Merge pull request #3319 from PssbleTrngle/feature/backtank-tag
Move from item-based air source detection to tag-based
This commit is contained in:
commit
673c12b015
5 changed files with 12 additions and 2 deletions
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@ -5649,6 +5649,7 @@ c98ffdc2780c2a7690c590f46f014aeee7b0b504 data/create/tags/items/create_ingots.js
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4480f211f4a37bfee193eba945bc9f5a8d2c6e34 data/create/tags/items/crushed_ores.json
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67385d5198d0796ec8f0d2c6ae144c672f4317a1 data/create/tags/items/modded_stripped_logs.json
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27a1074a88a7b939c811341086afece325ed724c data/create/tags/items/modded_stripped_wood.json
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7973972edb524683ef365bc103fcfcde0858a854 data/create/tags/items/pressurized_air_sources.json
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bce28787b0271382842823d04a977912a88b01c2 data/create/tags/items/sandpaper.json
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6cdeeac1689f7b5bfd9bc40b462143d8eaf3ad0b data/create/tags/items/seats.json
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0f4276a6b7da5f4dee8909802e6717a4c97f0555 data/create/tags/items/sleepers.json
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@ -0,0 +1,6 @@
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{
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"replace": false,
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"values": [
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"create:copper_backtank"
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]
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}
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@ -248,6 +248,7 @@ public class AllItems {
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COPPER_BACKTANK = REGISTRATE.item("copper_backtank", p -> new CopperBacktankItem(p, COPPER_BACKTANK_PLACEABLE))
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.model(AssetLookup.customGenericItemModel("_", "item"))
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.tag(AllItemTags.PRESSURIZED_AIR_SOURCES.tag)
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.register(),
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DIVING_HELMET = REGISTRATE.item("diving_helmet", DivingHelmetItem::new)
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@ -221,6 +221,7 @@ public class AllTags {
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MODDED_STRIPPED_WOOD,
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CASING,
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SLEEPERS,
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PRESSURIZED_AIR_SOURCES,
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STRIPPED_LOGS(FORGE),
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STRIPPED_WOOD(FORGE),
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@ -445,7 +446,7 @@ public class AllTags {
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strippedWoodCompat(Mods.BOP, "fir", "redwood", "cherry", "mahogany", "jacaranda", "palm", "willow", "dead",
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"magic", "umbran", "hellbark");
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strippedWoodCompat(Mods.BSK, "bluebright", "starlit", "frostbright", "lunar", "dusk", "maple", "cherry");
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AllItemTags.MODDED_STRIPPED_LOGS.addOptional(Mods.BYG, "stripped_bulbis_stem");
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AllItemTags.MODDED_STRIPPED_WOOD.addOptional(Mods.BYG, "stripped_bulbis_wood");
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@ -3,6 +3,7 @@ package com.simibubi.create.content.curiosities.armor;
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import com.simibubi.create.AllEnchantments;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.AllSoundEvents;
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import com.simibubi.create.AllTags;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.utility.Lang;
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@ -28,7 +29,7 @@ public class BackTankUtil {
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public static ItemStack get(LivingEntity entity) {
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for (ItemStack itemStack : entity.getArmorSlots())
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if (AllItems.COPPER_BACKTANK.isIn(itemStack))
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if (AllTags.AllItemTags.PRESSURIZED_AIR_SOURCES.matches(itemStack))
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return itemStack;
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return ItemStack.EMPTY;
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}
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