yel Değirmeni Mekanizmaları", + "create.ponder.windmill_structure.text_1": "Herhangi bir yapı, en az 8 yelken benzeri blok içerdiği sürece geçerli bir Yel Değirmeni sayılabilir." +} \ No newline at end of file diff --git a/src/main/resources/assets/create/lang/cs_cz.json b/src/main/resources/assets/create/lang/cs_cz.json index f272a211f..d16f35f05 100644 --- a/src/main/resources/assets/create/lang/cs_cz.json +++ b/src/main/resources/assets/create/lang/cs_cz.json @@ -34,6 +34,12 @@ "block.create.creative_crate": "Kreativní Bedna", "block.create.creative_fluid_tank": "Kreativní Nádrž", "block.create.creative_motor": "Kreativní Motor", + "block.create.cut_andesite": "Řezaný Andesit", + "block.create.cut_andesite_brick_slab": "Půlblok z Řezaných Andesitových Cihel", + "block.create.cut_calcite": "Řezaný Kalcit", + "block.create.cut_diorite": "Řezaný Diorit", + "block.create.cut_diorite_brick_slab": "Půlblok z Řezaných Dioritových Cihel", + "block.create.cut_diorite_brick_stairs": "Schody z Řezaných Dioritových Cihel", "block.create.cyan_nixie_tube": "Tyrkysová Znaková Výbojka", "block.create.cyan_sail": "Tyrkysová Plachta", "block.create.cyan_seat": "Tyrkysová Sedačka", diff --git a/src/main/resources/assets/create/lang/da_dk.json b/src/main/resources/assets/create/lang/da_dk.json index c365e45a1..412215cf1 100644 --- a/src/main/resources/assets/create/lang/da_dk.json +++ b/src/main/resources/assets/create/lang/da_dk.json @@ -1305,6 +1305,7 @@ "create.station.no_bogeys": "Ingen bogier", "create.station.one_bogey": "1 bogie", "create.station.more_bogeys": "%1$s bogier", + "create.train_assembly.bogeys_too_close": "Bogie %1$s og %2$s er for tæt på hinanden", "create.train.unnamed": "Unavngivet tog", "create.train.departing_from": "Afgår fra %1$s", "create.train.arrived_at": "Ankom til %1$s", diff --git a/src/main/resources/assets/create/lang/de_de.json b/src/main/resources/assets/create/lang/de_de.json index b5f6ecfe4..828028252 100644 --- a/src/main/resources/assets/create/lang/de_de.json +++ b/src/main/resources/assets/create/lang/de_de.json @@ -1085,6 +1085,7 @@ "create.schematicAndQuill.fallbackName": "Mein Bauplan", "create.schematicAndQuill.saved": "Gespeichert als %1$s", "create.schematic.invalid": "[!] Ungültiger Gegenstand - Benutze einen Bauplantisch.", + "create.schematic.error": "Schematik konnte nicht geladen werden - Prüfe Spielprotokolle", "create.schematic.position": "Position", "create.schematic.rotation": "Rotation", "create.schematic.rotation.none": "Nein", @@ -1166,6 +1167,8 @@ "create.schematicannon.status.schematicInvalid": "Bauplan ungültig", "create.schematicannon.status.schematicNotPlaced": "Bauplan nicht positioniert", "create.schematicannon.status.schematicExpired": "Bauplandatei abgelaufen", + "create.schematicannon.status.schematicErrored": "Inkompatible Blöcke", + "create.schematicannon.status.schematicErroredCheckLogs": "Serverprotokolle überprüfen", "create.materialChecklist": "Material Checkliste", "create.materialChecklist.blocksNotLoaded": "* Haftungsausschluss *\n\nMaterialliste könnte inakkurat seit da es möglich ist dass releveante Chunks nicht geladen sind.", "create.gui.filter.deny_list": "Verweigert-Liste", @@ -1665,6 +1668,8 @@ "create.command.killTPSCommand.argument.tickTime": "tickTime", "create.contraption.minecart_contraption_too_big": "Dieses Lorengespann ist zu groß, um es aufzusammeln", "create.contraption.minecart_contraption_illegal_pickup": "Eine mysteriöse Kraft hält dieses Lorengespann in dieser Welt", + "enchantment.create.capacity.desc": "Erhöht die Luftkapazität des Rücktanks.", + "enchantment.create.potato_recovery.desc": "Kartoffelkanonen Projektile haben eine Chance wiederverwendet zu werden.", "create.subtitle.contraption_disassemble": "Apparat stoppt", "create.subtitle.peculiar_bell_use": "Eigenartige Glockenschläge", "create.subtitle.worldshaper_place": "Geländeformer zippt", diff --git a/src/main/resources/assets/create/lang/es_es.json b/src/main/resources/assets/create/lang/es_es.json index ae9b6f328..da7d1432f 100644 --- a/src/main/resources/assets/create/lang/es_es.json +++ b/src/main/resources/assets/create/lang/es_es.json @@ -1,4 +1,5 @@ { + "_": "¡Gracias por traducir Create!", "block.create.acacia_window": "Ventana de acacia", "block.create.acacia_window_pane": "Panel de ventana de acacia", "block.create.adjustable_chain_gearshift": "Cadena de transmisión ajustable", @@ -11,7 +12,7 @@ "block.create.andesite_funnel": "Embudo de andesita", "block.create.andesite_ladder": "Escalera de mano de andesita", "block.create.andesite_pillar": "Pilar de andesita", - "block.create.andesite_tunnel": "Túnel de Andesita", + "block.create.andesite_tunnel": "Túnel de andesita", "block.create.asurine": "Azurina", "block.create.asurine_pillar": "Pilar de azurina", "block.create.basin": "Cuenca", @@ -45,6 +46,7 @@ "block.create.brown_valve_handle": "Asa de válvula marrón", "block.create.calcite_pillar": "Pilar de calcita", "block.create.cart_assembler": "Ensamblador de vagonetas", + "block.create.chocolate": "Chocolate", "block.create.chute": "Ducto", "block.create.clockwork_bearing": "Rodamiento tipo reloj", "block.create.clutch": "Embrague", @@ -63,7 +65,7 @@ "block.create.copper_tiles": "Bloque de baldosas de cobre", "block.create.copper_valve_handle": "Asa de válvula de cobre", "block.create.creative_crate": "Caja creativa", - "block.create.creative_fluid_tank": "Tanque de fluidos creativo", + "block.create.creative_fluid_tank": "Depósito de fluidos creativo", "block.create.creative_motor": "Motor creativo", "block.create.crimsite": "Carmesina", "block.create.crimsite_pillar": "Pilar de carmesina", @@ -207,7 +209,7 @@ "block.create.exposed_copper_shingles": "Bloque de tejas de cobre expuesto", "block.create.exposed_copper_tile_slab": "Losa de baldosas de cobre expuesto", "block.create.exposed_copper_tile_stairs": "Escaleras de baldosas de cobre expuesto", - "block.create.exposed_copper_tiles": "Blooque de baldosas de cobre expuesto", + "block.create.exposed_copper_tiles": "Bloque de baldosas de cobre expuesto", "block.create.fake_track": "Indicador de vía para mapas", "block.create.fluid_pipe": "Tubería de fluidos de cobre", "block.create.fluid_tank": "Depósito de fluidos", @@ -722,7 +724,7 @@ "advancement.create.copper_casing": "La Edad de Cobre", "advancement.create.copper_casing.desc": "Utiliza algunas láminas de cobre y madera para crear algunos revestimientos de cobre.", "advancement.create.spout": "¡Paf!", - "advancement.create.spout.desc": "Observa como se llena un objeto con algún fluido usando una boquilla.", + "advancement.create.spout.desc": "Observa como se llena un objeto de fluido usando un surtidor", "advancement.create.drain": "Tambor de drenaje", "advancement.create.drain.desc": "Mira cómo un objeto que contiene un fluido se vacía usando un drenador de objetos", "advancement.create.steam_engine": "La central eléctrica", @@ -750,9 +752,10 @@ "advancement.create.steam_engine_maxed": "A todo vapor", "advancement.create.steam_engine_maxed.desc": "Ten una caldera al niveo de potencia máximo", "advancement.create.foods": "Dieta balanceada", - "advancement.create.foods.desc": "Crea bayas glaseadas con chocolate, una manzana con miel y una ensaimada; todas por la misma boquilla", + "advancement.create.foods.desc": "Crea bayas glaseadas con chocolate, una manzana con miel y una ensaimada; todas con el mismo surtidor", "advancement.create.diving_suit_lava": "Nadando con los lavagantes", "advancement.create.diving_suit_lava.desc": "Intenta bucear en lava con tu equipo de buceo§7\n(Logro oculto)", + "advancement.create.chained_drain": "En cadena", "advancement.create.chained_drain.desc": "Watch an Item move across a row of Item Drains§7\n(Hidden Advancement)", "advancement.create.cross_streams": "Don't cross the Streams!", "advancement.create.cross_streams.desc": "Mira cómo dos fluidos se encuentran en tu sistema de tuberías§7\n(Logro oculto)", @@ -780,20 +783,22 @@ "advancement.create.haunted_bell.desc": "Toca una campana maldita", "advancement.create.clockwork_bearing": "Las artefacto en punto", "advancement.create.clockwork_bearing.desc": "Ensamblar una estructura montada sobre un rodamiento tipo reloj.", + "advancement.create.display_link": "Macrodatos", "advancement.create.display_link.desc": "Usa un enlace de pantalla para visualizar información", "advancement.create.potato_cannon": "¡Fwoomp!", - "advancement.create.potato_cannon.desc": "Derrota a un enemigo con tu cañón de patatas.", + "advancement.create.potato_cannon.desc": "Derrota a un enemigo con tu lanzapatatas", "advancement.create.extendo_grip": "¡Boioioing!", "advancement.create.extendo_grip.desc": "Hazte con un agarre extentido.", "advancement.create.linked_controller": "Activación remota", "advancement.create.linked_controller.desc": "Activa un enlace de redstone usando un controlador enlazado", + "advancement.create.arm_blaze_burner": "Combustrón", "advancement.create.arm_blaze_burner.desc": "Instruya un brazo mecánico para alimentar su quemador de blaze.", "advancement.create.crusher_maxed_0000": "Triturándolo", "advancement.create.crusher_maxed_0000.desc": "Usa un par de ruedas trituradoras a máxima velocidad", "advancement.create.arm_many_targets": "Organiz-o-Tron", "advancement.create.arm_many_targets.desc": "Programa un brazo mecánico con diez o más posiciones de salida.", "advancement.create.potato_cannon_collide": "Fuegos artificiales veganos", - "advancement.create.potato_cannon_collide.desc": "Haz que diferentes proyectiles del lanzapatatas choquen en el aire", + "advancement.create.potato_cannon_collide.desc": "Haz que dos proyectiles del lanzapatatas choquen en el aire", "advancement.create.self_deploying": "Vagoneta autónoma", "advancement.create.self_deploying.desc": "Crea un artefacto móvil de vagoneta que coloca raíles a su paso", "advancement.create.fist_bump": "¡Pégale, hermano!", @@ -838,6 +843,7 @@ "advancement.create.train_crash.desc": "Sé testigo de un accidente de tren siendo un pasajero§7\n(Logro oculto)", "advancement.create.train_crash_backwards": "Ángulo muerto", "advancement.create.train_crash_backwards.desc": "Ten un accidente con otro tren yendo marcha atrás§7\n(Logro oculto)", + "itemGroup.create.base": "Create", "itemGroup.create.palettes": "Paletas", "death.attack.create.crush": "%1$s se procesó en las ruedas de trituración", "death.attack.create.crush.player": "%1$s fue arrojado a las ruedas de trituración por %2$s", @@ -849,7 +855,7 @@ "death.attack.create.mechanical_drill.player": "%1$s fue lanzado frente a un taladro por %2$s", "death.attack.create.mechanical_saw": "%1$s fue cortado por la mitad por una sierra mecánica", "death.attack.create.mechanical_saw.player": "%1$s fue arrojado a una sierra por %2$s", - "death.attack.create.potato_cannon": "%1$s fue disparado por el cañón de patatas de %2$s's", + "death.attack.create.potato_cannon": "%1$s fue disparado por el lanzapatatas de %2$s's", "death.attack.create.potato_cannon.item": "%1$s fue disparado por %2$s utilizando %3$s", "death.attack.create.cuckoo_clock_explosion": "%1$s fue volado por los aires por un reloj de cuco manipulado", "death.attack.create.cuckoo_clock_explosion.player": "%1$s fue volado por un reloj de cuco manipulado", @@ -900,6 +906,7 @@ "create.recipe.assembly.cutting": "Corte con sierra", "create.recipe.assembly.repeat": "Repetir la secuencia %1$s veces", "create.recipe.assembly.junk": "Basura aleatoria", + "create.recipe.processing.chance": "%1$s%% de probabilidad", "create.recipe.deploying.not_consumed": "No consumido", "create.recipe.heat_requirement.none": "No es necesario calentar", "create.recipe.heat_requirement.heated": "Calentado", @@ -913,16 +920,22 @@ "create.generic.delay": "Retraso", "create.generic.duration": "Duración", "create.generic.timeUnit": "Unidad de tiempo", + "create.generic.unit.ticks": "Ticks", "create.generic.unit.seconds": "Segundos", "create.generic.unit.minutes": "Minutos", "create.generic.daytime.hour": "Hora", "create.generic.daytime.minute": "Minuto", "create.generic.daytime.second": "Segundo", + "create.generic.daytime.pm": "pm", + "create.generic.daytime.am": "am", + "create.generic.unit.rpm": "RPM", "create.generic.unit.stress": "UE", + "create.generic.unit.degrees": "°", "create.generic.unit.millibuckets": "%1$smB", "create.generic.unit.buckets": "C", "create.generic.clockwise": "En el sentido de las agujas del reloj", "create.generic.counter_clockwise": "En sentido contrario a las agujas del reloj", + "create.generic.in_quotes": "\"%1$s\"", "create.generic.pitch": "Tono: %1$s", "create.generic.notes": "Fa#;Fa;Mi;Re#;Re;Do#;Do;Si;La#;La;Sol#;Sol", "create.action.scroll": "Desplazar", @@ -949,10 +962,14 @@ "create.gui.symmetryWand.mirrorType": "Espejado", "create.gui.symmetryWand.orientation": "Orientación", "create.symmetry.mirror.plane": "Plano de espejo", + "create.symmetry.mirror.doublePlane": "Rectangular", "create.symmetry.mirror.triplePlane": "Octogonal", "create.orientation.orthogonal": "Ortogonal", + "create.orientation.diagonal": "Diagonal", + "create.orientation.horizontal": "Horizontal", "create.orientation.alongZ": "A lo largo de Z", "create.orientation.alongX": "A lo largo de X", + "create.gui.terrainzapper.title": "Escupebloques de mano", "create.gui.terrainzapper.searchDiagonal": "Seguir diagonales", "create.gui.terrainzapper.searchFuzzy": "Ignorar los bordes del material", "create.gui.terrainzapper.patternSection": "Patrón", @@ -1006,6 +1023,8 @@ "create.logistics.filter": "Filtro", "create.logistics.recipe_filter": "Filtro para recetas", "create.logistics.fluid_filter": "Filtro para fluidos", + "create.logistics.firstFrequency": "Freq. #1", + "create.logistics.secondFrequency": "Freq. #2", "create.logistics.filter.apply": "Filtro aplicado a %1$s.", "create.logistics.filter.apply_click_again": "Filtro aplicado a %1$s, haga clic de nuevo para copiar la cantidad.", "create.logistics.filter.apply_count": "Aplicado recuento de extracciones al filtro.", @@ -1066,6 +1085,7 @@ "create.schematicAndQuill.fallbackName": "Mi esquema", "create.schematicAndQuill.saved": "Guardado como %1$s", "create.schematic.invalid": "[!] Elemento no válido - Utilice la tabla de esquemas en su lugar", + "create.schematic.error": "Error al cargar el esquema - Comprueba los Logs de tu cliente", "create.schematic.position": "Posición", "create.schematic.rotation": "Rotación", "create.schematic.rotation.none": "Ninguno", @@ -1147,6 +1167,8 @@ "create.schematicannon.status.schematicInvalid": "Esquema inválido", "create.schematicannon.status.schematicNotPlaced": "Esquema no desplegado", "create.schematicannon.status.schematicExpired": "Archivo de esquemas caducado", + "create.schematicannon.status.schematicErrored": "Bloques incompatibles", + "create.schematicannon.status.schematicErroredCheckLogs": "Comprueba los Logs de tu cliente", "create.materialChecklist": "Lista de control del material", "create.materialChecklist.blocksNotLoaded": "* Descargo de Responsabilidad *\n\nLa lista de materiales puede ser inexacta debido a que no se han cargado los chunks pertinentes.", "create.gui.filter.deny_list": "Lista de denegados", @@ -1191,6 +1213,8 @@ "create.item_attributes.smokable.inverted": "no puede ser ahumado", "create.item_attributes.blastable": "es fundible en el alto horno", "create.item_attributes.blastable.inverted": "no es fundible en el alto horno", + "create.item_attributes.compostable": "puede ser compostado", + "create.item_attributes.compostable.inverted": "no puede ser compostado", "create.item_attributes.shulker_level": "es shulker %1$s", "create.item_attributes.shulker_level.inverted": "no es shulker %1$s", "create.item_attributes.shulker_level.full": "lleno", @@ -1242,6 +1266,7 @@ "create.tooltip.holdForDescription": "Mantén [%1$s] para mas información", "create.tooltip.holdForControls": "Mantén [%1$s] para ver los controles", "create.tooltip.keyShift": "Mayús izdo.", + "create.tooltip.keyCtrl": "Ctrl", "create.tooltip.speedRequirement": "Requisitos de velocidad: %1$s", "create.tooltip.speedRequirement.none": "Ninguno", "create.tooltip.speedRequirement.slow": "Lento", @@ -1269,10 +1294,12 @@ "create.weighted_ejector.targeting": "Expulsión a [%1$s,%2$s,%3$s]", "create.weighted_ejector.stack_size": "Tamaño de la pila expulsada", "create.logistics.when_multiple_outputs_available": "Cuando hay múltiples salidas disponibles", + "create.mechanical_arm.selection_mode.round_robin": "Redondeo equitativo", "create.mechanical_arm.selection_mode.forced_round_robin": "Round Robin forzado", "create.mechanical_arm.selection_mode.prefer_first": "Preferir el primero", "create.tunnel.selection_mode.split": "División", "create.tunnel.selection_mode.forced_split": "División forzada", + "create.tunnel.selection_mode.round_robin": "Redondeo equitativo", "create.tunnel.selection_mode.forced_round_robin": "Round Robin forzado", "create.tunnel.selection_mode.prefer_nearest": "Preferir el más cercano", "create.tunnel.selection_mode.randomize": "Aleatorizar", @@ -1286,7 +1313,12 @@ "create.tooltip.chute.fans_pull_up": "Los ventiladores tiran desde arriba", "create.tooltip.chute.fans_pull_down": "Los ventiladores tiran desde abajo", "create.tooltip.chute.contains": "Contiene: %1$s x%2$s", + "create.tooltip.deployer.header": "Información del desplegador", + "create.tooltip.deployer.using": "Modo: Usar", + "create.tooltip.deployer.punching": "Modo: Atacar", + "create.tooltip.deployer.contains": "Objeto: %1$s x%2$s", "create.tooltip.brass_tunnel.contains": "Actualmente distribuye:", + "create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s", "create.tooltip.brass_tunnel.retrieve": "Haga clic derecho para recuperar", "create.linked_controller.bind_mode": "Modo de enlace activo", "create.linked_controller.press_keybind": "Presiona %1$s, %2$s, %3$s, %4$s, %5$s o %6$s, para vincular esta frecuencia a la tecla correspondiente", @@ -1302,7 +1334,7 @@ "create.crafting_blueprint.optional": "Opcional", "create.potato_cannon.ammo.attack_damage": "%1$s Daño de ataque", "create.potato_cannon.ammo.reload_ticks": "%1$s Recarga por Ticks", - "create.potato_cannon.ammo.knockback": "%1$s Golpe de efecto", + "create.potato_cannon.ammo.knockback": "%1$s Empuje", "create.hint.hose_pulley.title": "Suministro ilimitado", "create.hint.hose_pulley": "La masa de fluido objetivo se considera infinita.", "create.hint.mechanical_arm_no_targets.title": "Sin objetivos", @@ -1322,8 +1354,11 @@ "create.boiler.lvl": "Nivel %1$s", "create.boiler.max_lvl": "Máximo", "create.boiler.size": "Tamaño", + "create.boiler.size_dots": "....... ", "create.boiler.water": "Agua", + "create.boiler.water_dots": "... ", "create.boiler.heat": "Calor", + "create.boiler.heat_dots": "...... ", "create.boiler.via_one_engine": "a través de 1 motor", "create.boiler.via_engines": "a través de %1$s motores", "create.gui.schedule.lmb_edit": "Clic izquierdo para editar", @@ -1342,6 +1377,7 @@ "create.schedule.instruction.filter_edit_box": "Nombre de la estación", "create.schedule.instruction.filter_edit_box_1": "Usa * como una letra o cifra comodín", "create.schedule.instruction.filter_edit_box_2": "Ejemplo: 'Mi estación, Andén *'", + "create.schedule.instruction.filter_edit_box_3": "El tren elige la estación desocupada más cercana", "create.schedule.instruction.rename": "Renombrar título de la programación", "create.schedule.instruction.rename.summary": "Nuevo título:", "create.schedule.instruction.name_edit_box": "Título de la programación", @@ -1366,6 +1402,7 @@ "create.schedule.condition.powered.status": "Esperando a la redstone", "create.schedule.condition.time_of_day": "Hora del día", "create.schedule.condition.time_of_day.scheduled": "Tiempo programado: %1$s", + "create.schedule.condition.time_of_day.digital_format": "%1$s:%3$s %4$s", "create.schedule.condition.time_of_day.rotation": "Rotación", "create.schedule.condition.time_of_day.rotation.every_24": "Cada día", "create.schedule.condition.time_of_day.rotation.every_12": "Cada 12:00", @@ -1384,6 +1421,7 @@ "create.schedule.condition.threshold.equal": "exactamente", "create.schedule.condition.threshold.x_units_of_item": "%1$s %2$s de %3$s", "create.schedule.condition.threshold.matching_content": "Contenido coincidente", + "create.schedule.condition.threshold.anything": "Cualquiera", "create.schedule.condition.threshold.item_measure": "Medición de objetos", "create.schedule.condition.threshold.items": "Objetos", "create.schedule.condition.threshold.stacks": "Pilas de objetos", @@ -1391,6 +1429,7 @@ "create.schedule.condition.threshold.status": "Cargamento: %1$s/%2$s %3$s", "create.schedule.condition.threshold.place_item": "Objeto de referencia", "create.schedule.condition.threshold.place_item_2": "Los filtros se pueden usar", + "create.schedule.condition.threshold.place_item_3": "Dejar vacío para ir a cualquiera", "create.schedule.condition.fluid_threshold": "Condición de cargamento de fluidos", "create.schedule.condition.item_threshold": "Condición de cargamento de objetos", "create.schedule.condition.redstone_link": "Enlace de redstone", @@ -1523,23 +1562,32 @@ "create.display_link.too_far": "La posición objetivo está demasiado lejos de aquí", "create.display_link.invalid": "El enlace no tiene un objetivo válido, prueba colocándolo de nuevo", "create.display_link.title": "Enlace de pantalla", + "create.display_link.no_source": "No es una fuente de visualización", + "create.display_link.no_target": "No es un objetivo de visualización", "create.display_link.reading_from": "Leer de:", "create.display_link.writing_to": "Enviar a:", + "create.display_link.attached_side": "Bloque en el lado adjunto", + "create.display_link.targeted_location": "Bloque en la ubicación indicada", "create.display_link.view_compatible": "Haz clic para ver todos los compatibles", "create.display_link.information_type": "Tipo de información", "create.display_link.display_on": "Escribir datos en:", "create.display_link.display_on_multiline": "Empezar escribiendo en:", + "create.display_source.label": "Etiqueta adjunta", "create.display_source.combine_item_names": "Combinar nombres de objetos", "create.display_source.count_items": "Cantidad de objetos equivalentes", "create.display_source.list_items": "Lista de objetos equivalentes", "create.display_source.fluid_amount": "Cantidad de fluidos equivalentes", "create.display_source.list_fluids": "Lista de fluidos equivalentes", - "create.display_source.nixie_tube": "Copiar tubos nixie", + "create.display_source.nixie_tube": "Copiar tubos Nixie", + "create.display_source.fill_level": "Nivel de llenado del contenedor", "create.display_source.fill_level.display": "Formato de visualización", "create.display_source.fill_level.percent": "Porcentaje", "create.display_source.fill_level.progress_bar": "Barra de progreso", "create.display_source.value_list.display": "Valor de visualización", "create.display_source.value_list.shortened": "Acortado", + "create.display_source.value_list.full_number": "Número completo", + "create.display_source.value_list.thousand": "k", + "create.display_source.value_list.million": "M", "create.display_source.player_deaths": "Muertes del jugador", "create.display_source.scoreboard": "Marcador", "create.display_source.scoreboard.objective": "ID objetivo", @@ -1560,6 +1608,7 @@ "create.display_source.station_summary": "Resumen de la estación de tren", "create.display_source.station_summary.filter": "Filtro de nombre de estación", "create.display_source.station_summary.now": "ahora", + "create.display_source.station_summary.seconds": "%1$ss", "create.display_source.observed_train_name": "Nombre del tren detectado", "create.display_source.max_enchant_level": "Coste máximo de encantamiento", "create.display_source.boiler_status": "Estado de la caldera", @@ -1583,8 +1632,12 @@ "create.display_target.page": "Página %1$s", "create.display_target.single_line": "Fila única", "create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;Ñ;O;P;Q;R;S;T;U;V;X;Y;Z", + "create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9", "create.flap_display.cycles.arrival_time": " ; min;ahora;15s;30s;45s", + "create.flap_display.cycles.shortened_numbers": " ;K;M", "create.flap_display.cycles.fluid_units": "mC;C ", + "create.flap_display.cycles.instant": " ; ", + "create.flap_display.cycles.pixel": "█;▓;▒", "create.super_glue.too_far": "El área seleccionada es demasiado grande", "create.super_glue.cannot_reach": "Los bloques seleccionados deben de estar conectados", "create.super_glue.click_to_confirm": "Haz clic de nuevo para confirmar", @@ -1601,13 +1654,17 @@ "create.gui.config.overlay6": "y guardar la nueva posición", "create.gui.config.overlay7": "Ejecute /create overlay reset", "create.gui.config.overlay8": "para restablecer la posición por defecto", + "create.command.killTPSCommand": "killtps", "create.command.killTPSCommand.status.slowed_by.0": "[Create]: El tick del servidor está actualmente ralentizado en %s ms :o", "create.command.killTPSCommand.status.slowed_by.1": "[Create]: El tick del servidor está ralentizado en %s ms ahora >:)", "create.command.killTPSCommand.status.slowed_by.2": "[Create]: El tick del servidor ha vuelto a su velocidad normal :D", "create.command.killTPSCommand.status.usage.0": "[Create]: usa /killtps stop para que el servidor vuelva a la velocidad normal", "create.command.killTPSCommand.status.usage.1": "[Create]: usa /killtps start para ralentizar artificialmente el tick del servidor", + "create.command.killTPSCommand.argument.tickTime": "tickTime", "create.contraption.minecart_contraption_too_big": "Este artefacto móvil de vagoneta parece demasiado grande para recogerlo", "create.contraption.minecart_contraption_illegal_pickup": "Una fuerza mística está atando este artefacto móvil de vagoneta al mundo", + "enchantment.create.capacity.desc": "Aumenta la capacidad de aire del depósito trasero.", + "enchantment.create.potato_recovery.desc": "Los proyectiles del lanzapatatas tienen una probabilidad de ser reusados.", "create.subtitle.contraption_disassemble": "Artefacto animado se para", "create.subtitle.peculiar_bell_use": "Campana peculiar suena", "create.subtitle.worldshaper_place": "Moldeador de mundos coloca bloques", @@ -1629,7 +1686,7 @@ "create.subtitle.confirm": "Campaneo afirmativo", "create.subtitle.mixing": "Mezclando", "create.subtitle.mechanical_press_activation_belt": "Prensa mecánica apisona", - "create.subtitle.fwoomp": "Cañón de patatas sonando", + "create.subtitle.fwoomp": "Lanzapatatas dispara", "create.subtitle.sanding_long": "Lijando", "create.subtitle.crushing_1": "Triturando", "create.subtitle.depot_slide": "Objeto desliza", @@ -1699,13 +1756,13 @@ "item.create.extendo_grip.tooltip.condition1": "Cuando está fuera de la mano", "item.create.extendo_grip.tooltip.behaviour1": "Aumenta la _distancia de alcance_ de los objetos usados en la _mano principal_.", "item.create.extendo_grip.tooltip.condition2": "Mientras se usa un depósito trasero de cobre", - "item.create.extendo_grip.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena desde el tanque", - "item.create.potato_cannon.tooltip": "CANÓN DE PATATAS", - "item.create.potato_cannon.tooltip.summary": "¡Buuum! Lanza verduras caseras a tus enemigos. Se puede alimentar con la presión de aire de un _depósito trasero de cobre_", + "item.create.extendo_grip.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena del depósito", + "item.create.potato_cannon.tooltip": "LANZAPATATAS", + "item.create.potato_cannon.tooltip.summary": "¡Buuum! Lanza verduras caseras a tus enemigos. Se puede recargar con la presión del aire de un _depósito trasero de cobre_", "item.create.potato_cannon.tooltip.condition1": "Cuando se usa clic derecho", "item.create.potato_cannon.tooltip.behaviour1": "_Dispara_ un objeto adecuado desde tu _inventario_.", "item.create.potato_cannon.tooltip.condition2": "Mientras se usa un depósito trasero de cobre", - "item.create.potato_cannon.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena del tanque", + "item.create.potato_cannon.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena del depósito", "item.create.filter.tooltip": "FILTRO", "item.create.filter.tooltip.summary": "Controla las _salidas_ y _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de objetos_ o varios _filtros anidados_.", "item.create.filter.tooltip.condition1": "Cuando está en la ranura de filtros", @@ -1827,7 +1884,7 @@ "item.create.diving_helmet.tooltip.condition1": "Cuando se lleva puesto", "item.create.diving_helmet.tooltip.behaviour1": "Proporciona el efecto de _respiración acuática_, drenando lentamente la presión de aire del _depósito trasero_.", "item.create.copper_backtank.tooltip": "DEPÓSITO TRASERO DE COBRE", - "item.create.copper_backtank.tooltip.summary": "Un tanque portátil para transportar _aire presurizado_.", + "item.create.copper_backtank.tooltip.summary": "Un depósito portátil para transportar _aire presurizado_.", "item.create.copper_backtank.tooltip.condition1": "Cuando se lleva puesto", "item.create.copper_backtank.tooltip.behaviour1": "Proporciona _aire presurizado_ a los equipos que lo requieran.", "item.create.copper_backtank.tooltip.condition2": "Cuando se coloca y es alimentado por cinética", @@ -1884,9 +1941,13 @@ "create.ponder.categories": "Categorías disponibles", "create.ponder.index_description": "Haga clic en uno de los iconos para conocer sus objetos y bloques asociados", "create.ponder.index_title": "Índice", + "create.ponder.shared.rpm16": "16 RPM", "create.ponder.shared.behaviour_modify_wrench": "Este comportamiento puede modificarse mediante una llave inglesa", "create.ponder.shared.storage_on_contraption": "Los inventarios unidos a un artefacto animado recogerán sus producciones automáticamente", "create.ponder.shared.sneak_and": "Mayús izdo. +", + "create.ponder.shared.rpm8": "8 RPM", + "create.ponder.shared.ctrl_and": "Ctrl +", + "create.ponder.shared.rpm32": "32 RPM", "create.ponder.shared.rpm16_source": "Fuente: 16 RPM", "create.ponder.shared.movement_anchors": "Con la ayuda de un chasis o pegamento, se pueden mover estructuras más grandes.", "create.ponder.tag.redstone": "Componentes lógicos", @@ -2029,6 +2090,7 @@ "create.ponder.chain_gearshift.text_3": "Siempre que la cadena de transmisión alimentada no esté en el origen, su velocidad se reducirá a la mitad", "create.ponder.chain_gearshift.text_4": "En ambos casos, las cadenas de transmisión de la fila siempre funcionan al doble de la velocidad de la cadena de transmisión alimentada", "create.ponder.chain_gearshift.text_5": "Utilizando señales analógicas, la relación puede ajustarse con mayor precisión, entre 1 y 2", + "create.ponder.chain_gearshift.text_6": "12 RPM", "create.ponder.chute.header": "Transportar objetos hacia abajo a través de ductos", "create.ponder.chute.text_1": "Los ductos pueden transportar objetos verticalmente desde y hacia los inventarios", "create.ponder.chute.text_2": "Usando la llave inglesa, se puede crear una ventana", @@ -2040,6 +2102,8 @@ "create.ponder.clockwork_bearing.header": "Animar estructuras con rodamientos tipo reloj", "create.ponder.clockwork_bearing.text_1": "Los rodamientos tipo reloj se fijan a los bloques que tienen delante", "create.ponder.clockwork_bearing.text_2": "Al recibir fuerza rotacional, la estructura girará según la hora del día", + "create.ponder.clockwork_bearing.text_3": "3:00", + "create.ponder.clockwork_bearing.text_4": "4:00", "create.ponder.clockwork_bearing.text_5": "Haz clic derecho en el rodamiento para iniciar o detener la animación de la estructura", "create.ponder.clockwork_bearing.text_6": "Delante de la manecilla de las horas se puede añadir una segunda estructura", "create.ponder.clockwork_bearing.text_7": "Asegúrese de que las dos estructuras no están unidas entre sí con pegamento o algo similar", @@ -2058,11 +2122,11 @@ "create.ponder.cogwheel_casing.text_1": "Los revestimientos de latón o andesita pueden ser usados para decorar los engranajes", "create.ponder.cogwheel_casing.text_2": "Los componentes que se añadan por la salida del eje no se conectarán", "create.ponder.cogwheel_casing.text_3": "La llave inglesa puede usarse para alternar las conexiones", - "create.ponder.creative_fluid_tank.header": "Tanque de fluidos creativo", + "create.ponder.creative_fluid_tank.header": "Depósito de fluidos creativo", "create.ponder.creative_fluid_tank.text_1": "Los depósitos de fluidos creativos pueden utilizarse para proporcionar un suministro de fluidos sin fondo", "create.ponder.creative_fluid_tank.text_2": "Haga clic con el botón derecho en un objeto que contenga fluido para configurarlo", "create.ponder.creative_fluid_tank.text_3": "Las redes de tuberías pueden ahora extraer sin cesar el fluido asignado del depósito", - "create.ponder.creative_fluid_tank.text_4": "Cualquier fluido empujado de vuelta a un tanque de fluido creativo será anulado", + "create.ponder.creative_fluid_tank.text_4": "Cualquier fluido empujado de vuelta a un depósito de fluidos creativo será anulado", "create.ponder.creative_motor.header": "Generar fuerza rotacional con motores creativos", "create.ponder.creative_motor.text_1": "Los motores creativos son una fuente compacta y configurable de fuerza rotacional", "create.ponder.creative_motor.text_2": "Usar la rueda de desplazamiento del ratón en su parte trasera cambia las RPM de la salida rotacional", @@ -2170,7 +2234,7 @@ "create.ponder.fluid_tank_sizes.text_1": "Los depósitos de fluidos pueden combinarse para aumentar la capacidad total", "create.ponder.fluid_tank_sizes.text_2": "Su cuadrado base puede tener hasta 3 bloques de ancho...", "create.ponder.fluid_tank_sizes.text_3": "...y crecen en altura en más de 30 capas adicionales", - "create.ponder.fluid_tank_sizes.text_4": "Con una llave inglesa, se puede cambiar la ventana de un tanque", + "create.ponder.fluid_tank_sizes.text_4": "Con una llave inglesa, se puede cambiar la ventana de un depósito de fluidos", "create.ponder.fluid_tank_storage.header": "Almacenar fluidos en depósitos de fluidos", "create.ponder.fluid_tank_storage.text_1": "Los depósitos de fluidos pueden utilizarse para almacenar grandes cantidades de fluidos", "create.ponder.fluid_tank_storage.text_2": "Las redes de tuberías pueden empujar y arrastrar fluidos desde cualquier lado", @@ -2393,10 +2457,10 @@ "create.ponder.millstone.text_3": "... y tirar o insertar objetos en la parte superior", "create.ponder.millstone.text_4": "Después de un tiempo, el resultado se puede obtener usando el clic derecho del ratón", "create.ponder.millstone.text_5": "Las salidas también pueden extraerse mediante la automatización", - "create.ponder.nixie_tube.header": "Usar los tubos Nixie", - "create.ponder.nixie_tube.text_1": "Cuando son alimentados con redstone, los tubos nixie mostrarán la fuerza de las señales de redstone", + "create.ponder.nixie_tube.header": "Usando tubos Nixie", + "create.ponder.nixie_tube.text_1": "Cuando son alimentados con redstone, los tubos Nixie mostrarán la fuerza de las señales de redstone", "create.ponder.nixie_tube.text_2": "Con las etiquetas editadas en un yunque, pueden mostar un texto personalizado", - "create.ponder.nixie_tube.text_3": "Haga clic derecho con un tinte para cambiar su color de visualización", + "create.ponder.nixie_tube.text_3": "Haga clic derecho con un tinte para cambiar su color", "create.ponder.piston_pole.header": "Pértigas de extensión de pistones", "create.ponder.piston_pole.text_1": "Sin las pértigas de extensión unidas, un pistón mecánico no puede moverse", "create.ponder.piston_pole.text_2": "La longitud de la pértiga añadida en su parte posterior determina el rango de alcance", @@ -2405,7 +2469,7 @@ "create.ponder.portable_fluid_interface.text_2": "Este componente puede interactuar con los depósitos de fluidos sin necesidad de detener el artefacto", "create.ponder.portable_fluid_interface.text_3": "Coloca una segunda con un espacio de 1 o 2 bloques entre ellas", "create.ponder.portable_fluid_interface.text_4": "Cada vez que pasen por delante de la otra, entablarán una conexión", - "create.ponder.portable_fluid_interface.text_5": "Mientras esté activada, la interfaz estacionaria representará TODOS los tanques del artefacto", + "create.ponder.portable_fluid_interface.text_5": "Mientras esté activada, la interfaz estacionaria representará TODOS los depósitos de fluidos del artefacto", "create.ponder.portable_fluid_interface.text_6": "Ahora se puede introducir el fluido...", "create.ponder.portable_fluid_interface.text_7": "...o extraerlo del artefacto", "create.ponder.portable_fluid_interface.text_8": "Cuando no se intercambien contenidos durante un tiempo, el artefacto seguirá su camino", diff --git a/src/main/resources/assets/create/lang/fa_ir.json b/src/main/resources/assets/create/lang/fa_ir.json new file mode 100644 index 000000000..0c9ffcc32 --- /dev/null +++ b/src/main/resources/assets/create/lang/fa_ir.json @@ -0,0 +1,18 @@ +{ + "_": "با تشکر از این که create را ترجمه می کنید!", + "block.create.acacia_window": "پنجره اقاقیا", + "block.create.andesite_casing": "پوشاننده اندسیت", + "block.create.andesite_ladder": "نردبان اندسیت", + "block.create.andesite_tunnel": "تونل اندسیت", + "block.create.birch_window": "پنجره توس", + "block.create.black_seat": "صندلی مشکی", + "block.create.black_toolbox": "جعبه ابزار مشکی", + "block.create.blue_seat": "صندلی آبی", + "block.create.blue_toolbox": "جعبه ابزار آبی", + "block.create.brass_block": "بلوک فلز برنج", + "block.create.brass_casing": "پوشاننده برنجی", + "block.create.brass_ladder": "نردبان برنجی", + "block.create.brass_tunnel": "تونل برنجی", + "block.create.brown_seat": "صندلی قهوه ای", + "block.create.chocolate": "شکلات" +} \ No newline at end of file diff --git a/src/main/resources/assets/create/lang/fr_fr.json b/src/main/resources/assets/create/lang/fr_fr.json index 017ac1a0d..2a512ad2a 100644 --- a/src/main/resources/assets/create/lang/fr_fr.json +++ b/src/main/resources/assets/create/lang/fr_fr.json @@ -39,31 +39,31 @@ "block.create.brass_funnel": "Entonnoir de laiton", "block.create.brass_ladder": "Échelle de laiton", "block.create.brass_tunnel": "Tunnel de laiton", - "block.create.brown_nixie_tube": "Tube Nixie brun", - "block.create.brown_sail": "Voile brune", - "block.create.brown_seat": "Siège brun", - "block.create.brown_toolbox": "Boîte à outils brune", - "block.create.brown_valve_handle": "Vanne brune", + "block.create.brown_nixie_tube": "Tube Nixie marron", + "block.create.brown_sail": "Voile marron", + "block.create.brown_seat": "Siège marron", + "block.create.brown_toolbox": "Boîte à outils marron", + "block.create.brown_valve_handle": "Vanne marron", "block.create.calcite_pillar": "Pilier de calcite", "block.create.cart_assembler": "Assembleur de wagonnet", "block.create.chocolate": "Chocolat", - "block.create.chute": "Glissière", + "block.create.chute": "Chute", "block.create.clockwork_bearing": "Roulement mécanique horloger", "block.create.clutch": "Embrayage", "block.create.cogwheel": "Roue dentée", "block.create.content_observer": "Observateur de contenu", "block.create.controller_rail": "Rails contrôleurs", "block.create.controls": "Contrôles de train", - "block.create.copper_backtank": "Réservoir dorsal de cuivre", + "block.create.copper_backtank": "Réservoir dorsal en cuivre", "block.create.copper_casing": "Revêtement de cuivre", - "block.create.copper_ladder": "Échelle de cuivre", + "block.create.copper_ladder": "Échelle en cuivre", "block.create.copper_shingle_slab": "Dalle en bardeaux de cuivre", "block.create.copper_shingle_stairs": "Escalier en bardeaux de cuivre", "block.create.copper_shingles": "Bardeaux de cuivre", "block.create.copper_tile_slab": "Dalle en tuiles de cuivre", "block.create.copper_tile_stairs": "Escalier en tuiles de cuivre", "block.create.copper_tiles": "Tuiles de cuivre", - "block.create.copper_valve_handle": "Vanne de cuivre", + "block.create.copper_valve_handle": "Vanne en cuivre", "block.create.creative_crate": "Caisse créative", "block.create.creative_fluid_tank": "Réservoir à fluide créatif", "block.create.creative_motor": "Moteur créatif", @@ -210,19 +210,19 @@ "block.create.exposed_copper_tile_slab": "Dalle en tuiles de cuivre exposé", "block.create.exposed_copper_tile_stairs": "Escalier en tuiles de cuivre exposé", "block.create.exposed_copper_tiles": "Tuiles de cuivre exposé", - "block.create.fake_track": "Balise de rails pour les cartes", + "block.create.fake_track": "Balise de rails pour carte", "block.create.fluid_pipe": "Tuyau à fluide", "block.create.fluid_tank": "Réservoir à fluide", "block.create.fluid_valve": "Vanne à fluide", "block.create.flywheel": "Volant d'inertie", - "block.create.framed_glass": "Grande fenêtre en verre", + "block.create.framed_glass": "Verre encadré", "block.create.framed_glass_door": "Porte en verre encadré", - "block.create.framed_glass_pane": "Grande vitre encadrée", + "block.create.framed_glass_pane": "Vitre encadrée", "block.create.framed_glass_trapdoor": "Trappe en verre encadré", "block.create.gantry_carriage": "Chariot de portique", "block.create.gantry_shaft": "Rotor de portique", "block.create.gearbox": "Boîte à roues dentées", - "block.create.gearshift": "Décaleur de rotation", + "block.create.gearshift": "Inverseur de rotation", "block.create.glass_fluid_pipe": "Tuyau à fluide avec fenêtre", "block.create.granite_pillar": "Pilier de granite", "block.create.gray_nixie_tube": "Tube Nixie gris", @@ -238,30 +238,30 @@ "block.create.hand_crank": "Manivelle", "block.create.haunted_bell": "Cloche hantée", "block.create.honey": "Miel", - "block.create.horizontal_framed_glass": "Fenêtre en verre horizontale", + "block.create.horizontal_framed_glass": "Verre encadré horizontal", "block.create.horizontal_framed_glass_pane": "Vitre encadrée horizontale", "block.create.hose_pulley": "Poulie à tuyau", "block.create.item_drain": "Égouttoir à objets", - "block.create.item_vault": "Coffre renforcé à objets", + "block.create.item_vault": "Coffre à objet renforcé", "block.create.jungle_window": "Fenêtre en acajou", "block.create.jungle_window_pane": "Vitre en acajou", "block.create.large_bogey": "Grand bogie", "block.create.large_cogwheel": "Grande roue dentée", - "block.create.layered_andesite": "Couche d'andésite", - "block.create.layered_asurine": "Couche d'asurine", - "block.create.layered_calcite": "Couche de calcite", - "block.create.layered_crimsite": "Couche de crimsite", - "block.create.layered_deepslate": "Couche d'ardoise des abîmes", - "block.create.layered_diorite": "Couche de diorite", - "block.create.layered_dripstone": "Couche de spéléothème", - "block.create.layered_granite": "Couche de granite", - "block.create.layered_limestone": "Couche de calcaire", - "block.create.layered_ochrum": "Couche d'ochrum", - "block.create.layered_scorchia": "Couche de scorchia", - "block.create.layered_scoria": "Couche de scorie", - "block.create.layered_tuff": "Couche de tuf", - "block.create.layered_veridium": "Couche de veridium", - "block.create.lectern_controller": "Pupitre avec contrôleur lié", + "block.create.layered_andesite": "Couches d'Andésite empilées", + "block.create.layered_asurine": "Couches d'asurine empilées", + "block.create.layered_calcite": "Couches de calcite empilées", + "block.create.layered_crimsite": "Couches de crimsite empilées", + "block.create.layered_deepslate": "Couches d'ardoise des abîmes empilées", + "block.create.layered_diorite": "Couches de diorite empilées", + "block.create.layered_dripstone": "Couches de spéléothème empilées", + "block.create.layered_granite": "Couches de granite empilées", + "block.create.layered_limestone": "Couches de calcaire empilées", + "block.create.layered_ochrum": "Couches d'ochrum empilées", + "block.create.layered_scorchia": "Couches de scorchia empilées", + "block.create.layered_scoria": "Couches de scorie empilées", + "block.create.layered_tuff": "Couches de tuf empilées", + "block.create.layered_veridium": "Couches de veridium empilées", + "block.create.lectern_controller": "Pupitre avec une télécommande", "block.create.light_blue_nixie_tube": "Tube Nixie bleu clair", "block.create.light_blue_sail": "Voile bleu clair", "block.create.light_blue_seat": "Siège bleu clair", @@ -386,7 +386,7 @@ "block.create.polished_cut_veridium_slab": "Dalle de veridium coupé poli", "block.create.polished_cut_veridium_stairs": "Escalier de veridium coupé poli", "block.create.polished_cut_veridium_wall": "Muret de veridium coupé poli", - "block.create.portable_fluid_interface": "Interface de stockage portable à fluide", + "block.create.portable_fluid_interface": "Interface de fluide portable", "block.create.portable_storage_interface": "Interface de stockage portable", "block.create.powered_latch": "Verrou alimenté", "block.create.powered_shaft": "Rotor alimenté", @@ -424,68 +424,68 @@ "block.create.scoria": "Scorie", "block.create.scoria_pillar": "Pilier de scorie", "block.create.secondary_linear_chassis": "Châssis linéaire secondaire", - "block.create.sequenced_gearshift": "Décaleur de rotation séquencé", + "block.create.sequenced_gearshift": "Inverseur de rotation séquencé", "block.create.shadow_steel_casing": "Revêtement en acier sombre", "block.create.shaft": "Rotor", - "block.create.small_andesite_brick_slab": "Dalle de petites briques d'andésite coupée", - "block.create.small_andesite_brick_stairs": "Escalier de petites briques d'andésite coupée", - "block.create.small_andesite_brick_wall": "Muret de petites briques d'andésite coupée", - "block.create.small_andesite_bricks": "Petites briques d'andésite coupée", - "block.create.small_asurine_brick_slab": "Dalle de petites briques d'asurine coupée", - "block.create.small_asurine_brick_stairs": "Escalier de petites briques d'asurine coupée", - "block.create.small_asurine_brick_wall": "Muret de petites briques d'asurine coupée", - "block.create.small_asurine_bricks": "Petites briques d'asurine coupée", + "block.create.small_andesite_brick_slab": "Dalle de petites briques d'andésite", + "block.create.small_andesite_brick_stairs": "Escalier de petites briques d'andésite", + "block.create.small_andesite_brick_wall": "Muret de petites briques d'andésite", + "block.create.small_andesite_bricks": "Petites briques d'andésite", + "block.create.small_asurine_brick_slab": "Dalle de petites briques d'asurine", + "block.create.small_asurine_brick_stairs": "Escalier de petites briques d'asurine", + "block.create.small_asurine_brick_wall": "Muret de petites briques d'asurine", + "block.create.small_asurine_bricks": "Petites briques d'asurine", "block.create.small_bogey": "Petit bogie", - "block.create.small_calcite_brick_slab": "Dalle de petites briques de calcite coupée", - "block.create.small_calcite_brick_stairs": "Escalier de petites briques de calcite coupée", - "block.create.small_calcite_brick_wall": "Muret de petites briques de calcite coupée", - "block.create.small_calcite_bricks": "Petites briques de calcite coupée", - "block.create.small_crimsite_brick_slab": "Dalle de petites briques de crimsite coupée", - "block.create.small_crimsite_brick_stairs": "Escalier de petites briques de crimsite coupée", - "block.create.small_crimsite_brick_wall": "Muret de petites briques de crimsite coupée", - "block.create.small_crimsite_bricks": "Petites briques de crimsite coupée", - "block.create.small_deepslate_brick_slab": "Dalle de petites briques d'ardoise des abîmes coupée", - "block.create.small_deepslate_brick_stairs": "Escalier de petites briques d'ardoise des abîmes coupée", - "block.create.small_deepslate_brick_wall": "Muret de petites briques d'ardoise des abîmes coupée", - "block.create.small_deepslate_bricks": "Petites briques d'ardoise des abîmes coupée", - "block.create.small_diorite_brick_slab": "Dalle de petites briques de diorite coupée", - "block.create.small_diorite_brick_stairs": "Escalier de petites briques de diorite coupée", - "block.create.small_diorite_brick_wall": "Muret de petites briques de diorite coupée", - "block.create.small_diorite_bricks": "Petites briques de diorite coupée", - "block.create.small_dripstone_brick_slab": "Dalle de petites briques de spéléothème coupé", - "block.create.small_dripstone_brick_stairs": "Escalier de petites briques de spéléothème coupé", - "block.create.small_dripstone_brick_wall": "Muret de petites briques de spéléothème coupé", - "block.create.small_dripstone_bricks": "Petites briques de spéléothème coupé", - "block.create.small_granite_brick_slab": "Dalle de petites briques de granite coupé", - "block.create.small_granite_brick_stairs": "Escalier de petites briques de granite coupé", - "block.create.small_granite_brick_wall": "Muret de petites briques de granite coupé", - "block.create.small_granite_bricks": "Petites briques de granite coupé", - "block.create.small_limestone_brick_slab": "Dalle de petites briques de calcaire coupé", - "block.create.small_limestone_brick_stairs": "Escalier de petites briques de calcaire coupé", - "block.create.small_limestone_brick_wall": "Muret de petites briques de calcaire coupé", - "block.create.small_limestone_bricks": "Petites briques de calcaire coupé", - "block.create.small_ochrum_brick_slab": "Dalle de petites briques d'ochrum coupé", - "block.create.small_ochrum_brick_stairs": "Escalier de petites briques d'ochrum coupé", - "block.create.small_ochrum_brick_wall": "Muret de petites briques d'ochrum coupé", - "block.create.small_ochrum_bricks": "Petites briques d'ochrum coupé", + "block.create.small_calcite_brick_slab": "Dalle de petites briques de calcite", + "block.create.small_calcite_brick_stairs": "Escalier de petites briques de calcite", + "block.create.small_calcite_brick_wall": "Muret de petites briques de calcite", + "block.create.small_calcite_bricks": "Petites briques de calcite", + "block.create.small_crimsite_brick_slab": "Dalle de petites briques de crimsite", + "block.create.small_crimsite_brick_stairs": "Escalier de petites briques de crimsite", + "block.create.small_crimsite_brick_wall": "Muret de petites briques de crimsite", + "block.create.small_crimsite_bricks": "Petites briques de crimsite", + "block.create.small_deepslate_brick_slab": "Dalle de petites briques d'ardoise des abîmes", + "block.create.small_deepslate_brick_stairs": "Escalier de petites briques d'ardoise des abîmes", + "block.create.small_deepslate_brick_wall": "Muret de petites briques d'ardoise des abîmes", + "block.create.small_deepslate_bricks": "Petites briques d'ardoise des abîmes", + "block.create.small_diorite_brick_slab": "Dalle de petites briques de diorite", + "block.create.small_diorite_brick_stairs": "Escalier de petites briques de diorite", + "block.create.small_diorite_brick_wall": "Muret de petites briques de diorite", + "block.create.small_diorite_bricks": "Petites briques de diorite", + "block.create.small_dripstone_brick_slab": "Dalle de petites briques de spéléothème", + "block.create.small_dripstone_brick_stairs": "Escalier de petites briques de spéléothème", + "block.create.small_dripstone_brick_wall": "Muret de petites briques de spéléothème", + "block.create.small_dripstone_bricks": "Petites briques de spéléothème", + "block.create.small_granite_brick_slab": "Dalle de petites briques de granite", + "block.create.small_granite_brick_stairs": "Escalier de petites briques de granite", + "block.create.small_granite_brick_wall": "Muret de petites briques de granite", + "block.create.small_granite_bricks": "Petites briques de granite", + "block.create.small_limestone_brick_slab": "Dalle de petites briques de calcaire", + "block.create.small_limestone_brick_stairs": "Escalier de petites briques de calcaire", + "block.create.small_limestone_brick_wall": "Muret de petites briques de calcaire", + "block.create.small_limestone_bricks": "Petites briques de calcaire", + "block.create.small_ochrum_brick_slab": "Dalle de petites briques d'ochrum", + "block.create.small_ochrum_brick_stairs": "Escalier de petites briques d'ochrum", + "block.create.small_ochrum_brick_wall": "Muret de petites briques d'ochrum", + "block.create.small_ochrum_bricks": "Petites briques d'ochrum", "block.create.small_rose_quartz_tiles": "Petites tuiles de quartz rose", - "block.create.small_scorchia_brick_slab": "Dalle de petites briques de scorchia coupée", - "block.create.small_scorchia_brick_stairs": "Escalier de petites briques de scorchia coupée", - "block.create.small_scorchia_brick_wall": "Muret de petites briques de scorchia coupée", - "block.create.small_scorchia_bricks": "Petites briques de scorchia coupée", - "block.create.small_scoria_brick_slab": "Dalle de petites briques de scorie coupée", - "block.create.small_scoria_brick_stairs": "Escalier de petites briques de scorie coupée", - "block.create.small_scoria_brick_wall": "Muret de petites briques de scorie coupée", - "block.create.small_scoria_bricks": "Petites briques de scorie coupée", - "block.create.small_tuff_brick_slab": "Dalle de petites briques de tuf coupé", - "block.create.small_tuff_brick_stairs": "Escalier de petites briques de tuf coupé", - "block.create.small_tuff_brick_wall": "Muret de petites briques de tuf coupé", - "block.create.small_tuff_bricks": "Petites briques de tuf coupé", - "block.create.small_veridium_brick_slab": "Dalle de petites briques de veridium coupé", - "block.create.small_veridium_brick_stairs": "Escalier de petites briques de veridium coupé", - "block.create.small_veridium_brick_wall": "Muret de petites briques de veridium coupé", - "block.create.small_veridium_bricks": "Petites briques de veridium coupé", - "block.create.smart_chute": "Glissière intelligente", + "block.create.small_scorchia_brick_slab": "Dalle de petites briques de scorchia", + "block.create.small_scorchia_brick_stairs": "Escalier de petites briques de scorchia", + "block.create.small_scorchia_brick_wall": "Muret de petites briques de scorchia", + "block.create.small_scorchia_bricks": "Petites briques de scorchia", + "block.create.small_scoria_brick_slab": "Dalle de petites briques de scorie", + "block.create.small_scoria_brick_stairs": "Escalier de petites briques de scorie", + "block.create.small_scoria_brick_wall": "Muret de petites briques de scorie", + "block.create.small_scoria_bricks": "Petites briques de scorie", + "block.create.small_tuff_brick_slab": "Dalle de petites briques de tuf", + "block.create.small_tuff_brick_stairs": "Escalier de petites briques de tuf", + "block.create.small_tuff_brick_wall": "Muret de petites briques de tuf", + "block.create.small_tuff_bricks": "Petites briques de tuf", + "block.create.small_veridium_brick_slab": "Dalle de petites briques de veridium", + "block.create.small_veridium_brick_stairs": "Escalier de petites briques de veridium", + "block.create.small_veridium_brick_wall": "Muret de petites briques de veridium", + "block.create.small_veridium_bricks": "Petites briques de veridium", + "block.create.smart_chute": "Chute intelligente", "block.create.smart_fluid_pipe": "Tuyau à fluide intelligent", "block.create.speedometer": "Compteur de vitesse", "block.create.spout": "Bec verseur", @@ -510,7 +510,7 @@ "block.create.turntable": "Plaque tournante", "block.create.veridium": "Veridium", "block.create.veridium_pillar": "Pilier de veridium", - "block.create.vertical_framed_glass": "Fenêtre en verre verticale", + "block.create.vertical_framed_glass": "Verre encadré vertical", "block.create.vertical_framed_glass_pane": "Vitre encadrée verticale", "block.create.warped_window": "Fenêtre biscornue", "block.create.warped_window_pane": "Vitre biscornue", @@ -576,14 +576,14 @@ "item.create.attribute_filter": "Filtre d'attribut", "item.create.bar_of_chocolate": "Barre de chocolat", "item.create.belt_connector": "Tapis roulant", - "item.create.blaze_cake": "Cake au blaze", - "item.create.blaze_cake_base": "Base d'un cake au blaze", - "item.create.brass_hand": "Main", + "item.create.blaze_cake": "Cake pour blaze", + "item.create.blaze_cake_base": "Base d'un cake pour blaze", + "item.create.brass_hand": "Main en laiton", "item.create.brass_ingot": "Lingot de laiton", "item.create.brass_nugget": "Pépite de laiton", "item.create.brass_sheet": "Plaque de laiton", "item.create.builders_tea": "Thé du constructeur", - "item.create.chest_minecart_contraption": "Machine sur wagonnet avec coffre", + "item.create.chest_minecart_contraption": "Machine sur wagonnet de stockage", "item.create.chocolate_bucket": "Seau de chocolat", "item.create.chocolate_glazed_berries": "Baies sucrées au chocolat", "item.create.chromatic_compound": "Composé chromatique", @@ -594,7 +594,7 @@ "item.create.copper_sheet": "Plaque de cuivre", "item.create.crafter_slot_cover": "Couvercle", "item.create.crafting_blueprint": "Plan de fabrication", - "item.create.creative_blaze_cake": "Cake au blaze créatif", + "item.create.creative_blaze_cake": "Cake pour blaze créatif", "item.create.crushed_aluminum_ore": "Aluminium concassé", "item.create.crushed_copper_ore": "Cuivre concassé", "item.create.crushed_gold_ore": "Or concassé", @@ -617,7 +617,7 @@ "item.create.experience_nugget": "Pépite d'expérience", "item.create.extendo_grip": "Main extensible", "item.create.filter": "Filtre", - "item.create.furnace_minecart_contraption": "Machine sur wagonnet avec fourneau", + "item.create.furnace_minecart_contraption": "Machine sur wagonnet motorisé", "item.create.goggles": "Lunettes d'ingénieur", "item.create.golden_sheet": "Feuille d'or", "item.create.handheld_worldshaper": "Terraformeur portable", @@ -626,7 +626,7 @@ "item.create.incomplete_precision_mechanism": "Mécanisme de précision incomplet", "item.create.incomplete_track": "Rail incomplet", "item.create.iron_sheet": "Plaque de fer", - "item.create.linked_controller": "Contrôleur lié", + "item.create.linked_controller": "Télécommande", "item.create.minecart_contraption": "Machine sur wagonnet", "item.create.minecart_coupling": "Lien pour wagonnet", "item.create.polished_rose_quartz": "Quartz rose poli", @@ -648,12 +648,12 @@ "item.create.sweet_roll": "Pain sucré", "item.create.tree_fertilizer": "Engrais pour arbres", "item.create.unprocessed_obsidian_sheet": "Plaque d'obsidienne non transformée", - "item.create.vertical_gearbox": "Boîte de transfert verticale", + "item.create.vertical_gearbox": "Boîte à roues dentées verticale", "item.create.wand_of_symmetry": "Bâton de symétrie", - "item.create.wheat_flour": "Farine", + "item.create.wheat_flour": "Farine de blé", "item.create.whisk": "Fouet", "item.create.wrench": "Clé", - "item.create.zinc_ingot": "Barre de zinc", + "item.create.zinc_ingot": "Lingot de zinc", "item.create.zinc_nugget": "Pépite de zinc", "advancement.create.root": "Bienvenue dans Create", "advancement.create.root.desc": "Le temps de la redstone est révolu !", @@ -676,15 +676,15 @@ "advancement.create.funnel": "Esthétique d'aéroport", "advancement.create.funnel.desc": "Extrayez ou insérez un objet dans un conteneur en utilisant un entonnoir", "advancement.create.chute": "Logistiques verticales", - "advancement.create.chute.desc": "Transportez des objets avec une glissière", + "advancement.create.chute.desc": "Transportez des objets avec une chute", "advancement.create.mechanical_mixer": "Mélanger", "advancement.create.mechanical_mixer.desc": "Combinez des ingrédients dans un mixeur mécanique", "advancement.create.burner": "Foyer sensible", "advancement.create.burner.desc": "Obtenez un brûleur à blaze", "advancement.create.water_wheel": "Hydrauliques attelés", "advancement.create.water_wheel.desc": "Placez une roue à eau et utilisez-la pour générer de la force", - "advancement.create.windmill": "Une brise moyenne...", - "advancement.create.windmill.desc": "Construire un moulin à vent", + "advancement.create.windmill": "Une brise moyenne", + "advancement.create.windmill.desc": "Assemblez un moulin à vent et utilisez-le pour générer de la force", "advancement.create.shifting_gears": "Rotor de transmission", "advancement.create.shifting_gears.desc": "Connectez une roue dentée à une grande roue dentée afin de changer la vitesse de votre machine", "advancement.create.millstone": "Embrasser la mouture", @@ -790,7 +790,7 @@ "advancement.create.extendo_grip": "Boioioing !", "advancement.create.extendo_grip.desc": "Obtenez une main extensible", "advancement.create.linked_controller": "Activation à distance", - "advancement.create.linked_controller.desc": "Activez une liaison redstone en utilisant un contrôleur lié", + "advancement.create.linked_controller.desc": "Activez une liaison redstone en utilisant une télécommande", "advancement.create.arm_blaze_burner": "Combustion automatisée", "advancement.create.arm_blaze_burner.desc": "Instruisez un bras mécanique de nourrir votre brûleur à blaze", "advancement.create.crusher_maxed_0000": "Concassage", @@ -933,8 +933,8 @@ "create.generic.unit.degrees": "°", "create.generic.unit.millibuckets": "mS", "create.generic.unit.buckets": "S", - "create.generic.clockwise": "dans le sens horaire", - "create.generic.counter_clockwise": "dans le sens anti-horaire", + "create.generic.clockwise": "Dans le sens horaire", + "create.generic.counter_clockwise": "Dans le sens anti-horaire", "create.generic.in_quotes": "\"%1$s\"", "create.generic.pitch": "Note : %1$s", "create.generic.notes": "Fa#;Fa;Mi;Ré#;Ré;Do#;Do;Si;La#;La;Sol#;Sol", @@ -943,7 +943,7 @@ "create.action.abort": "Abandonner", "create.action.saveToFile": "Sauvegarder", "create.action.discard": "Annuler", - "create.keyinfo.toolmenu": "Focus sur le menu de l'outil", + "create.keyinfo.toolmenu": "Focus sur le menu du schéma", "create.keyinfo.toolbelt": "Accéder aux boîtes à outils proches", "create.keyinfo.scrollup": "Simuler défilement vers le haut (dans un monde)", "create.keyinfo.scrolldown": "Simuler défilement vers le bas (dans un monde)", @@ -1027,11 +1027,11 @@ "create.logistics.secondFrequency": "Freq. #2", "create.logistics.filter.apply": "Filtre appliqué à %1$s.", "create.logistics.filter.apply_click_again": "Filtre appliqué à %1$s, appuyez de nouveau pour copier le montant.", - "create.logistics.filter.apply_count": "Montant d'extraction appliqué au filtre", + "create.logistics.filter.apply_count": "Montant d'extraction appliqué au filtre.", "create.gui.goggles.generator_stats": "Statistiques du générateur :", "create.gui.goggles.kinetic_stats": "Statistiques cinétiques :", "create.gui.goggles.at_current_speed": "à la vitesse actuelle", - "create.gui.goggles.pole_length": "Longueur de la barre", + "create.gui.goggles.pole_length": "Longueur de la barre :", "create.gui.goggles.fluid_container": "Info du conteneur de fluide :", "create.gui.goggles.fluid_container.capacity": "Capacité : ", "create.gui.assembly.exception": "Cette machine n'a pas pu s'assembler :", @@ -1055,7 +1055,7 @@ "create.gui.stockpile_switch.invert_signal": "Inverser le signal", "create.gui.stockpile_switch.move_to_lower_at": "Aller sur la ligne du bas à %1$s%%", "create.gui.stockpile_switch.move_to_upper_at": "Aller sur la ligne de haut à %1$s%%", - "create.gui.sequenced_gearshift.title": "Décaleur de rotation séquencé", + "create.gui.sequenced_gearshift.title": "Inverseur de rotation séquencé", "create.gui.sequenced_gearshift.instruction": "Instructions", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Tourner d'un angle de", "create.gui.sequenced_gearshift.instruction.turn_angle": "Tourner", @@ -1085,6 +1085,7 @@ "create.schematicAndQuill.fallbackName": "Mon schéma", "create.schematicAndQuill.saved": "Sauvegardé en tant que %1$s", "create.schematic.invalid": "[!] Objet invalide - Utilisez plutôt la table à schéma", + "create.schematic.error": "Le schéma n'a pas réussi à être chargé - Regardez les journaux du jeu", "create.schematic.position": "Position", "create.schematic.rotation": "Rotation", "create.schematic.rotation.none": "Aucune", @@ -1166,6 +1167,8 @@ "create.schematicannon.status.schematicInvalid": "Schéma non valide", "create.schematicannon.status.schematicNotPlaced": "Schéma non déployé", "create.schematicannon.status.schematicExpired": "Fichier de schéma arrivé à expiration", + "create.schematicannon.status.schematicErrored": "Blocs incompatibles", + "create.schematicannon.status.schematicErroredCheckLogs": "Regardez les journaux du jeu", "create.materialChecklist": "Liste des matériaux", "create.materialChecklist.blocksNotLoaded": "* Attention *\n\nLa liste des matériaux peut être inexacte du fait que certains tronçons pertinents ne soient pas chargés.", "create.gui.filter.deny_list": "Liste noire", @@ -1223,8 +1226,8 @@ "create.item_attributes.in_item_group.inverted": "n'appartient pas à '%1$s'", "create.item_attributes.added_by": "a été ajouté par %1$s", "create.item_attributes.added_by.inverted": "n'a pas été ajouté par %1$s", - "create.item_attributes.has_enchant": "est enchanté %1$s", - "create.item_attributes.has_enchant.inverted": "n'est pas enchanté %1$s", + "create.item_attributes.has_enchant": "est enchanté avec %1$s", + "create.item_attributes.has_enchant.inverted": "n'est pas enchanté avec %1$s", "create.item_attributes.color": "est teint en %1$s", "create.item_attributes.color.inverted": "n'est pas teint en %1$s", "create.item_attributes.has_fluid": "contient %1$s", @@ -1301,7 +1304,7 @@ "create.tunnel.selection_mode.prefer_nearest": "Préférer le plus proche", "create.tunnel.selection_mode.randomize": "Aléatoire", "create.tunnel.selection_mode.synchronize": "Entrées synchronisées", - "create.tooltip.chute.header": "Information de la glissière", + "create.tooltip.chute.header": "Information de la chute", "create.tooltip.chute.items_move_down": "Les objets descendent", "create.tooltip.chute.items_move_up": "Les objets montent", "create.tooltip.chute.no_fans_attached": "Pas de ventilateur attaché", @@ -1399,7 +1402,7 @@ "create.schedule.condition.powered.status": "Attente de l'alimentation", "create.schedule.condition.time_of_day": "Temps de la journée", "create.schedule.condition.time_of_day.scheduled": "Temps programmé : %1$s", - "create.schedule.condition.time_of_day.digital_format": "%1$s:%3$s %4$s", + "create.schedule.condition.time_of_day.digital_format": "%2$s:%3$s", "create.schedule.condition.time_of_day.rotation": "Rotation", "create.schedule.condition.time_of_day.rotation.every_24": "Tous les jours", "create.schedule.condition.time_of_day.rotation.every_12": "Toutes les 12:00", @@ -1576,7 +1579,7 @@ "create.display_source.list_items": "Lister les objets correspondants", "create.display_source.fluid_amount": "Quantité des fluides correspondants", "create.display_source.list_fluids": "Lister les fluides correspondants", - "create.display_source.nixie_tube": "Copier les Tubes Nixie", + "create.display_source.nixie_tube": "Copier les tubes Nixie", "create.display_source.fill_level": "Niveau de remplissage du conteneur", "create.display_source.fill_level.display": "Format d'affichage", "create.display_source.fill_level.percent": "Pourcent", @@ -1665,6 +1668,8 @@ "create.command.killTPSCommand.argument.tickTime": "temps de tick", "create.contraption.minecart_contraption_too_big": "Cette machine sur wagonnet semble trop grande pour être récupérée", "create.contraption.minecart_contraption_illegal_pickup": "Une force mystique lie cette machine sur wagonnet au monde", + "enchantment.create.capacity.desc": "Augmente la capacité en air du réservoir dorsal.", + "enchantment.create.potato_recovery.desc": "Les projectiles du canon à pomme de terre ont une chance d'être réutilisés.", "create.subtitle.contraption_disassemble": "Machine s'arrête", "create.subtitle.peculiar_bell_use": "Cloche particulière sonne", "create.subtitle.worldshaper_place": "Terraformeur portable zappe", @@ -1694,7 +1699,7 @@ "create.subtitle.funnel_flap": "Entonnoir claque", "create.subtitle.haunted_bell_use": "Cloche hantée sonne", "create.subtitle.scroll_value": "Cliques d'entrée de défilement", - "create.subtitle.controller_put": "Contrôleur mis dans un pupitre", + "create.subtitle.controller_put": "Télécommande mise dans un pupitre", "create.subtitle.cranking": "Manivelle tourne", "create.subtitle.sanding_short": "Bruits de polissage", "create.subtitle.wrench_rotate": "Clé utilisée", @@ -1727,7 +1732,7 @@ "block.create.seat.tooltip.summary": "Asseyez-vous et savourez le trajet ! Ancre un joueur sur une _machine_ en mouvement. Bien aussi pour les meubles statiques ! Disponible dans une variété de couleurs.", "block.create.seat.tooltip.condition1": "Clic droit sur un siège", "block.create.seat.tooltip.behaviour1": "Assied le joueur sur le _siège_. Appuyez sur shift gauche pour quitter le _siège_.", - "item.create.blaze_cake.tooltip": "CAKE AU BLAZE", + "item.create.blaze_cake.tooltip": "CAKE POUR BLAZE", "item.create.blaze_cake.tooltip.summary": "Un cadeau délicieux pour vos _brûleurs à blaze_ travaillant dur. Les rends tout excités !", "item.create.wand_of_symmetry.tooltip": "BÂTON DE SYMÉTRIE", "item.create.wand_of_symmetry.tooltip.summary": "Reflète parfaitement le placement des blocs sur les plans configurés.", @@ -1847,7 +1852,7 @@ "block.create.creative_crate.tooltip.summary": "Ce _conteneur_ de _stockage_ permet une réplication infinie de n'importe quel objet. Placez-la à côté d'un _schémacanon_ pour enlever tout besoin de matériaux.", "block.create.creative_crate.tooltip.condition1": "Quand un objet se trouve dans l'emplacement de filtrage", "block.create.creative_crate.tooltip.behaviour1": "Tout ce qui _extrait_ de ce conteneur aura une _alimentation illimitée_ de l'objet spécifié. Les objets _insérés_ dans cette caisse seront _éliminés_.", - "item.create.creative_blaze_cake.tooltip": "CAKE AU BLAZE CRÉATIF", + "item.create.creative_blaze_cake.tooltip": "CAKE POUR BLAZE CRÉATIF", "item.create.creative_blaze_cake.tooltip.summary": "Un cadeau vraiment spécial pour vos _brûleurs à blaze_. Après avoir mangé ce cake, les brûleurs à blaze _ne manqueront jamais de carburant_.", "item.create.creative_blaze_cake.tooltip.condition1": "Quand utilisé", "item.create.creative_blaze_cake.tooltip.behaviour1": "_Change_ le niveau de chaleur d'un brûleur à blaze.", @@ -1858,7 +1863,7 @@ "item.create.sand_paper.tooltip": "PAPIER DE VERRE", "item.create.sand_paper.tooltip.summary": "Un papier rugueux qui peut être utilisé pour _polir des matériaux_. Peut être appliqué automatiquement à l'aide du déployeur.", "item.create.sand_paper.tooltip.condition1": "Quand utilisé", - "item.create.sand_paper.tooltip.behaviour1": "Polit les objets qui sont tenus dans la _main secondaire_ ou _par terre_ quand on les _regarde_.", + "item.create.sand_paper.tooltip.behaviour1": "Polit les objets qui sont tenus dans la _main secondaire_ ou _par terre_ quand on les _regarde_", "item.create.builders_tea.tooltip": "THÉ DU CONSTRUCTEUR", "item.create.builders_tea.tooltip.summary": "La boisson parfaite pour commencer la journée - _motivante_ et _rassasiante_.", "item.create.refined_radiance.tooltip": "ÉCLAT RAFFINÉ", @@ -1869,16 +1874,16 @@ "item.create.shadow_steel.tooltip.summary": "Un matériau chromatique forgé _dans le néant_.", "item.create.shadow_steel.tooltip.condition1": "Travail en cours", "item.create.shadow_steel.tooltip.behaviour1": "Des utilisations pour ce matériau seront disponibles dans une prochaine mise à jour.", - "item.create.linked_controller.tooltip": "CONTRÔLEUR LIÉ", + "item.create.linked_controller.tooltip": "TÉLÉCOMMANDE", "item.create.linked_controller.tooltip.summary": "Permet un _contrôle à la main_ sur des fréquences de _liaisons de redstone_ assignées à ses _six boutons_.", "item.create.linked_controller.tooltip.condition1": "Clic droit", - "item.create.linked_controller.tooltip.behaviour1": "_Active_ ou _désactive_ le contrôleur. Les _contrôles_ de _mouvement_ sont désactivés pendant qu'il est activé.", + "item.create.linked_controller.tooltip.behaviour1": "_Active_ ou _désactive_ la télécommande. Les _contrôles_ de _mouvement_ sont désactivés pendant qu'elle est activée.", "item.create.linked_controller.tooltip.condition2": "Clic droit en étant accroupi", "item.create.linked_controller.tooltip.behaviour2": "Ouvre l'_interface de configuraiton_ manuelle.", "item.create.linked_controller.tooltip.condition3": "Clic droit sur une liaison de redstone réceptrice", "item.create.linked_controller.tooltip.behaviour3": "Active le _mode_ de _liaison_, appuyez sur un des _six contrôles_ pour le lier à la _fréquence_ de la _liaison_.", "item.create.linked_controller.tooltip.condition4": "Clic droit sur un pupitre", - "item.create.linked_controller.tooltip.behaviour4": "Place le contrôleur sur le pupitre pour une activation facile. (Clic droit en étant accroupi pour le récupérer)", + "item.create.linked_controller.tooltip.behaviour4": "Place la télécommande sur le pupitre pour une activation facile. (Clic droit en étant accroupi pour la récupérer)", "item.create.diving_helmet.tooltip": "CASQUE DE PLONGÉE", "item.create.diving_helmet.tooltip.summary": "Avec un _réservoir dorsal en cuivre_, permet au porteur de _respirer sous l'eau_ pour un temps prolongé.", "item.create.diving_helmet.tooltip.condition1": "Quand porté", @@ -2034,7 +2039,7 @@ "create.ponder.blaze_burner.header": "Nourrir les brûleurs à blaze", "create.ponder.blaze_burner.text_1": "Les brûleurs à blaze peuvent chauffer les objets traités dans un bassin", "create.ponder.blaze_burner.text_2": "Pour ça, le blaze a besoin d'être nourri avec des objets inflammables", - "create.ponder.blaze_burner.text_3": "Avec un cake au blaze, le brûleur peut atteindre des niveaux de chaleur encore plus forts", + "create.ponder.blaze_burner.text_3": "Avec un cake pour blaze, le brûleur peut atteindre des niveaux de chaleur encore plus forts", "create.ponder.blaze_burner.text_4": "Le nourrissement peut être automatisé en utilisant des déployeurs ou des bras mécaniques", "create.ponder.brass_funnel.header": "L'entonnoir en laiton", "create.ponder.brass_funnel.text_1": "Les entonnoirs en andésite ne peuvent extraire seulement qu'un objet à la fois.", @@ -2091,13 +2096,13 @@ "create.ponder.chain_gearshift.text_4": "Dans les deux cas, les chaines de transmission dans la ligne tournent toujours à 2x la vitesse de la chaine de transmission ajustable alimentée", "create.ponder.chain_gearshift.text_5": "En utilisant des signaux analogiques, le ratio peut être ajusté plus précisément entre 1 et 2", "create.ponder.chain_gearshift.text_6": "12 tr/min", - "create.ponder.chute.header": "Transporter des objets vers le bas avec des glissières", - "create.ponder.chute.text_1": "Les glissières peuvent transporter les objets verticalement depuis et dans les inventaires", + "create.ponder.chute.header": "Transporter des objets vers le bas avec des chutes", + "create.ponder.chute.text_1": "Les chutes peuvent transporter les objets verticalement depuis et dans les inventaires", "create.ponder.chute.text_2": "En utilisant la clé, une fenêtre peut être créée", - "create.ponder.chute.text_3": "Placer des glissières en ciblant les côtés d'une autre glissière les feront diagonales", - "create.ponder.chute_upward.header": "Transporter des objets vers le haut avec des glissières", - "create.ponder.chute_upward.text_1": "En utilisant des ventilateurs enchâssés au-dessus ou en dessous, une glissière peut transporter les objets vers le haut", - "create.ponder.chute_upward.text_2": "Inspecter des glissières avec des lunettes d'ingénieur révèle des informations sur la direction du mouvement", + "create.ponder.chute.text_3": "Placer des chutes en ciblant les côtés d'une autre chute les feront diagonales", + "create.ponder.chute_upward.header": "Transporter des objets vers le haut avec des chutes", + "create.ponder.chute_upward.text_1": "En utilisant des ventilateurs enchâssés au-dessus ou en dessous, une chute peut transporter les objets vers le haut", + "create.ponder.chute_upward.text_2": "Inspecter des chutes avec des lunettes d'ingénieur révèle des informations sur la direction du mouvement", "create.ponder.chute_upward.text_3": "Sur la fin 'bloquée', les objets devront être insérés/extraits depuis les côtés", "create.ponder.clockwork_bearing.header": "Animer des structures en utilisant des roulements mécaniques horlogers", "create.ponder.clockwork_bearing.text_1": "Les roulements mécaniques horlogers s'attachent aux blocs devant eux", @@ -2258,7 +2263,7 @@ "create.ponder.funnel_redstone.text_1": "L'alimentation par la redstone empêchera les entonnoirs d'agir", "create.ponder.funnel_transfer.header": "Transfert direct", "create.ponder.funnel_transfer.text_1": "Les entonnoirs ne peuvent jamais transférer directement entre inventaires fermés.", - "create.ponder.funnel_transfer.text_2": "Les glissières ou glissières intelligentes peuvent être plus adaptées pour ces utilisations.", + "create.ponder.funnel_transfer.text_2": "Les chutes ou chutes intelligentes peuvent être plus adaptées pour ces utilisations.", "create.ponder.funnel_transfer.text_3": "La même chose s'applique pour le mouvement horizontal. Un tapis roulant devrait aider ici.", "create.ponder.gantry_carriage.header": "Utiliser les chariots de portiques", "create.ponder.gantry_carriage.text_1": "Les chariots de portique peuvent monter et coulisser le long de rotors de portique.", @@ -2283,8 +2288,8 @@ "create.ponder.gearbox.text_2": "Une boîte à roues dentées est l'équivalent plus compact de cette installation", "create.ponder.gearbox.text_3": "Les rotors autour des coins tournent dans des directions inversées", "create.ponder.gearbox.text_4": "Les connexions droites seront inversées", - "create.ponder.gearshift.header": "Contrôler la force de rotation en utilisant un décaleur de rotation", - "create.ponder.gearshift.text_1": "Les décaleurs de rotation transmettront la rotation en ligne droite", + "create.ponder.gearshift.header": "Contrôler la force de rotation en utilisant un inverseur de rotation", + "create.ponder.gearshift.text_1": "Les inverseurs de rotation transmettront la rotation en ligne droite", "create.ponder.gearshift.text_2": "Quand alimenté par la redstone, il inverse la transmission", "create.ponder.hand_crank.header": "Générer de la force de rotation en utilisant les manivelles", "create.ponder.hand_crank.text_1": "Les manivelles peuvent être utilisées par les joueurs pour appliquer de la force de rotation manuellement", @@ -2315,12 +2320,12 @@ "create.ponder.item_drain.text_3": "Quand des objets sont insérés depuis le côté...", "create.ponder.item_drain.text_4": "... ils roulent dessus, vidant leur fluide contenu", "create.ponder.item_drain.text_5": "Les réseaux de tuyaux peuvent maintenant extraire le fluide du stockage interne de l'égouttoir", - "create.ponder.item_vault_sizes.header": "Dimensions d'un coffre renforcé à objets", - "create.ponder.item_vault_sizes.text_1": "Les coffres renforcés à objets peuvent être combinés pour augmenter la capacité totale", + "create.ponder.item_vault_sizes.header": "Dimensions d'un coffre à objet renforcé", + "create.ponder.item_vault_sizes.text_1": "Les coffres à objet renforcés peuvent être combinés pour augmenter la capacité totale", "create.ponder.item_vault_sizes.text_2": "Leur carré de base peut faire jusqu'à 3 blocs de large...", "create.ponder.item_vault_sizes.text_3": "... et grandir en longueur jusqu'à 3x leur diamètre", - "create.ponder.item_vault_storage.header": "Stocker des objets dans des coffres renforcés", - "create.ponder.item_vault_storage.text_1": "Les coffres renforcés à objets peuvent être utilisés pour stocker de grandes quantités d'objets", + "create.ponder.item_vault_storage.header": "Stocker des objets dans des coffres à objet renforcés", + "create.ponder.item_vault_storage.text_1": "Les coffres à objet renforcés peuvent être utilisés pour stocker de grandes quantités d'objets", "create.ponder.item_vault_storage.text_2": "Cependant, les contenus ne peuvent pas être ajoutés ou enlevés manuellement", "create.ponder.item_vault_storage.text_3": "N'importe quel composant pour le transfert d'objets peut à la fois insérer...", "create.ponder.item_vault_storage.text_4": "... et extraire le contenu de ce conteneur", @@ -2552,8 +2557,8 @@ "create.ponder.sail_frame.header": "Assembler des moulins à vent en utilisant des cadres de voiles", "create.ponder.sail_frame.text_1": "Les cardes de voiles sont des blocs pratiques pour créer des moulins à vent", "create.ponder.sail_frame.text_2": "Ils s'attacheront aux blocs et à eux-mêmes sans le besoin de colle extra-forte ou de blocs de châssis", - "create.ponder.sequenced_gearshift.header": "Contrôler la vitesse de rotation en utilisant des décaleurs de rotation séquencés", - "create.ponder.sequenced_gearshift.text_1": "Les décaleurs de rotation séquencés transmettent la rotation en suivant une liste paramétrée d'instructions", + "create.ponder.sequenced_gearshift.header": "Contrôler la vitesse de rotation en utilisant des inverseurs de rotation séquencés", + "create.ponder.sequenced_gearshift.text_1": "Les inverseurs de rotation séquencés transmettent la rotation en suivant une liste paramétrée d'instructions", "create.ponder.sequenced_gearshift.text_2": "Clic droit pour ouvrir l'interface de configuration", "create.ponder.sequenced_gearshift.text_3": "Quand il recevra un signal, il commencera à exécuter sa séquence configurée", "create.ponder.sequenced_gearshift.text_4": "Une fois fini, il attend le prochain signal de redstone et recommence", @@ -2562,11 +2567,11 @@ "create.ponder.shaft.text_1": "Les rotors transmettront la rotation en ligne droite.", "create.ponder.shaft_casing.header": "Mettre les rotors dans un revêtement", "create.ponder.shaft_casing.text_1": "Les revêtements en laiton ou en andésite peuvent être utilisés pour décorer les rotors", - "create.ponder.smart_chute.header": "Filtrer les objets en utilisant les glissières intelligentes", - "create.ponder.smart_chute.text_1": "Les glissières intelligentes sont des glissières verticales avec du contrôle additionnel", + "create.ponder.smart_chute.header": "Filtrer les objets en utilisant les chutes intelligentes", + "create.ponder.smart_chute.text_1": "Les chutes intelligentes sont des chutes verticales avec du contrôle additionnel", "create.ponder.smart_chute.text_2": "Les objets dans l'emplacement de filtre spécifient exactement qu'est-ce qu'elles peuvent extraire et transférer", "create.ponder.smart_chute.text_3": "Utilisez la molette pour spécifier la taille de pile extraite", - "create.ponder.smart_chute.text_4": "L'alimentation par la redstone empêchera les glissières intelligentes d'agir.", + "create.ponder.smart_chute.text_4": "L'alimentation par la redstone empêchera les chutes intelligentes d'agir.", "create.ponder.smart_pipe.header": "Contrôler le flot des fluides en utilisant des tuyaux à fluide intelligents", "create.ponder.smart_pipe.text_1": "Les tuyaux intelligents peuvent aider à contrôler les flots par type de fluide", "create.ponder.smart_pipe.text_2": "Quand ils sont placés directement à la source, ils peuvent spécifier le type de fluide à extraire", @@ -2663,7 +2668,7 @@ "create.ponder.train_assembly.text_6": "Cliquez à nouveau sur le rail pour basculer entre les modèles de bogies", "create.ponder.train_assembly.text_7": "Attachez des blocs à l'aide de colle extra-forte", "create.ponder.train_assembly.text_8": "Les trains assemblés se déplaceront plus vite s'ils trouvent du carburant dans des coffres ou tonneaux assemblés", - "create.ponder.train_assembly.text_9": "Le carburant stocké dans des coffres renforcés ne sera pas consommé par le train", + "create.ponder.train_assembly.text_9": "Le carburant stocké dans des coffres à objet renforcés ne sera pas consommé par le train", "create.ponder.train_controls.header": "Contrôler des trains", "create.ponder.train_controls.text_1": "Les contrôles de train sont requis sur chaque train", "create.ponder.train_controls.text_2": "Une fois assemblés, clic droit sur le bloc pour commencer à conduire", diff --git a/src/main/resources/assets/create/lang/hu_hu.json b/src/main/resources/assets/create/lang/hu_hu.json index 23719daac..64a43759d 100644 --- a/src/main/resources/assets/create/lang/hu_hu.json +++ b/src/main/resources/assets/create/lang/hu_hu.json @@ -13,8 +13,8 @@ "block.create.andesite_ladder": "Andezitlétra", "block.create.andesite_pillar": "Andezitoszlop", "block.create.andesite_tunnel": "Andezitalagút", - "block.create.asurine": "Azurit", - "block.create.asurine_pillar": "Azuritoszlop", + "block.create.asurine": "Azurin", + "block.create.asurine_pillar": "Azurinoszlop", "block.create.basin": "Teknő", "block.create.belt": "Szalag", "block.create.birch_window": "Nyírfa ablak", @@ -400,7 +400,7 @@ "block.create.purple_toolbox": "Lila szerszámosláda", "block.create.purple_valve_handle": "Lila szelepfogantyú", "block.create.radial_chassis": "Hengeres váz", - "block.create.railway_casing": "Vonat borítás", + "block.create.railway_casing": "Vasúti borítás", "block.create.raw_zinc_block": "Nyerscinkblokk", "block.create.red_nixie_tube": "Vörös Nixie-cső", "block.create.red_sail": "Vörös vitorla", @@ -1086,9 +1086,9 @@ "create.schematic.position": "Pozíció", "create.schematic.rotation": "Elforgatás", "create.schematic.rotation.none": "Nincs", - "create.schematic.rotation.cw90": "Óramutató Járásával egyező irányba 90 fokkal (Negyed Fordulat)", - "create.schematic.rotation.cw180": "Óramutató Járásával egyező irányba 180 fokkal (Fél Fordulat)", - "create.schematic.rotation.cw270": "Óramutató Járásával egyező irányba 270 fokkal (Háromnegyed Fordulat)", + "create.schematic.rotation.cw90": "90° órairányban", + "create.schematic.rotation.cw180": "180° órairányban", + "create.schematic.rotation.cw270": "270° órairányban", "create.schematic.mirror": "Tükrözés", "create.schematic.mirror.none": "Nincs", "create.schematic.mirror.frontBack": "Előről hátra", @@ -1427,7 +1427,7 @@ "create.schedule.condition.redstone_link.frequency_unpowered": "Nincs jel ezen a frekvencián:", "create.schedule.condition.player_count": "Utazó játékosok", "create.schedule.condition.player_count.summary": "%1$s játékos", - "create.schedule.condition.player_count.summary_plural": "%1$s Játékosok", + "create.schedule.condition.player_count.summary_plural": "%1$s játékos", "create.schedule.condition.player_count.seated": "%1$s ül a vonaton", "create.schedule.condition.player_count.players": "Játékosok", "create.schedule.condition.player_count.condition": "Feltétel", @@ -1490,7 +1490,7 @@ "create.station.how_to": "Helyezz Vonat borítást a megjelölt sínekre, hogy forgóvázakat (kerekeket) hozz létre.", "create.station.how_to_1": "Forgóvázak eltávolításához üssd ki a blokkot a felső részükön.", "create.station.how_to_2": "A megépített kocsikat illesszd hozzá egy vagy kettő forgótengelyhez.", - "create.train_assembly.too_many_bogeys": "A szerelvény túl sok forgótengelyt tartalmaz: %1$s", + "create.train_assembly.too_many_bogeys": "A szerelvény túl sok forgóvázat tartalmaz: %1$s", "create.train_assembly.no_bogeys": "Nem található forgóváz", "create.train_assembly.not_connected_in_order": "A forgóvázak nem sorrendben vannak összekötve", "create.train_assembly.bogeys_too_close": "A(z) %1$s és a(z) %2$s forgóvázak túl közel vannak egymáshoz", @@ -1692,9 +1692,9 @@ "item.create.schematic.tooltip.condition1": "Kézben tartva", "item.create.schematic.tooltip.control1": "Jobb kattintás, miközben guggolsz", "item.create.schematic_and_quill.tooltip": "TERVRAJZ ÉS TOLL", - "item.create.schematic_and_quill.tooltip.condition1": "1. Lépés", + "item.create.schematic_and_quill.tooltip.condition1": "1. lépés", "item.create.schematic_and_quill.tooltip.behaviour1": "Jobb kattintással válassz ki két sarokpontot.", - "item.create.schematic_and_quill.tooltip.condition2": "2. Lépés", + "item.create.schematic_and_quill.tooltip.condition2": "2. lépés", "item.create.schematic_and_quill.tooltip.control1": "Jobb kattintás", "item.create.schematic_and_quill.tooltip.control2": "Ctrl lenyomva", "item.create.schematic_and_quill.tooltip.control3": "Jobb kattintás, miközben guggolsz", @@ -1723,6 +1723,7 @@ "block.create.content_observer.tooltip": "TARTALOMMEGFIGYELŐ", "block.create.creative_crate.tooltip": "KREATÍV LÁDA", "item.create.creative_blaze_cake.tooltip": "KREATÍV TORTA", + "item.create.creative_blaze_cake.tooltip.summary": "Egy nagyon különleges csemege az _őrlángégőid_ számára. Ha ezt a tortát megeszik, _soha nem fogynak ki fűtőanyagból_.", "item.create.creative_blaze_cake.tooltip.condition1": "Amikor használják", "block.create.controller_rail.tooltip": "VEZÉRLŐSÍN", "block.create.controller_rail.tooltip.behaviour1": "A _jelerősség_ alapján _gyorsítja_ vagy _lassítja_ az elhaladó _csillét_. Továbbítja a szomszédos vezérlősínekre a redstone energiát. Két különböző jelerősségű vezérlősín tápellátása azt eredményezi, hogy a köztük lévő vágányok interpolálják a jelüket.", @@ -1732,7 +1733,7 @@ "item.create.refined_radiance.tooltip": "FINOMÍTOTT FÉNYÖNTVÉNY", "item.create.refined_radiance.tooltip.condition1": "Munka folyamatban", "item.create.shadow_steel.tooltip": "ÁRNYACÉL", - "item.create.shadow_steel.tooltip.condition1": "Munka folyamatban", + "item.create.shadow_steel.tooltip.condition1": "Fejlesztés alatt", "item.create.linked_controller.tooltip": "KÉZI TÁVVEZÉRLŐ", "item.create.linked_controller.tooltip.condition1": "Jobb egérgomb", "item.create.linked_controller.tooltip.condition2": "Jobb kattintás, miközben guggolsz", @@ -1883,21 +1884,30 @@ "create.ponder.clockwork_bearing.text_3": "3:00", "create.ponder.clockwork_bearing.text_4": "4:00", "create.ponder.clutch.header": "Nyomaték vezérléséről tengelykapcsolóval", + "create.ponder.clutch.text_2": "Ha redstone-jelet kap, az összeköttetés megszűnik", "create.ponder.cog_speedup.header": "Iránykapcsolásról fogaskerékkel", + "create.ponder.cog_speedup.text_1": "A nagy és kicsi fogaskerekek átlósan kapcsolódnak egymáshoz", "create.ponder.cogwheel.header": "Nyomaték átviteléről fogaskerekek segítségével", "create.ponder.cogwheel_casing.header": "Fogaskerekek beburkolásáról", "create.ponder.creative_fluid_tank.header": "Kreatív folyadéktartály", "create.ponder.creative_fluid_tank.text_1": "A Kreatív folyadéktartályok használhatóak végtelen folyadékforrásként", + "create.ponder.creative_fluid_tank.text_2": "Jobb-klikkelj egy folyadékot tartalmazó tárggyal a konfiguráláshoz", "create.ponder.creative_fluid_tank.text_3": "A Csőhálózatok mostantól végtelenségig felszívhatják a kiválasztott folyadékot a tartályból", "create.ponder.creative_fluid_tank.text_4": "Minden folyadék, ami a kreatív folyadéktartályba kerül kárbavész", "create.ponder.creative_motor.header": "Nyomaték generálásáról kreatív motorokkal", "create.ponder.creative_motor_mojang.header": "Mojang rejtélyéről", "create.ponder.crushing_wheels.header": "Tárgyak feldolgozásáról zúzókerékkel", "create.ponder.deployer.header": "Lehelyező használatáról", + "create.ponder.deployer.text_10": "Jobb-klikkelj az elejére, hogy tárgyakat adj neki", + "create.ponder.deployer.text_11": "Automatikusan is bevihetünk tárgyakat", + "create.ponder.deployer.text_12": "A lehelyezők egy szűrőrekesszel rendelkeznek", + "create.ponder.deployer.text_13": "Ha szűrőt alkalmazunk, csak a szűrővel megegyező tárggyal fog működésbe lépni", + "create.ponder.deployer.text_14": "Csak a szűrővel megegyező tárgyakat vihetünk be...", + "create.ponder.deployer.text_15": "...és csak a szűrőtől különböző tárgyak lesznek kiadva", "create.ponder.deployer.text_4": "A lehelyezők tudnak:", - "create.ponder.deployer.text_5": "Blokkok lehelyezése,", - "create.ponder.deployer.text_6": "Használj tárgyakat", - "create.ponder.deployer.text_7": "Aktivál blokkokat,", + "create.ponder.deployer.text_5": "Blokkokat lehelyezni,", + "create.ponder.deployer.text_6": "Tárgyakat használni,", + "create.ponder.deployer.text_7": "Blokkokat aktiválni,", "create.ponder.deployer.text_8": "Blokkokat aratni", "create.ponder.deployer.text_9": "és mobokat támadni", "create.ponder.deployer_contraption.header": "Lehelyezők használatáról szerkezeteken", @@ -1911,16 +1921,41 @@ "create.ponder.display_link.header": "Kijelző-távvezérlők beüzemelése", "create.ponder.display_link_redstone.header": "Redstone-vezérelt", "create.ponder.empty_blaze_burner.header": "Üres őrlángégő használatáról", + "create.ponder.empty_blaze_burner.text_1": "Jobb-klikkelj egy őrlángra az üres őrlángégővel, hogy elfogd azt", + "create.ponder.empty_blaze_burner.text_2": "Egy másik alternatíva az idézőketrecükből való közvetlen beszerzés", + "create.ponder.empty_blaze_burner.text_3": "Így már van a különféle gépekhez egy megfelelő hőforrásod", + "create.ponder.empty_blaze_burner.text_4": "Az üres őrlángégő kovakő és acéllal meggyújtható, így dekorációnak is használható", + "create.ponder.empty_blaze_burner.text_6": "Viszont őrláng nélkül ipari tevékenységre nem alkalmasak", "create.ponder.encased_fluid_pipe.header": "Csőszakaszok borítása", + "create.ponder.encased_fluid_pipe.text_1": "A rézborítás csőszakaszok dekorálására használható", + "create.ponder.encased_fluid_pipe.text_2": "Amellett, hogy fedettek, a rézborítású csövek a csatlakozási állapotukat megtartják", + "create.ponder.encased_fluid_pipe.text_3": "A cső nem fog megváltozni szomszédos blokkok lerakása vagy felszedése esetén", "create.ponder.fan_direction.header": "Fedett ventillátorok légáramlása", "create.ponder.fan_processing.header": "Tárgyak feldolgozása fedett ventillátorok használatával", "create.ponder.fluid_pipe_flow.header": "Folyadékok mozgatása rézcsövekkel", + "create.ponder.fluid_pipe_flow.text_2": "Csavarkulcs használatával ablak helyezhető az egyenes csőszakaszokra", + "create.ponder.fluid_pipe_flow.text_3": "Az ablakkal ellátott csövek nem fognak csatlakozni a szomszédos csőszakaszokhoz", + "create.ponder.fluid_pipe_flow.text_4": "A szivattyúval meghajtott csövek képesek a folyadékszállításra", + "create.ponder.fluid_pipe_flow.text_5": "Eleinte nem csökken a tartály folyadékszintje", + "create.ponder.fluid_pipe_flow.text_6": "De amint összeköti a két végpontot az áramlat, lassan megkezdődik a tartalomátvitel", + "create.ponder.fluid_pipe_flow.text_7": "Így a cső blokkok önmagukban sohasem tartalmaznak folyadékot", "create.ponder.fluid_pipe_interaction.header": "Folyadéktárolók leeresztése és feltöltése", + "create.ponder.fluid_pipe_interaction.text_1": "A csőhálózatok végpontjai képesek más blokkok közt is kapcsolatot teremteni", + "create.ponder.fluid_pipe_interaction.text_2": "Bármely folyadékraktárral rendelkező blokk megtölthető vagy lecsapolható", + "create.ponder.fluid_pipe_interaction.text_3": "A nyitott csőszakaszok előtti forrásblokkok felszívhatók...", + "create.ponder.fluid_pipe_interaction.text_4": "...illetve az üres helyekre való kiöntés forrásblokkokat hozhat létre", + "create.ponder.fluid_pipe_interaction.text_5": "A csövek néhány egyéb blokkból is képesek közvetlen kiszivattyúzni folyadékot", "create.ponder.fluid_tank_sizes.header": "A Folyadéktartályok méretei", "create.ponder.fluid_tank_sizes.text_1": "A Folyadéktartályok kombinálhatóak a teljes kapacitás növelése érdekében", + "create.ponder.fluid_tank_sizes.text_2": "Az alapja legfeljebb 3 blokk széles lehet...", + "create.ponder.fluid_tank_sizes.text_3": "...és a magassága több mint 30 további szinttel bővíthető", "create.ponder.fluid_tank_sizes.text_4": "A csavarkulcs segítségével a tartályok ablaka ki/be kapcsolható", "create.ponder.fluid_tank_storage.header": "Folyadékok tárolása folyadéktartályokban", "create.ponder.fluid_tank_storage.text_1": "A folyadéktartályok használhatóak óriási mennyiségű folyadék tárolására", + "create.ponder.fluid_tank_storage.text_2": "Csőhalózatok bármely oldalról képesek kiszivattyúzni, illetve betölteni folyadékot", + "create.ponder.fluid_tank_storage.text_3": "A tárolt folyadék komparátorral mérhető", + "create.ponder.fluid_tank_storage.text_4": "Fontos, hogy túlélő módban nem lehetséges közvetlen kiszedni vagy betenni folyadékot", + "create.ponder.fluid_tank_storage.text_5": "Teknőt, lefolyótálcát és csapot használhatsz a folyadéktároló tárgyak megtöltésére vagy kiürítésére", "create.ponder.funnel_compat.header": "Kapu kompatibilitás", "create.ponder.funnel_compat.text_2": "Függőleges fűrészek", "create.ponder.funnel_compat.text_3": "Lerakatok", @@ -1929,8 +1964,44 @@ "create.ponder.funnel_intro.header": "Kapuk használata", "create.ponder.funnel_redstone.header": "Redstone-vezérelt", "create.ponder.funnel_transfer.header": "Közvetlen átvitel", + "create.ponder.gantry_carriage.text_1": "A futómacska felszerelhető és végigcsúsztatható a futómacska-tengelyen.", + "create.ponder.gantry_carriage.text_2": "A futómacska-rendszerek képesek kapcsolódó blokkokat mozgatni.", + "create.ponder.gantry_cascaded.text_1": "A futómacska-tengelyek pillanatragasztó nélkül is rátapadnak a futómacskára", + "create.ponder.gantry_cascaded.text_2": "Ugyanez vonatkozik a mozgatott futómacska-tengelyen lévő futómacskákra", + "create.ponder.gantry_cascaded.text_3": "Így egy többtengelyű futómacska-rendszer hozható létre", + "create.ponder.gantry_direction.text_1": "A futómacska-tengelyek lehetnek ellentétes irányúak", + "create.ponder.gantry_direction.text_2": "A futómacska mozgásának iránya a tengelyének tájolásától függ", + "create.ponder.gantry_direction.text_3": "...illetve a tengely forgási irányától", + "create.ponder.gantry_direction.text_4": "Ugyanez a szabály vonatkozik a kiterjesztett forgatásra", + "create.ponder.gantry_redstone.text_1": "A redstone-jelet kapó tengely nem mozgatja a rajta lévő futómacskát", + "create.ponder.gantry_redstone.text_2": "Helyette a tengely nyomatékát a futómacska kimeneti tengelye közvetíti", "create.ponder.gantry_shaft.header": "Futómacska-tengely használata", + "create.ponder.gantry_shaft.text_1": "A futómacska-tengely a futómacska-rendszerek alapja. A kapcsolt futómacskák ezek mentén fognak mozogni.", + "create.ponder.gantry_shaft.text_2": "A futómacska-rendszerek képesek kapcsolódó blokkokat mozgatni.", + "create.ponder.gearbox.text_2": "A fogaskerékház ennek a tömörebb megfelelője", "create.ponder.gearshift.text_1": "Az Iránykapcsoló egyenes vonalban forgást biztosít", + "create.ponder.gearshift.text_2": "Ha redstone-jelet kap, megfordítja az erőátvitel irányát", + "create.ponder.hose_pulley.text_1": "A tömlős csörlő segítségével nagy folyadéktesteket mozgathatunk meg", + "create.ponder.hose_pulley.text_2": "A forgatási bemenettel a csörlő magassága állítható", + "create.ponder.hose_pulley.text_3": "A csörlő behúzódik ha a forgatás irányi fordított", + "create.ponder.hose_pulley.text_4": "Az ellentétes oldalra cső csatlakoztatható", + "create.ponder.hose_pulley.text_5": "Kapcsolt csőrendszerek képesek folyadék biztosítására...", + "create.ponder.hose_pulley.text_6": "...illetve annak felszívására, így leeresztve medencét", + "create.ponder.hose_pulley.text_7": "A csörlő feltöltés/leeresztés sebessége a folyadékrendszer áteresztőképességétől függ", + "create.ponder.hose_pulley_infinite.text_1": "Ha elég nagy tengerbe eresztjük a tömlős csörlőt...", + "create.ponder.hose_pulley_infinite.text_2": "A forrás befolyásolása nélkül biztosít/válik meg a folyadékoktól", + "create.ponder.hose_pulley_infinite.text_3": "Az ilyen csörlőkből korlátlanul nyerhetünk ki/tölthetünk bele folyadékot", + "create.ponder.hose_pulley_level.text_1": "Teljesen feltekert állapotában a csörlő nem működik", + "create.ponder.hose_pulley_level.text_2": "A leeresztés fentről lefelé történik", + "create.ponder.hose_pulley_level.text_3": "A folyadék szintje pontosan ott lesz, ahol a tömlő véget ér", + "create.ponder.hose_pulley_level.text_5": "A megtöltött medence szintje nem haladja meg a tömlő feletti réteget", + "create.ponder.item_vault_sizes.text_1": "A konténerek kombinálhatóak a teljes kapacitás növelése érdekében", + "create.ponder.item_vault_sizes.text_2": "Az alapja legfeljebb 3 blokk széles lehet...", + "create.ponder.item_vault_sizes.text_3": "...és legfeljebb az átmérője háromszorosára nőhet a hossza", + "create.ponder.item_vault_storage.text_1": "A konténerek nagy mennyiségű tárgy tárolására képesek", + "create.ponder.item_vault_storage.text_2": "Viszont a konténer tartalma közvetlen nem változtatható", + "create.ponder.item_vault_storage.text_3": "Bármely tárgyátvitelre képes alkotóelem tud betenni...", + "create.ponder.item_vault_storage.text_4": "...és kivenni a tároló tartalmából", "create.ponder.mechanical_arm.header": "Mechanikus karok beüzemelése", "create.ponder.mechanical_arm.text_1": "A mechanikus karokhoz a lehelyezésük előtt kell ki- és bemeneteket társítani", "create.ponder.mechanical_arm.text_2": "A karral a kezedben kattints jobb gombbal a megfelelő tárolókra, hogy a karhoz társítsd őket", @@ -1965,14 +2036,58 @@ "create.ponder.mechanical_bearing.text_1": "A Mechanikus csapágyak az előttük lévő blokkhoz csatlakoznak", "create.ponder.mechanical_crafter.header": "Barkácsgépek beüzemelése", "create.ponder.mechanical_crafter.text_1": "A mechanikus barkácsolók tömbje bármilyen recept automatizálására használható", + "create.ponder.mechanical_crafter.text_2": "A barkácsgépek menetiránya csavarkulccsal állítható be", + "create.ponder.mechanical_crafter.text_3": "Hogy érvényes legyen a rendszer, minden útvonalnak egy kijáratnál kell találkoznia", + "create.ponder.mechanical_crafter.text_4": "Az elkészült tárgy a végpontnál lévő tárolóba lesz helyezve", "create.ponder.mechanical_crafter.text_5": "A mechanikus barkácsolók forgási erővel működnek", + "create.ponder.mechanical_crafter.text_6": "Közvetlen behelyezéshez jobb-klikkelj az elejére", + "create.ponder.mechanical_crafter.text_7": "Amint a hálózat minden rekesze tartalmaz egy tárgyat, megkezdődik a barkácsolás", + "create.ponder.mechanical_crafter.text_8": "Nem teljes kiterjedésű receptek esetén redstone-jellel elindítható a barkácsolás", + "create.ponder.mechanical_crafter_connect.text_1": "A barkácsgép automatikusan is feltölthető", "create.ponder.mechanical_crafter_connect.text_2": "A bemeneteket kombinálni lehet, ha a mechanikus barkácsolók hátulján használjuk a csavarkulcsot", + "create.ponder.mechanical_crafter_connect.text_3": "Minden összekapcsolt barkácsgép feltölthető egy bemeneten keresztül", + "create.ponder.mechanical_crafter_covers.text_1": "Néhány recepthez további barkácsgépre van szükség, hogy kitöltse az üres rést", + "create.ponder.mechanical_crafter_covers.text_2": "Barkácsrekesz-fedő alkalmazásával üres rekesznek állítható be egy barkácsgép", + "create.ponder.mechanical_crafter_covers.text_3": "A fedett barkácsgépek közt is lehetséges közös bemenet létrehozása csavarkulcs segítségével", + "create.ponder.mechanical_mixer.text_1": "Keverőgép és teknő használatával néhány recept automatizálható", + "create.ponder.mechanical_mixer.text_2": "Az elérhető receptek közé tartoznak a forma nélküli receptek, meg néhány extra", + "create.ponder.mechanical_piston.text_1": "A mechanikus dugattyúk képesek az előttük lévő blokkok mozgatására", + "create.ponder.mechanical_piston.text_2": "A mozgás sebessége és iránya a bemenettől függ", + "create.ponder.mechanical_piston.text_3": "A ragacsos mechanikus dugattyúk képesek a kapcsolódó blokkok húzására", + "create.ponder.mechanical_piston_modes.text_1": "Amikor a dugattyúk megállnak, a mozgatott építmény visszavált blokkra", + "create.ponder.mechanical_piston_modes.text_2": "Beállítható, hogy vagy soha, vagy csak a kiindulópontnál változzon szolid blokká", + "create.ponder.mechanical_press.text_1": "A présgép képes az alá helyezett tárgyak megmunkálására", + "create.ponder.mechanical_press.text_2": "A feldolgozni kívánt tárgy ráhelyezhető egy lerakatra, vagy a présgép alá dobható", + "create.ponder.mechanical_press.text_3": "Ha a tárgyak futószalagon érkeznek...", + "create.ponder.mechanical_press.text_4": "A présgép fenntartja, és automatikusan feldolgozza azokat", + "create.ponder.mechanical_press_compacting.text_1": "Teknőben lévő tárgyak préselése a tömörített változatát adja eredményül", + "create.ponder.millstone.header": "Tárgyak feldolgozásáról a malomkőben", + "create.ponder.millstone.text_1": "A malomkő őrléssel dolgoz fel tárgyakat", + "create.ponder.millstone.text_2": "Fogaskerék használatával oldalról is mozgásba hozható", + "create.ponder.millstone.text_3": "Dobj vagy helyezz bele tárgyakat felülről", "create.ponder.nixie_tube.header": "Nixie-csövek használata", + "create.ponder.piston_pole.text_1": "Dugattyúkar-toldalék nélkül a dugattyú nem képes mozogni", + "create.ponder.piston_pole.text_2": "A dugattyúkar hossza határozza meg a mozgástartományát", "create.ponder.portable_fluid_interface.text_1": "A mozgó szerkezeteken a folyadéktartályokat nem tudják a csövek használni", "create.ponder.portable_storage_interface_redstone.header": "Redstone-vezérelt", "create.ponder.redstone_contact.header": "Redstone-érintkezők", + "create.ponder.redstone_contact.text_1": "Az egymás felé irányított redstone-érintkezők redstone-jelet bocsátanak ki", + "create.ponder.redstone_contact.text_2": "Ez akkor is működik, ha az egyik egy mozgó szerkezet része", "create.ponder.redstone_link.header": "Redstone-távvezérlő használata", + "create.ponder.rope_pulley.text_1": "A nyomatékkal ellátott kötélcsörlők képesek blokkok függőleges mozgatására", + "create.ponder.rope_pulley.text_2": "A mozgás sebessége és iránya a bemeneti forgástól függ", + "create.ponder.rope_pulley_attachment.text_1": "Amikor a kötélcsörlőt egy másik szerkezet mozgatja...", + "create.ponder.rope_pulley_attachment.text_2": "...a hozzácsatolt építményt magával húzza", + "create.ponder.rope_pulley_attachment.text_3": "Fontos, hogy a kötélcsörlő csak megállítva mozgatható", + "create.ponder.rope_pulley_modes.text_1": "Amikor a kötélcsörlők megállnak, a mozgatott építmény visszavált blokkra", + "create.ponder.rope_pulley_modes.text_2": "Beállítható, hogy vagy soha, vagy csak a kiindulópontnál változzon szolid blokká", "create.ponder.rose_quartz_lamp.header": "Rózsakvarclámpák", + "create.ponder.rose_quartz_lamp.text_1": "A rózsakvarclámpa redstone-jel hatására aktiválódik", + "create.ponder.rose_quartz_lamp.text_2": "Ezután folyamatosan redstone-jelet fog kibocsátani", + "create.ponder.rose_quartz_lamp.text_3": "Ha több lámpa egy csoportba van rendezve...", + "create.ponder.rose_quartz_lamp.text_4": "...egy lámpa aktiválásakor a jel arra összpontosul, így deaktiválva az összes többit", + "create.ponder.rose_quartz_lamp.text_5": "A komparátor-jel erőssége az égő lámpától való távolságtól függ", + "create.ponder.rose_quartz_lamp.text_6": "A lámpák csavarkulcs használatával ki/be kapcsolhatóak", "create.ponder.rotation_speed_controller.header": "Fordulatszám-szabályzó használata", "create.ponder.rotation_speed_controller.text_1": "A fordulatszám-szabályzók a tengelyükre érkező meghajtást a felettük lévő nagy fogaskerékre viszik át", "create.ponder.sail.text_2": "Ezek egymáshoz fognak ragadni Pillanatragasztó vagy Alváz blokk nélkül is", @@ -1982,13 +2097,19 @@ "create.ponder.shaft_casing.header": "Tengelyek borítása", "create.ponder.speedometer.text_2": "Mérőeszközről részletesebb információkat tudhat meg a játékos a Mérnöki szemüveg segítségével", "create.ponder.steam_engine.header": "Gőzgépek beüzemelése", + "create.ponder.steam_engine.text_1": "A gőzgépek folyadéktartályra helyezhetőek", "create.ponder.steam_engine.text_10": "4. szint", "create.ponder.steam_engine.text_11": "4 gőzgép", "create.ponder.steam_engine.text_12": "8. szint", "create.ponder.steam_engine.text_13": "8 gőzgép", + "create.ponder.steam_engine.text_2": "Tengellyel a gőzgépre kattintva létrehozhatunk egy kimenetet", + "create.ponder.steam_engine.text_3": "Elegendő hő, víz és bojlerméret társaságában...", + "create.ponder.steam_engine.text_4": "...nyomatékot fog generálni", + "create.ponder.steam_engine.text_5": "A legkisebb mérethez 4 folyadéktartály szükséges", + "create.ponder.steam_engine.text_6": "Őrlángégő segítségével megnövelhető a teljesítmény", "create.ponder.steam_engine.text_8": "A kazán aktuális teljesítményszintje mérnöki szemüveggel ellenőrizhető", "create.ponder.steam_whistle.header": "Gőzsípok beüzemelése", - "create.ponder.steam_whistle.text_1": "A gőzspíokat rá lehet helyezni folyadéktartályra", + "create.ponder.steam_whistle.text_1": "A gőzsípokat rá lehet helyezni folyadéktartályra", "create.ponder.steam_whistle.text_2": "Ha a tartály elegendő hőt kap...", "create.ponder.steam_whistle.text_3": "... a síp egy hangot fog játszani, amikor aktiválva van", "create.ponder.steam_whistle.text_4": "Használj egy síp tárgyat a blokkon, hogy csökkents a hangmagasságát", @@ -2008,9 +2129,23 @@ "create.ponder.track_placement.header": "Vasúti sín lehelyezése", "create.ponder.train_assembly.header": "Vonatok összeszerelése", "create.ponder.train_assembly.text_7": "Ragassz egybe néhány blokkot a pillanatragasztó segítségével", + "create.ponder.train_assembly.text_9": "A konténerekben tárolt üzemanyagot nem használja fel a vonat", "create.ponder.train_controls.header": "Vonatok vezérlése", "create.ponder.train_schedule.text_3": "A beprogramozást követően a menetrend átadható egy mozdonyvezetőnek", + "create.ponder.train_schedule.text_5": "A pórázon vezetett élőlények kényelmesebben leültethetőek", "create.ponder.train_schedule.text_6": "Minden mozdonyvezetőtől beszerezhető a menetrend", "create.ponder.train_signal_redstone.header": "Jelek és redstone", + "create.ponder.valve_handle.text_1": "A szelepfogantyúk játékosok által használhatóak közvetlen nyomaték bevitelére", + "create.ponder.valve_handle.text_2": "Tartsd lenyomva a jobb-klikket, hogy óramutató járásával ellentétes irányba forgasd", + "create.ponder.valve_handle.text_3": "Forgásának sebessége lassú és precíz", + "create.ponder.valve_handle.text_4": "Lopakodj és tartsd lenyomva a jobb-klikket, hogy óramutató járásával megegyező irányba forgasd", + "create.ponder.valve_handle.text_5": "A szelepfogantyúkat festéssel díszíteni is lehet", + "create.ponder.valve_pipe.text_1": "A folyadékszelep segít a csőhálózatokban lévő folyadékok szabályozásában", + "create.ponder.valve_pipe.text_2": "A tengelybemenet szabályozza, hogy éppen átengedi a folyadékot vagy sem", + "create.ponder.valve_pipe.text_3": "Nyitási irányba való elforgatás esetén a szelep kinyílik", + "create.ponder.valve_pipe.text_4": "Az ellenkező irányba forgatva újra bezárható a szelep", + "create.ponder.water_wheel.header": "Nyomaték-generálásról Vízikerék használatával", + "create.ponder.water_wheel.text_1": "A Vízikerekek szomszédos Vízáramlatokból nyernek erőt", + "create.ponder.water_wheel.text_2": "Minél több oldalt érint folyó víz, annál gyorsabban fog forogni", "create.ponder.windmill_source.text_2": "Hozz létre mozgatható szerkezeteket a pillanatragasztó segítségével" } \ No newline at end of file diff --git a/src/main/resources/assets/create/lang/is_is.json b/src/main/resources/assets/create/lang/is_is.json new file mode 100644 index 000000000..03767d07d --- /dev/null +++ b/src/main/resources/assets/create/lang/is_is.json @@ -0,0 +1,68 @@ +{ + "_": "Takk fyrir að þýða Create!", + "block.create.belt": "Færiband", + "block.create.brass_block": "Látúnkubbur", + "block.create.chocolate": "Súkkulaði", + "block.create.cogwheel": "Tannhjól", + "block.create.crimsite": "Krímsít", + "block.create.cuckoo_clock": "Gauksklukka", + "block.create.flywheel": "Svinghjól", + "block.create.honey": "Hunang", + "block.create.large_cogwheel": "Stórt tannhjól", + "block.create.limestone": "Kalksteinn", + "block.create.millstone": "Kvarnarsteinn", + "block.create.mysterious_cuckoo_clock": "Gauksklukka", + "block.create.ochrum": "Okkrum", + "block.create.placard": "Plakat", + "block.create.raw_zinc_block": "Kubbur af hrásinki", + "block.create.rope": "Reipi", + "block.create.rose_quartz_block": "Rósakvarskubbur", + "block.create.rose_quartz_lamp": "Rósakvarslampi", + "block.create.rose_quartz_tiles": "Rósakvarsflísar", + "block.create.scorchia": "Öskusteinn", + "block.create.scoria": "Brennsteinn", + "block.create.shaft": "Ás", + "block.create.small_rose_quartz_tiles": "Rósakvarsmósaík", + "block.create.speedometer": "Hraðamælir", + "block.create.stressometer": "Álagsmælir", + "block.create.track": "Járnbrautarspor", + "block.create.track_station": "Lestarstöð", + "block.create.train_door": "Lestarhurð", + "block.create.train_trapdoor": "Lestarhleri", + "block.create.veridium": "Verídíum", + "block.create.water_wheel": "Vatnshjól", + "block.create.zinc_block": "Sinkkubbur", + "block.create.zinc_ore": "Sinkgrýti", + "entity.create.contraption": "Tæki", + "item.create.bar_of_chocolate": "Súkkulaðiplata", + "item.create.brass_ingot": "Látúnshleifur", + "item.create.brass_nugget": "Látúnsmoli", + "item.create.chocolate_bucket": "Súkkulaðifata", + "item.create.copper_nugget": "Koparmoli", + "item.create.dough": "Deig", + "item.create.electron_tube": "Rafeindarör", + "item.create.filter": "Sía", + "item.create.polished_rose_quartz": "Slípað rósakvars", + "item.create.powdered_obsidian": "Hrafntinnuduft", + "item.create.raw_zinc": "Hrátt sink", + "item.create.rose_quartz": "Rósakvars", + "item.create.sand_paper": "Sandpappír", + "item.create.wrench": "Skiptilykill", + "item.create.zinc_ingot": "Sinkhleifur", + "advancement.create.cuckoo_clock": "Nú þegar?", + "advancement.create.rose_quartz": "Bleikir demantar", + "advancement.create.rose_quartz.desc": "Pússaðu klumpur af rósakvars", + "advancement.create.train.desc": "Settu saman fyrstu lestina þína", + "create.station.create_train": "Búa til nýja lest", + "create.station.assemble_train": "Setja saman lest", + "create.train.unnamed": "Nafnlaus lest", + "create.train.status": " Upplýsingar um lestina: %1$s", + "item.create.wrench.tooltip": "SKIPTILYKILL", + "block.create.cuckoo_clock.tooltip": "GAUKSKLUKKA", + "block.create.flywheel.tooltip": "SVINGHJÓL", + "create.ponder.rose_quartz_lamp.header": "Rósakvarslampar", + "create.ponder.rose_quartz_lamp.text_3": "Þegar mörgum lömpum er raðað í hóp...", + "create.ponder.rose_quartz_lamp.text_4": "...kveikir á lampa mun merkið beinast að honum og gera alla aðra óvirka", + "create.ponder.rose_quartz_lamp.text_6": "Einnig er hægt að kveikja eða slökkva á lampunum handvirkt með skiptilykil", + "create.ponder.train_controls.header": "Að stjórna lestum" +} \ No newline at end of file diff --git a/src/main/resources/assets/create/lang/it_it.json b/src/main/resources/assets/create/lang/it_it.json index 8748e46f0..7009b1f62 100644 --- a/src/main/resources/assets/create/lang/it_it.json +++ b/src/main/resources/assets/create/lang/it_it.json @@ -685,7 +685,7 @@ "advancement.create.water_wheel.desc": "Piazza un Mulino ad acqua e prova a farlo girare!", "advancement.create.windmill": "Una lieve brezza", "advancement.create.windmill.desc": "Assembla un mulino a vento.", - "advancement.create.shifting_gears": "Meccanismi moventi", + "advancement.create.shifting_gears": "Cambiare marcia", "advancement.create.shifting_gears.desc": "Aggancia una ruota dentata grande con una piccola, permettendoti di cambiare la velocità.", "advancement.create.millstone": "Frantumatore portatile", "advancement.create.millstone.desc": "Piazza e alimenta una macina.", @@ -1085,6 +1085,7 @@ "create.schematicAndQuill.fallbackName": "Il mio progetto", "create.schematicAndQuill.saved": "Salvato come %1$s", "create.schematic.invalid": "[!] Oggetto non valido - utilizza il banco dei progetti", + "create.schematic.error": "Progetto non caricato - Controlla i log di gioco", "create.schematic.position": "Posizione", "create.schematic.rotation": "Rotazione", "create.schematic.rotation.none": "Nessuna", @@ -1166,6 +1167,8 @@ "create.schematicannon.status.schematicInvalid": "Progetto non valido", "create.schematicannon.status.schematicNotPlaced": "Bersaglio non impostato", "create.schematicannon.status.schematicExpired": "File progetto mancante", + "create.schematicannon.status.schematicErrored": "Blocchi non compatibili", + "create.schematicannon.status.schematicErroredCheckLogs": "Controlla i log del Server", "create.materialChecklist": "Lista dei materiali", "create.materialChecklist.blocksNotLoaded": "* Attenzione *\n\nLa lista dei materiali potrebbe non essere accurata a causa di molti chunk non caricati.", "create.gui.filter.deny_list": "Lista nera", @@ -1665,6 +1668,8 @@ "create.command.killTPSCommand.argument.tickTime": "tickTime", "create.contraption.minecart_contraption_too_big": "Questo Macchinario è troppo grande per essere raccolto", "create.contraption.minecart_contraption_illegal_pickup": "Una forza misteriosa ti impedisce di raccogliere questo Macchinario", + "enchantment.create.capacity.desc": "Aumenta la capacità dello Zaino serbatoio.", + "enchantment.create.potato_recovery.desc": "I proiettili del Cannone a patate hanno una chance di essere riutilizzabili.", "create.subtitle.contraption_disassemble": "Macchinario si ferma", "create.subtitle.peculiar_bell_use": "Campana peculiare suona", "create.subtitle.worldshaper_place": "Plasmatore del mondo spara", @@ -1802,7 +1807,7 @@ "block.create.schematic_table.tooltip": "BANCO DEI PROGETTI", "block.create.schematic_table.tooltip.summary": "Importa un file .nbt su un _progetto_ _vuoto_.", "block.create.schematic_table.tooltip.condition1": "Quando viene fornito un progetto vuoto", - "block.create.schematic_table.tooltip.behaviour1": "Carica un file selezionato dalla cartella Schematics.", + "block.create.schematic_table.tooltip.behaviour1": "Carica un file selezionato dalla tua cartella Schematics.", "item.create.goggles.tooltip": "OCCHIALI DA INGEGNERE", "item.create.goggles.tooltip.summary": "Un paio di occhiali per migliorare la tua vista con utili _informazioni_ _cinetiche_.", "item.create.goggles.tooltip.condition1": "Quando indossati", diff --git a/src/main/resources/assets/create/lang/ja_jp.json b/src/main/resources/assets/create/lang/ja_jp.json index 9b33b3a09..ac87d6e7f 100644 --- a/src/main/resources/assets/create/lang/ja_jp.json +++ b/src/main/resources/assets/create/lang/ja_jp.json @@ -1,4 +1,5 @@ { + "_": "「Create」を翻訳していただきありがとうございます!", "block.create.acacia_window": "アカシアの窓", "block.create.acacia_window_pane": "アカシアの板窓", "block.create.adjustable_chain_gearshift": "可変チェーンギアシフト", @@ -177,14 +178,14 @@ "block.create.cut_tuff_slab": "凝灰岩の切石のハーフブロック", "block.create.cut_tuff_stairs": "凝灰岩の切石の階段", "block.create.cut_tuff_wall": "凝灰岩の切石の塀", - "block.create.cut_veridium": "翡翠岩の切石", - "block.create.cut_veridium_brick_slab": "翡翠岩の切石レンガのハーフブロック", - "block.create.cut_veridium_brick_stairs": "翡翠岩の切石レンガの階段", - "block.create.cut_veridium_brick_wall": "翡翠岩の切石レンガの塀", - "block.create.cut_veridium_bricks": "翡翠岩の切石レンガ", - "block.create.cut_veridium_slab": "翡翠岩の切石のハーフブロック", - "block.create.cut_veridium_stairs": "翡翠岩の切石の階段", - "block.create.cut_veridium_wall": "翡翠岩の切石の塀", + "block.create.cut_veridium": "緑青岩の切石", + "block.create.cut_veridium_brick_slab": "緑青岩の切石レンガのハーフブロック", + "block.create.cut_veridium_brick_stairs": "緑青岩の切石レンガの階段", + "block.create.cut_veridium_brick_wall": "緑青岩の切石レンガの塀", + "block.create.cut_veridium_bricks": "緑青岩の切石レンガ", + "block.create.cut_veridium_slab": "緑青岩の切石のハーフブロック", + "block.create.cut_veridium_stairs": "緑青岩の切石の階段", + "block.create.cut_veridium_wall": "緑青岩の切石の塀", "block.create.cyan_nixie_tube": "水色のニキシー管", "block.create.cyan_sail": "水色の帆", "block.create.cyan_seat": "水色のシート", @@ -259,7 +260,7 @@ "block.create.layered_scorchia": "スコーチアの組石", "block.create.layered_scoria": "スコリアの組石", "block.create.layered_tuff": "凝灰岩の組石", - "block.create.layered_veridium": "翡翠岩の組石", + "block.create.layered_veridium": "緑青岩の組石", "block.create.lectern_controller": "書見台コントローラー", "block.create.light_blue_nixie_tube": "空色のニキシー菅", "block.create.light_blue_sail": "空色の帆", @@ -381,10 +382,10 @@ "block.create.polished_cut_tuff_slab": "磨かれた凝灰岩の切石のハーフブロック", "block.create.polished_cut_tuff_stairs": "磨かれた凝灰岩の切石の階段", "block.create.polished_cut_tuff_wall": "磨かれた凝灰岩の切石の塀", - "block.create.polished_cut_veridium": "磨かれた翡翠岩の切石", - "block.create.polished_cut_veridium_slab": "磨かれた翡翠岩の切石のハーフブロック", - "block.create.polished_cut_veridium_stairs": "磨かれた翡翠岩の切石の階段", - "block.create.polished_cut_veridium_wall": "磨かれた翡翠岩の切石の塀", + "block.create.polished_cut_veridium": "磨かれた緑青岩の切石", + "block.create.polished_cut_veridium_slab": "磨かれた緑青岩の切石のハーフブロック", + "block.create.polished_cut_veridium_stairs": "磨かれた緑青岩の切石の階段", + "block.create.polished_cut_veridium_wall": "磨かれた緑青岩の切石の塀", "block.create.portable_fluid_interface": "ポータブル液体インターフェース", "block.create.portable_storage_interface": "ポータブルストレージインターフェース", "block.create.powered_latch": "パワードラッチ", @@ -480,10 +481,10 @@ "block.create.small_tuff_brick_stairs": "小さな凝灰岩レンガの階段", "block.create.small_tuff_brick_wall": "小さな凝灰岩レンガの塀", "block.create.small_tuff_bricks": "小さな凝灰岩レンガ", - "block.create.small_veridium_brick_slab": "小さな翡翠岩レンガのハーフブロック", - "block.create.small_veridium_brick_stairs": "小さな翡翠岩レンガの階段", - "block.create.small_veridium_brick_wall": "小さな翡翠岩レンガの塀", - "block.create.small_veridium_bricks": "小さな翡翠岩レンガ", + "block.create.small_veridium_brick_slab": "小さな緑青岩レンガのハーフブロック", + "block.create.small_veridium_brick_stairs": "小さな緑青岩レンガの階段", + "block.create.small_veridium_brick_wall": "小さな緑青岩レンガの塀", + "block.create.small_veridium_bricks": "小さな緑青岩レンガ", "block.create.smart_chute": "スマートシュート", "block.create.smart_fluid_pipe": "スマート液体パイプ", "block.create.speedometer": "速度メーター", @@ -507,8 +508,8 @@ "block.create.train_trapdoor": "鉄道用トラップドア", "block.create.tuff_pillar": "凝灰岩の柱", "block.create.turntable": "ターンテーブル", - "block.create.veridium": "翡翠岩", - "block.create.veridium_pillar": "翡翠岩の柱", + "block.create.veridium": "緑青岩", + "block.create.veridium_pillar": "緑青岩の柱", "block.create.vertical_framed_glass": "縦型ガラス窓", "block.create.vertical_framed_glass_pane": "縦型ガラス板窓", "block.create.warped_window": "歪んだ窓", @@ -1077,6 +1078,7 @@ "create.schematicAndQuill.convert": "保存してすぐに適用", "create.schematicAndQuill.saved": "%1$s として保存しました", "create.schematic.invalid": "[!] 無効なアイテム-代わりに概略図台を使ってください", + "create.schematic.error": "概略図の読み込みに失敗しました。ゲームログを確認してください。", "create.schematic.position": "位置", "create.schematic.rotation": "回転", "create.schematic.rotation.none": "無し", @@ -1158,6 +1160,8 @@ "create.schematicannon.status.schematicInvalid": "概略図が無効です", "create.schematicannon.status.schematicNotPlaced": "配置されていない概略図です", "create.schematicannon.status.schematicExpired": "概略図ファイルが期限切れです", + "create.schematicannon.status.schematicErrored": "互換性のないブロック", + "create.schematicannon.status.schematicErroredCheckLogs": "サーバーログを確認してください", "create.materialChecklist": "素材チェックリスト", "create.materialChecklist.blocksNotLoaded": "*免責事項*\n\n素材チェックリストは関連するチャンクがロードされていないため、不正確かもしれません。", "create.gui.filter.deny_list": "ブラックリスト", @@ -1641,6 +1645,8 @@ "create.command.killTPSCommand.status.usage.1": "[Create]: /killtps start を使用して、サーバーのティックを意図的に遅くします", "create.contraption.minecart_contraption_too_big": "このからくりトロッコは大きすぎて拾えません", "create.contraption.minecart_contraption_illegal_pickup": "超自然的な力が、からくりカートを世界に縛り付けています", + "enchantment.create.capacity.desc": "バックタンクの空気容量が増加する", + "enchantment.create.potato_recovery.desc": "ポテトキャノンの弾を回収できる場合がある", "create.subtitle.contraption_disassemble": "からくりが止まる", "create.subtitle.peculiar_bell_use": "風変わりな鐘が鳴る", "create.subtitle.worldshaper_place": "ワールドシェーパーが設置する", diff --git a/src/main/resources/assets/create/lang/kk_kz.json b/src/main/resources/assets/create/lang/kk_kz.json new file mode 100644 index 000000000..cf62af18c --- /dev/null +++ b/src/main/resources/assets/create/lang/kk_kz.json @@ -0,0 +1,451 @@ +{ + "_": "Create'ті аударғандарыңыз үшін рақмет!", + "block.create.acacia_window": "Қараған терезе", + "block.create.acacia_window_pane": "Қараған терезе панелі", + "block.create.adjustable_chain_gearshift": "Теңшелмелі тізбектік берілістер қорабы", + "block.create.analog_lever": "Аналогтік иінтірек", + "block.create.andesite_belt_funnel": "Андезит белбеу құйғысы", + "block.create.andesite_casing": "Андезит корпус", + "block.create.andesite_encased_cogwheel": "Андезит корпустағы тістегеріш", + "block.create.andesite_encased_large_cogwheel": "Андезит корпустағы үлкен тістегеріш", + "block.create.andesite_encased_shaft": "Андезит корпустағы білік", + "block.create.andesite_funnel": "Андезит құйғы", + "block.create.andesite_ladder": "Андезит саты", + "block.create.andesite_pillar": "Андезит бағана", + "block.create.andesite_tunnel": "Андезит түнел", + "block.create.asurine": "Азурин", + "block.create.asurine_pillar": "Азурин бағана", + "block.create.basin": "Шара", + "block.create.belt": "Белбеу", + "block.create.birch_window": "Қайың терезе", + "block.create.birch_window_pane": "Қайың терезе панелі", + "block.create.black_nixie_tube": "Қара газразрядты түтік", + "block.create.black_sail": "Қара желкен", + "block.create.black_seat": "Қара орындық", + "block.create.black_toolbox": "Қара құрал жәшігі", + "block.create.black_valve_handle": "Қара шұра", + "block.create.blaze_burner": "Лаулақ жанарғысы", + "block.create.blue_nixie_tube": "Көк газразрядты түтік", + "block.create.blue_sail": "Көк желкен", + "block.create.blue_seat": "Көк орындық", + "block.create.blue_toolbox": "Көк құрал жәшігі", + "block.create.blue_valve_handle": "Көк шұра", + "block.create.brass_belt_funnel": "Жез белбеу құйғысы", + "block.create.brass_block": "Жез блок", + "block.create.brass_casing": "Жез корпус", + "block.create.brass_encased_cogwheel": "Жез корпустағы тістегеріш", + "block.create.brass_encased_large_cogwheel": "Жез корпустағы үлкен тістегеріш", + "block.create.brass_encased_shaft": "Жез корпустағы білік", + "block.create.brass_funnel": "Жез құйғы", + "block.create.brass_ladder": "Жез саты", + "block.create.brass_tunnel": "Жез түнел", + "block.create.brown_nixie_tube": "Қоңыр газразрядты түтік", + "block.create.brown_sail": "Қоңыр желкен", + "block.create.brown_seat": "Қоңыр орындық", + "block.create.brown_toolbox": "Қоңыр құрал жәшігі", + "block.create.brown_valve_handle": "Қоңыр шұра", + "block.create.calcite_pillar": "Кальцит бағана", + "block.create.cart_assembler": "Вагонша құрастырғыш", + "block.create.chocolate": "Шоколад", + "block.create.chute": "Науа", + "block.create.clockwork_bearing": "Сағат мойынтірегі", + "block.create.clutch": "Ілініс", + "block.create.cogwheel": "Тістегеріш", + "block.create.controller_rail": "Басқарушы рельс", + "block.create.controls": "Пойыз контроллері", + "block.create.copper_casing": "Мыс корпус", + "block.create.copper_ladder": "Мыс саты", + "block.create.copper_tiles": "Мыс тақташа", + "block.create.copper_valve_handle": "Мыс шұра", + "block.create.creative_crate": "Шығармашылық жәшік", + "block.create.creative_fluid_tank": "Шығармашылық сұйықтық танкі", + "block.create.creative_motor": "Шығармашылық мотор", + "block.create.crimsite": "Қырмызит", + "block.create.crimsite_pillar": "Қырмызит бағана", + "block.create.crimson_window": "Қырмызит терезе", + "block.create.crimson_window_pane": "Қырмызит терезе панелі", + "block.create.crushing_wheel": "Уақтағыш дөңгелек", + "block.create.crushing_wheel_controller": "Уақтағыш дөңгелек контроллері", + "block.create.cuckoo_clock": "Көкекті сағат", + "block.create.cut_andesite": "Кесілген андезит", + "block.create.cut_andesite_brick_slab": "Кесілген андезит кірпіш тақта", + "block.create.cut_andesite_brick_stairs": "Кесілген андезит кірпіш баспалдақ", + "block.create.cut_andesite_brick_wall": "Кесілген андезит кірпіш дуал", + "block.create.cut_andesite_bricks": "Кесілген андезит кірпіш", + "block.create.cut_andesite_slab": "Кесілген андезит тақта", + "block.create.cut_andesite_stairs": "Кесілген андезит баспалдақ", + "block.create.cut_andesite_wall": "Кесілген андезит дуал", + "block.create.cut_asurine": "Кесілген азурин", + "block.create.cut_asurine_brick_slab": "Кесілген азурин кірпіш тақта", + "block.create.cut_asurine_brick_stairs": "Кесілген азурин кірпіш баспалдақ", + "block.create.cut_asurine_brick_wall": "Кесілген азурин кірпіш дуал", + "block.create.cut_asurine_bricks": "Кесілген азурин кірпіш", + "block.create.cut_asurine_slab": "Кесілген азурин тақта", + "block.create.cut_asurine_stairs": "Кесілген азурин баспалдақ", + "block.create.cut_asurine_wall": "Кесілген азурин дуал", + "block.create.cut_calcite": "Кесілген кальцит", + "block.create.cut_calcite_brick_slab": "Кесілген кальцит кірпіш тақта", + "block.create.cut_calcite_brick_stairs": "Кесілген кальцит кірпіш баспалдақ", + "block.create.cut_calcite_brick_wall": "Кесілген кальцит кірпіш дуал", + "block.create.cut_calcite_bricks": "Кесілген кальцит кірпіш", + "block.create.cut_calcite_slab": "Кесілген кальцит тақта", + "block.create.cut_calcite_stairs": "Кесілген кальцит баспалдақ", + "block.create.cut_calcite_wall": "Кесілген кальцит дуал", + "block.create.cut_crimsite": "Кесілген қырмызит", + "block.create.cut_crimsite_brick_slab": "Кесілген қырмызит кірпіш тақта", + "block.create.cut_crimsite_brick_stairs": "Кесілген қырмызит кірпіш баспалдақ", + "block.create.cut_crimsite_brick_wall": "Кесілген қырмызит кірпіш дуал", + "block.create.cut_crimsite_bricks": "Кесілген қырмызит кірпіш", + "block.create.cut_crimsite_slab": "Кесілген қырмызит тақта", + "block.create.cut_crimsite_stairs": "Кесілген қырмызит баспалдақ", + "block.create.cut_crimsite_wall": "Кесілген қырмызит дуал", + "block.create.cut_deepslate": "Кесілген тақтатас", + "block.create.cut_deepslate_brick_slab": "Кесілген тақтатас кірпіш тақта", + "block.create.cut_deepslate_brick_stairs": "Кесілген тақтатас кірпіш баспалдақ", + "block.create.cut_deepslate_brick_wall": "Кесілген тақтатас кірпіш дуал", + "block.create.cut_deepslate_bricks": "Кесілген тақтатас кірпіш", + "block.create.cut_deepslate_slab": "Кесілген тақтатас тақта", + "block.create.cut_deepslate_stairs": "Кесілген тақтатас баспалдақ", + "block.create.cut_deepslate_wall": "Кесілген тақтатас дуал", + "block.create.cut_diorite": "Кесілген диорит", + "block.create.cut_diorite_brick_slab": "Кесілген диорит кірпіш тақта", + "block.create.cut_diorite_brick_stairs": "Кесілген диорит кірпіш баспалдақ", + "block.create.cut_diorite_brick_wall": "Кесілген диорит кірпіш дуал", + "block.create.cut_diorite_bricks": "Кесілген диорит кірпіш", + "block.create.cut_diorite_slab": "Кесілген диорит тақта", + "block.create.cut_diorite_stairs": "Кесілген диорит баспалдақ", + "block.create.cut_diorite_wall": "Кесілген диорит дуал", + "block.create.cyan_nixie_tube": "Көкзеңгір газразрядты түтік", + "block.create.cyan_sail": "Көкзеңгір желкен", + "block.create.cyan_seat": "Көкзеңгір орындық", + "block.create.cyan_toolbox": "Көкзеңгір құрал жәшігі", + "block.create.cyan_valve_handle": "Көкзеңгір шұра", + "block.create.dark_oak_window": "Алабарқын емен терезе", + "block.create.dark_oak_window_pane": "Алабарқын емен терезе панелі", + "block.create.deepslate_pillar": "Тақтатас бағана", + "block.create.deepslate_zinc_ore": "Тақтатас мырыш кені", + "block.create.depot": "Депо", + "block.create.diorite_pillar": "Диорит бағана", + "block.create.fluid_pipe": "Сұйықтық құбыры", + "block.create.fluid_tank": "Сұйықтық танкі", + "block.create.fluid_valve": "Сұйықтық қысымтығын", + "block.create.flywheel": "Сермер", + "block.create.framed_glass": "Жақтаулы шыны", + "block.create.framed_glass_door": "Жақтаулы шыны есік", + "block.create.framed_glass_pane": "Жақтаулы әйнек", + "block.create.framed_glass_trapdoor": "Жақтаулы шыны люк", + "block.create.gearbox": "Берілістер қорабы", + "block.create.gearshift": "Реверсив берілістер қорабы", + "block.create.glass_fluid_pipe": "Шыны сұйықтық құбыры", + "block.create.granite_pillar": "Гранит бағана", + "block.create.gray_nixie_tube": "Сұр газразрядты түтік", + "block.create.gray_sail": "Сұр желкен", + "block.create.gray_seat": "Сұр орындық", + "block.create.gray_toolbox": "Сұр құрыл жәшігі", + "block.create.gray_valve_handle": "Сұр шұра", + "block.create.green_nixie_tube": "Жасыл газразрядты түтік", + "block.create.green_sail": "Жасыл желкен", + "block.create.green_seat": "Жасыл орындық", + "block.create.green_toolbox": "Жасыл құрал жәшігі", + "block.create.green_valve_handle": "Жасыл шұра", + "block.create.hand_crank": "Тұтқа", + "block.create.honey": "Бал", + "block.create.horizontal_framed_glass": "Көлденең жақтаулы шыны", + "block.create.horizontal_framed_glass_pane": "Көлденең жақтаулы әйнек", + "block.create.item_vault": "Зат қоймасы", + "block.create.jungle_window": "Джунгли терезесі", + "block.create.jungle_window_pane": "Джунгли терезе панелі", + "block.create.large_cogwheel": "Үлкен тістегеріш", + "block.create.layered_andesite": "Қабатты андезит", + "block.create.layered_asurine": "Қабатты азурин", + "block.create.layered_calcite": "Қабатты кальцит", + "block.create.layered_crimsite": "Қабатты қырмызит", + "block.create.layered_deepslate": "Қабатты тақтатас", + "block.create.layered_diorite": "Қабатты диорит", + "block.create.layered_granite": "Қабатты гранит", + "block.create.layered_limestone": "Қабатты әктас", + "block.create.layered_ochrum": "Қабатты охрум", + "block.create.layered_tuff": "Қабатты туф", + "block.create.layered_veridium": "Қабатты веридий", + "block.create.lectern_controller": "Кафедра контроллері", + "block.create.mechanical_arm": "Механикалық қол", + "block.create.mechanical_crafter": "Механикалық жасауыш", + "block.create.mechanical_drill": "Механикалық бұрғы", + "block.create.mechanical_mixer": "Механикалық араластырғыш", + "block.create.mechanical_piston": "Механикалық піспек", + "block.create.mechanical_piston_head": "Механикалық піспек басы", + "block.create.mechanical_plough": "Механикалық соқа", + "block.create.mechanical_press": "Механикалық пресс", + "block.create.mechanical_pump": "Механикалық сорғы", + "block.create.mechanical_saw": "Механикалық ара", + "block.create.metal_girder": "Металл арқалық", + "block.create.millstone": "Диірментас", + "block.create.minecart_anchor": "Вагонша зәкірі", + "block.create.mysterious_cuckoo_clock": "Көкекті сағат", + "block.create.nixie_tube": "Газразрядты түтік", + "block.create.oak_window": "Емен терезе", + "block.create.oak_window_pane": "Емен терезе панелі", + "block.create.ochrum": "Охрум", + "block.create.ochrum_pillar": "Охрум бағана", + "block.create.orange_sail": "Қызғылт сары желкен", + "block.create.orange_seat": "Қызғылт сары орындық", + "block.create.orange_toolbox": "Қызғылт сары құрал жәшігі", + "block.create.orange_valve_handle": "Қызғылт сары шұра", + "block.create.ornate_iron_window": "Оюлы темір терезе", + "block.create.ornate_iron_window_pane": "Оюлы темір терезе панелі", + "block.create.pink_nixie_tube": "Қызғылт газразрядты түтік", + "block.create.pink_sail": "Қызғылт желкен", + "block.create.pink_seat": "Қызғылт орындық", + "block.create.pink_toolbox": "Қызғылт құрал жәшігі", + "block.create.pink_valve_handle": "Қызғылт шұра", + "block.create.piston_extension_pole": "Піспек ұзартқыш", + "block.create.rope": "Арқан", + "block.create.sail_frame": "Желкен жақтауы", + "block.create.shaft": "Білік", + "block.create.smart_chute": "Ақылды науа", + "block.create.smart_fluid_pipe": "Ақылды сұйықтық құбыры", + "block.create.speedometer": "Спидометр", + "block.create.steam_engine": "Бу қозғалтқышы", + "block.create.steam_whistle": "Бу ысқырғышы", + "block.create.steam_whistle_extension": "Бу ысқырғышын ұзартқыш", + "block.create.sticker": "Жабысқыш", + "block.create.sticky_mechanical_piston": "Жабысқақ механикалық піспек", + "block.create.stressometer": "Стрессометр", + "block.create.tiled_glass": "Тақташа шыны", + "block.create.tiled_glass_pane": "Тақташа әйнек", + "block.create.track": "Темір жол", + "block.create.track_signal": "Темір жол бағдаршамы", + "block.create.track_station": "Темір жол бекеті", + "block.create.train_door": "Пойыз есігі", + "block.create.train_trapdoor": "Пойыз люгі", + "block.create.tuff_pillar": "Туф бағана", + "block.create.turntable": "Айналғыш үстел", + "block.create.veridium": "Веридий", + "block.create.zinc_block": "Мырыш блок", + "block.create.zinc_ore": "Мырыш кені", + "enchantment.create.capacity": "Сыйымдылық", + "entity.create.contraption": "Тетік", + "entity.create.crafting_blueprint": "Жасау сызбасы", + "entity.create.potato_projectile": "Картоп оқ", + "entity.create.seat": "Орындық", + "entity.create.super_glue": "Супержелім", + "fluid.create.potion": "Ішірткі", + "fluid.create.tea": "Құрылысшы шайы", + "item.create.andesite_alloy": "Андезит қорытпа", + "item.create.attribute_filter": "Атрибут сүзгісі", + "item.create.bar_of_chocolate": "Шоколад тақта", + "item.create.belt_connector": "Механикалық белбеу", + "item.create.blaze_cake": "Лаулақ торты", + "item.create.blaze_cake_base": "Лаулақ тортының негізі", + "item.create.brass_hand": "Жез қол", + "item.create.brass_ingot": "Жез құйма", + "item.create.brass_nugget": "Жез кесегі", + "item.create.brass_sheet": "Жез тілім", + "item.create.builders_tea": "Құрылысшы шайы", + "item.create.chocolate_bucket": "Шоколад шелегі", + "item.create.chocolate_glazed_berries": "Шоколадты жидек", + "item.create.copper_nugget": "Мыс кесегі", + "item.create.copper_sheet": "Мыс тілім", + "item.create.crafting_blueprint": "Жасау сызбасы", + "item.create.creative_blaze_cake": "Шығармашылық лаулақ торты", + "item.create.crushed_aluminum_ore": "Уақталған алюминий кені", + "item.create.crushed_copper_ore": "Уақталған мыс кені", + "item.create.crushed_gold_ore": "Уақталған алтын кені", + "item.create.crushed_iron_ore": "Уақталған темір кені", + "item.create.crushed_lead_ore": "Уақталған қорғасын кені", + "item.create.crushed_nickel_ore": "Уақталған никель кені", + "item.create.crushed_osmium_ore": "Уақталған осмий кені", + "item.create.crushed_platinum_ore": "Уақталған платина кені", + "item.create.crushed_quicksilver_ore": "Уақталған сынап кені", + "item.create.crushed_silver_ore": "Уақталған күміс кені", + "item.create.crushed_tin_ore": "Уақталған қалайы кені", + "item.create.crushed_uranium_ore": "Уақталған уран кені", + "item.create.crushed_zinc_ore": "Уақталған мырыш кені", + "item.create.diving_boots": "Дайвиң етігі", + "item.create.diving_helmet": "Дайвиң дулығасы", + "item.create.dough": "Қамыр", + "item.create.electron_tube": "Электрондық түтік", + "item.create.empty_blaze_burner": "Бос лаулақ жанарғысы", + "item.create.experience_nugget": "Тәжірибе кесегі", + "item.create.filter": "Сүзгі", + "item.create.goggles": "Инженер көзілдірігі", + "item.create.golden_sheet": "Алтын тілім", + "item.create.honey_bucket": "Бал шелегі", + "item.create.honeyed_apple": "Бал алма", + "item.create.incomplete_precision_mechanism": "Аяқталмаған дәлдік механизмі", + "item.create.iron_sheet": "Темір тілім", + "item.create.polished_rose_quartz": "Жылтыратылған қызғылт кварц", + "item.create.potato_cannon": "Картоп зеңбірек", + "item.create.powdered_obsidian": "Обсидиан ұнтағы", + "item.create.precision_mechanism": "Дәлдік механизмі", + "item.create.propeller": "Пропеллер", + "item.create.raw_zinc": "Шикі мырыш", + "item.create.red_sand_paper": "Қызыл зімпара қағаз", + "item.create.rose_quartz": "Қызғылт кварц", + "item.create.sand_paper": "Зімпара қағаз", + "item.create.schedule": "Пойыз кестесі", + "item.create.super_glue": "Супержелім", + "item.create.sweet_roll": "Тәтті рулет", + "item.create.unprocessed_obsidian_sheet": "Өңделмеген обсидиан тілім", + "item.create.vertical_gearbox": "Тік берілістер қорабы", + "item.create.wand_of_symmetry": "Симметрия асатаяғы", + "item.create.wheat_flour": "Бидай ұны", + "item.create.wrench": "Сомын кілті", + "item.create.zinc_ingot": "Мырыш құйма", + "item.create.zinc_nugget": "Мырыш кесегі", + "advancement.create.root": "Create-ке қош келдіңіз", + "advancement.create.andesite_casing": "Андезит дәуірі", + "advancement.create.mechanical_press": "Дүрс!", + "advancement.create.mechanical_press.desc": "Механикалық престе бірнеше тілім жасаңыз", + "advancement.create.belt": "Ламинария жетегі", + "advancement.create.funnel": "Әуежай эстетикасы", + "advancement.create.chute": "Тік логистика", + "advancement.create.burner": "Саналы ошақ", + "advancement.create.water_wheel": "Қолға үйретілген гидравлика", + "advancement.create.cuckoo_clock": "Уақыт неше?", + "advancement.create.pulley_maxed": "Ешқайда апаратын арқан", + "advancement.create.cart_pickup": "Мықты қол", + "advancement.create.anvil_plough": "Ұсталық артиллерия", + "advancement.create.lava_wheel_00000": "Магма дөңгелегі", + "advancement.create.lava_wheel_00000.desc": "Бұл жұмыс істеуі керек емес еді§7\n(Жасырын жетістік)", + "advancement.create.hand_crank_000": "Уоркаут", + "advancement.create.steam_whistle": "Періште дауысы", + "create.menu.return": "Мәзірге қайту", + "create.menu.configure": "Баптау...", + "create.menu.report_bugs": "Қате таптым", + "create.menu.support": "Бізді қолдау", + "create.recipe.crushing": "Уақтау", + "create.recipe.fan_washing.fan": "Ағын су артындағы желдеткі", + "create.recipe.fan_smoking.fan": "От артындағы желдеткі", + "create.recipe.fan_haunting.fan": "Жан отының артындағы желдеткі", + "create.recipe.fan_blasting.fan": "Лава артындағы желдеткі", + "create.recipe.pressing": "Престеу", + "create.recipe.mixing": "Араластыру", + "create.recipe.sawing": "Арамен кесу", + "create.recipe.mechanical_crafting": "Механикалық жасау", + "create.recipe.block_cutting": "Блок кесу", + "create.recipe.wood_cutting": "Ағаш кесу", + "create.recipe.sandpaper_polishing": "Зімпарамен жылтырату", + "create.recipe.mystery_conversion": "Жұмбақ түрлендіру", + "create.recipe.item_application.any_axe": "Кез келген балта", + "create.recipe.sequenced_assembly": "Рецепт реті", + "create.recipe.assembly.next": "Келесі: %1$s", + "create.recipe.assembly.step": "%1$s-қадам:", + "create.recipe.assembly.progress": "Прогресс: %1$s/%2$s", + "create.recipe.assembly.pressing": "Престе өңдеңіз", + "create.recipe.assembly.cutting": "Арамен кесіңіз", + "create.recipe.assembly.repeat": "Әрекеттерді %1$s рет қайталаңыз", + "create.recipe.processing.chance": "%1$s%% шанс", + "create.recipe.heat_requirement.heated": "Қыздырылған", + "create.recipe.heat_requirement.superheated": "Супер-қыздырылған", + "create.generic.range": "Ауқым", + "create.generic.radius": "Радиус", + "create.generic.width": "Ен", + "create.generic.height": "Биіктік", + "create.generic.length": "Ұзындық", + "create.generic.speed": "Жылдамдық", + "create.generic.delay": "Кідіріс", + "create.generic.duration": "Ұзақтық", + "create.generic.timeUnit": "Уақыт бірлігі", + "create.generic.unit.ticks": "Тик", + "create.generic.unit.seconds": "Секунд", + "create.generic.unit.minutes": "Минут", + "create.generic.daytime.hour": "Сағат", + "create.generic.daytime.minute": "Минут", + "create.generic.daytime.second": "Секунд", + "create.generic.daytime.pm": "pm", + "create.generic.daytime.am": "am", + "create.generic.unit.rpm": "айн./мин", + "create.generic.unit.stress": "кб", + "create.generic.unit.degrees": "°", + "create.generic.unit.millibuckets": "mB", + "create.generic.unit.buckets": "B", + "create.generic.clockwise": "Сағат тілімен", + "create.generic.counter_clockwise": "Сағат тіліне қарсы", + "create.generic.in_quotes": "\"%1$s\"", + "create.generic.pitch": "Жіңішкелік: %1$s", + "create.generic.notes": "фа♯;фа;ми;ре♯;ре;до♯;до;си;ля♯;ля;соль♯;соль", + "create.action.scroll": "Сырғыту", + "create.action.confirm": "Растау", + "create.action.abort": "Доғару", + "create.action.saveToFile": "Сақтау", + "create.action.discard": "Доғару", + "create.gui.symmetryWand.mirrorType": "Айна", + "create.orientation.alongZ": "Z бойынша", + "create.orientation.alongX": "X бойынша", + "create.gui.terrainzapper.brush.cuboid": "Куб", + "create.gui.terrainzapper.brush.sphere": "Сфера", + "create.gui.terrainzapper.brush.cylinder": "Цилиндр", + "create.gui.terrainzapper.brush.surface": "Бет", + "create.schematic.rotation.cw90": "Сағат тілімен 90°", + "create.schematic.rotation.cw180": "Сағат тілімен 180°", + "create.schematic.rotation.cw270": "Сағат тілімен 270°", + "create.schematic.mirror.none": "Еш", + "create.item_attributes.consumable": "желінеді", + "create.item_attributes.consumable.inverted": "желінбейді", + "create.item_attributes.fluid_container": "сұйықтық сақтай алады", + "create.item_attributes.fluid_container.inverted": "сұйықтық сақтай алмайды", + "create.item_attributes.enchanted": "сиқырланған", + "create.item_attributes.enchanted.inverted": "сиқырланбаған", + "create.item_attributes.max_enchanted": "максималды деңгейге сиқырланған", + "create.item_attributes.max_enchanted.inverted": "максималды деңгейге сиқарланбаған", + "create.tooltip.keyShift": "Shift", + "create.tooltip.keyCtrl": "Ctrl", + "create.tooltip.speedRequirement": "Жылдамдық талабы: %1$s", + "create.tooltip.speedRequirement.none": "Еш", + "create.tooltip.speedRequirement.slow": "Баяу", + "create.tooltip.speedRequirement.medium": "Орташа", + "create.tooltip.speedRequirement.fast": "Жылдам", + "create.tooltip.stressImpact": "Кинетикалық кернеу әсері: %1$s", + "create.tooltip.stressImpact.low": "Төмен", + "create.tooltip.stressImpact.medium": "Орташа", + "create.tooltip.stressImpact.high": "Жоғары", + "create.tooltip.stressImpact.overstressed": "Тым қатты кернелген", + "create.tooltip.capacityProvided": "Кинетикалық кернеу сыйымдылығы: %1$s", + "create.tooltip.capacityProvided.low": "Кішкентай", + "create.tooltip.capacityProvided.medium": "Орташа", + "create.tooltip.capacityProvided.high": "Үлкен", + "create.tooltip.analogStrength": "Аналогтік күш: %1$s/15", + "create.boiler.water": "Су", + "create.schedule.condition.player_count.summary": "%1$s ойыншы", + "create.station.icon_type": "Белгіше түрі", + "create.display_source.fill_level.percent": "Пайыз", + "create.display_source.value_list.thousand": "мың", + "create.display_source.value_list.million": "млн", + "create.display_source.player_deaths": "Ойыншы өлімдері", + "create.display_source.scoreboard.objective_not_found": "\"%1$s\" табылмады", + "create.display_source.scoreboard.objective.deaths": "Ойыншы өлімдері", + "create.display_source.time_of_day": "Күн уақыты", + "create.display_source.time.format": "Уақыт пішімі", + "create.display_source.time.12_hour": "12 сағаттық", + "create.display_source.time.24_hour": "24 сағаттық", + "create.flap_display.cycles.alphabet": " ;А;Ә;Б;В;Г;Ғ;Д;Е;Ё;Ж;З;И;Й;К;Қ;Л;М;Н;Ң;О;Ө;П;Р;С;Т;У;Ұ;Ү;Ф;Х;Һ;Ц;Ч;Ш;Щ;Ъ;Ы;І;Ь;Э;Ю;Я", + "create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9", + "create.flap_display.cycles.fluid_units": "mB;B ", + "create.flap_display.cycles.instant": " ; ", + "create.flap_display.cycles.pixel": "█;▓;▒", + "create.gui.config.overlay1": "Сәлем :)", + "item.create.wand_of_symmetry.tooltip.action1": "Айнаны _құрады_ немесе _жылжытады_", + "item.create.wand_of_symmetry.tooltip.control2": "Ауаға оң клик", + "item.create.handheld_worldshaper.tooltip.control1": "Блокқа сол клик", + "item.create.tree_fertilizer.tooltip.condition1": "Көшетке қолданылғанда", + "create.ponder.close": "Жабу", + "create.ponder.identify": "Анықтау", + "create.ponder.next": "Келесі сахна", + "create.ponder.previous": "Алдыңғы сахна", + "create.ponder.replay": "Қайта ойнату", + "create.ponder.slow_text": "Ыңғайлы оқу", + "create.ponder.exit": "Шығу", + "create.ponder.categories": "Create-те қолжетімді санаттар", + "create.ponder.shared.rpm16": "16 айн./мин", + "create.ponder.shared.storage_on_contraption": "Тетікпен байланысқан мұқаммалдар олжаны автоматты түрде көтереді", + "create.ponder.shared.rpm8": "8 айн./мин", + "create.ponder.shared.rpm32": "32 айн./мин", + "create.ponder.shared.movement_anchors": "Супержелім көмегімен үлкен құрылыстарды жылжытуға болады.", + "create.ponder.tag.redstone": "Логикалық компоненттер", + "create.ponder.tag.redstone.description": "Редстоун инженериясымен көмектесетін компоненттер", + "create.ponder.andesite_tunnel.header": "Андезит түнел қолдану", + "create.ponder.andesite_tunnel.text_1": "Андезит түнелдерді белбеу қаптауға қолдануға болады", + "create.ponder.belt_casing.text_2": "Қаптауды сомын кілтімен шешуге болады", + "create.ponder.belt_connector.header": "Механикалық белбеу қолдану" +} \ No newline at end of file diff --git a/src/main/resources/assets/create/lang/ko_kr.json b/src/main/resources/assets/create/lang/ko_kr.json index b6493de54..dabcedc1c 100644 --- a/src/main/resources/assets/create/lang/ko_kr.json +++ b/src/main/resources/assets/create/lang/ko_kr.json @@ -712,7 +712,7 @@ "advancement.create.anvil_plough": "대장장이포", "advancement.create.anvil_plough.desc": "쟁기로 모루를 날리세요!", "advancement.create.lava_wheel_00000": "불레바퀴", - "advancement.create.lava_wheel_00000.desc": "용암으로 물레바퀴를 회전시키세요..?§7\n(숨겨진 발전과제)", + "advancement.create.lava_wheel_00000.desc": "이런 게 작동해서는 안되는데§7\n(숨겨진 발전과제)", "advancement.create.hand_crank_000": "워크아웃 세션", "advancement.create.hand_crank_000.desc": "힘이 빠질때까지 핸드 크랭크를 돌리세요§7\n(숨겨진 발전과제)", "advancement.create.belt_funnel_kiss": "퍼널은 어떻게 태어나?", @@ -1085,6 +1085,7 @@ "create.schematicAndQuill.fallbackName": "내 설계도", "create.schematicAndQuill.saved": "%1$s(으)로 저장했습니다", "create.schematic.invalid": "[!] 없는 아이템 - 설계도 테이블을 이용하세요", + "create.schematic.error": "설계도를 불러오는데 실패했습니다 - 게임 로그를 확인하세요", "create.schematic.position": "위치", "create.schematic.rotation": "회전", "create.schematic.rotation.none": "없음", @@ -1166,6 +1167,8 @@ "create.schematicannon.status.schematicInvalid": "설계도 없음", "create.schematicannon.status.schematicNotPlaced": "설계도가 전개되지 않음", "create.schematicannon.status.schematicExpired": "설계도 파일이 제거됨", + "create.schematicannon.status.schematicErrored": "호환되지 않는 블록", + "create.schematicannon.status.schematicErroredCheckLogs": "서버 로그를 확인하세요", "create.materialChecklist": "재료 목록", "create.materialChecklist.blocksNotLoaded": "* 경고 *\n\n관련된 청크가 불러와지지 않아 재료 목록이 부정확할 수 있습니다.", "create.gui.filter.deny_list": "블랙리스트", @@ -1665,6 +1668,8 @@ "create.command.killTPSCommand.argument.tickTime": "tickTime", "create.contraption.minecart_contraption_too_big": "이 수레 구조물은 들기에 너무 큽니다!", "create.contraption.minecart_contraption_illegal_pickup": "신비로운 힘이 이 수레 구조물을 세계에 묶어두고 있습니다!", + "enchantment.create.capacity.desc": "구리 산소통의 산소 용량을 늘립니다.", + "enchantment.create.potato_recovery.desc": "감자포의 탄약이 재사용될 확률을 가집니다.", "create.subtitle.contraption_disassemble": "구조물이 멈춤", "create.subtitle.peculiar_bell_use": "황동 종이 울림", "create.subtitle.worldshaper_place": "세계편집기가 쏨", diff --git a/src/main/resources/assets/create/lang/nl_nl.json b/src/main/resources/assets/create/lang/nl_nl.json index 84bcf86ca..12b502b88 100644 --- a/src/main/resources/assets/create/lang/nl_nl.json +++ b/src/main/resources/assets/create/lang/nl_nl.json @@ -674,9 +674,20 @@ "advancement.create.belt": "Kelp Aandrijving", "advancement.create.belt.desc": "Verbind twee assen met een Lopende Band", "advancement.create.funnel": "Vliegveld Esthetiek", + "advancement.create.funnel.desc": "Haal een voorwerp uit of doe een voorwerp in een container via een koker", "advancement.create.chute": "Verticale Logistiek", "advancement.create.chute.desc": "Transporteer wat voorwerpen via stortkoker", + "advancement.create.mechanical_mixer": "Tijd om te mixen", + "advancement.create.mechanical_mixer.desc": "Combineer ingrediënten in een Mechanische Mixer", + "advancement.create.burner": "Bewust Kampvuur", "advancement.create.burner.desc": "Verkrijg een Blaze Brander", + "advancement.create.water_wheel": "Gebruik de Waterkracht", + "advancement.create.water_wheel.desc": "Plaats een Waterwiel en gebruik het om koppel te genereren", + "advancement.create.windmill": "Een Mild Briesje", + "advancement.create.windmill.desc": "Stel een windmolen samen en gebruik deze om een koppel te genereren", + "advancement.create.shifting_gears": "Schakelen", + "advancement.create.shifting_gears.desc": "Sluit een Groot Tandwiel aan op een Klein Tandwiel, om je de mogelijkheid te geven om de snelheid van je Contraptie aan te passen", + "advancement.create.millstone": "Omhels het Grind", "advancement.create.contraption_actors.desc": "Creëer een constructie met boren, zagen, of oogsters erop", "advancement.create.copper_casing": "De kopertijd", "advancement.create.steam_whistle": "Stem van een Engel", @@ -749,7 +760,6 @@ "create.orientation.horizontal": "Horizontaal", "create.orientation.alongZ": "Langs Z-as", "create.orientation.alongX": "Langs X-as", - "create.gui.terrainzapper.brush.surface": "Overflate", "create.gui.goggles.fluid_container.capacity": "Capaciteit: ", "create.gui.contraptions.network_overstressed": "Het blijkt dat deze constructie _overstressed_ is. Voeg meer bronnen toe of _slow_ _down_ de onderdelen met een hoge _stress_ _impact_.", "create.gui.adjustable_crate.title": "Verstelbare Krat", @@ -856,8 +866,20 @@ "create.tooltip.capacityProvided.low": "Klein", "create.tooltip.capacityProvided.medium": "Gemiddeld", "create.tooltip.capacityProvided.high": "Groot", + "create.tunnel.selection_mode.prefer_nearest": "Verkies dichtsbijzijnde", "create.tooltip.chute.header": "Stortkoker informatie", + "create.tooltip.chute.items_move_down": "Voorwerpen verplaatsen omlaag", + "create.tooltip.chute.items_move_up": "Voorwerpen verplaatsen omhoog", + "create.tooltip.chute.no_fans_attached": "Geen aangesloten ventilatoren", + "create.tooltip.chute.fans_push_up": "Ventilatoren duwen van onder", + "create.tooltip.chute.fans_push_down": "Ventilatoren duwen van Boven", + "create.tooltip.chute.fans_pull_up": "Ventilatoren trekken van Boven", + "create.tooltip.chute.fans_pull_down": "Ventilatoren trekken van Onder", + "create.tooltip.chute.contains": "Bevat: %1$s x%2$s", "create.tooltip.deployer.header": "Uitvoerder informatie", + "create.tooltip.deployer.using": "Modus: gebruiken", + "create.tooltip.deployer.punching": "Modus: Aanvallen", + "create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s", "create.hint.full_deployer.title": "Uitvoerder voorwerp overstroming", "create.backtank.low": "Rugtank druk laag", "create.backtank.depleted": "Rugtank druk uitgeput", @@ -913,16 +935,16 @@ "block.create.schematic_table.tooltip": "BOUWTEKENING TAFEL", "block.create.schematic_table.tooltip.summary": "Schrijft opgeslagen bouwtekeningen op een _Lege_ _Bouwtekening_", "block.create.schematic_table.tooltip.condition1": "Wanneer voorzien van een lege Bouwtekening", - "block.create.schematic_table.tooltip.behaviour1": "Uploadt een gekozen bestand uit uw bouwtekeningenmap", + "block.create.schematic_table.tooltip.behaviour1": "Upload een gekozen bestand uit uw bouwtekeningen map.", "item.create.goggles.tooltip": "BRIL", - "item.create.goggles.tooltip.summary": "Een bril om je visie te augmenteren met _kinetische_ _informatie._", + "item.create.goggles.tooltip.summary": "Een bril om je visie te augmenteren met _kinetische informatie_.", "item.create.goggles.tooltip.condition1": "Wanneer gedragen", "item.create.goggles.tooltip.behaviour1": "Laat _gekleurde_ _indicaties_ zien die corresponderen met de _Snelheid_ van een geplaatst kinetisch onderdeel.", "block.create.turntable.tooltip": "DRAAISCHIJF", "block.create.turntable.tooltip.summary": "Verandert _Rotatiekracht_ in verfijnde bewegingsziekte.", "block.create.stockpile_switch.tooltip": "VOORRAAD SCHAKELAAR", "block.create.stockpile_switch.tooltip.summary": "Schakelt een Redstone signaal op basis van de _Opslagruimte_ in de aangesloten Container.", - "block.create.stockpile_switch.tooltip.condition1": "Wanneer onder de laagste limiet", + "block.create.stockpile_switch.tooltip.condition1": "Wanneer R-geklikt wordt", "block.create.stockpile_switch.tooltip.behaviour1": "Stopt met het aanbieden van _Redstone_ _Kracht_", "block.create.creative_crate.tooltip": "CREATIEF KRAT", "block.create.creative_crate.tooltip.summary": "Biedt een eindloze vooraad blokken aan een aangeloten _Bouwtekeningkannon_", @@ -946,6 +968,7 @@ "create.ponder.deployer_contraption.header": "Gebruik van uitvoerders op constructies", "create.ponder.deployer_contraption.text_1": "Wanneer uitvoerders worden verplaatst als onderdeel van een bewegende constructie...", "create.ponder.deployer_modes.header": "Modi van de uitvoerder", + "create.ponder.display_board.header": "Weergaveschermen gebruiken", "create.ponder.display_board.text_4": "...of door gebruik van weergave koppelingen", "create.ponder.display_link.header": "Instellen van weergave koppelingen", "create.ponder.display_link.text_1": "Weergave koppelingen kunnen gebruikt worden om dynamische informatie te visualiseren", diff --git a/src/main/resources/assets/create/lang/no_no.json b/src/main/resources/assets/create/lang/no_no.json index 98b9920b3..4a41e2c2f 100644 --- a/src/main/resources/assets/create/lang/no_no.json +++ b/src/main/resources/assets/create/lang/no_no.json @@ -3,8 +3,11 @@ "block.create.acacia_window": "Akasievindu", "block.create.acacia_window_pane": "Akasieglassrute", "block.create.analog_lever": "Analog spak", + "block.create.andesite_casing": "Andesittkapsling", + "block.create.andesite_funnel": "Andesitt-funnel", "block.create.andesite_ladder": "Andesittstige", "block.create.andesite_pillar": "Andesittsøyle", + "block.create.andesite_tunnel": "Andesittunnel", "block.create.asurine": "Asurin", "block.create.asurine_pillar": "Asurinsøyle", "block.create.basin": "Gryte", @@ -15,63 +18,104 @@ "block.create.black_sail": "Svart seil", "block.create.black_seat": "Svart sete", "block.create.black_toolbox": "Svart verktøykasse", + "block.create.black_valve_handle": "Svart ventilratt", + "block.create.blaze_burner": "Flammeskrønt-brenner", "block.create.blue_nixie_tube": "Blått nixie-rør", "block.create.blue_sail": "Blått seil", "block.create.blue_seat": "Blått sete", "block.create.blue_toolbox": "Blå verktøykasse", + "block.create.blue_valve_handle": "Blått ventilratt", + "block.create.brass_block": "Blokk av messing", + "block.create.brass_casing": "Messingkasse", + "block.create.brass_funnel": "Messing-funnel", + "block.create.brass_ladder": "Messingstige", + "block.create.brass_tunnel": "Messingtunnel", "block.create.brown_nixie_tube": "Brunt nixie-rør", "block.create.brown_sail": "Brunt seil", "block.create.brown_seat": "Brunt sete", "block.create.brown_toolbox": "Brun verktøykasse", + "block.create.brown_valve_handle": "Brunt ventilratt", + "block.create.cart_assembler": "Vognmontør", "block.create.chocolate": "Sjokolade", + "block.create.chute": "Sjakt", "block.create.clockwork_bearing": "Klokkelager", + "block.create.clutch": "Kobling", "block.create.cogwheel": "Tannhjul", "block.create.copper_backtank": "Kobberryggtanke", "block.create.copper_ladder": "Kobberstige", + "block.create.copper_valve_handle": "Kobberventilratt", "block.create.creative_crate": "Creativ beholder", "block.create.creative_fluid_tank": "Creativ væsketank", "block.create.creative_motor": "Creativ motor", + "block.create.crimsite": "Karmositt", "block.create.crimson_window": "Karmosinvindue", "block.create.crimson_window_pane": "Karmosinglassrute", + "block.create.crushing_wheel": "Møllehjul", + "block.create.crushing_wheel_controller": "Møllehjul-kontroller", "block.create.cuckoo_clock": "Jøkur", "block.create.cyan_nixie_tube": "Turkist nixie-rør", "block.create.cyan_sail": "Turkist seil", "block.create.cyan_seat": "Turkist sete", "block.create.cyan_toolbox": "Turkis verktøykasse", + "block.create.cyan_valve_handle": "Turkist ventilratt", "block.create.dark_oak_window": "Mørkeikevindu", "block.create.dark_oak_window_pane": "Mørkeikeglassrute", + "block.create.deployer": "Mekansik hånd", "block.create.depot": "Depo", + "block.create.display_board": "Resultattavle", + "block.create.display_link": "Resultatlenke", + "block.create.encased_chain_drive": "Innkapslet kjededrift", + "block.create.encased_fan": "Innkapslet vifte", + "block.create.encased_fluid_pipe": "Innkapslet væskerør", + "block.create.fluid_pipe": "Væskerør", + "block.create.fluid_tank": "Væsketank", + "block.create.fluid_valve": "Væskeventil", + "block.create.flywheel": "Svinghjul", + "block.create.gantry_carriage": "Snekkegir-hode", + "block.create.gantry_shaft": "Snekkegir-stang", + "block.create.gearbox": "Girkasse", "block.create.gray_nixie_tube": "Grått nixie-rør", "block.create.gray_sail": "Grått seil", "block.create.gray_seat": "Grått sete", "block.create.gray_toolbox": "Grå verktøykasse", + "block.create.gray_valve_handle": "Grått ventilratt", "block.create.green_nixie_tube": "Grønt nixie-rør", "block.create.green_sail": "Grønt seil", "block.create.green_seat": "Grønt sete", "block.create.green_toolbox": "Grønn verktøykasse", + "block.create.green_valve_handle": "Grønt ventilratt", + "block.create.hand_crank": "Håndsveiv", + "block.create.haunted_bell": "Hjemsøkt bjelle", "block.create.honey": "Honning", "block.create.jungle_window": "Jungelvindu", "block.create.jungle_window_pane": "Jungelglassrute", + "block.create.large_bogey": "Stor boggi", "block.create.large_cogwheel": "Stort tannhjul", "block.create.light_blue_nixie_tube": "Lyseblått nixie-rør", "block.create.light_blue_sail": "Lyseblått seil", "block.create.light_blue_seat": "Lyseblått sete", "block.create.light_blue_toolbox": "Lyseblå verktøykasse", + "block.create.light_blue_valve_handle": "Lyseblått ventilratt", "block.create.light_gray_nixie_tube": "Lysegrått nixie-rør", "block.create.light_gray_sail": "Lysegrått seil", "block.create.light_gray_seat": "Lysegrått sete", "block.create.light_gray_toolbox": "Lysegrå verktøykasse", + "block.create.light_gray_valve_handle": "Lysegrått ventilratt", "block.create.lime_nixie_tube": "Limegrønt nixie-rør", "block.create.lime_sail": "Limegrønt seil", "block.create.lime_seat": "Limegrønt sete", "block.create.lime_toolbox": "Limegrønn verktøykasse", + "block.create.lime_valve_handle": "Limegrønt ventilratt", "block.create.limestone": "Kalkstein", + "block.create.lit_blaze_burner": "Tent flammeskrønt-brenner", "block.create.magenta_nixie_tube": "Lyselilla nixie-rør", "block.create.magenta_sail": "Lyselilla seil", "block.create.magenta_seat": "Lyselilla sete", "block.create.magenta_toolbox": "Lyselilla verktøykasse", + "block.create.magenta_valve_handle": "Lyselilla ventilratt", "block.create.mechanical_arm": "Mekanisk arm", "block.create.mechanical_bearing": "Mekanisk lager", + "block.create.mechanical_crafter": "Mekanisk tilvirker", "block.create.mechanical_drill": "Mekanisk drill", "block.create.mechanical_harvester": "Mekanisk tresker", "block.create.mechanical_mixer": "Mekanisk blander", @@ -80,35 +124,67 @@ "block.create.mechanical_pump": "Mekanisk pumpe", "block.create.mechanical_saw": "Mekanisk sag", "block.create.metal_bracket": "Metallbrakett", + "block.create.millstone": "Møllestein", + "block.create.minecart_anchor": "Gruvevognanker", "block.create.mysterious_cuckoo_clock": "Jøkur", "block.create.nixie_tube": "Nixie-rør", + "block.create.nozzle": "Dyse", "block.create.oak_window": "Eikevindu", "block.create.oak_window_pane": "Eikeglassrute", "block.create.orange_sail": "Oransje seil", "block.create.orange_seat": "Oransje sete", "block.create.orange_toolbox": "Oransje verktøykasse", + "block.create.orange_valve_handle": "Oransje ventilratt", + "block.create.peculiar_bell": "Undelig bjelle", "block.create.pink_nixie_tube": "Rosa nixie-rør", "block.create.pink_sail": "Rosa seil", "block.create.pink_seat": "Rosa sete", "block.create.pink_toolbox": "Rosa verktøykasse", + "block.create.pink_valve_handle": "Rosa ventilratt", + "block.create.piston_extension_pole": "Stempelskaft", + "block.create.placard": "Plakat", + "block.create.powered_shaft": "Driven aksling", + "block.create.pulse_extender": "Signalforlenger", "block.create.purple_nixie_tube": "Lilla nixie-rør", "block.create.purple_sail": "Lilla seil", "block.create.purple_seat": "Lilla sete", "block.create.purple_toolbox": "Lilla verktøykasse", + "block.create.purple_valve_handle": "Lilla ventilratt", + "block.create.raw_zinc_block": "Blokk av råsink", "block.create.red_nixie_tube": "Rødt nixie-rør", "block.create.red_sail": "Rødt seil", "block.create.red_seat": "Rødt sete", "block.create.red_toolbox": "Rød verktøykasse", + "block.create.red_valve_handle": "Rødt ventilratt", + "block.create.redstone_contact": "Redstonekontakt", + "block.create.redstone_link": "Redstonelenke", + "block.create.rope": "Rep", + "block.create.rose_quartz_block": "Blokk av rosekvarts", + "block.create.rose_quartz_lamp": "Rosekvarts-lampe", "block.create.sail_frame": "Seilramme", "block.create.schematic_table": "Planleggingsbord", "block.create.schematicannon": "Byggekanon", "block.create.shaft": "Aksel", + "block.create.small_bogey": "Liten boggi", + "block.create.smart_chute": "Smart sjakt", + "block.create.smart_fluid_pipe": "Smart væskerør", + "block.create.speedometer": "Speedometer", + "block.create.spout": "Tut", "block.create.spruce_window": "Granvindu", "block.create.spruce_window_pane": "Granglassrute", + "block.create.steam_engine": "Dampmaskin", + "block.create.steam_whistle": "Dampfløyte", + "block.create.steam_whistle_extension": "Dampfløyteforlenging", + "block.create.sticker": "Klistrer", "block.create.sticky_mechanical_piston": "Klebrig mekanisk stempel", "block.create.track": "Togskinne", + "block.create.track_observer": "Togobservatør", + "block.create.track_signal": "Togsignal", "block.create.track_station": "Togstasjon", "block.create.train_door": "Togdør", + "block.create.train_trapdoor": "Togfallem", + "block.create.turntable": "Dreieskive", + "block.create.veridium": "Veridium", "block.create.warped_window": "Forvridd vindu", "block.create.warped_window_pane": "Forvridd glassrute", "block.create.water_wheel": "Vannhjul", @@ -116,84 +192,721 @@ "block.create.white_sail": "Hvit seil", "block.create.white_seat": "Hvit sete", "block.create.white_toolbox": "Hvit verktøykasse", + "block.create.white_valve_handle": "Hvit ventilratt", "block.create.windmill_bearing": "Vindmøllelager", "block.create.wooden_bracket": "Trebrakett", "block.create.yellow_nixie_tube": "Gult nixie-rør", "block.create.yellow_sail": "Gult seil", "block.create.yellow_seat": "Gult sete", "block.create.yellow_toolbox": "Gul verktøykasse", + "block.create.yellow_valve_handle": "Gult ventilratt", + "block.create.zinc_block": "Blokk av sink", "block.create.zinc_ore": "Sinkmalm", "enchantment.create.capacity": "Kapasitet", + "enchantment.create.potato_recovery": "Potetgjenvinning", + "entity.create.carriage_contraption": "Vogninnretning", "entity.create.contraption": "Innretning", + "entity.create.gantry_contraption": "Snekkegir-innretning", "entity.create.potato_projectile": "Potetprosjektil", "entity.create.seat": "Sete", + "entity.create.stationary_contraption": "Stasjonær innretning", "entity.create.super_glue": "Superlim", + "fluid.create.potion": "Brygg", + "fluid.create.tea": "Byggerens te", + "item.create.andesite_alloy": "Andesittlegering", + "item.create.attribute_filter": "Attributfilter", + "item.create.bar_of_chocolate": "Sjokoladebarre", + "item.create.belt_connector": "Mekanisk belte", + "item.create.blaze_cake": "Skrøntekake", + "item.create.blaze_cake_base": "Skrøntekakebunn", + "item.create.brass_hand": "Messinghånd", + "item.create.brass_ingot": "Messingbarre", + "item.create.brass_nugget": "Messingklump", + "item.create.brass_sheet": "Messingplate", + "item.create.builders_tea": "Byggerens te", + "item.create.chest_minecart_contraption": "Kistevogninnretning", + "item.create.chocolate_bucket": "Sjokoladebøtte", + "item.create.chocolate_glazed_berries": "Sjokoladeglaserte bær", + "item.create.chromatic_compound": "Kromatisk sammensetning", + "item.create.cinder_flour": "Slaggmel", + "item.create.copper_backtank": "Kobberryggtanke", + "item.create.copper_backtank_placeable": "Plasserbar kobberryggtanke", + "item.create.copper_nugget": "Kobberklump", + "item.create.copper_sheet": "Kobberplate", + "item.create.crafter_slot_cover": "Tilvirker-deksel", + "item.create.creative_blaze_cake": "Kreativ skrøntekake", + "item.create.crushed_aluminum_ore": "Malt aluminiummalm", + "item.create.crushed_copper_ore": "Malt kobbermalm", + "item.create.crushed_gold_ore": "Malt guldmalm", + "item.create.crushed_iron_ore": "Malt jernmalm", + "item.create.crushed_lead_ore": "Malt blymalm", + "item.create.crushed_nickel_ore": "Malt nikkelmalm", + "item.create.crushed_osmium_ore": "Malt osmiummalm", + "item.create.crushed_platinum_ore": "Malt platiniummalm", + "item.create.crushed_quicksilver_ore": "Malt kvikksølvmalm", + "item.create.crushed_silver_ore": "Malt sølvmalm", + "item.create.crushed_tin_ore": "Malt tinnmalm", + "item.create.crushed_uranium_ore": "Malt uraniummalm", + "item.create.crushed_zinc_ore": "Malt sinkmalm", + "item.create.diving_boots": "Dykkerstøvler", + "item.create.diving_helmet": "Dykkerhjelm", "item.create.dough": "Deig", + "item.create.electron_tube": "Elektronrør", + "item.create.empty_blaze_burner": "Tom flammeskrønt-brenner", + "item.create.empty_schematic": "Tom byggeplan", + "item.create.experience_nugget": "Klump av erfaring", "item.create.filter": "Filter", + "item.create.furnace_minecart_contraption": "Ovnsvogninnretning", + "item.create.goggles": "Ingeniørbriller", + "item.create.golden_sheet": "Gullplate", "item.create.honey_bucket": "Honningbøtte", + "item.create.honeyed_apple": "Honningdekket eple", + "item.create.incomplete_precision_mechanism": "Uferdig presisjonsmekanisme", "item.create.incomplete_track": "Ufullstendig skinne", + "item.create.iron_sheet": "Jernplate", + "item.create.linked_controller": "Lenket kontroller", + "item.create.minecart_contraption": "Vogninnretning", + "item.create.minecart_coupling": "Gruvevognkobling", + "item.create.polished_rose_quartz": "Polert rosekvarts", "item.create.potato_cannon": "Potetkanon", + "item.create.powdered_obsidian": "Obsidianpulver", + "item.create.precision_mechanism": "Presisjonsmekanisme", "item.create.propeller": "Proppel", "item.create.raw_zinc": "Rå sink", "item.create.red_sand_paper": "Rødt sandpapir", + "item.create.refined_radiance": "Rafinirert utstråling", + "item.create.rose_quartz": "Rosekvarts", "item.create.sand_paper": "Sandpapir", + "item.create.schedule": "Rutetabell", + "item.create.schematic": "Byggeplan", + "item.create.schematic_and_quill": "Byggeplan og fjærpenn", + "item.create.shadow_steel": "Skyggestål", + "item.create.sturdy_sheet": "Robust plate", "item.create.super_glue": "Superlim", + "item.create.sweet_roll": "Rullekake", + "item.create.tree_fertilizer": "Tregjødsel", + "item.create.unprocessed_obsidian_sheet": "Ubearbeidet obsidianplate", + "item.create.vertical_gearbox": "Vertikal girkasse", + "item.create.wand_of_symmetry": "Symmetristav", + "item.create.wheat_flour": "Hvetemel", + "item.create.whisk": "Visp", "item.create.wrench": "Skiftenøkkel", "item.create.zinc_ingot": "Sinkbarre", "item.create.zinc_nugget": "Sinkklump", "advancement.create.root": "Velkommen til Create", + "advancement.create.root.desc": "Ære være innretninger", + "advancement.create.andesite_alloy": "Mer robuste steiner", + "advancement.create.andesite_alloy.desc": "Skaff deg andesittlegering, Create's viktigste gjennstand", + "advancement.create.andesite_casing": "Andesittalderen", + "advancement.create.andesite_casing.desc": "Påfør andesittlegering på slindet tre for å skape en grunnleggende casing for mange av maskene", "advancement.create.mechanical_press": "Dunk!", + "advancement.create.mechanical_press.desc": "Skap noen plater ved hjelp av en mekanisk presse", "advancement.create.encased_fan": "Vindmaker", + "advancement.create.encased_fan.desc": "Plasser og gi en innkapslet vifte rotasjonskraft", + "advancement.create.fan_processing": "Bearbeiding med partikler", + "advancement.create.fan_processing.desc": "Bruk en innkapslet vifte for å bearbeide materialer", + "advancement.create.saw_processing": "Verkstedets mest fryktete", + "advancement.create.compacting": "Kompaktifisering", + "advancement.create.compacting.desc": "Bruk mekanisk presse og en gryte for å komprimere gjenstander", + "advancement.create.belt": "Taredrift", + "advancement.create.belt.desc": "Koble sammen to akslinger parallelt med et belte", + "advancement.create.funnel": "Flyplass-estetikk", + "advancement.create.funnel.desc": "Send ut eller send inn gjenstander inn i en beholder ved hjelp av en funnel", + "advancement.create.chute": "Vertikal logistikk", + "advancement.create.chute.desc": "Transporter noen gjenstander gjennom sjakter", + "advancement.create.mechanical_mixer": "For en røre", + "advancement.create.mechanical_mixer.desc": "Kombiner ingredienser i en mekanisk blander", + "advancement.create.burner": "Følende leirbål", + "advancement.create.burner.desc": "Skaff en flammeskrønt-brenner", + "advancement.create.water_wheel": "Utnyttet vannkraft", + "advancement.create.water_wheel.desc": "Monter et vannhjul og bruk den til å generere moment", + "advancement.create.windmill": "En mild bris", + "advancement.create.windmill.desc": "Monter en vindmølle og bruk den til å generere moment", + "advancement.create.shifting_gears": "Bytte gir", + "advancement.create.shifting_gears.desc": "Sett et stort tannhjul diagonalt til sides for et lite tannhjul, noe som endrer rotasjonsretningen, rotasjonskraften og hastigheten på videre tilkobling", + "advancement.create.millstone": "Omfavn arbeidet", + "advancement.create.millstone.desc": "Bruk en møllestein for å pulverisere materialer", + "advancement.create.super_glue": "Områder med tilkobling", + "advancement.create.super_glue.desc": "Superlim sammen en gruppe med blokker", + "advancement.create.contraption_actors": "Bevegelse med mening", + "advancement.create.contraption_actors.desc": "Skap en innretning med borr, sager, eller treskere ombord", + "advancement.create.portable_storage_interface": "Leverte i forbifarten", + "advancement.create.wrench_goggles": "Klar til dyst", + "advancement.create.wrench_goggles.desc": "Ta på et par ingenørbriller og hold en skiftnøkkel", "advancement.create.cuckoo_clock": "Er det på tide?", + "advancement.create.cuckoo_clock.desc": "Vær vitne til at gjøkuret ringer inn leggetid", "advancement.create.windmill_maxed": "En sterk bris", + "advancement.create.windmill_maxed.desc": "Monter en vindmølle med maksimal kapasitet", + "advancement.create.ejector_maxed": "Springbrettets mester", + "advancement.create.ejector_maxed.desc": "Bli kastet mer enn 30 blokker av en vektutløst utlaster", + "advancement.create.cart_pickup": "Sterke armer", + "advancement.create.cart_pickup.desc": "Plukk opp en vogninnretning som inneholder minst 200 blokker", + "advancement.create.anvil_plough": "Smedartilleri", + "advancement.create.anvil_plough.desc": "Skyt ut en ambolt ved hjelp av en mekanisk plog", + "advancement.create.lava_wheel_00000": "Magmahjul", + "advancement.create.lava_wheel_00000.desc": "Dette skulle ikke ha fungert§7\n(Skjult fremskritt)", + "advancement.create.hand_crank_000": "Treningsøkt", + "advancement.create.hand_crank_000.desc": "Bruk en håndsveiv til du er helt utslitt§7\n(Skjult fremskritt)", + "advancement.create.stressometer_maxed": "Perfekt overbelastning", + "advancement.create.copper_casing": "Kobberalderen", + "advancement.create.copper_casing.desc": "Påfør kobberbarre på slindet tre for å skape en vanntett casing for maskiner", + "advancement.create.spout": "Splæsh", + "advancement.create.steam_engine": "Kraftverket", + "advancement.create.steam_engine.desc": "Monter en dampmaskin og bruk den til å generere moment", + "advancement.create.steam_whistle": "Englestemme", + "advancement.create.steam_whistle.desc": "Aktiver en dampfløyte", + "advancement.create.backtank": "Trykk til bruk", + "advancement.create.backtank.desc": "Skap en kobberryggtanke og få den til å lage trykkluft", + "advancement.create.diving_suit": "Klar for et dypdykk?", "advancement.create.diving_suit.desc": "Ta på en dykkerhjelm og en kobberryggtanke, også hopp i vannet", + "advancement.create.mechanical_pump_0": "Under trykk", + "advancement.create.mechanical_pump_0.desc": "Plasser og gi en mekanisk pumpe rotasjonskraft", + "advancement.create.glass_pipe": "Flytoppdagelse", + "advancement.create.glass_pipe.desc": "Bruk skiftenøkkelen på et rør med en væske i seg", + "advancement.create.water_supply": "Pyttsamler", + "advancement.create.water_supply.desc": "Bruk den sugende enden av et rør eller mekanisk pumpe for å suge opp vann", "advancement.create.hose_pulley": "Industrielt søl", "advancement.create.chocolate_bucket": "En hel verden av fantasi", + "advancement.create.chocolate_bucket.desc": "Få tak i en bøtte med smeltet sjokolade", + "advancement.create.honey_drain": "Automatisk birøkting", + "advancement.create.honey_drain.desc": "Bruk et rør for å suge ut honningen fra et biebol eller en bikube", "advancement.create.hose_pulley_lava": "Koble seg på mantelen", + "advancement.create.hose_pulley_lava.desc": "Pump opp lava fra en lavamasse så stor at den regnes som uendelig", + "advancement.create.steam_engine_maxed": "Full damp framover", + "advancement.create.foods": "Balansert kosthold", "advancement.create.diving_suit_lava": "Svømme med lavavandrere", + "advancement.create.diving_suit_lava.desc": "Prøv å ta en dukkert i lava med dukkeutstyret fra Create§7\n(Skjult fremskritt)", + "advancement.create.chained_drain": "Ute og ruller", + "advancement.create.cross_streams": "Ikke kryss strømmene!", + "advancement.create.cross_streams.desc": "Se to typer væsker møtes i rørsystemet ditt§7\n(Skjult fremskritt)", + "advancement.create.pipe_organ": "Rørorgelet", + "advancement.create.pipe_organ.desc": "Plasser 12 dampfløyter med hver sin unike tone på en enkelt væsketank§7\n(Skjult fremskritt)", + "advancement.create.brass": "Ekte legeringer", + "advancement.create.brass.desc": "Lag messingbarrer ved å blande sammen kobberbarrer og sinkbarrer med flammeskønt-oppvarmet mekanisk blander", + "advancement.create.brass_casing": "Messingalderen", + "advancement.create.brass_casing.desc": "Påfør messingbarre på slindet tre for å skape en casino for mer sofistikerte maskiner", + "advancement.create.rose_quartz": "Rosa diamanter", + "advancement.create.rose_quartz.desc": "Poler noe rosekvarts", + "advancement.create.deployer": "Kunstig inteligens", + "advancement.create.deployer.desc": "Plasser og gi kraft til en mekanisk hånd, den perfekte gjenspeiling av deg", + "advancement.create.precision_mechanism": "Komplekse kuriositeter", + "advancement.create.precision_mechanism.desc": "Monter en presisjonsmekanisme", + "advancement.create.speed_controller": "Ingeniører hater den!", + "advancement.create.mechanical_arm": "Arbeidsomme hender", + "advancement.create.mechanical_arm.desc": "Se en mekanisk arm flytte på en gjenstand for første gang", + "advancement.create.mechanical_crafter": "Automatisk montering", + "advancement.create.mechanical_crafter.desc": "Plasser og gi en mekanisk tilvirker rotasjonskraft", + "advancement.create.crushing_wheel": "Et par kjemper", + "advancement.create.crushing_wheel.desc": "Plasser og gi et par møllehjul rotasjonskraft", + "advancement.create.haunted_bell.desc": "Ring en hjemsøkt bjelle", + "advancement.create.clockwork_bearing": "Rene urverket", + "advancement.create.clockwork_bearing.desc": "Monter en struktur på en klokkelager", + "advancement.create.display_link": "Store data", + "advancement.create.display_link.desc": "Bruk en resultatlenke for å visualisere informasjon", + "advancement.create.potato_cannon": "Foomp!", + "advancement.create.potato_cannon.desc": "Beseir en fiende med en potetkanon", + "advancement.create.extendo_grip": "Boioioing!", + "advancement.create.linked_controller": "Fjernaktivering", + "advancement.create.linked_controller.desc": "Aktiver en redstonelenke ved hjelp av en lenket kontroller", + "advancement.create.arm_blaze_burner.desc": "Instruer en mekansik arm til å gi brensel til flammeskrønt-brenneren din.(Kanskje unestemt eiendoms)", + "advancement.create.crusher_maxed_0000": "Smadrer det", + "advancement.create.crusher_maxed_0000.desc": "Få et par med møllehjul opp i maksimal hastighet", + "advancement.create.potato_cannon_collide": "Vegetarisk fyrverkeri", + "advancement.create.potato_cannon_collide.desc": "Få ulike prosjektiler fra potetkanoner til å treffe hverandre", + "advancement.create.self_deploying": "Selvkjørende gruvevogn", + "advancement.create.self_deploying.desc": "Skap en vogninnretning som plasserer skinner foran seg selv", + "advancement.create.fist_bump": "Slå til, bror!", + "advancement.create.fist_bump.desc": "Få to mekaniske hender til å slå hendene sammen§7\n(Skjult fremskritt)", + "advancement.create.crafter_lazy_000": "Desperate tiltak", + "advancement.create.crafter_lazy_000.desc": "Senk hastigheten på en mekanisk tilvirker for å utsette problemet med dårlig infrastruktur§7\n(Skjult fremskritt)", + "advancement.create.extendo_grip_dual": "Til det fulle potensial", + "advancement.create.musical_arm": "DJ mekaniko", + "advancement.create.musical_arm.desc": "Se en mekanisk arm betjene en platespiller§7\n(Skjult fremskritt)", + "advancement.create.sturdy_sheet": "De mest robuste steinene", + "advancement.create.train_casing_00": "Logistikkalderen", + "advancement.create.train": "Alle ombord!", + "advancement.create.train.desc": "Monter ditt første tog", + "advancement.create.conductor": "Herr konduktør instruktør", + "advancement.create.track_signal": "Trafikkontroll", + "advancement.create.track_signal.desc": "Plasser et togsignal", + "advancement.create.display_board_0.desc": "Forutse ankomsten til et tog på en resultattavle ved hjelp av en resultatlenke", + "advancement.create.track_0": "En ny sporbredde", + "advancement.create.track_0.desc": "Få tak i noen togskinner", + "advancement.create.train_whistle": "Tuut Tuut!", + "advancement.create.train_whistle.desc": "Monter en dampfløyte på et tog og aktiver den under kjøring", + "advancement.create.train_portal": "Dimensjonspendler", + "advancement.create.train_portal.desc": "Sitt på et tog som går gjennom en netherportal", + "advancement.create.track_crafting_factory": "Skinnefabrikk", + "advancement.create.track_crafting_factory.desc": "Produser mer enn 1 000 togskinner med den samme mekaniske pressen", + "advancement.create.long_bend": "Den største kurven", + "advancement.create.long_bend.desc": "Skap en kurvet skinne som strekker seg mer enn 30 blokker i lengde", + "advancement.create.long_train": "Ambiøse strebelser", + "advancement.create.long_train.desc": "Skap et tog med minst 6 vogner", + "advancement.create.long_travel": "Langtur", + "advancement.create.long_travel.desc": "Hopp av et tog etter å ha reist over 5 000 blokker unna enn der turen startet", + "advancement.create.train_roadkill": "Viltpåkjørsel", + "advancement.create.train_roadkill.desc": "Kjør over noen med et tog§7\n(Skjult fremskritt)", + "advancement.create.red_signal": "Ekspertkonduktør", + "advancement.create.red_signal.desc": "Ikke stopp for rødt signal§7\n(Skjult fremskritt)", + "advancement.create.train_crash": "Forferdelig kundebehandling", + "advancement.create.train_crash.desc": "Vær vitne til et togkrasj som passasjer§7\n(Skjult fremskritt)", + "advancement.create.train_crash_backwards": "Skylder på blindsonen", + "advancement.create.train_crash_backwards.desc": "Krasj inn i et annet tog mens du fører toget bakover§7\n(Skjult fremskritt)", + "itemGroup.create.base": "Create", + "itemGroup.create.palettes": "Create's byggeblokker", + "death.attack.create.crush": "%1$s ble malt opp av møllehjul", + "death.attack.create.crush.player": "%1$s ble kastet inn i noen møllehjul av %2$s", + "death.attack.create.fan_fire": "%1$s ble røykt av en innkapslet vifte", + "death.attack.create.fan_fire.player": "%1$s ble kastet inn i røykluften til en innkapslet vifte av %2$s", + "death.attack.create.fan_lava": "%1$s ble forbrent av en innkapslet vifte", + "death.attack.create.fan_lava.player": "%1$s ble kastet inn i smelteluften til en innkapslet vifte av %2$s", + "death.attack.create.mechanical_drill": "%1$s ble gjennomhullet av en mekanisk drill", + "death.attack.create.mechanical_drill.player": "%1$s ble kastet fremfor en mekanisk drill av %2$s", + "death.attack.create.mechanical_saw": "%1$s ble kappet i to av en mekanisk sag", + "death.attack.create.mechanical_saw.player": "%1$s ble kastet inn i en sag av %2$s", + "death.attack.create.potato_cannon": "%1$s ble skutt av %2$s's potetkanon", + "death.attack.create.potato_cannon.item": "%1$s ble skutt av %2$s med %3$s som ammunisjon", + "death.attack.create.cuckoo_clock_explosion": "%1$s ble sprettet opp av et ødelagt gjøkur", + "death.attack.create.cuckoo_clock_explosion.player": "%1$s ble sprettet opp av et gjøkur som noen har ødelagt", + "death.attack.create.run_over": "%1$s ble flatrullet av %2$s", + "create.block.deployer.damage_source_name": "en løpsk mekanisk hånd", + "create.block.cart_assembler.invalid": "Plasser vognmontøren på en skinne", + "create.menu.return": "Tilbake til menyen", + "create.menu.configure": "Konfigurer…", + "create.menu.ponder_index": "Undringsindeks", + "create.menu.only_ingame": "Tilgjengelig i pausemenyen", + "create.menu.report_bugs": "Raporter problemer", + "create.menu.support": "Støtt oss", + "create.recipe.crushing": "Maling", + "create.recipe.milling": "Maling", + "create.recipe.fan_washing": "Massevasking", + "create.recipe.fan_washing.fan": "Vifte som blåser inn i vann", + "create.recipe.fan_smoking": "Masserøyking", + "create.recipe.fan_smoking.fan": "Vifte som båser inn i flammer", + "create.recipe.fan_haunting": "Massehjemsøking", + "create.recipe.fan_haunting.fan": "Vifte som blåser inn i sjæleflammer", + "create.recipe.fan_blasting": "Massesmelting", + "create.recipe.fan_blasting.fan": "Vifte som blåser inn i lava", + "create.recipe.pressing": "Pressing", + "create.recipe.mixing": "Blanding", + "create.recipe.deploying": "Anvending", + "create.recipe.automatic_shapeless": "Automatisk formløs tilvirkning", + "create.recipe.automatic_brewing": "Automatisk brygging", + "create.recipe.packing": "Komprimering", + "create.recipe.automatic_packing": "Automatisk komprimering", + "create.recipe.sawing": "Saging", + "create.recipe.mechanical_crafting": "Mekanisk tilvirker", + "create.recipe.automatic_shaped": "Automatisert formfremstilling", + "create.recipe.block_cutting": "Blokkkutting", + "create.recipe.wood_cutting": "Treklyving", + "create.recipe.sandpaper_polishing": "Sandpapirspolering", + "create.recipe.mystery_conversion": "Mystisk konvertering", + "create.recipe.item_application.any_axe": "Hvilken som helst øks", + "create.recipe.sequenced_assembly": "Oppskrift rekkefølge", + "create.recipe.assembly.next": "Neste: %1$s", + "create.recipe.assembly.step": "Steg %1$s:", + "create.recipe.assembly.progress": "Fremgang: %1$s/%2$s", + "create.recipe.assembly.deploying_item": "Anvend %1$s", + "create.recipe.assembly.cutting": "Kapp med sag", + "create.recipe.assembly.repeat": "Gjenta rekkefølgen %1$s ganger", + "create.recipe.assembly.junk": "Tilfeldig skrap", + "create.recipe.processing.chance": "%1$s%% sansynlighet", + "create.recipe.deploying.not_consumed": "Ikke oppbrukt", + "create.recipe.heat_requirement.heated": "Oppvarmet", + "create.recipe.heat_requirement.superheated": "Superoppvarmet", + "create.generic.range": "Rekkevidde", + "create.generic.radius": "Radius", + "create.generic.width": "Bredde", + "create.generic.height": "Høyde", + "create.generic.length": "Lengde", + "create.generic.speed": "Hastighet", + "create.generic.duration": "Varighet", + "create.generic.timeUnit": "Tidsenhet", + "create.generic.unit.ticks": "Tikks", + "create.generic.unit.seconds": "Sekunder", + "create.generic.unit.minutes": "Minutter", + "create.generic.daytime.hour": "Time", + "create.generic.daytime.minute": "Minutt", + "create.generic.daytime.second": "Sekund", + "create.generic.daytime.pm": "Etter morgen", + "create.generic.daytime.am": "Før ettermiddag", + "create.generic.unit.rpm": "R/min", + "create.generic.unit.degrees": "°", + "create.generic.unit.millibuckets": "mB", "create.generic.unit.buckets": "B", + "create.generic.clockwise": "Med klokken", + "create.generic.counter_clockwise": "Mot klokken", + "create.generic.in_quotes": "\"%1$s\"", + "create.generic.pitch": "Tonehøyde: %1$s", "create.generic.notes": "F#;F;E;D#;D;C#;C;B;A#;A;G#;G", + "create.action.scroll": "Rull", + "create.action.confirm": "Bekreft", + "create.action.abort": "Avbryt", + "create.action.saveToFile": "Lagre", + "create.action.discard": "Forkast", "create.keyinfo.toolbelt": "Få tilgang til verktøykasser i nærheten", + "create.keyinfo.scrollup": "Simuler rulling av musehjul oppover (i verdenen)", + "create.keyinfo.scrolldown": "Simuler rulling av musehjul nedover (i verdenen)", + "create.gui.scrollInput.defaultTitle": "Velg et alternativ:", + "create.gui.scrollInput.scrollToModify": "Rull for å endre", + "create.gui.scrollInput.scrollToAdjustAmount": "Rull for å justere mengde", + "create.gui.scrollInput.scrollToSelect": "Rull for å velge", + "create.gui.scrollInput.shiftScrollsFaster": "Trykk skift for å rulle raskere", + "create.gui.toolmenu.focusKey": "Hold [%1$s] for å fokusere", + "create.gui.toolmenu.cycle": "[SCROLL] for å bla gjennom", + "create.toolbox.unequip": "Legg tilbake: %1$s", "create.toolbox.outOfRange": "En verktøykasse med den holdte gjenstanden er ikke i nærheten", - "create.toolbox.detach": "Stopp sporing og behold gjennstand", + "create.toolbox.detach": "Stopp sporing og behold gjenstand", "create.toolbox.depositAll": "Returner gjenstander tilbake til verktøykasser i nærheten", "create.toolbox.depositBox": "Returner gjenstander til verktøykasser", + "create.gui.symmetryWand.mirrorType": "Speil", + "create.gui.symmetryWand.orientation": "Orientasjon", + "create.symmetry.mirror.plane": "Speilvend én gang", + "create.symmetry.mirror.doublePlane": "Rektangulært", + "create.symmetry.mirror.triplePlane": "Åttekantet", + "create.orientation.orthogonal": "Vinkelrett", + "create.orientation.diagonal": "Diagonal", + "create.orientation.horizontal": "Horisontal", + "create.orientation.alongZ": "Lang Z-aksen", + "create.orientation.alongX": "Langs X-aksen", + "create.gui.terrainzapper.searchDiagonal": "Følg diagonaler", + "create.gui.terrainzapper.searchFuzzy": "Ignorer materialgrenser", + "create.gui.terrainzapper.patternSection": "Mønster", + "create.gui.terrainzapper.pattern.solid": "Solid", + "create.gui.terrainzapper.pattern.checkered": "Sjakkbrett", + "create.gui.terrainzapper.pattern.inversecheckered": "Omvendt sjakkbrett", + "create.gui.terrainzapper.pattern.chance25": "25% sjanse", + "create.gui.terrainzapper.pattern.chance50": "50% sjanse", + "create.gui.terrainzapper.pattern.chance75": "75% sjanse", + "create.gui.terrainzapper.placement": "Plassering", + "create.gui.terrainzapper.placement.inserted": "Innsatt", + "create.gui.terrainzapper.brush": "Penslet", + "create.gui.terrainzapper.brush.cuboid": "Boks", + "create.gui.terrainzapper.brush.sphere": "Kule", + "create.gui.terrainzapper.brush.cylinder": "Sylinder", "create.gui.terrainzapper.brush.surface": "Overflate", + "create.gui.terrainzapper.brush.cluster": "Klynge", + "create.gui.terrainzapper.tool": "Verktøy", + "create.gui.terrainzapper.tool.fill": "Fyll", + "create.gui.terrainzapper.tool.place": "Plasser", + "create.gui.terrainzapper.tool.replace": "Erstatt", + "create.gui.terrainzapper.tool.clear": "Fjern", + "create.gui.terrainzapper.tool.overlay": "Legg over", + "create.gui.terrainzapper.tool.flatten": "Utjevn", + "create.terrainzapper.shiftRightClickToSet": "Snik og høyreklikk for å velge form", + "create.terrainzapper.usingBlock": "Bruker: %1$s", + "create.terrainzapper.leftClickToSet": "Høyreklikk for å velge blokk", + "create.minecart_coupling.two_couplings_max": "Gruvevogner kan ikke ha mer enn to koblinger hver", + "create.minecart_coupling.unloaded": "Det virker som om deler av toget er i ulastede verdensbiter", + "create.minecart_coupling.no_loops": "Konlinger kan ikke sammen danne en løkke", + "create.minecart_coupling.removed": "Fjernet alle tilkoblinger til gruvevognen", + "create.minecart_coupling.too_far": "Gruvevognene er for langt unna hverandre", + "create.contraptions.movement_mode": "Bevegelses modus", + "create.contraptions.movement_mode.move_place": "Plasser når bevegelsen stoppes", + "create.contraptions.movement_mode.move_place_returned": "Plasser bare i startposisjonen", + "create.contraptions.movement_mode.move_never_place": "Plasser bare hvis ankeret ødelegges", + "create.contraptions.movement_mode.rotate_place": "Plasser alltid når bevegelsen stoppes", + "create.contraptions.movement_mode.rotate_place_returned": "Plasser bare langs en akse", + "create.contraptions.movement_mode.rotate_never_place": "Plasser bare hvis ankeret ødelegges", + "create.contraptions.cart_movement_mode": "Vognbevegelsesmodus", + "create.contraptions.cart_movement_mode.rotate": "Vend alltid mot bevegelsestrening", + "create.contraptions.cart_movement_mode.rotate_paused": "Stopp mekanismer i innretningen når innretningen svinger", + "create.contraptions.cart_movement_mode.rotation_locked": "Lås rotasjon", + "create.contraptions.windmill.rotation_direction": "Rotasjonsretning", + "create.contraptions.clockwork.clock_hands": "Klokkevisere", + "create.contraptions.clockwork.hour_first": "Timeviseren først", + "create.contraptions.clockwork.minute_first": "Minuttviseren først", + "create.contraptions.clockwork.hour_first_24": "24-timeviser først", + "create.logistics.filter": "Filter", + "create.logistics.recipe_filter": "Oppskriftsfilter", + "create.logistics.fluid_filter": "Væskefilter", + "create.logistics.firstFrequency": "Frekvens #1", + "create.logistics.secondFrequency": "Frekvens #2", + "create.logistics.filter.apply": "Anvendte filter på %1$s.", + "create.logistics.filter.apply_click_again": "Anvendte filter på %1$s, klikk igjen for å kopiere antall.", + "create.gui.goggles.generator_stats": "Maskinstatistikk:", + "create.gui.goggles.kinetic_stats": "Kinetisk statistik:", + "create.gui.goggles.at_current_speed": "ved nåværende hastighet", + "create.gui.goggles.pole_length": "Skaft-lengde:", "create.gui.goggles.fluid_container": "Væskebeholder-innformasjon:", "create.gui.goggles.fluid_container.capacity": "Kapasitet: ", "create.gui.assembly.exception": "Denne innretningen klarte ikke å monteres:", + "create.gui.assembly.exception.unmovableBlock": "Urørlig blokk (%4$s) ved [%1$s, %2$s, %3$s]", + "create.gui.assembly.exception.chunkNotLoaded": "Blokken ved [%1$s, %2$s, %3$s] var ikke i en innlastet verdensbit", + "create.gui.assembly.exception.structureTooLarge": "Det er for mange blokker i markeringen i innretningen.\nDen satte maksimale antallet er: %1$s", + "create.gui.assembly.exception.tooManyPistonPoles": "Det er for mange skaft festet på dette stempelet.\nDen innstilte maksimume lengden er: %1$s", + "create.gui.assembly.exception.noPistonPoles": "Stempelet mangler lengde på skaftet", + "create.gui.gauge.info_header": "Målerinnformasjon:", + "create.gui.speedometer.title": "Rotasjonshastighet", + "create.gui.stressometer.no_rotation": "Ingen rotasjon", + "create.gui.contraptions.not_fast_enough": "Det virker som om denne %1$s roterer _ikke_ med _nok_ _hastighet_.", + "create.gui.adjustable_crate.title": "Justerbar kasse", + "create.gui.adjustable_crate.storageSpace": "Oppevaringsplass", + "create.gui.stockpile_switch.invert_signal": "Inverter signal", + "create.gui.stockpile_switch.move_to_lower_at": "Flytt til nedre linje ved %1$s%%", + "create.gui.stockpile_switch.move_to_upper_at": "Flytt til øvre linje ved %1$s%%", + "create.gui.sequenced_gearshift.instruction": "Instruksjon", + "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Drei etter vinkel", + "create.gui.sequenced_gearshift.instruction.turn_angle": "Drei", + "create.gui.sequenced_gearshift.instruction.turn_angle.angle": "Vinkel", + "create.gui.sequenced_gearshift.instruction.turn_distance.descriptive": "Rotasjon for stempel/pulley/snekkegir", + "create.gui.sequenced_gearshift.instruction.turn_distance": "Stempel", + "create.gui.sequenced_gearshift.instruction.turn_distance.distance": "Avstand", + "create.gui.sequenced_gearshift.instruction.delay.descriptive": "Tidsinnstilt venteperiode", + "create.gui.sequenced_gearshift.instruction.delay": "Venteperiode", + "create.gui.sequenced_gearshift.instruction.delay.duration": "Varighet", + "create.gui.sequenced_gearshift.instruction.end.descriptive": "Avslutt", + "create.gui.sequenced_gearshift.instruction.end": "Avslutt", + "create.gui.sequenced_gearshift.instruction.await.descriptive": "Vent på ny redstone-puls", + "create.gui.sequenced_gearshift.instruction.await": "Avvent", + "create.gui.sequenced_gearshift.speed": "Hastighet, retning", + "create.gui.sequenced_gearshift.speed.forward": "Rotasjonshatighet inn, forover", + "create.gui.sequenced_gearshift.speed.forward_fast": "Dobbel hastighet, lik retning", + "create.gui.sequenced_gearshift.speed.back": "Rotasjonshatighet inn, bakover", + "create.gui.sequenced_gearshift.speed.back_fast": "Dobbel hastighet, motsatt retning", + "create.schematicAndQuill.dimensions": "Størrelse på byggeplan: %1$sx%2$sx%3$s", + "create.schematicAndQuill.firstPos": "Første posisjon satt.", + "create.schematicAndQuill.secondPos": "Andre posisjon satt.", + "create.schematicAndQuill.noTarget": "Trykk [Ctrl] for å velge luftblokker.", + "create.schematicAndQuill.abort": "Avbryt markering.", + "create.schematicAndQuill.title": "Navn på byggeplan:", + "create.schematicAndQuill.convert": "Lagre og bruk med en gang", + "create.schematicAndQuill.fallbackName": "Min byggeplan", + "create.schematicAndQuill.saved": "Lagret som %1$s", "create.schematic.invalid": "[!] Ugyldig objekt - Bruk et planleggingsbord istedenfor", + "create.schematic.error": "Byggeplanen klarte ikke å bli lastet inn. Sjekk spillloggen", "create.schematic.position": "Posisjon", "create.schematic.rotation": "Rotasjon", + "create.schematic.rotation.none": "Ingen", + "create.schematic.rotation.cw90": "90° med klokken", + "create.schematic.rotation.cw180": "180° med klokken", + "create.schematic.rotation.cw270": "270° med klokken", + "create.schematic.mirror": "Speilvend", + "create.schematic.mirror.none": "Ingen", + "create.schematic.mirror.frontBack": "Fram-bak", + "create.schematic.mirror.leftRight": "Høyre-venstre", "create.schematic.tool.deploy": "Posisjon", + "create.schematic.tool.move": "Flytt lang Y- og Z-akse", + "create.schematic.tool.movey": "Flytt lang Y-akse", + "create.schematic.tool.rotate": "Roter", "create.schematic.tool.print": "Skriv ut", + "create.schematic.tool.flip": "Speil", + "create.schematic.tool.deploy.description.0": "Flytter strukturen til en plassering.", + "create.schematic.tool.deploy.description.1": "Høyreklikk på bakken for å plassere.", + "create.schematic.tool.deploy.description.2": "Hold [Ctrl] for å velge en fastsatt avstand.", + "create.schematic.tool.deploy.description.3": "[Ctrl]-rull for å endre avstanden.", + "create.schematic.tool.move.description.1": "Pek på byggeplanen og hold [CTRL]-rull for å flytte på den.", + "create.schematic.tool.movey.description.0": "Flytter byggeplanen vertikalt.", + "create.schematic.tool.movey.description.1": "[CTRL]-rull for å flytte oppover/nedover.", + "create.schematic.tool.rotate.description.1": "[CTRL]-rull for å roter 90° om gangen.", + "create.schematic.tool.print.description.0": "Plasserer umiddelbart strukturen i verdenen.", + "create.schematic.tool.print.description.1": "[Right-Click] igjen for å bekrefte plasseringen på den nåværende plasseringen.", + "create.schematic.tool.print.description.2": "Denne funksjonen er bare for kreativ spillemodus.", "create.schematic.tool.flip.description.0": "Speilvender byggeplanen langs med linjen som vises.", + "create.schematic.tool.flip.description.1": "Se mot byggeplanen og hold [CTRL] mens du ruller på musehjulet for å speilvende det.", + "create.schematics.synchronizing": "Synkroniserer...", + "create.schematics.uploadTooLarge": "Byggeplanen overstiger begrensninger satt av serveren.", + "create.schematics.maxAllowedSize": "Den maksimale tillatte filstørrelsen på byggeplaner er:", + "create.gui.schematicTable.refresh": "Oppdater listen", + "create.gui.schematicTable.open_folder": "Åpne mappe", "create.gui.schematicTable.title": "Planleggingsbord", + "create.gui.schematicTable.availableSchematics": "Tilgjengelige byggeplaner", + "create.gui.schematicTable.noSchematics": "Ingen byggeplaner lagret", + "create.gui.schematicTable.uploading": "Laster opp...", + "create.gui.schematicTable.finished": "Opplasting fullført!", "create.gui.schematicannon.title": "Byggekanon", + "create.gui.schematicannon.listPrinter": "Sjekklisteutskriver", "create.gui.schematicannon.gunpowderLevel": "Kruttnivå på %1$s%%", "create.gui.schematicannon.shotsRemaining": "Skudd igjen: %1$s", "create.gui.schematicannon.shotsRemainingWithBackup": "Inkluderet reserve_ %1$s", + "create.gui.schematicannon.optionEnabled": "Er aktivert", + "create.gui.schematicannon.optionDisabled": "Er ikke aktivert", + "create.gui.schematicannon.showOptions": "Vis utskriverinnstillinger", "create.gui.schematicannon.option.dontReplaceSolid": "Erstatt ikke solide blokker", + "create.gui.schematicannon.option.replaceWithSolid": "Erstatt solide blokker med solide blokker", + "create.gui.schematicannon.option.replaceWithAny": "Erstatt solide blokker med uansett blokk", + "create.gui.schematicannon.option.replaceWithEmpty": "Erstatt solid blokker med luft", + "create.gui.schematicannon.option.skipMissing": "Hopp over manglende blokker", + "create.gui.schematicannon.option.skipTileEntities": "Beskytt blokker med data", + "create.gui.schematicannon.slot.gunpowder": "Legg til krutt for å drive kanonen", + "create.gui.schematicannon.slot.listPrinter": "Plasser bøker her for å lage en sjekkliste for byggeplanen", + "create.gui.schematicannon.slot.schematic": "Plasser byggeplanen her. Pass på at strukturen blir plassert på en spesifik posisjon.", + "create.gui.schematicannon.option.skipMissing.description": "Hvis ikke kanonen finner neste blokk i et inventar, så vil den heller fortsette en annen plass.", "create.gui.schematicannon.option.skipTileEntities.description": "Kanonen vil unngå å erstatte blokker som inneholder data, slik som kister.", "create.gui.schematicannon.option.dontReplaceSolid.description": "Kanonen vil aldri erstatte solide blokker i arbeidsområdet, bare ikke usolide blokker og luft.", "create.gui.schematicannon.option.replaceWithSolid.description": "Kanonen vil bare erstatte solide blokker i arbeidsområdet om byggeplanen inneholder en solid blokk på samme posisjon.", "create.gui.schematicannon.option.replaceWithAny.description": "Kanonen vil erstatte solide blokker i arbeidsområdet hvis bygeplanen inneholder uansett type blokk på samme posisjon.", "create.gui.schematicannon.option.replaceWithEmpty.description": "Kanonen vil ersattte alle blokker i arbeidsområdet sitt, også de som bare er luft i byggeplanen.", + "create.schematicannon.status.idle": "Inaktiv", + "create.schematicannon.status.ready": "Klar", + "create.schematicannon.status.running": "I gang", + "create.schematicannon.status.finished": "Ferdig", + "create.schematicannon.status.paused": "Pauset", + "create.schematicannon.status.stopped": "Stoppet", + "create.schematicannon.status.noGunpowder": "Tomt for krutt", + "create.schematicannon.status.targetNotLoaded": "Målet er i en verdensbit som ikke er lastet inn", + "create.schematicannon.status.targetOutsideRange": "Målet er for langt unna", + "create.schematicannon.status.searching": "Søker", + "create.schematicannon.status.skipping": "Hopper over", + "create.schematicannon.status.missingBlock": "Mangler blokk:", + "create.schematicannon.status.placing": "Plasserer", + "create.schematicannon.status.clearing": "Fjerner blokker", + "create.schematicannon.status.schematicInvalid": "Ugyldig byggeplan", + "create.schematicannon.status.schematicNotPlaced": "Byggeplanen er ikke plassert i verdenen", + "create.schematicannon.status.schematicExpired": "Byggeplan-fil utløpt", + "create.schematicannon.status.schematicErrored": "Uforenlige blokker", + "create.schematicannon.status.schematicErroredCheckLogs": "Sjekk serverloggføringer", + "create.materialChecklist": "Materiellsjekkliste", + "create.materialChecklist.blocksNotLoaded": "* Obs *\n\nMateriallisten kan være unøyaktig på grunn av relevante verdensbiter ikke er lastet inn.", + "create.gui.filter.deny_list": "Svarteliste", + "create.gui.filter.deny_list.description": "Gjenstander får passere hvis de IKKE passer med noe ovenfor. En tom svarteliste godtar alt.", + "create.gui.filter.allow_list": "Hviteliste", + "create.gui.filter.allow_list.description": "Gjenstander passerer filteret hvis de passer med noen av kravene ovenfor. En tom hviteliste stopper all passering.", + "create.gui.filter.respect_data": "Respekter data", + "create.gui.filter.respect_data.description": "Gjenstander stemmer bare med filteret hvis holdbarheten, fortryllinger, og andre attributter passer i tillegg.", + "create.gui.filter.ignore_data": "Ignorer data", + "create.gui.filter.ignore_data.description": "Gjenstander får passere uansett hvilke attributter de har.", + "create.item_attributes.placeable": "kan plasseres", + "create.item_attributes.placeable.inverted": "kan ikke plasseres", + "create.item_attributes.consumable": "kan bli spist", + "create.item_attributes.consumable.inverted": "kan ikke spises", "create.item_attributes.fluid_container": "kan inneholde væsker", "create.item_attributes.fluid_container.inverted": "kan ikke inneholde væsker", + "create.item_attributes.enchanted": "er fortryllet", + "create.item_attributes.enchanted.inverted": "er ikke fortryllet", + "create.item_attributes.max_enchanted": "er fortryllet på høyeste nivå", + "create.item_attributes.max_enchanted.inverted": "er ikke fortryllet på høyeste nivå", + "create.item_attributes.renamed": "har et eget navn", + "create.item_attributes.renamed.inverted": "har ikke er eget navn", + "create.item_attributes.damaged": "er skadet", + "create.item_attributes.damaged.inverted": "er ikke skadet", + "create.item_attributes.badly_damaged": "er veldig skadet", + "create.item_attributes.badly_damaged.inverted": "er ikke veldig skadet", + "create.item_attributes.not_stackable": "kan ikke legges i en hop", + "create.item_attributes.not_stackable.inverted": "kan bli lagt i en hop", + "create.item_attributes.equipable": "kan bli tatt på", + "create.item_attributes.equipable.inverted": "kan ikke bli tatt på", + "create.item_attributes.furnace_fuel": "kan være ovnsbrensel", + "create.item_attributes.furnace_fuel.inverted": "kan ikke være ovnsbrensel", + "create.item_attributes.washable": "kan bli vasket", + "create.item_attributes.washable.inverted": "kan ikke bli vasket", + "create.item_attributes.hauntable": "kan bli hjemsøkt", + "create.item_attributes.hauntable.inverted": "kan ikke bli hjemsøkt", + "create.item_attributes.crushable": "kan bli malt", + "create.item_attributes.crushable.inverted": "kan ikke bli malt", + "create.item_attributes.smeltable": "kan bli smeltet", + "create.item_attributes.smeltable.inverted": "kan ikke bli smeltet", + "create.item_attributes.smokable": "kan bli røyket", + "create.item_attributes.smokable.inverted": "kan ikke bli røyket", + "create.item_attributes.blastable": "kan bli smeltet i en masovn", + "create.item_attributes.blastable.inverted": "kan ikke bli smeltet i en masovn", "create.item_attributes.compostable": "kan bli kompostert", "create.item_attributes.compostable.inverted": "kan ikke bli kompostert", - "create.mechanical_arm.selection_mode.round_robin": "Runde rundt", + "create.item_attributes.shulker_level": "er shulkerboks %1$s", + "create.item_attributes.shulker_level.inverted": "er shulkerboks ikke %1$s", + "create.item_attributes.shulker_level.full": "full", + "create.item_attributes.shulker_level.empty": "tom", + "create.item_attributes.shulker_level.partial": "delvis fylt", + "create.item_attributes.in_tag": "har taggen %1$s", + "create.item_attributes.in_tag.inverted": "har ikke taggen %1$s", + "create.item_attributes.in_item_group": "er i gruppen \"%1$s\"", + "create.item_attributes.in_item_group.inverted": "er ikke i gruppen \"%1$s\"", + "create.item_attributes.added_by": "ble lagt til av %1$s", + "create.item_attributes.added_by.inverted": "ble ikke lagt til av %1$s", + "create.item_attributes.has_enchant": "er fortryllet med %1$s", + "create.item_attributes.has_enchant.inverted": "er ikke fortryllet med %1$s", + "create.item_attributes.color": "er farget %1$s", + "create.item_attributes.color.inverted": "er ikke farget %1$s", + "create.item_attributes.has_fluid": "inneholder %1$s", + "create.item_attributes.has_fluid.inverted": "inneholder ikke %1$s", + "create.item_attributes.has_name": "har det egendefinerte navnet %1$s", + "create.item_attributes.has_name.inverted": "har ikke det egendefinerte navnet %1$s", + "create.item_attributes.book_author": "er skrevet av %1$s", + "create.item_attributes.book_author.inverted": "er ikke skrevet av %1$s", + "create.item_attributes.book_copy_original": "er en original", + "create.item_attributes.book_copy_original.inverted": "er ikke en original", + "create.item_attributes.book_copy_first": "er en første-generasjonskopi", + "create.item_attributes.book_copy_first.inverted": "er ikke en første-generasjonskopi", + "create.item_attributes.book_copy_second": "er en andre-generasjonskopi", + "create.item_attributes.book_copy_second.inverted": "er ikke en andre-generasjonskopi", + "create.item_attributes.book_copy_tattered": "er et veldig rot", + "create.item_attributes.book_copy_tattered.inverted": "er ikke et veldig rot", + "create.item_attributes.astralsorcery_amulet": "forbedrer %1$s", + "create.item_attributes.astralsorcery_amulet.inverted": "forbedrer ikke %1$s", + "create.item_attributes.astralsorcery_constellation": "er innstilt til %1$s", + "create.item_attributes.astralsorcery_constellation.inverted": "er ikke innstilt til %1$s", + "create.item_attributes.astralsorcery_crystal": "har krystallattributten %1$s", + "create.item_attributes.astralsorcery_crystal.inverted": "har ikke krystallattributten %1$s", + "create.gui.attribute_filter.no_selected_attributes": "Ingen attributter valgt", + "create.gui.attribute_filter.selected_attributes": "Valgte attributter:", + "create.gui.attribute_filter.add_attribute": "Legg til attribut til listen", + "create.gui.attribute_filter.add_inverted_attribute": "Legg til en motsatt versjon av attributter til listen", + "create.gui.attribute_filter.allow_list_disjunctive": "Hviteliste (Noe)", + "create.gui.attribute_filter.allow_list_disjunctive.description": "Gjenstander får passere hvis de har hvilken som helst av de valgte attributtene.", + "create.gui.attribute_filter.allow_list_conjunctive": "Hviteliste (Alle)", + "create.gui.attribute_filter.allow_list_conjunctive.description": "Gjenstander får bare passere hvis de har ALLE valgte attributter.", + "create.gui.attribute_filter.deny_list": "Svarteliste", + "create.gui.attribute_filter.deny_list.description": "Gjenstander får passere hvis de IKKE har noen av de valgte attributtene.", + "create.gui.attribute_filter.add_reference_item": "Legg til en referansegjenstand", + "create.tooltip.holdForDescription": "Hold [%1$s] for et sammendrag", + "create.tooltip.holdForControls": "Hold [%1$s] for tastebindinger", + "create.tooltip.keyShift": "Skift", + "create.tooltip.keyCtrl": "Ctrl", + "create.tooltip.speedRequirement.none": "Ingen", + "create.tooltip.speedRequirement.slow": "Langsomt", + "create.tooltip.speedRequirement.medium": "Moderat", + "create.tooltip.speedRequirement.fast": "Hurtigt", + "create.tooltip.stressImpact.low": "Lavt", + "create.tooltip.stressImpact.medium": "Moderat", + "create.tooltip.stressImpact.high": "Høyt", + "create.tooltip.up_to": "Opp til %1$s", + "create.tooltip.capacityProvided.low": "Liten", + "create.tooltip.capacityProvided.medium": "Medium", + "create.tooltip.capacityProvided.high": "Stor", + "create.tooltip.generationSpeed": "Genererer %1$s ved %2$s", + "create.mechanical_arm.extract_from": "Hent gjenstander fra %1$s", + "create.mechanical_arm.deposit_to": "Deponer gjenstander til %1$s", + "create.mechanical_arm.summary": "Den mekaniske armen har %1$s ingang(er) og %2$s utgang(er).", + "create.mechanical_arm.points_outside_range": "%1$s valgte blokken(e) ble fjernet fra valgene på grunn av begrensningene på rekkevidden.", + "create.mechanical_arm.selection_mode.round_robin": "Runden rundt", "create.mechanical_arm.selection_mode.forced_round_robin": "Tvunget runde rundt", + "create.tunnel.selection_mode.split": "Splitt", "create.tunnel.selection_mode.forced_split": "Tvungen splitting", - "create.tunnel.selection_mode.round_robin": "Runde rundt", + "create.tunnel.selection_mode.round_robin": "Runden rundt", "create.tunnel.selection_mode.forced_round_robin": "Tvunget runde rundt", + "create.tunnel.selection_mode.synchronize": "Synkroniser innganger", + "create.tooltip.deployer.header": "Mekanisk hånd-informasjon", + "create.tooltip.deployer.using": "Modus: Andvend", + "create.tooltip.deployer.punching": "Modus: Angrip", + "create.tooltip.deployer.contains": "Gjenstand: %1$s x%2$s", + "create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s", + "create.tooltip.brass_tunnel.retrieve": "Høyreklikk for å hente ut", "create.crafting_blueprint.crafting_slot": "Ingrediensplass", "create.crafting_blueprint.filter_items_viable": "Avanserte filterelementer er mulige", + "create.hint.mechanical_arm_no_targets.title": "Ingen mål", + "create.hint.mechanical_arm_no_targets": "Det kan se ut som denne _mekaniske_ _ armen_ ikke har fått noen _mål_ å levere gjenstander til. Velg belter, depoer, funnels og andre blokker ved å _høyreklikke_ dem mens du ennå _holder_ den _mekaniske armen_ i _hånden_.", "create.hint.empty_bearing.title": "Oppdater lager", + "create.hint.empty_bearing": "_Høyreklikk_ lageret med en _tom_ _hand_ for å _feste_ strukturen du nettopp har bygd på den.", + "create.hint.full_deployer.title": "Overflod i mekanisk hånd", + "create.hint.full_deployer": "Det virker som om denne _mekaniske_ _hånden_ inneholder _et overflod_ av _gjenstander_ som bør bli _fjernet_. Du kan bruke en _trakt_, _funnel_, eller andre måter for å fjerne overfloden.", + "create.boiler.lvl": "Mulige dampmaksiner: %1$s", + "create.boiler.max_lvl": "Maks", + "create.boiler.size": "Størrelse", + "create.boiler.size_dots": "....... ", + "create.boiler.water": "Vann", + "create.boiler.water_dots": "... ", + "create.boiler.heat": "Varme", + "create.boiler.heat_dots": "...... ", + "create.boiler.via_one_engine": "via 1 dampmaskin", + "create.boiler.via_engines": "via %1$s dampmaskiner", + "create.gui.schedule.duplicate": "Dupliser", + "create.gui.schedule.move_up": "Flytt opp", + "create.gui.schedule.move_down": "Flytt ned", "create.schedule.instruction.destination": "Dra til stasjon", + "create.schedule.instruction.destination.summary": "Neste stopp:", "create.schedule.instruction.filter_edit_box": "Stasjonsnavn", "create.schedule.instruction.filter_edit_box_2": "Eksempel: \"Min stasjon; platform X\"", + "create.schedule.condition.time_of_day.rotation": "Rotasjon", "create.schedule.condition.threshold.place_item_3": "La stå tomt for å passe til hvilken som helst", "create.schedule.condition.redstone_link": "Redstone link", "create.schedule.condition.redstone_link.status": "Venter på redstone link", @@ -204,6 +917,9 @@ "create.schedule.condition.redstone_link.frequency_state": "Frekvens-status:", "create.schedule.condition.redstone_link.frequency_powered": "Frekvens aktivert:", "create.schedule.condition.redstone_link.frequency_unpowered": "Frekvens ikke aktivert:", + "create.track.too_sharp": "Svingen er for krapp", + "create.track.slope_turn": "Kan ikke entre eller forlate en stigning i en sving", + "create.track.turn_90": "Kak kun svinge opp til 90 grader", "create.track.turn_start": "Kan ikke starte forbindelsen i en sving", "create.track.not_enough_tracks": "Du har ikke nok skinner på deg", "create.track.not_enough_pavement": "Du har ikke nok skinneunderlag på deg", @@ -211,10 +927,20 @@ "create.portal_track.blocked": "Målsted blokkert (%1$s,%2$s,%3$s)", "create.station.idle": "Stasjon er passiv", "create.station.close": "Lukk vindu", + "create.station.create_train": "Skap et nytt tog", + "create.station.assemble_train": "Monter tog", + "create.station.disassemble_train": "Demonter tog", "create.station.remove_schedule": "Hent ut tidsskjema", "create.station.train_not_aligned": "Kan ikke demonteres", "create.station.train_not_aligned_1": "Alle vognene er ikke på linje", "create.station.carriage_number": "Vogn %1$s:", + "create.station.no_bogeys": "Ingen boggier", + "create.station.one_bogey": "1 boggi", + "create.station.more_bogeys": "%1$s boggier", + "create.train_assembly.too_many_bogeys": "For mange sammenkoblede boggier: %1$s", + "create.train_assembly.no_bogeys": "Ingen boggier funnet", + "create.train_assembly.bogeys_too_close": "Boggi %1$s og %2$s er for nær hverandre", + "create.train.unnamed": "Navnløst tog", "create.train.cannot_relocate_moving": "Kan ikke forflytte et tog i bevegelse", "create.train.relocate": "Klikk på en skinne for å forflytte %1$s til. Snik-klikk for å avbryte", "create.train.relocate.abort": "Forflytting avbrytet", @@ -236,12 +962,30 @@ "create.contraption.controls.start_controlling": "Kontrollerer nå: %1$s", "create.contraption.controls.stop_controlling": "Stoppet å kontrollere innretning", "create.contraption.controls.approach_station": "Hold %1$s for å stoppe akkurat ved %2$s", + "create.display_link.title": "Resultatlenke", "create.display_source.nixie_tube": "Kopier nixie-rør", + "create.display_source.fill_level": "Fyllningsgraden på beholder", + "create.display_source.fill_level.display": "Visningsformat", + "create.display_source.value_list.display": "Verdivisning", "create.display_source.value_list.thousand": "k", "create.display_source.value_list.million": "m", "create.display_source.player_deaths": "Spillerdød", "create.display_source.scoreboard": "Resultattavle", "create.display_source.scoreboard.objective.deaths": "Spillerdød", + "create.display_source.station_summary.now": "nå", + "create.display_source.station_summary.minutes": " minutter", + "create.display_source.station_summary.seconds": "%1$ser", + "create.display_source.max_enchant_level": "Høyeste fortryllingskostnad", + "create.display_source.kinetic_speed": "Rotasjonshatsighet (RPM)", + "create.display_source.kinetic_stress.display": "Vist informasjon", + "create.display_source.redstone_power": "Redstone-signal", + "create.display_source.redstone_power.display": "Visningsformat", + "create.display_source.redstone_power.number": "Nummer", + "create.display_source.redstone_power.progress_bar": "Statuslinje", + "create.display_source.boiler.not_enough_space": "Ikke nok plass ", + "create.display_target.line": "Linje %1$s", + "create.display_target.page": "Side %1$s", + "create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;O;P;Q;R;S;T;U;V;X;Y;Z;Æ;Ø;Å", "create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9", "create.flap_display.cycles.arrival_time": " ; minutt;nå;15s;30s;45s", "create.flap_display.cycles.shortened_numbers": " ;K;M", @@ -263,8 +1007,18 @@ "create.command.killTPSCommand.status.usage.0": "[Create]: bruk \"/killtps stop\" for å få servertikking tilbake til normal hastighet", "create.command.killTPSCommand.status.usage.1": "[Create]: bruk \"/killtps start \" for å kunstig senke hastigheten på servertikking", "create.command.killTPSCommand.argument.tickTime": "tikktid", + "create.contraption.minecart_contraption_too_big": "Det virker som om vogninnretningen er for stor for å kunne bli å plukket opp", + "create.contraption.minecart_contraption_illegal_pickup": "En mystisk kraft binder denne vogninnretningen til verdenen", + "enchantment.create.capacity.desc": "Øker kapasiteten av lufttrykk i ryggtanken.", + "enchantment.create.potato_recovery.desc": "Prosjektiler i potetkanonen har en sjangse til å bli brukt på nytt.", "create.subtitle.schematicannon_finish": "Byggekanon plinger", + "create.subtitle.crafter_craft": "Tilvirker tilvirker", "create.subtitle.schematicannon_launch_block": "Byggekanon avfyrer", + "create.subtitle.crafter_click": "Tilvirker klikker", + "create.subtitle.crushing_1": "Malelyder", + "create.subtitle.blaze_munch": "Flammeskrønt-brenner knasker", + "create.subtitle.scroll_value": "Rulleinput klikk", + "create.subtitle.cranking": "Håndsveiv snurrer", "create.subtitle.contraption_assemble": "Innretning beveger seg", "block.create.wooden_bracket.tooltip": "TREBRAKETT", "block.create.wooden_bracket.tooltip.summary": "_Dekorer_ _akslingene, tannhjulene_ og _rørene_ dine med et koselig forsterking av treverk.", @@ -307,21 +1061,21 @@ "item.create.potato_cannon.tooltip.condition2": "Mens en har på en kobberryggtanke", "item.create.potato_cannon.tooltip.behaviour2": "_Ingen_ _holdbarhet_ vil bli brukt. _Trykkluft_ vil bli brukt istedenfor", "item.create.filter.tooltip": "FILTER", - "item.create.filter.tooltip.summary": "_Kontrollerer_ hvilke gjenstander som slipper gjennom _innganger_ og _utganger_ med mer _presisjon_, etter en liste med _gjennstander_, eller med _filter inni filter_.", + "item.create.filter.tooltip.summary": "_Kontrollerer_ hvilke gjenstander som slipper gjennom _innganger_ og _utganger_ med mer _presisjon_, etter en liste med _gjenstander_, eller med _filter inni filter_.", "item.create.filter.tooltip.condition1": "Når i filterplass", - "item.create.filter.tooltip.behaviour1": "_Kontrolerer_ flyten av gjennstander etter en dens _innstillinger_.", + "item.create.filter.tooltip.behaviour1": "_Kontrolerer_ flyten av gjenstander etter en dens _innstillinger_.", "item.create.filter.tooltip.condition2": "Når høyreklikket", "item.create.filter.tooltip.behaviour2": "Åpner _konfigurasjonsgrensesnittet_.", - "item.create.attribute_filter.tooltip": "ATRIBUTTFILTER", - "item.create.attribute_filter.tooltip.summary": "_Kontrollerer_ hvilke gjenstander som slipper gjennom _innganger_ og _utganger_ med mer _presisjon_, etter en liste med _atributer_ og _katogorier_.", + "item.create.attribute_filter.tooltip": "ATTRIBUTTFILTER", + "item.create.attribute_filter.tooltip.summary": "_Kontrollerer_ hvilke gjenstander som slipper gjennom _innganger_ og _utganger_ med mer _presisjon_, etter en liste med _attributer_ og _kategorier_.", "item.create.attribute_filter.tooltip.condition1": "Når i filterplass", - "item.create.attribute_filter.tooltip.behaviour1": "_Kontrolerer_ flyten av gjennstander etter dens _innstillinger_.", + "item.create.attribute_filter.tooltip.behaviour1": "_Kontrolerer_ flyten av gjenstander etter dens _innstillinger_.", "item.create.attribute_filter.tooltip.condition2": "Når høyreklikket", "item.create.attribute_filter.tooltip.behaviour2": "Åpner _konfigurasjonsgrensesnittet_.", "item.create.empty_schematic.tooltip": "TOM BYGGEPLAN", "item.create.empty_schematic.tooltip.summary": "Brukes til å lage andre ting og for å skrive ut byggeplaner fra _planleggingsbordet_.", "item.create.schematic.tooltip": "BYGGEPLAN", - "item.create.schematic.tooltip.summary": "Inneholder en plan over en struktur for å kunne plassere i verdenen. Plasser hologrammet slik som du ønsker og bruke en _byggekanon_ for å bygge strukturen.", + "item.create.schematic.tooltip.summary": "Inneholder en plan over en struktur for å kunne plassere i verdenen. Plasser hologrammet slik som du ønsker og bruk en _byggekanon_ for å bygge strukturen.", "item.create.schematic.tooltip.condition1": "Når holdt", "item.create.schematic.tooltip.behaviour1": "Kan bli plassert og justert etter innstilingene som vises på skjermen.", "item.create.schematic.tooltip.control1": "Snik sammtidig som du høyreklikker", @@ -339,7 +1093,7 @@ "item.create.schematic_and_quill.tooltip.control3": "Snik sammtidig som du høyreklikker", "item.create.schematic_and_quill.tooltip.action3": "_Tilbakestill_ og fjern markering.", "block.create.schematicannon.tooltip": "BYGGEKANON", - "block.create.schematicannon.tooltip.summary": "Skyter blokker på plass for å bygge opp en struktur verdenen ifra en byggeplan. Bruker blokker og gjennstander ifra inventarer fra blokker ved siden av og bruker _krutt_ for å fungere.", + "block.create.schematicannon.tooltip.summary": "Skyter blokker på plass for å bygge opp en struktur i verdenen ifra en byggeplan. Bruker blokker og gjenstander ifra inventarer fra blokker ved siden av og bruker _krutt_ for å fungere.", "block.create.schematicannon.tooltip.condition1": "Når høyreklikket", "block.create.schematicannon.tooltip.behaviour1": "Åpner _grensesnittet_", "block.create.schematic_table.tooltip": "PLANLEGGINGSBORD", @@ -361,25 +1115,32 @@ "item.create.wrench.tooltip.control2": "Snik sammtidig som du høyreklikker", "item.create.wrench.tooltip.action2": "_Fjerner kinetiske komponenter_ og legger dem tilbake i _inventaret ditt_.", "block.create.nozzle.tooltip": "Sprededyse", - "block.create.nozzle.tooltip.summary": "Plasser den foran en _innkapslet vifte_ for å spre blåsingen eller sugingen ut i alle _retninger_.", + "block.create.nozzle.tooltip.summary": "Plasser den foran en _innkapslet vifte_ for å spre blåsingen eller sugingen ut til alle _kanter_.", "block.create.cuckoo_clock.tooltip": "GJØKUR", "block.create.cuckoo_clock.tooltip.summary": "Vakkert håndverk for å _dekorere_ et rom, og for å _holde styr på tiden_.", "block.create.cuckoo_clock.tooltip.condition1": "Når plassert drevet av kinetikk", "block.create.cuckoo_clock.tooltip.behaviour1": "Viser _tiden_ og spiller av en liten melodi to ganger i døgnet. _Aktiveres_ _midt på dagen_ og ved midnatt, akkurat når spillere kan legge seg.", - "block.create.turntable.tooltip": "Snurreskive", - "block.create.turntable.tooltip.summary": "Gjør _rotasjon_ om til skikkelig reisesyke. Lar enheter rotere eksakt etter rotasjon.", + "block.create.turntable.tooltip": "DREIESKIVE", + "block.create.turntable.tooltip.summary": "Gjør _rotasjon_ om til skikkelig bilsyke. Lar enheter rotere eksakt etter rotasjon.", "block.create.toolbox.tooltip": "VERKTØYKASSE", "block.create.toolbox.tooltip.condition1": "Når plukket opp", "block.create.toolbox.tooltip.condition3": "Når høyreklikket", "block.create.toolbox.tooltip.behaviour3": "Åpner _grensesnittet til_ verktøykassen.", - "block.create.stockpile_switch.tooltip.summary": "Gir ut et redstonesignal basert på mengden av _oppevarte objekter_ eller_væsker_ i beholderen som stockpile containeren observerer. Kommer til og med med et hendig filterplass. I motsetning til en sammenligner, så vil en _stockpile switch_ kunne bli justert til en _terskel_, og på hvilken side av terskelen at det skal kome et redstone signal.", + "block.create.stockpile_switch.tooltip.summary": "Gir ut et redstonesignal basert på mengden av _oppevarte gjenstander_ eller_væsker_ i beholderen som stockpile containeren observerer. Kommer til og med med et hendig filterplass. I motsetning til en sammenligner, så vil en _stockpile switch_ kunne bli justert til en _terskel_, og på hvilken side av terskelen at det skal komme et redstone signal.", "block.create.stockpile_switch.tooltip.behaviour1": "Åpner _konfigurasjonsgrensesnittet_.", "block.create.content_observer.tooltip.summary": "_Oppdager objekter_ eller _væsker_ i _beholdere_, _rør_, eller _belter_ som passer med et innstilt _filter_.", "block.create.content_observer.tooltip.condition1": "Når den observerer beholdere", "block.create.content_observer.tooltip.behaviour1": "Gir ut et _redstonesignal_ når de nobserverte beholderen har et innhold som _passer med det som er innstilt_.", "block.create.content_observer.tooltip.condition2": "Når den observerer en Funnel", - "block.create.creative_crate.tooltip.summary": "Denne _beholderen_ gir en evig kilde av uansett slags gjennstand. Plasser denne ved siden av en _byggekanon_ for å fjerne alle materialkrav.", - "block.create.creative_crate.tooltip.behaviour1": "Denne _beholderen_ vil gi kunne _sende ut_ en uendelig kilde av den innstilte gjennstanden. Gjennstander som blir _sendt inn_ vil bli _slettet_.", + "block.create.creative_crate.tooltip.summary": "Denne _beholderen_ gir en evig kilde av uansett slags gjenstand. Plasser denne ved siden av en _byggekanon_ for å fjerne alle materialkrav.", + "block.create.creative_crate.tooltip.behaviour1": "Denne _beholderen_ vil gi kunne _sende ut_ en uendelig kilde av den innstilte gjenstanden. Gjenstander som blir _sendt inn_ vil bli _slettet_.", + "item.create.creative_blaze_cake.tooltip": "KREATIV KAKE", + "item.create.creative_blaze_cake.tooltip.summary": "En spesiell gave til dine _flammeskrønt-brennere_. Flammeskrønt-brennere som eter denne vil _aldri mer gå tom for brennsel_.", + "item.create.creative_blaze_cake.tooltip.condition1": "Når brukt", + "item.create.creative_blaze_cake.tooltip.behaviour1": "_Endrer_ brennerens varmenivå.", + "block.create.controller_rail.tooltip.summary": "En _enveis redstondrevet skinne_ som muliggjør _finkontroll_ over _hastigheten_ til vogner som kjører over den.", + "item.create.sand_paper.tooltip.summary": "Et grovt papir som kan bli brukt til å _polere materialer_. Kan bli automatisk polert med en mekanisk hånd.", + "item.create.linked_controller.tooltip": "LENKET KONTROLLER", "item.create.linked_controller.tooltip.condition2": "Snik sammtidig som du høyreklikker", "item.create.linked_controller.tooltip.behaviour4": "Plasser kontrollern i lesepulten for å enklere betjening. (Snik sammtidig som du høyreklikker for å ta den tilbake)", "item.create.diving_helmet.tooltip.summary": "Sammen med en _kobberryggtanke_, så lar hjelmen deg puste under vann i lang tid hvis du har den på.", @@ -390,39 +1151,265 @@ "item.create.copper_backtank.tooltip.behaviour1": "Gir _trykkluft_ til utstyr som kan bruke det.", "item.create.copper_backtank.tooltip.condition2": "Når plassert, drevet av kinetikk", "item.create.copper_backtank.tooltip.behaviour2": "_Samler_ _trykkluft_ i en viss hatighet, alt etter rotasjonshastighet.", + "block.create.placard.tooltip": "PLAKAT", + "block.create.placard.tooltip.summary": "_Ramm inn_ _gjenstandene_ dine i messing med disse lekre veggpannelene!", + "block.create.placard.tooltip.condition1": "Når høyreklikket med en gjenstander", + "block.create.placard.tooltip.behaviour1": "_Legger_ den holdte _gjenstanden_ til plakaten. _Skaper_ en kort redstone-puls hvis det er en lik gjenstand allerede i plakaten.", + "block.create.placard.tooltip.condition2": "Når slådd", + "block.create.placard.tooltip.behaviour2": "_Fjerner_ den aktuelle _gjenstanden_ i plakaten.", + "block.create.flywheel.tooltip.summary": "_Pynt_ _maskinene_ dine med dette imponerende messinghjulet.", "block.create.flywheel.tooltip.condition1": "Når plassert drevet av kinetikk", + "item.create.diving_boots.tooltip.summary": "Et par _tunge_ _støvler_, som gjør det mulig å ta seg lettere frem på havbunnen.", + "item.create.minecart_coupling.tooltip": "GRUVEVOGNSKOBLING", + "item.create.minecart_coupling.tooltip.summary": "_Lenk_ sammen alle _gruvevognene_ eller _vogninnretningene_ dine for å skape et tog.", + "item.create.minecart_coupling.tooltip.condition1": "Når brukt på gruvevogner", + "item.create.minecart_coupling.tooltip.behaviour1": "_Kobler_ to vogner sammen, og prøver å holde _avstanden lik_ mellom vognene i bevegelse.", + "block.create.peculiar_bell.tooltip.summary": "Et dekorativt _messingbjelle_. Det å plasser den over åpen _sjeleild_ kan få uante konsekvenser...", + "create.ponder.shared.movement_anchors": "Ved hjelp av superlim, så kan en lage større strukturer som kan flyttes på.", + "create.ponder.tag.windmill_sails": "Seil for vindmøllelager", + "create.ponder.tag.windmill_sails.description": "Blokker som teller som generering av rotasjonskraft. Hver blokk teller like mye hver som seil.", + "create.ponder.tag.kinetic_appliances.description": "Komponenter som bruker rotasjonskraft", + "create.ponder.tag.kinetic_sources.description": "Komponenter som genererer rotasjonskraft", + "create.ponder.tag.kinetic_relays.description": "Komponenter som videreformidler rotasjonskraft", + "create.ponder.tag.display_sources": "Informasjonskilder for resultatlenke", + "create.ponder.tag.display_sources.description": "Komponenter eller blokker som inneholder data som kan bli lest av resultatlenken", + "create.ponder.tag.display_targets.description": "Komponenter eller blokker som kan behandle eller vise dataen sendt fra en resultatlenke", "create.ponder.analog_lever.text_3": "Snik sammtidig som du høyreklikker for å senke signalstyrken igjen", "create.ponder.auto_schedule.text_3": "Husk på at en bare kan nærme seg en stasjon ifra den indikerte retningen", - "create.ponder.basin.text_3": "Hvis en gyldig komponent er ved siden av gryten, så vil den få en uttakskran", + "create.ponder.basin.header": "Bearbeiding av gjenstander ved hjelp av mekaniske hender", + "create.ponder.basin.text_1": "En gryte kan holde gjenstander og væsker for bearbeiding", + "create.ponder.basin.text_2": "Etter en bearbeing, så vil gryten prøve å sende ut resultatet ned på sidene", + "create.ponder.basin.text_3": "Hvis en gyldig komponent er ved siden av gryten, så vil gryten få en uttakskran", "create.ponder.basin.text_4": "En mengde med ulike komponenter er da mulig å bruke", - "create.ponder.basin.text_6": "Hvis gryten ikke har en uttakskran, så vil gryten holde på resultatet av prosessene", + "create.ponder.basin.text_6": "Hvis gryten ikke har en uttakskran, så vil gryten holde på resultatet av prosessen", + "create.ponder.basin.text_7": "Det kan være nyttig hvis resultatet av prosessen skal brukes som en del av en ny prosses", + "create.ponder.basin.text_8": "De tiltenkte gjenstandene må da sendes ut av gryten", + "create.ponder.basin.text_9": "Et filter er kanskje nødvendig for å hindre at noe annet enn det ferdige produktet blir sluppet ut", + "create.ponder.bearing_modes.header": "Bevegelsesmoduser til det mekansike lageret", + "create.ponder.bearing_modes.text_1": "Når stoppet, så vil lageret plassere strukturen langs den nærmeste mulig akse", + "create.ponder.belt_connector.text_1": "Høyreklikk to parallelle akslinger med et belte for å koble dem sammen", "create.ponder.belt_connector.text_2": "Uheldige markeringer kan bli avbrutt ved å snike sammtidig som du høyreklikker", + "create.ponder.belt_connector.text_3": "Flere akslinger kan bli lagt til inni beltet", + "create.ponder.belt_connector.text_4": "Akslinger som ligger i samme beltet roterer samme vei, med samme kraft og hastighet", + "create.ponder.belt_connector.text_5": "Akslinger som er lagt til kan bli fjernet ved hjelp av skiftnøkkelen", + "create.ponder.belt_directions.text_5": "4. De kan også koble sammen vertikale akslinger horisontalt. Da står beltet på høykant", + "create.ponder.blaze_burner.header": "Legge på brensel på flammeskrønt-brenneren", + "create.ponder.blaze_burner.text_1": "Flammeskrømt-brennere kan gi varme til prosesser i en gryte", + "create.ponder.blaze_burner.text_2": "For å få til dette, så må flammeskønten bli mates med brennbare gjennstander", + "create.ponder.blaze_burner.text_3": "Ved hjelp av en skrøntekake, så kan en flammeskrønt-brenner nå et enda heitere nivå", + "create.ponder.blaze_burner.text_4": "Tilførselen av brennsel kan bli automatisert ved hjelp av mekaniske hender eller mekaniske armer", + "create.ponder.brass_funnel.header": "Messingfunnelen", + "create.ponder.brass_funnel.text_1": "Andesitt-funnels kan bare sende gjennom en gjennstand om gangen.", + "create.ponder.brass_funnel.text_2": "Messing-funnels kan sende gjennom opp til en hel haug.", + "create.ponder.brass_funnel.text_3": "Med å rulle på musehjulet over filterplassen, så kan du justere nøyaktig hvor stor haugen som kommer ut er.", + "create.ponder.brass_tunnel.header": "Bruk av messingtunneler", + "create.ponder.brass_tunnel.text_1": "Messingtunneler kan dekke dine belter", + "create.ponder.brass_tunnel.text_2": "Messingtunneller har en filterplass på hver åpen side", + "create.ponder.brass_tunnel.text_6": "Messingtunneler på parallelle belter vil danne en felles gruppe", + "create.ponder.brass_tunnel.text_8": "For dette kan gjenstander bli sendt inn i tunnellen direkte", + "create.ponder.brass_tunnel_modes.header": "Distribusjonmoduser til messingtunnelen", + "create.ponder.brass_tunnel_modes.text_10": "\"Synkroniser utsendelse\" er en unik innstilling for messingtunneller", + "create.ponder.brass_tunnel_modes.text_11": "Gjenstander får bare passere tunnelen hvis alle utgangene av tunnelene er ledig", + "create.ponder.brass_tunnel_modes.text_12": "Dette kan sikre at alle påvikrete belter transporterer like mye gjenstander", + "create.ponder.brass_tunnel_modes.text_2": "\"Splitt\" vil prøve å splitte opp haugen likt på alle tilgjengelige utganger", + "create.ponder.brass_tunnel_modes.text_3": "Hvis en utgang ikke klarer å mota flere gjenstander, så vil den utgangen bli hoppet over", + "create.ponder.brass_tunnel_modes.text_4": "\"Tvunget splitt\" vil aldri hoppe over en utgang, og venter på at neste utgang i rekken er ledig før den går videre", + "create.ponder.brass_tunnel_modes.text_5": "\"Runden rundt\" holder haugene hele, men sender dem til en utgang om gangen en etter en", + "create.ponder.brass_tunnel_modes.text_6": "Igjen, hvis en utgang ikke klarer å mota flere gjenstander, så vil den utgangen bli hoppet over", + "create.ponder.brass_tunnel_modes.text_7": "\"Tvunget runde rundt\" hopper aldri over en utgang", + "create.ponder.brass_tunnel_modes.text_9": "\"Tilfeldig\" vil sende hauger til tilfeldig valgte utganger", + "create.ponder.cart_assembler.header": "Flytter strukturer med vognmontører", + "create.ponder.cart_assembler.text_1": "Vognmontører som får redstone-signal monterer strukturer ovenfor på passerende gruvevogner", + "create.ponder.cart_assembler.text_2": "Hvis en vognmontør ikke får redstone-sigan, så vil den automatisk demontere vogninnretninger tilbake til sine opprinnelige blokker", + "create.ponder.cart_assembler.text_3": "Ved hjelp av skiftnøkkelen, så kan du plukke opp og ta med deg vogninnretningen", + "create.ponder.cart_assembler_dual.header": "Montering av vogninnretninger", + "create.ponder.cart_assembler_dual.text_1": "Hvis to vognmontører deler en struktur og begge har en gruvevogn hver inni seg...", + "create.ponder.cart_assembler_dual.text_2": "Det å gi et redstone-signal til en av dem vil skape en felles vogninnretning", + "create.ponder.cart_assembler_dual.text_3": "Gruvevognene vil oppføre seg som gruvevogner som er sammenkoblet med vognkobling", "create.ponder.cart_assembler_modes.header": "Orientasjonsinnstillinger for vogninnretninger", "create.ponder.cart_assembler_modes.text_1": "Vogninnretninger vil rotere mot vognens rulleretning", "create.ponder.cart_assembler_modes.text_2": "Denne pilen indikerer hvilken side som vil bli regnet som fronten av innretningen", + "create.ponder.cart_assembler_modes.text_3": "Hvis vognmontøren er innstilt på Låst rotasjon, så vil innretningen vende samme vei uansett hvordan gruvevogner roterer", "create.ponder.cart_assembler_rails.header": "Andre typer gruvevogner og skinner", + "create.ponder.cart_assembler_rails.text_1": "Vognmontører på normale skinner vil ikke påvirke passerende gruvevogner", + "create.ponder.cart_assembler_rails.text_2": "Når en gruvevogn er på en redstonedrevet skinne eller kontrollerskinne, så vil gruvevognen bli holdt fast frem til at skinnen får redstonesignal", + "create.ponder.cart_assembler_rails.text_3": "Andre typer gruvevogner kan bli brukt som anker", "create.ponder.cart_assembler_rails.text_4": "En gruvevogn med ovn vil kunne holde seg selv i gang, ved hjelp av brennstoff fra et inventar i innretningen den tilhører", + "create.ponder.chain_drive.header": "Videreformidle rotasjonskraft ved hjelp av kjededrift", + "create.ponder.chain_drive.text_1": "Kjedene videreformidler rotasjon mellom hverandre på rad", + "create.ponder.chain_drive.text_2": "Alle akslingene som er koblet som dette vil rotere i samme retning", + "create.ponder.chain_drive.text_3": "Hvilken som helst del av raden kan bli plassert 90 grader i forhold til hverandre", + "create.ponder.chain_gearshift.text_1": "Kjede-girskifter som ikke får redstone-siganl vil oppføre seg akkurat som normal kjededrift", + "create.ponder.chain_gearshift.text_2": "Når den for et redstone-signal, så blir hastigheten fordoblet på de andre kjedene i raden", + "create.ponder.chain_gearshift.text_4": "I begge tilfellene, så vil alltid kjedene i raden gå dobbelt så fort som kjeden som får redstone-signalet", "create.ponder.chute.text_3": "Sjakter vil bli diagonal hvis du plasserer dem mot siden på andre sjakter", + "create.ponder.clockwork_bearing.header": "Skap en klokke ved hjelp av et klokkelager", + "create.ponder.clockwork_bearing.text_1": "Klokkelager brukes sammen med blokker foran seg for å lage en klokke", + "create.ponder.clockwork_bearing.text_2": "Når den får rotasjonskraft, så vil den fungere som en klokke og rotere etter timene i døgnet", + "create.ponder.clockwork_bearing.text_3": "3:00", + "create.ponder.clockwork_bearing.text_4": "4:00", + "create.ponder.clockwork_bearing.text_5": "Høyreklikk lageret for å starte eller stoppe klokkefunksjonen", + "create.ponder.clockwork_bearing.text_6": "Foran timeviseren, så kan en sekundær struktur bli lagt til", + "create.ponder.clockwork_bearing.text_7": "Forsikre deg om disse to strukturene ikke er limt sammen. De skal være seperat", + "create.ponder.clockwork_bearing.text_8": "Denne sekundære strukturen vil fungere som minuttviseren", + "create.ponder.clutch.header": "Kontrollere rotasjon med hjelp av en kobling", + "create.ponder.clutch.text_1": "Koblinger vil videreføre rotasjon i en rett linje", + "create.ponder.clutch.text_2": "Når den får en redstone-signal, så brytes tilkoblingen mellom akslingene som går inn i den", + "create.ponder.cogwheel.text_2": "Nærliggende akslinger som er koblet sammen som dette vil rotere i motsatt retning, med samme hastighet og kraft", + "create.ponder.crushing_wheels.header": "Bearbeiding av gjenstander ved hjelp av møllehjul", + "create.ponder.crushing_wheels.text_1": "Et par med møllehjul kan male opp gjenstander veldig effektivt", + "create.ponder.crushing_wheels.text_2": "Rotasjonen de får må gjøre sånn at de roterer inn mot hverandre", + "create.ponder.crushing_wheels.text_3": "Gjenstander som blir sluppet inn opp mellom dem vil da bli bearbeidet mellom dem", + "create.ponder.crushing_wheels.text_4": "Gjenstander kan også bli sluppet inn og hentet ut automatisk", + "create.ponder.deployer.header": "Bruk av den mekaniske hånden", + "create.ponder.deployer.text_1": "Hvis den får rotasjonkraft, så kan en mekanosk hånd imitere handlinger gjort av spillere", + "create.ponder.deployer.text_10": "Høyreklikk fremsiden for å gi den en gjenstand å bruke", + "create.ponder.deployer.text_11": "Gjenstander kan også bli sendt inn automatisk", + "create.ponder.deployer.text_12": "Mekaniske hender har en filterplass", + "create.ponder.deployer.text_13": "Den mekaniske hånden vil kun holde gjenstander etter det som er plassert på filterplassen", + "create.ponder.deployer.text_14": "Bare gjenstander som passer med det som er i filterplassen kan kunne bli sendt inn...", + "create.ponder.deployer.text_15": "...og bare gjenstander som ikke passer med det som er i filterplassen vil kunne bli sendt ut", + "create.ponder.deployer.text_2": "Den vil alltid sammhandle to blokker foran seg", + "create.ponder.deployer.text_3": "Blokken rett foran den vil ikke hindre hånden", + "create.ponder.deployer.text_4": "Mekaniske hender kan:", + "create.ponder.deployer_contraption.header": "Bruk av mekaniske hender på innretninger", + "create.ponder.deployer_contraption.text_1": "Når en mekaniske hender er en del av en struktur i bevegelse...", + "create.ponder.deployer_contraption.text_3": "Filterplassen kan bli brukt for å spesifisere hvilke gjenstander som skal slippe inn", + "create.ponder.deployer_modes.header": "Moduser til den mekaniske hånden", + "create.ponder.deployer_modes.text_1": "En mekansik hånd vil som standard imitere høyreklikking", + "create.ponder.deployer_modes.text_2": "Ved hjelp av en skiftnøkkel, så kan den bli stilt inn for å imitere venstreklikking istedenfor", + "create.ponder.deployer_processing.header": "Bearbeiding av gjenstander ved hjelp av mekaniske hender", + "create.ponder.deployer_processing.text_1": "Med en passende gjenstand, så kan mekaniske hender prosessere gjennstander under dem", + "create.ponder.deployer_processing.text_2": "Gjenstander som skal gjøres noe med kan bli sluppet eller plassert på et depo under en mekanisk hånd", + "create.ponder.deployer_processing.text_3": "Når gjenstander kommer på et belte...", + "create.ponder.deployer_processing.text_4": "Den mekaniske hånden vil holde på og prosesere dem automatisk", + "create.ponder.deployer_redstone.header": "Kontrolering av mekaniske hender med redstone", + "create.ponder.deployer_redstone.text_1": "Når den får et konstant redstone-signal, så vil hånden ikke aktivere", + "create.ponder.deployer_redstone.text_2": "Men før den stopper, så vil hånden fullføre syklusen den allerede er startet på", + "create.ponder.deployer_redstone.text_3": "Dermed, vil en kjapp pulse med et \"negativt\" redstone-signal bli brukt til å sette i gang akkurat en syklus", + "create.ponder.depot.header": "Bruker depo", + "create.ponder.depot.text_1": "Depoer kan fungere som stasjonære belteelementer", + "create.ponder.display_board.text_1": "Resultattavler er en skalerbar alternativ til et skilt", + "create.ponder.display_board.text_2": "De trenger rotasjonskraft for å fungere", + "create.ponder.display_board.text_3": "Egen tekst kan bli satt ved å bruke navnelapper...", + "create.ponder.display_board.text_4": "…eller automatisk via resultatlenker", + "create.ponder.display_board.text_5": "Fargestoff kan bli påført individuelle linjer på tavlen", + "create.ponder.display_board.text_6": "Linjer kan bli tilbakestilt med å trykke på linjen med en tom hånd", + "create.ponder.display_link.header": "Å sette opp resultatlenker", + "create.ponder.display_link.text_1": "Resultatlenker kan bli brukt til å videresende skiftende informasjon", + "create.ponder.display_link.text_2": "Først, høyreklikker du der du vil at innformasjonen skal vises…", "create.ponder.display_link.text_4": "Åpne grensesnittet for å bestemme hva og hvordan beskjed som blir sendt", + "create.ponder.empty_blaze_burner.header": "Bruk av tom flammeskrønt-brenner", + "create.ponder.empty_blaze_burner.text_1": "Høyreklikk en en flammeskrønt med en flammeskrønt-brenner for å fange skrønten i brenneren", + "create.ponder.empty_blaze_burner.text_2": "Alternativt, så kan flammeskønter bli fanget direkte fra skapningsmaneren", + "create.ponder.empty_blaze_burner.text_3": "Du har nå en ideell varmekilde for diverse maskiner", + "create.ponder.empty_blaze_burner.text_4": "For estetiske formål, så kan en flammeskrønt-brenner bli tent på med tennstål", + "create.ponder.empty_blaze_burner.text_6": "Men de vil uansett ikke kunne fungere som varmekilde i bearbeiding uten en flammeskrønt", + "create.ponder.fan_processing.header": "Bearbeiding av gjenstander ved hjelp av innkapslet vifter", + "create.ponder.fluid_pipe_flow.text_5": "Ingen væsker sendes gjennom først", "create.ponder.fluid_pipe_interaction.header": "Fyller og tømmer væsketanker og rør", + "create.ponder.fluid_pipe_interaction.text_5": "Rør kan også videreformidle væsker fra en rekke med blokker direkte", + "create.ponder.fluid_tank_storage.text_5": "Du kan bruke gryter, gjenstandstømmere og tappere for å fylle eller tømme gjenstander som kan inneholde væske", + "create.ponder.funnel_direction.text_5": "Funneler på belter vil sende ut/sende inn alt etter hvilken retning beltet beveger seg.", + "create.ponder.gantry_carriage.header": "Bruker Snekkegir-hoder", + "create.ponder.gantry_carriage.text_1": "Snekkegir-hoder kan plasseres på, og bevege seg langs en snekkegir-stang.", + "create.ponder.gantry_carriage.text_2": "Oppsett av snekkegir kan flytte på blokker langs en akse.", + "create.ponder.gantry_cascaded.text_1": "Snekkegir-stenger kan plasseres på snekkegir-hoder uten å måtte limes sammen", + "create.ponder.gantry_cascaded.text_2": "Det samme gjelder for snekkegir-hoder på snekkegir-stenger som flyttes på", + "create.ponder.gantry_cascaded.text_3": "Dermed, kan snekkegir kunne bli brukt til å dekke et område langs flere akser", + "create.ponder.gantry_direction.header": "Bevegelsesretning på snekkegir", + "create.ponder.gantry_direction.text_1": "Snekkegir kan fungere i motsatt retning også", + "create.ponder.gantry_direction.text_2": "Bevegelsesretningen av snekkegir-hoder kan bestemmes av retningen på stengerne", + "create.ponder.gantry_direction.text_3": "...i tilleg til rotasjonsretningen av stangen", + "create.ponder.gantry_direction.text_4": "Det samme gjelder for forplantet rotasjon", + "create.ponder.gantry_redstone.text_1": "Snekkegir som får redstone-signal stopper å bevege seg", + "create.ponder.gantry_redstone.text_2": "Istedenfor, så vil rotasjonen bli videresendt til akslingen i snekkegir-hodet", + "create.ponder.gantry_shaft.header": "Bruker Snekkegir-stenger", + "create.ponder.gantry_shaft.text_2": "Oppsett av snekkegir kan flytte på blokker langs en akse.", + "create.ponder.gearbox.text_3": "Akslingene som er koblet til den vil rotere motsatt vei i forhold til naboen", + "create.ponder.hand_crank.text_2": "Hold høyreklikk for å rotere mot klokken", + "create.ponder.hand_crank.text_4": "Snik og hold høyreklikk for å rotere med klokken", + "create.ponder.hose_pulley_infinite.text_1": "Når slangen suger fra et stort nok hav...", "create.ponder.hose_pulley_level.text_3": "Overflaten på væsken vil havne rett under slangen", "create.ponder.item_drain.header": "Tømmer væsketanker og rør ved hjelp av avløp", + "create.ponder.item_drain.text_1": "Gjennstandstømmer kan mota væsker fra gjennstander", + "create.ponder.item_vault_storage.text_4": "...og ta innhold fra denne beholderen", "create.ponder.linear_chassis_attachment.text_1": "De åpne sidene av de liniære karesoriene kan bli klebrige", "create.ponder.linear_chassis_attachment.text_2": "Klikk igjen for å gjøre motsatt side også klebrig", "create.ponder.linear_chassis_attachment.text_4": "Klebrige sider på liniære kareserier vil klistre flere blokker foran seg", + "create.ponder.mechanical_arm_filtering.text_5": "Messing-funnels som er valgt som mottaker vil kommunisere filterkravene deres til armen", + "create.ponder.mechanical_arm_modes.text_6": "Runden rundt sender helt enkelt gjenstander til alle ledige utganger en etter en", + "create.ponder.mechanical_arm_modes.text_8": "Tvunget runde rundt vil aldrin hoppe over en utgang, og venter på at neste utgang i rekken er ledig før den går videre", + "create.ponder.mechanical_bearing.header": "Bevegende strukturer som kan ta i bruk mekaniske lager", + "create.ponder.mechanical_bearing.text_1": "Mekaniske lager fester seg til blokker foran seg", + "create.ponder.mechanical_crafter.header": "Å sette opp mekaniske tilvirkere", + "create.ponder.mechanical_crafter.text_1": "En klynge med mekaniske tilvirkere kan bli satt opp til å automatisere en hvilken som helst oppskrift", + "create.ponder.mechanical_crafter.text_2": "Ved hjelp av en skiftnøkkel, så kan bevegelse av gjenstander i tilvirkerne bli satt opp", + "create.ponder.mechanical_crafter.text_3": "For at mekaniske tilvirkere skal fungere, så må bevegelsesmønsteret til alle gjenstandene i tilvirkerne i klynge på en eller annen måte ende opp på den kanten du vil mota den ferdige gjenstanden", + "create.ponder.mechanical_crafter.text_4": "Den ferdige gjenstanden vil bli plassert i inventaret på slutten", + "create.ponder.mechanical_crafter.text_5": "Mekaniske tilvirkere trenger rotasjonskraft for å fungere", + "create.ponder.mechanical_crafter.text_6": "Høyreklikk på fronten for å plassere gjenstander manuelt", + "create.ponder.mechanical_crafter.text_7": "Så fort alle plassene i klyngen inneholder en gjenstand, så vil tilvirknings-prosessen automatisk begynne", + "create.ponder.mechanical_crafter.text_8": "I tilfelle at en oppskrift ikke bruker alle tilvirkere i en klynge, så kan likevel tilvirknings-prosessen bli tvunget til å starte med en redstone-signal", + "create.ponder.mechanical_crafter_connect.header": "Å koble sammen inventarene til mekaniske tilvirkere", + "create.ponder.mechanical_crafter_connect.text_1": "Gjenstander kan bli ført inn i mekaniske tilvirkere automatisk", + "create.ponder.mechanical_crafter_connect.text_2": "Ved å bruke skiftnøkkelen på skillene på baksiden, så kan inventarene til mekaniske tilvirkere bli kombinert", + "create.ponder.mechanical_crafter_connect.text_3": "Alle tilvirkere som da deler damme inventar kan da nåes i fra samme plass", + "create.ponder.mechanical_crafter_covers.header": "Deksel for mekaniske tilvirkere", + "create.ponder.mechanical_crafter_covers.text_1": "Noen oppskrifter trenger noen tomme tilvirkere for å få bevegelsesmønstert til å fungere", + "create.ponder.mechanical_crafter_covers.text_2": "Ved hjelp av deksel, så kan tilvirkere fungere som tomme plasser i en oppskrift, sammtidig som tomheten ikke hindrer prosessen i å starte", + "create.ponder.mechanical_crafter_covers.text_3": "Delte inventarer, skapt med skiftnøkkelen på baksiden, fungerer også på tvers av tilvirkere med deksel", "create.ponder.mechanical_mixer.text_1": "Ved hjelp av en blander og en gryte sammen, så kan en rekke fremstillings oppskrifter bli automatisert", "create.ponder.mechanical_piston.text_3": "Klebrige mekaniske stempler kan også dra blokker tilbake", + "create.ponder.mechanical_press_compacting.text_1": "Det å presse gjenstander i en gryte kan føre til at de komprimeres til en mer kompakt versjon", + "create.ponder.millstone.header": "Bearbeiding av gjenstander ved hjelp av møllesteiner", + "create.ponder.millstone.text_1": "Møllesteiner bearbeider gjenstander ved å male dem", + "create.ponder.millstone.text_2": "De kan få rotasjonskraft ved hjelp av tannhjul fra siden", + "create.ponder.millstone.text_3": "Kast eller send inn gjenstander på toppen", + "create.ponder.millstone.text_4": "Etter en stund, så kan resultatet bli hentet ut ved å høyreklikke", + "create.ponder.millstone.text_5": "Resultatet kan også bli hentet ut med automatiske midler", "create.ponder.nixie_tube.header": "Bruker nixie-rør", "create.ponder.nixie_tube.text_3": "Høyreklikk med et fargestoff for å endre fargen som vises", + "create.ponder.piston_pole.header": "Stempelskaft", + "create.ponder.piston_pole.text_1": "Uten skaft til stempelet, så kan ikke det mekaniske stempelet bevege seg", + "create.ponder.piston_pole.text_2": "Lengden på skaftet på baksiden avgjør hvor langt stempelet kan strekke seg", + "create.ponder.portable_storage_interface.text_7": "...eller ført ut av innretningen", "create.ponder.radial_chassis.text_3": "Sidene av på de radiale karesoriene kan bli klebrige", "create.ponder.radial_chassis.text_4": "Klikk igjen for å gjøre alle andre sider også klebrig", "create.ponder.radial_chassis.text_6": "Når en blokk er ved siden av en klebrig side...", "create.ponder.radial_chassis.text_9": "Blokker som ikke berører klebrige sider vil ikke bli klebret på", + "create.ponder.sail.header": "Monter en vindmølle ved hjelp av seil", + "create.ponder.sail.text_1": "Seil er nyttige blokker for å skape vindmøller med", + "create.ponder.sail_frame.header": "Montering av vindmøller ved hjelp av seil", + "create.ponder.sail_frame.text_1": "Seilrammer er nyttige blokker for å skape vindmøller med", + "create.ponder.shaft.header": "Videresende rotasjonskraft ved hjelp av akslinger", + "create.ponder.shaft.text_1": "Akslinger vil videreføre rotasjon i en rett linje.", + "create.ponder.smart_chute.text_2": "Gjenstander i filterplassen spesifiserer nøyaktig hva som kan bli ført ut og videresendes", + "create.ponder.smart_chute.text_3": "Bruk musehjulet for å spesifisere nøyaktig hvor stor haugen som går gjennom er", + "create.ponder.stabilized_bearings.text_1": "Når en mekaniske lager er en del av en struktur i bevegelse..", + "create.ponder.stabilized_bearings.text_3": "Igjen, så vil lageret feste seg til blokken foran seg", + "create.ponder.steam_engine.text_2": "Det å klikke med en aksling på dampmaskinen, vil opprette veivakslingen som rotasjonskraften blir skapt", "create.ponder.train_assembly.text_4": "Under monteringen av et tog, så vil ingen tog prøve å stoppe ved stasjonen", "create.ponder.train_controls.text_5": "Hold mellomromstasten for å stoppe ved en stasjon", "create.ponder.train_schedule.text_2": "Høyreklikk med denne i hånden for å åpne grensesnittet til rutetabellen", "create.ponder.train_schedule.text_5": "Skapninger i tau kan enklere bli tildelt et sete", + "create.ponder.valve_handle.header": "Generere rotasjonskraft ved hjelp av ventilratt", + "create.ponder.valve_handle.text_1": "Ventilratt kan bli brukt av spillere for å skape rotasjonskraft manuelt", + "create.ponder.valve_handle.text_2": "Hold høyreklikk for å rotere mot klokken", + "create.ponder.valve_handle.text_3": "Rotasjonen den skaper er treig og nøyaktig", + "create.ponder.valve_handle.text_4": "Snik og hold høyreklikk for å rotere med klokken", + "create.ponder.valve_handle.text_5": "Ventilratt kan bli farget for estetiske formål", + "create.ponder.valve_pipe.text_2": "Rotasjonsretningen bestemmer om væsken i røret får slippe gjennom", "create.ponder.water_wheel.text_2": "Jo flere sider som får kraft fra rennende vann, jo raskere vil vannhjulet rotere", + "create.ponder.weighted_ejector_tunnel.text_1": "I kombinasjon med en messingtunnel, så kan utskytere skyte ut en nøyaktig størrelse på en haug", + "create.ponder.windmill_source.header": "Generere rotasjonskraft ved hjelp av vindmøllelager", + "create.ponder.windmill_source.text_1": "Vindmøllelager fester seg til blokker foran seg", + "create.ponder.windmill_source.text_2": "Skap en bevegelig struktur ved hjelp av superlim", + "create.ponder.windmill_source.text_3": "Hvis det er mange nok seilaktige blokker i strukturen, så kan det fungere som en vindmølle", + "create.ponder.windmill_source.text_4": "Aktiver med å høyreklikke. Vindmøllen vil da starte å generere rotasjonskraft", + "create.ponder.windmill_source.text_5": "Mengden med seilblokker bestemmer rotasjonshastigheten", + "create.ponder.windmill_source.text_6": "Bruk en skiftnøkkel for å bestemme rotasjonsretningen", + "create.ponder.windmill_source.text_7": "Høyreklikk på lageret når som helst for å stoppe det og endre på strukturen igjen", "create.ponder.windmill_structure.header": "Vindmølleinnretning", - "create.ponder.windmill_structure.text_1": "En hvilken som helst samling med blokker kan telle som seilene på en vindmølle, så lenge det også er minst åtte blokker so kan telle som seil." + "create.ponder.windmill_structure.text_1": "En hvilken som helst samling med blokker kan telle som seilene på en vindmølle, så lenge det også er minst åtte blokker som kan telle som seil." } \ No newline at end of file diff --git a/src/main/resources/assets/create/lang/pl_pl.json b/src/main/resources/assets/create/lang/pl_pl.json index f1c17c49f..896e4944d 100644 --- a/src/main/resources/assets/create/lang/pl_pl.json +++ b/src/main/resources/assets/create/lang/pl_pl.json @@ -1,4 +1,5 @@ { + "_": "Dziękujemy Wam za tłumzczenie Create!", "block.create.acacia_window": "Akacjowe okno", "block.create.acacia_window_pane": "Akacjowa szyba okienna", "block.create.adjustable_chain_gearshift": "Regulowany przekładnik łańcuchowy", @@ -285,7 +286,7 @@ "block.create.magenta_seat": "Karmazynowe siedzenie", "block.create.magenta_toolbox": "Karmazynowa skrzynka na narzędzia", "block.create.magenta_valve_handle": "Karmazynowe pokrętło", - "block.create.mechanical_arm": "Ramie mechaniczne", + "block.create.mechanical_arm": "Mechaniczne ramię", "block.create.mechanical_bearing": "Mechaniczne łożysko", "block.create.mechanical_crafter": "Mechaniczny stół rzemieślniczy", "block.create.mechanical_drill": "Mechaniczne wiertło", @@ -568,6 +569,7 @@ "entity.create.potato_projectile": "Ziemniaczany pocisk", "entity.create.seat": "Siedzenie", "entity.create.stationary_contraption": "Maszyna stacjonarna", + "entity.create.super_glue": "Super Klej", "fluid.create.potion": "Mikstura", "fluid.create.tea": "Herbatka Budowniczego", "item.create.andesite_alloy": "Stop andezytu", @@ -642,6 +644,7 @@ "item.create.schematic_and_quill": "Schemat z piórem", "item.create.shadow_steel": "Mroczna stal", "item.create.sturdy_sheet": "Zbity arkusz", + "item.create.super_glue": "Super Klej", "item.create.sweet_roll": "Słodka bułka", "item.create.tree_fertilizer": "Nawóz do drzew", "item.create.unprocessed_obsidian_sheet": "Nieprzerobiony arkusz obsydianowy", @@ -840,6 +843,7 @@ "advancement.create.train_crash.desc": "Doświadcz zderzenia pociągów jako pasażer.§7\n(Ukryty postęp)", "advancement.create.train_crash_backwards": "Ślepa plamka", "advancement.create.train_crash_backwards.desc": "Zderz się z innym pociągiem podczas jazdy do tyłu.§7\n(Ukryty postęp)", + "itemGroup.create.base": "Create", "itemGroup.create.palettes": "Bloki budowlane Create", "death.attack.create.crush": "Gracz %1$s został zgnieciony przez koło kruszące", "death.attack.create.crush.player": "Gracz %1$s został wrzucony w koła kruszące przez %2$s", @@ -922,13 +926,18 @@ "create.generic.daytime.hour": "Godzina", "create.generic.daytime.minute": "Minuta", "create.generic.daytime.second": "Sekunda", + "create.generic.daytime.pm": "po południu", + "create.generic.daytime.am": "przed południem", "create.generic.unit.rpm": "Ob/min", "create.generic.unit.stress": "JO", + "create.generic.unit.degrees": "°", "create.generic.unit.millibuckets": "%1$smW", "create.generic.unit.buckets": "W", "create.generic.clockwise": "Zgodnie ze wskazówkami zegara", "create.generic.counter_clockwise": "Przeciwnie do wskazówek zegara", + "create.generic.in_quotes": "\"%1$s\"", "create.generic.pitch": "Wysokość: %1$s", + "create.generic.notes": "Fis;F;E;Dis;D;Cis;C;B;Ais;Gis;G", "create.action.scroll": "Przewiń", "create.action.confirm": "Potwierdź", "create.action.abort": "Przerwij", @@ -1076,6 +1085,7 @@ "create.schematicAndQuill.fallbackName": "Nowy schemat", "create.schematicAndQuill.saved": "Zapisano jako %1$s", "create.schematic.invalid": "[!] Nieprawidłowy przedmiot - użyj stołu do planowania", + "create.schematic.error": "Nie udało się załadować schematu - Sprawdź logi gry", "create.schematic.position": "Pozycja", "create.schematic.rotation": "Obrót", "create.schematic.rotation.none": "Brak", @@ -1157,6 +1167,8 @@ "create.schematicannon.status.schematicInvalid": "Nieprawidłowy schemat", "create.schematicannon.status.schematicNotPlaced": "Schemat nieustawiony", "create.schematicannon.status.schematicExpired": "Schemat wygasł", + "create.schematicannon.status.schematicErrored": "Niekompatybilne bloki", + "create.schematicannon.status.schematicErroredCheckLogs": "Sprawdź logi serwera", "create.materialChecklist": "Lista materiałów", "create.materialChecklist.blocksNotLoaded": "* Zastrzeżenie *\\n\\n Lista materiałów może być niedokładna, bo znaczące Chunki nie są załadowane.", "create.gui.filter.deny_list": "Lista zabroniona", @@ -1301,6 +1313,7 @@ "create.tooltip.chute.fans_pull_up": "Wiatraki ciągną od góry", "create.tooltip.chute.fans_pull_down": "Wiatraki ciągną od dołu", "create.tooltip.chute.contains": "Zawiera: %1$s x%2$s", + "create.tooltip.deployer.header": "Informacje o aplikatorze", "create.tooltip.deployer.using": "Tryb: Używaj", "create.tooltip.deployer.punching": "Tryb: Atakowanie", "create.tooltip.deployer.contains": "Przedmiot: %1$s x%2$s", @@ -1655,6 +1668,8 @@ "create.command.killTPSCommand.argument.tickTime": "tickTime", "create.contraption.minecart_contraption_too_big": "Ta maszyna w wagoniku jest zbyt duża, aby ją podnieść", "create.contraption.minecart_contraption_illegal_pickup": "Mistyczna siła jednoczy tą maszynę w wagoniku ze światem", + "enchantment.create.capacity.desc": "Zwiększa pojemność Miedzianego zbiornika w plecaku.", + "enchantment.create.potato_recovery.desc": "Pociski Armaty na ziemniaki mają szansę na ponowne wykorzystanie.", "create.subtitle.contraption_disassemble": "Maszyna staje", "create.subtitle.peculiar_bell_use": "Dziwny dzwon dzwoni", "create.subtitle.worldshaper_place": "Kształter strzela", diff --git a/src/main/resources/assets/create/lang/pt_br.json b/src/main/resources/assets/create/lang/pt_br.json index 29b0c8560..592f1b186 100644 --- a/src/main/resources/assets/create/lang/pt_br.json +++ b/src/main/resources/assets/create/lang/pt_br.json @@ -6,114 +6,114 @@ "block.create.analog_lever": "Alavanca Analógica", "block.create.andesite_belt_funnel": "Funil de Esteira de Andesito", "block.create.andesite_casing": "Revestimento de Andesito", - "block.create.andesite_encased_cogwheel": "Roda dentada revestida com andesito", - "block.create.andesite_encased_large_cogwheel": "Roda dentada grande revestida com andesito", - "block.create.andesite_encased_shaft": "Eixo revestido com latão", + "block.create.andesite_encased_cogwheel": "Engrenagem Revestida com Andesito", + "block.create.andesite_encased_large_cogwheel": "Engrenagem Grande Revestida com Andesito", + "block.create.andesite_encased_shaft": "Haste Revestida de Andesito", "block.create.andesite_funnel": "Funil de Andesito", - "block.create.andesite_ladder": "Escada de mão de andesito", - "block.create.andesite_pillar": "Pilar de andesito", - "block.create.andesite_tunnel": "Tunel de Andesito", + "block.create.andesite_ladder": "Escada de Mão de Andesito", + "block.create.andesite_pillar": "Pilar de Andesito", + "block.create.andesite_tunnel": "Túnel de Andesito", "block.create.asurine": "Asurino", "block.create.asurine_pillar": "Pilar de Asurino", "block.create.basin": "Bacia", "block.create.belt": "Esteira Mecânica", "block.create.birch_window": "Janela de Bétula", "block.create.birch_window_pane": "Vidraça de Bétula", - "block.create.black_nixie_tube": "Tubo nixie preto", - "block.create.black_sail": "Vela preta", - "block.create.black_seat": "Assento preto", - "block.create.black_toolbox": "Caixa de ferramentas preta", - "block.create.black_valve_handle": "Válvula preta", - "block.create.blaze_burner": "Queimador de blaze", - "block.create.blue_nixie_tube": "Tubo nixie azul", - "block.create.blue_sail": "Vela azul", - "block.create.blue_seat": "Assento azul", - "block.create.blue_toolbox": "Caixa de ferramentas azul", - "block.create.blue_valve_handle": "Válvula azul", - "block.create.brass_belt_funnel": "Funil de Esteira de Latão", - "block.create.brass_block": "Bloco de Latão", - "block.create.brass_casing": "Revestimento de Latão", - "block.create.brass_encased_cogwheel": "Roda dentada revestida com latão", - "block.create.brass_encased_large_cogwheel": "Roda dentada grande revestida com latão", - "block.create.brass_encased_shaft": "Eixo Revestido com Latão", - "block.create.brass_funnel": "Funil de Latão", - "block.create.brass_ladder": "Escada de mão de latão", - "block.create.brass_tunnel": "Tunel de Latão", - "block.create.brown_nixie_tube": "Tubo de nixie marrom", - "block.create.brown_sail": "Vela marrom", - "block.create.brown_seat": "Assento marrom", - "block.create.brown_toolbox": "Caixa de ferramentas marrom", - "block.create.brown_valve_handle": "Válvula marrom", + "block.create.black_nixie_tube": "Tubo Nixie Preto", + "block.create.black_sail": "Vela Preta", + "block.create.black_seat": "Assento Preto", + "block.create.black_toolbox": "Caixa de Ferramentas Preta", + "block.create.black_valve_handle": "Válvula Preta", + "block.create.blaze_burner": "Queimador de Blaze", + "block.create.blue_nixie_tube": "Tubo Nixie Azul", + "block.create.blue_sail": "Vela Azul", + "block.create.blue_seat": "Assento Azul", + "block.create.blue_toolbox": "Caixa de Ferramentas Azul", + "block.create.blue_valve_handle": "Válvula Azul", + "block.create.brass_belt_funnel": "Funil de Esteira de Bronze", + "block.create.brass_block": "Bloco de Bronze", + "block.create.brass_casing": "Revestimento de Bronze", + "block.create.brass_encased_cogwheel": "Engrenagem Revestida com Bronze", + "block.create.brass_encased_large_cogwheel": "Engrenagem Grande Revestida com Bronze", + "block.create.brass_encased_shaft": "Haste Revestida com Bronze", + "block.create.brass_funnel": "Funil de Bronze", + "block.create.brass_ladder": "Escada de Mão de Bronze", + "block.create.brass_tunnel": "Túnel de Bronze", + "block.create.brown_nixie_tube": "Tubo de Nixie Marrom", + "block.create.brown_sail": "Vela Marrom", + "block.create.brown_seat": "Assento Marrom", + "block.create.brown_toolbox": "Caixa de Ferramentas Marrom", + "block.create.brown_valve_handle": "Válvula Marrom", "block.create.calcite_pillar": "Pilar de Calcita", - "block.create.cart_assembler": "Montador de Carrinho de Mina", + "block.create.cart_assembler": "Montador de Carrinho", "block.create.chocolate": "Chocolate", "block.create.chute": "Calha", - "block.create.clockwork_bearing": "Rolamento de relógio", + "block.create.clockwork_bearing": "Rolamento de Relógio", "block.create.clutch": "Embreagem", - "block.create.cogwheel": "Roda Dentada", + "block.create.cogwheel": "Engrenagem", "block.create.content_observer": "Observador de Conteúdo", "block.create.controller_rail": "Trilho Controlador", - "block.create.controls": "Controles de trem", + "block.create.controls": "Controles de Trem", "block.create.copper_backtank": "Tanque Traseiro de Cobre", "block.create.copper_casing": "Revestimento de Cobre", - "block.create.copper_ladder": "Escada de mão de cobre", - "block.create.copper_shingle_slab": "Laje de telha de cobre", - "block.create.copper_shingle_stairs": "Escada de telha de cobre", - "block.create.copper_shingles": "Telha de cobre", - "block.create.copper_tile_slab": "Laje de ladrilho de cobre", - "block.create.copper_tile_stairs": "Escada de ladrilho de cobre", - "block.create.copper_tiles": "Ladrilho de cobre", + "block.create.copper_ladder": "Escada de Mão de Cobre", + "block.create.copper_shingle_slab": "Laje de Telha de Cobre", + "block.create.copper_shingle_stairs": "Escada de Telha de Cobre", + "block.create.copper_shingles": "Telha de Cobre", + "block.create.copper_tile_slab": "Laje de Ladrilho de Cobre", + "block.create.copper_tile_stairs": "Escada de Ladrilho de Cobre", + "block.create.copper_tiles": "Ladrilho de Cobre", "block.create.copper_valve_handle": "Válvula de Cobre", "block.create.creative_crate": "Caixa Criativa", "block.create.creative_fluid_tank": "Tanque de Fluidos Criativo", "block.create.creative_motor": "Motor Criativo", "block.create.crimsite": "Carmesito", - "block.create.crimsite_pillar": "Pilar de Camesito", - "block.create.crimson_window": "Janela carmesim", - "block.create.crimson_window_pane": "Vidraça carmesim", + "block.create.crimsite_pillar": "Pilar de Carmesito", + "block.create.crimson_window": "Janela Carmesim", + "block.create.crimson_window_pane": "Vidraça Carmesim", "block.create.crushing_wheel": "Roda de Moer", - "block.create.crushing_wheel_controller": "Controlador da roda de moer", - "block.create.cuckoo_clock": "Relógio Cuckoo", - "block.create.cut_andesite": "Andesito lapidado", - "block.create.cut_andesite_brick_slab": "Laje de tijolos lapidados de andesito", - "block.create.cut_andesite_brick_stairs": "Escada de tijolos lapidados de andesito", - "block.create.cut_andesite_brick_wall": "Muro de tijolos lapidados de andesito", - "block.create.cut_andesite_bricks": "Tijolos lapidados de andesito", - "block.create.cut_andesite_slab": "Laje de andesito lapidado", - "block.create.cut_andesite_stairs": "Escada de andesito lapidado", - "block.create.cut_andesite_wall": "Muro de andesito lapidado", - "block.create.cut_asurine": "Asurino lapidado", - "block.create.cut_asurine_brick_slab": "Laje de tijolos lapidados de Asurino", - "block.create.cut_asurine_brick_stairs": "Escada de tijolos lapidados de Asurino", - "block.create.cut_asurine_brick_wall": "Muro de tijolos lapidados de Asurino", - "block.create.cut_asurine_bricks": "Tijolos lapidados de Asurino", - "block.create.cut_asurine_slab": "Laje de Asurino lapidado", - "block.create.cut_asurine_stairs": "Escada de Asurino lapidado", - "block.create.cut_asurine_wall": "Muro de Asurino lapidado", - "block.create.cut_calcite": "Calcita lapidada", - "block.create.cut_calcite_brick_slab": "Laje de tijolos lapidados de Calcita", - "block.create.cut_calcite_brick_stairs": "Escada de tijolos lapidados de Calcita", - "block.create.cut_calcite_brick_wall": "Muro de tijolos lapidados de Calcita", - "block.create.cut_calcite_bricks": "Tijolos lapidados de Calcita", - "block.create.cut_calcite_slab": "Laje de Calcita lapidada", - "block.create.cut_calcite_stairs": "Escada de Calcita lapidada", - "block.create.cut_calcite_wall": "Muro de Calcita lapidada", - "block.create.cut_crimsite": "Carmesito lapidado", - "block.create.cut_crimsite_brick_slab": "Laje de tijolos lapidados de Carmesito", - "block.create.cut_crimsite_brick_stairs": "Escada de tijolos lapidados de Carmesito", - "block.create.cut_crimsite_brick_wall": "Muro de tijolos lapidados de Carmesito", - "block.create.cut_crimsite_bricks": "Tijolos lapidados de Carmesito", - "block.create.cut_crimsite_slab": "Laje de Carmesito lapidado", - "block.create.cut_crimsite_stairs": "Escada de Carmesito lapidado", - "block.create.cut_crimsite_wall": "Muro de Carmesito lapidado", - "block.create.cut_deepslate": "Ardósia lapidada", - "block.create.cut_deepslate_brick_slab": "Laje de tijolos lapidados de ardósia", - "block.create.cut_deepslate_brick_stairs": "Escada de tijolos lapidados de ardósia", - "block.create.cut_deepslate_brick_wall": "Muro de tijolos lapidados de ardósia", - "block.create.cut_deepslate_bricks": "Tijolos lapidados de ardósia", - "block.create.cut_deepslate_slab": "Laje de ardósia lapidada", - "block.create.cut_deepslate_stairs": "Escada de ardósia lapidada", - "block.create.cut_deepslate_wall": "Muro de ardósia lapidada", + "block.create.crushing_wheel_controller": "Controlador da Roda de Moer", + "block.create.cuckoo_clock": "Relógio Cuco", + "block.create.cut_andesite": "Andesito Lapidado", + "block.create.cut_andesite_brick_slab": "Laje de Tijolos Lapidados de Andesito", + "block.create.cut_andesite_brick_stairs": "Escada de Tijolos Lapidados de Andesito", + "block.create.cut_andesite_brick_wall": "Muro de Tijolos Lapidados de Andesito", + "block.create.cut_andesite_bricks": "Tijolos Lapidados de Andesito", + "block.create.cut_andesite_slab": "Laje de Andesito Lapidado", + "block.create.cut_andesite_stairs": "Escada de Andesito Lapidado", + "block.create.cut_andesite_wall": "Muro de Andesito Lapidado", + "block.create.cut_asurine": "Asurino Lapidado", + "block.create.cut_asurine_brick_slab": "Laje de Tijolos Lapidados de Asurino", + "block.create.cut_asurine_brick_stairs": "Escada de Tijolos Lapidados de Asurino", + "block.create.cut_asurine_brick_wall": "Muro de Tijolos Lapidados de Asurino", + "block.create.cut_asurine_bricks": "Tijolos Lapidados de Asurino", + "block.create.cut_asurine_slab": "Laje de Asurino Lapidado", + "block.create.cut_asurine_stairs": "Escada de Asurino Lapidado", + "block.create.cut_asurine_wall": "Muro de Asurino Lapidado", + "block.create.cut_calcite": "Calcita Lapidada", + "block.create.cut_calcite_brick_slab": "Laje de Tijolos Calcita Lapidada", + "block.create.cut_calcite_brick_stairs": "Escada de Tijolos de Calcita Lapidada", + "block.create.cut_calcite_brick_wall": "Muro de Tijolos de Calcita Lapidada", + "block.create.cut_calcite_bricks": "Tijolos de Calcita Lapidada", + "block.create.cut_calcite_slab": "Laje de Calcita Lapidada", + "block.create.cut_calcite_stairs": "Escada de Calcita Lapidada", + "block.create.cut_calcite_wall": "Muro de Calcita Lapidada", + "block.create.cut_crimsite": "Carmesito Lapidado", + "block.create.cut_crimsite_brick_slab": "Laje de Tijolos de Carmesito Lapidado", + "block.create.cut_crimsite_brick_stairs": "Escada de Tijolos de Carmesito Lapidado", + "block.create.cut_crimsite_brick_wall": "Muro de Tijolos de Carmesito Lapidado", + "block.create.cut_crimsite_bricks": "Tijolos de Carmesito Lapidado", + "block.create.cut_crimsite_slab": "Laje de Carmesito Lapidado", + "block.create.cut_crimsite_stairs": "Escada de Carmesito Lapidado", + "block.create.cut_crimsite_wall": "Muro de Carmesito Lapidado", + "block.create.cut_deepslate": "Ardósia Lapidada", + "block.create.cut_deepslate_brick_slab": "Laje de Tijolos de Ardósia Lapidada", + "block.create.cut_deepslate_brick_stairs": "Escada de Tijolos de Ardósia Lapidada", + "block.create.cut_deepslate_brick_wall": "Muro de Tijolos de Ardósia Lapidada", + "block.create.cut_deepslate_bricks": "Tijolos de Ardósia Lapidada", + "block.create.cut_deepslate_slab": "Laje de Ardósia Lapidada", + "block.create.cut_deepslate_stairs": "Escada de Ardósia Lapidada", + "block.create.cut_deepslate_wall": "Muro de Ardósia Lapidada", "block.create.cut_diorite": "Diorito lapidado", "block.create.cut_diorite_brick_slab": "Laje de tijolos lapidados de diorito", "block.create.cut_diorite_brick_stairs": "Escada de tijolos lapidados de diorito", @@ -186,19 +186,19 @@ "block.create.cut_veridium_slab": "Laje de Veridiano lapidado", "block.create.cut_veridium_stairs": "Escada de Veridiano lapidado", "block.create.cut_veridium_wall": "Muro de Veridiano lapidado", - "block.create.cyan_nixie_tube": "Tubo nixie ciano", - "block.create.cyan_sail": "Vela ciano", - "block.create.cyan_seat": "Assento ciano", - "block.create.cyan_toolbox": "caixa de ferramentas ciano", - "block.create.cyan_valve_handle": "Válvula ciano", - "block.create.dark_oak_window": "Janela de carvalho escuro", - "block.create.dark_oak_window_pane": "Vidraça de carvalho escuro", - "block.create.deepslate_pillar": "Pilar de ardósia", - "block.create.deepslate_zinc_ore": "Minério de zinco de ardósia", + "block.create.cyan_nixie_tube": "Tubo Nixie Ciano", + "block.create.cyan_sail": "Vela Ciana", + "block.create.cyan_seat": "Assento Ciano", + "block.create.cyan_toolbox": "Caixa de Ferramentas Ciana", + "block.create.cyan_valve_handle": "Válvula Ciana", + "block.create.dark_oak_window": "Janela de Carvalho Escuro", + "block.create.dark_oak_window_pane": "Vidraça de Carvalho Escuro", + "block.create.deepslate_pillar": "Pilar de Ardósia", + "block.create.deepslate_zinc_ore": "Minério de Zinco de Ardósia", "block.create.deployer": "Implantador", "block.create.depot": "Depósito", - "block.create.diorite_pillar": "Pilar de diorito", - "block.create.display_board": "Placa de exibição", + "block.create.diorite_pillar": "Pilar de Diorito", + "block.create.display_board": "Placa de Exibição", "block.create.display_link": "Conexão de placa de exibição", "block.create.dripstone_pillar": "Pilar de espeleotema", "block.create.encased_chain_drive": "Correia Revestida", @@ -658,35 +658,35 @@ "advancement.create.root": "Bem vindo a Create", "advancement.create.root.desc": "É hora de construir engenhocas maravilhosas", "advancement.create.andesite_alloy": "Aliterações Em abundância", - "advancement.create.andesite_alloy.desc": "Materiais do Create têm nomes estranhos, a liga de andesito é um deles.", - "advancement.create.andesite_casing": "A era do andesito", - "advancement.create.andesite_casing.desc": "Use um pouco de liga de andesito e madeira para fazer um revestimento basico.", - "advancement.create.mechanical_press": "Bonk", - "advancement.create.mechanical_press.desc": "Crie algumas chapas na prensa mecânica", + "advancement.create.andesite_alloy.desc": "Obtenha Liga de Andesito, o material mais importante do Create", + "advancement.create.andesite_casing": "A Era do Andesito", + "advancement.create.andesite_casing.desc": "Use um pouco de liga de andesito e madeira para fazer um revestimento básico", + "advancement.create.mechanical_press": "Bonk!", + "advancement.create.mechanical_press.desc": "Crie algumas chapas na Prensa Mecânica", "advancement.create.encased_fan": "Fazedor de vento", - "advancement.create.encased_fan.desc": "Coloque e ative um ventilador revestido", - "advancement.create.fan_processing": "Processando por particulas", - "advancement.create.fan_processing.desc": "Use um ventilador revestido para processar materiais", + "advancement.create.encased_fan.desc": "Coloque e ative um Ventilador Revestido", + "advancement.create.fan_processing": "Processando por Partículas", + "advancement.create.fan_processing.desc": "Use um Ventilador Revestido para processar materiais", "advancement.create.saw_processing": "O mais temido da oficina", - "advancement.create.saw_processing.desc": "Use uma serra mecânica de pé para processar materiais", + "advancement.create.saw_processing.desc": "Use uma Serra Mecânica de pé para processar materiais", "advancement.create.compacting": "Compactação", - "advancement.create.compacting.desc": "Use uma prensa e uma bacia para criar menos itens de mais itens", - "advancement.create.belt": "Correia de alga", - "advancement.create.belt.desc": "Conecte dois eixos com uma esteira mecânica.", - "advancement.create.funnel": "Estética de aeroporto", + "advancement.create.compacting.desc": "Use uma Prensa e uma Bacia para prensar os itens e criar outros", + "advancement.create.belt": "Correia de Alga", + "advancement.create.belt.desc": "Conecte duas Hastes com uma esteira mecânica", + "advancement.create.funnel": "Estética de Aeroporto", "advancement.create.funnel.desc": "Extraia ou insira itens num container usando um funil de andesito", "advancement.create.chute": "Caindo", - "advancement.create.chute.desc": "coloque uma calha a versão vertical da esteira mecânica.", - "advancement.create.mechanical_mixer": "Misturando", - "advancement.create.mechanical_mixer.desc": "Combina ingredientes em uma batedeira mecânica", - "advancement.create.burner": "Fogueira viva", + "advancement.create.chute.desc": "Transporte itens utilizando a Calha", + "advancement.create.mechanical_mixer": "Mexe Mexe", + "advancement.create.mechanical_mixer.desc": "Combine ingredientes em uma Batedeira Mecânica", + "advancement.create.burner": "Lareira Consciente", "advancement.create.burner.desc": "Obtenha um queimador de blaze", - "advancement.create.water_wheel": "aproveitamento hidráulico", - "advancement.create.water_wheel.desc": "Coloque uma roda de água e tente conseguir gira-la!", + "advancement.create.water_wheel": "Aproveitamento Hidráulico", + "advancement.create.water_wheel.desc": "Coloque uma Roda D'água e tente girá-la", "advancement.create.windmill": "Uma brisa moderada", "advancement.create.windmill.desc": "Monte um moinho de vento", "advancement.create.shifting_gears": "Mudança de marcha", - "advancement.create.shifting_gears.desc": "Conecte uma roda dentada grande com uma roda dentada pequena, permitindo você a mudar a velocidade da engenhoca.", + "advancement.create.shifting_gears.desc": "Conecte uma Engrenagem Grande com uma pequena, mudando a velocidade do maquinário", "advancement.create.millstone": "Moedor portátil", "advancement.create.millstone.desc": "Coloque e energize uma pedra de moer", "advancement.create.super_glue": "Área de conexão", @@ -697,10 +697,10 @@ "advancement.create.portable_storage_interface.desc": "Use uma interface de armazenamento portátil para extrair ou inserir itens numa engenhoca", "advancement.create.wrench_goggles": "Bem equipado", "advancement.create.wrench_goggles.desc": "Equipe um óculos do engenheiro e uma chave inglesa", - "advancement.create.stressometer": "Mas quão estressado exatamente?", - "advancement.create.stressometer.desc": "Coloque e energise o estressômetro. Olhe a este por através dos seus óculos para ler o valor exato.", - "advancement.create.cuckoo_clock": "Mas é a hora?", - "advancement.create.cuckoo_clock.desc": "testemunhe seu relógio cuckoo anunciar a hora de dormir", + "advancement.create.stressometer": "Estresse é pra nerds", + "advancement.create.stressometer.desc": "Coloque e energize o estressômetro. Olhe a este utilizando os óculos para ler o valor exato", + "advancement.create.cuckoo_clock": "Já Ta na Hora?", + "advancement.create.cuckoo_clock.desc": "Testemunhe seu relógio cuco anunciar a hora de dormir", "advancement.create.windmill_maxed": "Uma brisa forte", "advancement.create.windmill_maxed.desc": "Monte um moinho de vento com força maxima", "advancement.create.ejector_maxed": "Campeão do trampolim", @@ -712,17 +712,17 @@ "advancement.create.anvil_plough": "Artilharia de ferreiro", "advancement.create.anvil_plough.desc": "Lance uma bigorna com um arador mecânico", "advancement.create.lava_wheel_00000": "Roda de magma", - "advancement.create.lava_wheel_00000.desc": "Isso nãoi deveria ter funcionado§7\n(Hidden Advancement)", + "advancement.create.lava_wheel_00000.desc": "Isso não deveria ter funcionado\n(Conquista Secreta)", "advancement.create.hand_crank_000": "Sessão de malhação", - "advancement.create.hand_crank_000.desc": "Use uma manivela até estar completamente exausto§7\n(Hidden Advancement)", + "advancement.create.hand_crank_000.desc": "Use uma manivela até estar completamente exausto\n(Conquista Secreta)", "advancement.create.belt_funnel_kiss": "Os pombinhos", - "advancement.create.belt_funnel_kiss.desc": "Faça dois funis de esteira beijarem.", + "advancement.create.belt_funnel_kiss.desc": "Faça dois funis de esteira beijarem\n(Conquista Secreta)", "advancement.create.stressometer_maxed": "Perfeitamente estressado", - "advancement.create.stressometer_maxed.desc": "Consiga uma leitura de 100% de um estressómetro§7\n(Hidden Advancement)", + "advancement.create.stressometer_maxed.desc": "Consiga uma leitura de 100% de um estressômetro\n(Conquista Secreta)", "advancement.create.copper": "Rochas mais resistentes", - "advancement.create.copper.desc": "Acumule cobre para as suas explorações na manipulações de fluido", - "advancement.create.copper_casing": "A era do cobre", - "advancement.create.copper_casing.desc": "Use um pouco de chapas de cobre e madeira para criar um pouco de revestimentos de cobre.", + "advancement.create.copper.desc": "Acumule cobre para as suas explorações nas manipulações de fluido", + "advancement.create.copper_casing": "A Era do Cobre", + "advancement.create.copper_casing.desc": "Use chapas de cobre e madeira para criar um revestimento à prova d'água para seus maquinários", "advancement.create.spout": "Sploosh", "advancement.create.spout.desc": "Assista um item ser enchido usando uma bica.", "advancement.create.drain": "Cambalhotas de drenagem", @@ -732,97 +732,97 @@ "advancement.create.steam_whistle": "Voz de um anjo", "advancement.create.steam_whistle.desc": "Ative um apito a vapor", "advancement.create.backtank": "Pressão para ir", - "advancement.create.backtank.desc": "Crie um tanque traseiro de cobre e faça ele acumular pressão", + "advancement.create.backtank.desc": "Crie um tanque de cobre e faça ele acumular pressão", "advancement.create.diving_suit": "Preparado para as profundezas", - "advancement.create.diving_suit.desc": "Equipe um capacete de mergulhador junto com o seu tanque traseiro de cobre e pule na água", - "advancement.create.mechanical_pump_0": "Sobre pressão", + "advancement.create.diving_suit.desc": "Equipe um capacete de mergulhador junto com o seu tanque de cobre e pule na água", + "advancement.create.mechanical_pump_0": "Sob pressão", "advancement.create.mechanical_pump_0.desc": "Coloque e ative uma bomba mecânica", "advancement.create.glass_pipe": "Espião de fluxo", - "advancement.create.glass_pipe.desc": "Assista fluidos se propagarem por através de canos de fluido com janela. Canos retos ficam com janelas quando uma chave inglesa é usada neles.", + "advancement.create.glass_pipe.desc": "Utilize a Chave Inglesa em um tubo que contém algum fluido", "advancement.create.water_supply": "Coletor de poças", "advancement.create.water_supply.desc": "Use a extremidade sugante de um cano ou bomba para coletar blocos de água", "advancement.create.hose_pulley": "Vazamento industrial", - "advancement.create.hose_pulley.desc": "desça uma polia de mangueira e assista esta drenar ou encher qualquer corpo de fluido.", + "advancement.create.hose_pulley.desc": "Desça uma polia de mangueira e assista esta drenar ou encher qualquer corpo de fluido", "advancement.create.chocolate_bucket": "Um mundo de imaginação", "advancement.create.chocolate_bucket.desc": "Obtenha um balde de chocolate derretido", "advancement.create.honey_drain": "Apicultura autônoma", - "advancement.create.honey_drain.desc": "Use canos para sugar o mel de colmeias ou colmeias artificiais", + "advancement.create.honey_drain.desc": "Use canos para sugar o mel de colmeias naturais ou artificiais", "advancement.create.hose_pulley_lava": "Extraindo o manto", "advancement.create.hose_pulley_lava.desc": "Bombeie de um corpo de lava grande o bastante para ser considerado infinito", "advancement.create.steam_engine_maxed": "Todo o vapor", - "advancement.create.steam_engine_maxed.desc": "Opere uma caldeira na potencia maxima", + "advancement.create.steam_engine_maxed.desc": "Opere uma caldeira na potência máxima", "advancement.create.foods": "Dieta equilibrada", "advancement.create.foods.desc": "Crie bagas doces com chocolate, maçã com cobertura de mel e um rolinho doce; todas da mesma bica", "advancement.create.diving_suit_lava": "Nadando com os lavagantes", - "advancement.create.diving_suit_lava.desc": "Tente mergulhar na lava com o seu equipamento de mergulho de cobre§7\n(Hidden Advancement)", + "advancement.create.diving_suit_lava.desc": "Tente mergulhar na lava com o seu equipamento de mergulho de cobre\n(Conquista Secreta)", "advancement.create.chained_drain": "Rolando", - "advancement.create.chained_drain.desc": "Assista um item se mover através de uma fileira de drenos de item§7\n(Hidden Advancement)", + "advancement.create.chained_drain.desc": "Assista um item se mover através de uma fileira de drenos de item\n(Conquista Secreta)", "advancement.create.cross_streams": "Não cruze os fluxos!", - "advancement.create.cross_streams.desc": "Assista dois fluidos se encontrarem na sua rede de canos§7\n(Hidden Advancement)", + "advancement.create.cross_streams.desc": "Assista dois fluidos se encontrarem na sua rede de canos\n(Conquista Secreta)", "advancement.create.pipe_organ": "Órgão de tubo", - "advancement.create.pipe_organ.desc": "Conecte 12 apitos a vapor com afinação diferentes a um único tanque de fluidos§7\n(Hidden Advancement)", + "advancement.create.pipe_organ.desc": "Conecte 12 apitos a vapor com afinação diferentes a um único tanque de fluidos\n(Conquista secreta)", "advancement.create.brass": "Ligas de verdade", - "advancement.create.brass.desc": "Use cobre esmagado e zinco esmagado para criar um pouco de latão.", - "advancement.create.brass_casing": "a era do latão", - "advancement.create.brass_casing.desc": "Use o recentemente obtido latão e um pouco de madeira para criar um revestimento mais avançado.", + "advancement.create.brass.desc": "Crie Bronze fundindo lingotes de Cobre e Zinco na Batedeira Mecânica esquentada por um blaze", + "advancement.create.brass_casing": "A Era do Bronze", + "advancement.create.brass_casing.desc": "Use o recentemente obtido Bronze e um pouco de madeira para criar um revestimento mais avançado", "advancement.create.rose_quartz": "Diamantes rosa", "advancement.create.rose_quartz.desc": "Pula alguns quartzos rosas", "advancement.create.deployer": "Cutuque, coloque e ataque", - "advancement.create.deployer.desc": "coloque e energize um implantador, o reflexo perfeito de você mesmo.", + "advancement.create.deployer.desc": "Coloque e energize um implantador, o reflexo perfeito de você mesmo", "advancement.create.precision_mechanism": "Curiosidades complexas", - "advancement.create.precision_mechanism.desc": "Monte um mecanismo de precisão.", - "advancement.create.speed_controller": "Engenheiros odiam ele!", + "advancement.create.precision_mechanism.desc": "Monte um mecanismo de precisão", + "advancement.create.speed_controller": "Engenheiros odeiam ele!", "advancement.create.speed_controller.desc": "Coloque um Controlador de velocidade rotacional, o dispositivo ultimato para mudança de marcha.", - "advancement.create.mechanical_arm": "Mâos ocupadas!", - "advancement.create.mechanical_arm.desc": "Fabrique um braço mecânico,selecione as entradas e saídas,Coloque e energize o; em seguida assista como elo faz todo o trabalho para você.", + "advancement.create.mechanical_arm": "Mãos ocupadas", + "advancement.create.mechanical_arm.desc": "Assista seu Braço Mecânico transportar seu primeiro item", "advancement.create.mechanical_crafter": "Fabricação automatica", - "advancement.create.mechanical_crafter.desc": "Coloque e ative alguns fabricadores mecânicos and power some Mechanical Crafters", + "advancement.create.mechanical_crafter.desc": "Coloque e ative fabricadores mecânicos", "advancement.create.crushing_wheel": "Par de gigantes", - "advancement.create.crushing_wheel.desc": "Crie algumas rodas de moer para triturar alguns materiais eficientemente.", + "advancement.create.crushing_wheel.desc": "Crie rodas de moer para triturar materiais eficientemente", "advancement.create.haunted_bell": "Sentido sombrio", - "advancement.create.haunted_bell.desc": "toque um sino assombrado", + "advancement.create.haunted_bell.desc": "Toque um sino assombrado", "advancement.create.clockwork_bearing": "Hora da engenhoca", "advancement.create.clockwork_bearing.desc": "Ative uma estrutura conectada a um rolamento de relógio.", "advancement.create.display_link": "Grandes dados", - "advancement.create.display_link.desc": "Use uma conexão de placa de exibição para visualizar informações", + "advancement.create.display_link.desc": "Use uma placa de exibição para visualizar informações", "advancement.create.potato_cannon": "Fwoomp!", "advancement.create.potato_cannon.desc": "Derrote um inimigo com o seu canhão de batata.", "advancement.create.extendo_grip": "Boioing!", - "advancement.create.extendo_grip.desc": "Apossar-se de uma extensão de pegador.", + "advancement.create.extendo_grip.desc": "Faça um Braço Extensor", "advancement.create.linked_controller": "Ativação remota", - "advancement.create.linked_controller.desc": "Ative uma coneção de redstone usando um controle conectado", - "advancement.create.arm_blaze_burner": "Combuste-tron", - "advancement.create.arm_blaze_burner.desc": "Instrua um braço mecânico para alimentar seu queimador de blaze.", + "advancement.create.linked_controller.desc": "Ative uma conexão de redstone usando um controle conectado", + "advancement.create.arm_blaze_burner": "Queimando as Estribeiras", + "advancement.create.arm_blaze_burner.desc": "Instrua um braço mecânico para alimentar seu queimador de blaze", "advancement.create.crusher_maxed_0000": "Triturando", - "advancement.create.crusher_maxed_0000.desc": "Opere um par de rodas de moer na velocidade maxima", - "advancement.create.arm_many_targets": "Organiza-tron", + "advancement.create.crusher_maxed_0000.desc": "Opere um par de rodas de moer na velocidade máxima", + "advancement.create.arm_many_targets": "Organize-o-Tron", "advancement.create.arm_many_targets.desc": "Programe um braço mecânico com dez ou mais locais de saída.", - "advancement.create.potato_cannon_collide": "Fogos de artificios vegetais", + "advancement.create.potato_cannon_collide": "Artifícios Veganos", "advancement.create.potato_cannon_collide.desc": "Colida diferentes tipos de projéteis do canhão de batata", - "advancement.create.self_deploying": "Carrinho com auto-condução", - "advancement.create.self_deploying.desc": "Crie uma engenhoca de carrinho de minas que coloque trilhos à frente de si mesmo", - "advancement.create.fist_bump": "Bate isso, mano!", - "advancement.create.fist_bump.desc": "Faça dois implantadores baterem com o punho.", + "advancement.create.self_deploying": "Carrinho com Piloto Automático", + "advancement.create.self_deploying.desc": "Crie um maquinário de carrinho que coloque trilhos à frente de si mesmo", + "advancement.create.fist_bump": "Bate Aqui, Mano!", + "advancement.create.fist_bump.desc": "Faça dois implantadores baterem com o punho§7\n(Conquista Secreta)", "advancement.create.crafter_lazy_000": "Medidas desesperadas", - "advancement.create.crafter_lazy_000.desc": "Drasticamente desacelere um fabricador mecânico para procrastinar numa verdadeira infraestrutura§7\n(Hidden Advancement)", + "advancement.create.crafter_lazy_000.desc": "Desacelere drasticamente um fabricador mecânico para procrastinar numa verdadeira infraestrutura\n(Conquista Secreta)", "advancement.create.extendo_grip_dual": "Extensão completa", - "advancement.create.extendo_grip_dual.desc": "Empunhe duas extensões de pegadores para ter alcance super-humano§7\n(Hidden Advancement)", - "advancement.create.musical_arm": "toque minha musica!", - "advancement.create.musical_arm.desc": "Assista um braço mecânico operar seu toca-discos.", + "advancement.create.extendo_grip_dual.desc": "Empunhe dois Braços Extensores para ter alcance super-humano\n(Conquista Secreta)", + "advancement.create.musical_arm": "DJ Mecânico", + "advancement.create.musical_arm.desc": "Assista um braço mecânico operar seu toca-discos.\n(Conquista Secreta)", "advancement.create.sturdy_sheet": "As rochas mais resistentes", - "advancement.create.sturdy_sheet.desc": "Monte uma chapa resistente refinado obsidiana esmagada", - "advancement.create.train_casing_00": "A era da logistica", - "advancement.create.train_casing_00.desc": "Use chapas resistente para criar o revestimento para componentes ferroviários", + "advancement.create.sturdy_sheet.desc": "Monte uma Chapa Resistente refinado Obsidiana Esmagada", + "advancement.create.train_casing_00": "A era da Logística", + "advancement.create.train_casing_00.desc": "Use Chapas Resistentes para criar o revestimento para componentes ferroviários", "advancement.create.train": "Todos a bordo!", "advancement.create.train.desc": "Monte o seu primeiro trem", "advancement.create.conductor": "Condutor instrutor", - "advancement.create.conductor.desc": "Instrua um maquinista com uma programação", + "advancement.create.conductor.desc": "Instrua um Maquinista com uma programação", "advancement.create.track_signal": "Controle de tráfego", "advancement.create.track_signal.desc": "Coloque um sinal de trem", - "advancement.create.display_board_0": "Horarios dinâmicos", + "advancement.create.display_board_0": "Horários Dinâmicos", "advancement.create.display_board_0.desc": "Exiba a previsão de chegada de um trem na sua placa de exibição com a ajuda da conexão de placa de exibição", "advancement.create.track_0": "Uma nova medida", - "advancement.create.track_0.desc": "Obtenha alguns trilhos de trem", + "advancement.create.track_0.desc": "Obtenha trilhos de trem", "advancement.create.train_whistle": "Choo choo!", "advancement.create.train_whistle.desc": "Monte um apito a vapor no seu trem e ative ele enquanto dirige", "advancement.create.train_portal": "Transporte dimensional", @@ -833,29 +833,29 @@ "advancement.create.long_bend.desc": "Crie uma seção de trilho curvada que abrange mais de 30 blocos de comprimento", "advancement.create.long_train": "Esforços ambiciosos", "advancement.create.long_train.desc": "Crie um trem com pelo menos 6 vagões", - "advancement.create.long_travel": "Viagem de campo", + "advancement.create.long_travel": "Viagem no Campo", "advancement.create.long_travel.desc": "Deixe um assento de trem a mais de 5000 blocos de distância da onde você começou a viagem", "advancement.create.train_roadkill": "Atropelamento", - "advancement.create.train_roadkill.desc": "Atropele um inimigo com o seu trem§7\n(Hidden Advancement)", - "advancement.create.red_signal": "Motorista expert", - "advancement.create.red_signal.desc": "Atravesse um sinal vermelho com o seu trem§7\n(Hidden Advancement)", - "advancement.create.train_crash": "Serviço terrivel", - "advancement.create.train_crash.desc": "Testemunhe uma batida de trem como um passageiro§7\n(Hidden Advancement)", + "advancement.create.train_roadkill.desc": "Atropele um inimigo com o seu trem§7\n(Conquista Secreta)", + "advancement.create.red_signal": "Motorista Especialista", + "advancement.create.red_signal.desc": "Atravesse um sinal vermelho com o seu trem§7\n(Conquista Secreta)", + "advancement.create.train_crash": "Serviço Terrível", + "advancement.create.train_crash.desc": "Testemunhe uma batida de trem como um passageiro§7\n(Conquista Secreta)", "advancement.create.train_crash_backwards": "Ponto cego", - "advancement.create.train_crash_backwards.desc": "Bata em outro trem enquanto dirige para trás§7\n(Hidden Advancement)", + "advancement.create.train_crash_backwards.desc": "Bata em outro trem enquanto dirige de ré\n(Conquista Secreta)", "itemGroup.create.base": "Create", - "itemGroup.create.palettes": "Paletes Create", + "itemGroup.create.palettes": "Blocos de Construção do Create", "death.attack.create.crush": "%1$s foi processado pelas Rodas de Moer", - "death.attack.create.crush.player": "%1$s foi jogando numa Roda de moer por %2$s", + "death.attack.create.crush.player": "%1$s foi jogando numa Roda de Moer por %2$s", "death.attack.create.fan_fire": "%1$s foi queimado por ar quente", "death.attack.create.fan_fire.player": "%1$s Foi jogado num defumador por %2$s", "death.attack.create.fan_lava": "%1$s foi queimado pelo ventilador de lava", - "death.attack.create.fan_lava.player": "U%1$s foi jogado numa fundidora por %2$s", + "death.attack.create.fan_lava.player": "%1$s foi jogado numa fundidora por %2$s", "death.attack.create.mechanical_drill": "%1$s foi empalado pela Broca Mecânica", "death.attack.create.mechanical_drill.player": "%1$s foi jogado na frente de uma broca por %2$s", "death.attack.create.mechanical_saw": "%1$s foi cortado ao meio por uma serra mecânica", "death.attack.create.mechanical_saw.player": "%1$s foi jogado numa serra por %2$s", - "death.attack.create.potato_cannon": "%1$s foi atirado pelo canhão de batatas do %2$", + "death.attack.create.potato_cannon": "%1$s foi atirado pelo canhão de batatas do %2$s", "death.attack.create.potato_cannon.item": "%1$s foi atirado por %2$s usando %3$s", "death.attack.create.cuckoo_clock_explosion": "%1$s foi explodido por relógio cuco adulterado", "death.attack.create.cuckoo_clock_explosion.player": "%1$s foi explodido por relógio cuco adulterado", @@ -864,27 +864,27 @@ "create.block.cart_assembler.invalid": "Coloque o seu montador de carrinho de minas num trilho", "create.menu.return": "Retornar ao menu", "create.menu.configure": "Configurar...", - "create.menu.ponder_index": "Tabela do ponderamento", - "create.menu.only_ingame": "Disponível no menu de pausa", + "create.menu.ponder_index": "Tabela de ponderamento", + "create.menu.only_ingame": "Disponível no Menu de Pausa", "create.menu.report_bugs": "Informar um erro", - "create.menu.support": "Suporte nós", + "create.menu.support": "Apoie-nos", "create.recipe.crushing": "Triturando", "create.recipe.milling": "Moendo", "create.recipe.fan_washing": "Lavagem em massa", - "create.recipe.fan_washing.fan": "Ventilador atrás de água", + "create.recipe.fan_washing.fan": "Ventilador atrás de Água Corrente", "create.recipe.fan_smoking": "Defumação em massa", "create.recipe.fan_smoking.fan": "Ventilador atrás do fogo", "create.recipe.fan_haunting": "Assombração em massa", "create.recipe.fan_haunting.fan": "Ventilador atrás do fogo das almas ", "create.recipe.fan_blasting": "Fundição em massa", - "create.recipe.fan_blasting.fan": "ventilador atrás de lava", + "create.recipe.fan_blasting.fan": "Ventilador atrás de lava", "create.recipe.pressing": "Prensando", "create.recipe.mixing": "Misturando", "create.recipe.deploying": "Implantando", "create.recipe.automatic_shapeless": "Fabricação sem forma automático", "create.recipe.automatic_brewing": "Produção de poções", "create.recipe.packing": "Compactando", - "create.recipe.automatic_packing": "Compactação automático", + "create.recipe.automatic_packing": "Compactação automática", "create.recipe.sawing": "Serrando", "create.recipe.mechanical_crafting": "Fabricação mecânica", "create.recipe.automatic_shaped": "Fabricação com forma automática", @@ -893,7 +893,7 @@ "create.recipe.sandpaper_polishing": "Polimento com lixa", "create.recipe.mystery_conversion": "Conversão misteriosa", "create.recipe.spout_filling": "Preenchimento com bica", - "create.recipe.draining": "Drenação de item", + "create.recipe.draining": "Drenagem de item", "create.recipe.item_application": "Aplicação de item manual", "create.recipe.item_application.any_axe": "Qualquer machado", "create.recipe.sequenced_assembly": "Montagem sequenciada", @@ -905,13 +905,13 @@ "create.recipe.assembly.deploying_item": "Implantar %1$s", "create.recipe.assembly.cutting": "Cortado com serra", "create.recipe.assembly.repeat": "Repetir sequência %1$s vezes", - "create.recipe.assembly.junk": "Recuperação aleatório", + "create.recipe.assembly.junk": "Recuperação aleatória", "create.recipe.processing.chance": "%1$s%% de Chance", "create.recipe.deploying.not_consumed": "Não consumido", "create.recipe.heat_requirement.none": "Aquecimento não requerido", "create.recipe.heat_requirement.heated": "Aquecido", "create.recipe.heat_requirement.superheated": "Super-aquecido", - "create.generic.range": "Área", + "create.generic.range": "Alcance", "create.generic.radius": "Raio", "create.generic.width": "Largura", "create.generic.height": "Altura", @@ -931,13 +931,13 @@ "create.generic.unit.rpm": "RPM", "create.generic.unit.stress": "us", "create.generic.unit.degrees": "°", - "create.generic.unit.millibuckets": "%1$smB", + "create.generic.unit.millibuckets": "mB", "create.generic.unit.buckets": "B", "create.generic.clockwise": "Sentido horário", "create.generic.counter_clockwise": "Sentido anti-horário", "create.generic.in_quotes": "\"%1$s\"", "create.generic.pitch": "Afinação: %1$s", - "create.generic.notes": "F#;F;E;D#;D;C#;C;B;A#;A;G#;G", + "create.generic.notes": "Fá#;Fá;Mi;Ré#;Ré;Dó#;Dó;Si;La#;La;Sol#;Sol", "create.action.scroll": "Rolar", "create.action.confirm": "Confirmar", "create.action.abort": "Abortar", @@ -945,8 +945,8 @@ "create.action.discard": "Descartar", "create.keyinfo.toolmenu": "Menu Focal da Ferramenta", "create.keyinfo.toolbelt": "Acessa caixas de ferramenta próximas", - "create.keyinfo.scrollup": "Simular a roda do mouse (para cima) (no mundo)", - "create.keyinfo.scrolldown": "Simular a roda do mouse (para baixo) (no mundo)", + "create.keyinfo.scrollup": "Simular a roda do mouse (para cima)", + "create.keyinfo.scrolldown": "Simular a roda do mouse (para baixo)", "create.gui.scrollInput.defaultTitle": "Escolha uma Opção:", "create.gui.scrollInput.scrollToModify": "Role o mouse para Modificar", "create.gui.scrollInput.scrollToAdjustAmount": "Role o mouse para ajustar a quantidade", @@ -1085,6 +1085,7 @@ "create.schematicAndQuill.fallbackName": "Meu Esquema", "create.schematicAndQuill.saved": "Salvo como %1$s", "create.schematic.invalid": "[!] Item Inválido - Use a Mesa de Desenho no lugar", + "create.schematic.error": "Falha ao carregar o esquema - Verifique os logs do jogo", "create.schematic.position": "Posição", "create.schematic.rotation": "Rotação", "create.schematic.rotation.none": "Nada", @@ -1166,6 +1167,8 @@ "create.schematicannon.status.schematicInvalid": "Esquema Inválido", "create.schematicannon.status.schematicNotPlaced": "Esquema não Colocado", "create.schematicannon.status.schematicExpired": "Arquivo de Esquema Expirado", + "create.schematicannon.status.schematicErrored": "Blocos Incompatíveis", + "create.schematicannon.status.schematicErroredCheckLogs": "Verificar Logs do Servidor", "create.materialChecklist": "Lista de materiais", "create.materialChecklist.blocksNotLoaded": "* Aviso *\n\nMaterial List pode ser impreciso devido a chunks relevantes não estarem sendo carregados.", "create.gui.filter.deny_list": "Lista de negação", @@ -1665,6 +1668,8 @@ "create.command.killTPSCommand.argument.tickTime": "tickTime", "create.contraption.minecart_contraption_too_big": "Essa engenhoca de carrinho aparenta ser muita grande para pegar", "create.contraption.minecart_contraption_illegal_pickup": "Uma força mistica esta segurando esta engenhoca de carrinho", + "enchantment.create.capacity.desc": "Aumenta a capacidade do tanque de ar.", + "enchantment.create.potato_recovery.desc": "Projéteis do Canhão de Batata têm a possibilidade de serem reutilizados.", "create.subtitle.contraption_disassemble": "Engenhoca para", "create.subtitle.peculiar_bell_use": "Sino peculiar toca", "create.subtitle.worldshaper_place": "Zaps do terraformador", diff --git a/src/main/resources/assets/create/lang/ro_ro.json b/src/main/resources/assets/create/lang/ro_ro.json index e41c5bef9..784ad0933 100644 --- a/src/main/resources/assets/create/lang/ro_ro.json +++ b/src/main/resources/assets/create/lang/ro_ro.json @@ -1,4 +1,5 @@ { + "_": "Vă mulțumim pentru traducerea Creației!", "block.create.acacia_window": "Stică De Salcâm", "block.create.acacia_window_pane": "Geam De Salcâm", "block.create.adjustable_chain_gearshift": "Schimbător De Viteze Reglabil Înlănțuit", @@ -9,6 +10,7 @@ "block.create.andesite_encased_large_cogwheel": "Roată Dințată Mare Încapsulată În Andezit", "block.create.andesite_encased_shaft": "Rotor Încapsulat În Andezit", "block.create.andesite_funnel": "Pâlnie De Andezit", + "block.create.andesite_ladder": "Scară Andesit", "block.create.andesite_pillar": "Coloană De Andezit", "block.create.andesite_tunnel": "Tunel De Andezit", "block.create.asurine": "Asurină", @@ -189,7 +191,9 @@ "block.create.dark_oak_window_pane": "Geam De Stejar Negru", "block.create.deepslate_pillar": "Coloană De Deepslate", "block.create.deepslate_zinc_ore": "Minereu De Zinc De Adâncime", + "block.create.depot": "Depozit", "block.create.diorite_pillar": "Coloană De Diorit", + "block.create.display_link": "Legare de ecran", "block.create.dripstone_pillar": "Coloană De Dripstone", "block.create.encased_chain_drive": "Lanț De Distribuție Încapsulat", "block.create.encased_fan": "Ventilator Încapsulat", @@ -618,10 +622,13 @@ "advancement.create.andesite_alloy.desc": "Materialele Create-ului au nume ciudate, Aliajul Din Andezit este unul dintre ele.", "advancement.create.andesite_casing": "Epoca Andezitului", "advancement.create.andesite_casing.desc": "Folosește niște Aliaj De Andezit și Lemn ca să creezi o Carcasă de bază.", + "advancement.create.mechanical_press": "Poc!", + "advancement.create.encased_fan": "Producător de vânt", "advancement.create.belt": "Conducere de Alge", "advancement.create.belt.desc": "Conectează două rotoare cu o Bandă Mecanică.", "advancement.create.chute": "Rostogolind în Jos", "advancement.create.chute.desc": "Plasează un Tobogan, partea verticală echivalentă a unei Benzi.", + "advancement.create.mechanical_mixer.desc": "Combinați ingredientele într-un mixer mecanic", "advancement.create.water_wheel": "Valorificând Hidrualica", "advancement.create.water_wheel.desc": "Plasează o Roată De Apă și încearcă să o faci să se rotească!", "advancement.create.windmill": "O Briză Blândă", @@ -632,20 +639,27 @@ "advancement.create.millstone.desc": "Plasează și alimentează o Moară De Piatră.", "advancement.create.stressometer": "Dar Cât De Stresat, Mai Exact?", "advancement.create.stressometer.desc": "Plasează și alimentează un Stresometru. Uită-te la el prin Ochelari ca să îi citești valoarea exactă.", + "advancement.create.cuckoo_clock": "Este timpul?", + "advancement.create.hand_crank_000": "Sesiunea de lucru", "advancement.create.belt_funnel_kiss": "Papagalii și Aripile", "advancement.create.belt_funnel_kiss.desc": "Fă două săruturi de Pâlnii montate pe Bandă.", "advancement.create.copper_casing": "Epoca de cupru", "advancement.create.copper_casing.desc": "Folosește niște and Wood to create some Copper Casings.", "advancement.create.spout": "Splosh", "advancement.create.spout.desc": "Privește un obiect de fluid fiind umplut folosind o Duză.", + "advancement.create.steam_whistle": "Vocea unui înger", + "advancement.create.mechanical_pump_0": "Sub presiune", "advancement.create.glass_pipe": "Spion De Flux", "advancement.create.glass_pipe.desc": "Privește un fluid propagându-se printr-o Conductă De Fluide De Sticlă. Conducte De Fluide Drepte devin de sticlă când o cheie este folosită pe ele.", "advancement.create.hose_pulley": "Vărsare Industrială", "advancement.create.hose_pulley.desc": "Coboară un Scripete De Furtun și privește-l scurgând sau umplând un corp de fluid.", + "advancement.create.chocolate_bucket": "O lume a imaginației", + "advancement.create.chocolate_bucket.desc": "Obține o găleată de ciocolată topită", "advancement.create.brass": "Aliaje reale", "advancement.create.brass.desc": "Folosește Cupru Zdrobit și Zinc Zdrobit ca să creezi niște Alamă.", "advancement.create.brass_casing": "Epoca Alamei", "advancement.create.brass_casing.desc": "Folosește noua Alamă obținută și niște Lemn ca să creezo o Carcasă mai avansată.", + "advancement.create.rose_quartz": "Diamante roz", "advancement.create.deployer": "Împinge, Plasează, și Atacă", "advancement.create.deployer.desc": "Plasează și alimentează un Deployer, reflecția ta perfectă.", "advancement.create.precision_mechanism": "Curiozități Complexe", @@ -659,6 +673,7 @@ "advancement.create.clockwork_bearing": "Ora Invențiilor", "advancement.create.clockwork_bearing.desc": "Asamblează o structură montată pe un Rulment De Ceasornic.", "advancement.create.potato_cannon.desc": "Înfrânge un inamic cu Tunul tău De Cartofi.", + "advancement.create.extendo_grip": "Boioing!", "advancement.create.extendo_grip.desc": "Fă rost de un Mâner Extendo.", "advancement.create.arm_blaze_burner": "Arzător-o-Tron", "advancement.create.arm_blaze_burner.desc": "Instructează un Braț Mecanic să hrănească Arzătorul tău De Dogoreală.", @@ -668,6 +683,10 @@ "advancement.create.fist_bump.desc": "Fă două Deployere să bată pumnul.", "advancement.create.musical_arm": "Cântă-mi melodia mea tematică!", "advancement.create.musical_arm.desc": "Privește un Braț Mecanic operând Tonomatul tău.", + "advancement.create.track_signal": "Control de trafic", + "advancement.create.train_whistle": "Choo choo!", + "advancement.create.train_portal.desc": "Mergi cu un tren printr-un portal de Nether", + "itemGroup.create.base": "Creează", "itemGroup.create.palettes": "Blocurile De Construit Create", "death.attack.create.crush": "%1$s a fost procesat de către Roți De Zdrobit", "death.attack.create.crush.player": "%1$s a fost aruncat în Roți De Zdrobit de către %2$s", @@ -717,6 +736,7 @@ "create.recipe.mystery_conversion": "Conversie Misterioasă", "create.recipe.spout_filling": "Umplere prin Duză", "create.recipe.draining": "Drenaj De Obiecte", + "create.recipe.item_application.any_axe": "Orice topor", "create.recipe.sequenced_assembly": "Asamblare Secvențială", "create.recipe.assembly.next": "Următorul: %1$s", "create.recipe.assembly.step": "Pasul %1$s:", @@ -733,14 +753,23 @@ "create.recipe.heat_requirement.heated": "Încălzit", "create.recipe.heat_requirement.superheated": "Super-Încălzit", "create.generic.range": "Distanță", + "create.generic.radius": "Rază", "create.generic.width": "Lățime", "create.generic.height": "Înălțime", "create.generic.length": "Lungime", "create.generic.speed": "Viteză", "create.generic.delay": "Întârziere", + "create.generic.duration": "Durație", + "create.generic.timeUnit": "Unitatea de timp", "create.generic.unit.ticks": "Ticuri", "create.generic.unit.seconds": "Secunde", "create.generic.unit.minutes": "Minute", + "create.generic.daytime.hour": "Oră", + "create.generic.daytime.minute": "Minut\n", + "create.generic.daytime.second": "Secundă", + "create.generic.daytime.pm": "pm", + "create.generic.daytime.am": "am", + "create.generic.unit.rpm": "RPM", "create.generic.unit.millibuckets": "%1$smB", "create.generic.clockwise": "În sensul acelor de ceasornic", "create.generic.counter_clockwise": "În sensul invers acelor de ceasornic", @@ -777,6 +806,7 @@ "create.gui.terrainzapper.searchDiagonal": "Urmărește Diagonalele", "create.gui.terrainzapper.searchFuzzy": "Ignoră Marginile Materialelor", "create.gui.terrainzapper.patternSection": "Tipar", + "create.gui.terrainzapper.pattern.solid": "Solid", "create.gui.terrainzapper.pattern.checkered": "Tablă De Șah", "create.gui.terrainzapper.pattern.inversecheckered": "Tablă De Șah Inversată", "create.gui.terrainzapper.pattern.chance25": "Rostogolire 25%", @@ -787,6 +817,7 @@ "create.gui.terrainzapper.placement.attached": "Atașat", "create.gui.terrainzapper.placement.inserted": "Inserat", "create.gui.terrainzapper.brush": "Pensulă", + "create.gui.terrainzapper.brush.cuboid": "Cuboid", "create.gui.terrainzapper.brush.sphere": "Sferă", "create.gui.terrainzapper.brush.cylinder": "Cilindru", "create.gui.terrainzapper.brush.surface": "Suprafață", @@ -1063,7 +1094,9 @@ "create.tooltip.holdForControls": "Ține apăsat [%1$s] pentru Controale", "create.tooltip.speedRequirement": "Cerință De Viteză: %1$s", "create.tooltip.speedRequirement.none": "Niciunul", + "create.tooltip.speedRequirement.slow": "Încet", "create.tooltip.speedRequirement.medium": "Moderat", + "create.tooltip.speedRequirement.fast": "Rapid", "create.tooltip.stressImpact": "Impact Stres Cinetic: %1$s", "create.tooltip.stressImpact.low": "Scăzut", "create.tooltip.stressImpact.medium": "Moderat", @@ -1104,6 +1137,8 @@ "create.tooltip.chute.fans_pull_up": "Ventilatoarele trag de Sus", "create.tooltip.chute.fans_pull_down": "Ventilatoarele trag de Jos", "create.tooltip.chute.contains": "Conține: %1$s x%2$s", + "create.tooltip.deployer.using": "Mod de folosire: Folosire", + "create.tooltip.deployer.punching": "Mod de folosire: Atac", "create.tooltip.brass_tunnel.contains": "Distribuie Curent:", "create.tooltip.brass_tunnel.retrieve": "Click Dreapta pentru a recupera", "create.linked_controller.bind_mode": "Mod de legare activat", @@ -1129,6 +1164,36 @@ "create.hint.empty_bearing": "Apasă _Click-Dreapta_ pe rulment cu o _mână_ _goală_ pentru a _atașa_ structura pe care tocmai a construit-o în fața ei.", "create.hint.full_deployer.title": "Revărsare De Obiecte Deployer", "create.hint.full_deployer": "De pare că acest _Deployer_ conține _obiecte în_ _exces_ care trebuie să fie _extrase._ Folosește o _pâlnie_ sau alte mijloace pentru a-l elibera din revărsare.", + "create.gui.schedule.remove_entry": "Elimină acțiune", + "create.schedule.instruction.filter_edit_box": "Nume de stație", + "create.schedule.instruction.rename.summary": "Titlu nou: ", + "create.schedule.instruction.throttle": "Limita de viteză maximă", + "create.schedule.condition.powered": "Stațiune pornită", + "create.schedule.condition.time_of_day": "Timpul zilei", + "create.schedule.condition.time_of_day.rotation": "Rotație", + "create.schedule.condition.time_of_day.rotation.every_24": "Fiecare zi", + "create.schedule.condition.time_of_day.rotation.every_12": "La fiecare 12:00", + "create.schedule.condition.time_of_day.rotation.every_6": "La fiecare 6:00", + "create.schedule.condition.time_of_day.rotation.every_4": "La fiecare 4:00", + "create.schedule.condition.time_of_day.rotation.every_3": "La fiecare 3:00", + "create.schedule.condition.time_of_day.rotation.every_2": "La fiecare 2:00", + "create.schedule.condition.time_of_day.rotation.every_1": "La fiecare 1:00", + "create.schedule.condition.time_of_day.rotation.every_0_45": "La fiecare 0:45", + "create.schedule.condition.time_of_day.rotation.every_0_30": "La fiecare 0:30", + "create.schedule.condition.time_of_day.rotation.every_0_15": "La fiecare 0:15", + "create.station.icon_type": "Tip de icoană", + "create.station.create_train": "Creează un nou tren", + "create.station.assemble_train": "Asamblează trenul", + "create.train.unnamed": "Tren nenumit", + "create.train.departing_from": "Plecând de la %1$s", + "create.display_link.no_source": "Nu este o sursă de afișare", + "create.display_link.no_target": "Nu este o țintă de afișare", + "create.display_link.reading_from": "Citește de la:", + "create.display_link.writing_to": "Trimite către:", + "create.display_link.display_on_multiline": "Începe să scrii la:", + "create.display_source.label": "Etichetă atașată", + "create.display_source.fill_level.percent": "Procent", + "create.display_source.fill_level.progress_bar": "Bară de progres", "create.command.killTPSCommand.status.slowed_by.0": "[Create]: Ticul serverului este încetinit cu %s ms :o", "create.command.killTPSCommand.status.slowed_by.1": "[Create]: Ticul serverului este încetinit cu %s ms acum >:)", "create.command.killTPSCommand.status.slowed_by.2": "[Create]: Ticul serverului este înapoi la viteza normală :D", diff --git a/src/main/resources/assets/create/lang/ru_ru.json b/src/main/resources/assets/create/lang/ru_ru.json index 72140eaf5..cb707fd55 100644 --- a/src/main/resources/assets/create/lang/ru_ru.json +++ b/src/main/resources/assets/create/lang/ru_ru.json @@ -1,15 +1,15 @@ { "_": "Спасибо, что переводите Create!", "block.create.acacia_window": "Акациевое окно", - "block.create.acacia_window_pane": "Панель из акациевого окна", + "block.create.acacia_window_pane": "Акациевая оконная панель", "block.create.adjustable_chain_gearshift": "Регулируемая цепная коробка передач", "block.create.analog_lever": "Аналоговый рычаг", - "block.create.andesite_belt_funnel": "Андезитовая конвейерная воронка", + "block.create.andesite_belt_funnel": "Андезитовый конвейерный шлюз", "block.create.andesite_casing": "Андезитовый корпус", "block.create.andesite_encased_cogwheel": "Шестерня в андезитовом корпусе", "block.create.andesite_encased_large_cogwheel": "Большая шестерня в андезитовом корпусе", "block.create.andesite_encased_shaft": "Вал в андезитовом корпусе", - "block.create.andesite_funnel": "Андезитовая воронка", + "block.create.andesite_funnel": "Андезитовый шлюз", "block.create.andesite_ladder": "Андезитовая лестница", "block.create.andesite_pillar": "Андезитовая колонна", "block.create.andesite_tunnel": "Андезитовый туннель", @@ -18,32 +18,32 @@ "block.create.basin": "Чаша", "block.create.belt": "Конвейер", "block.create.birch_window": "Берёзовое окно", - "block.create.birch_window_pane": "Панель из берёзового окна", + "block.create.birch_window_pane": "Берёзовая оконная панель", "block.create.black_nixie_tube": "Чёрный газоразрядный индикатор", "block.create.black_sail": "Чёрный парус", "block.create.black_seat": "Чёрное сиденье", "block.create.black_toolbox": "Чёрный ящик для инструментов", - "block.create.black_valve_handle": "Чёрный ручной вентиль", + "block.create.black_valve_handle": "Чёрная ручка вентиля", "block.create.blaze_burner": "Горелка всполоха", "block.create.blue_nixie_tube": "Синий газоразрядный индикатор", "block.create.blue_sail": "Синий парус", "block.create.blue_seat": "Синее сиденье", "block.create.blue_toolbox": "Синий ящик для инструментов", - "block.create.blue_valve_handle": "Синий ручной вентиль", - "block.create.brass_belt_funnel": "Латунная конвейерная воронка", + "block.create.blue_valve_handle": "Синяя ручка вентиля", + "block.create.brass_belt_funnel": "Латунный конвейерный шлюз", "block.create.brass_block": "Латунный блок", "block.create.brass_casing": "Латунный корпус", "block.create.brass_encased_cogwheel": "Шестерня в латунном корпусе", "block.create.brass_encased_large_cogwheel": "Большая шестерня в латунном корпусе", "block.create.brass_encased_shaft": "Вал в латунном корпусе", - "block.create.brass_funnel": "Латунная воронка", + "block.create.brass_funnel": "Латунный шлюз", "block.create.brass_ladder": "Латунная лестница", "block.create.brass_tunnel": "Латунный туннель", "block.create.brown_nixie_tube": "Коричневый газоразрядный индикатор", "block.create.brown_sail": "Коричневый парус", "block.create.brown_seat": "Коричневое сиденье", "block.create.brown_toolbox": "Коричневый ящик для инструментов", - "block.create.brown_valve_handle": "Коричневый ручной вентиль", + "block.create.brown_valve_handle": "Коричневая ручка вентиля", "block.create.calcite_pillar": "Кальцитовая колонна", "block.create.cart_assembler": "Сборщик вагонеток", "block.create.chocolate": "Шоколад", @@ -63,16 +63,16 @@ "block.create.copper_tile_slab": "Плита из медной плитки", "block.create.copper_tile_stairs": "Ступеньки из медной плитки", "block.create.copper_tiles": "Медная плитка", - "block.create.copper_valve_handle": "Медный ручной вентиль", + "block.create.copper_valve_handle": "Медная ручка вентиля", "block.create.creative_crate": "Творческий ящик", "block.create.creative_fluid_tank": "Творческий жидкостный бак", - "block.create.creative_motor": "Творческий мотор", + "block.create.creative_motor": "Творческий двигатель", "block.create.crimsite": "Кримзит", "block.create.crimsite_pillar": "Кримзитовая колонна", "block.create.crimson_window": "Багровое окно", - "block.create.crimson_window_pane": "Панель из багрового окна", - "block.create.crushing_wheel": "Колесо дробления", - "block.create.crushing_wheel_controller": "Контроллер колеса дробления", + "block.create.crimson_window_pane": "Багровая оконная панель", + "block.create.crushing_wheel": "Дробильное колесо", + "block.create.crushing_wheel_controller": "Контроллер дробильного колеса", "block.create.cuckoo_clock": "Часы с кукушкой", "block.create.cut_andesite": "Резной андезит", "block.create.cut_andesite_brick_slab": "Плита из резного андезитового кирпича", @@ -190,9 +190,9 @@ "block.create.cyan_sail": "Бирюзовый парус", "block.create.cyan_seat": "Бирюзовое сиденье", "block.create.cyan_toolbox": "Бирюзовый ящик для инструментов", - "block.create.cyan_valve_handle": "Бирюзовый ручной вентиль", + "block.create.cyan_valve_handle": "Бирюзовая ручка вентиля", "block.create.dark_oak_window": "Окно из тёмного дуба", - "block.create.dark_oak_window_pane": "Панель из окна из тёмного дуба", + "block.create.dark_oak_window_pane": "Оконная панель из тёмного дуба", "block.create.deepslate_pillar": "Глубинносланцевая колонна", "block.create.deepslate_zinc_ore": "Цинконосный глубинный сланец", "block.create.deployer": "Автономный активатор", @@ -204,47 +204,47 @@ "block.create.encased_chain_drive": "Цепной привод в корпусе", "block.create.encased_fan": "Вентилятор в корпусе", "block.create.encased_fluid_pipe": "Жидкостная труба в корпусе", - "block.create.exposed_copper_shingle_slab": "Плита из потемневший медной черепицы", - "block.create.exposed_copper_shingle_stairs": "Ступеньки из потемневший медной черепицы", + "block.create.exposed_copper_shingle_slab": "Потемневшая плита из медной черепицы", + "block.create.exposed_copper_shingle_stairs": "Потемневшие ступеньки из медной черепицы", "block.create.exposed_copper_shingles": "Потемневшая медная черепица", - "block.create.exposed_copper_tile_slab": "Плита из потемневший медной плитки", - "block.create.exposed_copper_tile_stairs": "Ступеньки из потемневший медной плитки", + "block.create.exposed_copper_tile_slab": "Потемневшая плита из медной плитки", + "block.create.exposed_copper_tile_stairs": "Потемневшие ступеньки из медной плитки", "block.create.exposed_copper_tiles": "Потемневшая медная плитка", - "block.create.fake_track": "Маркер станции для карты", + "block.create.fake_track": "Метка путей для карт", "block.create.fluid_pipe": "Жидкостная труба", "block.create.fluid_tank": "Жидкостный бак", - "block.create.fluid_valve": "Жидкостный клапан", + "block.create.fluid_valve": "Жидкостный вентиль", "block.create.flywheel": "Маховик", "block.create.framed_glass": "Обрамлённое стекло", "block.create.framed_glass_door": "Обрамлённая стеклянная дверь", "block.create.framed_glass_pane": "Обрамлённая стеклянная панель", "block.create.framed_glass_trapdoor": "Обрамлённый стеклянный люк", - "block.create.gantry_carriage": "Шасси портального крана", - "block.create.gantry_shaft": "Вал портального крана", + "block.create.gantry_carriage": "Каретка линейного привода", + "block.create.gantry_shaft": "Вал линейного привода", "block.create.gearbox": "Коробка передач", - "block.create.gearshift": "Реверсивная коробка передач", - "block.create.glass_fluid_pipe": "Стеклянная жидкостная труба", + "block.create.gearshift": "Реверсивная передача", + "block.create.glass_fluid_pipe": "Застеклённая жидкостная труба", "block.create.granite_pillar": "Гранитная колонна", "block.create.gray_nixie_tube": "Серый газоразрядный индикатор", "block.create.gray_sail": "Серый парус", "block.create.gray_seat": "Серое сиденье", "block.create.gray_toolbox": "Серый ящик для инструментов", - "block.create.gray_valve_handle": "Серый ручной вентиль", + "block.create.gray_valve_handle": "Серая ручка вентиля", "block.create.green_nixie_tube": "Зелёный газоразрядный индикатор", "block.create.green_sail": "Зелёный парус", "block.create.green_seat": "Зелёное сиденье", "block.create.green_toolbox": "Зелёный ящик для инструментов", - "block.create.green_valve_handle": "Зелёный ручной вентиль", + "block.create.green_valve_handle": "Зелёная ручка вентиля", "block.create.hand_crank": "Рукоятка", "block.create.haunted_bell": "Призрачный колокол", "block.create.honey": "Мёд", "block.create.horizontal_framed_glass": "Горизонтальное обрамлённое стекло", "block.create.horizontal_framed_glass_pane": "Горизонтальная обрамлённая стеклянная панель", - "block.create.hose_pulley": "Шкив со шлангом", + "block.create.hose_pulley": "Катушка со шлангом", "block.create.item_drain": "Осушитель предметов", "block.create.item_vault": "Хранилище предметов", "block.create.jungle_window": "Окно из тропического дерева", - "block.create.jungle_window_pane": "Панель окна из тропического дерева", + "block.create.jungle_window_pane": "Оконная панель из тропического дерева", "block.create.large_bogey": "Большая вагонная тележка", "block.create.large_cogwheel": "Большая шестерня", "block.create.layered_andesite": "Слоистый андезит", @@ -266,17 +266,17 @@ "block.create.light_blue_sail": "Голубой парус", "block.create.light_blue_seat": "Голубое сиденье", "block.create.light_blue_toolbox": "Голубой ящик для инструментов", - "block.create.light_blue_valve_handle": "Голубой ручной вентиль", + "block.create.light_blue_valve_handle": "Голубая ручка вентиля", "block.create.light_gray_nixie_tube": "Светло-серый газоразрядный индикатор", "block.create.light_gray_sail": "Светло-серый парус", "block.create.light_gray_seat": "Светло-серое сиденье", "block.create.light_gray_toolbox": "Светло-серый ящик для инструментов", - "block.create.light_gray_valve_handle": "Светло-серый ручной вентиль", + "block.create.light_gray_valve_handle": "Светло-серая ручка вентиля", "block.create.lime_nixie_tube": "Лаймовый газоразрядный индикатор", "block.create.lime_sail": "Лаймовый парус", "block.create.lime_seat": "Лаймовое сиденье", "block.create.lime_toolbox": "Лаймовый ящик для инструментов", - "block.create.lime_valve_handle": "Лаймовый ручной вентиль", + "block.create.lime_valve_handle": "Лаймовая ручка вентиля", "block.create.limestone": "Известняк", "block.create.limestone_pillar": "Известковая колонна", "block.create.linear_chassis": "Линейное шасси", @@ -285,15 +285,15 @@ "block.create.magenta_sail": "Пурпурный парус", "block.create.magenta_seat": "Пурпурное сиденье", "block.create.magenta_toolbox": "Пурпурный ящик для инструментов", - "block.create.magenta_valve_handle": "Пурпурный ручной вентиль", + "block.create.magenta_valve_handle": "Пурпурная ручка вентиля", "block.create.mechanical_arm": "Механическая рука", "block.create.mechanical_bearing": "Механический вращатель", - "block.create.mechanical_crafter": "Механический крафтер", + "block.create.mechanical_crafter": "Механический сборщик", "block.create.mechanical_drill": "Механическая дрель", "block.create.mechanical_harvester": "Механический комбайн", "block.create.mechanical_mixer": "Механический смешиватель", "block.create.mechanical_piston": "Механический поршень", - "block.create.mechanical_piston_head": "Механическая головка поршня", + "block.create.mechanical_piston_head": "Головка механического поршня", "block.create.mechanical_plough": "Механический плуг", "block.create.mechanical_press": "Механический пресс", "block.create.mechanical_pump": "Механическая помпа", @@ -307,98 +307,98 @@ "block.create.nixie_tube": "Газоразрядный индикатор", "block.create.nozzle": "Форсунка", "block.create.oak_window": "Дубовое окно", - "block.create.oak_window_pane": "Панель из дубового окна", + "block.create.oak_window_pane": "Дубовая оконная панель", "block.create.ochrum": "Охрум", "block.create.ochrum_pillar": "Охрумывая колонна", "block.create.orange_sail": "Оранжевый парус", "block.create.orange_seat": "Оранжевое сиденье", "block.create.orange_toolbox": "Оранжевый ящик для инструментов", - "block.create.orange_valve_handle": "Оранжевый ручной вентиль", - "block.create.ornate_iron_window": "Украшенное железное окно", - "block.create.ornate_iron_window_pane": "Панель из украшенного железного окна", + "block.create.orange_valve_handle": "Оранжевая ручка вентиля", + "block.create.ornate_iron_window": "Украшенное железом окно", + "block.create.ornate_iron_window_pane": "Украшенная железом оконная панель", "block.create.oxidized_copper_shingle_slab": "Окисленная плита из медной черепицы", "block.create.oxidized_copper_shingle_stairs": "Окисленные ступеньки из медной черепицы", "block.create.oxidized_copper_shingles": "Окисленная медная черепица", - "block.create.oxidized_copper_tile_slab": "Плита из окисленной медной черепицы", - "block.create.oxidized_copper_tile_stairs": "Ступеньки из окисленной медной черепицы", + "block.create.oxidized_copper_tile_slab": "Окисленная плита из медной черепицы", + "block.create.oxidized_copper_tile_stairs": "Окисленные ступеньки из медной черепицы", "block.create.oxidized_copper_tiles": "Окисленная медная плитка", "block.create.peculiar_bell": "Особенный колокол", "block.create.pink_nixie_tube": "Розовый газоразрядный индикатор", "block.create.pink_sail": "Розовый парус", "block.create.pink_seat": "Розовое сиденье", "block.create.pink_toolbox": "Розовый ящик для инструментов", - "block.create.pink_valve_handle": "Розовый ручной вентиль", + "block.create.pink_valve_handle": "Розовая ручка вентиля", "block.create.piston_extension_pole": "Удлинитель поршня", "block.create.placard": "Умная рамка", "block.create.polished_cut_andesite": "Полированный резной андезит", - "block.create.polished_cut_andesite_slab": "Полированная резная андезитовая плита", - "block.create.polished_cut_andesite_stairs": "Полированные резные андезитовые ступеньки", - "block.create.polished_cut_andesite_wall": "Полированная резная андезитовая ограда", + "block.create.polished_cut_andesite_slab": "Плита из полированного резного андезита", + "block.create.polished_cut_andesite_stairs": "Ступеньки из полированного резного андезита", + "block.create.polished_cut_andesite_wall": "Ограда из полированного резного андезита", "block.create.polished_cut_asurine": "Полированный резной азурин", - "block.create.polished_cut_asurine_slab": "Полированная резная азуриновая плита", - "block.create.polished_cut_asurine_stairs": "Полированные резные азуриновые ступеньки", - "block.create.polished_cut_asurine_wall": "Полированная резная азуриновая ограда", + "block.create.polished_cut_asurine_slab": "Плита из полированного резного азурина", + "block.create.polished_cut_asurine_stairs": "Ступеньки из полированного резного азурина", + "block.create.polished_cut_asurine_wall": "Ограда из полированного резного азурина", "block.create.polished_cut_calcite": "Полированный резной кальцит", - "block.create.polished_cut_calcite_slab": "Полированная резная кальцитовая плита", - "block.create.polished_cut_calcite_stairs": "Полированные резные кальцитовые ступеньки", - "block.create.polished_cut_calcite_wall": "Полированная резная кальцитовая ограда", + "block.create.polished_cut_calcite_slab": "Плита из полированного резного кальцита", + "block.create.polished_cut_calcite_stairs": "Ступеньки из полированного резного кальцита", + "block.create.polished_cut_calcite_wall": "Ограда из полированного резного кальцита", "block.create.polished_cut_crimsite": "Полированный резной кримзит", - "block.create.polished_cut_crimsite_slab": "Полированная резная кримзитовая плита", - "block.create.polished_cut_crimsite_stairs": "Полированные резные кримзитовые ступеньки", - "block.create.polished_cut_crimsite_wall": "Полированная резная кримзитовая ограда", + "block.create.polished_cut_crimsite_slab": "Плита из полированного резного кримзита", + "block.create.polished_cut_crimsite_stairs": "Ступеньки из полированного резного кримзита", + "block.create.polished_cut_crimsite_wall": "Ограда из полированного резного кримзита", "block.create.polished_cut_deepslate": "Полированный резной глубинный сланец", - "block.create.polished_cut_deepslate_slab": "Полированная резная глубинносланцевая плита", - "block.create.polished_cut_deepslate_stairs": "Полированные резные глубинносланцевые ступеньки", - "block.create.polished_cut_deepslate_wall": "Полированная резная глубинносланцевая ограда", + "block.create.polished_cut_deepslate_slab": "Плита из полированного резного глубинного сланца", + "block.create.polished_cut_deepslate_stairs": "Ступеньки из полированного резного глубинного сланца", + "block.create.polished_cut_deepslate_wall": "Ограда из полированного резного глубинного сланца", "block.create.polished_cut_diorite": "Полированный резной диорит", - "block.create.polished_cut_diorite_slab": "Полированная резная диоритовая плита", - "block.create.polished_cut_diorite_stairs": "Полированные резные диоритовые ступеньки", - "block.create.polished_cut_diorite_wall": "Полированная резная диоритовая ограда", + "block.create.polished_cut_diorite_slab": "Плита из полированного резного диорита", + "block.create.polished_cut_diorite_stairs": "Ступеньки из полированного резного диорита", + "block.create.polished_cut_diorite_wall": "Ограда из полированного резного диорита", "block.create.polished_cut_dripstone": "Полированный резной натёчный камень", - "block.create.polished_cut_dripstone_slab": "Полированная резная натёчнокаменная плита", - "block.create.polished_cut_dripstone_stairs": "Полированные резные натёчнокаменные ступеньки", - "block.create.polished_cut_dripstone_wall": "Полированная резная натёчнокаменная ограда", + "block.create.polished_cut_dripstone_slab": "Плита из полированного резного натёчного камня", + "block.create.polished_cut_dripstone_stairs": "Ступеньки из полированного резного натёчного камня", + "block.create.polished_cut_dripstone_wall": "Ограда из полированного резного натёчного камня", "block.create.polished_cut_granite": "Полированный резной гранит", - "block.create.polished_cut_granite_slab": "Полированная резная гранитная плита", - "block.create.polished_cut_granite_stairs": "Полированные резные гранитные ступеньки", - "block.create.polished_cut_granite_wall": "Полированная резная гранитная ограда", + "block.create.polished_cut_granite_slab": "Плита из полированного резного гранита", + "block.create.polished_cut_granite_stairs": "Ступеньки из полированного резного гранита", + "block.create.polished_cut_granite_wall": "Ограда из полированного резного гранита", "block.create.polished_cut_limestone": "Полированный резной известняк", - "block.create.polished_cut_limestone_slab": "Полированная резная известковая плита", - "block.create.polished_cut_limestone_stairs": "Полированные резные известковые ступеньки", - "block.create.polished_cut_limestone_wall": "Полированная резная известковая ограда", + "block.create.polished_cut_limestone_slab": "Плита из полированного резного известняка", + "block.create.polished_cut_limestone_stairs": "Ступеньки из полированного резного известняка", + "block.create.polished_cut_limestone_wall": "Ограда из полированного резного известняка", "block.create.polished_cut_ochrum": "Полированный резной охрум", - "block.create.polished_cut_ochrum_slab": "Полированная резная охрумывая плита", - "block.create.polished_cut_ochrum_stairs": "Полированные резные охрумывые ступеньки", - "block.create.polished_cut_ochrum_wall": "Полированная резная охрумывая ограда", + "block.create.polished_cut_ochrum_slab": "Плита из полированного резного охрума", + "block.create.polished_cut_ochrum_stairs": "Ступеньки из полированного резного охрума", + "block.create.polished_cut_ochrum_wall": "Ограда из полированного резного охрума", "block.create.polished_cut_scorchia": "Полированный резной тёмный пепел", - "block.create.polished_cut_scorchia_slab": "Полированная резная тёмнопепловая плита", - "block.create.polished_cut_scorchia_stairs": "Полированные резные тёмнопепловые ступеньки", - "block.create.polished_cut_scorchia_wall": "Полированная резная тёмнопепловая ограда", + "block.create.polished_cut_scorchia_slab": "Плита из полированного резного тёмного пепла", + "block.create.polished_cut_scorchia_stairs": "Ступеньки из полированного резного тёмного пепла", + "block.create.polished_cut_scorchia_wall": "Ограда из полированного резного тёмного пепла", "block.create.polished_cut_scoria": "Полированный резной пепел", - "block.create.polished_cut_scoria_slab": "Полированная резная пепловая плита", - "block.create.polished_cut_scoria_stairs": "Полированные резные пепловые ступеньки", - "block.create.polished_cut_scoria_wall": "Полированная резная пепловая ограда", + "block.create.polished_cut_scoria_slab": "Плита из полированного резного пепла", + "block.create.polished_cut_scoria_stairs": "Ступеньки из полированного резного пепла", + "block.create.polished_cut_scoria_wall": "Ограда из полированного резного пепла", "block.create.polished_cut_tuff": "Полированный резной туф", - "block.create.polished_cut_tuff_slab": "Полированная резная туфовая плита", - "block.create.polished_cut_tuff_stairs": "Полированные резные туфовые ступеньки", - "block.create.polished_cut_tuff_wall": "Полированная резная туфовая ограда", + "block.create.polished_cut_tuff_slab": "Плита из полированного резного туфа", + "block.create.polished_cut_tuff_stairs": "Ступеньки из полированного резного туфа", + "block.create.polished_cut_tuff_wall": "Ограда из полированного резного туфа", "block.create.polished_cut_veridium": "Полированный резной веридий", - "block.create.polished_cut_veridium_slab": "Полированная резная веридиевая плита", - "block.create.polished_cut_veridium_stairs": "Полированные резные веридиевые ступеньки", - "block.create.polished_cut_veridium_wall": "Полированная резная веридиевая ограда", + "block.create.polished_cut_veridium_slab": "Плита из полированного резного веридия", + "block.create.polished_cut_veridium_stairs": "Ступеньки из полированного резного веридия", + "block.create.polished_cut_veridium_wall": "Ограда из полированного резного веридия", "block.create.portable_fluid_interface": "Портативный жидкостный интерфейс", "block.create.portable_storage_interface": "Портативный складской интерфейс", "block.create.powered_latch": "Питаемый рычаг", - "block.create.powered_shaft": "Приводной вал", + "block.create.powered_shaft": "Силовой вал", "block.create.powered_toggle_latch": "Питаемый рычаг-переключатель", - "block.create.pulley_magnet": "Магнитный шкив", + "block.create.pulley_magnet": "Магнит лебёдки", "block.create.pulse_extender": "Редстоуновый удлинитель импульса", "block.create.pulse_repeater": "Редстоуновый повторитель импульса", "block.create.purple_nixie_tube": "Фиолетовый газоразрядный индикатор", "block.create.purple_sail": "Фиолетовый парус", "block.create.purple_seat": "Фиолетовое сиденье", "block.create.purple_toolbox": "Фиолетовый ящик для инструментов", - "block.create.purple_valve_handle": "Фиолетовый ручной вентиль", + "block.create.purple_valve_handle": "Фиолетовая ручка вентиля", "block.create.radial_chassis": "Радиальное шасси", "block.create.railway_casing": "Железнодорожный корпус", "block.create.raw_zinc_block": "Блок рудного цинка", @@ -406,11 +406,11 @@ "block.create.red_sail": "Красный парус", "block.create.red_seat": "Красное сиденье", "block.create.red_toolbox": "Красный ящик для инструментов", - "block.create.red_valve_handle": "Красный ручной вентиль", + "block.create.red_valve_handle": "Красная ручка вентиля", "block.create.redstone_contact": "Редстоуновый контакт", "block.create.redstone_link": "Редстоуновый передатчик сигнала", "block.create.refined_radiance_casing": "Сияющий корпус", - "block.create.rope": "Канат", + "block.create.rope": "Трос лебёдки", "block.create.rope_pulley": "Лебёдка", "block.create.rose_quartz_block": "Блок розового кварца", "block.create.rose_quartz_lamp": "Редстоуновый фонарь из розового кварца", @@ -418,7 +418,7 @@ "block.create.rotation_speed_controller": "Регулятор скорости вращения", "block.create.sail_frame": "Рама паруса", "block.create.schematic_table": "Схематичный стол", - "block.create.schematicannon": "Схематичная пушка", + "block.create.schematicannon": "Строительная пушка", "block.create.scorchia": "Тёмный пепел", "block.create.scorchia_pillar": "Тёмнопепловая колонна", "block.create.scoria": "Пепел", @@ -487,10 +487,10 @@ "block.create.small_veridium_bricks": "Мелкие веридиевые кирпичи", "block.create.smart_chute": "Умный жёлоб", "block.create.smart_fluid_pipe": "Умная жидкостная труба", - "block.create.speedometer": "Спидометр", + "block.create.speedometer": "Тахометр", "block.create.spout": "Дозатор", "block.create.spruce_window": "Еловое окно", - "block.create.spruce_window_pane": "Панель из елового окна", + "block.create.spruce_window_pane": "Еловая оконная панель", "block.create.steam_engine": "Паровой двигатель", "block.create.steam_whistle": "Паровой свисток", "block.create.steam_whistle_extension": "Удлинитель парового свистка", @@ -513,7 +513,7 @@ "block.create.vertical_framed_glass": "Вертикальное обрамлённое стекло", "block.create.vertical_framed_glass_pane": "Вертикальная обрамлённая стеклянная панель", "block.create.warped_window": "Искажённое окно", - "block.create.warped_window_pane": "Панель из искажённого окна", + "block.create.warped_window_pane": "Искажённая оконная панель", "block.create.water_wheel": "Водяное колесо", "block.create.waxed_copper_shingle_slab": "Вощёная плита из медной черепицы", "block.create.waxed_copper_shingle_stairs": "Вощёные ступеньки из медной черепицы", @@ -544,27 +544,27 @@ "block.create.weathered_copper_shingles": "Состаренная медная черепица", "block.create.weathered_copper_tile_slab": "Состаренная плита из медной плитки", "block.create.weathered_copper_tile_stairs": "Состаренные ступеньки из медной плитки", - "block.create.weathered_copper_tiles": "Состаренные медные ступеньки", + "block.create.weathered_copper_tiles": "Состаренные медная плитка", "block.create.weighted_ejector": "Весовая катапульта", "block.create.white_nixie_tube": "Белый газоразрядный индикатор", "block.create.white_sail": "Белый парус", "block.create.white_seat": "Белое сиденье", "block.create.white_toolbox": "Белый ящик для инструментов", - "block.create.white_valve_handle": "Белый ручной вентиль", + "block.create.white_valve_handle": "Белая ручка вентиля", "block.create.windmill_bearing": "Подшипник ветряной мельницы", "block.create.wooden_bracket": "Деревянная скоба", "block.create.yellow_nixie_tube": "Жёлтый газоразрядный индикатор", "block.create.yellow_sail": "Жёлтый парус", "block.create.yellow_seat": "Жёлтое сиденье", "block.create.yellow_toolbox": "Жёлтый ящик для инструментов", - "block.create.yellow_valve_handle": "Жёлтый ручной вентиль", + "block.create.yellow_valve_handle": "Жёлтая ручка вентиля", "block.create.zinc_block": "Цинковый блок", "block.create.zinc_ore": "Цинковая руда", "enchantment.create.capacity": "Вместимость", - "enchantment.create.potato_recovery": "Возобновление картофеля", - "entity.create.carriage_contraption": "Вагонная штуковина", + "enchantment.create.potato_recovery": "Восстановление картофеля", + "entity.create.carriage_contraption": "Железнодорожная штуковина", "entity.create.contraption": "Штуковина", - "entity.create.crafting_blueprint": "Чертёж", + "entity.create.crafting_blueprint": "Чертёж рецепта", "entity.create.gantry_contraption": "Крановая штуковина", "entity.create.potato_projectile": "Снаряд картофельной пушки", "entity.create.seat": "Сиденье", @@ -586,14 +586,14 @@ "item.create.chest_minecart_contraption": "Грузовая вагонеточная штуковина", "item.create.chocolate_bucket": "Ведро шоколада", "item.create.chocolate_glazed_berries": "Ягоды в шоколадной глазури", - "item.create.chromatic_compound": "Хроматический компаунд", - "item.create.cinder_flour": "Незераковый порошок", + "item.create.chromatic_compound": "Хроматическое соединение", + "item.create.cinder_flour": "Незераковая мука", "item.create.copper_backtank": "Медный баллон", "item.create.copper_backtank_placeable": "Размещаемый медный баллон", "item.create.copper_nugget": "Кусочек меди", "item.create.copper_sheet": "Медный лист", - "item.create.crafter_slot_cover": "Заглушка на слот крафтера", - "item.create.crafting_blueprint": "Чертёж", + "item.create.crafter_slot_cover": "Заглушка слота сборщика", + "item.create.crafting_blueprint": "Чертёж рецепта", "item.create.creative_blaze_cake": "Творческий торт всполоха", "item.create.crushed_aluminum_ore": "Дроблёная алюминиевая руда", "item.create.crushed_copper_ore": "Дроблёная медная руда", @@ -608,22 +608,22 @@ "item.create.crushed_tin_ore": "Дроблёная оловянная руда", "item.create.crushed_uranium_ore": "Дроблёная урановая руда", "item.create.crushed_zinc_ore": "Дроблёная цинковая руда", - "item.create.diving_boots": "Ботинки для дайвинга", - "item.create.diving_helmet": "Шлем для дайвинга", + "item.create.diving_boots": "Водолазные ботинки", + "item.create.diving_helmet": "Водолазный шлем", "item.create.dough": "Тесто", "item.create.electron_tube": "Электронная лампа", "item.create.empty_blaze_burner": "Пустая горелка всполоха", "item.create.empty_schematic": "Пустая схематика", "item.create.experience_nugget": "Кусочек опыта", - "item.create.extendo_grip": "Удлинённая рука", + "item.create.extendo_grip": "Длиннохват", "item.create.filter": "Фильтр", "item.create.furnace_minecart_contraption": "Самоходная вагонеточная штуковина", "item.create.goggles": "Инженерные очки", "item.create.golden_sheet": "Золотой лист", - "item.create.handheld_worldshaper": "Ручной редактор мира", + "item.create.handheld_worldshaper": "Творческий редактор мира", "item.create.honey_bucket": "Ведро мёда", "item.create.honeyed_apple": "Яблоко в меду", - "item.create.incomplete_precision_mechanism": "Незаконченный механизм точности", + "item.create.incomplete_precision_mechanism": "Незаконченный точный механизм", "item.create.incomplete_track": "Незаконченный железнодорожный путь", "item.create.iron_sheet": "Железный лист", "item.create.linked_controller": "Контроллер связей", @@ -632,7 +632,7 @@ "item.create.polished_rose_quartz": "Полированный розовый кварц", "item.create.potato_cannon": "Картофельная пушка", "item.create.powdered_obsidian": "Обсидиановый порошок", - "item.create.precision_mechanism": "Механизм точности", + "item.create.precision_mechanism": "Точный механизм", "item.create.propeller": "Пропеллер", "item.create.raw_zinc": "Рудный цинк", "item.create.red_sand_paper": "Красная наждачная бумага", @@ -656,27 +656,27 @@ "item.create.zinc_ingot": "Цинковый слиток", "item.create.zinc_nugget": "Кусочек цинка", "advancement.create.root": "Добро пожаловать в Create!", - "advancement.create.root.desc": "Пришло время начать строить удивительные штуковины!", - "advancement.create.andesite_alloy": "Повторение — мать учения", - "advancement.create.andesite_alloy.desc": "Материалы Create имеют странные названия, одно из них — Андезитовый сплав", + "advancement.create.root.desc": "Тут есть штуковины", + "advancement.create.andesite_alloy": "Союз камня и металла", + "advancement.create.andesite_alloy.desc": "Получите необычный материал — Андезитовый сплав", "advancement.create.andesite_casing": "Андезитовый век", "advancement.create.andesite_casing.desc": "Используйте Андезитовый сплав и обтёсанное дерево для создания Андезитового корпуса", - "advancement.create.mechanical_press": "Пресс делает «Бонк!»", - "advancement.create.mechanical_press.desc": "Создайте несколько листов в Механическом прессе", + "advancement.create.mechanical_press": "Бонк!", + "advancement.create.mechanical_press.desc": "Создайте лист металла в Механическом прессе", "advancement.create.encased_fan": "Механический маг воздуха", "advancement.create.encased_fan.desc": "Разместите и активируйте Вентилятор в корпусе", "advancement.create.fan_processing": "Обработка воздухом", "advancement.create.fan_processing.desc": "Используйте Вентилятор в корпусе для обработки предметов", - "advancement.create.saw_processing": "Ужас лесопилки", + "advancement.create.saw_processing": "Ужас мастерской", "advancement.create.saw_processing.desc": "Используйте вертикальную Механическую пилу для обработки материалов", "advancement.create.compacting": "Компактификация", "advancement.create.compacting.desc": "Используйте Механический пресс и Чашу, чтобы спрессовать или сжать предметы", "advancement.create.belt": "Передайте за проезд!", "advancement.create.belt.desc": "Соедините два Вала с помощью Механического ремня", - "advancement.create.funnel": "Эстетика аэропорта", - "advancement.create.funnel.desc": "Извлеките или добавьте предмет в контейнер с помощью Воронки", + "advancement.create.funnel": "Антураж аэропорта", + "advancement.create.funnel.desc": "Извлеките или добавьте предмет в контейнер с помощью Шлюза", "advancement.create.chute": "Упало", - "advancement.create.chute.desc": "Разместите Жёлоб, вертикальный аналог конвейера", + "advancement.create.chute.desc": "Переместите предмет через Жёлоб, вертикальный аналог конвейера", "advancement.create.mechanical_mixer": "Смешать, но не взбалтывать", "advancement.create.mechanical_mixer.desc": "Смешайте ингредиенты в Чаше с помощью Механического смешивателя", "advancement.create.burner": "Разумный камин", @@ -685,7 +685,7 @@ "advancement.create.water_wheel.desc": "Поставьте Водяное колесо и попытайтесь заставить его вращаться", "advancement.create.windmill": "Куда дует ветер", "advancement.create.windmill.desc": "Соберите Ветряную мельницу", - "advancement.create.shifting_gears": "Механизм переключения", + "advancement.create.shifting_gears": "Переключая передачи", "advancement.create.shifting_gears.desc": "Подсоедините Большую шестерню к обычной Шестерне для изменения скорости вращения", "advancement.create.millstone": "Карманная дробилка", "advancement.create.millstone.desc": "Поставьте и приведите в действие Жёрнов", @@ -695,12 +695,12 @@ "advancement.create.contraption_actors.desc": "Создайте штуковину с Дрелью, Пилой или с Комбайном на борту", "advancement.create.portable_storage_interface": "Обмен на ходу", "advancement.create.portable_storage_interface.desc": "Используйте Портативный складской интерфейс, чтобы извлекать или добавлять предметы во время работы штуковины", - "advancement.create.wrench_goggles": "Дресс-код механика", + "advancement.create.wrench_goggles": "Снаряжение инженера", "advancement.create.wrench_goggles.desc": "Наденьте Инженерные очки и возьмите Гаечный ключ", "advancement.create.stressometer": "Так сильно?", "advancement.create.stressometer.desc": "Поставьте и подключите Стрессометр. Посмотрите на Стрессометр через Инженерные очки, чтобы узнать точное значение", "advancement.create.cuckoo_clock": "Который час?", - "advancement.create.cuckoo_clock.desc": "Станьте свидетелем того, как ваши Часы с кукушкой объявляют время сна", + "advancement.create.cuckoo_clock.desc": "Послушайте бой часов с кукушкой перед сном", "advancement.create.windmill_maxed": "Ветер крепчает", "advancement.create.windmill_maxed.desc": "Соберите Ветряную мельницу максимальной силы", "advancement.create.ejector_maxed": "Чемпион катапульты", @@ -711,34 +711,34 @@ "advancement.create.cart_pickup.desc": "Поднимите Вагонеточную штуковину с не менее чем 200 прикреплёнными блоками", "advancement.create.anvil_plough": "Кузнечная артиллерия", "advancement.create.anvil_plough.desc": "Оттолкните падающую наковальню двигающимися Механическими плугами", - "advancement.create.lava_wheel_00000": "Адское колесо", + "advancement.create.lava_wheel_00000": "Пламенное колесо", "advancement.create.lava_wheel_00000.desc": "Это не должно было работать!§7\n(Секретное достижение)", "advancement.create.hand_crank_000": "Кручу-верчу", "advancement.create.hand_crank_000.desc": "Используйте Рукоятку до полного истощения§7\n(Секретное достижение)", "advancement.create.belt_funnel_kiss": "Механический ужин", - "advancement.create.belt_funnel_kiss.desc": "Заставьте две смонтированные на конвейере Воронки поцеловаться!", + "advancement.create.belt_funnel_kiss.desc": "Заставьте два установленных на конвейере Шлюза поцеловаться!§7\n(Секретное достижение)", "advancement.create.stressometer_maxed": "Миллиметраж", "advancement.create.stressometer_maxed.desc": "Получите предельные показания Стрессометра§7\n(Секретное достижение)", "advancement.create.copper": "Более прочные камни", - "advancement.create.copper.desc": "Получите медь за хитрости с водой", + "advancement.create.copper.desc": "Раздобудьте Медный слиток для будущих экспериментов с жидкостями", "advancement.create.copper_casing": "Медный век", - "advancement.create.copper_casing.desc": "Используйте медный слиток для создания Медного корпуса", + "advancement.create.copper_casing.desc": "Укрепите обтёсанное дерево медью для создания водонепроницаемого Медного корпуса", "advancement.create.spout": "Буль", - "advancement.create.spout.desc": "Посмотрите как предмет наполняется с помощью Дозатора", + "advancement.create.spout.desc": "Посмотрите, как предмет наполняется с помощью Дозатора", "advancement.create.drain": "Промышленное осушение", "advancement.create.drain.desc": "Наблюдайте за тем, как предмет, содержащий жидкость, опустошается с помощью Осушителя предметов", "advancement.create.steam_engine": "С мёртвой точки!", "advancement.create.steam_engine.desc": "Используйте Паровой двигатель для создания вращательной силы", - "advancement.create.steam_whistle": "Голос ангела", + "advancement.create.steam_whistle": "Ангельский голос", "advancement.create.steam_whistle.desc": "Активируйте Паровой свисток", - "advancement.create.backtank": "Повышение давления", - "advancement.create.backtank.desc": "Создайте Медный баллон и заставьте его закачивать воздух в себя", + "advancement.create.backtank": "Воздух с собой", + "advancement.create.backtank.desc": "Создайте Медный баллон и начните заполнять его воздухом", "advancement.create.diving_suit": "Кто проживает на дне океана?", "advancement.create.diving_suit.desc": "Наденьте Водолазный шлем вместе с Баллоном и прыгните в воду", "advancement.create.mechanical_pump_0": "Закачаешься", "advancement.create.mechanical_pump_0.desc": "Разместите и включите Механическую помпу", "advancement.create.glass_pipe": "Шпион за потоками", - "advancement.create.glass_pipe.desc": "Наблюдайте через окно в Трубе за тем как распространяется жидкость. Окно появится на Трубе при использовании Гаечного ключа", + "advancement.create.glass_pipe.desc": "Используйте Гаечный ключ, чтобы создать окно на Трубе, и наблюдайте за потоком жидкости", "advancement.create.water_supply": "Сборщик луж", "advancement.create.water_supply.desc": "Используйте Трубу или Помпу, чтобы собрать воду", "advancement.create.hose_pulley": "Промышленный полив", @@ -746,69 +746,69 @@ "advancement.create.chocolate_bucket": "Не слипнется!", "advancement.create.chocolate_bucket.desc": "Получите Ведро шоколада", "advancement.create.honey_drain": "Укуси меня пчела!", - "advancement.create.honey_drain.desc": "Используйте Трубы, чтобы вытащить мёд из пчелиного улья или гнезда, пока пчёлы не понимают что их обворовывают", + "advancement.create.honey_drain.desc": "Обманите пчёл, выкачав Трубой мёд из их улья или гнезда", "advancement.create.hose_pulley_lava": "Прикосновение к мантии", "advancement.create.hose_pulley_lava.desc": "Выкачивайте лаву из бесконечного источника", - "advancement.create.steam_engine_maxed": "Только так!", - "advancement.create.steam_engine_maxed.desc": "Запустите Котёл на максимальном уровне мощности", + "advancement.create.steam_engine_maxed": "Полный вперёд!", + "advancement.create.steam_engine_maxed.desc": "Запустите котёл на максимальном уровне мощности", "advancement.create.foods": "Правильное питание", "advancement.create.foods.desc": "Создайте Ягоды в шоколадной глазури, Яблоко в меду и Сладкий рулет; всё из одного Дозатора", "advancement.create.diving_suit_lava": "Плохая идея", "advancement.create.diving_suit_lava.desc": "Попытайтесь нырнуть в лаву с медным водолазным снаряжением. Сделайте из этого выводы§7\n(Секретное достижение)", - "advancement.create.chained_drain": "Смотри как могу!", - "advancement.create.chained_drain.desc": "Наблюдайте как предмет переворачивается по ряду Осушителей предметов§7\n(Секретное достижение)", + "advancement.create.chained_drain": "Смотри, как могу!", + "advancement.create.chained_drain.desc": "Наблюдайте, как предмет прокатывается по ряду Осушителей предметов§7\n(Секретное достижение)", "advancement.create.cross_streams": "Не пересекайте потоки!", - "advancement.create.cross_streams.desc": "Наблюдайте за тем, как две разные жидкости встречаются в ваших Трубах§7\n(Секретное достижение)", + "advancement.create.cross_streams.desc": "Наблюдайте за встречей двух разных жидкостей в Трубе§7\n(Секретное достижение)", "advancement.create.pipe_organ": "Иоганн Бах", "advancement.create.pipe_organ.desc": "Сделайте орган, прикрепив 12 Паровых свистков с уникальным звуком к одному резервуару с жидкостью§7\n(Секретное достижение)", "advancement.create.brass": "Реальный сплав", - "advancement.create.brass.desc": "Используйте Дроблёную медь и Дроблёный цинк, чтобы создать Латунь", + "advancement.create.brass.desc": "Создайте Латунь, сплавив Медные и Цинковые слитки в разогретой Чаше Механического смешивателя", "advancement.create.brass_casing": "Латунный век", - "advancement.create.brass_casing.desc": "Используйте только что полученную Латунь и обтёсанную древесину, чтобы создать более продвинутый корпус", + "advancement.create.brass_casing.desc": "Укрепите полученной Латунью обтёсанное дерево для создания Латунного корпуса — основы для сложных механизмов", "advancement.create.rose_quartz": "Розовые алмазы", "advancement.create.rose_quartz.desc": "Отполируйте Розовый кварц", "advancement.create.deployer": "Тыкайте, ставьте и атакуйте", "advancement.create.deployer.desc": "Приведите в действие Автономный активатор, идеальное отражение себя", "advancement.create.precision_mechanism": "Сложные любопытства", - "advancement.create.precision_mechanism.desc": "Соберите Механизм точности", + "advancement.create.precision_mechanism.desc": "Соберите Точный механизм", "advancement.create.speed_controller": "Его ненавидят инженеры!", "advancement.create.speed_controller.desc": "Установите Регулятор скорости вращения, идеальное устройство для переключения передач", "advancement.create.mechanical_arm": "Золотые руки!", - "advancement.create.mechanical_arm.desc": "Активируйте Механическую руку. Затем смотрите как она делает за вас всю работу", + "advancement.create.mechanical_arm.desc": "Активируйте Механическую руку и смотрите, как она делает за вас всю работу", "advancement.create.mechanical_crafter": "Лень — двигатель прогресса", - "advancement.create.mechanical_crafter.desc": "Разместите и включите несколько Механических крафтеров, чтобы создавать всякое", + "advancement.create.mechanical_crafter.desc": "Создайте и разместите несколько Механических сборщиков, чтобы автоматизировать ручной труд", "advancement.create.crushing_wheel": "Пара гигантов", - "advancement.create.crushing_wheel.desc": "Создайте несколько Дробящих колёс, чтобы более эффективно разрушать больше предметов", + "advancement.create.crushing_wheel.desc": "Создайте пару Дробильных колёс, чтобы более эффективно обрабатывать больше предметов", "advancement.create.haunted_bell": "По ком звонит колокол", "advancement.create.haunted_bell.desc": "Позвоните в Призрачный колокол", "advancement.create.clockwork_bearing": "Хитрые часы", "advancement.create.clockwork_bearing.desc": "Соберите штуковину, расположенную на Часовом механизме", "advancement.create.display_link": "Большие данные", "advancement.create.display_link.desc": "Используйте Передатчик информации для её визуализации", - "advancement.create.potato_cannon": "Свомп!", + "advancement.create.potato_cannon": "Пуф!", "advancement.create.potato_cannon.desc": "Победите врага с помощью своей Картофельной пушки!", "advancement.create.extendo_grip": "Дальше — больше", "advancement.create.extendo_grip.desc": "Возьмите Удлинённую руку", - "advancement.create.linked_controller": "Восстановление связей", - "advancement.create.linked_controller.desc": "Используйте Контроллер связей для удалённой активации Редстоуного передатчика сигнала", - "advancement.create.arm_blaze_burner": "Поджигателе-трон", + "advancement.create.linked_controller": "Беспроводное управление", + "advancement.create.linked_controller.desc": "Используйте Контроллер связей для удалённой активации Редстоунового передатчика сигнала", + "advancement.create.arm_blaze_burner": "Горелко-трон", "advancement.create.arm_blaze_burner.desc": "Запрограммируйте Механическую руку на кормление Горелки всполоха", "advancement.create.crusher_maxed_0000": "Раздроби это!", - "advancement.create.crusher_maxed_0000.desc": "Управляйте парой Дробящих колёс на максимальной скорости", + "advancement.create.crusher_maxed_0000.desc": "Запустите пару Дробильных колёс на максимальной скорости", "advancement.create.arm_many_targets": "Организа-трон", "advancement.create.arm_many_targets.desc": "Запрограммируйте Механическую руку на 10 и больше выходов", "advancement.create.potato_cannon_collide": "Картофегиляция", - "advancement.create.potato_cannon_collide.desc": "Заставь снаряды Картофельных пушек разных видов столкнуться друг с другом", + "advancement.create.potato_cannon_collide.desc": "Заставьте снаряды Картофельных пушек разных видов столкнуться друг с другом", "advancement.create.self_deploying": "До чего дошёл прогресс!", "advancement.create.self_deploying.desc": "Создайте вагонеточную штуковину, которая размещает рельсы перед собой", "advancement.create.fist_bump": "Привет, дружище!", - "advancement.create.fist_bump.desc": "Сделайте так, чтобы два Автономных активатора ударили кулаками", + "advancement.create.fist_bump.desc": "Сделайте так, чтобы два Автономных активатора ударили кулаками§7\n(Секретное достижение)", "advancement.create.crafter_lazy_000": "Отчаянные меры", - "advancement.create.crafter_lazy_000.desc": "Значительно замедлите Механический крафтер, чтобы сделать плохое производство§7\n(Секретное достижение)", + "advancement.create.crafter_lazy_000.desc": "Значительно замедлите Механический сборщик, чтобы отложить создание надлежащей инфраструктуры по выработке кинетической энергии§7\n(Секретное достижение)", "advancement.create.extendo_grip_dual": "В полной мере", "advancement.create.extendo_grip_dual.desc": "Используйте две Удлинённые руки для супер-досягаемости§7\n(Секретное достижение)", "advancement.create.musical_arm": "Сбацай что-нибудь!", - "advancement.create.musical_arm.desc": "Посмотрите как Механическая рука меняет пластинки", + "advancement.create.musical_arm.desc": "Посмотрите, как Механическая рука меняет пластинки§7\n(Секретное достижение)", "advancement.create.sturdy_sheet": "Ещё более твёрдые камни", "advancement.create.sturdy_sheet.desc": "Соберите Прочный лист из Обсидианового порошка и лавы", "advancement.create.train_casing_00": "Железнодорожная эра", @@ -834,7 +834,7 @@ "advancement.create.long_train": "Амбициозные усилия", "advancement.create.long_train.desc": "Создайте поезд как минимум с шестью вагонами", "advancement.create.long_travel": "На дальней станции сойду", - "advancement.create.long_travel.desc": "Встаньте с сидения поезда на расстоянии более 5000 блоков от того места, где вы начали путешествие", + "advancement.create.long_travel.desc": "Встаньте с сиденья поезда на расстоянии не менее 5000 блоков от точки отправления", "advancement.create.train_roadkill": "Убийство «Восточным экспрессом»", "advancement.create.train_roadkill.desc": "Переедьте врага своим поездом!§7\n(Секретное достижение)", "advancement.create.red_signal": "Я знаю короткую дорогу!", @@ -858,9 +858,9 @@ "death.attack.create.potato_cannon": "%1$s был застрелен из картофельной пушки %2$s", "death.attack.create.potato_cannon.item": "%1$s был застрелен %2$s с помощью %3$s", "death.attack.create.cuckoo_clock_explosion": "%1$s был взорван фальшивыми часами с кукушкой", - "death.attack.create.cuckoo_clock_explosion.player": "%1$s был взорван фальшивыми часами с кукушкой благодаря %2$s", + "death.attack.create.cuckoo_clock_explosion.player": "%1$s был взорван фальшивыми часами с кукушкой", "death.attack.create.run_over": "%1$s был размазан по путям %2$s", - "create.block.deployer.damage_source_name": "автономным активатором", + "create.block.deployer.damage_source_name": "проказливым автономным активатором", "create.block.cart_assembler.invalid": "Установите сборщик вагонеток на рельсы", "create.menu.return": "Вернуться в меню", "create.menu.configure": "Настроить...", @@ -881,13 +881,13 @@ "create.recipe.pressing": "Прессование", "create.recipe.mixing": "Смешивание", "create.recipe.deploying": "Автономное создание", - "create.recipe.automatic_shapeless": "Бесформенная сборка", + "create.recipe.automatic_shapeless": "Бесформенное создание", "create.recipe.automatic_brewing": "Автоматическая варка", "create.recipe.packing": "Спрессовывание", "create.recipe.automatic_packing": "Сжатие предметов", "create.recipe.sawing": "Распиловка", - "create.recipe.mechanical_crafting": "Механическое создание", - "create.recipe.automatic_shaped": "Форменная сборка", + "create.recipe.mechanical_crafting": "Механическая сборка", + "create.recipe.automatic_shaped": "Форменное создание", "create.recipe.block_cutting": "Резка блоков", "create.recipe.wood_cutting": "Резка древесины", "create.recipe.sandpaper_polishing": "Полирование", @@ -897,7 +897,7 @@ "create.recipe.item_application": "Ручное создание", "create.recipe.item_application.any_axe": "Любой топор", "create.recipe.sequenced_assembly": "Последовательная сборка", - "create.recipe.assembly.next": "Следующее: %1$s", + "create.recipe.assembly.next": "Далее: %1$s", "create.recipe.assembly.step": "Шаг %1$s:", "create.recipe.assembly.progress": "Прогресс: %1$s/%2$s", "create.recipe.assembly.pressing": "Обработайте прессом", @@ -943,10 +943,10 @@ "create.action.abort": "Прервать", "create.action.saveToFile": "Сохранить", "create.action.discard": "Отменить", - "create.keyinfo.toolmenu": "Меню инструмента фокусировки", + "create.keyinfo.toolmenu": "Фокусировка на интерфейсе схематики", "create.keyinfo.toolbelt": "Доступ к ближайшим ящикам для инструментов", - "create.keyinfo.scrollup": "Имитация Прокрутки вверх (в мире)", - "create.keyinfo.scrolldown": "Имитация Прокрутки вниз (в мире)", + "create.keyinfo.scrollup": "Имитация прокрутки вверх (в мире)", + "create.keyinfo.scrolldown": "Имитация прокрутки вниз (в мире)", "create.gui.scrollInput.defaultTitle": "Выберите опцию:", "create.gui.scrollInput.scrollToModify": "Прокрутка, чтобы изменить", "create.gui.scrollInput.scrollToAdjustAmount": "Прокрутка, чтобы настроить количество", @@ -956,7 +956,7 @@ "create.gui.toolmenu.cycle": "[Прокрутка] для переключения", "create.toolbox.unequip": "Убрать: %1$s", "create.toolbox.outOfRange": "Ящик для инструментов выбранного предмета слишком далеко...", - "create.toolbox.detach": "Убрать выбранный предмет в ящик для инструментов", + "create.toolbox.detach": "Прекратить отслеживание и оставить предмет", "create.toolbox.depositAll": "Убрать все предметы в ближайшие ящики для инструментов", "create.toolbox.depositBox": "Убрать все предметы в ящик для инструментов", "create.gui.symmetryWand.mirrorType": "Зеркало", @@ -969,7 +969,7 @@ "create.orientation.horizontal": "Горизонтальная", "create.orientation.alongZ": "Вдоль Z", "create.orientation.alongX": "Вдоль X", - "create.gui.terrainzapper.title": "Ручной редактор мира", + "create.gui.terrainzapper.title": "Портативный редактор мира", "create.gui.terrainzapper.searchDiagonal": "Следовать диагоналям", "create.gui.terrainzapper.searchFuzzy": "Игнорировать границы материала", "create.gui.terrainzapper.patternSection": "Шаблоны", @@ -995,22 +995,22 @@ "create.gui.terrainzapper.tool.replace": "Заменить", "create.gui.terrainzapper.tool.clear": "Очистить", "create.gui.terrainzapper.tool.overlay": "Наложение", - "create.gui.terrainzapper.tool.flatten": "Сглаживание", + "create.gui.terrainzapper.tool.flatten": "Выравнивание", "create.terrainzapper.shiftRightClickToSet": "Кликните ПКМ крадучись, чтобы выбрать кисть", "create.terrainzapper.usingBlock": "Используется: %1$s", "create.terrainzapper.leftClickToSet": "Кликните ЛКМ по блоку, что бы использовать материал", "create.minecart_coupling.two_couplings_max": "Вагонетки могут иметь только два соединения", "create.minecart_coupling.unloaded": "Кажется, в данный момент часть вашей вагонеточной штуковины в незагруженных чанках", "create.minecart_coupling.no_loops": "Соединители не могут образовывать петлю", - "create.minecart_coupling.removed": "Убраны все соединения между вагонетками", + "create.minecart_coupling.removed": "Все соединения между вагонетками убраны", "create.minecart_coupling.too_far": "Вагонетки слишком далеко друг от друга...", "create.contraptions.movement_mode": "Режим движения", - "create.contraptions.movement_mode.move_place": "Превращать в блоки при остановке", - "create.contraptions.movement_mode.move_place_returned": "Превращать в блоки только в исх. положении", - "create.contraptions.movement_mode.move_never_place": "Превращать в блоки, если опора уничтожена", - "create.contraptions.movement_mode.rotate_place": "Превращать в блоки при остановке", - "create.contraptions.movement_mode.rotate_place_returned": "Превращать в блоки только в исх. положении", - "create.contraptions.movement_mode.rotate_never_place": "Превращать в блоки, если опора уничтожена", + "create.contraptions.movement_mode.move_place": "Разобрать при остановке", + "create.contraptions.movement_mode.move_place_returned": "Разобрать только в исходном положении", + "create.contraptions.movement_mode.move_never_place": "Разобрать, если опора уничтожена", + "create.contraptions.movement_mode.rotate_place": "Разобрать при остановке", + "create.contraptions.movement_mode.rotate_place_returned": "Разобрать только в исходном положении", + "create.contraptions.movement_mode.rotate_never_place": "Разобрать, если опора уничтожена", "create.contraptions.cart_movement_mode": "Режим вращения вагонетки", "create.contraptions.cart_movement_mode.rotate": "Вращение в сторону движения", "create.contraptions.cart_movement_mode.rotate_paused": "Пауза во время вращения", @@ -1030,13 +1030,13 @@ "create.logistics.filter.apply_count": "Применено извлекаемое количество к фильтру", "create.gui.goggles.generator_stats": "Статистика генератора:", "create.gui.goggles.kinetic_stats": "Кинетическая статистика:", - "create.gui.goggles.at_current_speed": "При текущей скорости", + "create.gui.goggles.at_current_speed": "при текущей скорости", "create.gui.goggles.pole_length": "Длина поршня:", "create.gui.goggles.fluid_container": "Информация о жидкостном контейнере:", - "create.gui.goggles.fluid_container.capacity": "Ёмкость: ", + "create.gui.goggles.fluid_container.capacity": "Объём: ", "create.gui.assembly.exception": "Невозможно собрать эту штуковину:", - "create.gui.assembly.exception.unmovableBlock": "Несдвигаемый блок (%4$s) на [%1$s|%2$s|%3$s]", - "create.gui.assembly.exception.chunkNotLoaded": "Блок на [%1$s|%2$s|%3$s] был в незагруженном чанке", + "create.gui.assembly.exception.unmovableBlock": "Несдвигаемый блок (%4$s) на [%1$s,%2$s,%3$s]", + "create.gui.assembly.exception.chunkNotLoaded": "Блок на [%1$s,%2$s,%3$s] был в незагруженном чанке", "create.gui.assembly.exception.structureTooLarge": "Штуковина состоит из слишком большого количества блоков.\nТекущий максимум: %1$s", "create.gui.assembly.exception.tooManyPistonPoles": "Слишком много удлинителей прикреплено к этому поршню.\nТекущий максимум: %1$s", "create.gui.assembly.exception.noPistonPoles": "Поршню не хватает удлинителей", @@ -1050,17 +1050,17 @@ "create.gui.contraptions.not_fast_enough": "Похоже, что этот _компонент_ (_%1$s_) работает при _недостаточной скорости_.", "create.gui.contraptions.network_overstressed": "Похоже, что эта _сеть перегружена_. Добавьте _больше источников_ силы вращения или _понизьте скорость_ компонентов, _создающих высокую нагрузку_.", "create.gui.adjustable_crate.title": "Регулируемый ящик", - "create.gui.adjustable_crate.storageSpace": "Ёмкость", + "create.gui.adjustable_crate.storageSpace": "Область хранения", "create.gui.stockpile_switch.title": "Наблюдатель заполненности", "create.gui.stockpile_switch.invert_signal": "Инвертировать сигнал", "create.gui.stockpile_switch.move_to_lower_at": "Переключатся на нижнюю линию при %1$s%%", "create.gui.stockpile_switch.move_to_upper_at": "Переключатся на верхнюю линию при %1$s%%", - "create.gui.sequenced_gearshift.title": "Последов. коробка передач", + "create.gui.sequenced_gearshift.title": "Последовательность", "create.gui.sequenced_gearshift.instruction": "Инструкция", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Повернуть на угол", "create.gui.sequenced_gearshift.instruction.turn_angle": "Угол", "create.gui.sequenced_gearshift.instruction.turn_angle.angle": "Угол", - "create.gui.sequenced_gearshift.instruction.turn_distance.descriptive": "Смещение Поршня/Шкива/Лебёдки/Крана", + "create.gui.sequenced_gearshift.instruction.turn_distance.descriptive": "Смещение Поршня/Катушки/Лебёдки/Каретки", "create.gui.sequenced_gearshift.instruction.turn_distance": "Смещение", "create.gui.sequenced_gearshift.instruction.turn_distance.distance": "Расстояние", "create.gui.sequenced_gearshift.instruction.delay.descriptive": "Временная задержка", @@ -1071,20 +1071,21 @@ "create.gui.sequenced_gearshift.instruction.await.descriptive": "Ожидать нового редстоун-сигнала", "create.gui.sequenced_gearshift.instruction.await": "Сигнал", "create.gui.sequenced_gearshift.speed": "Скорость, направление", - "create.gui.sequenced_gearshift.speed.forward": "Обычная скорость, вперёд", + "create.gui.sequenced_gearshift.speed.forward": "Входная скорость, вперёд", "create.gui.sequenced_gearshift.speed.forward_fast": "Двойная скорость, вперёд", - "create.gui.sequenced_gearshift.speed.back": "Обычная скорость, реверс", + "create.gui.sequenced_gearshift.speed.back": "Входная скорость, реверс", "create.gui.sequenced_gearshift.speed.back_fast": "Двойная скорость, реверс", "create.schematicAndQuill.dimensions": "Размер схематики: %1$sx%2$sx%3$s", "create.schematicAndQuill.firstPos": "Первая позиция установлена", "create.schematicAndQuill.secondPos": "Вторая позиция установлена", - "create.schematicAndQuill.noTarget": "Удерживайте Ctrl, чтобы выбрать блоки воздуха", + "create.schematicAndQuill.noTarget": "Удерживайте [Ctrl], чтобы выбрать блоки воздуха", "create.schematicAndQuill.abort": "Выделение отменено", "create.schematicAndQuill.title": "Имя схематики:", - "create.schematicAndQuill.convert": "Сохранить и развернуть немедленно", + "create.schematicAndQuill.convert": "Сохранить и немедленно развернуть", "create.schematicAndQuill.fallbackName": "Моя схематика", "create.schematicAndQuill.saved": "Сохранено как %1$s", "create.schematic.invalid": "[!] Недопустимый предмет — вместо этого используйте схематичный стол", + "create.schematic.error": "Ошибка при загрузке схематики — проверьте игровые журналы", "create.schematic.position": "Позиция", "create.schematic.rotation": "Вращение", "create.schematic.rotation.none": "Нет", @@ -1095,30 +1096,30 @@ "create.schematic.mirror.none": "Нет", "create.schematic.mirror.frontBack": "Спереди-сзади", "create.schematic.mirror.leftRight": "Влево-вправо", - "create.schematic.tool.deploy": "Развёртывание", + "create.schematic.tool.deploy": "Разместить", "create.schematic.tool.move": "Двигать по XZ", "create.schematic.tool.movey": "Двигать по Y", "create.schematic.tool.rotate": "Вращать", - "create.schematic.tool.print": "Печать", - "create.schematic.tool.flip": "Перевернуть", - "create.schematic.tool.deploy.description.0": "Перемещает схематику в локации.", - "create.schematic.tool.deploy.description.1": "ПКМ по блоку, чтобы разместить.", - "create.schematic.tool.deploy.description.2": "Ctrl, чтобы выбрать расстояние точно.", - "create.schematic.tool.deploy.description.3": "Ctrl и Прокрутка — выбор расстояния.", + "create.schematic.tool.print": "Создать", + "create.schematic.tool.flip": "Отразить", + "create.schematic.tool.deploy.description.0": "Размещает схематику в мире.", + "create.schematic.tool.deploy.description.1": "Нажмите ПКМ по блоку, чтобы разместить.", + "create.schematic.tool.deploy.description.2": "Удерживайте [Ctrl], чтобы выбрать расстояние точно.", + "create.schematic.tool.deploy.description.3": "[Ctrl] + Прокрутка — выбор расстояния.", "create.schematic.tool.move.description.0": "Сдвинуть схематику по горизонтали.", - "create.schematic.tool.move.description.1": "Наведите курсор на схему и Ctrl и Прокрутка,", + "create.schematic.tool.move.description.1": "Наведите курсор на схему и [Ctrl] + Прокрутка,", "create.schematic.tool.move.description.2": "для перемещения по горизонтали.", - "create.schematic.tool.movey.description.0": "Сдвигает схематику по вертикали.", - "create.schematic.tool.movey.description.1": "Ctrl и Прокрутка для перемещения вверх/вниз.", - "create.schematic.tool.rotate.description.0": "Вращает схематику вокруг её центра.", - "create.schematic.tool.rotate.description.1": "Ctrl и Прокрутка для вращения на 90 градусов.", - "create.schematic.tool.print.description.0": "Мгновенно размещает структуру в мире.", - "create.schematic.tool.print.description.1": "ПКМ, чтобы подтвердить размещение в текущем месте.", + "create.schematic.tool.movey.description.0": "Сдвинуть схематику по вертикали.", + "create.schematic.tool.movey.description.1": "Зажмите [Ctrl] + Прокрутка для перемещения вверх/вниз.", + "create.schematic.tool.rotate.description.0": "Вращать схематику вокруг её центра.", + "create.schematic.tool.rotate.description.1": "Зажмите [Ctrl] + Прокрутка для вращения на 90 градусов.", + "create.schematic.tool.print.description.0": "Мгновенно создать структуру в мире.", + "create.schematic.tool.print.description.1": "[ПКМ], чтобы подтвердить размещение в текущем месте.", "create.schematic.tool.print.description.2": "Этот инструмент предназначен только", "create.schematic.tool.print.description.3": "для творческого режима.", - "create.schematic.tool.flip.description.0": "Переверните схему вдоль выбранной стороны.", - "create.schematic.tool.flip.description.1": "Наведите курсор на схему и Ctrl и Прокрутка,", - "create.schematic.tool.flip.description.2": "чтобы перевернуть её.", + "create.schematic.tool.flip.description.0": "Отразить схему вдоль выбранной стороны.", + "create.schematic.tool.flip.description.1": "Наведите курсор на схему и нажмите [Ctrl] + Прокрутка,", + "create.schematic.tool.flip.description.2": "чтобы отразить её.", "create.schematics.synchronizing": "Синхронизация...", "create.schematics.uploadTooLarge": "Файл схематики слишком большой!", "create.schematics.maxAllowedSize": "Максимально допустимый размер файла:", @@ -1129,7 +1130,7 @@ "create.gui.schematicTable.noSchematics": "Схемы не сохранены", "create.gui.schematicTable.uploading": "Загрузка...", "create.gui.schematicTable.finished": "Загрузка завершена!", - "create.gui.schematicannon.title": "Схематичная пушка", + "create.gui.schematicannon.title": "Строительная пушка", "create.gui.schematicannon.listPrinter": "Список материалов", "create.gui.schematicannon.gunpowderLevel": "Порох: %1$s%%", "create.gui.schematicannon.shotsRemaining": "Выстрелов осталось: %1$s", @@ -1145,7 +1146,7 @@ "create.gui.schematicannon.option.skipTileEntities": "Защитить имущество", "create.gui.schematicannon.slot.gunpowder": "Добавьте порох, чтобы заправить пушку", "create.gui.schematicannon.slot.listPrinter": "Положите книгу, чтобы создать список предметов для схематики", - "create.gui.schematicannon.slot.schematic": "Положите свою схематику здесь. Убедитесь что она размещена в правильном месте", + "create.gui.schematicannon.slot.schematic": "Поместите свою схематику здесь. Убедитесь, что она размещена в правильном месте", "create.gui.schematicannon.option.skipMissing.description": "Если пушка не сможет найти требуемый блок, то она перейдёт к следующему.", "create.gui.schematicannon.option.skipTileEntities.description": "Пушка не будет заменять блоки-хранилища, такие как сундуки.", "create.gui.schematicannon.option.dontReplaceSolid.description": "Пушка не будет заменять твёрдые блоки, только нетвёрдые и воздух.", @@ -1166,9 +1167,11 @@ "create.schematicannon.status.missingBlock": "Требует блок:", "create.schematicannon.status.placing": "Стройка", "create.schematicannon.status.clearing": "Очистка", - "create.schematicannon.status.schematicInvalid": "Неверная схема", + "create.schematicannon.status.schematicInvalid": "Неверная схематика", "create.schematicannon.status.schematicNotPlaced": "Схема не развёрнута", "create.schematicannon.status.schematicExpired": "Файл схемы устарел", + "create.schematicannon.status.schematicErrored": "Несовместимые блоки", + "create.schematicannon.status.schematicErroredCheckLogs": "Проверьте журналы сервера", "create.materialChecklist": "Список материалов", "create.materialChecklist.blocksNotLoaded": "* Внимание! *\n\nСписок материалов может быть неточным из-за незагруженных чанков.", "create.gui.filter.deny_list": "Чёрный список", @@ -1194,7 +1197,7 @@ "create.item_attributes.damaged": "повреждён", "create.item_attributes.damaged.inverted": "не повреждён", "create.item_attributes.badly_damaged": "сильно повреждён", - "create.item_attributes.badly_damaged.inverted": "повреждён не сильно", + "create.item_attributes.badly_damaged.inverted": "повреждён несильно", "create.item_attributes.not_stackable": "не может складываться", "create.item_attributes.not_stackable.inverted": "может складывается", "create.item_attributes.equipable": "можно надеть", @@ -1262,7 +1265,7 @@ "create.gui.attribute_filter.allow_list_conjunctive.description": "Предметы проходят, только если они имеют ВСЕ выбранные атрибуты.", "create.gui.attribute_filter.deny_list": "Чёрный список", "create.gui.attribute_filter.deny_list.description": "Предметы проходят, если они не имеют ни одного из выбранных атрибутов.", - "create.gui.attribute_filter.add_reference_item": "Положите предмет", + "create.gui.attribute_filter.add_reference_item": "Поместите предмет", "create.tooltip.holdForDescription": "Удерживайте [%1$s] для сводки", "create.tooltip.holdForControls": "Удерживайте [%1$s] для управления", "create.tooltip.keyShift": "Shift", @@ -1325,24 +1328,24 @@ "create.linked_controller.key_bound": "Частота привязана к %1$s", "create.linked_controller.frequency_slot_1": "Клавиша: %1$s, Частота #1", "create.linked_controller.frequency_slot_2": "Клавиша: %1$s, Частота #2", - "create.crafting_blueprint.crafting_slot": "Слот для ингредиентов", + "create.crafting_blueprint.crafting_slot": "Слот для ингредиента", "create.crafting_blueprint.filter_items_viable": "Применимы продвинутые фильтры предметов", - "create.crafting_blueprint.display_slot": "Отображаемая ячейка", + "create.crafting_blueprint.display_slot": "Показываемый слот", "create.crafting_blueprint.inferred": "Производные от рецепта", "create.crafting_blueprint.manually_assigned": "Назначен вручную", - "create.crafting_blueprint.secondary_display_slot": "Дополнительная отображаемая ячейка", - "create.crafting_blueprint.optional": "Опционально", + "create.crafting_blueprint.secondary_display_slot": "Дополнительный показываемый слот", + "create.crafting_blueprint.optional": "Необязательно", "create.potato_cannon.ammo.attack_damage": "%1$s Урон от попадания", "create.potato_cannon.ammo.reload_ticks": "%1$s Тиков перезарядки", "create.potato_cannon.ammo.knockback": "%1$s Сила отбрасывания", "create.hint.hose_pulley.title": "Бесконечное снабжение", "create.hint.hose_pulley": "Целевой жидкостный резервуар считается бесконечным.", "create.hint.mechanical_arm_no_targets.title": "Нет целей", - "create.hint.mechanical_arm_no_targets": "Кажется, эта _механическая рука_ не имеет никаких целей. Выберите _ремни_, _депо_, _воронки_, или другие блоки, с помощью _ПКМ_, держа _механическую руку_.", + "create.hint.mechanical_arm_no_targets": "Кажется, эта _механическая рука_ не имеет никаких целей. Выберите _ремни_, _депо_, _шлюзы_, или другие компоненты, с помощью _ПКМ_, держа _механическую руку_.", "create.hint.empty_bearing.title": "Обновить подшипник", "create.hint.empty_bearing": "Кликните _ПКМ_ по подшипнику _пустой рукой_, чтобы _присоединить_ к нему структуру, которую вы построили перед ним.", "create.hint.full_deployer.title": "Переполнение автономного активатора", - "create.hint.full_deployer": "Похоже, что этот _автономный активатор_ содержит _лишние предметы_, которые необходимо _извлечь_. Используйте _воронку_ или _другие способы_, чтобы освободить его от переполнения.", + "create.hint.full_deployer": "Похоже, что этот _автономный активатор_ содержит _лишние предметы_, которые необходимо _извлечь_. Используйте _шлюз_ или _другие способы_, чтобы освободить его от переполнения.", "create.backtank.low": "Низкое давление в баллоне!", "create.backtank.depleted": "Давление в баллоне исчерпано!", "create.hint.derailed_train.title": "Железнодорожная авария", @@ -1377,9 +1380,9 @@ "create.schedule.instruction.filter_edit_box": "Название станции", "create.schedule.instruction.filter_edit_box_1": "Используйте * в качестве текстового подстановочного знака", "create.schedule.instruction.filter_edit_box_2": "Пример: «Моя Станция, платформа *»", - "create.schedule.instruction.filter_edit_box_3": "Поезд выберет наименьшее совпадение", + "create.schedule.instruction.filter_edit_box_3": "Машинист поезда выберет наименьшее совпадение", "create.schedule.instruction.rename": "Сменить имя расписания", - "create.schedule.instruction.rename.summary": "Новое название:", + "create.schedule.instruction.rename.summary": "Новое имя расписания:", "create.schedule.instruction.name_edit_box": "Название расписания", "create.schedule.instruction.name_edit_box_1": "Влияет на текст, отображаемый на табло", "create.schedule.instruction.name_edit_box_2": "По умолчанию используется имя следующего отправления", @@ -1402,7 +1405,7 @@ "create.schedule.condition.powered.status": "Станция ожидает сигнал", "create.schedule.condition.time_of_day": "Время суток", "create.schedule.condition.time_of_day.scheduled": "Отправление в %1$s", - "create.schedule.condition.time_of_day.digital_format": "%1$s:%3$s %4$s", + "create.schedule.condition.time_of_day.digital_format": "%2$s:%3$s", "create.schedule.condition.time_of_day.rotation": "Интервал движения", "create.schedule.condition.time_of_day.rotation.every_24": "Ежедневно", "create.schedule.condition.time_of_day.rotation.every_12": "Каждые 12ч", @@ -1458,13 +1461,13 @@ "create.schedule.applied_to_train": "Теперь поезд следует по этому расписанию", "create.schedule.non_controlling_seat": "Машинист должен сидеть перед блоком управления", "create.schedule.remove_with_empty_hand": "Отзовите текущее расписание пустой рукой", - "create.schedule.auto_removed_from_train": "Автоматическое расписание отозвано", + "create.schedule.auto_removed_from_train": "Автоматическое расписание отменено", "create.schedule.removed_from_train": "Расписание отозвано от машиниста", "create.schedule.no_stops": "В этом расписании нет остановок", "create.schedule.continued": "Расписание возобновлено", "create.track.selection_cleared": "Выбор отменён", "create.track.valid_connection": "Можно соединить ✔", - "create.track.second_point": "Разместите пути на горизонтальной поверхности или выберите другие", + "create.track.second_point": "Разместите пути на горизонтальной поверхности или соедините с другими", "create.track.too_far": "Слишком далеко...", "create.track.original_missing": "Выбранные пути разрушены, кликните ПКМ крадучись, чтобы выйти из режима размещения", "create.track.perpendicular": "Невозможно соединить пути перпендикулярно", @@ -1513,7 +1516,7 @@ "create.train_assembly.no_bogeys": "Вагонные тележки не найдены.", "create.train_assembly.not_connected_in_order": "Вагонные тележки соединены не по порядку.", "create.train_assembly.bogeys_too_close": "Вагонные тележки %1$s и %2$s слишком близко друг к другу.", - "create.train_assembly.single_bogey_carriage": "Эта вагонная тележка не может поддерживать вагон самостоятельно.", + "create.train_assembly.single_bogey_carriage": "Эта вагонная тележка не может самостоятельно поддерживать вагон.", "create.train_assembly.nothing_attached": "Структура не склеена с вагонной тележкой № %1$s.", "create.train_assembly.no_controls": "В поезде должен быть установлен как минимум один контроллер, обращённый вперёд.", "create.train_assembly.sideways_controls": "Контроллер поезда направлен не вперёд.", @@ -1668,34 +1671,36 @@ "create.command.killTPSCommand.argument.tickTime": "Время тика", "create.contraption.minecart_contraption_too_big": "Эта вагонеточная штуковина кажется слишком большой, чтобы её можно было поднять", "create.contraption.minecart_contraption_illegal_pickup": "Мистическая сила связывает эту вагонеточную штуковину с этим миром", - "create.subtitle.contraption_disassemble": "Штуковина разбирается", - "create.subtitle.peculiar_bell_use": "Особенный колокол звонит", - "create.subtitle.worldshaper_place": "Ручной редактор мира работает", + "enchantment.create.capacity.desc": "Увеличивает ёмкость медного баллона.", + "enchantment.create.potato_recovery.desc": "Снаряды картофельной пушки имеют шанс выпасть при столкновении.", + "create.subtitle.contraption_disassemble": "Разборка штуковины", + "create.subtitle.peculiar_bell_use": "Звон особенного колокола", + "create.subtitle.worldshaper_place": "Редактор мира работает", "create.subtitle.whistle_train_manual": "Поезд гудит", "create.subtitle.steam": "Шум пара", "create.subtitle.saw_activate_stone": "Механическая пила работает", - "create.subtitle.schematicannon_finish": "Схематичная пушка закончила работу", - "create.subtitle.crafter_craft": "Крафтер создал предмет", + "create.subtitle.schematicannon_finish": "Строительная пушка закончила работу", + "create.subtitle.crafter_craft": "Сборщик создал предмет", "create.subtitle.wrench_remove": "Разобран компонент", "create.subtitle.train3": "Приглушённый грохот колёс", "create.subtitle.whistle": "Свист", "create.subtitle.cogs": "Шестерни грохочут", - "create.subtitle.slime_added": "Намазывание слизи", + "create.subtitle.slime_added": "Хлюпанье суперклея", "create.subtitle.whistle_train_low": "Низкое гудение поезда", - "create.subtitle.schematicannon_launch_block": "Схематичная пушка строит", - "create.subtitle.controller_take": "Кафедра опустошается", - "create.subtitle.crafter_click": "Крафтер работает", + "create.subtitle.schematicannon_launch_block": "Строительная пушка стреляет", + "create.subtitle.controller_take": "Кафедра опустошилась", + "create.subtitle.crafter_click": "Сборщик работает", "create.subtitle.depot_plop": "Предмет упал на депо", "create.subtitle.confirm": "Утвердительный «Динь»", - "create.subtitle.mixing": "Смешивание", + "create.subtitle.mixing": "Шум смешивания", "create.subtitle.mechanical_press_activation_belt": "Механический пресс работает", "create.subtitle.fwoomp": "Картофельная пушка стреляет", - "create.subtitle.sanding_long": "Звук полировки", + "create.subtitle.sanding_long": "Шум полировки", "create.subtitle.crushing_1": "Шум дробления", - "create.subtitle.depot_slide": "Шелест предметов", + "create.subtitle.depot_slide": "Предмет положили на депо", "create.subtitle.blaze_munch": "Всполох радостно жуёт", - "create.subtitle.funnel_flap": "Занавески воронок хлопают", - "create.subtitle.haunted_bell_use": "Призрачный колокол звонит", + "create.subtitle.funnel_flap": "Занавески шлюза хлопают", + "create.subtitle.haunted_bell_use": "Звон призрачного колокола", "create.subtitle.scroll_value": "Щелчки прокрутки", "create.subtitle.controller_put": "Контроллер положен", "create.subtitle.cranking": "Рукоятка крутится", @@ -1704,18 +1709,18 @@ "create.subtitle.potato_hit": "Еда врезается", "create.subtitle.saw_activate_wood": "Механическая пила работает", "create.subtitle.whistle_high": "Высокий свист", - "create.subtitle.whistle_train_manual_low": "Низкое гудение поезда", - "create.subtitle.whistle_train": "Гудение поезда", + "create.subtitle.whistle_train_manual_low": "Низкий свист поезда", + "create.subtitle.whistle_train": "Свист поезда", "create.subtitle.haunted_bell_convert": "Призрачный колокол пробудился", - "create.subtitle.train": "Грохот колёс поезда", + "create.subtitle.train": "Колёса поезда грохочут", "create.subtitle.deny": "Отрицательный «Буп»", "create.subtitle.controller_click": "Клики контроллера", "create.subtitle.whistle_low": "Низкий свист", - "create.subtitle.copper_armor_equip": "Позвякивание снаряжения для дайвинга", + "create.subtitle.copper_armor_equip": "Позвякивание водолазного снаряжения", "create.subtitle.mechanical_press_activation": "Механический пресс работает", - "create.subtitle.contraption_assemble": "Штуковина собирается", + "create.subtitle.contraption_assemble": "Сборка штуковины", "block.create.wooden_bracket.tooltip": "Деревянная скоба", - "block.create.wooden_bracket.tooltip.summary": "_Украсьте_ ваши _Валы_ , _Шестерни_ и _Трубы_, используя уютное деревянное укрепление.", + "block.create.wooden_bracket.tooltip.summary": "_Украсьте_ ваши _Валы, Шестерни_ и _Трубы_, используя уютное деревянное укрепление.", "block.create.metal_bracket.tooltip": "Металлическая скоба", "block.create.metal_bracket.tooltip.summary": "_Украсьте_ ваши _Валы, Шестерни_ и _Трубы_, используя прочное индустриальное укрепление.", "block.create.seat.tooltip": "СИДЕНЬЕ", @@ -1723,7 +1728,7 @@ "block.create.seat.tooltip.condition1": "ПКМ по сиденью", "block.create.seat.tooltip.behaviour1": "Сажает игрока на _Сиденье_. Нажмите _кнопку_ _приседания_, чтобы слезть (Shift по умолчанию).", "item.create.blaze_cake.tooltip": "ТОРТ ВСПОЛОХА", - "item.create.blaze_cake.tooltip.summary": "Вкусное угощения для вашей трудяги — _Горелки всполоха_. Зажигает их всех!", + "item.create.blaze_cake.tooltip.summary": "Вкусное угощения для вашего трудяги — _Горелки всполоха_. Зажигает их всех!", "item.create.wand_of_symmetry.tooltip": "ЖЕЗЛ СИММЕТРИИ", "item.create.wand_of_symmetry.tooltip.summary": "Идеально отражает размещаемые блоки по настроенным плоскостям.", "item.create.wand_of_symmetry.tooltip.condition1": "Пока на панели быстрого доступа", @@ -1734,7 +1739,7 @@ "item.create.wand_of_symmetry.tooltip.action2": "_Убирает_ зеркало.", "item.create.wand_of_symmetry.tooltip.control3": "ПКМ крадучись", "item.create.wand_of_symmetry.tooltip.action3": "Открывает _интерфейс_ _конфигурации_.", - "item.create.handheld_worldshaper.tooltip": "РУЧНОЙ РЕДАКТОР МИРА", + "item.create.handheld_worldshaper.tooltip": "ПОРТАТИВНЫЙ РЕДАКТОР МИРА", "item.create.handheld_worldshaper.tooltip.summary": "Удобный инструмент для создания _ландшафтов_ и _рельефа_ _местности_.", "item.create.handheld_worldshaper.tooltip.control1": "ЛКМ на блок", "item.create.handheld_worldshaper.tooltip.action1": "_Выбирает блок_ как эталонный.", @@ -1746,14 +1751,14 @@ "item.create.tree_fertilizer.tooltip.summary": "Мощная комбинация минералов подходит для ускорения роста деревьев.", "item.create.tree_fertilizer.tooltip.condition1": "ПКМ с предметом по саженцу", "item.create.tree_fertilizer.tooltip.behaviour1": "Выращивает деревья, _независимо_ от _условий_ _их_ _расположения_.", - "item.create.extendo_grip.tooltip": "УДЛИНЕННАЯ РУКА", - "item.create.extendo_grip.tooltip.summary": "Значительно _увеличивает_ _досягаемость_ владельца.", + "item.create.extendo_grip.tooltip": "ДЛИННОХВАТ", + "item.create.extendo_grip.tooltip.summary": "Значительно _увеличивает досягаемость_ владельца.", "item.create.extendo_grip.tooltip.condition1": "Находясь в левой руке", - "item.create.extendo_grip.tooltip.behaviour1": "Увеличивает _расстояние_ _досягаемости_ предметов, используемых в _правой_ _руке_.", + "item.create.extendo_grip.tooltip.behaviour1": "Увеличивает _расстояние досягаемости_ предметов, используемых в _правой руке_.", "item.create.extendo_grip.tooltip.condition2": "Когда надет Медный баллон", "item.create.extendo_grip.tooltip.behaviour2": "_Не_ тратится _прочность_. Вместо этого будет тратиться _воздух_ из Баллона.", "item.create.potato_cannon.tooltip": "КАРТОФЕЛЬНАЯ ПУШКА", - "item.create.potato_cannon.tooltip.summary": "Свомп! Запускайте выращенные вами овощи в своих врагов. Может работать от давления воздуха из _Медного_ _баллона_.", + "item.create.potato_cannon.tooltip.summary": "Пуф! Запускайте выращенные вами овощи в своих врагов. Может работать от сжатого воздуха из _Медного_ _баллона_.", "item.create.potato_cannon.tooltip.condition1": "ПКМ с предметом в инвентаре", "item.create.potato_cannon.tooltip.behaviour1": "_Выстреливает_ подходящим предметом из вашего _инвентаря_.", "item.create.potato_cannon.tooltip.condition2": "Когда надет Медный баллон", @@ -1765,7 +1770,7 @@ "item.create.filter.tooltip.condition2": "ПКМ с предметом", "item.create.filter.tooltip.behaviour2": "Открывает _интерфейс_ _конфигурации_.", "item.create.attribute_filter.tooltip": "ФИЛЬТР АТРИБУТОВ", - "item.create.attribute_filter.tooltip.summary": "_Управляет выходами_ и _входами_ логистических устройств с _большей точностью_, сопоставляя их с набором _атрибутов_ и _категорий предметов_.", + "item.create.attribute_filter.tooltip.summary": "_Управляет выходами_ и _входами_ логистических устройств с _большей точностью_, _сопоставляя_ их с набором _атрибутов_ и _категорий предметов_.", "item.create.attribute_filter.tooltip.condition1": "Когда в слоте фильтра", "item.create.attribute_filter.tooltip.behaviour1": "_Управляет_ потоком предметов в соответствии с его _конфигурацией_.", "item.create.attribute_filter.tooltip.condition2": "ПКМ с предметом", @@ -1773,7 +1778,7 @@ "item.create.empty_schematic.tooltip": "ПУСТАЯ СХЕМАТИКА", "item.create.empty_schematic.tooltip.summary": "Используется в качестве ингредиента рецепта и для записи в _Схематичный столе_.", "item.create.schematic.tooltip": "СХЕМАТИКА", - "item.create.schematic.tooltip.summary": "Содержит структуру, которая может позиционироваться и помещаться в мир. Расположите голограмму по своему усмотрению и используйте _Схематичную пушку_ для её построения.", + "item.create.schematic.tooltip.summary": "Содержит структуру, которая может позиционироваться и помещаться в мир. Расположите голограмму по своему усмотрению и используйте _Строительную пушку_ для её воссоздания.", "item.create.schematic.tooltip.condition1": "ПКМ с предметом", "item.create.schematic.tooltip.behaviour1": "Может быть позиционирован с помощью инструментов на экране.", "item.create.schematic.tooltip.control1": "ПКМ крадучись", @@ -1790,12 +1795,12 @@ "item.create.schematic_and_quill.tooltip.action2": "Позволяет выбрать угловые точки в воздухе. Прокрутка для настройки расстояния.", "item.create.schematic_and_quill.tooltip.control3": "ПКМ крадучись", "item.create.schematic_and_quill.tooltip.action3": "_Сбрасывает_ и _удаляет_ выделение.", - "block.create.schematicannon.tooltip": "СХЕМАТИЧНАЯ ПУШКА", + "block.create.schematicannon.tooltip": "СТРОИТЕЛЬНАЯ ПУШКА", "block.create.schematicannon.tooltip.summary": "_Ставит блоки_ для воссоздания _схематики_ в мире. Использует предметы из _соседнего инвентаря_ и _порох_ в качестве _топлива_.", "block.create.schematicannon.tooltip.condition1": "ПКМ по блоку", "block.create.schematicannon.tooltip.behaviour1": "Открывает _интерфейс_.", "block.create.schematic_table.tooltip": "СХЕМАТИЧНЫЙ СТОЛ", - "block.create.schematic_table.tooltip.summary": "Записывает сохраненные схематики в _Пустые_ _схематики_.", + "block.create.schematic_table.tooltip.summary": "Записывает сохранённые схематики в _Пустые схематики_.", "block.create.schematic_table.tooltip.condition1": "Когда дана Пустая схематика", "block.create.schematic_table.tooltip.behaviour1": "Загружает выбранный файл из вашей папки «Schematics».", "item.create.goggles.tooltip": "ИНЖЕНЕРНЫЕ ОЧКИ", @@ -1833,13 +1838,13 @@ "block.create.stockpile_switch.tooltip.condition1": "Когда достигнут нижний предел", "block.create.stockpile_switch.tooltip.behaviour1": "Не выдаёт _редстоун-сигнал_.", "block.create.content_observer.tooltip": "НАБЛЮДАТЕЛЬ СОДЕРЖИМОГО", - "block.create.content_observer.tooltip.summary": "_Обнаруживает предметы внутри _контейнеров_ и на _конвейерах_, соответствующие настроенному _фильтру_. Если наблюдаемый блок-хранилище, конвейер или шкиф содержит совпадающий предмет, этот компонент излучает редстоун-сигнал. Когда наблюдаемая _воронка передает_ соответствующий предмет, этот компонент испускает _редстоун-импульс_.", + "block.create.content_observer.tooltip.summary": "_Обнаруживает предметы внутри _контейнеров_ и на _конвейерах_, соответствующие настроенному _фильтру_. Если наблюдаемый блок-хранилище, конвейер или Катушка со шлангом содержит совпадающий предмет или жидкость, этот компонент излучает редстоун-сигнал. Когда наблюдаемый _Шлюз передает_ соответствующий предмет, этот компонент испускает _редстоун-импульс_.", "block.create.content_observer.tooltip.condition1": "Когда наблюдает за контейнером", "block.create.content_observer.tooltip.behaviour1": "Выдаёт _редстоун-сигнал_, пока наблюдаемое содержимое совпадает с _фильтром_.", - "block.create.content_observer.tooltip.condition2": "Когда наблюдает за воронкой", + "block.create.content_observer.tooltip.condition2": "Когда наблюдает за Шлюзом", "block.create.content_observer.tooltip.behaviour2": "Выдаёт _редстоун-сигнал_, пока содержимое совпадает с _перемещаемым_ предметом.", "block.create.creative_crate.tooltip": "ТВОРЧЕСКИЙ ЯЩИК", - "block.create.creative_crate.tooltip.summary": "Это _хранилище_ позволяет _бесконечно дублировать любой предмет_. Установите рядом со Схематичной пушкой, чтобы удалить любые требования к материалам.", + "block.create.creative_crate.tooltip.summary": "Это _хранилище_ позволяет _бесконечно дублировать любой предмет_. При установке рядом со Строительной пушкой является бесконечным источником стройматериалов.", "block.create.creative_crate.tooltip.condition1": "Когда предмет в слоте фильтра", "block.create.creative_crate.tooltip.behaviour1": "Всё, что извлечено из этого контейнера, обеспечит бесконечную поставку указанного предмета. Предметы, _помещённые_ в этот ящик, будут _уничтожены_.", "item.create.creative_blaze_cake.tooltip": "ТВОРЧЕСКИЙ ТОРТ", @@ -1857,13 +1862,13 @@ "item.create.builders_tea.tooltip": "ЧАЙ СТРОИТЕЛЯ", "item.create.builders_tea.tooltip.summary": "Идеальный напиток для начала дня. _Мотивирует и насыщает_.", "item.create.refined_radiance.tooltip": "ИЗЫСКАННОЕ СИЯНИЕ", - "item.create.refined_radiance.tooltip.summary": "Хроматический материал, _добытый из поглощенного света_.", - "item.create.refined_radiance.tooltip.condition1": "Работа в процессе", - "item.create.refined_radiance.tooltip.behaviour1": "Использование этого материала будет доступно в следующем обновлении.", + "item.create.refined_radiance.tooltip.summary": "Хроматический материал, _добытый из поглощённого света_.", + "item.create.refined_radiance.tooltip.condition1": "В разработке", + "item.create.refined_radiance.tooltip.behaviour1": "Использование этого материала будет доступно в будущих обновлениях.", "item.create.shadow_steel.tooltip": "ТЕНЕВАЯ СТАЛЬ", - "item.create.shadow_steel.tooltip.summary": "Хроматический материал, _добытый_ _в_ _пустоте_.", - "item.create.shadow_steel.tooltip.condition1": "Работа в процессе", - "item.create.shadow_steel.tooltip.behaviour1": "Использование этого материала будет доступно в следующем обновлении.", + "item.create.shadow_steel.tooltip.summary": "Хроматический материал, _добытый в пустоте_.", + "item.create.shadow_steel.tooltip.condition1": "В разработке", + "item.create.shadow_steel.tooltip.behaviour1": "Использование этого материала будет доступно в будущих обновлениях.", "item.create.linked_controller.tooltip": "КОНТРОЛЛЕР СВЯЗЕЙ", "item.create.linked_controller.tooltip.summary": "Предоставляет _ручной контроль_ над частотами _Редстоунового передатчика сигнала_, присвоенные его _шести_ кнопкам.", "item.create.linked_controller.tooltip.condition1": "ПКМ с предметом", @@ -1874,14 +1879,14 @@ "item.create.linked_controller.tooltip.behaviour3": "Включает _режим привязки_, нажмите на одну из _шести кнопок_, чтобы привязать её к _частоте Передатчика_.", "item.create.linked_controller.tooltip.condition4": "ПКМ по кафедре", "item.create.linked_controller.tooltip.behaviour4": "Помещает Контроллер на кафедру для удобства использования (ПКМ крадучись, чтобы забрать его).", - "item.create.diving_helmet.tooltip": "ШЛЕМ ДЛЯ ДАЙВИНГА", + "item.create.diving_helmet.tooltip": "ВОДОЛАЗНЫЙ ШЛЕМ", "item.create.diving_helmet.tooltip.summary": "Вместе с _Медным баллоном_, позволяет владельцу _дышать под водой_ в течение длительного времени.", "item.create.diving_helmet.tooltip.condition1": "Когда надет", "item.create.diving_helmet.tooltip.behaviour1": "Даёт эффект _водного дыхания_, медленно тратя _воздух_ из Баллона.", "item.create.copper_backtank.tooltip": "МЕДНЫЙ БАЛЛОН", - "item.create.copper_backtank.tooltip.summary": "_Носимый резервуар_ для транспортировки воздуха под давлением.", + "item.create.copper_backtank.tooltip.summary": "_Носимый резервуар_ для транспортировки сжатого воздуха.", "item.create.copper_backtank.tooltip.condition1": "Когда надет", - "item.create.copper_backtank.tooltip.behaviour1": "Обеспечивает подачу _воздуха_ под _давлением_ к оборудованию, которое в этом нуждается.", + "item.create.copper_backtank.tooltip.behaviour1": "Обеспечивает подачу _сжатого воздуха_ к оборудованию, которое в этом нуждается.", "item.create.copper_backtank.tooltip.condition2": "При вращении", "item.create.copper_backtank.tooltip.behaviour2": "Собирает и сжимает воздух со скоростью, зависящей от скорости вращения.", "block.create.placard.tooltip": "УМНАЯ РАМКА", @@ -1894,14 +1899,14 @@ "block.create.flywheel.tooltip.summary": "_Украсьте_ свои _штуковины_ этим внушительным латунным колесом.", "block.create.flywheel.tooltip.condition1": "При вращении", "block.create.flywheel.tooltip.behaviour1": "Начинает вращаться. Удивительно!", - "item.create.diving_boots.tooltip": "БОТИНКИ ДЛЯ ДАЙВИНГА", + "item.create.diving_boots.tooltip": "ВОДОЛАЗНЫЕ БОТИНКИ", "item.create.diving_boots.tooltip.summary": "Пара _тяжелых ботинок_, позволяющая лучше передвигаться по океанскому дну.", "item.create.diving_boots.tooltip.condition1": "Когда надеты", "item.create.diving_boots.tooltip.behaviour1": "Владелец _тонет быстрее_ и _не_ может _плавать_. Ботинки дают возможность _ходить_ и _прыгать_ под водой. Носящий может беспрепятственно ходить по работающим конвейерам.", - "item.create.crafting_blueprint.tooltip": "ЧЕРТЁЖ", - "item.create.crafting_blueprint.tooltip.summary": "_Разместив_ на стене, его можно использовать для _определения расположения предметов_ для более простого ручного создания. Каждый слот показывает отдельный рецепт крафта.", + "item.create.crafting_blueprint.tooltip": "ЧЕРТЁЖ РЕЦЕПТА", + "item.create.crafting_blueprint.tooltip.summary": "_Разместив_ на стене, его можно использовать для _определения расположения предметов_ для более простого ручного создания. Каждый слот показывает отдельный рецепт создания.", "item.create.crafting_blueprint.condition1": "ПКМ по пустому слоту", - "item.create.crafting_blueprint.behaviour1": "Открывает меню _крафта_, позволяющее _настроить рецепт_ и отображаемые предметы.", + "item.create.crafting_blueprint.behaviour1": "Открывает меню _создания_, позволяющее _настроить рецепт_ и отображаемые предметы.", "item.create.crafting_blueprint.condition2": "ПКМ по настроенному слоту", "item.create.crafting_blueprint.behaviour2": "_Применяет заданный рецепт_ с подходящими ингредиентами, из вашего _инвентаря_. Зажмите _Shift_, чтобы создать до _стака_ предметов.", "item.create.minecart_coupling.tooltip": "СОЕДИНИТЕЛЬ ВАГОНЕТОК", @@ -1913,16 +1918,16 @@ "item.create.experience_nugget.tooltip.condition1": "ПКМ с предметом", "item.create.experience_nugget.tooltip.behaviour1": "_Высвобождает_ _очки опыта_, находящиеся внутри.", "block.create.peculiar_bell.tooltip": "ОСОБЕННЫЙ КОЛОКОЛ", - "block.create.peculiar_bell.tooltip.summary": "Декоративный _латунный колокол_. Установка его прямо над горящем _огнём душ_ может вызвать непредвиденные последствия...", + "block.create.peculiar_bell.tooltip.summary": "Декоративный _латунный колокол_. Установка его прямо над горящим _огнём душ_ может вызвать непредвиденные последствия...", "block.create.haunted_bell.tooltip": "ПРИЗРАЧНЫЙ КОЛОКОЛ", "block.create.haunted_bell.tooltip.summary": "_Проклятый колокол_ населённый потерянными душами Нижнего мира.", "block.create.haunted_bell.tooltip.condition1": "При ношении в руке или ПКМ по блоку", "block.create.haunted_bell.tooltip.behaviour1": "Подсвечивает ближайшие _места без света_ на которых могут появляться _враждебные существа_.", "create.ponder.hold_to_ponder": "Удерживайте [%1$s] для размышления", - "create.ponder.subject": "Субъект этой сцены", + "create.ponder.subject": "Тема этой сцены", "create.ponder.pondering": "Размышляем над...", "create.ponder.identify_mode": "Режим идентификации включён.\nСнять паузу: [%1$s]", - "create.ponder.associated": "Связанные записи", + "create.ponder.associated": "Связанные сцены", "create.ponder.close": "Закрыть", "create.ponder.identify": "Определить", "create.ponder.next": "Следующая сцена", @@ -2005,7 +2010,7 @@ "create.ponder.basin.text_9": "Фильтр может быть необходим для избежания извлечения необработанных предметов", "create.ponder.bearing_modes.header": "Режимами движения Механического вращателя", "create.ponder.bearing_modes.text_1": "Когда Вращатель остановлен, он установит структуру на ближайшем выровненным по сетке блоков углу", - "create.ponder.bearing_modes.text_2": "Он может быть настроен никогда не превращать структуру в блоки, или только в исходном положении", + "create.ponder.bearing_modes.text_2": "Он может быть настроен никогда не разбирать структуру в блоки или только в исходном положении", "create.ponder.belt_casing.header": "Обрамлением конвейеров", "create.ponder.belt_casing.text_1": "Латунный или Андезитовый корпус можно использовать для украшения конвейеров", "create.ponder.belt_casing.text_2": "Используйте Гаечный ключ, чтобы убрать обрамление", @@ -2031,11 +2036,11 @@ "create.ponder.blaze_burner.text_2": "Для этого, всполох должен быть накормлен воспламеняемыми предметами", "create.ponder.blaze_burner.text_3": "С Тортом всполоха, Горелка может достигать ещё большего уровня нагрева", "create.ponder.blaze_burner.text_4": "Процесс кормления может быть автоматизирован, с помощью Автономного активатора или Механической руки", - "create.ponder.brass_funnel.header": "Использованием Латунных воронок", - "create.ponder.brass_funnel.text_1": "Андезитовая Воронка может извлекать только один предмет за раз", - "create.ponder.brass_funnel.text_2": "Латунная Воронка может извлекать их до целого стака", + "create.ponder.brass_funnel.header": "Использованием Латунных шлюзов", + "create.ponder.brass_funnel.text_1": "Андезитовый шлюз может извлекать только один предмет за раз", + "create.ponder.brass_funnel.text_2": "Латунный шлюз может извлекать их до целого стака", "create.ponder.brass_funnel.text_3": "Прокрутка на слоте фильтра позволяет точно регулировать размер извлекаемого стака", - "create.ponder.brass_funnel.text_4": "Использование предмета на слоте фильтра, ограничит Воронку до передачи только совпадающих предметов", + "create.ponder.brass_funnel.text_4": "Использование предмета на слоте фильтра, ограничит Шлюз до передачи только совпадающих предметов", "create.ponder.brass_tunnel.header": "Использованием Латунных туннелей", "create.ponder.brass_tunnel.text_1": "Латунные туннели могут быть использованы, чтобы накрывать конвейеры", "create.ponder.brass_tunnel.text_2": "Латунные туннели имеют слот для фильтра на каждой открытой стороне", @@ -2075,15 +2080,15 @@ "create.ponder.cart_assembler_rails.text_2": "На активных Контролирующих рельсах или энергорельсах вагонетки будут стоять на месте до тех, пока Сборщик не будет активирован", "create.ponder.cart_assembler_rails.text_3": "Другие типы вагонеток могут быть использованы как основания для вагонеточных штуковин", "create.ponder.cart_assembler_rails.text_4": "Самоходные вагонетки будут ехать самостоятельно, используя топливо из присоединённых инвентарей", - "create.ponder.chain_drive.header": "Передачей силы вращения Цепными приводами в корпусе", + "create.ponder.chain_drive.header": "Передачей силы вращения с помощью Цепных приводов в корпусе", "create.ponder.chain_drive.text_1": "Цепные приводы передают силу вращения друг другу", "create.ponder.chain_drive.text_2": "Таким образом, все соединённые Валы будут вращаться в одном направлении", "create.ponder.chain_drive.text_3": "Любая часть в ряду может быть повёрнута на 90 градусов", "create.ponder.chain_gearshift.header": "Использованием Регулируемых цепных коробок передач", - "create.ponder.chain_gearshift.text_1": "Неактивные Цепные коробки передач ведут себя точно так же, как Цепные приводы", + "create.ponder.chain_gearshift.text_1": "Неактивные Регулируемые цепные коробки передач ведут себя точно так же, как Цепные приводы", "create.ponder.chain_gearshift.text_2": "При активации, скорость, передаваемая другим Цепным коробкам передач в ряду удваивается", - "create.ponder.chain_gearshift.text_3": "Когда активированная Цепная коробка передач не является источником, её скорость будет снижена вдвое", - "create.ponder.chain_gearshift.text_4": "В обоих случаях, Цепные приводы в ряду всегда вращаются с удвоенной скоростью активированной Цепной коробки передач", + "create.ponder.chain_gearshift.text_3": "Когда активированная Регулируемая цепная коробка передач не является источником, её скорость будет снижена вдвое", + "create.ponder.chain_gearshift.text_4": "В обоих случаях, Цепные приводы в корпусе всегда вращаются с удвоенной скоростью активированной Регулируемой цепной коробки передач", "create.ponder.chain_gearshift.text_5": "Используя аналоговые редстоун-сигналы, изменение скорости может быть настроено более точно, нежели в 1 или в 2 раза", "create.ponder.chain_gearshift.text_6": "12 об/мин", "create.ponder.chute.header": "Транспортировкой предметов вниз через Желоба", @@ -2103,7 +2108,7 @@ "create.ponder.clockwork_bearing.text_6": "Вторая структура может быть добавлена спереди часовой стрелки", "create.ponder.clockwork_bearing.text_7": "Убедитесь, что две структуры не соединены между собой Суперклеем или чем-то схожим", "create.ponder.clockwork_bearing.text_8": "Вторая структура станет вращаться как минутная стрелка", - "create.ponder.clutch.header": "Управлением силой вращения с помощью Сцеплений", + "create.ponder.clutch.header": "Управлением силой вращения с помощью Сцепления", "create.ponder.clutch.text_1": "Сцепление передаёт вращение по прямой", "create.ponder.clutch.text_2": "При активации редстоун-сигналом оно разрывает соединение", "create.ponder.cog_speedup.header": "Переключением передач с помощью Шестерней", @@ -2122,16 +2127,16 @@ "create.ponder.creative_fluid_tank.text_2": "Кликните ПКМ предметом, содержащим жидкость, чтобы настроить его", "create.ponder.creative_fluid_tank.text_3": "Трубопроводы могут бесконечно вытягивать заданную жидкость из резервуара", "create.ponder.creative_fluid_tank.text_4": "Любые жидкости, закачанные обратно в Творческий жидкостный бак, будут уничтожены", - "create.ponder.creative_motor.header": "Генерацией силы вращения Творческими моторами", - "create.ponder.creative_motor.text_1": "Творческие моторы — это компактные и настраиваемые источники силы вращения", - "create.ponder.creative_motor.text_2": "Прокрутка по задней панели изменяет количество оборотов в минуту у вращающегося вала Мотора", + "create.ponder.creative_motor.header": "Генерацией силы вращения Творческими двигателями", + "create.ponder.creative_motor.text_1": "Творческие двигатели — это компактные и настраиваемые источники силы вращения", + "create.ponder.creative_motor.text_2": "Прокрутка на задней панели изменяет количество оборотов в минуту у вращающегося вала Двигателя", "create.ponder.creative_motor_mojang.header": "Загадкой от Mojang", - "create.ponder.crushing_wheels.header": "Обработкой предметов Колёсами дробления", - "create.ponder.crushing_wheels.text_1": "Пара Колёс дробления может очень эффективно дробить предметы", + "create.ponder.crushing_wheels.header": "Обработкой предметов Дробильными колёсами", + "create.ponder.crushing_wheels.text_1": "Пара Дробильных колёс может очень эффективно дробить предметы", "create.ponder.crushing_wheels.text_2": "Кинетическая энергия должна вращать их друг в друга", "create.ponder.crushing_wheels.text_3": "Предметы брошенные или введённые в них сверху будут обработаны", "create.ponder.crushing_wheels.text_4": "Предметы также могут быть введены и подобраны автоматически", - "create.ponder.deployer.header": "Использованием Автономных активаторов", + "create.ponder.deployer.header": "Использованием Автономного активатора", "create.ponder.deployer.text_1": "При наличии силы вращения Автономный активатор может имитировать действия игрока", "create.ponder.deployer.text_10": "Кликните ПКМ спереди, чтобы дать ему предмет для использования", "create.ponder.deployer.text_11": "Предметы также могут быть введены автоматически", @@ -2154,12 +2159,12 @@ "create.ponder.deployer_modes.header": "Режимами Автономного активатора", "create.ponder.deployer_modes.text_1": "По умолчанию, Активатор имитирует ПКМ-взаимодействие", "create.ponder.deployer_modes.text_2": "Используя Гаечный ключ, вы можете установить его режим на имитацию ЛКМ", - "create.ponder.deployer_processing.header": "Обработкой предметов с помощью Автономного активатора", + "create.ponder.deployer_processing.header": "Обработкой предметов с помощью Автономных активаторов", "create.ponder.deployer_processing.text_1": "Держа подходящий предмет/инструмент, Автономные активаторы могут обрабатывать предметы под собой", "create.ponder.deployer_processing.text_2": "Принимаемые предметы можно бросить или положить на Депо под Автономным активатором", "create.ponder.deployer_processing.text_3": "Когда предметы находятся на конвейере...", "create.ponder.deployer_processing.text_4": "...Автономный активатор будет удерживать и обрабатывать их автоматически", - "create.ponder.deployer_redstone.header": "Управлением Автономным активатором редстоун-сигналом", + "create.ponder.deployer_redstone.header": "Управлением Автономными активаторами редстоун-сигналом", "create.ponder.deployer_redstone.text_1": "При активации редстоун-сигналом Автономный активатор перестанет работать", "create.ponder.deployer_redstone.text_2": "Перед остановкой, Активатор завершит все начатые действия", "create.ponder.deployer_redstone.text_3": "Таким образом, инвертированный редстоун-импульс может быть использован для вызова ровно одного срабатывания", @@ -2236,70 +2241,70 @@ "create.ponder.fluid_tank_storage.text_3": "Содержащаяся жидкость может быть измерена с помощью компаратора", "create.ponder.fluid_tank_storage.text_4": "Однако, в режиме выживания жидкость нельзя добавлять или извлекать вручную", "create.ponder.fluid_tank_storage.text_5": "Вы можете использовать Чаши, Осушители предметов и Дозаторы для опустошения или наполнения содержащих жидкость предметы", - "create.ponder.funnel_compat.header": "Совместимостью Воронок", - "create.ponder.funnel_compat.text_1": "Воронки должны хорошо взаимодействовать со многими компонентами:", + "create.ponder.funnel_compat.header": "Совместимостью Шлюзов", + "create.ponder.funnel_compat.text_1": "Шлюзы должны хорошо взаимодействовать со многими компонентами:", "create.ponder.funnel_compat.text_2": "Вертикальными пилами;", "create.ponder.funnel_compat.text_3": "Депо;", "create.ponder.funnel_compat.text_4": "и Осушителями предметов", - "create.ponder.funnel_direction.header": "Направлением передачи Воронок", - "create.ponder.funnel_direction.text_1": "Поставленная обычным образом, Воронка забирает предметы из хранилища", - "create.ponder.funnel_direction.text_2": "Поставленная крадучись, она добавляет предметы в хранилище", - "create.ponder.funnel_direction.text_3": "Используя Гаечный ключ, вы можете изменить направление Воронки", + "create.ponder.funnel_direction.header": "Направлением передачи Шлюзов", + "create.ponder.funnel_direction.text_1": "Поставленный обычным образом, он забирает предметы из хранилища", + "create.ponder.funnel_direction.text_2": "Поставленный крадучись, он добавляет предметы в хранилище", + "create.ponder.funnel_direction.text_3": "Используя Гаечный ключ, вы можете изменить направление Шлюза", "create.ponder.funnel_direction.text_4": "Те же правила применяются для большинства направлений", - "create.ponder.funnel_direction.text_5": "Воронки на конвейерах будут извлекать/вводить предметы в зависимости от направления их движения", - "create.ponder.funnel_intro.header": "Использованием Воронок", - "create.ponder.funnel_intro.text_1": "Воронки идеально подходят для перемещения предметов из/в хранилища", - "create.ponder.funnel_redstone.header": "Управлением Воронками редстоун-сигналом", - "create.ponder.funnel_redstone.text_1": "Редстоун-сигнал не даст любой Воронке работать", - "create.ponder.funnel_transfer.header": "Передачей предметов Воронками напрямую", - "create.ponder.funnel_transfer.text_1": "Воронки не могут перемещать предметы напрямую между закрытыми инвентарями", + "create.ponder.funnel_direction.text_5": "Шлюзы на конвейерах будут извлекать/вводить предметы в зависимости от направления их движения", + "create.ponder.funnel_intro.header": "Использованием Шлюзов", + "create.ponder.funnel_intro.text_1": "Шлюзы идеально подходят для перемещения предметов из/в хранилища", + "create.ponder.funnel_redstone.header": "Управлением Шлюзами редстоун-сигналом", + "create.ponder.funnel_redstone.text_1": "Редстоун-сигнал не даст любому Шлюзу работать", + "create.ponder.funnel_transfer.header": "Передачей предметов Шлюзами напрямую", + "create.ponder.funnel_transfer.text_1": "Шлюзы не могут перемещать предметы напрямую между закрытыми инвентарями", "create.ponder.funnel_transfer.text_2": "Желоба или Умные желоба могут лучше подходить для этих целей", "create.ponder.funnel_transfer.text_3": "То же касается и горизонтального перемещения. Механический ремень должен здесь помочь", - "create.ponder.gantry_carriage.header": "Использованием Шасси портальных кранов", - "create.ponder.gantry_carriage.text_1": "Шасси портального крана могут прикрепляться и двигаться вдоль Вала портального крана", + "create.ponder.gantry_carriage.header": "Использованием Кареток линейного привода", + "create.ponder.gantry_carriage.text_1": "Каретка линейного привода может прикрепляться и двигаться вдоль Вала линейного привода", "create.ponder.gantry_carriage.text_2": "Крановые установки могут двигать присоединённые блоки", - "create.ponder.gantry_cascaded.header": "Созданием многоступенчатого портального крана", - "create.ponder.gantry_cascaded.text_1": "Валы портального крана прикрепляются к Шасси без нужды в Суперклее", - "create.ponder.gantry_cascaded.text_2": "То же относится и к Шасси на движущихся Валах портального крана", + "create.ponder.gantry_cascaded.header": "Созданием многоосевого крана", + "create.ponder.gantry_cascaded.text_1": "Валы линейного привода прикрепляются к Каретке без нужды в Суперклее", + "create.ponder.gantry_cascaded.text_2": "То же относится и к Каретке на движущихся Валах линейного привода", "create.ponder.gantry_cascaded.text_3": "Таким образом, крановая установка может покрывать несколько осей движения", "create.ponder.gantry_direction.header": "Направлением движения крана", - "create.ponder.gantry_direction.text_1": "Валы портального крана могут иметь два противоположных направления", - "create.ponder.gantry_direction.text_2": "Направление движения Шасси зависит от ориентации их Валов", + "create.ponder.gantry_direction.text_1": "Валы линейного привода могут иметь два противоположных направления", + "create.ponder.gantry_direction.text_2": "Направление движения Каретки зависит от ориентации Валов", "create.ponder.gantry_direction.text_3": "А также от направления вращения Вала", "create.ponder.gantry_direction.text_4": "Те же правила относятся к передаваемому вращению", - "create.ponder.gantry_redstone.header": "Управлением Краном редстоун-сигналом", - "create.ponder.gantry_redstone.text_1": "Активированные редстоун-сигналом Валы крана перестают двигать Шасси", - "create.ponder.gantry_redstone.text_2": "Вместо этого сила вращения передаётся выходному валу Шасси", - "create.ponder.gantry_shaft.header": "Использованием Валов портального крана", - "create.ponder.gantry_shaft.text_1": "Валы портального крана составляют основу крановой установки. По ним будут двигаться присоединённые Шасси", + "create.ponder.gantry_redstone.header": "Управлением Кареткой редстоун-сигналом", + "create.ponder.gantry_redstone.text_1": "Активированные редстоун-сигналом Валы линейного привода перестают двигать Каретку", + "create.ponder.gantry_redstone.text_2": "Вместо этого сила вращения передаётся выходному валу Каретки", + "create.ponder.gantry_shaft.header": "Использованием Валов линейного привода", + "create.ponder.gantry_shaft.text_1": "Валы линейного привода составляют основу крановой установки. По ним будут двигаться присоединённые Каретки", "create.ponder.gantry_shaft.text_2": "Крановые установки могут двигать присоединённые блоки", "create.ponder.gearbox.header": "Передачей силы вращения с помощью Коробок передач", "create.ponder.gearbox.text_1": "Переходы между осями вращения могут быстро стать очень громоздкими", "create.ponder.gearbox.text_2": "Коробка Передач — это более компактный эквивалент этой установки", "create.ponder.gearbox.text_3": "Валы по углам поворачиваются в зеркальных направлениях", "create.ponder.gearbox.text_4": "Прямые соединения будут реверсированны", - "create.ponder.gearshift.header": "Управлением силы вращения с помощью Реверсивных коробок передач", - "create.ponder.gearshift.text_1": "Реверсивные коробки передач передают вращение по прямой", + "create.ponder.gearshift.header": "Управлением силы вращения с помощью Реверсивной передачи", + "create.ponder.gearshift.text_1": "Реверсивные передачи передают вращение по прямой", "create.ponder.gearshift.text_2": "При активации редстоун-сигналом, они реверсируют передачу", "create.ponder.hand_crank.header": "Генерацией силы вращения Рукоятками", "create.ponder.hand_crank.text_1": "Рукоятки могут быть использованы игроками для создания силы вращения вручную", "create.ponder.hand_crank.text_2": "Зажмите ПКМ для вращения против часовой стрелки", "create.ponder.hand_crank.text_3": "Их скорость вращения относительно высока", "create.ponder.hand_crank.text_4": "Зажмите ПКМ крадучись для вращения по часовой стрелке", - "create.ponder.hose_pulley.header": "Наполнением и откачкой источников с помощью Шкивов со шлангом", - "create.ponder.hose_pulley.text_1": "Шкивы со шлангом можно использовать для наполнения или откачки больших объёмов жидкости", + "create.ponder.hose_pulley.header": "Наполнением и откачкой источников с помощью Катушек со шлангом", + "create.ponder.hose_pulley.text_1": "Катушки со шлангом можно использовать для заполения или осушения больших объёмов жидкости", "create.ponder.hose_pulley.text_2": "С помощью кинетической энергии можно регулировать длину шланга", - "create.ponder.hose_pulley.text_3": "Шкив сматывается, если обратить вращение", + "create.ponder.hose_pulley.text_3": "Шланг сматывается, если обратить вращение", "create.ponder.hose_pulley.text_4": "С противоположной стороны можно подключать Трубы", "create.ponder.hose_pulley.text_5": "Присоединённый водопровод может либо подавать жидкость в шланг...", "create.ponder.hose_pulley.text_6": "...либо вытягивать её, осушая водоём", - "create.ponder.hose_pulley.text_7": "Скорость заполнения и откачки Шкивом полностью зависит от пропускной способности трубопровода", + "create.ponder.hose_pulley.text_7": "Скорость заполнения и откачки Шлангом полностью зависит от пропускной способности трубопровода", "create.ponder.hose_pulley_infinite.header": "Бесконечным наполнением и откачиванием больших объёмов жидкости", - "create.ponder.hose_pulley_infinite.text_1": "При развертывании Шкива со шлангом в достаточно большой океан...", + "create.ponder.hose_pulley_infinite.text_1": "При развертывании Катушки со шлангом в достаточно большой океан...", "create.ponder.hose_pulley_infinite.text_2": "...он будет откачивать/закачивать жидкость без влияния на источник", - "create.ponder.hose_pulley_infinite.text_3": "Трубопроводы могут неограниченно передавать жидкости из/в такие Шкивы", - "create.ponder.hose_pulley_level.header": "Уровнем наполнения и откачки Шкива со шлангом", - "create.ponder.hose_pulley_level.text_1": "При полностью убранном рукаве — Шкив не сможет работать", + "create.ponder.hose_pulley_infinite.text_3": "Трубопроводы могут неограниченно передавать жидкости из/в такие Катушки со шлагом", + "create.ponder.hose_pulley_level.header": "Уровнем заполнения и осушения Катушки со шлангом", + "create.ponder.hose_pulley_level.text_1": "При полностью убранном шланге — Катушка не сможет работать", "create.ponder.hose_pulley_level.text_2": "Откачка происходит сверху вниз", "create.ponder.hose_pulley_level.text_3": "Уровень поверхности окажется чуть ниже того места, где заканчивается шланг", "create.ponder.hose_pulley_level.text_4": "Заполнение происходит снизу вверх", @@ -2343,13 +2348,13 @@ "create.ponder.mechanical_arm.text_5": "После установки, Механические руки будут нацелены на ранее выбранные блоки", "create.ponder.mechanical_arm.text_6": "У них может быть неограниченное количество входов и выходов в зоне их досягаемости", "create.ponder.mechanical_arm.text_7": "Однако, не каждый компонент может взаимодействовать с ними напрямую", - "create.ponder.mechanical_arm.text_8": "Воронки и Депо могут помочь заполнить этот пробел", + "create.ponder.mechanical_arm.text_8": "Шлюзы и Депо могут помочь заполнить этот пробел", "create.ponder.mechanical_arm_filtering.header": "Фильтрацией выходов Механической руки", "create.ponder.mechanical_arm_filtering.text_1": "Входы", "create.ponder.mechanical_arm_filtering.text_2": "Выходы", "create.ponder.mechanical_arm_filtering.text_3": "Иногда желательно ограничить цели руки фильтром", "create.ponder.mechanical_arm_filtering.text_4": "Сами Механические руки не имеют возможности фильтрации", - "create.ponder.mechanical_arm_filtering.text_5": "Однако, Латунные воронки как цели сообщают свой фильтр руке", + "create.ponder.mechanical_arm_filtering.text_5": "Однако, Латунные шлюзы, как цели, сообщают свой фильтр Руке", "create.ponder.mechanical_arm_filtering.text_6": "Рука достаточно умна, чтобы не подбирать предметы, которые она не сможет распределить", "create.ponder.mechanical_arm_modes.header": "Режимами распределения Механической руки", "create.ponder.mechanical_arm_modes.text_1": "Входы", @@ -2368,23 +2373,23 @@ "create.ponder.mechanical_bearing.header": "Передвижением структур с помощью Механических вращателей", "create.ponder.mechanical_bearing.text_1": "Механические вращатели прикрепляют блоки перед ними", "create.ponder.mechanical_bearing.text_2": "При получении силы вращения, они соберутся во вращающуюся штуковину", - "create.ponder.mechanical_crafter.header": "Настройкой Механических крафтеров", - "create.ponder.mechanical_crafter.text_1": "Массив из Механических крафтеров можно использовать для автоматизации создания любого рецепта", - "create.ponder.mechanical_crafter.text_2": "Можно настроить пути Крафтеров с помощью Гаечного ключа", + "create.ponder.mechanical_crafter.header": "Настройкой Механических сборщиков", + "create.ponder.mechanical_crafter.text_1": "Массив из Механических сборщиков можно использовать для автоматизации создания любого рецепта", + "create.ponder.mechanical_crafter.text_2": "Можно настроить пути Сборщиков с помощью Гаечного ключа", "create.ponder.mechanical_crafter.text_3": "Для правильной установки все пути должны сходиться в один выход с любой стороны", "create.ponder.mechanical_crafter.text_4": "Готовый рецепт будет помещён в инвентарь у выхода", - "create.ponder.mechanical_crafter.text_5": "Механическим крафтерам нужна сила вращения для работы", + "create.ponder.mechanical_crafter.text_5": "Механическим сборщикам нужна сила вращения для работы", "create.ponder.mechanical_crafter.text_6": "Кликните ПКМ спереди, чтобы вставить предметы вручную", "create.ponder.mechanical_crafter.text_7": "Когда каждый слот на пути содержит предмет, процесс создания начнётся", - "create.ponder.mechanical_crafter.text_8": "Для рецептов, не полностью занимающих кластер Крафтеров, старт можно спровоцировать редстоун-импульсом", - "create.ponder.mechanical_crafter_connect.header": "Объединением инвентарей Механических крафтеров", - "create.ponder.mechanical_crafter_connect.text_1": "Предметы можно поместить в Крафтеры автоматически", - "create.ponder.mechanical_crafter_connect.text_2": "С помощью Гаечного ключа сзади Крафтеров, их инвентари можно объединить", - "create.ponder.mechanical_crafter_connect.text_3": "Все соединённые Крафтеры теперь будут доступны из одного места ввода", - "create.ponder.mechanical_crafter_covers.header": "Закрытием слотов Механических крафтеров", - "create.ponder.mechanical_crafter_covers.text_1": "Некоторые рецепты требуют дополнительных Крафтеров, чтобы закрыть пробелы на пути", - "create.ponder.mechanical_crafter_covers.text_2": "С помощью Заглушек на слоты, Крафтеры могут играть роль пустых слотов в схеме", - "create.ponder.mechanical_crafter_covers.text_3": "Общие входы, созданные Гаечным ключом сзади, также могут быть доступны через закрытые Крафтеры", + "create.ponder.mechanical_crafter.text_8": "Для рецептов, не полностью занимающих кластер Сборщиков, старт можно спровоцировать редстоун-импульсом", + "create.ponder.mechanical_crafter_connect.header": "Объединением инвентарей Механических сборщиков", + "create.ponder.mechanical_crafter_connect.text_1": "Предметы можно поместить в Сборщики автоматически", + "create.ponder.mechanical_crafter_connect.text_2": "С помощью Гаечного ключа сзади Сборщиков, их инвентари можно объединить", + "create.ponder.mechanical_crafter_connect.text_3": "Все соединённые Сборщики теперь будут доступны из одного места ввода", + "create.ponder.mechanical_crafter_covers.header": "Закрытием слотов Механических сборщиков", + "create.ponder.mechanical_crafter_covers.text_1": "Некоторые рецепты требуют дополнительных Сборщиков, чтобы закрыть пробелы на пути", + "create.ponder.mechanical_crafter_covers.text_2": "С помощью Заглушек слотов, Сборщики могут играть роль пустых слотов в схеме", + "create.ponder.mechanical_crafter_covers.text_3": "Общие входы, созданные Гаечным ключом сзади, также могут быть доступны через закрытые Сборщики", "create.ponder.mechanical_drill.header": "Разрушением блоков Механическими дрелями", "create.ponder.mechanical_drill.text_1": "При подаче вращения, Механическая дрель будет ломать блоки перед ней", "create.ponder.mechanical_drill.text_2": "Скорость добычи зависит от подаваемой скорости вращения", @@ -2395,8 +2400,8 @@ "create.ponder.mechanical_harvester.text_1": "Когда Комбайны движутся как часть штуковины...", "create.ponder.mechanical_harvester.text_2": "...они будут убирать зрелый урожай на своём пути и высаживать его снова", "create.ponder.mechanical_mixer.header": "Обработкой предметов Механическими смешивателями", - "create.ponder.mechanical_mixer.text_1": "С помощью Смешивателя и Чаши можно автоматизировать некоторые рецепты крафта", - "create.ponder.mechanical_mixer.text_2": "Доступные рецепты включают бесформенную сборку и автоматическую варку зелий", + "create.ponder.mechanical_mixer.text_1": "С помощью Смешивателя и Чаши можно автоматизировать некоторые рецепты создания", + "create.ponder.mechanical_mixer.text_2": "Доступные рецепты включают бесформенное создание и автоматическую варку зелий", "create.ponder.mechanical_mixer.text_3": "Некоторым рецептам может потребоваться тепло от Горелки всполоха", "create.ponder.mechanical_mixer.text_4": "Можно использовать слот для фильтра рецепта в случае конфликта двух рецептов", "create.ponder.mechanical_piston.header": "Перемещением структур с помощью Механических поршней", @@ -2418,7 +2423,7 @@ "create.ponder.mechanical_press.text_4": "...Пресс будет задерживать и прессовать их автоматически", "create.ponder.mechanical_press_compacting.header": "Спрессовыванием и сжатием предметов Механическим прессом", "create.ponder.mechanical_press_compacting.text_1": "Спрессовывание предметов в Чаше скомпонует их", - "create.ponder.mechanical_press_compacting.text_2": "Сжатие предметов и спрессовывание включают в себя любые заполненные 2x2 или 3x3 рецепты крафта и некоторые другие", + "create.ponder.mechanical_press_compacting.text_2": "Сжатие предметов и спрессовывание включают в себя любые заполненные 2x2 или 3x3 рецепты создания и некоторые другие", "create.ponder.mechanical_press_compacting.text_3": "Некоторым рецептам может потребоваться тепло от Горелки всполоха", "create.ponder.mechanical_press_compacting.text_4": "Можно использовать слот для фильтра рецепта в случае конфликта двух рецептов", "create.ponder.mechanical_pump_flow.header": "Транспортировкой жидкостей с помощью Механических помп", @@ -2449,7 +2454,7 @@ "create.ponder.millstone.header": "Помолом предметов Жерновами", "create.ponder.millstone.text_1": "Жернова обрабатывают предметы перемалывая их", "create.ponder.millstone.text_2": "Их можно запустить с помощью Шестерни с любой стороны или Валом снизу", - "create.ponder.millstone.text_3": "Бросьте или положите предметы сверху", + "create.ponder.millstone.text_3": "Бросьте или добавьте предметы сверху", "create.ponder.millstone.text_4": "После некоторого времени результат можно забрать кликнув ПКМ", "create.ponder.millstone.text_5": "Продукты помола также можно вывести автоматически", "create.ponder.nixie_tube.header": "Использованием Газоразрядных индикаторов", @@ -2511,18 +2516,18 @@ "create.ponder.radial_chassis.text_9": "Блоки, не достижимые ни одной липкой гранью, не прикрепятся", "create.ponder.redstone_contact.header": "Использованием Редстоуновых контактов", "create.ponder.redstone_contact.text_1": "Редстоуновые контакты, направленные друг на друга, будут выдавать редстоун-сигнал", - "create.ponder.redstone_contact.text_2": "Также работает, когда один из них — часть двигающейся штуковины", + "create.ponder.redstone_contact.text_2": "Также работает, когда один из них часть двигающейся штуковины", "create.ponder.redstone_link.header": "Использованием Редстоуновых передатчиков сигнала", "create.ponder.redstone_link.text_1": "Редстоуновые передатчики сигнала могут передавать редстоун-сигнал без редстоуновой пыли", - "create.ponder.redstone_link.text_2": "Кликните ПКМ крадучись, чтобы переключиться на режим приёмника", + "create.ponder.redstone_link.text_2": "Кликните ПКМ крадучись, чтобы переключить Передатчик на режим приёмника", "create.ponder.redstone_link.text_3": "ПКМ Гаечным ключом сделает то же самое", "create.ponder.redstone_link.text_4": "Приёмники улавливают редстоун-сигнал Передатчиков в радиусе 128 блоков", - "create.ponder.redstone_link.text_5": "Положите предметы в два слота, чтобы указать частоту", + "create.ponder.redstone_link.text_5": "Поместите предметы в два слота, чтобы указать частоту", "create.ponder.redstone_link.text_6": "Передатчики только одной частоты могут сообщаться", "create.ponder.rope_pulley.header": "Перемещением структур с помощью Лебёдок", "create.ponder.rope_pulley.text_1": "Лебёдки могут двигать блоки вертикально при подаче вращения", "create.ponder.rope_pulley.text_2": "Направление и скорость движения зависят от исходного вращения", - "create.ponder.rope_pulley_attachment.header": "Перемещением Лебёдки как частей штуковин", + "create.ponder.rope_pulley_attachment.header": "Перемещением Лебёдок как части штуковины", "create.ponder.rope_pulley_attachment.text_1": "Когда Лебёдки перемещаются штуковиной...", "create.ponder.rope_pulley_attachment.text_2": "...их присоединённая структура движется с ними", "create.ponder.rope_pulley_attachment.text_3": "Учитывайте, что Лебёдки можно выдвигать только пока они не работают", @@ -2536,7 +2541,7 @@ "create.ponder.rose_quartz_lamp.text_4": "...активация одного из Фонарей, сфокусирует сигнал на нём, деактивируя все остальные", "create.ponder.rose_quartz_lamp.text_5": "Компараторы выводят сигнал исходя из дистанции до ближайшего включённого Фонаря", "create.ponder.rose_quartz_lamp.text_6": "Фонари также можно переключать вручную с помощью Гаечного ключа", - "create.ponder.rotation_speed_controller.header": "Использованием Регуляторов скорости вращения", + "create.ponder.rotation_speed_controller.header": "Использованием Регулятора скорости вращения", "create.ponder.rotation_speed_controller.text_1": "Регуляторы скорости вращения передают вращение от своих осей на Большую шестерню выше них", "create.ponder.rotation_speed_controller.text_2": "Можно настроить передаваемую скорость с помощью Прокрутки по соответствующему месту сбоку", "create.ponder.sail.header": "Сборкой мельниц с помощью Парусов", @@ -2567,10 +2572,10 @@ "create.ponder.smart_pipe.text_2": "Размещённые непосредственно у источника, они могут указывать на тип извлекаемой жидкости", "create.ponder.smart_pipe.text_3": "Просто кликните ПКМ по слоту фильтра с любым предметом, содержащим нужную жидкость", "create.ponder.smart_pipe.text_4": "И при размещении дальше по трубопроводу Умные трубы будут пропускать только подходящие жидкости", - "create.ponder.speedometer.header": "Мониторингом состояния кинетической сети с помощью Спидометра", - "create.ponder.speedometer.text_1": "Спидометры отображают текущую скорость присоединённых к кинетической сети компонентов", + "create.ponder.speedometer.header": "Мониторингом состояния кинетической сети с помощью Тахометра", + "create.ponder.speedometer.text_1": "Тахометры отображают текущую скорость присоединённых к кинетической сети компонентов", "create.ponder.speedometer.text_2": "При ношении Инженерных очков, игрок сможет получить более полную информацию от прибора", - "create.ponder.speedometer.text_3": "Компараторы могут испускать аналоговый редстоун-сигнал относительно измерений Спидометра", + "create.ponder.speedometer.text_3": "Компараторы могут испускать аналоговый редстоун-сигнал относительно измерений Тахометра", "create.ponder.spout_filling.header": "Наполнением предметов с помощью Дозатора", "create.ponder.spout_filling.text_1": "Дозатор может наполнять подходящие предметы, расположенные под ним", "create.ponder.spout_filling.text_2": "К содержимому Дозатора невозможно получить доступ вручную", @@ -2604,7 +2609,7 @@ "create.ponder.steam_whistle.text_4": "Используйте дополнительный Свисток на блоке, чтобы понизить высоту его звука", "create.ponder.steam_whistle.text_5": "Переключайтесь между тремя разными октавами с помощью Гаечного ключа", "create.ponder.steam_whistle.text_6": "Инженерные очки помогут узнать текущую тональность звука", - "create.ponder.sticker.header": "Прикреплением блоков с помощью Блоков-липучек", + "create.ponder.sticker.header": "Прикреплением блоков с помощью Блока-липучки", "create.ponder.sticker.text_1": "Блоки-липучки идеально подходят для редстоун-управляемого присоединения блоков", "create.ponder.sticker.text_2": "При получении редстоун-сигнала они переключают своё состояние", "create.ponder.sticker.text_3": "Если он движется в штуковине, то блок будет двигаться с ним", @@ -2655,7 +2660,7 @@ "create.ponder.train_assembly.text_3": "Чтобы создать новый поезд, откройте интерфейс Станции и переключитесь в режим сборки", "create.ponder.train_assembly.text_4": "Во время сборки к этой Станции не будут подъезжать поезда, следующие по Расписанию", "create.ponder.train_assembly.text_5": "Создавайте новые вагонные тележки, используя Железнодорожный корпус на Путях", - "create.ponder.train_assembly.text_6": "Кликните на тележку ещё раз, чтобы переключаться между их вариациями внешнего вида", + "create.ponder.train_assembly.text_6": "Кликните на тележку ещё раз, чтобы переключаться между вариациями её внешнего вида", "create.ponder.train_assembly.text_7": "Приклейте блоки с помощью Суперклея", "create.ponder.train_assembly.text_8": "Собранные поезда будут двигаться быстрее, если они смогут найти топливо в прикреплённых сундуках или бочках", "create.ponder.train_assembly.text_9": "Топливо, находящееся в Хранилищах — не будет потребляться поездом", @@ -2664,7 +2669,7 @@ "create.ponder.train_controls.text_2": "После сборки кликните ПКМ по блоку, чтобы начать движение", "create.ponder.train_controls.text_3": "Ускоряйте и управляйте поездом, используя клавиши движения", "create.ponder.train_controls.text_4": "При желании, максимальную тягу можно настроить с помощью Прокрутки", - "create.ponder.train_controls.text_5": "Удерживайте Пробел, чтобы прибыть на Станцию рядом", + "create.ponder.train_controls.text_5": "Удерживайте Пробел, чтобы подойти и остановиться на Станции рядом", "create.ponder.train_controls.text_6": "Поезда можно разобрать обратно на блоки только на Станциях", "create.ponder.train_controls.text_7": "Прикреплённые Свистки можно активировать, нажав Ctrl", "create.ponder.train_controls.text_8": "Нажмите Shift слева или кликните ПКМ по Контроллеру, чтобы перестать управлять поездом", @@ -2694,14 +2699,14 @@ "create.ponder.train_signal_signaling.text_7": "Он остановит поезда, которые при подъезде...", "create.ponder.train_signal_signaling.text_8": "...не смогут сразу покинуть сегмент", "create.ponder.train_signal_signaling.text_9": "Это помогает удерживать поезда, стоящие в очереди — вне загруженного сегмента", - "create.ponder.valve_handle.header": "Генерацией силы вращения Вентилями", - "create.ponder.valve_handle.text_1": "Игроки могут использовать Вентили для применения силы вращения вручную", + "create.ponder.valve_handle.header": "Генерацией силы вращения Ручками вентилей", + "create.ponder.valve_handle.text_1": "Игроки могут использовать Ручки вентилей для создания силы вращения вручную", "create.ponder.valve_handle.text_2": "Зажмите ПКМ для вращения против часовой стрелки", - "create.ponder.valve_handle.text_3": "Передаваемая ими скорость медленная и поступательная", + "create.ponder.valve_handle.text_3": "Генерируемая ими скорость медленная и поступательная", "create.ponder.valve_handle.text_4": "Зажмите ПКМ крадучись для вращения по часовой стрелке", - "create.ponder.valve_handle.text_5": "Вентили можно окрашивать в эстетических целях", - "create.ponder.valve_pipe.header": "Управлением потоком с помощью Жидкостных клапанов", - "create.ponder.valve_pipe.text_1": "Жидкостные клапаны помогают контролировать распространение жидкостей по трубопроводам", + "create.ponder.valve_handle.text_5": "Ручки вентилей можно окрашивать в эстетических целях", + "create.ponder.valve_pipe.header": "Управлением потоком с помощью Жидкостных вентилей", + "create.ponder.valve_pipe.text_1": "Жидкостные вентили помогают контролировать распространение жидкостей по трубопроводам", "create.ponder.valve_pipe.text_2": "Их входной вал контролирует, разрешена ли подача жидкости в данный момент", "create.ponder.valve_pipe.text_3": "При вращении в нужном направлении — клапан откроется", "create.ponder.valve_pipe.text_4": "Его можно снова закрыть, изменив направление вращения", @@ -2722,10 +2727,10 @@ "create.ponder.weighted_ejector.text_7": "Попадание предметов на Катапульту вызывает её срабатывание", "create.ponder.weighted_ejector.text_8": "Если целью был выбран инвентарь, то катапульта будет ждать, пока в нём не появится место", "create.ponder.weighted_ejector.text_9": "С помощью Гаечного ключа можно настроить необходимый размер стака", - "create.ponder.weighted_ejector_redstone.header": "Управлением Весовой катапультой редстоун-сигналом", + "create.ponder.weighted_ejector_redstone.header": "Управлением Весовыми катапультами редстоун-сигналом", "create.ponder.weighted_ejector_redstone.text_1": "При подаче редстоун-сигнала Катапульты не будут активироваться", "create.ponder.weighted_ejector_redstone.text_2": "Кроме того, наблюдатели могут определить, когда Катапульты срабатывают", - "create.ponder.weighted_ejector_tunnel.header": "Разделением стаков предметов с помощью Весовой катапульты", + "create.ponder.weighted_ejector_tunnel.header": "Разделением стаков предметов с помощью Весовых катапульт", "create.ponder.weighted_ejector_tunnel.text_1": "Объединённые с Латунными туннелями, Катапульты могут делить стаки предметов по нужному количеству", "create.ponder.weighted_ejector_tunnel.text_2": "Сперва, настройте Латунный туннель на режим «Предпочтительно ближайший», чтобы приоритизировать выход сбоку", "create.ponder.weighted_ejector_tunnel.text_3": "Размер стака, установленный на Катапульте, теперь определяет отделяемое количество", @@ -2739,6 +2744,6 @@ "create.ponder.windmill_source.text_5": "Количество парусоподобных блоков определяет скорость вращения", "create.ponder.windmill_source.text_6": "Используйте Гаечный ключ, чтобы настроить направление вращения", "create.ponder.windmill_source.text_7": "Кликните ПКМ по Подшипнику в любое время, чтобы остановить и снова изменить структуру", - "create.ponder.windmill_structure.header": "Установкой Ветряной мельницы", + "create.ponder.windmill_structure.header": "Установкой ветряной мельницы", "create.ponder.windmill_structure.text_1": "Любая структура может считаться мельницей, пока она содержит как минимум 8 парусоподобных блоков" } \ No newline at end of file diff --git a/src/main/resources/assets/create/lang/sv_se.json b/src/main/resources/assets/create/lang/sv_se.json index e45c2ad5e..3e5606bc4 100644 --- a/src/main/resources/assets/create/lang/sv_se.json +++ b/src/main/resources/assets/create/lang/sv_se.json @@ -1,914 +1,897 @@ { "_": "Tack för att du översätter Create!", - "block.create.acacia_window": "Akacia fönster", - "block.create.acacia_window_pane": "Fönsterruta av akacia", + "block.create.acacia_window": "Akaciafönster", + "block.create.acacia_window_pane": "Akaciafönsterruta", "block.create.adjustable_chain_gearshift": "Justerbar kedjeväxel", - "block.create.analog_lever": "Analog Spak", - "block.create.andesite_belt_funnel": "Rullbandstratt av Andesit", - "block.create.andesite_casing": "Andesit Kapsel", - "block.create.andesite_encased_cogwheel": "Andesit Inkapslat Kugghjul", - "block.create.andesite_encased_large_cogwheel": "Stort Andesit Inkapslat Kugghjul", - "block.create.andesite_encased_shaft": "Andesit Inkapslad Axel", - "block.create.andesite_funnel": "Andesit Tratt", - "block.create.andesite_ladder": "Stege av Andesit", - "block.create.andesite_pillar": "Pelare av Andesit", - "block.create.andesite_tunnel": "Andesit Tunnel", - "block.create.asurine": "Asurine", - "block.create.asurine_pillar": "Pelare av Asurine", - "block.create.basin": "Gjutjärnsgryta", + "block.create.analog_lever": "Analog spak", + "block.create.andesite_casing": "Andesithölje", + "block.create.andesite_encased_cogwheel": "Andesitinkapslat kugghjul", + "block.create.andesite_encased_large_cogwheel": "Stort andesitinkapslat kugghjul", + "block.create.andesite_encased_shaft": "Andesitinkapslad axel", + "block.create.andesite_funnel": "Andesitrullbandstratt", + "block.create.andesite_ladder": "Andesitstege", + "block.create.andesite_pillar": "Andesitpelare", + "block.create.andesite_tunnel": "Andesittunnel", + "block.create.asurine": "Asurin", + "block.create.asurine_pillar": "Asurinpelare", + "block.create.basin": "Kärl", "block.create.belt": "Rullband", - "block.create.birch_window": "Björk fönster", - "block.create.birch_window_pane": "Fönsterruta av björk", - "block.create.black_nixie_tube": "Svart Nixie Tub", - "block.create.black_sail": "Svart Segel", - "block.create.black_seat": "Svart Säte", - "block.create.black_toolbox": "Svart Verktygslåda", - "block.create.black_valve_handle": "Svart Ventil Handtag", - "block.create.blaze_burner": "Blaze Brännare", - "block.create.blue_nixie_tube": "Blå Nixie Tub", - "block.create.blue_sail": "Blått Segel", - "block.create.blue_seat": "Blått Säte", - "block.create.blue_toolbox": "Blå Verktygslåda", - "block.create.blue_valve_handle": "Blått Ventil Handtag", - "block.create.brass_belt_funnel": "Rullbandstratt av Mässing", - "block.create.brass_block": "Block av Mässing", - "block.create.brass_casing": "Mässing Kapsel", - "block.create.brass_encased_cogwheel": "Mässing Inkapslat Kugghjul", - "block.create.brass_encased_large_cogwheel": "Stort Mässing Inkapslat Kugghjul", - "block.create.brass_encased_shaft": "Mässing Inkapslad Axel", - "block.create.brass_funnel": "Rullbandstratt av Mässing", - "block.create.brass_ladder": "Stege av Mässing", - "block.create.brass_tunnel": "Mässing Tunnel", - "block.create.brown_nixie_tube": "Brun Nixie Tub", - "block.create.brown_sail": "Brunt Segel", - "block.create.brown_seat": "Brunt Säte", - "block.create.brown_toolbox": "Brun Verktygslåda", - "block.create.brown_valve_handle": "Brunt Ventil Handtag", - "block.create.calcite_pillar": "Pelare av Kalcit", + "block.create.birch_window": "Björkfönster", + "block.create.birch_window_pane": "Björkfönsterruta", + "block.create.black_nixie_tube": "Svart nixierör", + "block.create.black_sail": "Svart segel", + "block.create.black_seat": "Svart säte", + "block.create.black_toolbox": "Svart verktygslåda", + "block.create.black_valve_handle": "Svart manöverratt", + "block.create.blaze_burner": "Brännarförbrännare", + "block.create.blue_nixie_tube": "Blått nixierör", + "block.create.blue_sail": "Blått segel", + "block.create.blue_seat": "Blått säte", + "block.create.blue_toolbox": "Blå verktygslåda", + "block.create.blue_valve_handle": "Blå manöverratt", + "block.create.brass_block": "Mässingsblock", + "block.create.brass_casing": "Mässingshölje", + "block.create.brass_encased_cogwheel": "Mässingsinkapslat kugghjul", + "block.create.brass_encased_large_cogwheel": "Stort mässingsinkapslat kugghjul", + "block.create.brass_encased_shaft": "Mässingsinkapslad axel", + "block.create.brass_funnel": "Mässingstratt", + "block.create.brass_ladder": "Mässingsstege", + "block.create.brass_tunnel": "Mässingstunnel", + "block.create.brown_nixie_tube": "Brunt nixierör", + "block.create.brown_sail": "Brunt segel", + "block.create.brown_seat": "Brunt säte", + "block.create.brown_toolbox": "Brun verktygslåda", + "block.create.brown_valve_handle": "Brun manöverratt", + "block.create.calcite_pillar": "Kalcitpelare", "block.create.cart_assembler": "Vagnsmontör", "block.create.chocolate": "Choklad", - "block.create.chute": "Rör", - "block.create.clockwork_bearing": "Klockverks Gångjärn", + "block.create.chute": "Rutschbana", + "block.create.clockwork_bearing": "Urverkslager", "block.create.clutch": "Koppling", "block.create.cogwheel": "Kugghjul", - "block.create.content_observer": "Innehålls Övervakare", - "block.create.controller_rail": "Kontrolljärnväg", - "block.create.controls": "Tåg Kontroller", - "block.create.copper_backtank": "Baktank av Koppar", - "block.create.copper_casing": "Koppar Kapsel", - "block.create.copper_ladder": "Stege av Koppar", - "block.create.copper_shingle_slab": "Shingle Koppar Platta", - "block.create.copper_shingle_stairs": "Shingle Koppar Trappa", - "block.create.copper_shingles": "Koppar Shingles", - "block.create.copper_tile_slab": "Platta av Kopparkakel", - "block.create.copper_tile_stairs": "Trappa av Kopparkakel", - "block.create.copper_tiles": "Kopparkakel", - "block.create.copper_valve_handle": "Ventil Handtag av Koppar", - "block.create.creative_crate": "Kreativ Låda", - "block.create.creative_fluid_tank": "Kreativ Vätsketank", - "block.create.creative_motor": "Kreativ Motor", + "block.create.content_observer": "Innehållsövervakare", + "block.create.controller_rail": "Hastighetsregleringsräls", + "block.create.controls": "Kontroller", + "block.create.copper_backtank": "Koppartank", + "block.create.copper_casing": "Kopparhölje", + "block.create.copper_ladder": "Kopparstege", + "block.create.copper_shingle_slab": "Kopparskiffersplatta", + "block.create.copper_shingle_stairs": "Kopparskifferstrappa", + "block.create.copper_shingles": "Kopparskiffer", + "block.create.copper_tile_slab": "Koppartegelplatta", + "block.create.copper_tile_stairs": "Koppartegelstrappa", + "block.create.copper_tiles": "Koppartegel", + "block.create.copper_valve_handle": "Manöverratt i koppar", + "block.create.creative_crate": "Kreativ låda", + "block.create.creative_fluid_tank": "Kreativ vätsketank", + "block.create.creative_motor": "Kreativ motor", "block.create.crimsite": "Krimsit", - "block.create.crimsite_pillar": "Pelare av Krimsit", - "block.create.crimson_window": "Karmosin fönster", - "block.create.crimson_window_pane": "Fönsterruta av karmosin", - "block.create.crushing_wheel": "Krossande Hjul", - "block.create.crushing_wheel_controller": "Krossande Hjul Kontroll", + "block.create.crimsite_pillar": "Krimsitpelare", + "block.create.crimson_window": "Karmosinfönster", + "block.create.crimson_window_pane": "Karmosinfönsterruta", + "block.create.crushing_wheel": "Stenkross", + "block.create.crushing_wheel_controller": "Stenkrosskontroll", "block.create.cuckoo_clock": "Gökur", - "block.create.cut_andesite": "Skuren Andesit", - "block.create.cut_andesite_brick_slab": "Skuren Andesit Tegelplatta", - "block.create.cut_andesite_brick_stairs": "Skuren Andesit Tegel Trappa", - "block.create.cut_andesite_brick_wall": "Skuren Andesit Tegelvägg", - "block.create.cut_andesite_bricks": "Skuren Andesit Tegelsten", - "block.create.cut_andesite_slab": "Skuren Andesit Platta", - "block.create.cut_andesite_stairs": "Skuren Andesit Trappa", - "block.create.cut_andesite_wall": "Skuren Andesit Vägg", - "block.create.cut_asurine": "Skuren Asurine", - "block.create.cut_asurine_brick_slab": "Skuren Asurine Tegelplatta", - "block.create.cut_asurine_brick_stairs": "Skuren Asurine Tegel Trappa", - "block.create.cut_asurine_brick_wall": "Skuren Asurine Tegelvägg", - "block.create.cut_asurine_bricks": "Skuren Asurine Tegelsten", - "block.create.cut_asurine_slab": "Skuren Asurine Platta", - "block.create.cut_asurine_stairs": "Skuren Asurine Trappa", - "block.create.cut_asurine_wall": "Skuren Asurine Vägg", - "block.create.cut_calcite": "Skuren Kalcit", - "block.create.cut_calcite_brick_slab": "Skuren Kalcit Tegelplatta", - "block.create.cut_calcite_brick_stairs": "Skuren Kalcit Tegel Trappa", - "block.create.cut_calcite_brick_wall": "Skuren Kalcit Tegelvägg", - "block.create.cut_calcite_bricks": "Skuren Kalcit Tegelsten", - "block.create.cut_calcite_slab": "Skuren Kalcit Platta", - "block.create.cut_calcite_stairs": "Skuren Kalcit Trappa", - "block.create.cut_calcite_wall": "Skuren Kalcit Vägg", - "block.create.cut_crimsite": "Skuren Krimsit", - "block.create.cut_crimsite_brick_slab": "Skuren Krimsit Tegelplatta", - "block.create.cut_crimsite_brick_stairs": "Skuren Krimsit Tegel Trappa", - "block.create.cut_crimsite_brick_wall": "Skuren Krimsit Tegelvägg", - "block.create.cut_crimsite_bricks": "Skuren Krimsit Tegelsten", - "block.create.cut_crimsite_slab": "Skuren Krimsit Platta", - "block.create.cut_crimsite_stairs": "Skuren Krimsit Trappa", - "block.create.cut_crimsite_wall": "Skuren Krimsit Vägg", - "block.create.cut_deepslate": "Skuren Djupskiffer", - "block.create.cut_deepslate_brick_slab": "Skuren Djupskiffer Tegelplatta", - "block.create.cut_deepslate_brick_stairs": "Skuren Djupskiffer Tegel Trappa", - "block.create.cut_deepslate_brick_wall": "Skuren Djupskiffer Tegelvägg", - "block.create.cut_deepslate_bricks": "Skuren Djupskiffer Tegelsten", - "block.create.cut_deepslate_slab": "Skuren Djupskiffer Platta", - "block.create.cut_deepslate_stairs": "Skuren Djupskiffer Trappa", - "block.create.cut_deepslate_wall": "Skuren Djupskiffer Vägg", - "block.create.cut_diorite": "Skuren Diorit", - "block.create.cut_diorite_brick_slab": "Skuren Diorit Tegelplatta", - "block.create.cut_diorite_brick_stairs": "Skuren Diorit Tegel Trappa", - "block.create.cut_diorite_brick_wall": "Skuren Diorit Tegelvägg", - "block.create.cut_diorite_bricks": "Skuren Diorit Tegelsten", - "block.create.cut_diorite_slab": "Skuren Diorit Platta", - "block.create.cut_diorite_stairs": "Skuren Diorit Trappa", - "block.create.cut_diorite_wall": "Skuren Diorit Vägg", - "block.create.cut_dripstone": "Skuren Droppsten", - "block.create.cut_dripstone_brick_slab": "Skuren Droppsten Tegelplatta", - "block.create.cut_dripstone_brick_stairs": "Skuren Droppsten Tegel Trappa", - "block.create.cut_dripstone_brick_wall": "Skuren Droppsten Tegelvägg", - "block.create.cut_dripstone_bricks": "Skuren Droppsten Tegelsten", - "block.create.cut_dripstone_slab": "Skuren Droppsten Platta", - "block.create.cut_dripstone_stairs": "Skuren Droppsten Trappa", - "block.create.cut_dripstone_wall": "Skuren Droppsten Vägg", - "block.create.cut_granite": "Skuren Granit", - "block.create.cut_granite_brick_slab": "Skuren Granit Tegelplatta", - "block.create.cut_granite_brick_stairs": "Skuren Granit Tegel Trappa", - "block.create.cut_granite_brick_wall": "Skuren Granit Tegelvägg", - "block.create.cut_granite_bricks": "Skuren Granit Tegelsten", - "block.create.cut_granite_slab": "Skuren Granit Platta", - "block.create.cut_granite_stairs": "Skuren Granit Trappa", - "block.create.cut_granite_wall": "Skuren Granit Vägg", - "block.create.cut_limestone": "Skuren Kalksten", - "block.create.cut_limestone_brick_slab": "Skuren Kalksten Tegelplatta", - "block.create.cut_limestone_brick_stairs": "Skuren Kalksten Tegel Trappa", - "block.create.cut_limestone_brick_wall": "Skuren Kalksten Tegelvägg", - "block.create.cut_limestone_bricks": "Skuren Kalksten Tegelsten", - "block.create.cut_limestone_slab": "Skuren Kalksten Platta", - "block.create.cut_limestone_stairs": "Skuren Kalksten Trappa", - "block.create.cut_limestone_wall": "Skuren Kalksten Vägg", - "block.create.cut_ochrum": "Skuren Ochrum", - "block.create.cut_ochrum_brick_slab": "Skuren Ochrum Tegelplatta", - "block.create.cut_ochrum_brick_stairs": "Skuren Ochrum Tegel Trappa", - "block.create.cut_ochrum_brick_wall": "Skuren Ochrum Tegelvägg", - "block.create.cut_ochrum_bricks": "Skuren Ochrum Tegelsten", - "block.create.cut_ochrum_slab": "Skuren Ochrum Platta", - "block.create.cut_ochrum_stairs": "Skuren Ochrum Trappa", - "block.create.cut_ochrum_wall": "Skuren Ochrum Vägg", - "block.create.cut_scorchia": "Skuren Scorchia", - "block.create.cut_scorchia_brick_slab": "Skuren Scorchia Tegelplatta", - "block.create.cut_scorchia_brick_stairs": "Skuren Scorchia Tegel Trappa", - "block.create.cut_scorchia_brick_wall": "Skuren Scorchia Tegelvägg", - "block.create.cut_scorchia_bricks": "Skuren Scorchia Tegelsten", - "block.create.cut_scorchia_slab": "Skuren Scorchia Platta", - "block.create.cut_scorchia_stairs": "Skuren Scorchia Trappa", - "block.create.cut_scorchia_wall": "Skuren Scorchia Vägg", - "block.create.cut_scoria": "Skuren Scoria", - "block.create.cut_scoria_brick_slab": "Skuren Scoria Tegelplatta", - "block.create.cut_scoria_brick_stairs": "Skuren Scoria Tegel Trappa", - "block.create.cut_scoria_brick_wall": "Skuren Scoria Tegelvägg", - "block.create.cut_scoria_bricks": "Skuren Scoria Tegelsten", - "block.create.cut_scoria_slab": "Skuren Scoria Platta", - "block.create.cut_scoria_stairs": "Skuren Scoria Trappa", - "block.create.cut_scoria_wall": "Skuren Scoria Vägg", - "block.create.cut_tuff": "Skuren Tuffsten", - "block.create.cut_tuff_brick_slab": "Skuren Tuffsten Tegelplatta", - "block.create.cut_tuff_brick_stairs": "Skuren Tuffsten Tegel Trappa", - "block.create.cut_tuff_brick_wall": "Skuren Tuffsten Tegelvägg", - "block.create.cut_tuff_bricks": "Skuren Tuffsten Tegelsten", - "block.create.cut_tuff_slab": "Skuren Tuffsten Platta", - "block.create.cut_tuff_stairs": "Skuren Tuffsten Trappa", - "block.create.cut_tuff_wall": "Skuren Tuffsten Vägg", - "block.create.cut_veridium": "Skuren Veridium", - "block.create.cut_veridium_brick_slab": "Skuren Veridium Tegelplatta", - "block.create.cut_veridium_brick_stairs": "Skuren Veridium Tegel Trappa", - "block.create.cut_veridium_brick_wall": "Skuren Veridium Tegelvägg", - "block.create.cut_veridium_bricks": "Skuren Veridium Tegelsten", - "block.create.cut_veridium_slab": "Skuren Veridium Platta", - "block.create.cut_veridium_stairs": "Skuren Veridium Trappa", - "block.create.cut_veridium_wall": "Skuren Veridium Vägg", - "block.create.cyan_nixie_tube": "Cyan Nixie Tub", - "block.create.cyan_sail": "Cyant Segel", - "block.create.cyan_seat": "Cyant Säte", - "block.create.cyan_toolbox": "Cyan Verktygslåda", - "block.create.cyan_valve_handle": "Cyant Ventil Handtag", - "block.create.dark_oak_window": "Mörkt ek fönster", - "block.create.dark_oak_window_pane": "Fönsterruta av mörk ek", - "block.create.deepslate_pillar": "Pelare av Djupskiffer", + "block.create.cut_andesite": "Skuren andesit", + "block.create.cut_andesite_brick_slab": "Skuren andesitmurstensplatta", + "block.create.cut_andesite_brick_stairs": "Skuren andesitmurstenstrappa", + "block.create.cut_andesite_brick_wall": "Skuren andesitmurstensmur", + "block.create.cut_andesite_bricks": "Skuren andesitmursten", + "block.create.cut_andesite_slab": "Skuren andesitplatta", + "block.create.cut_andesite_stairs": "Skuren andesittrappa", + "block.create.cut_andesite_wall": "Skuren andesitmur", + "block.create.cut_asurine": "Skuren asurin", + "block.create.cut_asurine_brick_slab": "Skuren asurinmurstensplatta", + "block.create.cut_asurine_brick_stairs": "Skuren asurinmurstenstrappa", + "block.create.cut_asurine_brick_wall": "Skuren asurinmurstensmur", + "block.create.cut_asurine_bricks": "Skuren asurinmursten", + "block.create.cut_asurine_slab": "Skuren asurinplatta", + "block.create.cut_asurine_stairs": "Skuren asurintrappa", + "block.create.cut_asurine_wall": "Skuren asurinmur", + "block.create.cut_calcite": "Skuren kalcit", + "block.create.cut_calcite_brick_slab": "Skuren kalcitmurstensplatta", + "block.create.cut_calcite_brick_stairs": "Skuren kalcitmurstenstrappa", + "block.create.cut_calcite_brick_wall": "Skuren kalcitmurstensmur", + "block.create.cut_calcite_bricks": "Skuren kalcitmursten", + "block.create.cut_calcite_slab": "Skuren kalcitplatta", + "block.create.cut_calcite_stairs": "Skuren kalcittrappa", + "block.create.cut_calcite_wall": "Skuren kalcitmur", + "block.create.cut_crimsite": "Skuren krimsit", + "block.create.cut_crimsite_brick_slab": "Skuren krimsitmurstensplatta", + "block.create.cut_crimsite_brick_stairs": "Skuren krimsitmurstenstrappa", + "block.create.cut_crimsite_brick_wall": "Skuren krimsitmurstensmur", + "block.create.cut_crimsite_bricks": "Skuren krimsitmursten", + "block.create.cut_crimsite_slab": "Skuren krimsitplatta", + "block.create.cut_crimsite_stairs": "Skuren krimsittrappa", + "block.create.cut_crimsite_wall": "Skuren krimsitmur", + "block.create.cut_deepslate": "Skuren djupskiffer", + "block.create.cut_deepslate_brick_slab": "Skuren djupskiffermurstensplatta", + "block.create.cut_deepslate_brick_stairs": "Skuren djupskiffermurstenstrappa", + "block.create.cut_deepslate_brick_wall": "Skuren djupskiffermurstensmur", + "block.create.cut_deepslate_bricks": "Skuren djupskiffermursten", + "block.create.cut_deepslate_slab": "Skuren djupskifferplatta", + "block.create.cut_deepslate_stairs": "Skuren djupskiffertrappa", + "block.create.cut_deepslate_wall": "Skuren djupskiffermur", + "block.create.cut_diorite": "Skuren diorit", + "block.create.cut_diorite_brick_slab": "Skuren dioritmurstensplatta", + "block.create.cut_diorite_brick_stairs": "Skuren dioritmurstenstrappa", + "block.create.cut_diorite_brick_wall": "Skuren dioritmurstensmur", + "block.create.cut_diorite_bricks": "Skuren dioritmursten", + "block.create.cut_diorite_slab": "Skuren dioritplatta", + "block.create.cut_diorite_stairs": "Skuren diorittrappa", + "block.create.cut_diorite_wall": "Skuren dioritmur", + "block.create.cut_dripstone": "Skuren droppsten", + "block.create.cut_dripstone_brick_slab": "Skuren droppstensmurstensplatta", + "block.create.cut_dripstone_brick_stairs": "Skuren droppstensmurstenstrappa", + "block.create.cut_dripstone_brick_wall": "Skuren droppstensmurstensmur", + "block.create.cut_dripstone_bricks": "Skuren droppstensmursten", + "block.create.cut_dripstone_slab": "Skuren droppstensplatta", + "block.create.cut_dripstone_stairs": "Skuren droppstenstrappa", + "block.create.cut_dripstone_wall": "Skuren droppstensmur", + "block.create.cut_granite": "Skuren granit", + "block.create.cut_granite_brick_slab": "Skuren granitmurstensplatta", + "block.create.cut_granite_brick_stairs": "Skuren granitmurstenstrappa", + "block.create.cut_granite_brick_wall": "Skuren granitmurstensmur", + "block.create.cut_granite_bricks": "Skuren granitmursten", + "block.create.cut_granite_slab": "Skuren granitplatta", + "block.create.cut_granite_stairs": "Skuren granittrappa", + "block.create.cut_granite_wall": "Skuren granitmur", + "block.create.cut_limestone": "Skuren kalksten", + "block.create.cut_limestone_brick_slab": "Skuren kalkstensmurstensplatta", + "block.create.cut_limestone_brick_stairs": "Skuren kalkstensmurstenstrappa", + "block.create.cut_limestone_brick_wall": "Skuren kalkstensmurstensmur", + "block.create.cut_limestone_bricks": "Skuren kalkstensmursten", + "block.create.cut_limestone_slab": "Skuren kalkstensplatta", + "block.create.cut_limestone_stairs": "Skuren kalkstenstrappa", + "block.create.cut_limestone_wall": "Skuren kalkstensmur", + "block.create.cut_ochrum": "Skuren ockrum", + "block.create.cut_ochrum_brick_slab": "Skuren ockrummurstensplatta", + "block.create.cut_ochrum_brick_stairs": "Skuren ockrummurstenstrappa", + "block.create.cut_ochrum_brick_wall": "Skuren ockrummurstensmur", + "block.create.cut_ochrum_bricks": "Skuren ockrummursten", + "block.create.cut_ochrum_slab": "Skuren ockrumplatta", + "block.create.cut_ochrum_stairs": "Skuren ockrumtrappa", + "block.create.cut_ochrum_wall": "Skuren ockrummur", + "block.create.cut_scorchia": "Skuren asksten", + "block.create.cut_scorchia_brick_slab": "Skuren askstensmurstensplatta", + "block.create.cut_scorchia_brick_stairs": "Skuren askstensmurstenstrappa", + "block.create.cut_scorchia_brick_wall": "Skuren askstensmurstensmur", + "block.create.cut_scorchia_bricks": "Skuren askstensmursten", + "block.create.cut_scorchia_slab": "Skuren askstensplatta", + "block.create.cut_scorchia_stairs": "Skuren askstenstrappa", + "block.create.cut_scorchia_wall": "Skuren askstensmur", + "block.create.cut_scoria": "Skuren brännsten", + "block.create.cut_scoria_brick_slab": "Skuren brännstensmurstensplatta", + "block.create.cut_scoria_brick_stairs": "Skuren brännstensmurstenstrappa", + "block.create.cut_scoria_brick_wall": "Skuren brännstensmurstensmur", + "block.create.cut_scoria_bricks": "Skuren brännstensmursten", + "block.create.cut_scoria_slab": "Skuren brännstensplatta", + "block.create.cut_scoria_stairs": "Skuren brännstenstrappa", + "block.create.cut_scoria_wall": "Skuren brännstensmur", + "block.create.cut_tuff": "Skuren tuff", + "block.create.cut_tuff_brick_slab": "Skuren tuffmurstensplatta", + "block.create.cut_tuff_brick_stairs": "Skuren tuffmurstenstrappa", + "block.create.cut_tuff_brick_wall": "Skuren tuffmurstensmur", + "block.create.cut_tuff_bricks": "Skuren tuffmursten", + "block.create.cut_tuff_slab": "Skuren tuffplatta", + "block.create.cut_tuff_stairs": "Skuren tufftrappa", + "block.create.cut_tuff_wall": "Skuren tuffmur", + "block.create.cut_veridium": "Skuren veridium", + "block.create.cut_veridium_brick_slab": "Skuren veridiummurstensplatta", + "block.create.cut_veridium_brick_stairs": "Skuren veridiummurstenstrappa", + "block.create.cut_veridium_brick_wall": "Skuren veridiummurstensmur", + "block.create.cut_veridium_bricks": "Skuren veridiummursten", + "block.create.cut_veridium_slab": "Skuren veridiumplatta", + "block.create.cut_veridium_stairs": "Skuren veridiumtrappa", + "block.create.cut_veridium_wall": "Skuren veridiummur", + "block.create.cyan_nixie_tube": "Turkost nixierör", + "block.create.cyan_sail": "Turkost segel", + "block.create.cyan_seat": "Turkost säte", + "block.create.cyan_toolbox": "Turkos verktygslåda", + "block.create.cyan_valve_handle": "Turkos manöverratt", + "block.create.dark_oak_window": "Mörkt ekfönster", + "block.create.dark_oak_window_pane": "Mörk ekfönsterruta", + "block.create.deepslate_pillar": "Djupskifferpelare", "block.create.deepslate_zinc_ore": "Djupskifferinbäddad zinkmalm", - "block.create.deployer": "Avsändare", + "block.create.deployer": "Utrullare", "block.create.depot": "Depå", - "block.create.diorite_pillar": "Pelare av Diorit", - "block.create.display_board": "Visarbräde", + "block.create.diorite_pillar": "Dioritpelare", + "block.create.display_board": "Informationstavla", "block.create.display_link": "Visarlänk", - "block.create.dripstone_pillar": "Pelare av Droppsten", - "block.create.encased_chain_drive": "Inkapslad Kedjedrift", - "block.create.encased_fan": "Inkapslad Fläkt", - "block.create.encased_fluid_pipe": "Inkapslat Vätskerör", - "block.create.exposed_copper_shingle_slab": "Exponerad Shingle Koppar Platta", - "block.create.exposed_copper_shingle_stairs": "Exponerad Shingle Koppar Trappa", - "block.create.exposed_copper_shingles": "Exponerad Shingle Koppar", - "block.create.exposed_copper_tile_slab": "Exponerad Kopparkakels Platta", - "block.create.exposed_copper_tile_stairs": "Exponerad Kopparkakels Trappa", - "block.create.exposed_copper_tiles": "Exponerat Kopparkakel", - "block.create.fake_track": "Spåra Visaren för Kartor", + "block.create.dripstone_pillar": "Droppstenspelare", + "block.create.encased_chain_drive": "Inkapslad kedjedrift", + "block.create.encased_fan": "Inkapslad fläkt", + "block.create.encased_fluid_pipe": "Inkapslat vätskerör", + "block.create.exposed_copper_shingle_slab": "Exponerad kopparskiffersplatta", + "block.create.exposed_copper_shingle_stairs": "Exponerad kopparskifferstrappa", + "block.create.exposed_copper_shingles": "Exponerat kopparskiffer", + "block.create.exposed_copper_tile_slab": "Exponerad koppartegelsplatta", + "block.create.exposed_copper_tile_stairs": "Exponerad koppartegelstrappa", + "block.create.exposed_copper_tiles": "Exponerad koppartegel", + "block.create.fake_track": "Spåra visaren för kartor", "block.create.fluid_pipe": "Vätskerör", "block.create.fluid_tank": "Vätsketank", "block.create.fluid_valve": "Vätskeventil", "block.create.flywheel": "Svänghjul", - "block.create.framed_glass": "Inramat Glas", - "block.create.framed_glass_door": "Inramad Glasdörr", - "block.create.framed_glass_pane": "Inramad fönsterruta", - "block.create.framed_glass_trapdoor": "Inramad Glaslucka", + "block.create.framed_glass": "Inramat glas", + "block.create.framed_glass_door": "Inramad glasdörr", + "block.create.framed_glass_pane": "Inramad glasruta", + "block.create.framed_glass_trapdoor": "Inramad glaslucka", "block.create.gantry_carriage": "Brygg-transport", "block.create.gantry_shaft": "Brygg-axel", - "block.create.gearbox": "Växellåda", - "block.create.gearshift": "Växelskift", - "block.create.glass_fluid_pipe": "Vätskerör i Glas", - "block.create.granite_pillar": "Pelare av Granit", - "block.create.gray_nixie_tube": "Grå Nixie Tub", - "block.create.gray_sail": "Grått Segel", - "block.create.gray_seat": "Grått Säte", - "block.create.gray_toolbox": "Grå Verktygslåda", - "block.create.gray_valve_handle": "Grått Ventil Handtag", - "block.create.green_nixie_tube": "Grön Nixie Tub", - "block.create.green_sail": "Grönt Segel", - "block.create.green_seat": "Grönt Säte", - "block.create.green_toolbox": "Grön Verktygslåda", - "block.create.green_valve_handle": "Grönt Ventil Handtag", + "block.create.gearbox": "Rotationskraftsfördelare", + "block.create.gearshift": "Växellåda", + "block.create.glass_fluid_pipe": "Glasvätskerör", + "block.create.granite_pillar": "Granitpelare", + "block.create.gray_nixie_tube": "Grått nixierör", + "block.create.gray_sail": "Grått segel", + "block.create.gray_seat": "Grått säte", + "block.create.gray_toolbox": "Grå verktygslåda", + "block.create.gray_valve_handle": "Grå manöverratt", + "block.create.green_nixie_tube": "Grönt nixierör", + "block.create.green_sail": "Grönt segel", + "block.create.green_seat": "Grönt säte", + "block.create.green_toolbox": "Grön verktygslåda", + "block.create.green_valve_handle": "Grön manöverratt", "block.create.hand_crank": "Handvev", - "block.create.haunted_bell": "Hemsökt Ringklocka", + "block.create.haunted_bell": "Hemsökt ringklocka", "block.create.honey": "Honung", - "block.create.horizontal_framed_glass": "Horisontellt Inramat Glas", - "block.create.horizontal_framed_glass_pane": "Horisontellt inramad fönsterruta", - "block.create.hose_pulley": "Slang Vev", - "block.create.item_drain": "Föremåls Avlopp", - "block.create.item_vault": "Föremåls Kassaskåp", + "block.create.horizontal_framed_glass": "Glas med vågrät inramning", + "block.create.horizontal_framed_glass_pane": "Glasruta med vågrät inramning", + "block.create.hose_pulley": "Slangvinda", + "block.create.item_drain": "Avlopp", + "block.create.item_vault": "Föremålsvalv", "block.create.jungle_window": "Djungelfönster", - "block.create.jungle_window_pane": "Fönsterruta av djungel", - "block.create.large_bogey": "Stor Bogey", - "block.create.large_cogwheel": "Stort Kugghjul", - "block.create.layered_andesite": "Lagrad Andesit", - "block.create.layered_asurine": "Lagrad Asurine", - "block.create.layered_calcite": "Lagrad Kalcit", - "block.create.layered_crimsite": "Lagrad Krimsit", - "block.create.layered_deepslate": "Lagrad Djupskiffer", - "block.create.layered_diorite": "Lagrad Diorit", - "block.create.layered_dripstone": "Lagrad Droppsten", - "block.create.layered_granite": "Lagrad Granit", - "block.create.layered_limestone": "Lagrad Kalksten", - "block.create.layered_ochrum": "Lagrad Ochrum", - "block.create.layered_scorchia": "Lagrad Scorchia", - "block.create.layered_scoria": "Lagrad Scoria", - "block.create.layered_tuff": "Lagrad Tuffsten", - "block.create.layered_veridium": "Lagrad Veridium", - "block.create.lectern_controller": "Föreläsnings Kontroll", - "block.create.light_blue_nixie_tube": "Ljusblå Nixie Tub", - "block.create.light_blue_sail": "Ljusblått Segel", - "block.create.light_blue_seat": "Ljusblått Säte", - "block.create.light_blue_toolbox": "Ljusblå Verktygslåda", - "block.create.light_blue_valve_handle": "Ljusblått Ventil Handtag", - "block.create.light_gray_nixie_tube": "Ljusgrå Nixie Tub", - "block.create.light_gray_sail": "Ljusgrått Segel", - "block.create.light_gray_seat": "Ljusgrått Säte", - "block.create.light_gray_toolbox": "Ljusgrå Verktygslåda", - "block.create.light_gray_valve_handle": "Ljusgrått Ventil Handtag", - "block.create.lime_nixie_tube": "Limegrön Nixie Tub", - "block.create.lime_sail": "Limegrönt Segel", - "block.create.lime_seat": "Limegrönt Säte", - "block.create.lime_toolbox": "Limegrön Verktygslåda", - "block.create.lime_valve_handle": "Limegrönt Ventil Handtag", + "block.create.jungle_window_pane": "Djungelfönsterruta", + "block.create.large_bogey": "Stor boggi", + "block.create.large_cogwheel": "Stort kugghjul", + "block.create.layered_andesite": "Lagrad andesit", + "block.create.layered_asurine": "Lagrad asurin", + "block.create.layered_calcite": "Lagrad kalcit", + "block.create.layered_crimsite": "Lagrad krimsit", + "block.create.layered_deepslate": "Lagrad djupskiffer", + "block.create.layered_diorite": "Lagrad diorit", + "block.create.layered_dripstone": "Lagrad droppsten", + "block.create.layered_granite": "Lagrad granit", + "block.create.layered_limestone": "Lagrad kalksten", + "block.create.layered_ochrum": "Lagrad ockrum", + "block.create.layered_scorchia": "Lagrad asksten", + "block.create.layered_scoria": "Lagrad brännsten", + "block.create.layered_tuff": "Lagrad tuff", + "block.create.layered_veridium": "Lagrat veridium", + "block.create.lectern_controller": "Styrpulpet", + "block.create.light_blue_nixie_tube": "Ljusblått nixierör", + "block.create.light_blue_sail": "Ljusblått segel", + "block.create.light_blue_seat": "Ljusblått säte", + "block.create.light_blue_toolbox": "Ljusblå verktygslåda", + "block.create.light_blue_valve_handle": "Ljusblå manöverratt", + "block.create.light_gray_nixie_tube": "Ljusgrått nixierör", + "block.create.light_gray_sail": "Ljusgrått segel", + "block.create.light_gray_seat": "Ljusgrått säte", + "block.create.light_gray_toolbox": "Ljusgrå verktygslåda", + "block.create.light_gray_valve_handle": "Ljusgrå manöverratt", + "block.create.lime_nixie_tube": "Limegrönt nixierör", + "block.create.lime_sail": "Limegrönt segel", + "block.create.lime_seat": "Limegrönt säte", + "block.create.lime_toolbox": "Limegrön verktygslåda", + "block.create.lime_valve_handle": "Limegrön manöverratt", "block.create.limestone": "Kalksten", - "block.create.limestone_pillar": "Pelare av Kalksten", - "block.create.linear_chassis": "Linjär Chassi", - "block.create.lit_blaze_burner": "Tänd Blaze Brännare", - "block.create.magenta_nixie_tube": "Magenta Nixie Tub", - "block.create.magenta_sail": "Magenta Segel", - "block.create.magenta_seat": "Magenta Säte", - "block.create.magenta_toolbox": "Magenta Verktygslåda", - "block.create.magenta_valve_handle": "Magentafärgat Ventil Handtag", - "block.create.mechanical_arm": "Mekanisk Arm", - "block.create.mechanical_bearing": "Mekaniskt Gångjärn", - "block.create.mechanical_crafter": "Mekanisk Tillverkare", - "block.create.mechanical_drill": "Mekanisk Borr", - "block.create.mechanical_harvester": "Mekanisk Skördare", - "block.create.mechanical_mixer": "Mekanisk Visp", - "block.create.mechanical_piston": "Mekanisk Kolv", - "block.create.mechanical_piston_head": "Mekaniskt Kolvhuvud", - "block.create.mechanical_plough": "Mekanisk Plog", - "block.create.mechanical_press": "Mekanisk Tryckpress", - "block.create.mechanical_pump": "Mekanisk Pump", - "block.create.mechanical_saw": "Mekanisk Såg", + "block.create.limestone_pillar": "Kalkstenspelare", + "block.create.linear_chassis": "Linjär chassi", + "block.create.lit_blaze_burner": "Tänd brännarförbrännare", + "block.create.magenta_nixie_tube": "Ljuslila nixierör", + "block.create.magenta_sail": "Ljuslila segel", + "block.create.magenta_seat": "Ljuslila säte", + "block.create.magenta_toolbox": "Ljuslila verktygslåda", + "block.create.magenta_valve_handle": "Ljuslila manöverratt", + "block.create.mechanical_arm": "Mekanisk arm", + "block.create.mechanical_bearing": "Lager", + "block.create.mechanical_crafter": "Tillverkare", + "block.create.mechanical_drill": "Borrmaskin", + "block.create.mechanical_harvester": "Mekanisk skördare", + "block.create.mechanical_mixer": "Mekanisk visp", + "block.create.mechanical_piston": "Mekanisk kolv", + "block.create.mechanical_piston_head": "Mekaniskt kolvhuvud", + "block.create.mechanical_plough": "Mekanisk plog", + "block.create.mechanical_press": "Mekanisk press", + "block.create.mechanical_pump": "Mekanisk pump", + "block.create.mechanical_saw": "Mekanisk såg", "block.create.metal_bracket": "Metallfäste", "block.create.metal_girder": "Metallbalk", - "block.create.metal_girder_encased_shaft": "Metallbalk med Inkapslad Axel", + "block.create.metal_girder_encased_shaft": "Metallbalk med inkapslad axel", "block.create.millstone": "Kvarnsten", - "block.create.minecart_anchor": "Gruvvagns Ankare", + "block.create.minecart_anchor": "Gruvvagnsankare", "block.create.mysterious_cuckoo_clock": "Gökur", - "block.create.nixie_tube": "Nixie Tub", + "block.create.nixie_tube": "Nixierör", "block.create.nozzle": "Munstycke", - "block.create.oak_window": "Ek fönster", - "block.create.oak_window_pane": "Fönsterruta av ek", - "block.create.ochrum": "Ochrum", - "block.create.ochrum_pillar": "Pelare av Ochrum", - "block.create.orange_sail": "Oranget Segel", - "block.create.orange_seat": "Oranget Säte", - "block.create.orange_toolbox": "Orange Verktygslåda", - "block.create.orange_valve_handle": "Oranget Ventil Handtag", + "block.create.oak_window": "Ekfönster", + "block.create.oak_window_pane": "Ekfönsterruta", + "block.create.ochrum": "Ockrum", + "block.create.ochrum_pillar": "Ockrumpelare", + "block.create.orange_sail": "Orange segel", + "block.create.orange_seat": "Orange säte", + "block.create.orange_toolbox": "Orange verktygslåda", + "block.create.orange_valve_handle": "Orange manöverratt", "block.create.ornate_iron_window": "Utsmyckat järnfönster", - "block.create.ornate_iron_window_pane": "Utsmyckad fönsterruta av järn", - "block.create.oxidized_copper_shingle_slab": "Oxiderad Shingle Koppar Platta", - "block.create.oxidized_copper_shingle_stairs": "Oxiderad Shingle Koppar Trappa", - "block.create.oxidized_copper_shingles": "Oxiderad Shingle Koppar", - "block.create.oxidized_copper_tile_slab": "Platta av Oxiderat Kopparkakel", - "block.create.oxidized_copper_tile_stairs": "Trappa av Oxiderat Kopparkakel", - "block.create.oxidized_copper_tiles": "Oxiderat Kopparkakel", - "block.create.peculiar_bell": "Egenartad Ringklocka", - "block.create.pink_nixie_tube": "Rosa Nixie Tub", - "block.create.pink_sail": "Rosa Segel", - "block.create.pink_seat": "Rosa Säte", - "block.create.pink_toolbox": "Rosa Verktygslåda", - "block.create.pink_valve_handle": "Rosa Ventil Handtag", - "block.create.piston_extension_pole": "Kolv Förlängnings Stång", + "block.create.ornate_iron_window_pane": "Utsmyckad järnfönsterruta", + "block.create.oxidized_copper_shingle_slab": "Ärgad kopparskiffersplatta", + "block.create.oxidized_copper_shingle_stairs": "Ärgad kopparskifferstrappa", + "block.create.oxidized_copper_shingles": "Ärgat kopparskiffer", + "block.create.oxidized_copper_tile_slab": "Ärgad koppartegelsplatta", + "block.create.oxidized_copper_tile_stairs": "Ärgad koppartegelstrappa", + "block.create.oxidized_copper_tiles": "Ärgad koppartegel", + "block.create.peculiar_bell": "Märklig ringklocka", + "block.create.pink_nixie_tube": "Rosa nixierör", + "block.create.pink_sail": "Rosa segel", + "block.create.pink_seat": "Rosa säte", + "block.create.pink_toolbox": "Rosa verktygslåda", + "block.create.pink_valve_handle": "Rosa manöverratt", + "block.create.piston_extension_pole": "Förlängningsstång", "block.create.placard": "Plakat", - "block.create.polished_cut_andesite": "Skuren Polerad Andesit", - "block.create.polished_cut_andesite_slab": "Skuren Polerad Andesit Platta", - "block.create.polished_cut_andesite_stairs": "Skuren Polerad Andesit Trappa", - "block.create.polished_cut_andesite_wall": "Skuren Polerad Andesit Vägg", - "block.create.polished_cut_asurine": "Skuren Polerad Asurine", - "block.create.polished_cut_asurine_slab": "Skuren Polerad Asurine Platta", - "block.create.polished_cut_asurine_stairs": "Skuren Polerad Asurine Trappa", - "block.create.polished_cut_asurine_wall": "Skuren Polerad Asurine Vägg", - "block.create.polished_cut_calcite": "Skuren Polerad Kalcit", - "block.create.polished_cut_calcite_slab": "Skuren Polerad Kalcit Platta", - "block.create.polished_cut_calcite_stairs": "Skuren Polerad Kalcit Trappa", - "block.create.polished_cut_calcite_wall": "Skuren Polerad Kalcit Vägg", - "block.create.polished_cut_crimsite": "Skuren Polerad Krimsit", - "block.create.polished_cut_crimsite_slab": "Skuren Polerad Krimsit Platta", - "block.create.polished_cut_crimsite_stairs": "Skuren Polerad Krimsit Trappa", - "block.create.polished_cut_crimsite_wall": "Skuren Polerad Krimsit Vägg", - "block.create.polished_cut_deepslate": "Skuren Polerad Djupskiffer", - "block.create.polished_cut_deepslate_slab": "Skuren Polerad Djupskiffer Platta", - "block.create.polished_cut_deepslate_stairs": "Skuren Polerad Djupskiffer Trappa", - "block.create.polished_cut_deepslate_wall": "Skuren Polerad Djupskiffer Vägg", - "block.create.polished_cut_diorite": "Skuren Polerad Diorit", - "block.create.polished_cut_diorite_slab": "Skuren Polerad Diorit Platta", - "block.create.polished_cut_diorite_stairs": "Skuren Polerad Diorit Trappa", - "block.create.polished_cut_diorite_wall": "Skuren Polerad Diorit Vägg", - "block.create.polished_cut_dripstone": "Skuren Polerad Droppsten", - "block.create.polished_cut_dripstone_slab": "Skuren Polerad Droppstens Platta", - "block.create.polished_cut_dripstone_stairs": "Skuren Polerad Droppsten Trappa", - "block.create.polished_cut_dripstone_wall": "Skuren Polerad Droppstens Vägg", - "block.create.polished_cut_granite": "Skuren Polerad Granit", - "block.create.polished_cut_granite_slab": "Skuren Polerad Granit Platta", - "block.create.polished_cut_granite_stairs": "Skuren Polerad Granit Trappa", - "block.create.polished_cut_granite_wall": "Skuren Polerad Granit Vägg", - "block.create.polished_cut_limestone": "Skuren Polerad Kalksten", - "block.create.polished_cut_limestone_slab": "Skuren Polerad Kalkstens Platta", - "block.create.polished_cut_limestone_stairs": "Skuren Polerad Kalkstens Trappa", - "block.create.polished_cut_limestone_wall": "Skuren Polerad Kalkstens Vägg", - "block.create.polished_cut_ochrum": "Skuren Polerad Ochrum", - "block.create.polished_cut_ochrum_slab": "Skuren Polerad Ochrum Platta", - "block.create.polished_cut_ochrum_stairs": "Skuren Polerad Ochrum Trappa", - "block.create.polished_cut_ochrum_wall": "Skuren Polerad Ochrum Vägg", - "block.create.polished_cut_scorchia": "Skuren Polerad Scorchia", - "block.create.polished_cut_scorchia_slab": "Skuren Polerad Scorchia Platta", - "block.create.polished_cut_scorchia_stairs": "Skuren Polerad Scorchia Trappa", - "block.create.polished_cut_scorchia_wall": "Skuren Polerad Scorchia Vägg", - "block.create.polished_cut_scoria": "Skuren Polerad Scoria", - "block.create.polished_cut_scoria_slab": "Skuren Polerad Scoria Platta", - "block.create.polished_cut_scoria_stairs": "Skuren Polerad Scoria Trappa", - "block.create.polished_cut_scoria_wall": "Skuren Polerad Scoria Vägg", - "block.create.polished_cut_tuff": "Skuren Polerad Tuffsten", - "block.create.polished_cut_tuff_slab": "Skuren Polerad Tuffstens Platta", - "block.create.polished_cut_tuff_stairs": "Skuren Polerad Tuffstens Trappa", - "block.create.polished_cut_tuff_wall": "Skuren Polerad Tuffstens Vägg", - "block.create.polished_cut_veridium": "Skuren Polerad Veridium", - "block.create.polished_cut_veridium_slab": "Skuren Polerad Veridium Platta", - "block.create.polished_cut_veridium_stairs": "Skuren Polerad Veridium Trappa", - "block.create.polished_cut_veridium_wall": "Skuren Polerad Veridium Vägg", - "block.create.portable_fluid_interface": "Bärbar Vätskegränssnitt", - "block.create.portable_storage_interface": "Bärbar Lagringsgränssnitt", - "block.create.powered_latch": "Igångsatt Spärr", - "block.create.powered_shaft": "Igångsatt Axel", - "block.create.powered_toggle_latch": "Igångsatt Växlande-Spärr", - "block.create.pulley_magnet": "Magnet Vev", - "block.create.pulse_extender": "Puls Förlängare", - "block.create.pulse_repeater": "Puls Upprepare", - "block.create.purple_nixie_tube": "Lila Nixie Tub", - "block.create.purple_sail": "Lila Segel", - "block.create.purple_seat": "Lila Säte", - "block.create.purple_toolbox": "Lila Verktygslåda", - "block.create.purple_valve_handle": "Lila Ventil Handtag", - "block.create.radial_chassis": "Radiell Chassi", - "block.create.railway_casing": "Tåg Kapsel", - "block.create.raw_zinc_block": "Block av Rå Zink", - "block.create.red_nixie_tube": "Röd Nixie Tub", - "block.create.red_sail": "Rött Segel", - "block.create.red_seat": "Rött Säte", - "block.create.red_toolbox": "Röd Verktygslåda", - "block.create.red_valve_handle": "Rött Ventil Handtag", - "block.create.redstone_contact": "Rödstens Kontakt", - "block.create.redstone_link": "Rödstenslänk", - "block.create.refined_radiance_casing": "Radiant Kapsel", + "block.create.polished_cut_andesite": "Skuren polerad andesit", + "block.create.polished_cut_andesite_slab": "Skuren polerad andesitplatta", + "block.create.polished_cut_andesite_stairs": "Skuren polerad andesittrappa", + "block.create.polished_cut_andesite_wall": "Skuren polerad andesitmur", + "block.create.polished_cut_asurine": "Skuren polerad asurin", + "block.create.polished_cut_asurine_slab": "Skuren polerad asurinplatta", + "block.create.polished_cut_asurine_stairs": "Skuren polerad asurintrappa", + "block.create.polished_cut_asurine_wall": "Skuren polerad asurinmur", + "block.create.polished_cut_calcite": "Skuren polerad kalcit", + "block.create.polished_cut_calcite_slab": "Skuren polerad kalcitplatta", + "block.create.polished_cut_calcite_stairs": "Skuren polerad kalcittrappa", + "block.create.polished_cut_calcite_wall": "Skuren polerad kalcitmur", + "block.create.polished_cut_crimsite": "Skuren polerad krimsit", + "block.create.polished_cut_crimsite_slab": "Skuren polerad krimsitplatta", + "block.create.polished_cut_crimsite_stairs": "Skuren polerad krimsittrappa", + "block.create.polished_cut_crimsite_wall": "Skuren polerad krimsitmur", + "block.create.polished_cut_deepslate": "Skuren polerad djupskiffer", + "block.create.polished_cut_deepslate_slab": "Skuren polerad djupskifferplatta", + "block.create.polished_cut_deepslate_stairs": "Skuren polerad djupskiffertrappa", + "block.create.polished_cut_deepslate_wall": "Skuren polerad djupskiffermur", + "block.create.polished_cut_diorite": "Skuren polerad diorit", + "block.create.polished_cut_diorite_slab": "Skuren polerad dioritplatta", + "block.create.polished_cut_diorite_stairs": "Skuren polerad diorittrappa", + "block.create.polished_cut_diorite_wall": "Skuren polerad dioritmur", + "block.create.polished_cut_dripstone": "Skuren polerad droppsten", + "block.create.polished_cut_dripstone_slab": "Skuren polerad droppstensplatta", + "block.create.polished_cut_dripstone_stairs": "Skuren polerad droppstenstrappa", + "block.create.polished_cut_dripstone_wall": "Skuren polerad droppstensmur", + "block.create.polished_cut_granite": "Skuren polerad granit", + "block.create.polished_cut_granite_slab": "Skuren polerad granitplatta", + "block.create.polished_cut_granite_stairs": "Skuren polerad granittrappa", + "block.create.polished_cut_granite_wall": "Skuren polerad granitmur", + "block.create.polished_cut_limestone": "Skuren polerad kalksten", + "block.create.polished_cut_limestone_slab": "Skuren polerad kalkstensplatta", + "block.create.polished_cut_limestone_stairs": "Skuren polerad kalkstenstrappa", + "block.create.polished_cut_limestone_wall": "Skuren polerad kalkstensmur", + "block.create.polished_cut_ochrum": "Skuren polerad ockrum", + "block.create.polished_cut_ochrum_slab": "Skuren polerad ockrumplatta", + "block.create.polished_cut_ochrum_stairs": "Skuren polerad ockrumtrappa", + "block.create.polished_cut_ochrum_wall": "Skuren polerad ockrummur", + "block.create.polished_cut_scorchia": "Skuren polerad asksten", + "block.create.polished_cut_scorchia_slab": "Skuren polerad askstensplatta", + "block.create.polished_cut_scorchia_stairs": "Skuren polerad askstenstrappa", + "block.create.polished_cut_scorchia_wall": "Skuren polerad askstensmur", + "block.create.polished_cut_scoria": "Skuren polerad brännsten", + "block.create.polished_cut_scoria_slab": "Skuren polerad brännstensplatta", + "block.create.polished_cut_scoria_stairs": "Skuren polerad brännstenstrappa", + "block.create.polished_cut_scoria_wall": "Skuren polerad brännstensmur", + "block.create.polished_cut_tuff": "Skuren polerad tuff", + "block.create.polished_cut_tuff_slab": "Skuren polerad tuffplatta", + "block.create.polished_cut_tuff_stairs": "Skuren polerad tufftrappa", + "block.create.polished_cut_tuff_wall": "Skuren polerad tuffmur", + "block.create.polished_cut_veridium": "Skuren polerad veridium", + "block.create.polished_cut_veridium_slab": "Skuren polerad veridiumplatta", + "block.create.polished_cut_veridium_stairs": "Skuren polerad veridiumtrappa", + "block.create.polished_cut_veridium_wall": "Skuren polerad veridiummur", + "block.create.portable_fluid_interface": "Bärbart vätskegränssnitt", + "block.create.portable_storage_interface": "Bärbart lagringsgränssnitt", + "block.create.powered_latch": "Aktiverad spärr", + "block.create.powered_shaft": "Driven axel", + "block.create.pulley_magnet": "Magnetvev", + "block.create.pulse_extender": "Signalförlängare", + "block.create.pulse_repeater": "Signalrepeterare", + "block.create.purple_nixie_tube": "Lila nixierör", + "block.create.purple_sail": "Lila segel", + "block.create.purple_seat": "Lila säte", + "block.create.purple_toolbox": "Lila verktygslåda", + "block.create.purple_valve_handle": "Lila manöverratt", + "block.create.radial_chassis": "Radiellt chassi", + "block.create.railway_casing": "Tåghölje", + "block.create.raw_zinc_block": "Råzinksblock", + "block.create.red_nixie_tube": "Rött nixierör", + "block.create.red_sail": "Rött segel", + "block.create.red_seat": "Rött säte", + "block.create.red_toolbox": "Röd verktygslåda", + "block.create.red_valve_handle": "Röd manöverratt", + "block.create.redstone_contact": "Redstonekontakt", + "block.create.redstone_link": "Redstonelänk", "block.create.rope": "Rep", - "block.create.rope_pulley": "Rep Vev", - "block.create.rose_quartz_block": "Block av Ros Kvarts", - "block.create.rose_quartz_lamp": "Ros Kvarts Lampa", - "block.create.rose_quartz_tiles": "Ros Kvarts Kakel", + "block.create.rope_pulley": "Vinsch", + "block.create.rose_quartz_block": "Rosenkvartsblock", + "block.create.rose_quartz_lamp": "Rosenkvartslampa", + "block.create.rose_quartz_tiles": "Rosenkvartskakel", "block.create.rotation_speed_controller": "Varvtalsregulator", "block.create.sail_frame": "Segelram", - "block.create.schematic_table": "Schematisk Tabell", - "block.create.schematicannon": "Schematikanon", - "block.create.scorchia": "Scorchia", - "block.create.scorchia_pillar": "Pelare av Scorchia", - "block.create.scoria": "Scoria", - "block.create.scoria_pillar": "Pelare av Scoria", - "block.create.secondary_linear_chassis": "Sekundär Linjär Chassi", - "block.create.sequenced_gearshift": "Serie Växel", - "block.create.shadow_steel_casing": "Skugg-kapsel", + "block.create.schematic_table": "Ritbord", + "block.create.scorchia": "Asksten", + "block.create.scorchia_pillar": "Askstenspelare", + "block.create.scoria": "Brännsten", + "block.create.scoria_pillar": "Brännstenspelare", + "block.create.secondary_linear_chassis": "Sekundär linjär chassi", + "block.create.sequenced_gearshift": "Serieväxel", + "block.create.shadow_steel_casing": "Skugghölje", "block.create.shaft": "Axel", - "block.create.small_andesite_brick_slab": "Liten Andesit Tegelplatta", - "block.create.small_andesite_brick_stairs": "Liten Andesit Tegel Trappa", - "block.create.small_andesite_brick_wall": "Liten Andesit Tegelvägg", - "block.create.small_andesite_bricks": "Andesit Tegelsten av Liten Storlek", - "block.create.small_asurine_brick_slab": "Liten Asurine Tegelplatta", - "block.create.small_asurine_brick_stairs": "Liten Asurine Tegel Trappa", - "block.create.small_asurine_brick_wall": "Liten Asurine Tegelvägg", - "block.create.small_asurine_bricks": "Asurine Tegelsten av Liten Storlek", - "block.create.small_bogey": "Liten Bogey", - "block.create.small_calcite_brick_slab": "Liten Kalcit Tegelplatta", - "block.create.small_calcite_brick_stairs": "Liten Kalcit Tegel Trappa", - "block.create.small_calcite_brick_wall": "Liten Kalcit Tegelvägg", - "block.create.small_calcite_bricks": "Kalcit Tegelsten av Liten Storlek", - "block.create.small_crimsite_brick_slab": "Liten Krimsit Tegelplatta", - "block.create.small_crimsite_brick_stairs": "Liten Krimsit Tegel Trappa", - "block.create.small_crimsite_brick_wall": "Liten Krimsit Tegelvägg", - "block.create.small_crimsite_bricks": "Krimsit Tegelsten av Liten Storlek", - "block.create.small_deepslate_brick_slab": "Liten Tegelplatta av Djupskiffer", - "block.create.small_deepslate_brick_stairs": "Liten Tegel Trappa av Djupskiffer", - "block.create.small_deepslate_brick_wall": "Liten Tegelvägg av Djupskiffer", - "block.create.small_deepslate_bricks": "Djupskiffer Tegelsten av Liten Storlek", - "block.create.small_diorite_brick_slab": "Liten Diorit Tegelplatta", - "block.create.small_diorite_brick_stairs": "Liten Diorit Tegel Trappa", - "block.create.small_diorite_brick_wall": "Liten Diorit Tegelvägg", - "block.create.small_diorite_bricks": "Diorit Tegelsten av Liten Storlek", - "block.create.small_dripstone_brick_slab": "Liten Tegelplatta av Droppsten", - "block.create.small_dripstone_brick_stairs": "Liten Tegel Trappa av Droppsten", - "block.create.small_dripstone_brick_wall": "Liten Tegelvägg av Droppsten", - "block.create.small_dripstone_bricks": "Droppstens Tegelsten av Liten Storlek", - "block.create.small_granite_brick_slab": "Liten Granit Tegelplatta", - "block.create.small_granite_brick_stairs": "Liten Granit Tegel Trappa", - "block.create.small_granite_brick_wall": "Liten Granit Tegelvägg", - "block.create.small_granite_bricks": "Granit Tegelsten av Liten Storlek", - "block.create.small_limestone_brick_slab": "Liten Kalkstens Tegelplatta", - "block.create.small_limestone_brick_stairs": "Liten Kalkstens Tegel Trappa", - "block.create.small_limestone_brick_wall": "Liten Kalkstens Tegelvägg", - "block.create.small_limestone_bricks": "Kaclit Tegelsten av Liten Storlek", - "block.create.small_ochrum_brick_slab": "Liten Orchum Tegelplatta", - "block.create.small_ochrum_brick_stairs": "Liten Orchum Tegel Trappa", - "block.create.small_ochrum_brick_wall": "Liten Orchum Tegelvägg", - "block.create.small_ochrum_bricks": "Orchum Tegelsten av Liten Storlek", - "block.create.small_rose_quartz_tiles": "Smått Ros Kvarts Kakel", - "block.create.small_scorchia_brick_slab": "Liten Scorchia Tegelplatta", - "block.create.small_scorchia_brick_stairs": "Liten Scorchia Tegel Trappa", - "block.create.small_scorchia_brick_wall": "Liten Scorchia Tegelvägg", - "block.create.small_scorchia_bricks": "Scorchia Tegelsten av Liten Storlek", - "block.create.small_scoria_brick_slab": "Liten Scoria Tegelplatta", - "block.create.small_scoria_brick_stairs": "Liten Scoria Tegel Trappa", - "block.create.small_scoria_brick_wall": "Liten Scoria Tegelvägg", - "block.create.small_scoria_bricks": "Scoria Tegelsten av Liten Storlek", - "block.create.small_tuff_brick_slab": "Liten Tuffstens Tegelplatta", - "block.create.small_tuff_brick_stairs": "Liten Tuffstens Tegel Trappa", - "block.create.small_tuff_brick_wall": "Liten Tuffstens Tegelvägg", - "block.create.small_tuff_bricks": "Tuffstens Tegel av Liten Storlek", - "block.create.small_veridium_brick_slab": "Liten Veridium Tegelplatta", - "block.create.small_veridium_brick_stairs": "Liten Veridium Tegel Trappa", - "block.create.small_veridium_brick_wall": "Liten Veridium Tegelvägg", - "block.create.small_veridium_bricks": "Veridium Tegel av Liten Storlek", - "block.create.smart_chute": "Finurligt Rör", - "block.create.smart_fluid_pipe": "Finurligt Vätskerör", + "block.create.small_andesite_brick_slab": "Andesittegelplatta", + "block.create.small_andesite_brick_stairs": "Andesittegeltrappa", + "block.create.small_andesite_brick_wall": "Andesittegelmur", + "block.create.small_andesite_bricks": "Andesittegel", + "block.create.small_asurine_brick_slab": "Asurintegelplatta", + "block.create.small_asurine_brick_stairs": "Asurintegeltrappa", + "block.create.small_asurine_brick_wall": "Asurintegelmur", + "block.create.small_asurine_bricks": "Asurintegel", + "block.create.small_bogey": "Liten boggi", + "block.create.small_calcite_brick_slab": "Kalcittegelplatta", + "block.create.small_calcite_brick_stairs": "Kalcittegeltrappa", + "block.create.small_calcite_brick_wall": "Kalcittegelmur", + "block.create.small_calcite_bricks": "Kalcittegel", + "block.create.small_crimsite_brick_slab": "Krimsittegelplatta", + "block.create.small_crimsite_brick_stairs": "Krimsittegeltrappa", + "block.create.small_crimsite_brick_wall": "Krimsittegelmur", + "block.create.small_crimsite_bricks": "Krimsittegel", + "block.create.small_deepslate_brick_slab": "Djupskifferstegelplatta", + "block.create.small_deepslate_brick_stairs": "Djupskifferstegeltrappa", + "block.create.small_deepslate_brick_wall": "Djupskifferstegelmur", + "block.create.small_deepslate_bricks": "Djupskiffertegel", + "block.create.small_diorite_brick_slab": "Diorittegelplatta", + "block.create.small_diorite_brick_stairs": "Diorittegeltrappa", + "block.create.small_diorite_brick_wall": "Liten dioritmurstensmur", + "block.create.small_diorite_bricks": "Diorittegel", + "block.create.small_dripstone_brick_slab": "Droppstenstegelplatta", + "block.create.small_dripstone_brick_stairs": "Droppstenstegeltrappa", + "block.create.small_dripstone_brick_wall": "Droppstenstegelmur", + "block.create.small_dripstone_bricks": "Droppstenstegel", + "block.create.small_granite_brick_slab": "Granittegelplatta", + "block.create.small_granite_brick_stairs": "Granittegeltrappa", + "block.create.small_granite_brick_wall": "Granittegelmur", + "block.create.small_granite_bricks": "Granittegel", + "block.create.small_limestone_brick_slab": "Kalkstenstegelplatta", + "block.create.small_limestone_brick_stairs": "Kalkstenstegeltrappa", + "block.create.small_limestone_brick_wall": "Kalkstenstegelmur", + "block.create.small_limestone_bricks": "Kalkstenstegel", + "block.create.small_ochrum_brick_slab": "Ockrumtegelplatta", + "block.create.small_ochrum_brick_stairs": "Ockrumtegeltrappa", + "block.create.small_ochrum_brick_wall": "Ockrumtegelmur", + "block.create.small_ochrum_bricks": "Ockrumtegel", + "block.create.small_rose_quartz_tiles": "Rosenkvartsmosaik", + "block.create.small_scorchia_brick_slab": "Askstenstegelplatta", + "block.create.small_scorchia_brick_stairs": "Askstenstegeltrappa", + "block.create.small_scorchia_brick_wall": "Askstenstegelmur", + "block.create.small_scorchia_bricks": "Askstenstegel", + "block.create.small_scoria_brick_slab": "Brännstenstegelplatta", + "block.create.small_scoria_brick_stairs": "Brännstenstegeltrappa", + "block.create.small_scoria_brick_wall": "Brännstenstegelmur", + "block.create.small_scoria_bricks": "Brännstenstegel", + "block.create.small_tuff_brick_slab": "Tufftegelplatta", + "block.create.small_tuff_brick_stairs": "Tufftegeltrappa", + "block.create.small_tuff_brick_wall": "Tufftegelmur", + "block.create.small_tuff_bricks": "Tufftegel", + "block.create.small_veridium_brick_slab": "Veridiumtegelplatta", + "block.create.small_veridium_brick_stairs": "Veridiumtegeltrappa", + "block.create.small_veridium_brick_wall": "Veridiumtegelmur", + "block.create.small_veridium_bricks": "Veridiumtegel", + "block.create.smart_chute": "Smart rör", + "block.create.smart_fluid_pipe": "Smart vätskerör", "block.create.speedometer": "Hastighetsmätare", - "block.create.spout": "Spout", - "block.create.spruce_window": "Gran fönster", - "block.create.spruce_window_pane": "Fönsterruta av gran", + "block.create.spout": "Pip", + "block.create.spruce_window": "Granfönster", + "block.create.spruce_window_pane": "Granfönsterruta", "block.create.steam_engine": "Ångmaskin", - "block.create.steam_whistle": "Ångpipa", - "block.create.steam_whistle_extension": "Ångpipa Förlängning", + "block.create.steam_whistle": "Ångvissla", + "block.create.steam_whistle_extension": "Ångvissleförlängning", "block.create.sticker": "Fästare", - "block.create.sticky_mechanical_piston": "Klibbig Mekanisk Kolv", - "block.create.stockpile_switch": "Lagerhögs Relä", - "block.create.stressometer": "Stressmätare", - "block.create.tiled_glass": "Kaklat Glas", - "block.create.tiled_glass_pane": "Kaklad fönsterruta", + "block.create.sticky_mechanical_piston": "Klibbig mekanisk kolv", + "block.create.stockpile_switch": "Lagerhögsrelä", + "block.create.stressometer": "Dragspänningsmätare", + "block.create.tiled_glass": "Kaklat glas", + "block.create.tiled_glass_pane": "Kaklad glasruta", "block.create.track": "Tågspår", - "block.create.track_observer": "Tåg Observatör", - "block.create.track_signal": "Tågsignal", + "block.create.track_observer": "Tågobservatör", + "block.create.track_signal": "Järnvägssignal", "block.create.track_station": "Tågstation", "block.create.train_door": "Tågdörr", - "block.create.train_trapdoor": "Tåg Fallucka", - "block.create.tuff_pillar": "Pelare av Tuffsten", - "block.create.turntable": "Snurrbord", + "block.create.train_trapdoor": "Tåglucka", + "block.create.tuff_pillar": "Tuffpelare", + "block.create.turntable": "Vändskiva", "block.create.veridium": "Veridium", - "block.create.veridium_pillar": "Pelare av Veridium", - "block.create.vertical_framed_glass": "Vertikalt Inramat Glas", - "block.create.vertical_framed_glass_pane": "Vertikalt inramad fönsterruta", - "block.create.warped_window": "Warped Glas", - "block.create.warped_window_pane": "Warped fönsterruta", + "block.create.veridium_pillar": "Veridiumpelare", + "block.create.vertical_framed_glass": "Glas med lodrät inramning", + "block.create.vertical_framed_glass_pane": "Glasruta med lodrät inramning", + "block.create.warped_window": "Förvrängt glas", + "block.create.warped_window_pane": "Förvrängd fönsterruta", "block.create.water_wheel": "Vattenhjul", - "block.create.waxed_copper_shingle_slab": "Vaxad Shingle Koppar Platta", - "block.create.waxed_copper_shingle_stairs": "Vaxad Shingle Koppar Trappa", - "block.create.waxed_copper_shingles": "Vaxad Koppar Shingles", - "block.create.waxed_copper_tile_slab": "Vaxad Kopparkakels Platta", - "block.create.waxed_copper_tile_stairs": "Vaxad Kopparkakels Trappa", - "block.create.waxed_copper_tiles": "Vaxat Kopparkakel", - "block.create.waxed_exposed_copper_shingle_slab": "Vaxad Exponerad Shingle Koppar Platta", - "block.create.waxed_exposed_copper_shingle_stairs": "Vaxad Exponerad Shingle Koppar Trappa", - "block.create.waxed_exposed_copper_shingles": "Vaxad Exponerad Koppar Shingles", - "block.create.waxed_exposed_copper_tile_slab": "Vaxad Exponerad Kopparkakel Platta", - "block.create.waxed_exposed_copper_tile_stairs": "Vaxad Exponerad Kopparkakel Trappa", - "block.create.waxed_exposed_copper_tiles": "Vaxad Exponerat Kopparkakel", - "block.create.waxed_oxidized_copper_shingle_slab": "Vaxad Oxiderad Shingle Koppar Platta", - "block.create.waxed_oxidized_copper_shingle_stairs": "Vaxad Oxiderad Shingle Koppar Trappa", - "block.create.waxed_oxidized_copper_shingles": "Vaxad Oxiderad Koppar Shingles", - "block.create.waxed_oxidized_copper_tile_slab": "Vaxad Oxiderad Kopparkakels Platta", - "block.create.waxed_oxidized_copper_tile_stairs": "Vaxad Oxiderad Kopparkakels Trappa", - "block.create.waxed_oxidized_copper_tiles": "Vaxat Oxiderat Kopparkakel", - "block.create.waxed_weathered_copper_shingle_slab": "Vaxat Vittrad Shingle Koppar Platta", - "block.create.waxed_weathered_copper_shingle_stairs": "Vaxat Vittrad Shingle Koppar Trappa", - "block.create.waxed_weathered_copper_shingles": "Vaxat Vittrad Koppar Shingles", - "block.create.waxed_weathered_copper_tile_slab": "Vaxat Vittrad Kopparkakels Platta", - "block.create.waxed_weathered_copper_tile_stairs": "Vaxat Vittrad Kopparkakels Trappa", - "block.create.waxed_weathered_copper_tiles": "Vaxat Vittrat Kopparkakel", - "block.create.weathered_copper_shingle_slab": "Vittrad Shingle Koppar Platta", - "block.create.weathered_copper_shingle_stairs": "Vittrad Shingle Koppar Trappa", - "block.create.weathered_copper_shingles": "Vittrad Koppar Shingles", - "block.create.weathered_copper_tile_slab": "Vittrad Kopparkakels Platta", - "block.create.weathered_copper_tile_stairs": "Vittrad Kopparkakels Trappa", - "block.create.weathered_copper_tiles": "Vittrad Kopparkakel", - "block.create.weighted_ejector": "Viktad Utkastare", - "block.create.white_nixie_tube": "Vit Nixie Tub", - "block.create.white_sail": "Vitt Segel", - "block.create.white_seat": "Vitt Säte", - "block.create.white_toolbox": "Vit Verktygslåda", - "block.create.white_valve_handle": "Vitt Ventil Handtag", - "block.create.windmill_bearing": "Väderkvarns Gångjärn", + "block.create.waxed_copper_shingle_slab": "Vaxad kopparskiffersplatta", + "block.create.waxed_copper_shingle_stairs": "Vaxad kopparskifferstrappa", + "block.create.waxed_copper_shingles": "Vaxat kopparskiffer", + "block.create.waxed_copper_tile_slab": "Vaxad koppartegelsplatta", + "block.create.waxed_copper_tile_stairs": "Vaxad koppartegelstrappa", + "block.create.waxed_copper_tiles": "Vaxat koppartegel", + "block.create.waxed_exposed_copper_shingle_slab": "Vaxad exponerad kopparskiffersplatta", + "block.create.waxed_exposed_copper_shingle_stairs": "Vaxad exponerad kopparskifferstrappa", + "block.create.waxed_exposed_copper_shingles": "Vaxat exponerat kopparskiffer", + "block.create.waxed_exposed_copper_tile_slab": "Vaxad exponerad koppartegelsplatta", + "block.create.waxed_exposed_copper_tile_stairs": "Vaxad exponerad koppartegeltrappa", + "block.create.waxed_exposed_copper_tiles": "Vaxat exponerat koppartegel", + "block.create.waxed_oxidized_copper_shingle_slab": "Vaxad ärgad kopparskiffersplatta", + "block.create.waxed_oxidized_copper_shingle_stairs": "Vaxad ärgad kopparskifferstrappa", + "block.create.waxed_oxidized_copper_shingles": "Vaxat ärgat kopparskiffer", + "block.create.waxed_oxidized_copper_tile_slab": "Vaxad ärgad koppartegelsplatta", + "block.create.waxed_oxidized_copper_tile_stairs": "Vaxad ärgad koppartegelstrappa", + "block.create.waxed_oxidized_copper_tiles": "Vaxat ärgat koppartegel", + "block.create.waxed_weathered_copper_shingle_slab": "Vaxad väderbiten kopparskiffersplatta", + "block.create.waxed_weathered_copper_shingle_stairs": "Vaxad väderbiten kopparskifferstrappa", + "block.create.waxed_weathered_copper_shingles": "Vaxat väderbitet kopparskiffer", + "block.create.waxed_weathered_copper_tile_slab": "Vaxad väderbiten koppartegelsplatta", + "block.create.waxed_weathered_copper_tile_stairs": "Vaxad väderbiten koppartegelstrappa", + "block.create.waxed_weathered_copper_tiles": "Vaxat väderbitet koppartegel", + "block.create.weathered_copper_shingle_slab": "Väderbiten kopparskiffersplatta", + "block.create.weathered_copper_shingle_stairs": "Väderbiten kopparskifferstrappa", + "block.create.weathered_copper_shingles": "Väderbitet kopparskiffer", + "block.create.weathered_copper_tile_slab": "Väderbiten koppartegelsplatta", + "block.create.weathered_copper_tile_stairs": "Väderbiten koppartegelstrappa", + "block.create.weathered_copper_tiles": "Väderbitet koppartegel", + "block.create.weighted_ejector": "Viktad utkastare", + "block.create.white_nixie_tube": "Vitt nixierör", + "block.create.white_sail": "Vitt segel", + "block.create.white_seat": "Vitt säte", + "block.create.white_toolbox": "Vit verktygslåda", + "block.create.white_valve_handle": "Vit manöverratt", + "block.create.windmill_bearing": "Väderkvarnslager", "block.create.wooden_bracket": "Träfäste", - "block.create.yellow_nixie_tube": "Gul Nixie Tub", - "block.create.yellow_sail": "Gult Segel", - "block.create.yellow_seat": "Gult Säte", - "block.create.yellow_toolbox": "Gul Verktygslåda", - "block.create.yellow_valve_handle": "Gult Ventil Handtag", - "block.create.zinc_block": "Block av Zink", + "block.create.yellow_nixie_tube": "Gult nixierör", + "block.create.yellow_sail": "Gult segel", + "block.create.yellow_seat": "Gult säte", + "block.create.yellow_toolbox": "Gul verktygslåda", + "block.create.yellow_valve_handle": "Gul manöverratt", + "block.create.zinc_block": "Zinkblock", "block.create.zinc_ore": "Zinkmalm", "enchantment.create.capacity": "Kapacitet", - "enchantment.create.potato_recovery": "Potatis Återhämtning", - "entity.create.carriage_contraption": "Transport Contraption", - "entity.create.contraption": "Contraption", - "entity.create.crafting_blueprint": "Tillverknings Ritning", - "entity.create.gantry_contraption": "Brygg-contraption", - "entity.create.potato_projectile": "Potatis Projektil", + "enchantment.create.potato_recovery": "Potatis återhämtning", + "entity.create.carriage_contraption": "Vagnmackapär", + "entity.create.contraption": "Mackapär", + "entity.create.crafting_blueprint": "Tillverkningsritning", + "entity.create.potato_projectile": "Potatisprojektil", "entity.create.seat": "Säte", - "entity.create.stationary_contraption": "Stationär Contraption", + "entity.create.stationary_contraption": "Stillastående mackapär", "entity.create.super_glue": "Superlim", "fluid.create.potion": "Brygd", - "fluid.create.tea": "Byggarens Te", - "item.create.andesite_alloy": "Andesit Alloy", + "fluid.create.tea": "Byggmästarens te", + "item.create.andesite_alloy": "Andesitlegering", "item.create.attribute_filter": "Attributfilter", - "item.create.bar_of_chocolate": "Chokladbar", - "item.create.belt_connector": "Mekaniskt Rullband", - "item.create.blaze_cake": "Blaze Tårta", - "item.create.blaze_cake_base": "Blaze Tårtbotten", - "item.create.brass_hand": "Mässing Hand", - "item.create.brass_ingot": "Mässingtacka", - "item.create.brass_nugget": "Mässingklimp", - "item.create.brass_sheet": "Mässings Blad", - "item.create.builders_tea": "Byggarens Te", - "item.create.chest_minecart_contraption": "Kist-gruvvagns Contraption", - "item.create.chocolate_bucket": "Choklad Hink", - "item.create.chocolate_glazed_berries": "Chokladglaserade Bär", - "item.create.chromatic_compound": "Kromatisk Sammansättning", - "item.create.cinder_flour": "Cinder Mjöl", - "item.create.copper_backtank": "Baktank av Koppar", - "item.create.copper_backtank_placeable": "Placerbar Baktank av Koppar", + "item.create.bar_of_chocolate": "Chokladkaka", + "item.create.belt_connector": "Rullband", + "item.create.blaze_cake": "Brännartårta", + "item.create.blaze_cake_base": "Brännartårtbotten", + "item.create.brass_hand": "Mässingshand", + "item.create.brass_ingot": "Mässingstacka", + "item.create.brass_nugget": "Mässingsklimp", + "item.create.brass_sheet": "Mässingsplåt", + "item.create.builders_tea": "Byggmästarens te", + "item.create.chest_minecart_contraption": "Kistvagnsmackapär", + "item.create.chocolate_bucket": "Chokladhink", + "item.create.chocolate_glazed_berries": "Chokladglaserade bär", + "item.create.chromatic_compound": "Kromatisk sammansättning", + "item.create.cinder_flour": "Netherrackmjöl", + "item.create.copper_backtank": "Koppartank", + "item.create.copper_backtank_placeable": "Placerbar kopparbaktank", "item.create.copper_nugget": "Kopparklimp", - "item.create.copper_sheet": "Koppar Blad", - "item.create.crafter_slot_cover": "Tillverkar Omslag", - "item.create.crafting_blueprint": "Tillverknings Ritning", - "item.create.creative_blaze_cake": "Kreativ Blaze Tårta", - "item.create.crushed_aluminum_ore": "Krossat aluminiummalm", + "item.create.copper_sheet": "Kopparplåt", + "item.create.crafter_slot_cover": "Tillverkaromslag", + "item.create.crafting_blueprint": "Tillverkningsritning", + "item.create.creative_blaze_cake": "Kreativ brännartårta", + "item.create.crushed_aluminum_ore": "Krossad aluminiummalm", "item.create.crushed_copper_ore": "Krossad kopparmalm", - "item.create.crushed_gold_ore": "Krossat guldmalm", - "item.create.crushed_iron_ore": "Krossat järnmalm", - "item.create.crushed_lead_ore": "Krossat blymalm", - "item.create.crushed_nickel_ore": "Krossat nickelmalm", - "item.create.crushed_osmium_ore": "Krossat osmiummalm", - "item.create.crushed_platinum_ore": "Krossat platinamalm", - "item.create.crushed_quicksilver_ore": "Krossat quicksilvermalm", - "item.create.crushed_silver_ore": "Krossat silvermalm", - "item.create.crushed_tin_ore": "Krossat tennmalm", - "item.create.crushed_uranium_ore": "Krossat uranmalm", - "item.create.crushed_zinc_ore": "Krossat zinkmalm", - "item.create.diving_boots": "Dyk Stövlar", + "item.create.crushed_gold_ore": "Krossad guldmalm", + "item.create.crushed_iron_ore": "Krossad järnmalm", + "item.create.crushed_lead_ore": "Krossad blymalm", + "item.create.crushed_nickel_ore": "Krossad nickelmalm", + "item.create.crushed_osmium_ore": "Krossad osmiummalm", + "item.create.crushed_platinum_ore": "Krossad platinamalm", + "item.create.crushed_quicksilver_ore": "Krossad kvicksilvermalm", + "item.create.crushed_silver_ore": "Krossad silvermalm", + "item.create.crushed_tin_ore": "Krossad tennmalm", + "item.create.crushed_uranium_ore": "Krossad uranmalm", + "item.create.crushed_zinc_ore": "Krossad zinkmalm", + "item.create.diving_boots": "Dykarstövlar", "item.create.diving_helmet": "Dykarhjälm", "item.create.dough": "Deg", - "item.create.electron_tube": "Elektron Tub", - "item.create.empty_blaze_burner": "Tom Blaze Brännare", - "item.create.empty_schematic": "Tom Schematic", - "item.create.experience_nugget": "Klimp av Experience", - "item.create.extendo_grip": "Extendo Grip", + "item.create.electron_tube": "Elektronrör", + "item.create.empty_blaze_burner": "Tom brännarförbrännare", + "item.create.empty_schematic": "Tom ritning", + "item.create.experience_nugget": "Erfarenhetsklimp", "item.create.filter": "Filter", - "item.create.furnace_minecart_contraption": "Ugn-gruvvagns Contraption", - "item.create.goggles": "Ingenjörens Glasögon", - "item.create.golden_sheet": "Gyllene Blad", - "item.create.handheld_worldshaper": "Kreativ Världsformare", - "item.create.honey_bucket": "Honungs Hink", - "item.create.honeyed_apple": "Honung Indränkt Äpple", - "item.create.incomplete_precision_mechanism": "Ofärdig Precisions Mekanism", - "item.create.incomplete_track": "Ofärdigt Spår", - "item.create.iron_sheet": "Järn Blad", - "item.create.linked_controller": "Länkad Kontrollenhet", - "item.create.minecart_contraption": "Gruvvagns Contraption", - "item.create.minecart_coupling": "Gruvvagns Koppling", - "item.create.polished_rose_quartz": "Polerad Ros Kvarts", - "item.create.potato_cannon": "Potatis Kanon", - "item.create.powdered_obsidian": "Aktiverad Obsidian", - "item.create.precision_mechanism": "Precisions Mekanism", + "item.create.furnace_minecart_contraption": "Ugnvagnsmackapär", + "item.create.goggles": "Ingenjörsglasögon", + "item.create.golden_sheet": "Guldplåt", + "item.create.handheld_worldshaper": "Kreativ världsformare", + "item.create.honey_bucket": "Honungshink", + "item.create.honeyed_apple": "Honungsäpple", + "item.create.incomplete_precision_mechanism": "Ofärdig precisionsmekanism", + "item.create.incomplete_track": "Ofärdigt spår", + "item.create.iron_sheet": "Järnplåt", + "item.create.linked_controller": "Länkad kontrollenhet", + "item.create.minecart_contraption": "Gruvvagnsmackapär", + "item.create.minecart_coupling": "Gruvvagnskoppling", + "item.create.polished_rose_quartz": "Polerad rosenkvarts", + "item.create.potato_cannon": "Potatiskanon", + "item.create.powdered_obsidian": "Obsidiandamm", + "item.create.precision_mechanism": "Precisionsmekanism", "item.create.propeller": "Propeller", - "item.create.raw_zinc": "Rå Zink", - "item.create.red_sand_paper": "Rött Sandpapper", - "item.create.refined_radiance": "Raffinerad Radiance", - "item.create.rose_quartz": "Ros Kvarts", + "item.create.raw_zinc": "Råzink", + "item.create.red_sand_paper": "Rött sandpapper", + "item.create.rose_quartz": "Rosenkvarts", "item.create.sand_paper": "Sandpapper", "item.create.schedule": "Tågschema", - "item.create.schematic": "Schematic", - "item.create.schematic_and_quill": "Schematic Och Gåspenna", - "item.create.shadow_steel": "Skugg-stål", - "item.create.sturdy_sheet": "Stabilt Blad", + "item.create.schematic": "Ritning", + "item.create.schematic_and_quill": "Ritning och fjäderpenna", + "item.create.shadow_steel": "Skuggstål", + "item.create.sturdy_sheet": "Robust plåt", "item.create.super_glue": "Superlim", - "item.create.sweet_roll": "Söt Rulle", - "item.create.tree_fertilizer": "Träd Gödsel", - "item.create.unprocessed_obsidian_sheet": "Obearbetat Obsidian Blad", - "item.create.vertical_gearbox": "Vertikal Växellåda", - "item.create.wand_of_symmetry": "Symmetri Staven", + "item.create.sweet_roll": "Bulle", + "item.create.tree_fertilizer": "Trädgödsel", + "item.create.unprocessed_obsidian_sheet": "Obearbetad obsidianplåt", + "item.create.vertical_gearbox": "Lodrät rotationskraftsfördelare", + "item.create.wand_of_symmetry": "Symmetristav", "item.create.wheat_flour": "Vetemjöl", "item.create.whisk": "Visp", "item.create.wrench": "Skiftnyckel", "item.create.zinc_ingot": "Zinktacka", "item.create.zinc_nugget": "Zinkklimp", - "advancement.create.root": "Välkommen till Create", - "advancement.create.root.desc": "Här Vara Mojängerna", - "advancement.create.andesite_alloy": "Tuffare Stenar", - "advancement.create.andesite_alloy.desc": "Skaffa Andesit Alloy, Creates mest viktigaste resurs", - "advancement.create.andesite_casing": "Andesit Åldern", - "advancement.create.andesite_casing.desc": "Applicera Andesit Alloy på avskalat trä för att skapa en enkel kapsel för dina maskiner", + "advancement.create.root": "Mojänger och molijoxer, mackapärer och megafixer...", + "advancement.create.root.desc": "Välkommen till Create!", + "advancement.create.andesite_alloy": "Tuffare stenar", + "advancement.create.andesite_alloy.desc": "Skaffa andesitlegering, Creates viktigaste resurs", + "advancement.create.andesite_casing": "Andesitåldern", + "advancement.create.andesite_casing.desc": "Applicera andesitlegering på avbarkat trä för att skapa ett enkelt hölje för dina maskiner", "advancement.create.mechanical_press": "Dunk!", - "advancement.create.mechanical_press.desc": "Skapa några blad i en Mekanisk Tryckpress", - "advancement.create.encased_fan": "Vind Makare", - "advancement.create.encased_fan.desc": "Placera och sätt igång en Inkapslad Fläkt", - "advancement.create.fan_processing": "Bearbetning av Partikel", - "advancement.create.fan_processing.desc": "Använd en Inkapslad Fläkt för att bearbeta material", - "advancement.create.saw_processing": "Verkstadens Mest Fasansfulla", - "advancement.create.saw_processing.desc": "Använd en upprätt Mekanisk Såg för att bearbeta material", + "advancement.create.mechanical_press.desc": "Framställ plåt med en mekanisk press", + "advancement.create.encased_fan": "Där vindarna bor", + "advancement.create.encased_fan.desc": "Placera och sätt igång en inkapslad fläkt", + "advancement.create.fan_processing": "Partikulär bearbetning", + "advancement.create.fan_processing.desc": "Använd en inkapslad fläkt för att bearbeta material", + "advancement.create.saw_processing": "Verkstadens mest fruktade", + "advancement.create.saw_processing.desc": "Använd en upprätt mekanisk såg för att bearbeta material", "advancement.create.compacting": "Kompaktering", - "advancement.create.compacting.desc": "Använd en Mekanisk Tryckpress och en Gjutjärnsgryta för att skapa mindre antal föremål från mera", - "advancement.create.belt": "Kelp Drivs", - "advancement.create.belt.desc": "Anslut två Axlar med ett Mekaniskt Rullband", - "advancement.create.funnel": "Flygplats Atmosfär", - "advancement.create.funnel.desc": "Extrahera eller infoga föremål till en behållare med hjälp av en Rullbandstratt", - "advancement.create.chute": "Vertikal Logistik", - "advancement.create.chute.desc": "Transportera några föremål via Rör", - "advancement.create.mechanical_mixer": "Vispar Runt Det", - "advancement.create.mechanical_mixer.desc": "Kombinera ingredienser i en Mekanisk Visp", - "advancement.create.burner": "Kännande Eldstad", - "advancement.create.burner.desc": "Skaffa en Blaze Brännare", - "advancement.create.water_wheel": "Utnyttjad Hydraulik", - "advancement.create.water_wheel.desc": "Placera ett Vattenhjul och använd det för att generera vridmoment", - "advancement.create.windmill": "En Medioker Blåst", - "advancement.create.windmill.desc": "Montera en väderkvarn och använd den för att generera vridmoment", - "advancement.create.shifting_gears": "Växlande Växlar", - "advancement.create.shifting_gears.desc": "Anslut ett Stort Kugghjul till ett Litet Kugghjul, som möjliggör så att du kan ändra hastigheten av din Mojäng", - "advancement.create.millstone": "Njut av Finslipningen", - "advancement.create.millstone.desc": "Använd en Kvarnsten för att pulverisera material", - "advancement.create.super_glue": "Anslutnings Zonen", - "advancement.create.super_glue.desc": "Superlimma fast några block till en grupp", - "advancement.create.contraption_actors": "Förflyttning med Syfte", - "advancement.create.contraption_actors.desc": "Skapa en Contraption med borrar, sågar eller skördar på", - "advancement.create.portable_storage_interface": "Köra-förbi Utbyte", - "advancement.create.portable_storage_interface.desc": "Använd ett Bärbart Lagringsgränssnitt för att ta eller lagra föremål i en Contraption", - "advancement.create.wrench_goggles": "Sakligt Utrustad", - "advancement.create.wrench_goggles.desc": "Utrusta dig med Ingenjörens Glasögon och en Skiftnyckel", - "advancement.create.stressometer": "Stress för Nördar", - "advancement.create.stressometer.desc": "Få en exakt utmätning med hjälp av Ingenjörens Glasögon och en Stressmeter", + "advancement.create.compacting.desc": "Använd en mekanisk press och ett kärl för att skapa färre föremål utav flera", + "advancement.create.belt": "Kelpdrift", + "advancement.create.belt.desc": "Anslut två axlar med ett rullband", + "advancement.create.funnel": "Flygplatskänsla", + "advancement.create.funnel.desc": "Extrahera eller för in föremål i en behållare med hjälp av en rullbandstratt", + "advancement.create.chute": "Lodrät logistik", + "advancement.create.chute.desc": "Transportera några föremål via rör", + "advancement.create.mechanical_mixer": "En rejäl blandning", + "advancement.create.mechanical_mixer.desc": "Blanda ingredienser i en mekanisk visp", + "advancement.create.burner": "Kännande eldstad", + "advancement.create.burner.desc": "Skaffa en brännarförbrännare", + "advancement.create.water_wheel": "Utnyttjad hydraulik", + "advancement.create.water_wheel.desc": "Använd ett vattenhjul för att skapa vridmoment", + "advancement.create.windmill": "En måttlig blåst", + "advancement.create.windmill.desc": "Montera en väderkvarn och använd den för att skapa vridmoment", + "advancement.create.shifting_gears": "Växlande redskap", + "advancement.create.shifting_gears.desc": "Anslut ett stort kugghjul till ett litet kugghjul så att du kan ändra hastigheten på din mackapär", + "advancement.create.millstone": "En forntida teknik", + "advancement.create.millstone.desc": "Använd en kvarnsten för att pulverisera material", + "advancement.create.super_glue": "Simsalalim!", + "advancement.create.super_glue.desc": "Använd superlim för att fästa block till varandra", + "advancement.create.contraption_actors": "Förflyttning med syfte", + "advancement.create.contraption_actors.desc": "Skapa en mackapär med borrar, sågar eller skördar på", + "advancement.create.portable_storage_interface.desc": "Använd ett bärbart lagringsgränssnitt för att ta eller mata in föremål i en mackapär", + "advancement.create.wrench_goggles": "Totalt ekiperad", + "advancement.create.wrench_goggles.desc": "Utrusta dig med ingenjörsglasögon och en skiftnyckel", + "advancement.create.stressometer": "Belastning för nördar", + "advancement.create.stressometer.desc": "Få en exakt utmätning med hjälp av ingenjörsglasögon och en stressmätare", "advancement.create.cuckoo_clock": "Redan?", - "advancement.create.cuckoo_clock.desc": "Bevittna ditt Gökur meddela läggdags", - "advancement.create.windmill_maxed": "En Intensiv Blåst", - "advancement.create.windmill_maxed.desc": "Montera en väderkvarn med fullständig kraft", - "advancement.create.ejector_maxed": "Trampolin Mästare", - "advancement.create.ejector_maxed.desc": "Bli kastad mer än 30 block av en Viktad Utkastare", - "advancement.create.pulley_maxed": "Rep till Tomma Intet", - "advancement.create.pulley_maxed.desc": "Förläng en Rep Vev över 200 block ned", - "advancement.create.cart_pickup": "Starka Armar", - "advancement.create.cart_pickup.desc": "Plocka upp en Gruvvagns Contraption med minst 200 bifogade block", - "advancement.create.anvil_plough": "Smed Artilleri", - "advancement.create.anvil_plough.desc": "Lansera ett städ med Mekaniska Plogar", - "advancement.create.lava_wheel_00000": "Magma Hjul", - "advancement.create.lava_wheel_00000.desc": "Detta skulle inte ha funkat§7\n(Gömd Prestation)", - "advancement.create.hand_crank_000": "Den Gamla Goda Tiden", - "advancement.create.hand_crank_000.desc": "Använd en Handvev tills den är fullständigt utmattad§7\n(Gömd Prestation)", - "advancement.create.belt_funnel_kiss": "Papegojorna och Klaffarna", - "advancement.create.belt_funnel_kiss.desc": "Gör så att två Rullbandsmonterade Trattar pussar varandra§7\n(Gömd Prestation)", - "advancement.create.stressometer_maxed": "Perfekt Antal Stress", - "advancement.create.stressometer_maxed.desc": "Få en 100% utmätning från en Stressmätare§7\n(Gömd Prestation)", - "advancement.create.copper": "Kopparnikus Tillverkinus", - "advancement.create.copper.desc": "Samla ihop Koppartackor för utnyttjning rörande vätskemanipulation", + "advancement.create.cuckoo_clock.desc": "Skåda ditt gökur meddela läggdags", + "advancement.create.windmill_maxed": "Är jag i Skåne?", + "advancement.create.windmill_maxed.desc": "Montera en väderkvarn av maximal styrka", + "advancement.create.ejector_maxed": "Trampolinmästare", + "advancement.create.ejector_maxed.desc": "Kastas iväg mer än 30 block med en viktad utkastare", + "advancement.create.pulley_maxed": "Rep till tomma intet", + "advancement.create.pulley_maxed.desc": "Förläng en vinsch över 200 block ned", + "advancement.create.cart_pickup": "Starka armar", + "advancement.create.cart_pickup.desc": "Plocka upp en gruvvagnsmackapär med minst 200 bifogade block", + "advancement.create.anvil_plough": "Som en satellit", + "advancement.create.anvil_plough.desc": "Kasta iväg ett städ med mekaniska plogar", + "advancement.create.lava_wheel_00000": "Magmahjul", + "advancement.create.lava_wheel_00000.desc": "Detta borde inte ha funkat§7\n(Dolt framsteg)", + "advancement.create.hand_crank_000": "Träningspass", + "advancement.create.hand_crank_000.desc": "Veva en handvev tills du är helt utmattad§7\n(Dolt framsteg)", + "advancement.create.belt_funnel_kiss": "Papegojorna och klaffarna", + "advancement.create.belt_funnel_kiss.desc": "Gör så att två rullbandsmonterade trattar pussar varandra§7\n(Gömt framsteg)", + "advancement.create.stressometer_maxed": "Perfekt överbelastning", + "advancement.create.stressometer_maxed.desc": "Få en 100% utmätning från en stressmätare§7\n(Gömt framsteg)", + "advancement.create.copper": "Kopparnikus tillverkinus", + "advancement.create.copper.desc": "Samla ihop koppartackor för dina prestationer inom vätskehantering", "advancement.create.copper_casing": "Kopparåldern", - "advancement.create.copper_casing.desc": "Applicera Koppartackor på avskalat trä för att skapa en vattentät kapsel till dina maskiner", - "advancement.create.spout": "Sploosh", - "advancement.create.spout.desc": "Titta på ett vätskeinnehavande föremål bli fylld av en Spout", - "advancement.create.drain": "Total Dränering", - "advancement.create.drain.desc": "Se ett vätskeinnehavande föremål bli tömd av ett Föremåls Avlopp", + "advancement.create.copper_casing.desc": "Applicera koppartackor på avbarkat trä för att skapa ett vattentät hölje för dina maskiner", + "advancement.create.spout": "Plask", + "advancement.create.spout.desc": "Skåda ett vätskeinnehavande föremål bli fylld av en pip", + "advancement.create.drain": "Total dränering", + "advancement.create.drain.desc": "Se ett vätskeinnehavande föremål tömmas utav ett avlopp", "advancement.create.steam_engine": "Kraftverket", - "advancement.create.steam_engine.desc": "Använd en Ångmaskin för att generera vridmoment", - "advancement.create.steam_whistle": "Ljuvliga Toner", - "advancement.create.steam_whistle.desc": "Aktivera en Ångpipa", - "advancement.create.backtank": "Reserverad Luft", - "advancement.create.backtank.desc": "Skapa en Koppar Baktank och gör så att den samlar på sig lufttryck", - "advancement.create.diving_suit": "Redo för Djupet", - "advancement.create.diving_suit.desc": "Utrusta dig med en Dykarhjälm och en Koppar Baktank för att sedan hoppa in i vatten", - "advancement.create.mechanical_pump_0": "Under Pressure", - "advancement.create.mechanical_pump_0.desc": "Placera och aktivera en Mekanisk Pump", - "advancement.create.glass_pipe": "Flytande Lätt", - "advancement.create.glass_pipe.desc": "Använd din Skiftnyckel på ett rör som innehåller en vätska", - "advancement.create.water_supply": "Pöl Samlare", - "advancement.create.water_supply.desc": "Använd den dragna ändan av ett Vätskerör eller en Mekanisk Pump för att samla vatten", - "advancement.create.hose_pulley": "Industriell Vätskemanipulation", - "advancement.create.hose_pulley.desc": "Sänk ned en Slang Vev och se den tömma eller fylla en källa med vätska", - "advancement.create.chocolate_bucket": "En Värld av Fantasi", + "advancement.create.steam_engine.desc": "Använd en ångmaskin för att generera vridmoment", + "advancement.create.steam_whistle": "En ängels röst", + "advancement.create.steam_whistle.desc": "Aktivera en ångvissla", + "advancement.create.backtank": "Luft på språng", + "advancement.create.backtank.desc": "Skapa en koppartank och få den så att samla på sig lufttryck", + "advancement.create.diving_suit": "Redo för djupet", + "advancement.create.diving_suit.desc": "Utrusta dig med en dykarhjälm och en koppartank för att sedan hoppa in i vatten", + "advancement.create.mechanical_pump_0": "Under tryck", + "advancement.create.mechanical_pump_0.desc": "Placera och aktivera en mekanisk pump", + "advancement.create.glass_pipe": "Flödesfynd", + "advancement.create.glass_pipe.desc": "Använd din skiftnyckel på ett rör som innehåller en vätska", + "advancement.create.water_supply": "Pölsamlare", + "advancement.create.water_supply.desc": "Använd den dragna ändan av ett vätskerör eller en mekanisk pump för att samla in vatten", + "advancement.create.hose_pulley": "Industriell vätskemanipulation", + "advancement.create.hose_pulley.desc": "Sänk ned en slangvev och se den tömma eller fylla en källa av vätska", + "advancement.create.chocolate_bucket": "En värld av fantasi", "advancement.create.chocolate_bucket.desc": "Få tag i en hink med smält choklad", - "advancement.create.honey_drain": "Självständig Biodling", - "advancement.create.honey_drain.desc": "Använd rör för att extrahera honung från en bikupa eller ett bisamhälle", - "advancement.create.hose_pulley_lava": "Inte Ens Början", - "advancement.create.hose_pulley_lava.desc": "Pumpa lava från en källa så stor så att den kan kallas oändlig", - "advancement.create.steam_engine_maxed": "Maximerad Ånga", - "advancement.create.steam_engine_maxed.desc": "Driv en värmekälla vid maximal effektnivå", - "advancement.create.foods": "Balanserad Kost", - "advancement.create.foods.desc": "Skapa Chokladglaserade Bär, Honung Indränkt Äpple, och en Söt Rulle där alla kommer ifrån samma Spout", - "advancement.create.diving_suit_lava": "Simmar med Striders", - "advancement.create.diving_suit_lava.desc": "Försök att ta ett dopp i lavan med din dykarutrustning§7\n(Gömd Prestation)", - "advancement.create.chained_drain": "Ute Och Rullar", - "advancement.create.chained_drain.desc": "Se ett föremål förflyttas längs en rad av Föremåls Avlopp§7\n(Gömd Prestation)", - "advancement.create.cross_streams": "Don't Cross the Streams!", - "advancement.create.cross_streams.desc": "Se två vätskor mötas i ditt rör nätverk§7\n(Gömd Prestation)", + "advancement.create.honey_drain": "Självständig biodling", + "advancement.create.honey_drain.desc": "Använd rör för att extrahera honung från en bikupa eller ett bibo", + "advancement.create.hose_pulley_lava": "Inte ens början", + "advancement.create.hose_pulley_lava.desc": "Pumpa lava från en källa tillräckligt stor för att anses vara oändlig", + "advancement.create.steam_engine_maxed": "Fullt ös", + "advancement.create.steam_engine_maxed.desc": "Driv en ångpanna på full effekt", + "advancement.create.foods": "Balanserad kost", + "advancement.create.foods.desc": "Skapa chokladglaserade bär, ett honungsäpple och en bulle med samma pip", + "advancement.create.diving_suit_lava": "Simmar med vandrare", + "advancement.create.diving_suit_lava.desc": "Försök att ta ett dopp i lavan med din dykarutrustning§7\n(Dolt framsteg)", + "advancement.create.chained_drain": "Ute och rullar", + "advancement.create.chained_drain.desc": "Se ett föremål förflyttas längs en rad avlopp§7\n(Dolt framsteg)", + "advancement.create.cross_streams": "Korsa inte strömmarna!", + "advancement.create.cross_streams.desc": "Skåda två vätskor som möts i ditt rörnät§7\n(Dolt framsteg)", "advancement.create.pipe_organ": "Piporgeln", - "advancement.create.pipe_organ.desc": "Fäst 12 unikt stämda Ångpipor till en enstaka Vätsketank", - "advancement.create.brass": "Riktiga Alloys", - "advancement.create.brass.desc": "Skapa Mässingtackor genom att legera Koppar och Zink Tackor i en Blaze-uppvärmd Mekanisk Visp", - "advancement.create.brass_casing": "Mässingåldern", - "advancement.create.brass_casing.desc": "Applicera Mässingtackor på avskalat träd, vilket ger en kapsel för mer avancerade maskiner", - "advancement.create.rose_quartz": "Rosa Diamanter", - "advancement.create.rose_quartz.desc": "Raffinera lite Ros Kvarts", - "advancement.create.deployer": "Artificiell Intelligens", - "advancement.create.deployer.desc": "Placera och aktivera en Avsändare", - "advancement.create.precision_mechanism": "Komplex Nyfikenhet", - "advancement.create.precision_mechanism.desc": "Färdigställ en Precisions Mekanism", - "advancement.create.speed_controller": "Ingenjörer Hatar Hen!", - "advancement.create.speed_controller.desc": "Fin-stäm din Contraption med en Varvtalsregulator", - "advancement.create.mechanical_arm": "Upptagna Händer", - "advancement.create.mechanical_arm.desc": "Se dina Mekaniska Armar transportera sitt första föremål", - "advancement.create.mechanical_crafter": "Automatiserad Sammanställning", - "advancement.create.mechanical_crafter.desc": "Placera och aktivera några Mekaniska Tillverkare", - "advancement.create.crushing_wheel": "Ett Par Jättar", - "advancement.create.crushing_wheel.desc": "Placera och aktivera ett par Krossande Hjul", - "advancement.create.haunted_bell": "Skuggkänsla", - "advancement.create.haunted_bell.desc": "Ring en Hemsökt Ringklocka", - "advancement.create.clockwork_bearing": "Fem i Struktur", - "advancement.create.clockwork_bearing.desc": "Bygg en struktur på ett Klockverks Gångjärn", - "advancement.create.display_link": "Stor Data", - "advancement.create.display_link.desc": "Använd en Visarlänk för att visualisera information", + "advancement.create.pipe_organ.desc": "Fäst 12 unikt stämda ångpipor till en vätsketank§7\n(Gömt framsteg)", + "advancement.create.brass": "Riktiga legeringar", + "advancement.create.brass.desc": "Skapa mässingstackor genom att legera koppar- och zinktackor i en brännaruppvärmd mekanisk visp", + "advancement.create.brass_casing": "Mässingsåldern", + "advancement.create.brass_casing.desc": "Applicera mässingstackor på avbarkat trä för att skapa ett hölje för mer avancerade maskiner", + "advancement.create.rose_quartz": "Rosa diamanter", + "advancement.create.rose_quartz.desc": "Polera lite rosenkvarts", + "advancement.create.deployer": "Artificiell intelligens", + "advancement.create.deployer.desc": "Placera och aktivera en utrullare", + "advancement.create.precision_mechanism": "Komplicerad nyfikenheten", + "advancement.create.precision_mechanism.desc": "Färdigställ en precisionsmekanism", + "advancement.create.speed_controller": "Ingenjörer hatar hen!", + "advancement.create.speed_controller.desc": "Finjustera en mackapär med ett varvtalsreglage", + "advancement.create.mechanical_arm": "Sysselsatta händer", + "advancement.create.mechanical_arm.desc": "Titta på när din mekaniska arm flyttar sitt första föremål", + "advancement.create.mechanical_crafter": "Automatiserad sammansättning", + "advancement.create.mechanical_crafter.desc": "Placera och aktivera några mekaniska tillverkare", + "advancement.create.crushing_wheel": "En krossande framtid", + "advancement.create.crushing_wheel.desc": "Placera och aktivera ett par stenkrossar", + "advancement.create.haunted_bell": "En blick in i mörkret", + "advancement.create.haunted_bell.desc": "Ring en hemsökt ringklocka", + "advancement.create.clockwork_bearing": "Klockan där är en mackapär", + "advancement.create.clockwork_bearing.desc": "Bygg en struktur monterad på ett urverkslager", + "advancement.create.display_link": "Mycket data", + "advancement.create.display_link.desc": "Använd en visarlänk för att visualisera information", "advancement.create.potato_cannon": "Flump!", - "advancement.create.potato_cannon.desc": "Besegra en fiende med hjälp av din Potatis Kanon", + "advancement.create.potato_cannon.desc": "Besegra en fiende med din potatiskanon", "advancement.create.extendo_grip": "Boioioing!", "advancement.create.extendo_grip.desc": "Få tag på ett Extendo Grip", "advancement.create.linked_controller": "Fjärraktivering", - "advancement.create.linked_controller.desc": "Aktivera en Rödsten-länk med en Länkad Kontrollenhet", - "advancement.create.arm_blaze_burner": "Mata Elden!", - "advancement.create.arm_blaze_burner.desc": "Instruera en Mekanisk Arm med att mata din Blaze Brännare", - "advancement.create.crusher_maxed_0000": "Röjar Hjul", - "advancement.create.crusher_maxed_0000.desc": "Gör så att ett par Krossande Hjul arbetar på högsta hastighet", - "advancement.create.arm_many_targets": "Fint Skall Det Vara!", - "advancement.create.arm_many_targets.desc": "Programmera en Mekanisk Arm med 10 eller fler utmatningsplatser", - "advancement.create.potato_cannon_collide": "Veganska Fyrverkerier", - "advancement.create.potato_cannon_collide.desc": "Orsaka Potatis Kanons projektiler av olika slag att krocka med varandra", - "advancement.create.self_deploying": "Självkörande Gruvvagn", - "advancement.create.self_deploying.desc": "Skapa en Gruvvagns Contraption som sätter räls framför sig själv", - "advancement.create.fist_bump": "High-five!", - "advancement.create.fist_bump.desc": "Få till två Avsändare att göra en high-five§7\n(Gömd Prestation)", - "advancement.create.crafter_lazy_000": "Desperata Åtgärder", - "advancement.create.crafter_lazy_000.desc": "Sakta ner en Mekanisk Tillverkare rejält för att skjuta upp på redig infrastruktur§7\n(Gömd Prestation)", - "advancement.create.extendo_grip_dual": "Till Dess Fulla Potential", - "advancement.create.extendo_grip_dual.desc": "Extendo Grips för övermänsklig räckvidd§7\n(Gömd Prestation)", + "advancement.create.linked_controller.desc": "Aktivera en redstonelänk med en länkad kontrollenhet", + "advancement.create.arm_blaze_burner": "Mata elden!", + "advancement.create.arm_blaze_burner.desc": "Instruera en mekanisk arm med att mata din brännarförbrännare", + "advancement.create.crusher_maxed_0000": "Tusen bitar", + "advancement.create.crusher_maxed_0000.desc": "Få ett par stenkrossar att arbeta på högsta hastigheten", + "advancement.create.arm_many_targets": "Fint skall det vara!", + "advancement.create.arm_many_targets.desc": "Programmera en mekanisk arm med 10 eller fler utmatningsplatser", + "advancement.create.potato_cannon_collide": "Veganska fyrverkerier", + "advancement.create.potato_cannon_collide.desc": "Få olika potatiskanonsprojektiler att krocka med varandra", + "advancement.create.self_deploying": "Självkörande gruvvagn", + "advancement.create.self_deploying.desc": "Skapa en gruvvagnsmackapär som placerar räls framför sig", + "advancement.create.crafter_lazy_000": "Desperata åtgärder", + "advancement.create.crafter_lazy_000.desc": "Sakta ner en mekanisk tillverkare rejält för att skjuta upp på redig infrastruktur§7\n(Dolt framsteg)", + "advancement.create.extendo_grip_dual": "Till dess fulla potential", "advancement.create.musical_arm": "DJ Maskin", - "advancement.create.musical_arm.desc": "Se en Mekanisk Arm sköta din Jukebox§7\n(Gömd Prestation)", - "advancement.create.sturdy_sheet": "De Stabilaste Stenarna", - "advancement.create.sturdy_sheet.desc": "Tillverka ett Stabilt Blad genom att raffinera Aktiverad Obsidian", - "advancement.create.train_casing_00": "Den Logistiska Åldern", - "advancement.create.train_casing_00.desc": "Använd Stabila Blad för att skapa en kapsel för järnvägskomponenter", - "advancement.create.train": "Alla Ombord!", - "advancement.create.train.desc": "Skapa ditt första Tåg", - "advancement.create.conductor": "Herr Konduktör Instruktör", - "advancement.create.conductor.desc": "Instruera en Lokförare med ett Tågschema", - "advancement.create.track_signal": "Trafik Kontroll", - "advancement.create.track_signal.desc": "Placera en Tågsignal", - "advancement.create.display_board_0": "Dynamiska Tidtabeller", - "advancement.create.display_board_0.desc": "Förutspå ett Tågs ankomst på ditt Visar-bräde med hjälp av Visarlänkar", - "advancement.create.track_0": "En Ny Mätare", - "advancement.create.track_0.desc": "Få några Tågspår", - "advancement.create.train_whistle": "Choo Choo!", - "advancement.create.train_whistle.desc": "Montera en Ångpipa på ditt tåg och aktivera den i farten", - "advancement.create.train_portal": "Dimensions Pendlare", - "advancement.create.train_portal.desc": "Åk i ett Tåg genom en Nether portal", - "advancement.create.track_crafting_factory": "Räls Fabrik", - "advancement.create.track_crafting_factory.desc": "Producera mer än 1000 Tågspår med samma Mekaniska Tryckpress", - "advancement.create.long_bend": "En Ordentlig Böjning", - "advancement.create.long_bend.desc": "Skapa en räls sektion som böjer sig mer än 30 block", - "advancement.create.long_train": "Ambitiösa Strävanden", - "advancement.create.long_train.desc": "Skapa ett Tåg med minst 6 vagnar", + "advancement.create.musical_arm.desc": "Titta på när en mekanisk arm sköter en jukebox§7\n(Dolt framsteg)", + "advancement.create.train_casing_00": "Logistikåldern", + "advancement.create.train_casing_00.desc": "Använd en robust plåt för att skapa ett tåghölje", + "advancement.create.train": "Alla ombord!", + "advancement.create.train.desc": "Montera ditt första tåg", + "advancement.create.conductor": "Herr konduktör instruktör", + "advancement.create.conductor.desc": "Instruera en lokförare med ett tågschema", + "advancement.create.track_signal": "Trafik kontroll", + "advancement.create.track_signal.desc": "Placera en järnvägssignal", + "advancement.create.display_board_0": "Bättre än SJ", + "advancement.create.display_board_0.desc": "Förutspå ankomsten av ett tåg på ditt visarbräde med hjälp av visarlänkar", + "advancement.create.track_0": "En ny mätare", + "advancement.create.track_0.desc": "Skaffa några tågspår", + "advancement.create.train_whistle": "Tuff tuff!", + "advancement.create.train_whistle.desc": "Montera en ångvissla på ditt tåg och aktivera den i farten", + "advancement.create.train_portal": "Dimensionspendlare", + "advancement.create.train_portal.desc": "Åk i ett tåg genom en Nether portal", + "advancement.create.track_crafting_factory": "Rälsfabrik", + "advancement.create.track_crafting_factory.desc": "Producera mer än 1 000 järnvägsspår med samma mekaniska press", + "advancement.create.long_bend": "En ordentlig böjning", + "advancement.create.long_bend.desc": "Skapa en spårsektion som spänner sig över 30 block i längd", + "advancement.create.long_train": "Ambitiösa strävanden", + "advancement.create.long_train.desc": "Skapa ett tåg med minst 6 vagnar", "advancement.create.long_travel": "Friluftsliv", - "advancement.create.long_travel.desc": "Lämna ett Tåg Säte över 5000 block iväg där du startade din utflykt", - "advancement.create.train_roadkill": "Road Kill", - "advancement.create.train_roadkill.desc": "Kör över en fiende med ditt Tåg§7\n(Gömd Prestation)", - "advancement.create.red_signal": "Legitimerad Chaufför", - "advancement.create.red_signal.desc": "Kör mot röd Tågsignal§7\n(Gömd Prestation)", - "advancement.create.train_crash": "Usel Service", - "advancement.create.train_crash.desc": "Bevittna en Tågolycka som en passagerare§7\n(Gömd Prestation)", - "advancement.create.train_crash_backwards": "Var Är Backspegeln?", - "advancement.create.train_crash_backwards.desc": "Krocka in i ett annat Tåg medans du kör bakåt§7\n(Gömd Prestation)", - "itemGroup.create.base": "Create", - "itemGroup.create.palettes": "Creates Byggblock", - "death.attack.create.crush": "%1$s blev mos av Krossar Hjul", - "death.attack.create.crush.player": "%1$s slängdes in i Krossar Hjul av %2$s", - "death.attack.create.fan_fire": "%1$s blev rökt av en Inkapslad Fläkt", + "advancement.create.long_travel.desc": "Lämna ett tågsäte över 5000 block från där du startade din utflykt", + "advancement.create.train_roadkill.desc": "Kör över en fiende med ditt tåg§7\n(Dolt framsteg)", + "advancement.create.red_signal": "Legitimerad chaufför", + "advancement.create.red_signal.desc": "Kör mot röd tågsignal§7\n(Dolt framsteg)", + "advancement.create.train_crash": "Usel service", + "advancement.create.train_crash.desc": "Bevittna en tågolycka som en passagerare§7\n(Dolt framsteg)", + "advancement.create.train_crash_backwards": "Var är backspegeln?", + "advancement.create.train_crash_backwards.desc": "Krocka in i ett annat tåg medan du kör bakåt§7\n(Dolt framsteg)", + "itemGroup.create.base": "Skapa", + "itemGroup.create.palettes": "Creates byggblock", + "death.attack.create.crush": "%1$s mosades i en stenkross", + "death.attack.create.crush.player": "%1$s kastades in i en stenkross av %2$s", + "death.attack.create.fan_fire": "%1$s blev rökt av en inkapslad fläkt", "death.attack.create.fan_fire.player": "%1$s kastades in i en rökare av %2$s", - "death.attack.create.fan_lava": "%1$s förbrändes av en Inkapslad Fläkt", + "death.attack.create.fan_lava": "%1$s förbrändes av en inkapslad fläkt", "death.attack.create.fan_lava.player": "%1$s slängdes in i en smältare av %2$s", - "death.attack.create.mechanical_drill": "%1$s skar sig ordentligt av en Mekanisk Borr", - "death.attack.create.mechanical_drill.player": "%1$s slängdes in en Borr av %2$s", - "death.attack.create.mechanical_saw": "%1$s blev halverad av en Mekanisk Såg", - "death.attack.create.mechanical_saw.player": "%1$s kastades in i en Såg av %2$s", - "death.attack.create.potato_cannon": "%1$s blev skjuten av %2$ss Potatis Kanon", + "death.attack.create.mechanical_drill": "%1$s skar sig ordentligt på en borrmaskin", + "death.attack.create.mechanical_drill.player": "%1$s kastades in i en borrmaskin av %2$s", + "death.attack.create.mechanical_saw": "%1$s blev halverad av en mekanisk såg", + "death.attack.create.mechanical_saw.player": "%1$s kastades in i en såg av %2$s", + "death.attack.create.potato_cannon": "%1$s blev skjuten av %2$ss potatiskanon", "death.attack.create.potato_cannon.item": "%1$s blev skjuten av %2$s med %3$s", - "death.attack.create.cuckoo_clock_explosion": "%1$s dog i en explosion av ett lustigt Gökur", - "death.attack.create.cuckoo_clock_explosion.player": "%1$s dog i en explosion av ett lustigt Gökur", + "death.attack.create.cuckoo_clock_explosion": "%1$s dog i en explosion av ett lustigt gökur", + "death.attack.create.cuckoo_clock_explosion.player": "%1$s dog i en explosion av ett lustigt gökur", "death.attack.create.run_over": "%1$s blev överkörd av %2$s", - "create.block.deployer.damage_source_name": "en vild Utplacerare", - "create.block.cart_assembler.invalid": "Placera din Vagnsmontör på ett stycke räls", - "create.menu.return": "Tillbaka till Menyn", + "create.block.deployer.damage_source_name": "en skadad utrullare", + "create.block.cart_assembler.invalid": "Placera din vagnsmontör på ett stycke räls", + "create.menu.return": "Tillbaka till menyn", "create.menu.configure": "Konfigurera...", - "create.menu.ponder_index": "Ponder Index", - "create.menu.only_ingame": "Tillgänglig i Paus Menyn", - "create.menu.report_bugs": "Rapportera Problem", - "create.menu.support": "Stöd Oss", + "create.menu.ponder_index": "Visualiseringsindex", + "create.menu.only_ingame": "Tillgänglig i pausmenyn", + "create.menu.report_bugs": "Rapportera problem", + "create.menu.support": "Stöd oss", "create.recipe.crushing": "Krossa", - "create.recipe.milling": "Kvarna", - "create.recipe.fan_washing": "Bulk Tvätt", - "create.recipe.fan_washing.fan": "Fläkt bakom Rinnande Vatten", - "create.recipe.fan_smoking": "Bulk Rökning", - "create.recipe.fan_smoking.fan": "Fläkt bakom Eld", - "create.recipe.fan_haunting": "Bulk Hemsökning", - "create.recipe.fan_haunting.fan": "Fläkt bakom Soul Fire", - "create.recipe.fan_blasting": "Bulk Smältning", - "create.recipe.fan_blasting.fan": "Fläkt bakom Lava", + "create.recipe.milling": "Mala", + "create.recipe.fan_washing": "Bulktvätt", + "create.recipe.fan_washing.fan": "Fläkt bakom rinnande vatten", + "create.recipe.fan_smoking": "Bulkrökning", + "create.recipe.fan_smoking.fan": "Fläkt bakom eld", + "create.recipe.fan_haunting": "Bulkhemsökning", + "create.recipe.fan_haunting.fan": "Fläkt bakom själlägereld", + "create.recipe.fan_blasting": "Bulksmältning", + "create.recipe.fan_blasting.fan": "Fläkt bakom lava", "create.recipe.pressing": "Pressar", - "create.recipe.mixing": "Blandar", - "create.recipe.deploying": "Utrullar", - "create.recipe.automatic_shapeless": "Automatiserad Formlös Tillverkning", - "create.recipe.automatic_brewing": "Automatiserad Bryggning", - "create.recipe.packing": "Komprimerar", - "create.recipe.automatic_packing": "Automatiserad Paketering", + "create.recipe.mixing": "Blanda", + "create.recipe.deploying": "Utrullning", + "create.recipe.automatic_shapeless": "Automatiserad formlös tillverkning", + "create.recipe.automatic_brewing": "Automatiserad bryggning", + "create.recipe.packing": "Kompakterar", + "create.recipe.automatic_packing": "Automatiserad paketering", "create.recipe.sawing": "Sågar", - "create.recipe.mechanical_crafting": "Mekanisk Tillverkning", - "create.recipe.automatic_shaped": "Formad Automatiserad Tillverkning", - "create.recipe.block_cutting": "Block Skurning", - "create.recipe.wood_cutting": "Trä Skurning", - "create.recipe.sandpaper_polishing": "Sandpapper Raffinerande", - "create.recipe.mystery_conversion": "Mystisk Konvertering", - "create.recipe.spout_filling": "Fyllning av Spout", - "create.recipe.draining": "Föremåls Dränering", - "create.recipe.item_application": "Manuell Föremåls Applikation", - "create.recipe.item_application.any_axe": "Valfri Yxa", - "create.recipe.sequenced_assembly": "Recept Sekvens", + "create.recipe.mechanical_crafting": "Mekanisk tillverkning", + "create.recipe.automatic_shaped": "Formad automatiserad tillverkning", + "create.recipe.block_cutting": "Block sågande", + "create.recipe.wood_cutting": "Trä sågande", + "create.recipe.sandpaper_polishing": "Sandpappers polering", + "create.recipe.mystery_conversion": "Mystisk konvertering", + "create.recipe.draining": "Föremålsdränering", + "create.recipe.item_application": "Manuell föremålstillämpning", + "create.recipe.item_application.any_axe": "Valfri yxa", + "create.recipe.sequenced_assembly": "Receptsekvens", "create.recipe.assembly.next": "Nästa: %1$s", "create.recipe.assembly.step": "Steg %1$s:", - "create.recipe.assembly.progress": "Framsteg: %1$s/%2$s", - "create.recipe.assembly.pressing": "Bearbetning i Tryckpress", - "create.recipe.assembly.spout_filling_fluid": "Spout %1$s", - "create.recipe.assembly.deploying_item": "Avsänder %1$s", - "create.recipe.assembly.cutting": "Skär med Såg", - "create.recipe.assembly.repeat": "Upprepa Sekvensen %1$s Gånger", - "create.recipe.assembly.junk": "Slumpmässiga gods", - "create.recipe.processing.chance": "%1$s%% Chans", - "create.recipe.deploying.not_consumed": "Icke Förbrukad", - "create.recipe.heat_requirement.none": "Ingen Uppvärmning Behövs", + "create.recipe.assembly.progress": "Förlopp: %1$s/%2$s", + "create.recipe.assembly.pressing": "Pressförlopp", + "create.recipe.assembly.spout_filling_fluid": "Pip %1$s", + "create.recipe.assembly.cutting": "Såga med såg", + "create.recipe.assembly.repeat": "Upprepa sekvensen %1$s gånger", + "create.recipe.assembly.junk": "Slumpmässigt avfall", + "create.recipe.processing.chance": "%1$s%% chans", + "create.recipe.deploying.not_consumed": "Ej förbrukad", + "create.recipe.heat_requirement.none": "Ingen uppvärmning krävs", "create.recipe.heat_requirement.heated": "Uppvärmd", "create.recipe.heat_requirement.superheated": "Superuppvärmd", "create.generic.range": "Räckvidd", @@ -918,7 +901,7 @@ "create.generic.length": "Längd", "create.generic.speed": "Hastighet", "create.generic.delay": "Fördröjning", - "create.generic.duration": "Livslängd", + "create.generic.duration": "Varaktighet", "create.generic.timeUnit": "Tidsenhet", "create.generic.unit.ticks": "Ticks", "create.generic.unit.seconds": "Sekunder", @@ -928,10 +911,10 @@ "create.generic.daytime.second": "Sekund", "create.generic.daytime.pm": "pm", "create.generic.daytime.am": "am", - "create.generic.unit.rpm": "RPM", + "create.generic.unit.rpm": "varv/min", "create.generic.unit.stress": "su", "create.generic.unit.degrees": "°", - "create.generic.unit.millibuckets": "mH", + "create.generic.unit.millibuckets": "mh", "create.generic.unit.buckets": "H", "create.generic.clockwise": "Medurs", "create.generic.counter_clockwise": "Moturs", @@ -943,44 +926,43 @@ "create.action.abort": "Avbryt", "create.action.saveToFile": "Spara", "create.action.discard": "Släng", - "create.keyinfo.toolmenu": "Fokusera Schematic Overlay", - "create.keyinfo.toolbelt": "Få Åtkomst till Nära Verktygslådor", - "create.keyinfo.scrollup": "Simulera Mushjul Upp (inworld)", - "create.keyinfo.scrolldown": "Simulera Mushjul Ned (inworld)", - "create.gui.scrollInput.defaultTitle": "Välj ett Alternativ:", - "create.gui.scrollInput.scrollToModify": "Skrolla för att Modifiera", - "create.gui.scrollInput.scrollToAdjustAmount": "Skrolla för att Justera Belopp", - "create.gui.scrollInput.scrollToSelect": "Skrolla för att Välja", - "create.gui.scrollInput.shiftScrollsFaster": "Skift för att Skrolla Snabbare", - "create.gui.toolmenu.focusKey": "Tryck [%1$s] för Fokus", - "create.gui.toolmenu.cycle": "[SCROLL] för att Ändra", - "create.toolbox.unequip": "Lägg Undan: %1$s", + "create.keyinfo.toolmenu": "Fokusera ritningsöverlägg", + "create.keyinfo.toolbelt": "Få tillgång till verktygslådor i närheten", + "create.keyinfo.scrollup": "Simulera mushjul upp (ivärlden)", + "create.keyinfo.scrolldown": "Simulera mushjul ned (ivärlden)", + "create.gui.scrollInput.defaultTitle": "Välj ett alternativ:", + "create.gui.scrollInput.scrollToModify": "Skrolla för att ändra", + "create.gui.scrollInput.scrollToAdjustAmount": "Skrolla för att justera belopp", + "create.gui.scrollInput.scrollToSelect": "Rulla mushjulet för att välja", + "create.gui.scrollInput.shiftScrollsFaster": "Håll in skift för att skrolla snabbare", + "create.gui.toolmenu.focusKey": "Håll in [%1$s] för fokus", + "create.gui.toolmenu.cycle": "[SCROLL] för att ändra", + "create.toolbox.unequip": "Lägg undan: %1$s", "create.toolbox.outOfRange": "Verktygslåda för innehavande föremål är ej inom räckvidd", - "create.toolbox.detach": "Stoppa spårning och behåll föremål", - "create.toolbox.depositAll": "Lägg tillbaks föremål till närvarande Verktygslådor", - "create.toolbox.depositBox": "Lägg tillbaks föremål i Verktygslådan", + "create.toolbox.detach": "Sluta spåra och behåll föremål", + "create.toolbox.depositAll": "Lägg tillbaks föremål till närliggande verktygslådor", + "create.toolbox.depositBox": "Lägg tillbaks föremål i verktygslådan", "create.gui.symmetryWand.mirrorType": "Spegelvänd", "create.gui.symmetryWand.orientation": "Inriktning", - "create.symmetry.mirror.plane": "Spegelvänd En Gång", + "create.symmetry.mirror.plane": "Spegelvänd en gång", "create.symmetry.mirror.doublePlane": "Rektangulär", "create.symmetry.mirror.triplePlane": "Oktagonal", "create.orientation.orthogonal": "Ortogonal", "create.orientation.diagonal": "Diagonal", - "create.orientation.horizontal": "Horisontal", + "create.orientation.horizontal": "Vågrätt", "create.orientation.alongZ": "Längs Z", "create.orientation.alongX": "Längs X", - "create.gui.terrainzapper.title": "Handhållen Blockzapper", - "create.gui.terrainzapper.searchDiagonal": "Följ Diagonaler", - "create.gui.terrainzapper.searchFuzzy": "Ignorera Materialgränser", + "create.gui.terrainzapper.searchDiagonal": "Följ diagonaler", + "create.gui.terrainzapper.searchFuzzy": "Ignorera materialgränser", "create.gui.terrainzapper.patternSection": "Mönster", "create.gui.terrainzapper.pattern.solid": "Solid", "create.gui.terrainzapper.pattern.checkered": "Schackbräde", - "create.gui.terrainzapper.pattern.inversecheckered": "Inverterat Schackbräde", + "create.gui.terrainzapper.pattern.inversecheckered": "Inverterat schackbräde", "create.gui.terrainzapper.pattern.chance25": "25% Chans", "create.gui.terrainzapper.pattern.chance50": "50% Chans", "create.gui.terrainzapper.pattern.chance75": "75% Chans", "create.gui.terrainzapper.placement": "Placering", - "create.gui.terrainzapper.placement.merged": "Sammanslagen", + "create.gui.terrainzapper.placement.merged": "Sammanfogad", "create.gui.terrainzapper.placement.attached": "Fästad", "create.gui.terrainzapper.placement.inserted": "Infogad", "create.gui.terrainzapper.brush": "Pensla", @@ -995,96 +977,97 @@ "create.gui.terrainzapper.tool.replace": "Ersätt", "create.gui.terrainzapper.tool.clear": "Rensa", "create.gui.terrainzapper.tool.overlay": "Överlägg", - "create.gui.terrainzapper.tool.flatten": "Platta", - "create.terrainzapper.shiftRightClickToSet": "Skift-Högerklick för att Välja en Form", + "create.gui.terrainzapper.tool.flatten": "Platta ut", + "create.terrainzapper.shiftRightClickToSet": "Skift-högerklicka för att välja en form", "create.terrainzapper.usingBlock": "Använder: %1$s", - "create.terrainzapper.leftClickToSet": "Vänsterklicka ett Block för att ställa in Material", + "create.terrainzapper.leftClickToSet": "Vänsterklicka på ett block för att ställa in material", "create.minecart_coupling.two_couplings_max": "Gruvvagnar kan ej ha mer än två kopplingar var", "create.minecart_coupling.unloaded": "Delar av ditt tåg verkar vara i oladdade chunkar", - "create.minecart_coupling.no_loops": "Kopplingar kan inte forma en loop", + "create.minecart_coupling.no_loops": "Kopplingar kan inte bilda en slinga", "create.minecart_coupling.removed": "Tog bort alla kopplingar från gruvvagnen", "create.minecart_coupling.too_far": "Gruvvagnarna är för långt ifrån varandra", - "create.contraptions.movement_mode": "Rörelse Läge", - "create.contraptions.movement_mode.move_place": "Placera Alltid när Stoppad", - "create.contraptions.movement_mode.move_place_returned": "Placera endast vid Startposition", - "create.contraptions.movement_mode.move_never_place": "Placera endast när Ankare är Förstört", - "create.contraptions.movement_mode.rotate_place": "Placera Alltid när Stoppad", - "create.contraptions.movement_mode.rotate_place_returned": "Placera Endast nära Initial Vinkel", - "create.contraptions.movement_mode.rotate_never_place": "Placera endast när Ankare har Förstörts", - "create.contraptions.cart_movement_mode": "Vagn Rörelse Läge", + "create.contraptions.movement_mode": "Rörelseläge", + "create.contraptions.movement_mode.move_place": "Placera alltid när den stoppats", + "create.contraptions.movement_mode.move_place_returned": "Placera endast vid startposition", + "create.contraptions.movement_mode.move_never_place": "Placera endast när ankaren har förstörts", + "create.contraptions.movement_mode.rotate_place": "Placera alltid när den har stoppats", + "create.contraptions.movement_mode.rotate_place_returned": "Placera endast nära initial vinkel", + "create.contraptions.movement_mode.rotate_never_place": "Placera endast när ankaren har förstörts", + "create.contraptions.cart_movement_mode": "Vagnrörelseläge", "create.contraptions.cart_movement_mode.rotate": "Alltid riktad mot rörelse", - "create.contraptions.cart_movement_mode.rotate_paused": "Pausa aktörer vid rotation", + "create.contraptions.cart_movement_mode.rotate_paused": "Pausa aktörer vid roterande", "create.contraptions.cart_movement_mode.rotation_locked": "Lås rotation", "create.contraptions.windmill.rotation_direction": "Rotationsriktning", "create.contraptions.clockwork.clock_hands": "Klockvisare", "create.contraptions.clockwork.hour_first": "Timvisaren först", "create.contraptions.clockwork.minute_first": "Minutvisaren först", - "create.contraptions.clockwork.hour_first_24": "24-Timmars visaren först", + "create.contraptions.clockwork.hour_first_24": "24-timmarsvisaren först", "create.logistics.filter": "Filter", - "create.logistics.recipe_filter": "Recept Filter", - "create.logistics.fluid_filter": "Vätske Filter", + "create.logistics.recipe_filter": "Receptfilter", + "create.logistics.fluid_filter": "Vätskefilter", "create.logistics.firstFrequency": "Frek. #1", "create.logistics.secondFrequency": "Frek. #2", - "create.logistics.filter.apply": "Tillämpade filter till %1$s.", + "create.logistics.filter.apply": "Tillämpade filter på %1$s.", "create.logistics.filter.apply_click_again": "Tillämpade filter på %1$s, klicka igen för att kopiera beloppet.", "create.logistics.filter.apply_count": "Applicerade antal extraheringar för filter.", - "create.gui.goggles.generator_stats": "Generator Statistik:", - "create.gui.goggles.kinetic_stats": "Kinetisk Statistik:", + "create.gui.goggles.generator_stats": "Generator statistik:", + "create.gui.goggles.kinetic_stats": "Kinetisk statistik:", "create.gui.goggles.at_current_speed": "vid aktuell hastighet", - "create.gui.goggles.pole_length": "Stolp Längd:", - "create.gui.goggles.fluid_container": "Information Om Vätskebehållare:", - "create.gui.goggles.fluid_container.capacity": "Kapacitet:", - "create.gui.assembly.exception": "Denna Contraption kunde inte monteras:", - "create.gui.assembly.exception.unmovableBlock": "Oflyttbart block (%4$s) vid [%1$s,%2$s,%3$s]", + "create.gui.goggles.pole_length": "Stånglängd:", + "create.gui.goggles.fluid_container": "Information om vätskebehållare:", + "create.gui.goggles.fluid_container.capacity": "Utrymme: ", + "create.gui.assembly.exception": "Denna mackapär kunde inte monteras:", + "create.gui.assembly.exception.unmovableBlock": "Orörligt block (%4$s) vid [%1$s,%2$s,%3$s]", "create.gui.assembly.exception.chunkNotLoaded": "Blocket vid [%1$s,%2$s,%3$s] var inte i en laddad chunk", - "create.gui.assembly.exception.structureTooLarge": "Där är för många Block i din contraption.\nDet konfigurerade maxantalet är: %1$s", - "create.gui.assembly.exception.tooManyPistonPoles": "Det finns för många Förlängnings Stångar bundna till denna Kolv.\nDet konfigurerade maxantalet är: %1$s", - "create.gui.assembly.exception.noPistonPoles": "Kolven saknar några Förlängnings Stångar", + "create.gui.assembly.exception.structureTooLarge": "Det ingår för många block i din mackapär.\nDet konfigurerade maxantalet är: %1$s", + "create.gui.assembly.exception.tooManyPistonPoles": "Det är för många förlängningsstångar anslutna till denna kolv.\nDet konfigurerade maxantalet är: %1$s", + "create.gui.assembly.exception.noPistonPoles": "Kolven saknar förlängningsstångar", "create.gui.assembly.exception.not_enough_sails": "Bifogad struktur har ej tillräckligt med segelliknande block: %1$s\nEtt minimum av %2$s krävs", "create.gui.gauge.info_header": "Mätarinformation:", "create.gui.speedometer.title": "Rotationshastighet", - "create.gui.stressometer.title": "Nätverk Stress", - "create.gui.stressometer.capacity": "Resterande Kapacitet", + "create.gui.stressometer.title": "Nätverksbelastning", + "create.gui.stressometer.capacity": "Resterande utrymme", "create.gui.stressometer.overstressed": "Överbelastad", - "create.gui.stressometer.no_rotation": "Ingen Rotation", + "create.gui.stressometer.no_rotation": "Ingen rotation", "create.gui.contraptions.not_fast_enough": "Det verkar som att denna %1$s _inte_ roterar med _tillräcklig_ _fart_.", - "create.gui.contraptions.network_overstressed": "Det verkar som att denna contraption är _överbelastad_. Lägg till mer resurser eller _sakta_ _ned_ komponenterna med en högre _stress_ _påverkan_.", - "create.gui.adjustable_crate.title": "Justerbar Låda", - "create.gui.adjustable_crate.storageSpace": "Lagrings Utrymme", - "create.gui.stockpile_switch.title": "Lagerhögs Relä", - "create.gui.stockpile_switch.invert_signal": "Invertera Signal", + "create.gui.contraptions.network_overstressed": "Det verkar som att denna mackapär är _överbelastad_. Lägg till mer resurser eller _sakta_ _ned_ komponenterna med en högre _belastningspåverkan_.", + "create.gui.adjustable_crate.title": "Justerbar spjällåda", + "create.gui.adjustable_crate.storageSpace": "Lagringsutrymme", + "create.gui.stockpile_switch.title": "Lagerhögsrelä", + "create.gui.stockpile_switch.invert_signal": "Invertera signal", "create.gui.stockpile_switch.move_to_lower_at": "Flytta till lägre plats vid %1$s%%", "create.gui.stockpile_switch.move_to_upper_at": "Flytta till övre plats vid %1$s%%", - "create.gui.sequenced_gearshift.title": "Serie Växel", + "create.gui.sequenced_gearshift.title": "Serieväxel", "create.gui.sequenced_gearshift.instruction": "Instruktion", - "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Vrid av vinkel", - "create.gui.sequenced_gearshift.instruction.turn_angle": "Vrid", + "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Vänd med vinkel", + "create.gui.sequenced_gearshift.instruction.turn_angle": "Vänd", "create.gui.sequenced_gearshift.instruction.turn_angle.angle": "Vinkel", - "create.gui.sequenced_gearshift.instruction.turn_distance.descriptive": "Vänd för att flytta Kolv/Vev/Brygga", + "create.gui.sequenced_gearshift.instruction.turn_distance.descriptive": "Vänd för att flytta kolv/vev/brygga", "create.gui.sequenced_gearshift.instruction.turn_distance": "Kolv", "create.gui.sequenced_gearshift.instruction.turn_distance.distance": "Avstånd", - "create.gui.sequenced_gearshift.instruction.delay.descriptive": "Tidsinställd Fördröjning", + "create.gui.sequenced_gearshift.instruction.delay.descriptive": "Tidsinställd fördröjning", "create.gui.sequenced_gearshift.instruction.delay": "Fördröjning", "create.gui.sequenced_gearshift.instruction.delay.duration": "Tidslängd", "create.gui.sequenced_gearshift.instruction.end.descriptive": "Avsluta", "create.gui.sequenced_gearshift.instruction.end": "Avsluta", - "create.gui.sequenced_gearshift.instruction.await.descriptive": "Vänta in ny Rödstens Puls", + "create.gui.sequenced_gearshift.instruction.await.descriptive": "Vänta in ny redstonesignal", "create.gui.sequenced_gearshift.instruction.await": "Vänta in", - "create.gui.sequenced_gearshift.speed": "Hastighet, Riktning", - "create.gui.sequenced_gearshift.speed.forward": "Inmatningshastighet, Framåt", - "create.gui.sequenced_gearshift.speed.forward_fast": "Dubbelhastighet, Framåt", - "create.gui.sequenced_gearshift.speed.back": "Inmatningshastighet, Omvänd", - "create.gui.sequenced_gearshift.speed.back_fast": "Dubbelhastighet, Omvänd", - "create.schematicAndQuill.dimensions": "Schematisk Storlek: %1$sx%2$sx%3$s", + "create.gui.sequenced_gearshift.speed": "Hastighet, riktning", + "create.gui.sequenced_gearshift.speed.forward": "Inmatningshastighet, framåt", + "create.gui.sequenced_gearshift.speed.forward_fast": "Dubbelhastighet, framåt", + "create.gui.sequenced_gearshift.speed.back": "Inmatningshastighet, omvänd", + "create.gui.sequenced_gearshift.speed.back_fast": "Dubbelhastighet, omvänd", + "create.schematicAndQuill.dimensions": "Ritningens storlek: %1$sx%2$sx%3$s", "create.schematicAndQuill.firstPos": "Första positionen inställd.", "create.schematicAndQuill.secondPos": "Andra positionen inställd.", - "create.schematicAndQuill.noTarget": "Håll in [Ctrl] för att välja Luft block.", - "create.schematicAndQuill.abort": "Tog bort selektion.", - "create.schematicAndQuill.title": "Schematic Namn:", - "create.schematicAndQuill.convert": "Spara och Ladda Upp Omedelbart", - "create.schematicAndQuill.fallbackName": "Min Schematic", + "create.schematicAndQuill.noTarget": "Tryck [Ctrl] för att välja luftblock.", + "create.schematicAndQuill.abort": "Tog bort val.", + "create.schematicAndQuill.title": "Ritningens namn:", + "create.schematicAndQuill.convert": "Spara och ladda upp omedelbart", + "create.schematicAndQuill.fallbackName": "Min ritning", "create.schematicAndQuill.saved": "Sparad som %1$s", - "create.schematic.invalid": "[!] Ogiltigt Föremål - Använd Schematic Bordet istället", + "create.schematic.invalid": "[!] Ogiltigt föremål - använd ritbordet istället", + "create.schematic.error": "Ritningen kunde inte laddas in - kontrollera spelloggar", "create.schematic.position": "Position", "create.schematic.rotation": "Rotation", "create.schematic.rotation.none": "Ingen", @@ -1093,91 +1076,90 @@ "create.schematic.rotation.cw270": "Medurs 270", "create.schematic.mirror": "Spegelvänd", "create.schematic.mirror.none": "Ingen", - "create.schematic.mirror.frontBack": "Fram-Bak", - "create.schematic.mirror.leftRight": "Vänster-Höger", + "create.schematic.mirror.frontBack": "Fram-bak", + "create.schematic.mirror.leftRight": "Vänster-höger", "create.schematic.tool.deploy": "Position", "create.schematic.tool.move": "Flytta XZ", "create.schematic.tool.movey": "Flytta Y", "create.schematic.tool.rotate": "Rotera", - "create.schematic.tool.print": "Skriv Ut", + "create.schematic.tool.print": "Skriv ut", "create.schematic.tool.flip": "Spegelvänd", - "create.schematic.tool.deploy.description.0": "Flyttar strukturen till en plats.", + "create.schematic.tool.deploy.description.0": "Flyttar strukturen till en position.", "create.schematic.tool.deploy.description.1": "Högerklicka på marken för att placera.", - "create.schematic.tool.deploy.description.2": "Håll [Ctrl] för att välja på ett fixerat avstånd.", - "create.schematic.tool.deploy.description.3": "[Ctrl]-Skrolla för att ändra avståndet.", - "create.schematic.tool.move.description.0": "Skiftar Schematic Horisontellt.", - "create.schematic.tool.move.description.1": "Peka på Schematic och [CTRL]-Skrolla för att putta den.", - "create.schematic.tool.movey.description.0": "Skiftar Schematic Vertikalt.", - "create.schematic.tool.movey.description.1": "[CTRL]-Skrolla för att flytta det upp/ned.", - "create.schematic.tool.rotate.description.0": "Roterar Schematic kring dess centrum.", - "create.schematic.tool.rotate.description.1": "[CTRL]-Skrolla för att rotera med 90 grader.", + "create.schematic.tool.deploy.description.2": "Tryck [Ctrl] för att välja på ett fixerat avstånd.", + "create.schematic.tool.deploy.description.3": "Tryck [Ctrl] och skrolla för att ändra avståndet.", + "create.schematic.tool.move.description.0": "Vänder ritningen vågrätt.", + "create.schematic.tool.move.description.1": "Peka på ritningen och [CTRL]-skrolla för att flytta den.", + "create.schematic.tool.movey.description.0": "Vänder ritningen lodrätt.", + "create.schematic.tool.movey.description.1": "[CTRL]-skrolla för att flytta den upp/ned.", + "create.schematic.tool.rotate.description.0": "Roterar ritningen runt sin axel.", + "create.schematic.tool.rotate.description.1": "Håll in [CTRL] och skrolla för att rotera med 90 grader.", "create.schematic.tool.print.description.0": "Placerar omedelbart strukturen i världen.", "create.schematic.tool.print.description.1": "[Right-Click] för att bekräfta placeringen på den nuvarande platsen.", - "create.schematic.tool.print.description.2": "Detta verktyg är endast för Kreativt läge.", - "create.schematic.tool.flip.description.0": "Vänder Schematic längs ytan du valt.", - "create.schematic.tool.flip.description.1": "Peka på Schematic och [CTRL]-Skrolla för att vända den.", + "create.schematic.tool.print.description.2": "Detta verktyg är endast tillgängligt kreativt läge.", + "create.schematic.tool.flip.description.0": "Vänder ritningen längs ytan du valt.", + "create.schematic.tool.flip.description.1": "Peka på ritningen och [CTRL]-skrolla för att vända den.", "create.schematics.synchronizing": "Synkroniserar...", - "create.schematics.uploadTooLarge": "Din schematic överskrider begränsningarna satta av servern.", - "create.schematics.maxAllowedSize": "Den största tillåtna filstorleken av en schematic är:", - "create.gui.schematicTable.refresh": "Ladda Om Filer", - "create.gui.schematicTable.open_folder": "Öppna Fil", - "create.gui.schematicTable.title": "Schematic Bord", - "create.gui.schematicTable.availableSchematics": "Tillgängliga Schematics", - "create.gui.schematicTable.noSchematics": "Inga Schematics Sparade", - "create.gui.schematicTable.uploading": "Laddar Upp...", - "create.gui.schematicTable.finished": "Uppladdning Klar!", - "create.gui.schematicannon.title": "Schematikanon", - "create.gui.schematicannon.listPrinter": "Checklista Skrivaren", - "create.gui.schematicannon.gunpowderLevel": "Krut är %1$s%%", + "create.schematics.uploadTooLarge": "Din ritning överskrider de begränsningar som angetts av servern.", + "create.schematics.maxAllowedSize": "Den maximala filstorleken för ritningar är:", + "create.gui.schematicTable.refresh": "Uppdatera filer", + "create.gui.schematicTable.open_folder": "Öppna mapp", + "create.gui.schematicTable.title": "Ritbord", + "create.gui.schematicTable.availableSchematics": "Tillgängliga ritningar", + "create.gui.schematicTable.noSchematics": "Inga sparade ritningar", + "create.gui.schematicTable.uploading": "Laddar upp...", + "create.gui.schematicTable.finished": "Uppladdning slutförd!", + "create.gui.schematicannon.listPrinter": "Checklista skrivaren", + "create.gui.schematicannon.gunpowderLevel": "Krut är på %1$s%%", "create.gui.schematicannon.shotsRemaining": "Skott kvar: %1$s", - "create.gui.schematicannon.shotsRemainingWithBackup": "Med backup: %1$s", - "create.gui.schematicannon.optionEnabled": "Aktuellt Aktiverad", - "create.gui.schematicannon.optionDisabled": "Aktuellt Inaktiverad", - "create.gui.schematicannon.showOptions": "Visa Skrivarinställningar", - "create.gui.schematicannon.option.dontReplaceSolid": "Ersätt Inte Fasta Block", - "create.gui.schematicannon.option.replaceWithSolid": "Ersätt Fast med Fast", - "create.gui.schematicannon.option.replaceWithAny": "Ersätt Fast med Valfri", - "create.gui.schematicannon.option.replaceWithEmpty": "Ersätt Fast med Tom", - "create.gui.schematicannon.option.skipMissing": "Hoppa över saknande Block", - "create.gui.schematicannon.option.skipTileEntities": "Skydda Block Enheter", + "create.gui.schematicannon.shotsRemainingWithBackup": "Med säkerhetskopia: %1$s", + "create.gui.schematicannon.optionEnabled": "Aktuellt aktiverad", + "create.gui.schematicannon.optionDisabled": "Aktuellt inaktiverad", + "create.gui.schematicannon.showOptions": "Visa skrivarinställningar", + "create.gui.schematicannon.option.dontReplaceSolid": "Ersätt inte fasta block", + "create.gui.schematicannon.option.replaceWithSolid": "Ersätt fast med fast", + "create.gui.schematicannon.option.replaceWithAny": "Ersätt fast med valfri", + "create.gui.schematicannon.option.replaceWithEmpty": "Ersätt fast med tom", + "create.gui.schematicannon.option.skipMissing": "Hoppa över saknande block", + "create.gui.schematicannon.option.skipTileEntities": "Skydda block entiteter", "create.gui.schematicannon.slot.gunpowder": "Tillsätt krut för att driva kanonen", - "create.gui.schematicannon.slot.listPrinter": "Placera böcker här för att skriva ut en Checklista för din Schematic", - "create.gui.schematicannon.slot.schematic": "Lägg till din Schematic här. Dubbelkolla så att den blir utplacerat på en specifik plats.", + "create.gui.schematicannon.slot.listPrinter": "Lägg böcker här för att skriva ut en checklista för ritningen", + "create.gui.schematicannon.slot.schematic": "Lägg ritningen här. Se till att den placeras på en specifik plats.", "create.gui.schematicannon.option.skipMissing.description": "Om kanonen ej kan hitta ett nödvändigt block för placering, kommer den att fortsätta på nästa plats.", "create.gui.schematicannon.option.skipTileEntities.description": "Kanonen kommer undvika att ersätta informationsinnehavande block såsom kistor.", - "create.gui.schematicannon.option.dontReplaceSolid.description": "Kanonen kommer aldrig att ersätta fasta block i dess arbetsområde, endast ej fasta block och luft.", - "create.gui.schematicannon.option.replaceWithSolid.description": "Kanonen kommer bara ersätta fasta block i dess arbetsområde om Schematic innehåller ett fast block på platsen.", - "create.gui.schematicannon.option.replaceWithAny.description": "Kanonen kommer att ersätta fasta block i dess arbetsområde om Schematic innehåller något block på platsen.", - "create.gui.schematicannon.option.replaceWithEmpty.description": "Kanonen kommer att rensa bort alla block i dess arbetsområde, inklusive de som ersatts av luft.", + "create.gui.schematicannon.option.dontReplaceSolid.description": "Kanonen kommer aldrig att ersätta fasta block i dess arbetsområde, endast luftblock och icke-fasta.", + "create.gui.schematicannon.option.replaceWithEmpty.description": "Kanonen kommer att rensa bort alla block i dess arbetsområde, inklusive de som ersätts av luft.", "create.schematicannon.status.idle": "Inaktiv", "create.schematicannon.status.ready": "Redo", "create.schematicannon.status.running": "Körs", "create.schematicannon.status.finished": "Klart", "create.schematicannon.status.paused": "Pausad", - "create.schematicannon.status.stopped": "Stoppad", - "create.schematicannon.status.noGunpowder": "Slut på Krut", - "create.schematicannon.status.targetNotLoaded": "Målet är ej laddat", + "create.schematicannon.status.stopped": "Stoppat", + "create.schematicannon.status.noGunpowder": "Slut på krut", + "create.schematicannon.status.targetNotLoaded": "Målet har inte laddat", "create.schematicannon.status.targetOutsideRange": "Målet är för lång bort", "create.schematicannon.status.searching": "Söker", "create.schematicannon.status.skipping": "Hoppar över", - "create.schematicannon.status.missingBlock": "Saknande föremål:", + "create.schematicannon.status.missingBlock": "Saknande objekt:", "create.schematicannon.status.placing": "Placerar", - "create.schematicannon.status.clearing": "Rensar Block", - "create.schematicannon.status.schematicInvalid": "Schematic Ogiltig", - "create.schematicannon.status.schematicNotPlaced": "Schematic ej Positionerad", - "create.schematicannon.status.schematicExpired": "Schematic fil har löpt ut", - "create.materialChecklist": "Material Checklista", - "create.materialChecklist.blocksNotLoaded": "* OBS * \n\nMaterial lista kan vara felaktig på grund av relevanta chunkar som ej är inladdade.", + "create.schematicannon.status.clearing": "Rensar block", + "create.schematicannon.status.schematicInvalid": "Ogiltig ritning", + "create.schematicannon.status.schematicNotPlaced": "Ritningen har inte positionerats", + "create.schematicannon.status.schematicExpired": "Ritningsfilen har gått ut", + "create.schematicannon.status.schematicErrored": "Inkompatibla block", + "create.schematicannon.status.schematicErroredCheckLogs": "Kontrollera serverloggar", + "create.materialChecklist": "Material checklista", + "create.materialChecklist.blocksNotLoaded": "* Obs * \n\nMateriallista kan vara felaktig på grund av relevanta chunkar som ej är inladdade.", "create.gui.filter.deny_list": "Neka-lista", "create.gui.filter.deny_list.description": "Föremål passerar om de INTE matchar något av ovanstående. En tom Neka-lista accepterar allt.", "create.gui.filter.allow_list": "Tillåt-lista", - "create.gui.filter.allow_list.description": "Föremål passerar om de matchar något av ovastående. En tom Tillåt-lista avvisar allt.", - "create.gui.filter.respect_data": "Respektera Data", + "create.gui.filter.allow_list.description": "Föremål passerar om de matchar något av ovanstående. En tom tillåt-lista avvisar allt.", + "create.gui.filter.respect_data": "Respektera data", "create.gui.filter.respect_data.description": "Föremål matchar bara om deras hållbarhet, förtrollningar, och andra attribut också matchar.", - "create.gui.filter.ignore_data": "Ignorera Data", + "create.gui.filter.ignore_data": "Ignorera data", "create.gui.filter.ignore_data.description": "Föremål matchar oavsett vilka egenskaper de har.", "create.item_attributes.placeable": "är placerbar", - "create.item_attributes.placeable.inverted": "är ej placerbar", + "create.item_attributes.placeable.inverted": "är oplacerbar", "create.item_attributes.consumable": "kan ätas", "create.item_attributes.consumable.inverted": "kan ej ätas", "create.item_attributes.fluid_container": "kan förvara vätskor", @@ -1187,7 +1169,7 @@ "create.item_attributes.max_enchanted": "är förtrollad på maxnivå", "create.item_attributes.max_enchanted.inverted": "är inte förtrollad på maxnivå", "create.item_attributes.renamed": "har ett eget namn", - "create.item_attributes.renamed.inverted": "har inte eget namn", + "create.item_attributes.renamed.inverted": "har inte ett eget namn", "create.item_attributes.damaged": "är skadad", "create.item_attributes.damaged.inverted": "är inte skadad", "create.item_attributes.badly_damaged": "är kraftigt skadad", @@ -1198,23 +1180,23 @@ "create.item_attributes.equipable.inverted": "kan ej utrustas", "create.item_attributes.furnace_fuel": "är brännbränsle", "create.item_attributes.furnace_fuel.inverted": "är inte brännbränsle", - "create.item_attributes.washable": "kan Tvättas", - "create.item_attributes.washable.inverted": "kan ej Tvättas", - "create.item_attributes.hauntable": "kan Hemsökas", - "create.item_attributes.hauntable.inverted": "kan ej Hemsökas", - "create.item_attributes.crushable": "kan Krossas", - "create.item_attributes.crushable.inverted": "kan inte Krossas", - "create.item_attributes.smeltable": "kan Smältas", - "create.item_attributes.smeltable.inverted": "kan inte Smältas", - "create.item_attributes.smokable": "kan bli Rökt", - "create.item_attributes.smokable.inverted": "kan ej bli Rökt", - "create.item_attributes.blastable": "kan Smältas i en Masugn", - "create.item_attributes.blastable.inverted": "kan inte Smältas i en Masugn", - "create.item_attributes.compostable": "kan Komposteras", - "create.item_attributes.compostable.inverted": "kan ej Komposteras", + "create.item_attributes.washable": "kan tvättas", + "create.item_attributes.washable.inverted": "kan ej tvättas", + "create.item_attributes.hauntable": "kan hemsökas", + "create.item_attributes.hauntable.inverted": "kan ej hemsökas", + "create.item_attributes.crushable": "kan krossas", + "create.item_attributes.crushable.inverted": "kan ej krossas", + "create.item_attributes.smeltable": "kan smältas", + "create.item_attributes.smeltable.inverted": "kan ej smältas", + "create.item_attributes.smokable": "kan bli rökt", + "create.item_attributes.smokable.inverted": "kan ej bli rökt", + "create.item_attributes.blastable": "kan smältas i en masugn", + "create.item_attributes.blastable.inverted": "kan ej smältas i en masugn", + "create.item_attributes.compostable": "kan komposteras", + "create.item_attributes.compostable.inverted": "kan ej komposteras", "create.item_attributes.shulker_level": "är shulker %1$s", "create.item_attributes.shulker_level.inverted": "är shulker inte %1$s", - "create.item_attributes.shulker_level.full": "fullt", + "create.item_attributes.shulker_level.full": "full", "create.item_attributes.shulker_level.empty": "tom", "create.item_attributes.shulker_level.partial": "delvis fylld", "create.item_attributes.in_tag": "är taggad %1$s", @@ -1233,35 +1215,35 @@ "create.item_attributes.has_name.inverted": "har inte det anpassade namnet %1$s", "create.item_attributes.book_author": "författad av %1$s", "create.item_attributes.book_author.inverted": "är inte författad av %1$s", - "create.item_attributes.book_copy_original": "är en original", + "create.item_attributes.book_copy_original": "är ett original", "create.item_attributes.book_copy_original.inverted": "är inte ett original", - "create.item_attributes.book_copy_first": "är en förstahands kopia", - "create.item_attributes.book_copy_first.inverted": "är inte en förstahands kopia", - "create.item_attributes.book_copy_second": "är en andrahandskopia ", + "create.item_attributes.book_copy_first": "är en förstahandskopia", + "create.item_attributes.book_copy_first.inverted": "är inte en förstahandskopia", + "create.item_attributes.book_copy_second": "är en andrahandskopia", "create.item_attributes.book_copy_second.inverted": "är inte en andrahandskopia", "create.item_attributes.book_copy_tattered": "är en trasig röra", "create.item_attributes.book_copy_tattered.inverted": "är inte en trasig röra", "create.item_attributes.astralsorcery_amulet": "förbättrar %1$s", "create.item_attributes.astralsorcery_amulet.inverted": "förbättrar inte %1$s", - "create.item_attributes.astralsorcery_constellation": "är inställd till %1$s", - "create.item_attributes.astralsorcery_constellation.inverted": "är inte inställd till %1$s", - "create.item_attributes.astralsorcery_crystal": "har kristall attribut %1$s", - "create.item_attributes.astralsorcery_crystal.inverted": "har inte kristall attribut %1$s", + "create.item_attributes.astralsorcery_constellation": "är inställd på %1$s", + "create.item_attributes.astralsorcery_constellation.inverted": "är inte inställd på %1$s", + "create.item_attributes.astralsorcery_crystal": "har kristallattribut %1$s", + "create.item_attributes.astralsorcery_crystal.inverted": "har inte kristallattribut %1$s", "create.item_attributes.astralsorcery_perk_gem": "har förmån attribut %1$s", - "create.item_attributes.astralsorcery_perk_gem.inverted": "har inte förmåns attribut %1$s", + "create.item_attributes.astralsorcery_perk_gem.inverted": "har inte förmån attribut %1$s", "create.gui.attribute_filter.no_selected_attributes": "Inga attribut valda", "create.gui.attribute_filter.selected_attributes": "Valda attribut:", - "create.gui.attribute_filter.add_attribute": "Lägg till attribut i Listan", - "create.gui.attribute_filter.add_inverted_attribute": "Lägg till motsatt attribut i Listan", - "create.gui.attribute_filter.allow_list_disjunctive": "Tillåt-lista (Vad som helst)", + "create.gui.attribute_filter.add_attribute": "Lägg till attribut i listan", + "create.gui.attribute_filter.add_inverted_attribute": "Lägg till motsatt attribut i listan", + "create.gui.attribute_filter.allow_list_disjunctive": "Tillåt-lista (något)", "create.gui.attribute_filter.allow_list_disjunctive.description": "Föremål passerar om de har något av de valda attributen.", "create.gui.attribute_filter.allow_list_conjunctive": "Tillåt-lista (Allt)", - "create.gui.attribute_filter.allow_list_conjunctive.description": "Föremål passerar bara om de har ALLA av de valda attributen.", + "create.gui.attribute_filter.allow_list_conjunctive.description": "Föremål passerar endast om de har ALLA av de valda attributen.", "create.gui.attribute_filter.deny_list": "Neka-lista", "create.gui.attribute_filter.deny_list.description": "Föremål passerar om de INTE har något av de valda attributen.", - "create.gui.attribute_filter.add_reference_item": "Lägg Till Referensföremål", - "create.tooltip.holdForDescription": "Håll [%1$s] för Summering.", - "create.tooltip.holdForControls": "Håll [%1$s] för Kontroller.", + "create.gui.attribute_filter.add_reference_item": "Lägg till referensföremål", + "create.tooltip.holdForDescription": "Håll [%1$s] för sammanfattning", + "create.tooltip.holdForControls": "Håll [%1$s] för kontroller", "create.tooltip.keyShift": "Skift ", "create.tooltip.keyCtrl": "Ctrl", "create.tooltip.speedRequirement": "Hastighetskrav: %1$s", @@ -1269,83 +1251,83 @@ "create.tooltip.speedRequirement.slow": "Långsam", "create.tooltip.speedRequirement.medium": "Måttlig", "create.tooltip.speedRequirement.fast": "Snabb", - "create.tooltip.stressImpact": "Kinetisk Stresseffekt: %1$s", + "create.tooltip.stressImpact": "Kinetisk stresseffekt: %1$s", "create.tooltip.stressImpact.low": "Låg", "create.tooltip.stressImpact.medium": "Måttlig", "create.tooltip.stressImpact.high": "Hög", "create.tooltip.stressImpact.overstressed": "Överbelastad", "create.tooltip.up_to": "Upp till %1$s", - "create.tooltip.capacityProvided": "Kinetisk Stresskapacitet: %1$s", + "create.tooltip.capacityProvided": "Kinetisk stressutrymme: %1$s", "create.tooltip.capacityProvided.low": "Liten", "create.tooltip.capacityProvided.medium": "Medel", "create.tooltip.capacityProvided.high": "Stor", "create.tooltip.generationSpeed": "Genererar vid %1$s %2$s", - "create.tooltip.analogStrength": "Analog Styrka: %1$s/15", + "create.tooltip.analogStrength": "Analog styrka: %1$s/15", "create.mechanical_arm.extract_from": "Ta föremål från %1$s", - "create.mechanical_arm.deposit_to": "Sätt in föremål till %1$s", - "create.mechanical_arm.summary": "Mekanisk Arm har %1$s inmatning(ar) och %2$s utgång(ar).", - "create.mechanical_arm.points_outside_range": "%1$s valda interaktionspunkten togs bort på grund av intervallbegränsningar.", - "create.weighted_ejector.target_set": "Mål Valt", - "create.weighted_ejector.target_not_valid": "Stöter ut till Angränsande block (Målet var ej giltigt)", - "create.weighted_ejector.no_target": "Stöter ut till Angränsande block (Inget mål valdes)", + "create.mechanical_arm.deposit_to": "Mata föremål till %1$s", + "create.mechanical_arm.summary": "Mekanisk arm har %1$s inmatning(ar) och %2$s utgång(ar).", + "create.mechanical_arm.points_outside_range": "%1$s valda interaktionspunkt(er) togs bort på grund av intervallbegränsningar.", + "create.weighted_ejector.target_set": "Mål valt", + "create.weighted_ejector.target_not_valid": "Stöter ut till angränsande block (målet var inte giltigt)", + "create.weighted_ejector.no_target": "Stöter ut till angränsande block (inga mål valdes)", "create.weighted_ejector.targeting": "Stöter ut till [%1$s,%2$s,%3$s]", - "create.weighted_ejector.stack_size": "Utkastad Stackstorlek", + "create.weighted_ejector.stack_size": "Utkastad stackstorlek", "create.logistics.when_multiple_outputs_available": "När flera utgångar är tillgängliga", - "create.mechanical_arm.selection_mode.round_robin": "Rund Robin", - "create.mechanical_arm.selection_mode.forced_round_robin": "Tvingad Rund Robin", - "create.mechanical_arm.selection_mode.prefer_first": "Föredra Första Mål", + "create.mechanical_arm.selection_mode.round_robin": "Round Robin", + "create.mechanical_arm.selection_mode.forced_round_robin": "Tvingad Round Robin", + "create.mechanical_arm.selection_mode.prefer_first": "Föredra första mål", "create.tunnel.selection_mode.split": "Dela", - "create.tunnel.selection_mode.forced_split": "Tvång Dela", - "create.tunnel.selection_mode.round_robin": "Rund Robin", - "create.tunnel.selection_mode.forced_round_robin": "Tvingad Rund Robin", - "create.tunnel.selection_mode.prefer_nearest": "Föredra Närmaste", + "create.tunnel.selection_mode.forced_split": "Tvingad fördelning", + "create.tunnel.selection_mode.round_robin": "Round Robin", + "create.tunnel.selection_mode.forced_round_robin": "Tvingad Round Robin", + "create.tunnel.selection_mode.prefer_nearest": "Föredra närmaste", "create.tunnel.selection_mode.randomize": "Slumpa", - "create.tunnel.selection_mode.synchronize": "Synkronisera Inmatningar", - "create.tooltip.chute.header": "Rör Information", - "create.tooltip.chute.items_move_down": "Föremål flyttas Nedåt", - "create.tooltip.chute.items_move_up": "Föremål flyttas Uppåt", + "create.tunnel.selection_mode.synchronize": "Synkronisera inmatningar", + "create.tooltip.chute.header": "Rör information", + "create.tooltip.chute.items_move_down": "Föremål flyttas nedåt", + "create.tooltip.chute.items_move_up": "Föremål flyttas uppåt", "create.tooltip.chute.no_fans_attached": "Inga anslutna fläktar", - "create.tooltip.chute.fans_push_up": "Fläktar trycker Nedifrån", - "create.tooltip.chute.fans_push_down": "Fläktar trycker från Ovan", - "create.tooltip.chute.fans_pull_up": "Fläktar drar från Ovan", - "create.tooltip.chute.fans_pull_down": "Fläktar drar från Under", + "create.tooltip.chute.fans_push_up": "Fläktar trycker nedifrån", + "create.tooltip.chute.fans_push_down": "Fläktar trycker från ovan", + "create.tooltip.chute.fans_pull_up": "Fläktar drar från ovan", + "create.tooltip.chute.fans_pull_down": "Fläktar drar underifrån", "create.tooltip.chute.contains": "Innehåller: %1$s x%2$s", - "create.tooltip.deployer.header": "Avsändarinformation", - "create.tooltip.deployer.using": "Läge: Använd", - "create.tooltip.deployer.punching": "Läge: Anfall", + "create.tooltip.deployer.header": "Utrullarinformation", + "create.tooltip.deployer.using": "Läge: tillämpa", + "create.tooltip.deployer.punching": "Läge: anfall", "create.tooltip.deployer.contains": "Föremål: %1$s x%2$s", - "create.tooltip.brass_tunnel.contains": "Distribuerar för närvarande: ", + "create.tooltip.brass_tunnel.contains": "Distribuerar för närvarande:", "create.tooltip.brass_tunnel.contains_entry": ">%1$s x%2$s", "create.tooltip.brass_tunnel.retrieve": "Högerklicka för att hämta", "create.linked_controller.bind_mode": "Bindläge aktivt", "create.linked_controller.press_keybind": "Tryck %1$s, %2$s, %3$s, %4$s, %5$s, eller %6$s, för att binda denna frekvens till respektive tangent", "create.linked_controller.key_bound": "Frekvens bunden till %1$s", - "create.linked_controller.frequency_slot_1": "Tangentbindning %1$s, Frek. #1", - "create.linked_controller.frequency_slot_2": "Tangentbindning %1$s, Frek. #2", - "create.crafting_blueprint.crafting_slot": "Ingrediensplats", + "create.linked_controller.frequency_slot_1": "Tangentbindning: %1$s, frek. #1", + "create.linked_controller.frequency_slot_2": "Tangentbindning: %1$s, frek. #2", + "create.crafting_blueprint.crafting_slot": "Ingrediensruta", "create.crafting_blueprint.filter_items_viable": "Avancerade filterobjekt är genomförbara", - "create.crafting_blueprint.display_slot": "Visa Plats", + "create.crafting_blueprint.display_slot": "Visa ruta", "create.crafting_blueprint.inferred": "Inläst från recept", "create.crafting_blueprint.manually_assigned": "Manuellt tilldelad", - "create.crafting_blueprint.secondary_display_slot": "Sekundär Visa Plats", - "create.crafting_blueprint.optional": "Valfritt", + "create.crafting_blueprint.secondary_display_slot": "Sekundär visa ruta", + "create.crafting_blueprint.optional": "Valfri", "create.potato_cannon.ammo.attack_damage": "%1$s Attackskada", - "create.potato_cannon.ammo.reload_ticks": "%1$s Omladdnings Ticks", + "create.potato_cannon.ammo.reload_ticks": "%1$s Omladdnings ticks", "create.potato_cannon.ammo.knockback": "%1$s Knuff", - "create.hint.hose_pulley.title": "Bottenfri Källa", - "create.hint.hose_pulley": "Den inriktade källan av vätska anses vara oändlig.", - "create.hint.mechanical_arm_no_targets.title": "Inga Mål", - "create.hint.mechanical_arm_no_targets": "Det värkar som att denna _Mekaniska_ _Arm_ ej har tilldelats några _mål._ Väj rullband, depåer, rullbandstrattar och andra block genom att _högerklicka_ dem medans du _håller_ den _Mekaniska_ _Armen_ i din _hand_.", - "create.hint.empty_bearing.title": "Uppdatera Gångjärn", - "create.hint.empty_bearing": "_Högerklicka_ gångjärnet med en _tom_ _hand_ för att _lägga_ _till_ strukturen du just byggt framför den.", - "create.hint.full_deployer.title": "Överflöde av Föremål", - "create.hint.full_deployer": "Det verkar som att denna _Avsändare_ innehåller _överskridande_ _föremål_ som måste _extraheras._ Använd en _tratt,_ _rullbandstratt_ eller andra verk som kan frigöra överskottet.", - "create.backtank.low": "Baktankstryck lågt", - "create.backtank.depleted": "Baktankstryck uttömt", - "create.hint.derailed_train.title": "Urspårat Tåg", - "create.hint.derailed_train": "Det verkar som att detta _Tåg_ har spårat ur. _Högerklicka_ med en _skiftnyckel_ för att flytta den till ett spår i närheten.", - "create.boiler.status": "Värmepanna Status: %1$s", - "create.boiler.status_short": "Värmepanna: %1$s", + "create.hint.hose_pulley.title": "Bottenlös källa", + "create.hint.hose_pulley": "Den nuvarande källan av vätska anses oändlig.", + "create.hint.mechanical_arm_no_targets.title": "Inga mål", + "create.hint.mechanical_arm_no_targets": "Det verkar som att denna _mekaniska_ _arm_ ej har tilldelats några _mål._ Välj rullband, depåer, rullbandstrattar och andra block genom att _högerklicka_ dem medan du _håller_ den _mekaniska_ _armen_ i din _hand_.", + "create.hint.empty_bearing.title": "Uppdatera lager", + "create.hint.empty_bearing": "_Högerklicka_ på lagret med en _tom_ _hand_ för att _lägga_ _till_ strukturen du just byggt framför den.", + "create.hint.full_deployer.title": "Överflöde av föremål", + "create.hint.full_deployer": "Det verkar som att denna _utrullare_ innehåller _överskridande_ _föremål_ som måste _extraheras._ Använd en _tratt,_ _rullbandstratt_ eller andra verk som kan frigöra överskottet.", + "create.backtank.low": "Lågt tryck i tanken", + "create.backtank.depleted": "Tanken har slut på tryck", + "create.hint.derailed_train.title": "Urspårat tåg", + "create.hint.derailed_train": "Det verkar som att detta _tåg_ har spårat ur. _Högerklicka_ med en _skiftnyckel_ för att flytta den till ett spår i närheten.", + "create.boiler.status": "Ångpannans status: %1$s", + "create.boiler.status_short": "Ångpanna: %1$s", "create.boiler.passive": "Passiv", "create.boiler.idle": "Inaktiv", "create.boiler.lvl": "Lvl %1$s", @@ -1354,54 +1336,54 @@ "create.boiler.size_dots": "....... ", "create.boiler.water": "Vatten", "create.boiler.water_dots": "... ", - "create.boiler.heat": "Värme", + "create.boiler.heat": "Hetta", "create.boiler.heat_dots": "...... ", "create.boiler.via_one_engine": "via 1 motor", "create.boiler.via_engines": "via %1$s motorer", - "create.gui.schedule.lmb_edit": "Vänsterklicka för att Ändra", - "create.gui.schedule.rmb_remove": "Högerklicka för att Radera", + "create.gui.schedule.lmb_edit": "Vänsterklicka för att ändra", + "create.gui.schedule.rmb_remove": "Högerklicka för att radera", "create.gui.schedule.duplicate": "Duplicera", - "create.gui.schedule.remove_entry": "Radera Åtgärd", - "create.gui.schedule.add_entry": "Lägg till Åtgärd", + "create.gui.schedule.remove_entry": "Ta bort åtgärd", + "create.gui.schedule.add_entry": "Lägg till åtgärd", "create.gui.schedule.move_up": "Flytta upp", "create.gui.schedule.move_down": "Flytta ned", - "create.gui.schedule.add_condition": "Lägg till Villkor", - "create.gui.schedule.alternative_condition": "Alternativt Villkor", - "create.schedule.instruction_type": "Nästa Åtgärd:", + "create.gui.schedule.add_condition": "Lägg till villkor", + "create.gui.schedule.alternative_condition": "Alternativt villkor", + "create.schedule.instruction_type": "Nästa åtgärd:", "create.schedule.instruction.editor": "Instruktionsredigerare", - "create.schedule.instruction.destination": "Res till Station", - "create.schedule.instruction.destination.summary": "Nästa Stopp:", + "create.schedule.instruction.destination": "Res till station", + "create.schedule.instruction.destination.summary": "Nästa station:", "create.schedule.instruction.filter_edit_box": "Stationsnamn", "create.schedule.instruction.filter_edit_box_1": "Använd * som ett jokertecken", - "create.schedule.instruction.filter_edit_box_2": "Exempel: \"Min Station, Plattform *\"", + "create.schedule.instruction.filter_edit_box_2": "Exempel: \"Min station, plattform *\"", "create.schedule.instruction.filter_edit_box_3": "Tåg plockar närmaste obebodda match", - "create.schedule.instruction.rename": "Uppdatera Schema Titel", - "create.schedule.instruction.rename.summary": "Ny Titel:", - "create.schedule.instruction.name_edit_box": "Schema Titel", - "create.schedule.instruction.name_edit_box_1": "Påverkar text visad på skärmar", - "create.schedule.instruction.name_edit_box_2": "Förvald till nästa destinations namn", - "create.schedule.instruction.throttle": "Gräns för Maxhastighet", - "create.schedule.instruction.throttle.summary": "Ändra Maxhastighet till %1$s", + "create.schedule.instruction.rename": "Uppdatera schematitel", + "create.schedule.instruction.rename.summary": "Ny titel:", + "create.schedule.instruction.name_edit_box": "Schema titel", + "create.schedule.instruction.name_edit_box_1": "Påverkar text som visas på skärmar", + "create.schedule.instruction.name_edit_box_2": "Förvald till nästa destinationsnamn", + "create.schedule.instruction.throttle": "Hastighetsgräns", + "create.schedule.instruction.throttle.summary": "Ändra hastighetsgräns till %1$s", "create.schedule.instruction.throttle_edit_box": "Spjäll", - "create.schedule.instruction.throttle_edit_box_1": "Påverkar Tågets maxhastighet", + "create.schedule.instruction.throttle_edit_box_1": "Påverkar tågets maxhastighet", "create.schedule.condition_type": "Fortsätt om/efter:", - "create.schedule.condition.editor": "Villkor Redigerare", - "create.schedule.condition.delay": "Planerad Fördröjning", + "create.schedule.condition.editor": "Villkor redigerare", + "create.schedule.condition.delay": "Planerad fördröjning", "create.schedule.condition.delay_short": "Vänta: %1$s", "create.schedule.condition.delay.status": "Avgår om %1$s", - "create.schedule.condition.idle": "Lastinaktivitet", + "create.schedule.condition.idle": "Last inaktivitet", "create.schedule.condition.idle_short": "Lasttomgång: %1$s", "create.schedule.condition.idle.status": "Lasttomgång för: %1$s", "create.schedule.condition.for_x_time": "för %1$s", - "create.schedule.condition.unloaded": "Chunk Avlastad", - "create.schedule.condition.unloaded.status": "Väntar på avlastning av chunk", - "create.schedule.condition.powered": "Station Igångsatt", - "create.schedule.condition.powered.status": "Väntar på rödsten", - "create.schedule.condition.time_of_day": "Tid på Dygnet", - "create.schedule.condition.time_of_day.scheduled": "Planerad Tid: %1$s", - "create.schedule.condition.time_of_day.digital_format": "%1$s:%3$s %4$s", + "create.schedule.condition.unloaded": "Transport avlastad", + "create.schedule.condition.unloaded.status": "Väntar på transportavlastning", + "create.schedule.condition.powered": "Station aktiverad", + "create.schedule.condition.powered.status": "Väntar på redstone", + "create.schedule.condition.time_of_day": "Tid på dygnet", + "create.schedule.condition.time_of_day.scheduled": "Planerad tid: %1$s", + "create.schedule.condition.time_of_day.digital_format": "%2$s:%3$s", "create.schedule.condition.time_of_day.rotation": "Rotation", - "create.schedule.condition.time_of_day.rotation.every_24": "Varje Dag", + "create.schedule.condition.time_of_day.rotation.every_24": "Varje dag", "create.schedule.condition.time_of_day.rotation.every_12": "Var 12:00", "create.schedule.condition.time_of_day.rotation.every_6": "Var 6:00", "create.schedule.condition.time_of_day.rotation.every_4": "Var 4:00", @@ -1411,131 +1393,1259 @@ "create.schedule.condition.time_of_day.rotation.every_0_45": "Var 0:45", "create.schedule.condition.time_of_day.rotation.every_0_30": "Var 0:30", "create.schedule.condition.time_of_day.rotation.every_0_15": "Var 0:15", - "create.schedule.condition.time_of_day.status": "Avgår vid", + "create.schedule.condition.time_of_day.status": "Avgår vid ", "create.schedule.condition.threshold.train_holds": "Tåget rymmer %1$s", "create.schedule.condition.threshold.greater": "mer än", "create.schedule.condition.threshold.less": "mindre än", "create.schedule.condition.threshold.equal": "exakt", "create.schedule.condition.threshold.x_units_of_item": "%1$s %2$s av %3$s", - "create.schedule.condition.threshold.matching_content": "Matchande Innehåll", + "create.schedule.condition.threshold.matching_content": "Matchande innehåll", "create.schedule.condition.threshold.anything": "Vad som helst", - "create.schedule.condition.threshold.item_measure": "Mätning av Föremål", - "create.schedule.condition.threshold.items": "Föremål", + "create.schedule.condition.threshold.item_measure": "Mått på objekt", + "create.schedule.condition.threshold.items": "Gods", "create.schedule.condition.threshold.stacks": "Stackar", "create.schedule.condition.threshold.buckets": "Hinkar", "create.schedule.condition.threshold.status": "Last: %1$s/%2$s %3$s", "create.schedule.condition.threshold.place_item": "Referensobjekt", "create.schedule.condition.threshold.place_item_2": "Filter kan användas", "create.schedule.condition.threshold.place_item_3": "Lämna tom för att matcha valfri", - "create.schedule.condition.fluid_threshold": "Vätskelast Villkor", - "create.schedule.condition.item_threshold": "Gods Lastvillkor", - "create.schedule.condition.redstone_link": "Rödstenslänk", - "create.schedule.condition.redstone_link.status": "Väntar på rödstenslänk", - "create.schedule.condition.redstone_link_on": "Länk På", - "create.schedule.condition.redstone_link_off": "Länk Av", + "create.schedule.condition.fluid_threshold": "Vätskelast villkor", + "create.schedule.condition.item_threshold": "Transportlast villkor", + "create.schedule.condition.redstone_link": "Redstonelänk", + "create.schedule.condition.redstone_link.status": "Väntar på redstonelänk", + "create.schedule.condition.redstone_link_on": "Länk på", + "create.schedule.condition.redstone_link_off": "Länk av", "create.schedule.condition.redstone_link.powered": "Aktiverad", - "create.schedule.condition.redstone_link.unpowered": "Ej Aktiverad", + "create.schedule.condition.redstone_link.unpowered": "Ej aktiverad", "create.schedule.condition.redstone_link.frequency_state": "Frekvensskick:", "create.schedule.condition.redstone_link.frequency_powered": "Frekvens aktiverad:", "create.schedule.condition.redstone_link.frequency_unpowered": "Frekvens ej aktiverad:", - "create.schedule.condition.player_count": "Sittande Spelare", - "create.schedule.condition.player_count.summary": "%1$s Spelare", - "create.schedule.condition.player_count.summary_plural": "%1$s Spelare", - "create.schedule.condition.player_count.seated": "%1$s Sittande", + "create.schedule.condition.player_count": "Sittande spelare", + "create.schedule.condition.player_count.summary": "%1$s spelare", + "create.schedule.condition.player_count.summary_plural": "%1$s spelare", + "create.schedule.condition.player_count.seated": "%1$s sittande", "create.schedule.condition.player_count.players": "Spelare", - "create.schedule.condition.player_count.condition": "Villkorlig", + "create.schedule.condition.player_count.condition": "Förhållande", "create.schedule.condition.player_count.exactly": "Exakt", - "create.schedule.condition.player_count.or_above": "Eller över", + "create.schedule.condition.player_count.or_above": "Eller högre", "create.schedule.condition.player_count.status": "Passagerare: %1$s/%2$s", - "create.schedule.loop": "Repetera Alltid", + "create.schedule.loop": "Slinga alltid", "create.schedule.loop1": "Schemat börjar om", - "create.schedule.loop2": "när slutförd", - "create.schedule.reset": "Nollställ Framsteg", - "create.schedule.skip": "Hoppa över nuvarande Stopp", - "create.schedule.applied_to_train": "Tåget följer nu detta Schema", - "create.schedule.non_controlling_seat": "Konduktören behöver sitta framför ett Kontrollblock", - "create.schedule.remove_with_empty_hand": "Ta bort nuvarande Schema med en tom hand", - "create.schedule.auto_removed_from_train": "Auto-Schema kasserat", - "create.schedule.removed_from_train": "Schema hämtat från Tåget", - "create.schedule.no_stops": "Detta Schema har inga stopp än", + "create.schedule.loop2": "när klar", + "create.schedule.reset": "Nollställ progression", + "create.schedule.skip": "Hoppa över nuvarande stopp", + "create.schedule.applied_to_train": "Tåget följer nu detta schema", + "create.schedule.non_controlling_seat": "Konduktören behöver sitta framför ett kontrollblock", + "create.schedule.remove_with_empty_hand": "Ta bort aktuellt schema med en tom hand", + "create.schedule.auto_removed_from_train": "Auto-schema slängdes", + "create.schedule.removed_from_train": "Schema hämtades från tåget", + "create.schedule.no_stops": "Detta schema har inga stopp ännu", "create.schedule.continued": "Schema återupptogs", - "create.track.selection_cleared": "Markering Rensad", - "create.track.valid_connection": "Kan Anslutas ✔", + "create.track.selection_cleared": "Markering rensad", + "create.track.valid_connection": "Kan anslutas ✔", "create.track.second_point": "Placera spår eller välj en andra punkt", "create.track.too_far": "För långt ifrån", "create.track.original_missing": "Originalblock borttaget, smygklicka för att återställa", "create.track.perpendicular": "Kan ej ansluta vinkelrätt", - "create.track.ascending_s_curve": "Kan ej skapa sluttande S-Böjar", - "create.track.too_sharp": "För mycket böjning", - "create.track.too_steep": "Lutning för brant", - "create.track.slope_turn": "Kan ej inge eller lämna en lutning med en sväng", - "create.track.opposing_slopes": "Kan ej ansluta till motsatta lutningar", + "create.track.ascending_s_curve": "Kan ej skapa sluttande s-böjar", + "create.track.too_sharp": "Böjning är för skarp", + "create.track.too_steep": "Brant lutning", + "create.track.slope_turn": "Kan ej ange eller lämna lutningen på en sväng", + "create.track.opposing_slopes": "Det går inte att ansluta motsatta lutningar", "create.track.leave_slope_ascending": "Kan ej lämna denna lutning medan du stiger", - "create.track.leave_slope_descending": "Kan ej lämna denna lutning medan du stiger ned", + "create.track.leave_slope_descending": "Det går inte att lämna denna lutning medan du stiger ned", "create.track.turn_90": "Kan bara svänga upp till 90 grader", - "create.track.junction_start": "Kan ej starta anslutning från en Junction", - "create.track.turn_start": "Kan ej starta anslutning från en Sväng", - "create.track.not_enough_tracks": "Håller ej tillräckligt med spår", - "create.track.not_enough_pavement": "Håller ej tillräckligt med trottoarblock", + "create.track.junction_start": "Det går inte att starta en anslutning i en knutpunkt", + "create.track.turn_start": "Kan ej starta anslutning från en sväng", + "create.track.not_enough_tracks": "Inte tillräckligt med spår", + "create.track.not_enough_pavement": "Inte tillräckligt med trottoarblock", "create.portal_track.failed": "Kan inte placera portalspår:", - "create.portal_track.missing": "Målportalen är ännu inte genererad", + "create.portal_track.missing": "Målportalen har inte genererats ännu", "create.portal_track.blocked": "Målplatsen blockerad (%1$s,%2$s,%3$s)", "create.station.idle": "Stationen är inaktiv", - "create.station.assembly_title": "Tåg Montering", - "create.station.close": "Stäng Fönster", - "create.station.cancel": "Avbryt Monteringen", - "create.station.failed": "Monteringen Misslyckades", + "create.station.assembly_title": "Tågmontering", + "create.station.close": "Stäng fönster", + "create.station.cancel": "Avbryt montering", + "create.station.failed": "Montering misslyckades", "create.station.icon_type": "Ikontyp", - "create.station.create_train": "Skapa nytt Tåg", - "create.station.assemble_train": "Montera Tåg", - "create.station.disassemble_train": "Demontera Tåg", - "create.station.remove_schedule": "Hämta Schema", - "create.station.remove_auto_schedule": "Kasta Automatiskt Schema", - "create.station.no_assembly_diagonal": "Kan ej bygga tåg", + "create.station.create_train": "Skapa nytt tåg", + "create.station.assemble_train": "Montera tåg", + "create.station.disassemble_train": "Demontera tåg", + "create.station.remove_schedule": "Hämta schema", + "create.station.remove_auto_schedule": "Kasta automatiskt-schema", + "create.station.no_assembly_diagonal": "Det går inte att bygga tåg", "create.station.no_assembly_diagonal_1": "på diagonala spår", - "create.station.no_assembly_curve": "Kan ej bygga tåg", + "create.station.no_assembly_curve": "Det går inte att bygga tåg", "create.station.no_assembly_curve_1": "på böjda spår", - "create.station.train_not_aligned": "Kan ej demontera,", - "create.station.train_not_aligned_1": "inte alla transporter i linje", - "create.station.carriage_number": "Transport %1$s:", + "create.station.train_not_aligned": "Kan ej avmontera,", + "create.station.train_not_aligned_1": "alla vagnar är inte i linje", + "create.station.carriage_number": "Vagn %1$s:", "create.station.retry": "Lös detta och prova igen", - "create.station.no_bogeys": "Inga Bogeys", - "create.station.one_bogey": "1 Bogey", - "create.station.more_bogeys": "%1$s Bogeys", - "create.station.how_to": "Använd Tåg Kapsel på markerade Spår för att skapa bogeys.", - "create.station.how_to_1": "Ta bort bogeys genom att bryta blocket på toppen.", - "create.station.how_to_2": "Bygg transporter som är knutna till en eller två bogeys var.", - "create.train_assembly.too_many_bogeys": "För många Bogeys bifogade: %1$s", - "create.train_assembly.frontmost_bogey_at_station": "Bogey längst fram måste vara på Station Markör", - "create.train_assembly.no_bogeys": "Inga Bogeys Hittades", - "create.train_assembly.not_connected_in_order": "Bogeys är inte anslutna i ordning", - "create.train_assembly.bogeys_too_close": "Bogeys %1$s och %2$s är för nära varandra", - "create.train_assembly.single_bogey_carriage": "Denna Bogey typ kan inte stödja en transport på egen hand", - "create.train_assembly.nothing_attached": "Ingen struktur knuten till Bogey %1$s", - "create.train_assembly.no_controls": "Minst ett framåtriktat styrblock måste befinna sig på tåget", - "create.train_assembly.sideways_controls": "Ett monterat styrblock är vänd åt sidan", - "create.train_assembly.bogey_created": "Bogey skapad. Klicka igen för att ändra typ", - "create.train_assembly.requires_casing": "Använd en Järnvägskapsel för att skapa bogeys på spår", + "create.station.no_bogeys": "Inga boggier", + "create.station.one_bogey": "1 boggi", + "create.station.more_bogeys": "%1$s boggier", + "create.station.how_to": "Använd ett tåghölje på det markerade spåret för att skapa boggier.", + "create.station.how_to_1": "Ta bort boggier genom att bryta blocket på toppen.", + "create.station.how_to_2": "Bygg vagnar som är knutna till en eller två boggier var.", + "create.train_assembly.too_many_bogeys": "För många kopplade boggier: %1$s", + "create.train_assembly.frontmost_bogey_at_station": "Främre boggin måste placeras vid stationsmarkeringen", + "create.train_assembly.no_bogeys": "Inga boggier hittades", + "create.train_assembly.not_connected_in_order": "Boggier är inte kopplade i ordning", + "create.train_assembly.bogeys_too_close": "Boggi %1$s och %2$s är för nära varandra", + "create.train_assembly.single_bogey_carriage": "Denna boggityp kan inte stödja en vagn på egen hand", + "create.train_assembly.nothing_attached": "Ingen struktur kopplad till boggi %1$s", + "create.train_assembly.no_controls": "Minst en framåtriktad kontrollenhet måste monteras på tåget", + "create.train_assembly.sideways_controls": "En monterad kontrollenhet är vänd i sidled", + "create.train_assembly.bogey_created": "Boggi skapad. Klicka igen för att ändra sort", + "create.train_assembly.requires_casing": "Använd ett järnvägshölje för att skapa boggier på spår", "create.track_target.set": "Riktat spår markerat", "create.track_target.success": "Lyckad bindning till målinriktat spår", "create.track_target.clear": "Rensade spår markering", - "create.track_target.missing": "Högerklicka det målinriktade tågspåret först", + "create.track_target.missing": "Högerklicka på det målinriktade tågspåret först", "create.track_target.too_far": "Riktat spår är för långt härifrån", "create.track_target.no_junctions": "Riktat spår kan ej vara en korsning", "create.track_target.occupied": "Riktat spår är upptaget", - "create.track_target.invalid": "Kan inte rikta detta spår här", - "create.train.unnamed": "Namnlöst Tåg", - "create.train.cannot_relocate_moving": "Kan ej flytta ett flyttande tåg", - "create.train.relocate": "Klicka på ett Spår för att flytta %1$s till. Smygklicka för att avbryta", + "create.track_target.invalid": "Det går inte att målinrikta detta spår här", + "create.train.unnamed": "Namnlöst tåg", + "create.train.cannot_relocate_moving": "Kan ej omplacera ett körande tåg", + "create.train.relocate": "Klicka på ett spår för att flytta %1$s till. Smygklicka för att avbryta", "create.train.relocate.abort": "Förflyttning avbröts", "create.train.relocate.success": "Förflyttning lyckades", "create.train.relocate.valid": "Kan förflyttas hit, klicka för att bekräfta", - "create.train.relocate.invalid": "Kan ej förflytta Tåg hit", - "create.train.relocate.too_far": "Kan ej förflytta Tåg så här långt bort", - "create.train.departing_from": "Avgår från %1$s", - "create.train.arrived_at": "Anlände till %1$s", - "create.train.status": " Information om Tåg: %1$s", - "create.train.status.back_on_track": "Tåget är tillbaka på spår", - "create.train.status.collision": "Kollision med annat Tåg", - "create.train.status.end_of_track": "En transport har nått sitt slut av dess Spår" + "create.train.relocate.invalid": "Kan ej förflytta tåg hit", + "create.train.relocate.too_far": "Det går inte att flytta tåget så här långt bort", + "create.train.departing_from": "Lämnar %1$s", + "create.train.arrived_at": "Anlände i %1$s", + "create.train.status": " Information om tåget: %1$s", + "create.train.status.back_on_track": "Tåget är tillbaka på spåret", + "create.train.status.collision": "Kollision med annat tåg", + "create.train.status.end_of_track": "En vagn har nått sitt slut av dess spår", + "create.train.status.double_portal": "En vagn kan inte åka in i en portal medan den lämnar en annan", + "create.train.status.coupling_stress": "Tvingat stopp på grund av överbelastning rörande kopplingar", + "create.train.status.track_missing": "Spår saknas under tåget", + "create.train.status.paused_for_manual": "Schemat pausade för manuella kontroller", + "create.train.status.opposite_driver": "Banan kräver en förare som är vänd mot motsatt riktning", + "create.train.status.missing_driver": "Föraren har försvunnit", + "create.train.status.found_driver": "En ny förare har hittats", + "create.train.status.navigation_success": "Navigering lyckades", + "create.train.status.no_match": "Ingen station på diagrammet matchar \"%1$s\"", + "create.train.status.no_path": "Ingen lämplig bana till nästa schemalagda destination hittades", + "create.track_signal.cannot_change_mode": "Det gick inte att byta läge för denna signal", + "create.track_signal.mode_change.entry_signal": "-> Tillåt genomgång om sektionen inte är upptagen", + "create.track_signal.mode_change.cross_signal": "-> Tillåt genomgång om sektionen är helt fri", + "create.contraption.controls.start_controlling": "Kontrollerar: %1$s", + "create.contraption.controls.stop_controlling": "Stoppade mackapärkontroll", + "create.contraption.controls.approach_station": "Tryck %1$s för att närma dig %2$s", + "create.display_link.set": "Markerad position vald", + "create.display_link.success": "Lyckad förbindelse till markerad position", + "create.display_link.clear": "Rensade positionsmarkeringar", + "create.display_link.too_far": "Markerad position är för långt ifrån", + "create.display_link.invalid": "Länken har inget giltigt mål, försök att placera den igen", + "create.display_link.title": "Visarlänk", + "create.display_link.no_source": "Inte en visningskälla", + "create.display_link.no_target": "Inte ett visningsmål", + "create.display_link.reading_from": "Läs från:", + "create.display_link.writing_to": "Skicka till:", + "create.display_link.attached_side": "Block på ansluten sida", + "create.display_link.targeted_location": "Block i målinriktad position", + "create.display_link.view_compatible": "Klicka för att visa alla kompatibla", + "create.display_link.information_type": "Informationssort", + "create.display_link.display_on": "Skriv data till:", + "create.display_link.display_on_multiline": "Börja skriv på:", + "create.display_source.label": "Bifogad namnskylt", + "create.display_source.combine_item_names": "Kombinera föremålsnamn", + "create.display_source.count_items": "Antal matchande föremål", + "create.display_source.list_items": "Lista matchande föremål", + "create.display_source.fluid_amount": "Antal matchande vätskor", + "create.display_source.list_fluids": "Lista matchande vätskor", + "create.display_source.nixie_tube": "Kopiera nixierör", + "create.display_source.fill_level": "Fyllnadsnivå för behållare", + "create.display_source.fill_level.display": "Visningsformat", + "create.display_source.fill_level.percent": "Procent", + "create.display_source.fill_level.progress_bar": "Förloppsindikator", + "create.display_source.value_list.display": "Värdevisning", + "create.display_source.value_list.shortened": "Förkortad", + "create.display_source.value_list.full_number": "Fullständigt nummer", + "create.display_source.value_list.thousand": "k", + "create.display_source.value_list.million": "m", + "create.display_source.player_deaths": "Spelardödsfall", + "create.display_source.scoreboard": "Poängtavla", + "create.display_source.scoreboard.objective": "Mål-ID", + "create.display_source.scoreboard.objective_not_found": "\"%1$s\" hittades inte", + "create.display_source.scoreboard.objective.deaths": "Spelardödsfall", + "create.display_source.time_of_day": "Tid på dygnet", + "create.display_source.stop_watch": "Stoppur", + "create.display_source.time.format": "Tidsformat", + "create.display_source.time.12_hour": "12-timmar", + "create.display_source.time.24_hour": "24-timmar", + "create.display_source.accumulate_items": "Ackumulera antal föremål", + "create.display_source.item_throughput": "Föremålsgenomströmning", + "create.display_source.item_throughput.interval": "Intervall", + "create.display_source.item_throughput.interval.second": "per sekund", + "create.display_source.item_throughput.interval.minute": "per minut", + "create.display_source.item_throughput.interval.hour": "per timme", + "create.display_source.train_status": "Tågets schemastatus", + "create.display_source.station_summary": "Tågstationssammanfattning", + "create.display_source.station_summary.filter": "Station namnfilter", + "create.display_source.station_summary.train_name_column": "Tåg kolumnstorlek", + "create.display_source.station_summary.platform_column": "Plattformens kolumnstorlek", + "create.display_source.station_summary.now": "nu", + "create.display_source.station_summary.minutes": " min", + "create.display_source.station_summary.seconds": "%1$ss", + "create.display_source.observed_train_name": "Upptäckte tågnamn", + "create.display_source.max_enchant_level": "Högsta förtrollningskostnaden", + "create.display_source.boiler_status": "Ångpannans status", + "create.display_source.entity_name": "Entitetsnamn", + "create.display_source.kinetic_speed": "Rotationshastighet (varv/min)", + "create.display_source.kinetic_speed.absolute": "Ignorera riktning", + "create.display_source.kinetic_speed.directional": "Inkludera riktning", + "create.display_source.kinetic_stress": "Nätverksbelastning", + "create.display_source.kinetic_stress.display": "Visad information", + "create.display_source.kinetic_stress.progress_bar": "Förloppsindikator", + "create.display_source.kinetic_stress.percent": "Procent", + "create.display_source.kinetic_stress.current": "Stress i SU", + "create.display_source.kinetic_stress.max": "Total kapacitet", + "create.display_source.kinetic_stress.remaining": "Resterande SU", + "create.display_source.redstone_power": "Redstonekraft", + "create.display_source.redstone_power.display": "Visningsformat", + "create.display_source.redstone_power.number": "Nummer", + "create.display_source.redstone_power.progress_bar": "Förloppsindikator", + "create.display_source.boiler.not_enough_space": "Inte tillräckligt med utrymme ", + "create.display_source.boiler.for_boiler_status": "för ångpannans status", + "create.display_target.line": "Rad %1$s", + "create.display_target.page": "Sida %1$s", + "create.display_target.single_line": "Enkel rad", + "create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;O;P;Q;R;S;T;U;V;X;Y;Z;Å;Ä;Ö", + "create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9", + "create.flap_display.cycles.arrival_time": " ; min;nu;15s;30s;45s", + "create.flap_display.cycles.shortened_numbers": " ;K;M", + "create.flap_display.cycles.fluid_units": "mH;H ", + "create.flap_display.cycles.instant": " ; ", + "create.flap_display.cycles.pixel": "█;▓;▒", + "create.super_glue.too_far": "Markerat område är för stort", + "create.super_glue.cannot_reach": "Markerade block måste anslutas", + "create.super_glue.click_to_confirm": "Klicka igen för att bekräfta", + "create.super_glue.click_to_discard": "Smygklicka för att avbryta markering", + "create.super_glue.first_pos": "Första positionen vald", + "create.super_glue.abort": "Rensade markering", + "create.super_glue.not_enough": "Inte tillräckligt med lim i förrådet", + "create.super_glue.success": "Applicerar lim...", + "create.gui.config.overlay1": "Hej :)", + "create.gui.config.overlay2": "Detta är ett prov överlägg", + "create.gui.config.overlay3": "Klicka eller dra med musen", + "create.gui.config.overlay4": "för att flytta denna förhandsgranskning", + "create.gui.config.overlay5": "Tryck på ESC för att avsluta denna skärm", + "create.gui.config.overlay6": "och spara den nya positionen", + "create.gui.config.overlay7": "Skriv /create overlay reset", + "create.gui.config.overlay8": "för att återställa till standardpositionen", + "create.command.killTPSCommand": "killtps", + "create.command.killTPSCommand.status.slowed_by.0": "[Create]: Server tick är för närvarande långsammare med %s ms :o", + "create.command.killTPSCommand.status.slowed_by.1": "[Create]: Server tick är för närvarande långsammare med %s ms >:)", + "create.command.killTPSCommand.status.slowed_by.2": "[Create]: Server tick är tillbaka till dess vanliga hastighet :D", + "create.command.killTPSCommand.status.usage.0": "[Create]: använd /killtps stop för att få tillbaka server tick till vanlig hastighet", + "create.command.killTPSCommand.status.usage.1": "[Create]: använd /killtps start för att artificiellt sakta ned servertick", + "create.command.killTPSCommand.argument.tickTime": "tickTime", + "create.contraption.minecart_contraption_too_big": "Denna vagnsmackapär är för stor för att plockas upp", + "create.contraption.minecart_contraption_illegal_pickup": "En mystisk kraft binder denna vagnsmackapär till världen", + "enchantment.create.capacity.desc": "Ökar baktankens luftutrymme.", + "enchantment.create.potato_recovery.desc": "Potatiskanonsprojektiler har en chans att återanvändas.", + "create.subtitle.contraption_disassemble": "Mackapär stannar", + "create.subtitle.peculiar_bell_use": "Märklig ringklocka ringer", + "create.subtitle.whistle_train_manual": "Tåg tutar", + "create.subtitle.steam": "Ångljud", + "create.subtitle.saw_activate_stone": "Mekanisk såg aktiveras", + "create.subtitle.crafter_craft": "Tillverkare skapar", + "create.subtitle.wrench_remove": "Komponent går sönder", + "create.subtitle.train3": "Dämpat boggihjulsmuller", + "create.subtitle.whistle": "Visslande", + "create.subtitle.cogs": "Kugghjul mullrar", + "create.subtitle.slime_added": "Slem klafsar", + "create.subtitle.whistle_train_low": "Lågt visslande", + "create.subtitle.controller_take": "Föreläsningsbord töms", + "create.subtitle.crafter_click": "Tillverkare klickar", + "create.subtitle.depot_plop": "Föremål landar", + "create.subtitle.confirm": "Bekräftande ring", + "create.subtitle.mixing": "Vispande ljud", + "create.subtitle.mechanical_press_activation_belt": "Mekanisk press dunkar", + "create.subtitle.fwoomp": "Potatiskanon flumpar", + "create.subtitle.sanding_long": "Slipande ljud", + "create.subtitle.crushing_1": "Krossande ljud", + "create.subtitle.depot_slide": "Föremål kasar", + "create.subtitle.blaze_munch": "Brännarförbrännare mumsar", + "create.subtitle.funnel_flap": "Tratt fladdrar", + "create.subtitle.haunted_bell_use": "Hemsökt ringklocka ringer", + "create.subtitle.controller_put": "Kontroll smäller", + "create.subtitle.cranking": "Handvev svänger", + "create.subtitle.sanding_short": "Sandpapper gnids", + "create.subtitle.wrench_rotate": "Skiftnyckel används", + "create.subtitle.potato_hit": "Vegetabiliska kollisioner", + "create.subtitle.saw_activate_wood": "Mekanisk såg aktiveras", + "create.subtitle.whistle_high": "Högt visslande", + "create.subtitle.whistle_train_manual_low": "Tåg tutar", + "create.subtitle.whistle_train": "Visslande", + "create.subtitle.haunted_bell_convert": "Hemsökt ringklocka vaknar", + "create.subtitle.train": "Boggihjul mullrar", + "create.subtitle.deny": "Avböjande ljud", + "create.subtitle.controller_click": "Kontroll klickar", + "create.subtitle.whistle_low": "Lågt visslande", + "create.subtitle.copper_armor_equip": "Dykutrustning rasslar", + "create.subtitle.mechanical_press_activation": "Mekanisk press låter", + "create.subtitle.contraption_assemble": "Mackapär rör sig", + "block.create.wooden_bracket.tooltip": "TRÄFÄSTE", + "block.create.wooden_bracket.tooltip.summary": "_Dekorera_ dina _axlar, kugghjul_ och _rör_ med en mysig träbit som förstärkning.", + "block.create.metal_bracket.tooltip": "METALLFÄSTE", + "block.create.metal_bracket.tooltip.summary": "_Dekorera_ dina _axlar, kugghjul_ och _rör_ med en industriell och robust förstärkning.", + "block.create.seat.tooltip": "SÄTE", + "block.create.seat.tooltip.summary": "Sitt ned och njut av resan! Kommer att förankra en spelare till en rörlig _mackapär_. Perfekt för statiska möbler likaså! Kommer i en mängd olika färger.", + "block.create.seat.tooltip.condition1": "Högerklicka på sittplats", + "block.create.seat.tooltip.behaviour1": "Sätter spelaren på _sätet_. Tryck på vänsterskift för att lämna _sittplatsen_.", + "item.create.blaze_cake.tooltip": "BRÄNNARTÅRTA", + "item.create.blaze_cake.tooltip.summary": "En delikat efterrätt för dina hårt arbetande _brännarförbrännare_. Få dem vid liv!", + "item.create.wand_of_symmetry.tooltip": "SYMMETRISTAV", + "item.create.wand_of_symmetry.tooltip.summary": "Spegelvänder blockplacering över konfigurerade fält.", + "item.create.wand_of_symmetry.tooltip.condition1": "I snabbfältet", + "item.create.wand_of_symmetry.tooltip.behaviour1": "Hålls den aktiv", + "item.create.wand_of_symmetry.tooltip.control1": "Högerklick på marken", + "item.create.wand_of_symmetry.tooltip.action1": "_Skapar_ eller _flyttar_ spegelvändningen", + "item.create.wand_of_symmetry.tooltip.control2": "Högerklick i luften", + "item.create.wand_of_symmetry.tooltip.action2": "_Raderar_ den aktiva spegelvändningen", + "item.create.wand_of_symmetry.tooltip.control3": "Högerklick medan smygande", + "item.create.wand_of_symmetry.tooltip.action3": "Öppnar _konfigurationsgränssnittet_", + "item.create.handheld_worldshaper.tooltip.summary": "Ett praktiskt verktyg för att skapa _landskap_ och _terrängfunktioner_ med.", + "item.create.handheld_worldshaper.tooltip.control1": "Vänsterklicka på block", + "item.create.handheld_worldshaper.tooltip.action1": "Ställer in block placerade av verktyget till det riktade blocket.", + "item.create.handheld_worldshaper.tooltip.control2": "Högerklicka på block", + "item.create.handheld_worldshaper.tooltip.action2": "Applicerar den valda _penseln_ och _verktyget_ på den valda platsen.", + "item.create.handheld_worldshaper.tooltip.control3": "Högerklicka medan smygande", + "item.create.handheld_worldshaper.tooltip.action3": "Öppnas _konfigurationsgränssnittet_", + "item.create.tree_fertilizer.tooltip": "TRÄDGÖDSEL", + "item.create.tree_fertilizer.tooltip.summary": "En kraftfull kombination av mineraler som påskyndar tillväxten av vanliga träslag.", + "item.create.tree_fertilizer.tooltip.condition1": "När den används på en träplanta", + "item.create.tree_fertilizer.tooltip.behaviour1": "Växer träd _oavsett_ _mellanrum_", + "item.create.extendo_grip.tooltip.summary": "Boioioing! Ökar _räckvidden_ kraftigt för användaren. Kan drivas med lyfttryck från en _kopparbaktank_", + "item.create.extendo_grip.tooltip.condition1": "I sekundära handen", + "item.create.extendo_grip.tooltip.behaviour1": "Ökar _räckvidden_ av det föremål som används i _primära handen_.", + "item.create.extendo_grip.tooltip.condition2": "När du bär en kopparbaktank", + "item.create.extendo_grip.tooltip.behaviour2": "Kommer _ingen_ _hållbarhet_ användas. Istället dras _lufttryck_ från tanken", + "item.create.potato_cannon.tooltip": "POTATISKANON", + "item.create.potato_cannon.tooltip.summary": "Flump! Avfyra dina hemodlade grönsaker på dina fiender. Kan drivas med lufttryck från en _kopparbaktank_", + "item.create.potato_cannon.tooltip.condition1": "Med högerklick", + "item.create.potato_cannon.tooltip.behaviour1": "_Skjuts_ ett lämpligt objekt från ditt _förråd_.", + "item.create.potato_cannon.tooltip.condition2": "När du bär en kopparbaktank", + "item.create.potato_cannon.tooltip.behaviour2": "Kommer _ingen_ _hållbarhet_ användas. Istället dras _lufttryck_ från tanken", + "item.create.filter.tooltip": "FILTER", + "item.create.filter.tooltip.summary": "_Kontrollerar utmatning_ och _inmatning_ av logistiska enheter mer _precist_, matchar dem mot _en grupp föremål_ eller flera _bifogade filter_.", + "item.create.filter.tooltip.condition1": "När i filterrutan", + "item.create.filter.tooltip.behaviour1": "_Kontrollerar_ objektflöde enligt dess _konfiguration_.", + "item.create.filter.tooltip.condition2": "Med högerklick", + "item.create.filter.tooltip.behaviour2": "Öppnas _konfigurationsgränssnittet_.", + "item.create.attribute_filter.tooltip": "ATTRIBUTFILTER", + "item.create.attribute_filter.tooltip.summary": "_Kontrollerar utmatning_ och _inmatning_ av logistiska enheter mer _precist_, matchar dem mot _en lista av_ _föremålsattribut_ och _kategorier_.", + "item.create.attribute_filter.tooltip.condition1": "När i filterrutan", + "item.create.attribute_filter.tooltip.behaviour1": "_Kontrollerar_ objektflöde enligt deras _inställning_.", + "item.create.attribute_filter.tooltip.condition2": "Med högerklick", + "item.create.attribute_filter.tooltip.behaviour2": "Öppnas _konfigurationsgränssnittet_.", + "item.create.empty_schematic.tooltip": "TOM RITNING", + "item.create.empty_schematic.tooltip.summary": "Används som en receptingrediens och för att skriva på _ritningsbordet_.", + "item.create.schematic.tooltip": "RITNING", + "item.create.schematic.tooltip.summary": "Innehåller en struktur som kan placeras in i världen. Positionera hologrammet som önskat och använd en _Schematikanon_ för att bygga den.", + "item.create.schematic.tooltip.condition1": "När den hålls", + "item.create.schematic.tooltip.behaviour1": "Kan placeras med hjälp av verktygen på skärmen.", + "item.create.schematic.tooltip.control1": "Högerklicka medan smygande", + "item.create.schematic.tooltip.action1": "Öppnas ett _gränssnitt_ för att ange exakta _koordinater_.", + "item.create.schematic_and_quill.tooltip": "RITNING OCH FJÄDERPENNA", + "item.create.schematic_and_quill.tooltip.summary": "Används för att spara en struktur i din värld till en .nbt-fil.", + "item.create.schematic_and_quill.tooltip.condition1": "Steg 1", + "item.create.schematic_and_quill.tooltip.behaviour1": "Välj två hörnpunkter genom att högerklicka.", + "item.create.schematic_and_quill.tooltip.condition2": "Steg 2", + "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-skrolla_ på ytorna för att justera storleken. Högerklicka igen för att spara.", + "item.create.schematic_and_quill.tooltip.control1": "Högerklicka", + "item.create.schematic_and_quill.tooltip.action1": "Välj en hörnpunkt / bekräfta sparandet.", + "item.create.schematic_and_quill.tooltip.control2": "Ctrl nedtryckt", + "item.create.schematic_and_quill.tooltip.action2": "Välj punkter i _luften_. _Skrolla_ för att justera avståndet.", + "item.create.schematic_and_quill.tooltip.control3": "Högerklicka medan smygande", + "item.create.schematic_and_quill.tooltip.action3": "_Återställer_ och tar bort markeringen.", + "block.create.schematicannon.tooltip.summary": "Skjuter block för att återskapa en utplacerad _ritning_ i världen. Använder föremål från intilliggande förråd och _krut_ som bränsle.", + "block.create.schematicannon.tooltip.condition1": "Med högerklick", + "block.create.schematicannon.tooltip.behaviour1": "Öppnas _gränssnittet_", + "block.create.schematic_table.tooltip": "RITBORD", + "block.create.schematic_table.tooltip.summary": "Skriver sparade ritningar till en _tom ritning_.", + "block.create.schematic_table.tooltip.condition1": "När den ges en tom ritning", + "block.create.schematic_table.tooltip.behaviour1": "Laddas en vald fil upp från din ritningsmapp.", + "item.create.goggles.tooltip": "GLASÖGON", + "item.create.goggles.tooltip.summary": "Ett par glasögon som ökar din syn med användbar _dynamisk information_.", + "item.create.goggles.tooltip.condition1": "Väl utrustad", + "item.create.goggles.tooltip.behaviour1": "Visas _färgade visare_ som motsvarar _hastighetsnivån_ av en kinetisk komponent samt _dragspänningspåverkan_ och _utrymme_.", + "item.create.goggles.tooltip.condition2": "När du skådar en mätare", + "item.create.goggles.tooltip.behaviour2": "Visas detaljerad information om _hastighet_ eller _dragspänning_ rörande nätverket mätaren är ansluten till.", + "item.create.goggles.tooltip.condition3": "När du tittar på vätskebehållare", + "item.create.goggles.tooltip.behaviour3": "Visas detaljerad information om _utrymmet_ för blocket och eventuella _vätskor_ som är lagrade inuti.", + "item.create.wrench.tooltip": "SKIFTNYCKEL", + "item.create.wrench.tooltip.summary": "Ett praktiskt verktyg för arbete vid dynamiska manicker. Kan användas för att _rotera_, _avmontera_ och _konfigurera_ komponenter.", + "item.create.wrench.tooltip.control1": "Högerklicka på ett kinetiskt block", + "item.create.wrench.tooltip.action1": "_Roterar komponenter_ mot eller bort från ytan du berörde.", + "item.create.wrench.tooltip.control2": "Högerklicka medan smygande", + "item.create.wrench.tooltip.action2": "_För att avmontera komponenter_ och lägga tillbaks dem i _ditt förråd_.", + "block.create.nozzle.tooltip": "MUNSTYCKE", + "block.create.nozzle.tooltip.summary": "Ansluts på framsidan av en _inkapslad fläkt_ för att distribuera dess effekt på entiteter inom _alla riktningar_.", + "block.create.cuckoo_clock.tooltip": "GÖKUR", + "block.create.cuckoo_clock.tooltip.summary": "Ett redigt hantverk som _visar tiden_ och passar in bra som _dekoration_.", + "block.create.cuckoo_clock.tooltip.condition1": "I drift av kinematik", + "block.create.cuckoo_clock.tooltip.behaviour1": "Visas den _aktuella tiden_ och så spelas ett ljud två gånger om dagen. _Aktiveras_ vid middag och vid skymning, så snart _spelare kan sova_.", + "block.create.turntable.tooltip": "VÄNDSKIVA", + "block.create.turntable.tooltip.summary": "Omvandlar _rotationskraft_ till raffinerad rörelsesjuka.", + "block.create.toolbox.tooltip": "VERKTYGSLÅDA", + "block.create.toolbox.tooltip.summary": "Varje uppfinnares käraste vän. Innehåller en stor mängd av _8 olika_ objekttyper.", + "block.create.toolbox.tooltip.condition1": "Väl upplockad", + "block.create.toolbox.tooltip.behaviour1": "_Behålls_ _lagerinnehåll_.", + "block.create.toolbox.tooltip.condition2": "Placerad inom räckvidd", + "block.create.toolbox.tooltip.behaviour2": "Kan _spelare i_ _närheten_ trycka _verktygslådans_ _tangentbindning_ för att få tillgång till innehållet från _fjärran_.", + "block.create.toolbox.tooltip.condition3": "Med högerklick", + "block.create.toolbox.tooltip.behaviour3": "Öppnas _behållargränssnittet_.", + "block.create.stockpile_switch.tooltip": "LAGERHÖGSRELÄ", + "block.create.stockpile_switch.tooltip.summary": "Växlar en redstonesignal beroende på mängden _lagrade föremål_ eller _vätskor_ i den bifogade behållaren. Kommer med ett praktiskt filter. I motsats till en _jämförare_ tillåter en _lagerhögsrelä_ konfigurationen av _tröskelvärden_ där signaler är inverterade.", + "block.create.stockpile_switch.tooltip.condition1": "Med högerklick", + "block.create.stockpile_switch.tooltip.behaviour1": "Öppnas _konfigurationsgränssnittet_.", + "block.create.content_observer.tooltip": "INNEHÅLLSÖVERVAKARE", + "block.create.content_observer.tooltip.summary": "_Känner av föremål_ eller _vätskor_ inuti _behållare_, _rör_ eller _rullband_ som matchar ett konfigurerat _filter_.", + "block.create.content_observer.tooltip.condition1": "När den observerar en behållare", + "block.create.content_observer.tooltip.behaviour1": "Avges en _redstonesignal_ medan den observerade behållaren har ett _matchande_ _innehåll_.", + "block.create.content_observer.tooltip.condition2": "När den observerar en tratt", + "block.create.content_observer.tooltip.behaviour2": "Avges en _redstonepuls_ när ett _matchande_ föremål är _överfört_.", + "block.create.creative_crate.tooltip": "KREATIV LÅDA", + "block.create.creative_crate.tooltip.summary": "Denna _förvaringsbehållare_ tillåter oändlig replikering av alla föremål. Placera bredvid en _Schematikanon_ för att ta bort materialkrav.", + "block.create.creative_crate.tooltip.condition1": "När föremål finns i filterrutan", + "block.create.creative_crate.tooltip.behaviour1": "Kommer allt som _extraheras_ från denna behållare att ges en _oändlig resurs_ av det angivna föremålet. Föremål som _läggs in_ i denna låda kommer att _försvinna._", + "item.create.creative_blaze_cake.tooltip": "KREATIV TÅRTA", + "item.create.creative_blaze_cake.tooltip.summary": "En utsökt efterrätt för dina _brännarförbrännare_. Efter konsumtion av denna tårta kommer dina brännarförbrännare _aldrig att få slut på bränsle_.", + "item.create.creative_blaze_cake.tooltip.condition1": "Vid användning", + "item.create.creative_blaze_cake.tooltip.behaviour1": "_Ändras_ en Blaze brännares värmenivå.", + "block.create.controller_rail.tooltip": "KONTROLLJÄRNVÄG", + "block.create.controller_rail.tooltip.summary": "En _enkelriktad aktiverad järnväg_ som kan _kontrollera_ en gruvvagns _rörelsehastighet_.", + "block.create.controller_rail.tooltip.condition1": "I drift av redstone", + "block.create.controller_rail.tooltip.behaviour1": "_Accelererar_ eller _bromsar_ passerande _gruvvagnar_ som motsvarar _signalstyrkan_. Främjar redstonekraften till intilliggande kontrolljärnvägar. Att driva två kontrolljärnvägar med olika styrkor kommer att orsaka spår mellan dem att interpolera sina signaler.", + "item.create.sand_paper.tooltip": "SANDPAPPER", + "item.create.sand_paper.tooltip.summary": "Ett grovt papper som kan användas för att _polera material_. Kan automatiskt appliceras med hjälp av en utrullare.", + "item.create.sand_paper.tooltip.condition1": "Vid användning", + "item.create.sand_paper.tooltip.behaviour1": "Poleras föremål som hålls i _sekundära handen_ eller ligger på _golvet_ när du _tittar på dem_", + "item.create.builders_tea.tooltip": "BYGGMÄSTARENS TE", + "item.create.builders_tea.tooltip.summary": "En perfekt dryck för att starta dagen med, både _motiverande_ och _mättande._", + "item.create.refined_radiance.tooltip.summary": "Ett kromatiskt material smidd från _absorberat ljus_.", + "item.create.refined_radiance.tooltip.condition1": "Arbete pågår", + "item.create.refined_radiance.tooltip.behaviour1": "Applikationer för detta material kommer att finnas tillgängligt i en framtida utgåva.", + "item.create.shadow_steel.tooltip": "SKUGGSTÅL", + "item.create.shadow_steel.tooltip.summary": "Ett kromatiskt material smitt _i tomma intet_.", + "item.create.shadow_steel.tooltip.condition1": "Arbete pågår", + "item.create.shadow_steel.tooltip.behaviour1": "Applikationer för detta material kommer att finnas tillgängligt i en framtida utgåva.", + "item.create.linked_controller.tooltip": "LÄNKAD KONTROLLENHET", + "item.create.linked_controller.tooltip.summary": "Ger _kontroll_ över _redstonelänks frekvenser_ som tilldelats dess _sex_ _knappar_.", + "item.create.linked_controller.tooltip.condition1": "Högerklick", + "item.create.linked_controller.tooltip.behaviour1": "_Växlar_ kontrollen. _Rörelsekontroller_ tas över medan den är aktiv.", + "item.create.linked_controller.tooltip.condition2": "Högerklick medan smygande", + "item.create.linked_controller.tooltip.behaviour2": "Öppnar det manuella _konfigurationsgränssnittet_.", + "item.create.linked_controller.tooltip.condition3": "Att högerklicka på en redstonelänkmottagare", + "item.create.linked_controller.tooltip.behaviour3": "Aktiverar _bindningsläge_, tryck på en av de _sex kontrollerna_ för att binda den till _länkens frekvens_.", + "item.create.linked_controller.tooltip.condition4": "Att högerklicka på föreläsningsbordet", + "item.create.linked_controller.tooltip.behaviour4": "Placeras kontrollenheten i föreläsningsbordet för enkel aktivering. (högerklicka medan smygande för att hämta den)", + "item.create.diving_helmet.tooltip": "DYKARHJÄLM", + "item.create.diving_helmet.tooltip.summary": "Tillsammans med en _kopparbaktank_ kan användaren _andas_ _under vatten_ en längre tid.", + "item.create.diving_helmet.tooltip.condition1": "Väl utrustad", + "item.create.diving_helmet.tooltip.behaviour1": "Ges _vattenandningseffekten_, vilket sakta drar _lufttryck_ från baktanken.", + "item.create.copper_backtank.tooltip": "KOPPARTANK", + "item.create.copper_backtank.tooltip.summary": "En _bärbar_ _tank_ som håller tryckluft.", + "item.create.copper_backtank.tooltip.condition1": "Väl utrustad", + "item.create.copper_backtank.tooltip.behaviour1": "Ger _tryckluft_ till utrustning som kräver det.", + "item.create.copper_backtank.tooltip.condition2": "Väl placerad, driven av kinematik", + "item.create.copper_backtank.tooltip.behaviour2": "_Samlar in_ _tryckluft_ med en hastighet som beror på rotationshastigheten.", + "block.create.placard.tooltip": "PLAKAT", + "block.create.placard.tooltip.summary": "_Inrama_ dina föremål i mässing med denna läckra väggpanel. Säker för mackapärer!", + "block.create.placard.tooltip.condition1": "När du högerklickar med föremål", + "block.create.placard.tooltip.behaviour1": "_Läggs_ det hållna _föremålet_ till i plakatet. _Avger_ en kort _redstonesignal_ om ett matchande föremål redan var närvarande.", + "block.create.placard.tooltip.condition2": "Väl slagen", + "block.create.placard.tooltip.behaviour2": "_Tar bort_ det aktuella _föremålet_ i ramen.", + "block.create.flywheel.tooltip": "SVÄNGHJUL", + "block.create.flywheel.tooltip.summary": "_Utsmycka_ dina _maskiner_ med detta imponerande mässingshjul.", + "block.create.flywheel.tooltip.condition1": "När i drift av kinematik", + "block.create.flywheel.tooltip.behaviour1": "Börjar snurra.", + "item.create.diving_boots.tooltip": "DYKARSTÖVLAR", + "item.create.diving_boots.tooltip.summary": "Ett par _tunga stövlar_ som tillåter bättre navigering av havets botten.", + "item.create.diving_boots.tooltip.condition1": "Väl ekiperad", + "item.create.diving_boots.tooltip.behaviour1": "Användaren _sjunker_ _snabbare_ och kan _inte_ _simma_. Ger förmågan att _gå_ och _hoppa_ under vatten. Användaren påverkas inte av _rullband_.", + "item.create.crafting_blueprint.tooltip": "TILLVERKNINGSRITNING", + "item.create.crafting_blueprint.tooltip.summary": "_Placeras_ på en vägg, kan användas för att _specificera_ _ingrediens_ _arrangemang_ för enklare manuell tillverkning. Varje ruta representerar ett recept.", + "item.create.crafting_blueprint.condition1": "Högerklicka på tom ruta", + "item.create.crafting_blueprint.behaviour1": "Öppnar en _tillverkningsmeny_ så att du kan _konfigurera_ _recept_ och föremål för uppvisning.", + "item.create.crafting_blueprint.condition2": "Högerklicka på konfigurerad ruta", + "item.create.crafting_blueprint.behaviour2": "_Applicerar_ det _konfigurerade_ _receptet_ med matchande ingredienser från ditt _förråd_. _Smyg_ för att tillverka upp till en _stack_ föremål.", + "item.create.minecart_coupling.tooltip": "GRUVVAGNSKOPPLING", + "item.create.minecart_coupling.tooltip.summary": "_Kedjar_ ihop alla dina _gruvvagnar_ eller _vagnar_ för att skapa ett majestätiskt tåg.", + "item.create.minecart_coupling.tooltip.condition1": "Vid användning på en gruvvagn", + "item.create.minecart_coupling.tooltip.behaviour1": "_Kopplar_ ihop två gruvvagnar och försöker hålla dem på ett _konstant avstånd_ medan de rör sig.", + "item.create.experience_nugget.tooltip": "ERFARENHETSKLIMP", + "item.create.experience_nugget.tooltip.summary": "_Pling!_ En smula _inspiration_ från dina fantastiska uppfinningar.", + "item.create.experience_nugget.tooltip.condition1": "Vid användning", + "item.create.experience_nugget.tooltip.behaviour1": "_Löses_ förvarade _erfarenhetspoäng_ upp.", + "block.create.peculiar_bell.tooltip": "MÄRKLIG RINGKLOCKA", + "block.create.peculiar_bell.tooltip.summary": "En dekorativ _ringklocka_ i _mässing_. Om du placerar den ovanför en öppen _själlägereld_ kan något märkligt ske...", + "block.create.haunted_bell.tooltip": "HEMSÖKT RINGKLOCKA", + "block.create.haunted_bell.tooltip.summary": "En _förbannad ringklocka_ som hemsöks av förlorade själar från Nether.", + "block.create.haunted_bell.tooltip.condition1": "Väl tillhandahållen eller ringd", + "block.create.haunted_bell.tooltip.behaviour1": "Markeras närliggande _ljuslösa platser_ där _fientliga varelser_ kan uppstå.", + "create.ponder.hold_to_ponder": "Tryck [%1$s] för att visualisera", + "create.ponder.subject": "Scenämne", + "create.ponder.pondering": "Visualiserar...", + "create.ponder.identify_mode": "Identifieringsläge aktivt.\nÅteruppta med [%1$s]", + "create.ponder.associated": "Tillhörande artiklar", + "create.ponder.close": "Stäng", + "create.ponder.identify": "Identifiera", + "create.ponder.next": "Nästa scen", + "create.ponder.next_up": "Nästa:", + "create.ponder.previous": "Föregående scen", + "create.ponder.replay": "Spela om", + "create.ponder.think_back": "Tänk tillbaka", + "create.ponder.slow_text": "Bekväm läsning", + "create.ponder.exit": "Lämna", + "create.ponder.welcome": "Välkommen till visualisering", + "create.ponder.categories": "Tillgängliga kategorier inom Create", + "create.ponder.index_description": "Klicka på en av ikonerna för att lära dig mer om tillhörande föremål och block", + "create.ponder.index_title": "Visualiseringsindex", + "create.ponder.shared.rpm16": "16 varv/min", + "create.ponder.shared.behaviour_modify_wrench": "Detta beteende kan ändras med en skiftnyckel", + "create.ponder.shared.storage_on_contraption": "Förråd anslutna till mackapären kommer att plocka upp saker automatiskt", + "create.ponder.shared.sneak_and": "Smyg +", + "create.ponder.shared.rpm8": "8 varv/min", + "create.ponder.shared.ctrl_and": "Ctrl +", + "create.ponder.shared.rpm32": "32 varv/min", + "create.ponder.shared.rpm16_source": "Källa: 16 varv/min", + "create.ponder.shared.movement_anchors": "Med hjälp av superlim kan större strukturer flyttas.", + "create.ponder.tag.redstone": "Logiska komponenter", + "create.ponder.tag.redstone.description": "Komponenter som hjälper till med redstoneteknik", + "create.ponder.tag.contraption_assembly": "Blockanslutningsverktyg", + "create.ponder.tag.contraption_assembly.description": "Verktyg och komponenter som används för att montera strukturer som rör sig som rörliga mackapärer", + "create.ponder.tag.fluids": "Vätskemanipulatorer", + "create.ponder.tag.fluids.description": "Komponenter som hjälper till att överföra och använda vätskor", + "create.ponder.tag.decoration": "Dekorationer", + "create.ponder.tag.decoration.description": "Komponenter som huvudsakligen används i dekorativa syften", + "create.ponder.tag.windmill_sails": "Segel för väderkvarnslager", + "create.ponder.tag.windmill_sails.description": "Block som räknas med i styrkan hos en väderkvarnsmackapär när den är monterad. Var och en av dessa har samma effektivitet.", + "create.ponder.tag.arm_targets": "Mål för mekaniska armar", + "create.ponder.tag.arm_targets.description": "Komponenter som kan väljas som ingångar eller utgångar till mekaniska armar", + "create.ponder.tag.kinetic_appliances": "Kinetiska redskap", + "create.ponder.tag.kinetic_appliances.description": "Komponenter som utnyttjar rotationskraft", + "create.ponder.tag.kinetic_sources": "Kinetiska källor", + "create.ponder.tag.kinetic_sources.description": "Komponenter som genererar rotationskraft", + "create.ponder.tag.movement_anchor": "Rörelseankare", + "create.ponder.tag.movement_anchor.description": "Komponenter som möjliggör skapandet av rörliga mackapärer som kan animera en fäst struktur på olika sätt", + "create.ponder.tag.kinetic_relays": "Kinetiska block", + "create.ponder.tag.kinetic_relays.description": "Komponenter som hjälper till att överföra rotationskraft", + "create.ponder.tag.contraption_actor": "Mackapäraktörer", + "create.ponder.tag.contraption_actor.description": "Komponenter som har särskilda beteenden när de är sitter på rörliga mackapärer", + "create.ponder.tag.creative": "Kreativt läge", + "create.ponder.tag.creative.description": "Redskap som vanligtvis inte är tillgängliga för överlevnadsläge", + "create.ponder.tag.display_sources": "Källor för visarlänkar", + "create.ponder.tag.display_sources.description": "Komponenter eller block som erbjuder viss data som kan läsas med en visarlänk", + "create.ponder.tag.logistics": "Föremålsförflyttning", + "create.ponder.tag.logistics.description": "Komponenter som hjälper till med att flytta runt föremål", + "create.ponder.tag.display_targets": "Mål för visningslänkar", + "create.ponder.tag.display_targets.description": "Komponenter eller block som kan behandla och visa data som mottagits från en visarlänk", + "create.ponder.tag.train_related": "Järnvägsredskap", + "create.ponder.tag.train_related.description": "Komponenter som används vid konstruktion eller förvaltning av tåg", + "create.ponder.analog_lever.header": "Att styra signaler med en analog spak", + "create.ponder.analog_lever.text_1": "Analoga spakar ger kompakt och precis redstonekraft", + "create.ponder.analog_lever.text_2": "Högerklicka för att öka dess analoga effekt", + "create.ponder.analog_lever.text_3": "Högerklicka medan smygande för att minska effekten igen", + "create.ponder.andesite_tunnel.header": "Att använda andesittunnlar", + "create.ponder.andesite_tunnel.text_1": "Andesittunnlar kan användas för att täcka dina rullband", + "create.ponder.andesite_tunnel.text_2": "När en andesittunnel är ansluten till sidor...", + "create.ponder.andesite_tunnel.text_3": "...kommer de att ta exakt ett föremål av alla passerande stackar", + "create.ponder.andesite_tunnel.text_4": "Resten kommer att fortsätta sin väg", + "create.ponder.auto_schedule.header": "Stationer och schemaläggning", + "create.ponder.auto_schedule.text_1": "Scheman kan användas för att ge lokförare en destination", + "create.ponder.auto_schedule.text_2": "Redstonejämförare kan ta emot en signal när ett tåg är närvarande", + "create.ponder.auto_schedule.text_3": "Tänk på att en station endast kan nås från den angivna riktningen", + "create.ponder.auto_schedule.text_4": "Stationer kan också användas för att automatiskt tilldela nya scheman", + "create.ponder.auto_schedule.text_5": "Schemat i en station kommer automatiskt att kopiera sig själv till närvarande tåg", + "create.ponder.auto_schedule.text_6": "Till skillnad från manuell schemaläggning tar lokförare inte med sig föremålet", + "create.ponder.basin.header": "Bearbetar objekt i kärlet", + "create.ponder.basin.text_1": "Ett kärl kan hålla föremål och vätskor för bearbetning", + "create.ponder.basin.text_2": "Efter en bearbetning försöker kärl tömma nedanför till sidan av dem", + "create.ponder.basin.text_3": "När en giltig komponent är närvarande kommer kärlet att visa en utmatningskran", + "create.ponder.basin.text_4": "En antal alternativ kan tillämpas här", + "create.ponder.basin.text_5": "Utfall kommer att fångas av förrådet nedanför", + "create.ponder.basin.text_6": "Utan en utmatningskran kommer kärlet att behålla de objekt som skapats under bearbetningen", + "create.ponder.basin.text_7": "Detta kan vara användbart om utfallet bör återanvändas som ingredienser", + "create.ponder.basin.text_8": "Önskade utfall kommer sedan att behövas extraheras från kärlet", + "create.ponder.basin.text_9": "Ett filter kan vara nödvändigt för att undvika utmatning av obearbetade objekt", + "create.ponder.bearing_modes.header": "Rörelselägen för lagret", + "create.ponder.bearing_modes.text_1": "Väl stannad kommer lagret att placera strukturen på närmaste nät-justerad vinkel", + "create.ponder.bearing_modes.text_2": "Det kan konfigureras att aldrig återgå till solida block, eller bara nära den vinkel den startade vid", + "create.ponder.belt_casing.header": "Att omsluta rullband", + "create.ponder.belt_casing.text_1": "Mässings- eller andesithöljen kan användas för att dekorera mekaniska rullband", + "create.ponder.belt_casing.text_2": "En skiftnyckel kan användas för att avlägsna höljet", + "create.ponder.belt_connector.header": "Att använda rullband", + "create.ponder.belt_connector.text_1": "Högerklicka på två axlar med ett rullband för att koppla ihop dem", + "create.ponder.belt_connector.text_2": "Högerklicka medan smygande för att ta bort oavsiktliga val", + "create.ponder.belt_connector.text_3": "Ytterligare axlar kan läggas till längs hela rullbandet", + "create.ponder.belt_connector.text_4": "Axlar anslutna via rullband roterar med samma hastighet och riktning", + "create.ponder.belt_connector.text_5": "Tillagda axlar kan tas bort med skiftnyckeln", + "create.ponder.belt_connector.text_6": "Rullband kan förfinas genom färgning", + "create.ponder.belt_directions.header": "Giltiga orienteringar för rullband", + "create.ponder.belt_directions.text_1": "Rullband kan inte anslutas i vilka riktningar som helst", + "create.ponder.belt_directions.text_2": "1. De kan anslutas horisontellt", + "create.ponder.belt_directions.text_3": "2. De kan anslutas diagonalt", + "create.ponder.belt_directions.text_4": "3. De kan anslutas lodrät", + "create.ponder.belt_directions.text_5": "4. Och de kan ansluta lodräta axlar vågrätt", + "create.ponder.belt_directions.text_6": "Dessa är alla möjliga riktningar. Rullband kan ha en längd på mellan 2 till 20 block", + "create.ponder.belt_transport.header": "Tillämpning av rullband för logistik", + "create.ponder.belt_transport.text_1": "Rullande rullband transporterar föremål och andra entiteter", + "create.ponder.belt_transport.text_2": "Högerklicka med en tom hand för att ta bort föremål från rullband", + "create.ponder.blaze_burner.header": "Att mata brännarförbrännare", + "create.ponder.blaze_burner.text_1": "Brännarförbrännare kan ge värme åt objekt som bearbetas i ett kärl", + "create.ponder.blaze_burner.text_2": "För att detta ska ske måste brännarförbrännaren matas med brännbara föremål", + "create.ponder.blaze_burner.text_3": "Med en brännartårta kan brännaren uppnå en ännu högre värmestyrka", + "create.ponder.blaze_burner.text_4": "Matningsprocessen kan automatiseras med utrullare eller mekaniska armar", + "create.ponder.brass_funnel.text_1": "Rullbandstrattar av andesit kan bara extrahera enstaka föremål.", + "create.ponder.brass_funnel.text_2": "Rullbandstrattar av mässing kan extrahera upp till en stack.", + "create.ponder.brass_funnel.text_3": "Skrolla på filterrutan för att få exakt kontroll över den extraherade stackstorleken.", + "create.ponder.brass_funnel.text_4": "Tillämpning av föremål på filterrutan kommer att begränsa tratten att överföra matchande stackar.", + "create.ponder.brass_tunnel.header": "Att använda mässingstunnlar", + "create.ponder.brass_tunnel.text_1": "Mässingstunnlar kan användas för att täcka dina rullband", + "create.ponder.brass_tunnel.text_2": "Mässingstunnlar har filterrutor på varje öppen sida", + "create.ponder.brass_tunnel.text_3": "Filter på inkommande anslutningar blockerar helt enkelt icke-matchande föremål", + "create.ponder.brass_tunnel.text_4": "Filter på utgående anslutningar kan användas för att sortera föremål efter sort", + "create.ponder.brass_tunnel.text_5": "När ett passerande föremål har flera giltiga utgångar kommer distributionsläget att bestämma hur det ska hanteras", + "create.ponder.brass_tunnel.text_6": "Mässingstunnlar på parallella rullband bildar grupper", + "create.ponder.brass_tunnel.text_7": "Inkommande objekt kommer nu att distribueras över alla anslutningar", + "create.ponder.brass_tunnel.text_8": "Med detta så kan föremål också infogas i tunnelblocket direkt", + "create.ponder.brass_tunnel_modes.header": "Distributionslägen för mässingstunneln", + "create.ponder.brass_tunnel_modes.text_1": "Med en skiftnyckel kan distributionssystemet för mässingstunnlar ändras", + "create.ponder.brass_tunnel_modes.text_10": "\"Synkronisera ingångar\" är en unik inställning för mässingstunnlar", + "create.ponder.brass_tunnel_modes.text_11": "Föremål kan bara passera om varje tunnel i gruppen har en som är väntande", + "create.ponder.brass_tunnel_modes.text_12": "Detta säkerställer att alla berörda rullband levererar föremål i samma takt", + "create.ponder.brass_tunnel_modes.text_2": "\"Dela\" kommer att försöka fördela stacken jämnt mellan tillgängliga utgångar", + "create.ponder.brass_tunnel_modes.text_3": "Om en utgång inte kan ta emot fler objekt kommer den att hoppas över", + "create.ponder.brass_tunnel_modes.text_4": "\"Tvingad fördelning\" kommer aldrig att hoppa över utgångar, utan istället vänta tills de är fria", + "create.ponder.brass_tunnel_modes.text_5": "\"Round Robin\" håller stackar hela, och cyklar genom utgångar iterativt", + "create.ponder.brass_tunnel_modes.text_6": "Om en utgång inte kan ta emot fler objekt kommer den att hoppas över", + "create.ponder.brass_tunnel_modes.text_7": "\"Tvingad Round Robin\" hoppar aldrig över utgångar", + "create.ponder.brass_tunnel_modes.text_8": "\"Föredra närmaste\" prioriterar utgångarna närmast objektens inmatningsplats", + "create.ponder.brass_tunnel_modes.text_9": "\"Slumpa\" kommer att distribuera hela stackar till slumpmässigt valda utgångar", + "create.ponder.cart_assembler.header": "Förflyttning av strukturer med vagnsmontörer", + "create.ponder.cart_assembler.text_1": "Driva vagnsmontörer monterar anslutna strukturer till passerande gruvvagnar", + "create.ponder.cart_assembler.text_2": "Utan en redstonesignal demonterar den passerande vagnsmackapärer till block", + "create.ponder.cart_assembler.text_3": "Att använda en skiftnyckel på gruvvagnen gör så att du kan bära mackapären någon annanstans", + "create.ponder.cart_assembler_dual.header": "Att montera vagnsmackapärer", + "create.ponder.cart_assembler_dual.text_1": "När två vagnsmontörer delar en bifogad struktur...", + "create.ponder.cart_assembler_dual.text_2": "Aktiverande utav någon av dem kommer att skapa en vagnsmackapär", + "create.ponder.cart_assembler_dual.text_3": "Vagnarna kommer att bete sig som dem anslutna via gruvvagnskopplingar", + "create.ponder.cart_assembler_modes.header": "Riktningsinställningar för gruvvagnsmackapärer", + "create.ponder.cart_assembler_modes.text_1": "Vagnsmackapärer kommer att vända sig mot sina vagnars rörelser", + "create.ponder.cart_assembler_modes.text_2": "Denna pil anger vilken sida av strukturen som anses vara framsidan", + "create.ponder.cart_assembler_modes.text_3": "Om montören är inställd på lås rotation kommer mackapärens riktning aldrig att förändras", + "create.ponder.cart_assembler_rails.header": "Andra sorters gruvvagnar och räls", + "create.ponder.cart_assembler_rails.text_1": "Vagnsmontörer på vanliga spår kommer inte att påverka de passerande vagnarnas rörelse", + "create.ponder.cart_assembler_rails.text_2": "Väl utplacerad på en driven- eller hastighetsregleringsräls kommer vagnarna att hållas på plats tills aktiverad", + "create.ponder.cart_assembler_rails.text_3": "Andra sorters gruvvagnar kan också användas som ankaren", + "create.ponder.cart_assembler_rails.text_4": "Ugnvagnarna kommer att hålla sig i drift med att dra bränsle från bifogade förråd", + "create.ponder.chain_drive.header": "Vidarebefordring av vridmoment med kedjedriftsenheter", + "create.ponder.chain_drive.text_1": "Kedjedrifter överför vridmoment till varandra i rad", + "create.ponder.chain_drive.text_2": "Alla axlar anslutna som denna kommer att rotera i samma riktning", + "create.ponder.chain_drive.text_3": "Alla delar av raden kan roteras med 90 grader", + "create.ponder.chain_gearshift.header": "Att kontrollera rotationshastighet med hjälp av kedjeväxlar", + "create.ponder.chain_gearshift.text_1": "Inaktiverade kedjeväxlar beter sig precis som kedjedrifter", + "create.ponder.chain_gearshift.text_2": "Väl aktiverad fördubblas hastigheten som överförs till andra kedjedriftsenheter i raden", + "create.ponder.chain_gearshift.text_3": "När den aktiverade växelskiften inte är vid källan kommer dess hastighet att halveras istället", + "create.ponder.chain_gearshift.text_4": "I båda fall körs kedjedriftsenheter i raden alltid med 2x hastigheten än den aktiverade växelskiften", + "create.ponder.chain_gearshift.text_5": "Med analoga signaler kan förhållandet justeras mer exakt mellan 1 och 2", + "create.ponder.chain_gearshift.text_6": "12 varv/min", + "create.ponder.chute.header": "Transport av föremål nedåt genom rör", + "create.ponder.chute.text_1": "Rör kan transportera föremål från och till förråd lodrät", + "create.ponder.chute.text_2": "Med hjälp av skiftnyckeln kan fönster skapas", + "create.ponder.chute.text_3": "Placering av rör riktade mot sidoytan av en annan kommer att göra den diagonal", + "create.ponder.chute_upward.header": "Transport av föremål uppåt genom rör", + "create.ponder.chute_upward.text_1": "Med hjälp av inkapslade fläktar ovanför eller undertill kan rör föra föremål uppåt", + "create.ponder.chute_upward.text_2": "Att inspektera rör med ingenjörsglasögon visar information om rörelseriktningen", + "create.ponder.chute_upward.text_3": "På det \"blockerade\" slutet måste föremål infogas/tas från sidorna", + "create.ponder.clockwork_bearing.header": "Att animera strukturer med urverkslager", + "create.ponder.clockwork_bearing.text_1": "Urverkslager fäster på block framför dem", + "create.ponder.clockwork_bearing.text_2": "Vid mottagande av rotationskraft kommer strukturen att snurra enligt timmen på dagen", + "create.ponder.clockwork_bearing.text_3": "3:00", + "create.ponder.clockwork_bearing.text_4": "4:00", + "create.ponder.clockwork_bearing.text_5": "Högerklicka på lagret för att börja eller sluta animera strukturen", + "create.ponder.clockwork_bearing.text_6": "Framför timvisaren kan en andra struktur läggas till", + "create.ponder.clockwork_bearing.text_7": "Se till att de två strukturerna inte är fastlimmade i varandra", + "create.ponder.clockwork_bearing.text_8": "Den andra strukturen kommer nu att rotera som minutvisaren", + "create.ponder.clutch.header": "Att kontrollera rotationskraft med en koppling", + "create.ponder.clutch.text_1": "Kopplingar kommer att vidarebefordra vridmoment i en rak linje", + "create.ponder.clutch.text_2": "I drift av redstone bryts anslutningen", + "create.ponder.cog_speedup.header": "Information rörande kugghjul", + "create.ponder.cog_speedup.text_1": "Stora och små kugghjul kan anslutas diagonalt", + "create.ponder.cog_speedup.text_2": "Att växla mellan stora och små kugghjul kommer att fördubbla den överförda hastigheten", + "create.ponder.cog_speedup.text_3": "Att växla på motsatt sätt kommer halvera den överförda hastigheten", + "create.ponder.cogwheel.header": "Vidarebefordring av rotationskraft med hjälp av kugghjul", + "create.ponder.cogwheel.text_1": "Kugghjul kommer att vidarebefordra vridmoment till andra intilliggande kugghjul", + "create.ponder.cogwheel.text_2": "Närliggande axlar anslutna som detta kommer att rotera i motsatta riktningar", + "create.ponder.cogwheel_casing.header": "Att omsluta kugghjul", + "create.ponder.cogwheel_casing.text_1": "Mässing- eller andesitkapslar kan användas för att dekorera kugghjul", + "create.ponder.cogwheel_casing.text_2": "Komponenter som läggs till efter inkapsling kommer inte att anslutas till axelutgångarna", + "create.ponder.cogwheel_casing.text_3": "Skiftnyckeln kan användas för att växla anslutningar", + "create.ponder.creative_fluid_tank.header": "Kreativa vätsketankar", + "create.ponder.creative_fluid_tank.text_1": "Kreativa vätsketankar kan användas för att skapa en bottenlös tillförsel av vätska", + "create.ponder.creative_fluid_tank.text_2": "Högerklicka med ett vätskeinnehavande föremål för att konfigurera den", + "create.ponder.creative_fluid_tank.text_3": "Rörnät kan nu i oändlighet dra den tilldelade vätskan från tanken", + "create.ponder.creative_fluid_tank.text_4": "Alla vätskor som åker tillbaka in i en kreativ vätsketank kommer att förgöras", + "create.ponder.creative_motor.header": "Att framställa rotationskraft med kreativa motorer", + "create.ponder.creative_motor.text_1": "Kreativa motorer är en kompakt och konfigurerbar källa av rotationskraft", + "create.ponder.creative_motor.text_2": "Genom att skrolla på bakpanelen ändras varvtalet för motorns rotationsutgång", + "create.ponder.creative_motor_mojang.header": "Mojangs gåta", + "create.ponder.crushing_wheels.header": "Behandling av föremål med stenkrossar", + "create.ponder.crushing_wheels.text_1": "Ett par stenkrossar kan mala föremål mycket effektivt", + "create.ponder.crushing_wheels.text_2": "Deras vridmoment måste få dem att snurra in i varandra", + "create.ponder.crushing_wheels.text_3": "Föremål som kastas eller sätts in längst upp kommer att malas", + "create.ponder.crushing_wheels.text_4": "Föremål kan även infogas och plockas upp automatiskt", + "create.ponder.deployer.header": "Att använda utrullaren", + "create.ponder.deployer.text_1": "Med rotationskraft så kan en utrullare imitera spelarinteraktioner", + "create.ponder.deployer.text_10": "Högerklicka på framsidan för att ge den ett föremål att använda", + "create.ponder.deployer.text_11": "Föremål kan även sättas in automatiskt", + "create.ponder.deployer.text_12": "Utrullare har också en filterruta", + "create.ponder.deployer.text_13": "När ett filter är inställt, aktiveras det endast när den håller det matchande objektet", + "create.ponder.deployer.text_14": "Endast föremål som matchar filtret kan nu infogas...", + "create.ponder.deployer.text_15": "...och endast icke-matchande föremål kommer att extraheras", + "create.ponder.deployer.text_2": "Den kommer alltid att interagera med positionen 2 block framför sig", + "create.ponder.deployer.text_3": "Block direkt framför kommer inte att hindra den", + "create.ponder.deployer.text_4": "Utrullare kan:", + "create.ponder.deployer.text_5": "Placera block,", + "create.ponder.deployer.text_6": "Använda föremål,", + "create.ponder.deployer.text_7": "Aktivera block,", + "create.ponder.deployer.text_8": "Skörda block", + "create.ponder.deployer.text_9": "och attackera varelser", + "create.ponder.deployer_contraption.header": "Att använda utrullare på mackapärer", + "create.ponder.deployer_contraption.text_1": "När en utrullare flyttas som en del av en animerad mackapär...", + "create.ponder.deployer_contraption.text_2": "Aktiveras de på varje besökt plats med föremål från förråd som finns på mackapären", + "create.ponder.deployer_contraption.text_3": "Filterrutan kan användas för att ange vilka föremål som ska tillämpas", + "create.ponder.deployer_modes.header": "Olika lägen för utrullaren", + "create.ponder.deployer_modes.text_1": "Vanligtvis imiterar en utrullare en högerklick-interaktion", + "create.ponder.deployer_modes.text_2": "Med en skiftnyckel kan den justeras för att imitera vänsterklick", + "create.ponder.deployer_processing.header": "Att behandla föremål med avsändare", + "create.ponder.deployer_processing.text_1": "Med ett passande objekt kan avsändare behandla objekt under dem", + "create.ponder.deployer_processing.text_2": "Inmatningsföremålen kan släppas eller placeras på en depå under utrullaren", + "create.ponder.deployer_processing.text_3": "När föremål finns på ett rullband...", + "create.ponder.deployer_processing.text_4": "Kommer avsändaren att hålla och behandla dem automatiskt", + "create.ponder.deployer_redstone.header": "Att kontrollera utrullare med redstone", + "create.ponder.deployer_redstone.text_1": "När i drift av rödsten kommer utrullaren inte att aktiveras", + "create.ponder.deployer_redstone.text_2": "Innan den stannar kommer utrullaren att avsluta den påbörjade processen", + "create.ponder.deployer_redstone.text_3": "Därför kan en negativ signal användas för att skapa ett aktiveringsomlopp", + "create.ponder.depot.header": "Att använda depåer", + "create.ponder.depot.text_1": "En depå fungerar som ett \"stationärt\" rullband", + "create.ponder.depot.text_2": "Högerklicka för att manuellt lägga på eller ta av föremål", + "create.ponder.depot.text_3": "Precis som rullband kan depåer förse föremål för bearbetning", + "create.ponder.depot.text_4": "...och även förse mekaniska armar med föremål", + "create.ponder.display_board.header": "Att använda visarbräden", + "create.ponder.display_board.text_1": "Displaytavlor är ett skalbart alternativ till skyltar", + "create.ponder.display_board.text_2": "De behöver rotationskraft för att fungera", + "create.ponder.display_board.text_3": "Text kan visas med hjälp av namnskyltar...", + "create.ponder.display_board.text_4": "...eller med hjälp av displaylänkar", + "create.ponder.display_board.text_5": "Färger kan användas på enskilda rader på tavlan", + "create.ponder.display_board.text_6": "Rader kan återställas genom att klicka på dem med en tom hand", + "create.ponder.display_link.header": "Anordning av Visarlänkar", + "create.ponder.display_link.text_1": "Displaylänkar kan användas för att visualisera dynamisk information", + "create.ponder.display_link.text_2": "Högerklicka först på vad du vill länka med...", + "create.ponder.display_link.text_3": "...och sedan fäst displaylänken på blocket den ska läsa från", + "create.ponder.display_link.text_4": "Öppna gränssnittet för att välja och ändra vad som skickas", + "create.ponder.display_link.text_5": "Displayen kommer nu att ta emot information från länken", + "create.ponder.display_link.text_6": "Alla block kan inte fungera som en källa", + "create.ponder.display_link.text_7": "Varje kompatibelt block ger unik information", + "create.ponder.display_link.text_8": "Displaylänken kan arbeta med flera olika bildskärmar", + "create.ponder.display_link_redstone.header": "Redstone kontroll", + "create.ponder.display_link_redstone.text_1": "Drivna av redstone kommer visarlänkar att sluta uppdateras", + "create.ponder.display_link_redstone.text_2": "Väl inaktiverad kommer fördröjningen att uppehållas och ny information att skickas omedelbart", + "create.ponder.display_link_redstone.text_3": "Signaler som sänds ut av källan påverkar inte länken", + "create.ponder.empty_blaze_burner.header": "Att använda tomma brännarförbrännare", + "create.ponder.empty_blaze_burner.text_1": "Högerklicka på en brännare med den tomma brännaren för att fånga den", + "create.ponder.empty_blaze_burner.text_2": "Brännare kan också fångas direkt från deras monsterskapare", + "create.ponder.empty_blaze_burner.text_3": "Du har nu en fungerande värmekälla för olika maskiner", + "create.ponder.empty_blaze_burner.text_4": "För dekorativa syften kan tomma brännarförbrännare tändas med hjälp av tändstål", + "create.ponder.empty_blaze_burner.text_5": "Flamman kan omvandlas med hjälp av ett själsfyllt föremål", + "create.ponder.empty_blaze_burner.text_6": "Hursomhelst, utan en brännare är de inte lämpliga för industriell uppvärmning", + "create.ponder.encased_fluid_pipe.text_1": "Kopparhöljen kan användas i syften för att dekorera vätskerör", + "create.ponder.encased_fluid_pipe.text_2": "Avsides från att döljas är inkapslade rör låsta i deras anslutningstillstånd", + "create.ponder.encased_fluid_pipe.text_3": "De kommer inte längre att reagera på grannblock som läggs till eller tas bort", + "create.ponder.fan_direction.header": "Luftflöde av inkapslade fläktar", + "create.ponder.fan_direction.text_1": "Inkapslade fläktar tillämpar vridmoment för att skapa luftström", + "create.ponder.fan_direction.text_2": "Styrka och riktning av flöde beror på rotationsinmatningen", + "create.ponder.fan_processing.header": "Att behandla föremål med inkapslade fläktar", + "create.ponder.fan_processing.text_1": "Luftflöden som passerar lava värms upp", + "create.ponder.fan_processing.text_2": "Föremål som fångas i flödet kommer att smältas", + "create.ponder.fan_processing.text_3": "Mat som kastas in hit skulle förbrännas", + "create.ponder.fan_processing.text_4": "Istället bör en anordning för rökning sättas upp med en eld", + "create.ponder.fan_processing.text_5": "Luftflöden som passerar genom vatten kommer att skapa en tvättanläggning", + "create.ponder.fan_processing.text_6": "En del nya intressanta behandlingar kan utföras med det", + "create.ponder.fan_processing.text_7": "Fläktens hastighet påverkar INTE bearbetningshastigheten, utan bara räckvidden", + "create.ponder.fan_processing.text_8": "Fläktbehandling kan också tillämpas på föremål som befinner sig på depåer och rullband", + "create.ponder.fluid_pipe_flow.header": "Att vidarebefordra vätskor med kopparrör", + "create.ponder.fluid_pipe_flow.text_1": "Vätskerör kan ansluta två eller flera vätskekällor och mål", + "create.ponder.fluid_pipe_flow.text_2": "Med en skiftnyckel kan ett rakt rör ges ett fönster", + "create.ponder.fluid_pipe_flow.text_3": "Fönsterrör kommer inte att anslutas till andra intilliggande rör", + "create.ponder.fluid_pipe_flow.text_4": "Rör som är drivna av mekaniska pumpar kan transportera vätskor", + "create.ponder.fluid_pipe_flow.text_5": "Ingen vätska extraheras vid början", + "create.ponder.fluid_pipe_flow.text_6": "När flödet ansluter dem kommer deras innehåll gradvis att överföras", + "create.ponder.fluid_pipe_flow.text_7": "Rören i sig innehåller inte någon fysisk vätska", + "create.ponder.fluid_pipe_interaction.header": "Dränering och påfyllning av vätskebehållare", + "create.ponder.fluid_pipe_interaction.text_1": "Slutpunkter i ett rör nätverk kan interagera med en mängd olika block", + "create.ponder.fluid_pipe_interaction.text_2": "Alla block som tillåter vätskelagring kan fyllas eller dräneras", + "create.ponder.fluid_pipe_interaction.text_3": "Källblock precis framför en öppen ände kan plockas upp...", + "create.ponder.fluid_pipe_interaction.text_4": "...när de hälls ut i tomma utrymmen skapas vätskekällor", + "create.ponder.fluid_pipe_interaction.text_5": "Rör kan också extrahera vätskor direkt från ett flertal block", + "create.ponder.fluid_tank_sizes.header": "Mått på en vätsketank", + "create.ponder.fluid_tank_sizes.text_1": "Vätsketankar kan kombineras för att öka den totala kapaciteten", + "create.ponder.fluid_tank_sizes.text_2": "Kvadratens bas kan vara upp till 3 block bred...", + "create.ponder.fluid_tank_sizes.text_3": "...och växa i höjd med mer än 30 ytterligare lager", + "create.ponder.fluid_tank_sizes.text_4": "Med en skiftnyckel kan ett tankfönster växlas", + "create.ponder.fluid_tank_storage.header": "Att lagra vätskor i vätsketankar", + "create.ponder.fluid_tank_storage.text_1": "Vätsketankar kan användas för att lagra stora mängder vätska", + "create.ponder.fluid_tank_storage.text_2": "Rör nätverk kan dra och inmata vätskor från alla sidor", + "create.ponder.fluid_tank_storage.text_3": "Den innehavande vätskan kan mätas med en jämförare", + "create.ponder.fluid_tank_storage.text_4": "I överlevnadsläge kan vätskor ej läggas till eller tas ut manuellt", + "create.ponder.funnel_compat.header": "Rullbandstratt kompatibilitet", + "create.ponder.funnel_compat.text_1": "Rullbandstrattar bör också interagera fint med en del andra komponenter.", + "create.ponder.funnel_compat.text_2": "Lodräta sågar", + "create.ponder.funnel_compat.text_3": "Depåer", + "create.ponder.funnel_compat.text_4": "Avlopp", + "create.ponder.funnel_direction.header": "Riktning för överföring", + "create.ponder.funnel_direction.text_1": "Normalt placerat så drar den föremål från förrådet.", + "create.ponder.funnel_direction.text_2": "Placerad medan smygande matar den in föremål i förrådet.", + "create.ponder.funnel_direction.text_3": "Med en skiftnyckel kan rullbandstratten vändas efter placering.", + "create.ponder.funnel_direction.text_4": "Samma regler gäller för de flesta inriktningarna.", + "create.ponder.funnel_direction.text_5": "Rullbandstrattar på rullband kommer att extrahera/infoga beroende på dess rörelseriktning.", + "create.ponder.funnel_intro.header": "Att använda rullbandstrattar", + "create.ponder.funnel_intro.text_1": "Rullbandstrattar är lämpliga för att överföra föremål till och från förråd.", + "create.ponder.funnel_redstone.header": "Redstonekontroll", + "create.ponder.funnel_redstone.text_1": "Redstonekraft kommer att förhindra en rullbandstratts agerande", + "create.ponder.funnel_transfer.header": "Direkt överföring", + "create.ponder.funnel_transfer.text_1": "Rullbandstrattar kan aldrig överföra mellan direkt slutna förråd.", + "create.ponder.funnel_transfer.text_2": "Rör eller smarta rör kan eventuellt vara mer lämpliga för sådana ändamål.", + "create.ponder.funnel_transfer.text_3": "Samma sak gäller för vågrät förflyttning. Ett rullband bör vara till hjälp.", + "create.ponder.gantry_carriage.text_2": "Brygg-strukturer kan flytta bifogade block.", + "create.ponder.gantry_cascaded.header": "Kaskad-bryggor", + "create.ponder.gantry_cascaded.text_1": "Brygg-axlar kan fästas på en transport utan superlim", + "create.ponder.gantry_cascaded.text_2": "Samma gäller för transporter vid flyttade Brygg-axlar", + "create.ponder.gantry_cascaded.text_3": "Således kan ett brygg-system utvecklas för att täcka flera rörelseaxlar", + "create.ponder.gantry_direction.header": "Brygg Rörelse Riktning", + "create.ponder.gantry_direction.text_1": "Brygg-axlar kan ha motsatta riktningar", + "create.ponder.gantry_direction.text_2": "Transportriktningen är baserad på axelns inriktning", + "create.ponder.gantry_direction.text_3": "...samt rotationsinriktningen av axeln", + "create.ponder.gantry_direction.text_4": "Samma regler gäller för den utbredda rotationen", + "create.ponder.gantry_redstone.text_1": "Rödstens-drivna brygg-axlar slutar flytta sina vagnar", + "create.ponder.gantry_redstone.text_2": "Istället vidarebefordras dess rotationskraft till vagnarnas utmatningsaxel", + "create.ponder.gantry_shaft.text_1": "Brygg-axlar utgör grunden för en brygg-struktur. Bifogade transporter kommer att flyttas längs dem.", + "create.ponder.gantry_shaft.text_2": "Brygg-strukturer kan flytta anslutna block.", + "create.ponder.gearbox.header": "Vidarebefordring av rotationskraft med Växellådor", + "create.ponder.gearbox.text_1": "Att hoppa mellan rotationsaxlar blir oftast trassligt", + "create.ponder.gearbox.text_2": "En växellåda är en mer kompakt utväg för denna typ av problem", + "create.ponder.gearbox.text_3": "Axlar runt hörn roterar i spegelvända riktningar", + "create.ponder.gearbox.text_4": "Raka anslutningar kommer att vändas", + "create.ponder.gearshift.header": "Kontroll av rotationskraft med en Växelskift", + "create.ponder.gearshift.text_1": "Växelskiftar kommer att vidarebefordra rotation i en rak linje", + "create.ponder.gearshift.text_2": "I drift av redstone omvänds överföringen", + "create.ponder.hand_crank.header": "Framställande av Rotationskraft med hjälp utav Handvevar", + "create.ponder.hand_crank.text_1": "Handvevar kan användas av spelare för att tillämpa rotationskraft manuellt", + "create.ponder.hand_crank.text_2": "Håll in Högerklick för att rotera den moturs", + "create.ponder.hand_crank.text_3": "Den överförda hastigheten är relativt hög", + "create.ponder.hand_crank.text_4": "Smyg och håll in Högerklick för att rotera den medurs", + "create.ponder.hose_pulley.header": "Källfyllning och Dränering med hjälp av Slang Vevar", + "create.ponder.hose_pulley.text_1": "Slang Vevar kan användas för att fylla eller dränera stora kroppar av Vätska", + "create.ponder.hose_pulley.text_2": "Med den Kinetiska Inmatningen kan höjden på remskivornas slang styras", + "create.ponder.hose_pulley.text_3": "Remskivan drar tillbaka medans inmatningsrotationen är inverterad", + "create.ponder.hose_pulley.text_4": "På motsatt sida kan rör anslutas", + "create.ponder.hose_pulley.text_5": "Anslutna rör nätverk kan antingen ge vätska till slangen...", + "create.ponder.hose_pulley.text_6": "...eller dra från den, vilket dränerar källan", + "create.ponder.hose_pulley.text_7": "Fyll- och töm hastigheten av veven beror helt på vätskenätverkens genomströmning", + "create.ponder.hose_pulley_infinite.header": "Påfyllning och Dränering av stora kroppar av Vätska", + "create.ponder.hose_pulley_infinite.text_1": "Vid utplacering av slangveven i ett tillräckligt stort hav...", + "create.ponder.hose_pulley_infinite.text_2": "Kommer den att förse/avfärda vätskor utan att påverka källan", + "create.ponder.hose_pulley_infinite.text_3": "Rörnät kan gränslöst ta vätskor från/till sådana remskivor", + "create.ponder.hose_pulley_level.header": "Fyll- och töm nivån av slangvevar", + "create.ponder.hose_pulley_level.text_1": "Väl indragen kan slangveven ej användas", + "create.ponder.hose_pulley_level.text_2": "Dränering tömmer från topp till botten", + "create.ponder.hose_pulley_level.text_3": "Ytnivån kommer att hamna precis under där slangen slutar", + "create.ponder.hose_pulley_level.text_4": "Fyllning körs från botten till topp", + "create.ponder.hose_pulley_level.text_5": "Den fyllda poolen kommer inte att växa över lagret ovanför slangänden", + "create.ponder.item_drain.header": "Att tömma vätskebehållare med avlopp", + "create.ponder.item_drain.text_1": "Avlopp kan extrahera vätskor från föremål", + "create.ponder.item_drain.text_2": "Högerklicka på den för att hälla i vätskor från de föremål som du håller i", + "create.ponder.item_drain.text_3": "När föremål sätts in från sidan...", + "create.ponder.item_drain.text_4": "...töms vätskan medan de rullar över", + "create.ponder.item_drain.text_5": "Rörnät kan nu dra vätskan från avloppets interna buffert", + "create.ponder.item_vault_sizes.header": "Mått på ett föremålsvalv", + "create.ponder.item_vault_sizes.text_1": "Föremålsvalv kan kombineras för att öka den totala kapaciteten", + "create.ponder.item_vault_sizes.text_2": "Deras kvadratbas kan vara upp till 3 block bred...", + "create.ponder.item_vault_sizes.text_3": "...och växa i längd upp till 3x dess diameter", + "create.ponder.item_vault_storage.header": "Att förvara föremål i valv", + "create.ponder.item_vault_storage.text_1": "Föremålsvalv kan användas för att lagra stora mängder av föremål", + "create.ponder.item_vault_storage.text_2": "Hursomhelst kan innehållet inte läggas till eller tas ut manuellt", + "create.ponder.item_vault_storage.text_3": "Komponenter för föremålsöverföring kan både infoga...", + "create.ponder.item_vault_storage.text_4": "...och ta innehåll från denna behållare", + "create.ponder.large_cogwheel.header": "Vidarebefordring av vridmoment med hjälp av stora kugghjul", + "create.ponder.large_cogwheel.text_1": "Stora kugghjul kan anslutas till varandra i räta vinklar", + "create.ponder.large_cogwheel.text_2": "Det kommer att bidra vidarebefordring av transporterad hastighet till andra axlar av rotation", + "create.ponder.linear_chassis_attachment.header": "Att bifoga block med en linjär chassi", + "create.ponder.linear_chassis_attachment.text_1": "De öppna ytorna på en linjär chassi kan göras klibbiga", + "create.ponder.linear_chassis_attachment.text_2": "Klicka igen för att få den motsatta sidan klibbig", + "create.ponder.linear_chassis_attachment.text_3": "Smyg och högerklicka med en tom hand för att rensa klistret", + "create.ponder.linear_chassis_attachment.text_4": "Klistrade ytor på den linjära chassin kommer att fästa en rad av block framför den", + "create.ponder.linear_chassis_attachment.text_5": "Med en skiftnyckel kan ett exakt intervall anges för denna chassi", + "create.ponder.linear_chassis_attachment.text_6": "Att skrolla och hålla in CTRL kommer att justera utbudet av alla anslutna chassi block", + "create.ponder.linear_chassis_attachment.text_7": "Att fästa block på någon annan sida kräver applikation av superlim", + "create.ponder.linear_chassis_attachment.text_8": "Med hjälp av denna mekanik så kan strukturer av diverse former röra sig som en mackapär", + "create.ponder.linear_chassis_group.header": "Att flytta linjära chassier i grupper", + "create.ponder.linear_chassis_group.text_1": "Linjära chassier ansluter till identiska chassier block bredvid dem", + "create.ponder.linear_chassis_group.text_2": "När en flyttas av en mackapär, dras de andra med", + "create.ponder.linear_chassis_group.text_3": "Chassier av en annan sort eller vänd mot en annan riktning kommer inte att fästas", + "create.ponder.mechanical_arm.header": "Att montera mekaniska armar", + "create.ponder.mechanical_arm.text_1": "Mekaniska armar måste ges in- och utgångar innan de placeras", + "create.ponder.mechanical_arm.text_2": "Högerklicka på förråd medan du håller armen för att ange dem som mål", + "create.ponder.mechanical_arm.text_3": "Högerklicka igen för att växla mellan inmatning (blå) och utmatning (orange)", + "create.ponder.mechanical_arm.text_4": "Vänsterklicka på komponenter för att ta bort deras val", + "create.ponder.mechanical_arm.text_5": "Väl utplacerad kommer den mekaniska armen att målinrikta de block som valdes tidigare", + "create.ponder.mechanical_arm.text_6": "De kan ha vilken som helst mängd av in- och utgångar inom dess räckvidd", + "create.ponder.mechanical_arm.text_7": "Hursomhelst så kan tyvärr inte alla typer av förråd interageras med direkt", + "create.ponder.mechanical_arm.text_8": "Därför kan rullbandstrattar och depåer hjälpa till", + "create.ponder.mechanical_arm_filtering.header": "Att filtrera utfall med den mekaniska armen", + "create.ponder.mechanical_arm_filtering.text_1": "Inmatning", + "create.ponder.mechanical_arm_filtering.text_2": "Utmatning", + "create.ponder.mechanical_arm_filtering.text_3": "Ibland kan det vara önskvärt att begränsa armens mål genom att matcha ett filter", + "create.ponder.mechanical_arm_filtering.text_4": "Mekaniska armar i sig innehåller inget alternativ för filtrering", + "create.ponder.mechanical_arm_filtering.text_5": "Rullbandstrattar av mässing som mål kommunicerar dock sitt eget filter till armen", + "create.ponder.mechanical_arm_filtering.text_6": "Armen är smart nog att inte plocka upp saker som den inte kan distribuera", + "create.ponder.mechanical_arm_modes.header": "Distributionslägen för den mekaniska armen", + "create.ponder.mechanical_arm_modes.text_1": "Inmatning", + "create.ponder.mechanical_arm_modes.text_2": "Utmatning", + "create.ponder.mechanical_arm_modes.text_3": "När en arm måste välja mellan flera giltiga utgångar...", + "create.ponder.mechanical_arm_modes.text_4": "...kommer den att agera enligt sin inställning", + "create.ponder.mechanical_arm_modes.text_5": "Att skrolla med en skiftnyckel gör så att du kan konfigurera den", + "create.ponder.mechanical_arm_modes.text_6": "Round Robin läget växlar helt enkelt genom alla utgångar som finns tillgängliga", + "create.ponder.mechanical_arm_modes.text_7": "Om en utgång inte kan ta emot fler objekt, kommer den att hoppas över", + "create.ponder.mechanical_arm_modes.text_8": "\"Tvångsdela\" kommer aldrig att hoppa över utgångar, utan istället vänta tills de är fria", + "create.ponder.mechanical_arm_modes.text_9": "Föredra första prioriterar de utfall som valts tidigast vid konfigurering av denna arm", + "create.ponder.mechanical_arm_redstone.header": "Att kontrollera mekaniska armar med redstone", + "create.ponder.mechanical_arm_redstone.text_1": "I drift av redstone kommer mekaniska armar inte att aktiveras", + "create.ponder.mechanical_arm_redstone.text_2": "Innan den stannar kommer den att avsluta alla startade cykler", + "create.ponder.mechanical_arm_redstone.text_3": "Därför kan en negativ puls användas för att ange exakt en aktiveringscykel", + "create.ponder.mechanical_bearing.header": "Förflyttning av strukturer med hjälp av lager", + "create.ponder.mechanical_bearing.text_1": "Lager ansluts på blocket framför dem", + "create.ponder.mechanical_bearing.text_2": "Vid mottagande av vridmoment kommer den att sammanfoga den till en roterande mackapär", + "create.ponder.mechanical_crafter.header": "Montering av mekaniska tillverkare", + "create.ponder.mechanical_crafter.text_1": "En rad mekaniska tillverkare kan användas för att automatisera valfritt tillverkningsrecept", + "create.ponder.mechanical_crafter.text_2": "Med en skiftnyckel kan tillverkarens vägar arrangeras", + "create.ponder.mechanical_crafter.text_3": "För en giltig inställning måste alla vägar sammanföras till en utgång på valfri sida", + "create.ponder.mechanical_crafter.text_4": "Utgångarna kommer att placeras i förrådet vid utgången", + "create.ponder.mechanical_crafter.text_5": "Mekaniska tillverkare kräver kraftmoment för att fungera", + "create.ponder.mechanical_crafter.text_6": "Högerklicka på framsidan för att infoga föremål manuellt", + "create.ponder.mechanical_crafter.text_7": "När varje ruta i en sökväg innehåller ett föremål kommer tillverkningsprocessen att börja", + "create.ponder.mechanical_crafter.text_8": "Tillverkningsprocessen kan tvång-startas med en redstonepuls om tillverkningsstrukturen inte är fullt upptagen", + "create.ponder.mechanical_crafter_connect.header": "Anslutning av tillverkarförråd", + "create.ponder.mechanical_crafter_connect.text_1": "Föremål kan infogas till tillverkare automatiskt", + "create.ponder.mechanical_crafter_connect.text_2": "Att tillämpa skiftnyckeln på deras baksidor gör så att ingångarna av mekaniska tillverkare kan kombineras", + "create.ponder.mechanical_crafter_connect.text_3": "Alla anslutna tillverkare kan nu nås av samma inmatningsplats", + "create.ponder.mechanical_crafter_covers.header": "Att täcka rutor på mekaniska tillverkare", + "create.ponder.mechanical_crafter_covers.text_1": "Vissa recept kommer att kräva ytterligare tillverkare för att överbrygga luckor i sökvägen", + "create.ponder.mechanical_crafter_covers.text_2": "Med hjälp av tillverkaromslag kan tillverkare ställas in för att fungera som en tom ruta i strukturen", + "create.ponder.mechanical_crafter_covers.text_3": "Delade ingångar som skapats med skiftnyckeln på baksidan kan också nå över täckta tillverkare", + "create.ponder.mechanical_drill.header": "Att bryta block med den mekaniska borren", + "create.ponder.mechanical_drill.text_1": "Förutsatt med vridmoment kommer den mekaniska borren att bryta block precis framför den", + "create.ponder.mechanical_drill.text_2": "Dess brytningshastighet beror på rotationsinmatningen", + "create.ponder.mechanical_drill_contraption.header": "Tillämpning av mekaniska borrar på mackapärer", + "create.ponder.mechanical_drill_contraption.text_1": "När en borr flyttas som en del av en animerad mackapär...", + "create.ponder.mechanical_drill_contraption.text_2": "...kommer de att bryta block som mackapären för dem in i", + "create.ponder.mechanical_harvester.header": "Tillämpning av mekaniska skördare på mackapärer", + "create.ponder.mechanical_harvester.text_1": "När skördare flyttas som en del av en animerad mackapär...", + "create.ponder.mechanical_harvester.text_2": "Kommer de att skörda och plantera alla mogna grödor i dess väg", + "create.ponder.mechanical_mixer.header": "Att behandla föremål med den mekaniska vispen", + "create.ponder.mechanical_mixer.text_1": "Med en visp och ett kärl kan vissa tillverkningsrecept automatiseras", + "create.ponder.mechanical_mixer.text_2": "Tillgängliga recept inkluderar alla formlösa tillverkningsrecept, och ett par extra", + "create.ponder.mechanical_mixer.text_3": "Vissa av de recepten kan kräva värme från en brännarförbrännare", + "create.ponder.mechanical_mixer.text_4": "Filterrutan kan användas om två recept är motstridande.", + "create.ponder.mechanical_piston.header": "Förflyttning av strukturer med mekaniska kolvar", + "create.ponder.mechanical_piston.text_1": "Mekaniska kolvar kan flytta block framför dem", + "create.ponder.mechanical_piston.text_2": "Hastighet och rörelseriktning beror på rotationsinmatningen", + "create.ponder.mechanical_piston.text_3": "Klibbiga mekaniska kolvar kan dra bak de bifogade blocken", + "create.ponder.mechanical_piston_modes.header": "Rörelselägen för den mekaniska kolven", + "create.ponder.mechanical_piston_modes.text_1": "När kolvar slutar röra på sig, återgår den flyttande strukturen till block", + "create.ponder.mechanical_piston_modes.text_2": "Den kan konfigureras att aldrig återgå till solida block, eller bara på den plats den startade på", + "create.ponder.mechanical_plough.header": "Att använda mekaniska plogar på mackapärer", + "create.ponder.mechanical_plough.text_1": "När en plog flyttas som en del av en animerad mackapär...", + "create.ponder.mechanical_plough.text_2": "...kommer de att bryta block utan en solid kollision hitbox", + "create.ponder.mechanical_plough.text_3": "Dessutom kan plogar skapa odlingsmark", + "create.ponder.mechanical_plough.text_4": "...de kan också lansera entiteter utan att skada dem", + "create.ponder.mechanical_press.header": "Att bearbeta föremål med den mekaniska pressen", + "create.ponder.mechanical_press.text_1": "Den mekaniska pressen kan behandla objekt som tillhandahålls under den", + "create.ponder.mechanical_press.text_2": "Inmatningsobjekten kan släppas eller placeras på en depå under pressen", + "create.ponder.mechanical_press.text_3": "När föremål finns på ett rullband...", + "create.ponder.mechanical_press.text_4": "Kommer pressen att hålla och behandla dem automatiskt", + "create.ponder.mechanical_press_compacting.header": "Kompaktering av föremål med den mekaniska pressen", + "create.ponder.mechanical_press_compacting.text_1": "Föremål som pressas i ett kärl kommer att kompakteras", + "create.ponder.mechanical_press_compacting.text_2": "Kompaktering inkluderar alla fyllda 2x2 eller 3x3 tillverkningsrecept, och ett par extra", + "create.ponder.mechanical_press_compacting.text_3": "Vissa av de recepten kan kräva värme från en brännarförbrännare", + "create.ponder.mechanical_press_compacting.text_4": "Filterrutan kan användas om två recept är motstridande.", + "create.ponder.mechanical_pump_flow.header": "Vätsketransport med mekaniska pumpar", + "create.ponder.mechanical_pump_flow.text_1": "Mekaniska pumpar styr flödet av deras anslutna rörnät", + "create.ponder.mechanical_pump_flow.text_2": "Väl aktiverad anger pilen riktningen för flödet", + "create.ponder.mechanical_pump_flow.text_3": "Nätverket bakom drar nu vätskor...", + "create.ponder.mechanical_pump_flow.text_4": "...medan nätverket framför överför det utåt", + "create.ponder.mechanical_pump_flow.text_5": "Att vända inmatningsrotationen vänder riktningen för flödet", + "create.ponder.mechanical_pump_flow.text_6": "Använd skiftnyckeln på en pump för att ändra riktningen manuellt", + "create.ponder.mechanical_pump_speed.header": "Genomströmning av mekaniska pumpar", + "create.ponder.mechanical_pump_speed.text_1": "Oavsett hastighet påverkar mekaniska pumpar rör som är anslutna upp till 16 block bort", + "create.ponder.mechanical_pump_speed.text_2": "Att öka inmatningsrotationen ändrar hastigheten på flödesutbredningen...", + "create.ponder.mechanical_pump_speed.text_3": "...likaså för hur snabbt vätskor överförs", + "create.ponder.mechanical_pump_speed.text_4": "Pumpar kan kombinera sina genomströmningar inom delade rörnät", + "create.ponder.mechanical_pump_speed.text_5": "Att växla deras inriktning kan bidra till att anpassa deras flödesriktningar", + "create.ponder.mechanical_saw_breaker.header": "Att såga träd med den mekaniska sågen", + "create.ponder.mechanical_saw_breaker.text_1": "Förutsatt med kraftmoment kommer den mekaniska sågen att såga träd precis framför den", + "create.ponder.mechanical_saw_breaker.text_2": "För att kunna klippa trädet helt måste sågen bryta det sista blocket som binder det med marken", + "create.ponder.mechanical_saw_contraption.header": "Att använda mekaniska sågar på mackapärer", + "create.ponder.mechanical_saw_contraption.text_1": "När en såg flyttas som en del av en animerad mackapär...", + "create.ponder.mechanical_saw_contraption.text_2": "...kommer de att såga alla träd som mackapären för dem in i", + "create.ponder.mechanical_saw_processing.header": "Att bearbeta föremål på den mekaniska sågen", + "create.ponder.mechanical_saw_processing.text_1": "Upprätta sågar kan bearbeta en mängd olika objekt", + "create.ponder.mechanical_saw_processing.text_2": "Det bearbetade objektet flyttas alltid mot sågens rotationsinmatning", + "create.ponder.mechanical_saw_processing.text_3": "Sågar kan arbeta i linje med rullband", + "create.ponder.mechanical_saw_processing.text_4": "När en ingrediens har flera möjliga resultat, kan filterrutan ange det", + "create.ponder.mechanical_saw_processing.text_5": "Utan filtret skulle sågen gå igenom alla resultat", + "create.ponder.millstone.header": "Att bearbeta objekt i kvarnstenen", + "create.ponder.millstone.text_1": "Kvarnstenar bearbetar objekt genom att mala dem", + "create.ponder.millstone.text_2": "De kan drivas från sidan med hjälp av kugghjul", + "create.ponder.millstone.text_3": "Kasta eller mata in föremål längst upp", + "create.ponder.millstone.text_4": "Efter en stund kan produkten tas ut genom högerklick", + "create.ponder.millstone.text_5": "Produkten kan även extraheras automatiskt", + "create.ponder.nixie_tube.header": "Att använda nixierör", + "create.ponder.nixie_tube.text_1": "När nixierör drivs av redstone kommer de att visa styrkan av redstonesignalen", + "create.ponder.nixie_tube.text_2": "Namngivna namnskyltar kan användas för att visa anpassad text", + "create.ponder.nixie_tube.text_3": "Högerklicka med en färg för att ändra textfärgen", + "create.ponder.piston_pole.header": "Förlängningsstångar", + "create.ponder.piston_pole.text_1": "Utan anslutna stångar kan en mekanisk kolv inte flyttas", + "create.ponder.piston_pole.text_2": "Längden av stångar på baksidan avgör förlängningsavståndet", + "create.ponder.portable_fluid_interface.text_1": "Vätsketankar på animerande mackapärer kan ej nås av rör", + "create.ponder.portable_fluid_interface.text_2": "Denna komponent kan interagera med vätsketankar utan att behöva stanna mackapären", + "create.ponder.portable_fluid_interface.text_3": "Placera en andra med ett mellanrum på 1 eller 2 block mellan", + "create.ponder.portable_fluid_interface.text_4": "När de passerar varandra kommer de att etablera en anslutning", + "create.ponder.portable_fluid_interface.text_5": "Väl etablerad kommer det stationära gränssnittet att representera ALLA behållare på mackapären", + "create.ponder.portable_fluid_interface.text_6": "Vätska kan nu införas...", + "create.ponder.portable_fluid_interface.text_7": "...eller utvinnas ur mackapären", + "create.ponder.portable_fluid_interface.text_8": "Om inget innehåll har bytts ut på ett tag kommer mackapären att fortsätta", + "create.ponder.portable_storage_interface.header": "Lagringsutbyte för mackapärer", + "create.ponder.portable_storage_interface.text_1": "Förråd på animerande mackapärer kan ej nås av spelare.", + "create.ponder.portable_storage_interface.text_2": "Detta redskap kan interagera med förråd utan att behöva stanna mackapären.", + "create.ponder.portable_storage_interface.text_3": "Placera en andra med ett mellanrum på 1 eller 2 block mellan", + "create.ponder.portable_storage_interface.text_4": "När de passerar varandra kommer de att etablera en anslutning", + "create.ponder.portable_storage_interface.text_5": "Väl etablerad kommer det stationära gränssnittet att representera ALLA förråd på mackapären", + "create.ponder.portable_storage_interface.text_6": "Föremål kan nu infogas...", + "create.ponder.portable_storage_interface.text_7": "...eller extraheras ur mackapären", + "create.ponder.portable_storage_interface.text_8": "Om inga föremål har bytts ut på ett tag kommer mackapären att fortsätta", + "create.ponder.portable_storage_interface_redstone.header": "Redstone kontroll", + "create.ponder.portable_storage_interface_redstone.text_1": "Redstonekraft förhindrar det stationära gränssnittet från att etableras", + "create.ponder.powered_latch.header": "Att kontrollera signaler med en aktiverad spärr", + "create.ponder.powered_latch.text_1": "Aktiverade spärrar är redstone kontrollerbara spakar", + "create.ponder.powered_latch.text_2": "Signaler från baksidan aktiverar den", + "create.ponder.powered_latch.text_3": "Signaler från sidan stänger av den", + "create.ponder.powered_latch.text_4": "Aktiverade spärrar kan också manipuleras manuellt", + "create.ponder.pulse_extender.header": "Att kontrollera signaler med signalförlängare", + "create.ponder.pulse_extender.text_1": "Signalförlängare kan öka en passerande signals varaktighet", + "create.ponder.pulse_extender.text_2": "De aktiveras efter en kort fördröjning...", + "create.ponder.pulse_extender.text_3": "...och vilar under den konfigurerade tidslängden", + "create.ponder.pulse_extender.text_4": "Med hjälp av mushjulet kan urladdningstiden ändras", + "create.ponder.pulse_extender.text_5": "Den konfigurerade varaktigheten kan vara upp till 30 minuter", + "create.ponder.pulse_repeater.header": "Att kontrollera signaler med signalrepeterare", + "create.ponder.pulse_repeater.text_1": "Signalrepeterare avger en kort signal efter en viss fördröjning", + "create.ponder.pulse_repeater.text_2": "Med hjälp av mushjulet kan fördröjningstiden ändras", + "create.ponder.pulse_repeater.text_3": "Fördröjningstider kan variera upp till 30 minuter", + "create.ponder.radial_chassis.header": "Att fästa block med linjära chassier", + "create.ponder.radial_chassis.text_1": "Linjära chassier ansluter till identiska chassier block i rad", + "create.ponder.radial_chassis.text_2": "När en flyttas av en mackapär, dras de andra med", + "create.ponder.radial_chassis.text_3": "Sidoytor av linjära chassier kan göras klibbiga", + "create.ponder.radial_chassis.text_4": "Klicka igen för att få alla andra sidor klibbiga", + "create.ponder.radial_chassis.text_5": "Smyg och högerklicka med en tom hand för rensa klistret", + "create.ponder.radial_chassis.text_6": "När ett block är bredvid en klibbig yta...", + "create.ponder.radial_chassis.text_7": "...kommer alla tillgängliga block inom den radie att fästas vid det lager", + "create.ponder.radial_chassis.text_8": "Med en skiftnyckel kan en exakt radie anges för detta chassi", + "create.ponder.radial_chassis.text_9": "Block som inte nås av några klibbiga ytor kommer inte att fästas", + "create.ponder.redstone_contact.header": "Redstonekontakter", + "create.ponder.redstone_contact.text_1": "Redstonekontakter vända mot varandra kommer att avge en redstonesignal", + "create.ponder.redstone_contact.text_2": "Detta gäller även när en av dem sitter på en animerande mackapär", + "create.ponder.redstone_link.header": "Att använda redstonelänkar", + "create.ponder.redstone_link.text_1": "Redstonelänkar kan skicka redstonesignaler trådlöst", + "create.ponder.redstone_link.text_2": "Högerklicka medan smygande för att växla mottagningsläge", + "create.ponder.redstone_link.text_3": "En enkel skiftnyckel kan också användas i samma syfte via högerklick", + "create.ponder.redstone_link.text_4": "Mottagare avger redstonekraften från sändare inom 256 block", + "create.ponder.redstone_link.text_5": "Ange en frekvens genom att placera föremål i de två rutorna", + "create.ponder.redstone_link.text_6": "Endast länkar med matchande frekvenser kan kommunicera", + "create.ponder.rope_pulley.header": "Att flytta strukturer med hjälp av vinschar", + "create.ponder.rope_pulley.text_1": "Vinschar kan flytta block lodrät om de har tillräckligt med vridmoment", + "create.ponder.rope_pulley.text_2": "Rörelseriktning och hastighet beror på rotationsinmatningen", + "create.ponder.rope_pulley_attachment.header": "Att flytta remskivor som en del av en mackapär", + "create.ponder.rope_pulley_attachment.text_1": "När vinschar flyttas av en mackapär...", + "create.ponder.rope_pulley_attachment.text_2": "...kommer dess bifogade struktur att dras med", + "create.ponder.rope_pulley_attachment.text_3": "Tänk på att vinschar bara kan dras när de är stationära", + "create.ponder.rope_pulley_modes.header": "Vinschens rörelselägen", + "create.ponder.rope_pulley_modes.text_1": "När vinschen slutar dra, återgår den flyttade strukturen till block", + "create.ponder.rope_pulley_modes.text_2": "Den kan konfigureras att aldrig återgå till solida block, eller bara vid platsen den startade på", + "create.ponder.rose_quartz_lamp.header": "Rosenkvartslampor", + "create.ponder.rose_quartz_lamp.text_1": "Rosenkvartslampor kan aktiveras med en redstonesignal", + "create.ponder.rose_quartz_lamp.text_2": "De kommer fortfarande att avge redstonekraft efteråt", + "create.ponder.rose_quartz_lamp.text_3": "När flera lampor finns i en grupp...", + "create.ponder.rose_quartz_lamp.text_4": "...så kommer den lampa som aktiveras att medföra signalen just till den, medan de andra avaktiveras", + "create.ponder.rose_quartz_lamp.text_5": "Jämförare skickar utdata baserat på avståndet till en aktiverad lampa", + "create.ponder.rose_quartz_lamp.text_6": "Lamporna kan också växlas manuellt med en skiftnyckel", + "create.ponder.rotation_speed_controller.header": "Att använda varvtalsregulatorn", + "create.ponder.rotation_speed_controller.text_1": "Varvtalstegulatorer vidarebefordrar rotation från deras axel till ett stort kugghjul ovanför dem", + "create.ponder.rotation_speed_controller.text_2": "Den överförda hastigheten kan konfigureras genom rullningsinmatningen på sidan", + "create.ponder.sail.header": "Att montera väderkvarnar med hjälp av segel", + "create.ponder.sail.text_1": "Segel är praktiska block som kan användas för att skapa väderkvarnar med", + "create.ponder.sail.text_2": "De kommer att fästa på både block och sig själva utan behov av superlim eller chassi block", + "create.ponder.sail.text_3": "Högerklick med färg kommer att färga dem", + "create.ponder.sail.text_4": "Högerklicka med sax för att omvandla dem tillbaka till ramar igen", + "create.ponder.sail_frame.header": "Att montera väderkvarnar med segelramar", + "create.ponder.sail_frame.text_1": "Segelramar är rediga block som kan användas för att skapa väderkvarnar", + "create.ponder.sail_frame.text_2": "De kommer att fästa på både block och sig själva utan behov av superlim eller chassi block", + "create.ponder.sequenced_gearshift.header": "Att styra rotationshastighet med hjälp av serieväxlar", + "create.ponder.sequenced_gearshift.text_1": "Serieväxlar vidarebefordrar kraftmoment genom att följa tidsinställda instruktioner", + "create.ponder.sequenced_gearshift.text_2": "Högerklicka på den för att öppna konfigurationsgränssnittet", + "create.ponder.sequenced_gearshift.text_3": "Vid mottagande av en redstonesignal kommer den inställda sekvensen att börja", + "create.ponder.sequenced_gearshift.text_4": "När det genomförts väntas nya redstonesignaler in och så börjar det om", + "create.ponder.sequenced_gearshift.text_5": "En redstonejämförare kan användas för att läsa de aktuella framstegen", + "create.ponder.shaft.header": "Att vidarebefordra rotationskraft med hjälp av axlar", + "create.ponder.shaft.text_1": "Axlar överför rotation i en rak linje.", + "create.ponder.shaft_casing.header": "Att omsluta axlar", + "create.ponder.shaft_casing.text_1": "Mässings- eller andesithöljen kan användas för att dekorera axlar", + "create.ponder.smart_chute.text_2": "Föremål i filterrutan anger exakt vad de kan extrahera och överföra", + "create.ponder.smart_chute.text_3": "Använd mushjulet för att specificera den extraherade stackstorleken", + "create.ponder.spout_filling.header": "Att fylla objekt med en pip", + "create.ponder.spout_filling.text_1": "En pip kan fylla vätske-hållande föremål som finns under den", + "create.ponder.spout_filling.text_2": "Innehållet i en pip kan inte nås manuellt", + "create.ponder.spout_filling.text_3": "Därför kan rör användas för att förse den med vätskor", + "create.ponder.spout_filling.text_4": "Inmatningsföremålen kan placeras på en depå under pipen", + "create.ponder.spout_filling.text_5": "När föremål finns på ett rullband...", + "create.ponder.spout_filling.text_6": "Kommer pipen att hålla och bearbeta dem automatiskt", + "create.ponder.stabilized_bearings.header": "Stabiliserade mackapärer", + "create.ponder.stabilized_bearings.text_1": "När lager själva är en del av en rörlig struktur..", + "create.ponder.stabilized_bearings.text_2": "..kommer de att försöka hålla sig upprätt", + "create.ponder.stabilized_bearings.text_3": "Som sagt kommer lagret att fästas på blocket framför", + "create.ponder.stabilized_bearings.text_4": "I slutändan kommer hela mackapären att hållas upprätt", + "create.ponder.steam_engine.header": "Att montera ångmaskiner", + "create.ponder.steam_engine.text_1": "Ångmaskiner kan placeras på en vätsketank", + "create.ponder.steam_engine.text_10": "Lvl 4", + "create.ponder.steam_engine.text_11": "4 Motorer", + "create.ponder.steam_engine.text_12": "Lvl 8", + "create.ponder.steam_engine.text_13": "8 Motorer", + "create.ponder.steam_engine.text_2": "Att klicka på maskinen med en axel skapar kinetisk effekt", + "create.ponder.steam_engine.text_3": "Med tillräckligt mycket värme, vatten och pannutrymme...", + "create.ponder.steam_engine.text_4": "...kommer rotationskraft att skapas", + "create.ponder.steam_engine.text_5": "Den minimala sammansättningen kräver 4 vätsketankar", + "create.ponder.steam_engine.text_6": "Med hjälp av brännarförbrännare kan effektutmatningen stiga", + "create.ponder.steam_engine.text_7": "Högre effektnivåer kräver mer vatten, storlek och värme", + "create.ponder.steam_engine.text_8": "Ångpannans nuvarande effektnivå kan inspekteras med ingenjörsglasögon", + "create.ponder.steam_engine.text_9": "Med varje tillagd effektnivå kan en ytterligare motor producera med full kapacitet", + "create.ponder.steam_whistle.header": "Att montera ångvisslor", + "create.ponder.steam_whistle.text_1": "Ångvisslor kan placeras på vätsketankar", + "create.ponder.steam_whistle.text_2": "Om tanken får tillräckligt med värme...", + "create.ponder.steam_whistle.text_3": "...kommer visslan att pipa när den aktiveras", + "create.ponder.steam_whistle.text_4": "Använd ett vissleföremål på blocket för att sänka dess tonhöjd", + "create.ponder.steam_whistle.text_5": "Hoppa mellan tre olika oktaver med hjälp av en skiftnyckel", + "create.ponder.steam_whistle.text_6": "Ingenjörsglasögon kan hjälpa till med att ta reda på en visslas nuvarande tonhöjd", + "create.ponder.super_glue.header": "Att fästa block med superlim", + "create.ponder.super_glue.text_1": "Superlim fäster samman block till rörliga mackapärer", + "create.ponder.super_glue.text_2": "Genom att klicka på två punkter så skapas ett nytt \"limmat\" område", + "create.ponder.super_glue.text_3": "Ta bort ett område genom att slå det med limmet i handen", + "create.ponder.super_glue.text_4": "Intilliggande block som delar ett område kommer att dra med varandra", + "create.ponder.super_glue.text_5": "Överlappande limvolymer kommer att röras tillsammans", + "create.ponder.super_glue.text_6": "Hängande block behöver oftast inte lim", + "create.ponder.track_placement.header": "Att placera tågspår", + "create.ponder.track_placement.text_1": "En ny sorts räls gjord för tågmackapärer", + "create.ponder.track_placement.text_2": "För att placera rader av spår i omfång, klicka på ett befintligt spår", + "create.ponder.track_placement.text_3": "För att sedan placera eller välja ett andra spår", + "create.ponder.track_placement.text_4": "Spår kan också placeras som svängar eller backar", + "create.ponder.track_placement.text_5": "Vid anslutning kommer spår att försöka göra varje sväng lika stor", + "create.ponder.track_placement.text_6": "Att trycka springtangenten vid anslutning...", + "create.ponder.track_placement.text_7": "...kommer att skapa den längsta passande böjningen istället", + "create.ponder.track_placement.text_8": "Material i sekundära handen kommer att asfalteras under spår automatiskt", + "create.ponder.track_portal.header": "Järnvägsräls och Nether", + "create.ponder.track_portal.text_1": "Järnvägsräls som placeras intill en Nether portal...", + "create.ponder.track_portal.text_2": "...kommer att försöka skapa ett parat spår på andra sidan", + "create.ponder.track_portal.text_3": "Tåg på detta spår kan nu resa genom dimensioner", + "create.ponder.train_assembly.header": "Att montera tåg", + "create.ponder.train_assembly.text_1": "Högerklicka på ett spår med en station i handen och placera den någonstans i närheten", + "create.ponder.train_assembly.text_10": "Alla tåg behöver ha en kontroller för att fungera", + "create.ponder.train_assembly.text_11": "En andra sådan skulle tillåta avgång från stationer i båda riktningar", + "create.ponder.train_assembly.text_12": "Öppna stationsgränssnittet och bekräfta monteringsprocessen", + "create.ponder.train_assembly.text_13": "Tåg kan endast demonteras till block vid stationer", + "create.ponder.train_assembly.text_15": "Monterade tåg kan förflyttas till närliggande spår med skiftnyckeln", + "create.ponder.train_assembly.text_2": "Stationer är vägpunkter i ditt spårnät", + "create.ponder.train_assembly.text_3": "Öppna stationsgränssnittet och växla till monteringsläget för att skapa ett nytt tåg", + "create.ponder.train_assembly.text_4": "Under monteringen kommer inga tåg att stanna vid stationen", + "create.ponder.train_assembly.text_5": "Använd tåghöljen på spåret för att skapa boggier", + "create.ponder.train_assembly.text_6": "Klicka på spåret igen för att växla mellan boggi designer", + "create.ponder.train_assembly.text_7": "Fäst block med hjälp av superlim", + "create.ponder.train_assembly.text_8": "Tåg kommer att åka snabbare om det finns bränsle i monterade kistor eller tunnor", + "create.ponder.train_assembly.text_9": "Tåg kommer inte förbruka bränsle som förvaras i föremålsvalv", + "create.ponder.train_controls.header": "Att styra tåg", + "create.ponder.train_controls.text_1": "En kontroller krävs på varje tåg för att det ska kunna styras", + "create.ponder.train_controls.text_2": "När den monterats, högerklicka på blocket för att börja köra", + "create.ponder.train_controls.text_3": "Accelerera och styr tåget med rörelsetangenterna", + "create.ponder.train_controls.text_4": "Om så önskas, kan topphastigheten finjusteras med hjälp av mushjulet", + "create.ponder.train_controls.text_5": "Tryck mellanslagstangenten för att närma dig en närliggande station", + "create.ponder.train_controls.text_6": "Tåg kan endast demonteras till block vid stationer", + "create.ponder.train_controls.text_7": "Monterade ångvisslor kan aktiveras med ctrl", + "create.ponder.train_controls.text_8": "Smyg eller klicka igen för att sluta styra tåget", + "create.ponder.train_schedule.header": "Att använda tågscheman", + "create.ponder.train_schedule.text_1": "Tågscheman gör det möjligt för lokförare att styra tåg", + "create.ponder.train_schedule.text_3": "När tågschemat har programmerats kan det överlämnas till en lokförare", + "create.ponder.train_schedule.text_4": "Alla varelser eller brännarförbrännare som sitter framför en kontroller kan vara lokförare", + "create.ponder.train_schedule.text_5": "Varelser i koppel kan enkelt ges ett säte", + "create.ponder.train_schedule.text_6": "Scheman kan hämtas från förare närsomhelst", + "create.ponder.train_signal_placement.header": "Att placera järnvägssignaler", + "create.ponder.train_signal_placement.text_1": "Högerklicka på ett spår med blocket i handen och placera järnvägssignalen någonstans i närheten", + "create.ponder.train_signal_placement.text_2": "Järnvägssignaler styr flödet av tåg med lokförare", + "create.ponder.train_signal_placement.text_3": "Schemalagda tåg kommer aldrig att korsa järnvägssignaler i motsatt riktning", + "create.ponder.train_signal_placement.text_4": "...såvida inte en andra signal läggs till som är vänd mot motsatt håll", + "create.ponder.train_signal_placement.text_5": "Nixierör kan användas för att göra signalerna lättare att se", + "create.ponder.train_signal_redstone.header": "Signaler och redstone", + "create.ponder.train_signal_redstone.text_1": "Järnvägssignaler kan tvingas bli röda med en redstonesignal", + "create.ponder.train_signal_redstone.text_2": "Omvänt ger röda signaler en jämföraruteffekt", + "create.ponder.train_signal_signaling.header": "Förebyggande av tågolyckor med järnvägssignaler", + "create.ponder.train_signal_signaling.text_1": "Järnvägssignaler delar upp ett spår i olika segment", + "create.ponder.train_signal_signaling.text_2": "Om ett segment är upptaget får inga andra tåg passera", + "create.ponder.train_signal_signaling.text_3": "Varje segment kommer därför att ha endast ett tåg i taget", + "create.ponder.train_signal_signaling.text_4": "Ett andra signalläge är tillgängligt med hjälp av skiftnyckeln", + "create.ponder.train_signal_signaling.text_5": "Segment som tillhör en järnvägssignal i mässing leder vanligtvis till standardsignaler", + "create.ponder.train_signal_signaling.text_6": "Denna speciella signal kan stoppa tåg på ett andra villkor", + "create.ponder.train_signal_signaling.text_7": "Den kommer att stoppa tåg, som när de kommer in...", + "create.ponder.train_signal_signaling.text_8": "...inte skulle kunna åka därifrån omedelbart", + "create.ponder.train_signal_signaling.text_9": "Detta hjälper till att hålla köade tåg borta från ett upptaget segment", + "create.ponder.valve_handle.header": "Att skapa rotationskraft med manöverrattar", + "create.ponder.valve_handle.text_1": "Spelare kan använda manöverrattar för att manuellt tillämpa rotationskraft", + "create.ponder.valve_handle.text_2": "Håll in högerklick för att vrida ratten moturs", + "create.ponder.valve_handle.text_3": "Den rör sig långsamt och kan användas för finjustering", + "create.ponder.valve_handle.text_4": "Smyg och håll in högerklick för att vrida ratten medurs", + "create.ponder.valve_handle.text_5": "Manöverrattar kan också färgas för att passa in bättre i byggen", + "create.ponder.valve_pipe.header": "Att kontrollera vätskeflöde med manöverrattar", + "create.ponder.valve_pipe.text_1": "Ventilrör används för att kontrollera vätskor som överförs i rörnät", + "create.ponder.valve_pipe.text_2": "Deras axelingång styr huruvida vätska för närvarande får passera", + "create.ponder.valve_pipe.text_3": "Med rotationskraft i öppningsriktningen kommer ventilen att öppnas", + "create.ponder.valve_pipe.text_4": "Den kan såväl stängas igen genom att vända inmatningsrotationen", + "create.ponder.water_wheel.header": "Att skapa rotationskraft med vattenhjul", + "create.ponder.water_wheel.text_1": "Vattenhjul drar kraft från intilliggande vattenströmmar", + "create.ponder.water_wheel.text_2": "Ju fler drivna ytor, desto snabbare snurrar hjulet", + "create.ponder.water_wheel.text_3": "Hjulets skovlar bör vara riktade mot strömmen", + "create.ponder.water_wheel.text_4": "I motsatt riktning är de inte lika effektiva", + "create.ponder.weighted_ejector.header": "Att använda viktade utkastare", + "create.ponder.windmill_source.header": "Att skapa rotationskraft med väderkvarnslager", + "create.ponder.windmill_source.text_1": "Väderkvarnslager fäster på blocket framför dem", + "create.ponder.windmill_source.text_2": "Skapa en rörlig struktur med hjälp av superlim", + "create.ponder.windmill_source.text_3": "Om tillräckligt med segelliknande block finns, kan den då fungera som en väderkvarn", + "create.ponder.windmill_source.text_4": "Med högerklick kommer väderkvarnslagret att börja förse rotationskraft", + "create.ponder.windmill_source.text_5": "Antalet segelliknande block anger dess rotationshastighet", + "create.ponder.windmill_source.text_6": "Använd en skiftnyckel för att ändra rotationsriktningen", + "create.ponder.windmill_source.text_7": "Högerklicka lagret närsomhelst för att stoppa och ändra strukturen igen", + "create.ponder.windmill_structure.header": "Väderkvarnsmackapärer", + "create.ponder.windmill_structure.text_1": "Vilken struktur som helst kan räknas som en giltig väderkvarn, så länge den omfattar minst 8 segelliknande block." } \ No newline at end of file diff --git a/src/main/resources/assets/create/lang/th_th.json b/src/main/resources/assets/create/lang/th_th.json index e8c208fb0..0980bbebc 100644 --- a/src/main/resources/assets/create/lang/th_th.json +++ b/src/main/resources/assets/create/lang/th_th.json @@ -1,14 +1,14 @@ { "block.create.acacia_window": "บล็อกหน้าต่างไม้อาเคเชีย", - "block.create.acacia_window_pane": "หน้าต่างไม้อาเคเชีย", + "block.create.acacia_window_pane": "แผ่นหน้าต่างไม้อาเคเชีย", "block.create.adjustable_chain_gearshift": "เกียร์ปรับความเร็วโซ่", "block.create.analog_lever": "คันโยกอนาล็อก", "block.create.andesite_belt_funnel": "สายพานอุโมงค์แอนดีไซต์", - "block.create.andesite_casing": "บล็อกโครงแอนดีไซต์", - "block.create.andesite_encased_cogwheel": "โครงแอนดีไซต์แบบมีเฟือง", - "block.create.andesite_encased_large_cogwheel": "โครงแอนดีไซต์แบบเฟืองใหญ่", - "block.create.andesite_encased_shaft": "โครงแอนดีไซต์แบบมีเพลา", - "block.create.andesite_funnel": "ปากอุโมงแอนดิ", + "block.create.andesite_casing": "เคสแอนดีไซต์", + "block.create.andesite_encased_cogwheel": "เคสแอนดีไซต์แบบมีเฟือง", + "block.create.andesite_encased_large_cogwheel": "เคสแอนดีไซต์แบบเฟืองใหญ่", + "block.create.andesite_encased_shaft": "เคสแอนดีไซต์แบบมีเพลา", + "block.create.andesite_funnel": "ปากอุโมงแอนดิไซต์", "block.create.andesite_ladder": "บันไดลิงแอนดีไซต์", "block.create.andesite_pillar": "เสาแอนดีไซต์", "block.create.andesite_tunnel": "อุโมงค์แอนดีไซต์", @@ -17,29 +17,29 @@ "block.create.basin": "อ่าง", "block.create.belt": "สายพาน", "block.create.birch_window": "บล็อกหน้าต่างไม้เบิร์ช", - "block.create.birch_window_pane": "หน้าต่างไม้เบิร์ช", + "block.create.birch_window_pane": "แผ่นหน้าต่างไม้เบิร์ช", "block.create.black_nixie_tube": "หลอด Nixie สีดำ", - "block.create.black_sail": "กังหันลมสีดำ", + "block.create.black_sail": "ใบกังหันสีดำ", "block.create.black_seat": "เบาะนั่งสีดำ", "block.create.black_toolbox": "กล่องเครื่องมือสีดำ", "block.create.black_valve_handle": "วาล์วสีดำ", - "block.create.blaze_burner": "เตาไฟ", + "block.create.blaze_burner": "เตาไฟพลังงานเบลซ", "block.create.blue_nixie_tube": "หลอด Nixie สีน้ำเงิน", - "block.create.blue_sail": "กังหันลมสีน้ำเงิน", + "block.create.blue_sail": "ใบกังหันสีน้ำเงิน", "block.create.blue_seat": "เบาะนั่งสีน้ำเงิน", "block.create.blue_toolbox": "กล่องเครื่องมือสีน้ำเงิน", "block.create.blue_valve_handle": "วาล์วสีน้ำเงิน", "block.create.brass_belt_funnel": "สายพานปากอุโมงค์ทองเหลือง", "block.create.brass_block": "บล็อกทองเหลือง", - "block.create.brass_casing": "โครงทองเหลือง", - "block.create.brass_encased_cogwheel": "โครงทองเหลืองแบบมีเฟือง", - "block.create.brass_encased_large_cogwheel": "โครงทองเหลืองแบบมีเฟืองใหญ่", - "block.create.brass_encased_shaft": "โครงทองเหลืองแบบมีเพลา", + "block.create.brass_casing": "เคสทองเหลือง", + "block.create.brass_encased_cogwheel": "เคสทองเหลืองแบบมีเฟือง", + "block.create.brass_encased_large_cogwheel": "เคสทองเหลืองแบบมีเฟืองใหญ่", + "block.create.brass_encased_shaft": "เคสทองเหลืองแบบมีเพลา", "block.create.brass_funnel": "ปากอุโมงค์ทองเหลือง", "block.create.brass_ladder": "บันไดลิงทองเหลือง", "block.create.brass_tunnel": "อุโมงค์ทองเหลือง", "block.create.brown_nixie_tube": "หลอด Nixie สีน้ำตาล", - "block.create.brown_sail": "กังหันสีน้ำตาล", + "block.create.brown_sail": "ใบกังหันสีน้ำตาล", "block.create.brown_seat": "เบาะนั่งสีน้ำตาล", "block.create.brown_toolbox": "กล่องเครื่องมือสีน้ำตาล", "block.create.brown_valve_handle": "วาล์วสีน้ำตาล", @@ -54,22 +54,904 @@ "block.create.controller_rail": "รางควบคุม", "block.create.controls": "ตัวควบคุมรถไฟ", "block.create.copper_backtank": "ถังทองแดง", - "block.create.copper_casing": "โครงทองแดง", + "block.create.copper_casing": "เคสทองแดง", "block.create.copper_ladder": "บันไดลิงทองแดง", + "block.create.copper_shingle_slab": "แผ่นกระเบื้องหลังคาทองแดง", + "block.create.copper_shingle_stairs": "บันไดกระเบื้องหลังคาทองแดง", + "block.create.copper_shingles": "กระเบื้องหลังคาทองแดง", + "block.create.copper_tile_slab": "แผ่นกระเบื้องพื้นทองแดง", + "block.create.copper_tile_stairs": "บันไดกระเบื้องพื้นทองแดง", + "block.create.copper_tiles": "กระเบื้องพื้นทองแดง", "block.create.copper_valve_handle": "วาล์วทองแดง", "block.create.creative_crate": "กล่องไอเทม Creative", "block.create.creative_fluid_tank": "ถังเก็บของเหลว Creative", "block.create.creative_motor": "มอเตอร์ Creative", + "block.create.crimsite": "หินคริมไซต์", + "block.create.crimsite_pillar": "เสาคริมไซต์", + "block.create.crimson_window": "บล็อกหน้าต่างไม้สีเลือด", + "block.create.crimson_window_pane": "แผ่นหน้าต่างไม้สีเลือด", "block.create.crushing_wheel": "ล้อบด", "block.create.crushing_wheel_controller": "ตัวควบคุมล้อบด", "block.create.cuckoo_clock": "นาฬิกากุ๊กกู", + "block.create.cut_andesite": "หินแอนดีไซต์ตัด", + "block.create.cut_andesite_brick_slab": "แผ่นอิฐหินแอนดีไซต์ตัด", + "block.create.cut_andesite_brick_stairs": "บันไดอิฐหินแอนดีไซต์ตัด", + "block.create.cut_andesite_brick_wall": "กำแพงอิฐหินแอนดีไซต์ตัด", + "block.create.cut_andesite_bricks": "อิฐหินแอนดีไซต์ตัด", + "block.create.cut_andesite_slab": "แผ่นหินแอนดีไซต์ตัด", + "block.create.cut_andesite_stairs": "บันไดหินแอนดีไซต์ตัด", + "block.create.cut_andesite_wall": "กำแพงหินแอนดีไซต์ตัด", + "block.create.cut_asurine": "หินอะซูรีนตัด", + "block.create.cut_asurine_brick_slab": "แผ่นอิฐหินอะซูรีนตัด", + "block.create.cut_asurine_brick_stairs": "บันไดอิฐหินอะซูรีนตัด", + "block.create.cut_asurine_brick_wall": "กำแพงอิฐหินอะซูรีนตัด", + "block.create.cut_asurine_bricks": "อิฐหินอะซูรีนตัด", + "block.create.cut_asurine_slab": "แผ่นหินอะซูรีนตัด", + "block.create.cut_asurine_stairs": "บันไดหินอะซูรีนตัด", + "block.create.cut_asurine_wall": "กำแพงหินอะซูรีนตัด", + "block.create.cut_calcite": "หินแคลไซต์ตัด", + "block.create.cut_calcite_brick_slab": "แผ่นอิฐหินแคลไซต์ตัด", + "block.create.cut_calcite_brick_stairs": "บันไดอิฐหินแคลไซต์ตัด", + "block.create.cut_calcite_brick_wall": "กำแพงอิฐหินแคลไซต์ตัด", + "block.create.cut_calcite_bricks": "อิฐหินแคลไซต์ตัด", + "block.create.cut_calcite_slab": "แผ่นหินแคลไซต์ตัด", + "block.create.cut_calcite_stairs": "บันไดหินแคลไซต์ตัด", + "block.create.cut_calcite_wall": "กำแพงหินแคลไซต์ตัด", + "block.create.cut_crimsite": "หินคริมไซต์ตัด", + "block.create.cut_crimsite_brick_slab": "แผ่นอิฐหินคริมไซต์ตัด", + "block.create.cut_crimsite_brick_stairs": "บันไดอิฐหินคริมไซต์ตัด", + "block.create.cut_crimsite_brick_wall": "กำแพงอิฐหินคริมไซต์ตัด", + "block.create.cut_crimsite_bricks": "อิฐหินคริมไซต์ตัด", + "block.create.cut_crimsite_slab": "แผ่นหินคริมไซต์ตัด", + "block.create.cut_crimsite_stairs": "บันไดหินคริมไซต์ตัด", + "block.create.cut_crimsite_wall": "กำแพงหินคริมไซต์ตัด", + "block.create.cut_deepslate": "หินชนวนลึกตัด", + "block.create.cut_deepslate_brick_slab": "แผ่นอิฐหินชนวนลึกตัด", + "block.create.cut_deepslate_brick_stairs": "บันไดอิฐหินชนวนลึกตัด", + "block.create.cut_deepslate_brick_wall": "กำแพงอิฐหินชนวนลึกตัด", + "block.create.cut_deepslate_bricks": "อิฐหินชนวนลึกตัด", + "block.create.cut_deepslate_slab": "แผ่นหินชนวนลึกตัด", + "block.create.cut_deepslate_stairs": "บันไดหินชนวนลึกตัด", + "block.create.cut_deepslate_wall": "กำแพงหินชนวนลึกตัด", + "block.create.cut_diorite": "หินไดออไรต์ตัด", + "block.create.cut_diorite_brick_slab": "แผ่นอิฐหินไดออไรต์ตัด", + "block.create.cut_diorite_brick_stairs": "บันไดอิฐหินไดออไรต์ตัด", + "block.create.cut_diorite_brick_wall": "กำแพงอิฐหินไดออไรต์ตัด", + "block.create.cut_diorite_bricks": "อิฐหินไดออไรต์ตัด", + "block.create.cut_diorite_slab": "แผ่นหินไดออไรต์ตัด", + "block.create.cut_diorite_stairs": "บันไดหินไดออไรต์ตัด", + "block.create.cut_diorite_wall": "กำแพงหินไดออไรต์ตัด", + "block.create.cut_dripstone": "หินหยดตัด", + "block.create.cut_dripstone_brick_slab": "แผ่นอิฐหินหยดตัด", + "block.create.cut_dripstone_brick_stairs": "บันไดอิฐหินหยดตัด", + "block.create.cut_dripstone_brick_wall": "กำแพงอิฐหินหยดตัด", + "block.create.cut_dripstone_bricks": "อิฐหินหยดตัด", + "block.create.cut_dripstone_slab": "แผ่นหินหยดตัด", + "block.create.cut_dripstone_stairs": "บันไดหินหยดตัด", + "block.create.cut_dripstone_wall": "กำแพงหินหยดตัด", + "block.create.cut_granite": "หินแกรนิตตัด", + "block.create.cut_granite_brick_slab": "แผ่นอิฐหินแกรนิตตัด", + "block.create.cut_granite_brick_stairs": "บันไดอิฐหินแกรนิตตัด", + "block.create.cut_granite_brick_wall": "กำแพงอิฐหินแกรนิตตัด", + "block.create.cut_granite_bricks": "อิฐหินแกรนิตตัด", + "block.create.cut_granite_slab": "แผ่นหินแกรนิตตัด", + "block.create.cut_granite_stairs": "บันไดหินแกรนิตตัด", + "block.create.cut_granite_wall": "กำแพงหินแกรนิตตัด", + "block.create.cut_limestone": "หินปูนตัด", + "block.create.cut_limestone_brick_slab": "แผ่นอิฐหินปูนตัด", + "block.create.cut_limestone_brick_stairs": "บันไดอิฐหินปูนตัด", + "block.create.cut_limestone_brick_wall": "กำแพงอิฐหินปูนตัด", + "block.create.cut_limestone_bricks": "อิฐหินปูนตัด", + "block.create.cut_limestone_slab": "แผ่นหินปูนตัด", + "block.create.cut_limestone_stairs": "บันไดหินปูนตัด", + "block.create.cut_limestone_wall": "กำแพงหินปูนตัด", + "block.create.cut_ochrum": "หินโอครุมตัด", + "block.create.cut_ochrum_brick_slab": "แผ่นอิฐหินโอครุมตัด", + "block.create.cut_ochrum_brick_stairs": "บันไดอิฐหินโอครุมตัด", + "block.create.cut_ochrum_brick_wall": "กำแพงอิฐหินโอครุมตัด", + "block.create.cut_ochrum_bricks": "อิฐหินโอครุมตัด", + "block.create.cut_ochrum_slab": "แผ่นหินโอครุมตัด", + "block.create.cut_ochrum_stairs": "บันไดหินโอครุมตัด", + "block.create.cut_ochrum_wall": "กำแพงหินโอครุมตัด", + "block.create.cut_scorchia": "หินสกอร์เชียตัด", + "block.create.cut_scorchia_brick_slab": "แผ่นอิฐหินหินสกอร์เชียตัด", + "block.create.cut_scorchia_brick_stairs": "บันไดอิฐหินสกอร์เชียตัด", + "block.create.cut_scorchia_brick_wall": "กำแพงอิฐหินสกอร์เชียตัด", + "block.create.cut_scorchia_bricks": "อิฐหินหินสกอร์เชียตัด", + "block.create.cut_scorchia_slab": "แผ่นหินสกอร์เชียตัด", + "block.create.cut_scorchia_stairs": "บันไดหินสกอร์เชียตัด", + "block.create.cut_scorchia_wall": "กำแพงหินสกอร์เชียตัด", + "block.create.cut_scoria": "หินสกอร์เรียตัด", + "block.create.cut_scoria_brick_slab": "แผ่นอิฐหินสกอร์เรียตัด", + "block.create.cut_scoria_brick_stairs": "บันไดอิฐหินสกอร์เรียตัด", + "block.create.cut_scoria_brick_wall": "กำแพงอิฐหินสกอร์เรียตัด", + "block.create.cut_scoria_bricks": "อิฐหินสกอร์เรียตัด", + "block.create.cut_scoria_slab": "แผ่นหินสกอร์เรียตัด", + "block.create.cut_scoria_stairs": "บันไดหินสกอร์เรียตัด", + "block.create.cut_scoria_wall": "กำแพงหินสกอร์เรียตัด", + "block.create.cut_tuff": "หินภูเขาไฟตัด", + "block.create.cut_tuff_brick_slab": "แผ่นอิฐหินภูเขาไฟตัด", + "block.create.cut_tuff_brick_stairs": "บันไดอิฐหินภูเขาไฟตัด", + "block.create.cut_tuff_brick_wall": "กำแพงอิฐหินภูเขาไฟตัด", + "block.create.cut_tuff_bricks": "อิฐหินภูเขาไฟตัด", + "block.create.cut_tuff_slab": "แผ่นหินภูเขาไฟตัด", + "block.create.cut_tuff_stairs": "บันไดหินภูเขาไฟตัด", + "block.create.cut_tuff_wall": "กำแพงหินภูเขาไฟตัด", + "block.create.cut_veridium": "หินเวอร์ริเดียมตัด", + "block.create.cut_veridium_brick_slab": "แผ่นอิฐหินเวอร์ริเดียมตัด", + "block.create.cut_veridium_brick_stairs": "บันไดอิฐหินเวอร์ริเดียมตัด", + "block.create.cut_veridium_brick_wall": "กำแพงอิฐหินเวอร์ริเดียมตัด", + "block.create.cut_veridium_bricks": "อิฐหินเวอร์ริเดียมตัด", + "block.create.cut_veridium_slab": "แผ่นหินเวอร์ริเดียมตัด", + "block.create.cut_veridium_stairs": "บันไดหินเวอร์ริเดียมตัด", + "block.create.cut_veridium_wall": "กำแพงหินเวอร์ริเดียมตัด", "block.create.cyan_nixie_tube": "หลอด Nixie สีฟ้า", - "block.create.cyan_sail": "กังหันสีฟ้า", + "block.create.cyan_sail": "ใบกังหันสีฟ้า", "block.create.cyan_seat": "เบาะนั่งสีฟ้า", "block.create.cyan_toolbox": "กล่องเครื่องมือสีฟ้า", "block.create.cyan_valve_handle": "วาล์วสีฟ้า", + "block.create.dark_oak_window": "บล็อกหน้าต่างไม้โอ๊กดำ", + "block.create.dark_oak_window_pane": "แผ่นหน้าต่างไม้โอ๊กดำ", + "block.create.deepslate_pillar": "เสาหินชนวนลึก", + "block.create.deepslate_zinc_ore": "แร่สังกะสีในชนวนหินลึก", "block.create.deployer": "มือกลอัตโนมัติ", "block.create.depot": "จุดวางของ", + "block.create.diorite_pillar": "เสาหินไดออไรต์", "block.create.display_board": "กระดานแสดงผล", - "block.create.display_link": "อุปกรณ์ส่งสัญญาณแสดงผล" + "block.create.display_link": "อุปกรณ์ส่งสัญญาณแสดงผล", + "block.create.dripstone_pillar": "เสาหินชนวนลึก", + "block.create.encased_chain_drive": "ไดรฟ์โซ่ครอบ", + "block.create.encased_fan": "พัดลมหุ้มโครง", + "block.create.encased_fluid_pipe": "ท่อประปาหุ้มโครง", + "block.create.exposed_copper_shingle_slab": "แผ่นกระเบื้องชิงเกิ้ลทองแดงตัด", + "block.create.exposed_copper_shingle_stairs": "กระเบื้องชิงเกิ้ลทองแดงบันได", + "block.create.exposed_copper_shingles": "แผ่นกระเบื้องชิงเกิ้ลทองแดง", + "block.create.exposed_copper_tile_slab": "แผ่นกระเบื้องทองแดงตัด", + "block.create.exposed_copper_tile_stairs": "แผ่นกระเบื้องทองแดงบันได", + "block.create.exposed_copper_tiles": "แผ่นกระเบื้องทองแดง", + "block.create.fake_track": "มาร์ดจุดรางให้แผนที่", + "block.create.fluid_pipe": "ท่อประปา", + "block.create.fluid_tank": "ถังเก็บของเหลว", + "block.create.fluid_valve": "วาล์วน้ำ", + "block.create.flywheel": "มู่เล่ย์", + "block.create.framed_glass": "กรอบกระจก", + "block.create.framed_glass_door": "ประตูกรอบกระจก", + "block.create.framed_glass_pane": "แผ่นกรอบกระจก", + "block.create.framed_glass_trapdoor": "ประตูกับดักกรอบกระจก", + "block.create.gantry_carriage": "เครน", + "block.create.gantry_shaft": "รางสำหรับเครน", + "block.create.gearbox": "กระปุกเกียร์", + "block.create.gearshift": "ที่เปลี่ยนเกียร์", + "block.create.glass_fluid_pipe": "ท่อน้ำแบบกระจก", + "block.create.granite_pillar": "เสาหินแกรนิต", + "block.create.gray_nixie_tube": "หลอดนิกซี่สีเทา", + "block.create.gray_sail": "ใบกังหันสีเทา", + "block.create.gray_seat": "เบาะนั่งสีเทา", + "block.create.gray_toolbox": "กล่องเครื่องมือสีเทา", + "block.create.gray_valve_handle": "วาล์วสีเทา", + "block.create.green_nixie_tube": "หลอดนิกซี่สีเขียว", + "block.create.green_sail": "ใบกังหันสีเขียว", + "block.create.green_seat": "เบาะนั่งสีเขียว", + "block.create.green_toolbox": "กล่องเครื่องมือสีเขียว", + "block.create.green_valve_handle": "วาล์วสีเขียว", + "block.create.hand_crank": "คันโยก", + "block.create.haunted_bell": "ระฆังผีสิง", + "block.create.honey": "น้ำผึ้ง", + "block.create.hose_pulley": "รอกย้ายน้ำ", + "block.create.item_drain": "เครื่องปล่อยของเหลว", + "block.create.item_vault": "คลังไอเทม", + "block.create.jungle_window": "บล็อกหน้าต่างไม้ป่าดงดิบ", + "block.create.jungle_window_pane": "แผ่นหน้าต่างไม้ป่าดงดิบ", + "block.create.large_bogey": "รถไฟขนาดใหญ่", + "block.create.large_cogwheel": "เฟืองใหญ่", + "block.create.layered_andesite": "หินแอนดีไซต์เรียงชั้น", + "block.create.layered_asurine": "หินอะซูรีนเรียงชั้น", + "block.create.layered_calcite": "หินแคลไซต์ซ้อนชั้น", + "block.create.layered_crimsite": "หินคริมไซต์เรียงชั้น", + "block.create.layered_deepslate": "หินชนวนลึกเรียงชั้น", + "block.create.layered_diorite": "หินไดออไรต์เรียงชั้น", + "block.create.layered_dripstone": "หินหยดเรียงชั้น", + "block.create.layered_granite": "หินแกรนิตเรียงชั้น", + "block.create.layered_limestone": "หินปูนเรียงชั้น", + "block.create.layered_ochrum": "หินโอครุมเรียงชั้น", + "block.create.layered_scorchia": "หินสกอร์เชียเรียงชั้น", + "block.create.layered_scoria": "หินสกอร์เรียเรียงชั้น", + "block.create.layered_tuff": "หินภูเขาไฟเรียงชั้น", + "block.create.layered_veridium": "หินเวอร์ริเดียมเรียงชั้น", + "block.create.lectern_controller": "แท่นควบคุม", + "block.create.light_blue_nixie_tube": "หลอดนิกซี่สีฟ้า", + "block.create.light_blue_sail": "ใบกังหันสีฟ้าอ่อน", + "block.create.light_blue_seat": "เบาะนั่งสีฟ้าอ่อน", + "block.create.light_blue_toolbox": "กล่องเครื่องมือสีฟ้า", + "block.create.light_blue_valve_handle": "วาล์วสีน้ำฟ้าอ่อน", + "block.create.light_gray_nixie_tube": "หลอดนิกซี่สีเทาอ่อน", + "block.create.light_gray_sail": "ใบกังหันสีเทาอ่อน", + "block.create.light_gray_seat": "เบาะนั่งสีเทาอ่อน", + "block.create.light_gray_toolbox": "กล่องเครื่องมือสีเทาอ่อน", + "block.create.light_gray_valve_handle": "วาล์วสีเทาอ่อน", + "block.create.lime_nixie_tube": "หลอดนิกซี่สีเขียวอ่อน", + "block.create.lime_sail": "ใบกังหันสีเขียวมะนาว", + "block.create.lime_seat": "เบาะนั่งสีเขียวมะนาว", + "block.create.lime_toolbox": "กล่องเครื่องมือสีเขียวอ่อน", + "block.create.lime_valve_handle": "วาล์วสีเขียวมะนาว", + "block.create.limestone_pillar": "เสาหินปูน", + "block.create.linear_chassis": "บล็อกประสานแบบ 2 ด้าน", + "block.create.lit_blaze_burner": "เตาเบลซ", + "block.create.magenta_nixie_tube": "หลอดนิกซี่สีบานเย็น", + "block.create.magenta_sail": "ใบกังหันสีบานเย็น", + "block.create.magenta_seat": "เบาะนั่งสีบานเย็น", + "block.create.magenta_toolbox": "กล่องเครื่องมือสีบานเย็น", + "block.create.magenta_valve_handle": "วาล์วสีบานเย็น", + "block.create.mechanical_arm": "แขนกล", + "block.create.mechanical_bearing": "เครื่องหมุน", + "block.create.mechanical_crafter": "แมคคานิคคราฟเตอร์", + "block.create.mechanical_drill": "หัวสว่าน", + "block.create.mechanical_harvester": "เครื่องเก็บเกี่ยวผลผลิต", + "block.create.mechanical_mixer": "เครื่องผสม", + "block.create.mechanical_piston": "เครื่องสูบกล", + "block.create.mechanical_piston_head": "หัวเครื่องสูบกล", + "block.create.mechanical_plough": "เครื่องไถ", + "block.create.mechanical_press": "เครื่องกดทับ", + "block.create.mechanical_pump": "หัวปั้มน้ำ", + "block.create.mechanical_saw": "เครื่องเลื่อย", + "block.create.metal_bracket": "ตัวยึดโลหะ", + "block.create.metal_girder": "คานเหล็ก", + "block.create.metal_girder_encased_shaft": "คานเหล็กแบบมีเพลา", + "block.create.millstone": "เครื่องโม่", + "block.create.mysterious_cuckoo_clock": "นาฬิกากุ๊กกู", + "block.create.nixie_tube": "หลอดนิกซี่", + "block.create.oak_window": "บล็อกหน้าต่างไม้โอ๊ก", + "block.create.oak_window_pane": "แผ่นหน้าต่างไม้โอ๊ก", + "block.create.ochrum": "หินโอครุม", + "block.create.ochrum_pillar": "เสาหินโอครุม", + "block.create.orange_sail": "ใบกังหันสีส้ม", + "block.create.orange_seat": "เบาะนั่งสีส้ม", + "block.create.orange_toolbox": "กล่องเครื่องมือสีส้ม", + "block.create.orange_valve_handle": "วาล์วสีส้ม", + "block.create.ornate_iron_window": "บล็อกหน้าต่างเหล็กหรูหรา", + "block.create.ornate_iron_window_pane": "แผ่นหน้าต่างเหล็กหรูหรา", + "block.create.peculiar_bell": "ระฆังประหลาด", + "block.create.pink_nixie_tube": "หลอดนิกซี่สีชมพู", + "block.create.pink_sail": "ใบกังหันสีชมพู", + "block.create.pink_seat": "เบาะนั่งสีชมพู", + "block.create.pink_toolbox": "กล่องเครื่องมือสีชมพู", + "block.create.pink_valve_handle": "วาล์วสีส้ม", + "block.create.polished_cut_andesite": "หินแอนดีไซต์ขัดตัด", + "block.create.polished_cut_andesite_slab": "แผ่นหินแอนดีไซต์ขัดตัด", + "block.create.polished_cut_andesite_stairs": "บันไดหินแอนดีไซต์ขัดตัด", + "block.create.polished_cut_andesite_wall": "กำแพงหินแอนดีไซต์ขัดตัด", + "block.create.polished_cut_asurine": "หินอะซูรีนขัดตัด", + "block.create.polished_cut_asurine_slab": "แผ่นหินอะซูรีนขัดตัด", + "block.create.polished_cut_asurine_stairs": "บันไดหินอะซูรีนขัดตัด", + "block.create.polished_cut_asurine_wall": "กำแพงหินอะซูรีนขัดตัด", + "block.create.polished_cut_calcite": "หินแคลไซต์ขัดตัด", + "block.create.polished_cut_calcite_slab": "แผ่นหินแคลไซต์ขัดตัด", + "block.create.polished_cut_calcite_stairs": "บันไดหินแคลไซต์ขัดตัด", + "block.create.polished_cut_calcite_wall": "กำแพงหินแคลไซต์ขัดตัด", + "block.create.polished_cut_crimsite": "หินคริมไซต์ขัดตัด", + "block.create.polished_cut_crimsite_slab": "แผ่นหินคริมไซต์ขัดตัด", + "block.create.polished_cut_crimsite_stairs": "บันไดหินคริมไซต์ขัดตัด", + "block.create.polished_cut_crimsite_wall": "กำแพงหินคริมไซต์ขัดตัด", + "block.create.polished_cut_deepslate": "หินชนวนลึกขัดตัด", + "block.create.polished_cut_deepslate_slab": "แผ่นหินชนวนลึกขัดตัด", + "block.create.polished_cut_deepslate_stairs": "บันไดหินชนวนลึกขัดตัด", + "block.create.polished_cut_deepslate_wall": "กำแพงหินชนวนลึกขัดตัด", + "block.create.polished_cut_diorite": "หินไดออไรต์ขัดตัด", + "block.create.polished_cut_diorite_slab": "แผ่นหินไดออไรต์ขัดตัด", + "block.create.polished_cut_diorite_stairs": "บันไดหินไดออไรต์ขัดตัด", + "block.create.polished_cut_diorite_wall": "กำแพงหินไดออไรต์ขัดตัด", + "block.create.polished_cut_dripstone": "หินหยดขัดตัด", + "block.create.polished_cut_dripstone_slab": "แผ่นหินหยดขัดตัด", + "block.create.polished_cut_dripstone_stairs": "บันไดหินหยดขัดตัด", + "block.create.polished_cut_dripstone_wall": "กำแพงหินหยดขัดตัด", + "block.create.polished_cut_granite": "หินแกรนิตขัดตัด", + "block.create.polished_cut_granite_slab": "แผ่นหินแกรนิตขัดตัด", + "block.create.polished_cut_granite_stairs": "บันไดหินแกรนิตขัดตัด", + "block.create.polished_cut_granite_wall": "กำแพงหินแกรนิตขัดตัด", + "block.create.polished_cut_limestone": "หินปูนขัดตัด", + "block.create.polished_cut_limestone_slab": "แผ่นหินปูนขัดตัด", + "block.create.polished_cut_limestone_stairs": "บันไดหินปูนขัดตัด", + "block.create.polished_cut_limestone_wall": "กำแพงหินปูนขัดตัด", + "block.create.polished_cut_ochrum": "หินโอครุมขัดตัด", + "block.create.polished_cut_ochrum_slab": "แผ่นหินโอครุมขัดตัด", + "block.create.polished_cut_ochrum_stairs": "บันไดหินโอครุมขัดตัด", + "block.create.polished_cut_ochrum_wall": "กำแพงหินโอครุมขัดตัด", + "block.create.polished_cut_scorchia": "หินสกอร์เชียขัดตัด", + "block.create.polished_cut_scorchia_slab": "แผ่นหินสกอร์เชียขัดตัด", + "block.create.polished_cut_scorchia_stairs": "บันไดหินสกอร์เชียขัดตัด", + "block.create.polished_cut_scorchia_wall": "กำแพงหินสกอร์เชียขัดตัด", + "block.create.polished_cut_scoria": "หินสกอร์เรียขัดตัด", + "block.create.polished_cut_scoria_slab": "แผ่นหินสกอร์เรียขัดตัด", + "block.create.polished_cut_scoria_stairs": "บันไดหินสกอร์เรียคัดตัด", + "block.create.polished_cut_scoria_wall": "กำแพงหินสกอร์เรียขัดตัด", + "block.create.polished_cut_tuff": "หินภูเขาไฟขัดตัด", + "block.create.polished_cut_tuff_slab": "แผ่นหินภูเขาไฟขัดตัด", + "block.create.polished_cut_tuff_stairs": "บันไดหินภูเขาไฟขัดตัด", + "block.create.polished_cut_tuff_wall": "กำแพงหินภูเขาไฟขัดตัด", + "block.create.polished_cut_veridium": "หินเวอร์ริเดียมขัดตัด", + "block.create.polished_cut_veridium_slab": "แผ่นหินเวอร์ริเดียมขัดตัด", + "block.create.polished_cut_veridium_stairs": "บันไดหินเวอร์ริเดียมขัดตัด", + "block.create.polished_cut_veridium_wall": "กำแพงหินเวอร์ริเดียมขัดตัด", + "block.create.purple_nixie_tube": "หลอดนิกซี่สีม่วง", + "block.create.purple_sail": "ใบกังหันสีม่วง", + "block.create.purple_seat": "เบาะนั่งสีม่วง", + "block.create.purple_toolbox": "กล่องเครื่องมือสีม่วง", + "block.create.radial_chassis": "บล็อกประสานแบบรัศมี", + "block.create.red_nixie_tube": "หลอดนิกซี่สีแดง", + "block.create.red_sail": "ใบกังหันสีแดง", + "block.create.red_seat": "เบาะนั่งสีแดง", + "block.create.red_toolbox": "กล่องเครื่องมือสีแดง", + "block.create.redstone_link": "เรดสโตนลิ้งค์", + "block.create.rope": "เชือก", + "block.create.rope_pulley": "เครื่องดึงรอก", + "block.create.rose_quartz_block": "บล็อกโรสควอตซ์", + "block.create.rose_quartz_lamp": "หลอดไฟโรสควอตซ์", + "block.create.rose_quartz_tiles": "กระเบื้องพื้นโรสควอตซ์", + "block.create.rotation_speed_controller": "เครื่องควบคุมความเร็วหมุน", + "block.create.sail_frame": "โครงใบกังหัน", + "block.create.schematic_table": "โต๊ะออกแบบวงจร", + "block.create.schematicannon": "ปืนใหญ่พลังงานวงจร", + "block.create.scorchia": "หินสกอร์เชีย", + "block.create.scorchia_pillar": "เสาหินสกอร์เชีย", + "block.create.scoria": "หินสกอร์เรีย", + "block.create.scoria_pillar": "เสาหินสกอร์เรีย", + "block.create.secondary_linear_chassis": "บล็อกประสานรองแบบ 2 ด้าน", + "block.create.shaft": "เพลา", + "block.create.small_andesite_bricks": "อิฐหินแอนดีไซต์เล็ก", + "block.create.small_asurine_bricks": "อิฐหินอะซูรีนเล็ก", + "block.create.small_calcite_bricks": "อิฐหินแคลไซต์เล็ก", + "block.create.small_crimsite_bricks": "อิฐหินคริมไซต์เล็ก", + "block.create.small_deepslate_brick_slab": "แผ่นอิฐหินชนวนลึกเล็ก", + "block.create.small_deepslate_brick_stairs": "บันไดอิฐหินชนวนลึกเล็ก", + "block.create.small_deepslate_brick_wall": "กำแพงอิฐหินชนวนลึกเล็ก", + "block.create.small_deepslate_bricks": "อิฐหินชนวนลึกเล็ก", + "block.create.small_diorite_bricks": "อิฐหินไดออไรต์เล็ก", + "block.create.small_dripstone_bricks": "อิฐหินหยดเล็ก", + "block.create.small_granite_bricks": "อิฐหินแกรนิตเล็ก", + "block.create.small_limestone_bricks": "อิฐหินปูนเล็ก", + "block.create.small_ochrum_brick_slab": "แผ่นอิฐหินโอครุมเล็ก", + "block.create.small_ochrum_brick_stairs": "บันไดอิฐหินโอครุมเล็ก", + "block.create.small_ochrum_brick_wall": "กำแพงอิฐหินโอครุมเล็ก", + "block.create.small_ochrum_bricks": "อิฐหินโอครุมเล็ก", + "block.create.small_rose_quartz_tiles": "กระเบื้องพื้นโรสควอตซ์เล็ก", + "block.create.small_scorchia_brick_slab": "แผ่นอิฐหินสกอร์เชียเล็ก", + "block.create.small_scorchia_brick_stairs": "บันไดอิฐหินสกอร์เชียเล็ก", + "block.create.small_scorchia_brick_wall": "กำแพงอิฐหินสกอร์เชียเล็ก", + "block.create.small_scorchia_bricks": "อิฐหินสกอร์เชียเล็ก", + "block.create.small_scoria_brick_slab": "แผ่นอิฐหินสกอร์เรียเล็ก", + "block.create.small_scoria_brick_stairs": "บันไดอิฐหินสกอร์เรียเล็ก", + "block.create.small_scoria_brick_wall": "กำแพงอิฐหินสกอร์เรียเล็ก", + "block.create.small_scoria_bricks": "อิฐหินสกอร์เรียเล็ก", + "block.create.small_tuff_bricks": "อิฐหินภูเขาไฟเล็ก", + "block.create.small_veridium_brick_slab": "แผ่นอิฐหินเวอร์ริเดียมเล็ก", + "block.create.small_veridium_brick_stairs": "บันไดอิฐหินเวอร์ริเดียมเล็ก", + "block.create.small_veridium_brick_wall": "กำแพงอิฐหินเวอร์ริเดียมเล็ก", + "block.create.small_veridium_bricks": "อิฐหินเวอร์ริเดียมเล็ก", + "block.create.spruce_window": "บล็อกหน้าต่างไม้สนสปรูซ", + "block.create.spruce_window_pane": "แผ่นหน้าต่างไม้สนสปรูซ", + "block.create.steam_engine": "เครื่องยนต์ไอน้ำ", + "block.create.steam_whistle": "นกหวีดไอน้ำ", + "block.create.sticker": "สติ๊กเกอร์", + "block.create.tuff_pillar": "เสาหินภูเขาไฟ", + "block.create.veridium": "หินเวอร์ริเดียม", + "block.create.veridium_pillar": "เสาหินเวอร์ริเดียม", + "block.create.warped_window": "บล็อกหน้าต่างไม้ป่าวิปริต", + "block.create.warped_window_pane": "แผ่นหน้าต่างไม้ป่าวิปริต", + "block.create.water_wheel": "กังหันน้ำ", + "block.create.white_nixie_tube": "หลอดนิกซี่สีขาว", + "block.create.white_sail": "ใบกังหันสีขาว", + "block.create.white_seat": "เบาะนั่งสีขาว", + "block.create.white_toolbox": "กล่องเครื่องมือสีขาว", + "block.create.windmill_bearing": "ตัวขับเคลื่อนกังหันลม", + "block.create.yellow_nixie_tube": "หลอดนิกซี่สีเหลือง", + "block.create.yellow_sail": "ใบกังหันสีเหลือง", + "block.create.yellow_seat": "เบาะนั่งสีเหลือง", + "block.create.yellow_toolbox": "กล่องเครื่องมือสีเหลือง", + "block.create.zinc_ore": "แร่สังกะสี", + "enchantment.create.capacity": "ความจุ", + "entity.create.seat": "เบาะนั่ง", + "fluid.create.potion": "น้ำยา", + "fluid.create.tea": "น้ำชานักประดิษฐ์", + "item.create.andesite_alloy": "โลหะผสมแอนดีไซต์", + "item.create.bar_of_chocolate": "แท่งช็อกโกแล็ต", + "item.create.belt_connector": "สายพานจักรกล", + "item.create.blaze_cake": "เค้กเบลซ", + "item.create.blaze_cake_base": "ฐานเค้กเบลซ", + "item.create.brass_hand": "มือทองเหลือง", + "item.create.brass_ingot": "แท่งทองเหลือง", + "item.create.brass_nugget": "เศษทองเหลือง", + "item.create.brass_sheet": "แผ่นทองเหลือง", + "item.create.builders_tea": "น้ำชานักประดิษฐ์", + "item.create.chocolate_bucket": "ถังช็อกโกแล็ต", + "item.create.chocolate_glazed_berries": "เบอร์รี่เคลือบช็อกโกแล็ต", + "item.create.chromatic_compound": "สารประกอบสี", + "item.create.cinder_flour": "แป้งเถ้าธุลี", + "item.create.copper_backtank": "ถังทองแดง", + "item.create.copper_nugget": "เศษทองแดง", + "item.create.copper_sheet": "แผ่นทองแดง", + "item.create.crafter_slot_cover": "แผ่นหุ้มช่อง", + "item.create.crafting_blueprint": "พิมพ์เขียวสูตรคราฟต์", + "item.create.creative_blaze_cake": "เค้กเบลซ Creative", + "item.create.crushed_aluminum_ore": "แร่อะลูมิเนียมบด", + "item.create.crushed_copper_ore": "แร่ทองแดงบด", + "item.create.crushed_gold_ore": "แร่ทองบด", + "item.create.crushed_iron_ore": "แร่เหล็กบด", + "item.create.crushed_lead_ore": "แร่ตะกั่วบด", + "item.create.crushed_nickel_ore": "แร่นิกเกิลบด", + "item.create.crushed_osmium_ore": "แร่ออสเมียมบด", + "item.create.crushed_platinum_ore": "แร่แพลทินัมบด", + "item.create.crushed_quicksilver_ore": "แร่ปรอทบด", + "item.create.crushed_silver_ore": "แร่เงินบด", + "item.create.crushed_tin_ore": "แร่ดีบุกบด", + "item.create.crushed_uranium_ore": "แร่ยูเรเนียมบด", + "item.create.crushed_zinc_ore": "แร่สังกะสีบด", + "item.create.diving_boots": "รองเท้าดำน้ำ", + "item.create.diving_helmet": "หมวกดำน้ำ", + "item.create.dough": "แป้งสาลี", + "item.create.electron_tube": "หลอดอิเล็กตรอน", + "item.create.empty_blaze_burner": "เตาเบลซว่างเปล่า", + "item.create.empty_schematic": "แผนผังว่างเปล่า", + "item.create.experience_nugget": "เศษค่าประสบการณ์", + "item.create.extendo_grip": "มือยืดสปริง", + "item.create.filter": "ตัวกรอง", + "item.create.goggles": "แว่นตาของวิศวกร", + "item.create.golden_sheet": "แผ่นทอง", + "item.create.handheld_worldshaper": "เครื่องสร้างภูมิประเทศ", + "item.create.honey_bucket": "ถังน้ำผึ้ง", + "item.create.honeyed_apple": "แอปเปิ้ลเคลือบน้ำผึ้ง", + "item.create.iron_sheet": "แผ่นเหล็ก", + "item.create.linked_controller": "รีโมทควบคุม", + "item.create.minecart_coupling": "ข้อต่อรถราง", + "item.create.polished_rose_quartz": "โรสควอตซ์ขัดเงา", + "item.create.potato_cannon": "ปืนใหญ่มันฝรั่ง", + "item.create.powdered_obsidian": "ผงออบซิเดียน", + "item.create.propeller": "ใบพัด", + "item.create.raw_zinc": "สังกะสีดิบ", + "item.create.red_sand_paper": "กระดาษทรายแดง", + "item.create.refined_radiance": "วัสดุกระจ่างใส", + "item.create.rose_quartz": "โรสควอตซ์", + "item.create.sand_paper": "กระดาษทราย", + "item.create.schedule": "ตารางรถไฟ", + "item.create.schematic": "แผนผังก่อสร้าง", + "item.create.schematic_and_quill": "แผนผังก่อสร้างกับปากกาขนนก", + "item.create.shadow_steel": "วัสดุเหล็กเงา", + "item.create.sturdy_sheet": "แผ่นอันแข็งแรง", + "item.create.super_glue": "หลอดกาวชั้นดี", + "item.create.sweet_roll": "ขนมสวีทโรล", + "item.create.tree_fertilizer": "ปุ๋ยต้นไม้", + "item.create.unprocessed_obsidian_sheet": "แผ่นออบซิเดียนไม่ผ่านกระบวนการ", + "item.create.wand_of_symmetry": "คทาแห่งความสมมาตร", + "item.create.wheat_flour": "แป้งสาลี", + "item.create.whisk": "ที่ปั่น", + "item.create.wrench": "ประแจ", + "item.create.zinc_ingot": "แท่งสังกะสี", + "item.create.zinc_nugget": "เศษสังกะสี", + "advancement.create.encased_fan.desc": "วางและใช้งานพัดลมหุ้มโครง", + "advancement.create.fan_processing.desc": "ใช้พัดลมหุ้มโครงเพื่อให้วัตถุดิบผ่านกระบวนการ", + "advancement.create.water_wheel.desc": "วางกังหันน้ำ และใช้มันเพื่อกำเนิดแรงบิด", + "advancement.create.shifting_gears.desc": "การต่อเฟืองใหญ่กับเฟืองเล็กเข้าด้วยกัน จะทำให้คุณปรับความเร็วการหมุนของสิ่งประดิษฐ์ของคุณได้", + "advancement.create.millstone.desc": "ใช้เครื่องโม่เพื่อบดวัตถุต่างๆ", + "advancement.create.rose_quartz": "อัญมณีสีชมพู", + "advancement.create.rose_quartz.desc": "ขัดอัญมณีโรสควอตซ์", + "advancement.create.deployer": "ปัญญาประดิษฐ์", + "advancement.create.haunted_bell": "สัมผัสแห่งเงา", + "advancement.create.haunted_bell.desc": "สั่นระฆังผีสิง", + "death.attack.create.crush": "%1$s ถูกบดด้วยล้อบด", + "death.attack.create.crush.player": "%1$s ถูกโยนใส่ล้อบดโดย %2$s", + "death.attack.create.fan_fire": "%1$s ถูกรมควันโดยพัดลมหุ้มโครง", + "death.attack.create.fan_fire.player": "%1$s ถูกโยนใส่เครื่องรมควันโดย %2$s", + "death.attack.create.fan_lava": "%1$s ถูกเผาจนเกรียมโดยพัดลมหุ้มโครง", + "death.attack.create.fan_lava.player": "%1$s ถูกโยนใส่เครื่องหลอมโดย %2$s", + "death.attack.create.mechanical_drill": "%1$s ถูกสว่านจักรกลทิ่มตาย", + "death.attack.create.mechanical_drill.player": "%1$s ถูกโยนใส่หน้าสว่านจักรกลโดย %2$s", + "death.attack.create.mechanical_saw": "%1$s ถูกหั่นครึ่งโดยเลื่อยจักรกล", + "death.attack.create.mechanical_saw.player": "%1$s ถูกโยนใส่เลื่อยจักรกลโดย %2$s", + "death.attack.create.potato_cannon": "%1$s ถูกยิงโดยปืนมันฝรั่งของ %2$s", + "death.attack.create.potato_cannon.item": "%1$s ถูกยิงโดย %2$s โดยใช้ %3$s", + "death.attack.create.cuckoo_clock_explosion": "%1$s ถูกระเบิดโดยนาฬิกากุ๊กกูที่ถูกเปลี่ยนกลไก", + "death.attack.create.cuckoo_clock_explosion.player": "%1$s ถูกระเบิดโดยนาฬิกากุ๊กกูที่ถูกเปลี่ยนกลไก", + "death.attack.create.run_over": "%1$s ถูกชนตายโดย %2$s", + "create.menu.ponder_index": "ตัวอย่างการใช้งาน", + "create.recipe.block_cutting": "การตัดบล็อก", + "create.recipe.wood_cutting": "การตัดไม้", + "create.recipe.assembly.cutting": "ตัดโดยใช้เลื่อย", + "create.keyinfo.toolbelt": "เปิดกล่องเครื่องมือใกล้ๆ", + "create.toolbox.outOfRange": "กล่องเครื่องมือที่บรรจุไอเทมนี้อยู่นอกระยะ", + "create.toolbox.depositAll": "นำไอเทมใส่กล่องเครื่องมือทุกกล่องในระยะ", + "create.toolbox.depositBox": "นำไอเทมใส่กล่องเครื่องมือ", + "create.gui.assembly.exception.not_enough_sails": "โครงสร้างนี้มีบล็อกที่ทำให้เกิดการขับเคลื่อนไม่เพียงพอ ตอนนี้มี: %1$s ต้องการอย่างน้อย %2$s", + "create.item_attributes.hauntable": "สามารถถูกสิงได้", + "create.item_attributes.hauntable.inverted": "ไม่สามารถถูกสิงได้", + "create.mechanical_arm.summary": "แขนจักรกลชิ้นนี้มีต้นทางจำนวน %1$s และปลายทางจำนวน %2$s", + "create.schedule.instruction.destination.summary": "สถานีต่อไป:", + "create.schedule.condition.player_count.seated": "%1$s ที่นั้ง", + "create.subtitle.cogs": "เสียงฟันเฟืองหมุน", + "create.subtitle.haunted_bell_use": "ระฆังผีสิงสั่น", + "create.subtitle.haunted_bell_convert": "ระฆังถูกผีเข้าสิง", + "block.create.wooden_bracket.tooltip.summary": "_ตกแต่งเพลา เฟือง_ และ _ท่อประปา_ ของคุณด้วยไม้ค้ำที่ดูสวยงาม", + "block.create.metal_bracket.tooltip.summary": "_ตกแต่งเพลา เฟือง_ และ _ท่อประปา_ ของคุณด้วยเหล็กค้ำที่ดูทันสมัยและแข็งแรง", + "block.create.seat.tooltip": "เบาะนั่ง", + "block.create.seat.tooltip.summary": "เชิญนั่งลงบนเบาะแล้วเพลิดเพลินไประหว่างทาง! จะยึดผู้เล่นให้ติดกับ _สิ่งประดิษฐ์ที่กำลังเคลื่อนที่_ และยังเป็นเฟอร์นิเจอร์ที่สวยงามอีกด้วย แถมมาพร้อมสีหลากหลายให้เลือก!", + "block.create.seat.tooltip.condition1": "คลิกขวาเพื่อนั่ง", + "item.create.blaze_cake.tooltip": "เค้กเบลซ", + "item.create.blaze_cake.tooltip.summary": "ขนมมื้อสุดอร่อยสำหรับ _เตาเบลซ_ ของคุณที่ทำงานอย่างขยัน เพียงชิ้นเดียวก็ทำให้พวกมันไฟลุกซู่แล้ว!", + "item.create.wand_of_symmetry.tooltip": "คทาแห่งความสมมาตร", + "item.create.wand_of_symmetry.tooltip.summary": "สะท้อนการวางบล็อกของคุณได้ตรงเป๊ะตามที่ตั้งค่าไว้", + "item.create.wand_of_symmetry.tooltip.condition1": "เมื่ออยู่ในแถบลัด", + "item.create.wand_of_symmetry.tooltip.behaviour1": "จะทำงานต่อไป", + "item.create.wand_of_symmetry.tooltip.control1": "คลิกขวาที่พื้น", + "item.create.wand_of_symmetry.tooltip.action1": "_สร้าง_หรือ_ย้าย_บานกระจก", + "item.create.wand_of_symmetry.tooltip.control2": "คลิกขวาในอากาศ", + "item.create.wand_of_symmetry.tooltip.action2": "นำกระจกปัจจุบัน_ออกไป_", + "item.create.wand_of_symmetry.tooltip.control3": "คลิกขวาเมื่อย่ออยู่", + "item.create.wand_of_symmetry.tooltip.action3": "จะทำการเปิด _หน้าต่างตั้งค่า_", + "item.create.handheld_worldshaper.tooltip.summary": "อุปกรณ์ที่จะช่วยให้การสร้าง _แผ่นดิน_ และ _ภูมิทัศน์_ ง่ายดายขึ้นมาก", + "item.create.handheld_worldshaper.tooltip.control1": "คลิกซ้ายที่บล็อก", + "item.create.handheld_worldshaper.tooltip.action1": "เลือกบล็อกที่เล็งอยู่ ให้ตัวอุปกรณ์วางบล็อกนั้นๆ", + "item.create.handheld_worldshaper.tooltip.control2": "คลิกขวาที่บล็อก", + "item.create.handheld_worldshaper.tooltip.action2": "ทำการวางบล็อกตาม_ค่าพู่กัน_และ_ค่าการทำงาน_ที่เลือกไว้ตรงตำแหน่งที่คลิก", + "item.create.handheld_worldshaper.tooltip.control3": "คลิกขวาเมื่อย่ออยู่", + "item.create.handheld_worldshaper.tooltip.action3": "จะทำการเปิด _หน้าต่างตั้งค่า_", + "item.create.tree_fertilizer.tooltip.summary": "สูตรปุ๋ยผสมจากแร่ธาตุหลากชนิด ที่จะช่วยเร่งโตให้กับต้นไม้ทั่วไปได้", + "item.create.tree_fertilizer.tooltip.condition1": "เมื่อใช้กับต้นกล้า", + "item.create.tree_fertilizer.tooltip.behaviour1": "จะทำให้ต้นไม้โต _โดยไม่สนข้อจำกัดเรื่องพื้นที่_", + "item.create.extendo_grip.tooltip.summary": "ดึ๋งงงง! _เพิ่มระยะการเอื้อม_ ของผู้ใช้อย่างมาก และสามารถใช้แรงดันอากาศจาก _ถังทองแดง_ เพื่อทำงานได้อีกด้วย", + "item.create.extendo_grip.tooltip.condition1": "เมื่ออยู่ในมือรอง", + "item.create.extendo_grip.tooltip.behaviour1": "จะเพิ่ม_ระยะการเอื้อม_ของไอเทมที่คุณใช้ใน_มือหลัก_", + "item.create.extendo_grip.tooltip.condition2": "เมื่อกำลังสวมใส่ถังทองแดง", + "item.create.extendo_grip.tooltip.behaviour2": "จะ_ไม่เสียค่าความคงทน_ และจะใช้_แรงอัดอากาศ_จากถังทองแดงแทน", + "item.create.potato_cannon.tooltip.summary": "ฟิ้ว! ยิงพืชผักสวนครัวที่คุณปลูกเองกับมือใส่ศัตรูของคุณ ปืนใหญ่นี้สามารถใช้แรงดันอากาศจาก _ถังทองแดง_ ได้", + "item.create.potato_cannon.tooltip.condition1": "เมื่อคลิกขวา", + "item.create.potato_cannon.tooltip.behaviour1": "_ยิงไอเทม_ที่สามารถใช้ได้จาก_ช่องเก็บของ_คุณ", + "item.create.potato_cannon.tooltip.condition2": "เมื่อกำลังสวมใส่ถังทองแดง", + "item.create.potato_cannon.tooltip.behaviour2": "จะ_ไม่เสียค่าความคงทน_ และจะใช้_แรงอัดอากาศ_จากถังทองแดงแทน", + "item.create.filter.tooltip.summary": "ใช้_ควบคุมไอเทมเข้า_และ_ออก_ สำหรับเครื่องมือลำเลียงไอเทมต่างๆ เพื่อแยกของด้วย_ความแม่นยำมากขึ้น_ โดยใช้_ชุดไอเทมต่างๆ_ หรือ_ตัวกรองที่คุณกำหนดเอง_", + "item.create.filter.tooltip.condition1": "เมื่อใส่ช่องกรอง", + "item.create.filter.tooltip.behaviour1": "_ควบคุม_การลำเลียงไอเทม ตามที่ตัวกรองถูก_ตั้งค่า_ไว้", + "item.create.filter.tooltip.condition2": "เมื่อคลิกขวา", + "item.create.filter.tooltip.behaviour2": "จะทำการเปิด _หน้าต่างตั้งค่า_", + "item.create.attribute_filter.tooltip.summary": "ใช้_ควบคุมไอเทมเข้า_และ_ออก_ สำหรับเครื่องมือลำเลียงไอเทมต่างๆ เพื่อแยกของด้วย_ความแม่นยำมากขึ้น_ โดยใช้_ชุดแอตทริบิวต์ไอเทม_ และ _การแยกตามหมวดหมู่_", + "item.create.attribute_filter.tooltip.condition1": "เมื่อใส่ช่องกรอง", + "item.create.attribute_filter.tooltip.behaviour1": "_ควบคุม_การลำเลียงไอเทม ตามที่ตัวกรองถูก_ตั้งค่า_ไว้", + "item.create.attribute_filter.tooltip.condition2": "เมื่อคลิกขวา", + "item.create.attribute_filter.tooltip.behaviour2": "จะทำการเปิด _หน้าต่างตั้งค่า_", + "item.create.empty_schematic.tooltip.summary": "สามารถใช้เป็นวัตถุดิบสำหรับสูตรนึงได้ และใช้สำหรับการเขียนที่_โต๊ะวาดแผนผัง_", + "item.create.schematic.tooltip.summary": "เก็บแผนผังสิ่งก่อสร้างไว้ เพื่อให้คุณระบุตำแหน่งและสร้างมันขึ้นมาบนโลกได้ ระบุตำแหน่งโฮโลแกรมตรงจุดที่ต้องการ แล้วใช้_ปืนใหญ่นักประดิษฐ์_ เพื่อสร้างสิ่งนั้นขึ้น", + "item.create.schematic.tooltip.condition1": "เมื่อถืออยู่", + "item.create.schematic.tooltip.behaviour1": "สามารถระบุตำแหน่งได้ ด้วยตัวเลือกต่างๆ บนหน้าจอ", + "item.create.schematic.tooltip.control1": "คลิกขวาเมื่อย่ออยู่", + "item.create.schematic.tooltip.action1": "เปิด_หน้าต่าง_ขึ้นมา เพื่อใส่_พิกัด_อย่างแม่นยำ", + "item.create.schematic_and_quill.tooltip.summary": "ใช้สำหรับบันทึกสิ่งก่อสร้างบนโลกของคุณ แล้วบันทึกมันไว้เป็นไฟล์ .nbt", + "item.create.schematic_and_quill.tooltip.condition1": "ขั้นตอนที่ 1", + "item.create.schematic_and_quill.tooltip.behaviour1": "เลือกมุมสองจุดด้วยการคลิกขวา", + "item.create.schematic_and_quill.tooltip.condition2": "ขั้นตอนที่ 2", + "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-เลื่อนลูกกลิ้งเมาส์_ แต่ละด้านเพื่อปรับเปลี่ยนขนาด คลิกขวาอีกครั้งเพื่อบันทึก", + "item.create.schematic_and_quill.tooltip.control1": "คลิกขวา", + "item.create.schematic_and_quill.tooltip.action1": "เลือกมุมใดมุมหนึ่ง หรือคอนเฟิร์มการบันทึก", + "item.create.schematic_and_quill.tooltip.control2": "กด Ctrl ค้างไว้", + "item.create.schematic_and_quill.tooltip.action2": "เลือกจุดต่างๆ _ในอากาศ_ _เลื่อนลูกกลิ้งเมาส์_เพื่อปรับระยะ", + "item.create.schematic_and_quill.tooltip.control3": "คลิกขวาเมื่อย่ออยู่", + "item.create.schematic_and_quill.tooltip.action3": "_รีเซ็ต_ และลบการเลือกทั้งหมด", + "block.create.schematicannon.tooltip.summary": "ยิงบล็อกเพื่อก่อสร้างตาม_แผนผัง_ที่กำหนดไว้ โดยจะใช้ไอเทมจากช่องเก็บของข้างๆ ปืนใหญ่ และใช้_ดินปืน_เพื่อเป็นเชื้อเพลิงในการยิง", + "block.create.schematic_table.tooltip.summary": "ใช้เขียนแผนผังที่บันทึกไว้บน _กระดาษแผนผังเปล่า_", + "item.create.goggles.tooltip.summary": "แว่นตาคู่ใจ ที่จะช่วยให้คุณอ่าน _ข้อมูลแรงบิด_ ของส่วนประกอบหลายๆ อย่างได้", + "item.create.goggles.tooltip.condition1": "เมื่อสวมใส่", + "item.create.goggles.tooltip.behaviour1": "แสดง_ตัวบ่งชี้เป็นสี_ ตาม_ความเร็วการหมุน_ของส่วนประกอบที่เล็งอยู่ และ_ค่าความเค้น_ กับ_ขีดจำกัดความเค้น_ของส่วนต่างๆ", + "item.create.goggles.tooltip.condition2": "เมื่อจ้องไปยังตัววัด", + "item.create.goggles.tooltip.behaviour2": "แสดงข้อมูลอย่างละเอียด สำหรับ_ความเร็ว_ หรือ_ค่าความเค้น_ของระบบทั้งหมดที่เชื่อมอยู่กับตัววัด", + "item.create.goggles.tooltip.condition3": "เมื่อจ้องไปยังแหล่งเก็บของเหลว", + "item.create.goggles.tooltip.behaviour3": "แสดงข้อมูล_ความจุสูงสุด_ของบล็อกนั้นๆ และข้อมูล_ของเหลว_ที่ถูกบรรจุอยู่ภายใน", + "item.create.wrench.tooltip.summary": "อุปกรณ์หลากประโยชน์สำหรับสิ่งประดิษฐ์ทุกอย่างของคุณ สามารถใช้_หมุน รื้อ_ และ _ตั้งค่า_ ส่วนประกอบหลายๆ อย่างได้", + "item.create.wrench.tooltip.control1": "คลิกขวาบล็อกที่ใช้แรงบิด", + "item.create.wrench.tooltip.action1": "_หมุนส่วนประกอบนั้นๆ_ เข้าหาหรือออกห่างจากด้านที่คุณคลิกไป", + "item.create.wrench.tooltip.control2": "คลิกขวาเมื่อย่ออยู่", + "item.create.wrench.tooltip.action2": "_ทำการรื้อส่วนประกอบชิ้นนั้น_ แล้วนำมันกลับเข้ามาใส่_ช่องเก็บของ_ของคุณทันที", + "block.create.nozzle.tooltip.summary": "วางสิ่งนี้ไว้ข้างหน้า _พัดลมหุ้มโครง_ เพื่อทำให้แรงลมกระทบสิ่งมีชีวิตจาก_ทุกทิศทาง_", + "block.create.cuckoo_clock.tooltip.summary": "ผลงานหัตถกรรมอันเหมาะเจาะสำหรับ_การตกแต่ง_ และเพื่อ_ใช้ดูเวลา_", + "block.create.turntable.tooltip.summary": "เปลี่ยน _แรงบิด_ ให้เป็นการหมุนแผ่นนี้ไปเรื่อยๆ", + "block.create.toolbox.tooltip": "กล่องเครื่องมือ", + "block.create.toolbox.tooltip.summary": "อุปกรณ์คู่ใจสำหรับนักประดิษฐ์ทุกท่าน สามารถ _เก็บ_ ไอเทมได้สูงสุด _8 ชนิด_ และเป็นจำนวนมาก", + "block.create.toolbox.tooltip.condition1": "เมื่อถูกเก็บขึ้นมา", + "block.create.toolbox.tooltip.behaviour1": "จะ _ยังคงเก็บไอเทมไว้ด้านในกล่อง_", + "block.create.toolbox.tooltip.condition2": "เมื่อวางใกล้ๆ", + "block.create.toolbox.tooltip.behaviour2": "_ผู้เล่นในระยะ_ สามารถกดปุ่ม _เปิดกล่องเครื่องมือใกล้ๆ_ เพื่อดูของในกล่องได้จาก _ระยะหนึ่ง_", + "block.create.toolbox.tooltip.condition3": "เมื่อคลิกขวา", + "block.create.toolbox.tooltip.behaviour3": "จะทำการเปิด _หน้าต่างช่องเก็บของ_", + "block.create.stockpile_switch.tooltip.summary": "ปล่อยกระแสเรดสโตน ขึ้นอยู่กับ_จำนวนไอเทมที่เก็บ_ หรือ _ปริมาณของเหลวที่มี_ ในช่องเก็บของที่มีเครื่องนี้ติดอยู่ข้างๆ โดยตัวเครื่องจะมาพร้อมกับตัวกรอง และจะต่างจาก_ตัวเปรียบเทียบเรดสโตน_ ตรงที่_สวิตช์ตรวจคลังของ_ จะตั้งค่าได้ว่าจำนวนของเท่าไหร่ จึงจะสับกระแสเรดสโตนได้", + "block.create.content_observer.tooltip.summary": "_ตรวจจับไอเทม_หรือ_ของเหลว_ภายใน_ช่องเก็บของ ท่อประปา_ หรือ_สายพาน_ โดยจะตรงกับ_ตัวกรอง_ที่ตั้งไว้", + "block.create.creative_crate.tooltip.summary": "_ลังเก็บของ_ชิ้นนี้สามารถทำสำเนาไอเทมขึ้นมาได้อย่างไม่จำกัด วางลังนี้ไว้ข้างๆ_ปืนใหญ่นักประดิษฐ์_เพื่อตัดปัญหาในการหาของมาใช้ก่อสร้างให้กับปืนใหญ่", + "item.create.creative_blaze_cake.tooltip.summary": "ขนมหวานสุดพิเศษสำหรับ_เตาเบลซ_ของคุณ เมื่อพวกมันได้กินเค้กชิ้นนี้ เตาเบลซนั้นจะ_ไม่มีวันหมดไฟ_", + "item.create.creative_blaze_cake.tooltip.condition1": "เมื่อใช้", + "item.create.creative_blaze_cake.tooltip.behaviour1": "_เปลี่ยน_ความแรงไฟของเตาเบลซวนไป", + "block.create.controller_rail.tooltip.summary": "_รางรถไฟทางเดียว_ ที่สามารถใช้เพื่อ _ควบคุมความเร็ว_ ของรถรางที่ผ่านตัวรางได้อย่างละเอียด", + "item.create.sand_paper.tooltip.summary": "กระดาษหยาบที่สามารถใช้_ขัดวัตถุดิบต่างๆ_ได้ สามารถใช้กับ_มือกลอัตโนมัติ_เพื่อให้มือขัดเงาไอเทมได้เช่นกัน", + "item.create.sand_paper.tooltip.condition1": "เมื่อใช้", + "item.create.sand_paper.tooltip.behaviour1": "ขัดเงาไอเทมที่ถือใน_มือรอง_ หรือที่วางอยู่_บนพื้น_ และ_กำลังถูกจ้อง_อยู่", + "item.create.builders_tea.tooltip.summary": "เครื่องดื่มที่เหมาะสำหรับการเริ่มวันที่ดี _กระตุ้นร่างกาย_และ_ช่วยให้สบายท้อง_", + "item.create.refined_radiance.tooltip.summary": "วัสดุสี ซึ่งได้_ดูดซับพลังจากแสง_", + "item.create.refined_radiance.tooltip.condition1": "อยู่ระหว่างการพัฒนา", + "item.create.refined_radiance.tooltip.behaviour1": "วัสดุชิ้นนี้จะสามารถใช้งานได้ในเวอร์ชั่นต่อๆ ไป", + "item.create.shadow_steel.tooltip.summary": "วัสดุสี ซึ่งได้_ดูดซับพลังจากเดอะวอยด์_", + "item.create.shadow_steel.tooltip.condition1": "อยู่ระหว่างการพัฒนา", + "item.create.shadow_steel.tooltip.behaviour1": "วัสดุชิ้นนี้จะสามารถใช้งานได้ในเวอร์ชั่นต่อๆ ไป", + "item.create.linked_controller.tooltip.summary": "ช่วยให้คุณ_ควบคุมเรดสโตนลิ้งค์_ได้แบบ_ใกล้มือ_ ตาม_ความถี่_ที่คุณตั้งค่าไว้บน_หกปุ่ม_ที่มีอยู่", + "item.create.linked_controller.tooltip.condition1": "คลิกขวา", + "item.create.linked_controller.tooltip.behaviour1": "_เปิดใช้งาน_รีโมท คุณจะ_ไม่สามารถเดินได้_จนกว่าจะปิดใช้งานรีโมทอีกครั้ง", + "item.create.linked_controller.tooltip.condition2": "คลิกขวาเมื่อย่ออยู่", + "item.create.linked_controller.tooltip.behaviour2": "จะทำการเปิด _หน้าต่างตั้งค่า_", + "item.create.linked_controller.tooltip.condition3": "คลิกขวาบนเรดสโตนลิ้งค์ที่รับสัญญาณ", + "item.create.linked_controller.tooltip.behaviour3": "เปิด_โหมดผูกมัด_ กดปุ่มใดก็ได้หนึ่งปุ่มจาก_ทั้งหมดหกปุ่ม_ เพื่อ_ผูกมัดความถี่_นั้นไว้กับปุ่มที่ต้องการ", + "item.create.linked_controller.tooltip.condition4": "คลิกขวาที่แท่นอ่านหนังสือ", + "item.create.linked_controller.tooltip.behaviour4": "จะทำการวางรีโมทไว้บนแท่นอ่านหนังสือ เพื่อการใช้งานที่ง่ายขึ้น (คลิกขวาและย่อ เพื่อหยิบรีโมทคืน)", + "item.create.diving_helmet.tooltip.summary": "เมื่อใช้งานร่วมกับ_ถังทองแดง_ จะทำให้ผู้ใช้_หายใจใต้น้ำได้_เป็นเวลาที่ยาวนานมากขึ้น", + "item.create.diving_helmet.tooltip.condition1": "เมื่อสวมใส่", + "item.create.diving_helmet.tooltip.behaviour1": "ให้เอฟเฟกต์_หายใจใต้น้ำ_ โดยใช้_อากาศอัดถัง_อย่างช้าๆ จากตัวถังทองแดงที่คุณใส่อยู่", + "item.create.copper_backtank.tooltip.summary": "_ถังที่สวมใส่ได้_ ใช้เพื่อเก็บอากาศอัดไว้ในถัง", + "item.create.copper_backtank.tooltip.condition1": "เมื่อสวมใส่", + "item.create.copper_backtank.tooltip.behaviour1": "จ่าย_แรงดันอากาศ_ให้กับอุปกรณ์ที่ต้องใช้มัน", + "item.create.copper_backtank.tooltip.condition2": "เมื่อถูกวาง และได้รับแรงบิด", + "item.create.copper_backtank.tooltip.behaviour2": "จะ_เก็บสะสมอากาศ_มาอัดไว้ในถังทองแดง โดยอัตราจะขึ้นอยู่กับความเร็วการหมุน", + "block.create.placard.tooltip.summary": "_เอาไอเทม_ของคุณ_ใส่กรอบ_ทองเหลืองด้วยแผ่นติดกำแพงนี้ ใช้ร่วมกับสิ่งประดิษฐ์ได้ด้วยนะ!", + "block.create.flywheel.tooltip.summary": "_ประดับเครื่องต่างๆ_ ของคุณด้วยมู่เล่ทองเหลืองอันงดงามนี้", + "item.create.diving_boots.tooltip.summary": "_รองเท้าคู่หนัก_ ที่จะทำให้คุณเดินบนพื้นมหาสมุทรได้อย่างคล่องแคล่ว", + "item.create.diving_boots.tooltip.condition1": "เมื่อสวมใส่", + "item.create.diving_boots.tooltip.behaviour1": "ผู้ใช้จะ_จมเร็วขึ้น_ และ_ไม่สามารถว่ายน้ำได้_ แต่จะสามารถ_เดิน_และ_กระโดด_ใต้น้ำได้แทน และผู้ที่สวมใส่ จะไม่โดน_สายพานจักรกล_เคลื่อนย้ายด้วย", + "item.create.crafting_blueprint.tooltip.summary": "เมื่อ_วางไว้บนผนัง_ คุณสามารถที่จะใช้มันเพื่อ_ดูรายการของที่คุณต้องการในสูตรคราฟต์_อย่างหนึ่งได้ โดยที่หนึ่งช่องจะใช้แสดงหนึ่งสูตรคราฟต์", + "item.create.crafting_blueprint.condition1": "คลิกขวาที่ช่องว่าง", + "item.create.crafting_blueprint.behaviour1": "เปิด_หน้าต่างคราฟต์ของ_ขึ้นมา ซึ่งทำให้คุณ_เลือกสูตร_และ_ไอเทม_เพื่อแสดงได้", + "item.create.crafting_blueprint.condition2": "คลิกขวาที่ช่องที่มีสูตรคราฟต์", + "item.create.crafting_blueprint.behaviour2": "_ทำการคราฟต์ของตามสูตรที่ตั้งไว้_ ตามวัตถุดิบที่อยู่ใน_ช่องเก็บของ_ของคุณ หาก_กดย่อ_ จะคราฟต์ของ_เป็นกองๆ_ แทนการคราฟต์ทีละชิ้น", + "item.create.minecart_coupling.tooltip.summary": "ใช้_พ่วงรถราง_ หรือ _รถรางแบกสิ่งประดิษฐ์_ของคุณเข้าด้วยกันเพื่อสร้างรถไฟขบวนใหญ่ได้", + "item.create.minecart_coupling.tooltip.condition1": "เมื่อใช้กับรถราง", + "item.create.minecart_coupling.tooltip.behaviour1": "_เชื่อม_รถรางสองคันเข้าด้วยกัน และจะพยายามให้พวกมันอยู่_ห่างกันพอประมาณ_ขณะที่เคลื่อนไหว", + "item.create.experience_nugget.tooltip.summary": "ติ๊ง! แต้ม_แรงบันดาลใจ_เล็กๆ น้อยๆ จากสิ่งประดิษฐ์ต่างๆ อันเลิศของคุณ", + "item.create.experience_nugget.tooltip.condition1": "เมื่อใช้", + "item.create.experience_nugget.tooltip.behaviour1": "จะ_ดึงค่าประสบการณ์_ที่ฝังอยู่ภายใน ออกมาให้คุณ", + "block.create.peculiar_bell.tooltip.summary": "_ระฆังทองเหลือง_ใช้เพื่อตกแต่ง ถ้านำระฆังไปวางไว้เหนือ_ไฟวิญญาณ_อาจจะทำให้เกิดผลข้างเคียงแปลกๆ...", + "block.create.haunted_bell.tooltip": "ระฆังผีสิง", + "block.create.haunted_bell.tooltip.summary": "_ระฆังต้องสาป_ ที่ถูกวิญญาณหลงทางในเนเธอร์สิงสู่", + "block.create.haunted_bell.tooltip.condition1": "เมื่อถืออยู่ หรือถูกสั่น", + "block.create.haunted_bell.tooltip.behaviour1": "แสดงจุดรอบๆ ระฆังที่_มืดมิด_ซึ่งเป็นจุดที่_มอนสเตอร์_สามารถเกิดได้", + "create.ponder.hold_to_ponder": "กด [%1$s] ค้างเพื่อดูตัวอย่างการใช้งาน", + "create.ponder.subject": "เนื้อหาหลักของฉากนี้", + "create.ponder.pondering": "ตัวอย่างการใช้งานเกี่ยวกับ...", + "create.ponder.identify_mode": "โหมดระบุวัตถุในฉากเปิดอยู่\nกด [%1$s] เพื่อเล่นฉากต่อ", + "create.ponder.associated": "หัวข้อที่เกี่ยวข้อง", + "create.ponder.close": "ปิดฉาก", + "create.ponder.identify": "ระบุวัตถุในฉาก", + "create.ponder.next": "ฉากถัดไป", + "create.ponder.next_up": "เรื่องต่อไป:", + "create.ponder.previous": "ฉากก่อนหน้า", + "create.ponder.replay": "เล่นซ้ำ", + "create.ponder.think_back": "คิดกลับไปก่อนหน้า", + "create.ponder.slow_text": "โหมดอ่านสบายๆ", + "create.ponder.exit": "ออก", + "create.ponder.welcome": "ยินดีต้อนรับสู่สารบัญตัวอย่าง", + "create.ponder.categories": "หมวดหมู่ที่เรียกดูได้ใน Create", + "create.ponder.index_description": "คลิกไอคอนใดก็ได้เพื่อเรียนรู้เกี่ยวกับไอเทมและบล็อกต่างๆ ในหมวดหมู่นั้นๆ", + "create.ponder.index_title": "สารบัญนึกคิด", + "create.ponder.shared.rpm16": "16 RPM", + "create.ponder.shared.behaviour_modify_wrench": "การทำงานลักษณะนี้สามารถเปลี่ยนแปลงได้ด้วยประแจ", + "create.ponder.shared.storage_on_contraption": "ช่องเก็บของใดก็ตามที่ติดอยู่กับสิ่งประดิษฐ์ จะทำการเก็บดรอปให้โดยอัตโนมัติ", + "create.ponder.shared.sneak_and": "ย่อง +", + "create.ponder.shared.rpm8": "8 RPM", + "create.ponder.shared.ctrl_and": "Ctrl +", + "create.ponder.shared.rpm32": "32 RPM", + "create.ponder.shared.rpm16_source": "แหล่งกำเนิด: 16 RPM", + "create.ponder.shared.movement_anchors": "ด้วยหลอดกาว คุณจะสามารถเคลื่อนย้ายสิ่งก่อสร้างที่ใหญ่กว่านี้ได้", + "create.ponder.tag.redstone": "ส่วนประกอบประเภทตรรกะ", + "create.ponder.tag.redstone.description": "ส่วนประกอบพวกนี้ช่วยในเรื่องการเดินระบบเรดสโตนได้", + "create.ponder.tag.contraption_assembly": "สิ่งของที่ช่วยยึดติดบล็อก", + "create.ponder.tag.contraption_assembly.description": "เครื่องมือและส่วนประกอบต่างๆ ที่ช่วยเชื่อมบล็อก เพื่อสร้างสิ่งประดิษฐ์เคลื่อนไหวได้", + "create.ponder.tag.fluids": "หมวดหมู่การประปา", + "create.ponder.tag.fluids.description": "ส่วนประกอบต่างๆ ที่ใช้ในการเคลื่อนย้ายและใช้ประโยชน์จากของเหลว", + "create.ponder.tag.decoration": "ของตกแต่ง", + "create.ponder.tag.decoration.description": "ส่วนประกอบต่างๆ ที่เน้นใช้ตกแต่งเป็นส่วนใหญ่", + "create.ponder.tag.windmill_sails": "ใบกังหันสำหรับตัวขับเคลื่อนกังหันลม", + "create.ponder.tag.windmill_sails.description": "บล็อกต่างๆ ที่ช่วยเพิ่มแรงลมให้กับสิ่งประดิษฐ์ประเภทกังหันลม ส่วนประกอบพวกนี้มีแรงลมเทียบเท่ากันทุกชิ้น", + "create.ponder.tag.arm_targets": "เป้าหมายต่างๆ สำหรับมือจักรกล", + "create.ponder.tag.arm_targets.description": "ส่วนประกอบที่สามารถใช้แขนจักรกลเลือกนำเข้าหรือนำออกวัตถุต่างๆ ได้", + "create.ponder.tag.kinetic_appliances": "เครื่องที่ใช้แรงบิด", + "create.ponder.tag.kinetic_appliances.description": "ส่วนประกอบต่างๆ ที่ใช้ประโยชน์จากแรงบิดได้", + "create.ponder.tag.kinetic_sources": "แหล่งกำเนิดแรงบิด", + "create.ponder.tag.kinetic_sources.description": "ส่วนประกอบต่างๆ ที่จะช่วยกำเนิดแรงบิดมาใช้งาน", + "create.ponder.tag.movement_anchor": "วัตถุที่ช่วยเคลื่อนย้ายของ", + "create.ponder.tag.movement_anchor.description": "ส่วนประกอบต่างๆ ที่ช่วยสร้างสิ่งประดิษฐ์เคลื่อนไหวได้ และโยกย้ายสิ่งที่พวกมันเกาะอยู่ในหลายๆ แบบ", + "create.ponder.tag.kinetic_relays": "บล็อกจำพวกแรงบิด", + "create.ponder.tag.kinetic_relays.description": "ส่วนประกอบต่างๆ ที่ช่วยถ่ายทอดแรงบิดไปที่อื่นได้", + "create.ponder.tag.contraption_actor": "ของใช้งานบนสิ่งประดิษฐ์", + "create.ponder.tag.contraption_actor.description": "ส่วนประกอบต่างๆ ที่จะทำหน้าที่พิเศษต่างกันไป เมื่อเกาะติดอยู่กับสิ่งประดิษฐ์ที่เคลื่อนไหว", + "create.ponder.tag.creative": "โหมดสร้างสรรค์", + "create.ponder.tag.creative.description": "ส่วนประกอบต่างๆ ที่ไม่สามารถหาได้ในโหมดเอาชีวิตรอด", + "create.ponder.tag.display_sources": "แหล่งข้อมูลสำหรับอุปกรณ์ส่งสัญญาณแสดงผล", + "create.ponder.tag.display_sources.description": "ส่วนประกอบหรือบล็อก ที่จ่ายข้อมูลให้อุปกรณ์ส่งสัญญาณแสดงผลอ่านได้", + "create.ponder.tag.logistics": "การเคลื่อนย้ายไอเทม", + "create.ponder.tag.logistics.description": "ส่วนประกอบต่างๆ ที่จะช่วยย้ายไอเทมไปมาได้", + "create.ponder.tag.display_targets": "เป้าสำหรับอุปกรณ์ส่งสัญญาณแสดงผล", + "create.ponder.tag.display_targets.description": "ส่วนประกอบหรือบล็อก ที่สามารถแสดงข้อมูลที่ได้รับจากอุปกรณ์ส่งสัญญาณแสดงผลได้", + "create.ponder.belt_casing.header": "การหุ้มสายพาน", + "create.ponder.cogwheel.header": "การใช้เฟืองเพื่อถ่ายทอดแรงบิด", + "create.ponder.cogwheel.text_1": "เฟืองจะถ่ายทอดแรงบิดไปหาเฟืองอีกชิ้นที่อยู่ข้างๆ กัน", + "create.ponder.cogwheel.text_2": "เฟืองที่ต่อกันแบบนี้จะหมุนไปคนละทิศสลับกันไปเรื่อยๆ", + "create.ponder.cogwheel_casing.header": "การหุ้มเฟือง", + "create.ponder.cogwheel_casing.text_1": "โครงทองเหลืองหรือโครงแอนดีไซต์สามารถใช้หุ้มเฟืองได้", + "create.ponder.cogwheel_casing.text_2": "ส่วนประกอบอื่นๆ จะไม่เชื่อมกับส่วนเพลาของเฟือง หลังจากที่มันถูกหุ้ม", + "create.ponder.creative_fluid_tank.header": "ถังเก็บของเหลว Creative", + "create.ponder.creative_fluid_tank.text_1": "ถังเก็บของเหลว Creative สามารถใช้เพื่อจ่ายของเหลวแบบไม่จำกัดได้", + "create.ponder.creative_fluid_tank.text_2": "คลิกขวาด้วยไอเทมที่มีของเหลวเพื่อเลือกชนิดของในถัง", + "create.ponder.creative_fluid_tank.text_3": "ท่อประปาสามารถที่จะดึงของเหลวจากถังนี้ได้อย่างไม่สิ้นสุด", + "create.ponder.creative_fluid_tank.text_4": "ของเหลวใดๆ ก็ตามที่ถูกดูดใส่ถังนี้จะหายไปในตัวถังทันที", + "create.ponder.encased_fluid_pipe.header": "การหุ้มท่อประปา", + "create.ponder.encased_fluid_pipe.text_1": "โครงทองแดงสามารถใช้ตกแต่งท่อประปาได้", + "create.ponder.fluid_pipe_flow.header": "การเคลื่อนย้ายของเหลวด้วยท่อประปาทองแดง", + "create.ponder.fluid_pipe_flow.text_1": "ท่อประปาสามารถเชื่อมต่อแหล่งต้นทาง และแหล่งเป้าหมายได้สองที่หรือมากกว่า", + "create.ponder.fluid_pipe_flow.text_2": "เมื่อใช้ประแจ จะทำให้ท่อประปาแนวตรงมีกระจกใสให้มองผ่านได้", + "create.ponder.fluid_pipe_flow.text_3": "ท่อประปาที่มีกระจก จะไม่เชื่อมกับท่อประปาอันอื่นที่อยู่ข้างๆ มัน", + "create.ponder.fluid_pipe_flow.text_4": "เมื่อใช้ปั๊มน้ำจักรกลดึงของเหลว ท่อพวกนี้จะทำการลำเลียงของเหลวต่างๆ ได้", + "create.ponder.fluid_pipe_flow.text_5": "ของเหลวจะยังไม่ถูกลำเลียงในตอนแรก", + "create.ponder.fluid_pipe_flow.text_6": "เมื่อของเหลวในท่อไหลถึงที่หมายสำเร็จ แหล่งต้นทางและปลายทางจะเริ่มทยอยลำเลียงของเหลวให้กัน", + "create.ponder.fluid_pipe_flow.text_7": "เพราะฉะนั้น ท่อพวกนี้จึงไม่ได้ \"เก็บ\" ของเหลวไว้จริงๆ", + "create.ponder.fluid_pipe_interaction.header": "การดึงและเติมแหล่งบรรจุของเหลว", + "create.ponder.fluid_pipe_interaction.text_1": "ปลายสายของท่อประปา สามารถที่จะโต้ตอบกับบล็อกหลายชนิดได้", + "create.ponder.fluid_pipe_interaction.text_2": "บล็อกอะไรก็ตามที่สามารถเก็บของเหลวได้ จะถูกลำเลียงของเหลวได้", + "create.ponder.fluid_pipe_interaction.text_3": "บล็อกต้นแหล่งที่อยู่ด้านหน้าท่อที่เปิดอยู่ จะถูกดึงใส่ท่อได้...", + "create.ponder.fluid_pipe_interaction.text_4": "...และของในท่อที่รั่ว จะถูกปล่อยออกมาเป็นบล็อกแหล่งใหม่ได้หากจุดที่รั่วนั้นว่างอยู่", + "create.ponder.fluid_pipe_interaction.text_5": "ท่อพวกนี้ยังสามารถดึงของเหลวโดยตรงจากบล็อกอื่นๆ ได้ด้วย", + "create.ponder.fluid_tank_sizes.header": "ขนาดต่างๆ ของถังเก็บของเหลว", + "create.ponder.fluid_tank_sizes.text_1": "ถังเก็บของเหลวสามารถวางรวมกันเพื่อเพิ่มขนาดเก็บได้", + "create.ponder.fluid_tank_sizes.text_2": "โดยที่ฐานจะกว้างได้สูงสุด 3 บล็อก...", + "create.ponder.fluid_tank_sizes.text_3": "...และสูงขึ้นไปได้อีก 30 ชั้นจากตัวฐาน", + "create.ponder.fluid_tank_sizes.text_4": "เมื่อใช้ประแจ จะทำให้เปิด-ปิดกระจกของถังได้", + "create.ponder.fluid_tank_storage.header": "การเก็บของเหลวในถัง", + "create.ponder.fluid_tank_storage.text_1": "ถังเก็บของเหลวสามารถใช้เก็บของเหลวได้เป็นจำนวนมาก", + "create.ponder.fluid_tank_storage.text_2": "ท่อประปาสามารถลำเลียงของเหลวเข้าออกได้จากทุกด้าน", + "create.ponder.fluid_tank_storage.text_3": "ของเหลวที่บรรจุอยู่ภายในถัง สามารถวัดได้ด้วยตัวเปรียบเทียบ", + "create.ponder.fluid_tank_storage.text_4": "ในโหมดเอาชีวิตรอด ของเหลวนั้นจะไม่สามารถนำเข้าหรือออกได้ด้วยตัวคุณเอง", + "create.ponder.fluid_tank_storage.text_5": "แต่คุณสามารถใช้อ่าง ตะแกรงระบายน้ำ และพวยน้ำในการดูดหรือเติมแหล่งเก็บของเหลวนั้นๆ ได้", + "create.ponder.large_cogwheel.header": "การใช้เฟืองใหญ่เพื่อถ่ายทอดแรงบิด", + "create.ponder.large_cogwheel.text_1": "เฟืองใหญ่สามารถเชื่อมต่อกันได้ถ้าหากวางถูกต้อง", + "create.ponder.mechanical_arm.header": "การใช้งานแขนจักรกล", + "create.ponder.mechanical_arm.text_1": "แขนจักรกล จะต้องได้รับการเลือกเป้าหมายเข้า-ออกระหว่างบล็อกที่คุณต้องการก่อนที่จะวางมันได้", + "create.ponder.mechanical_arm.text_2": "เมื่อคุณถือแขนจักรกลอยู่ คลิกขวาช่องเก็บของใดก็ได้ เพื่อตั้งให้ช่องนั้นๆ เป็นเป้าหมาย", + "create.ponder.mechanical_arm.text_3": "คลิกขวาอีกรอบเพื่อเปลี่ยนโหมดของเป้าหมายนั้นๆ (สีฟ้าเป็นหยิบ และสีส้มเป็นวาง)", + "create.ponder.mechanical_arm.text_4": "หากต้องการลบเป้าหมาย ให้คลิกซ้ายที่บล็อกนั้น", + "create.ponder.mechanical_arm.text_5": "เมื่อวางแขนจักรกลลง มันจะทำงานตามที่ตั้งไว้ก่อนหน้านี้", + "create.ponder.mechanical_arm.text_6": "ตัวแขนสามารถมีเป้าหมายเท่าใดก็ได้ ที่อยู่ภายในระยะของมันเอง", + "create.ponder.mechanical_arm.text_7": "แต่จะมีช่องเก็บของบางชนิด ที่แขนไม่สามารถหยิบของได้โดยตรง", + "create.ponder.mechanical_arm.text_8": "อุโมงค์และจุดวางของจะสามารถช่วยเรื่องนี้ได้", + "create.ponder.mechanical_arm_filtering.header": "การกรองไอเทมที่แขนจะวางใส่", + "create.ponder.mechanical_arm_filtering.text_1": "ไอเทมต้นทาง", + "create.ponder.mechanical_arm_filtering.text_2": "ไอเทมปลายทาง", + "create.ponder.mechanical_arm_filtering.text_3": "บางครั้ง คุณอาจจะจำเป็นต้องไม่ให้ไอเทมไปลงผิดที่โดยการกรองประเภทของ", + "create.ponder.mechanical_arm_filtering.text_4": "ตัวแขนจักรกลเองจะไม่มีตัวเลือกใดๆ ทั้งสิ้นในการกรอง", + "create.ponder.mechanical_arm_filtering.text_5": "แต่ปากอุโมงค์ทองเหลือง จะสามารถบอกแขนให้ใส่ไอเทมตามตัวกรองของมันได้", + "create.ponder.mechanical_arm_filtering.text_6": "ตัวแขนนั้นฉลาดพอที่จะไม่หยิบไอเทมที่มันไม่มีที่วางได้", + "create.ponder.mechanical_arm_modes.header": "โหมดต่างๆ ที่แขนใช้ในการจ่ายของ", + "create.ponder.mechanical_arm_modes.text_1": "ไอเทมต้นทาง", + "create.ponder.mechanical_arm_modes.text_2": "ไอเทมปลายทาง", + "create.ponder.mechanical_arm_modes.text_3": "เมื่อแขนจำเป็นที่จะต้องจ่ายของให้กับปลายทางหลายๆ จุด...", + "create.ponder.mechanical_arm_modes.text_4": "...มันจะทำงานตามค่าที่มันถูกตั้งไว้", + "create.ponder.mechanical_arm_modes.text_5": "การใช้ประแจชี้ไปที่จุดนี้ แล้วเลื่อนลูกกลิ้งเมาส์จะทำให้คุณเปลี่ยนค่าได้", + "create.ponder.mechanical_arm_modes.text_6": "โหมดวนรอบธรรมดา จะทำให้แขนทำงานวนไป ตามที่ตั้งไว้ตอนแรก", + "create.ponder.mechanical_arm_modes.text_7": "ถ้าหากปลายทางไม่สามารถรับไอเทมได้ มันจะถูกข้ามไป", + "create.ponder.mechanical_arm_modes.text_8": "โหมดวนรอบแบบบังคับ จะไม่ข้ามปลายทางใดก็ตามที่ตันอยู่ และจะรอจนกว่าจะวางไอเทมตรงนั้นได้", + "create.ponder.mechanical_arm_modes.text_9": "โหมดวางแรกสุดก่อน จะพยายามวางไอเทมไว้ที่ปลายทางอันแรกๆ ที่คุณเลือกไว้ตอนตั้งเป้าหมายให้ตัวแขน", + "create.ponder.mechanical_arm_redstone.header": "การควบคุมแขนจักรกลด้วยเรดสโตน", + "create.ponder.mechanical_arm_redstone.text_1": "หากได้รับพลังงานเรดสโตน แขนจักรกลจะไม่ทำงาน", + "create.ponder.mechanical_arm_redstone.text_2": "ก่อนที่มันจะหยุด มันจะทำงานให้ครบรอบก่อน", + "create.ponder.mechanical_arm_redstone.text_3": "นี่แปลว่าคุณสามารถทำให้แขนทำงานเพียงครั้งเดียวได้ ด้วยสัญญาณเรดสโตนดับสั้นๆ", + "create.ponder.mechanical_bearing.header": "การเคลื่อนย้ายสิ่งก่อสร้างของคุณด้วยลูกปืนจักรกล", + "create.ponder.mechanical_bearing.text_1": "ลูกปืนจักรกลจะยึดติดกับบล็อกที่อยู่ข้างหน้ามัน", + "create.ponder.mechanical_bearing.text_2": "เมื่อได้รับแรงบิด มันจะทำให้ของที่มันติดอยู่เป็นสิ่งประดิษฐ์ที่หมุนได้", + "create.ponder.mechanical_crafter.header": "การใช้งานเครื่องคราฟต์จักรกล", + "create.ponder.mechanical_crafter.text_1": "เครื่องคราฟต์จักรกลหลายๆ ชิ้นจะสามารถใช้เพื่อทำของสูตรใดก็ได้ โดยอัตโนมัติ", + "create.ponder.mechanical_crafter.text_2": "คุณสามารถใช้ประแจ เพื่อปรับลูกศรบนเครื่องคราฟต์จักรกลได้", + "create.ponder.mechanical_crafter.text_3": "การที่จะให้เครื่องทำงานได้ ลูกศรจะต้องประจบกันให้ผลลัพธ์ออกมาเพียงทางเดียว", + "create.ponder.mechanical_crafter.text_4": "ผลลัพธ์ที่ออกมา จะถูกใส่ช่องเก็บของที่ทางนั้น", + "create.ponder.mechanical_crafter.text_5": "เครื่องพวกนี้ต้องการแรงบิดเพื่อที่จะทำงานได้", + "create.ponder.mechanical_crafter.text_6": "คุณสามารถคลิกขวาเพื่อใส่ไอเทมเข้าไปเองได้", + "create.ponder.mechanical_crafter.text_7": "เมื่อทุกช่องมีไอเทมแล้ว กระบวนการคราฟต์จะเริ่มขึ้นโดยอัตโนมัติ", + "create.ponder.mechanical_crafter.text_8": "ถ้าหากสูตรคราฟต์ไม่ได้ใช้ช่องทั้งหมด คุณสามารถบังคับให้เครื่องเริ่มทำงานได้ด้วยสัญญาณเรดสโตน", + "create.ponder.mechanical_crafter_connect.header": "การเชื่อมช่องไอเทมของตัวเครื่อง", + "create.ponder.mechanical_crafter_connect.text_1": "ไอเทมสามารถนำเข้าใส่เครื่องได้โดยอัตโนมัติ", + "create.ponder.mechanical_crafter_connect.text_2": "เมื่อคุณใช้ประแจด้านหลังเครื่อง คุณจะสามารถเชื่อมขาเข้าของเครื่องที่ติดกันได้", + "create.ponder.mechanical_crafter_connect.text_3": "เครื่องที่เชื่อมกันก็จะสามารถรับไอเทมจากแหล่งเดียวกันได้", + "create.ponder.mechanical_crafter_covers.header": "การอุดช่องของเครื่องคราฟต์จักรกล", + "create.ponder.mechanical_crafter_covers.text_1": "สูตรคราฟต์บางชนิดจำเป็นที่จะต้องใช้เครื่องหลายๆ ตัวเพื่ออุดช่องว่าง", + "create.ponder.mechanical_crafter_covers.text_2": "การใช้แผ่นหุ้มช่อง จะทำให้เครื่องนับว่าช่องนั้นเป็นช่องวางในการคราฟต์ของ", + "create.ponder.mechanical_crafter_covers.text_3": "ไอเท็มขาเข้าที่ตั้งไว้ด้วยประแจหลังเครื่อง ก็จะข้ามช่องที่ปิดไว้ด้วย", + "create.ponder.mechanical_drill.header": "การขุดบล็อกด้วยสว่านจักรกล", + "create.ponder.mechanical_drill.text_1": "เมื่อสว่านจักรกลได้รับแรงบิด มันจะทำการขุดบล็อกที่อยู่ด้านหน้าตัวเครื่อง", + "create.ponder.mechanical_drill.text_2": "ความเร็วการขุดจะขึ้นอยู่กับความเร็วการบิดที่มันได้รับ", + "create.ponder.mechanical_drill_contraption.header": "การใช้สว่านจักรกล บนสิ่งประดิษฐ์ของคุณ", + "create.ponder.mechanical_drill_contraption.text_1": "เมื่อตัวสว่านเคลื่อนที่ไปพร้อมๆ กับสิ่งประดิษฐ์ที่มันติดอยู่...", + "create.ponder.mechanical_drill_contraption.text_2": "...พวกมันจะขุดบล็อกใดก็ตาม ที่สิ่งประดิษฐ์พาหัวสว่านชนเข้าหา", + "create.ponder.mechanical_harvester.header": "การใช้เครื่องเก็บเกี่ยว บนสิ่งประดิษฐ์ของคุณ", + "create.ponder.mechanical_harvester.text_1": "เมื่อเครื่องเก็บเกี่ยวเคลื่อนที่ไปพร้อมๆ กับสิ่งประดิษฐ์ที่มันติดอยู่...", + "create.ponder.mechanical_harvester.text_2": "พวกมันจะเก็บเกี่ยวพืชที่โตเต็มวัยระหว่างทาง และปลูกเมล็ดใหม่ให้ทันที", + "create.ponder.mechanical_mixer.header": "การผสมของต่างๆ ด้วยเครื่องปั่นจักรกล", + "create.ponder.mechanical_mixer.text_1": "การใช้เครื่องปั่นคู่กับอ่าง จะทำให้คุณคราฟต์ของบางสูตรได้โดยอัตโนมัติ", + "create.ponder.mechanical_mixer.text_2": "สูตรที่ทำได้มักจะเป็นสูตรใดก็ตามที่ไม่ได้บังคับตำแหน่งไอเท็มเวลาคราฟต์ และสูตรอื่นๆ อีกเล็กน้อย", + "create.ponder.mechanical_mixer.text_3": "สูตรบางอย่างที่กล่าวถึงข้างต้น อาจจะต้องการความร้อนจากเตาเบลซ", + "create.ponder.mechanical_mixer.text_4": "ช่องกรองผลลัพธ์สามารถใช้ได้ ถ้าหากมีสูตรสองอย่างที่อาจจะทับกัน", + "create.ponder.mechanical_piston.header": "การเคลื่อนย้ายสิ่งก่อสร้างด้วยลูกสูบจักรกล", + "create.ponder.mechanical_piston.text_1": "ลูกสูบจักรกลสามารถย้ายบล็อกข้างหน้าพวกมันได้", + "create.ponder.mechanical_piston.text_2": "ความเร็วและทิศการเคลื่อนไหวของมัน จะขึ้นอยู่กับแรงบิดที่มันได้รับ", + "create.ponder.mechanical_piston.text_3": "ลูกสูบจักรกลแบบเหนียวจะสามารถดึงบล็อกที่มันติดอยู่กลับมาได้", + "create.ponder.mechanical_piston_modes.header": "โหมดการเคลื่อนที่ต่างๆ ของลูกสูบจักรกล", + "create.ponder.mechanical_piston_modes.text_1": "เมื่อลูกสูบหยุดเคลื่อนไหว สิ่งที่มันย้ายจะถูกเปลี่ยนเป็นบล็อกนิ่ง", + "create.ponder.mechanical_piston_modes.text_2": "การทำงานนี้สามารถเปลี่ยนให้บล็อกไม่กลับมาเป็นบล็อกนิ่งได้ หรือนิ่งเฉพาะตอนที่บล็อกกลับมาที่จุดเริ่มต้น", + "create.ponder.mechanical_plough.header": "การใช้เครื่องถางพื้น บนสิ่งประดิษฐ์ของคุณ", + "create.ponder.mechanical_plough.text_1": "เมื่อเครื่องถางเคลื่อนที่ไปพร้อมๆ กับสิ่งประดิษฐ์ที่มันติดอยู่...", + "create.ponder.mechanical_plough.text_2": "...มันจะทำลายบล็อกที่ปกติแล้ว คุณจะสามารถเดินผ่านได้", + "create.ponder.mechanical_plough.text_3": "เครื่องถางยังสามารถพรวนหน้าดินได้อีกด้วย", + "create.ponder.mechanical_plough.text_4": "...และยังใช้โยนสิ่งมีชีวิตได้ โดยที่ไม่ทำให้มันบาดเจ็บอีกด้วย", + "create.ponder.mechanical_press.header": "การปั๊มของต่างๆ ด้วยเครื่องปั๊มจักรกล", + "create.ponder.mechanical_press.text_1": "เครื่องปั๊มจักรกลนั้นสามารถอัดสิ่งของที่อยู่ใต้มันได้", + "create.ponder.mechanical_press.text_2": "ของเหล่านั้นอาจจะถูกดรอปอยู่ หรืออยู่บนจุดวางของ ใต้เครื่องปั๊มก็ได้", + "create.ponder.mechanical_press.text_3": "เมื่อไอเทมอยู่บนสายพาน...", + "create.ponder.mechanical_press.text_4": "เครื่องปั๊มจะหยุดพวกมันและทำการอัดให้โดยอัตโนมัติ", + "create.ponder.mechanical_press_compacting.header": "การบีบอัดของต่างๆ ด้วยเครื่องปั๊มจักรกล", + "create.ponder.mechanical_press_compacting.text_1": "การอัดไอเทมในอ่าง จะทำให้มันกลายเป็นบล็อกที่ใช้เก็บของชนิดนั้นๆ", + "create.ponder.mechanical_press_compacting.text_2": "การกระทำนี้ ใช้ได้กับสูตรใดก็ตามที่เป็น 2x2 หรือ 3x3 แล้วออกมาเป็นบล็อก รวมถึงสูตรอื่นด้วยเล็กน้อย", + "create.ponder.mechanical_press_compacting.text_3": "สูตรบางอย่างที่กล่าวถึงข้างต้น อาจจะต้องการความร้อนจากเตาเบลซ", + "create.ponder.mechanical_press_compacting.text_4": "ช่องกรองผลลัพธ์สามารถใช้ได้ ถ้าหากมีสูตรสองอย่างที่อาจจะทับกัน", + "create.ponder.mechanical_pump_flow.header": "การเคลื่อนย้ายของเหลวด้วยปั๊มน้ำจักรกล", + "create.ponder.mechanical_pump_flow.text_1": "ปั๊มน้ำจักรกลทำหน้าที่ลำเลียงของเหลวภายในระบบประปาของคุณ", + "create.ponder.mechanical_pump_flow.text_2": "เมื่อหมุนอยู่ ลูกศรที่อยู่บนตัวปั๊มจะระบุทิศทางที่ของเหลวกำลังเคลื่อนที่ไป", + "create.ponder.mechanical_pump_flow.text_3": "ตอนนี้ท่อข้างหลังตัวปั๊ม กำลังดึงของเหลว...", + "create.ponder.mechanical_pump_flow.text_4": "...และท่อข้างหน้าปั๊ม ก็กำลังลำเลียงมันออกไป", + "create.ponder.mechanical_pump_flow.text_5": "การเปลี่ยนทิศทางการหมุนของเฟือง จะเปลี่ยนทิศที่ของเหลวเคลื่อนที่ด้วย", + "create.ponder.mechanical_pump_flow.text_6": "คุณสามารถใช้ประแจเพื่อเปลี่ยนทิศทางของตัวปั๊มได้ด้วยตนเอง", + "create.ponder.mechanical_pump_speed.header": "แรงส่งของปั๊มน้ำจักรกล", + "create.ponder.mechanical_pump_speed.text_1": "ไม่ว่าปั๊มจะหมุนเร็วแค่ไหนก็ตาม พวกมันสามารถสูบของเหลวตามท่อได้สูงสุดเพียง 16 บล็อกข้างหน้าเท่านั้น", + "create.ponder.mechanical_pump_speed.text_2": "แต่ยิ่งความเร็วของเฟืองสูง ของเหลวก็จะไหลผ่านท่อได้เร็วขึ้นตาม...", + "create.ponder.mechanical_pump_speed.text_3": "...และนั่นก็แปลว่าของเหลวจะถูกลำเลียงเร็วขึ้นด้วย", + "create.ponder.mechanical_pump_speed.text_4": "ปั๊มหลายอันสามารถใช้เพิ่มปริมาณของเหลวที่ไหลผ่านท่อภายในระบบประปาเดียวกันได้", + "create.ponder.mechanical_pump_speed.text_5": "การเปลี่ยนทิศทางของท่อจะช่วยเรื่องทิศที่ของเหลวจะไหลผ่านได้", + "create.ponder.mechanical_saw_breaker.header": "การตัดต้นไม้ด้วยเลื่อยจักรกล", + "create.ponder.mechanical_saw_breaker.text_1": "เมื่อเลื่อยจักรกลได้รับแรงบิด พวกมันจะตัดต้นไม้ที่อยู่ข้างหน้าใบมีด", + "create.ponder.mechanical_saw_breaker.text_2": "ตัวใบเลื่อยจะต้องตัดบล็อกไม้ที่ติดอยู่กับพื้น เพื่อที่จะให้ต้นไม้ล้มทั้งต้นได้", + "create.ponder.mechanical_saw_contraption.header": "การใช้เลื่อยจักรกล บนสิ่งประดิษฐ์ของคุณ", + "create.ponder.mechanical_saw_contraption.text_1": "เมื่อตัวเลื่อยเคลื่อนที่ไปพร้อมๆ กับสิ่งประดิษฐ์ที่มันติดอยู่...", + "create.ponder.mechanical_saw_contraption.text_2": "...พวกมันจะตัดต้นไม้ต้นใดก็ตาม ที่สิ่งประดิษฐ์พาใบเลื่อยชนเข้าหา", + "create.ponder.mechanical_saw_processing.header": "การตัดของต่างๆ ด้วยเลื่อยจักรกล", + "create.ponder.mechanical_saw_processing.text_1": "เลื่อยจักรกลที่ใบเลื่อยชี้ขึ้น สามารถตัดไอเทมได้หลายประเภท", + "create.ponder.mechanical_saw_processing.text_2": "ตัวไอเทม จะเคลื่อนไปทางทิศตรงข้ามกับแรงบิดที่เลื่อยได้รับเสมอ", + "create.ponder.mechanical_saw_processing.text_3": "เลื่อยพวกนี้ยังสามารถทำงานร่วมกับสายพานได้อีกด้วย", + "create.ponder.mechanical_saw_processing.text_4": "ถ้าวัตถุดิบสามารถตัดออกมาเป็นหลายอย่างได้ ช่องกรองประเภทบนเลื่อยจะใช้เลือกผลลัพธ์ได้", + "create.ponder.mechanical_saw_processing.text_5": "หากไม่มีการกรองผลลัพธ์ เลื่อยจะตัดไอเทมออกมา วนไปตามผลลัพธ์ที่เป็นไปได้ทั้งหมด", + "create.ponder.millstone.header": "การบดไอเทมโดยใช้เครื่องโม่", + "create.ponder.millstone.text_1": "เครื่องโม่ทำงานด้วยการบดไอเทมให้เละ", + "create.ponder.millstone.text_2": "คุณสามารถวางเฟืองไว้ข้างๆ เครื่องโม่เพื่อให้มันทำงานได้", + "create.ponder.millstone.text_3": "โยน หรือใส่ไอเทมทางด้านบนของเครื่อง", + "create.ponder.millstone.text_4": "รอสักครู่ แล้วผลลัพธ์จะสามารถเก็บได้ด้วยการคลิกขวาที่เครื่อง", + "create.ponder.millstone.text_5": "ของที่ถูกบดแล้วยังสามารถถูกลำเลียงได้โดยอัตโนมัติอีกด้วย", + "create.ponder.nixie_tube.text_1": "เมื่อได้รับพลังงานเรดสโตน หลอดนิกซี่จะแสดงกำลังของสัญญาณเรดสโตนที่มันได้รับออกมา", + "create.ponder.nixie_tube.text_2": "หากใช้ป้ายชื่อบนทั่งเหล็ก แล้วนำมาใช้กับหลอดนิกซี่ คุณจะสามารถแสดงข้อความนั้นได้", + "create.ponder.nixie_tube.text_3": "คลิกขวาด้วยสีย้อมอะไรก็ได้ เพื่อเปลี่ยนสีของตัวหลอด", + "create.ponder.rose_quartz_lamp.header": "หลอดไฟโรสควอตซ์", + "create.ponder.rose_quartz_lamp.text_1": "หลอดไฟโรสควอตซ์จะติดเมื่อได้รับสัญญาณเรดสโตน", + "create.ponder.rose_quartz_lamp.text_2": "หลังจากที่ติด ตัวหลอดจะปล่อยกระแสเรดสโตนต่อ", + "create.ponder.rose_quartz_lamp.text_3": "เมื่อหลายๆ หลอดถูกวางเป็นกลุ่ม...", + "create.ponder.rose_quartz_lamp.text_4": "...หลอดใดที่ได้รับกระแสเรดสโตนจะติด และดับไฟหลอดอื่นทั้งหมด", + "create.ponder.rose_quartz_lamp.text_5": "ตัวเปรียบเทียบเรดสโตนจะปล่อยกระแสออกมา ตามระยะห่างของหลอดไฟที่ติดอยู่", + "create.ponder.rose_quartz_lamp.text_6": "ตัวหลอดไฟโรสควอตซ์เอง ก็ยังสามารถเปิดปิดได้ด้วยประแจเช่นกัน", + "create.ponder.sail.header": "การประกอบตัวขับเคลื่อนกังหันลมด้วยใบกังหันเข้าด้วยกัน", + "create.ponder.sail.text_1": "ใบกังหันเป็นหนึ่งส่วนประกอบที่เหมาะสมในการสร้างกังหันลม", + "create.ponder.sail.text_2": "ถ้าไม่ได้ทำการวางบล็อกติดกับตัวขับเคลื่อนกังหันลมให้ใช้ Super Glue หรือ จำพวกบล็อกประสาน เพื่อรวมเป็นโครงสร้างเดียวกัน", + "create.ponder.sail.text_3": "คลิกขวาด้วยสีที่ต้องการเพื่อเปลี่ยนสี", + "create.ponder.sail.text_4": "คลิกขวาด้วยกรรไกรเพื่อทำการเอาใบกังหันออกจากกรอบ", + "create.ponder.sail_frame.header": "การประกอบตัวขับเคลื่อนกังหันลมด้วยกรอบกังหัน", + "create.ponder.sail_frame.text_1": "โครงใบกังหันเป็นหนึ่งส่วนประกอบที่เหมาะสมในการสร้างกังหันลม", + "create.ponder.sail_frame.text_2": "ถ้าไม่ได้ทำการวางบล็อกติดกับตัวขับเคลื่อนกังหันลมให้ใช้ Super Glue หรือ จำพวกบล็อกประสาน เพื่อรวมเป็นโครงสร้างเดียวกัน", + "create.ponder.shaft_casing.header": "การหุ้มเพลา", + "create.ponder.water_wheel.header": "การสร้างแรงบิดด้วยกังหันน้ำ", + "create.ponder.water_wheel.text_1": "กังหันน้ำจะได้รับแรงหมุนจากกระแสน้ำที่อยู่ติดกับตัวกังหัน", + "create.ponder.water_wheel.text_2": "ยิ่งมีด้านที่ได้รับกระแสน้ำมากเท่าไหร่ ยิ่งจะทำให้กังหันน้ำหมุนไวมากขึ้นเท่านั้น", + "create.ponder.water_wheel.text_3": "ใบของกังหันควรจะถูกปรับให้ถูกต้องตามกระแสน้ำ", + "create.ponder.water_wheel.text_4": "ถ้าหากปรับไม่ถูก กังหันน้ำจะทำงานได้ไม่เต็มประสิทธิภาพ", + "create.ponder.windmill_source.text_3": "ถ้ามีใบกังหันหรือบล็อกขนแกะเพียงพอต่อตวามต้องการของตัวขับเคลี่อนกังหันลมจะสามารถใช้ได้", + "create.ponder.windmill_source.text_5": "ใบกังหันยิ่งมีจำนวนมากก็ยิ่งทำให้หมุนไวขึ้น", + "create.ponder.windmill_structure.text_1": "การทำงานของโครงสร้างกังหันลมจะทำงานก็ต่อเมื่อมีบล็อกหรือใบกังหันที่สามารถทำให้ขับเคลื่อนได้ *อย่างน้อย 8 บล็อก*" } \ No newline at end of file diff --git a/src/main/resources/assets/create/lang/tok.json b/src/main/resources/assets/create/lang/tok.json new file mode 100644 index 000000000..f1cf21f9a --- /dev/null +++ b/src/main/resources/assets/create/lang/tok.json @@ -0,0 +1,762 @@ +{ + "_": "sina ante e toki pi ilo Create la sina pona a!", + "block.create.acacia_window": "kiwen lukin pi kasi loje jelo", + "block.create.acacia_window_pane": "sinpin lukin pi kasi loje jelo", + "block.create.adjustable_chain_gearshift": "ilo pi lili wawa", + "block.create.analog_lever": "palisa ilo nanpa", + "block.create.andesite_belt_funnel": "lupa tawa pi kiwen pimeja walo lon supa tawa", + "block.create.andesite_casing": "selo pi kiwen pimeja walo", + "block.create.andesite_encased_cogwheel": "sike ilo lon insa selo pi kiwen pimeja walo", + "block.create.andesite_encased_large_cogwheel": "sike ilo suli lon insa selo pi kiwen pimeja walo", + "block.create.andesite_encased_shaft": "palisa sike lon insa selo pi kiwen pimeja walo", + "block.create.andesite_funnel": "lupa tawa pi kiwen pimeja walo", + "block.create.andesite_ladder": "nasin palisa sewi pi kiwen walo pimeja", + "block.create.andesite_pillar": "kiwen pimeja walo palisa", + "block.create.andesite_tunnel": "lupa ilo pi kiwen pimeja walo", + "block.create.asurine": "kiwen Asuwin", + "block.create.asurine_pillar": "kiwen Asuwin palisa", + "block.create.basin": "poki ijo telo", + "block.create.belt": "supa tawa", + "block.create.birch_window": "kiwen lukin pi kasi walo", + "block.create.birch_window_pane": "sinpin lukin pi kasi walo", + "block.create.black_nixie_tube": "palisa sitelen pimeja", + "block.create.black_sail": "lipu kon pimeja", + "block.create.black_seat": "supa monsi pimeja", + "block.create.black_toolbox": "poki ilo pimeja", + "block.create.black_valve_handle": "sike luka pimeja", + "block.create.blaze_burner": "monsuta seli lon poki", + "block.create.blue_nixie_tube": "palisa sitelen pi laso telo", + "block.create.blue_sail": "lipu kon pi laso telo", + "block.create.blue_seat": "supa monsi pi laso telo", + "block.create.blue_toolbox": "poki ilo pi laso telo", + "block.create.blue_valve_handle": "sike luka pi laso telo", + "block.create.brass_belt_funnel": "lupa tawa pi kiwen ilo lon supa tawa", + "block.create.brass_block": "leko pi kiwen ilo", + "block.create.brass_casing": "selo pi kiwen ilo", + "block.create.brass_encased_cogwheel": "sike ilo lon insa selo pi kiwen ilo", + "block.create.brass_encased_large_cogwheel": "sike ilo suli lon insa selo pi kiwen ilo", + "block.create.brass_encased_shaft": "palisa sike lon insa selo pi kiwen ilo", + "block.create.brass_funnel": "lupa tawa pi kiwen ilo", + "block.create.brass_ladder": "nasin palisa sewi pi kiwen ilo", + "block.create.brass_tunnel": "lupa ilo pi kiwen ilo", + "block.create.brown_nixie_tube": "palisa sitelen pi kule ma", + "block.create.brown_sail": "lipu kon pi kule ma", + "block.create.brown_seat": "supa monsi pi kule ma", + "block.create.brown_toolbox": "poki ilo pi kule ma", + "block.create.brown_valve_handle": "sike luka pi kule ma", + "block.create.calcite_pillar": "kiwen walo ko palisa", + "block.create.cart_assembler": "ilo pali pi poki tawa", + "block.create.chocolate": "suwi pi kule ma", + "block.create.chute": "lupa pi tawa anpa sewi", + "block.create.clockwork_bearing": "ilo tenpo pi tawa sike", + "block.create.clutch": "ilo pi tawa pini open", + "block.create.cogwheel": "sike ilo", + "block.create.content_observer": "ilo pi lukin jo", + "block.create.controls": "ilo lawa pi tomo tawa linja", + "block.create.copper_backtank": "poki kon monsi", + "block.create.copper_casing": "selo pi kiwen ante", + "block.create.copper_ladder": "nasin palisa sewi pi kiwen ante", + "block.create.copper_shingle_slab": "supa pi kiwen ante pi selo lipu", + "block.create.copper_shingle_stairs": "leko sewi pi kiwen ante pi selo lipu", + "block.create.copper_shingles": "kiwen ante pi selo lipu", + "block.create.copper_tiles": "kiwen ante pi leko lipu", + "block.create.copper_valve_handle": "sike luka pi kiwen ante", + "block.create.creative_crate": "poki epiku", + "block.create.creative_fluid_tank": "poki telo epiku", + "block.create.creative_motor": "ilo pi wawa epiku", + "block.create.crimsite": "kiwen Kawinsi", + "block.create.crimsite_pillar": "kiwen Kawinsi palisa", + "block.create.crimson_window": "kiwen lukin pi soko loje", + "block.create.crimson_window_pane": "sinpin lukin pi soko loje", + "block.create.crushing_wheel": "sike pi pali ko", + "block.create.cuckoo_clock": "ilo tenpo pi mu waso", + "block.create.cut_andesite": "kiwen pimeja walo kipisi", + "block.create.cut_andesite_brick_slab": "supa pi kiwen pimeja walo kipisi leko", + "block.create.cut_andesite_brick_stairs": "leko sewi pi kiwen pimeja walo kipisi leko", + "block.create.cut_andesite_brick_wall": "sinpin pi kiwen pimeja walo kipisi leko", + "block.create.cut_andesite_bricks": "kiwen pimeja walo kipisi leko", + "block.create.cut_andesite_slab": "supa pi kiwen pimeja walo kipisi", + "block.create.cut_andesite_stairs": "leko sewi pi kiwen pimeja walo kipisi", + "block.create.cut_andesite_wall": "sinpin pi kiwen pimeja walo kipisi", + "block.create.cut_asurine": "kiwen Asuwin kipisi", + "block.create.cut_asurine_brick_slab": "supa pi kiwen Asuwin kipisi leko", + "block.create.cut_asurine_brick_stairs": "leko sewi pi kiwen Asuwin kipisi leko", + "block.create.cut_asurine_brick_wall": "sinpin pi kiwen Asuwin kipisi leko", + "block.create.cut_asurine_bricks": "kiwen Asuwin kipisi leko", + "block.create.cut_asurine_slab": "supa pi kiwen Asuwin kipisi", + "block.create.cut_asurine_stairs": "leko sewi pi kiwen Asuwin kipisi", + "block.create.cut_asurine_wall": "sinpin pi kiwen Asuwin kipisi", + "block.create.cut_calcite": "kiwen walo ko kipisi", + "block.create.cut_calcite_brick_slab": "supa pi kiwen walo ko kipisi leko", + "block.create.cut_calcite_brick_stairs": "leko sewi pi kiwen walo ko kipisi leko", + "block.create.cut_calcite_brick_wall": "sinpin pi kiwen walo ko kipisi leko", + "block.create.cut_calcite_bricks": "kiwen walo ko kipisi leko", + "block.create.cut_calcite_slab": "supa pi kiwen walo ko kipisi", + "block.create.cut_calcite_stairs": "leko sewi pi kiwen walo ko kipisi", + "block.create.cut_calcite_wall": "sinpin pi kiwen walo ko kipisi", + "block.create.cut_crimsite": "kiwen Kawinsi kipisi", + "block.create.cut_crimsite_brick_slab": "supa pi kiwen Kawinsi kipisi leko", + "block.create.cut_crimsite_brick_stairs": "leko sewi pi kiwen Kawinsi kipisi leko", + "block.create.cut_crimsite_brick_wall": "sinpin pi kiwen Kawinsi kipisi leko", + "block.create.cut_crimsite_bricks": "kiwen Kawinsi kipisi leko", + "block.create.cut_crimsite_slab": "supa pi kiwen Kawinsi kipisi", + "block.create.cut_crimsite_stairs": "leko sewi pi kiwen Kawinsi kipisi", + "block.create.cut_crimsite_wall": "kiwen Kawinsi kipisi", + "block.create.cut_deepslate": "kiwen anpa kipisi", + "block.create.cut_deepslate_brick_slab": "supa pi kiwen anpa kipisi leko", + "block.create.cut_deepslate_brick_stairs": "leko sewi pi kiwen anpa kipisi leko", + "block.create.cut_deepslate_brick_wall": "sinpin pi kiwen anpa kipisi leko", + "block.create.cut_deepslate_bricks": "kiwen anpa kipisi leko", + "block.create.cut_deepslate_slab": "supa pi kiwen anpa kipisi", + "block.create.cut_deepslate_stairs": "leko sewi pi kiwen anpa kipisi", + "block.create.cut_deepslate_wall": "sinpin pi kiwen anpa kipisi", + "block.create.cut_diorite": "kiwen walo pimeja kipisi", + "block.create.cut_diorite_brick_slab": "supa pi kiwen walo pimeja kipisi leko", + "block.create.cut_diorite_brick_stairs": "leko sewi pi kiwen walo pimeja kipisi leko", + "block.create.cut_diorite_brick_wall": "sinpin pi kiwen walo pimeja kipisi leko", + "block.create.cut_diorite_bricks": "kiwen walo pimeja kipisi leko", + "block.create.cut_diorite_slab": "supa pi kiwen walo pimeja kipisi", + "block.create.cut_diorite_stairs": "leko sewi pi kiwen walo pimeja kipisi", + "block.create.cut_diorite_wall": "sinpin pi kiwen walo pimeja kipisi", + "block.create.cut_dripstone": "kiwen palisa kipisi", + "block.create.cut_dripstone_brick_slab": "supa pi kiwen palisa kipisi leko", + "block.create.cut_dripstone_brick_stairs": "leko sewi pi kiwen palisa kipisi leko", + "block.create.cut_dripstone_brick_wall": "sinpin pi kiwen palisa kipisi leko", + "block.create.cut_dripstone_bricks": "kiwen palisa leko", + "block.create.cut_dripstone_slab": "supa pi kiwen palisa kipisi", + "block.create.cut_dripstone_stairs": "leko sewi pi kiwen palisa kipisi", + "block.create.cut_dripstone_wall": "sinpin pi kiwen palisa kipisi", + "block.create.cut_granite": "kiwen loje kipisi", + "block.create.cut_granite_brick_slab": "supa pi kiwen loje kipisi leko", + "block.create.cut_granite_brick_stairs": "leko sewi pi kiwen loje kipisi leko", + "block.create.cut_granite_brick_wall": "sinpin pi kiwen loje kipisi leko", + "block.create.cut_granite_bricks": "kiwen loje kipisi leko", + "block.create.cut_granite_slab": "supa pi kiwen loje kipisi", + "block.create.cut_granite_stairs": "leko sewi pi kiwen loje kipisi", + "block.create.cut_granite_wall": "sinpin pi kiwen loje kipisi", + "block.create.cut_limestone": "kiwen ko walo kipisi", + "block.create.cut_limestone_brick_slab": "supa pi kiwen ko walo kipisi leko", + "block.create.cut_limestone_brick_stairs": "leko sewi pi kiwen ko walo kipisi leko", + "block.create.cut_limestone_brick_wall": "sinpin pi kiwen ko walo kipisi leko", + "block.create.cut_limestone_bricks": "kiwen ko walo kipisi leko", + "block.create.cut_limestone_slab": "supa pi kiwen ko walo kipisi", + "block.create.cut_limestone_stairs": "leko sewi pi kiwen ko walo kipisi", + "block.create.cut_limestone_wall": "sinpin pi kiwen ko walo kipisi", + "block.create.cut_ochrum": "kiwen Okan kipisi", + "block.create.cut_ochrum_brick_slab": "supa pi kiwen Okan kipisi leko", + "block.create.cut_ochrum_brick_stairs": "leko sewi pi kiwen Okan kipisi leko", + "block.create.cut_ochrum_brick_wall": "sinpin pi kiwen Okan kipisi leko", + "block.create.cut_ochrum_bricks": "kiwen Okan kipisi leko", + "block.create.cut_ochrum_slab": "supa pi kiwen Okan kipisi", + "block.create.cut_ochrum_stairs": "leko sewi pi kiwen Okan kipisi", + "block.create.cut_ochrum_wall": "sinpin pi kiwen Okan kipisi", + "block.create.cut_scorchia": "kiwen Selikowija kipisi", + "block.create.cut_scorchia_brick_slab": "supa pi kiwen Selikowija kipisi leko", + "block.create.cut_scorchia_brick_stairs": "leko sewi pi kiwen Selikowija kipisi leko", + "block.create.cut_scorchia_brick_wall": "sinpin pi kiwen Selikowija kipisi leko", + "block.create.cut_scorchia_bricks": "kiwen Selikowija kipisi leko", + "block.create.cut_scorchia_slab": "supa pi kiwen Selikowija kipisi", + "block.create.cut_scorchia_stairs": "leko sewi pi kiwen Selikowija kipisi", + "block.create.cut_scorchia_wall": "sinpin pi kiwen Selikowija kipisi", + "block.create.cut_scoria": "kiwen Sakowija kipisi", + "block.create.cut_scoria_brick_slab": "supa pi kiwen Sakowija kipisi leko", + "block.create.cut_scoria_brick_stairs": "leko sewi pi kiwen Sakowija kipisi leko", + "block.create.cut_scoria_brick_wall": "sinpin pi kiwen Sakowija kipisi leko", + "block.create.cut_scoria_bricks": "kiwen Sakowija kipisi leko", + "block.create.cut_scoria_slab": "supa pi kiwen Sakowija kipisi", + "block.create.cut_scoria_stairs": "leko sewi pi kiwen Sakowija kipisi", + "block.create.cut_scoria_wall": "sinpin pi kiwen Sakowija kipisi", + "block.create.cut_tuff": "ko seli kiwen kipisi", + "block.create.cut_tuff_brick_slab": "supa pi ko seli kiwen kipisi leko", + "block.create.cut_tuff_brick_stairs": "leko sewi pi ko seli kiwen kipisi leko", + "block.create.cut_tuff_brick_wall": "sinpin pi ko seli kiwen kipisi leko", + "block.create.cut_tuff_bricks": "ko seli kiwen kipisi leko", + "block.create.cut_tuff_slab": "supa pi ko seli kiwen kipisi", + "block.create.cut_tuff_stairs": "leko sewi pi ko seli kiwen kipisi", + "block.create.cut_tuff_wall": "sinpin pi ko seli kiwen kipisi", + "block.create.cut_veridium": "kiwen Pewisijan kipisi", + "block.create.cut_veridium_brick_slab": "supa pi kiwen Pewisijan kipisi leko", + "block.create.cut_veridium_brick_stairs": "leko sewi pi kiwen Pewisijan kipisi leko", + "block.create.cut_veridium_brick_wall": "sinpin pi kiwen Pewisijan kipisi leko", + "block.create.cut_veridium_bricks": "kiwen Pewisijan kipisi leko", + "block.create.cut_veridium_slab": "supa pi kiwen Pewisijan kipisi", + "block.create.cut_veridium_stairs": "leko sewi pi kiwen Pewisijan kipisi", + "block.create.cut_veridium_wall": "sinpin pi kiwen Pewisijan kipisi", + "block.create.cyan_nixie_tube": "palisa sitelen laso", + "block.create.cyan_sail": "lipu kon laso", + "block.create.cyan_seat": "supa monsi laso", + "block.create.cyan_toolbox": "poki ilo laso", + "block.create.cyan_valve_handle": "sike luka laso", + "block.create.dark_oak_window": "kiwen lukin pi kasi pimeja", + "block.create.dark_oak_window_pane": "sinpin lukin pi kasi pimeja", + "block.create.deepslate_pillar": "kiwen anpa palisa", + "block.create.deepslate_zinc_ore": "kiwen awen lon insa pi kiwen anpa", + "block.create.deployer": "ilo pana luka", + "block.create.depot": "poki wan", + "block.create.diorite_pillar": "kiwen walo pimeja palisa", + "block.create.display_board": "sinpin sitelen", + "block.create.dripstone_pillar": "kiwen palisa palisa", + "block.create.encased_fan": "sike pi kon tawa lon insa selo", + "block.create.encased_fluid_pipe": "palisa telo lon insa selo", + "block.create.fluid_pipe": "palisa telo", + "block.create.fluid_tank": "poki telo pi suli mute", + "block.create.fluid_valve": "palisa pi tawa telo", + "block.create.flywheel": "sike pi awen wawa", + "block.create.framed_glass": "kiwen lukin selo", + "block.create.framed_glass_door": "lupa lukin", + "block.create.framed_glass_pane": "sinpin lukin selo", + "block.create.framed_glass_trapdoor": "lupa anpa lukin", + "block.create.gantry_shaft": "palisa tawa", + "block.create.gearbox": "poki pi sike ilo", + "block.create.gearshift": "ilo pi tawa ante", + "block.create.glass_fluid_pipe": "palisa telo lukin", + "block.create.granite_pillar": "kiwen loje palisa", + "block.create.gray_nixie_tube": "palisa sitelen pi pimeja walo", + "block.create.gray_sail": "lipu kon pi pimeja walo", + "block.create.gray_seat": "supa monsi pi pimeja walo", + "block.create.gray_toolbox": "poki ilo pi pimeja walo", + "block.create.gray_valve_handle": "sike luka pi pimeja walo", + "block.create.green_nixie_tube": "palisa sitelen pi laso kasi", + "block.create.green_sail": "lipu kon pi laso kasi", + "block.create.green_seat": "supa monsi pi laso kasi", + "block.create.green_toolbox": "poki ilo pi laso kasi", + "block.create.green_valve_handle": "sike luka pi laso kasi", + "block.create.hand_crank": "palisa sike luka", + "block.create.haunted_bell": "ilo kalama monsuta", + "block.create.honey": "suwi pipi", + "block.create.horizontal_framed_glass": "kiwen lukin selo supa", + "block.create.horizontal_framed_glass_pane": "sinpin lukin selo supa", + "block.create.hose_pulley": "sike tawa pi linja telo", + "block.create.item_drain": "ilo pi weka telo", + "block.create.item_vault": "poki ijo", + "block.create.jungle_window": "kiwen lukin pi kasi jelo", + "block.create.jungle_window_pane": "sinpin lukin pi kasi jelo", + "block.create.large_cogwheel": "sike ilo suli", + "block.create.layered_andesite": "kiwen pimeja walo supa", + "block.create.layered_asurine": "kiwen Asuwin supa", + "block.create.layered_calcite": "kiwen walo ko supa", + "block.create.layered_crimsite": "kiwen Kawinsi supa", + "block.create.layered_deepslate": "kiwen anpa supa", + "block.create.layered_diorite": "kiwen walo pimeja supa", + "block.create.layered_dripstone": "kiwen palisa supa", + "block.create.layered_granite": "kiwen loje supa", + "block.create.layered_limestone": "kiwen ko walo supa", + "block.create.layered_ochrum": "kiwen Okan supa", + "block.create.layered_scorchia": "kiwen Selikowija supa", + "block.create.layered_scoria": "kiwen Sakowija supa", + "block.create.layered_tuff": "ko seli kiwen supa", + "block.create.layered_veridium": "kiwen Pewisijan supa", + "block.create.light_blue_nixie_tube": "palisa sitelen pi laso sewi", + "block.create.light_blue_sail": "lipu kon pi laso sewi", + "block.create.light_blue_seat": "supa monsi pi laso sewi", + "block.create.light_blue_toolbox": "poki ilo pi laso sewi", + "block.create.light_blue_valve_handle": "sike luka pi laso sewi", + "block.create.light_gray_nixie_tube": "palisa sitelen pi walo pimeja", + "block.create.light_gray_sail": "lipu kon pi walo pimeja", + "block.create.light_gray_seat": "supa monsi pi walo pimeja", + "block.create.light_gray_toolbox": "poki ilo pi walo pimeja", + "block.create.light_gray_valve_handle": "sike luka pi walo pimeja", + "block.create.lime_nixie_tube": "palisa sitelen pi laso jelo", + "block.create.lime_sail": "lipu kon pi laso jelo", + "block.create.lime_seat": "supa monsi pi laso jelo", + "block.create.lime_toolbox": "poki ilo pi laso jelo", + "block.create.lime_valve_handle": "sike luka pi laso jelo", + "block.create.limestone": "kiwen ko walo", + "block.create.limestone_pillar": "kiwen ko walo palisa", + "block.create.linear_chassis": "sijelo sike palisa", + "block.create.lit_blaze_burner": "monsuta seli lon poki seli", + "block.create.magenta_nixie_tube": "palisa sitelen pi loje laso", + "block.create.magenta_sail": "lipu kon pi loje laso", + "block.create.magenta_seat": "supa monsi pi loje laso", + "block.create.magenta_toolbox": "poki ilo pi loje laso", + "block.create.magenta_valve_handle": "sike luka pi loje laso", + "block.create.mechanical_arm": "ilo sike luka", + "block.create.mechanical_bearing": "ilo pi tawa sike", + "block.create.mechanical_crafter": "ilo sike pali", + "block.create.mechanical_drill": "ilo sike pakala", + "block.create.mechanical_mixer": "ilo sike pi kama wan", + "block.create.mechanical_piston": "ilo sike tawa", + "block.create.mechanical_piston_head": "luka pi ilo sike tawa", + "block.create.mechanical_press": "ilo sike pi kama lipu", + "block.create.mechanical_pump": "ilo sike pi telo tawa", + "block.create.mechanical_saw": "ilo sike kipisi", + "block.create.metal_girder": "palisa wawa kiwen", + "block.create.metal_girder_encased_shaft": "palisa sike lon insa palisa wawa kiwen", + "block.create.millstone": "ilo pi pali ko", + "block.create.mysterious_cuckoo_clock": "ilo tenpo pi mu waso", + "block.create.nixie_tube": "palisa sitelen", + "block.create.nozzle": "ilo pi tawa kon ale", + "block.create.oak_window": "kiwen lukin pi kasi kiwen", + "block.create.oak_window_pane": "sinpin lukin pi kasi kiwen", + "block.create.ochrum": "kiwen Okan", + "block.create.ochrum_pillar": "kiwen Okan palisa", + "block.create.orange_sail": "lipu kon pi loje jelo", + "block.create.orange_seat": "supa monsi pi loje jelo", + "block.create.orange_toolbox": "poki ilo pi loje jelo", + "block.create.orange_valve_handle": "sike luka pi loje jelo", + "block.create.ornate_iron_window": "kiwen lukin namako", + "block.create.ornate_iron_window_pane": "sinpin lukin namako", + "block.create.peculiar_bell": "ilo kalama nasa", + "block.create.pink_nixie_tube": "palisa sitelen pi loje walo", + "block.create.pink_sail": "lipu kon pi loje walo", + "block.create.pink_seat": "supa monsi pi loje walo", + "block.create.pink_toolbox": "poki ilo pi loje walo", + "block.create.pink_valve_handle": "sike luka pi loje walo", + "block.create.piston_extension_pole": "palisa pi ilo tawa", + "block.create.placard": "lipu poki ilo", + "block.create.polished_cut_andesite": "kiwen pimeja walo kipisi pi selo pona", + "block.create.polished_cut_andesite_slab": "supa pi kiwen pimeja walo kipisi pi selo pona", + "block.create.polished_cut_andesite_stairs": "leko sewi pi kiwen pimeja walo kipisi pi selo pona", + "block.create.polished_cut_andesite_wall": "sinpin pi kiwen pimeja walo kipisi pi selo pona", + "block.create.polished_cut_asurine": "kiwen Asuwin kipisi pi selo pona", + "block.create.polished_cut_asurine_slab": "supa pi kiwen Asuwin kipisi pi selo pona", + "block.create.polished_cut_asurine_stairs": "leko sewi pi kiwen Asuwin kipisi pi selo pona", + "block.create.polished_cut_asurine_wall": "sinpin pi kiwen Asuwin kipisi pi selo pona", + "block.create.polished_cut_calcite": "kiwen walo ko kipisi pi selo pona", + "block.create.polished_cut_calcite_slab": "supa pi kiwen walo ko kipisi pi selo pona", + "block.create.polished_cut_calcite_stairs": "leko sewi pi kiwen walo ko kipisi pi selo pona", + "block.create.polished_cut_calcite_wall": "sinpin pi kiwen walo ko kipisi pi selo pona", + "block.create.polished_cut_crimsite": "kiwen Kawinsi kipisi pi selo pona", + "block.create.polished_cut_crimsite_slab": "supa pi kiwen Kawinsi kipisi pi selo pona", + "block.create.polished_cut_crimsite_stairs": "leko sewi pi kiwen Kawinsi kipisi pi selo pona", + "block.create.polished_cut_crimsite_wall": "sinpin pi kiwen Kawinsi kipisi pi selo pona", + "block.create.polished_cut_deepslate": "kiwen anpa kipisi pi selo pona", + "block.create.polished_cut_deepslate_slab": "supa pi kiwen anpa kipisi pi selo pona", + "block.create.polished_cut_deepslate_stairs": "leko sewi pi kiwen anpa kipisi pi selo pona", + "block.create.polished_cut_deepslate_wall": "sinpin pi kiwen anpa kipisi pi selo pona", + "block.create.polished_cut_diorite": "kiwen walo pimeja kipisi pi selo pona", + "block.create.polished_cut_diorite_slab": "supa pi kiwen walo pimeja kipisi pi selo pona", + "block.create.polished_cut_diorite_stairs": "leko sewi pi kiwen walo pimeja kipisi pi selo pona", + "block.create.polished_cut_diorite_wall": "sinpin pi kiwen walo pimeja kipisi pi selo pona", + "block.create.polished_cut_dripstone": "kiwen palisa kipisi pi selo pona", + "block.create.polished_cut_dripstone_slab": "supa pi kiwen palisa kipisi pi selo pona", + "block.create.polished_cut_dripstone_stairs": "leko sewi pi kiwen palisa kipisi pi selo pona", + "block.create.polished_cut_dripstone_wall": "sinpin pi kiwen palisa kipisi pi selo pona", + "block.create.polished_cut_granite": "kiwen loje kipisi pi selo pona", + "block.create.polished_cut_granite_slab": "supa pi kiwen loje kipisi pi selo pona", + "block.create.polished_cut_granite_stairs": "leko sewi pi kiwen loje kipisi pi selo pona", + "block.create.polished_cut_granite_wall": "sinpin pi kiwen loje kipisi pi selo pona", + "block.create.polished_cut_limestone": "kiwen ko walo kipisi pi selo pona", + "block.create.polished_cut_limestone_slab": "supa pi kiwen ko walo kipisi pi selo pona", + "block.create.polished_cut_limestone_stairs": "leko sewi pi kiwen ko walo kipisi pi selo pona", + "block.create.polished_cut_limestone_wall": "sinpin pi kiwen ko walo kipisi pi selo pona", + "block.create.polished_cut_ochrum": "kiwen Okan kipisi pi selo pona", + "block.create.polished_cut_ochrum_slab": "supa pi kiwen Okan kipisi pi selo pona", + "block.create.polished_cut_ochrum_stairs": "leko sewi pi kiwen Okan kipisi pi selo pona", + "block.create.polished_cut_ochrum_wall": "sinpin pi kiwen Okan kipisi pi selo pona", + "block.create.polished_cut_scorchia": "kiwen Selikowija kipisi pi selo pona", + "block.create.polished_cut_scorchia_slab": "supa pi kiwen Selikowija kipisi pi selo pona", + "block.create.polished_cut_scorchia_stairs": "leko sewi pi kiwen Selikowija kipisi pi selo pona", + "block.create.polished_cut_scorchia_wall": "sinpin pi kiwen Selikowija kipisi pi selo pona", + "block.create.polished_cut_scoria": "kiwen Sakowija kipisi pi selo pona", + "block.create.polished_cut_scoria_slab": "supa pi kiwen Sakowija kipisi pi selo pona", + "block.create.polished_cut_scoria_stairs": "leko sewi pi kiwen Sakowija kipisi pi selo pona", + "block.create.polished_cut_scoria_wall": "sinpin pi kiwen Sakowija kipisi pi selo pona", + "block.create.polished_cut_tuff": "ko seli kiwen kipisi pi selo pona", + "block.create.polished_cut_tuff_slab": "supa pi ko seli kiwen kipisi pi selo pona", + "block.create.polished_cut_tuff_stairs": "leko sewi pi ko seli kiwen kipisi pi selo pona", + "block.create.polished_cut_tuff_wall": "sinpin pi ko seli kiwen kipisi pi selo pona", + "block.create.polished_cut_veridium": "kiwen Pewisijan kipisi pi selo pona", + "block.create.polished_cut_veridium_slab": "supa pi kiwen Pewisijan kipisi pi selo pona", + "block.create.polished_cut_veridium_stairs": "leko sewi pi kiwen Pewisijan kipisi pi selo pona", + "block.create.polished_cut_veridium_wall": "sinpin pi kiwen Pewisijan kipisi pi selo pona", + "block.create.purple_nixie_tube": "palisa sitelen pi laso loje", + "block.create.purple_sail": "lipu kon pi laso loje", + "block.create.purple_seat": "supa monsi pi laso loje", + "block.create.purple_toolbox": "poki ilo pi laso loje", + "block.create.purple_valve_handle": "sike luka pi laso loje", + "block.create.radial_chassis": "sijelo sike sike", + "block.create.railway_casing": "selo pi tomo tawa linja", + "block.create.raw_zinc_block": "leko pi kiwen awen lete", + "block.create.red_nixie_tube": "palisa sitelen loje", + "block.create.red_sail": "lipu kon loje", + "block.create.red_seat": "supa monsi loje", + "block.create.red_toolbox": "poki ilo loje", + "block.create.red_valve_handle": "sike luka loje", + "block.create.rope": "linja suli", + "block.create.rope_pulley": "sike tawa linja", + "block.create.rose_quartz_block": "leko pi kiwen walo loje", + "block.create.rose_quartz_lamp": "suno pi kiwen walo loje", + "block.create.rose_quartz_tiles": "kiwen walo loje pi leko lipu", + "block.create.sail_frame": "palisa pi lipu kon", + "block.create.schematic_table": "supa pi lipu pali", + "block.create.schematicannon": "ilo pali pi lipu pali", + "block.create.scorchia": "kiwen Selikowija", + "block.create.scorchia_pillar": "kiwen Selikowija palisa", + "block.create.scoria": "kiwen Sakowija", + "block.create.scoria_pillar": "kiwen Sakowija palisa", + "block.create.secondary_linear_chassis": "sijelo sike palisa ante", + "block.create.shaft": "palisa sike", + "block.create.small_andesite_brick_slab": "supa pi kiwen pimeja walo pi leko lili", + "block.create.small_andesite_brick_stairs": "leko sewi pi kiwen pimeja walo pi leko lili", + "block.create.small_andesite_brick_wall": "sinpin pi kiwen pimeja walo pi leko lili", + "block.create.small_andesite_bricks": "kiwen pimeja walo pi leko lili", + "block.create.small_asurine_brick_slab": "supa pi kiwen Asuwin pi leko lili", + "block.create.small_asurine_brick_stairs": "leko sewi pi kiwen Asuwin pi leko lili", + "block.create.small_asurine_brick_wall": "sinpin pi kiwen Asuwin pi leko lili", + "block.create.small_asurine_bricks": "kiwen Asuwin pi leko lili", + "block.create.small_calcite_brick_slab": "supa pi kiwen walo ko pi leko lili", + "block.create.small_calcite_brick_stairs": "leko sewi pi kiwen walo ko pi leko lili", + "block.create.small_calcite_brick_wall": "sinpin pi kiwen walo ko pi leko lili", + "block.create.small_calcite_bricks": "kiwen walo ko pi leko lili", + "block.create.small_crimsite_brick_slab": "kiwen Kawinsi pi leko lili", + "block.create.small_crimsite_brick_stairs": "leko sewi pi kiwen Kawinsi pi leko lili", + "block.create.small_crimsite_brick_wall": "sinpin pi kiwen Kawinsi pi leko lili", + "block.create.small_crimsite_bricks": "kiwen Kawinsi pi leko lili", + "block.create.small_deepslate_brick_slab": "supa pi kiwen anpa pi leko lili", + "block.create.small_deepslate_brick_stairs": "leko sewi pi kiwen anpa pi leko lili", + "block.create.small_deepslate_brick_wall": "sinpin pi kiwen anpa pi leko lili", + "block.create.small_deepslate_bricks": "kiwen anpa pi kiwen anpa pi leko lili", + "block.create.small_diorite_brick_slab": "supa pi kiwen walo pimeja pi leko lili", + "block.create.small_diorite_brick_stairs": "leko sewi pi kiwen walo pimeja pi leko lili", + "block.create.small_diorite_brick_wall": "sinpin pi kiwen walo pimeja pi leko lili", + "block.create.small_diorite_bricks": "kiwen walo pimeja pi leko lili", + "block.create.small_dripstone_brick_slab": "supa pi kiwen palisa pi leko lili", + "block.create.small_dripstone_brick_stairs": "leko sewi pi kiwen palisa pi leko lili", + "block.create.small_dripstone_brick_wall": "sinpin pi kiwen palisa pi leko lili", + "block.create.small_dripstone_bricks": "kiwen palisa pi leko lili", + "block.create.small_granite_brick_slab": "supa pi kiwen loje pi leko lili", + "block.create.small_granite_brick_stairs": "leko sewi pi kiwen loje pi leko lili", + "block.create.small_granite_brick_wall": "sinpin pi kiwen loje pi leko lili", + "block.create.small_granite_bricks": "kiwen loje pi leko lili", + "block.create.small_limestone_brick_slab": "supa pi kiwen ko walo pi leko lili", + "block.create.small_limestone_brick_stairs": "leko sewi pi kiwen ko walo pi leko lili", + "block.create.small_limestone_brick_wall": "sinppin pi kiwen ko walo pi leko lili", + "block.create.small_limestone_bricks": "kiwen ko walo pi leko lili", + "block.create.small_ochrum_brick_slab": "supa pi kiwen Okan pi leko lili", + "block.create.small_ochrum_brick_stairs": "leko sewi pi kiwen Okan pi leko lili", + "block.create.small_ochrum_brick_wall": "sinpin pi kiwen Okan pi leko lili", + "block.create.small_ochrum_bricks": "kiwen Okan pi leko lili", + "block.create.small_rose_quartz_tiles": "kiwen walo loje pi leko lipu lili", + "block.create.small_scorchia_brick_slab": "supa pi kiwen Selikowija pi leko lili", + "block.create.small_scorchia_brick_stairs": "leko sewi pi kiwen Selikowija pi leko lili", + "block.create.small_scorchia_brick_wall": "sinpin pi kiwen Selikowija pi leko lili", + "block.create.small_scorchia_bricks": "kiwen Selikowija pi leko lili", + "block.create.small_scoria_brick_slab": "supa pi kiwen Sakowija pi leko lili", + "block.create.small_scoria_brick_stairs": "leko sewi pi kiwen Sakowija pi leko lili", + "block.create.small_scoria_brick_wall": "kiwen Sakowija pi leko lili", + "block.create.small_scoria_bricks": "kiwen Sakowija pi leko lili", + "block.create.small_tuff_brick_slab": "supa pi ko seli kiwen pi leko lili", + "block.create.small_tuff_brick_stairs": "leko sewi pi ko seli kiwen pi leko lili", + "block.create.small_tuff_brick_wall": "sinpin pi ko seli kiwen pi leko lili", + "block.create.small_tuff_bricks": "ko seli kiwen pi leko lili", + "block.create.small_veridium_brick_slab": "supa pi kiwen Pewisijan pi leko lili", + "block.create.small_veridium_brick_stairs": "leko sewi pi kiwen Pewisijan pi leko lili", + "block.create.small_veridium_brick_wall": "sinpin pi kiwen Pewisijan pi leko lili", + "block.create.small_veridium_bricks": "kiwen Pewisijan pi leko lili", + "block.create.smart_fluid_pipe": "palisa telo sona", + "block.create.speedometer": "ilo sona pi nanpa tawa", + "block.create.spout": "ilo pi pana telo", + "block.create.spruce_window": "kiwen lukin pi kasi lete", + "block.create.spruce_window_pane": "sinpin lukin pi kasi lete", + "block.create.steam_engine": "ilo wawa pi kon telo", + "block.create.steam_whistle": "ilo kalama pi kon telo", + "block.create.sticker": "ilo ko", + "block.create.sticky_mechanical_piston": "ilo sike tawa ko", + "block.create.stressometer": "ilo sona pi nanpa awen", + "block.create.tiled_glass": "kiwen lukin leko", + "block.create.tiled_glass_pane": "sinpin lukin leko", + "block.create.track": "nasin pi tomo tawa linja", + "block.create.track_observer": "ilo lukin pi tomo tawa linja", + "block.create.track_signal": "ilo toki pi tomo tawa linja", + "block.create.track_station": "tomo pi tomo tawa linja", + "block.create.train_door": "lupa pi tomo tawa linja", + "block.create.train_trapdoor": "lupa anpa pi tomo tawa linja", + "block.create.tuff_pillar": "ko seli kiwen palisa", + "block.create.turntable": "supa pi tawa sike", + "block.create.veridium": "kiwen Pewisijan", + "block.create.veridium_pillar": "kiwen Pewisijan palisa", + "block.create.vertical_framed_glass": "kiwen lukin selo sinpin", + "block.create.vertical_framed_glass_pane": "sinpin lukin selo sinpin", + "block.create.warped_window": "kiwen lukin pi soko laso", + "block.create.warped_window_pane": "sinpin lukin pi soko laso", + "block.create.water_wheel": "sike telo", + "block.create.waxed_copper_shingles": "kiwen ante awen pi selo lipu", + "block.create.white_nixie_tube": "palisa sitelen walo", + "block.create.white_sail": "lipu kon walo", + "block.create.white_seat": "supa monsi walo", + "block.create.white_toolbox": "poki ilo walo", + "block.create.white_valve_handle": "sike luka walo", + "block.create.windmill_bearing": "ilo kon pi tawa sike", + "block.create.yellow_nixie_tube": "palisa sitelen jelo", + "block.create.yellow_sail": "lipu kon jelo", + "block.create.yellow_seat": "supa monsi jelo", + "block.create.yellow_toolbox": "poki ilo jelo", + "block.create.yellow_valve_handle": "sike luka jelo", + "block.create.zinc_block": "leko pi kiwen awen", + "block.create.zinc_ore": "kiwen awen lon insa kiwen", + "enchantment.create.capacity": "poki suli", + "entity.create.contraption": "ilo suli", + "entity.create.seat": "supa monsi", + "entity.create.super_glue": "ko awen", + "fluid.create.potion": "telo wawa", + "fluid.create.tea": "telo pi jan pali", + "item.create.andesite_alloy": "kiwen ilo pi walo pimeja", + "item.create.bar_of_chocolate": "leko suwi pi kule ma", + "item.create.belt_connector": "linja ilo", + "item.create.blaze_cake": "moku pi monsuta seli", + "item.create.blaze_cake_base": "insa moku pi monsuta seli", + "item.create.brass_hand": "luka pi kiwen ilo", + "item.create.brass_ingot": "kiwen ilo", + "item.create.brass_nugget": "kiwen ilo lili", + "item.create.brass_sheet": "lipa pi kiwen ilo", + "item.create.builders_tea": "telo pi jan pali", + "item.create.chocolate_bucket": "suwi pi kule ma lon poki", + "item.create.chocolate_glazed_berries": "suwi pi kule ma lon kili", + "item.create.cinder_flour": "ko pan seli", + "item.create.copper_backtank": "poki kon", + "item.create.copper_backtank_placeable": "poki kon monsi pi ken pana", + "item.create.copper_nugget": "kiwen ante lili", + "item.create.copper_sheet": "lipu pi kiwen ante", + "item.create.crafting_blueprint": "lipu pi sona pali", + "item.create.creative_blaze_cake": "moku epiku pi monsuta seli", + "item.create.crushed_copper_ore": "ko pi kiwen ante", + "item.create.crushed_gold_ore": "ko pi kiwen jelo", + "item.create.crushed_iron_ore": "ko pi kiwen walo", + "item.create.crushed_osmium_ore": "ko pi kiwen suli", + "item.create.crushed_quicksilver_ore": "ko pi kiwen nasa", + "item.create.crushed_silver_ore": "ko pi kiwen mun", + "item.create.crushed_uranium_ore": "ko pi kiwen wawa", + "item.create.crushed_zinc_ore": "ko pi kiwen awen", + "item.create.diving_boots": "len noka pi tawa telo", + "item.create.diving_helmet": "len lawa pi tawa telo", + "item.create.dough": "pan lete", + "item.create.empty_blaze_burner": "poki pi monsuta seli", + "item.create.empty_schematic": "lipu pali pi jo ala", + "item.create.experience_nugget": "kiwen lili pi wawa sona", + "item.create.extendo_grip": "ilo pi luka suli", + "item.create.goggles": "ilo oko pi jan pali", + "item.create.golden_sheet": "lipu pi kiwen jelo", + "item.create.honey_bucket": "suwi pipi lon poki", + "item.create.honeyed_apple": "kili pi suwi pipi", + "item.create.incomplete_precision_mechanism": "ijo ilo nasa pi pini ala", + "item.create.iron_sheet": "lipu pi kiwen walo", + "item.create.minecart_contraption": "ilo pi poki tawa", + "item.create.minecart_coupling": "linja pi poki tawa", + "item.create.polished_rose_quartz": "kiwen walo loje pi selo pona", + "item.create.potato_cannon": "ilo pi tawa kili", + "item.create.powdered_obsidian": "ko pi kiwen wawa pimeja", + "item.create.precision_mechanism": "ijo ilo nasa", + "item.create.raw_zinc": "kiwen awen lete", + "item.create.red_sand_paper": "lipu loje pi selo pona", + "item.create.rose_quartz": "kiwen walo loje", + "item.create.sand_paper": "lipu pi selo pona", + "item.create.schedule": "lipu tenpo pi tomo tawa linja", + "item.create.schematic": "lipu pali", + "item.create.schematic_and_quill": "lipu pali en ilo sitelen", + "item.create.sturdy_sheet": "lipu kiwen wawa", + "item.create.super_glue": "ko awen", + "item.create.sweet_roll": "sike pan suwi", + "item.create.tree_fertilizer": "ko pi wawa kasi", + "item.create.unprocessed_obsidian_sheet": "lipu kiwen wawa jaki", + "item.create.vertical_gearbox": "poki sinpin pi sike ilo", + "item.create.wand_of_symmetry": "palisa pi jasima pali", + "item.create.wheat_flour": "ko pan", + "item.create.wrench": "ilo pali", + "item.create.zinc_ingot": "kiwen awen", + "item.create.zinc_nugget": "kiwen awen lili", + "advancement.create.root": "o kama pona tawa ilo Create", + "advancement.create.root.desc": "ilo li lon ni", + "advancement.create.andesite_alloy": "kiwen kiwen", + "advancement.create.andesite_casing": "tenpo pi kiwen pimeja walo", + "advancement.create.andesite_casing.desc": "sina pali e selo ilo la o pana e kiwen ilo pi pimeja walo tawa kasi pi selo weka", + "advancement.create.mechanical_press.desc": "o pali e lipu kepeken ilo sike pi kama lipu", + "advancement.create.funnel": "lukin sama tomo pi waso ilo", + "advancement.create.burner": "poki seli sona", + "advancement.create.burner.desc": "o poki e monsuta seli", + "advancement.create.water_wheel": "pali kepeken telo", + "advancement.create.windmill": "kon tawa lili", + "advancement.create.cuckoo_clock": "ni li tenpo ala tenpo?", + "advancement.create.windmill_maxed": "kon tawa wawa", + "advancement.create.pulley_maxed": "linja tawa ma ala", + "advancement.create.cart_pickup": "luka wawa", + "advancement.create.lava_wheel_00000": "sike pi kiwen seli", + "advancement.create.copper_casing": "tenpo pi kiwen ante", + "advancement.create.copper_casing.desc": "sina pali e selo pi ilo telo la o pana e kiwen ante tawa kasi pi selo weka", + "advancement.create.steam_engine": "tomo wawa", + "advancement.create.steam_whistle": "kamala uta pi jan sewi", + "advancement.create.steam_whistle.desc": "o open e ilo kalama pi kon telo", + "advancement.create.glass_pipe": "sona pi tawa telo", + "advancement.create.chocolate_bucket.desc": "o jo e suwi pi kule ma lon poki", + "advancement.create.foods": "nasin moku pona", + "advancement.create.foods.desc": "o pali e suwi pi kule ma lon kili e sike pan suwi e kili pi suwi pipi kepeken ilo pi pana telo wan", + "advancement.create.pipe_organ": "ilo suli pi musi kalama kon", + "advancement.create.brass": "kiwen pona li jan pona", + "advancement.create.brass_casing": "tenpo pi kiwen ilo", + "advancement.create.brass_casing.desc": "o wan e kiwen ilo e kasi pi selo weka, li kama e selo pi ilo pona mute", + "advancement.create.rose_quartz.desc": "o pona e selo pi kiwen walo loje ", + "advancement.create.deployer": "sona tan ilo", + "advancement.create.precision_mechanism.desc": "o pali e ijo ilo nasa", + "advancement.create.speed_controller": "jan pali ale li wile utala!", + "advancement.create.crushing_wheel": "ilo suli tu", + "advancement.create.display_link": "nanpa ilo li suli", + "advancement.create.crusher_maxed_0000": "ike li kama ko", + "advancement.create.sturdy_sheet": "kiwen li wawa nanpa wan", + "advancement.create.sturdy_sheet.desc": "o pali e lipu kiwen wawa kepeken ko pi kiwen wawa pimeja", + "advancement.create.train_roadkill": "moli tan tomo tawa", + "advancement.create.train_crash": "tawa pakala", + "itemGroup.create.base": "ilo Create", + "itemGroup.create.palettes": "leko pali pi ilo Create", + "death.attack.create.crush": "%1$s li kama ko", + "death.attack.create.crush.player": "%1$s li kama ko tan %2$s", + "death.attack.create.fan_fire": "%1$s li moli tan kon seli", + "death.attack.create.fan_fire.player": "%1$s li moli tan %2$s kepeken kon seli", + "death.attack.create.fan_lava": "%1$s li moli tan kon pi seli mute", + "death.attack.create.fan_lava.player": "%1$s li moli tan %2$s kepeken kon pi seli mute", + "death.attack.create.mechanical_drill": "%1$s li moli lupa tan ilo sike pakala", + "death.attack.create.mechanical_drill.player": "%1$s li tawa ilo sike pakala tan %2$s", + "death.attack.create.mechanical_saw": "%1$s li kama tu tan ilo sike kipisi", + "death.attack.create.mechanical_saw.player": "%1$s li tawa ilo sike kipisi tan %2$s", + "death.attack.create.potato_cannon": "%1$s li moli tan %2$s kepeken ilo pi tawa kili", + "death.attack.create.potato_cannon.item": "%1$s li moli tan %2$s kepeken %3$s", + "death.attack.create.cuckoo_clock_explosion": "%1$s li pakala tan ilo tenpo pakala pi waso mu", + "death.attack.create.cuckoo_clock_explosion.player": "%1$s li pakala tan ilo tenpo pakala pi waso mu", + "death.attack.create.run_over": "%1$s li kama lipu tan %2$s", + "create.block.deployer.damage_source_name": "ilo pana luka pi kute ala", + "create.menu.return": "o tawa monsi", + "create.menu.configure": "o ante...", + "create.menu.ponder_index": "lipu pi sona ilo", + "create.menu.support": "o pana pona tawa mi", + "create.recipe.crushing": "kama ko", + "create.recipe.fan_washing": "telo tawa mute", + "create.recipe.fan_washing.fan": "sike pi tawa kon lon monsi telo", + "create.recipe.fan_smoking": "seli tawa mute", + "create.recipe.fan_smoking.fan": "sike pi tawa kon lon monsi seli", + "create.recipe.fan_haunting": "kon tawa mute", + "create.recipe.fan_haunting.fan": "sike pi tawa kon lon monsi pi seli kon", + "create.recipe.fan_blasting": "seli mute tawa mute", + "create.recipe.fan_blasting.fan": "sike pi tawa kon lon monsi pi telo seli", + "create.recipe.pressing": "kama lipu", + "create.recipe.mixing": "kama wan", + "create.recipe.packing": "kama lili", + "create.recipe.item_application.any_axe": "ilo kipisi ale", + "create.recipe.assembly.cutting": "kipisi kepeken ilo sike kipisi", + "create.recipe.heat_requirement.none": "ni li wile ala seli", + "create.recipe.heat_requirement.heated": "seli", + "create.recipe.heat_requirement.superheated": "seli mute", + "create.generic.speed": "nanpa tawa", + "create.generic.delay": "nanpa pi tenpo lape", + "create.generic.duration": "nanpa tenpo", + "create.generic.timeUnit": "nanpa tenpo", + "create.generic.unit.ticks": "tenpo lili lili", + "create.generic.unit.seconds": "tenpo lili", + "create.generic.unit.minutes": "tenpo", + "create.generic.daytime.pm": "sp", + "create.generic.daytime.am": "so", + "create.generic.unit.rpm": "ms/tl", + "create.generic.unit.stress": "na", + "create.generic.unit.degrees": "°", + "create.generic.unit.millibuckets": "mpl", + "create.generic.unit.buckets": "mp", + "create.generic.clockwise": "tawa sike pi ilo tenpo", + "create.generic.counter_clockwise": "tawa sike pi ilo tenpo jasima", + "create.generic.in_quotes": "\"%1$s\"", + "create.generic.pitch": "kalama kule: %1$s", + "create.generic.notes": "pa#;pa;mi;we#;we;to#;to;si;la#;la;so#;so", + "create.action.confirm": "o pona", + "create.action.abort": "o weka", + "create.action.saveToFile": "o awen", + "create.action.discard": "o weka", + "create.gui.terrainzapper.brush.cuboid": "leko", + "create.gui.terrainzapper.brush.sphere": "sike", + "create.gui.terrainzapper.brush.cylinder": "palisa sike", + "create.terrainzapper.usingBlock": "kepeken: %1$s", + "create.contraptions.clockwork.clock_hands": "palisa pi ilo tenpo", + "create.gui.goggles.pole_length": "mute palisa:", + "create.gui.goggles.fluid_container": "sona pi poki telo:", + "create.gui.goggles.fluid_container.capacity": "ni li ken jo: ", + "create.gui.assembly.exception.not_enough_sails": "ike la ijo ni li jo e lipu kon %1$s. ona li wile jo e lipu kon %2$s", + "create.gui.stressometer.no_rotation": "tawa sike ala", + "create.gui.sequenced_gearshift.instruction.turn_distance": "ilo tawa", + "create.gui.sequenced_gearshift.instruction.delay": "nanpa pi tenpo lape", + "create.gui.sequenced_gearshift.instruction.delay.duration": "nanpa tenpo", + "create.gui.sequenced_gearshift.instruction.end.descriptive": "o pini", + "create.gui.sequenced_gearshift.instruction.end": "o pini", + "create.schematicAndQuill.dimensions": "suli pi lipu pali: %1$sx%2$sx%3$s", + "create.schematicAndQuill.title": "nimi pi lipu pali:", + "create.schematicAndQuill.fallbackName": "lipu pali mi", + "create.schematicannon.status.paused": "awen", + "create.schematicannon.status.searching": "alasa", + "create.schematicannon.status.missingBlock": "ilo ni li jo ala e ni:", + "create.item_attributes.placeable": "sina ken pana e ni", + "create.item_attributes.placeable.inverted": "sina ken ala pana e ni", + "create.item_attributes.consumable": "sina ken moku e ni", + "create.item_attributes.consumable.inverted": "sina ken ala moku e ni", + "create.item_attributes.fluid_container": "telo li ken lon insa ni", + "create.item_attributes.fluid_container.inverted": "telo li ken ala lon insa ni", + "create.item_attributes.enchanted": "ni li wawa", + "create.item_attributes.enchanted.inverted": "ni li wawa ala", + "create.item_attributes.max_enchanted": "ni li wawa nanpa wan", + "create.item_attributes.max_enchanted.inverted": "ni li wawa nanpa wan ala", + "create.item_attributes.renamed": "nimi ni li ante", + "create.item_attributes.renamed.inverted": "nimi ni li ante ala", + "create.item_attributes.damaged": "ni li pakala", + "create.item_attributes.damaged.inverted": "ni li pakala ala", + "create.item_attributes.badly_damaged": "ni li pakala mute", + "create.item_attributes.badly_damaged.inverted": "ni li pakala mute ala", + "create.item_attributes.not_stackable": "sina ken jo e wan taso", + "create.item_attributes.not_stackable.inverted": "sina ken jo e mute", + "create.item_attributes.equipable": "sina ken len", + "create.item_attributes.equipable.inverted": "sina ken ala len", + "create.item_attributes.crushable": "ken kama ko", + "create.item_attributes.crushable.inverted": "ken ala kama ko", + "create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s", + "create.boiler.size_dots": "....... ", + "create.boiler.water": "telo", + "create.boiler.water_dots": "... ", + "create.boiler.heat_dots": "...... ", + "create.station.create_train": "o pali e tomo tawa linja sin", + "create.station.assemble_train": "o pini pali e tomo tawa linja", + "create.station.disassemble_train": "o pali e tomo tawa linja", + "create.train.unnamed": "tomo tawa linja pi nimi ala", + "create.display_source.value_list.thousand": "k", + "create.display_source.value_list.million": "m", + "create.display_source.redstone_power.number": "nanpa", + "create.display_target.single_line": "linja wan", + "create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;O;P;Q;R;S;T;U;V;X;Y;Z", + "create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9", + "create.flap_display.cycles.arrival_time": " ; min;ni;15s;30s;45s", + "create.flap_display.cycles.shortened_numbers": " ;K;M", + "create.flap_display.cycles.fluid_units": "mpl;mp ", + "create.flap_display.cycles.instant": " ; ", + "create.flap_display.cycles.pixel": "█;▓;▒", + "create.gui.config.overlay1": "toki :)", + "create.subtitle.peculiar_bell_use": "ilo kalama nasa li kalama", + "create.subtitle.whistle_train_manual": "tomo tawa linja li mu", + "create.subtitle.steam": "kalama pi kon telo", + "create.subtitle.crafter_craft": "ilo pali li pali", + "create.subtitle.whistle": "mu pi ilo kalama", + "create.subtitle.cogs": "sike ilo li kalama", + "create.subtitle.confirm": "kalama pona", + "create.subtitle.crushing_1": "kalama pi kama ko", + "create.subtitle.blaze_munch": "poki pi monsuta seli li kalama moku", + "create.subtitle.whistle_high": "mu lili pi ilo kalama", + "create.subtitle.deny": "kalama ike", + "create.subtitle.whistle_low": "mu suli pi ilo kalama", + "item.create.wand_of_symmetry.tooltip.control1": "o kepeken e nena nanpa tu lon ma", + "item.create.wand_of_symmetry.tooltip.control2": "o kepeken e nena nanpa tu lon kon", + "item.create.tree_fertilizer.tooltip.condition1": "kepeken lon kasi sin la", + "item.create.creative_blaze_cake.tooltip.summary": "moku epiku tawa _monsuta seli lon poki_. ona li moku e ni la, ona li _pini seli ala_", + "item.create.creative_blaze_cake.tooltip.condition1": "kepeken la", + "item.create.sand_paper.tooltip.condition1": "kepeken la", + "item.create.minecart_coupling.tooltip.condition1": "kepeken lon poki tawa la", + "item.create.experience_nugget.tooltip.condition1": "kepeken la", + "create.ponder.hold_to_ponder": "kama sona la o awen luka e [%1$s]", + "create.ponder.pondering": "kama sona e...", + "create.ponder.index_title": "lipu pi sona ilo", + "create.ponder.tag.decoration": "ijo pi lukin pona", + "create.ponder.tag.logistics": "ijo pi tawa ijo", + "create.ponder.tag.train_related": "ilo pi tomo tawa linja", + "create.ponder.andesite_tunnel.header": "kepeken e lupa pi kiwen pimeja walo", + "create.ponder.andesite_tunnel.text_1": "lupa pi kiwen pimeja walo li ken len e supa tawa", + "create.ponder.brass_tunnel.header": "kepeken e lupa pi kiwen ilo", + "create.ponder.brass_tunnel.text_1": "lupa pi kiwen ilo li ken len e supa tawa", + "create.ponder.brass_tunnel.text_6": "lupa pi kiwen ilo li lon poka la, ona li kama kulupu", + "create.ponder.creative_motor_mojang.header": "ijo nasa pi kulupu Mojan", + "create.ponder.nixie_tube.header": "kepeken seme e palisa sitelen", + "create.ponder.rose_quartz_lamp.header": "suno pi kiwen walo loje", + "create.ponder.sail.header": "pali e ilo wawa kon kepeken lipu kon", + "create.ponder.sail.text_1": "sina pali e ilo wawa kon la, lipu kon li ilo wawa", + "create.ponder.weighted_ejector.text_4": "taso la, ona li ken ala lon poka", + "create.ponder.windmill_source.text_5": "mute pi lipu kon li ante e wawa pi tawa sike" +} \ No newline at end of file diff --git a/src/main/resources/assets/create/lang/uk_ua.json b/src/main/resources/assets/create/lang/uk_ua.json index 23a19c28e..609c4b44b 100644 --- a/src/main/resources/assets/create/lang/uk_ua.json +++ b/src/main/resources/assets/create/lang/uk_ua.json @@ -16,7 +16,7 @@ "block.create.asurine": "Азурин", "block.create.asurine_pillar": "Азуринова колона", "block.create.basin": "Чаша", - "block.create.belt": "Конвеєр", + "block.create.belt": "Ремінь", "block.create.birch_window": "Березове вікно", "block.create.birch_window_pane": "Березова скляна панель", "block.create.black_nixie_tube": "Чорний газорозрядний індикатор", @@ -201,7 +201,7 @@ "block.create.display_board": "Табло", "block.create.display_link": "Зв'язок відображення", "block.create.dripstone_pillar": "Колона з крапельного каменю", - "block.create.encased_chain_drive": "Облицьований ланцюговий привід", + "block.create.encased_chain_drive": "Облицьований ланцюговий привод", "block.create.encased_fan": "Облицьований вентилятор", "block.create.encased_fluid_pipe": "Облицьована рідинна труба", "block.create.exposed_copper_shingle_slab": "Наражена плита з мідної черепиці", @@ -302,7 +302,7 @@ "block.create.metal_girder": "Металевий брус", "block.create.metal_girder_encased_shaft": "Облицьований металевим брусом вал", "block.create.millstone": "Жорна", - "block.create.minecart_anchor": "Якір вагонетки", + "block.create.minecart_anchor": "Опора вагонетки", "block.create.mysterious_cuckoo_clock": "Годинник із зозулею", "block.create.nixie_tube": "Газорозрядний індикатор", "block.create.nozzle": "Сопло", @@ -424,7 +424,7 @@ "block.create.scoria": "Скорія", "block.create.scoria_pillar": "Скорієва колона", "block.create.secondary_linear_chassis": "Вторинне лінійне шасі", - "block.create.sequenced_gearshift": "Послідовний перемикач", + "block.create.sequenced_gearshift": "Послідовний перемикач передач", "block.create.shadow_steel_casing": "Тіньовий корпус", "block.create.shaft": "Вал", "block.create.small_andesite_brick_slab": "Плита з дрібної андезитової цегли", @@ -502,7 +502,7 @@ "block.create.tiled_glass_pane": "Плиткова скляна панель", "block.create.track": "Залізнична колія", "block.create.track_observer": "Залізничний детектор", - "block.create.track_signal": "Залізничний сигнал", + "block.create.track_signal": "Залізничний світлофор", "block.create.track_station": "Залізнична станція", "block.create.train_door": "Двері потягу", "block.create.train_trapdoor": "Люк потягу", @@ -583,7 +583,7 @@ "item.create.brass_nugget": "Латунний самородок", "item.create.brass_sheet": "Латунний лист", "item.create.builders_tea": "Чай будівельника", - "item.create.chest_minecart_contraption": "Пристосування з вагонеткою і скринею", + "item.create.chest_minecart_contraption": "Вагонеткове пристосування зі скринею", "item.create.chocolate_bucket": "Відро шоколаду", "item.create.chocolate_glazed_berries": "Ягоди в шоколадній глазурі", "item.create.chromatic_compound": "Хроматична сполука", @@ -592,7 +592,7 @@ "item.create.copper_backtank_placeable": "Мідний балон", "item.create.copper_nugget": "Мідний самородок", "item.create.copper_sheet": "Мідний лист", - "item.create.crafter_slot_cover": "Кришка для слота механічного верстака", + "item.create.crafter_slot_cover": "Кришка для слота механічного збирача", "item.create.crafting_blueprint": "Креслення майстрування", "item.create.creative_blaze_cake": "Творчий торт пломеня", "item.create.crushed_aluminum_ore": "Подрібнена алюмінієва руда", @@ -617,7 +617,7 @@ "item.create.experience_nugget": "Шматочок досвіду", "item.create.extendo_grip": "Подовжений захват", "item.create.filter": "Фільтр", - "item.create.furnace_minecart_contraption": "Пристосування з вагонеткою і піччю", + "item.create.furnace_minecart_contraption": "Вагонеткове пристосування із піччю", "item.create.goggles": "Інженерні окуляри", "item.create.golden_sheet": "Золотий лист", "item.create.handheld_worldshaper": "Творчий світотворець", @@ -627,7 +627,7 @@ "item.create.incomplete_track": "Незавершена колія", "item.create.iron_sheet": "Залізний лист", "item.create.linked_controller": "З'єднаний контролер", - "item.create.minecart_contraption": "Пристосування з вагонеткою", + "item.create.minecart_contraption": "Вагонеткове пристосування", "item.create.minecart_coupling": "З'єднувач вагонеток", "item.create.polished_rose_quartz": "Полірований рожевий кварц", "item.create.potato_cannon": "Картопляна гармата", @@ -662,7 +662,7 @@ "advancement.create.andesite_casing": "Андезитова епоха", "advancement.create.andesite_casing.desc": "Застосуйте андезитовий сплав на обтесаній деревині, щоб створити простий корпус для ваших механізмів", "advancement.create.mechanical_press": "Боньк!", - "advancement.create.mechanical_press.desc": "Виготовіть декілька листів за допомогою механічного пресу.", + "advancement.create.mechanical_press.desc": "Виготовіть декілька листів за допомогою механічного пресу", "advancement.create.encased_fan": "Вітрогін", "advancement.create.encased_fan.desc": "Розмістіть та заживіть облицьований вентилятор", "advancement.create.fan_processing": "Обробка частинками", @@ -682,9 +682,9 @@ "advancement.create.burner": "Свідоме горно", "advancement.create.burner.desc": "Отримайте пальник пломеня", "advancement.create.water_wheel": "Приборкана гідравліка", - "advancement.create.water_wheel.desc": "Розмістіть водяне колесо і згенеруйте обертальну силу за його допомогою", + "advancement.create.water_wheel.desc": "Розмістіть водяне колесо і згенеруйте силу обертання за його допомогою", "advancement.create.windmill": "Легкий вітерець", - "advancement.create.windmill.desc": "Зберіть вітряк і згенеруйте обертальну силу за його допомогою", + "advancement.create.windmill.desc": "Зберіть вітряк і згенеруйте силу обертання за його допомогою", "advancement.create.shifting_gears": "Перемикання передач", "advancement.create.shifting_gears.desc": "З’єднайте велику шестірню з малою шестернею, щоб змінити швидкість вашого пристосування.", "advancement.create.millstone": "Осягнути подрібнення ", @@ -708,7 +708,7 @@ "advancement.create.pulley_maxed": "Мотузка в нікуди", "advancement.create.pulley_maxed.desc": "Розкрутіть лебідку на понад 200 блоків вниз", "advancement.create.cart_pickup": "Сильні руки", - "advancement.create.cart_pickup.desc": "Підберіть пристосування з вагонеткою з щонайменше 200 прикріпленими блоками", + "advancement.create.cart_pickup.desc": "Підберіть вагонеткове пристосування з щонайменше 200 прикріпленими блоками", "advancement.create.anvil_plough": "Ковальська артилерія", "advancement.create.anvil_plough.desc": "Запустіть ковадло механічними плугами", "advancement.create.lava_wheel_00000": "Магмове колесо", @@ -724,9 +724,9 @@ "advancement.create.copper_casing": "Мідна епоха", "advancement.create.copper_casing.desc": "Застосуйте мідний злиток на обтесаній деревині, щоб створити водонепроникний корпус для ваших механізмів", "advancement.create.spout": "Бульк", - "advancement.create.spout.desc": "Подивіться, як дозатор наповнює предмет рідиною", + "advancement.create.spout.desc": "Спостерігайте, як дозатор наповнює предмет рідиною", "advancement.create.drain": "Перекидний рідинний стік", - "advancement.create.drain.desc": "Подивіться, як стік для предметів спустошує рідинномісткий предмет", + "advancement.create.drain.desc": "Спостерігайте, як стік для предметів спустошує рідинномісткий предмет", "advancement.create.steam_engine": "Електростанція", "advancement.create.steam_engine.desc": "Використайте паровий двигун, щоб згенерувати обертальну силу", "advancement.create.steam_whistle": "Голос янгола", @@ -742,7 +742,7 @@ "advancement.create.water_supply": "Всмоктувач калюж", "advancement.create.water_supply.desc": "Використайте кінець рідинної труби або механічний насос, щоб набрати води", "advancement.create.hose_pulley": "Промисловий витік", - "advancement.create.hose_pulley.desc": "Опустіть шків зі шлангом та спостерігайте, як він осушує або наповнює простір рідиною.", + "advancement.create.hose_pulley.desc": "Опустіть шків зі шлангом та спостерігайте, як він осушує або наповнює простір рідиною", "advancement.create.chocolate_bucket": "Світ фантазій", "advancement.create.chocolate_bucket.desc": "Отримайте відро розплавленого шоколаду", "advancement.create.honey_drain": "Автономне бджільництво", @@ -768,7 +768,7 @@ "advancement.create.rose_quartz": "Рожеві діаманти", "advancement.create.rose_quartz.desc": "Відшліфуйте рожевий кварц", "advancement.create.deployer": "Штучний інтелект", - "advancement.create.deployer.desc": "Розмістіть та заживіть застосовувач, чудове відображення вас самих", + "advancement.create.deployer.desc": "Розмістіть та заживіть застосовувач — чудове відображення вас самих", "advancement.create.precision_mechanism": "Заплутана дивина", "advancement.create.precision_mechanism.desc": "Зберіть точний механізм", "advancement.create.speed_controller": "Інженери ненавидять його!", @@ -802,11 +802,11 @@ "advancement.create.self_deploying": "Самокерована вагонетка", "advancement.create.self_deploying.desc": "Створіть пристосування з вагонеткою, що розміщує рейки перед собою", "advancement.create.fist_bump": "Дай п'ять, брате!", - "advancement.create.fist_bump.desc": "Зробіть так, щоб застосовувачі вдарилися кулаками §7\n(приховане досягнення)", + "advancement.create.fist_bump.desc": "Зробіть так, щоб два застосовувачі вдарилися кулаками §7\n(приховане досягнення)", "advancement.create.crafter_lazy_000": "Відчайдушні заходи", "advancement.create.crafter_lazy_000.desc": "Різко сповільніть механічний верстак, щоб зволікати створення належної інфраструктури §7\n(приховане досягнення)", "advancement.create.extendo_grip_dual": "Повною мірою", - "advancement.create.extendo_grip_dual.desc": "Візьміть подвійний подовжений захват для надлюдської досяжності §7\n(приховане досягнення)", + "advancement.create.extendo_grip_dual.desc": "Візьміть в обидві руки подовжені захвати для надлюдської досяжності §7\n(приховане досягнення)", "advancement.create.musical_arm": "Діджей механіко", "advancement.create.musical_arm.desc": "Побачте, як механічна рука править вашим програвачем §7\n(приховане досягнення)", "advancement.create.sturdy_sheet": "Найміцніше каміння", @@ -818,7 +818,7 @@ "advancement.create.conductor": "Інструкція для кондуктора", "advancement.create.conductor.desc": "Проінструктуйте машиніста потягу розкладом", "advancement.create.track_signal": "Регулювання залізничного руху", - "advancement.create.track_signal.desc": "Розмістіть залізничний сигнал", + "advancement.create.track_signal.desc": "Розмістіть залізничний світлофор", "advancement.create.display_board_0": "Динамічні розклади", "advancement.create.display_board_0.desc": "Спрогнозуйте прибуття потягу на табло за допомогою зв'язку відображення", "advancement.create.track_0": "Нова колія", @@ -838,7 +838,7 @@ "advancement.create.train_roadkill": "Дорожнє вбивство", "advancement.create.train_roadkill.desc": "Переїдьте ворога на своєму потягу §7\n(приховане досягнення)", "advancement.create.red_signal": "Досвідчений водій", - "advancement.create.red_signal.desc": "Проїдьте повз червоний залізничний сигнал", + "advancement.create.red_signal.desc": "Проїдьте на червоний§7\n(Приховане Досягнення)", "advancement.create.train_crash": "Жахливе обслуговування", "advancement.create.train_crash.desc": "Будьте свідком того, як потяг зазнає аварії, будучи пасажиром §7\n(приховане досягнення)", "advancement.create.train_crash_backwards": "Сліпа зона", @@ -900,7 +900,7 @@ "create.recipe.assembly.next": "Далі: %1$s", "create.recipe.assembly.step": "Крок %1$s:", "create.recipe.assembly.progress": "Прогрес: %1$s/%2$s", - "create.recipe.assembly.pressing": "Процес у пресі", + "create.recipe.assembly.pressing": "Обробіть на пресі", "create.recipe.assembly.spout_filling_fluid": "Налийте рідину: %1$s", "create.recipe.assembly.deploying_item": "Додайте предмет: %1$s", "create.recipe.assembly.cutting": "Розріжте пилою", @@ -928,7 +928,7 @@ "create.generic.daytime.second": "Секунда", "create.generic.daytime.pm": "вечора", "create.generic.daytime.am": "ранку", - "create.generic.unit.rpm": "об./хв", + "create.generic.unit.rpm": "об/хв", "create.generic.unit.stress": "он(одиниця напруги)", "create.generic.unit.degrees": "°", "create.generic.unit.millibuckets": "мБ", @@ -997,7 +997,7 @@ "create.gui.terrainzapper.tool.overlay": "Накласти", "create.gui.terrainzapper.tool.flatten": "Вирівняти", "create.terrainzapper.shiftRightClickToSet": "Натисніть ПКМ крадькома, щоб вибрати форму", - "create.terrainzapper.usingBlock": "Використовується: %1$s", + "create.terrainzapper.usingBlock": "Використовує: %1$s", "create.terrainzapper.leftClickToSet": "Натисніть ЛКМ по блоку, щоб встановити матеріал", "create.minecart_coupling.two_couplings_max": "Вагонетки не можуть мати більше двох сполучень", "create.minecart_coupling.unloaded": "Частини вашого потягу, здається, знаходяться у вивантажених чанках", @@ -1027,7 +1027,7 @@ "create.logistics.secondFrequency": "Частота #2", "create.logistics.filter.apply": "Фільтр застосовано до блоку %1$s.", "create.logistics.filter.apply_click_again": "Фільтр застосовано до блоку %1$s, натисніть ще раз, щоб скопіювати кількість.", - "create.logistics.filter.apply_count": "До фільтра застосовано кількість вилучення", + "create.logistics.filter.apply_count": "До фільтра застосовано кількість виведення", "create.gui.goggles.generator_stats": "Статистика генератора:", "create.gui.goggles.kinetic_stats": "Кінетична статистика:", "create.gui.goggles.at_current_speed": "на поточній швидкості", @@ -1045,10 +1045,10 @@ "create.gui.speedometer.title": "Швидкість обертання", "create.gui.stressometer.title": "Навантаження на мережу", "create.gui.stressometer.capacity": "Потужність, що залишилася", - "create.gui.stressometer.overstressed": "Перенавантаження", + "create.gui.stressometer.overstressed": "Перенавантажено", "create.gui.stressometer.no_rotation": "Обертання відсутнє", "create.gui.contraptions.not_fast_enough": "Здається, що %1$s обертається із _недостатньою швидкістю_.", - "create.gui.contraptions.network_overstressed": "Здається, пристосування _перенавантажене_. Додайте більше кінетичних джерел або _сповільніть швидкість_ приладів, які створюють велике _навантаження_.", + "create.gui.contraptions.network_overstressed": "Здається, що це пристосування _перенавантажене_. Додайте більше кінетичних джерел або _сповільніть швидкість_ приладів, які створюють велике _навантаження_.", "create.gui.adjustable_crate.title": "Регульований ящик", "create.gui.adjustable_crate.storageSpace": "Ємність", "create.gui.stockpile_switch.title": "Перемикач вмісту", @@ -1085,6 +1085,7 @@ "create.schematicAndQuill.fallbackName": "Моя схематика", "create.schematicAndQuill.saved": "Збережено як %1$s", "create.schematic.invalid": "[!] Непридатний предмет, натомість використайте схематичний стіл", + "create.schematic.error": "Не вдалось завантажити Схематику - перевірте журнал гри", "create.schematic.position": "Розташування", "create.schematic.rotation": "Обертання", "create.schematic.rotation.none": "Немає", @@ -1168,6 +1169,8 @@ "create.schematicannon.status.schematicInvalid": "Непридатна схема", "create.schematicannon.status.schematicNotPlaced": "Схема не завантажена", "create.schematicannon.status.schematicExpired": "Термін дії файлу схеми закінчився", + "create.schematicannon.status.schematicErrored": "Несумісні блоки", + "create.schematicannon.status.schematicErroredCheckLogs": "Перевірте журнал серверу", "create.materialChecklist": "Список матеріалів", "create.materialChecklist.blocksNotLoaded": "* Застереження *\n\nСписок матеріалів може бути неточним через незавантажені чанки.", "create.gui.filter.deny_list": "Чорний список", @@ -1335,7 +1338,7 @@ "create.potato_cannon.ammo.reload_ticks": "%1$s тактів перезаряджання", "create.potato_cannon.ammo.knockback": "%1$s відкидання", "create.hint.hose_pulley.title": "Безмежне постачання", - "create.hint.hose_pulley": "Назначене тіло рідини вважається нескінченним.", + "create.hint.hose_pulley": "Назначене рідинне тіло вважається нескінченним.", "create.hint.mechanical_arm_no_targets.title": "Немає цілей", "create.hint.mechanical_arm_no_targets": "Здається, цій _механічній руці_ не було призначено жодних _цілей_. Вибирайте конвеєри, депо, тунелі чи інші блоки, _натискаючи ПКМ_ і утримуючи _механічну руку_ у своїй _руці_.", "create.hint.empty_bearing.title": "Оновити підшипник", @@ -1461,17 +1464,32 @@ "create.schedule.removed_from_train": "Розклад повернено з потягу", "create.schedule.no_stops": "Цей розклад не має зупинок", "create.schedule.continued": "Розклад відновлено", - "create.track.selection_cleared": "Виділення очищено", - "create.track.valid_connection": "Можна підключити", + "create.track.selection_cleared": "Виділення прибрано", + "create.track.valid_connection": "Можна під'єднати ✔", + "create.track.second_point": "Розмістіть колію або оберіть наступну точку", "create.track.too_far": "Занадто далеко", + "create.track.original_missing": "Початковий блок зламано. Натисніть ПКМ крадькома, щоб скинути виділення", + "create.track.perpendicular": "Не можна з'єднувати перпендикулярно", + "create.track.ascending_s_curve": "Не можна створювати похилі S-подібні вигини", + "create.track.too_sharp": "Поворот надто різкий", + "create.track.too_steep": "Схил занадто крутий", + "create.track.slope_turn": "Не можна заїжджати або виїжджати зі схилу на повороті", + "create.track.opposing_slopes": "Не можна з'єднувати протилежні схили", + "create.track.leave_slope_ascending": "Не можна виїжджати з цього схилу піднімаючись", + "create.track.leave_slope_descending": "Не можна виїжджати з цього схилу спускаючись", + "create.track.turn_90": "Повертати можна не більше ніж на 90 градусів", + "create.track.junction_start": "Не можна розпочинати з’єднання із перехрестя", + "create.track.turn_start": "Не можна розпочинати з’єднання із повороту", + "create.track.not_enough_tracks": "Недостатньо колій", + "create.track.not_enough_pavement": "Недостатньо блоків для дорожнього покриття", "create.portal_track.failed": "Неможливо розмістити колію через портал:", "create.portal_track.missing": "Назначений портал ще не згенеровано", "create.portal_track.blocked": "Назначене місце заблоковано (%1$s,%2$s,%3$s)", "create.station.idle": "Станція бездіяльна", - "create.station.assembly_title": "Складання потягу", + "create.station.assembly_title": "Збирання потягу", "create.station.close": "Закрити вікно", "create.station.cancel": "Скасувати складання", - "create.station.failed": "Складання не вдалося", + "create.station.failed": "Збирання не вдалося", "create.station.icon_type": "Тип значка", "create.station.create_train": "Створити новий потяг", "create.station.assemble_train": "Зібрати потяг", @@ -1636,7 +1654,7 @@ "create.super_glue.not_enough": "Недостатньо клею в інвентарі", "create.super_glue.success": "Клей застосовано...", "create.gui.config.overlay1": "Привіт :)", - "create.gui.config.overlay2": "Це зразок оверлея", + "create.gui.config.overlay2": "Це зразок перекриття", "create.gui.config.overlay3": "Клацніть або перетягніть мишею", "create.gui.config.overlay4": "щоб перемістити його", "create.gui.config.overlay5": "Натисніть ESC, щоб вийти з цього екрану", @@ -1650,8 +1668,10 @@ "create.command.killTPSCommand.status.usage.0": "[Create]: використайте /killtps stop, щоб повернути такт сервера до звичайної швидкості", "create.command.killTPSCommand.status.usage.1": "[Create]: використайте /killtps start , щоб штучно уповільнити такт сервера", "create.command.killTPSCommand.argument.tickTime": "Час тіку", - "create.contraption.minecart_contraption_too_big": "Здається, це пристосування з вагонеткою завелике, щоб підібрати його", - "create.contraption.minecart_contraption_illegal_pickup": "Містична сила пов'язує це пристосування з вагонеткою зі світом", + "create.contraption.minecart_contraption_too_big": "Здається, це вагонеткове пристосування завелике, щоб підібрати його", + "create.contraption.minecart_contraption_illegal_pickup": "Містична сила пов'язує це вагонеткове пристосування зі світом", + "enchantment.create.capacity.desc": "Збільшує ємкість мідного балона.", + "enchantment.create.potato_recovery.desc": "Снаряди картопляної гармати мають шанс випасти під час зіткнення.", "create.subtitle.contraption_disassemble": "Пристосування зупиняється", "create.subtitle.peculiar_bell_use": "Дивний дзвін дзвенить", "create.subtitle.worldshaper_place": "Ручний редактор світу дзенькає", @@ -1840,7 +1860,7 @@ "item.create.creative_blaze_cake.tooltip.behaviour1": "_Циклічно змінює_ рівень нагрівання пальника пломеня.", "block.create.controller_rail.tooltip": "РЕГУЛЮВАЛЬНА РЕЙКА", "block.create.controller_rail.tooltip.summary": "_Односпрямована живлена рейка_ здатна _точно контролювати швидкість руху_ вагонеток.", - "block.create.controller_rail.tooltip.condition1": "При живленні редстоуном", + "block.create.controller_rail.tooltip.condition1": "При заживленні редстоуном", "block.create.controller_rail.tooltip.behaviour1": "_Прискорює_ або _сповільнює_ проїжджі _вагонетки_ відповідно до _потужності сигналу_. Поширює редстоуновий сигнал на прилеглі регулювальні рейки. Живлення двох регулювальних рейок різною потужністю призведе до інтерполяції їхнього сигналу на колії між ними.", "item.create.sand_paper.tooltip": "НАЖДАЧНИЙ ПАПІР", "item.create.sand_paper.tooltip.summary": "Грубий папір, який можна використовувати для _полірування матеріалів_. Може застосовуватися автоматично за допомогою Автономний активатор.", @@ -1910,362 +1930,411 @@ "block.create.haunted_bell.tooltip.summary": "_Проклятий дзвін_ переслідуваний втраченими душами Незеру.", "block.create.haunted_bell.tooltip.condition1": "При носінні або при дзвоні", "block.create.haunted_bell.tooltip.behaviour1": "Підсвічує найближчі _місця без світла_, де можуть з'являтися _ворожі моби_.", - "create.ponder.hold_to_ponder": "Зажміть [%1$s] для роздумів", + "create.ponder.hold_to_ponder": "Утримуйте [%1$s], щоб обміркувати", "create.ponder.subject": "Об’єкт цієї сцени", - "create.ponder.pondering": "Роздумуєм над...", - "create.ponder.identify_mode": "Режим ідентифікації включений.\nЗабрати паузу [%1$s]", + "create.ponder.pondering": "Роздумуємо над...", + "create.ponder.identify_mode": "Режим ідентифікації увімкнено.\nНатисніть [%1$s], щоб продовжити", "create.ponder.associated": "Пов'язані записи", "create.ponder.close": "Закрити", "create.ponder.identify": "Ідентифікувати", "create.ponder.next": "Наступна сцена", - "create.ponder.previous": "Минула сцена", - "create.ponder.replay": "Повтор", - "create.ponder.think_back": "Подумати про минуле", + "create.ponder.next_up": "Далі:", + "create.ponder.previous": "Попередня сцена", + "create.ponder.replay": "Повторити", + "create.ponder.think_back": "Назад", "create.ponder.slow_text": "Зручне читання", "create.ponder.exit": "Вийти", - "create.ponder.welcome": "Вітаємо в Роздумах", + "create.ponder.welcome": "Вітаємо в роздумах", "create.ponder.categories": "Доступні категорії в Create", - "create.ponder.index_description": "Клацніть один із значків, щоб дізнатися про пов’язані з ним предмети та блоки", + "create.ponder.index_description": "Натисніть на один із значків, щоб дізнатися про пов’язані з ним предмети та блоки", "create.ponder.index_title": "Зміст роздумів", - "create.ponder.shared.rpm16": "16 об./хв", + "create.ponder.shared.rpm16": "16 об/хв", "create.ponder.shared.behaviour_modify_wrench": "Цю поведінку можна змінити за допомогою гайкового ключа", - "create.ponder.shared.storage_on_contraption": "Приєднані до штуковини інвентарі будуть підбирати речі автоматично", - "create.ponder.shared.sneak_and": "Крастися +", - "create.ponder.shared.rpm8": "8 об./хв", - "create.ponder.shared.rpm32": "32 об./хв", - "create.ponder.shared.rpm16_source": "Джерело: 16 об./хв", - "create.ponder.shared.movement_anchors": "З допомогою суперклея або шасі, великі структури можуть бути здвинуті.", + "create.ponder.shared.storage_on_contraption": "Приєднані до пристосування інвентарі будуть підбирати предмети автоматично", + "create.ponder.shared.sneak_and": "Крадіться +", + "create.ponder.shared.rpm8": "8 об/хв", + "create.ponder.shared.ctrl_and": "Ctrl +", + "create.ponder.shared.rpm32": "32 об/хв", + "create.ponder.shared.rpm16_source": "Джерело: 16 об/хв", + "create.ponder.shared.movement_anchors": "За допомогою суперклея більші структури можуть бути пересунуті.", "create.ponder.tag.redstone": "Логічні компоненти", "create.ponder.tag.redstone.description": "Компоненти, які допомагають з конструюванням редстоун схем", - "create.ponder.tag.contraption_assembly": "Пристосування для приєднання блоків", - "create.ponder.tag.contraption_assembly.description": "Інструменти та Компоненти використовуються для складання структур, що пересуваються як рухомі Штуковини", - "create.ponder.tag.fluids": "Рідинні маніпулятори", - "create.ponder.tag.fluids.description": "Компоненти, що допомагають переміщати та використовувати рідини", + "create.ponder.tag.contraption_assembly": "Пристрої для приєднання блоків", + "create.ponder.tag.contraption_assembly.description": "Інструменти та компоненти, які використовуються для складання структур, що пересуваються як рухомі пристосування", + "create.ponder.tag.fluids": "Рідинні прилади", + "create.ponder.tag.fluids.description": "Компоненти, які допомагають переміщувати та використовувати рідини", "create.ponder.tag.decoration": "Естетика", - "create.ponder.tag.decoration.description": "Компоненти, які найчастіше використовуються для декоративних цілей", - "create.ponder.tag.windmill_sails": "Вітрила для Підшипників вітряка", - "create.ponder.tag.windmill_sails.description": "Блоки, кількість яких збільшує силу вітряка. Кожен із цих блоків має однакову ефективність у справі.", - "create.ponder.tag.arm_targets": "Цілі для Механічної руки", - "create.ponder.tag.arm_targets.description": "Компоненти, які можна вибрати входами або виходами для Механічної руки", + "create.ponder.tag.decoration.description": "Компоненти, які найчастіше використовуються для оздоблення", + "create.ponder.tag.windmill_sails": "Крила вітряка для підшипника вітряка", + "create.ponder.tag.windmill_sails.description": "Блоки, які враховуються до сили вітряка після збирання. Кожен із цих блоків має однакову ефективність.", + "create.ponder.tag.arm_targets": "Цілі для механічної руки", + "create.ponder.tag.arm_targets.description": "Компоненти, які можна позначити входами або виходами для механічної руки", "create.ponder.tag.kinetic_appliances": "Кінетичні прилади", "create.ponder.tag.kinetic_appliances.description": "Компоненти, які використовують силу обертання", "create.ponder.tag.kinetic_sources": "Кінетичні джерела", - "create.ponder.tag.kinetic_sources.description": "Компоненти, які створюють обертальну силу", + "create.ponder.tag.kinetic_sources.description": "Компоненти, які генерують обертальну силу", "create.ponder.tag.movement_anchor": "Опори руху", - "create.ponder.tag.movement_anchor.description": "Компоненти, що дозволяють створювати штуковини, що рухаються, пожвавлюючи прикріплену структуру різними способами.", + "create.ponder.tag.movement_anchor.description": "Компоненти, що дозволяють створювати рухомі пристосування, надають руху прикріпленій структурі різними способами", "create.ponder.tag.kinetic_relays": "Кінетичні блоки", - "create.ponder.tag.kinetic_relays.description": "Компоненти, що допомагають передавати силу обертання будь-куди", - "create.ponder.tag.contraption_actor": "Компоненти штуковин", - "create.ponder.tag.contraption_actor.description": "Компоненти, що виявляють особливу поведінку, коли прикріплені до штуковини, що рухається.", + "create.ponder.tag.kinetic_relays.description": "Компоненти, що допомагають передавати силу обертання", + "create.ponder.tag.contraption_actor": "Компоненти пристосувань", + "create.ponder.tag.contraption_actor.description": "Компоненти, що виявляють особливу поведінку, коли прикріплені до рухомих пристосувань", "create.ponder.tag.creative": "Творчий режим", - "create.ponder.tag.creative.description": "Компоненти зазвичай недоступні в режимі виживання", + "create.ponder.tag.creative.description": "Компоненти, які зазвичай недоступні для режиму виживання", + "create.ponder.tag.display_sources": "Джерела для зв'язку відображення", + "create.ponder.tag.display_sources.description": "Компоненти або блоки, які пропонують деякі дані, які можна зчитати за допомогою зв'язку відображення", "create.ponder.tag.logistics": "Транспортування предметів", - "create.ponder.tag.logistics.description": "Компоненти, що допомагають рухати предмети", - "create.ponder.tag.display_targets": "Цілі для зв'язків відображення", + "create.ponder.tag.logistics.description": "Компоненти, які допомагають переміщувати предмети", + "create.ponder.tag.display_targets": "Цілі для зв'язку відображення", "create.ponder.tag.display_targets.description": "Компоненти або блоки, які можуть обробляти і відображувати дані, отримані із зв'язку відображення", - "create.ponder.analog_lever.header": "Управління сигналами використовуючи Аналоговий важіль", - "create.ponder.analog_lever.text_1": "Аналоговий важіль створений як компактне та точне джерело Редстоун сигналу", - "create.ponder.analog_lever.text_2": "ПКМ, щоб збільшити силу вихідного сигналу", - "create.ponder.analog_lever.text_3": "ПКМ крадучись, щоб зменшити силу вихідного сигналу знову", - "create.ponder.andesite_tunnel.header": "Використання Андезитових тунелів", - "create.ponder.andesite_tunnel.text_1": "Андезитові тунелі можуть бути використані, щоб накривати конвеєри.", - "create.ponder.andesite_tunnel.text_2": "Завжди, коли у Андезитового тунелю є з'єднання збоку...", - "create.ponder.andesite_tunnel.text_3": "...він буде відокремлювати рівно один предмет з будь-яких стаків, що проходять повз.", + "create.ponder.tag.train_related": "Залізничне обладнання", + "create.ponder.tag.train_related.description": "Компоненти, які використовуються для побудови або керування вагонними пристосуваннями", + "create.ponder.analog_lever.header": "Управлінням сигналами за допомогою аналогового важеля", + "create.ponder.analog_lever.text_1": "Аналоговий важіль — компактне та точне джерело редстоун сигналу", + "create.ponder.analog_lever.text_2": "Утримуйте ПКМ, щоб збільшити силу вихідного сигналу", + "create.ponder.analog_lever.text_3": "Утримуйте ПКМ крадькома, щоб зменшити силу вихідного сигналу", + "create.ponder.andesite_tunnel.header": "Використанням андезитових тунелів", + "create.ponder.andesite_tunnel.text_1": "Андезитові тунелі можуть бути використані, щоб накривати конвеєри", + "create.ponder.andesite_tunnel.text_2": "Завжди, коли андезитовий тунель має є з'єднання збоку...", + "create.ponder.andesite_tunnel.text_3": "...він буде відокремлювати рівно один предмет з будь-якого стосу, що проходить повз нього", "create.ponder.andesite_tunnel.text_4": "Залишок продовжить свій шлях", - "create.ponder.basin.header": "Оброблення предметів у Чаші", - "create.ponder.basin.text_1": "Чаша може зберігати предмети та рідини для обробки", - "create.ponder.basin.text_2": "Після обробки, чаші намагаються вивести результат під будь-який з їхніх сторін", + "create.ponder.auto_schedule.header": "Станціями та розкладами", + "create.ponder.auto_schedule.text_1": "Розклади можна використовувати для надання машиністам інформації про пункт призначення", + "create.ponder.auto_schedule.text_2": "Компаратори отримуватимуть сигнал, коли потяг присутній", + "create.ponder.auto_schedule.text_3": "Майте на увазі, що до станції можна під'їхати лише з вказаного напрямку", + "create.ponder.auto_schedule.text_4": "Станції також можна використовувати для автоматичного призначення нових розкладів", + "create.ponder.auto_schedule.text_5": "Розміщений на станції розклад автоматично копіюється до наявних потягів", + "create.ponder.auto_schedule.text_6": "На відміну від ручного планування, машиністи не візьмуть предмет із собою", + "create.ponder.basin.header": "Обробкою предметів у чаші", + "create.ponder.basin.text_1": "Чаша може зберігати предмети та рідини для оброблення", + "create.ponder.basin.text_2": "Після обробки, чаші намагатимуться вивести результат під будь-яку з їхніх сторін", "create.ponder.basin.text_3": "Коли надано відповідний компонент, у Чаші з'явиться кран, що виходить.", - "create.ponder.basin.text_4": "Декілька варіантів застосовні тут", - "create.ponder.basin.text_5": "Виведення чаші буде спіймано інвентарем нижче", - "create.ponder.basin.text_6": "Без виходу крана, Чаша залишатиме предмети, отримані в результаті обробки", - "create.ponder.basin.text_7": "Це може бути корисним, якщо продукт повинен бути використаний повторно як інгредієнт", - "create.ponder.basin.text_8": "Бажані продукти повинні бути в такому випадку вилучені із чаші", - "create.ponder.basin.text_9": "Фільтр може бути необхідний для уникнення вилучення необроблених предметів", - "create.ponder.bearing_modes.header": "Режимах руху механічного підшипника", - "create.ponder.bearing_modes.text_1": "Коли зупинено, підшипник встановить структуру на найближчому вирівняному по сітці блоках куті.", - "create.ponder.bearing_modes.text_2": "Він може бути налаштований ніколи не повертати структуру в твердий стан, або лише біля початкового кута", - "create.ponder.belt_casing.header": "Обрамлення ременів", - "create.ponder.belt_casing.text_1": "Латунний або Андезитовий корпус можна використовувати для декорації Механічних ременів (конвеєра)", - "create.ponder.belt_casing.text_2": "Використовуйте Ключ, щоб усунути обрамлення", - "create.ponder.belt_connector.header": "Використання Механічних ременів", - "create.ponder.belt_connector.text_1": "ПКМ по двом валах предметом ременя з'єднає їх разом у конвеєр", - "create.ponder.belt_connector.text_2": "Випадкові виділення можуть бути скасовані натисканням ПКМ Крадучись", - "create.ponder.belt_connector.text_3": "Додаткові вали можуть бути додані по всій довжині конвеєра", - "create.ponder.belt_connector.text_4": "Вали, з'єднані через ремені, будуть обертатися з тією ж швидкістю та напрямком", - "create.ponder.belt_connector.text_5": "Додані Вали можуть бути прибрані Ключем", - "create.ponder.belt_connector.text_6": "Механічні ремені можуть бути пофарбовані з естетичною метою", - "create.ponder.belt_directions.header": "Можливих розташувань Механічних ременів", + "create.ponder.basin.text_4": "Можливі декілька варіантів", + "create.ponder.basin.text_5": "Продукцію чаші буде спіймано інвентарем нижче", + "create.ponder.basin.text_6": "Без вихідного крана, чаша залишатиме предмети, отримані в результаті обробки", + "create.ponder.basin.text_7": "Це може бути корисно, якщо продукція має бути використана повторно як інгредієнт", + "create.ponder.basin.text_8": "В такому випадку бажана продукція має бути виведена із чаші", + "create.ponder.basin.text_9": "Фільтр може бути необхідним для уникнення вилучення необроблених предметів", + "create.ponder.bearing_modes.header": "Режимами руху механічного підшипника", + "create.ponder.bearing_modes.text_1": "Коли зупинений, підшипник розмістить структуру на найближчому вирівняному за координатною сіткою куті.", + "create.ponder.bearing_modes.text_2": "Він може бути налаштований ніколи не повертати пристосування в цілісну структуру, або лише біля початкового кута", + "create.ponder.belt_casing.header": "Облицюванням ременів", + "create.ponder.belt_casing.text_1": "Латунні або андезитові корпуси можна використовувати для оздоблення механічних ременів", + "create.ponder.belt_casing.text_2": "Використовуйте гайковий ключ, щоб прибрати облицювання", + "create.ponder.belt_connector.header": "Використанням механічних ременів", + "create.ponder.belt_connector.text_1": "Натисніть ПКМ по двом валам ременем, щоб з'єднати їх разом", + "create.ponder.belt_connector.text_2": "Випадкові виділення можуть бути скасовані натисканням ПКМ крадькома", + "create.ponder.belt_connector.text_3": "Додаткові вали можуть бути додані по всій довжині ременя", + "create.ponder.belt_connector.text_4": "З'єднані ременем вали будуть обертатися з однаковою швидкістю та напрямком", + "create.ponder.belt_connector.text_5": "Додані вали можуть бути прибрані гайковим ключем", + "create.ponder.belt_connector.text_6": "Механічні ремені можуть бути пофарбовані в естетичних цілях", + "create.ponder.belt_directions.header": "Можливими орієнтаціями механічних ременів", "create.ponder.belt_directions.text_1": "Ремені не можуть з'єднуватися у довільних напрямках", "create.ponder.belt_directions.text_2": "1. Вони можуть з'єднуватися горизонтально", - "create.ponder.belt_directions.text_3": "2. Вони можуть з'єднуватись по діагоналі", + "create.ponder.belt_directions.text_3": "2. Вони можуть з'єднуватися по діагоналі", "create.ponder.belt_directions.text_4": "3. Вони можуть з'єднуватися вертикально", "create.ponder.belt_directions.text_5": "4. І вони можуть з'єднувати вертикальні вали горизонтально", - "create.ponder.belt_directions.text_6": "Це все можливі напрямки. Ремені можуть досягати Довжини від 2 до 20 блоків", - "create.ponder.belt_transport.header": "Використання Механічних ременів для логістики", - "create.ponder.belt_transport.text_1": "Ремені, що рухаються, переміщатимуть Предмети та інші Сутності", - "create.ponder.belt_transport.text_2": "ПКМ порожній рукою, щоб забрати предмети з ременя", - "create.ponder.blaze_burner.header": "Годування пальників блейза", - "create.ponder.blaze_burner.text_1": "Пальники блейза дають тепло предметам, що обробляються в Чаші.", - "create.ponder.blaze_burner.text_2": "Для цього, Блейз повинен бути нагодований займистими предметами", - "create.ponder.blaze_burner.text_3": "З Тортом сполоху, пальник може досягати ще більшого рівня жару", - "create.ponder.blaze_burner.text_4": "Процес годування може бути автоматизований, використовуючи Автономний активатор або Механічну руку", + "create.ponder.belt_directions.text_6": "Це всі можливі напрямки. Довжина ременя може бути від 2 до 20 блоків", + "create.ponder.belt_transport.header": "Використанням механічних ременів для логістики", + "create.ponder.belt_transport.text_1": "Рухомі ремені переміщатимуть предмети та інші сутності", + "create.ponder.belt_transport.text_2": "Натисніть ПКМ порожньою рукою, щоб забрати предмети з ременя", + "create.ponder.blaze_burner.header": "Годуванням пальників пломеня", + "create.ponder.blaze_burner.text_1": "Пальники пломеня нагрівають предмети, які обробляються в чаші", + "create.ponder.blaze_burner.text_2": "Для цього потрібно нагодувати пломеня займистими предметами", + "create.ponder.blaze_burner.text_3": "За допомогою торта пломеня пальник може досягти більшого рівня нагрівання", + "create.ponder.blaze_burner.text_4": "Процес годування може бути автоматизований за допомогою застосовувача або механічної руки", "create.ponder.brass_funnel.header": "Латунній Воронці", - "create.ponder.brass_funnel.text_1": "Андезитова воронка може витягувати тільки одиночні предмети", - "create.ponder.brass_funnel.text_2": "Латунна воронка може витягувати до цілого стака", - "create.ponder.brass_funnel.text_3": "Прокручування на слоті фільтра дозволяє точно регулювати розмір стака, що витягується.", - "create.ponder.brass_funnel.text_4": "Використовуючи предмет на слоті фільтра, обмежить воронку до передачі тільки збігаючих стаків.", - "create.ponder.brass_tunnel.header": "Використання Латунних тунелів", - "create.ponder.brass_tunnel.text_1": "Латунні тунелі можуть бути використані, щоб накривати конвеєри", + "create.ponder.brass_funnel.text_1": "Андезитова лійка може витягувати предмети тільки по одному", + "create.ponder.brass_funnel.text_2": "Латунна лійка може витягувати до стосу предметів", + "create.ponder.brass_funnel.text_3": "Прокручуванням на слоті фільтра можна точно налаштувати розмір витягуваного стосу", + "create.ponder.brass_funnel.text_4": "При використанні предмета на слоті фільтра, передача лійкою буде обмежена до відповідних стосів", + "create.ponder.brass_tunnel.header": "Використанням латунних тунелів", + "create.ponder.brass_tunnel.text_1": "Латунні тунелі можуть бути використані для накриття конвеєрів", "create.ponder.brass_tunnel.text_2": "Латунні тунелі мають слот для фільтра на кожній відкритій стороні.", - "create.ponder.brass_tunnel.text_3": "Фільтр на вхідних з'єднаннях блокує невідповідні предмети", - "create.ponder.brass_tunnel.text_4": "Фільтр на вихідних з'єднаннях може бути використаний для сортування предметів типу", - "create.ponder.brass_tunnel.text_5": "Завжди, коли у предмета, що проходить, є кілька доступних виходів, режим розподілу вирішить що з ним робити", + "create.ponder.brass_tunnel.text_3": "Фільтр на вхідних з'єднаннях не пропускає невідповідні предмети", + "create.ponder.brass_tunnel.text_4": "Фільтр на вихідних з'єднаннях може бути використаний для сортування предметів за типом", + "create.ponder.brass_tunnel.text_5": "Кожного разу, коли у мимохідного предмета є кілька доступних виходів, режим розподілу вирішить що з ним робити", "create.ponder.brass_tunnel.text_6": "Латунні тунелі на паралельних конвеєрах формують групи", "create.ponder.brass_tunnel.text_7": "Вхідні предмети будуть розподілені між усіма з'єднаними виходами", - "create.ponder.brass_tunnel.text_8": "Для цього предмети можуть бути вкладені в блок тунелю безпосередньо", - "create.ponder.brass_tunnel_modes.header": "Режимах розподілу Латунних тунелів", - "create.ponder.brass_tunnel_modes.text_1": "Використовуючи Ключ, ви можете налаштувати поведінку розподілу Латунного тунелю", - "create.ponder.brass_tunnel_modes.text_10": "«Синхронізувати входи» – унікальне налаштування для Латунних тунелів", + "create.ponder.brass_tunnel.text_8": "Для цього предмети можуть бути вкладені безпосередньо в блок тунелю", + "create.ponder.brass_tunnel_modes.header": "Режимами розподілу латунних тунелів", + "create.ponder.brass_tunnel_modes.text_1": "Використовуючи гайковий ключ, ви можете налаштувати поведінку розподілу латунного тунелю", + "create.ponder.brass_tunnel_modes.text_10": "«Синхронізувати входи» — унікальне налаштування для латунних тунелів", "create.ponder.brass_tunnel_modes.text_11": "Предмети можуть пройти тільки якщо у кожного тунелю в групі є предмет, що очікує біля входу", - "create.ponder.brass_tunnel_modes.text_12": "Це має на увазі, що всі конвеєри постачають предмети з рівною швидкістю", - "create.ponder.brass_tunnel_modes.text_2": "«Розділити» спробує розподілити так порівну між доступними виходами", + "create.ponder.brass_tunnel_modes.text_12": "Це гарантує, що всі конвеєри постачають предмети з однаковою швидкістю", + "create.ponder.brass_tunnel_modes.text_2": "Режим «розподіляти» спробує розподілити стіс порівну між доступними виходами", "create.ponder.brass_tunnel_modes.text_3": "Якщо вихід не може прийняти більше предметів, він буде пропущений", - "create.ponder.brass_tunnel_modes.text_4": "«Примусово розділити» ніколи не пропустить виходи і натомість чекатиме поки вони не звільняться", - "create.ponder.brass_tunnel_modes.text_5": "«По Кругу» зберігає цілісні стаки та віддає їх виходам по черзі", + "create.ponder.brass_tunnel_modes.text_4": "Режим «примусово розподіляти» ніколи не пропускатиме виходи і натомість чекатиме, поки вони не звільняться", + "create.ponder.brass_tunnel_modes.text_5": "Режим «розподіляти по колу» зберігає цілі стоси та по черзі використовує виходи", "create.ponder.brass_tunnel_modes.text_6": "Знову ж таки, якщо вихід не може прийняти більше предметів, він буде пропущений", - "create.ponder.brass_tunnel_modes.text_7": "«Примусово по колу» ніколи не пропускає виходи", - "create.ponder.brass_tunnel_modes.text_8": "«Переважно найближче» пріоритизує найближчі виходи від місця подачі предметів", - "create.ponder.brass_tunnel_modes.text_9": "«Випадково» віддаватиме цілі стаки випадково вибраним виходам", - "create.ponder.cart_assembler.header": "Рух структур за допомогою Складальника вагонеток", - "create.ponder.cart_assembler.text_1": "Активовані Збирачі вагонеток встановлюють прикріплені структури до вагонеток, що проходять повз.", - "create.ponder.cart_assembler.text_2": "Без редстоун сигналу вони розбирають вагонеткові штуковини назад у блоки.", - "create.ponder.cart_assembler.text_3": "Використання Ключа на вагонетці дозволить вам забрати Штуковину кудись ще", - "create.ponder.cart_assembler_dual.header": "Складання Штуковин-екіпажів", - "create.ponder.cart_assembler_dual.text_1": "Завжди, коли два збирачі вагонеток мають загальну прикріплену структуру...", - "create.ponder.cart_assembler_dual.text_2": "активація будь-якого з них створить Штуковину-екіпаж", - "create.ponder.cart_assembler_dual.text_3": "Ці вагонетки будуть поводитися так, ніби вони з'єднані З'єднувачем вагонеток", - "create.ponder.cart_assembler_modes.header": "Налаштування орієнтації Вагонеткових штуковин", - "create.ponder.cart_assembler_modes.text_1": "Вагонеткові штуковини повертатимуться у бік руху їх вагонеток.", - "create.ponder.cart_assembler_modes.text_2": "Стрілкою показано, яка сторона конструкції вважатиметься передньою", - "create.ponder.cart_assembler_modes.text_3": "Якщо збирач налаштований на блокування обертання, то орієнтація штуковин ніколи не зміниться", + "create.ponder.brass_tunnel_modes.text_7": "Режим «примусово розподіляти по колу» ніколи не пропускає виходи", + "create.ponder.brass_tunnel_modes.text_8": "Режим «віддавати перевагу найближчому» надає перевагу найближчим виходам до місця подачі предметів", + "create.ponder.brass_tunnel_modes.text_9": "Режим «розподіляти випадково» віддаватиме цілі стоси випадково вибраним виходам", + "create.ponder.cart_assembler.header": "Переміщення структур за допомогою збирача вагонеток", + "create.ponder.cart_assembler.text_1": "Активований збирач вагонеток встановлює прикріплені структури на проїжджі вагонетки", + "create.ponder.cart_assembler.text_2": "Без редстоун сигналу він розбиратиме вагонеткові пристосування назад у блоки", + "create.ponder.cart_assembler.text_3": "Використавши гайковий ключ на вагонетці, ви зможете забрати пристосування", + "create.ponder.cart_assembler_dual.header": "Збирання вагонних пристосувань", + "create.ponder.cart_assembler_dual.text_1": "Завжди, коли два збирачі вагонеток мають спільну прикріплену структуру...", + "create.ponder.cart_assembler_dual.text_2": "...активація будь-якого з них створить вагонне пристосування", + "create.ponder.cart_assembler_dual.text_3": "Ці вагонетки будуть поводитися так, ніби вони поєднані з'єднувачем вагонеток", + "create.ponder.cart_assembler_modes.header": "Налаштування орієнтації вагонеткових пристосувань", + "create.ponder.cart_assembler_modes.text_1": "Вагонеткові пристосування повертатимуться у напрямку руху їх вагонеток.", + "create.ponder.cart_assembler_modes.text_2": "Стрілкою вказано, яка сторона конструкції вважатиметься передньою", + "create.ponder.cart_assembler_modes.text_3": "Якщо збирач налаштований на блокування обертання, то орієнтація пристосування ніколи не змінюватиметься", "create.ponder.cart_assembler_rails.header": "Інші типи вагонеток і рейок", - "create.ponder.cart_assembler_rails.text_1": "Складачі вагонеток на звичайних рейках не впливатимуть на рух вагонеток, що проходять.", - "create.ponder.cart_assembler_rails.text_2": "На активних Контролюючих рейках або Енергорельсах вагонетки стоятимуть на місці доти, доки Складальник не буде активований", + "create.ponder.cart_assembler_rails.text_1": "Збирачі вагонеток на звичайних рейках не впливатимуть на рух проїжджих вагонеток", + "create.ponder.cart_assembler_rails.text_2": "На живлених або регулювальних рейках вагонетки стоятимуть на місці, доки збирач не буде заживлений", "create.ponder.cart_assembler_rails.text_3": "Інші типи вагонеток можуть бути використані як основа", - "create.ponder.cart_assembler_rails.text_4": "Самохідні вагонетки підтримуватимуть себе запитаними, використовуючи паливо із приєднаних інвентарів", - "create.ponder.chain_drive.header": "Передачі сили обертання Ланцюгові приводи", - "create.ponder.chain_drive.text_1": "Ланцюгові приводи передають силу обертання один одному", - "create.ponder.chain_drive.text_2": "Всі вали з'єднані таким чином обертатимуться в одному напрямку", - "create.ponder.chain_drive.text_3": "Будь-яка частина в ряду може бути повернена на 90 градусів", - "create.ponder.chain_gearshift.header": "Управління швидкістю обертання Регульованими ланцюговими механізмами", - "create.ponder.chain_gearshift.text_1": "Неактивні Ланцюгові механізми поводяться так само, як Ланцюгові приводи", - "create.ponder.chain_gearshift.text_2": "Коли активовано, швидкість, що передається іншим Ланцюговим механізмам у ряді подвоюється", - "create.ponder.chain_gearshift.text_3": "Коли активований Ланцюговий механізм не є джерелом, його швидкість буде знижена вдвічі", - "create.ponder.chain_gearshift.text_4": "В обох випадках Ланцюгові приводи в ряді завжди обертаються з 2x швидкістю активованого Ланцюгового механізму", - "create.ponder.chain_gearshift.text_5": "Використовуючи аналогові сигнали, це множення може бути точніше налаштовано між 1 і 2", - "create.ponder.chain_gearshift.text_6": "12 об./хв.", - "create.ponder.chute.header": "Транспортування предметів вниз через Жолоба", + "create.ponder.cart_assembler_rails.text_4": "Вагонетки з піччю підтримуватимуть себе живленими, використовуючи паливо із приєднаних інвентарів", + "create.ponder.chain_drive.header": "Передачею сили обертання за допомогою ланцюгових приводів", + "create.ponder.chain_drive.text_1": "Ланцюгові приводи передають силу обертання один одному в ряду", + "create.ponder.chain_drive.text_2": "Всі вали, з'єднані таким чином, обертатимуться в одному напрямку", + "create.ponder.chain_drive.text_3": "Будь-яка частина ряду може бути повернена на 90 градусів", + "create.ponder.chain_gearshift.header": "Регулюванням швидкості обертання за допомогою ланцюгових коробок передач", + "create.ponder.chain_gearshift.text_1": "Неактивні ланцюгові коробки передач поводяться так само, як ланцюгові приводи", + "create.ponder.chain_gearshift.text_2": "Коли заживлена, передавана швидкість іншим ланцюговим приводам у ряді подвоюється", + "create.ponder.chain_gearshift.text_3": "Коли заживлена коробка передач не є джерелом, її швидкість зменшиться вдвічі", + "create.ponder.chain_gearshift.text_4": "В обох випадках ланцюгові приводи в ряді завжди обертатимуться зі швидкістю вдвічі більшою від швидкості заживленої коробки передач", + "create.ponder.chain_gearshift.text_5": "Використовуючи аналогові сигнали, можна точніше налаштувати коефіцієнт між 1 і 2", + "create.ponder.chain_gearshift.text_6": "12 об/хв", + "create.ponder.chute.header": "Транспортуванням предметів донизу за допомогою жолобів", "create.ponder.chute.text_1": "Жолоби можуть транспортувати предмети вертикально з та в інвентарі", - "create.ponder.chute.text_2": "Використовуючи Ключ, ви можете створити вікно", + "create.ponder.chute.text_2": "Використавши гайковий ключ, ви можете створити вікно", "create.ponder.chute.text_3": "Встановлення жолобів на сторони інших жолобів зробить їх діагональними", - "create.ponder.chute_upward.header": "Транспортування предметів вгору через Жолоба", - "create.ponder.chute_upward.text_1": "Використовуючи Вентилятор у корпусі внизу або вгорі, Жолоб може переміщати предмети вгору", - "create.ponder.chute_upward.text_2": "Огляд ринв в Інженерних окулярах відкриває інформацію про напрямок руху", - "create.ponder.chute_upward.text_3": "На «заблокованому» кінці предмети мають бути введені/виведені збоку", - "create.ponder.clockwork_bearing.header": "Пожвавлення структур Часовим механізмом", - "create.ponder.clockwork_bearing.text_1": "Годинникові механізми прикріплюються до блоків спереду", - "create.ponder.clockwork_bearing.text_2": "При отриманні сили обертання структура повернеться в залежності від поточної години", - "create.ponder.clockwork_bearing.text_5": "ПКМ по механізму, щоб зупинити або знову запустити структуру", - "create.ponder.clockwork_bearing.text_6": "Друга структура може бути додана спереду.", - "create.ponder.clockwork_bearing.text_7": "Переконайтеся, що дві структури не з'єднані між собою супер-клеєм чи чимось схожим", - "create.ponder.clockwork_bearing.text_8": "Друга структура обертатиметься як Хвилинна стрілка", - "create.ponder.clutch.header": "Управління силою обертання за допомогою Зчеплення", - "create.ponder.clutch.text_1": "Зчеплення передає обертання прямою", - "create.ponder.clutch.text_2": "При активації Редстоуном воно розриває з'єднання", - "create.ponder.cog_speedup.header": "Перемикання передач Шестернями", - "create.ponder.cog_speedup.text_1": "Великі та маленькі шестерні можуть з'єднуватися по діагоналі.", - "create.ponder.cog_speedup.text_2": "Переходячи з великих на маленькі шестерні, передана швидкість подвоїться", - "create.ponder.cog_speedup.text_3": "Переходячи у зворотному напрямку, передана швидкість скоротиться вдвічі", - "create.ponder.cogwheel.header": "Передача сили обертання Шестернями", - "create.ponder.cogwheel.text_1": "Шестерні передають обертання іншим сусіднім шестерням", - "create.ponder.cogwheel.text_2": "Сусідні вали з'єднані таким чином обертатимуться у протилежних напрямках.", - "create.ponder.creative_fluid_tank.header": "Творчому рідинному баку", - "create.ponder.creative_fluid_tank.text_1": "Творчий рідинний бак може використовуватись для забезпечення нескінченного запасу рідини", - "create.ponder.creative_fluid_tank.text_2": "Клацніть ПКМ предметом, який містить рідину, щоб налаштувати його", - "create.ponder.creative_fluid_tank.text_3": "Мережі труб можуть нескінченно витягувати задану рідину з резервуару.", - "create.ponder.creative_fluid_tank.text_4": "Будь-які рідини, закачані назад у творчий рідинний бак, будуть знищені.", - "create.ponder.creative_motor.header": "Генерації сили обертання творчими двигунами", - "create.ponder.creative_motor.text_1": "Творчі мотори - це компактні та налаштовані джерела Сили Обертання", - "create.ponder.creative_motor.text_2": "Прокручування по задній панелі змінює кількість об./хв. у обертового валу мотора", - "create.ponder.crushing_wheels.header": "Оброблення предметів Колісами дроблення", - "create.ponder.crushing_wheels.text_1": "Пара Коліс дроблення може молоти предмети дуже ефективно", + "create.ponder.chute_upward.header": "Транспортуванням предметів вгору за допомогою жолобів", + "create.ponder.chute_upward.text_1": "За допомогою облицьованого вентилятора внизу або вгорі, жолоб може переміщати предмети вгору", + "create.ponder.chute_upward.text_2": "Огляд жолобів за допомогою інженерних окулярів виявляє інформацію про напрямок руху", + "create.ponder.chute_upward.text_3": "На «заблокованому» кінці предмети мають бути введені/виведені з боків", + "create.ponder.clockwork_bearing.header": "Наданням руху структурам за допомогою підшипнику часового механізму", + "create.ponder.clockwork_bearing.text_1": "Підшипники годинникового механізму прикріплюють блоки спереду себе", + "create.ponder.clockwork_bearing.text_2": "Отримавши силу обертання, структура обертатиметься в залежності від поточної години", + "create.ponder.clockwork_bearing.text_3": "3:00", + "create.ponder.clockwork_bearing.text_4": "4:00", + "create.ponder.clockwork_bearing.text_5": "Натисніть ПКМ по підшипнику, щоб зупинити або знову запустити структуру", + "create.ponder.clockwork_bearing.text_6": "Друга структура може бути додана спереду годинникової стрілки", + "create.ponder.clockwork_bearing.text_7": "Переконайтеся, що дві структури не з'єднані між собою суперклеєм", + "create.ponder.clockwork_bearing.text_8": "Друга структура обертатиметься як хвилинна стрілка", + "create.ponder.clutch.header": "Управлінням силою обертання за допомогою зчеплення", + "create.ponder.clutch.text_1": "Зчеплення передає обертання прямолінійно", + "create.ponder.clutch.text_2": "Коли заживлено редстоуном, воно розриває з'єднання", + "create.ponder.cog_speedup.header": "Перемиканням передач шестернями", + "create.ponder.cog_speedup.text_1": "Великі та маленькі шестерні можуть бути з'єднані по діагоналі", + "create.ponder.cog_speedup.text_2": "Переходячи з великої на маленьку шестірню, передана швидкість подвоїться", + "create.ponder.cog_speedup.text_3": "Переходячи у зворотному напрямку, передавана швидкість зменшиться вдвічі", + "create.ponder.cogwheel.header": "Передачею сили обертання шестернями", + "create.ponder.cogwheel.text_1": "Шестерні передають обертання іншим прилеглим шестерням", + "create.ponder.cogwheel.text_2": "Сусідні вали з'єднані таким чином обертатимуться у протилежних напрямках", + "create.ponder.cogwheel_casing.header": "Облицюванням шестерень", + "create.ponder.cogwheel_casing.text_1": "Для оздоблення шестерень можна використовувати латунні або андезитові корпуси", + "create.ponder.cogwheel_casing.text_2": "Компоненти, приєднані після облицювання, не підключатимуться до виходів валу", + "create.ponder.cogwheel_casing.text_3": "Для перемикання з’єднань можна використовувати гайковий ключ", + "create.ponder.creative_fluid_tank.header": "Творчими рідинними резервуарами", + "create.ponder.creative_fluid_tank.text_1": "Творчий рідинний резервуар може бути використаний для постачання нескінченного запасу рідини", + "create.ponder.creative_fluid_tank.text_2": "Натисніть ПКМ рідинномістким предметом, щоб налаштувати резервуар", + "create.ponder.creative_fluid_tank.text_3": "Мережі труб можуть нескінченно витягувати задану рідину з резервуару", + "create.ponder.creative_fluid_tank.text_4": "Будь-які рідини, закачані назад у творчий рідинний резервуар, будуть усунені", + "create.ponder.creative_motor.header": "Генерацією сили обертання творчими двигунами", + "create.ponder.creative_motor.text_1": "Творчий двигун — це компактне та налаштовне джерело сили обертання", + "create.ponder.creative_motor.text_2": "Прокручування на задній панелі змінює вихідну кількість об/хв", + "create.ponder.creative_motor_mojang.header": "Загадкою від Моджанг", + "create.ponder.crushing_wheels.header": "Обробкою предметів дробильними колесами", + "create.ponder.crushing_wheels.text_1": "Пара дробильних коліс може дуже ефективно подрібнювати предмети", "create.ponder.crushing_wheels.text_2": "Сила обертання повинна обертати їх одне в одного", - "create.ponder.crushing_wheels.text_3": "Предмети кинуті чи введені зверху будуть оброблені", - "create.ponder.crushing_wheels.text_4": "Предмети також можуть бути введені та підібрані автоматичним способом", - "create.ponder.deployer.header": "Використання автономного активатора", - "create.ponder.deployer.text_1": "За наявності сили обертання автономний активатор може імітувати дії гравця", - "create.ponder.deployer.text_10": "ПКМ попереду, щоб дати йому предмет для використання", + "create.ponder.crushing_wheels.text_3": "Предмети, кинуті чи введені зверху, будуть оброблені", + "create.ponder.crushing_wheels.text_4": "Предмети також можуть бути введені та підібрані автоматично", + "create.ponder.deployer.header": "Використанням застосовувача", + "create.ponder.deployer.text_1": "За наявності сили обертання застосовувач може імітувати дії гравця", + "create.ponder.deployer.text_10": "Натисніть ПКМ по передній стороні, щоб дати йому предмет для використання", "create.ponder.deployer.text_11": "Предмети також можуть бути введені автоматично", "create.ponder.deployer.text_12": "Автономні активатори мають слот для фільтра", - "create.ponder.deployer.text_13": "Коли фільтр встановлений, Активатор працює тільки тримаючи відповідний предмет", - "create.ponder.deployer.text_14": "Тільки предмети, що підходять по фільтру, можуть бути введені...", + "create.ponder.deployer.text_13": "Коли фільтр встановлений, застосовувач працюватиме тільки тримаючи відповідний предмет", + "create.ponder.deployer.text_14": "Тільки предмети, що підходять відповідно до фільтру, можуть бути введені...", "create.ponder.deployer.text_15": "...і лише невідповідні предмети будуть виведені", "create.ponder.deployer.text_2": "Він завжди буде взаємодіяти з місцем на два блоки перед ним", "create.ponder.deployer.text_3": "Блоки прямо перед ним не заважатимуть йому", - "create.ponder.deployer.text_4": "Автономні активатори вміють:", + "create.ponder.deployer.text_4": "Застосовувачі вміють:", "create.ponder.deployer.text_5": "Ставити блоки,", - "create.ponder.deployer.text_6": "Використовувати предмети,", - "create.ponder.deployer.text_7": "Активувати блоки,", - "create.ponder.deployer.text_8": "Збирати блоки", - "create.ponder.deployer.text_9": "та Атакувати мобів", - "create.ponder.deployer_contraption.header": "Використання автономних активаторів на штуковинах", - "create.ponder.deployer_contraption.text_1": "Завжди, коли автономні активатори рухаються як частина рухомої штуковини...", - "create.ponder.deployer_contraption.text_2": "Вони активуються на кожному відвідуваному місці, використовуючи предмети з будь-яких інвентарів на штуковині", - "create.ponder.deployer_contraption.text_3": "Слот для Фільтру може бути використаний для уточнення, які предмети йому брати", - "create.ponder.deployer_modes.header": "Режимах автономного активатора", - "create.ponder.deployer_modes.text_1": "За замовчуванням активатор імітує ПКМ-взаємодія.", - "create.ponder.deployer_modes.text_2": "Використовуючи Ключ, ви можете встановити його на імітацію ЛКМ", - "create.ponder.deployer_processing.header": "Обробка елементів за допомогою автономних активаторів", - "create.ponder.deployer_processing.text_1": "Тримаючи відповідний предмет/інструмент, автономні активатори можуть обробляти предмети під собою", - "create.ponder.deployer_processing.text_2": "Прийняті предмети можна кинути або покласти на депо під автономним активатором", - "create.ponder.deployer_processing.text_3": "Коли предмети знаходяться на конвеєрі...", - "create.ponder.deployer_processing.text_4": "автономний активатор буде утримувати та обробляти їх автоматично", - "create.ponder.deployer_redstone.header": "Управління автономними активаторами редстоуном", - "create.ponder.deployer_redstone.text_1": "При активації Редстоуном активатор перестане працювати", - "create.ponder.deployer_redstone.text_2": "Перед зупинкою Активатор завершить всі розпочаті дії", - "create.ponder.deployer_redstone.text_3": "Таким чином, інвертований імпульс може бути використаний для виклику рівно одного спрацьовування", - "create.ponder.depot.header": "Використання Депо", - "create.ponder.depot.text_1": "Депо можуть бути як «стаціонарний» елемент конвеєра", - "create.ponder.depot.text_2": "ПКМ, щоб самостійно покласти або забрати предмети з них", - "create.ponder.depot.text_3": "Так само, як Механічні ремені, воно може надавати предмети для обробки", - "create.ponder.depot.text_4": "...а також постачати предмети Механічним рукам", - "create.ponder.empty_blaze_burner.header": "Використання Порожніх пальників блейза", - "create.ponder.empty_blaze_burner.text_1": "ПКМ по Блейзу з порожнім пальником, щоб захопити його", - "create.ponder.empty_blaze_burner.text_2": "Також Блейзи можуть бути захоплені зі спавнера безпосередньо", - "create.ponder.empty_blaze_burner.text_3": "Тепер у вас є ідеальне джерело тепла для низки машин", - "create.ponder.empty_blaze_burner.text_4": "В естетичних цілях, Пусті пальники можуть бути запалені огнивом", - "create.ponder.empty_blaze_burner.text_5": "Полум'я можна трансформувати, використовуючи наповнений душею предмет.", - "create.ponder.empty_blaze_burner.text_6": "Однак вони не будуть підходити для промислового нагріву", - "create.ponder.encased_fluid_pipe.header": "Обрамлення рідких труб", - "create.ponder.encased_fluid_pipe.text_1": "Мідний корпус можна використовувати для прикраси труб.", - "create.ponder.encased_fluid_pipe.text_2": "Крім того, що вони ховаються, ув'язнені в обрамлення труби блокуються в поточному стані", - "create.ponder.encased_fluid_pipe.text_3": "Вони більше не реагуватимуть на додавання чи видалення будь-яких сусідніх блоків", - "create.ponder.fan_direction.header": "Повітряний потік Вентиляторів у корпусі", - "create.ponder.fan_direction.text_1": "Вентилятори в корпусі використовують силу обертання для створення повітряного потоку.", - "create.ponder.fan_direction.text_2": "Сила і напрямок потоку залежать від обертання, що подається.", - "create.ponder.fan_processing.header": "Обробці предметів використовуючи Вентилятори в корпусі", - "create.ponder.fan_processing.text_1": "Проходячи через лаву, Повітряний потік стає Гарячим", - "create.ponder.fan_processing.text_2": "Предмети у цій області будуть переплавлені", - "create.ponder.fan_processing.text_3": "Їстівні предмети, кинуті сюди, будуть спалені", - "create.ponder.fan_processing.text_4": "Натомість, для них має бути використана установка для Копчення з вогнем.", - "create.ponder.fan_processing.text_5": "Потік, що проходить через Воду, створює установку, що промиває.", - "create.ponder.fan_processing.text_6": "Декілька нових варіантів обробки робляться з її допомогою", + "create.ponder.deployer.text_6": "використовувати предмети,", + "create.ponder.deployer.text_7": "активувати блоки,", + "create.ponder.deployer.text_8": "збирати блоки", + "create.ponder.deployer.text_9": "та атакувати мобів", + "create.ponder.deployer_contraption.header": "Використанням застосовувачів на пристосуваннях", + "create.ponder.deployer_contraption.text_1": "Завжди, коли застосовувачі рухаються як частина рухомого пристосування...", + "create.ponder.deployer_contraption.text_2": "Вони активуються на кожному відвідуваному місці, використовуючи предмети з будь-яких інвентарів на пристосуванні", + "create.ponder.deployer_contraption.text_3": "Слот для фільтру може бути використаний, щоб вказати, які предмети йому використовувати", + "create.ponder.deployer_modes.header": "Режимами застосовувача", + "create.ponder.deployer_modes.text_1": "За замовчуванням застосовувач імітує натискання ПКМ", + "create.ponder.deployer_modes.text_2": "Використавши ключ, ви можете перемикнути його на імітацію натискання ЛКМ", + "create.ponder.deployer_processing.header": "Обробкою предметів за допомогою застосовувачів", + "create.ponder.deployer_processing.text_1": "Тримаючи відповідний предмет чи інструмент, застосовувачі можуть обробляти предмети під собою", + "create.ponder.deployer_processing.text_2": "Вхідні предмети можна кинути або покласти на депо під застосовувачем", + "create.ponder.deployer_processing.text_3": "Коли предмети подані на конвеєрі...", + "create.ponder.deployer_processing.text_4": "...застосовувач буде утримувати та обробляти їх автоматично", + "create.ponder.deployer_redstone.header": "Управлінням застосовувачами редстоуном", + "create.ponder.deployer_redstone.text_1": "При заживленні редстоуном застосовувач перестане працювати", + "create.ponder.deployer_redstone.text_2": "Перед зупинкою застосовувач завершить розпочату дію", + "create.ponder.deployer_redstone.text_3": "Таким чином, негативний імпульс може бути використаний для виклику рівно одного спрацьовування", + "create.ponder.depot.header": "Використанням депо", + "create.ponder.depot.text_1": "Депо може бути «стаціонарним» елементом конвеєра", + "create.ponder.depot.text_2": "Натисніть ПКМ, щоб вручну покласти або забрати предмети з нього", + "create.ponder.depot.text_3": "Так само, як і конвеєри, воно може бути використаним, щоб постачати предмети для обробки", + "create.ponder.depot.text_4": "...а також постачати предмети механічним рукам", + "create.ponder.display_board.header": "Використанням табло", + "create.ponder.display_board.text_1": "Табло — масштабовна альтернатива табличці", + "create.ponder.display_board.text_2": "Для роботи їм потрібна сила обертання", + "create.ponder.display_board.text_3": "Текст можна зображати за допомогою ярликів...", + "create.ponder.display_board.text_4": "...або за допомогою зв'язку відображення", + "create.ponder.display_board.text_5": "Барвники можна наносити на окремі рядки табло", + "create.ponder.display_board.text_6": "Рядки можна скидати, натискаючи на них порожньою рукою", + "create.ponder.display_link.header": "Налаштуванням зв'язків відображення", + "create.ponder.display_link.text_1": "Зв'язки відображення можна використовувати для динамічної візуалізації інформації", + "create.ponder.display_link.text_2": "Спочатку натисніть ПКМ на бажаний дисплей...", + "create.ponder.display_link.text_3": "...потім приєднайте його до блоку, щоб зчитувати з нього інформацію", + "create.ponder.display_link.text_4": "Відкрийте інтерфейс, щоб вибрати та налаштувати інформацію, що надсилається", + "create.ponder.display_link.text_5": "Тепер дисплей отримуватиме інформацію від зв'язку відображення", + "create.ponder.display_link.text_6": "Не кожен блок може виступати в якості джерела інформації", + "create.ponder.display_link.text_7": "Кожен сумісний блок надає унікальну інформацію", + "create.ponder.display_link.text_8": "Зв'язок відображення може працювати з декількома дисплеями одночасно", + "create.ponder.display_link_redstone.header": "Управлінням редстоуном", + "create.ponder.display_link_redstone.text_1": "При заживленні редстоун-сигналом зв'язок відображення перестає відправляти оновлення", + "create.ponder.display_link_redstone.text_2": "Після відключення сигналу таймер скидається і нова інформація надсилається негайно", + "create.ponder.display_link_redstone.text_3": "Редстоун-сигнали, випромінювані джерелами інформації, не впливають на зв'язок відображення", + "create.ponder.empty_blaze_burner.header": "Використанням пустого пальника пломеня", + "create.ponder.empty_blaze_burner.text_1": "Натисніть ПКМ по пломеню пустим пальником, щоби схопити його", + "create.ponder.empty_blaze_burner.text_2": "Також пломені можуть бути захоплені безпосередньо зі спавнеру", + "create.ponder.empty_blaze_burner.text_3": "Тепер у вас є ідеальне джерело тепла для різних механізмів", + "create.ponder.empty_blaze_burner.text_4": "В естетичних цілях, пусті пальники можуть бути запалені кресалом", + "create.ponder.empty_blaze_burner.text_5": "Полум'я можна видозмінити, використавши наповнений душею предмет", + "create.ponder.empty_blaze_burner.text_6": "Однак вони не підходять для промислового нагріву", + "create.ponder.encased_fluid_pipe.header": "Облицюванням рідинних труб", + "create.ponder.encased_fluid_pipe.text_1": "Мідний корпус можна використовувати для оздоблення рідинних труб", + "create.ponder.encased_fluid_pipe.text_2": "Крім того, що труби стають прихованими, їх з'єднання залишатимуться в поточному стані", + "create.ponder.encased_fluid_pipe.text_3": "Вони більше не реагуватимуть на додавання чи усунення будь-яких сусідніх блоків", + "create.ponder.fan_direction.header": "Повітряним потоком облицьованих вентиляторів", + "create.ponder.fan_direction.text_1": "Облицьовані вентилятори використовують силу обертання для створення повітряного потоку", + "create.ponder.fan_direction.text_2": "Сила і напрямок потоку залежать від вхідної сили обертання", + "create.ponder.fan_processing.header": "Обробкою предметів використовуючи облицьований вентилятор", + "create.ponder.fan_processing.text_1": "Проходячи через лаву, повітряний потік стає гарячим", + "create.ponder.fan_processing.text_2": "Предмети у цій ділянці будуть переплавлені", + "create.ponder.fan_processing.text_3": "Предмети їжі, кинуті сюди, будуть спалені", + "create.ponder.fan_processing.text_4": "Натомість для них має бути використана установка для копчення вогнем", + "create.ponder.fan_processing.text_5": "Проходячи через воду, повітряний потік утворює установку для промивання", + "create.ponder.fan_processing.text_6": "Декілька цікавих варіантів обробки можуть бути здійснені", "create.ponder.fan_processing.text_7": "Швидкість вентилятора не впливає на швидкість обробки, а лише на дальність", - "create.ponder.fan_processing.text_8": "Обробка Вентиляторами може бути застосована до предметів на конвеєрах або депо", - "create.ponder.fluid_pipe_flow.header": "Переміщення рідин за допомогою мідних труб.", + "create.ponder.fan_processing.text_8": "Обробка вентиляторами може бути застосована до предметів на конвеєрах або депо", + "create.ponder.fluid_pipe_flow.header": "Переміщенням рідин використовуючи мідні труби", "create.ponder.fluid_pipe_flow.text_1": "Рідинні труби можуть з'єднувати два або більше джерел та споживачів рідини", - "create.ponder.fluid_pipe_flow.text_2": "За допомогою гайкового ключа можна створити вікно прямому відрізку труби", - "create.ponder.fluid_pipe_flow.text_3": "Труби з вікнами не з'єднуватимуться ні з якими іншими трубами, що йдуть відрізками труб", - "create.ponder.fluid_pipe_flow.text_4": "Труби, що приводяться в дію механічними помпами, можуть транспортувати рідини.", + "create.ponder.fluid_pipe_flow.text_2": "За допомогою гайкового ключа можна створити вікно на прямому відрізку труби", + "create.ponder.fluid_pipe_flow.text_3": "Труби з вікнами не з'єднуватимуться ні з якими іншими частинами труб", + "create.ponder.fluid_pipe_flow.text_4": "Труби, приведені в рух механічними насосами, можуть транспортувати рідини", "create.ponder.fluid_pipe_flow.text_5": "Спочатку рідина не викачується", - "create.ponder.fluid_pipe_flow.text_6": "Як тільки потік з'єднає кінці, вони поступово перекачають свій вміст.", - "create.ponder.fluid_pipe_flow.text_7": "Таким чином, самі блоки труб ніколи «фізично» не містять жодної рідини.", - "create.ponder.fluid_pipe_interaction.header": "Спустошення та наповнення рідинних контейнерів", - "create.ponder.fluid_pipe_interaction.text_1": "Кінці мережі труб можуть взаємодіяти з різними блоками", - "create.ponder.fluid_pipe_interaction.text_2": "Будь-який блок із можливістю зберігання рідини може бути заповнений або спустошений", - "create.ponder.fluid_pipe_interaction.text_3": "Джерела прямо перед відкритим кінцем можна відкачати...", - "create.ponder.fluid_pipe_interaction.text_4": "...тоді як виливання в незаповнений простір може створити джерела", - "create.ponder.fluid_pipe_interaction.text_5": "Труби також можуть витягувати рідини безпосередньо з кількох інших блоків", - "create.ponder.fluid_tank_sizes.header": "Розміри рідинного бака", - "create.ponder.fluid_tank_sizes.text_1": "Рідинні баки можна поєднати для збільшення загальної місткості", - "create.ponder.fluid_tank_sizes.text_2": "Їх площа основи може становити до 3 блоків завширшки...", - "create.ponder.fluid_tank_sizes.text_3": "...та збільшуються у висоту більш ніж на 30 додаткових рівнів", + "create.ponder.fluid_pipe_flow.text_6": "Як тільки потік з'єднає кінцеві точки, вміст поступово буде перекачаний", + "create.ponder.fluid_pipe_flow.text_7": "Таким чином, самі блоки труб ніколи «фізично» не містять жодної рідини", + "create.ponder.fluid_pipe_interaction.header": "Спустошенням та наповненням рідинних контейнерів", + "create.ponder.fluid_pipe_interaction.text_1": "Кінцеві точки мережі труб можуть взаємодіяти з різними блоками", + "create.ponder.fluid_pipe_interaction.text_2": "Будь-який блок, який може зберігати рідини, може бути заповнений або спустошений", + "create.ponder.fluid_pipe_interaction.text_3": "Джерела прямо перед відкритим кінцем можна викачати...", + "create.ponder.fluid_pipe_interaction.text_4": "...тоді як виливання в незаповнений простір може створити рідинне джерело", + "create.ponder.fluid_pipe_interaction.text_5": "Труби також можуть викачувати рідини безпосередньо з кількох інших блоків", + "create.ponder.fluid_tank_sizes.header": "Розмірами рідинного резервуара", + "create.ponder.fluid_tank_sizes.text_1": "Рідинні резервуари можна поєднати для збільшення загальної місткості", + "create.ponder.fluid_tank_sizes.text_2": "Їх квадрат основи може бути до 3 блоків завширшки...", + "create.ponder.fluid_tank_sizes.text_3": "...та збільшуватися у висоту більш ніж на 30 додаткових шарів", "create.ponder.fluid_tank_sizes.text_4": "За допомогою гайкового ключа можна створити вікно на резервуарі", - "create.ponder.fluid_tank_storage.header": "Зберігання рідин у Резервуарах для рідини", - "create.ponder.fluid_tank_storage.text_1": "Резервуари для рідини можна використовувати для зберігання великої кількості рідини.", + "create.ponder.fluid_tank_storage.header": "Зберіганням рідин у рідинних резервуарах", + "create.ponder.fluid_tank_storage.text_1": "Рідинні резервуари можна використовувати для зберігання великої кількості рідини", "create.ponder.fluid_tank_storage.text_2": "Труби можуть закачувати та викачувати рідини з будь-якого боку", - "create.ponder.fluid_tank_storage.text_3": "Рідина, що міститься, може бути виміряна за допомогою компаратора", - "create.ponder.fluid_tank_storage.text_4": "Однак у режимі виживання рідину не можна додавати або виймати вручну.", - "create.ponder.fluid_tank_storage.text_5": "Ви можете використовувати чаші, предметні осушувачі і дозатори для спустошення або наповнення вмісту рідини предметів", - "create.ponder.funnel_compat.header": "Сумісності Воронок", - "create.ponder.funnel_compat.text_1": "Вирви повинні добре взаємодіяти з багатьма компонентами:", - "create.ponder.funnel_compat.text_2": "Вертикальні пили", + "create.ponder.fluid_tank_storage.text_3": "Кількість рідини може бути виміряна за допомогою компаратора", + "create.ponder.fluid_tank_storage.text_4": "Однак у режимі виживання рідину не можна додавати або виймати вручну", + "create.ponder.fluid_tank_storage.text_5": "Ви можете використовувати чаші, стоки для предметів і дозатори для спустошення або наповнення рідинномістких предметів", + "create.ponder.funnel_compat.header": "Сумісністю лійок", + "create.ponder.funnel_compat.text_1": "Лійки також гарно взаємодіють з багатьма іншими компонентами:", + "create.ponder.funnel_compat.text_2": "Вертикальними пилами", "create.ponder.funnel_compat.text_3": "Депо", - "create.ponder.funnel_compat.text_4": "Предметні осушувачі", - "create.ponder.funnel_direction.header": "Напрямок передачі", - "create.ponder.funnel_direction.text_1": "Поставлена звичайним чином вона забирає предмети з інвентарю", + "create.ponder.funnel_compat.text_4": "Стоками для предметів", + "create.ponder.funnel_direction.header": "Напрямом передачі", + "create.ponder.funnel_direction.text_1": "Поставлена звичайним чином, вона забирає предмети з інвентаря", "create.ponder.funnel_direction.text_2": "Поставлена крадькома, вона кладе предмети в інвентар", - "create.ponder.funnel_direction.text_3": "Використовуючи Ключ, ви можете змінити напрямок вирви", + "create.ponder.funnel_direction.text_3": "За допомогою гайкового ключа ви можете змінити напрямок лійки", "create.ponder.funnel_direction.text_4": "Ті ж правила застосовуються для більшості напрямків", - "create.ponder.funnel_direction.text_5": "Вирви на конвеєрах витягуватимуть/вводитимуть предмети в залежності від напрямку їх руху", - "create.ponder.funnel_intro.header": "Використання Воронок", - "create.ponder.funnel_intro.text_1": "Вирви ідеально підходять для переміщення предметів з та в інвентарі", - "create.ponder.funnel_redstone.header": "Редстоун управлінні", - "create.ponder.funnel_redstone.text_1": "Редстоун сигнал не дасть будь-якій воронці працювати", - "create.ponder.funnel_transfer.header": "Передача безпосередньо", - "create.ponder.funnel_transfer.text_1": "Вирви не можуть переміщати предмети безпосередньо між закритими інвентарями", - "create.ponder.funnel_transfer.text_2": "Жолоби або Розумні жолоби можуть краще підходити для цих цілей", - "create.ponder.funnel_transfer.text_3": "Те саме стосується і горизонтального переміщення. Механічний ремінь має тут допомогти", - "create.ponder.gantry_carriage.header": "Використання шасі портального крана", - "create.ponder.gantry_carriage.text_1": "Шасі портального крана можуть прикріплюватися і рухатися вздовж Валу портального крана", - "create.ponder.gantry_carriage.text_2": "Кранові установки можуть рухати приєднані блоки", - "create.ponder.gantry_cascaded.header": "Багатоступінчастому портальному крані", - "create.ponder.gantry_cascaded.text_1": "Вали портального крана прикріплюються до шасі без потреби у супер-клеї.", - "create.ponder.gantry_cascaded.text_2": "Те саме стосується і шасі на Валах портального крана, що рухаються.", - "create.ponder.gantry_cascaded.text_3": "Таким чином, кранова система може покривати кілька осей руху.", - "create.ponder.gantry_direction.header": "Напрямок руху крана", - "create.ponder.gantry_direction.text_1": "Вали портального крана можуть мати два протилежні напрямки", - "create.ponder.gantry_direction.text_2": "Напрямок руху шасі залежить від орієнтації їх валів.", + "create.ponder.funnel_direction.text_5": "Лійки на конвеєрах витягуватимуть/вводитимуть предмети в залежності від напрямку їх руху", + "create.ponder.funnel_intro.header": "Використанням лійок", + "create.ponder.funnel_intro.text_1": "Лійки ідеально підходять для переміщення предметів з та в інвентарі", + "create.ponder.funnel_redstone.header": "Управлінням редстоуном", + "create.ponder.funnel_redstone.text_1": "Редстоун сигнал призупинить будь-яку лійку", + "create.ponder.funnel_transfer.header": "Прямою передачею", + "create.ponder.funnel_transfer.text_1": "Лійки не можуть переміщувати предмети безпосередньо між закритими інвентарями", + "create.ponder.funnel_transfer.text_2": "Жолоби та розумні жолоби краще підходять для цього", + "create.ponder.funnel_transfer.text_3": "Те саме стосується і горизонтального переміщення. Конвеєр має допомогти вам у цьому", + "create.ponder.gantry_carriage.header": "Використанням шасі портального візка", + "create.ponder.gantry_carriage.text_1": "Шасі портального візка можуть прикріплюватися і рухатися вздовж портального валу", + "create.ponder.gantry_carriage.text_2": "Портальні установки можуть рухати приєднані блоки", + "create.ponder.gantry_cascaded.header": "Каскадними порталами", + "create.ponder.gantry_cascaded.text_1": "Вали портального крана прикріплюються до візка без необхідності використання суперклея", + "create.ponder.gantry_cascaded.text_2": "Те саме стосується і візків на рухомих портальних валах", + "create.ponder.gantry_cascaded.text_3": "Таким чином, портальна система може покривати кілька осей руху", + "create.ponder.gantry_direction.header": "Напрямом руху порталу", + "create.ponder.gantry_direction.text_1": "Портальні вали можуть мати два протилежні напрями", + "create.ponder.gantry_direction.text_2": "Напрям руху візка залежить від орієнтації їх валів", "create.ponder.gantry_direction.text_3": "...а також від напрямку обертання валу", - "create.ponder.gantry_direction.text_4": "Ті ж правила відносяться до обертання, що передається.", - "create.ponder.gantry_redstone.header": "Подачі енергії на кран", + "create.ponder.gantry_direction.text_4": "Ті ж правила застосовуються для поширюваного обертання", + "create.ponder.gantry_redstone.header": "Управлінням редстоуном", "create.ponder.gantry_redstone.text_1": "Активовані редстоуном вали крана перестають рухати шасі", - "create.ponder.gantry_redstone.text_2": "Натомість сила обертання передається вихідному валу шасі.", - "create.ponder.gantry_shaft.header": "Використання валів портального крана", - "create.ponder.gantry_shaft.text_1": "Вали портального крана становлять основу кранової установки. По них рухатимуться приєднані шасі", - "create.ponder.gantry_shaft.text_2": "Кранові установки можуть рухати приєднані блоки", - "create.ponder.gearbox.header": "Передача сили обертання за допомогою Коробок передач", + "create.ponder.gantry_redstone.text_2": "Натомість сила обертання передається вихідному валу візка", + "create.ponder.gantry_shaft.header": "Використанням валів портального візка", + "create.ponder.gantry_shaft.text_1": "Портальні вали становлять основу портальної установки. Вздовж них рухатимуться приєднані візки", + "create.ponder.gantry_shaft.text_2": "Портальні установки можуть рухати приєднані блоки", + "create.ponder.gearbox.header": "Передачею сили обертання використовуючи коробки передач", "create.ponder.gearbox.text_1": "Переходи між осями обертання можуть швидко стати громіздкими", - "create.ponder.gearbox.text_2": "Коробка Передач - це компактніший еквівалент цієї установки", - "create.ponder.gearbox.text_3": "Вали по кутах повертаються у дзеркальних напрямках", - "create.ponder.gearbox.text_4": "Прямі з'єднання будуть реверсовані", - "create.ponder.gearshift.header": "Управління силою обертання за допомогою Реверсивного механізму", - "create.ponder.gearshift.text_1": "Реверсивні механізми передають обертання прямою", - "create.ponder.gearshift.text_2": "При активації редстоуном вони реверсують передачу", - "create.ponder.hand_crank.header": "Генерації сили обертання за допомогою Рукояток", - "create.ponder.hand_crank.text_1": "Рукоятки можуть бути використані гравцями для застосування сили обертання вручну", - "create.ponder.hand_crank.text_2": "Тримайте ПКМ, щоб повернути їх проти Годинникової стрілки", - "create.ponder.hand_crank.text_3": "Їхня швидкість обертання відносно висока", - "create.ponder.hand_crank.text_4": "Тримайте ПКМ крадькома, щоб повернути її за годинниковою стрілкою", - "create.ponder.hose_pulley.header": "Наповнення та осушення джерел за допомогою Шківу зі шлангом", - "create.ponder.hose_pulley.text_1": "Шківи зі шлангом можна використовувати для заповнення або осушення великих об'ємів рідини.", - "create.ponder.hose_pulley.text_2": "За допомогою кінетичної енергії можна регулювати довжину шлангу", - "create.ponder.hose_pulley.text_3": "Шків змотується, якщо звернути обертання", - "create.ponder.hose_pulley.text_4": "З протилежного боку можна підключати труби", + "create.ponder.gearbox.text_2": "Коробка передач — це більш компактний еквівалент цьому механізму", + "create.ponder.gearbox.text_3": "Вали обабіч кутів обертаються у віддзеркалених напрямах", + "create.ponder.gearbox.text_4": "Прямі з'єднання обертаються в протилежних напрямах", + "create.ponder.gearshift.header": "Регулюванням сили обертання використовуючи перемикач передач", + "create.ponder.gearshift.text_1": "Перемикачі передач передають силу обертання прямолінійно", + "create.ponder.gearshift.text_2": "При заживленні редстоуном вони передають силу обертання у протилежному напрямі", + "create.ponder.hand_crank.header": "Генерацією сили обертання використовуючи ручну корбу", + "create.ponder.hand_crank.text_1": "Ручна корба може бути використана гравцем для застосування сили обертання вручну", + "create.ponder.hand_crank.text_2": "Утримайте ПКМ, щоб обертати її проти годинникової стрілки", + "create.ponder.hand_crank.text_3": "Її передавана швидкість обертання відносно висока", + "create.ponder.hand_crank.text_4": "Утримайте ПКМ крадькома, щоб обертати її за годинниковою стрілкою", + "create.ponder.hose_pulley.header": "Наповненням та осушенням використовуючи шків зі шлангом", + "create.ponder.hose_pulley.text_1": "Шківи зі шлангом можна використовувати для заповнення або осушення великих об'ємів рідини", + "create.ponder.hose_pulley.text_2": "Подавши силу обертання можна відрегулювати довжину шлангу", + "create.ponder.hose_pulley.text_3": "Шків змотується, якщо вхідне обертання інвертоване", + "create.ponder.hose_pulley.text_4": "З протилежного боку можна під'єднати труби", "create.ponder.hose_pulley.text_5": "Приєднані мережі труб можуть або подавати рідину в шланг...", - "create.ponder.hose_pulley.text_6": "...або витягувати її, осушуючи водойму", + "create.ponder.hose_pulley.text_6": "...або викачувати її, осушуючи водойму", "create.ponder.hose_pulley.text_7": "Швидкість заповнення та осушення шківом повністю залежить від пропускної спроможності рідинної мережі", - "create.ponder.hose_pulley_infinite.header": "Пасивне заповнення та осушення великих об'ємів рідини", - "create.ponder.hose_pulley_infinite.text_1": "При розгортанні Шківу зі шлангом у досить великий океан...", - "create.ponder.hose_pulley_infinite.text_2": "Він надаватиме/поглинатиме рідини без впливу на джерело", - "create.ponder.hose_pulley_infinite.text_3": "Мережі труб можуть необмежено передавати рідини з/в такі шківи.", - "create.ponder.hose_pulley_level.header": "Рівні заповнення та осушення Шківу зі шлангом", + "create.ponder.hose_pulley_infinite.header": "Пасивним заповненням та осушенням великих рідинних тіл", + "create.ponder.hose_pulley_infinite.text_1": "Якщо опустити шланг шківу у досить велику водойму...", + "create.ponder.hose_pulley_infinite.text_2": "...він забезпечуватиме/усуватиме рідину без впливу на джерело", + "create.ponder.hose_pulley_infinite.text_3": "Мережі труб можуть необмежено передавати рідини з та в такі шківи", + "create.ponder.hose_pulley_level.header": "Рівнем заповнення та осушення шківом зі шлангом", "create.ponder.hose_pulley_level.text_1": "При повністю прибраному рукаві шланга - він не може працювати", "create.ponder.hose_pulley_level.text_2": "Осушення відбувається зверху вниз", "create.ponder.hose_pulley_level.text_3": "Рівень поверхні виявиться трохи нижче того місця, де закінчується шланг", "create.ponder.hose_pulley_level.text_4": "Наповнення відбувається знизу нагору", "create.ponder.hose_pulley_level.text_5": "Заповнюваний басейн не наповнюватиметься вище рівня кінця шлангу", - "create.ponder.item_drain.header": "Спустошення рідинних резервуарів за допомогою предметних осушувачів", + "create.ponder.item_drain.header": "Спустошенням рідинних контейнерів використовуючи стоки для предметів", "create.ponder.item_drain.text_1": "Предметні осушувачі можуть витягувати рідини з предметів", "create.ponder.item_drain.text_2": "Клацніть на ПКМ по ньому, щоб перелити в нього рідину з предмета у ваших руках", "create.ponder.item_drain.text_3": "Коли предмети подаються з боку...", "create.ponder.item_drain.text_4": "...вони перевертаються, виливаючи рідину, що міститься в них.", "create.ponder.item_drain.text_5": "Мережі труб тепер можуть витягувати рідину із внутрішнього сховища осушувачів.", - "create.ponder.large_cogwheel.header": "Передача сили обертання за допомогою Великих шестерень", + "create.ponder.item_vault_sizes.header": "Розмірами сховища предметів", + "create.ponder.item_vault_sizes.text_1": "Сховища предметів можна поєднувати для збільшення загальної місткості", + "create.ponder.item_vault_sizes.text_2": "Їхня базова площа може бути шириною до 3 блоків...", + "create.ponder.item_vault_sizes.text_3": "...і збільшуватись в довжину в 3 рази від початкової площадки", + "create.ponder.item_vault_storage.header": "Використанням сховища предметів", + "create.ponder.item_vault_storage.text_1": "Сховища предметів можна використовувати для зберігання великої кількості предметів", + "create.ponder.item_vault_storage.text_2": "Однак, вміст не може бути доданий або взятий вручну", + "create.ponder.item_vault_storage.text_3": "Будь-які компоненти для передачі предметів можуть як додавати...", + "create.ponder.item_vault_storage.text_4": "...так й забирати вміст із цього контейнера", + "create.ponder.large_cogwheel.header": "Передачею сили обертання використовуючи великі шестерні", "create.ponder.large_cogwheel.text_1": "Великі шестерні можуть з'єднуватися між собою під прямим кутом", "create.ponder.large_cogwheel.text_2": "Це допоможе передавати швидкість на інші осі обертання", - "create.ponder.linear_chassis_attachment.header": "Прикріплення блоків за допомогою Лінійних шасі", + "create.ponder.linear_chassis_attachment.header": "Прикріпленням блоків використовуючи лінійні шасі", "create.ponder.linear_chassis_attachment.text_1": "Відкриті грані Лінійних шасі можна зробити Липкими", "create.ponder.linear_chassis_attachment.text_2": "Натисніть ще раз, щоб зробити протилежний бік липкою", "create.ponder.linear_chassis_attachment.text_3": "ПКМ крадучись, порожньою рукою, щоб прибрати слиз", @@ -2274,11 +2343,11 @@ "create.ponder.linear_chassis_attachment.text_6": "Прокручування при утримуванні CTRL налаштовує радіус усіх приєднаних шасі", "create.ponder.linear_chassis_attachment.text_7": "Прикріплення блоків на інші сторони потребує використання Супер-клею", "create.ponder.linear_chassis_attachment.text_8": "За допомогою цих механік структури будь-якої форми можуть рухатися як Штуковина.", - "create.ponder.linear_chassis_group.header": "Руху Лінійних шасі групами", + "create.ponder.linear_chassis_group.header": "Переміщенням лінійних шасі групою", "create.ponder.linear_chassis_group.text_1": "Лінійні шасі з'єднуються з такими ж блоками Шасі поряд з ними", "create.ponder.linear_chassis_group.text_2": "Коли один блок переміщається Штуковиною, інші рухаються з ним", "create.ponder.linear_chassis_group.text_3": "Шасі інших типів або спрямовані в іншому напрямку не будуть прикріплюватися", - "create.ponder.mechanical_arm.header": "Налаштування механічних рук", + "create.ponder.mechanical_arm.header": "Налаштуванням механічних рук", "create.ponder.mechanical_arm.text_1": "Входи та виходи для Механічних рук повинні бути призначені перед їх встановленням", "create.ponder.mechanical_arm.text_2": "ПКМ за інвентарями, тримаючи руку, щоб призначити їх цілями", "create.ponder.mechanical_arm.text_3": "ПКМ ще раз, для перемикання між Входом (Синій) та Виходом (Помаранчевий)", @@ -2287,14 +2356,14 @@ "create.ponder.mechanical_arm.text_6": "У них може бути необмежену кількість входів і виходів у зоні їх досяжності", "create.ponder.mechanical_arm.text_7": "Однак, не кожен вид Інвентар може взаємодіяти з ними безпосередньо", "create.ponder.mechanical_arm.text_8": "Вирви та Депо можуть допомогти заповнити цю прогалину", - "create.ponder.mechanical_arm_filtering.header": "Фільтрування виходів Механічної руки", + "create.ponder.mechanical_arm_filtering.header": "Фільтруванням виходів механічної руки", "create.ponder.mechanical_arm_filtering.text_1": "Входи", "create.ponder.mechanical_arm_filtering.text_2": "Виходи", "create.ponder.mechanical_arm_filtering.text_3": "Іноді бажано обмежити цілі руки фільтром", "create.ponder.mechanical_arm_filtering.text_4": "Механічні руки не мають можливості фільтрації", "create.ponder.mechanical_arm_filtering.text_5": "Однак, Латунні воронки як цілі повідомляють свій фільтр руці", "create.ponder.mechanical_arm_filtering.text_6": "Рука досить розумна, щоб не підбирати предмети, які вона не зможе розподілити", - "create.ponder.mechanical_arm_modes.header": "Режимах розподілу Механічної руки", + "create.ponder.mechanical_arm_modes.header": "Режимами розподілу механічної руки", "create.ponder.mechanical_arm_modes.text_1": "Входи", "create.ponder.mechanical_arm_modes.text_2": "Виходи", "create.ponder.mechanical_arm_modes.text_3": "Коли рука вибирає між кількома доступними виходами...", @@ -2304,14 +2373,14 @@ "create.ponder.mechanical_arm_modes.text_7": "Якщо вихід не може прийняти більше предметів, він буде пропущений", "create.ponder.mechanical_arm_modes.text_8": "«Примусово по колу» ніколи не пропускає виходи, а чекає доки вони не звільняться", "create.ponder.mechanical_arm_modes.text_9": "«Віддавати перевагу первинній цілі» пріоритизує виходи, вибрані раніше при налаштуванні цієї Руки", - "create.ponder.mechanical_arm_redstone.header": "Управління Механічними руками редстоуном", - "create.ponder.mechanical_arm_redstone.text_1": "При активації редстоуном Механічні руки перестають працювати", + "create.ponder.mechanical_arm_redstone.header": "Управлінням механічними руками редстоуном", + "create.ponder.mechanical_arm_redstone.text_1": "При заживленні редстоуном механічні руки перестануть працювати", "create.ponder.mechanical_arm_redstone.text_2": "Перед зупинкою, вони завершать усі розпочаті дії", "create.ponder.mechanical_arm_redstone.text_3": "Таким чином, інвертований імпульс може використовуватися для виклику рівно одного спрацьовування", - "create.ponder.mechanical_bearing.header": "Пересування структур за допомогою механічного підшипника", + "create.ponder.mechanical_bearing.header": "Пересуванням структур використовуючи механічний підшипник", "create.ponder.mechanical_bearing.text_1": "Механічні підшипники прикріплюють блоки перед ними", "create.ponder.mechanical_bearing.text_2": "При отриманні сили обертання, вони зберуться в штуковину, що обертається.", - "create.ponder.mechanical_crafter.header": "Налаштування Механічних крафтерів", + "create.ponder.mechanical_crafter.header": "Налаштуванням механічних збирачів", "create.ponder.mechanical_crafter.text_1": "Масив з Механічних крафтерів можна використовувати для автоматизації створення будь-якого рецепту.", "create.ponder.mechanical_crafter.text_2": "Можна налаштувати шляхи крафтерів за допомогою Ключа", "create.ponder.mechanical_crafter.text_3": "Для правильної установки всі шляхи повинні сходитися в один вихід з будь-якої сторони", @@ -2320,89 +2389,89 @@ "create.ponder.mechanical_crafter.text_6": "ПКМ спереду, щоб вставити предмети вручну", "create.ponder.mechanical_crafter.text_7": "Коли кожен слот на дорозі містить предмет, процес створення розпочнеться", "create.ponder.mechanical_crafter.text_8": "Для рецептів, які не повністю займають крафтер-установку, старт можна спровокувати Редстоун імпульсом", - "create.ponder.mechanical_crafter_connect.header": "Об'єднання інвентарів Механічних крафтерів", + "create.ponder.mechanical_crafter_connect.header": "Об'єднанням інвентарів механічних збирачів", "create.ponder.mechanical_crafter_connect.text_1": "Предмети можна помістити в крафтери автоматично", "create.ponder.mechanical_crafter_connect.text_2": "За допомогою ключа позаду крафтерів їх інвентарі можна об'єднати", "create.ponder.mechanical_crafter_connect.text_3": "Усі з'єднані крафтери тепер будуть доступні з одного місця введення", - "create.ponder.mechanical_crafter_covers.header": "Закриття слотів Механічних крафтерів", + "create.ponder.mechanical_crafter_covers.header": "Накриттям слотів механічних збирачів", "create.ponder.mechanical_crafter_covers.text_1": "Деякі рецепти вимагають додаткових крафтерів, щоб закрити прогалини на дорозі", "create.ponder.mechanical_crafter_covers.text_2": "За допомогою кришок на слоти, крафтери можуть грати роль порожніх слотів у схемі", "create.ponder.mechanical_crafter_covers.text_3": "Загальні входи, створені ключем ззаду, також можуть бути доступні через закриті крафтери.", - "create.ponder.mechanical_drill.header": "Ломанії блоків Механічним Дрилем", + "create.ponder.mechanical_drill.header": "Ламанням блоків механічним буром", "create.ponder.mechanical_drill.text_1": "При подачі обертання, Механічний дриль ламатиме блоки перед нею", "create.ponder.mechanical_drill.text_2": "Швидкість видобутку залежить від швидкості, що подається", - "create.ponder.mechanical_drill_contraption.header": "Використання Механічних дрилів на штуковинах", + "create.ponder.mechanical_drill_contraption.header": "Використанням механічних бурів на пристосуваннях", "create.ponder.mechanical_drill_contraption.text_1": "Коли дрилі рухаються як частина рухомої штуковини...", "create.ponder.mechanical_drill_contraption.text_2": "...вони будуть ламати блоки, на які вони натикаються", - "create.ponder.mechanical_harvester.header": "Використання механічних комбайнів на штуковинах", + "create.ponder.mechanical_harvester.header": "Використанням механічних комбайнів на пристосуваннях", "create.ponder.mechanical_harvester.text_1": "Коли комбайни рухаються як частина рухомої штуковини...", "create.ponder.mechanical_harvester.text_2": "Вони будуть прибирати зрілий урожай на своєму шляху і висаджувати його знову", - "create.ponder.mechanical_mixer.header": "Обробка предметів Механічним міксером", + "create.ponder.mechanical_mixer.header": "Обробкою предметів механічним міксером", "create.ponder.mechanical_mixer.text_1": "За допомогою Міксера та Чаші можна автоматизувати деякі рецепти крафту.", "create.ponder.mechanical_mixer.text_2": "Доступні рецепти включають будь-які безформні рецепти крафту плюс ще трохи", "create.ponder.mechanical_mixer.text_3": "Деякі з них вимагають тепло від Пальника блейза", "create.ponder.mechanical_mixer.text_4": "Слот для фільтра можна використовувати у разі конфлікту двох рецептів", - "create.ponder.mechanical_piston.header": "Переміщення структур за допомогою Механічних поршнів", + "create.ponder.mechanical_piston.header": "Переміщенням структур за допомогою механічних поршнів", "create.ponder.mechanical_piston.text_1": "Механічні поршні можуть рухати блоки перед ними", "create.ponder.mechanical_piston.text_2": "Швидкість та Напрямок руху залежать від вихідного обертання", "create.ponder.mechanical_piston.text_3": "Механічні поршні можуть тягнути назад приєднані блоки", - "create.ponder.mechanical_piston_modes.header": "Режимах руху Механічного поршня", + "create.ponder.mechanical_piston_modes.header": "Режимами руху механічного поршня", "create.ponder.mechanical_piston_modes.text_1": "Коли поршень зупиняється, зрушена структура стає блоками", "create.ponder.mechanical_piston_modes.text_2": "Можна налаштувати його так, щоб структура ніколи не ставала блоками або лише на початковій позиції", - "create.ponder.mechanical_plough.header": "Використання Механічних плугів на штуковинах", + "create.ponder.mechanical_plough.header": "Використанням механічних плугів на пристосуваннях", "create.ponder.mechanical_plough.text_1": "Коли плуги рухаються як частина рухомої штуковини...", "create.ponder.mechanical_plough.text_2": "...вони будуть ламати блоки без твердого хітбоксу", "create.ponder.mechanical_plough.text_3": "До того ж Плуги можуть створювати ріллю.", "create.ponder.mechanical_plough.text_4": "....вони також можуть штовхати сутностей не завдаючи їм шкоди", - "create.ponder.mechanical_press.header": "Обробка предметів Механічним пресом", + "create.ponder.mechanical_press.header": "Обробкою предметів механічним пресом", "create.ponder.mechanical_press.text_1": "Механічний прес може обробляти предмети під собою", "create.ponder.mechanical_press.text_2": "Представлені предмети повинні бути кинуті або поміщені на Депо під Пресом", "create.ponder.mechanical_press.text_3": "Коли предмети подаються на конвеєрі...", "create.ponder.mechanical_press.text_4": "Прес буде затримувати та обробляти їх автоматично", - "create.ponder.mechanical_press_compacting.header": "Упаковка предметів Механічним пресом", + "create.ponder.mechanical_press_compacting.header": "Ущільненням предметів механічним пресом", "create.ponder.mechanical_press_compacting.text_1": "Спресування предметів у Чаші запакує їх", "create.ponder.mechanical_press_compacting.text_2": "Упаковка включає будь-які заповнені 2x2 або 3x3 рецепти крафта плюс ще трохи", "create.ponder.mechanical_press_compacting.text_3": "Деяким рецептам може знадобитися тепло від Пальнику блейза", "create.ponder.mechanical_press_compacting.text_4": "Слот для фільтра можна використовувати у разі конфлікту двох рецептів", - "create.ponder.mechanical_pump_flow.header": "Транспортування рідини за допомогою Механічних помп", + "create.ponder.mechanical_pump_flow.header": "Транспортуванням рідини використовуючи механічні насоси", "create.ponder.mechanical_pump_flow.text_1": "Механічні помпи направляють потік у приєднані мережі із труб", "create.ponder.mechanical_pump_flow.text_2": "Коли працює, стрілка вказує напрямок потоку", "create.ponder.mechanical_pump_flow.text_3": "Частина мережі ззаду тепер качає рідину...", "create.ponder.mechanical_pump_flow.text_4": "...у той час як частина мережі спереду передає їх назовні", "create.ponder.mechanical_pump_flow.text_5": "Зміна напрямку обертання змінює напрямок потоку", "create.ponder.mechanical_pump_flow.text_6": "Використовуйте гайковий ключ, щоб змінити напрямок помпи вручну", - "create.ponder.mechanical_pump_speed.header": "Продуктивності механічних помп", + "create.ponder.mechanical_pump_speed.header": "Пропускною здатністю механічних насосів", "create.ponder.mechanical_pump_speed.text_1": "Незалежно від швидкості, Механічні помпи впливають на труби в радіусі 16 блоків.", "create.ponder.mechanical_pump_speed.text_2": "Прискорення обертання, що подається, змінює швидкість поширення потоків...", "create.ponder.mechanical_pump_speed.text_3": "...так само, як і швидкість передачі рідин", "create.ponder.mechanical_pump_speed.text_4": "Помпи можуть поєднувати свою продуктивність у загальних мережах труб", "create.ponder.mechanical_pump_speed.text_5": "Зміна їхнього напрямку може допомогти спрямувати напрямок їх потоків", - "create.ponder.mechanical_saw_breaker.header": "Різання дерев Механічною пилкою", + "create.ponder.mechanical_saw_breaker.header": "Зрубуванням дерев механічною пилою", "create.ponder.mechanical_saw_breaker.text_1": "При подачі обертання, Механічна пилка пилятиме дерева прямо перед нею", "create.ponder.mechanical_saw_breaker.text_2": "Для спилювання дерева повністю пилка повинна ламати останній блок дерева, з'єднаний із землею", - "create.ponder.mechanical_saw_contraption.header": "Використання Механічних пилок на штуковинах", + "create.ponder.mechanical_saw_contraption.header": "Використанням механічних пил на пристосуваннях", "create.ponder.mechanical_saw_contraption.text_1": "Коли пилки рухаються як частина рухомої штуковини...", "create.ponder.mechanical_saw_contraption.text_2": "...вони будуть ламати блоки, на які вони натикаються", - "create.ponder.mechanical_saw_processing.header": "Обробка предметів на Механічній пилці", + "create.ponder.mechanical_saw_processing.header": "Обробкою предметів на механічній пилі", "create.ponder.mechanical_saw_processing.text_1": "Механічні пили направлені вгору можуть обробляти безліч предметів", "create.ponder.mechanical_saw_processing.text_2": "Оброблені предмети завжди рухаються проти обертання, що подається на пилу.", "create.ponder.mechanical_saw_processing.text_3": "Пилки можуть працювати з Механічними ременями (конвеєром)", "create.ponder.mechanical_saw_processing.text_4": "Коли з інгредієнта можна отримати кілька результатів, фільтр може уточнити його.", "create.ponder.mechanical_saw_processing.text_5": "Без фільтра пила вибиратиме всі можливі результати по черзі", - "create.ponder.millstone.header": "Оброблення предметів у Жорновах", + "create.ponder.millstone.header": "Обробкою предметів у жорнах", "create.ponder.millstone.text_1": "Жорнова обробляють предмети, перемелюючи їх", "create.ponder.millstone.text_2": "Їх можна запустити за допомогою шестірні з будь-якого боку", "create.ponder.millstone.text_3": "Киньте чи внесіть предмети зверху", "create.ponder.millstone.text_4": "Після деякого часу результат можна забрати за допомогою ПКМ", "create.ponder.millstone.text_5": "Продукти також можна вивести автоматично", - "create.ponder.nixie_tube.header": "Використання Газорозрядних індикаторів", - "create.ponder.nixie_tube.text_1": "При подачі редстоуна сигналу, Газорозрядні індикатори відобразять його силу.", + "create.ponder.nixie_tube.header": "Використанням газорозрядних індикаторів", + "create.ponder.nixie_tube.text_1": "При заживленні редстоуновим сигналом газорозрядні індикатори відображатимуть його силу", "create.ponder.nixie_tube.text_2": "За допомогою бірок, відредагованих на ковадлі, ви можете відобразити будь-який текст.", "create.ponder.nixie_tube.text_3": "Натисніть ПКМ з барвником, щоб змінити колір їх дисплея", - "create.ponder.piston_pole.header": "Подовжувачі Поршня", + "create.ponder.piston_pole.header": "Поршневими подовжувачами", "create.ponder.piston_pole.text_1": "Без приєднаних Подовжувачів, Механічний поршень не може рухатися", "create.ponder.piston_pole.text_2": "Довжина стрижня, доданого до задньої частини, визначає Діапазон висування.", - "create.ponder.portable_fluid_interface.header": "Обмін рідини", + "create.ponder.portable_fluid_interface.header": "Обміном рідин з пристосуваннями", "create.ponder.portable_fluid_interface.text_1": "Рідинні баки на штуковинах, що рухаються, не можуть бути доступні жодним трубам", "create.ponder.portable_fluid_interface.text_2": "Цей інтерфейс може взаємодіяти з рідинними баками без необхідності зупиняти штуковину.", "create.ponder.portable_fluid_interface.text_3": "Встановіть другий із проміжком в 1 або 2 блоки між ними", @@ -2411,7 +2480,7 @@ "create.ponder.portable_fluid_interface.text_6": "Тепер можна закачати рідини...", "create.ponder.portable_fluid_interface.text_7": "...або викачати їх із штуковини", "create.ponder.portable_fluid_interface.text_8": "Якщо на якийсь час припиниться обмін вмістом – штуковина продовжить свій шлях", - "create.ponder.portable_storage_interface.header": "Портативний інтерфейс зберігання на штуковинах", + "create.ponder.portable_storage_interface.header": "Обміном предметів з пристосуваннями", "create.ponder.portable_storage_interface.text_1": "Інвентари на штуковинах, що рухаються, не можуть бути відкриті гравцями", "create.ponder.portable_storage_interface.text_2": "Цей компонент може взаємодіяти зі сховищем без необхідності зупиняти штуковину.", "create.ponder.portable_storage_interface.text_3": "Встановіть другий із проміжком в 1 або 2 блоки між ними", @@ -2420,21 +2489,29 @@ "create.ponder.portable_storage_interface.text_6": "Тепер можна покласти предмети...", "create.ponder.portable_storage_interface.text_7": "...або вивести їх із штуковини", "create.ponder.portable_storage_interface.text_8": "Якщо на якийсь час припиниться обмін предметами – штуковина продовжить свій шлях", - "create.ponder.portable_storage_interface_redstone.header": "Управління редстоуном", + "create.ponder.portable_storage_interface_redstone.header": "Управлінням редстоуном", "create.ponder.portable_storage_interface_redstone.text_1": "Редстоун сигнал запобігає включенню стаціонарного інтерфейсу", - "create.ponder.powered_latch.header": "Управління сигналами за допомогою важеля живлення", + "create.ponder.powered_latch.header": "Управлінням сигналами використовуючи живлений важіль", "create.ponder.powered_latch.text_1": "Живлюваний важіль - керований редстоуном важіль", "create.ponder.powered_latch.text_2": "Сигнал позаду включає його", "create.ponder.powered_latch.text_3": "Сигнали збоку назад вимикають його", "create.ponder.powered_latch.text_4": "Живлені важелі можна перемикати і вручну", - "create.ponder.powered_toggle_latch.header": "Управління сигналами за допомогою Важеля-перемикача.", + "create.ponder.powered_toggle_latch.header": "Управлінням сигналами використовуючи живлений важіль-перемикач", "create.ponder.powered_toggle_latch.text_1": "Живлюваний важіль-перемикач - важіль, що керується редстоуном", "create.ponder.powered_toggle_latch.text_2": "Сигнали ззаду перемикають його стан", "create.ponder.powered_toggle_latch.text_3": "...включають і знову вимикають", "create.ponder.powered_toggle_latch.text_4": "Живлювані важелі-перемикачі також можна перемикати вручну", - "create.ponder.pulse_repeater.header": "Управління сигналами за допомогою імпульсних повторювачів", + "create.ponder.pulse_extender.header": "Управлінням сигналами використовуючи подовжувачі імпульсу", + "create.ponder.pulse_extender.text_1": "Редстоуновий подовжувач імпульсу може збільшити тривалість редстоун-сигналу, що проходить через нього", + "create.ponder.pulse_extender.text_2": "Він активується після невеликої затримки...", + "create.ponder.pulse_extender.text_3": "...і вимикається через настроєний час", + "create.ponder.pulse_extender.text_4": "За допомогою прокрутки можна настроїти час Подовжувача імпульсу", + "create.ponder.pulse_extender.text_5": "Можна налаштувати затримку до 30 хвилин", + "create.ponder.pulse_repeater.header": "Управлінням сигналами використовуючи повторювачі імпульсу", "create.ponder.pulse_repeater.text_1": "Імпульсні повторювачі вкоротять будь-який редстуон сигнал до одного імпульсу.", - "create.ponder.radial_chassis.header": "Приєднання блоків за допомогою Радіальних шасі", + "create.ponder.pulse_repeater.text_2": "За допомогою прокрутки можна настроїти час Повторювача імпульсу", + "create.ponder.pulse_repeater.text_3": "Можна налаштувати затримку до 30 хвилин", + "create.ponder.radial_chassis.header": "Прикріпленням блоків використовуючи радіальні шасі", "create.ponder.radial_chassis.text_1": "Радіальне шасі з'єднуються з ідентичними блоками шасі до ряду", "create.ponder.radial_chassis.text_2": "Коли один блок переміщається штуковиною, решта рухається з ним", "create.ponder.radial_chassis.text_3": "Бічні грані Радіального шасі можна зробити липкими", @@ -2444,106 +2521,208 @@ "create.ponder.radial_chassis.text_7": "...він приєднає всі доступні блоки в межах радіусу на цьому шарі", "create.ponder.radial_chassis.text_8": "За допомогою ключа можна вказати точний радіус для цього шасі", "create.ponder.radial_chassis.text_9": "Блоки не досягнуті жодною липкою гранню не прикріпляться", - "create.ponder.redstone_contact.header": "Редстоун контакти", + "create.ponder.redstone_contact.header": "Редстоуновими контактами", "create.ponder.redstone_contact.text_1": "Контакти редстоун сигналу спрямовані один на одного випромінюватимуть редстоун сигнал", "create.ponder.redstone_contact.text_2": "Також застосовно, коли один з них - частина штуковини, що рухається.", - "create.ponder.redstone_link.header": "Використання бездротового передавача редстоун сигналу", + "create.ponder.redstone_link.header": "Використанням редстоунових передавачів", "create.ponder.redstone_link.text_1": "Бездротові передавачі редстоун сигналу можуть передавати редстоун сигнал без проводів", "create.ponder.redstone_link.text_2": "ПКМ крадучись, щоб переключити режим приймача", "create.ponder.redstone_link.text_3": "ПКМ ключем зробить те саме", "create.ponder.redstone_link.text_4": "Приймачі випускають редстоун сигнал передавачів у 128 блоках", "create.ponder.redstone_link.text_5": "Покладіть предмети у два слоти, щоб вказати частоту", "create.ponder.redstone_link.text_6": "Передавачі лише однієї частоти можуть повідомлятись", - "create.ponder.rope_pulley.header": "Переміщення структур за допомогою Лебідки", + "create.ponder.rope_pulley.header": "Переміщенням структур використовуючи лебідку", "create.ponder.rope_pulley.text_1": "Лебідки можуть рухати блоки вертикально при подачі обертання", "create.ponder.rope_pulley.text_2": "Напрямок та швидкість руху залежать від вихідного обертання", - "create.ponder.rope_pulley_attachment.header": "Переміщення Лебідок, як частин штуковини", + "create.ponder.rope_pulley_attachment.header": "Переміщенням лебідки, як частини пристосування", "create.ponder.rope_pulley_attachment.text_1": "Коли лебідки переміщуються штуковиною...", "create.ponder.rope_pulley_attachment.text_2": "...їхня приєднана структура рухається з ними", "create.ponder.rope_pulley_attachment.text_3": "Враховуйте, що лебідки можна рухати тільки доки вони простоюють", - "create.ponder.rope_pulley_modes.header": "Режими руху Лебідки", + "create.ponder.rope_pulley_modes.header": "Режимами руху лебідки", "create.ponder.rope_pulley_modes.text_1": "Коли лебідка зупиняється, зрушена структура назад стає блоками", "create.ponder.rope_pulley_modes.text_2": "Можна налаштувати її так, щоб структура ніколи не ставала блоками або лише на початковій позиції", - "create.ponder.rotation_speed_controller.header": "Використання Регулятора швидкості обертання", + "create.ponder.rose_quartz_lamp.header": "Лампами з рожевого кварцу", + "create.ponder.rose_quartz_lamp.text_1": "Лампа з Рожевого Кварцу активується Редстоун сигналом", + "create.ponder.rose_quartz_lamp.text_2": "Після цього він сам стане джерелом сигналу", + "create.ponder.rose_quartz_lamp.text_3": "Коли декілька Ліхтарів розташовані у групі...", + "create.ponder.rose_quartz_lamp.text_4": "...активація одного з Ліхтарів, сфокусує сигнал на ньому, деактивуючи всі інші", + "create.ponder.rose_quartz_lamp.text_5": "Компаратори виводять сигнал виходячи з дистанції до найближчого включеного Ліхтаря", + "create.ponder.rose_quartz_lamp.text_6": "Ліхтарі також можна перемикати вручну за допомогою Гайкового ключа", + "create.ponder.rotation_speed_controller.header": "Використанням регулятора швидкості обертання", "create.ponder.rotation_speed_controller.text_1": "Регулятори шв. обертання передають обертання від своїх осей на Велику шестерню вище за них", "create.ponder.rotation_speed_controller.text_2": "Можна налаштувати швидкість, що передається за допомогою прокручування по відповідному місцю збоку", - "create.ponder.sail.header": "Складання Млинів за допомогою вітрил.", + "create.ponder.sail.header": "Збиранням вітряків використовуючи крила вітряка", "create.ponder.sail.text_1": "Вітрила - зручні блоки для створення млинів", "create.ponder.sail.text_2": "Вони будуть прикріплюватися до блоків та один до одного без використання суперклею чи блоків шасі.", "create.ponder.sail.text_3": "ПКМ барвником, щоб пофарбувати їх", "create.ponder.sail.text_4": "ПКМ ножицями, щоб перетворити їх знову на раму", - "create.ponder.sail_frame.header": "Складання Млинів за допомогою Рам вітрил.", + "create.ponder.sail_frame.header": "Збиранням вітряків використовуючи рами крила вітряка", "create.ponder.sail_frame.text_1": "Рами вітрил - зручні блоки для створення млинів", "create.ponder.sail_frame.text_2": "Вони будуть прикріплюватися до блоків та один до одного без використання суперклею чи блоків шасі.", - "create.ponder.sequenced_gearshift.header": "Керування швидкістю обертання за допомогою Послідовного перемикача передач", + "create.ponder.sequenced_gearshift.header": "Регулюванням швидкістю обертання використовуючи послідовні перемикачі передач", "create.ponder.sequenced_gearshift.text_1": "Посл. перем. передач передає обертання за тимчасовим списком інструкцій", "create.ponder.sequenced_gearshift.text_2": "ПКМ, щоб відкрити інтерфейс налаштування", "create.ponder.sequenced_gearshift.text_3": "При отриманні Редстоуна сигналу, він почне виконувати задані інструкції", "create.ponder.sequenced_gearshift.text_4": "По завершенню він чекатиме наступного Редстоуна сигналу і почне спочатку", "create.ponder.sequenced_gearshift.text_5": "Редстоун компаратор можна використовувати для зчитування прогресу", - "create.ponder.shaft.header": "Передача обертання за допомогою Валів", + "create.ponder.shaft.header": "Передачею сили обертання використовуючи вали", "create.ponder.shaft.text_1": "Вали передають обертання прямою", - "create.ponder.shaft_casing.header": "Обрамлення Валів", + "create.ponder.shaft_casing.header": "Облицюванням валів", "create.ponder.shaft_casing.text_1": "Латунний або андезитовий корпус можна використовувати для декорації валів.", - "create.ponder.smart_chute.header": "Фільтрації предметів за допомогою Розумних жолобів", + "create.ponder.smart_chute.header": "Фільтрацією предметів використовуючи розумні жолоби", "create.ponder.smart_chute.text_1": "Розумні жолоби - вертикальні жолоби з додатковим контролем", "create.ponder.smart_chute.text_2": "Предмети у слоті фільтра уточнюють, що вони можуть забирати та передавати", "create.ponder.smart_chute.text_3": "Використовуйте Колесо Миші для уточнення розміру стака, що забирається.", "create.ponder.smart_chute.text_4": "Редстоун сигнал вимикає їх", - "create.ponder.smart_pipe.header": "Управління рідинним потоком за допомогою Розумних труб", + "create.ponder.smart_pipe.header": "Управлінням потоком рідини використовуючи розумні труби", "create.ponder.smart_pipe.text_1": "Розумні труби можуть допомогти керувати потоками за типами рідин", "create.ponder.smart_pipe.text_2": "Розміщені безпосередньо біля джерела, вони можуть вказувати тип видобутої рідини", "create.ponder.smart_pipe.text_3": "Просто натисніть ПКМ на слоті фільтра з будь-яким предметом, що містить потрібну рідину", "create.ponder.smart_pipe.text_4": "І при розміщенні глибше по мережі труб розумні труби пропускатимуть лише відповідні рідини.", - "create.ponder.speedometer.header": "Моніторинг Кінетичної інформації за допомогою Спідометра", + "create.ponder.speedometer.header": "Моніторингом кінетичної інформації використовуючи вимірювач швидкості", "create.ponder.speedometer.text_1": "Спідометри відображають поточну швидкість приєднаних компонентів", "create.ponder.speedometer.text_2": "При носінні Інженерних окулярів гравець може отримати більш повну інформацію від приладу", "create.ponder.speedometer.text_3": "Компаратори можуть випромінювати аналоговий Редстоун сигнал щодо вимірювань спідометра", - "create.ponder.spout_filling.header": "Наповнення предметів за допомогою дозатора", + "create.ponder.spout_filling.header": "Наповненням предметів використовуючи дозатор", "create.ponder.spout_filling.text_1": "Дозатор може заповнювати відповідні предмети, розташовані під ним.", "create.ponder.spout_filling.text_2": "До вмісту дозатора неможливо отримати доступ вручну.", "create.ponder.spout_filling.text_3": "Натомість можна використовувати труби для подачі в нього рідин", "create.ponder.spout_filling.text_4": "Наповнювані предмети можуть бути розміщені на депо під дозатором", "create.ponder.spout_filling.text_5": "Коли предмети подаються конвеєром...", "create.ponder.spout_filling.text_6": "Дозатор буде утримувати та обробляти їх автоматично", - "create.ponder.stabilized_bearings.header": "Стабілізація Штуковин", + "create.ponder.stabilized_bearings.header": "Стабілізованими пристосуваннями", "create.ponder.stabilized_bearings.text_1": "Коли Механічні підшипники є частиною структури, що рухається...", "create.ponder.stabilized_bearings.text_2": "...вони намагатимуться триматися рівно", "create.ponder.stabilized_bearings.text_3": "Знову ж таки, підшипники приєднують блоки перед ними", "create.ponder.stabilized_bearings.text_4": "І в результаті ціла підструктура триматиметься рівно", - "create.ponder.sticker.header": "Прикріплення блоків за допомогою Липучки", + "create.ponder.steam_engine.header": "Встановленням парових двигунів", + "create.ponder.steam_engine.text_1": "Парові двигуни можуть бути розміщенні на Рідинному резервуарі", + "create.ponder.steam_engine.text_10": "Рівень 4", + "create.ponder.steam_engine.text_11": "4 Двигуна", + "create.ponder.steam_engine.text_12": "Рівень 8", + "create.ponder.steam_engine.text_13": "8 Двигунів", + "create.ponder.steam_engine.text_2": "Нажміть по Двигуну Валом у руці, щоб створити вихід кінетичної енергії", + "create.ponder.steam_engine.text_3": "З достатньою кількістю води, рівнем нагріву та об'ємом котла...", + "create.ponder.steam_engine.text_4": "вони будуть створювати обертальну силу", + "create.ponder.steam_engine.text_5": "Мінімальне розташування потребує 4 Рідинних резервуари", + "create.ponder.steam_engine.text_6": "За допомогою Пальнику сполоху можна збільшити підсумкову потужність", + "create.ponder.steam_engine.text_7": "Вищі рівні потужності вимагають більше води, розміру котла та рівня нагрівання", + "create.ponder.steam_engine.text_8": "Поточний рівень потужності котла можна перевірити за допомогою Інженерних окулярів", + "create.ponder.steam_engine.text_9": "З кожним доданим рівнем потужності, кожен додатковий двигун отримає змогу працювати на повну потужність", + "create.ponder.steam_whistle.header": "Встановленням парових свистків", + "create.ponder.steam_whistle.text_1": "Парові свистки можна розмістити на Рідинному резервуарі", + "create.ponder.steam_whistle.text_2": "Якщо бак отримує достатньо тепла...", + "create.ponder.steam_whistle.text_3": "...свисток гратиме певну ноту під час активації", + "create.ponder.steam_whistle.text_4": "Використовуйте додатковий Свисток на блоці, щоб зменшити висоту його звуку", + "create.ponder.steam_whistle.text_5": "Перемикайтеся між трьома різними октавами за допомогою Гайкового ключа", + "create.ponder.steam_whistle.text_6": "Інженерні окуляри допоможуть дізнатися про поточну тональність звуку", + "create.ponder.sticker.header": "Прикріпленням блоків використовуючи приклеювач", "create.ponder.sticker.text_1": "Липучки ідеально підходять для Редстоун-керованого приєднання блоків", "create.ponder.sticker.text_2": "При отриманні сигналу вони перемикають свій стан", "create.ponder.sticker.text_3": "Якщо він тепер рухається у штуковині, то блок рухатиметься з ним", "create.ponder.sticker.text_4": "При повторному перемиканні блок більше не буде прикріплено", - "create.ponder.stressometer.header": "Моніторинг кінетичної інформації за допомогою Стресометра", + "create.ponder.stressometer.header": "Моніторингом кінетичної інформації використовуючи вимірювач навантаження", "create.ponder.stressometer.text_1": "Стресометр відображає поточне допустиме навантаження приєднаної кінетичної мережі", "create.ponder.stressometer.text_2": "При носінні Інженерних окулярів гравець може отримати більш повну інформацію від приладу", "create.ponder.stressometer.text_3": "Компаратори можуть випускати аналоговий редстоун сигнал щодо вимірювань стресометра", - "create.ponder.super_glue.header": "Приєднання блоків за допомогою Суперклею", + "create.ponder.super_glue.header": "Прикріпленням блоків використовуючи суперклей", "create.ponder.super_glue.text_1": "Суперклей можна використовувати між двома будь-якими блоками", "create.ponder.super_glue.text_2": "Скріплені блоки рухатимуться разом при складанні в штуковину", "create.ponder.super_glue.text_3": "Коли ви тримаєте суперклей у другій руці...", "create.ponder.super_glue.text_4": "...додані блоки будуть відразу приклеєні до грані, на яку вони були поставлені", "create.ponder.super_glue.text_5": "Суперклей можна видалити лівим кліком", + "create.ponder.super_glue.text_6": "Блоки, що висять на інших, зазвичай не вимагають Суперклею", + "create.ponder.track_chunks.header": "Перетином вивантажених чанків", + "create.ponder.track_chunks.text_1": "Залізничні колії залишаються функціональними поза завантаженими чанками", + "create.ponder.track_chunks.text_2": "Поїзди подорожуватимуть неактивними ділянками світу без жодних проблем", + "create.ponder.track_chunks.text_3": "Вони, як і раніше, зупинятимуться на Станціях або забороняючих сигналах Світлофора", + "create.ponder.track_chunks.text_4": "Однак, Дрелі та інші компоненти на борту не працюватимуть", + "create.ponder.track_chunks.text_5": "Опинившись поруч із гравцем, поїзд знову з'явиться", + "create.ponder.track_observer.header": "Виявленням потягів", + "create.ponder.track_observer.text_1": "Виберіть Шлях, а потім встановіть Залізничний спостерігач поруч", + "create.ponder.track_observer.text_2": "Спостерігач виявить будь-які поїзди, що проходять через маркер на колії", + "create.ponder.track_observer.text_3": "Спостерігачі можуть бути налаштовані для виявлення певного вантажу", + "create.ponder.track_placement.header": "Розміщенням залізничної колії", + "create.ponder.track_placement.text_1": "Зустрічайте новий тип рейок, розроблений для залізничних штуковин", + "create.ponder.track_placement.text_2": "Щоб розмістити декілька Колій одразу, клацніть на існуючу колію", + "create.ponder.track_placement.text_3": "Потім розмістіть або оберіть іншу Колію", + "create.ponder.track_placement.text_4": "Залізничні колії також можуть бути розміщені у вигляді поворотів або схилів", + "create.ponder.track_placement.text_5": "Коли з’єднання, колії намагатимуться здійснити поворот однакового розміру", + "create.ponder.track_placement.text_6": "Утримуючи клавішу бігу при підключенні...", + "create.ponder.track_placement.text_7": "...замість цього створить найдовший вигин", + "create.ponder.track_placement.text_8": "Матеріали в другій руці будуть автоматично поставлені під залізничну колію", + "create.ponder.track_portal.header": "Колія та Незер", + "create.ponder.track_portal.text_1": "Колії розміщені з порталу в пекло...", + "create.ponder.track_portal.text_2": "...спробують створити парну колію з іншого боку", + "create.ponder.track_portal.text_3": "Потяги на цій колії тепер можуть подорожувати між вимірами", + "create.ponder.train_assembly.header": "Збиранням потягів", + "create.ponder.train_assembly.text_1": "Оберіть Залізничну Колію і встановіть поруч Станцію", + "create.ponder.train_assembly.text_10": "Кожен Потяг потребує Керувач Потягом на борту", + "create.ponder.train_assembly.text_11": "Другий є необов'язковим, проте дозволить відправлятись зі Станції в обох напрямках", + "create.ponder.train_assembly.text_12": "Відкрийте інтерфейс Станції та підтвердіть збирання потягу", + "create.ponder.train_assembly.text_13": "Потяги можуть бути розібрані на блоки лише на станціях", + "create.ponder.train_assembly.text_14": "Використання на Станції карти - вона додасть маркер станції", + "create.ponder.train_assembly.text_15": "Зібрані потяги можна переставити на сусідні колії, використовуючи Ключ", + "create.ponder.train_assembly.text_2": "Станції - це Маршрутні точки вашої Мережі Колій", + "create.ponder.train_assembly.text_3": "Щоб створити новий Поїзд, відкрийте Інтерфейс і перейдіть у Режим Збірки", + "create.ponder.train_assembly.text_4": "Під час Збирання до цієї станції не підходитимуть заплановані поїзди", + "create.ponder.train_assembly.text_5": "Створюйте нові вагони, використовуючи Залізничний Корпус на Рейках", + "create.ponder.train_assembly.text_6": "Ще раз клацніть на колію, щоб перемикатися між дизайнами вагонів", + "create.ponder.train_assembly.text_7": "Прикріпіть блоки за допомогою Суперклею", + "create.ponder.train_assembly.text_8": "Зібрані Потяги рухатимуться швидше, якщо зможуть знайти паливо в зібраних скринях або бочках", + "create.ponder.train_assembly.text_9": "Паливо, що зберігається в Сховищах, не буде використовуватись потягом", + "create.ponder.train_controls.header": "Управлінням потягами", + "create.ponder.train_controls.text_1": "Контролери Потягом потрібні на кожному пристосуванні потяга", + "create.ponder.train_controls.text_2": "Після складання клацніть правою кнопкою миші на блок, щоб почати рух", + "create.ponder.train_controls.text_3": "Прискорюйте та керуйте Потягом за допомогою кнопок руху", + "create.ponder.train_controls.text_4": "Якщо є бажання максимальну швидкість руху можна налаштувати за допомогою коліщатка миші", + "create.ponder.train_controls.text_5": "Утримуйте пробіл, щоб наблизитись до Станції, що поруч", + "create.ponder.train_controls.text_6": "Потяги можна розібрати назад на блоки лише на Станціях", + "create.ponder.train_controls.text_7": "Зібрані Свистки можна активувати клавішею бігу", + "create.ponder.train_controls.text_8": "Натисніть Shift + ПКМ по контролеру, щоб зупинитись керувати Потягом", + "create.ponder.train_schedule.header": "Використанням розкладів руху потягів", + "create.ponder.train_schedule.text_1": "Розклад всіх Потягів дозволяє керувати іншим Машиністам", + "create.ponder.train_schedule.text_2": "Клацніть правою кнопкою миші з предметом в руці, щоб відкрити його Інтерфейс", + "create.ponder.train_schedule.text_3": "Після програмування, Розклад можна передати Машиністу", + "create.ponder.train_schedule.text_4": "Будь-який моб або пальник блейза, що сидить перед Контролером потяга, є прийнятним машиністом", + "create.ponder.train_schedule.text_5": "Істоти на повідку можуть бути більш зручними", + "create.ponder.train_schedule.text_6": "Розклади можна повернути від Машиніста у будь-який момент", + "create.ponder.train_signal_placement.header": "Розміщенням залізничних світлофорів", + "create.ponder.train_signal_placement.text_1": "Виберіть Залізничну Колію, а потім розмістіть поблизу Сигнал", + "create.ponder.train_signal_placement.text_2": "Сигнали контролюють потік Поїздів, якими не керують гравці", + "create.ponder.train_signal_placement.text_3": "Заплановані поїзди ніколи не перетинають сигнали у зворотному напрямку", + "create.ponder.train_signal_placement.text_4": "...якщо другий сигнал не буде додано в протилежну сторону.", "create.ponder.train_signal_placement.text_5": "До Світлофорів можна прикріпити Газорозрядний індикатор, щоб зробити їх сигнальні вогні помітнішими", - "create.ponder.valve_handle.header": "Генерації сили обертання за допомогою Вентилів", + "create.ponder.train_signal_redstone.header": "Світлофори та редстоун", + "create.ponder.train_signal_redstone.text_1": "Сигнали світлофора можуть бути примусово червоними за допомогою сигналу редстоуну", + "create.ponder.train_signal_redstone.text_2": "І навпаки, червоні сигнали світлофора випромінюють вихідний сигнал з компаратора", + "create.ponder.train_signal_signaling.header": "Запобіганням зіткненням використовуючи світлофори", + "create.ponder.train_signal_signaling.text_1": "Залізничні Сигнали поділяють колію на сегменти", + "create.ponder.train_signal_signaling.text_2": "Якщо Сегмент зайнятий, в'їзд іншим Поїздам не буде дозволений", + "create.ponder.train_signal_signaling.text_3": "Таким чином, кожен Сегмент одночасно міститиме лише один Поїзд", + "create.ponder.train_signal_signaling.text_4": "Режим Світлофора можна перемкнути гайковим ключем", + "create.ponder.train_signal_signaling.text_5": "Сегменти латунного сигналу зазвичай переходять до стандартних сигналів", + "create.ponder.train_signal_signaling.text_6": "Цей спеціальний Сигнал може зупиняти поїзди за другої умови", + "create.ponder.train_signal_signaling.text_7": "Зупинить поїзди, які при в'їзді...", + "create.ponder.train_signal_signaling.text_8": "...не змогли б негайно покинути Сегмент", + "create.ponder.train_signal_signaling.text_9": "Це допомагає утримувати Поїзди в черзі поза зайнятим Сегментом", + "create.ponder.valve_handle.header": "Генерацією сили обертання використовуючи маховик вентиля", "create.ponder.valve_handle.text_1": "Гравці можуть використовувати вентилі для застосування сили обертання вручну", "create.ponder.valve_handle.text_2": "Тримайте ПКМ для обертання його проти Годинникової стрілки", "create.ponder.valve_handle.text_3": "Швидкість, що передається ними, повільна і точна", "create.ponder.valve_handle.text_4": "Тримайте ПКМ крадькома для обертання його за Годинниковою стрілкою", "create.ponder.valve_handle.text_5": "Вентилі можна фарбувати в естетичних цілях", - "create.ponder.valve_pipe.header": "Управління потоком рідини за допомогою вентилів", + "create.ponder.valve_pipe.header": "Управлінням потоком рідини використовуючи вентилі", "create.ponder.valve_pipe.text_1": "Рідинні вентилі допомагають контролювати поширення рідин по мережах труб", "create.ponder.valve_pipe.text_2": "Їх вхідний вал контролює, чи дозволено подачу рідини в даний момент.", "create.ponder.valve_pipe.text_3": "При обертанні в напрямку відкриття клапан відкривається", "create.ponder.valve_pipe.text_4": "Його можна знову закрити, змінивши напрямок вхідного обертання", - "create.ponder.water_wheel.header": "Генерації сили обертання за допомогою Водяних коліс", + "create.ponder.water_wheel.header": "Генерацією сили обертання використовуючи водяні колеса", "create.ponder.water_wheel.text_1": "Водяні колеса беруть силу сусідніх потоків води", "create.ponder.water_wheel.text_2": "Чим більше сторін запитано, тим швидше обертатиметься Водяне колесо", "create.ponder.water_wheel.text_3": "Лопаті колеса повинні бути спрямовані проти течії", "create.ponder.water_wheel.text_4": "Спрямована в протилежний бік, вона не буде такою ж ефективною", - "create.ponder.weighted_ejector.header": "Використання Зважених катапульт", + "create.ponder.weighted_ejector.header": "Використанням зважених катапульт", "create.ponder.weighted_ejector.text_1": "ПКМ крадучись і тримаючи катапульту, щоб вибрати місце мети", "create.ponder.weighted_ejector.text_10": "Тепер вона обмежена цим розміром стака і активуватиметься лише тоді, коли утримуваний стак досягне цієї кількості.", "create.ponder.weighted_ejector.text_11": "Інші сутності, вставши на катапульту, завжди активуватимуть її", @@ -2555,22 +2734,23 @@ "create.ponder.weighted_ejector.text_7": "Встановлення предметів на катапульту викликають її спрацювання", "create.ponder.weighted_ejector.text_8": "Якщо інвентар обраний метою, то катапульта чекатиме, доки у ньому з'явиться місце.", "create.ponder.weighted_ejector.text_9": "За допомогою ключа можна налаштувати необхідний розмір стака", - "create.ponder.weighted_ejector_redstone.header": "Управління Зваженими катапультами редстоуном", - "create.ponder.weighted_ejector_redstone.text_1": "При подачі редстоун сигналу катапульти не активуватимуться", + "create.ponder.weighted_ejector_redstone.header": "Управлінням зваженими катапультами редстоуном", + "create.ponder.weighted_ejector_redstone.text_1": "При заживленні редстоуном катапульти перестануть працювати", "create.ponder.weighted_ejector_redstone.text_2": "Крім того, спостерігачі можуть визначити, коли катапульти спрацьовують", - "create.ponder.weighted_ejector_tunnel.header": "Поділ стаків предметів за допомогою Зважених катапульт", + "create.ponder.weighted_ejector_tunnel.header": "Розподілом стосів предметів використовуючи зважені катапульти", "create.ponder.weighted_ejector_tunnel.text_1": "Об'єднані з Латунними тунелями катапульти можуть ділити стаки предметів за певною кількістю.", "create.ponder.weighted_ejector_tunnel.text_2": "Спочатку налаштуйте латунний тунель на «Переважно найближче», щоб пріоритизувати вихід збоку", "create.ponder.weighted_ejector_tunnel.text_3": "Розмір стака, встановлений на катапульті, тепер визначає кількість, що відокремлюється.", "create.ponder.weighted_ejector_tunnel.text_4": "Поки що новий стак потрібної кількості лежить на бічному виході...", "create.ponder.weighted_ejector_tunnel.text_5": "...залишок продовжить свій шлях", - "create.ponder.windmill_source.header": "Генерації сили обертання за допомогою Підшипників вітряка", + "create.ponder.windmill_source.header": "Генерацією сили обертання використовуючи підшипники вітряка", "create.ponder.windmill_source.text_1": "Підшипники вітряного млина прикріплюються до блоків перед ними", "create.ponder.windmill_source.text_2": "Якщо прикріплено достатньо парусоподібних блоків, він може стати млином", "create.ponder.windmill_source.text_3": "Активований за допомогою ПКМ, Підшипник вітряного млина почне виробляти силу обертання", "create.ponder.windmill_source.text_4": "Кількість вітрил визначає швидкість обертання", "create.ponder.windmill_source.text_5": "Використовуйте ключ, щоб налаштувати напрямок обертання", "create.ponder.windmill_source.text_6": "ПКМ по підшипнику у будь-який час, щоб зупинити його та відредагувати структуру", - "create.ponder.windmill_structure.header": "Пристосування вітряка", + "create.ponder.windmill_source.text_7": "Будь-коли клацніть правою клавішею миші по Підшипнику, щоб зупинитись та знову змінити Структуру", + "create.ponder.windmill_structure.header": "Пристосуваннями вітряка", "create.ponder.windmill_structure.text_1": "Будь-яка споруда може вважатися дійсним вітряком, якщо вона містить принаймні 8 вітрильних блоків." } \ No newline at end of file diff --git a/src/main/resources/assets/create/lang/zh_cn.json b/src/main/resources/assets/create/lang/zh_cn.json index 8246b4704..e30cef7e8 100644 --- a/src/main/resources/assets/create/lang/zh_cn.json +++ b/src/main/resources/assets/create/lang/zh_cn.json @@ -1,20 +1,20 @@ { - "_": "感谢你协助翻译《机械动力》!", + "_": "感谢您协助翻译《机械动力》!", "block.create.acacia_window": "金合欢木窗户", "block.create.acacia_window_pane": "金合欢木窗户板", "block.create.adjustable_chain_gearshift": "可调节链式传动箱", - "block.create.analog_lever": "模拟信号拉杆", - "block.create.andesite_belt_funnel": "安山岩传送带漏斗", + "block.create.analog_lever": "模拟拉杆", + "block.create.andesite_belt_funnel": "安山传送带漏斗", "block.create.andesite_casing": "安山机壳", "block.create.andesite_encased_cogwheel": "安山齿轮箱", "block.create.andesite_encased_large_cogwheel": "安山大齿轮箱", "block.create.andesite_encased_shaft": "安山传动杆箱", - "block.create.andesite_funnel": "安山岩漏斗", + "block.create.andesite_funnel": "安山漏斗", "block.create.andesite_ladder": "安山梯子", - "block.create.andesite_pillar": "安山岩柱", - "block.create.andesite_tunnel": "安山岩隧道", + "block.create.andesite_pillar": "竖纹安山岩", + "block.create.andesite_tunnel": "安山隧道", "block.create.asurine": "皓蓝石", - "block.create.asurine_pillar": "皓蓝石柱", + "block.create.asurine_pillar": "竖纹皓蓝石", "block.create.basin": "工作盆", "block.create.belt": "传送带", "block.create.birch_window": "白桦木窗户", @@ -44,7 +44,7 @@ "block.create.brown_seat": "棕色坐垫", "block.create.brown_toolbox": "棕色工具箱", "block.create.brown_valve_handle": "棕色阀门手轮", - "block.create.calcite_pillar": "方解石柱", + "block.create.calcite_pillar": "竖纹方解石", "block.create.cart_assembler": "矿车装配站", "block.create.chocolate": "巧克力", "block.create.chute": "溜槽", @@ -68,7 +68,7 @@ "block.create.creative_fluid_tank": "创造流体储罐", "block.create.creative_motor": "创造马达", "block.create.crimsite": "绯红岩", - "block.create.crimsite_pillar": "绯红岩柱", + "block.create.crimsite_pillar": "竖纹绯红岩", "block.create.crimson_window": "绯红木窗户", "block.create.crimson_window_pane": "绯红木窗户板", "block.create.crushing_wheel": "粉碎轮", @@ -122,7 +122,7 @@ "block.create.cut_diorite_slab": "切制闪长岩台阶", "block.create.cut_diorite_stairs": "切制闪长岩楼梯", "block.create.cut_diorite_wall": "切制闪长岩墙", - "block.create.cut_dripstone": "切制滴水石", + "block.create.cut_dripstone": "切制滴水石块", "block.create.cut_dripstone_brick_slab": "切制滴水石砖块台阶", "block.create.cut_dripstone_brick_stairs": "切制滴水石砖块楼梯", "block.create.cut_dripstone_brick_wall": "切制滴水石砖块墙", @@ -178,14 +178,14 @@ "block.create.cut_tuff_slab": "切制凝灰岩台阶", "block.create.cut_tuff_stairs": "切制凝灰岩楼梯", "block.create.cut_tuff_wall": "切制凝灰岩墙", - "block.create.cut_veridium": "切制辉绿矿", - "block.create.cut_veridium_brick_slab": "切制辉绿矿砖块台阶", - "block.create.cut_veridium_brick_stairs": "切制辉绿矿砖块楼梯", - "block.create.cut_veridium_brick_wall": "切制辉绿矿砖块墙", - "block.create.cut_veridium_bricks": "切制辉绿矿砖块", - "block.create.cut_veridium_slab": "切制辉绿矿台阶", - "block.create.cut_veridium_stairs": "切制辉绿矿楼梯", - "block.create.cut_veridium_wall": "切制辉绿矿墙", + "block.create.cut_veridium": "切制辉绿岩", + "block.create.cut_veridium_brick_slab": "切制辉绿岩砖块台阶", + "block.create.cut_veridium_brick_stairs": "切制辉绿岩砖块楼梯", + "block.create.cut_veridium_brick_wall": "切制辉绿岩砖块墙", + "block.create.cut_veridium_bricks": "切制辉绿岩砖块", + "block.create.cut_veridium_slab": "切制辉绿岩台阶", + "block.create.cut_veridium_stairs": "切制辉绿岩楼梯", + "block.create.cut_veridium_wall": "切制辉绿岩墙", "block.create.cyan_nixie_tube": "青色辉光管", "block.create.cyan_sail": "青色风帆", "block.create.cyan_seat": "青色坐垫", @@ -219,8 +219,8 @@ "block.create.framed_glass_door": "边框玻璃门", "block.create.framed_glass_pane": "边框玻璃板", "block.create.framed_glass_trapdoor": "边框玻璃活板门", - "block.create.gantry_carriage": "起重机滑架", - "block.create.gantry_shaft": "起重机桥架", + "block.create.gantry_carriage": "起重机取物器", + "block.create.gantry_shaft": "起重机杆", "block.create.gearbox": "十字齿轮箱", "block.create.gearshift": "反转齿轮箱", "block.create.glass_fluid_pipe": "玻璃流体管道", @@ -260,7 +260,7 @@ "block.create.layered_scorchia": "层叠焦黑熔渣", "block.create.layered_scoria": "层叠熔渣", "block.create.layered_tuff": "层叠凝灰岩", - "block.create.layered_veridium": "层叠辉绿矿", + "block.create.layered_veridium": "层叠辉绿岩", "block.create.lectern_controller": "遥控器讲台", "block.create.light_blue_nixie_tube": "淡蓝色辉光管", "block.create.light_blue_sail": "淡蓝色风帆", @@ -279,17 +279,17 @@ "block.create.lime_valve_handle": "黄绿色阀门手轮", "block.create.limestone": "石灰岩", "block.create.limestone_pillar": "石灰岩柱", - "block.create.linear_chassis": "机壳底盘", + "block.create.linear_chassis": "轴向底盘", "block.create.lit_blaze_burner": "烈焰人燃烧室(已点燃)", "block.create.magenta_nixie_tube": "品红色辉光管", "block.create.magenta_sail": "品红色风帆", "block.create.magenta_seat": "品红色坐垫", "block.create.magenta_toolbox": "品红色工具箱", "block.create.magenta_valve_handle": "品红色阀门手轮", - "block.create.mechanical_arm": "机械臂", + "block.create.mechanical_arm": "动力臂", "block.create.mechanical_bearing": "动力轴承", - "block.create.mechanical_crafter": "机械工作台", - "block.create.mechanical_drill": "机械钻头", + "block.create.mechanical_crafter": "动力合成器", + "block.create.mechanical_drill": "动力钻头", "block.create.mechanical_harvester": "动力收割机", "block.create.mechanical_mixer": "动力搅拌器", "block.create.mechanical_piston": "动力活塞", @@ -354,7 +354,7 @@ "block.create.polished_cut_diorite_slab": "磨制切制闪长岩台阶", "block.create.polished_cut_diorite_stairs": "磨制切制闪长岩楼梯", "block.create.polished_cut_diorite_wall": "磨制切制闪长岩墙", - "block.create.polished_cut_dripstone": "磨制切制滴水石", + "block.create.polished_cut_dripstone": "磨制切制滴水石块", "block.create.polished_cut_dripstone_slab": "磨制切制滴水石台阶", "block.create.polished_cut_dripstone_stairs": "磨制切制滴水石楼梯", "block.create.polished_cut_dripstone_wall": "磨制切制滴水石墙", @@ -382,12 +382,12 @@ "block.create.polished_cut_tuff_slab": "磨制切制凝灰岩台阶", "block.create.polished_cut_tuff_stairs": "磨制切制凝灰岩楼梯", "block.create.polished_cut_tuff_wall": "磨制切制凝灰岩墙", - "block.create.polished_cut_veridium": "磨制切制辉绿矿", - "block.create.polished_cut_veridium_slab": "磨制切制辉绿矿台阶", - "block.create.polished_cut_veridium_stairs": "磨制切制辉绿矿楼梯", - "block.create.polished_cut_veridium_wall": "磨制切制辉绿矿墙", - "block.create.portable_fluid_interface": "移动式流体对接口", - "block.create.portable_storage_interface": "移动式物品对接口", + "block.create.polished_cut_veridium": "磨制切制辉绿岩", + "block.create.polished_cut_veridium_slab": "磨制切制辉绿岩台阶", + "block.create.polished_cut_veridium_stairs": "磨制切制辉绿岩楼梯", + "block.create.polished_cut_veridium_wall": "磨制切制辉绿岩墙", + "block.create.portable_fluid_interface": "移动式流体接口", + "block.create.portable_storage_interface": "移动式存储接口", "block.create.powered_latch": "锁存器", "block.create.powered_shaft": "动力曲轴", "block.create.powered_toggle_latch": "转换锁存器", @@ -399,7 +399,7 @@ "block.create.purple_seat": "紫色坐垫", "block.create.purple_toolbox": "紫色工具箱", "block.create.purple_valve_handle": "紫色阀门手轮", - "block.create.radial_chassis": "旋转底盘", + "block.create.radial_chassis": "径向底盘", "block.create.railway_casing": "列车机壳", "block.create.raw_zinc_block": "粗锌块", "block.create.red_nixie_tube": "红色辉光管", @@ -411,7 +411,7 @@ "block.create.redstone_link": "无线红石信号终端", "block.create.refined_radiance_casing": "光辉机壳", "block.create.rope": "绳索", - "block.create.rope_pulley": "绳索绞车", + "block.create.rope_pulley": "绳索滑轮", "block.create.rose_quartz_block": "玫瑰石英块", "block.create.rose_quartz_lamp": "玫瑰石英灯", "block.create.rose_quartz_tiles": "玫瑰石英砖块", @@ -423,7 +423,7 @@ "block.create.scorchia_pillar": "焦黑熔渣柱", "block.create.scoria": "熔渣", "block.create.scoria_pillar": "熔渣柱", - "block.create.secondary_linear_chassis": "机壳底盘 2 号", + "block.create.secondary_linear_chassis": "轴向底盘二号", "block.create.sequenced_gearshift": "可编程齿轮箱", "block.create.shadow_steel_casing": "暗影机壳", "block.create.shaft": "传动杆", @@ -481,17 +481,17 @@ "block.create.small_tuff_brick_stairs": "凝灰岩小砖块楼梯", "block.create.small_tuff_brick_wall": "凝灰岩小砖块墙", "block.create.small_tuff_bricks": "凝灰岩小砖块", - "block.create.small_veridium_brick_slab": "辉绿矿小砖块台阶", - "block.create.small_veridium_brick_stairs": "辉绿矿小砖块楼梯", - "block.create.small_veridium_brick_wall": "辉绿矿小砖块墙", - "block.create.small_veridium_bricks": "辉绿矿小砖块", + "block.create.small_veridium_brick_slab": "辉绿岩小砖块台阶", + "block.create.small_veridium_brick_stairs": "辉绿岩小砖块楼梯", + "block.create.small_veridium_brick_wall": "辉绿岩小砖块墙", + "block.create.small_veridium_bricks": "辉绿岩小砖块", "block.create.smart_chute": "智能溜槽", "block.create.smart_fluid_pipe": "智能流体管道", "block.create.speedometer": "速度表", "block.create.spout": "注液器", "block.create.spruce_window": "云杉木窗户", "block.create.spruce_window_pane": "云杉木窗户板", - "block.create.steam_engine": "蒸汽机", + "block.create.steam_engine": "蒸汽引擎", "block.create.steam_whistle": "蒸汽笛", "block.create.steam_whistle_extension": "蒸汽笛加长段", "block.create.sticker": "黏着器", @@ -508,8 +508,8 @@ "block.create.train_trapdoor": "列车活板门", "block.create.tuff_pillar": "凝灰岩柱", "block.create.turntable": "转盘", - "block.create.veridium": "辉绿矿", - "block.create.veridium_pillar": "辉绿矿柱", + "block.create.veridium": "辉绿岩", + "block.create.veridium_pillar": "辉绿岩柱", "block.create.vertical_framed_glass": "竖直边框玻璃", "block.create.vertical_framed_glass_pane": "竖直边框玻璃板", "block.create.warped_window": "诡异木窗户", @@ -565,13 +565,13 @@ "entity.create.carriage_contraption": "车厢装置", "entity.create.contraption": "装置", "entity.create.crafting_blueprint": "合成蓝图", - "entity.create.gantry_contraption": "起重装置", - "entity.create.potato_projectile": "被发射的土豆", + "entity.create.gantry_contraption": "起重机装置", + "entity.create.potato_projectile": "被发射的蔬菜", "entity.create.seat": "坐垫", - "entity.create.stationary_contraption": "静止的装置", + "entity.create.stationary_contraption": "固定装置", "entity.create.super_glue": "强力胶", "fluid.create.potion": "药水", - "fluid.create.tea": "建造工茶水", + "fluid.create.tea": "建筑工茶水", "item.create.andesite_alloy": "安山合金", "item.create.attribute_filter": "属性过滤器", "item.create.bar_of_chocolate": "巧克力棒", @@ -620,7 +620,7 @@ "item.create.furnace_minecart_contraption": "装配过的动力矿车", "item.create.goggles": "工程师护目镜", "item.create.golden_sheet": "金板", - "item.create.handheld_worldshaper": "手持式环境改造器", + "item.create.handheld_worldshaper": "手持式环境塑形器", "item.create.honey_bucket": "蜂蜜桶", "item.create.honeyed_apple": "蜜渍苹果", "item.create.incomplete_precision_mechanism": "精密构件(半成品)", @@ -657,7 +657,7 @@ "item.create.zinc_nugget": "锌粒", "advancement.create.root": "欢迎来到机械动力", "advancement.create.root.desc": "精巧发明在此", - "advancement.create.andesite_alloy": "安如顽石", + "advancement.create.andesite_alloy": "坚如磐石", "advancement.create.andesite_alloy.desc": "获取机械动力的最重要资源——安山合金", "advancement.create.andesite_casing": "安山时代", "advancement.create.andesite_casing.desc": "对去皮原木使用安山合金来制造一个安山机壳", @@ -668,8 +668,8 @@ "advancement.create.fan_processing": "粒子加工", "advancement.create.fan_processing.desc": "使用鼓风机加工材料", "advancement.create.saw_processing": "车间中的危险机械", - "advancement.create.saw_processing.desc": "使用朝上的动力锯来加工材料", - "advancement.create.compacting": "压制物品", + "advancement.create.saw_processing.desc": "使用向上的动力锯来加工材料", + "advancement.create.compacting": "紧致化", "advancement.create.compacting.desc": "使用动力辊压机与工作盆将多个物品压缩成一个", "advancement.create.belt": "海带传动", "advancement.create.belt.desc": "用传送带连接两个传动杆", @@ -678,11 +678,11 @@ "advancement.create.chute": "垂直物流", "advancement.create.chute.desc": "用溜槽传输一些物品", "advancement.create.mechanical_mixer": "混合搅拌", - "advancement.create.mechanical_mixer.desc": "用动力搅拌器混合材料", + "advancement.create.mechanical_mixer.desc": "使用动力搅拌器混合材料", "advancement.create.burner": "活炉", "advancement.create.burner.desc": "获得烈焰人燃烧室", "advancement.create.water_wheel": "论水力学的运用", - "advancement.create.water_wheel.desc": "放置一个水车并且让它开始旋转!", + "advancement.create.water_wheel.desc": "放置一个水车并且让它开始旋转", "advancement.create.windmill": "微风吹拂", "advancement.create.windmill.desc": "组装风车并使其产生动力", "advancement.create.shifting_gears": "换挡,加速,起飞!", @@ -694,11 +694,11 @@ "advancement.create.contraption_actors": "有目的地行动", "advancement.create.contraption_actors.desc": "创建一个带有动力钻头、动力锯或者动力收割机的移动装置", "advancement.create.portable_storage_interface": "顺道交换", - "advancement.create.portable_storage_interface.desc": "用移动式储存对接口从移动装置中取出或输入物品", + "advancement.create.portable_storage_interface.desc": "使用移动式储存接口从移动装置中取出或输入物品", "advancement.create.wrench_goggles": "一应俱全", "advancement.create.wrench_goggles.desc": "同时装备工程师护目镜与扳手", "advancement.create.stressometer": "应力数是给呆子看的", - "advancement.create.stressometer.desc": "用应力表和工程师护目镜获取准确读数", + "advancement.create.stressometer.desc": "在应力表和工程师护目镜的辅助下获取准确读数", "advancement.create.cuckoo_clock": "到点了吗?", "advancement.create.cuckoo_clock.desc": "目睹你的布谷鸟闹钟提醒你睡觉", "advancement.create.windmill_maxed": "强风肆虐", @@ -716,7 +716,7 @@ "advancement.create.hand_crank_000": "锻炼时间", "advancement.create.hand_crank_000.desc": "转动手摇曲柄直到耗尽饥饿值§7\n(隐藏进度)", "advancement.create.belt_funnel_kiss": "鹦鹉和垂翼", - "advancement.create.belt_funnel_kiss.desc": "让两个安装在传送带上的漏斗深情相吻", + "advancement.create.belt_funnel_kiss.desc": "让两个安装在传送带上的漏斗深情相吻\n(隐藏进度)", "advancement.create.stressometer_maxed": "完美消耗", "advancement.create.stressometer_maxed.desc": "在应力表中得到100%的读数§7\n(隐藏进度)", "advancement.create.copper": "更坚固的顽石", @@ -750,14 +750,14 @@ "advancement.create.hose_pulley_lava": "流地幔的水龙头", "advancement.create.hose_pulley_lava.desc": "从广阔的熔岩湖中抽出熔岩", "advancement.create.steam_engine_maxed": "全速前进", - "advancement.create.steam_engine_maxed.desc": "运行最高功率等级的锅炉", + "advancement.create.steam_engine_maxed.desc": "运行最高等级的锅炉", "advancement.create.foods": "均衡饮食", "advancement.create.foods.desc": "用同一个注液器分别制作巧克力包层浆果、蜂蜜苹果和甜甜卷", "advancement.create.diving_suit_lava": "与炽足兽共泳", "advancement.create.diving_suit_lava.desc": "努力尝试用潜水装备在熔岩中潜水§7\n(隐藏进度)", "advancement.create.chained_drain": "翻滚吧!", "advancement.create.chained_drain.desc": "目睹一个物品滚过一串分液池§7\n(隐藏进度)", - "advancement.create.cross_streams": "不要混用!", + "advancement.create.cross_streams": "不要混合它们!", "advancement.create.cross_streams.desc": "目睹两种流体在你的管道网络中相交§7\n(隐藏进度)", "advancement.create.pipe_organ": "管风琴", "advancement.create.pipe_organ.desc": "在一个流体储罐上安装12个不同音高的蒸汽笛§7\n(隐藏进度)", @@ -781,13 +781,13 @@ "advancement.create.crushing_wheel.desc": "制作一些能更快粉碎物品的粉碎轮", "advancement.create.haunted_bell": "黑暗感官", "advancement.create.haunted_bell.desc": "敲响一个缠魂钟", - "advancement.create.clockwork_bearing": "巧械时钟", - "advancement.create.clockwork_bearing.desc": "组装安装在发条轴承上的装置", + "advancement.create.clockwork_bearing": "精妙时钟", + "advancement.create.clockwork_bearing.desc": "组装安装在时钟轴承上的装置", "advancement.create.display_link": "大数据", - "advancement.create.display_link.desc": "用翻牌显示器可视化资讯", - "advancement.create.potato_cannon": "噗~嘭!", + "advancement.create.display_link.desc": "使用翻牌显示器使资讯可视化", + "advancement.create.potato_cannon": "Fwoomp!", "advancement.create.potato_cannon.desc": "用土豆加农炮击杀一个生物", - "advancement.create.extendo_grip": "弹性极佳", + "advancement.create.extendo_grip": "Boioioing!", "advancement.create.extendo_grip.desc": "获得一个伸缩机械手", "advancement.create.linked_controller": "层层遥控", "advancement.create.linked_controller.desc": "用无线红石遥控器激活无线红石终端", @@ -802,13 +802,13 @@ "advancement.create.self_deploying": "自动驾驶矿车", "advancement.create.self_deploying.desc": "让一个矿车装置在自己前方铺铁轨", "advancement.create.fist_bump": "来碰个拳,哥们~", - "advancement.create.fist_bump.desc": "使两个机械手互相碰拳", + "advancement.create.fist_bump.desc": "使两个机械手互相碰拳\n(隐藏进度)", "advancement.create.crafter_lazy_000": "权宜之计", - "advancement.create.crafter_lazy_000.desc": "大幅度减慢动力合成器来延迟基本建设", + "advancement.create.crafter_lazy_000.desc": "大幅度减慢动力合成器的速度来延迟基本建设\n(隐藏进度)", "advancement.create.extendo_grip_dual": "全图范围", - "advancement.create.extendo_grip_dual.desc": "用双重伸缩机械手获得超人般的触及距离§7\n(隐藏进度)", + "advancement.create.extendo_grip_dual.desc": "用两个伸缩机械手获得超人般的触及距离§7\n(隐藏进度)", "advancement.create.musical_arm": "机械人DJ", - "advancement.create.musical_arm.desc": "使用动力臂播放唱片", + "advancement.create.musical_arm.desc": "使用动力臂播放唱片\n(隐藏进度)", "advancement.create.sturdy_sheet": "最顽固的磐石", "advancement.create.sturdy_sheet.desc": "用精炼粉碎黑曜石装配坚固板", "advancement.create.train_casing_00": "物流时代", @@ -840,9 +840,9 @@ "advancement.create.red_signal": "老司机", "advancement.create.red_signal.desc": "驾驶列车闯红灯§7\n(隐藏进度)", "advancement.create.train_crash": "劣质服务", - "advancement.create.train_crash.desc": "目睹自己乘坐的列车相撞§7\n(隐藏进度)", + "advancement.create.train_crash.desc": "目睹自己乘坐的列车与其他列车相撞§7\n(隐藏进度)", "advancement.create.train_crash_backwards": "盲区", - "advancement.create.train_crash_backwards.desc": "在倒车时与另一辆列车相撞", + "advancement.create.train_crash_backwards.desc": "在倒车时与另一辆列车相撞\n(隐藏进度)", "itemGroup.create.base": "机械动力", "itemGroup.create.palettes": "机械动力丨建筑方块", "death.attack.create.crush": "%1$s被粉碎轮加工了", @@ -851,16 +851,16 @@ "death.attack.create.fan_fire.player": "%1$s被%2$s扔进了烟熏炉", "death.attack.create.fan_lava": "%1$s被鼓风机火化了", "death.attack.create.fan_lava.player": "%1$s被%2$s扔进了冶炼炉", - "death.attack.create.mechanical_drill": "%1$s被钻头刺穿了", - "death.attack.create.mechanical_drill.player": "%1$s被%2$s扔到钻头前", + "death.attack.create.mechanical_drill": "%1$s被钻头钻坏了", + "death.attack.create.mechanical_drill.player": "%1$s被%2$s扔到了钻头上", "death.attack.create.mechanical_saw": "%1$s被动力锯切成了两截", - "death.attack.create.mechanical_saw.player": "%1$s被%2$s扔到动力锯上", - "death.attack.create.potato_cannon": "%1$s被%2$s的土豆加农炮射杀", + "death.attack.create.mechanical_saw.player": "%1$s被%2$s扔到了动力锯上", + "death.attack.create.potato_cannon": "%1$s被%2$s使用土豆加农炮射杀", "death.attack.create.potato_cannon.item": "%1$s被%2$s发射的%3$s射杀", "death.attack.create.cuckoo_clock_explosion": "%1$s被动过手脚的布谷鸟闹钟炸死了", "death.attack.create.cuckoo_clock_explosion.player": "%1$s被动过手脚的布谷鸟闹钟炸死了", - "death.attack.create.run_over": "%1$s被%2$s碾了过去", - "create.block.deployer.damage_source_name": "机械手小坏蛋", + "death.attack.create.run_over": "%1$s被%2$s创飞了", + "create.block.deployer.damage_source_name": "二五仔机械手", "create.block.cart_assembler.invalid": "请将矿车装配器放置在铁轨上", "create.menu.return": "返回上级菜单", "create.menu.configure": "配置……", @@ -930,7 +930,7 @@ "create.generic.daytime.am": "am", "create.generic.unit.rpm": "RPM", "create.generic.unit.stress": "su", - "create.generic.unit.degrees": "度", + "create.generic.unit.degrees": "°", "create.generic.unit.millibuckets": "%1$smB", "create.generic.unit.buckets": "B", "create.generic.clockwise": "顺时针方向", @@ -999,8 +999,8 @@ "create.terrainzapper.shiftRightClickToSet": "按住 Shift 右击以设置塑形类型", "create.terrainzapper.usingBlock": "使用:%1$s", "create.terrainzapper.leftClickToSet": "鼠标左击一个方块以设置填充材料", - "create.minecart_coupling.two_couplings_max": "矿车无法被连接两个以上的矿车连轴器", - "create.minecart_coupling.unloaded": "有一部分列车存在于未加载区块中", + "create.minecart_coupling.two_couplings_max": "单个矿车无法被连接多于两个的矿车连轴器", + "create.minecart_coupling.unloaded": "有一部分列车处在未加载区块中", "create.minecart_coupling.no_loops": "矿车连轴器不能连成一个环", "create.minecart_coupling.removed": "从矿车上移除所有矿车连轴器", "create.minecart_coupling.too_far": "矿车距离你太远了", @@ -1036,7 +1036,7 @@ "create.gui.goggles.fluid_container.capacity": "容量:", "create.gui.assembly.exception": "无法组装该装置:", "create.gui.assembly.exception.unmovableBlock": "无法移动的方块:(%4$s)位于 [%1$s,%2$s,%3$s]", - "create.gui.assembly.exception.chunkNotLoaded": "位于 [%1$s,%2$s,%3$s] 的方块未处于加载区块", + "create.gui.assembly.exception.chunkNotLoaded": "位于 [%1$s,%2$s,%3$s] 的方块处于未加载区块", "create.gui.assembly.exception.structureTooLarge": "装置中的方块数量过多\n配置的最大值为:%1$s", "create.gui.assembly.exception.tooManyPistonPoles": "活塞加装的活塞杆数量过多\n配置的最大值为:%1$s", "create.gui.assembly.exception.noPistonPoles": "活塞缺失部分活塞杆", @@ -1053,8 +1053,8 @@ "create.gui.adjustable_crate.storageSpace": "储存空间", "create.gui.stockpile_switch.title": "储存开关", "create.gui.stockpile_switch.invert_signal": "反转信号", - "create.gui.stockpile_switch.move_to_lower_at": "移至下线%1$s%%", - "create.gui.stockpile_switch.move_to_upper_at": "移至上线%1$s%%", + "create.gui.stockpile_switch.move_to_lower_at": "移至下限%1$s%%", + "create.gui.stockpile_switch.move_to_upper_at": "移至上限%1$s%%", "create.gui.sequenced_gearshift.title": "可编程齿轮箱", "create.gui.sequenced_gearshift.instruction": "指令", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "以特定的角度进行旋转", @@ -1080,17 +1080,18 @@ "create.schematicAndQuill.secondPos": "第二个位置", "create.schematicAndQuill.noTarget": "按住 [Ctrl] 选择空气方块", "create.schematicAndQuill.abort": "删除选择", - "create.schematicAndQuill.title": "蓝图名:", + "create.schematicAndQuill.title": "蓝图名称:", "create.schematicAndQuill.convert": "立即保存并部署", "create.schematicAndQuill.fallbackName": "我的蓝图", "create.schematicAndQuill.saved": "另存为%1$s", "create.schematic.invalid": "[!] 无效的物品 - 使用蓝图桌来替换", + "create.schematic.error": "蓝图加载失败 - 请检查游戏日志", "create.schematic.position": "位置", "create.schematic.rotation": "旋转", "create.schematic.rotation.none": "无", - "create.schematic.rotation.cw90": "顺时针90", - "create.schematic.rotation.cw180": "顺时针180", - "create.schematic.rotation.cw270": "顺时针270", + "create.schematic.rotation.cw90": "顺时针90°", + "create.schematic.rotation.cw180": "顺时针180°", + "create.schematic.rotation.cw270": "顺时针270°", "create.schematic.mirror": "镜像", "create.schematic.mirror.none": "无", "create.schematic.mirror.frontBack": "前后", @@ -1151,7 +1152,7 @@ "create.gui.schematicannon.option.replaceWithEmpty.description": "蓝图加农炮将清理和替换工作区域内所有原本的方块", "create.schematicannon.status.idle": "闲置", "create.schematicannon.status.ready": "就绪", - "create.schematicannon.status.running": "正在运作", + "create.schematicannon.status.running": "正在工作", "create.schematicannon.status.finished": "已完成", "create.schematicannon.status.paused": "已暂停", "create.schematicannon.status.stopped": "已停止", @@ -1166,6 +1167,8 @@ "create.schematicannon.status.schematicInvalid": "蓝图无效", "create.schematicannon.status.schematicNotPlaced": "蓝图未部署", "create.schematicannon.status.schematicExpired": "蓝图文件已过期", + "create.schematicannon.status.schematicErrored": "不兼容的方块", + "create.schematicannon.status.schematicErroredCheckLogs": "检查服务器日志", "create.materialChecklist": "材料清单", "create.materialChecklist.blocksNotLoaded": "*免责声明*\n\n由于相关区块未被加载,材料清单可能不准确", "create.gui.filter.deny_list": "黑名单", @@ -1388,7 +1391,7 @@ "create.schedule.condition.editor": "条件编辑器", "create.schedule.condition.delay": "调度延迟", "create.schedule.condition.delay_short": "等待:%1$s", - "create.schedule.condition.delay.status": "发自%1$s", + "create.schedule.condition.delay.status": "%1$s后发车", "create.schedule.condition.idle": "装卸停止", "create.schedule.condition.idle_short": "装卸停止:%1$s", "create.schedule.condition.idle.status": "装卸停止:%1$s", @@ -1411,7 +1414,7 @@ "create.schedule.condition.time_of_day.rotation.every_0_45": "每0:45", "create.schedule.condition.time_of_day.rotation.every_0_30": "每0:30", "create.schedule.condition.time_of_day.rotation.every_0_15": "每0:15", - "create.schedule.condition.time_of_day.status": "出发于", + "create.schedule.condition.time_of_day.status": "出发于 ", "create.schedule.condition.threshold.train_holds": "列车持有%1$s", "create.schedule.condition.threshold.greater": "多于", "create.schedule.condition.threshold.less": "少于", @@ -1474,7 +1477,7 @@ "create.track.leave_slope_descending": "不能在下降时离开这个斜坡", "create.track.turn_90": "最多只能转90度", "create.track.junction_start": "无法从路口开始连接", - "create.track.turn_start": "无法从转弯开始连接", + "create.track.turn_start": "无法从转弯处开始连接", "create.track.not_enough_tracks": "没有足够的轨道", "create.track.not_enough_pavement": "没有足够的路面方块", "create.portal_track.failed": "无法放置传送轨道:", @@ -1628,7 +1631,7 @@ "create.display_source.redstone_power.display": "显示格式", "create.display_source.redstone_power.number": "数字", "create.display_source.redstone_power.progress_bar": "进度条", - "create.display_source.boiler.not_enough_space": "没有足够空间", + "create.display_source.boiler.not_enough_space": "没有足够的空间 ", "create.display_source.boiler.for_boiler_status": "来显示锅炉状态", "create.display_target.line": "第%1$s行", "create.display_target.page": "第%1$s页", @@ -1652,7 +1655,7 @@ "create.gui.config.overlay2": "这是一个叠加层例子", "create.gui.config.overlay3": "点击拖拽你的鼠标", "create.gui.config.overlay4": "来移动这个预览", - "create.gui.config.overlay5": "ESC退出当前界面", + "create.gui.config.overlay5": "按ESC退出当前界面", "create.gui.config.overlay6": "并保存新的位置", "create.gui.config.overlay7": "输入 /create overlay reset", "create.gui.config.overlay8": "重置到默认位置", @@ -1665,6 +1668,8 @@ "create.command.killTPSCommand.argument.tickTime": "tickTime", "create.contraption.minecart_contraption_too_big": "这一矿车装置似乎太大了,无法变为拾捡状态", "create.contraption.minecart_contraption_illegal_pickup": "一股神秘的力量将这一装置与世界牢牢绑定在了一起", + "enchantment.create.capacity.desc": "增加铜背罐的空气容量。", + "enchantment.create.potato_recovery.desc": "使土豆加农炮发射出的炮弹有几率可被重新使用。", "create.subtitle.contraption_disassemble": "结构:停止移动", "create.subtitle.peculiar_bell_use": "奇异钟:鸣响", "create.subtitle.worldshaper_place": "环境塑形器:放置方块", @@ -1684,7 +1689,7 @@ "create.subtitle.crafter_click": "动力合成器:咔哒声", "create.subtitle.depot_plop": "物品:着地", "create.subtitle.confirm": "提示声:接受", - "create.subtitle.mixing": "搅拌器:搅拌声", + "create.subtitle.mixing": "搅拌器:搅拌", "create.subtitle.mechanical_press_activation_belt": "辊压机:撞击传送带", "create.subtitle.fwoomp": "土豆加农炮:发射", "create.subtitle.sanding_long": "打磨噪音", @@ -1698,7 +1703,7 @@ "create.subtitle.cranking": "手摇曲柄:转动", "create.subtitle.sanding_short": "打磨噪音", "create.subtitle.wrench_rotate": "扳手:拧动", - "create.subtitle.potato_hit": "土豆:击中", + "create.subtitle.potato_hit": "蔬菜炮弹:击中", "create.subtitle.saw_activate_wood": "动力锯:切割", "create.subtitle.whistle_high": "蒸汽笛:尖鸣", "create.subtitle.whistle_train_manual_low": "列车:鸣笛", @@ -1833,13 +1838,13 @@ "block.create.content_observer.tooltip.summary": "_检测_与配置过的_过滤器_匹配的_容器_、_管道_或_传送带_中的_物品_或_流体_。", "block.create.content_observer.tooltip.condition1": "检测容器时", "block.create.content_observer.tooltip.behaviour1": "如果检测的容器内有_匹配_的_物品_,发出_红石信号_", - "block.create.content_observer.tooltip.condition2": "检测漏斗时 ", + "block.create.content_observer.tooltip.condition2": "检测漏斗时", "block.create.content_observer.tooltip.behaviour2": "如果一个_匹配_的_物品_通过,则发出一次_红石脉冲_", "block.create.creative_crate.tooltip": "创造板条箱", "block.create.creative_crate.tooltip.summary": "这种_储存容器_可以无限地复制任何物品。它还可以移除相邻的_蓝图加农炮_的材料需求。", "block.create.creative_crate.tooltip.condition1": "标记了物品时", "block.create.creative_crate.tooltip.behaviour1": "任何从容器中_提取_的物品都是_无限量_的,而任何_放置_到容器中的物品都会被_清空_", - "item.create.creative_blaze_cake.tooltip": "创造蛋糕", + "item.create.creative_blaze_cake.tooltip": "创造烈焰蛋糕", "item.create.creative_blaze_cake.tooltip.summary": "为_烈焰人燃烧室_特制的小食,可以让你_控制燃烧室的热量等级_。吃下这个蛋糕之后,烈焰人燃烧室将_不再耗尽燃料_。", "item.create.creative_blaze_cake.tooltip.condition1": "右击烈焰人燃烧室时", "item.create.creative_blaze_cake.tooltip.behaviour1": "_锁定_烈焰人燃烧室的热量等级,如果再次使用,会使得燃烧室的热量等级开始_循环_变化", @@ -1892,7 +1897,7 @@ "block.create.flywheel.tooltip.condition1": "接入动力时", "block.create.flywheel.tooltip.behaviour1": "开始旋转", "item.create.diving_boots.tooltip": "潜水靴", - "item.create.diving_boots.tooltip.summary": "一双_沉重的靴子_,让穿戴者可以更方便的探索海底。", + "item.create.diving_boots.tooltip.summary": "一双_沉重的靴子_,让穿戴者可以更方便地探索海底。", "item.create.diving_boots.tooltip.condition1": "穿在脚上时", "item.create.diving_boots.tooltip.behaviour1": "穿戴者_下沉更快_且_无法游泳_,穿戴者可以在水下_行走_和_跳跃_,穿戴者不会被_传送带_移走", "item.create.crafting_blueprint.tooltip": "合成蓝图", @@ -1922,9 +1927,9 @@ "create.ponder.associated": "关联词条", "create.ponder.close": "思索结束", "create.ponder.identify": "显示方块名称", - "create.ponder.next": "下一情景", + "create.ponder.next": "下一个情景", "create.ponder.next_up": "接下来:", - "create.ponder.previous": "上一情景", + "create.ponder.previous": "上一个情景", "create.ponder.replay": "重放", "create.ponder.think_back": "回想", "create.ponder.slow_text": "舒适阅读", @@ -1953,7 +1958,7 @@ "create.ponder.tag.windmill_sails": "用于风车轴承的帆", "create.ponder.tag.windmill_sails.description": "在进行风车组装时会被算入风车强度的方块,这些方块的效能都是一样的", "create.ponder.tag.arm_targets": "动力臂的工作目标", - "create.ponder.tag.arm_targets.description": "该组件可做为动力臂的输入或者输出点", + "create.ponder.tag.arm_targets.description": "该组件可作为动力臂的输入或者输出点", "create.ponder.tag.kinetic_appliances": "动力设备", "create.ponder.tag.kinetic_appliances.description": "这些组件可以利用旋转力进行工作", "create.ponder.tag.kinetic_sources": "动力源", @@ -2027,7 +2032,7 @@ "create.ponder.blaze_burner.text_1": "烈焰人燃烧室可以为工作盆的物品处理提供热量", "create.ponder.blaze_burner.text_2": "为此,你需要喂给烈焰人一些可燃物品", "create.ponder.blaze_burner.text_3": "如果喂给它烈焰蛋糕,它还能达到更强的热量等级", - "create.ponder.blaze_burner.text_4": "你可以用机械手或者动力臂进行自动化补喂", + "create.ponder.blaze_burner.text_4": "你可以用机械手或者动力臂进行自动补充", "create.ponder.brass_funnel.header": "黄铜漏斗", "create.ponder.brass_funnel.text_1": "安山岩漏斗一次只能提取出一个物品", "create.ponder.brass_funnel.text_2": "黄铜漏斗可以一次提取一组物品", @@ -2297,9 +2302,9 @@ "create.ponder.hose_pulley_infinite.text_3": "可以从这些软管滑轮中无限量地抽取或向其排放流体", "create.ponder.hose_pulley_level.header": "软管滑轮的排水/抽水机制", "create.ponder.hose_pulley_level.text_1": "当软管彻底收回时,软管滑轮无法工作", - "create.ponder.hose_pulley_level.text_2": "抽取流体的顺序为从上到下", + "create.ponder.hose_pulley_level.text_2": "抽取流体的顺序为由上至下", "create.ponder.hose_pulley_level.text_3": "流体表面最终将会被抽取到刚好低于软管开口", - "create.ponder.hose_pulley_level.text_4": "填充流体的顺序为从下到上", + "create.ponder.hose_pulley_level.text_4": "填充流体的顺序为由下至上", "create.ponder.hose_pulley_level.text_5": "流体最多只能被填充至软管开口所在的高度", "create.ponder.item_drain.header": "使用分液池提取物品中的流体", "create.ponder.item_drain.text_1": "分液池可以提取物品中的流体", @@ -2319,7 +2324,7 @@ "create.ponder.large_cogwheel.header": "使用大齿轮传递旋转力", "create.ponder.large_cogwheel.text_1": "大齿轮可以以特定的角度相互连接", "create.ponder.large_cogwheel.text_2": "可以利用大齿轮变更旋转轴向", - "create.ponder.linear_chassis_attachment.header": "使用机壳底盘黏合方块", + "create.ponder.linear_chassis_attachment.header": "使用轴向底盘黏合方块", "create.ponder.linear_chassis_attachment.text_1": "它的外露面可以变为黏性面", "create.ponder.linear_chassis_attachment.text_2": "再次点击黏性面,可以将它的对面也变得具有黏性", "create.ponder.linear_chassis_attachment.text_3": "空手潜行右击可以移除此面的黏性物", @@ -2328,8 +2333,8 @@ "create.ponder.linear_chassis_attachment.text_6": "按住 Ctrl 滑动滚轮,你可以一次性调节所有底盘的影响范围", "create.ponder.linear_chassis_attachment.text_7": "若想让底盘的其他面也能粘方块,你需要用到强力胶", "create.ponder.linear_chassis_attachment.text_8": "利用这些机制,任何形状的结构都可以作为装置移动", - "create.ponder.linear_chassis_group.header": "成组移动机壳底盘", - "create.ponder.linear_chassis_group.text_1": "相邻的机壳底盘可以相互连接在一起", + "create.ponder.linear_chassis_group.header": "成组移动轴向底盘", + "create.ponder.linear_chassis_group.text_1": "相邻的轴向底盘可以相互连接在一起", "create.ponder.linear_chassis_group.text_2": "其中的一个底盘若被移动,其余的底盘也会跟着移动", "create.ponder.linear_chassis_group.text_3": "不同种类的底盘,或者是朝向不一致的底盘,将不会相连", "create.ponder.mechanical_arm.header": "配置动力臂", @@ -2359,7 +2364,7 @@ "create.ponder.mechanical_arm_modes.text_8": "“强制轮询调度”不会跳过任何输出端,动力臂会一直等待,直到输出端有空位容纳物品输入", "create.ponder.mechanical_arm_modes.text_9": "“第一目标优先”模式会使得动力臂先将物品输出至更早被选择的输出端", "create.ponder.mechanical_arm_redstone.header": "利用红石信号控制动力臂", - "create.ponder.mechanical_arm_redstone.text_1": "通入红石信号后,动力臂会停止工作", + "create.ponder.mechanical_arm_redstone.text_1": "当被红石信号激活时,动力臂会停止工作。", "create.ponder.mechanical_arm_redstone.text_2": "在停止工作前,它会完成当前正在进行的工作周期", "create.ponder.mechanical_arm_redstone.text_3": "因此,通入单次负红石脉冲可以精确控制动力臂,使其每次只进行单个周期的工作", "create.ponder.mechanical_bearing.header": "使用动力轴承移动结构", @@ -2402,7 +2407,7 @@ "create.ponder.mechanical_piston.text_3": "黏性动力活塞可以将连接的方块拉回来", "create.ponder.mechanical_piston_modes.header": "动力活塞的移动模式", "create.ponder.mechanical_piston_modes.text_1": "一旦活塞停下,被移动的结构就会恢复到方块状态", - "create.ponder.mechanical_piston_modes.text_2": "你也可以将其配置为从不方块化,或者只在起始位置方块化", + "create.ponder.mechanical_piston_modes.text_2": "你也可以将其配置为永不方块化,或者只在起始位置方块化", "create.ponder.mechanical_plough.header": "在装置中使用动力犁", "create.ponder.mechanical_plough.text_1": "当动力犁作为运动装置一部分移动时……", "create.ponder.mechanical_plough.text_2": "……它会破坏掉那些不具有固体碰撞箱的方块", @@ -2496,8 +2501,8 @@ "create.ponder.pulse_repeater.text_1": "脉冲中继器会将所有通入的红石信号缩减为一次脉冲", "create.ponder.pulse_repeater.text_2": "通过鼠标滚轮,可以配置充能时间", "create.ponder.pulse_repeater.text_3": "配置的延迟范围最长可达 30 分钟", - "create.ponder.radial_chassis.header": "使用旋转底盘黏着方块", - "create.ponder.radial_chassis.text_1": "相同的旋转底盘会连续连接成一排", + "create.ponder.radial_chassis.header": "使用径向底盘黏着方块", + "create.ponder.radial_chassis.text_1": "相同的径向底盘会连接成一排", "create.ponder.radial_chassis.text_2": "当其中的一个底盘被装置带动时,其余的底盘也会被带动", "create.ponder.radial_chassis.text_3": "底盘的侧边可以变为黏性面", "create.ponder.radial_chassis.text_4": "再次点击黏性面,可以让其所有面都变得带黏性", @@ -2598,7 +2603,7 @@ "create.ponder.steam_whistle.text_1": "蒸汽笛能够被放置在流体储罐上", "create.ponder.steam_whistle.text_2": "若流体储罐达到足够的温度……", "create.ponder.steam_whistle.text_3": "……此时,用红石信号激活蒸汽笛,它便会演奏单个音符", - "create.ponder.steam_whistle.text_4": "对蒸汽笛使用蒸汽笛物品来降低它的音高", + "create.ponder.steam_whistle.text_4": "在蒸汽笛上叠加蒸汽笛来降低它的音高", "create.ponder.steam_whistle.text_5": "使用扳手来在三个八度之间切换", "create.ponder.steam_whistle.text_6": "工程师护目镜能够帮你查看蒸汽笛的音高", "create.ponder.sticker.header": "使用黏着器来黏附方块", @@ -2634,7 +2639,7 @@ "create.ponder.track_placement.text_4": "轨道也可以放置为转弯或斜坡", "create.ponder.track_placement.text_5": "连接时,轨道将尝试使每个转弯的大小相等", "create.ponder.track_placement.text_6": "连接时按住疾跑键……", - "create.ponder.track_placement.text_7": "……将创建最长的适合的弯道", + "create.ponder.track_placement.text_7": "……将创建最长的合适弯道", "create.ponder.track_placement.text_8": "副手的材料会自动铺在轨道下", "create.ponder.track_portal.header": "轨道与下界", "create.ponder.track_portal.text_1": "对着下界传送门放置的轨道……", @@ -2701,7 +2706,7 @@ "create.ponder.valve_pipe.text_1": "流体阀门可以控制管道网络中流体的蔓延", "create.ponder.valve_pipe.text_2": "通过其上的传动杆输入动力可以控制它的开关", "create.ponder.valve_pipe.text_3": "提供向“打开”方向的旋转力会打开阀门,使得流体可以通过", - "create.ponder.valve_pipe.text_4": "提供另一方向的旋转力可以关闭阀门,阻止流体通过", + "create.ponder.valve_pipe.text_4": "提供另一个方向的旋转力可以关闭阀门,阻止流体通过", "create.ponder.water_wheel.header": "使用水车产生旋转力", "create.ponder.water_wheel.text_1": "水车利用相邻的水流来产生应力", "create.ponder.water_wheel.text_2": "水车接触水流的面越多,它的转速越高", diff --git a/src/main/resources/assets/create/lang/zh_tw.json b/src/main/resources/assets/create/lang/zh_tw.json index 1c14ea124..5159646b2 100644 --- a/src/main/resources/assets/create/lang/zh_tw.json +++ b/src/main/resources/assets/create/lang/zh_tw.json @@ -1085,6 +1085,7 @@ "create.schematicAndQuill.fallbackName": "我的藍圖", "create.schematicAndQuill.saved": "另存為 %1$s", "create.schematic.invalid": "[!] 無效的項目", + "create.schematic.error": "藍圖載入失敗-檢查遊戲日誌", "create.schematic.position": "位置", "create.schematic.rotation": "旋轉", "create.schematic.rotation.none": "無", @@ -1166,6 +1167,8 @@ "create.schematicannon.status.schematicInvalid": "藍圖無效", "create.schematicannon.status.schematicNotPlaced": "藍圖未發佈", "create.schematicannon.status.schematicExpired": "藍圖檔案已過期", + "create.schematicannon.status.schematicErrored": "不相容的方塊", + "create.schematicannon.status.schematicErroredCheckLogs": "查看伺服器日誌", "create.materialChecklist": "材料清單", "create.materialChecklist.blocksNotLoaded": "*免責聲明* \n\n由於未讀取相關區塊,材料清單可能不正確", "create.gui.filter.deny_list": "黑名單", From 442e1c3c5b511906d3c8a55fc49ec3f2d231ee0c Mon Sep 17 00:00:00 2001 From: Zelophed Date: Wed, 8 Mar 2023 13:53:24 +0100 Subject: [PATCH 11/13] Tabbed Out --- .../main/resources/assets/create/lang/tr_tr.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) rename "src/main/resources/assets/create/lang/\ttr_tr.json" => src/main/resources/assets/create/lang/tr_tr.json (99%) diff --git "a/src/main/resources/assets/create/lang/\ttr_tr.json" b/src/main/resources/assets/create/lang/tr_tr.json similarity index 99% rename from "src/main/resources/assets/create/lang/\ttr_tr.json" rename to src/main/resources/assets/create/lang/tr_tr.json index fc17554b5..3b5f2ad3a 100644 --- "a/src/main/resources/assets/create/lang/\ttr_tr.json" +++ b/src/main/resources/assets/create/lang/tr_tr.json @@ -795,4 +795,4 @@ "create.ponder.windmill_source.text_7": "Yapıyı durdurmak ve düzenlemek için rulmana sağ tıklayın", "create.ponder.windmill_structure.header": "Yel Değirmeni Mekanizmaları", "create.ponder.windmill_structure.text_1": "Herhangi bir yapı, en az 8 yelken benzeri blok içerdiği sürece geçerli bir Yel Değirmeni sayılabilir." -} \ No newline at end of file +} From 8b1f7679a89feb1b8461089cd67604e287ffeedc Mon Sep 17 00:00:00 2001 From: zelophed Date: Wed, 8 Mar 2023 13:56:50 +0100 Subject: [PATCH 12/13] Tabbed Out II --- crowdin.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/crowdin.yml b/crowdin.yml index 381a12dfa..39f243b83 100644 --- a/crowdin.yml +++ b/crowdin.yml @@ -34,7 +34,7 @@ "sv-SE": "sv_se", "th": "th_th", "tok": "tok", - "tr": " tr_tr", + "tr": "tr_tr", "uk": "uk_ua", "zh-CN": "zh_cn", "zh-TW": "zh_tw", From 98952f9e485cdefdeaa2231115ede8315402acad Mon Sep 17 00:00:00 2001 From: simibubi <31564874+simibubi@users.noreply.github.com> Date: Wed, 8 Mar 2023 14:33:00 +0100 Subject: [PATCH 13/13] Port new changes --- .../content/contraptions/wrench/WrenchEventHandler.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/com/simibubi/create/content/contraptions/wrench/WrenchEventHandler.java b/src/main/java/com/simibubi/create/content/contraptions/wrench/WrenchEventHandler.java index 906098859..ab4954df2 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/wrench/WrenchEventHandler.java +++ b/src/main/java/com/simibubi/create/content/contraptions/wrench/WrenchEventHandler.java @@ -20,12 +20,12 @@ public class WrenchEventHandler { @SubscribeEvent(priority = EventPriority.HIGH) public static void useOwnWrenchLogicForCreateBlocks(PlayerInteractEvent.RightClickBlock event) { - Player player = event.getPlayer(); + Player player = event.getEntity(); ItemStack itemStack = event.getItemStack(); if (event.isCanceled()) return; - if (event.getWorld() == null) + if (event.getLevel() == null) return; if (player == null || !player.mayBuild()) return; @@ -36,7 +36,7 @@ public class WrenchEventHandler { if (!AllItemTags.WRENCH.matches(itemStack.getItem())) return; - BlockState state = event.getWorld() + BlockState state = event.getLevel() .getBlockState(event.getPos()); Block block = state.getBlock();