Superglue follows mobGriefing gamerule

This commit is contained in:
Carbon5 2021-07-08 20:52:39 -04:00
parent 51ebf2baec
commit 63bd4258e1

View file

@ -30,6 +30,7 @@ import net.minecraft.client.world.ClientWorld;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.EntitySize; import net.minecraft.entity.EntitySize;
import net.minecraft.entity.EntityType; import net.minecraft.entity.EntityType;
import net.minecraft.entity.MobEntity;
import net.minecraft.entity.MoverType; import net.minecraft.entity.MoverType;
import net.minecraft.entity.Pose; import net.minecraft.entity.Pose;
import net.minecraft.entity.effect.LightningBoltEntity; import net.minecraft.entity.effect.LightningBoltEntity;
@ -55,6 +56,7 @@ import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.RayTraceResult.Type; import net.minecraft.util.math.RayTraceResult.Type;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.GameRules;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld; import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
@ -261,6 +263,12 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
public boolean attackEntityFrom(DamageSource source, float amount) { public boolean attackEntityFrom(DamageSource source, float amount) {
if (this.isInvulnerableTo(source)) if (this.isInvulnerableTo(source))
return false; return false;
boolean mobGriefing = world.getGameRules().getBoolean(GameRules.MOB_GRIEFING);
Entity trueSource = source.getTrueSource();
if (!mobGriefing && trueSource instanceof MobEntity)
return false;
Entity immediateSource = source.getImmediateSource(); Entity immediateSource = source.getImmediateSource();
if (!isVisible() && immediateSource instanceof PlayerEntity) { if (!isVisible() && immediateSource instanceof PlayerEntity) {
if (!AllItems.SUPER_GLUE.isIn(((PlayerEntity) immediateSource).getHeldItemMainhand())) if (!AllItems.SUPER_GLUE.isIn(((PlayerEntity) immediateSource).getHeldItemMainhand()))