Merge branch 'mc1.18/dev' into mc1.18/0.5.1

This commit is contained in:
simibubi 2023-05-08 15:08:10 +02:00
commit 6e64c2ab01
82 changed files with 9259 additions and 3004 deletions

View file

@ -1,6 +1,6 @@
name: Bug Report
description: Create a bug report to help us improve Create
labels: [ "bug" ]
labels: [ "type: bug" ]
body:
- type: textarea
attributes:
@ -49,6 +49,7 @@ body:
label: Mod Version
description: The version of the mod you were using when the bug occured
options:
- "0.5.0j"
- "0.5.0i"
- "0.5.0h"
- "0.5.0g"

View file

@ -1,6 +1,6 @@
name: Suggestion
description: Suggest something that would improve Create
labels: [ "suggestion" ]
labels: [ "type: suggestion" ]
body:
- type: textarea
attributes:

View file

@ -1,12 +1,12 @@
1.14:
- "1.14"
1.15:
- "1.15"
1.16:
- "1.16"
1.17:
- "1.17"
1.18:
- "1.18"
1.19:
- "1.19"
'version: 1.14':
- '1\.14(?:\.\d)?'
'version: 1.15':
- '1\.15(?:\.\d)?'
'version: 1.16':
- '1\.16(?:\.\d)?'
'version: 1.17':
- '1\.17(?:\.\d)?'
'version: 1.18':
- '1\.18(?:\.\d)?'
'version: 1.19':
- '1\.19(?:\.\d)?'

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@ -7,8 +7,9 @@ jobs:
label:
runs-on: ubuntu-latest
steps:
- uses: github/issue-labeler@v2.0
- uses: github/issue-labeler@v3.0
with:
configuration-path: .github/config/labels.yml
enable-versioned-regex: 0
repo-token: ${{ secrets.GITHUB_TOKEN }}
sync-labels: 1

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@ -140,12 +140,12 @@ repositories {
dependencies {
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
jarJar(group: 'com.tterrag.registrate', name: 'Registrate', version: '[MC1.18.2-1.1.3,)') {
jarJar.pin(it, project.registrate_version)
jarJar("com.tterrag.registrate:Registrate:${registrate_version}") {
jarJar.ranged(it, '[MC1.18.2-1.1.3,)')
}
// Uncomment once Forge fixes mixins for included jars
//jarJar(group: 'com.jozufozu.flywheel', name: "flywheel-forge-${flywheel_minecraft_version}", version: '[0.6.8,0.6.9)') {
// jarJar.pin(it, project.flywheel_version)
//jarJar("com.jozufozu.flywheel:flywheel-forge-${flywheel_minecraft_version}:${flywheel_version}") {
// jarJar.ranged(it, '[0.6.8,0.6.9)')
//}
implementation fg.deobf("com.tterrag.registrate:Registrate:${registrate_version}")
@ -218,6 +218,7 @@ jar {
}
task jarJarRelease {
group = 'jarjar'
doLast {
tasks.jarJar {
classifier = ''

View file

@ -13,13 +13,19 @@
"cs": "cs_cz",
"da": "da_dk",
"de": "de_de",
"eo": "eo_uy",
"es-CL": "es_cl",
"es-ES": "es_es",
"es-MX": "es_mx",
"fa": "fa_ir",
"fi": "fi_fi",
"fr": "fr_fr",
"hu": "hu_hu",
"id": "id_id",
"is": "is_is",
"it": "it_it",
"ja": "ja_jp",
"kk": "kk_kz",
"ko": "ko_kr",
"nl": "nl_nl",
"no": "no_no",
@ -27,9 +33,12 @@
"pt-BR": "pt_br",
"pt-PT": "pt_pt",
"ro": "ro_ro",
"rpr": "rpr",
"ru": "ru_ru",
"sv-SE": "sv_se",
"th": "th_th",
"tok": "tok",
"tr": "tr_tr",
"uk": "uk_ua",
"zh-CN": "zh_cn",
"zh-TW": "zh_tw",

View file

@ -1,11 +0,0 @@
package com.simibubi.create;
import com.jozufozu.flywheel.core.StitchedSprite;
public class AllStitchedTextures {
public static final StitchedSprite SUPER_GLUE = new StitchedSprite(Create.asResource("entity/super_glue/slime"));
public static void init() {
}
}

View file

@ -90,7 +90,6 @@ public class CreateClient {
AllKeys.register();
AllPartialModels.init();
AllStitchedTextures.init();
PonderIndex.register();
PonderIndex.registerTags();

View file

@ -25,10 +25,13 @@ public class Curios {
.get("head");
if (stacksHandler == null)
return false;
if (stacksHandler.getSlots() == 0)
return false;
return AllItems.GOGGLES.isIn(stacksHandler.getStacks()
.getStackInSlot(0));
int slots = stacksHandler.getSlots();
for (int slot = 0; slot < slots; slot++)
if (AllItems.GOGGLES.isIn(stacksHandler.getStacks()
.getStackInSlot(slot)))
return true;
return false;
})
.orElse(false));

View file

@ -92,7 +92,7 @@ public abstract class GeneratingKineticBlockEntity extends KineticBlockEntity {
float speed = getGeneratedSpeed();
float prevSpeed = this.speed;
if (level.isClientSide)
if (level == null || level.isClientSide)
return;
if (prevSpeed != speed) {

View file

@ -1,6 +1,7 @@
package com.simibubi.create.content.contraptions.components.crank;
import com.simibubi.create.AllBlockEntityTypes;
import com.simibubi.create.AllItems;
import com.simibubi.create.AllShapes;
import com.simibubi.create.content.contraptions.base.DirectionalKineticBlock;
import com.simibubi.create.foundation.advancement.AllAdvancements;
@ -65,7 +66,9 @@ public class HandCrankBlock extends DirectionalKineticBlock
return InteractionResult.PASS;
withBlockEntityDo(worldIn, pos, be -> be.turn(player.isShiftKeyDown()));
player.causeFoodExhaustion(getRotationSpeed() * AllConfigs.server().kinetics.crankHungerMultiplier.getF());
if (!player.getItemInHand(handIn)
.is(AllItems.EXTENDO_GRIP.get()))
player.causeFoodExhaustion(getRotationSpeed() * AllConfigs.server().kinetics.crankHungerMultiplier.getF());
if (player.getFoodData()
.getFoodLevel() == 0)

View file

@ -130,7 +130,7 @@ public class StructureTransform {
if (rotationAxis == Axis.Y) {
if (block instanceof BellBlock) {
if (state.getValue(BlockStateProperties.BELL_ATTACHMENT) == BellAttachType.DOUBLE_WALL)
if (state.getValue(BlockStateProperties.BELL_ATTACHMENT) == BellAttachType.DOUBLE_WALL)
state = state.setValue(BlockStateProperties.BELL_ATTACHMENT, BellAttachType.SINGLE_WALL);
return state.setValue(BellBlock.FACING,
rotation.rotate(state.getValue(BellBlock.FACING)));
@ -144,7 +144,8 @@ public class StructureTransform {
EnumProperty<AttachFace> faceProperty = FaceAttachedHorizontalDirectionalBlock.FACE;
Direction stateFacing = state.getValue(facingProperty);
AttachFace stateFace = state.getValue(faceProperty);
Direction forcedAxis = rotationAxis == Axis.Z ? Direction.EAST : Direction.SOUTH;
boolean z = rotationAxis == Axis.Z;
Direction forcedAxis = z ? Direction.WEST : Direction.SOUTH;
if (stateFacing.getAxis() == rotationAxis && stateFace == AttachFace.WALL)
return state;
@ -161,7 +162,7 @@ public class StructureTransform {
continue;
}
if (stateFacing.getAxisDirection() == AxisDirection.POSITIVE) {
if (stateFacing.getAxisDirection() == (z ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE)) {
state = state.setValue(faceProperty, AttachFace.FLOOR);
continue;
}

View file

@ -37,7 +37,7 @@ public class ChassisRangeDisplay {
timer = DISPLAY_TIME;
CreateClient.OUTLINER.showCluster(getOutlineKey(), createSelection(be))
.colored(0xFFFFFF)
.disableNormals()
.disableLineNormals()
.lineWidth(1 / 16f)
.withFaceTexture(AllSpecialTextures.HIGHLIGHT_CHECKERED);
}

View file

@ -100,7 +100,7 @@ public class SuperGlueSelectionHandler {
CreateClient.OUTLINER.showAABB(glueEntity, glueEntity.getBoundingBox())
.colored(h ? HIGHLIGHT : PASSIVE)
.withFaceTextures(faceTex, faceTex)
.disableNormals()
.disableLineNormals()
.lineWidth(h ? 1 / 16f : 1 / 64f);
}
}
@ -155,12 +155,12 @@ public class SuperGlueSelectionHandler {
CreateClient.OUTLINER.showAABB(bbOutlineSlot, currentSelectionBox)
.colored(canReach && canAfford && !cancel ? HIGHLIGHT : FAIL)
.withFaceTextures(AllSpecialTextures.GLUE, AllSpecialTextures.GLUE)
.disableNormals()
.disableLineNormals()
.lineWidth(1 / 16f);
CreateClient.OUTLINER.showCluster(clusterOutlineSlot, currentCluster)
.colored(0x4D9162)
.disableNormals()
.disableLineNormals()
.lineWidth(1 / 64f);
}
@ -259,7 +259,7 @@ public class SuperGlueSelectionHandler {
CreateClient.OUTLINER.showCluster(clusterOutlineSlot, currentCluster)
.colored(0xB5F2C6)
.withFaceTextures(AllSpecialTextures.GLUE, AllSpecialTextures.HIGHLIGHT_CHECKERED)
.disableNormals()
.disableLineNormals()
.lineWidth(1 / 24f);
discard();

View file

@ -67,6 +67,11 @@ public class MinecartContraptionItem extends Item {
public static MinecartContraptionItem chest(Properties builder) {
return new MinecartContraptionItem(Type.CHEST, builder);
}
@Override
public boolean canFitInsideContainerItems() {
return AllConfigs.SERVER.kinetics.minecartContraptionInContainers.get();
}
private MinecartContraptionItem(Type minecartTypeIn, Properties builder) {
super(builder);

View file

@ -5,7 +5,6 @@ import static net.minecraft.util.Mth.lerp;
import com.jozufozu.flywheel.util.transform.TransformStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Vector3f;
import com.simibubi.create.AllPartialModels;
import com.simibubi.create.CreateClient;
import com.simibubi.create.content.contraptions.KineticDebugger;
@ -32,13 +31,13 @@ import net.minecraft.world.phys.Vec3;
public class CouplingRenderer {
public static void renderAll(PoseStack ms, MultiBufferSource buffer) {
CouplingHandler.forEachLoadedCoupling(Minecraft.getInstance().level,
c -> {
if (c.getFirst().hasContraptionCoupling(true))
return;
CouplingRenderer.renderCoupling(ms, buffer, c.map(MinecartController::cart));
});
public static void renderAll(PoseStack ms, MultiBufferSource buffer, Vec3 camera) {
CouplingHandler.forEachLoadedCoupling(Minecraft.getInstance().level, c -> {
if (c.getFirst()
.hasContraptionCoupling(true))
return;
CouplingRenderer.renderCoupling(ms, buffer, camera, c.map(MinecartController::cart));
});
}
public static void tickDebugModeRenders() {
@ -46,21 +45,20 @@ public class CouplingRenderer {
CouplingHandler.forEachLoadedCoupling(Minecraft.getInstance().level, CouplingRenderer::doDebugRender);
}
public static void renderCoupling(PoseStack ms, MultiBufferSource buffer, Couple<AbstractMinecart> carts) {
public static void renderCoupling(PoseStack ms, MultiBufferSource buffer, Vec3 camera, Couple<AbstractMinecart> carts) {
ClientLevel world = Minecraft.getInstance().level;
if (carts.getFirst() == null || carts.getSecond() == null)
return;
Couple<Integer> lightValues =
carts.map(c -> LevelRenderer.getLightColor(world, new BlockPos(c.getBoundingBox()
.getCenter())));
Couple<Integer> lightValues = carts.map(c -> LevelRenderer.getLightColor(world, new BlockPos(c.getBoundingBox()
.getCenter())));
Vec3 center = carts.getFirst()
.position()
.add(carts.getSecond()
.position())
.scale(.5f);
.position()
.add(carts.getSecond()
.position())
.scale(.5f);
Couple<CartEndpoint> transforms = carts.map(c -> getSuitableCartEndpoint(c, center));
@ -72,20 +70,20 @@ public class CouplingRenderer {
Vec3 zero = Vec3.ZERO;
Vec3 firstEndpoint = transforms.getFirst()
.apply(zero);
.apply(zero);
Vec3 secondEndpoint = transforms.getSecond()
.apply(zero);
.apply(zero);
Vec3 endPointDiff = secondEndpoint.subtract(firstEndpoint);
double connectorYaw = -Math.atan2(endPointDiff.z, endPointDiff.x) * 180.0D / Math.PI;
double connectorPitch = Math.atan2(endPointDiff.y, endPointDiff.multiply(1, 0, 1)
.length()) * 180 / Math.PI;
.length()) * 180 / Math.PI;
TransformStack msr = TransformStack.cast(ms);
carts.forEachWithContext((cart, isFirst) -> {
CartEndpoint cartTransform = transforms.get(isFirst);
ms.pushPose();
cartTransform.apply(ms);
cartTransform.apply(ms, camera);
attachment.light(lightValues.get(isFirst))
.renderInto(ms, builder);
msr.rotateY(connectorYaw - cartTransform.yaw);
@ -100,7 +98,7 @@ public class CouplingRenderer {
int meanSkyLight = (((l1 >> 20) & 0xf) + ((l2 >> 20) & 0xf)) / 2;
ms.pushPose();
msr.translate(firstEndpoint)
msr.translate(firstEndpoint.subtract(camera))
.rotateY(connectorYaw)
.rotateZ(connectorPitch);
ms.scale((float) endPointDiff.length(), 1, 1);
@ -113,9 +111,9 @@ public class CouplingRenderer {
private static CartEndpoint getSuitableCartEndpoint(AbstractMinecart cart, Vec3 centerOfCoupling) {
long i = cart.getId() * 493286711L;
i = i * i * 4392167121L + i * 98761L;
float x = (((float) (i >> 16 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F;
float y = (((float) (i >> 20 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F + 0.375F;
float z = (((float) (i >> 24 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F;
double x = (((float) (i >> 16 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F;
double y = (((float) (i >> 20 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F + 0.375F;
double z = (((float) (i >> 24 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F;
float pt = AnimationTickHolder.getPartialTicks();
@ -164,8 +162,7 @@ public class CouplingRenderer {
}
final float offsetMagnitude = 13 / 16f;
boolean isBackFaceCloser =
frontVec.distanceToSqr(centerOfCoupling) > backVec.distanceToSqr(centerOfCoupling);
boolean isBackFaceCloser = frontVec.distanceToSqr(centerOfCoupling) > backVec.distanceToSqr(centerOfCoupling);
flip = isBackFaceCloser;
float offset = isBackFaceCloser ? -offsetMagnitude : offsetMagnitude;
@ -174,16 +171,16 @@ public class CouplingRenderer {
static class CartEndpoint {
float x;
float y;
float z;
double x;
double y;
double z;
float yaw;
float pitch;
float roll;
float offset;
boolean flip;
public CartEndpoint(float x, float y, float z, float yaw, float pitch, float roll, float offset, boolean flip) {
public CartEndpoint(double x, double y, double z, float yaw, float pitch, float roll, float offset, boolean flip) {
this.x = x;
this.y = y;
this.z = z;
@ -202,14 +199,15 @@ public class CouplingRenderer {
return vec.add(x, y, z);
}
public void apply(PoseStack ms) {
ms.translate(x, y, z);
ms.mulPose(Vector3f.YP.rotationDegrees(yaw));
ms.mulPose(Vector3f.ZP.rotationDegrees(pitch));
ms.mulPose(Vector3f.XP.rotationDegrees(roll));
ms.translate(offset, 0, 0);
if (flip)
ms.mulPose(Vector3f.YP.rotationDegrees(180));
public void apply(PoseStack ms, Vec3 camera) {
TransformStack.cast(ms)
.translate(camera.scale(-1)
.add(x, y, z))
.rotateY(yaw)
.rotateZ(pitch)
.rotateX(roll)
.translate(offset, 0, 0)
.rotateY(flip ? 180 : 0);
}
}
@ -219,24 +217,24 @@ public class CouplingRenderer {
MinecartController first = c.getFirst();
AbstractMinecart mainCart = first.cart();
Vec3 mainCenter = mainCart.position()
.add(0, yOffset, 0);
.add(0, yOffset, 0);
Vec3 connectedCenter = c.getSecond()
.cart()
.position()
.add(0, yOffset, 0);
.cart()
.position()
.add(0, yOffset, 0);
int color = Color.mixColors(0xabf0e9, 0xee8572, (float) Mth
.clamp(Math.abs(first.getCouplingLength(true) - connectedCenter.distanceTo(mainCenter)) * 8, 0, 1));
.clamp(Math.abs(first.getCouplingLength(true) - connectedCenter.distanceTo(mainCenter)) * 8, 0, 1));
CreateClient.OUTLINER.showLine(mainCart.getId() + "", mainCenter, connectedCenter)
.colored(color)
.lineWidth(1 / 8f);
.colored(color)
.lineWidth(1 / 8f);
Vec3 point = mainCart.position()
.add(0, yOffset, 0);
.add(0, yOffset, 0);
CreateClient.OUTLINER.showLine(mainCart.getId() + "_dot", point, point.add(0, 1 / 128f, 0))
.colored(0xffffff)
.lineWidth(1 / 4f);
.colored(0xffffff)
.lineWidth(1 / 4f);
}
}

View file

@ -35,8 +35,9 @@ public class ExperienceNuggetItem extends Item {
return InteractionResultHolder.consume(itemInHand);
}
int total = Mth.ceil(3f * itemInHand.getCount());
int maxOrbs = 5;
int amountUsed = pPlayer.isSteppingCarefully() ? 1 : itemInHand.getCount();
int total = Mth.ceil(3f * amountUsed);
int maxOrbs = amountUsed == 1 ? 1 : 5;
int valuePer = Math.max(1, 1 + total / maxOrbs);
for (int i = 0; i < maxOrbs; i++) {
@ -61,6 +62,10 @@ public class ExperienceNuggetItem extends Item {
pLevel.addFreshEntity(xp);
}
itemInHand.shrink(amountUsed);
if (!itemInHand.isEmpty())
return InteractionResultHolder.success(itemInHand);
pPlayer.setItemInHand(pUsedHand, ItemStack.EMPTY);
return InteractionResultHolder.consume(itemInHand);
}

View file

@ -44,6 +44,10 @@ public class GirderEncasedShaftBlock extends HorizontalAxisKineticBlock
public GirderEncasedShaftBlock(Properties properties) {
super(properties);
registerDefaultState(super.defaultBlockState()
.setValue(WATERLOGGED, false)
.setValue(TOP, false)
.setValue(BOTTOM, false));
}
@Override

View file

@ -111,8 +111,7 @@ public class SymmetryHandler {
PoseStack ms = event.getPoseStack();
ms.pushPose();
ms.translate(-view.x(), -view.y(), -view.z());
ms.translate(pos.getX(), pos.getY(), pos.getZ());
ms.translate(pos.getX() - view.x(), pos.getY() - view.y(), pos.getZ() - view.z());
ms.translate(0, yShift + .2f, 0);
mirror.applyModelTransform(ms);
BakedModel model = mirror.getModel()

View file

@ -39,7 +39,7 @@ public class ZapperRenderHandler extends ShootableGadgetRenderHandler {
cachedBeams.forEach(beam -> {
CreateClient.OUTLINER.endChasingLine(beam, beam.start, beam.end, 1 - beam.itensity, false)
.disableNormals()
.disableLineNormals()
.colored(0xffffff)
.lineWidth(beam.itensity * 1 / 8f);
});

View file

@ -33,7 +33,7 @@ public class WorldshaperRenderHandler {
CreateClient.OUTLINER.showCluster("terrainZapper", renderedPositions.get())
.colored(0xbfbfbf)
.disableNormals()
.disableLineNormals()
.lineWidth(1 / 32f)
.withFaceTexture(AllSpecialTextures.CHECKERED);
}

View file

@ -72,6 +72,17 @@ public class BeltFunnelBlock extends AbstractHorizontalFunnelBlock implements IS
super.createBlockStateDefinition(p_206840_1_.add(SHAPE));
}
public boolean isOfSameType(FunnelBlock otherFunnel) {
return parent.get() == otherFunnel;
}
@Override
public void onRemove(BlockState state, Level world, BlockPos pos, BlockState newState, boolean isMoving) {
if (newState.getBlock() instanceof FunnelBlock fb && isOfSameType(fb))
return;
super.onRemove(state, world, pos, newState, isMoving);
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter p_220053_2_, BlockPos p_220053_3_,
CollisionContext p_220053_4_) {

View file

@ -12,7 +12,7 @@ public class BrassFunnelBlock extends FunnelBlock {
public BrassFunnelBlock(Properties p_i48415_1_) {
super(p_i48415_1_);
}
@Override
public BlockState getEquivalentBeltFunnel(BlockGetter world, BlockPos pos, BlockState state) {
Direction facing = getFacing(state);

View file

@ -65,6 +65,13 @@ public abstract class FunnelBlock extends AbstractDirectionalFunnelBlock {
super.createBlockStateDefinition(builder.add(EXTRACTING));
}
@Override
public void onRemove(BlockState state, Level world, BlockPos pos, BlockState newState, boolean isMoving) {
if (newState.getBlock() instanceof BeltFunnelBlock bfb && bfb.isOfSameType(this))
return;
super.onRemove(state, world, pos, newState, isMoving);
}
@Override
public void setPlacedBy(Level pLevel, BlockPos pPos, BlockState pState, LivingEntity pPlacer, ItemStack pStack) {
super.setPlacedBy(pLevel, pPos, pState, pPlacer, pStack);

View file

@ -26,17 +26,12 @@ import net.minecraft.world.phys.Vec3;
public class CarriageCouplingRenderer {
public static void renderAll(PoseStack ms, MultiBufferSource buffer) {
public static void renderAll(PoseStack ms, MultiBufferSource buffer, Vec3 camera) {
Collection<Train> trains = CreateClient.RAILWAYS.trains.values();
VertexConsumer vb = buffer.getBuffer(RenderType.solid());
BlockState air = Blocks.AIR.defaultBlockState();
float partialTicks = AnimationTickHolder.getPartialTicks();
Entity cameraEntity = Minecraft.getInstance().cameraEntity;
if (cameraEntity == null)
return;
Vec3 camera = cameraEntity.getPosition(partialTicks);
Level level = cameraEntity.level;
Level level = Minecraft.getInstance().level;
for (Train train : trains) {
List<Carriage> carriages = train.carriages;
@ -72,44 +67,49 @@ public class CarriageCouplingRenderer {
Vec3 position2 = entity2.getPosition(partialTicks);
ms.pushPose();
ms.pushPose();
ms.translate(anchor.x, anchor.y, anchor.z);
CachedBufferer.partial(AllPartialModels.TRAIN_COUPLING_HEAD, air)
.rotateY(-yRot)
.rotateX(xRot)
.light(lightCoords)
.renderInto(ms, vb);
float margin = 3 / 16f;
double couplingDistance = train.carriageSpacing.get(i) - 2 * margin
- bogey1.type.getConnectorAnchorOffset().z - bogey2.type.getConnectorAnchorOffset().z;
int couplingSegments = (int) Math.round(couplingDistance * 4);
double stretch = ((anchor2.distanceTo(anchor) - 2 * margin) * 4) / couplingSegments;
for (int j = 0; j < couplingSegments; j++) {
CachedBufferer.partial(AllPartialModels.TRAIN_COUPLING_CABLE, air)
.rotateY(-yRot + 180)
.rotateX(-xRot)
.translate(0, 0, margin + 2 / 16f)
.scale(1, 1, (float) stretch)
.translate(0, 0, j / 4f)
{
ms.pushPose();
ms.translate(anchor.x - camera.x, anchor.y - camera.y, anchor.z - camera.z);
CachedBufferer.partial(AllPartialModels.TRAIN_COUPLING_HEAD, air)
.rotateY(-yRot)
.rotateX(xRot)
.light(lightCoords)
.renderInto(ms, vb);
float margin = 3 / 16f;
double couplingDistance = train.carriageSpacing.get(i) - 2 * margin
- bogey1.type.getConnectorAnchorOffset().z - bogey2.type.getConnectorAnchorOffset().z;
int couplingSegments = (int) Math.round(couplingDistance * 4);
double stretch = ((anchor2.distanceTo(anchor) - 2 * margin) * 4) / couplingSegments;
for (int j = 0; j < couplingSegments; j++) {
CachedBufferer.partial(AllPartialModels.TRAIN_COUPLING_CABLE, air)
.rotateY(-yRot + 180)
.rotateX(-xRot)
.translate(0, 0, margin + 2 / 16f)
.scale(1, 1, (float) stretch)
.translate(0, 0, j / 4f)
.light(lightCoords)
.renderInto(ms, vb);
}
ms.popPose();
}
{
ms.pushPose();
Vec3 translation = position2.subtract(position)
.add(anchor2)
.subtract(camera);
ms.translate(translation.x, translation.y, translation.z);
CachedBufferer.partial(AllPartialModels.TRAIN_COUPLING_HEAD, air)
.rotateY(-yRot + 180)
.rotateX(-xRot)
.light(lightCoords2)
.renderInto(ms, vb);
ms.popPose();
}
ms.popPose();
ms.pushPose();
ms.translate(-position.x, -position.y, -position.z);
ms.translate(position2.x, position2.y, position2.z);
ms.translate(anchor2.x, anchor2.y, anchor2.z);
CachedBufferer.partial(AllPartialModels.TRAIN_COUPLING_HEAD, air)
.rotateY(-yRot + 180)
.rotateX(-xRot)
.light(lightCoords2)
.renderInto(ms, vb);
ms.popPose();
ms.popPose();
}
}

View file

@ -121,7 +121,7 @@ public class TrainRelocator {
Vec3 vec2 = toVisualise.get(i + 1);
CreateClient.OUTLINER.showLine(Pair.of(relocating, i), vec1.add(0, -.925f, 0), vec2.add(0, -.925f, 0))
.colored(lastHoveredResult || i != toVisualise.size() - 2 ? 0x95CD41 : 0xEA5C2B)
.disableNormals()
.disableLineNormals()
.lineWidth(i % 2 == 1 ? 1 / 6f : 1 / 4f);
}
}
@ -269,7 +269,7 @@ public class TrainRelocator {
public static void visualise(Train train, int i, Vec3 v1, Vec3 v2, boolean valid) {
CreateClient.OUTLINER.showLine(Pair.of(train, i), v1.add(0, -.825f, 0), v2.add(0, -.825f, 0))
.colored(valid ? 0x95CD41 : 0xEA5C2B)
.disableNormals()
.disableLineNormals()
.lineWidth(i % 2 == 1 ? 1 / 6f : 1 / 4f);
}

View file

@ -322,8 +322,6 @@ public class TrackTargetingBehaviour<T extends TrackEdgePoint> extends BlockEnti
return;
ms.pushPose();
ms.translate(pos.getX(), pos.getY(), pos.getZ());
ITrackBlock track = (ITrackBlock) block;
PartialModel partial = track.prepareTrackOverlay(level, pos, trackState, bezier, direction, ms, type);
if (partial != null)
@ -333,7 +331,6 @@ public class TrackTargetingBehaviour<T extends TrackEdgePoint> extends BlockEnti
.translate(-.5, 0, -.5)
.light(LevelRenderer.getLightColor(level, pos))
.renderInto(ms, buffer.getBuffer(RenderType.cutoutMipped()));
ms.popPose();
}

View file

@ -1,6 +1,7 @@
package com.simibubi.create.content.logistics.trains.management.edgePoint;
import com.google.common.base.Objects;
import com.jozufozu.flywheel.util.transform.TransformStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.simibubi.create.Create;
import com.simibubi.create.content.logistics.trains.GraphLocation;
@ -116,7 +117,7 @@ public class TrackTargetingClient {
});
}
public static void render(PoseStack ms, SuperRenderTypeBuffer buffer) {
public static void render(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera) {
if (lastLocation == null || lastResult.feedback != null)
return;
@ -128,8 +129,13 @@ public class TrackTargetingClient {
RenderedTrackOverlayType type = lastType == EdgePointType.SIGNAL ? RenderedTrackOverlayType.SIGNAL
: lastType == EdgePointType.OBSERVER ? RenderedTrackOverlayType.OBSERVER : RenderedTrackOverlayType.STATION;
ms.pushPose();
TransformStack.cast(ms)
.translate(Vec3.atLowerCornerOf(pos)
.subtract(camera));
TrackTargetingBehaviour.render(mc.level, pos, direction, lastHoveredBezierSegment, ms, buffer, light,
OverlayTexture.NO_OVERLAY, type, 1 + 1 / 16f);
ms.popPose();
}
}

View file

@ -1,5 +1,6 @@
package com.simibubi.create.content.logistics.trains.management.edgePoint.observer;
import com.jozufozu.flywheel.util.transform.TransformStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.simibubi.create.content.logistics.trains.ITrackBlock;
import com.simibubi.create.content.logistics.trains.management.edgePoint.TrackTargetingBehaviour;
@ -35,7 +36,8 @@ public class TrackObserverRenderer extends SmartBlockEntityRenderer<TrackObserve
return;
ms.pushPose();
ms.translate(-pos.getX(), -pos.getY(), -pos.getZ());
TransformStack.cast(ms)
.translate(targetPosition.subtract(pos));
RenderedTrackOverlayType type = RenderedTrackOverlayType.OBSERVER;
TrackTargetingBehaviour.render(level, targetPosition, target.getTargetDirection(), target.getTargetBezier(), ms,
buffer, light, overlay, type, 1);

View file

@ -1,5 +1,6 @@
package com.simibubi.create.content.logistics.trains.management.edgePoint.signal;
import com.jozufozu.flywheel.util.transform.TransformStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.simibubi.create.AllPartialModels;
import com.simibubi.create.content.logistics.trains.ITrackBlock;
@ -52,7 +53,8 @@ public class SignalRenderer extends SafeBlockEntityRenderer<SignalBlockEntity> {
return;
ms.pushPose();
ms.translate(-pos.getX(), -pos.getY(), -pos.getZ());
TransformStack.cast(ms)
.translate(targetPosition.subtract(pos));
RenderedTrackOverlayType type =
overlayState == OverlayState.DUAL ? RenderedTrackOverlayType.DUAL_SIGNAL : RenderedTrackOverlayType.SIGNAL;
TrackTargetingBehaviour.render(level, targetPosition, target.getTargetDirection(), target.getTargetBezier(), ms,

View file

@ -2,6 +2,7 @@ package com.simibubi.create.content.logistics.trains.management.edgePoint.statio
import com.jozufozu.flywheel.core.PartialModel;
import com.jozufozu.flywheel.util.transform.Transform;
import com.jozufozu.flywheel.util.transform.TransformStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.simibubi.create.AllPartialModels;
@ -54,7 +55,8 @@ public class StationRenderer extends SafeBlockEntityRenderer<StationBlockEntity>
be.flag.getValue(partialTicks) > 0.75f ? AllPartialModels.STATION_ON : AllPartialModels.STATION_OFF, be,
partialTicks, ms, buffer, light, overlay);
ms.pushPose();
ms.translate(-pos.getX(), -pos.getY(), -pos.getZ());
TransformStack.cast(ms)
.translate(targetPosition.subtract(pos));
TrackTargetingBehaviour.render(level, targetPosition, target.getTargetDirection(), target.getTargetBezier(),
ms, buffer, light, overlay, RenderedTrackOverlayType.STATION, 1);
ms.popPose();

View file

@ -142,7 +142,7 @@ public class TrackBlockOutline {
}
}
public static void drawCurveSelection(PoseStack ms, MultiBufferSource buffer) {
public static void drawCurveSelection(PoseStack ms, MultiBufferSource buffer, Vec3 camera) {
Minecraft mc = Minecraft.getInstance();
if (mc.options.hideGui || mc.gameMode.getPlayerMode() == GameType.SPECTATOR)
return;
@ -152,7 +152,8 @@ public class TrackBlockOutline {
return;
VertexConsumer vb = buffer.getBuffer(RenderType.lines());
Vec3 vec = result.vec();
Vec3 vec = result.vec()
.subtract(camera);
Vec3 angles = result.angles();
TransformStack.cast(ms)
.pushPose()

View file

@ -735,13 +735,13 @@ public class TrackPlacement {
.showLine(Pair.of(key, i * 2), VecHelper.lerp(s, middle1, previous1),
VecHelper.lerp(s, middle1, rail1))
.colored(railcolor)
.disableNormals()
.disableLineNormals()
.lineWidth(lw);
CreateClient.OUTLINER
.showLine(Pair.of(key, i * 2 + 1), VecHelper.lerp(s, middle2, previous2),
VecHelper.lerp(s, middle2, rail2))
.colored(railcolor)
.disableNormals()
.disableLineNormals()
.lineWidth(lw);
}
@ -762,7 +762,7 @@ public class TrackPlacement {
int color = Color.mixColors(0xEA5C2B, 0x95CD41, animation.getValue());
CreateClient.OUTLINER.showLine(Pair.of("start", id), v1.subtract(o1), v1.add(ex))
.lineWidth(1 / 8f)
.disableNormals()
.disableLineNormals()
.colored(color);
}

View file

@ -157,7 +157,8 @@ public class SchematicannonBlockEntity extends SmartBlockEntity implements MenuP
schematicProgress = compound.getFloat("Progress");
bookPrintingProgress = compound.getFloat("PaperProgress");
fuelLevel = compound.getFloat("Fuel");
state = State.valueOf(compound.getString("State"));
String stateString = compound.getString("State");
state = stateString.isEmpty() ? State.STOPPED : State.valueOf(compound.getString("State"));
blocksPlaced = compound.getInt("AmountPlaced");
blocksToPlace = compound.getInt("AmountToPlace");
@ -460,7 +461,7 @@ public class SchematicannonBlockEntity extends SmartBlockEntity implements MenuP
sendUpdate = true;
return;
}
if (printer.isWorldEmpty()) {
state = State.STOPPED;
statusMsg = "schematicExpired";
@ -677,10 +678,10 @@ public class SchematicannonBlockEntity extends SmartBlockEntity implements MenuP
ItemStack paper = inventory.extractItem(BookInput, 1, true);
boolean outputFull = inventory.getStackInSlot(BookOutput)
.getCount() == inventory.getSlotLimit(BookOutput);
if (printer.isErrored())
return;
if (!printer.isLoaded()) {
if (!blueprint.isEmpty())
initializePrinter(blueprint);
@ -837,7 +838,7 @@ public class SchematicannonBlockEntity extends SmartBlockEntity implements MenuP
blocksToPlace += printer.markAllBlockRequirements(checklist, level, this::shouldPlace);
printer.markAllEntityRequirements(checklist);
}
checklist.gathered.clear();
findInventories();
for (LazyOptional<IItemHandler> cap : attachedInventories) {

View file

@ -45,6 +45,7 @@ import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlac
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.client.gui.ForgeIngameGui;
import net.minecraftforge.client.gui.IIngameOverlay;
@ -193,7 +194,7 @@ public class SchematicHandler {
.display(wMirroredLR);
}
public void render(PoseStack ms, SuperRenderTypeBuffer buffer) {
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera) {
boolean present = activeSchematicItem != null;
if (!active && !present)
return;
@ -201,12 +202,12 @@ public class SchematicHandler {
if (active) {
ms.pushPose();
currentTool.getTool()
.renderTool(ms, buffer);
.renderTool(ms, buffer, camera);
ms.popPose();
}
ms.pushPose();
transformation.applyGLTransformations(ms);
transformation.applyTransformations(ms, camera);
if (!renderers.isEmpty()) {
float pt = AnimationTickHolder.getPartialTicks();

View file

@ -19,15 +19,19 @@ import net.minecraft.world.phys.Vec3;
public class SchematicTransformation {
private LerpedFloat x, y, z, scaleFrontBack, scaleLeftRight;
private Vec3 chasingPos;
private Vec3 prevChasingPos;
private BlockPos target;
private LerpedFloat scaleFrontBack, scaleLeftRight;
private LerpedFloat rotation;
private double xOrigin;
private double zOrigin;
public SchematicTransformation() {
x = LerpedFloat.linear();
y = LerpedFloat.linear();
z = LerpedFloat.linear();
chasingPos = Vec3.ZERO;
prevChasingPos = Vec3.ZERO;
target = BlockPos.ZERO;
scaleFrontBack = LerpedFloat.linear();
scaleLeftRight = LerpedFloat.linear();
rotation = LerpedFloat.angular();
@ -48,20 +52,18 @@ public class SchematicTransformation {
rotation.chase(0, 0.45f, Chaser.EXP)
.startWithValue(r);
Vec3 vec = fromAnchor(anchor);
x.chase(0, 0.45f, Chaser.EXP)
.startWithValue((float) vec.x);
y.chase(0, 0.45f, Chaser.EXP)
.startWithValue((float) vec.y);
z.chase(0, 0.45f, Chaser.EXP)
.startWithValue((float) vec.z);
target = fromAnchor(anchor);
chasingPos = Vec3.atLowerCornerOf(target);
prevChasingPos = chasingPos;
}
public void applyGLTransformations(PoseStack ms) {
public void applyTransformations(PoseStack ms, Vec3 camera) {
float pt = AnimationTickHolder.getPartialTicks();
// Translation
ms.translate(x.getValue(pt), y.getValue(pt), z.getValue(pt));
TransformStack.cast(ms)
.translate(VecHelper.lerp(pt, prevChasingPos, chasingPos)
.subtract(camera));
Vec3 rotationOffset = getRotationOffset(true);
// Rotation & Mirror
@ -101,7 +103,7 @@ public class SchematicTransformation {
float pt = AnimationTickHolder.getPartialTicks();
Vec3 rotationOffset = getRotationOffset(true);
vec = vec.subtract(x.getValue(pt), y.getValue(pt), z.getValue(pt));
vec = vec.subtract(VecHelper.lerp(pt, prevChasingPos, chasingPos));
vec = vec.subtract(xOrigin + rotationOffset.x, 0, zOrigin + rotationOffset.z);
vec = VecHelper.rotate(vec, -rotation.getValue(pt), Axis.Y);
vec = vec.add(rotationOffset.x, 0, rotationOffset.z);
@ -157,12 +159,11 @@ public class SchematicTransformation {
vec = vec.multiply(getScaleFB().getChaseTarget(), 1, getScaleLR().getChaseTarget());
vec = VecHelper.rotate(vec, rotation.getChaseTarget(), Axis.Y);
vec = vec.add(xOrigin, 0, zOrigin);
vec = vec.add(x.getChaseTarget(), y.getChaseTarget(), z.getChaseTarget());
vec = vec.add(target.getX(), target.getY(), target.getZ());
return new BlockPos(vec.x, vec.y, vec.z);
}
public Vec3 fromAnchor(BlockPos pos) {
public BlockPos fromAnchor(BlockPos pos) {
Vec3 vec = Vec3.ZERO.add(.5, 0, .5);
Vec3 rotationOffset = getRotationOffset(false);
vec = vec.subtract(xOrigin, 0, zOrigin);
@ -170,8 +171,7 @@ public class SchematicTransformation {
vec = vec.multiply(getScaleFB().getChaseTarget(), 1, getScaleLR().getChaseTarget());
vec = VecHelper.rotate(vec, rotation.getChaseTarget(), Axis.Y);
vec = vec.add(xOrigin, 0, zOrigin);
return Vec3.atLowerCornerOf(pos.subtract(new BlockPos(vec.x, vec.y, vec.z)));
return pos.subtract(new BlockPos(vec.x, vec.y, vec.z));
}
public int getRotationTarget() {
@ -190,9 +190,8 @@ public class SchematicTransformation {
}
public void tick() {
x.tickChaser();
y.tickChaser();
z.tickChaser();
prevChasingPos = chasingPos;
chasingPos = VecHelper.lerp(0.45f, chasingPos, Vec3.atLowerCornerOf(target));
getScaleLR().tickChaser();
getScaleFB().tickChaser();
rotation.tickChaser();
@ -209,25 +208,22 @@ public class SchematicTransformation {
rotation.updateChaseTarget(rotation.getChaseTarget() + (clockwise ? -90 : 90));
}
public void move(float xIn, float yIn, float zIn) {
moveTo(x.getChaseTarget() + xIn, y.getChaseTarget() + yIn, z.getChaseTarget() + zIn);
public void move(int xIn, int yIn, int zIn) {
moveTo(target.offset(xIn, yIn, zIn));
}
public void startAt(BlockPos pos) {
x.startWithValue(pos.getX());
y.startWithValue(pos.getY() - 10);
z.startWithValue(pos.getZ());
chasingPos = Vec3.atLowerCornerOf(pos);
prevChasingPos = chasingPos;
moveTo(pos);
}
public void moveTo(BlockPos pos) {
moveTo(pos.getX(), pos.getY(), pos.getZ());
target = pos;
}
public void moveTo(float xIn, float yIn, float zIn) {
x.updateChaseTarget(xIn);
y.updateChaseTarget(yIn);
z.updateChaseTarget(zIn);
public void moveTo(int xIn, int yIn, int zIn) {
moveTo(new BlockPos(xIn, yIn, zIn));
}
public LerpedFloat getScaleFB() {

View file

@ -36,8 +36,8 @@ public class DeployTool extends PlacementToolBase {
}
@Override
public void renderTool(PoseStack ms, SuperRenderTypeBuffer buffer) {
super.renderTool(ms, buffer);
public void renderTool(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera) {
super.renderTool(ms, buffer, camera);
if (selectedPos == null)
return;
@ -58,7 +58,7 @@ public class DeployTool extends PlacementToolBase {
double zOrigin = bounds.getZsize() / 2f;
Vec3 origin = new Vec3(xOrigin, 0, zOrigin);
ms.translate(x - centerX, y, z - centerZ);
ms.translate(x - centerX - camera.x, y - camera.y, z - centerZ - camera.z);
TransformStack.cast(ms)
.translate(origin)
.translate(rotationOffset)
@ -67,7 +67,7 @@ public class DeployTool extends PlacementToolBase {
.translateBack(origin);
AABBOutline outline = schematicHandler.getOutline();
outline.render(ms, buffer, pt);
outline.render(ms, buffer, Vec3.ZERO, pt);
outline.getParams()
.clearTextures();
ms.popPose();

View file

@ -72,10 +72,10 @@ public class FlipTool extends PlacementToolBase {
AllSpecialTextures tex = AllSpecialTextures.CHECKERED;
outline.getParams()
.lineWidth(1 / 16f)
.disableNormals()
.disableLineNormals()
.colored(0xdddddd)
.withFaceTextures(tex, tex);
outline.render(ms, buffer, AnimationTickHolder.getPartialTicks());
outline.render(ms, buffer, Vec3.ZERO, AnimationTickHolder.getPartialTicks());
super.renderOnSchematic(ms, buffer);
}

View file

@ -3,6 +3,7 @@ package com.simibubi.create.content.schematics.client.tools;
import com.mojang.blaze3d.vertex.PoseStack;
import com.simibubi.create.foundation.render.SuperRenderTypeBuffer;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.client.gui.ForgeIngameGui;
public interface ISchematicTool {
@ -13,7 +14,7 @@ public interface ISchematicTool {
public boolean handleRightClick();
public boolean handleMouseWheel(double delta);
public void renderTool(PoseStack ms, SuperRenderTypeBuffer buffer);
public void renderTool(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera);
public void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width, int height);
public void renderOnSchematic(PoseStack ms, SuperRenderTypeBuffer buffer);

View file

@ -28,7 +28,7 @@ public class MoveTool extends PlacementToolBase {
Vec3 vec = Vec3.atLowerCornerOf(selectedFace.getNormal()).scale(-Math.signum(delta));
vec = vec.multiply(transformation.getMirrorModifier(Axis.X), 1, transformation.getMirrorModifier(Axis.Z));
vec = VecHelper.rotate(vec, transformation.getRotationTarget(), Axis.Y);
transformation.move((float) vec.x, 0, (float) vec.z);
transformation.move((int) vec.x, 0, (int) vec.z);
schematicHandler.markDirty();
return true;

View file

@ -1,11 +1,13 @@
package com.simibubi.create.content.schematics.client.tools;
import net.minecraft.util.Mth;
public class MoveVerticalTool extends PlacementToolBase {
@Override
public boolean handleMouseWheel(double delta) {
if (schematicHandler.isDeployed()) {
schematicHandler.getTransformation().move(0, (float) Math.signum(delta), 0);
schematicHandler.getTransformation().move(0, Mth.sign(delta), 0);
schematicHandler.markDirty();
}
return true;

View file

@ -3,6 +3,7 @@ package com.simibubi.create.content.schematics.client.tools;
import com.mojang.blaze3d.vertex.PoseStack;
import com.simibubi.create.foundation.render.SuperRenderTypeBuffer;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.client.gui.ForgeIngameGui;
public abstract class PlacementToolBase extends SchematicToolBase {
@ -18,8 +19,8 @@ public abstract class PlacementToolBase extends SchematicToolBase {
}
@Override
public void renderTool(PoseStack ms, SuperRenderTypeBuffer buffer) {
super.renderTool(ms, buffer);
public void renderTool(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera) {
super.renderTool(ms, buffer, camera);
}
@Override

View file

@ -32,11 +32,11 @@ public class RotateTool extends PlacementToolBase {
line.getParams()
.disableCull()
.disableNormals()
.disableLineNormals()
.colored(0xdddddd)
.lineWidth(1 / 16f);
line.set(start, end)
.render(ms, buffer, AnimationTickHolder.getPartialTicks());
.render(ms, buffer, Vec3.ZERO, AnimationTickHolder.getPartialTicks());
super.renderOnSchematic(ms, buffer);
}

View file

@ -121,7 +121,7 @@ public abstract class SchematicToolBase implements ISchematicTool {
}
@Override
public void renderTool(PoseStack ms, SuperRenderTypeBuffer buffer) {}
public void renderTool(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera) {}
@Override
public void renderOverlay(ForgeIngameGui gui, PoseStack poseStack, float partialTicks, int width, int height) {}
@ -143,7 +143,7 @@ public abstract class SchematicToolBase implements ISchematicTool {
.colored(0x6886c5)
.withFaceTexture(AllSpecialTextures.CHECKERED)
.lineWidth(1 / 16f);
outline.render(ms, buffer, AnimationTickHolder.getPartialTicks());
outline.render(ms, buffer, Vec3.ZERO, AnimationTickHolder.getPartialTicks());
outline.getParams()
.clearTextures();
ms.popPose();

View file

@ -200,26 +200,23 @@ public class ClientEvents {
@SubscribeEvent
public static void onRenderWorld(RenderLevelLastEvent event) {
Vec3 cameraPos = Minecraft.getInstance().gameRenderer.getMainCamera()
.getPosition();
float pt = AnimationTickHolder.getPartialTicks();
PoseStack ms = event.getPoseStack();
ms.pushPose();
ms.translate(-cameraPos.x(), -cameraPos.y(), -cameraPos.z());
SuperRenderTypeBuffer buffer = SuperRenderTypeBuffer.getInstance();
float partialTicks = AnimationTickHolder.getPartialTicks();
Vec3 camera = Minecraft.getInstance().gameRenderer.getMainCamera()
.getPosition();
TrackBlockOutline.drawCurveSelection(ms, buffer);
TrackTargetingClient.render(ms, buffer);
CouplingRenderer.renderAll(ms, buffer);
CarriageCouplingRenderer.renderAll(ms, buffer);
CreateClient.SCHEMATIC_HANDLER.render(ms, buffer);
CreateClient.GHOST_BLOCKS.renderAll(ms, buffer);
TrackBlockOutline.drawCurveSelection(ms, buffer, camera);
TrackTargetingClient.render(ms, buffer, camera);
CouplingRenderer.renderAll(ms, buffer, camera);
CarriageCouplingRenderer.renderAll(ms, buffer, camera);
CreateClient.SCHEMATIC_HANDLER.render(ms, buffer, camera);
CreateClient.GHOST_BLOCKS.renderAll(ms, buffer, camera);
CreateClient.OUTLINER.renderOutlines(ms, buffer, camera, partialTicks);
CreateClient.OUTLINER.renderOutlines(ms, buffer, pt);
buffer.draw();
RenderSystem.enableCull();
ms.popPose();
}
@ -298,14 +295,14 @@ public class ClientEvents {
if (AllFluids.CHOCOLATE.get()
.isSame(fluid)) {
event.scaleFarPlaneDistance(1f/32f);
event.scaleFarPlaneDistance(1f / 32f);
event.setCanceled(true);
return;
}
if (AllFluids.HONEY.get()
.isSame(fluid)) {
event.scaleFarPlaneDistance(1f/8f);
event.scaleFarPlaneDistance(1f / 8f);
event.setCanceled(true);
return;
}

View file

@ -72,7 +72,7 @@ public class ValueBox extends ChasingAABBOutline {
}
@Override
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, float pt) {
boolean hasTransform = transform != null;
if (transform instanceof Sided && params.getHighlightedFace() != null)
((Sided) transform).fromSide(params.getHighlightedFace());
@ -80,12 +80,9 @@ public class ValueBox extends ChasingAABBOutline {
return;
ms.pushPose();
ms.translate(pos.getX(), pos.getY(), pos.getZ());
ms.translate(pos.getX() - camera.x, pos.getY() - camera.y, pos.getZ() - camera.z);
if (hasTransform)
transform.transform(blockState, ms);
transformNormals = ms.last()
.normal()
.copy();
if (!isPassive) {
ms.pushPose();

View file

@ -44,7 +44,9 @@ public class CKinetics extends ConfigBase {
public final ConfigBool moveItemsToStorage = b(true, "moveItemsToStorage", Comments.moveItemsToStorage);
public final ConfigBool harvestPartiallyGrown = b(false, "harvestPartiallyGrown", Comments.harvestPartiallyGrown);
public final ConfigBool harvesterReplants = b(true, "harvesterReplants", Comments.harvesterReplants);
public final ConfigBool minecartContraptionInContainers =
b(false, "minecartContraptionInContainers", Comments.minecartContraptionInContainers);
public final ConfigGroup stats = group(1, "stats", Comments.stats);
public final ConfigFloat mediumSpeed = f(30, 0, 4096, "mediumSpeed", Comments.rpm, Comments.mediumSpeed);
public final ConfigFloat fastSpeed = f(100, 0, 65535, "fastSpeed", Comments.rpm, Comments.fastSpeed);
@ -111,6 +113,7 @@ public class CKinetics extends ConfigBase {
static String spawnerMovement = "Configure how Spawner blocks can be moved by contraptions.";
static String amethystMovement = "Configure how Budding Amethyst can be moved by contraptions.";
static String obsidianMovement = "Configure how Obsidian blocks can be moved by contraptions.";
static String minecartContraptionInContainers = "Whether minecart contraptions can be placed into container items.";
}
public enum DeployerAggroSetting {

View file

@ -252,7 +252,7 @@ public class PonderScene {
camera.set(transform.xRotation.getValue(pt) + 90, transform.yRotation.getValue(pt) + 180);
world.renderEntities(ms, buffer, camera, pt);
world.renderParticles(ms, buffer, camera, pt);
outliner.renderOutlines(ms, buffer, pt);
outliner.renderOutlines(ms, buffer, Vec3.ZERO, pt);
ms.popPose();
ForcedDiffuseState.popCalculator();

View file

@ -398,8 +398,8 @@ public class WorldSectionElement extends AnimatedSceneElement {
aabbOutline.getParams()
.lineWidth(1 / 64f)
.colored(0xefefef)
.disableNormals();
aabbOutline.render(ms, (SuperRenderTypeBuffer) buffer, pt);
.disableLineNormals();
aabbOutline.render(ms, (SuperRenderTypeBuffer) buffer, Vec3.ZERO, pt);
ms.popPose();
}

View file

@ -24,6 +24,7 @@ import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.client.model.data.IModelData;
public abstract class GhostBlockRenderer {
@ -40,12 +41,12 @@ public abstract class GhostBlockRenderer {
return TRANSPARENT;
}
public abstract void render(PoseStack ms, SuperRenderTypeBuffer buffer, GhostBlockParams params);
public abstract void render(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, GhostBlockParams params);
private static class DefaultGhostBlockRenderer extends GhostBlockRenderer {
@Override
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, GhostBlockParams params) {
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, GhostBlockParams params) {
ms.pushPose();
BlockRenderDispatcher dispatcher = Minecraft.getInstance()
@ -57,7 +58,7 @@ public abstract class GhostBlockRenderer {
VertexConsumer vb = buffer.getEarlyBuffer(layer);
BlockPos pos = params.pos;
ms.translate(pos.getX(), pos.getY(), pos.getZ());
ms.translate(pos.getX() - camera.x, pos.getY() - camera.y, pos.getZ() - camera.z);
dispatcher.getModelRenderer()
.renderModel(ms.last(), vb, params.state, model, 1f, 1f, 1f, LightTexture.FULL_BRIGHT, OverlayTexture.NO_OVERLAY,
@ -71,7 +72,7 @@ public abstract class GhostBlockRenderer {
private static class TransparentGhostBlockRenderer extends GhostBlockRenderer {
@Override
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, GhostBlockParams params) {
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, GhostBlockParams params) {
ms.pushPose();
Minecraft mc = Minecraft.getInstance();
@ -83,7 +84,7 @@ public abstract class GhostBlockRenderer {
VertexConsumer vb = buffer.getEarlyBuffer(layer);
BlockPos pos = params.pos;
ms.translate(pos.getX(), pos.getY(), pos.getZ());
ms.translate(pos.getX() - camera.x, pos.getY() - camera.y, pos.getZ() - camera.z);
ms.translate(.5, .5, .5);
ms.scale(.85f, .85f, .85f);

View file

@ -8,6 +8,7 @@ import com.simibubi.create.foundation.render.SuperRenderTypeBuffer;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
public class GhostBlocks {
@ -54,10 +55,10 @@ public class GhostBlocks {
ghosts.entrySet().removeIf(e -> !e.getValue().isAlive());
}
public void renderAll(PoseStack ms, SuperRenderTypeBuffer buffer) {
public void renderAll(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera) {
ghosts.forEach((slot, entry) -> {
GhostBlockRenderer ghost = entry.ghost;
ghost.render(ms, buffer, entry.params);
ghost.render(ms, buffer, camera, entry.params);
});
}

View file

@ -1,15 +1,17 @@
package com.simibubi.create.foundation.utility.outliner;
import java.util.Optional;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Vector3f;
import com.mojang.math.Vector4f;
import com.simibubi.create.AllSpecialTextures;
import com.simibubi.create.foundation.render.RenderTypes;
import com.simibubi.create.foundation.render.SuperRenderTypeBuffer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.core.Direction;
import net.minecraft.core.Direction.Axis;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
@ -17,85 +19,211 @@ public class AABBOutline extends Outline {
protected AABB bb;
protected final Vector3f minPosTemp1 = new Vector3f();
protected final Vector3f maxPosTemp1 = new Vector3f();
protected final Vector4f colorTemp1 = new Vector4f();
protected final Vector3f pos0Temp = new Vector3f();
protected final Vector3f pos1Temp = new Vector3f();
protected final Vector3f pos2Temp = new Vector3f();
protected final Vector3f pos3Temp = new Vector3f();
protected final Vector3f normalTemp = new Vector3f();
protected final Vector3f originTemp = new Vector3f();
public AABBOutline(AABB bb) {
this.setBounds(bb);
setBounds(bb);
}
@Override
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
renderBB(ms, buffer, bb);
}
public void renderBB(PoseStack ms, SuperRenderTypeBuffer buffer, AABB bb) {
Vec3 projectedView = Minecraft.getInstance().gameRenderer.getMainCamera()
.getPosition();
boolean noCull = bb.contains(projectedView);
bb = bb.inflate(noCull ? -1 / 128d : 1 / 128d);
noCull |= params.disableCull;
Vec3 xyz = new Vec3(bb.minX, bb.minY, bb.minZ);
Vec3 Xyz = new Vec3(bb.maxX, bb.minY, bb.minZ);
Vec3 xYz = new Vec3(bb.minX, bb.maxY, bb.minZ);
Vec3 XYz = new Vec3(bb.maxX, bb.maxY, bb.minZ);
Vec3 xyZ = new Vec3(bb.minX, bb.minY, bb.maxZ);
Vec3 XyZ = new Vec3(bb.maxX, bb.minY, bb.maxZ);
Vec3 xYZ = new Vec3(bb.minX, bb.maxY, bb.maxZ);
Vec3 XYZ = new Vec3(bb.maxX, bb.maxY, bb.maxZ);
Vec3 start = xyz;
renderAACuboidLine(ms, buffer, start, Xyz);
renderAACuboidLine(ms, buffer, start, xYz);
renderAACuboidLine(ms, buffer, start, xyZ);
start = XyZ;
renderAACuboidLine(ms, buffer, start, xyZ);
renderAACuboidLine(ms, buffer, start, XYZ);
renderAACuboidLine(ms, buffer, start, Xyz);
start = XYz;
renderAACuboidLine(ms, buffer, start, xYz);
renderAACuboidLine(ms, buffer, start, Xyz);
renderAACuboidLine(ms, buffer, start, XYZ);
start = xYZ;
renderAACuboidLine(ms, buffer, start, XYZ);
renderAACuboidLine(ms, buffer, start, xyZ);
renderAACuboidLine(ms, buffer, start, xYz);
renderFace(ms, buffer, Direction.NORTH, xYz, XYz, Xyz, xyz, noCull);
renderFace(ms, buffer, Direction.SOUTH, XYZ, xYZ, xyZ, XyZ, noCull);
renderFace(ms, buffer, Direction.EAST, XYz, XYZ, XyZ, Xyz, noCull);
renderFace(ms, buffer, Direction.WEST, xYZ, xYz, xyz, xyZ, noCull);
renderFace(ms, buffer, Direction.UP, xYZ, XYZ, XYz, xYz, noCull);
renderFace(ms, buffer, Direction.DOWN, xyz, Xyz, XyZ, xyZ, noCull);
}
protected void renderFace(PoseStack ms, SuperRenderTypeBuffer buffer, Direction direction, Vec3 p1, Vec3 p2,
Vec3 p3, Vec3 p4, boolean noCull) {
if (!params.faceTexture.isPresent())
return;
ResourceLocation faceTexture = params.faceTexture.get()
.getLocation();
float alphaBefore = params.alpha;
params.alpha =
(direction == params.getHighlightedFace() && params.hightlightedFaceTexture.isPresent()) ? 1 : 0.5f;
RenderType translucentType = RenderTypes.getOutlineTranslucent(faceTexture, !noCull);
VertexConsumer builder = buffer.getLateBuffer(translucentType);
Axis axis = direction.getAxis();
Vec3 uDiff = p2.subtract(p1);
Vec3 vDiff = p4.subtract(p1);
float maxU = (float) Math.abs(axis == Axis.X ? uDiff.z : uDiff.x);
float maxV = (float) Math.abs(axis == Axis.Y ? vDiff.z : vDiff.y);
putQuadUV(ms, builder, p1, p2, p3, p4, 0, 0, maxU, maxV, Direction.UP);
params.alpha = alphaBefore;
public AABB getBounds() {
return bb;
}
public void setBounds(AABB bb) {
this.bb = bb;
}
@Override
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, float pt) {
params.loadColor(colorTemp);
Vector4f color = colorTemp;
int lightmap = params.lightmap;
boolean disableLineNormals = params.disableLineNormals;
renderBox(ms, buffer, camera, bb, color, lightmap, disableLineNormals);
}
protected void renderBox(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, AABB box, Vector4f color, int lightmap, boolean disableLineNormals) {
Vector3f minPos = minPosTemp1;
Vector3f maxPos = maxPosTemp1;
boolean cameraInside = box.contains(camera);
boolean cull = !cameraInside && !params.disableCull;
float inflate = cameraInside ? -1 / 128f : 1 / 128f;
box = box.move(camera.scale(-1));
minPos.set((float) box.minX - inflate, (float) box.minY - inflate, (float) box.minZ - inflate);
maxPos.set((float) box.maxX + inflate, (float) box.maxY + inflate, (float) box.maxZ + inflate);
renderBoxFaces(ms, buffer, cull, params.getHighlightedFace(), minPos, maxPos, color, lightmap);
float lineWidth = params.getLineWidth();
if (lineWidth == 0)
return;
VertexConsumer consumer = buffer.getBuffer(RenderTypes.getOutlineSolid());
renderBoxEdges(ms, consumer, minPos, maxPos, lineWidth, color, lightmap, disableLineNormals);
}
protected void renderBoxFaces(PoseStack ms, SuperRenderTypeBuffer buffer, boolean cull, Direction highlightedFace, Vector3f minPos, Vector3f maxPos, Vector4f color, int lightmap) {
PoseStack.Pose pose = ms.last();
renderBoxFace(pose, buffer, cull, highlightedFace, minPos, maxPos, Direction.DOWN, color, lightmap);
renderBoxFace(pose, buffer, cull, highlightedFace, minPos, maxPos, Direction.UP, color, lightmap);
renderBoxFace(pose, buffer, cull, highlightedFace, minPos, maxPos, Direction.NORTH, color, lightmap);
renderBoxFace(pose, buffer, cull, highlightedFace, minPos, maxPos, Direction.SOUTH, color, lightmap);
renderBoxFace(pose, buffer, cull, highlightedFace, minPos, maxPos, Direction.WEST, color, lightmap);
renderBoxFace(pose, buffer, cull, highlightedFace, minPos, maxPos, Direction.EAST, color, lightmap);
}
protected void renderBoxFace(PoseStack.Pose pose, SuperRenderTypeBuffer buffer, boolean cull, Direction highlightedFace, Vector3f minPos, Vector3f maxPos, Direction face, Vector4f color, int lightmap) {
boolean highlighted = face == highlightedFace;
// TODO: Presumably, the other texture should be used, but this was not noticed before so fixing it may lead to suboptimal visuals.
// Optional<AllSpecialTextures> optionalFaceTexture = highlighted ? params.hightlightedFaceTexture : params.faceTexture;
Optional<AllSpecialTextures> optionalFaceTexture = params.faceTexture;
if (!optionalFaceTexture.isPresent())
return;
AllSpecialTextures faceTexture = optionalFaceTexture.get();
RenderType renderType = RenderTypes.getOutlineTranslucent(faceTexture.getLocation(), cull);
VertexConsumer consumer = buffer.getLateBuffer(renderType);
float alphaMult = highlighted ? 1 : 0.5f;
colorTemp1.set(color.x(), color.y(), color.z(), color.w() * alphaMult);
color = colorTemp1;
renderBoxFace(pose, consumer, minPos, maxPos, face, color, lightmap);
}
protected void renderBoxFace(PoseStack.Pose pose, VertexConsumer consumer, Vector3f minPos, Vector3f maxPos, Direction face, Vector4f color, int lightmap) {
Vector3f pos0 = pos0Temp;
Vector3f pos1 = pos1Temp;
Vector3f pos2 = pos2Temp;
Vector3f pos3 = pos3Temp;
Vector3f normal = normalTemp;
float minX = minPos.x();
float minY = minPos.y();
float minZ = minPos.z();
float maxX = maxPos.x();
float maxY = maxPos.y();
float maxZ = maxPos.z();
float maxU;
float maxV;
switch (face) {
case DOWN -> {
// 0 1 2 3
pos0.set(minX, minY, maxZ);
pos1.set(minX, minY, minZ);
pos2.set(maxX, minY, minZ);
pos3.set(maxX, minY, maxZ);
maxU = maxX - minX;
maxV = maxZ - minZ;
normal.set(0, -1, 0);
}
case UP -> {
// 4 5 6 7
pos0.set(minX, maxY, minZ);
pos1.set(minX, maxY, maxZ);
pos2.set(maxX, maxY, maxZ);
pos3.set(maxX, maxY, minZ);
maxU = maxX - minX;
maxV = maxZ - minZ;
normal.set(0, 1, 0);
}
case NORTH -> {
// 7 2 1 4
pos0.set(maxX, maxY, minZ);
pos1.set(maxX, minY, minZ);
pos2.set(minX, minY, minZ);
pos3.set(minX, maxY, minZ);
maxU = maxX - minX;
maxV = maxY - minY;
normal.set(0, 0, -1);
}
case SOUTH -> {
// 5 0 3 6
pos0.set(minX, maxY, maxZ);
pos1.set(minX, minY, maxZ);
pos2.set(maxX, minY, maxZ);
pos3.set(maxX, maxY, maxZ);
maxU = maxX - minX;
maxV = maxY - minY;
normal.set(0, 0, 1);
}
case WEST -> {
// 4 1 0 5
pos0.set(minX, maxY, minZ);
pos1.set(minX, minY, minZ);
pos2.set(minX, minY, maxZ);
pos3.set(minX, maxY, maxZ);
maxU = maxZ - minZ;
maxV = maxY - minY;
normal.set(-1, 0, 0);
}
case EAST -> {
// 6 3 2 7
pos0.set(maxX, maxY, maxZ);
pos1.set(maxX, minY, maxZ);
pos2.set(maxX, minY, minZ);
pos3.set(maxX, maxY, minZ);
maxU = maxZ - minZ;
maxV = maxY - minY;
normal.set(1, 0, 0);
}
default -> {
maxU = 1;
maxV = 1;
}
}
bufferQuad(pose, consumer, pos0, pos1, pos2, pos3, color, 0, 0, maxU, maxV, lightmap, normal);
}
protected void renderBoxEdges(PoseStack ms, VertexConsumer consumer, Vector3f minPos, Vector3f maxPos, float lineWidth, Vector4f color, int lightmap, boolean disableNormals) {
Vector3f origin = originTemp;
PoseStack.Pose pose = ms.last();
float lineLengthX = maxPos.x() - minPos.x();
float lineLengthY = maxPos.y() - minPos.y();
float lineLengthZ = maxPos.z() - minPos.z();
origin.load(minPos);
bufferCuboidLine(pose, consumer, origin, Direction.EAST, lineLengthX, lineWidth, color, lightmap, disableNormals);
bufferCuboidLine(pose, consumer, origin, Direction.UP, lineLengthY, lineWidth, color, lightmap, disableNormals);
bufferCuboidLine(pose, consumer, origin, Direction.SOUTH, lineLengthZ, lineWidth, color, lightmap, disableNormals);
origin.set(maxPos.x(), minPos.y(), minPos.z());
bufferCuboidLine(pose, consumer, origin, Direction.UP, lineLengthY, lineWidth, color, lightmap, disableNormals);
bufferCuboidLine(pose, consumer, origin, Direction.SOUTH, lineLengthZ, lineWidth, color, lightmap, disableNormals);
origin.set(minPos.x(), maxPos.y(), minPos.z());
bufferCuboidLine(pose, consumer, origin, Direction.EAST, lineLengthX, lineWidth, color, lightmap, disableNormals);
bufferCuboidLine(pose, consumer, origin, Direction.SOUTH, lineLengthZ, lineWidth, color, lightmap, disableNormals);
origin.set(minPos.x(), minPos.y(), maxPos.z());
bufferCuboidLine(pose, consumer, origin, Direction.EAST, lineLengthX, lineWidth, color, lightmap, disableNormals);
bufferCuboidLine(pose, consumer, origin, Direction.UP, lineLengthY, lineWidth, color, lightmap, disableNormals);
origin.set(minPos.x(), maxPos.y(), maxPos.z());
bufferCuboidLine(pose, consumer, origin, Direction.EAST, lineLengthX, lineWidth, color, lightmap, disableNormals);
origin.set(maxPos.x(), minPos.y(), maxPos.z());
bufferCuboidLine(pose, consumer, origin, Direction.UP, lineLengthY, lineWidth, color, lightmap, disableNormals);
origin.set(maxPos.x(), maxPos.y(), minPos.z());
bufferCuboidLine(pose, consumer, origin, Direction.SOUTH, lineLengthZ, lineWidth, color, lightmap, disableNormals);
}
}

View file

@ -8,11 +8,12 @@ import java.util.Set;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Vector3f;
import com.mojang.math.Vector4f;
import com.simibubi.create.AllSpecialTextures;
import com.simibubi.create.foundation.render.RenderTypes;
import com.simibubi.create.foundation.render.SuperRenderTypeBuffer;
import com.simibubi.create.foundation.utility.Iterate;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.core.BlockPos;
@ -23,83 +24,162 @@ import net.minecraft.world.phys.Vec3;
public class BlockClusterOutline extends Outline {
private Cluster cluster;
private final Cluster cluster;
public BlockClusterOutline(Iterable<BlockPos> selection) {
protected final Vector3f pos0Temp = new Vector3f();
protected final Vector3f pos1Temp = new Vector3f();
protected final Vector3f pos2Temp = new Vector3f();
protected final Vector3f pos3Temp = new Vector3f();
protected final Vector3f normalTemp = new Vector3f();
protected final Vector3f originTemp = new Vector3f();
public BlockClusterOutline(Iterable<BlockPos> positions) {
cluster = new Cluster();
selection.forEach(cluster::include);
positions.forEach(cluster::include);
}
@Override
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
cluster.visibleEdges.forEach(edge -> {
Vec3 start = Vec3.atLowerCornerOf(edge.pos);
Direction direction = Direction.get(AxisDirection.POSITIVE, edge.axis);
renderAACuboidLine(ms, buffer, start, Vec3.atLowerCornerOf(edge.pos.relative(direction)));
});
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, float pt) {
params.loadColor(colorTemp);
Vector4f color = colorTemp;
int lightmap = params.lightmap;
boolean disableLineNormals = params.disableLineNormals;
Optional<AllSpecialTextures> faceTexture = params.faceTexture;
if (!faceTexture.isPresent())
renderFaces(ms, buffer, camera, pt, color, lightmap);
renderEdges(ms, buffer, camera, pt, color, lightmap, disableLineNormals);
}
protected void renderFaces(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, float pt, Vector4f color, int lightmap) {
Optional<AllSpecialTextures> optionalFaceTexture = params.faceTexture;
if (!optionalFaceTexture.isPresent())
return;
if (cluster.isEmpty())
return;
RenderType translucentType = RenderTypes.getOutlineTranslucent(faceTexture.get()
.getLocation(), true);
VertexConsumer builder = buffer.getLateBuffer(translucentType);
ms.pushPose();
ms.translate(cluster.anchor.getX() - camera.x, cluster.anchor.getY() - camera.y,
cluster.anchor.getZ() - camera.z);
AllSpecialTextures faceTexture = optionalFaceTexture.get();
PoseStack.Pose pose = ms.last();
RenderType renderType = RenderTypes.getOutlineTranslucent(faceTexture.getLocation(), true);
VertexConsumer consumer = buffer.getLateBuffer(renderType);
cluster.visibleFaces.forEach((face, axisDirection) -> {
Direction direction = Direction.get(axisDirection, face.axis);
BlockPos pos = face.pos;
if (axisDirection == AxisDirection.POSITIVE)
pos = pos.relative(direction.getOpposite());
renderBlockFace(ms, builder, pos, direction);
bufferBlockFace(pose, consumer, pos, direction, color, lightmap);
});
ms.popPose();
}
static Vec3 xyz = new Vec3(-.5, -.5, -.5);
static Vec3 Xyz = new Vec3(.5, -.5, -.5);
static Vec3 xYz = new Vec3(-.5, .5, -.5);
static Vec3 XYz = new Vec3(.5, .5, -.5);
static Vec3 xyZ = new Vec3(-.5, -.5, .5);
static Vec3 XyZ = new Vec3(.5, -.5, .5);
static Vec3 xYZ = new Vec3(-.5, .5, .5);
static Vec3 XYZ = new Vec3(.5, .5, .5);
protected void renderBlockFace(PoseStack ms, VertexConsumer builder, BlockPos pos, Direction face) {
Vec3 center = VecHelper.getCenterOf(pos);
Vec3 offset = Vec3.atLowerCornerOf(face.getNormal());
offset = offset.scale(1 / 128d);
center = center.add(offset);
protected void renderEdges(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, float pt, Vector4f color, int lightmap, boolean disableNormals) {
float lineWidth = params.getLineWidth();
if (lineWidth == 0)
return;
if (cluster.isEmpty())
return;
ms.pushPose();
ms.translate(center.x, center.y, center.z);
ms.translate(cluster.anchor.getX() - camera.x, cluster.anchor.getY() - camera.y,
cluster.anchor.getZ() - camera.z);
switch (face) {
case DOWN:
putQuad(ms, builder, xyz, Xyz, XyZ, xyZ, face);
break;
case EAST:
putQuad(ms, builder, XYz, XYZ, XyZ, Xyz, face);
break;
case NORTH:
putQuad(ms, builder, xYz, XYz, Xyz, xyz, face);
break;
case SOUTH:
putQuad(ms, builder, XYZ, xYZ, xyZ, XyZ, face);
break;
case UP:
putQuad(ms, builder, xYZ, XYZ, XYz, xYz, face);
break;
case WEST:
putQuad(ms, builder, xYZ, xYz, xyz, xyZ, face);
default:
break;
}
PoseStack.Pose pose = ms.last();
VertexConsumer consumer = buffer.getBuffer(RenderTypes.getOutlineSolid());
cluster.visibleEdges.forEach(edge -> {
BlockPos pos = edge.pos;
Vector3f origin = originTemp;
origin.set(pos.getX(), pos.getY(), pos.getZ());
Direction direction = Direction.get(AxisDirection.POSITIVE, edge.axis);
bufferCuboidLine(pose, consumer, origin, direction, 1, lineWidth, color, lightmap, disableNormals);
});
ms.popPose();
}
public static void loadFaceData(Direction face, Vector3f pos0, Vector3f pos1, Vector3f pos2, Vector3f pos3, Vector3f normal) {
switch (face) {
case DOWN -> {
// 0 1 2 3
pos0.set(0, 0, 1);
pos1.set(0, 0, 0);
pos2.set(1, 0, 0);
pos3.set(1, 0, 1);
normal.set(0, -1, 0);
}
case UP -> {
// 4 5 6 7
pos0.set(0, 1, 0);
pos1.set(0, 1, 1);
pos2.set(1, 1, 1);
pos3.set(1, 1, 0);
normal.set(0, 1, 0);
}
case NORTH -> {
// 7 2 1 4
pos0.set(1, 1, 0);
pos1.set(1, 0, 0);
pos2.set(0, 0, 0);
pos3.set(0, 1, 0);
normal.set(0, 0, -1);
}
case SOUTH -> {
// 5 0 3 6
pos0.set(0, 1, 1);
pos1.set(0, 0, 1);
pos2.set(1, 0, 1);
pos3.set(1, 1, 1);
normal.set(0, 0, 1);
}
case WEST -> {
// 4 1 0 5
pos0.set(0, 1, 0);
pos1.set(0, 0, 0);
pos2.set(0, 0, 1);
pos3.set(0, 1, 1);
normal.set(-1, 0, 0);
}
case EAST -> {
// 6 3 2 7
pos0.set(1, 1, 1);
pos1.set(1, 0, 1);
pos2.set(1, 0, 0);
pos3.set(1, 1, 0);
normal.set(1, 0, 0);
}
}
}
public static void addPos(float x, float y, float z, Vector3f pos0, Vector3f pos1, Vector3f pos2, Vector3f pos3) {
pos0.add(x, y, z);
pos1.add(x, y, z);
pos2.add(x, y, z);
pos3.add(x, y, z);
}
protected void bufferBlockFace(PoseStack.Pose pose, VertexConsumer consumer, BlockPos pos, Direction face, Vector4f color, int lightmap) {
Vector3f pos0 = pos0Temp;
Vector3f pos1 = pos1Temp;
Vector3f pos2 = pos2Temp;
Vector3f pos3 = pos3Temp;
Vector3f normal = normalTemp;
loadFaceData(face, pos0, pos1, pos2, pos3, normal);
addPos(pos.getX() + face.getStepX() * 1 / 128f,
pos.getY() + face.getStepY() * 1 / 128f,
pos.getZ() + face.getStepZ() * 1 / 128f,
pos0, pos1, pos2, pos3);
bufferQuad(pose, consumer, pos0, pos1, pos2, pos3, color, lightmap, normal);
}
private static class Cluster {
private BlockPos anchor;
private Map<MergeEntry, AxisDirection> visibleFaces;
private Set<MergeEntry> visibleEdges;
@ -107,8 +187,16 @@ public class BlockClusterOutline extends Outline {
visibleEdges = new HashSet<>();
visibleFaces = new HashMap<>();
}
public boolean isEmpty() {
return anchor == null;
}
public void include(BlockPos pos) {
if (anchor == null)
anchor = pos;
pos = pos.subtract(anchor);
// 6 FACES
for (Axis axis : Iterate.axes) {

View file

@ -1,10 +1,12 @@
package com.simibubi.create.foundation.utility.outliner;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Vector4f;
import com.simibubi.create.foundation.render.SuperRenderTypeBuffer;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
public class ChasingAABBOutline extends AABBOutline {
@ -28,15 +30,18 @@ public class ChasingAABBOutline extends AABBOutline {
}
@Override
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
renderBB(ms, buffer, interpolateBBs(prevBB, bb, pt));
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, float pt) {
params.loadColor(colorTemp);
Vector4f color = colorTemp;
int lightmap = params.lightmap;
boolean disableLineNormals = params.disableLineNormals;
renderBox(ms, buffer, camera, interpolateBBs(prevBB, bb, pt), color, lightmap, disableLineNormals);
}
private static AABB interpolateBBs(AABB current, AABB target, float pt) {
return new AABB(Mth.lerp(pt, current.minX, target.minX),
Mth.lerp(pt, current.minY, target.minY), Mth.lerp(pt, current.minZ, target.minZ),
Mth.lerp(pt, current.maxX, target.maxX), Mth.lerp(pt, current.maxY, target.maxY),
Mth.lerp(pt, current.maxZ, target.maxZ));
return new AABB(Mth.lerp(pt, current.minX, target.minX), Mth.lerp(pt, current.minY, target.minY),
Mth.lerp(pt, current.minZ, target.minZ), Mth.lerp(pt, current.maxX, target.maxX),
Mth.lerp(pt, current.maxY, target.maxY), Mth.lerp(pt, current.maxZ, target.maxZ));
}
}

View file

@ -1,6 +1,10 @@
package com.simibubi.create.foundation.utility.outliner;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Vector3d;
import com.mojang.math.Vector4f;
import com.simibubi.create.foundation.render.RenderTypes;
import com.simibubi.create.foundation.render.SuperRenderTypeBuffer;
import net.minecraft.util.Mth;
@ -8,33 +12,51 @@ import net.minecraft.world.phys.Vec3;
public class LineOutline extends Outline {
protected Vec3 start = Vec3.ZERO;
protected Vec3 end = Vec3.ZERO;
protected final Vector3d start = new Vector3d(0, 0, 0);
protected final Vector3d end = new Vector3d(0, 0, 0);
public LineOutline set(Vector3d start, Vector3d end) {
this.start.set(start.x, start.y, start.z);
this.end.set(end.x, end.y, end.z);
return this;
}
public LineOutline set(Vec3 start, Vec3 end) {
this.start = start;
this.end = end;
this.start.set(start.x, start.y, start.z);
this.end.set(end.x, end.y, end.z);
return this;
}
@Override
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
renderCuboidLine(ms, buffer, start, end);
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, float pt) {
float width = params.getLineWidth();
if (width == 0)
return;
VertexConsumer consumer = buffer.getBuffer(RenderTypes.getOutlineSolid());
params.loadColor(colorTemp);
Vector4f color = colorTemp;
int lightmap = params.lightmap;
boolean disableLineNormals = params.disableLineNormals;
renderInner(ms, consumer, camera, pt, width, color, lightmap, disableLineNormals);
}
protected void renderInner(PoseStack ms, VertexConsumer consumer, Vec3 camera, float pt, float width,
Vector4f color, int lightmap, boolean disableNormals) {
bufferCuboidLine(ms, consumer, camera, start, end, width, color, lightmap, disableNormals);
}
public static class EndChasingLineOutline extends LineOutline {
float prevProgress = 0;
float progress = 0;
private float progress = 0;
private float prevProgress = 0;
private boolean lockStart;
private final Vector3d startTemp = new Vector3d(0, 0, 0);
public EndChasingLineOutline(boolean lockStart) {
this.lockStart = lockStart;
}
@Override
public void tick() {}
public EndChasingLineOutline setProgress(float progress) {
prevProgress = this.progress;
this.progress = progress;
@ -42,25 +64,25 @@ public class LineOutline extends Outline {
}
@Override
public LineOutline set(Vec3 start, Vec3 end) {
if (!end.equals(this.end))
super.set(start, end);
return this;
}
@Override
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
protected void renderInner(PoseStack ms, VertexConsumer consumer, Vec3 camera, float pt, float width,
Vector4f color, int lightmap, boolean disableNormals) {
float distanceToTarget = Mth.lerp(pt, prevProgress, progress);
if (!lockStart)
distanceToTarget = 1 - distanceToTarget;
Vec3 start = lockStart ? this.end : this.start;
Vec3 end = lockStart ? this.start : this.end;
start = end.add(this.start.subtract(end)
.scale(distanceToTarget));
renderCuboidLine(ms, buffer, start, end);
}
Vector3d end;
if (lockStart) {
end = this.start;
} else {
end = this.end;
distanceToTarget = 1 - distanceToTarget;
}
Vector3d start = this.startTemp;
double x = (this.start.x - end.x) * distanceToTarget + end.x;
double y = (this.start.y - end.y) * distanceToTarget + end.y;
double z = (this.start.z - end.z) * distanceToTarget + end.z;
start.set((float) x, (float) y, (float) z);
bufferCuboidLine(ms, consumer, camera, start, end, width, color, lightmap, disableNormals);
}
}
}

View file

@ -8,156 +8,505 @@ import com.jozufozu.flywheel.util.transform.TransformStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Matrix3f;
import com.mojang.math.Matrix4f;
import com.mojang.math.Vector3d;
import com.mojang.math.Vector3f;
import com.mojang.math.Vector4f;
import com.simibubi.create.AllSpecialTextures;
import com.simibubi.create.foundation.render.RenderTypes;
import com.simibubi.create.foundation.render.SuperRenderTypeBuffer;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.Color;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.core.Direction;
import net.minecraft.core.Direction.Axis;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.Vec3;
public abstract class Outline {
protected OutlineParams params;
protected Matrix3f transformNormals; // TODO: not used?
protected final OutlineParams params;
protected final Vector4f colorTemp = new Vector4f();
protected final Vector3f diffPosTemp = new Vector3f();
protected final Vector3f minPosTemp = new Vector3f();
protected final Vector3f maxPosTemp = new Vector3f();
protected final Vector4f posTransformTemp = new Vector4f();
protected final Vector3f normalTransformTemp = new Vector3f();
public Outline() {
params = new OutlineParams();
}
public abstract void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt);
public void tick() {}
public OutlineParams getParams() {
return params;
}
public void renderCuboidLine(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 start, Vec3 end) {
Vec3 diff = end.subtract(start);
float hAngle = AngleHelper.deg(Mth.atan2(diff.x, diff.z));
float hDistance = (float) diff.multiply(1, 0, 1)
.length();
float vAngle = AngleHelper.deg(Mth.atan2(hDistance, diff.y)) - 90;
ms.pushPose();
TransformStack.cast(ms)
.translate(start)
.rotateY(hAngle).rotateX(vAngle);
renderAACuboidLine(ms, buffer, Vec3.ZERO, new Vec3(0, 0, diff.length()));
ms.popPose();
public abstract void render(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, float pt);
public void tick() {}
public void bufferCuboidLine(PoseStack poseStack, VertexConsumer consumer, Vec3 camera, Vector3d start, Vector3d end,
float width, Vector4f color, int lightmap, boolean disableNormals) {
Vector3f diff = this.diffPosTemp;
diff.set((float) (end.x - start.x), (float) (end.y - start.y), (float) (end.z - start.z));
float length = Mth.sqrt(diff.x() * diff.x() + diff.y() * diff.y() + diff.z() * diff.z());
float hAngle = AngleHelper.deg(Mth.atan2(diff.x(), diff.z()));
float hDistance = Mth.sqrt(diff.x() * diff.x() + diff.z() * diff.z());
float vAngle = AngleHelper.deg(Mth.atan2(hDistance, diff.y())) - 90;
poseStack.pushPose();
TransformStack.cast(poseStack)
.translate(start.x - camera.x, start.y - camera.y, start.z - camera.z)
.rotateY(hAngle)
.rotateX(vAngle);
bufferCuboidLine(poseStack.last(), consumer, Vector3f.ZERO, Direction.SOUTH, length, width, color, lightmap,
disableNormals);
poseStack.popPose();
}
public void renderAACuboidLine(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 start, Vec3 end) {
float lineWidth = params.getLineWidth();
if (lineWidth == 0)
return;
public void bufferCuboidLine(PoseStack.Pose pose, VertexConsumer consumer, Vector3f origin, Direction direction,
float length, float width, Vector4f color, int lightmap, boolean disableNormals) {
Vector3f minPos = minPosTemp;
Vector3f maxPos = maxPosTemp;
VertexConsumer builder = buffer.getBuffer(RenderTypes.getOutlineSolid());
float halfWidth = width / 2;
minPos.set(origin.x() - halfWidth, origin.y() - halfWidth, origin.z() - halfWidth);
maxPos.set(origin.x() + halfWidth, origin.y() + halfWidth, origin.z() + halfWidth);
Vec3 diff = end.subtract(start);
if (diff.x + diff.y + diff.z < 0) {
Vec3 temp = start;
start = end;
end = temp;
diff = diff.scale(-1);
switch (direction) {
case DOWN -> {
minPos.add(0, -length, 0);
}
case UP -> {
maxPos.add(0, length, 0);
}
case NORTH -> {
minPos.add(0, 0, -length);
}
case SOUTH -> {
maxPos.add(0, 0, length);
}
case WEST -> {
minPos.add(-length, 0, 0);
}
case EAST -> {
maxPos.add(length, 0, 0);
}
}
Vec3 extension = diff.normalize()
.scale(lineWidth / 2);
Vec3 plane = VecHelper.axisAlingedPlaneOf(diff);
Direction face = Direction.getNearest(diff.x, diff.y, diff.z);
Axis axis = face.getAxis();
bufferCuboid(pose, consumer, minPos, maxPos, color, lightmap, disableNormals);
}
start = start.subtract(extension);
end = end.add(extension);
plane = plane.scale(lineWidth / 2);
public void bufferCuboid(PoseStack.Pose pose, VertexConsumer consumer, Vector3f minPos, Vector3f maxPos,
Vector4f color, int lightmap, boolean disableNormals) {
Vector4f posTransformTemp = this.posTransformTemp;
Vector3f normalTransformTemp = this.normalTransformTemp;
Vec3 a1 = plane.add(start);
Vec3 b1 = plane.add(end);
plane = VecHelper.rotate(plane, -90, axis);
Vec3 a2 = plane.add(start);
Vec3 b2 = plane.add(end);
plane = VecHelper.rotate(plane, -90, axis);
Vec3 a3 = plane.add(start);
Vec3 b3 = plane.add(end);
plane = VecHelper.rotate(plane, -90, axis);
Vec3 a4 = plane.add(start);
Vec3 b4 = plane.add(end);
float minX = minPos.x();
float minY = minPos.y();
float minZ = minPos.z();
float maxX = maxPos.x();
float maxY = maxPos.y();
float maxZ = maxPos.z();
if (params.disableNormals) {
face = Direction.UP;
putQuad(ms, builder, b4, b3, b2, b1, face);
putQuad(ms, builder, a1, a2, a3, a4, face);
putQuad(ms, builder, a1, b1, b2, a2, face);
putQuad(ms, builder, a2, b2, b3, a3, face);
putQuad(ms, builder, a3, b3, b4, a4, face);
putQuad(ms, builder, a4, b4, b1, a1, face);
return;
Matrix4f posMatrix = pose.pose();
posTransformTemp.set(minX, minY, maxZ, 1);
posTransformTemp.transform(posMatrix);
double x0 = posTransformTemp.x();
double y0 = posTransformTemp.y();
double z0 = posTransformTemp.z();
posTransformTemp.set(minX, minY, minZ, 1);
posTransformTemp.transform(posMatrix);
double x1 = posTransformTemp.x();
double y1 = posTransformTemp.y();
double z1 = posTransformTemp.z();
posTransformTemp.set(maxX, minY, minZ, 1);
posTransformTemp.transform(posMatrix);
double x2 = posTransformTemp.x();
double y2 = posTransformTemp.y();
double z2 = posTransformTemp.z();
posTransformTemp.set(maxX, minY, maxZ, 1);
posTransformTemp.transform(posMatrix);
double x3 = posTransformTemp.x();
double y3 = posTransformTemp.y();
double z3 = posTransformTemp.z();
posTransformTemp.set(minX, maxY, minZ, 1);
posTransformTemp.transform(posMatrix);
double x4 = posTransformTemp.x();
double y4 = posTransformTemp.y();
double z4 = posTransformTemp.z();
posTransformTemp.set(minX, maxY, maxZ, 1);
posTransformTemp.transform(posMatrix);
double x5 = posTransformTemp.x();
double y5 = posTransformTemp.y();
double z5 = posTransformTemp.z();
posTransformTemp.set(maxX, maxY, maxZ, 1);
posTransformTemp.transform(posMatrix);
double x6 = posTransformTemp.x();
double y6 = posTransformTemp.y();
double z6 = posTransformTemp.z();
posTransformTemp.set(maxX, maxY, minZ, 1);
posTransformTemp.transform(posMatrix);
double x7 = posTransformTemp.x();
double y7 = posTransformTemp.y();
double z7 = posTransformTemp.z();
float r = color.x();
float g = color.y();
float b = color.z();
float a = color.w();
Matrix3f normalMatrix = pose.normal();
// down
if (disableNormals) {
normalTransformTemp.set(0, 1, 0);
} else {
normalTransformTemp.set(0, -1, 0);
}
normalTransformTemp.transform(normalMatrix);
float nx0 = normalTransformTemp.x();
float ny0 = normalTransformTemp.y();
float nz0 = normalTransformTemp.z();
putQuad(ms, builder, b4, b3, b2, b1, face);
putQuad(ms, builder, a1, a2, a3, a4, face.getOpposite());
Vec3 vec = a1.subtract(a4);
face = Direction.getNearest(vec.x, vec.y, vec.z);
putQuad(ms, builder, a1, b1, b2, a2, face);
vec = VecHelper.rotate(vec, -90, axis);
face = Direction.getNearest(vec.x, vec.y, vec.z);
putQuad(ms, builder, a2, b2, b3, a3, face);
vec = VecHelper.rotate(vec, -90, axis);
face = Direction.getNearest(vec.x, vec.y, vec.z);
putQuad(ms, builder, a3, b3, b4, a4, face);
vec = VecHelper.rotate(vec, -90, axis);
face = Direction.getNearest(vec.x, vec.y, vec.z);
putQuad(ms, builder, a4, b4, b1, a1, face);
}
public void putQuad(PoseStack ms, VertexConsumer builder, Vec3 v1, Vec3 v2, Vec3 v3, Vec3 v4,
Direction normal) {
putQuadUV(ms, builder, v1, v2, v3, v4, 0, 0, 1, 1, normal);
}
public void putQuadUV(PoseStack ms, VertexConsumer builder, Vec3 v1, Vec3 v2, Vec3 v3, Vec3 v4, float minU,
float minV, float maxU, float maxV, Direction normal) {
putVertex(ms, builder, v1, minU, minV, normal);
putVertex(ms, builder, v2, maxU, minV, normal);
putVertex(ms, builder, v3, maxU, maxV, normal);
putVertex(ms, builder, v4, minU, maxV, normal);
}
protected void putVertex(PoseStack ms, VertexConsumer builder, Vec3 pos, float u, float v, Direction normal) {
putVertex(ms.last(), builder, (float) pos.x, (float) pos.y, (float) pos.z, u, v, normal);
}
protected void putVertex(PoseStack.Pose pose, VertexConsumer builder, float x, float y, float z, float u, float v, Direction normal) {
Color rgb = params.rgb;
if (transformNormals == null)
transformNormals = pose.normal();
int xOffset = 0;
int yOffset = 0;
int zOffset = 0;
if (normal != null) {
xOffset = normal.getStepX();
yOffset = normal.getStepY();
zOffset = normal.getStepZ();
}
builder.vertex(pose.pose(), x, y, z)
.color(rgb.getRedAsFloat(), rgb.getGreenAsFloat(), rgb.getBlueAsFloat(), rgb.getAlphaAsFloat() * params.alpha)
.uv(u, v)
consumer.vertex(x0, y0, z0)
.color(r, g, b, a)
.uv(0, 0)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(params.lightMap)
.normal(pose.normal(), xOffset, yOffset, zOffset)
.uv2(lightmap)
.normal(nx0, ny0, nz0)
.endVertex();
transformNormals = null;
consumer.vertex(x1, y1, z1)
.color(r, g, b, a)
.uv(0, 1)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx0, ny0, nz0)
.endVertex();
consumer.vertex(x2, y2, z2)
.color(r, g, b, a)
.uv(1, 1)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx0, ny0, nz0)
.endVertex();
consumer.vertex(x3, y3, z3)
.color(r, g, b, a)
.uv(1, 0)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx0, ny0, nz0)
.endVertex();
// up
normalTransformTemp.set(0, 1, 0);
normalTransformTemp.transform(normalMatrix);
float nx1 = normalTransformTemp.x();
float ny1 = normalTransformTemp.y();
float nz1 = normalTransformTemp.z();
consumer.vertex(x4, y4, z4)
.color(r, g, b, a)
.uv(0, 0)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx1, ny1, nz1)
.endVertex();
consumer.vertex(x5, y5, z5)
.color(r, g, b, a)
.uv(0, 1)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx1, ny1, nz1)
.endVertex();
consumer.vertex(x6, y6, z6)
.color(r, g, b, a)
.uv(1, 1)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx1, ny1, nz1)
.endVertex();
consumer.vertex(x7, y7, z7)
.color(r, g, b, a)
.uv(1, 0)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx1, ny1, nz1)
.endVertex();
// north
if (disableNormals) {
normalTransformTemp.set(0, 1, 0);
} else {
normalTransformTemp.set(0, 0, -1);
}
normalTransformTemp.transform(normalMatrix);
float nx2 = normalTransformTemp.x();
float ny2 = normalTransformTemp.y();
float nz2 = normalTransformTemp.z();
consumer.vertex(x7, y7, z7)
.color(r, g, b, a)
.uv(0, 0)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx2, ny2, nz2)
.endVertex();
consumer.vertex(x2, y2, z2)
.color(r, g, b, a)
.uv(0, 1)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx2, ny2, nz2)
.endVertex();
consumer.vertex(x1, y1, z1)
.color(r, g, b, a)
.uv(1, 1)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx2, ny2, nz2)
.endVertex();
consumer.vertex(x4, y4, z4)
.color(r, g, b, a)
.uv(1, 0)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx2, ny2, nz2)
.endVertex();
// south
if (disableNormals) {
normalTransformTemp.set(0, 1, 0);
} else {
normalTransformTemp.set(0, 0, 1);
}
normalTransformTemp.transform(normalMatrix);
float nx3 = normalTransformTemp.x();
float ny3 = normalTransformTemp.y();
float nz3 = normalTransformTemp.z();
consumer.vertex(x5, y5, z5)
.color(r, g, b, a)
.uv(0, 0)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx3, ny3, nz3)
.endVertex();
consumer.vertex(x0, y0, z0)
.color(r, g, b, a)
.uv(0, 1)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx3, ny3, nz3)
.endVertex();
consumer.vertex(x3, y3, z3)
.color(r, g, b, a)
.uv(1, 1)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx3, ny3, nz3)
.endVertex();
consumer.vertex(x6, y6, z6)
.color(r, g, b, a)
.uv(1, 0)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx3, ny3, nz3)
.endVertex();
// west
if (disableNormals) {
normalTransformTemp.set(0, 1, 0);
} else {
normalTransformTemp.set(-1, 0, 0);
}
normalTransformTemp.transform(normalMatrix);
float nx4 = normalTransformTemp.x();
float ny4 = normalTransformTemp.y();
float nz4 = normalTransformTemp.z();
consumer.vertex(x4, y4, z4)
.color(r, g, b, a)
.uv(0, 0)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx4, ny4, nz4)
.endVertex();
consumer.vertex(x1, y1, z1)
.color(r, g, b, a)
.uv(0, 1)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx4, ny4, nz4)
.endVertex();
consumer.vertex(x0, y0, z0)
.color(r, g, b, a)
.uv(1, 1)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx4, ny4, nz4)
.endVertex();
consumer.vertex(x5, y5, z5)
.color(r, g, b, a)
.uv(1, 0)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx4, ny4, nz4)
.endVertex();
// east
if (disableNormals) {
normalTransformTemp.set(0, 1, 0);
} else {
normalTransformTemp.set(1, 0, 0);
}
normalTransformTemp.transform(normalMatrix);
float nx5 = normalTransformTemp.x();
float ny5 = normalTransformTemp.y();
float nz5 = normalTransformTemp.z();
consumer.vertex(x6, y6, z6)
.color(r, g, b, a)
.uv(0, 0)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx5, ny5, nz5)
.endVertex();
consumer.vertex(x3, y3, z3)
.color(r, g, b, a)
.uv(0, 1)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx5, ny5, nz5)
.endVertex();
consumer.vertex(x2, y2, z2)
.color(r, g, b, a)
.uv(1, 1)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx5, ny5, nz5)
.endVertex();
consumer.vertex(x7, y7, z7)
.color(r, g, b, a)
.uv(1, 0)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx5, ny5, nz5)
.endVertex();
}
public void bufferQuad(PoseStack.Pose pose, VertexConsumer consumer, Vector3f pos0, Vector3f pos1, Vector3f pos2,
Vector3f pos3, Vector4f color, int lightmap, Vector3f normal) {
bufferQuad(pose, consumer, pos0, pos1, pos2, pos3, color, 0, 0, 1, 1, lightmap, normal);
}
public void bufferQuad(PoseStack.Pose pose, VertexConsumer consumer, Vector3f pos0, Vector3f pos1, Vector3f pos2,
Vector3f pos3, Vector4f color, float minU, float minV, float maxU, float maxV, int lightmap, Vector3f normal) {
Vector4f posTransformTemp = this.posTransformTemp;
Vector3f normalTransformTemp = this.normalTransformTemp;
Matrix4f posMatrix = pose.pose();
posTransformTemp.set(pos0.x(), pos0.y(), pos0.z(), 1);
posTransformTemp.transform(posMatrix);
double x0 = posTransformTemp.x();
double y0 = posTransformTemp.y();
double z0 = posTransformTemp.z();
posTransformTemp.set(pos1.x(), pos1.y(), pos1.z(), 1);
posTransformTemp.transform(posMatrix);
double x1 = posTransformTemp.x();
double y1 = posTransformTemp.y();
double z1 = posTransformTemp.z();
posTransformTemp.set(pos2.x(), pos2.y(), pos2.z(), 1);
posTransformTemp.transform(posMatrix);
double x2 = posTransformTemp.x();
double y2 = posTransformTemp.y();
double z2 = posTransformTemp.z();
posTransformTemp.set(pos3.x(), pos3.y(), pos3.z(), 1);
posTransformTemp.transform(posMatrix);
double x3 = posTransformTemp.x();
double y3 = posTransformTemp.y();
double z3 = posTransformTemp.z();
float r = color.x();
float g = color.y();
float b = color.z();
float a = color.w();
normalTransformTemp.load(normal);
normalTransformTemp.transform(pose.normal());
float nx = normalTransformTemp.x();
float ny = normalTransformTemp.y();
float nz = normalTransformTemp.z();
consumer.vertex(x0, y0, z0)
.color(r, g, b, a)
.uv(minU, minV)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx, ny, nz)
.endVertex();
consumer.vertex(x1, y1, z1)
.color(r, g, b, a)
.uv(minU, maxV)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx, ny, nz)
.endVertex();
consumer.vertex(x2, y2, z2)
.color(r, g, b, a)
.uv(maxU, maxV)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx, ny, nz)
.endVertex();
consumer.vertex(x3, y3, z3)
.color(r, g, b, a)
.uv(maxU, minV)
.overlayCoords(OverlayTexture.NO_OVERLAY)
.uv2(lightmap)
.normal(nx, ny, nz)
.endVertex();
}
public static class OutlineParams {
@ -166,9 +515,9 @@ public abstract class Outline {
protected Direction highlightedFace;
protected boolean fadeLineWidth;
protected boolean disableCull;
protected boolean disableNormals;
protected boolean disableLineNormals;
protected float alpha;
protected int lightMap;
protected int lightmap;
protected Color rgb;
private float lineWidth;
@ -178,7 +527,7 @@ public abstract class Outline {
lineWidth = 1 / 32f;
fadeLineWidth = true;
rgb = Color.WHITE;
lightMap = LightTexture.FULL_BRIGHT;
lightmap = LightTexture.FULL_BRIGHT;
}
// builder
@ -193,8 +542,8 @@ public abstract class Outline {
return this;
}
public OutlineParams lightMap(int light) {
lightMap = light;
public OutlineParams lightmap(int light) {
lightmap = light;
return this;
}
@ -223,8 +572,8 @@ public abstract class Outline {
return this;
}
public OutlineParams disableNormals() {
disableNormals = true;
public OutlineParams disableLineNormals() {
disableLineNormals = true;
return this;
}
@ -243,6 +592,9 @@ public abstract class Outline {
return highlightedFace;
}
public void loadColor(Vector4f vec) {
vec.set(rgb.getRedAsFloat(), rgb.getGreenAsFloat(), rgb.getBlueAsFloat(), rgb.getAlphaAsFloat() * alpha);
}
}
}

View file

@ -32,7 +32,7 @@ public class Outliner {
public OutlineParams showLine(Object slot, Vec3 start, Vec3 end) {
if (!outlines.containsKey(slot)) {
LineOutline outline = new LineOutline();
outlines.put(slot, new OutlineEntry(outline));
addOutline(slot, outline);
}
OutlineEntry entry = outlines.get(slot);
entry.ticksTillRemoval = 1;
@ -43,7 +43,7 @@ public class Outliner {
public OutlineParams endChasingLine(Object slot, Vec3 start, Vec3 end, float chasingProgress, boolean lockStart) {
if (!outlines.containsKey(slot)) {
EndChasingLineOutline outline = new EndChasingLineOutline(lockStart);
outlines.put(slot, new OutlineEntry(outline));
addOutline(slot, outline);
}
OutlineEntry entry = outlines.get(slot);
entry.ticksTillRemoval = 1;
@ -75,12 +75,12 @@ public class Outliner {
public OutlineParams showCluster(Object slot, Iterable<BlockPos> selection) {
BlockClusterOutline outline = new BlockClusterOutline(selection);
OutlineEntry entry = new OutlineEntry(outline);
outlines.put(slot, entry);
return entry.getOutline()
.getParams();
addOutline(slot, outline);
return outline.getParams();
}
//
public void keep(Object slot) {
if (outlines.containsKey(slot))
outlines.get(slot).ticksTillRemoval = 1;
@ -105,17 +105,19 @@ public class Outliner {
// Utility
private void addOutline(Object slot, Outline outline) {
outlines.put(slot, new OutlineEntry(outline));
}
private void createAABBOutlineIfMissing(Object slot, AABB bb) {
if (!outlines.containsKey(slot) || !(outlines.get(slot).outline instanceof AABBOutline)) {
ChasingAABBOutline outline = new ChasingAABBOutline(bb);
outlines.put(slot, new OutlineEntry(outline));
addOutline(slot, outline);
}
}
private ChasingAABBOutline getAndRefreshAABB(Object slot) {
OutlineEntry entry = outlines.get(slot);
entry.ticksTillRemoval = 1;
return (ChasingAABBOutline) entry.getOutline();
return getAndRefreshAABB(slot, 1);
}
private ChasingAABBOutline getAndRefreshAABB(Object slot, int ttl) {
@ -137,14 +139,14 @@ public class Outliner {
}
}
public void renderOutlines(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
public void renderOutlines(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 camera, float pt) {
outlines.forEach((key, entry) -> {
Outline outline = entry.getOutline();
OutlineParams params = outline.getParams();
params.alpha = 1;
if (entry.isFading()) {
int prevTicks = entry.ticksTillRemoval + 1;
float fadeticks = OutlineEntry.fadeTicks;
float fadeticks = OutlineEntry.FADE_TICKS;
float lastAlpha = prevTicks >= 0 ? 1 : 1 + (prevTicks / fadeticks);
float currentAlpha = 1 + (entry.ticksTillRemoval / fadeticks);
float alpha = Mth.lerp(pt, lastAlpha, currentAlpha);
@ -153,38 +155,40 @@ public class Outliner {
if (params.alpha < 1 / 8f)
return;
}
outline.render(ms, buffer, pt);
outline.render(ms, buffer, camera, pt);
});
}
public static class OutlineEntry {
public static final int FADE_TICKS = 8;
static final int fadeTicks = 8;
private Outline outline;
private int ticksTillRemoval;
private final Outline outline;
private int ticksTillRemoval = 1;
public OutlineEntry(Outline outline) {
this.outline = outline;
ticksTillRemoval = 1;
}
public void tick() {
ticksTillRemoval--;
outline.tick();
}
public boolean isAlive() {
return ticksTillRemoval >= -fadeTicks;
}
public boolean isFading() {
return ticksTillRemoval < 0;
}
public Outline getOutline() {
return outline;
}
public int getTicksTillRemoval() {
return ticksTillRemoval;
}
public boolean isAlive() {
return ticksTillRemoval >= -FADE_TICKS;
}
public boolean isFading() {
return ticksTillRemoval < 0;
}
public void tick() {
ticksTillRemoval--;
outline.tick();
}
}
}

View file

@ -34,6 +34,12 @@
"block.create.creative_crate": "Kreativní Bedna",
"block.create.creative_fluid_tank": "Kreativní Nádrž",
"block.create.creative_motor": "Kreativní Motor",
"block.create.cut_andesite": "Řezaný Andesit",
"block.create.cut_andesite_brick_slab": "Půlblok z Řezaných Andesitových Cihel",
"block.create.cut_calcite": "Řezaný Kalcit",
"block.create.cut_diorite": "Řezaný Diorit",
"block.create.cut_diorite_brick_slab": "Půlblok z Řezaných Dioritových Cihel",
"block.create.cut_diorite_brick_stairs": "Schody z Řezaných Dioritových Cihel",
"block.create.cyan_nixie_tube": "Tyrkysová Znaková Výbojka",
"block.create.cyan_sail": "Tyrkysová Plachta",
"block.create.cyan_seat": "Tyrkysová Sedačka",

View file

@ -1305,6 +1305,7 @@
"create.station.no_bogeys": "Ingen bogier",
"create.station.one_bogey": "1 bogie",
"create.station.more_bogeys": "%1$s bogier",
"create.train_assembly.bogeys_too_close": "Bogie %1$s og %2$s er for tæt på hinanden",
"create.train.unnamed": "Unavngivet tog",
"create.train.departing_from": "Afgår fra %1$s",
"create.train.arrived_at": "Ankom til %1$s",

View file

@ -1085,6 +1085,7 @@
"create.schematicAndQuill.fallbackName": "Mein Bauplan",
"create.schematicAndQuill.saved": "Gespeichert als %1$s",
"create.schematic.invalid": "[!] Ungültiger Gegenstand - Benutze einen Bauplantisch.",
"create.schematic.error": "Schematik konnte nicht geladen werden - Prüfe Spielprotokolle",
"create.schematic.position": "Position",
"create.schematic.rotation": "Rotation",
"create.schematic.rotation.none": "Nein",
@ -1166,6 +1167,8 @@
"create.schematicannon.status.schematicInvalid": "Bauplan ungültig",
"create.schematicannon.status.schematicNotPlaced": "Bauplan nicht positioniert",
"create.schematicannon.status.schematicExpired": "Bauplandatei abgelaufen",
"create.schematicannon.status.schematicErrored": "Inkompatible Blöcke",
"create.schematicannon.status.schematicErroredCheckLogs": "Serverprotokolle überprüfen",
"create.materialChecklist": "Material Checkliste",
"create.materialChecklist.blocksNotLoaded": "* Haftungsausschluss *\n\nMaterialliste könnte inakkurat seit da es möglich ist dass releveante Chunks nicht geladen sind.",
"create.gui.filter.deny_list": "Verweigert-Liste",
@ -1665,6 +1668,8 @@
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "Dieses Lorengespann ist zu groß, um es aufzusammeln",
"create.contraption.minecart_contraption_illegal_pickup": "Eine mysteriöse Kraft hält dieses Lorengespann in dieser Welt",
"enchantment.create.capacity.desc": "Erhöht die Luftkapazität des Rücktanks.",
"enchantment.create.potato_recovery.desc": "Kartoffelkanonen Projektile haben eine Chance wiederverwendet zu werden.",
"create.subtitle.contraption_disassemble": "Apparat stoppt",
"create.subtitle.peculiar_bell_use": "Eigenartige Glockenschläge",
"create.subtitle.worldshaper_place": "Geländeformer zippt",

View file

@ -1,4 +1,5 @@
{
"_": "¡Gracias por traducir Create!",
"block.create.acacia_window": "Ventana de acacia",
"block.create.acacia_window_pane": "Panel de ventana de acacia",
"block.create.adjustable_chain_gearshift": "Cadena de transmisión ajustable",
@ -11,7 +12,7 @@
"block.create.andesite_funnel": "Embudo de andesita",
"block.create.andesite_ladder": "Escalera de mano de andesita",
"block.create.andesite_pillar": "Pilar de andesita",
"block.create.andesite_tunnel": "Túnel de Andesita",
"block.create.andesite_tunnel": "Túnel de andesita",
"block.create.asurine": "Azurina",
"block.create.asurine_pillar": "Pilar de azurina",
"block.create.basin": "Cuenca",
@ -45,6 +46,7 @@
"block.create.brown_valve_handle": "Asa de válvula marrón",
"block.create.calcite_pillar": "Pilar de calcita",
"block.create.cart_assembler": "Ensamblador de vagonetas",
"block.create.chocolate": "Chocolate",
"block.create.chute": "Ducto",
"block.create.clockwork_bearing": "Rodamiento tipo reloj",
"block.create.clutch": "Embrague",
@ -63,7 +65,7 @@
"block.create.copper_tiles": "Bloque de baldosas de cobre",
"block.create.copper_valve_handle": "Asa de válvula de cobre",
"block.create.creative_crate": "Caja creativa",
"block.create.creative_fluid_tank": "Tanque de fluidos creativo",
"block.create.creative_fluid_tank": "Depósito de fluidos creativo",
"block.create.creative_motor": "Motor creativo",
"block.create.crimsite": "Carmesina",
"block.create.crimsite_pillar": "Pilar de carmesina",
@ -207,7 +209,7 @@
"block.create.exposed_copper_shingles": "Bloque de tejas de cobre expuesto",
"block.create.exposed_copper_tile_slab": "Losa de baldosas de cobre expuesto",
"block.create.exposed_copper_tile_stairs": "Escaleras de baldosas de cobre expuesto",
"block.create.exposed_copper_tiles": "Blooque de baldosas de cobre expuesto",
"block.create.exposed_copper_tiles": "Bloque de baldosas de cobre expuesto",
"block.create.fake_track": "Indicador de vía para mapas",
"block.create.fluid_pipe": "Tubería de fluidos de cobre",
"block.create.fluid_tank": "Depósito de fluidos",
@ -722,7 +724,7 @@
"advancement.create.copper_casing": "La Edad de Cobre",
"advancement.create.copper_casing.desc": "Utiliza algunas láminas de cobre y madera para crear algunos revestimientos de cobre.",
"advancement.create.spout": "¡Paf!",
"advancement.create.spout.desc": "Observa como se llena un objeto con algún fluido usando una boquilla.",
"advancement.create.spout.desc": "Observa como se llena un objeto de fluido usando un surtidor",
"advancement.create.drain": "Tambor de drenaje",
"advancement.create.drain.desc": "Mira cómo un objeto que contiene un fluido se vacía usando un drenador de objetos",
"advancement.create.steam_engine": "La central eléctrica",
@ -750,9 +752,10 @@
"advancement.create.steam_engine_maxed": "A todo vapor",
"advancement.create.steam_engine_maxed.desc": "Ten una caldera al niveo de potencia máximo",
"advancement.create.foods": "Dieta balanceada",
"advancement.create.foods.desc": "Crea bayas glaseadas con chocolate, una manzana con miel y una ensaimada; todas por la misma boquilla",
"advancement.create.foods.desc": "Crea bayas glaseadas con chocolate, una manzana con miel y una ensaimada; todas con el mismo surtidor",
"advancement.create.diving_suit_lava": "Nadando con los lavagantes",
"advancement.create.diving_suit_lava.desc": "Intenta bucear en lava con tu equipo de buceo§7\n(Logro oculto)",
"advancement.create.chained_drain": "En cadena",
"advancement.create.chained_drain.desc": "Watch an Item move across a row of Item Drains§7\n(Hidden Advancement)",
"advancement.create.cross_streams": "Don't cross the Streams!",
"advancement.create.cross_streams.desc": "Mira cómo dos fluidos se encuentran en tu sistema de tuberías§7\n(Logro oculto)",
@ -780,20 +783,22 @@
"advancement.create.haunted_bell.desc": "Toca una campana maldita",
"advancement.create.clockwork_bearing": "Las artefacto en punto",
"advancement.create.clockwork_bearing.desc": "Ensamblar una estructura montada sobre un rodamiento tipo reloj.",
"advancement.create.display_link": "Macrodatos",
"advancement.create.display_link.desc": "Usa un enlace de pantalla para visualizar información",
"advancement.create.potato_cannon": "¡Fwoomp!",
"advancement.create.potato_cannon.desc": "Derrota a un enemigo con tu cañón de patatas.",
"advancement.create.potato_cannon.desc": "Derrota a un enemigo con tu lanzapatatas",
"advancement.create.extendo_grip": "¡Boioioing!",
"advancement.create.extendo_grip.desc": "Hazte con un agarre extentido.",
"advancement.create.linked_controller": "Activación remota",
"advancement.create.linked_controller.desc": "Activa un enlace de redstone usando un controlador enlazado",
"advancement.create.arm_blaze_burner": "Combustrón",
"advancement.create.arm_blaze_burner.desc": "Instruya un brazo mecánico para alimentar su quemador de blaze.",
"advancement.create.crusher_maxed_0000": "Triturándolo",
"advancement.create.crusher_maxed_0000.desc": "Usa un par de ruedas trituradoras a máxima velocidad",
"advancement.create.arm_many_targets": "Organiz-o-Tron",
"advancement.create.arm_many_targets.desc": "Programa un brazo mecánico con diez o más posiciones de salida.",
"advancement.create.potato_cannon_collide": "Fuegos artificiales veganos",
"advancement.create.potato_cannon_collide.desc": "Haz que diferentes proyectiles del lanzapatatas choquen en el aire",
"advancement.create.potato_cannon_collide.desc": "Haz que dos proyectiles del lanzapatatas choquen en el aire",
"advancement.create.self_deploying": "Vagoneta autónoma",
"advancement.create.self_deploying.desc": "Crea un artefacto móvil de vagoneta que coloca raíles a su paso",
"advancement.create.fist_bump": "¡Pégale, hermano!",
@ -838,6 +843,7 @@
"advancement.create.train_crash.desc": "Sé testigo de un accidente de tren siendo un pasajero§7\n(Logro oculto)",
"advancement.create.train_crash_backwards": "Ángulo muerto",
"advancement.create.train_crash_backwards.desc": "Ten un accidente con otro tren yendo marcha atrás§7\n(Logro oculto)",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Paletas",
"death.attack.create.crush": "%1$s se procesó en las ruedas de trituración",
"death.attack.create.crush.player": "%1$s fue arrojado a las ruedas de trituración por %2$s",
@ -849,7 +855,7 @@
"death.attack.create.mechanical_drill.player": "%1$s fue lanzado frente a un taladro por %2$s",
"death.attack.create.mechanical_saw": "%1$s fue cortado por la mitad por una sierra mecánica",
"death.attack.create.mechanical_saw.player": "%1$s fue arrojado a una sierra por %2$s",
"death.attack.create.potato_cannon": "%1$s fue disparado por el cañón de patatas de %2$s's",
"death.attack.create.potato_cannon": "%1$s fue disparado por el lanzapatatas de %2$s's",
"death.attack.create.potato_cannon.item": "%1$s fue disparado por %2$s utilizando %3$s",
"death.attack.create.cuckoo_clock_explosion": "%1$s fue volado por los aires por un reloj de cuco manipulado",
"death.attack.create.cuckoo_clock_explosion.player": "%1$s fue volado por un reloj de cuco manipulado",
@ -900,6 +906,7 @@
"create.recipe.assembly.cutting": "Corte con sierra",
"create.recipe.assembly.repeat": "Repetir la secuencia %1$s veces",
"create.recipe.assembly.junk": "Basura aleatoria",
"create.recipe.processing.chance": "%1$s%% de probabilidad",
"create.recipe.deploying.not_consumed": "No consumido",
"create.recipe.heat_requirement.none": "No es necesario calentar",
"create.recipe.heat_requirement.heated": "Calentado",
@ -913,16 +920,22 @@
"create.generic.delay": "Retraso",
"create.generic.duration": "Duración",
"create.generic.timeUnit": "Unidad de tiempo",
"create.generic.unit.ticks": "Ticks",
"create.generic.unit.seconds": "Segundos",
"create.generic.unit.minutes": "Minutos",
"create.generic.daytime.hour": "Hora",
"create.generic.daytime.minute": "Minuto",
"create.generic.daytime.second": "Segundo",
"create.generic.daytime.pm": "pm",
"create.generic.daytime.am": "am",
"create.generic.unit.rpm": "RPM",
"create.generic.unit.stress": "UE",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "%1$smB",
"create.generic.unit.buckets": "C",
"create.generic.clockwise": "En el sentido de las agujas del reloj",
"create.generic.counter_clockwise": "En sentido contrario a las agujas del reloj",
"create.generic.in_quotes": "\"%1$s\"",
"create.generic.pitch": "Tono: %1$s",
"create.generic.notes": "Fa#;Fa;Mi;Re#;Re;Do#;Do;Si;La#;La;Sol#;Sol",
"create.action.scroll": "Desplazar",
@ -949,10 +962,14 @@
"create.gui.symmetryWand.mirrorType": "Espejado",
"create.gui.symmetryWand.orientation": "Orientación",
"create.symmetry.mirror.plane": "Plano de espejo",
"create.symmetry.mirror.doublePlane": "Rectangular",
"create.symmetry.mirror.triplePlane": "Octogonal",
"create.orientation.orthogonal": "Ortogonal",
"create.orientation.diagonal": "Diagonal",
"create.orientation.horizontal": "Horizontal",
"create.orientation.alongZ": "A lo largo de Z",
"create.orientation.alongX": "A lo largo de X",
"create.gui.terrainzapper.title": "Escupebloques de mano",
"create.gui.terrainzapper.searchDiagonal": "Seguir diagonales",
"create.gui.terrainzapper.searchFuzzy": "Ignorar los bordes del material",
"create.gui.terrainzapper.patternSection": "Patrón",
@ -1006,6 +1023,8 @@
"create.logistics.filter": "Filtro",
"create.logistics.recipe_filter": "Filtro para recetas",
"create.logistics.fluid_filter": "Filtro para fluidos",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",
"create.logistics.filter.apply": "Filtro aplicado a %1$s.",
"create.logistics.filter.apply_click_again": "Filtro aplicado a %1$s, haga clic de nuevo para copiar la cantidad.",
"create.logistics.filter.apply_count": "Aplicado recuento de extracciones al filtro.",
@ -1066,6 +1085,7 @@
"create.schematicAndQuill.fallbackName": "Mi esquema",
"create.schematicAndQuill.saved": "Guardado como %1$s",
"create.schematic.invalid": "[!] Elemento no válido - Utilice la tabla de esquemas en su lugar",
"create.schematic.error": "Error al cargar el esquema - Comprueba los Logs de tu cliente",
"create.schematic.position": "Posición",
"create.schematic.rotation": "Rotación",
"create.schematic.rotation.none": "Ninguno",
@ -1147,6 +1167,8 @@
"create.schematicannon.status.schematicInvalid": "Esquema inválido",
"create.schematicannon.status.schematicNotPlaced": "Esquema no desplegado",
"create.schematicannon.status.schematicExpired": "Archivo de esquemas caducado",
"create.schematicannon.status.schematicErrored": "Bloques incompatibles",
"create.schematicannon.status.schematicErroredCheckLogs": "Comprueba los Logs de tu cliente",
"create.materialChecklist": "Lista de control del material",
"create.materialChecklist.blocksNotLoaded": "* Descargo de Responsabilidad *\n\nLa lista de materiales puede ser inexacta debido a que no se han cargado los chunks pertinentes.",
"create.gui.filter.deny_list": "Lista de denegados",
@ -1191,6 +1213,8 @@
"create.item_attributes.smokable.inverted": "no puede ser ahumado",
"create.item_attributes.blastable": "es fundible en el alto horno",
"create.item_attributes.blastable.inverted": "no es fundible en el alto horno",
"create.item_attributes.compostable": "puede ser compostado",
"create.item_attributes.compostable.inverted": "no puede ser compostado",
"create.item_attributes.shulker_level": "es shulker %1$s",
"create.item_attributes.shulker_level.inverted": "no es shulker %1$s",
"create.item_attributes.shulker_level.full": "lleno",
@ -1242,6 +1266,7 @@
"create.tooltip.holdForDescription": "Mantén [%1$s] para mas información",
"create.tooltip.holdForControls": "Mantén [%1$s] para ver los controles",
"create.tooltip.keyShift": "Mayús izdo.",
"create.tooltip.keyCtrl": "Ctrl",
"create.tooltip.speedRequirement": "Requisitos de velocidad: %1$s",
"create.tooltip.speedRequirement.none": "Ninguno",
"create.tooltip.speedRequirement.slow": "Lento",
@ -1269,10 +1294,12 @@
"create.weighted_ejector.targeting": "Expulsión a [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "Tamaño de la pila expulsada",
"create.logistics.when_multiple_outputs_available": "Cuando hay múltiples salidas disponibles",
"create.mechanical_arm.selection_mode.round_robin": "Redondeo equitativo",
"create.mechanical_arm.selection_mode.forced_round_robin": "Round Robin forzado",
"create.mechanical_arm.selection_mode.prefer_first": "Preferir el primero",
"create.tunnel.selection_mode.split": "División",
"create.tunnel.selection_mode.forced_split": "División forzada",
"create.tunnel.selection_mode.round_robin": "Redondeo equitativo",
"create.tunnel.selection_mode.forced_round_robin": "Round Robin forzado",
"create.tunnel.selection_mode.prefer_nearest": "Preferir el más cercano",
"create.tunnel.selection_mode.randomize": "Aleatorizar",
@ -1286,7 +1313,12 @@
"create.tooltip.chute.fans_pull_up": "Los ventiladores tiran desde arriba",
"create.tooltip.chute.fans_pull_down": "Los ventiladores tiran desde abajo",
"create.tooltip.chute.contains": "Contiene: %1$s x%2$s",
"create.tooltip.deployer.header": "Información del desplegador",
"create.tooltip.deployer.using": "Modo: Usar",
"create.tooltip.deployer.punching": "Modo: Atacar",
"create.tooltip.deployer.contains": "Objeto: %1$s x%2$s",
"create.tooltip.brass_tunnel.contains": "Actualmente distribuye:",
"create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "Haga clic derecho para recuperar",
"create.linked_controller.bind_mode": "Modo de enlace activo",
"create.linked_controller.press_keybind": "Presiona %1$s, %2$s, %3$s, %4$s, %5$s o %6$s, para vincular esta frecuencia a la tecla correspondiente",
@ -1302,7 +1334,7 @@
"create.crafting_blueprint.optional": "Opcional",
"create.potato_cannon.ammo.attack_damage": "%1$s Daño de ataque",
"create.potato_cannon.ammo.reload_ticks": "%1$s Recarga por Ticks",
"create.potato_cannon.ammo.knockback": "%1$s Golpe de efecto",
"create.potato_cannon.ammo.knockback": "%1$s Empuje",
"create.hint.hose_pulley.title": "Suministro ilimitado",
"create.hint.hose_pulley": "La masa de fluido objetivo se considera infinita.",
"create.hint.mechanical_arm_no_targets.title": "Sin objetivos",
@ -1322,8 +1354,11 @@
"create.boiler.lvl": "Nivel %1$s",
"create.boiler.max_lvl": "Máximo",
"create.boiler.size": "Tamaño",
"create.boiler.size_dots": "....... ",
"create.boiler.water": "Agua",
"create.boiler.water_dots": "... ",
"create.boiler.heat": "Calor",
"create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "a través de 1 motor",
"create.boiler.via_engines": "a través de %1$s motores",
"create.gui.schedule.lmb_edit": "Clic izquierdo para editar",
@ -1342,6 +1377,7 @@
"create.schedule.instruction.filter_edit_box": "Nombre de la estación",
"create.schedule.instruction.filter_edit_box_1": "Usa * como una letra o cifra comodín",
"create.schedule.instruction.filter_edit_box_2": "Ejemplo: 'Mi estación, Andén *'",
"create.schedule.instruction.filter_edit_box_3": "El tren elige la estación desocupada más cercana",
"create.schedule.instruction.rename": "Renombrar título de la programación",
"create.schedule.instruction.rename.summary": "Nuevo título:",
"create.schedule.instruction.name_edit_box": "Título de la programación",
@ -1366,6 +1402,7 @@
"create.schedule.condition.powered.status": "Esperando a la redstone",
"create.schedule.condition.time_of_day": "Hora del día",
"create.schedule.condition.time_of_day.scheduled": "Tiempo programado: %1$s",
"create.schedule.condition.time_of_day.digital_format": "%1$s:%3$s %4$s",
"create.schedule.condition.time_of_day.rotation": "Rotación",
"create.schedule.condition.time_of_day.rotation.every_24": "Cada día",
"create.schedule.condition.time_of_day.rotation.every_12": "Cada 12:00",
@ -1384,6 +1421,7 @@
"create.schedule.condition.threshold.equal": "exactamente",
"create.schedule.condition.threshold.x_units_of_item": "%1$s %2$s de %3$s",
"create.schedule.condition.threshold.matching_content": "Contenido coincidente",
"create.schedule.condition.threshold.anything": "Cualquiera",
"create.schedule.condition.threshold.item_measure": "Medición de objetos",
"create.schedule.condition.threshold.items": "Objetos",
"create.schedule.condition.threshold.stacks": "Pilas de objetos",
@ -1391,6 +1429,7 @@
"create.schedule.condition.threshold.status": "Cargamento: %1$s/%2$s %3$s",
"create.schedule.condition.threshold.place_item": "Objeto de referencia",
"create.schedule.condition.threshold.place_item_2": "Los filtros se pueden usar",
"create.schedule.condition.threshold.place_item_3": "Dejar vacío para ir a cualquiera",
"create.schedule.condition.fluid_threshold": "Condición de cargamento de fluidos",
"create.schedule.condition.item_threshold": "Condición de cargamento de objetos",
"create.schedule.condition.redstone_link": "Enlace de redstone",
@ -1523,23 +1562,32 @@
"create.display_link.too_far": "La posición objetivo está demasiado lejos de aquí",
"create.display_link.invalid": "El enlace no tiene un objetivo válido, prueba colocándolo de nuevo",
"create.display_link.title": "Enlace de pantalla",
"create.display_link.no_source": "No es una fuente de visualización",
"create.display_link.no_target": "No es un objetivo de visualización",
"create.display_link.reading_from": "Leer de:",
"create.display_link.writing_to": "Enviar a:",
"create.display_link.attached_side": "Bloque en el lado adjunto",
"create.display_link.targeted_location": "Bloque en la ubicación indicada",
"create.display_link.view_compatible": "Haz clic para ver todos los compatibles",
"create.display_link.information_type": "Tipo de información",
"create.display_link.display_on": "Escribir datos en:",
"create.display_link.display_on_multiline": "Empezar escribiendo en:",
"create.display_source.label": "Etiqueta adjunta",
"create.display_source.combine_item_names": "Combinar nombres de objetos",
"create.display_source.count_items": "Cantidad de objetos equivalentes",
"create.display_source.list_items": "Lista de objetos equivalentes",
"create.display_source.fluid_amount": "Cantidad de fluidos equivalentes",
"create.display_source.list_fluids": "Lista de fluidos equivalentes",
"create.display_source.nixie_tube": "Copiar tubos nixie",
"create.display_source.nixie_tube": "Copiar tubos Nixie",
"create.display_source.fill_level": "Nivel de llenado del contenedor",
"create.display_source.fill_level.display": "Formato de visualización",
"create.display_source.fill_level.percent": "Porcentaje",
"create.display_source.fill_level.progress_bar": "Barra de progreso",
"create.display_source.value_list.display": "Valor de visualización",
"create.display_source.value_list.shortened": "Acortado",
"create.display_source.value_list.full_number": "Número completo",
"create.display_source.value_list.thousand": "k",
"create.display_source.value_list.million": "M",
"create.display_source.player_deaths": "Muertes del jugador",
"create.display_source.scoreboard": "Marcador",
"create.display_source.scoreboard.objective": "ID objetivo",
@ -1560,6 +1608,7 @@
"create.display_source.station_summary": "Resumen de la estación de tren",
"create.display_source.station_summary.filter": "Filtro de nombre de estación",
"create.display_source.station_summary.now": "ahora",
"create.display_source.station_summary.seconds": "%1$ss",
"create.display_source.observed_train_name": "Nombre del tren detectado",
"create.display_source.max_enchant_level": "Coste máximo de encantamiento",
"create.display_source.boiler_status": "Estado de la caldera",
@ -1583,8 +1632,12 @@
"create.display_target.page": "Página %1$s",
"create.display_target.single_line": "Fila única",
"create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;Ñ;O;P;Q;R;S;T;U;V;X;Y;Z",
"create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9",
"create.flap_display.cycles.arrival_time": " ; min;ahora;15s;30s;45s",
"create.flap_display.cycles.shortened_numbers": " ;K;M",
"create.flap_display.cycles.fluid_units": "mC;C ",
"create.flap_display.cycles.instant": " ; ",
"create.flap_display.cycles.pixel": "█;▓;▒",
"create.super_glue.too_far": "El área seleccionada es demasiado grande",
"create.super_glue.cannot_reach": "Los bloques seleccionados deben de estar conectados",
"create.super_glue.click_to_confirm": "Haz clic de nuevo para confirmar",
@ -1601,13 +1654,17 @@
"create.gui.config.overlay6": "y guardar la nueva posición",
"create.gui.config.overlay7": "Ejecute /create overlay reset",
"create.gui.config.overlay8": "para restablecer la posición por defecto",
"create.command.killTPSCommand": "killtps",
"create.command.killTPSCommand.status.slowed_by.0": "[Create]: El tick del servidor está actualmente ralentizado en %s ms :o",
"create.command.killTPSCommand.status.slowed_by.1": "[Create]: El tick del servidor está ralentizado en %s ms ahora >:)",
"create.command.killTPSCommand.status.slowed_by.2": "[Create]: El tick del servidor ha vuelto a su velocidad normal :D",
"create.command.killTPSCommand.status.usage.0": "[Create]: usa /killtps stop para que el servidor vuelva a la velocidad normal",
"create.command.killTPSCommand.status.usage.1": "[Create]: usa /killtps start <tickTime> para ralentizar artificialmente el tick del servidor",
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "Este artefacto móvil de vagoneta parece demasiado grande para recogerlo",
"create.contraption.minecart_contraption_illegal_pickup": "Una fuerza mística está atando este artefacto móvil de vagoneta al mundo",
"enchantment.create.capacity.desc": "Aumenta la capacidad de aire del depósito trasero.",
"enchantment.create.potato_recovery.desc": "Los proyectiles del lanzapatatas tienen una probabilidad de ser reusados.",
"create.subtitle.contraption_disassemble": "Artefacto animado se para",
"create.subtitle.peculiar_bell_use": "Campana peculiar suena",
"create.subtitle.worldshaper_place": "Moldeador de mundos coloca bloques",
@ -1629,7 +1686,7 @@
"create.subtitle.confirm": "Campaneo afirmativo",
"create.subtitle.mixing": "Mezclando",
"create.subtitle.mechanical_press_activation_belt": "Prensa mecánica apisona",
"create.subtitle.fwoomp": "Cañón de patatas sonando",
"create.subtitle.fwoomp": "Lanzapatatas dispara",
"create.subtitle.sanding_long": "Lijando",
"create.subtitle.crushing_1": "Triturando",
"create.subtitle.depot_slide": "Objeto desliza",
@ -1699,13 +1756,13 @@
"item.create.extendo_grip.tooltip.condition1": "Cuando está fuera de la mano",
"item.create.extendo_grip.tooltip.behaviour1": "Aumenta la _distancia de alcance_ de los objetos usados en la _mano principal_.",
"item.create.extendo_grip.tooltip.condition2": "Mientras se usa un depósito trasero de cobre",
"item.create.extendo_grip.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena desde el tanque",
"item.create.potato_cannon.tooltip": "CANÓN DE PATATAS",
"item.create.potato_cannon.tooltip.summary": "¡Buuum! Lanza verduras caseras a tus enemigos. Se puede alimentar con la presión de aire de un _depósito trasero de cobre_",
"item.create.extendo_grip.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena del depósito",
"item.create.potato_cannon.tooltip": "LANZAPATATAS",
"item.create.potato_cannon.tooltip.summary": "¡Buuum! Lanza verduras caseras a tus enemigos. Se puede recargar con la presión del aire de un _depósito trasero de cobre_",
"item.create.potato_cannon.tooltip.condition1": "Cuando se usa clic derecho",
"item.create.potato_cannon.tooltip.behaviour1": "_Dispara_ un objeto adecuado desde tu _inventario_.",
"item.create.potato_cannon.tooltip.condition2": "Mientras se usa un depósito trasero de cobre",
"item.create.potato_cannon.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena del tanque",
"item.create.potato_cannon.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena del depósito",
"item.create.filter.tooltip": "FILTRO",
"item.create.filter.tooltip.summary": "Controla las _salidas_ y _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de objetos_ o varios _filtros anidados_.",
"item.create.filter.tooltip.condition1": "Cuando está en la ranura de filtros",
@ -1827,7 +1884,7 @@
"item.create.diving_helmet.tooltip.condition1": "Cuando se lleva puesto",
"item.create.diving_helmet.tooltip.behaviour1": "Proporciona el efecto de _respiración acuática_, drenando lentamente la presión de aire del _depósito trasero_.",
"item.create.copper_backtank.tooltip": "DEPÓSITO TRASERO DE COBRE",
"item.create.copper_backtank.tooltip.summary": "Un tanque portátil para transportar _aire presurizado_.",
"item.create.copper_backtank.tooltip.summary": "Un depósito portátil para transportar _aire presurizado_.",
"item.create.copper_backtank.tooltip.condition1": "Cuando se lleva puesto",
"item.create.copper_backtank.tooltip.behaviour1": "Proporciona _aire presurizado_ a los equipos que lo requieran.",
"item.create.copper_backtank.tooltip.condition2": "Cuando se coloca y es alimentado por cinética",
@ -1884,9 +1941,13 @@
"create.ponder.categories": "Categorías disponibles",
"create.ponder.index_description": "Haga clic en uno de los iconos para conocer sus objetos y bloques asociados",
"create.ponder.index_title": "Índice",
"create.ponder.shared.rpm16": "16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "Este comportamiento puede modificarse mediante una llave inglesa",
"create.ponder.shared.storage_on_contraption": "Los inventarios unidos a un artefacto animado recogerán sus producciones automáticamente",
"create.ponder.shared.sneak_and": "Mayús izdo. +",
"create.ponder.shared.rpm8": "8 RPM",
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.rpm16_source": "Fuente: 16 RPM",
"create.ponder.shared.movement_anchors": "Con la ayuda de un chasis o pegamento, se pueden mover estructuras más grandes.",
"create.ponder.tag.redstone": "Componentes lógicos",
@ -2029,6 +2090,7 @@
"create.ponder.chain_gearshift.text_3": "Siempre que la cadena de transmisión alimentada no esté en el origen, su velocidad se reducirá a la mitad",
"create.ponder.chain_gearshift.text_4": "En ambos casos, las cadenas de transmisión de la fila siempre funcionan al doble de la velocidad de la cadena de transmisión alimentada",
"create.ponder.chain_gearshift.text_5": "Utilizando señales analógicas, la relación puede ajustarse con mayor precisión, entre 1 y 2",
"create.ponder.chain_gearshift.text_6": "12 RPM",
"create.ponder.chute.header": "Transportar objetos hacia abajo a través de ductos",
"create.ponder.chute.text_1": "Los ductos pueden transportar objetos verticalmente desde y hacia los inventarios",
"create.ponder.chute.text_2": "Usando la llave inglesa, se puede crear una ventana",
@ -2040,6 +2102,8 @@
"create.ponder.clockwork_bearing.header": "Animar estructuras con rodamientos tipo reloj",
"create.ponder.clockwork_bearing.text_1": "Los rodamientos tipo reloj se fijan a los bloques que tienen delante",
"create.ponder.clockwork_bearing.text_2": "Al recibir fuerza rotacional, la estructura girará según la hora del día",
"create.ponder.clockwork_bearing.text_3": "3:00",
"create.ponder.clockwork_bearing.text_4": "4:00",
"create.ponder.clockwork_bearing.text_5": "Haz clic derecho en el rodamiento para iniciar o detener la animación de la estructura",
"create.ponder.clockwork_bearing.text_6": "Delante de la manecilla de las horas se puede añadir una segunda estructura",
"create.ponder.clockwork_bearing.text_7": "Asegúrese de que las dos estructuras no están unidas entre sí con pegamento o algo similar",
@ -2058,11 +2122,11 @@
"create.ponder.cogwheel_casing.text_1": "Los revestimientos de latón o andesita pueden ser usados para decorar los engranajes",
"create.ponder.cogwheel_casing.text_2": "Los componentes que se añadan por la salida del eje no se conectarán",
"create.ponder.cogwheel_casing.text_3": "La llave inglesa puede usarse para alternar las conexiones",
"create.ponder.creative_fluid_tank.header": "Tanque de fluidos creativo",
"create.ponder.creative_fluid_tank.header": "Depósito de fluidos creativo",
"create.ponder.creative_fluid_tank.text_1": "Los depósitos de fluidos creativos pueden utilizarse para proporcionar un suministro de fluidos sin fondo",
"create.ponder.creative_fluid_tank.text_2": "Haga clic con el botón derecho en un objeto que contenga fluido para configurarlo",
"create.ponder.creative_fluid_tank.text_3": "Las redes de tuberías pueden ahora extraer sin cesar el fluido asignado del depósito",
"create.ponder.creative_fluid_tank.text_4": "Cualquier fluido empujado de vuelta a un tanque de fluido creativo será anulado",
"create.ponder.creative_fluid_tank.text_4": "Cualquier fluido empujado de vuelta a un depósito de fluidos creativo será anulado",
"create.ponder.creative_motor.header": "Generar fuerza rotacional con motores creativos",
"create.ponder.creative_motor.text_1": "Los motores creativos son una fuente compacta y configurable de fuerza rotacional",
"create.ponder.creative_motor.text_2": "Usar la rueda de desplazamiento del ratón en su parte trasera cambia las RPM de la salida rotacional",
@ -2170,7 +2234,7 @@
"create.ponder.fluid_tank_sizes.text_1": "Los depósitos de fluidos pueden combinarse para aumentar la capacidad total",
"create.ponder.fluid_tank_sizes.text_2": "Su cuadrado base puede tener hasta 3 bloques de ancho...",
"create.ponder.fluid_tank_sizes.text_3": "...y crecen en altura en más de 30 capas adicionales",
"create.ponder.fluid_tank_sizes.text_4": "Con una llave inglesa, se puede cambiar la ventana de un tanque",
"create.ponder.fluid_tank_sizes.text_4": "Con una llave inglesa, se puede cambiar la ventana de un depósito de fluidos",
"create.ponder.fluid_tank_storage.header": "Almacenar fluidos en depósitos de fluidos",
"create.ponder.fluid_tank_storage.text_1": "Los depósitos de fluidos pueden utilizarse para almacenar grandes cantidades de fluidos",
"create.ponder.fluid_tank_storage.text_2": "Las redes de tuberías pueden empujar y arrastrar fluidos desde cualquier lado",
@ -2393,10 +2457,10 @@
"create.ponder.millstone.text_3": "... y tirar o insertar objetos en la parte superior",
"create.ponder.millstone.text_4": "Después de un tiempo, el resultado se puede obtener usando el clic derecho del ratón",
"create.ponder.millstone.text_5": "Las salidas también pueden extraerse mediante la automatización",
"create.ponder.nixie_tube.header": "Usar los tubos Nixie",
"create.ponder.nixie_tube.text_1": "Cuando son alimentados con redstone, los tubos nixie mostrarán la fuerza de las señales de redstone",
"create.ponder.nixie_tube.header": "Usando tubos Nixie",
"create.ponder.nixie_tube.text_1": "Cuando son alimentados con redstone, los tubos Nixie mostrarán la fuerza de las señales de redstone",
"create.ponder.nixie_tube.text_2": "Con las etiquetas editadas en un yunque, pueden mostar un texto personalizado",
"create.ponder.nixie_tube.text_3": "Haga clic derecho con un tinte para cambiar su color de visualización",
"create.ponder.nixie_tube.text_3": "Haga clic derecho con un tinte para cambiar su color",
"create.ponder.piston_pole.header": "Pértigas de extensión de pistones",
"create.ponder.piston_pole.text_1": "Sin las pértigas de extensión unidas, un pistón mecánico no puede moverse",
"create.ponder.piston_pole.text_2": "La longitud de la pértiga añadida en su parte posterior determina el rango de alcance",
@ -2405,7 +2469,7 @@
"create.ponder.portable_fluid_interface.text_2": "Este componente puede interactuar con los depósitos de fluidos sin necesidad de detener el artefacto",
"create.ponder.portable_fluid_interface.text_3": "Coloca una segunda con un espacio de 1 o 2 bloques entre ellas",
"create.ponder.portable_fluid_interface.text_4": "Cada vez que pasen por delante de la otra, entablarán una conexión",
"create.ponder.portable_fluid_interface.text_5": "Mientras esté activada, la interfaz estacionaria representará TODOS los tanques del artefacto",
"create.ponder.portable_fluid_interface.text_5": "Mientras esté activada, la interfaz estacionaria representará TODOS los depósitos de fluidos del artefacto",
"create.ponder.portable_fluid_interface.text_6": "Ahora se puede introducir el fluido...",
"create.ponder.portable_fluid_interface.text_7": "...o extraerlo del artefacto",
"create.ponder.portable_fluid_interface.text_8": "Cuando no se intercambien contenidos durante un tiempo, el artefacto seguirá su camino",

View file

@ -0,0 +1,18 @@
{
"_": "با تشکر از این که create را ترجمه می کنید!",
"block.create.acacia_window": "پنجره اقاقیا",
"block.create.andesite_casing": "پوشاننده اندسیت",
"block.create.andesite_ladder": "نردبان اندسیت",
"block.create.andesite_tunnel": "تونل اندسیت",
"block.create.birch_window": "پنجره توس",
"block.create.black_seat": "صندلی مشکی",
"block.create.black_toolbox": "جعبه ابزار مشکی",
"block.create.blue_seat": "صندلی آبی",
"block.create.blue_toolbox": "جعبه ابزار آبی",
"block.create.brass_block": "بلوک فلز برنج",
"block.create.brass_casing": "پوشاننده برنجی",
"block.create.brass_ladder": "نردبان برنجی",
"block.create.brass_tunnel": "تونل برنجی",
"block.create.brown_seat": "صندلی قهوه ای",
"block.create.chocolate": "شکلات"
}

View file

@ -39,31 +39,31 @@
"block.create.brass_funnel": "Entonnoir de laiton",
"block.create.brass_ladder": "Échelle de laiton",
"block.create.brass_tunnel": "Tunnel de laiton",
"block.create.brown_nixie_tube": "Tube Nixie brun",
"block.create.brown_sail": "Voile brune",
"block.create.brown_seat": "Siège brun",
"block.create.brown_toolbox": "Boîte à outils brune",
"block.create.brown_valve_handle": "Vanne brune",
"block.create.brown_nixie_tube": "Tube Nixie marron",
"block.create.brown_sail": "Voile marron",
"block.create.brown_seat": "Siège marron",
"block.create.brown_toolbox": "Boîte à outils marron",
"block.create.brown_valve_handle": "Vanne marron",
"block.create.calcite_pillar": "Pilier de calcite",
"block.create.cart_assembler": "Assembleur de wagonnet",
"block.create.chocolate": "Chocolat",
"block.create.chute": "Glissière",
"block.create.chute": "Chute",
"block.create.clockwork_bearing": "Roulement mécanique horloger",
"block.create.clutch": "Embrayage",
"block.create.cogwheel": "Roue dentée",
"block.create.content_observer": "Observateur de contenu",
"block.create.controller_rail": "Rails contrôleurs",
"block.create.controls": "Contrôles de train",
"block.create.copper_backtank": "Réservoir dorsal de cuivre",
"block.create.copper_backtank": "Réservoir dorsal en cuivre",
"block.create.copper_casing": "Revêtement de cuivre",
"block.create.copper_ladder": "Échelle de cuivre",
"block.create.copper_ladder": "Échelle en cuivre",
"block.create.copper_shingle_slab": "Dalle en bardeaux de cuivre",
"block.create.copper_shingle_stairs": "Escalier en bardeaux de cuivre",
"block.create.copper_shingles": "Bardeaux de cuivre",
"block.create.copper_tile_slab": "Dalle en tuiles de cuivre",
"block.create.copper_tile_stairs": "Escalier en tuiles de cuivre",
"block.create.copper_tiles": "Tuiles de cuivre",
"block.create.copper_valve_handle": "Vanne de cuivre",
"block.create.copper_valve_handle": "Vanne en cuivre",
"block.create.creative_crate": "Caisse créative",
"block.create.creative_fluid_tank": "Réservoir à fluide créatif",
"block.create.creative_motor": "Moteur créatif",
@ -210,19 +210,19 @@
"block.create.exposed_copper_tile_slab": "Dalle en tuiles de cuivre exposé",
"block.create.exposed_copper_tile_stairs": "Escalier en tuiles de cuivre exposé",
"block.create.exposed_copper_tiles": "Tuiles de cuivre exposé",
"block.create.fake_track": "Balise de rails pour les cartes",
"block.create.fake_track": "Balise de rails pour carte",
"block.create.fluid_pipe": "Tuyau à fluide",
"block.create.fluid_tank": "Réservoir à fluide",
"block.create.fluid_valve": "Vanne à fluide",
"block.create.flywheel": "Volant d'inertie",
"block.create.framed_glass": "Grande fenêtre en verre",
"block.create.framed_glass": "Verre encadré",
"block.create.framed_glass_door": "Porte en verre encadré",
"block.create.framed_glass_pane": "Grande vitre encadrée",
"block.create.framed_glass_pane": "Vitre encadrée",
"block.create.framed_glass_trapdoor": "Trappe en verre encadré",
"block.create.gantry_carriage": "Chariot de portique",
"block.create.gantry_shaft": "Rotor de portique",
"block.create.gearbox": "Boîte à roues dentées",
"block.create.gearshift": "Décaleur de rotation",
"block.create.gearshift": "Inverseur de rotation",
"block.create.glass_fluid_pipe": "Tuyau à fluide avec fenêtre",
"block.create.granite_pillar": "Pilier de granite",
"block.create.gray_nixie_tube": "Tube Nixie gris",
@ -238,30 +238,30 @@
"block.create.hand_crank": "Manivelle",
"block.create.haunted_bell": "Cloche hantée",
"block.create.honey": "Miel",
"block.create.horizontal_framed_glass": "Fenêtre en verre horizontale",
"block.create.horizontal_framed_glass": "Verre encadré horizontal",
"block.create.horizontal_framed_glass_pane": "Vitre encadrée horizontale",
"block.create.hose_pulley": "Poulie à tuyau",
"block.create.item_drain": "Égouttoir à objets",
"block.create.item_vault": "Coffre renforcé à objets",
"block.create.item_vault": "Coffre à objet renforcé",
"block.create.jungle_window": "Fenêtre en acajou",
"block.create.jungle_window_pane": "Vitre en acajou",
"block.create.large_bogey": "Grand bogie",
"block.create.large_cogwheel": "Grande roue dentée",
"block.create.layered_andesite": "Couche d'andésite",
"block.create.layered_asurine": "Couche d'asurine",
"block.create.layered_calcite": "Couche de calcite",
"block.create.layered_crimsite": "Couche de crimsite",
"block.create.layered_deepslate": "Couche d'ardoise des abîmes",
"block.create.layered_diorite": "Couche de diorite",
"block.create.layered_dripstone": "Couche de spéléothème",
"block.create.layered_granite": "Couche de granite",
"block.create.layered_limestone": "Couche de calcaire",
"block.create.layered_ochrum": "Couche d'ochrum",
"block.create.layered_scorchia": "Couche de scorchia",
"block.create.layered_scoria": "Couche de scorie",
"block.create.layered_tuff": "Couche de tuf",
"block.create.layered_veridium": "Couche de veridium",
"block.create.lectern_controller": "Pupitre avec contrôleur lié",
"block.create.layered_andesite": "Couches d'Andésite empilées",
"block.create.layered_asurine": "Couches d'asurine empilées",
"block.create.layered_calcite": "Couches de calcite empilées",
"block.create.layered_crimsite": "Couches de crimsite empilées",
"block.create.layered_deepslate": "Couches d'ardoise des abîmes empilées",
"block.create.layered_diorite": "Couches de diorite empilées",
"block.create.layered_dripstone": "Couches de spéléothème empilées",
"block.create.layered_granite": "Couches de granite empilées",
"block.create.layered_limestone": "Couches de calcaire empilées",
"block.create.layered_ochrum": "Couches d'ochrum empilées",
"block.create.layered_scorchia": "Couches de scorchia empilées",
"block.create.layered_scoria": "Couches de scorie empilées",
"block.create.layered_tuff": "Couches de tuf empilées",
"block.create.layered_veridium": "Couches de veridium empilées",
"block.create.lectern_controller": "Pupitre avec une télécommande",
"block.create.light_blue_nixie_tube": "Tube Nixie bleu clair",
"block.create.light_blue_sail": "Voile bleu clair",
"block.create.light_blue_seat": "Siège bleu clair",
@ -386,7 +386,7 @@
"block.create.polished_cut_veridium_slab": "Dalle de veridium coupé poli",
"block.create.polished_cut_veridium_stairs": "Escalier de veridium coupé poli",
"block.create.polished_cut_veridium_wall": "Muret de veridium coupé poli",
"block.create.portable_fluid_interface": "Interface de stockage portable à fluide",
"block.create.portable_fluid_interface": "Interface de fluide portable",
"block.create.portable_storage_interface": "Interface de stockage portable",
"block.create.powered_latch": "Verrou alimenté",
"block.create.powered_shaft": "Rotor alimenté",
@ -424,68 +424,68 @@
"block.create.scoria": "Scorie",
"block.create.scoria_pillar": "Pilier de scorie",
"block.create.secondary_linear_chassis": "Châssis linéaire secondaire",
"block.create.sequenced_gearshift": "Décaleur de rotation séquencé",
"block.create.sequenced_gearshift": "Inverseur de rotation séquencé",
"block.create.shadow_steel_casing": "Revêtement en acier sombre",
"block.create.shaft": "Rotor",
"block.create.small_andesite_brick_slab": "Dalle de petites briques d'andésite coupée",
"block.create.small_andesite_brick_stairs": "Escalier de petites briques d'andésite coupée",
"block.create.small_andesite_brick_wall": "Muret de petites briques d'andésite coupée",
"block.create.small_andesite_bricks": "Petites briques d'andésite coupée",
"block.create.small_asurine_brick_slab": "Dalle de petites briques d'asurine coupée",
"block.create.small_asurine_brick_stairs": "Escalier de petites briques d'asurine coupée",
"block.create.small_asurine_brick_wall": "Muret de petites briques d'asurine coupée",
"block.create.small_asurine_bricks": "Petites briques d'asurine coupée",
"block.create.small_andesite_brick_slab": "Dalle de petites briques d'andésite",
"block.create.small_andesite_brick_stairs": "Escalier de petites briques d'andésite",
"block.create.small_andesite_brick_wall": "Muret de petites briques d'andésite",
"block.create.small_andesite_bricks": "Petites briques d'andésite",
"block.create.small_asurine_brick_slab": "Dalle de petites briques d'asurine",
"block.create.small_asurine_brick_stairs": "Escalier de petites briques d'asurine",
"block.create.small_asurine_brick_wall": "Muret de petites briques d'asurine",
"block.create.small_asurine_bricks": "Petites briques d'asurine",
"block.create.small_bogey": "Petit bogie",
"block.create.small_calcite_brick_slab": "Dalle de petites briques de calcite coupée",
"block.create.small_calcite_brick_stairs": "Escalier de petites briques de calcite coupée",
"block.create.small_calcite_brick_wall": "Muret de petites briques de calcite coupée",
"block.create.small_calcite_bricks": "Petites briques de calcite coupée",
"block.create.small_crimsite_brick_slab": "Dalle de petites briques de crimsite coupée",
"block.create.small_crimsite_brick_stairs": "Escalier de petites briques de crimsite coupée",
"block.create.small_crimsite_brick_wall": "Muret de petites briques de crimsite coupée",
"block.create.small_crimsite_bricks": "Petites briques de crimsite coupée",
"block.create.small_deepslate_brick_slab": "Dalle de petites briques d'ardoise des abîmes coupée",
"block.create.small_deepslate_brick_stairs": "Escalier de petites briques d'ardoise des abîmes coupée",
"block.create.small_deepslate_brick_wall": "Muret de petites briques d'ardoise des abîmes coupée",
"block.create.small_deepslate_bricks": "Petites briques d'ardoise des abîmes coupée",
"block.create.small_diorite_brick_slab": "Dalle de petites briques de diorite coupée",
"block.create.small_diorite_brick_stairs": "Escalier de petites briques de diorite coupée",
"block.create.small_diorite_brick_wall": "Muret de petites briques de diorite coupée",
"block.create.small_diorite_bricks": "Petites briques de diorite coupée",
"block.create.small_dripstone_brick_slab": "Dalle de petites briques de spéléothème coupé",
"block.create.small_dripstone_brick_stairs": "Escalier de petites briques de spéléothème coupé",
"block.create.small_dripstone_brick_wall": "Muret de petites briques de spéléothème coupé",
"block.create.small_dripstone_bricks": "Petites briques de spéléothème coupé",
"block.create.small_granite_brick_slab": "Dalle de petites briques de granite coupé",
"block.create.small_granite_brick_stairs": "Escalier de petites briques de granite coupé",
"block.create.small_granite_brick_wall": "Muret de petites briques de granite coupé",
"block.create.small_granite_bricks": "Petites briques de granite coupé",
"block.create.small_limestone_brick_slab": "Dalle de petites briques de calcaire coupé",
"block.create.small_limestone_brick_stairs": "Escalier de petites briques de calcaire coupé",
"block.create.small_limestone_brick_wall": "Muret de petites briques de calcaire coupé",
"block.create.small_limestone_bricks": "Petites briques de calcaire coupé",
"block.create.small_ochrum_brick_slab": "Dalle de petites briques d'ochrum coupé",
"block.create.small_ochrum_brick_stairs": "Escalier de petites briques d'ochrum coupé",
"block.create.small_ochrum_brick_wall": "Muret de petites briques d'ochrum coupé",
"block.create.small_ochrum_bricks": "Petites briques d'ochrum coupé",
"block.create.small_calcite_brick_slab": "Dalle de petites briques de calcite",
"block.create.small_calcite_brick_stairs": "Escalier de petites briques de calcite",
"block.create.small_calcite_brick_wall": "Muret de petites briques de calcite",
"block.create.small_calcite_bricks": "Petites briques de calcite",
"block.create.small_crimsite_brick_slab": "Dalle de petites briques de crimsite",
"block.create.small_crimsite_brick_stairs": "Escalier de petites briques de crimsite",
"block.create.small_crimsite_brick_wall": "Muret de petites briques de crimsite",
"block.create.small_crimsite_bricks": "Petites briques de crimsite",
"block.create.small_deepslate_brick_slab": "Dalle de petites briques d'ardoise des abîmes",
"block.create.small_deepslate_brick_stairs": "Escalier de petites briques d'ardoise des abîmes",
"block.create.small_deepslate_brick_wall": "Muret de petites briques d'ardoise des abîmes",
"block.create.small_deepslate_bricks": "Petites briques d'ardoise des abîmes",
"block.create.small_diorite_brick_slab": "Dalle de petites briques de diorite",
"block.create.small_diorite_brick_stairs": "Escalier de petites briques de diorite",
"block.create.small_diorite_brick_wall": "Muret de petites briques de diorite",
"block.create.small_diorite_bricks": "Petites briques de diorite",
"block.create.small_dripstone_brick_slab": "Dalle de petites briques de spéléothème",
"block.create.small_dripstone_brick_stairs": "Escalier de petites briques de spéléothème",
"block.create.small_dripstone_brick_wall": "Muret de petites briques de spéléothème",
"block.create.small_dripstone_bricks": "Petites briques de spéléothème",
"block.create.small_granite_brick_slab": "Dalle de petites briques de granite",
"block.create.small_granite_brick_stairs": "Escalier de petites briques de granite",
"block.create.small_granite_brick_wall": "Muret de petites briques de granite",
"block.create.small_granite_bricks": "Petites briques de granite",
"block.create.small_limestone_brick_slab": "Dalle de petites briques de calcaire",
"block.create.small_limestone_brick_stairs": "Escalier de petites briques de calcaire",
"block.create.small_limestone_brick_wall": "Muret de petites briques de calcaire",
"block.create.small_limestone_bricks": "Petites briques de calcaire",
"block.create.small_ochrum_brick_slab": "Dalle de petites briques d'ochrum",
"block.create.small_ochrum_brick_stairs": "Escalier de petites briques d'ochrum",
"block.create.small_ochrum_brick_wall": "Muret de petites briques d'ochrum",
"block.create.small_ochrum_bricks": "Petites briques d'ochrum",
"block.create.small_rose_quartz_tiles": "Petites tuiles de quartz rose",
"block.create.small_scorchia_brick_slab": "Dalle de petites briques de scorchia coupée",
"block.create.small_scorchia_brick_stairs": "Escalier de petites briques de scorchia coupée",
"block.create.small_scorchia_brick_wall": "Muret de petites briques de scorchia coupée",
"block.create.small_scorchia_bricks": "Petites briques de scorchia coupée",
"block.create.small_scoria_brick_slab": "Dalle de petites briques de scorie coupée",
"block.create.small_scoria_brick_stairs": "Escalier de petites briques de scorie coupée",
"block.create.small_scoria_brick_wall": "Muret de petites briques de scorie coupée",
"block.create.small_scoria_bricks": "Petites briques de scorie coupée",
"block.create.small_tuff_brick_slab": "Dalle de petites briques de tuf coupé",
"block.create.small_tuff_brick_stairs": "Escalier de petites briques de tuf coupé",
"block.create.small_tuff_brick_wall": "Muret de petites briques de tuf coupé",
"block.create.small_tuff_bricks": "Petites briques de tuf coupé",
"block.create.small_veridium_brick_slab": "Dalle de petites briques de veridium coupé",
"block.create.small_veridium_brick_stairs": "Escalier de petites briques de veridium coupé",
"block.create.small_veridium_brick_wall": "Muret de petites briques de veridium coupé",
"block.create.small_veridium_bricks": "Petites briques de veridium coupé",
"block.create.smart_chute": "Glissière intelligente",
"block.create.small_scorchia_brick_slab": "Dalle de petites briques de scorchia",
"block.create.small_scorchia_brick_stairs": "Escalier de petites briques de scorchia",
"block.create.small_scorchia_brick_wall": "Muret de petites briques de scorchia",
"block.create.small_scorchia_bricks": "Petites briques de scorchia",
"block.create.small_scoria_brick_slab": "Dalle de petites briques de scorie",
"block.create.small_scoria_brick_stairs": "Escalier de petites briques de scorie",
"block.create.small_scoria_brick_wall": "Muret de petites briques de scorie",
"block.create.small_scoria_bricks": "Petites briques de scorie",
"block.create.small_tuff_brick_slab": "Dalle de petites briques de tuf",
"block.create.small_tuff_brick_stairs": "Escalier de petites briques de tuf",
"block.create.small_tuff_brick_wall": "Muret de petites briques de tuf",
"block.create.small_tuff_bricks": "Petites briques de tuf",
"block.create.small_veridium_brick_slab": "Dalle de petites briques de veridium",
"block.create.small_veridium_brick_stairs": "Escalier de petites briques de veridium",
"block.create.small_veridium_brick_wall": "Muret de petites briques de veridium",
"block.create.small_veridium_bricks": "Petites briques de veridium",
"block.create.smart_chute": "Chute intelligente",
"block.create.smart_fluid_pipe": "Tuyau à fluide intelligent",
"block.create.speedometer": "Compteur de vitesse",
"block.create.spout": "Bec verseur",
@ -510,7 +510,7 @@
"block.create.turntable": "Plaque tournante",
"block.create.veridium": "Veridium",
"block.create.veridium_pillar": "Pilier de veridium",
"block.create.vertical_framed_glass": "Fenêtre en verre verticale",
"block.create.vertical_framed_glass": "Verre encadré vertical",
"block.create.vertical_framed_glass_pane": "Vitre encadrée verticale",
"block.create.warped_window": "Fenêtre biscornue",
"block.create.warped_window_pane": "Vitre biscornue",
@ -576,14 +576,14 @@
"item.create.attribute_filter": "Filtre d'attribut",
"item.create.bar_of_chocolate": "Barre de chocolat",
"item.create.belt_connector": "Tapis roulant",
"item.create.blaze_cake": "Cake au blaze",
"item.create.blaze_cake_base": "Base d'un cake au blaze",
"item.create.brass_hand": "Main",
"item.create.blaze_cake": "Cake pour blaze",
"item.create.blaze_cake_base": "Base d'un cake pour blaze",
"item.create.brass_hand": "Main en laiton",
"item.create.brass_ingot": "Lingot de laiton",
"item.create.brass_nugget": "Pépite de laiton",
"item.create.brass_sheet": "Plaque de laiton",
"item.create.builders_tea": "Thé du constructeur",
"item.create.chest_minecart_contraption": "Machine sur wagonnet avec coffre",
"item.create.chest_minecart_contraption": "Machine sur wagonnet de stockage",
"item.create.chocolate_bucket": "Seau de chocolat",
"item.create.chocolate_glazed_berries": "Baies sucrées au chocolat",
"item.create.chromatic_compound": "Composé chromatique",
@ -594,7 +594,7 @@
"item.create.copper_sheet": "Plaque de cuivre",
"item.create.crafter_slot_cover": "Couvercle",
"item.create.crafting_blueprint": "Plan de fabrication",
"item.create.creative_blaze_cake": "Cake au blaze créatif",
"item.create.creative_blaze_cake": "Cake pour blaze créatif",
"item.create.crushed_aluminum_ore": "Aluminium concassé",
"item.create.crushed_copper_ore": "Cuivre concassé",
"item.create.crushed_gold_ore": "Or concassé",
@ -617,7 +617,7 @@
"item.create.experience_nugget": "Pépite d'expérience",
"item.create.extendo_grip": "Main extensible",
"item.create.filter": "Filtre",
"item.create.furnace_minecart_contraption": "Machine sur wagonnet avec fourneau",
"item.create.furnace_minecart_contraption": "Machine sur wagonnet motorisé",
"item.create.goggles": "Lunettes d'ingénieur",
"item.create.golden_sheet": "Feuille d'or",
"item.create.handheld_worldshaper": "Terraformeur portable",
@ -626,7 +626,7 @@
"item.create.incomplete_precision_mechanism": "Mécanisme de précision incomplet",
"item.create.incomplete_track": "Rail incomplet",
"item.create.iron_sheet": "Plaque de fer",
"item.create.linked_controller": "Contrôleur lié",
"item.create.linked_controller": "Télécommande",
"item.create.minecart_contraption": "Machine sur wagonnet",
"item.create.minecart_coupling": "Lien pour wagonnet",
"item.create.polished_rose_quartz": "Quartz rose poli",
@ -648,12 +648,12 @@
"item.create.sweet_roll": "Pain sucré",
"item.create.tree_fertilizer": "Engrais pour arbres",
"item.create.unprocessed_obsidian_sheet": "Plaque d'obsidienne non transformée",
"item.create.vertical_gearbox": "Boîte de transfert verticale",
"item.create.vertical_gearbox": "Boîte à roues dentées verticale",
"item.create.wand_of_symmetry": "Bâton de symétrie",
"item.create.wheat_flour": "Farine",
"item.create.wheat_flour": "Farine de blé",
"item.create.whisk": "Fouet",
"item.create.wrench": "Clé",
"item.create.zinc_ingot": "Barre de zinc",
"item.create.zinc_ingot": "Lingot de zinc",
"item.create.zinc_nugget": "Pépite de zinc",
"advancement.create.root": "Bienvenue dans Create",
"advancement.create.root.desc": "Le temps de la redstone est révolu !",
@ -676,15 +676,15 @@
"advancement.create.funnel": "Esthétique d'aéroport",
"advancement.create.funnel.desc": "Extrayez ou insérez un objet dans un conteneur en utilisant un entonnoir",
"advancement.create.chute": "Logistiques verticales",
"advancement.create.chute.desc": "Transportez des objets avec une glissière",
"advancement.create.chute.desc": "Transportez des objets avec une chute",
"advancement.create.mechanical_mixer": "Mélanger",
"advancement.create.mechanical_mixer.desc": "Combinez des ingrédients dans un mixeur mécanique",
"advancement.create.burner": "Foyer sensible",
"advancement.create.burner.desc": "Obtenez un brûleur à blaze",
"advancement.create.water_wheel": "Hydrauliques attelés",
"advancement.create.water_wheel.desc": "Placez une roue à eau et utilisez-la pour générer de la force",
"advancement.create.windmill": "Une brise moyenne...",
"advancement.create.windmill.desc": "Construire un moulin à vent",
"advancement.create.windmill": "Une brise moyenne",
"advancement.create.windmill.desc": "Assemblez un moulin à vent et utilisez-le pour générer de la force",
"advancement.create.shifting_gears": "Rotor de transmission",
"advancement.create.shifting_gears.desc": "Connectez une roue dentée à une grande roue dentée afin de changer la vitesse de votre machine",
"advancement.create.millstone": "Embrasser la mouture",
@ -790,7 +790,7 @@
"advancement.create.extendo_grip": "Boioioing !",
"advancement.create.extendo_grip.desc": "Obtenez une main extensible",
"advancement.create.linked_controller": "Activation à distance",
"advancement.create.linked_controller.desc": "Activez une liaison redstone en utilisant un contrôleur lié",
"advancement.create.linked_controller.desc": "Activez une liaison redstone en utilisant une télécommande",
"advancement.create.arm_blaze_burner": "Combustion automatisée",
"advancement.create.arm_blaze_burner.desc": "Instruisez un bras mécanique de nourrir votre brûleur à blaze",
"advancement.create.crusher_maxed_0000": "Concassage",
@ -933,8 +933,8 @@
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "mS",
"create.generic.unit.buckets": "S",
"create.generic.clockwise": "dans le sens horaire",
"create.generic.counter_clockwise": "dans le sens anti-horaire",
"create.generic.clockwise": "Dans le sens horaire",
"create.generic.counter_clockwise": "Dans le sens anti-horaire",
"create.generic.in_quotes": "\"%1$s\"",
"create.generic.pitch": "Note : %1$s",
"create.generic.notes": "Fa#;Fa;Mi;Ré#;Ré;Do#;Do;Si;La#;La;Sol#;Sol",
@ -943,7 +943,7 @@
"create.action.abort": "Abandonner",
"create.action.saveToFile": "Sauvegarder",
"create.action.discard": "Annuler",
"create.keyinfo.toolmenu": "Focus sur le menu de l'outil",
"create.keyinfo.toolmenu": "Focus sur le menu du schéma",
"create.keyinfo.toolbelt": "Accéder aux boîtes à outils proches",
"create.keyinfo.scrollup": "Simuler défilement vers le haut (dans un monde)",
"create.keyinfo.scrolldown": "Simuler défilement vers le bas (dans un monde)",
@ -1027,11 +1027,11 @@
"create.logistics.secondFrequency": "Freq. #2",
"create.logistics.filter.apply": "Filtre appliqué à %1$s.",
"create.logistics.filter.apply_click_again": "Filtre appliqué à %1$s, appuyez de nouveau pour copier le montant.",
"create.logistics.filter.apply_count": "Montant d'extraction appliqué au filtre",
"create.logistics.filter.apply_count": "Montant d'extraction appliqué au filtre.",
"create.gui.goggles.generator_stats": "Statistiques du générateur :",
"create.gui.goggles.kinetic_stats": "Statistiques cinétiques :",
"create.gui.goggles.at_current_speed": "à la vitesse actuelle",
"create.gui.goggles.pole_length": "Longueur de la barre",
"create.gui.goggles.pole_length": "Longueur de la barre :",
"create.gui.goggles.fluid_container": "Info du conteneur de fluide :",
"create.gui.goggles.fluid_container.capacity": "Capacité : ",
"create.gui.assembly.exception": "Cette machine n'a pas pu s'assembler :",
@ -1055,7 +1055,7 @@
"create.gui.stockpile_switch.invert_signal": "Inverser le signal",
"create.gui.stockpile_switch.move_to_lower_at": "Aller sur la ligne du bas à %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Aller sur la ligne de haut à %1$s%%",
"create.gui.sequenced_gearshift.title": "Décaleur de rotation séquencé",
"create.gui.sequenced_gearshift.title": "Inverseur de rotation séquencé",
"create.gui.sequenced_gearshift.instruction": "Instructions",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Tourner d'un angle de",
"create.gui.sequenced_gearshift.instruction.turn_angle": "Tourner",
@ -1085,6 +1085,7 @@
"create.schematicAndQuill.fallbackName": "Mon schéma",
"create.schematicAndQuill.saved": "Sauvegardé en tant que %1$s",
"create.schematic.invalid": "[!] Objet invalide - Utilisez plutôt la table à schéma",
"create.schematic.error": "Le schéma n'a pas réussi à être chargé - Regardez les journaux du jeu",
"create.schematic.position": "Position",
"create.schematic.rotation": "Rotation",
"create.schematic.rotation.none": "Aucune",
@ -1166,6 +1167,8 @@
"create.schematicannon.status.schematicInvalid": "Schéma non valide",
"create.schematicannon.status.schematicNotPlaced": "Schéma non déployé",
"create.schematicannon.status.schematicExpired": "Fichier de schéma arrivé à expiration",
"create.schematicannon.status.schematicErrored": "Blocs incompatibles",
"create.schematicannon.status.schematicErroredCheckLogs": "Regardez les journaux du jeu",
"create.materialChecklist": "Liste des matériaux",
"create.materialChecklist.blocksNotLoaded": "* Attention *\n\nLa liste des matériaux peut être inexacte du fait que certains tronçons pertinents ne soient pas chargés.",
"create.gui.filter.deny_list": "Liste noire",
@ -1223,8 +1226,8 @@
"create.item_attributes.in_item_group.inverted": "n'appartient pas à '%1$s'",
"create.item_attributes.added_by": "a été ajouté par %1$s",
"create.item_attributes.added_by.inverted": "n'a pas été ajouté par %1$s",
"create.item_attributes.has_enchant": "est enchanté %1$s",
"create.item_attributes.has_enchant.inverted": "n'est pas enchanté %1$s",
"create.item_attributes.has_enchant": "est enchanté avec %1$s",
"create.item_attributes.has_enchant.inverted": "n'est pas enchanté avec %1$s",
"create.item_attributes.color": "est teint en %1$s",
"create.item_attributes.color.inverted": "n'est pas teint en %1$s",
"create.item_attributes.has_fluid": "contient %1$s",
@ -1301,7 +1304,7 @@
"create.tunnel.selection_mode.prefer_nearest": "Préférer le plus proche",
"create.tunnel.selection_mode.randomize": "Aléatoire",
"create.tunnel.selection_mode.synchronize": "Entrées synchronisées",
"create.tooltip.chute.header": "Information de la glissière",
"create.tooltip.chute.header": "Information de la chute",
"create.tooltip.chute.items_move_down": "Les objets descendent",
"create.tooltip.chute.items_move_up": "Les objets montent",
"create.tooltip.chute.no_fans_attached": "Pas de ventilateur attaché",
@ -1399,7 +1402,7 @@
"create.schedule.condition.powered.status": "Attente de l'alimentation",
"create.schedule.condition.time_of_day": "Temps de la journée",
"create.schedule.condition.time_of_day.scheduled": "Temps programmé : %1$s",
"create.schedule.condition.time_of_day.digital_format": "%1$s:%3$s %4$s",
"create.schedule.condition.time_of_day.digital_format": "%2$s:%3$s",
"create.schedule.condition.time_of_day.rotation": "Rotation",
"create.schedule.condition.time_of_day.rotation.every_24": "Tous les jours",
"create.schedule.condition.time_of_day.rotation.every_12": "Toutes les 12:00",
@ -1576,7 +1579,7 @@
"create.display_source.list_items": "Lister les objets correspondants",
"create.display_source.fluid_amount": "Quantité des fluides correspondants",
"create.display_source.list_fluids": "Lister les fluides correspondants",
"create.display_source.nixie_tube": "Copier les Tubes Nixie",
"create.display_source.nixie_tube": "Copier les tubes Nixie",
"create.display_source.fill_level": "Niveau de remplissage du conteneur",
"create.display_source.fill_level.display": "Format d'affichage",
"create.display_source.fill_level.percent": "Pourcent",
@ -1665,6 +1668,8 @@
"create.command.killTPSCommand.argument.tickTime": "temps de tick",
"create.contraption.minecart_contraption_too_big": "Cette machine sur wagonnet semble trop grande pour être récupérée",
"create.contraption.minecart_contraption_illegal_pickup": "Une force mystique lie cette machine sur wagonnet au monde",
"enchantment.create.capacity.desc": "Augmente la capacité en air du réservoir dorsal.",
"enchantment.create.potato_recovery.desc": "Les projectiles du canon à pomme de terre ont une chance d'être réutilisés.",
"create.subtitle.contraption_disassemble": "Machine s'arrête",
"create.subtitle.peculiar_bell_use": "Cloche particulière sonne",
"create.subtitle.worldshaper_place": "Terraformeur portable zappe",
@ -1694,7 +1699,7 @@
"create.subtitle.funnel_flap": "Entonnoir claque",
"create.subtitle.haunted_bell_use": "Cloche hantée sonne",
"create.subtitle.scroll_value": "Cliques d'entrée de défilement",
"create.subtitle.controller_put": "Contrôleur mis dans un pupitre",
"create.subtitle.controller_put": "Télécommande mise dans un pupitre",
"create.subtitle.cranking": "Manivelle tourne",
"create.subtitle.sanding_short": "Bruits de polissage",
"create.subtitle.wrench_rotate": "Clé utilisée",
@ -1727,7 +1732,7 @@
"block.create.seat.tooltip.summary": "Asseyez-vous et savourez le trajet ! Ancre un joueur sur une _machine_ en mouvement. Bien aussi pour les meubles statiques ! Disponible dans une variété de couleurs.",
"block.create.seat.tooltip.condition1": "Clic droit sur un siège",
"block.create.seat.tooltip.behaviour1": "Assied le joueur sur le _siège_. Appuyez sur shift gauche pour quitter le _siège_.",
"item.create.blaze_cake.tooltip": "CAKE AU BLAZE",
"item.create.blaze_cake.tooltip": "CAKE POUR BLAZE",
"item.create.blaze_cake.tooltip.summary": "Un cadeau délicieux pour vos _brûleurs à blaze_ travaillant dur. Les rends tout excités !",
"item.create.wand_of_symmetry.tooltip": "BÂTON DE SYMÉTRIE",
"item.create.wand_of_symmetry.tooltip.summary": "Reflète parfaitement le placement des blocs sur les plans configurés.",
@ -1847,7 +1852,7 @@
"block.create.creative_crate.tooltip.summary": "Ce _conteneur_ de _stockage_ permet une réplication infinie de n'importe quel objet. Placez-la à côté d'un _schémacanon_ pour enlever tout besoin de matériaux.",
"block.create.creative_crate.tooltip.condition1": "Quand un objet se trouve dans l'emplacement de filtrage",
"block.create.creative_crate.tooltip.behaviour1": "Tout ce qui _extrait_ de ce conteneur aura une _alimentation illimitée_ de l'objet spécifié. Les objets _insérés_ dans cette caisse seront _éliminés_.",
"item.create.creative_blaze_cake.tooltip": "CAKE AU BLAZE CRÉATIF",
"item.create.creative_blaze_cake.tooltip": "CAKE POUR BLAZE CRÉATIF",
"item.create.creative_blaze_cake.tooltip.summary": "Un cadeau vraiment spécial pour vos _brûleurs à blaze_. Après avoir mangé ce cake, les brûleurs à blaze _ne manqueront jamais de carburant_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Quand utilisé",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Change_ le niveau de chaleur d'un brûleur à blaze.",
@ -1858,7 +1863,7 @@
"item.create.sand_paper.tooltip": "PAPIER DE VERRE",
"item.create.sand_paper.tooltip.summary": "Un papier rugueux qui peut être utilisé pour _polir des matériaux_. Peut être appliqué automatiquement à l'aide du déployeur.",
"item.create.sand_paper.tooltip.condition1": "Quand utilisé",
"item.create.sand_paper.tooltip.behaviour1": "Polit les objets qui sont tenus dans la _main secondaire_ ou _par terre_ quand on les _regarde_.",
"item.create.sand_paper.tooltip.behaviour1": "Polit les objets qui sont tenus dans la _main secondaire_ ou _par terre_ quand on les _regarde_",
"item.create.builders_tea.tooltip": "THÉ DU CONSTRUCTEUR",
"item.create.builders_tea.tooltip.summary": "La boisson parfaite pour commencer la journée - _motivante_ et _rassasiante_.",
"item.create.refined_radiance.tooltip": "ÉCLAT RAFFINÉ",
@ -1869,16 +1874,16 @@
"item.create.shadow_steel.tooltip.summary": "Un matériau chromatique forgé _dans le néant_.",
"item.create.shadow_steel.tooltip.condition1": "Travail en cours",
"item.create.shadow_steel.tooltip.behaviour1": "Des utilisations pour ce matériau seront disponibles dans une prochaine mise à jour.",
"item.create.linked_controller.tooltip": "CONTRÔLEUR LIÉ",
"item.create.linked_controller.tooltip": "TÉLÉCOMMANDE",
"item.create.linked_controller.tooltip.summary": "Permet un _contrôle à la main_ sur des fréquences de _liaisons de redstone_ assignées à ses _six boutons_.",
"item.create.linked_controller.tooltip.condition1": "Clic droit",
"item.create.linked_controller.tooltip.behaviour1": "_Active_ ou _désactive_ le contrôleur. Les _contrôles_ de _mouvement_ sont désactivés pendant qu'il est activé.",
"item.create.linked_controller.tooltip.behaviour1": "_Active_ ou _désactive_ la télécommande. Les _contrôles_ de _mouvement_ sont désactivés pendant qu'elle est activée.",
"item.create.linked_controller.tooltip.condition2": "Clic droit en étant accroupi",
"item.create.linked_controller.tooltip.behaviour2": "Ouvre l'_interface de configuraiton_ manuelle.",
"item.create.linked_controller.tooltip.condition3": "Clic droit sur une liaison de redstone réceptrice",
"item.create.linked_controller.tooltip.behaviour3": "Active le _mode_ de _liaison_, appuyez sur un des _six contrôles_ pour le lier à la _fréquence_ de la _liaison_.",
"item.create.linked_controller.tooltip.condition4": "Clic droit sur un pupitre",
"item.create.linked_controller.tooltip.behaviour4": "Place le contrôleur sur le pupitre pour une activation facile. (Clic droit en étant accroupi pour le récupérer)",
"item.create.linked_controller.tooltip.behaviour4": "Place la télécommande sur le pupitre pour une activation facile. (Clic droit en étant accroupi pour la récupérer)",
"item.create.diving_helmet.tooltip": "CASQUE DE PLONGÉE",
"item.create.diving_helmet.tooltip.summary": "Avec un _réservoir dorsal en cuivre_, permet au porteur de _respirer sous l'eau_ pour un temps prolongé.",
"item.create.diving_helmet.tooltip.condition1": "Quand porté",
@ -2034,7 +2039,7 @@
"create.ponder.blaze_burner.header": "Nourrir les brûleurs à blaze",
"create.ponder.blaze_burner.text_1": "Les brûleurs à blaze peuvent chauffer les objets traités dans un bassin",
"create.ponder.blaze_burner.text_2": "Pour ça, le blaze a besoin d'être nourri avec des objets inflammables",
"create.ponder.blaze_burner.text_3": "Avec un cake au blaze, le brûleur peut atteindre des niveaux de chaleur encore plus forts",
"create.ponder.blaze_burner.text_3": "Avec un cake pour blaze, le brûleur peut atteindre des niveaux de chaleur encore plus forts",
"create.ponder.blaze_burner.text_4": "Le nourrissement peut être automatisé en utilisant des déployeurs ou des bras mécaniques",
"create.ponder.brass_funnel.header": "L'entonnoir en laiton",
"create.ponder.brass_funnel.text_1": "Les entonnoirs en andésite ne peuvent extraire seulement qu'un objet à la fois.",
@ -2091,13 +2096,13 @@
"create.ponder.chain_gearshift.text_4": "Dans les deux cas, les chaines de transmission dans la ligne tournent toujours à 2x la vitesse de la chaine de transmission ajustable alimentée",
"create.ponder.chain_gearshift.text_5": "En utilisant des signaux analogiques, le ratio peut être ajusté plus précisément entre 1 et 2",
"create.ponder.chain_gearshift.text_6": "12 tr/min",
"create.ponder.chute.header": "Transporter des objets vers le bas avec des glissières",
"create.ponder.chute.text_1": "Les glissières peuvent transporter les objets verticalement depuis et dans les inventaires",
"create.ponder.chute.header": "Transporter des objets vers le bas avec des chutes",
"create.ponder.chute.text_1": "Les chutes peuvent transporter les objets verticalement depuis et dans les inventaires",
"create.ponder.chute.text_2": "En utilisant la clé, une fenêtre peut être créée",
"create.ponder.chute.text_3": "Placer des glissières en ciblant les côtés d'une autre glissière les feront diagonales",
"create.ponder.chute_upward.header": "Transporter des objets vers le haut avec des glissières",
"create.ponder.chute_upward.text_1": "En utilisant des ventilateurs enchâssés au-dessus ou en dessous, une glissière peut transporter les objets vers le haut",
"create.ponder.chute_upward.text_2": "Inspecter des glissières avec des lunettes d'ingénieur révèle des informations sur la direction du mouvement",
"create.ponder.chute.text_3": "Placer des chutes en ciblant les côtés d'une autre chute les feront diagonales",
"create.ponder.chute_upward.header": "Transporter des objets vers le haut avec des chutes",
"create.ponder.chute_upward.text_1": "En utilisant des ventilateurs enchâssés au-dessus ou en dessous, une chute peut transporter les objets vers le haut",
"create.ponder.chute_upward.text_2": "Inspecter des chutes avec des lunettes d'ingénieur révèle des informations sur la direction du mouvement",
"create.ponder.chute_upward.text_3": "Sur la fin 'bloquée', les objets devront être insérés/extraits depuis les côtés",
"create.ponder.clockwork_bearing.header": "Animer des structures en utilisant des roulements mécaniques horlogers",
"create.ponder.clockwork_bearing.text_1": "Les roulements mécaniques horlogers s'attachent aux blocs devant eux",
@ -2258,7 +2263,7 @@
"create.ponder.funnel_redstone.text_1": "L'alimentation par la redstone empêchera les entonnoirs d'agir",
"create.ponder.funnel_transfer.header": "Transfert direct",
"create.ponder.funnel_transfer.text_1": "Les entonnoirs ne peuvent jamais transférer directement entre inventaires fermés.",
"create.ponder.funnel_transfer.text_2": "Les glissières ou glissières intelligentes peuvent être plus adaptées pour ces utilisations.",
"create.ponder.funnel_transfer.text_2": "Les chutes ou chutes intelligentes peuvent être plus adaptées pour ces utilisations.",
"create.ponder.funnel_transfer.text_3": "La même chose s'applique pour le mouvement horizontal. Un tapis roulant devrait aider ici.",
"create.ponder.gantry_carriage.header": "Utiliser les chariots de portiques",
"create.ponder.gantry_carriage.text_1": "Les chariots de portique peuvent monter et coulisser le long de rotors de portique.",
@ -2283,8 +2288,8 @@
"create.ponder.gearbox.text_2": "Une boîte à roues dentées est l'équivalent plus compact de cette installation",
"create.ponder.gearbox.text_3": "Les rotors autour des coins tournent dans des directions inversées",
"create.ponder.gearbox.text_4": "Les connexions droites seront inversées",
"create.ponder.gearshift.header": "Contrôler la force de rotation en utilisant un décaleur de rotation",
"create.ponder.gearshift.text_1": "Les décaleurs de rotation transmettront la rotation en ligne droite",
"create.ponder.gearshift.header": "Contrôler la force de rotation en utilisant un inverseur de rotation",
"create.ponder.gearshift.text_1": "Les inverseurs de rotation transmettront la rotation en ligne droite",
"create.ponder.gearshift.text_2": "Quand alimenté par la redstone, il inverse la transmission",
"create.ponder.hand_crank.header": "Générer de la force de rotation en utilisant les manivelles",
"create.ponder.hand_crank.text_1": "Les manivelles peuvent être utilisées par les joueurs pour appliquer de la force de rotation manuellement",
@ -2315,12 +2320,12 @@
"create.ponder.item_drain.text_3": "Quand des objets sont insérés depuis le côté...",
"create.ponder.item_drain.text_4": "... ils roulent dessus, vidant leur fluide contenu",
"create.ponder.item_drain.text_5": "Les réseaux de tuyaux peuvent maintenant extraire le fluide du stockage interne de l'égouttoir",
"create.ponder.item_vault_sizes.header": "Dimensions d'un coffre renforcé à objets",
"create.ponder.item_vault_sizes.text_1": "Les coffres renforcés à objets peuvent être combinés pour augmenter la capacité totale",
"create.ponder.item_vault_sizes.header": "Dimensions d'un coffre à objet renforcé",
"create.ponder.item_vault_sizes.text_1": "Les coffres à objet renforcés peuvent être combinés pour augmenter la capacité totale",
"create.ponder.item_vault_sizes.text_2": "Leur carré de base peut faire jusqu'à 3 blocs de large...",
"create.ponder.item_vault_sizes.text_3": "... et grandir en longueur jusqu'à 3x leur diamètre",
"create.ponder.item_vault_storage.header": "Stocker des objets dans des coffres renforcés",
"create.ponder.item_vault_storage.text_1": "Les coffres renforcés à objets peuvent être utilisés pour stocker de grandes quantités d'objets",
"create.ponder.item_vault_storage.header": "Stocker des objets dans des coffres à objet renforcés",
"create.ponder.item_vault_storage.text_1": "Les coffres à objet renforcés peuvent être utilisés pour stocker de grandes quantités d'objets",
"create.ponder.item_vault_storage.text_2": "Cependant, les contenus ne peuvent pas être ajoutés ou enlevés manuellement",
"create.ponder.item_vault_storage.text_3": "N'importe quel composant pour le transfert d'objets peut à la fois insérer...",
"create.ponder.item_vault_storage.text_4": "... et extraire le contenu de ce conteneur",
@ -2552,8 +2557,8 @@
"create.ponder.sail_frame.header": "Assembler des moulins à vent en utilisant des cadres de voiles",
"create.ponder.sail_frame.text_1": "Les cardes de voiles sont des blocs pratiques pour créer des moulins à vent",
"create.ponder.sail_frame.text_2": "Ils s'attacheront aux blocs et à eux-mêmes sans le besoin de colle extra-forte ou de blocs de châssis",
"create.ponder.sequenced_gearshift.header": "Contrôler la vitesse de rotation en utilisant des décaleurs de rotation séquencés",
"create.ponder.sequenced_gearshift.text_1": "Les décaleurs de rotation séquencés transmettent la rotation en suivant une liste paramétrée d'instructions",
"create.ponder.sequenced_gearshift.header": "Contrôler la vitesse de rotation en utilisant des inverseurs de rotation séquencés",
"create.ponder.sequenced_gearshift.text_1": "Les inverseurs de rotation séquencés transmettent la rotation en suivant une liste paramétrée d'instructions",
"create.ponder.sequenced_gearshift.text_2": "Clic droit pour ouvrir l'interface de configuration",
"create.ponder.sequenced_gearshift.text_3": "Quand il recevra un signal, il commencera à exécuter sa séquence configurée",
"create.ponder.sequenced_gearshift.text_4": "Une fois fini, il attend le prochain signal de redstone et recommence",
@ -2562,11 +2567,11 @@
"create.ponder.shaft.text_1": "Les rotors transmettront la rotation en ligne droite.",
"create.ponder.shaft_casing.header": "Mettre les rotors dans un revêtement",
"create.ponder.shaft_casing.text_1": "Les revêtements en laiton ou en andésite peuvent être utilisés pour décorer les rotors",
"create.ponder.smart_chute.header": "Filtrer les objets en utilisant les glissières intelligentes",
"create.ponder.smart_chute.text_1": "Les glissières intelligentes sont des glissières verticales avec du contrôle additionnel",
"create.ponder.smart_chute.header": "Filtrer les objets en utilisant les chutes intelligentes",
"create.ponder.smart_chute.text_1": "Les chutes intelligentes sont des chutes verticales avec du contrôle additionnel",
"create.ponder.smart_chute.text_2": "Les objets dans l'emplacement de filtre spécifient exactement qu'est-ce qu'elles peuvent extraire et transférer",
"create.ponder.smart_chute.text_3": "Utilisez la molette pour spécifier la taille de pile extraite",
"create.ponder.smart_chute.text_4": "L'alimentation par la redstone empêchera les glissières intelligentes d'agir.",
"create.ponder.smart_chute.text_4": "L'alimentation par la redstone empêchera les chutes intelligentes d'agir.",
"create.ponder.smart_pipe.header": "Contrôler le flot des fluides en utilisant des tuyaux à fluide intelligents",
"create.ponder.smart_pipe.text_1": "Les tuyaux intelligents peuvent aider à contrôler les flots par type de fluide",
"create.ponder.smart_pipe.text_2": "Quand ils sont placés directement à la source, ils peuvent spécifier le type de fluide à extraire",
@ -2663,7 +2668,7 @@
"create.ponder.train_assembly.text_6": "Cliquez à nouveau sur le rail pour basculer entre les modèles de bogies",
"create.ponder.train_assembly.text_7": "Attachez des blocs à l'aide de colle extra-forte",
"create.ponder.train_assembly.text_8": "Les trains assemblés se déplaceront plus vite s'ils trouvent du carburant dans des coffres ou tonneaux assemblés",
"create.ponder.train_assembly.text_9": "Le carburant stocké dans des coffres renforcés ne sera pas consommé par le train",
"create.ponder.train_assembly.text_9": "Le carburant stocké dans des coffres à objet renforcés ne sera pas consommé par le train",
"create.ponder.train_controls.header": "Contrôler des trains",
"create.ponder.train_controls.text_1": "Les contrôles de train sont requis sur chaque train",
"create.ponder.train_controls.text_2": "Une fois assemblés, clic droit sur le bloc pour commencer à conduire",

View file

@ -13,8 +13,8 @@
"block.create.andesite_ladder": "Andezitlétra",
"block.create.andesite_pillar": "Andezitoszlop",
"block.create.andesite_tunnel": "Andezitalagút",
"block.create.asurine": "Azurit",
"block.create.asurine_pillar": "Azuritoszlop",
"block.create.asurine": "Azurin",
"block.create.asurine_pillar": "Azurinoszlop",
"block.create.basin": "Teknő",
"block.create.belt": "Szalag",
"block.create.birch_window": "Nyírfa ablak",
@ -400,7 +400,7 @@
"block.create.purple_toolbox": "Lila szerszámosláda",
"block.create.purple_valve_handle": "Lila szelepfogantyú",
"block.create.radial_chassis": "Hengeres váz",
"block.create.railway_casing": "Vonat borítás",
"block.create.railway_casing": "Vati borítás",
"block.create.raw_zinc_block": "Nyerscinkblokk",
"block.create.red_nixie_tube": "Vörös Nixie-cső",
"block.create.red_sail": "Vörös vitorla",
@ -1086,9 +1086,9 @@
"create.schematic.position": "Pozíció",
"create.schematic.rotation": "Elforgatás",
"create.schematic.rotation.none": "Nincs",
"create.schematic.rotation.cw90": "Óramutató Járásával egyező irányba 90 fokkal (Negyed Fordulat)",
"create.schematic.rotation.cw180": "Óramutató Járásával egyező irányba 180 fokkal (Fél Fordulat)",
"create.schematic.rotation.cw270": "Óramutató Járásával egyező irányba 270 fokkal (Háromnegyed Fordulat)",
"create.schematic.rotation.cw90": "90° órairányban",
"create.schematic.rotation.cw180": "180° órairányban",
"create.schematic.rotation.cw270": "270° órairányban",
"create.schematic.mirror": "Tükrözés",
"create.schematic.mirror.none": "Nincs",
"create.schematic.mirror.frontBack": "Előről hátra",
@ -1427,7 +1427,7 @@
"create.schedule.condition.redstone_link.frequency_unpowered": "Nincs jel ezen a frekvencián:",
"create.schedule.condition.player_count": "Utazó játékosok",
"create.schedule.condition.player_count.summary": "%1$s játékos",
"create.schedule.condition.player_count.summary_plural": "%1$s Játékosok",
"create.schedule.condition.player_count.summary_plural": "%1$s játékos",
"create.schedule.condition.player_count.seated": "%1$s ül a vonaton",
"create.schedule.condition.player_count.players": "Játékosok",
"create.schedule.condition.player_count.condition": "Feltétel",
@ -1490,7 +1490,7 @@
"create.station.how_to": "Helyezz Vonat borítást a megjelölt sínekre, hogy forgóvázakat (kerekeket) hozz létre.",
"create.station.how_to_1": "Forgóvázak eltávolításához üssd ki a blokkot a felső részükön.",
"create.station.how_to_2": "A megépített kocsikat illesszd hozzá egy vagy kettő forgótengelyhez.",
"create.train_assembly.too_many_bogeys": "A szerelvény túl sok forgótengelyt tartalmaz: %1$s",
"create.train_assembly.too_many_bogeys": "A szerelvény túl sok forgóvázat tartalmaz: %1$s",
"create.train_assembly.no_bogeys": "Nem található forgóváz",
"create.train_assembly.not_connected_in_order": "A forgóvázak nem sorrendben vannak összekötve",
"create.train_assembly.bogeys_too_close": "A(z) %1$s és a(z) %2$s forgóvázak túl közel vannak egymáshoz",
@ -1692,9 +1692,9 @@
"item.create.schematic.tooltip.condition1": "Kézben tartva",
"item.create.schematic.tooltip.control1": "Jobb kattintás, miközben guggolsz",
"item.create.schematic_and_quill.tooltip": "TERVRAJZ ÉS TOLL",
"item.create.schematic_and_quill.tooltip.condition1": "1. Lépés",
"item.create.schematic_and_quill.tooltip.condition1": "1. lépés",
"item.create.schematic_and_quill.tooltip.behaviour1": "Jobb kattintással válassz ki két sarokpontot.",
"item.create.schematic_and_quill.tooltip.condition2": "2. Lépés",
"item.create.schematic_and_quill.tooltip.condition2": "2. lépés",
"item.create.schematic_and_quill.tooltip.control1": "Jobb kattintás",
"item.create.schematic_and_quill.tooltip.control2": "Ctrl lenyomva",
"item.create.schematic_and_quill.tooltip.control3": "Jobb kattintás, miközben guggolsz",
@ -1723,6 +1723,7 @@
"block.create.content_observer.tooltip": "TARTALOMMEGFIGYELŐ",
"block.create.creative_crate.tooltip": "KREATÍV LÁDA",
"item.create.creative_blaze_cake.tooltip": "KREATÍV TORTA",
"item.create.creative_blaze_cake.tooltip.summary": "Egy nagyon különleges csemege az _őrlángégőid_ számára. Ha ezt a tortát megeszik, _soha nem fogynak ki fűtőanyagból_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Amikor használják",
"block.create.controller_rail.tooltip": "VEZÉRLŐSÍN",
"block.create.controller_rail.tooltip.behaviour1": "A _jelerősség_ alapján _gyorsítja_ vagy _lassítja_ az elhaladó _csillét_. Továbbítja a szomszédos vezérlősínekre a redstone energiát. Két különböző jelerősségű vezérlősín tápellátása azt eredményezi, hogy a köztük lévő vágányok interpolálják a jelüket.",
@ -1732,7 +1733,7 @@
"item.create.refined_radiance.tooltip": "FINOMÍTOTT FÉNYÖNTVÉNY",
"item.create.refined_radiance.tooltip.condition1": "Munka folyamatban",
"item.create.shadow_steel.tooltip": "ÁRNYACÉL",
"item.create.shadow_steel.tooltip.condition1": "Munka folyamatban",
"item.create.shadow_steel.tooltip.condition1": "Fejlesztés alatt",
"item.create.linked_controller.tooltip": "KÉZI TÁVVEZÉRLŐ",
"item.create.linked_controller.tooltip.condition1": "Jobb egérgomb",
"item.create.linked_controller.tooltip.condition2": "Jobb kattintás, miközben guggolsz",
@ -1883,21 +1884,30 @@
"create.ponder.clockwork_bearing.text_3": "3:00",
"create.ponder.clockwork_bearing.text_4": "4:00",
"create.ponder.clutch.header": "Nyomaték vezérléséről tengelykapcsolóval",
"create.ponder.clutch.text_2": "Ha redstone-jelet kap, az összeköttetés megszűnik",
"create.ponder.cog_speedup.header": "Iránykapcsolásról fogaskerékkel",
"create.ponder.cog_speedup.text_1": "A nagy és kicsi fogaskerekek átlósan kapcsolódnak egymáshoz",
"create.ponder.cogwheel.header": "Nyomaték átviteléről fogaskerekek segítségével",
"create.ponder.cogwheel_casing.header": "Fogaskerekek beburkolásáról",
"create.ponder.creative_fluid_tank.header": "Kreatív folyadéktartály",
"create.ponder.creative_fluid_tank.text_1": "A Kreatív folyadéktartályok használhatóak végtelen folyadékforrásként",
"create.ponder.creative_fluid_tank.text_2": "Jobb-klikkelj egy folyadékot tartalmazó tárggyal a konfiguráláshoz",
"create.ponder.creative_fluid_tank.text_3": "A Csőhálózatok mostantól végtelenségig felszívhatják a kiválasztott folyadékot a tartályból",
"create.ponder.creative_fluid_tank.text_4": "Minden folyadék, ami a kreatív folyadéktartályba kerül kárbavész",
"create.ponder.creative_motor.header": "Nyomaték generálásáról kreatív motorokkal",
"create.ponder.creative_motor_mojang.header": "Mojang rejtélyéről",
"create.ponder.crushing_wheels.header": "Tárgyak feldolgozásáról zúzókerékkel",
"create.ponder.deployer.header": "Lehelyező használatáról",
"create.ponder.deployer.text_10": "Jobb-klikkelj az elejére, hogy tárgyakat adj neki",
"create.ponder.deployer.text_11": "Automatikusan is bevihetünk tárgyakat",
"create.ponder.deployer.text_12": "A lehelyezők egy szűrőrekesszel rendelkeznek",
"create.ponder.deployer.text_13": "Ha szűrőt alkalmazunk, csak a szűrővel megegyező tárggyal fog működésbe lépni",
"create.ponder.deployer.text_14": "Csak a szűrővel megegyező tárgyakat vihetünk be...",
"create.ponder.deployer.text_15": "...és csak a szűrőtől különböző tárgyak lesznek kiadva",
"create.ponder.deployer.text_4": "A lehelyezők tudnak:",
"create.ponder.deployer.text_5": "Blokkok lehelyezése,",
"create.ponder.deployer.text_6": "Használj tárgyakat",
"create.ponder.deployer.text_7": "Aktivál blokkokat,",
"create.ponder.deployer.text_5": "Blokkokat lehelyezni,",
"create.ponder.deployer.text_6": "Tárgyakat használni,",
"create.ponder.deployer.text_7": "Blokkokat aktiválni,",
"create.ponder.deployer.text_8": "Blokkokat aratni",
"create.ponder.deployer.text_9": "és mobokat támadni",
"create.ponder.deployer_contraption.header": "Lehelyezők használatáról szerkezeteken",
@ -1911,16 +1921,41 @@
"create.ponder.display_link.header": "Kijelző-távvezérlők beüzemelése",
"create.ponder.display_link_redstone.header": "Redstone-vezérelt",
"create.ponder.empty_blaze_burner.header": "Üres őrlángégő használatáról",
"create.ponder.empty_blaze_burner.text_1": "Jobb-klikkelj egy őrlángra az üres őrlángégővel, hogy elfogd azt",
"create.ponder.empty_blaze_burner.text_2": "Egy másik alternatíva az idézőketrecükből való közvetlen beszerzés",
"create.ponder.empty_blaze_burner.text_3": "Így már van a különféle gépekhez egy megfelelő hőforrásod",
"create.ponder.empty_blaze_burner.text_4": "Az üres őrlángégő kovakő és acéllal meggyújtható, így dekorációnak is használható",
"create.ponder.empty_blaze_burner.text_6": "Viszont őrláng nélkül ipari tevékenységre nem alkalmasak",
"create.ponder.encased_fluid_pipe.header": "Csőszakaszok borítása",
"create.ponder.encased_fluid_pipe.text_1": "A rézborítás csőszakaszok dekorálására használható",
"create.ponder.encased_fluid_pipe.text_2": "Amellett, hogy fedettek, a rézborítású csövek a csatlakozási állapotukat megtartják",
"create.ponder.encased_fluid_pipe.text_3": "A cső nem fog megváltozni szomszédos blokkok lerakása vagy felszedése esetén",
"create.ponder.fan_direction.header": "Fedett ventillátorok légáramlása",
"create.ponder.fan_processing.header": "Tárgyak feldolgozása fedett ventillátorok használatával",
"create.ponder.fluid_pipe_flow.header": "Folyadékok mozgatása rézcsövekkel",
"create.ponder.fluid_pipe_flow.text_2": "Csavarkulcs használatával ablak helyezhető az egyenes csőszakaszokra",
"create.ponder.fluid_pipe_flow.text_3": "Az ablakkal ellátott csövek nem fognak csatlakozni a szomszédos csőszakaszokhoz",
"create.ponder.fluid_pipe_flow.text_4": "A szivattyúval meghajtott csövek képesek a folyadékszállításra",
"create.ponder.fluid_pipe_flow.text_5": "Eleinte nem csökken a tartály folyadékszintje",
"create.ponder.fluid_pipe_flow.text_6": "De amint összeköti a két végpontot az áramlat, lassan megkezdődik a tartalomátvitel",
"create.ponder.fluid_pipe_flow.text_7": "Így a cső blokkok önmagukban sohasem tartalmaznak folyadékot",
"create.ponder.fluid_pipe_interaction.header": "Folyadéktárolók leeresztése és feltöltése",
"create.ponder.fluid_pipe_interaction.text_1": "A csőhálózatok végpontjai képesek más blokkok közt is kapcsolatot teremteni",
"create.ponder.fluid_pipe_interaction.text_2": "Bármely folyadékraktárral rendelkező blokk megtölthető vagy lecsapolható",
"create.ponder.fluid_pipe_interaction.text_3": "A nyitott csőszakaszok előtti forrásblokkok felszívhatók...",
"create.ponder.fluid_pipe_interaction.text_4": "...illetve az üres helyekre való kiöntés forrásblokkokat hozhat létre",
"create.ponder.fluid_pipe_interaction.text_5": "A csövek néhány egyéb blokkból is képesek közvetlen kiszivattyúzni folyadékot",
"create.ponder.fluid_tank_sizes.header": "A Folyadéktartályok méretei",
"create.ponder.fluid_tank_sizes.text_1": "A Folyadéktartályok kombinálhatóak a teljes kapacitás növelése érdekében",
"create.ponder.fluid_tank_sizes.text_2": "Az alapja legfeljebb 3 blokk széles lehet...",
"create.ponder.fluid_tank_sizes.text_3": "...és a magassága több mint 30 további szinttel bővíthető",
"create.ponder.fluid_tank_sizes.text_4": "A csavarkulcs segítségével a tartályok ablaka ki/be kapcsolható",
"create.ponder.fluid_tank_storage.header": "Folyadékok tárolása folyadéktartályokban",
"create.ponder.fluid_tank_storage.text_1": "A folyadéktartályok használhatóak óriási mennyiségű folyadék tárolására",
"create.ponder.fluid_tank_storage.text_2": "Csőhalózatok bármely oldalról képesek kiszivattyúzni, illetve betölteni folyadékot",
"create.ponder.fluid_tank_storage.text_3": "A tárolt folyadék komparátorral mérhető",
"create.ponder.fluid_tank_storage.text_4": "Fontos, hogy túlélő módban nem lehetséges közvetlen kiszedni vagy betenni folyadékot",
"create.ponder.fluid_tank_storage.text_5": "Teknőt, lefolyótálcát és csapot használhatsz a folyadéktároló tárgyak megtöltésére vagy kiürítésére",
"create.ponder.funnel_compat.header": "Kapu kompatibilitás",
"create.ponder.funnel_compat.text_2": "Függőleges fűrészek",
"create.ponder.funnel_compat.text_3": "Lerakatok",
@ -1929,8 +1964,44 @@
"create.ponder.funnel_intro.header": "Kapuk használata",
"create.ponder.funnel_redstone.header": "Redstone-vezérelt",
"create.ponder.funnel_transfer.header": "Közvetlen átvitel",
"create.ponder.gantry_carriage.text_1": "A futómacska felszerelhető és végigcsúsztatható a futómacska-tengelyen.",
"create.ponder.gantry_carriage.text_2": "A futómacska-rendszerek képesek kapcsolódó blokkokat mozgatni.",
"create.ponder.gantry_cascaded.text_1": "A futómacska-tengelyek pillanatragasztó nélkül is rátapadnak a futómacskára",
"create.ponder.gantry_cascaded.text_2": "Ugyanez vonatkozik a mozgatott futómacska-tengelyen lévő futómacskákra",
"create.ponder.gantry_cascaded.text_3": "Így egy többtengelyű futómacska-rendszer hozható létre",
"create.ponder.gantry_direction.text_1": "A futómacska-tengelyek lehetnek ellentétes irányúak",
"create.ponder.gantry_direction.text_2": "A futómacska mozgásának iránya a tengelyének tájolásától függ",
"create.ponder.gantry_direction.text_3": "...illetve a tengely forgási irányától",
"create.ponder.gantry_direction.text_4": "Ugyanez a szabály vonatkozik a kiterjesztett forgatásra",
"create.ponder.gantry_redstone.text_1": "A redstone-jelet kapó tengely nem mozgatja a rajta lévő futómacskát",
"create.ponder.gantry_redstone.text_2": "Helyette a tengely nyomatékát a futómacska kimeneti tengelye közvetíti",
"create.ponder.gantry_shaft.header": "Futómacska-tengely használata",
"create.ponder.gantry_shaft.text_1": "A futómacska-tengely a futómacska-rendszerek alapja. A kapcsolt futómacskák ezek mentén fognak mozogni.",
"create.ponder.gantry_shaft.text_2": "A futómacska-rendszerek képesek kapcsolódó blokkokat mozgatni.",
"create.ponder.gearbox.text_2": "A fogaskerékház ennek a tömörebb megfelelője",
"create.ponder.gearshift.text_1": "Az Iránykapcsoló egyenes vonalban forgást biztosít",
"create.ponder.gearshift.text_2": "Ha redstone-jelet kap, megfordítja az erőátvitel irányát",
"create.ponder.hose_pulley.text_1": "A tömlős csörlő segítségével nagy folyadéktesteket mozgathatunk meg",
"create.ponder.hose_pulley.text_2": "A forgatási bemenettel a csörlő magassága állítható",
"create.ponder.hose_pulley.text_3": "A csörlő behúzódik ha a forgatás irányi fordított",
"create.ponder.hose_pulley.text_4": "Az ellentétes oldalra cső csatlakoztatható",
"create.ponder.hose_pulley.text_5": "Kapcsolt csőrendszerek képesek folyadék biztosítására...",
"create.ponder.hose_pulley.text_6": "...illetve annak felszívására, így leeresztve medencét",
"create.ponder.hose_pulley.text_7": "A csörlő feltöltés/leeresztés sebessége a folyadékrendszer áteresztőképességétől függ",
"create.ponder.hose_pulley_infinite.text_1": "Ha elég nagy tengerbe eresztjük a tömlős csörlőt...",
"create.ponder.hose_pulley_infinite.text_2": "A forrás befolyásolása nélkül biztosít/válik meg a folyadékoktól",
"create.ponder.hose_pulley_infinite.text_3": "Az ilyen csörlőkből korlátlanul nyerhetünk ki/tölthetünk bele folyadékot",
"create.ponder.hose_pulley_level.text_1": "Teljesen feltekert állapotában a csörlő nem működik",
"create.ponder.hose_pulley_level.text_2": "A leeresztés fentről lefelé történik",
"create.ponder.hose_pulley_level.text_3": "A folyadék szintje pontosan ott lesz, ahol a tömlő véget ér",
"create.ponder.hose_pulley_level.text_5": "A megtöltött medence szintje nem haladja meg a tömlő feletti réteget",
"create.ponder.item_vault_sizes.text_1": "A konténerek kombinálhatóak a teljes kapacitás növelése érdekében",
"create.ponder.item_vault_sizes.text_2": "Az alapja legfeljebb 3 blokk széles lehet...",
"create.ponder.item_vault_sizes.text_3": "...és legfeljebb az átmérője háromszorosára nőhet a hossza",
"create.ponder.item_vault_storage.text_1": "A konténerek nagy mennyiségű tárgy tárolására képesek",
"create.ponder.item_vault_storage.text_2": "Viszont a konténer tartalma közvetlen nem változtatható",
"create.ponder.item_vault_storage.text_3": "Bármely tárgyátvitelre képes alkotóelem tud betenni...",
"create.ponder.item_vault_storage.text_4": "...és kivenni a tároló tartalmából",
"create.ponder.mechanical_arm.header": "Mechanikus karok beüzemelése",
"create.ponder.mechanical_arm.text_1": "A mechanikus karokhoz a lehelyezésük előtt kell ki- és bemeneteket társítani",
"create.ponder.mechanical_arm.text_2": "A karral a kezedben kattints jobb gombbal a megfelelő tárolókra, hogy a karhoz társítsd őket",
@ -1965,14 +2036,58 @@
"create.ponder.mechanical_bearing.text_1": "A Mechanikus csapágyak az előttük lévő blokkhoz csatlakoznak",
"create.ponder.mechanical_crafter.header": "Barkácsgépek beüzemelése",
"create.ponder.mechanical_crafter.text_1": "A mechanikus barkácsolók tömbje bármilyen recept automatizálására használható",
"create.ponder.mechanical_crafter.text_2": "A barkácsgépek menetiránya csavarkulccsal állítható be",
"create.ponder.mechanical_crafter.text_3": "Hogy érvényes legyen a rendszer, minden útvonalnak egy kijáratnál kell találkoznia",
"create.ponder.mechanical_crafter.text_4": "Az elkészült tárgy a végpontnál lévő tárolóba lesz helyezve",
"create.ponder.mechanical_crafter.text_5": "A mechanikus barkácsolók forgási erővel működnek",
"create.ponder.mechanical_crafter.text_6": "Közvetlen behelyezéshez jobb-klikkelj az elejére",
"create.ponder.mechanical_crafter.text_7": "Amint a hálózat minden rekesze tartalmaz egy tárgyat, megkezdődik a barkácsolás",
"create.ponder.mechanical_crafter.text_8": "Nem teljes kiterjedésű receptek esetén redstone-jellel elindítható a barkácsolás",
"create.ponder.mechanical_crafter_connect.text_1": "A barkácsgép automatikusan is feltölthető",
"create.ponder.mechanical_crafter_connect.text_2": "A bemeneteket kombinálni lehet, ha a mechanikus barkácsolók hátulján használjuk a csavarkulcsot",
"create.ponder.mechanical_crafter_connect.text_3": "Minden összekapcsolt barkácsgép feltölthető egy bemeneten keresztül",
"create.ponder.mechanical_crafter_covers.text_1": "Néhány recepthez további barkácsgépre van szükség, hogy kitöltse az üres rést",
"create.ponder.mechanical_crafter_covers.text_2": "Barkácsrekesz-fedő alkalmazásával üres rekesznek állítható be egy barkácsgép",
"create.ponder.mechanical_crafter_covers.text_3": "A fedett barkácsgépek közt is lehetséges közös bemenet létrehozása csavarkulcs segítségével",
"create.ponder.mechanical_mixer.text_1": "Keverőgép és teknő használatával néhány recept automatizálható",
"create.ponder.mechanical_mixer.text_2": "Az elérhető receptek közé tartoznak a forma nélküli receptek, meg néhány extra",
"create.ponder.mechanical_piston.text_1": "A mechanikus dugattyúk képesek az előttük lévő blokkok mozgatására",
"create.ponder.mechanical_piston.text_2": "A mozgás sebessége és iránya a bemenettől függ",
"create.ponder.mechanical_piston.text_3": "A ragacsos mechanikus dugattyúk képesek a kapcsolódó blokkok húzására",
"create.ponder.mechanical_piston_modes.text_1": "Amikor a dugattyúk megállnak, a mozgatott építmény visszavált blokkra",
"create.ponder.mechanical_piston_modes.text_2": "Beállítható, hogy vagy soha, vagy csak a kiindulópontnál változzon szolid blokká",
"create.ponder.mechanical_press.text_1": "A présgép képes az alá helyezett tárgyak megmunkálására",
"create.ponder.mechanical_press.text_2": "A feldolgozni kívánt tárgy ráhelyezhető egy lerakatra, vagy a présgép alá dobható",
"create.ponder.mechanical_press.text_3": "Ha a tárgyak futószalagon érkeznek...",
"create.ponder.mechanical_press.text_4": "A présgép fenntartja, és automatikusan feldolgozza azokat",
"create.ponder.mechanical_press_compacting.text_1": "Teknőben lévő tárgyak préselése a tömörített változatát adja eredményül",
"create.ponder.millstone.header": "Tárgyak feldolgozásáról a malomkőben",
"create.ponder.millstone.text_1": "A malomkő őrléssel dolgoz fel tárgyakat",
"create.ponder.millstone.text_2": "Fogaskerék használatával oldalról is mozgásba hozható",
"create.ponder.millstone.text_3": "Dobj vagy helyezz bele tárgyakat felülről",
"create.ponder.nixie_tube.header": "Nixie-csövek használata",
"create.ponder.piston_pole.text_1": "Dugattyúkar-toldalék nélkül a dugattyú nem képes mozogni",
"create.ponder.piston_pole.text_2": "A dugattyúkar hossza határozza meg a mozgástartományát",
"create.ponder.portable_fluid_interface.text_1": "A mozgó szerkezeteken a folyadéktartályokat nem tudják a csövek használni",
"create.ponder.portable_storage_interface_redstone.header": "Redstone-vezérelt",
"create.ponder.redstone_contact.header": "Redstone-érintkezők",
"create.ponder.redstone_contact.text_1": "Az egymás felé irányított redstone-érintkezők redstone-jelet bocsátanak ki",
"create.ponder.redstone_contact.text_2": "Ez akkor is működik, ha az egyik egy mozgó szerkezet része",
"create.ponder.redstone_link.header": "Redstone-távvezérlő használata",
"create.ponder.rope_pulley.text_1": "A nyomatékkal ellátott kötélcsörlők képesek blokkok függőleges mozgatására",
"create.ponder.rope_pulley.text_2": "A mozgás sebessége és iránya a bemeneti forgástól függ",
"create.ponder.rope_pulley_attachment.text_1": "Amikor a kötélcsörlőt egy másik szerkezet mozgatja...",
"create.ponder.rope_pulley_attachment.text_2": "...a hozzácsatolt építményt magával húzza",
"create.ponder.rope_pulley_attachment.text_3": "Fontos, hogy a kötélcsörlő csak megállítva mozgatható",
"create.ponder.rope_pulley_modes.text_1": "Amikor a kötélcsörlők megállnak, a mozgatott építmény visszavált blokkra",
"create.ponder.rope_pulley_modes.text_2": "Beállítható, hogy vagy soha, vagy csak a kiindulópontnál változzon szolid blokká",
"create.ponder.rose_quartz_lamp.header": "Rózsakvarclámpák",
"create.ponder.rose_quartz_lamp.text_1": "A rózsakvarclámpa redstone-jel hatására aktiválódik",
"create.ponder.rose_quartz_lamp.text_2": "Ezután folyamatosan redstone-jelet fog kibocsátani",
"create.ponder.rose_quartz_lamp.text_3": "Ha több lámpa egy csoportba van rendezve...",
"create.ponder.rose_quartz_lamp.text_4": "...egy lámpa aktiválásakor a jel arra összpontosul, így deaktiválva az összes többit",
"create.ponder.rose_quartz_lamp.text_5": "A komparátor-jel erőssége az égő lámpától való távolságtól függ",
"create.ponder.rose_quartz_lamp.text_6": "A lámpák csavarkulcs használatával ki/be kapcsolhatóak",
"create.ponder.rotation_speed_controller.header": "Fordulatszám-szabályzó használata",
"create.ponder.rotation_speed_controller.text_1": "A fordulatszám-szabályzók a tengelyükre érkező meghajtást a felettük lévő nagy fogaskerékre viszik át",
"create.ponder.sail.text_2": "Ezek egymáshoz fognak ragadni Pillanatragasztó vagy Alváz blokk nélkül is",
@ -1982,13 +2097,19 @@
"create.ponder.shaft_casing.header": "Tengelyek borítása",
"create.ponder.speedometer.text_2": "Mérőeszközről részletesebb információkat tudhat meg a játékos a Mérnöki szemüveg segítségével",
"create.ponder.steam_engine.header": "Gőzgépek beüzemelése",
"create.ponder.steam_engine.text_1": "A gőzgépek folyadéktartályra helyezhetőek",
"create.ponder.steam_engine.text_10": "4. szint",
"create.ponder.steam_engine.text_11": "4 gőzgép",
"create.ponder.steam_engine.text_12": "8. szint",
"create.ponder.steam_engine.text_13": "8 gőzgép",
"create.ponder.steam_engine.text_2": "Tengellyel a gőzgépre kattintva létrehozhatunk egy kimenetet",
"create.ponder.steam_engine.text_3": "Elegendő hő, víz és bojlerméret társaságában...",
"create.ponder.steam_engine.text_4": "...nyomatékot fog generálni",
"create.ponder.steam_engine.text_5": "A legkisebb mérethez 4 folyadéktartály szükséges",
"create.ponder.steam_engine.text_6": "Őrlángégő segítségével megnövelhető a teljesítmény",
"create.ponder.steam_engine.text_8": "A kazán aktuális teljesítményszintje mérnöki szemüveggel ellenőrizhető",
"create.ponder.steam_whistle.header": "Gőzsípok beüzemelése",
"create.ponder.steam_whistle.text_1": "A gőzspíokat rá lehet helyezni folyadéktartályra",
"create.ponder.steam_whistle.text_1": "A gőzsípokat rá lehet helyezni folyadéktartályra",
"create.ponder.steam_whistle.text_2": "Ha a tartály elegendő hőt kap...",
"create.ponder.steam_whistle.text_3": "... a síp egy hangot fog játszani, amikor aktiválva van",
"create.ponder.steam_whistle.text_4": "Használj egy síp tárgyat a blokkon, hogy csökkents a hangmagasságát",
@ -2008,9 +2129,23 @@
"create.ponder.track_placement.header": "Vasúti sín lehelyezése",
"create.ponder.train_assembly.header": "Vonatok összeszerelése",
"create.ponder.train_assembly.text_7": "Ragassz egybe néhány blokkot a pillanatragasztó segítségével",
"create.ponder.train_assembly.text_9": "A konténerekben tárolt üzemanyagot nem használja fel a vonat",
"create.ponder.train_controls.header": "Vonatok vezérlése",
"create.ponder.train_schedule.text_3": "A beprogramozást követően a menetrend átadható egy mozdonyvezetőnek",
"create.ponder.train_schedule.text_5": "A pórázon vezetett élőlények kényelmesebben leültethetőek",
"create.ponder.train_schedule.text_6": "Minden mozdonyvezetőtől beszerezhető a menetrend",
"create.ponder.train_signal_redstone.header": "Jelek és redstone",
"create.ponder.valve_handle.text_1": "A szelepfogantyúk játékosok által használhatóak közvetlen nyomaték bevitelére",
"create.ponder.valve_handle.text_2": "Tartsd lenyomva a jobb-klikket, hogy óramutató járásával ellentétes irányba forgasd",
"create.ponder.valve_handle.text_3": "Forgásának sebessége lassú és precíz",
"create.ponder.valve_handle.text_4": "Lopakodj és tartsd lenyomva a jobb-klikket, hogy óramutató járásával megegyező irányba forgasd",
"create.ponder.valve_handle.text_5": "A szelepfogantyúkat festéssel díszíteni is lehet",
"create.ponder.valve_pipe.text_1": "A folyadékszelep segít a csőhálózatokban lévő folyadékok szabályozásában",
"create.ponder.valve_pipe.text_2": "A tengelybemenet szabályozza, hogy éppen átengedi a folyadékot vagy sem",
"create.ponder.valve_pipe.text_3": "Nyitási irányba való elforgatás esetén a szelep kinyílik",
"create.ponder.valve_pipe.text_4": "Az ellenkező irányba forgatva újra bezárható a szelep",
"create.ponder.water_wheel.header": "Nyomaték-generálásról Vízikerék használatával",
"create.ponder.water_wheel.text_1": "A Vízikerekek szomszédos Vízáramlatokból nyernek erőt",
"create.ponder.water_wheel.text_2": "Minél több oldalt érint folyó víz, annál gyorsabban fog forogni",
"create.ponder.windmill_source.text_2": "Hozz létre mozgatható szerkezeteket a pillanatragasztó segítségével"
}

View file

@ -0,0 +1,68 @@
{
"_": "Takk fyrir að þýða Create!",
"block.create.belt": "Færiband",
"block.create.brass_block": "Látúnkubbur",
"block.create.chocolate": "Súkkulaði",
"block.create.cogwheel": "Tannhjól",
"block.create.crimsite": "Krímsít",
"block.create.cuckoo_clock": "Gauksklukka",
"block.create.flywheel": "Svinghjól",
"block.create.honey": "Hunang",
"block.create.large_cogwheel": "Stórt tannhjól",
"block.create.limestone": "Kalksteinn",
"block.create.millstone": "Kvarnarsteinn",
"block.create.mysterious_cuckoo_clock": "Gauksklukka",
"block.create.ochrum": "Okkrum",
"block.create.placard": "Plakat",
"block.create.raw_zinc_block": "Kubbur af hrásinki",
"block.create.rope": "Reipi",
"block.create.rose_quartz_block": "Rósakvarskubbur",
"block.create.rose_quartz_lamp": "Rósakvarslampi",
"block.create.rose_quartz_tiles": "Rósakvarsflísar",
"block.create.scorchia": "Öskusteinn",
"block.create.scoria": "Brennsteinn",
"block.create.shaft": "Ás",
"block.create.small_rose_quartz_tiles": "Rósakvarsmósaík",
"block.create.speedometer": "Hraðamælir",
"block.create.stressometer": "Álagsmælir",
"block.create.track": "Járnbrautarspor",
"block.create.track_station": "Lestarstöð",
"block.create.train_door": "Lestarhurð",
"block.create.train_trapdoor": "Lestarhleri",
"block.create.veridium": "Verídíum",
"block.create.water_wheel": "Vatnshjól",
"block.create.zinc_block": "Sinkkubbur",
"block.create.zinc_ore": "Sinkgrýti",
"entity.create.contraption": "Tæki",
"item.create.bar_of_chocolate": "Súkkulaðiplata",
"item.create.brass_ingot": "Látúnshleifur",
"item.create.brass_nugget": "Látúnsmoli",
"item.create.chocolate_bucket": "Súkkulaðifata",
"item.create.copper_nugget": "Koparmoli",
"item.create.dough": "Deig",
"item.create.electron_tube": "Rafeindarör",
"item.create.filter": "Sía",
"item.create.polished_rose_quartz": "Slípað rósakvars",
"item.create.powdered_obsidian": "Hrafntinnuduft",
"item.create.raw_zinc": "Hrátt sink",
"item.create.rose_quartz": "Rósakvars",
"item.create.sand_paper": "Sandpappír",
"item.create.wrench": "Skiptilykill",
"item.create.zinc_ingot": "Sinkhleifur",
"advancement.create.cuckoo_clock": "Nú þegar?",
"advancement.create.rose_quartz": "Bleikir demantar",
"advancement.create.rose_quartz.desc": "Pússaðu klumpur af rósakvars",
"advancement.create.train.desc": "Settu saman fyrstu lestina þína",
"create.station.create_train": "Búa til nýja lest",
"create.station.assemble_train": "Setja saman lest",
"create.train.unnamed": "Nafnlaus lest",
"create.train.status": "<i> Upplýsingar um lestina: %1$s",
"item.create.wrench.tooltip": "SKIPTILYKILL",
"block.create.cuckoo_clock.tooltip": "GAUKSKLUKKA",
"block.create.flywheel.tooltip": "SVINGHJÓL",
"create.ponder.rose_quartz_lamp.header": "Rósakvarslampar",
"create.ponder.rose_quartz_lamp.text_3": "Þegar mörgum lömpum er raðað í hóp...",
"create.ponder.rose_quartz_lamp.text_4": "...kveikir á lampa mun merkið beinast að honum og gera alla aðra óvirka",
"create.ponder.rose_quartz_lamp.text_6": "Einnig er hægt að kveikja eða slökkva á lampunum handvirkt með skiptilykil",
"create.ponder.train_controls.header": "Að stjórna lestum"
}

View file

@ -685,7 +685,7 @@
"advancement.create.water_wheel.desc": "Piazza un Mulino ad acqua e prova a farlo girare!",
"advancement.create.windmill": "Una lieve brezza",
"advancement.create.windmill.desc": "Assembla un mulino a vento.",
"advancement.create.shifting_gears": "Meccanismi moventi",
"advancement.create.shifting_gears": "Cambiare marcia",
"advancement.create.shifting_gears.desc": "Aggancia una ruota dentata grande con una piccola, permettendoti di cambiare la velocità.",
"advancement.create.millstone": "Frantumatore portatile",
"advancement.create.millstone.desc": "Piazza e alimenta una macina.",
@ -1085,6 +1085,7 @@
"create.schematicAndQuill.fallbackName": "Il mio progetto",
"create.schematicAndQuill.saved": "Salvato come %1$s",
"create.schematic.invalid": "[!] Oggetto non valido - utilizza il banco dei progetti",
"create.schematic.error": "Progetto non caricato - Controlla i log di gioco",
"create.schematic.position": "Posizione",
"create.schematic.rotation": "Rotazione",
"create.schematic.rotation.none": "Nessuna",
@ -1166,6 +1167,8 @@
"create.schematicannon.status.schematicInvalid": "Progetto non valido",
"create.schematicannon.status.schematicNotPlaced": "Bersaglio non impostato",
"create.schematicannon.status.schematicExpired": "File progetto mancante",
"create.schematicannon.status.schematicErrored": "Blocchi non compatibili",
"create.schematicannon.status.schematicErroredCheckLogs": "Controlla i log del Server",
"create.materialChecklist": "Lista dei materiali",
"create.materialChecklist.blocksNotLoaded": "* Attenzione *\n\nLa lista dei materiali potrebbe non essere accurata a causa di molti chunk non caricati.",
"create.gui.filter.deny_list": "Lista nera",
@ -1665,6 +1668,8 @@
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "Questo Macchinario è troppo grande per essere raccolto",
"create.contraption.minecart_contraption_illegal_pickup": "Una forza misteriosa ti impedisce di raccogliere questo Macchinario",
"enchantment.create.capacity.desc": "Aumenta la capacità dello Zaino serbatoio.",
"enchantment.create.potato_recovery.desc": "I proiettili del Cannone a patate hanno una chance di essere riutilizzabili.",
"create.subtitle.contraption_disassemble": "Macchinario si ferma",
"create.subtitle.peculiar_bell_use": "Campana peculiare suona",
"create.subtitle.worldshaper_place": "Plasmatore del mondo spara",
@ -1802,7 +1807,7 @@
"block.create.schematic_table.tooltip": "BANCO DEI PROGETTI",
"block.create.schematic_table.tooltip.summary": "Importa un file .nbt su un _progetto_ _vuoto_.",
"block.create.schematic_table.tooltip.condition1": "Quando viene fornito un progetto vuoto",
"block.create.schematic_table.tooltip.behaviour1": "Carica un file selezionato dalla cartella Schematics.",
"block.create.schematic_table.tooltip.behaviour1": "Carica un file selezionato dalla tua cartella Schematics.",
"item.create.goggles.tooltip": "OCCHIALI DA INGEGNERE",
"item.create.goggles.tooltip.summary": "Un paio di occhiali per migliorare la tua vista con utili _informazioni_ _cinetiche_.",
"item.create.goggles.tooltip.condition1": "Quando indossati",

View file

@ -1,4 +1,5 @@
{
"_": "「Create」を翻訳していただきありがとうございます",
"block.create.acacia_window": "アカシアの窓",
"block.create.acacia_window_pane": "アカシアの板窓",
"block.create.adjustable_chain_gearshift": "可変チェーンギアシフト",
@ -177,14 +178,14 @@
"block.create.cut_tuff_slab": "凝灰岩の切石のハーフブロック",
"block.create.cut_tuff_stairs": "凝灰岩の切石の階段",
"block.create.cut_tuff_wall": "凝灰岩の切石の塀",
"block.create.cut_veridium": "翡翠岩の切石",
"block.create.cut_veridium_brick_slab": "翡翠岩の切石レンガのハーフブロック",
"block.create.cut_veridium_brick_stairs": "翡翠岩の切石レンガの階段",
"block.create.cut_veridium_brick_wall": "翡翠岩の切石レンガの塀",
"block.create.cut_veridium_bricks": "翡翠岩の切石レンガ",
"block.create.cut_veridium_slab": "翡翠岩の切石のハーフブロック",
"block.create.cut_veridium_stairs": "翡翠岩の切石の階段",
"block.create.cut_veridium_wall": "翡翠岩の切石の塀",
"block.create.cut_veridium": "緑青岩の切石",
"block.create.cut_veridium_brick_slab": "緑青岩の切石レンガのハーフブロック",
"block.create.cut_veridium_brick_stairs": "緑青岩の切石レンガの階段",
"block.create.cut_veridium_brick_wall": "緑青岩の切石レンガの塀",
"block.create.cut_veridium_bricks": "緑青岩の切石レンガ",
"block.create.cut_veridium_slab": "緑青岩の切石のハーフブロック",
"block.create.cut_veridium_stairs": "緑青岩の切石の階段",
"block.create.cut_veridium_wall": "緑青岩の切石の塀",
"block.create.cyan_nixie_tube": "水色のニキシー管",
"block.create.cyan_sail": "水色の帆",
"block.create.cyan_seat": "水色のシート",
@ -259,7 +260,7 @@
"block.create.layered_scorchia": "スコーチアの組石",
"block.create.layered_scoria": "スコリアの組石",
"block.create.layered_tuff": "凝灰岩の組石",
"block.create.layered_veridium": "翡翠岩の組石",
"block.create.layered_veridium": "緑青岩の組石",
"block.create.lectern_controller": "書見台コントローラー",
"block.create.light_blue_nixie_tube": "空色のニキシー菅",
"block.create.light_blue_sail": "空色の帆",
@ -381,10 +382,10 @@
"block.create.polished_cut_tuff_slab": "磨かれた凝灰岩の切石のハーフブロック",
"block.create.polished_cut_tuff_stairs": "磨かれた凝灰岩の切石の階段",
"block.create.polished_cut_tuff_wall": "磨かれた凝灰岩の切石の塀",
"block.create.polished_cut_veridium": "磨かれた翡翠岩の切石",
"block.create.polished_cut_veridium_slab": "磨かれた翡翠岩の切石のハーフブロック",
"block.create.polished_cut_veridium_stairs": "磨かれた翡翠岩の切石の階段",
"block.create.polished_cut_veridium_wall": "磨かれた翡翠岩の切石の塀",
"block.create.polished_cut_veridium": "磨かれた緑青岩の切石",
"block.create.polished_cut_veridium_slab": "磨かれた緑青岩の切石のハーフブロック",
"block.create.polished_cut_veridium_stairs": "磨かれた緑青岩の切石の階段",
"block.create.polished_cut_veridium_wall": "磨かれた緑青岩の切石の塀",
"block.create.portable_fluid_interface": "ポータブル液体インターフェース",
"block.create.portable_storage_interface": "ポータブルストレージインターフェース",
"block.create.powered_latch": "パワードラッチ",
@ -480,10 +481,10 @@
"block.create.small_tuff_brick_stairs": "小さな凝灰岩レンガの階段",
"block.create.small_tuff_brick_wall": "小さな凝灰岩レンガの塀",
"block.create.small_tuff_bricks": "小さな凝灰岩レンガ",
"block.create.small_veridium_brick_slab": "小さな翡翠岩レンガのハーフブロック",
"block.create.small_veridium_brick_stairs": "小さな翡翠岩レンガの階段",
"block.create.small_veridium_brick_wall": "小さな翡翠岩レンガの塀",
"block.create.small_veridium_bricks": "小さな翡翠岩レンガ",
"block.create.small_veridium_brick_slab": "小さな緑青岩レンガのハーフブロック",
"block.create.small_veridium_brick_stairs": "小さな緑青岩レンガの階段",
"block.create.small_veridium_brick_wall": "小さな緑青岩レンガの塀",
"block.create.small_veridium_bricks": "小さな緑青岩レンガ",
"block.create.smart_chute": "スマートシュート",
"block.create.smart_fluid_pipe": "スマート液体パイプ",
"block.create.speedometer": "速度メーター",
@ -507,8 +508,8 @@
"block.create.train_trapdoor": "鉄道用トラップドア",
"block.create.tuff_pillar": "凝灰岩の柱",
"block.create.turntable": "ターンテーブル",
"block.create.veridium": "翡翠岩",
"block.create.veridium_pillar": "翡翠岩の柱",
"block.create.veridium": "緑青岩",
"block.create.veridium_pillar": "緑青岩の柱",
"block.create.vertical_framed_glass": "縦型ガラス窓",
"block.create.vertical_framed_glass_pane": "縦型ガラス板窓",
"block.create.warped_window": "歪んだ窓",
@ -1077,6 +1078,7 @@
"create.schematicAndQuill.convert": "保存してすぐに適用",
"create.schematicAndQuill.saved": "%1$s として保存しました",
"create.schematic.invalid": "[!] 無効なアイテム-代わりに概略図台を使ってください",
"create.schematic.error": "概略図の読み込みに失敗しました。ゲームログを確認してください。",
"create.schematic.position": "位置",
"create.schematic.rotation": "回転",
"create.schematic.rotation.none": "無し",
@ -1158,6 +1160,8 @@
"create.schematicannon.status.schematicInvalid": "概略図が無効です",
"create.schematicannon.status.schematicNotPlaced": "配置されていない概略図です",
"create.schematicannon.status.schematicExpired": "概略図ファイルが期限切れです",
"create.schematicannon.status.schematicErrored": "互換性のないブロック",
"create.schematicannon.status.schematicErroredCheckLogs": "サーバーログを確認してください",
"create.materialChecklist": "素材チェックリスト",
"create.materialChecklist.blocksNotLoaded": "*免責事項*\n\n素材チェックリストは関連するチャンクがロードされていないため、不正確かもしれません。",
"create.gui.filter.deny_list": "ブラックリスト",
@ -1641,6 +1645,8 @@
"create.command.killTPSCommand.status.usage.1": "[Create]: /killtps start <tickTime>を使用して、サーバーのティックを意図的に遅くします",
"create.contraption.minecart_contraption_too_big": "このからくりトロッコは大きすぎて拾えません",
"create.contraption.minecart_contraption_illegal_pickup": "超自然的な力が、からくりカートを世界に縛り付けています",
"enchantment.create.capacity.desc": "バックタンクの空気容量が増加する",
"enchantment.create.potato_recovery.desc": "ポテトキャノンの弾を回収できる場合がある",
"create.subtitle.contraption_disassemble": "からくりが止まる",
"create.subtitle.peculiar_bell_use": "風変わりな鐘が鳴る",
"create.subtitle.worldshaper_place": "ワールドシェーパーが設置する",

View file

@ -0,0 +1,451 @@
{
"_": "Create'ті аударғандарыңыз үшін рақмет!",
"block.create.acacia_window": "Қараған терезе",
"block.create.acacia_window_pane": "Қараған терезе панелі",
"block.create.adjustable_chain_gearshift": "Теңшелмелі тізбектік берілістер қорабы",
"block.create.analog_lever": "Аналогтік иінтірек",
"block.create.andesite_belt_funnel": "Андезит белбеу құйғысы",
"block.create.andesite_casing": "Андезит корпус",
"block.create.andesite_encased_cogwheel": "Андезит корпустағы тістегеріш",
"block.create.andesite_encased_large_cogwheel": "Андезит корпустағы үлкен тістегеріш",
"block.create.andesite_encased_shaft": "Андезит корпустағы білік",
"block.create.andesite_funnel": "Андезит құйғы",
"block.create.andesite_ladder": "Андезит саты",
"block.create.andesite_pillar": "Андезит бағана",
"block.create.andesite_tunnel": "Андезит түнел",
"block.create.asurine": "Азурин",
"block.create.asurine_pillar": "Азурин бағана",
"block.create.basin": "Шара",
"block.create.belt": "Белбеу",
"block.create.birch_window": "Қайың терезе",
"block.create.birch_window_pane": "Қайың терезе панелі",
"block.create.black_nixie_tube": "Қара газразрядты түтік",
"block.create.black_sail": "Қара желкен",
"block.create.black_seat": "Қара орындық",
"block.create.black_toolbox": "Қара құрал жәшігі",
"block.create.black_valve_handle": "Қара шұра",
"block.create.blaze_burner": "Лаулақ жанарғысы",
"block.create.blue_nixie_tube": "Көк газразрядты түтік",
"block.create.blue_sail": "Көк желкен",
"block.create.blue_seat": "Көк орындық",
"block.create.blue_toolbox": "Көк құрал жәшігі",
"block.create.blue_valve_handle": "Көк шұра",
"block.create.brass_belt_funnel": "Жез белбеу құйғысы",
"block.create.brass_block": "Жез блок",
"block.create.brass_casing": "Жез корпус",
"block.create.brass_encased_cogwheel": "Жез корпустағы тістегеріш",
"block.create.brass_encased_large_cogwheel": "Жез корпустағы үлкен тістегеріш",
"block.create.brass_encased_shaft": "Жез корпустағы білік",
"block.create.brass_funnel": "Жез құйғы",
"block.create.brass_ladder": "Жез саты",
"block.create.brass_tunnel": "Жез түнел",
"block.create.brown_nixie_tube": "Қоңыр газразрядты түтік",
"block.create.brown_sail": "Қоңыр желкен",
"block.create.brown_seat": "Қоңыр орындық",
"block.create.brown_toolbox": "Қоңыр құрал жәшігі",
"block.create.brown_valve_handle": "Қоңыр шұра",
"block.create.calcite_pillar": "Кальцит бағана",
"block.create.cart_assembler": "Вагонша құрастырғыш",
"block.create.chocolate": "Шоколад",
"block.create.chute": "Науа",
"block.create.clockwork_bearing": "Сағат мойынтірегі",
"block.create.clutch": "Ілініс",
"block.create.cogwheel": "Тістегеріш",
"block.create.controller_rail": "Басқарушы рельс",
"block.create.controls": "Пойыз контроллері",
"block.create.copper_casing": "Мыс корпус",
"block.create.copper_ladder": "Мыс саты",
"block.create.copper_tiles": "Мыс тақташа",
"block.create.copper_valve_handle": "Мыс шұра",
"block.create.creative_crate": "Шығармашылық жәшік",
"block.create.creative_fluid_tank": "Шығармашылық сұйықтық танкі",
"block.create.creative_motor": "Шығармашылық мотор",
"block.create.crimsite": "Қырмызит",
"block.create.crimsite_pillar": "Қырмызит бағана",
"block.create.crimson_window": "Қырмызит терезе",
"block.create.crimson_window_pane": "Қырмызит терезе панелі",
"block.create.crushing_wheel": "Уақтағыш дөңгелек",
"block.create.crushing_wheel_controller": "Уақтағыш дөңгелек контроллері",
"block.create.cuckoo_clock": "Көкекті сағат",
"block.create.cut_andesite": "Кесілген андезит",
"block.create.cut_andesite_brick_slab": "Кесілген андезит кірпіш тақта",
"block.create.cut_andesite_brick_stairs": "Кесілген андезит кірпіш баспалдақ",
"block.create.cut_andesite_brick_wall": "Кесілген андезит кірпіш дуал",
"block.create.cut_andesite_bricks": "Кесілген андезит кірпіш",
"block.create.cut_andesite_slab": "Кесілген андезит тақта",
"block.create.cut_andesite_stairs": "Кесілген андезит баспалдақ",
"block.create.cut_andesite_wall": "Кесілген андезит дуал",
"block.create.cut_asurine": "Кесілген азурин",
"block.create.cut_asurine_brick_slab": "Кесілген азурин кірпіш тақта",
"block.create.cut_asurine_brick_stairs": "Кесілген азурин кірпіш баспалдақ",
"block.create.cut_asurine_brick_wall": "Кесілген азурин кірпіш дуал",
"block.create.cut_asurine_bricks": "Кесілген азурин кірпіш",
"block.create.cut_asurine_slab": "Кесілген азурин тақта",
"block.create.cut_asurine_stairs": "Кесілген азурин баспалдақ",
"block.create.cut_asurine_wall": "Кесілген азурин дуал",
"block.create.cut_calcite": "Кесілген кальцит",
"block.create.cut_calcite_brick_slab": "Кесілген кальцит кірпіш тақта",
"block.create.cut_calcite_brick_stairs": "Кесілген кальцит кірпіш баспалдақ",
"block.create.cut_calcite_brick_wall": "Кесілген кальцит кірпіш дуал",
"block.create.cut_calcite_bricks": "Кесілген кальцит кірпіш",
"block.create.cut_calcite_slab": "Кесілген кальцит тақта",
"block.create.cut_calcite_stairs": "Кесілген кальцит баспалдақ",
"block.create.cut_calcite_wall": "Кесілген кальцит дуал",
"block.create.cut_crimsite": "Кесілген қырмызит",
"block.create.cut_crimsite_brick_slab": "Кесілген қырмызит кірпіш тақта",
"block.create.cut_crimsite_brick_stairs": "Кесілген қырмызит кірпіш баспалдақ",
"block.create.cut_crimsite_brick_wall": "Кесілген қырмызит кірпіш дуал",
"block.create.cut_crimsite_bricks": "Кесілген қырмызит кірпіш",
"block.create.cut_crimsite_slab": "Кесілген қырмызит тақта",
"block.create.cut_crimsite_stairs": "Кесілген қырмызит баспалдақ",
"block.create.cut_crimsite_wall": "Кесілген қырмызит дуал",
"block.create.cut_deepslate": "Кесілген тақтатас",
"block.create.cut_deepslate_brick_slab": "Кесілген тақтатас кірпіш тақта",
"block.create.cut_deepslate_brick_stairs": "Кесілген тақтатас кірпіш баспалдақ",
"block.create.cut_deepslate_brick_wall": "Кесілген тақтатас кірпіш дуал",
"block.create.cut_deepslate_bricks": "Кесілген тақтатас кірпіш",
"block.create.cut_deepslate_slab": "Кесілген тақтатас тақта",
"block.create.cut_deepslate_stairs": "Кесілген тақтатас баспалдақ",
"block.create.cut_deepslate_wall": "Кесілген тақтатас дуал",
"block.create.cut_diorite": "Кесілген диорит",
"block.create.cut_diorite_brick_slab": "Кесілген диорит кірпіш тақта",
"block.create.cut_diorite_brick_stairs": "Кесілген диорит кірпіш баспалдақ",
"block.create.cut_diorite_brick_wall": "Кесілген диорит кірпіш дуал",
"block.create.cut_diorite_bricks": "Кесілген диорит кірпіш",
"block.create.cut_diorite_slab": "Кесілген диорит тақта",
"block.create.cut_diorite_stairs": "Кесілген диорит баспалдақ",
"block.create.cut_diorite_wall": "Кесілген диорит дуал",
"block.create.cyan_nixie_tube": "Көкзеңгір газразрядты түтік",
"block.create.cyan_sail": "Көкзеңгір желкен",
"block.create.cyan_seat": "Көкзеңгір орындық",
"block.create.cyan_toolbox": "Көкзеңгір құрал жәшігі",
"block.create.cyan_valve_handle": "Көкзеңгір шұра",
"block.create.dark_oak_window": "Алабарқын емен терезе",
"block.create.dark_oak_window_pane": "Алабарқын емен терезе панелі",
"block.create.deepslate_pillar": "Тақтатас бағана",
"block.create.deepslate_zinc_ore": "Тақтатас мырыш кені",
"block.create.depot": "Депо",
"block.create.diorite_pillar": "Диорит бағана",
"block.create.fluid_pipe": "Сұйықтық құбыры",
"block.create.fluid_tank": "Сұйықтық танкі",
"block.create.fluid_valve": "Сұйықтық қысымтығын",
"block.create.flywheel": "Сермер",
"block.create.framed_glass": "Жақтаулы шыны",
"block.create.framed_glass_door": "Жақтаулы шыны есік",
"block.create.framed_glass_pane": "Жақтаулы әйнек",
"block.create.framed_glass_trapdoor": "Жақтаулы шыны люк",
"block.create.gearbox": "Берілістер қорабы",
"block.create.gearshift": "Реверсив берілістер қорабы",
"block.create.glass_fluid_pipe": "Шыны сұйықтық құбыры",
"block.create.granite_pillar": "Гранит бағана",
"block.create.gray_nixie_tube": "Сұр газразрядты түтік",
"block.create.gray_sail": "Сұр желкен",
"block.create.gray_seat": "Сұр орындық",
"block.create.gray_toolbox": "Сұр құрыл жәшігі",
"block.create.gray_valve_handle": "Сұр шұра",
"block.create.green_nixie_tube": "Жасыл газразрядты түтік",
"block.create.green_sail": "Жасыл желкен",
"block.create.green_seat": "Жасыл орындық",
"block.create.green_toolbox": "Жасыл құрал жәшігі",
"block.create.green_valve_handle": "Жасыл шұра",
"block.create.hand_crank": "Тұтқа",
"block.create.honey": "Бал",
"block.create.horizontal_framed_glass": "Көлденең жақтаулы шыны",
"block.create.horizontal_framed_glass_pane": "Көлденең жақтаулы әйнек",
"block.create.item_vault": "Зат қоймасы",
"block.create.jungle_window": "Джунгли терезесі",
"block.create.jungle_window_pane": "Джунгли терезе панелі",
"block.create.large_cogwheel": "Үлкен тістегеріш",
"block.create.layered_andesite": "Қабатты андезит",
"block.create.layered_asurine": "Қабатты азурин",
"block.create.layered_calcite": "Қабатты кальцит",
"block.create.layered_crimsite": "Қабатты қырмызит",
"block.create.layered_deepslate": "Қабатты тақтатас",
"block.create.layered_diorite": "Қабатты диорит",
"block.create.layered_granite": "Қабатты гранит",
"block.create.layered_limestone": "Қабатты әктас",
"block.create.layered_ochrum": "Қабатты охрум",
"block.create.layered_tuff": "Қабатты туф",
"block.create.layered_veridium": "Қабатты веридий",
"block.create.lectern_controller": "Кафедра контроллері",
"block.create.mechanical_arm": "Механикалық қол",
"block.create.mechanical_crafter": "Механикалық жасауыш",
"block.create.mechanical_drill": "Механикалық бұрғы",
"block.create.mechanical_mixer": "Механикалық араластырғыш",
"block.create.mechanical_piston": "Механикалық піспек",
"block.create.mechanical_piston_head": "Механикалық піспек басы",
"block.create.mechanical_plough": "Механикалық соқа",
"block.create.mechanical_press": "Механикалық пресс",
"block.create.mechanical_pump": "Механикалық сорғы",
"block.create.mechanical_saw": "Механикалық ара",
"block.create.metal_girder": "Металл арқалық",
"block.create.millstone": "Диірментас",
"block.create.minecart_anchor": "Вагонша зәкірі",
"block.create.mysterious_cuckoo_clock": "Көкекті сағат",
"block.create.nixie_tube": "Газразрядты түтік",
"block.create.oak_window": "Емен терезе",
"block.create.oak_window_pane": "Емен терезе панелі",
"block.create.ochrum": "Охрум",
"block.create.ochrum_pillar": "Охрум бағана",
"block.create.orange_sail": "Қызғылт сары желкен",
"block.create.orange_seat": "Қызғылт сары орындық",
"block.create.orange_toolbox": "Қызғылт сары құрал жәшігі",
"block.create.orange_valve_handle": "Қызғылт сары шұра",
"block.create.ornate_iron_window": "Оюлы темір терезе",
"block.create.ornate_iron_window_pane": "Оюлы темір терезе панелі",
"block.create.pink_nixie_tube": "Қызғылт газразрядты түтік",
"block.create.pink_sail": "Қызғылт желкен",
"block.create.pink_seat": "Қызғылт орындық",
"block.create.pink_toolbox": "Қызғылт құрал жәшігі",
"block.create.pink_valve_handle": "Қызғылт шұра",
"block.create.piston_extension_pole": "Піспек ұзартқыш",
"block.create.rope": "Арқан",
"block.create.sail_frame": "Желкен жақтауы",
"block.create.shaft": "Білік",
"block.create.smart_chute": "Ақылды науа",
"block.create.smart_fluid_pipe": "Ақылды сұйықтық құбыры",
"block.create.speedometer": "Спидометр",
"block.create.steam_engine": "Бу қозғалтқышы",
"block.create.steam_whistle": "Бу ысқырғышы",
"block.create.steam_whistle_extension": "Бу ысқырғышын ұзартқыш",
"block.create.sticker": "Жабысқыш",
"block.create.sticky_mechanical_piston": "Жабысқақ механикалық піспек",
"block.create.stressometer": "Стрессометр",
"block.create.tiled_glass": "Тақташа шыны",
"block.create.tiled_glass_pane": "Тақташа әйнек",
"block.create.track": "Темір жол",
"block.create.track_signal": "Темір жол бағдаршамы",
"block.create.track_station": "Темір жол бекеті",
"block.create.train_door": "Пойыз есігі",
"block.create.train_trapdoor": "Пойыз люгі",
"block.create.tuff_pillar": "Туф бағана",
"block.create.turntable": "Айналғыш үстел",
"block.create.veridium": "Веридий",
"block.create.zinc_block": "Мырыш блок",
"block.create.zinc_ore": "Мырыш кені",
"enchantment.create.capacity": "Сыйымдылық",
"entity.create.contraption": "Тетік",
"entity.create.crafting_blueprint": "Жасау сызбасы",
"entity.create.potato_projectile": "Картоп оқ",
"entity.create.seat": "Орындық",
"entity.create.super_glue": "Супержелім",
"fluid.create.potion": "Ішірткі",
"fluid.create.tea": "Құрылысшы шайы",
"item.create.andesite_alloy": "Андезит қорытпа",
"item.create.attribute_filter": "Атрибут сүзгісі",
"item.create.bar_of_chocolate": "Шоколад тақта",
"item.create.belt_connector": "Механикалық белбеу",
"item.create.blaze_cake": "Лаулақ торты",
"item.create.blaze_cake_base": "Лаулақ тортының негізі",
"item.create.brass_hand": "Жез қол",
"item.create.brass_ingot": "Жез құйма",
"item.create.brass_nugget": "Жез кесегі",
"item.create.brass_sheet": "Жез тілім",
"item.create.builders_tea": "Құрылысшы шайы",
"item.create.chocolate_bucket": "Шоколад шелегі",
"item.create.chocolate_glazed_berries": "Шоколадты жидек",
"item.create.copper_nugget": "Мыс кесегі",
"item.create.copper_sheet": "Мыс тілім",
"item.create.crafting_blueprint": "Жасау сызбасы",
"item.create.creative_blaze_cake": "Шығармашылық лаулақ торты",
"item.create.crushed_aluminum_ore": "Уақталған алюминий кені",
"item.create.crushed_copper_ore": "Уақталған мыс кені",
"item.create.crushed_gold_ore": "Уақталған алтын кені",
"item.create.crushed_iron_ore": "Уақталған темір кені",
"item.create.crushed_lead_ore": "Уақталған қорғасын кені",
"item.create.crushed_nickel_ore": "Уақталған никель кені",
"item.create.crushed_osmium_ore": "Уақталған осмий кені",
"item.create.crushed_platinum_ore": "Уақталған платина кені",
"item.create.crushed_quicksilver_ore": "Уақталған сынап кені",
"item.create.crushed_silver_ore": "Уақталған күміс кені",
"item.create.crushed_tin_ore": "Уақталған қалайы кені",
"item.create.crushed_uranium_ore": "Уақталған уран кені",
"item.create.crushed_zinc_ore": "Уақталған мырыш кені",
"item.create.diving_boots": "Дайвиң етігі",
"item.create.diving_helmet": "Дайвиң дулығасы",
"item.create.dough": "Қамыр",
"item.create.electron_tube": "Электрондық түтік",
"item.create.empty_blaze_burner": "Бос лаулақ жанарғысы",
"item.create.experience_nugget": "Тәжірибе кесегі",
"item.create.filter": "Сүзгі",
"item.create.goggles": "Инженер көзілдірігі",
"item.create.golden_sheet": "Алтын тілім",
"item.create.honey_bucket": "Бал шелегі",
"item.create.honeyed_apple": "Бал алма",
"item.create.incomplete_precision_mechanism": "Аяқталмаған дәлдік механизмі",
"item.create.iron_sheet": "Темір тілім",
"item.create.polished_rose_quartz": "Жылтыратылған қызғылт кварц",
"item.create.potato_cannon": "Картоп зеңбірек",
"item.create.powdered_obsidian": "Обсидиан ұнтағы",
"item.create.precision_mechanism": "Дәлдік механизмі",
"item.create.propeller": "Пропеллер",
"item.create.raw_zinc": "Шикі мырыш",
"item.create.red_sand_paper": "Қызыл зімпара қағаз",
"item.create.rose_quartz": "Қызғылт кварц",
"item.create.sand_paper": "Зімпара қағаз",
"item.create.schedule": "Пойыз кестесі",
"item.create.super_glue": "Супержелім",
"item.create.sweet_roll": "Тәтті рулет",
"item.create.unprocessed_obsidian_sheet": "Өңделмеген обсидиан тілім",
"item.create.vertical_gearbox": "Тік берілістер қорабы",
"item.create.wand_of_symmetry": "Симметрия асатаяғы",
"item.create.wheat_flour": "Бидай ұны",
"item.create.wrench": "Сомын кілті",
"item.create.zinc_ingot": "Мырыш құйма",
"item.create.zinc_nugget": "Мырыш кесегі",
"advancement.create.root": "Create-ке қош келдіңіз",
"advancement.create.andesite_casing": "Андезит дәуірі",
"advancement.create.mechanical_press": "Дүрс!",
"advancement.create.mechanical_press.desc": "Механикалық престе бірнеше тілім жасаңыз",
"advancement.create.belt": "Ламинария жетегі",
"advancement.create.funnel": "Әуежай эстетикасы",
"advancement.create.chute": "Тік логистика",
"advancement.create.burner": "Саналы ошақ",
"advancement.create.water_wheel": "Қолға үйретілген гидравлика",
"advancement.create.cuckoo_clock": "Уақыт неше?",
"advancement.create.pulley_maxed": "Ешқайда апаратын арқан",
"advancement.create.cart_pickup": "Мықты қол",
"advancement.create.anvil_plough": "Ұсталық артиллерия",
"advancement.create.lava_wheel_00000": "Магма дөңгелегі",
"advancement.create.lava_wheel_00000.desc": "Бұл жұмыс істеуі керек емес еді§7\n(Жасырын жетістік)",
"advancement.create.hand_crank_000": "Уоркаут",
"advancement.create.steam_whistle": "Періште дауысы",
"create.menu.return": "Мәзірге қайту",
"create.menu.configure": "Баптау...",
"create.menu.report_bugs": "Қате таптым",
"create.menu.support": "Бізді қолдау",
"create.recipe.crushing": "Уақтау",
"create.recipe.fan_washing.fan": "Ағын су артындағы желдеткі",
"create.recipe.fan_smoking.fan": "От артындағы желдеткі",
"create.recipe.fan_haunting.fan": "Жан отының артындағы желдеткі",
"create.recipe.fan_blasting.fan": "Лава артындағы желдеткі",
"create.recipe.pressing": "Престеу",
"create.recipe.mixing": "Араластыру",
"create.recipe.sawing": "Арамен кесу",
"create.recipe.mechanical_crafting": "Механикалық жасау",
"create.recipe.block_cutting": "Блок кесу",
"create.recipe.wood_cutting": "Ағаш кесу",
"create.recipe.sandpaper_polishing": "Зімпарамен жылтырату",
"create.recipe.mystery_conversion": "Жұмбақ түрлендіру",
"create.recipe.item_application.any_axe": "Кез келген балта",
"create.recipe.sequenced_assembly": "Рецепт реті",
"create.recipe.assembly.next": "Келесі: %1$s",
"create.recipe.assembly.step": "%1$s-қадам:",
"create.recipe.assembly.progress": "Прогресс: %1$s/%2$s",
"create.recipe.assembly.pressing": "Престе өңдеңіз",
"create.recipe.assembly.cutting": "Арамен кесіңіз",
"create.recipe.assembly.repeat": "Әрекеттерді %1$s рет қайталаңыз",
"create.recipe.processing.chance": "%1$s%% шанс",
"create.recipe.heat_requirement.heated": "Қыздырылған",
"create.recipe.heat_requirement.superheated": "Супер-қыздырылған",
"create.generic.range": "Ауқым",
"create.generic.radius": "Радиус",
"create.generic.width": "Ен",
"create.generic.height": "Биіктік",
"create.generic.length": "Ұзындық",
"create.generic.speed": "Жылдамдық",
"create.generic.delay": "Кідіріс",
"create.generic.duration": "Ұзақтық",
"create.generic.timeUnit": "Уақыт бірлігі",
"create.generic.unit.ticks": "Тик",
"create.generic.unit.seconds": "Секунд",
"create.generic.unit.minutes": "Минут",
"create.generic.daytime.hour": "Сағат",
"create.generic.daytime.minute": "Минут",
"create.generic.daytime.second": "Секунд",
"create.generic.daytime.pm": "pm",
"create.generic.daytime.am": "am",
"create.generic.unit.rpm": "айн./мин",
"create.generic.unit.stress": "кб",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "mB",
"create.generic.unit.buckets": "B",
"create.generic.clockwise": "Сағат тілімен",
"create.generic.counter_clockwise": "Сағат тіліне қарсы",
"create.generic.in_quotes": "\"%1$s\"",
"create.generic.pitch": "Жіңішкелік: %1$s",
"create.generic.notes": "фа♯;фа;ми;ре♯;ре;до♯;до;си;ля♯;ля;соль♯;соль",
"create.action.scroll": "Сырғыту",
"create.action.confirm": "Растау",
"create.action.abort": "Доғару",
"create.action.saveToFile": "Сақтау",
"create.action.discard": "Доғару",
"create.gui.symmetryWand.mirrorType": "Айна",
"create.orientation.alongZ": "Z бойынша",
"create.orientation.alongX": "X бойынша",
"create.gui.terrainzapper.brush.cuboid": "Куб",
"create.gui.terrainzapper.brush.sphere": "Сфера",
"create.gui.terrainzapper.brush.cylinder": "Цилиндр",
"create.gui.terrainzapper.brush.surface": "Бет",
"create.schematic.rotation.cw90": "Сағат тілімен 90°",
"create.schematic.rotation.cw180": "Сағат тілімен 180°",
"create.schematic.rotation.cw270": "Сағат тілімен 270°",
"create.schematic.mirror.none": "Еш",
"create.item_attributes.consumable": "желінеді",
"create.item_attributes.consumable.inverted": "желінбейді",
"create.item_attributes.fluid_container": "сұйықтық сақтай алады",
"create.item_attributes.fluid_container.inverted": "сұйықтық сақтай алмайды",
"create.item_attributes.enchanted": "сиқырланған",
"create.item_attributes.enchanted.inverted": "сиқырланбаған",
"create.item_attributes.max_enchanted": "максималды деңгейге сиқырланған",
"create.item_attributes.max_enchanted.inverted": "максималды деңгейге сиқарланбаған",
"create.tooltip.keyShift": "Shift",
"create.tooltip.keyCtrl": "Ctrl",
"create.tooltip.speedRequirement": "Жылдамдық талабы: %1$s",
"create.tooltip.speedRequirement.none": "Еш",
"create.tooltip.speedRequirement.slow": "Баяу",
"create.tooltip.speedRequirement.medium": "Орташа",
"create.tooltip.speedRequirement.fast": "Жылдам",
"create.tooltip.stressImpact": "Кинетикалық кернеу әсері: %1$s",
"create.tooltip.stressImpact.low": "Төмен",
"create.tooltip.stressImpact.medium": "Орташа",
"create.tooltip.stressImpact.high": "Жоғары",
"create.tooltip.stressImpact.overstressed": "Тым қатты кернелген",
"create.tooltip.capacityProvided": "Кинетикалық кернеу сыйымдылығы: %1$s",
"create.tooltip.capacityProvided.low": "Кішкентай",
"create.tooltip.capacityProvided.medium": "Орташа",
"create.tooltip.capacityProvided.high": "Үлкен",
"create.tooltip.analogStrength": "Аналогтік күш: %1$s/15",
"create.boiler.water": "Су",
"create.schedule.condition.player_count.summary": "%1$s ойыншы",
"create.station.icon_type": "Белгіше түрі",
"create.display_source.fill_level.percent": "Пайыз",
"create.display_source.value_list.thousand": "мың",
"create.display_source.value_list.million": "млн",
"create.display_source.player_deaths": "Ойыншы өлімдері",
"create.display_source.scoreboard.objective_not_found": "\"%1$s\" табылмады",
"create.display_source.scoreboard.objective.deaths": "Ойыншы өлімдері",
"create.display_source.time_of_day": "Күн уақыты",
"create.display_source.time.format": "Уақыт пішімі",
"create.display_source.time.12_hour": "12 сағаттық",
"create.display_source.time.24_hour": "24 сағаттық",
"create.flap_display.cycles.alphabet": " ;А;Ә;Б;В;Г;Ғ;Д;Е;Ё;Ж;З;И;Й;К;Қ;Л;М;Н;Ң;О;Ө;П;Р;С;Т;У;Ұ;Ү;Ф;Х;Һ;Ц;Ч;Ш;Щ;Ъ;Ы;І;Ь;Э;Ю;Я",
"create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9",
"create.flap_display.cycles.fluid_units": "mB;B ",
"create.flap_display.cycles.instant": " ; ",
"create.flap_display.cycles.pixel": "█;▓;▒",
"create.gui.config.overlay1": "Сәлем :)",
"item.create.wand_of_symmetry.tooltip.action1": "Айнаны _құрады_ немесе _жылжытады_",
"item.create.wand_of_symmetry.tooltip.control2": "Ауаға оң клик",
"item.create.handheld_worldshaper.tooltip.control1": "Блокқа сол клик",
"item.create.tree_fertilizer.tooltip.condition1": "Көшетке қолданылғанда",
"create.ponder.close": "Жабу",
"create.ponder.identify": "Анықтау",
"create.ponder.next": "Келесі сахна",
"create.ponder.previous": "Алдыңғы сахна",
"create.ponder.replay": "Қайта ойнату",
"create.ponder.slow_text": "Ыңғайлы оқу",
"create.ponder.exit": "Шығу",
"create.ponder.categories": "Create-те қолжетімді санаттар",
"create.ponder.shared.rpm16": "16 айн./мин",
"create.ponder.shared.storage_on_contraption": "Тетікпен байланысқан мұқаммалдар олжаны автоматты түрде көтереді",
"create.ponder.shared.rpm8": "8 айн./мин",
"create.ponder.shared.rpm32": "32 айн./мин",
"create.ponder.shared.movement_anchors": "Супержелім көмегімен үлкен құрылыстарды жылжытуға болады.",
"create.ponder.tag.redstone": "Логикалық компоненттер",
"create.ponder.tag.redstone.description": "Редстоун инженериясымен көмектесетін компоненттер",
"create.ponder.andesite_tunnel.header": "Андезит түнел қолдану",
"create.ponder.andesite_tunnel.text_1": "Андезит түнелдерді белбеу қаптауға қолдануға болады",
"create.ponder.belt_casing.text_2": "Қаптауды сомын кілтімен шешуге болады",
"create.ponder.belt_connector.header": "Механикалық белбеу қолдану"
}

View file

@ -712,7 +712,7 @@
"advancement.create.anvil_plough": "대장장이포",
"advancement.create.anvil_plough.desc": "쟁기로 모루를 날리세요!",
"advancement.create.lava_wheel_00000": "불레바퀴",
"advancement.create.lava_wheel_00000.desc": "용암으로 물레바퀴를 회전시키세요..?§7\n(숨겨진 발전과제)",
"advancement.create.lava_wheel_00000.desc": "이런 게 작동해서는 안되는데§7\n(숨겨진 발전과제)",
"advancement.create.hand_crank_000": "워크아웃 세션",
"advancement.create.hand_crank_000.desc": "힘이 빠질때까지 핸드 크랭크를 돌리세요§7\n(숨겨진 발전과제)",
"advancement.create.belt_funnel_kiss": "퍼널은 어떻게 태어나?",
@ -1085,6 +1085,7 @@
"create.schematicAndQuill.fallbackName": "내 설계도",
"create.schematicAndQuill.saved": "%1$s(으)로 저장했습니다",
"create.schematic.invalid": "[!] 없는 아이템 - 설계도 테이블을 이용하세요",
"create.schematic.error": "설계도를 불러오는데 실패했습니다 - 게임 로그를 확인하세요",
"create.schematic.position": "위치",
"create.schematic.rotation": "회전",
"create.schematic.rotation.none": "없음",
@ -1166,6 +1167,8 @@
"create.schematicannon.status.schematicInvalid": "설계도 없음",
"create.schematicannon.status.schematicNotPlaced": "설계도가 전개되지 않음",
"create.schematicannon.status.schematicExpired": "설계도 파일이 제거됨",
"create.schematicannon.status.schematicErrored": "호환되지 않는 블록",
"create.schematicannon.status.schematicErroredCheckLogs": "서버 로그를 확인하세요",
"create.materialChecklist": "재료 목록",
"create.materialChecklist.blocksNotLoaded": "* 경고 *\n\n관련된 청크가 불러와지지 않아 재료 목록이 부정확할 수 있습니다.",
"create.gui.filter.deny_list": "블랙리스트",
@ -1665,6 +1668,8 @@
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "이 수레 구조물은 들기에 너무 큽니다!",
"create.contraption.minecart_contraption_illegal_pickup": "신비로운 힘이 이 수레 구조물을 세계에 묶어두고 있습니다!",
"enchantment.create.capacity.desc": "구리 산소통의 산소 용량을 늘립니다.",
"enchantment.create.potato_recovery.desc": "감자포의 탄약이 재사용될 확률을 가집니다.",
"create.subtitle.contraption_disassemble": "구조물이 멈춤",
"create.subtitle.peculiar_bell_use": "황동 종이 울림",
"create.subtitle.worldshaper_place": "세계편집기가 쏨",

View file

@ -674,9 +674,20 @@
"advancement.create.belt": "Kelp Aandrijving",
"advancement.create.belt.desc": "Verbind twee assen met een Lopende Band",
"advancement.create.funnel": "Vliegveld Esthetiek",
"advancement.create.funnel.desc": "Haal een voorwerp uit of doe een voorwerp in een container via een koker",
"advancement.create.chute": "Verticale Logistiek",
"advancement.create.chute.desc": "Transporteer wat voorwerpen via stortkoker",
"advancement.create.mechanical_mixer": "Tijd om te mixen",
"advancement.create.mechanical_mixer.desc": "Combineer ingrediënten in een Mechanische Mixer",
"advancement.create.burner": "Bewust Kampvuur",
"advancement.create.burner.desc": "Verkrijg een Blaze Brander",
"advancement.create.water_wheel": "Gebruik de Waterkracht",
"advancement.create.water_wheel.desc": "Plaats een Waterwiel en gebruik het om koppel te genereren",
"advancement.create.windmill": "Een Mild Briesje",
"advancement.create.windmill.desc": "Stel een windmolen samen en gebruik deze om een koppel te genereren",
"advancement.create.shifting_gears": "Schakelen",
"advancement.create.shifting_gears.desc": "Sluit een Groot Tandwiel aan op een Klein Tandwiel, om je de mogelijkheid te geven om de snelheid van je Contraptie aan te passen",
"advancement.create.millstone": "Omhels het Grind",
"advancement.create.contraption_actors.desc": "Creëer een constructie met boren, zagen, of oogsters erop",
"advancement.create.copper_casing": "De kopertijd",
"advancement.create.steam_whistle": "Stem van een Engel",
@ -749,7 +760,6 @@
"create.orientation.horizontal": "Horizontaal",
"create.orientation.alongZ": "Langs Z-as",
"create.orientation.alongX": "Langs X-as",
"create.gui.terrainzapper.brush.surface": "Overflate",
"create.gui.goggles.fluid_container.capacity": "Capaciteit: ",
"create.gui.contraptions.network_overstressed": "Het blijkt dat deze constructie _overstressed_ is. Voeg meer bronnen toe of _slow_ _down_ de onderdelen met een hoge _stress_ _impact_.",
"create.gui.adjustable_crate.title": "Verstelbare Krat",
@ -856,8 +866,20 @@
"create.tooltip.capacityProvided.low": "Klein",
"create.tooltip.capacityProvided.medium": "Gemiddeld",
"create.tooltip.capacityProvided.high": "Groot",
"create.tunnel.selection_mode.prefer_nearest": "Verkies dichtsbijzijnde",
"create.tooltip.chute.header": "Stortkoker informatie",
"create.tooltip.chute.items_move_down": "Voorwerpen verplaatsen omlaag",
"create.tooltip.chute.items_move_up": "Voorwerpen verplaatsen omhoog",
"create.tooltip.chute.no_fans_attached": "Geen aangesloten ventilatoren",
"create.tooltip.chute.fans_push_up": "Ventilatoren duwen van onder",
"create.tooltip.chute.fans_push_down": "Ventilatoren duwen van Boven",
"create.tooltip.chute.fans_pull_up": "Ventilatoren trekken van Boven",
"create.tooltip.chute.fans_pull_down": "Ventilatoren trekken van Onder",
"create.tooltip.chute.contains": "Bevat: %1$s x%2$s",
"create.tooltip.deployer.header": "Uitvoerder informatie",
"create.tooltip.deployer.using": "Modus: gebruiken",
"create.tooltip.deployer.punching": "Modus: Aanvallen",
"create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s",
"create.hint.full_deployer.title": "Uitvoerder voorwerp overstroming",
"create.backtank.low": "Rugtank druk laag",
"create.backtank.depleted": "Rugtank druk uitgeput",
@ -913,16 +935,16 @@
"block.create.schematic_table.tooltip": "BOUWTEKENING TAFEL",
"block.create.schematic_table.tooltip.summary": "Schrijft opgeslagen bouwtekeningen op een _Lege_ _Bouwtekening_",
"block.create.schematic_table.tooltip.condition1": "Wanneer voorzien van een lege Bouwtekening",
"block.create.schematic_table.tooltip.behaviour1": "Uploadt een gekozen bestand uit uw bouwtekeningenmap",
"block.create.schematic_table.tooltip.behaviour1": "Upload een gekozen bestand uit uw bouwtekeningen map.",
"item.create.goggles.tooltip": "BRIL",
"item.create.goggles.tooltip.summary": "Een bril om je visie te augmenteren met _kinetische_ _informatie._",
"item.create.goggles.tooltip.summary": "Een bril om je visie te augmenteren met _kinetische informatie_.",
"item.create.goggles.tooltip.condition1": "Wanneer gedragen",
"item.create.goggles.tooltip.behaviour1": "Laat _gekleurde_ _indicaties_ zien die corresponderen met de _Snelheid_ van een geplaatst kinetisch onderdeel.",
"block.create.turntable.tooltip": "DRAAISCHIJF",
"block.create.turntable.tooltip.summary": "Verandert _Rotatiekracht_ in verfijnde bewegingsziekte.",
"block.create.stockpile_switch.tooltip": "VOORRAAD SCHAKELAAR",
"block.create.stockpile_switch.tooltip.summary": "Schakelt een Redstone signaal op basis van de _Opslagruimte_ in de aangesloten Container.",
"block.create.stockpile_switch.tooltip.condition1": "Wanneer onder de laagste limiet",
"block.create.stockpile_switch.tooltip.condition1": "Wanneer R-geklikt wordt",
"block.create.stockpile_switch.tooltip.behaviour1": "Stopt met het aanbieden van _Redstone_ _Kracht_",
"block.create.creative_crate.tooltip": "CREATIEF KRAT",
"block.create.creative_crate.tooltip.summary": "Biedt een eindloze vooraad blokken aan een aangeloten _Bouwtekeningkannon_",
@ -946,6 +968,7 @@
"create.ponder.deployer_contraption.header": "Gebruik van uitvoerders op constructies",
"create.ponder.deployer_contraption.text_1": "Wanneer uitvoerders worden verplaatst als onderdeel van een bewegende constructie...",
"create.ponder.deployer_modes.header": "Modi van de uitvoerder",
"create.ponder.display_board.header": "Weergaveschermen gebruiken",
"create.ponder.display_board.text_4": "...of door gebruik van weergave koppelingen",
"create.ponder.display_link.header": "Instellen van weergave koppelingen",
"create.ponder.display_link.text_1": "Weergave koppelingen kunnen gebruikt worden om dynamische informatie te visualiseren",

File diff suppressed because it is too large Load diff

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@ -1,4 +1,5 @@
{
"_": "Dziękujemy Wam za tłumzczenie Create!",
"block.create.acacia_window": "Akacjowe okno",
"block.create.acacia_window_pane": "Akacjowa szyba okienna",
"block.create.adjustable_chain_gearshift": "Regulowany przekładnik łańcuchowy",
@ -285,7 +286,7 @@
"block.create.magenta_seat": "Karmazynowe siedzenie",
"block.create.magenta_toolbox": "Karmazynowa skrzynka na narzędzia",
"block.create.magenta_valve_handle": "Karmazynowe pokrętło",
"block.create.mechanical_arm": "Ramie mechaniczne",
"block.create.mechanical_arm": "Mechaniczne ramię",
"block.create.mechanical_bearing": "Mechaniczne łożysko",
"block.create.mechanical_crafter": "Mechaniczny stół rzemieślniczy",
"block.create.mechanical_drill": "Mechaniczne wiertło",
@ -568,6 +569,7 @@
"entity.create.potato_projectile": "Ziemniaczany pocisk",
"entity.create.seat": "Siedzenie",
"entity.create.stationary_contraption": "Maszyna stacjonarna",
"entity.create.super_glue": "Super Klej",
"fluid.create.potion": "Mikstura",
"fluid.create.tea": "Herbatka Budowniczego",
"item.create.andesite_alloy": "Stop andezytu",
@ -642,6 +644,7 @@
"item.create.schematic_and_quill": "Schemat z piórem",
"item.create.shadow_steel": "Mroczna stal",
"item.create.sturdy_sheet": "Zbity arkusz",
"item.create.super_glue": "Super Klej",
"item.create.sweet_roll": "Słodka bułka",
"item.create.tree_fertilizer": "Nawóz do drzew",
"item.create.unprocessed_obsidian_sheet": "Nieprzerobiony arkusz obsydianowy",
@ -840,6 +843,7 @@
"advancement.create.train_crash.desc": "Doświadcz zderzenia pociągów jako pasażer.§7\n(Ukryty postęp)",
"advancement.create.train_crash_backwards": "Ślepa plamka",
"advancement.create.train_crash_backwards.desc": "Zderz się z innym pociągiem podczas jazdy do tyłu.§7\n(Ukryty postęp)",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Bloki budowlane Create",
"death.attack.create.crush": "Gracz %1$s został zgnieciony przez koło kruszące",
"death.attack.create.crush.player": "Gracz %1$s został wrzucony w koła kruszące przez %2$s",
@ -922,13 +926,18 @@
"create.generic.daytime.hour": "Godzina",
"create.generic.daytime.minute": "Minuta",
"create.generic.daytime.second": "Sekunda",
"create.generic.daytime.pm": "po południu",
"create.generic.daytime.am": "przed południem",
"create.generic.unit.rpm": "Ob/min",
"create.generic.unit.stress": "JO",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "%1$smW",
"create.generic.unit.buckets": "W",
"create.generic.clockwise": "Zgodnie ze wskazówkami zegara",
"create.generic.counter_clockwise": "Przeciwnie do wskazówek zegara",
"create.generic.in_quotes": "\"%1$s\"",
"create.generic.pitch": "Wysokość: %1$s",
"create.generic.notes": "Fis;F;E;Dis;D;Cis;C;B;Ais;Gis;G",
"create.action.scroll": "Przewiń",
"create.action.confirm": "Potwierdź",
"create.action.abort": "Przerwij",
@ -1076,6 +1085,7 @@
"create.schematicAndQuill.fallbackName": "Nowy schemat",
"create.schematicAndQuill.saved": "Zapisano jako %1$s",
"create.schematic.invalid": "[!] Nieprawidłowy przedmiot - użyj stołu do planowania",
"create.schematic.error": "Nie udało się załadować schematu - Sprawdź logi gry",
"create.schematic.position": "Pozycja",
"create.schematic.rotation": "Obrót",
"create.schematic.rotation.none": "Brak",
@ -1157,6 +1167,8 @@
"create.schematicannon.status.schematicInvalid": "Nieprawidłowy schemat",
"create.schematicannon.status.schematicNotPlaced": "Schemat nieustawiony",
"create.schematicannon.status.schematicExpired": "Schemat wygasł",
"create.schematicannon.status.schematicErrored": "Niekompatybilne bloki",
"create.schematicannon.status.schematicErroredCheckLogs": "Sprawdź logi serwera",
"create.materialChecklist": "Lista materiałów",
"create.materialChecklist.blocksNotLoaded": "* Zastrzeżenie *\\n\\n Lista materiałów może być niedokładna, bo znaczące Chunki nie są załadowane.",
"create.gui.filter.deny_list": "Lista zabroniona",
@ -1301,6 +1313,7 @@
"create.tooltip.chute.fans_pull_up": "Wiatraki ciągną od góry",
"create.tooltip.chute.fans_pull_down": "Wiatraki ciągną od dołu",
"create.tooltip.chute.contains": "Zawiera: %1$s x%2$s",
"create.tooltip.deployer.header": "Informacje o aplikatorze",
"create.tooltip.deployer.using": "Tryb: Używaj",
"create.tooltip.deployer.punching": "Tryb: Atakowanie",
"create.tooltip.deployer.contains": "Przedmiot: %1$s x%2$s",
@ -1655,6 +1668,8 @@
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "Ta maszyna w wagoniku jest zbyt duża, aby ją podnieść",
"create.contraption.minecart_contraption_illegal_pickup": "Mistyczna siła jednoczy tą maszynę w wagoniku ze światem",
"enchantment.create.capacity.desc": "Zwiększa pojemność Miedzianego zbiornika w plecaku.",
"enchantment.create.potato_recovery.desc": "Pociski Armaty na ziemniaki mają szansę na ponowne wykorzystanie.",
"create.subtitle.contraption_disassemble": "Maszyna staje",
"create.subtitle.peculiar_bell_use": "Dziwny dzwon dzwoni",
"create.subtitle.worldshaper_place": "Kształter strzela",

View file

@ -6,114 +6,114 @@
"block.create.analog_lever": "Alavanca Analógica",
"block.create.andesite_belt_funnel": "Funil de Esteira de Andesito",
"block.create.andesite_casing": "Revestimento de Andesito",
"block.create.andesite_encased_cogwheel": "Roda dentada revestida com andesito",
"block.create.andesite_encased_large_cogwheel": "Roda dentada grande revestida com andesito",
"block.create.andesite_encased_shaft": "Eixo revestido com latão",
"block.create.andesite_encased_cogwheel": "Engrenagem Revestida com Andesito",
"block.create.andesite_encased_large_cogwheel": "Engrenagem Grande Revestida com Andesito",
"block.create.andesite_encased_shaft": "Haste Revestida de Andesito",
"block.create.andesite_funnel": "Funil de Andesito",
"block.create.andesite_ladder": "Escada de mão de andesito",
"block.create.andesite_pillar": "Pilar de andesito",
"block.create.andesite_tunnel": "Tunel de Andesito",
"block.create.andesite_ladder": "Escada de Mão de Andesito",
"block.create.andesite_pillar": "Pilar de Andesito",
"block.create.andesite_tunnel": "Túnel de Andesito",
"block.create.asurine": "Asurino",
"block.create.asurine_pillar": "Pilar de Asurino",
"block.create.basin": "Bacia",
"block.create.belt": "Esteira Mecânica",
"block.create.birch_window": "Janela de Bétula",
"block.create.birch_window_pane": "Vidraça de Bétula",
"block.create.black_nixie_tube": "Tubo nixie preto",
"block.create.black_sail": "Vela preta",
"block.create.black_seat": "Assento preto",
"block.create.black_toolbox": "Caixa de ferramentas preta",
"block.create.black_valve_handle": "Válvula preta",
"block.create.blaze_burner": "Queimador de blaze",
"block.create.blue_nixie_tube": "Tubo nixie azul",
"block.create.blue_sail": "Vela azul",
"block.create.blue_seat": "Assento azul",
"block.create.blue_toolbox": "Caixa de ferramentas azul",
"block.create.blue_valve_handle": "Válvula azul",
"block.create.brass_belt_funnel": "Funil de Esteira de Latão",
"block.create.brass_block": "Bloco de Latão",
"block.create.brass_casing": "Revestimento de Latão",
"block.create.brass_encased_cogwheel": "Roda dentada revestida com latão",
"block.create.brass_encased_large_cogwheel": "Roda dentada grande revestida com latão",
"block.create.brass_encased_shaft": "Eixo Revestido com Latão",
"block.create.brass_funnel": "Funil de Latão",
"block.create.brass_ladder": "Escada de mão de latão",
"block.create.brass_tunnel": "Tunel de Latão",
"block.create.brown_nixie_tube": "Tubo de nixie marrom",
"block.create.brown_sail": "Vela marrom",
"block.create.brown_seat": "Assento marrom",
"block.create.brown_toolbox": "Caixa de ferramentas marrom",
"block.create.brown_valve_handle": "Válvula marrom",
"block.create.black_nixie_tube": "Tubo Nixie Preto",
"block.create.black_sail": "Vela Preta",
"block.create.black_seat": "Assento Preto",
"block.create.black_toolbox": "Caixa de Ferramentas Preta",
"block.create.black_valve_handle": "Válvula Preta",
"block.create.blaze_burner": "Queimador de Blaze",
"block.create.blue_nixie_tube": "Tubo Nixie Azul",
"block.create.blue_sail": "Vela Azul",
"block.create.blue_seat": "Assento Azul",
"block.create.blue_toolbox": "Caixa de Ferramentas Azul",
"block.create.blue_valve_handle": "Válvula Azul",
"block.create.brass_belt_funnel": "Funil de Esteira de Bronze",
"block.create.brass_block": "Bloco de Bronze",
"block.create.brass_casing": "Revestimento de Bronze",
"block.create.brass_encased_cogwheel": "Engrenagem Revestida com Bronze",
"block.create.brass_encased_large_cogwheel": "Engrenagem Grande Revestida com Bronze",
"block.create.brass_encased_shaft": "Haste Revestida com Bronze",
"block.create.brass_funnel": "Funil de Bronze",
"block.create.brass_ladder": "Escada de Mão de Bronze",
"block.create.brass_tunnel": "Túnel de Bronze",
"block.create.brown_nixie_tube": "Tubo de Nixie Marrom",
"block.create.brown_sail": "Vela Marrom",
"block.create.brown_seat": "Assento Marrom",
"block.create.brown_toolbox": "Caixa de Ferramentas Marrom",
"block.create.brown_valve_handle": "Válvula Marrom",
"block.create.calcite_pillar": "Pilar de Calcita",
"block.create.cart_assembler": "Montador de Carrinho de Mina",
"block.create.cart_assembler": "Montador de Carrinho",
"block.create.chocolate": "Chocolate",
"block.create.chute": "Calha",
"block.create.clockwork_bearing": "Rolamento de relógio",
"block.create.clockwork_bearing": "Rolamento de Relógio",
"block.create.clutch": "Embreagem",
"block.create.cogwheel": "Roda Dentada",
"block.create.cogwheel": "Engrenagem",
"block.create.content_observer": "Observador de Conteúdo",
"block.create.controller_rail": "Trilho Controlador",
"block.create.controls": "Controles de trem",
"block.create.controls": "Controles de Trem",
"block.create.copper_backtank": "Tanque Traseiro de Cobre",
"block.create.copper_casing": "Revestimento de Cobre",
"block.create.copper_ladder": "Escada de mão de cobre",
"block.create.copper_shingle_slab": "Laje de telha de cobre",
"block.create.copper_shingle_stairs": "Escada de telha de cobre",
"block.create.copper_shingles": "Telha de cobre",
"block.create.copper_tile_slab": "Laje de ladrilho de cobre",
"block.create.copper_tile_stairs": "Escada de ladrilho de cobre",
"block.create.copper_tiles": "Ladrilho de cobre",
"block.create.copper_ladder": "Escada de Mão de Cobre",
"block.create.copper_shingle_slab": "Laje de Telha de Cobre",
"block.create.copper_shingle_stairs": "Escada de Telha de Cobre",
"block.create.copper_shingles": "Telha de Cobre",
"block.create.copper_tile_slab": "Laje de Ladrilho de Cobre",
"block.create.copper_tile_stairs": "Escada de Ladrilho de Cobre",
"block.create.copper_tiles": "Ladrilho de Cobre",
"block.create.copper_valve_handle": "Válvula de Cobre",
"block.create.creative_crate": "Caixa Criativa",
"block.create.creative_fluid_tank": "Tanque de Fluidos Criativo",
"block.create.creative_motor": "Motor Criativo",
"block.create.crimsite": "Carmesito",
"block.create.crimsite_pillar": "Pilar de Camesito",
"block.create.crimson_window": "Janela carmesim",
"block.create.crimson_window_pane": "Vidraça carmesim",
"block.create.crimsite_pillar": "Pilar de Carmesito",
"block.create.crimson_window": "Janela Carmesim",
"block.create.crimson_window_pane": "Vidraça Carmesim",
"block.create.crushing_wheel": "Roda de Moer",
"block.create.crushing_wheel_controller": "Controlador da roda de moer",
"block.create.cuckoo_clock": "Relógio Cuckoo",
"block.create.cut_andesite": "Andesito lapidado",
"block.create.cut_andesite_brick_slab": "Laje de tijolos lapidados de andesito",
"block.create.cut_andesite_brick_stairs": "Escada de tijolos lapidados de andesito",
"block.create.cut_andesite_brick_wall": "Muro de tijolos lapidados de andesito",
"block.create.cut_andesite_bricks": "Tijolos lapidados de andesito",
"block.create.cut_andesite_slab": "Laje de andesito lapidado",
"block.create.cut_andesite_stairs": "Escada de andesito lapidado",
"block.create.cut_andesite_wall": "Muro de andesito lapidado",
"block.create.cut_asurine": "Asurino lapidado",
"block.create.cut_asurine_brick_slab": "Laje de tijolos lapidados de Asurino",
"block.create.cut_asurine_brick_stairs": "Escada de tijolos lapidados de Asurino",
"block.create.cut_asurine_brick_wall": "Muro de tijolos lapidados de Asurino",
"block.create.cut_asurine_bricks": "Tijolos lapidados de Asurino",
"block.create.cut_asurine_slab": "Laje de Asurino lapidado",
"block.create.cut_asurine_stairs": "Escada de Asurino lapidado",
"block.create.cut_asurine_wall": "Muro de Asurino lapidado",
"block.create.cut_calcite": "Calcita lapidada",
"block.create.cut_calcite_brick_slab": "Laje de tijolos lapidados de Calcita",
"block.create.cut_calcite_brick_stairs": "Escada de tijolos lapidados de Calcita",
"block.create.cut_calcite_brick_wall": "Muro de tijolos lapidados de Calcita",
"block.create.cut_calcite_bricks": "Tijolos lapidados de Calcita",
"block.create.cut_calcite_slab": "Laje de Calcita lapidada",
"block.create.cut_calcite_stairs": "Escada de Calcita lapidada",
"block.create.cut_calcite_wall": "Muro de Calcita lapidada",
"block.create.cut_crimsite": "Carmesito lapidado",
"block.create.cut_crimsite_brick_slab": "Laje de tijolos lapidados de Carmesito",
"block.create.cut_crimsite_brick_stairs": "Escada de tijolos lapidados de Carmesito",
"block.create.cut_crimsite_brick_wall": "Muro de tijolos lapidados de Carmesito",
"block.create.cut_crimsite_bricks": "Tijolos lapidados de Carmesito",
"block.create.cut_crimsite_slab": "Laje de Carmesito lapidado",
"block.create.cut_crimsite_stairs": "Escada de Carmesito lapidado",
"block.create.cut_crimsite_wall": "Muro de Carmesito lapidado",
"block.create.cut_deepslate": "Ardósia lapidada",
"block.create.cut_deepslate_brick_slab": "Laje de tijolos lapidados de ardósia",
"block.create.cut_deepslate_brick_stairs": "Escada de tijolos lapidados de ardósia",
"block.create.cut_deepslate_brick_wall": "Muro de tijolos lapidados de ardósia",
"block.create.cut_deepslate_bricks": "Tijolos lapidados de ardósia",
"block.create.cut_deepslate_slab": "Laje de ardósia lapidada",
"block.create.cut_deepslate_stairs": "Escada de ardósia lapidada",
"block.create.cut_deepslate_wall": "Muro de ardósia lapidada",
"block.create.crushing_wheel_controller": "Controlador da Roda de Moer",
"block.create.cuckoo_clock": "Relógio Cuco",
"block.create.cut_andesite": "Andesito Lapidado",
"block.create.cut_andesite_brick_slab": "Laje de Tijolos Lapidados de Andesito",
"block.create.cut_andesite_brick_stairs": "Escada de Tijolos Lapidados de Andesito",
"block.create.cut_andesite_brick_wall": "Muro de Tijolos Lapidados de Andesito",
"block.create.cut_andesite_bricks": "Tijolos Lapidados de Andesito",
"block.create.cut_andesite_slab": "Laje de Andesito Lapidado",
"block.create.cut_andesite_stairs": "Escada de Andesito Lapidado",
"block.create.cut_andesite_wall": "Muro de Andesito Lapidado",
"block.create.cut_asurine": "Asurino Lapidado",
"block.create.cut_asurine_brick_slab": "Laje de Tijolos Lapidados de Asurino",
"block.create.cut_asurine_brick_stairs": "Escada de Tijolos Lapidados de Asurino",
"block.create.cut_asurine_brick_wall": "Muro de Tijolos Lapidados de Asurino",
"block.create.cut_asurine_bricks": "Tijolos Lapidados de Asurino",
"block.create.cut_asurine_slab": "Laje de Asurino Lapidado",
"block.create.cut_asurine_stairs": "Escada de Asurino Lapidado",
"block.create.cut_asurine_wall": "Muro de Asurino Lapidado",
"block.create.cut_calcite": "Calcita Lapidada",
"block.create.cut_calcite_brick_slab": "Laje de Tijolos Calcita Lapidada",
"block.create.cut_calcite_brick_stairs": "Escada de Tijolos de Calcita Lapidada",
"block.create.cut_calcite_brick_wall": "Muro de Tijolos de Calcita Lapidada",
"block.create.cut_calcite_bricks": "Tijolos de Calcita Lapidada",
"block.create.cut_calcite_slab": "Laje de Calcita Lapidada",
"block.create.cut_calcite_stairs": "Escada de Calcita Lapidada",
"block.create.cut_calcite_wall": "Muro de Calcita Lapidada",
"block.create.cut_crimsite": "Carmesito Lapidado",
"block.create.cut_crimsite_brick_slab": "Laje de Tijolos de Carmesito Lapidado",
"block.create.cut_crimsite_brick_stairs": "Escada de Tijolos de Carmesito Lapidado",
"block.create.cut_crimsite_brick_wall": "Muro de Tijolos de Carmesito Lapidado",
"block.create.cut_crimsite_bricks": "Tijolos de Carmesito Lapidado",
"block.create.cut_crimsite_slab": "Laje de Carmesito Lapidado",
"block.create.cut_crimsite_stairs": "Escada de Carmesito Lapidado",
"block.create.cut_crimsite_wall": "Muro de Carmesito Lapidado",
"block.create.cut_deepslate": "Ardósia Lapidada",
"block.create.cut_deepslate_brick_slab": "Laje de Tijolos de Ardósia Lapidada",
"block.create.cut_deepslate_brick_stairs": "Escada de Tijolos de Ardósia Lapidada",
"block.create.cut_deepslate_brick_wall": "Muro de Tijolos de Ardósia Lapidada",
"block.create.cut_deepslate_bricks": "Tijolos de Ardósia Lapidada",
"block.create.cut_deepslate_slab": "Laje de Ardósia Lapidada",
"block.create.cut_deepslate_stairs": "Escada de Ardósia Lapidada",
"block.create.cut_deepslate_wall": "Muro de Ardósia Lapidada",
"block.create.cut_diorite": "Diorito lapidado",
"block.create.cut_diorite_brick_slab": "Laje de tijolos lapidados de diorito",
"block.create.cut_diorite_brick_stairs": "Escada de tijolos lapidados de diorito",
@ -186,19 +186,19 @@
"block.create.cut_veridium_slab": "Laje de Veridiano lapidado",
"block.create.cut_veridium_stairs": "Escada de Veridiano lapidado",
"block.create.cut_veridium_wall": "Muro de Veridiano lapidado",
"block.create.cyan_nixie_tube": "Tubo nixie ciano",
"block.create.cyan_sail": "Vela ciano",
"block.create.cyan_seat": "Assento ciano",
"block.create.cyan_toolbox": "caixa de ferramentas ciano",
"block.create.cyan_valve_handle": "Válvula ciano",
"block.create.dark_oak_window": "Janela de carvalho escuro",
"block.create.dark_oak_window_pane": "Vidraça de carvalho escuro",
"block.create.deepslate_pillar": "Pilar de ardósia",
"block.create.deepslate_zinc_ore": "Minério de zinco de ardósia",
"block.create.cyan_nixie_tube": "Tubo Nixie Ciano",
"block.create.cyan_sail": "Vela Ciana",
"block.create.cyan_seat": "Assento Ciano",
"block.create.cyan_toolbox": "Caixa de Ferramentas Ciana",
"block.create.cyan_valve_handle": "Válvula Ciana",
"block.create.dark_oak_window": "Janela de Carvalho Escuro",
"block.create.dark_oak_window_pane": "Vidraça de Carvalho Escuro",
"block.create.deepslate_pillar": "Pilar de Ardósia",
"block.create.deepslate_zinc_ore": "Minério de Zinco de Ardósia",
"block.create.deployer": "Implantador",
"block.create.depot": "Depósito",
"block.create.diorite_pillar": "Pilar de diorito",
"block.create.display_board": "Placa de exibição",
"block.create.diorite_pillar": "Pilar de Diorito",
"block.create.display_board": "Placa de Exibição",
"block.create.display_link": "Conexão de placa de exibição",
"block.create.dripstone_pillar": "Pilar de espeleotema",
"block.create.encased_chain_drive": "Correia Revestida",
@ -658,35 +658,35 @@
"advancement.create.root": "Bem vindo a Create",
"advancement.create.root.desc": "É hora de construir engenhocas maravilhosas",
"advancement.create.andesite_alloy": "Aliterações Em abundância",
"advancement.create.andesite_alloy.desc": "Materiais do Create têm nomes estranhos, a liga de andesito é um deles.",
"advancement.create.andesite_casing": "A era do andesito",
"advancement.create.andesite_casing.desc": "Use um pouco de liga de andesito e madeira para fazer um revestimento basico.",
"advancement.create.mechanical_press": "Bonk",
"advancement.create.mechanical_press.desc": "Crie algumas chapas na prensa mecânica",
"advancement.create.andesite_alloy.desc": "Obtenha Liga de Andesito, o material mais importante do Create",
"advancement.create.andesite_casing": "A Era do Andesito",
"advancement.create.andesite_casing.desc": "Use um pouco de liga de andesito e madeira para fazer um revestimento básico",
"advancement.create.mechanical_press": "Bonk!",
"advancement.create.mechanical_press.desc": "Crie algumas chapas na Prensa Mecânica",
"advancement.create.encased_fan": "Fazedor de vento",
"advancement.create.encased_fan.desc": "Coloque e ative um ventilador revestido",
"advancement.create.fan_processing": "Processando por particulas",
"advancement.create.fan_processing.desc": "Use um ventilador revestido para processar materiais",
"advancement.create.encased_fan.desc": "Coloque e ative um Ventilador Revestido",
"advancement.create.fan_processing": "Processando por Partículas",
"advancement.create.fan_processing.desc": "Use um Ventilador Revestido para processar materiais",
"advancement.create.saw_processing": "O mais temido da oficina",
"advancement.create.saw_processing.desc": "Use uma serra mecânica de pé para processar materiais",
"advancement.create.saw_processing.desc": "Use uma Serra Mecânica de pé para processar materiais",
"advancement.create.compacting": "Compactação",
"advancement.create.compacting.desc": "Use uma prensa e uma bacia para criar menos itens de mais itens",
"advancement.create.belt": "Correia de alga",
"advancement.create.belt.desc": "Conecte dois eixos com uma esteira mecânica.",
"advancement.create.funnel": "Estética de aeroporto",
"advancement.create.compacting.desc": "Use uma Prensa e uma Bacia para prensar os itens e criar outros",
"advancement.create.belt": "Correia de Alga",
"advancement.create.belt.desc": "Conecte duas Hastes com uma esteira mecânica",
"advancement.create.funnel": "Estética de Aeroporto",
"advancement.create.funnel.desc": "Extraia ou insira itens num container usando um funil de andesito",
"advancement.create.chute": "Caindo",
"advancement.create.chute.desc": "coloque uma calha a versão vertical da esteira mecânica.",
"advancement.create.mechanical_mixer": "Misturando",
"advancement.create.mechanical_mixer.desc": "Combina ingredientes em uma batedeira mecânica",
"advancement.create.burner": "Fogueira viva",
"advancement.create.chute.desc": "Transporte itens utilizando a Calha",
"advancement.create.mechanical_mixer": "Mexe Mexe",
"advancement.create.mechanical_mixer.desc": "Combine ingredientes em uma Batedeira Mecânica",
"advancement.create.burner": "Lareira Consciente",
"advancement.create.burner.desc": "Obtenha um queimador de blaze",
"advancement.create.water_wheel": "aproveitamento hidráulico",
"advancement.create.water_wheel.desc": "Coloque uma roda de água e tente conseguir gira-la!",
"advancement.create.water_wheel": "Aproveitamento Hidráulico",
"advancement.create.water_wheel.desc": "Coloque uma Roda D'água e tente girá-la",
"advancement.create.windmill": "Uma brisa moderada",
"advancement.create.windmill.desc": "Monte um moinho de vento",
"advancement.create.shifting_gears": "Mudança de marcha",
"advancement.create.shifting_gears.desc": "Conecte uma roda dentada grande com uma roda dentada pequena, permitindo você a mudar a velocidade da engenhoca.",
"advancement.create.shifting_gears.desc": "Conecte uma Engrenagem Grande com uma pequena, mudando a velocidade do maquinário",
"advancement.create.millstone": "Moedor portátil",
"advancement.create.millstone.desc": "Coloque e energize uma pedra de moer",
"advancement.create.super_glue": "Área de conexão",
@ -697,10 +697,10 @@
"advancement.create.portable_storage_interface.desc": "Use uma interface de armazenamento portátil para extrair ou inserir itens numa engenhoca",
"advancement.create.wrench_goggles": "Bem equipado",
"advancement.create.wrench_goggles.desc": "Equipe um óculos do engenheiro e uma chave inglesa",
"advancement.create.stressometer": "Mas quão estressado exatamente?",
"advancement.create.stressometer.desc": "Coloque e energise o estressômetro. Olhe a este por através dos seus óculos para ler o valor exato.",
"advancement.create.cuckoo_clock": "Mas é a hora?",
"advancement.create.cuckoo_clock.desc": "testemunhe seu relógio cuckoo anunciar a hora de dormir",
"advancement.create.stressometer": "Estresse é pra nerds",
"advancement.create.stressometer.desc": "Coloque e energize o estressômetro. Olhe a este utilizando os óculos para ler o valor exato",
"advancement.create.cuckoo_clock": "Já Ta na Hora?",
"advancement.create.cuckoo_clock.desc": "Testemunhe seu relógio cuco anunciar a hora de dormir",
"advancement.create.windmill_maxed": "Uma brisa forte",
"advancement.create.windmill_maxed.desc": "Monte um moinho de vento com força maxima",
"advancement.create.ejector_maxed": "Campeão do trampolim",
@ -712,17 +712,17 @@
"advancement.create.anvil_plough": "Artilharia de ferreiro",
"advancement.create.anvil_plough.desc": "Lance uma bigorna com um arador mecânico",
"advancement.create.lava_wheel_00000": "Roda de magma",
"advancement.create.lava_wheel_00000.desc": "Isso nãoi deveria ter funcionado§7\n(Hidden Advancement)",
"advancement.create.lava_wheel_00000.desc": "Isso não deveria ter funcionado\n(Conquista Secreta)",
"advancement.create.hand_crank_000": "Sessão de malhação",
"advancement.create.hand_crank_000.desc": "Use uma manivela até estar completamente exausto§7\n(Hidden Advancement)",
"advancement.create.hand_crank_000.desc": "Use uma manivela até estar completamente exausto\n(Conquista Secreta)",
"advancement.create.belt_funnel_kiss": "Os pombinhos",
"advancement.create.belt_funnel_kiss.desc": "Faça dois funis de esteira beijarem.",
"advancement.create.belt_funnel_kiss.desc": "Faça dois funis de esteira beijarem\n(Conquista Secreta)",
"advancement.create.stressometer_maxed": "Perfeitamente estressado",
"advancement.create.stressometer_maxed.desc": "Consiga uma leitura de 100% de um estressómetro§7\n(Hidden Advancement)",
"advancement.create.stressometer_maxed.desc": "Consiga uma leitura de 100% de um estressômetro\n(Conquista Secreta)",
"advancement.create.copper": "Rochas mais resistentes",
"advancement.create.copper.desc": "Acumule cobre para as suas explorações na manipulações de fluido",
"advancement.create.copper_casing": "A era do cobre",
"advancement.create.copper_casing.desc": "Use um pouco de chapas de cobre e madeira para criar um pouco de revestimentos de cobre.",
"advancement.create.copper.desc": "Acumule cobre para as suas explorações nas manipulações de fluido",
"advancement.create.copper_casing": "A Era do Cobre",
"advancement.create.copper_casing.desc": "Use chapas de cobre e madeira para criar um revestimento à prova d'água para seus maquinários",
"advancement.create.spout": "Sploosh",
"advancement.create.spout.desc": "Assista um item ser enchido usando uma bica.",
"advancement.create.drain": "Cambalhotas de drenagem",
@ -732,97 +732,97 @@
"advancement.create.steam_whistle": "Voz de um anjo",
"advancement.create.steam_whistle.desc": "Ative um apito a vapor",
"advancement.create.backtank": "Pressão para ir",
"advancement.create.backtank.desc": "Crie um tanque traseiro de cobre e faça ele acumular pressão",
"advancement.create.backtank.desc": "Crie um tanque de cobre e faça ele acumular pressão",
"advancement.create.diving_suit": "Preparado para as profundezas",
"advancement.create.diving_suit.desc": "Equipe um capacete de mergulhador junto com o seu tanque traseiro de cobre e pule na água",
"advancement.create.mechanical_pump_0": "Sobre pressão",
"advancement.create.diving_suit.desc": "Equipe um capacete de mergulhador junto com o seu tanque de cobre e pule na água",
"advancement.create.mechanical_pump_0": "Sob pressão",
"advancement.create.mechanical_pump_0.desc": "Coloque e ative uma bomba mecânica",
"advancement.create.glass_pipe": "Espião de fluxo",
"advancement.create.glass_pipe.desc": "Assista fluidos se propagarem por através de canos de fluido com janela. Canos retos ficam com janelas quando uma chave inglesa é usada neles.",
"advancement.create.glass_pipe.desc": "Utilize a Chave Inglesa em um tubo que contém algum fluido",
"advancement.create.water_supply": "Coletor de poças",
"advancement.create.water_supply.desc": "Use a extremidade sugante de um cano ou bomba para coletar blocos de água",
"advancement.create.hose_pulley": "Vazamento industrial",
"advancement.create.hose_pulley.desc": "desça uma polia de mangueira e assista esta drenar ou encher qualquer corpo de fluido.",
"advancement.create.hose_pulley.desc": "Desça uma polia de mangueira e assista esta drenar ou encher qualquer corpo de fluido",
"advancement.create.chocolate_bucket": "Um mundo de imaginação",
"advancement.create.chocolate_bucket.desc": "Obtenha um balde de chocolate derretido",
"advancement.create.honey_drain": "Apicultura autônoma",
"advancement.create.honey_drain.desc": "Use canos para sugar o mel de colmeias ou colmeias artificiais",
"advancement.create.honey_drain.desc": "Use canos para sugar o mel de colmeias naturais ou artificiais",
"advancement.create.hose_pulley_lava": "Extraindo o manto",
"advancement.create.hose_pulley_lava.desc": "Bombeie de um corpo de lava grande o bastante para ser considerado infinito",
"advancement.create.steam_engine_maxed": "Todo o vapor",
"advancement.create.steam_engine_maxed.desc": "Opere uma caldeira na potencia maxima",
"advancement.create.steam_engine_maxed.desc": "Opere uma caldeira na potência máxima",
"advancement.create.foods": "Dieta equilibrada",
"advancement.create.foods.desc": "Crie bagas doces com chocolate, maçã com cobertura de mel e um rolinho doce; todas da mesma bica",
"advancement.create.diving_suit_lava": "Nadando com os lavagantes",
"advancement.create.diving_suit_lava.desc": "Tente mergulhar na lava com o seu equipamento de mergulho de cobre§7\n(Hidden Advancement)",
"advancement.create.diving_suit_lava.desc": "Tente mergulhar na lava com o seu equipamento de mergulho de cobre\n(Conquista Secreta)",
"advancement.create.chained_drain": "Rolando",
"advancement.create.chained_drain.desc": "Assista um item se mover através de uma fileira de drenos de item§7\n(Hidden Advancement)",
"advancement.create.chained_drain.desc": "Assista um item se mover através de uma fileira de drenos de item\n(Conquista Secreta)",
"advancement.create.cross_streams": "Não cruze os fluxos!",
"advancement.create.cross_streams.desc": "Assista dois fluidos se encontrarem na sua rede de canos§7\n(Hidden Advancement)",
"advancement.create.cross_streams.desc": "Assista dois fluidos se encontrarem na sua rede de canos\n(Conquista Secreta)",
"advancement.create.pipe_organ": "Órgão de tubo",
"advancement.create.pipe_organ.desc": "Conecte 12 apitos a vapor com afinação diferentes a um único tanque de fluidos§7\n(Hidden Advancement)",
"advancement.create.pipe_organ.desc": "Conecte 12 apitos a vapor com afinação diferentes a um único tanque de fluidos\n(Conquista secreta)",
"advancement.create.brass": "Ligas de verdade",
"advancement.create.brass.desc": "Use cobre esmagado e zinco esmagado para criar um pouco de latão.",
"advancement.create.brass_casing": "a era do latão",
"advancement.create.brass_casing.desc": "Use o recentemente obtido latão e um pouco de madeira para criar um revestimento mais avançado.",
"advancement.create.brass.desc": "Crie Bronze fundindo lingotes de Cobre e Zinco na Batedeira Mecânica esquentada por um blaze",
"advancement.create.brass_casing": "A Era do Bronze",
"advancement.create.brass_casing.desc": "Use o recentemente obtido Bronze e um pouco de madeira para criar um revestimento mais avançado",
"advancement.create.rose_quartz": "Diamantes rosa",
"advancement.create.rose_quartz.desc": "Pula alguns quartzos rosas",
"advancement.create.deployer": "Cutuque, coloque e ataque",
"advancement.create.deployer.desc": "coloque e energize um implantador, o reflexo perfeito de você mesmo.",
"advancement.create.deployer.desc": "Coloque e energize um implantador, o reflexo perfeito de você mesmo",
"advancement.create.precision_mechanism": "Curiosidades complexas",
"advancement.create.precision_mechanism.desc": "Monte um mecanismo de precisão.",
"advancement.create.speed_controller": "Engenheiros odiam ele!",
"advancement.create.precision_mechanism.desc": "Monte um mecanismo de precisão",
"advancement.create.speed_controller": "Engenheiros odeiam ele!",
"advancement.create.speed_controller.desc": "Coloque um Controlador de velocidade rotacional, o dispositivo ultimato para mudança de marcha.",
"advancement.create.mechanical_arm": "Mâos ocupadas!",
"advancement.create.mechanical_arm.desc": "Fabrique um braço mecânico,selecione as entradas e saídas,Coloque e energize o; em seguida assista como elo faz todo o trabalho para você.",
"advancement.create.mechanical_arm": "Mãos ocupadas",
"advancement.create.mechanical_arm.desc": "Assista seu Braço Mecânico transportar seu primeiro item",
"advancement.create.mechanical_crafter": "Fabricação automatica",
"advancement.create.mechanical_crafter.desc": "Coloque e ative alguns fabricadores mecânicos and power some Mechanical Crafters",
"advancement.create.mechanical_crafter.desc": "Coloque e ative fabricadores mecânicos",
"advancement.create.crushing_wheel": "Par de gigantes",
"advancement.create.crushing_wheel.desc": "Crie algumas rodas de moer para triturar alguns materiais eficientemente.",
"advancement.create.crushing_wheel.desc": "Crie rodas de moer para triturar materiais eficientemente",
"advancement.create.haunted_bell": "Sentido sombrio",
"advancement.create.haunted_bell.desc": "toque um sino assombrado",
"advancement.create.haunted_bell.desc": "Toque um sino assombrado",
"advancement.create.clockwork_bearing": "Hora da engenhoca",
"advancement.create.clockwork_bearing.desc": "Ative uma estrutura conectada a um rolamento de relógio.",
"advancement.create.display_link": "Grandes dados",
"advancement.create.display_link.desc": "Use uma conexão de placa de exibição para visualizar informações",
"advancement.create.display_link.desc": "Use uma placa de exibição para visualizar informações",
"advancement.create.potato_cannon": "Fwoomp!",
"advancement.create.potato_cannon.desc": "Derrote um inimigo com o seu canhão de batata.",
"advancement.create.extendo_grip": "Boioing!",
"advancement.create.extendo_grip.desc": "Apossar-se de uma extensão de pegador.",
"advancement.create.extendo_grip.desc": "Faça um Braço Extensor",
"advancement.create.linked_controller": "Ativação remota",
"advancement.create.linked_controller.desc": "Ative uma coneção de redstone usando um controle conectado",
"advancement.create.arm_blaze_burner": "Combuste-tron",
"advancement.create.arm_blaze_burner.desc": "Instrua um braço mecânico para alimentar seu queimador de blaze.",
"advancement.create.linked_controller.desc": "Ative uma conexão de redstone usando um controle conectado",
"advancement.create.arm_blaze_burner": "Queimando as Estribeiras",
"advancement.create.arm_blaze_burner.desc": "Instrua um braço mecânico para alimentar seu queimador de blaze",
"advancement.create.crusher_maxed_0000": "Triturando",
"advancement.create.crusher_maxed_0000.desc": "Opere um par de rodas de moer na velocidade maxima",
"advancement.create.arm_many_targets": "Organiza-tron",
"advancement.create.crusher_maxed_0000.desc": "Opere um par de rodas de moer na velocidade máxima",
"advancement.create.arm_many_targets": "Organize-o-Tron",
"advancement.create.arm_many_targets.desc": "Programe um braço mecânico com dez ou mais locais de saída.",
"advancement.create.potato_cannon_collide": "Fogos de artificios vegetais",
"advancement.create.potato_cannon_collide": "Artifícios Veganos",
"advancement.create.potato_cannon_collide.desc": "Colida diferentes tipos de projéteis do canhão de batata",
"advancement.create.self_deploying": "Carrinho com auto-condução",
"advancement.create.self_deploying.desc": "Crie uma engenhoca de carrinho de minas que coloque trilhos à frente de si mesmo",
"advancement.create.fist_bump": "Bate isso, mano!",
"advancement.create.fist_bump.desc": "Faça dois implantadores baterem com o punho.",
"advancement.create.self_deploying": "Carrinho com Piloto Automático",
"advancement.create.self_deploying.desc": "Crie um maquinário de carrinho que coloque trilhos à frente de si mesmo",
"advancement.create.fist_bump": "Bate Aqui, Mano!",
"advancement.create.fist_bump.desc": "Faça dois implantadores baterem com o punho§7\n(Conquista Secreta)",
"advancement.create.crafter_lazy_000": "Medidas desesperadas",
"advancement.create.crafter_lazy_000.desc": "Drasticamente desacelere um fabricador mecânico para procrastinar numa verdadeira infraestrutura§7\n(Hidden Advancement)",
"advancement.create.crafter_lazy_000.desc": "Desacelere drasticamente um fabricador mecânico para procrastinar numa verdadeira infraestrutura\n(Conquista Secreta)",
"advancement.create.extendo_grip_dual": "Extensão completa",
"advancement.create.extendo_grip_dual.desc": "Empunhe duas extensões de pegadores para ter alcance super-humano§7\n(Hidden Advancement)",
"advancement.create.musical_arm": "toque minha musica!",
"advancement.create.musical_arm.desc": "Assista um braço mecânico operar seu toca-discos.",
"advancement.create.extendo_grip_dual.desc": "Empunhe dois Braços Extensores para ter alcance super-humano\n(Conquista Secreta)",
"advancement.create.musical_arm": "DJ Mecânico",
"advancement.create.musical_arm.desc": "Assista um braço mecânico operar seu toca-discos.\n(Conquista Secreta)",
"advancement.create.sturdy_sheet": "As rochas mais resistentes",
"advancement.create.sturdy_sheet.desc": "Monte uma chapa resistente refinado obsidiana esmagada",
"advancement.create.train_casing_00": "A era da logistica",
"advancement.create.train_casing_00.desc": "Use chapas resistente para criar o revestimento para componentes ferroviários",
"advancement.create.sturdy_sheet.desc": "Monte uma Chapa Resistente refinado Obsidiana Esmagada",
"advancement.create.train_casing_00": "A era da Logística",
"advancement.create.train_casing_00.desc": "Use Chapas Resistentes para criar o revestimento para componentes ferroviários",
"advancement.create.train": "Todos a bordo!",
"advancement.create.train.desc": "Monte o seu primeiro trem",
"advancement.create.conductor": "Condutor instrutor",
"advancement.create.conductor.desc": "Instrua um maquinista com uma programação",
"advancement.create.conductor.desc": "Instrua um Maquinista com uma programação",
"advancement.create.track_signal": "Controle de tráfego",
"advancement.create.track_signal.desc": "Coloque um sinal de trem",
"advancement.create.display_board_0": "Horarios dinâmicos",
"advancement.create.display_board_0": "Horários Dinâmicos",
"advancement.create.display_board_0.desc": "Exiba a previsão de chegada de um trem na sua placa de exibição com a ajuda da conexão de placa de exibição",
"advancement.create.track_0": "Uma nova medida",
"advancement.create.track_0.desc": "Obtenha alguns trilhos de trem",
"advancement.create.track_0.desc": "Obtenha trilhos de trem",
"advancement.create.train_whistle": "Choo choo!",
"advancement.create.train_whistle.desc": "Monte um apito a vapor no seu trem e ative ele enquanto dirige",
"advancement.create.train_portal": "Transporte dimensional",
@ -833,29 +833,29 @@
"advancement.create.long_bend.desc": "Crie uma seção de trilho curvada que abrange mais de 30 blocos de comprimento",
"advancement.create.long_train": "Esforços ambiciosos",
"advancement.create.long_train.desc": "Crie um trem com pelo menos 6 vagões",
"advancement.create.long_travel": "Viagem de campo",
"advancement.create.long_travel": "Viagem no Campo",
"advancement.create.long_travel.desc": "Deixe um assento de trem a mais de 5000 blocos de distância da onde você começou a viagem",
"advancement.create.train_roadkill": "Atropelamento",
"advancement.create.train_roadkill.desc": "Atropele um inimigo com o seu trem§7\n(Hidden Advancement)",
"advancement.create.red_signal": "Motorista expert",
"advancement.create.red_signal.desc": "Atravesse um sinal vermelho com o seu trem§7\n(Hidden Advancement)",
"advancement.create.train_crash": "Serviço terrivel",
"advancement.create.train_crash.desc": "Testemunhe uma batida de trem como um passageiro§7\n(Hidden Advancement)",
"advancement.create.train_roadkill.desc": "Atropele um inimigo com o seu trem§7\n(Conquista Secreta)",
"advancement.create.red_signal": "Motorista Especialista",
"advancement.create.red_signal.desc": "Atravesse um sinal vermelho com o seu trem§7\n(Conquista Secreta)",
"advancement.create.train_crash": "Serviço Terrível",
"advancement.create.train_crash.desc": "Testemunhe uma batida de trem como um passageiro§7\n(Conquista Secreta)",
"advancement.create.train_crash_backwards": "Ponto cego",
"advancement.create.train_crash_backwards.desc": "Bata em outro trem enquanto dirige para trás§7\n(Hidden Advancement)",
"advancement.create.train_crash_backwards.desc": "Bata em outro trem enquanto dirige de ré\n(Conquista Secreta)",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Paletes Create",
"itemGroup.create.palettes": "Blocos de Construção do Create",
"death.attack.create.crush": "%1$s foi processado pelas Rodas de Moer",
"death.attack.create.crush.player": "%1$s foi jogando numa Roda de moer por %2$s",
"death.attack.create.crush.player": "%1$s foi jogando numa Roda de Moer por %2$s",
"death.attack.create.fan_fire": "%1$s foi queimado por ar quente",
"death.attack.create.fan_fire.player": "%1$s Foi jogado num defumador por %2$s",
"death.attack.create.fan_lava": "%1$s foi queimado pelo ventilador de lava",
"death.attack.create.fan_lava.player": "U%1$s foi jogado numa fundidora por %2$s",
"death.attack.create.fan_lava.player": "%1$s foi jogado numa fundidora por %2$s",
"death.attack.create.mechanical_drill": "%1$s foi empalado pela Broca Mecânica",
"death.attack.create.mechanical_drill.player": "%1$s foi jogado na frente de uma broca por %2$s",
"death.attack.create.mechanical_saw": "%1$s foi cortado ao meio por uma serra mecânica",
"death.attack.create.mechanical_saw.player": "%1$s foi jogado numa serra por %2$s",
"death.attack.create.potato_cannon": "%1$s foi atirado pelo canhão de batatas do %2$",
"death.attack.create.potato_cannon": "%1$s foi atirado pelo canhão de batatas do %2$s",
"death.attack.create.potato_cannon.item": "%1$s foi atirado por %2$s usando %3$s",
"death.attack.create.cuckoo_clock_explosion": "%1$s foi explodido por relógio cuco adulterado",
"death.attack.create.cuckoo_clock_explosion.player": "%1$s foi explodido por relógio cuco adulterado",
@ -864,27 +864,27 @@
"create.block.cart_assembler.invalid": "Coloque o seu montador de carrinho de minas num trilho",
"create.menu.return": "Retornar ao menu",
"create.menu.configure": "Configurar...",
"create.menu.ponder_index": "Tabela do ponderamento",
"create.menu.only_ingame": "Disponível no menu de pausa",
"create.menu.ponder_index": "Tabela de ponderamento",
"create.menu.only_ingame": "Disponível no Menu de Pausa",
"create.menu.report_bugs": "Informar um erro",
"create.menu.support": "Suporte nós",
"create.menu.support": "Apoie-nos",
"create.recipe.crushing": "Triturando",
"create.recipe.milling": "Moendo",
"create.recipe.fan_washing": "Lavagem em massa",
"create.recipe.fan_washing.fan": "Ventilador atrás de água",
"create.recipe.fan_washing.fan": "Ventilador atrás de Água Corrente",
"create.recipe.fan_smoking": "Defumação em massa",
"create.recipe.fan_smoking.fan": "Ventilador atrás do fogo",
"create.recipe.fan_haunting": "Assombração em massa",
"create.recipe.fan_haunting.fan": "Ventilador atrás do fogo das almas ",
"create.recipe.fan_blasting": "Fundição em massa",
"create.recipe.fan_blasting.fan": "ventilador atrás de lava",
"create.recipe.fan_blasting.fan": "Ventilador atrás de lava",
"create.recipe.pressing": "Prensando",
"create.recipe.mixing": "Misturando",
"create.recipe.deploying": "Implantando",
"create.recipe.automatic_shapeless": "Fabricação sem forma automático",
"create.recipe.automatic_brewing": "Produção de poções",
"create.recipe.packing": "Compactando",
"create.recipe.automatic_packing": "Compactação automático",
"create.recipe.automatic_packing": "Compactação automática",
"create.recipe.sawing": "Serrando",
"create.recipe.mechanical_crafting": "Fabricação mecânica",
"create.recipe.automatic_shaped": "Fabricação com forma automática",
@ -893,7 +893,7 @@
"create.recipe.sandpaper_polishing": "Polimento com lixa",
"create.recipe.mystery_conversion": "Conversão misteriosa",
"create.recipe.spout_filling": "Preenchimento com bica",
"create.recipe.draining": "Drenação de item",
"create.recipe.draining": "Drenagem de item",
"create.recipe.item_application": "Aplicação de item manual",
"create.recipe.item_application.any_axe": "Qualquer machado",
"create.recipe.sequenced_assembly": "Montagem sequenciada",
@ -905,13 +905,13 @@
"create.recipe.assembly.deploying_item": "Implantar %1$s",
"create.recipe.assembly.cutting": "Cortado com serra",
"create.recipe.assembly.repeat": "Repetir sequência %1$s vezes",
"create.recipe.assembly.junk": "Recuperação aleatório",
"create.recipe.assembly.junk": "Recuperação aleatória",
"create.recipe.processing.chance": "%1$s%% de Chance",
"create.recipe.deploying.not_consumed": "Não consumido",
"create.recipe.heat_requirement.none": "Aquecimento não requerido",
"create.recipe.heat_requirement.heated": "Aquecido",
"create.recipe.heat_requirement.superheated": "Super-aquecido",
"create.generic.range": "Área",
"create.generic.range": "Alcance",
"create.generic.radius": "Raio",
"create.generic.width": "Largura",
"create.generic.height": "Altura",
@ -931,13 +931,13 @@
"create.generic.unit.rpm": "RPM",
"create.generic.unit.stress": "us",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "%1$smB",
"create.generic.unit.millibuckets": "mB",
"create.generic.unit.buckets": "B",
"create.generic.clockwise": "Sentido horário",
"create.generic.counter_clockwise": "Sentido anti-horário",
"create.generic.in_quotes": "\"%1$s\"",
"create.generic.pitch": "Afinação: %1$s",
"create.generic.notes": "F#;F;E;D#;D;C#;C;B;A#;A;G#;G",
"create.generic.notes": "Fá#;Fá;Mi;Ré#;Ré;Dó#;Dó;Si;La#;La;Sol#;Sol",
"create.action.scroll": "Rolar",
"create.action.confirm": "Confirmar",
"create.action.abort": "Abortar",
@ -945,8 +945,8 @@
"create.action.discard": "Descartar",
"create.keyinfo.toolmenu": "Menu Focal da Ferramenta",
"create.keyinfo.toolbelt": "Acessa caixas de ferramenta próximas",
"create.keyinfo.scrollup": "Simular a roda do mouse (para cima) (no mundo)",
"create.keyinfo.scrolldown": "Simular a roda do mouse (para baixo) (no mundo)",
"create.keyinfo.scrollup": "Simular a roda do mouse (para cima)",
"create.keyinfo.scrolldown": "Simular a roda do mouse (para baixo)",
"create.gui.scrollInput.defaultTitle": "Escolha uma Opção:",
"create.gui.scrollInput.scrollToModify": "Role o mouse para Modificar",
"create.gui.scrollInput.scrollToAdjustAmount": "Role o mouse para ajustar a quantidade",
@ -1085,6 +1085,7 @@
"create.schematicAndQuill.fallbackName": "Meu Esquema",
"create.schematicAndQuill.saved": "Salvo como %1$s",
"create.schematic.invalid": "[!] Item Inválido - Use a Mesa de Desenho no lugar",
"create.schematic.error": "Falha ao carregar o esquema - Verifique os logs do jogo",
"create.schematic.position": "Posição",
"create.schematic.rotation": "Rotação",
"create.schematic.rotation.none": "Nada",
@ -1166,6 +1167,8 @@
"create.schematicannon.status.schematicInvalid": "Esquema Inválido",
"create.schematicannon.status.schematicNotPlaced": "Esquema não Colocado",
"create.schematicannon.status.schematicExpired": "Arquivo de Esquema Expirado",
"create.schematicannon.status.schematicErrored": "Blocos Incompatíveis",
"create.schematicannon.status.schematicErroredCheckLogs": "Verificar Logs do Servidor",
"create.materialChecklist": "Lista de materiais",
"create.materialChecklist.blocksNotLoaded": "* Aviso *\n\nMaterial List pode ser impreciso devido a chunks relevantes não estarem sendo carregados.",
"create.gui.filter.deny_list": "Lista de negação",
@ -1665,6 +1668,8 @@
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "Essa engenhoca de carrinho aparenta ser muita grande para pegar",
"create.contraption.minecart_contraption_illegal_pickup": "Uma força mistica esta segurando esta engenhoca de carrinho",
"enchantment.create.capacity.desc": "Aumenta a capacidade do tanque de ar.",
"enchantment.create.potato_recovery.desc": "Projéteis do Canhão de Batata têm a possibilidade de serem reutilizados.",
"create.subtitle.contraption_disassemble": "Engenhoca para",
"create.subtitle.peculiar_bell_use": "Sino peculiar toca",
"create.subtitle.worldshaper_place": "Zaps do terraformador",

View file

@ -1,4 +1,5 @@
{
"_": "Vă mulțumim pentru traducerea Creației!",
"block.create.acacia_window": "Stică De Salcâm",
"block.create.acacia_window_pane": "Geam De Salcâm",
"block.create.adjustable_chain_gearshift": "Schimbător De Viteze Reglabil Înlănțuit",
@ -9,6 +10,7 @@
"block.create.andesite_encased_large_cogwheel": "Roată Dințată Mare Încapsulată În Andezit",
"block.create.andesite_encased_shaft": "Rotor Încapsulat În Andezit",
"block.create.andesite_funnel": "Pâlnie De Andezit",
"block.create.andesite_ladder": "Scară Andesit",
"block.create.andesite_pillar": "Coloană De Andezit",
"block.create.andesite_tunnel": "Tunel De Andezit",
"block.create.asurine": "Asurină",
@ -189,7 +191,9 @@
"block.create.dark_oak_window_pane": "Geam De Stejar Negru",
"block.create.deepslate_pillar": "Coloană De Deepslate",
"block.create.deepslate_zinc_ore": "Minereu De Zinc De Adâncime",
"block.create.depot": "Depozit",
"block.create.diorite_pillar": "Coloană De Diorit",
"block.create.display_link": "Legare de ecran",
"block.create.dripstone_pillar": "Coloană De Dripstone",
"block.create.encased_chain_drive": "Lanț De Distribuție Încapsulat",
"block.create.encased_fan": "Ventilator Încapsulat",
@ -618,10 +622,13 @@
"advancement.create.andesite_alloy.desc": "Materialele Create-ului au nume ciudate, Aliajul Din Andezit este unul dintre ele.",
"advancement.create.andesite_casing": "Epoca Andezitului",
"advancement.create.andesite_casing.desc": "Folosește niște Aliaj De Andezit și Lemn ca să creezi o Carcasă de bază.",
"advancement.create.mechanical_press": "Poc!",
"advancement.create.encased_fan": "Producător de vânt",
"advancement.create.belt": "Conducere de Alge",
"advancement.create.belt.desc": "Conectează două rotoare cu o Bandă Mecanică.",
"advancement.create.chute": "Rostogolind în Jos",
"advancement.create.chute.desc": "Plasează un Tobogan, partea verticală echivalentă a unei Benzi.",
"advancement.create.mechanical_mixer.desc": "Combinați ingredientele într-un mixer mecanic",
"advancement.create.water_wheel": "Valorificând Hidrualica",
"advancement.create.water_wheel.desc": "Plasează o Roată De Apă și încearcă să o faci să se rotească!",
"advancement.create.windmill": "O Briză Blândă",
@ -632,20 +639,27 @@
"advancement.create.millstone.desc": "Plasează și alimentează o Moară De Piatră.",
"advancement.create.stressometer": "Dar Cât De Stresat, Mai Exact?",
"advancement.create.stressometer.desc": "Plasează și alimentează un Stresometru. Uită-te la el prin Ochelari ca să îi citești valoarea exactă.",
"advancement.create.cuckoo_clock": "Este timpul?",
"advancement.create.hand_crank_000": "Sesiunea de lucru",
"advancement.create.belt_funnel_kiss": "Papagalii și Aripile",
"advancement.create.belt_funnel_kiss.desc": "Fă două săruturi de Pâlnii montate pe Bandă.",
"advancement.create.copper_casing": "Epoca de cupru",
"advancement.create.copper_casing.desc": "Folosește niște and Wood to create some Copper Casings.",
"advancement.create.spout": "Splosh",
"advancement.create.spout.desc": "Privește un obiect de fluid fiind umplut folosind o Duză.",
"advancement.create.steam_whistle": "Vocea unui înger",
"advancement.create.mechanical_pump_0": "Sub presiune",
"advancement.create.glass_pipe": "Spion De Flux",
"advancement.create.glass_pipe.desc": "Privește un fluid propagându-se printr-o Conductă De Fluide De Sticlă. Conducte De Fluide Drepte devin de sticlă când o cheie este folosită pe ele.",
"advancement.create.hose_pulley": "Vărsare Industrială",
"advancement.create.hose_pulley.desc": "Coboară un Scripete De Furtun și privește-l scurgând sau umplând un corp de fluid.",
"advancement.create.chocolate_bucket": "O lume a imaginației",
"advancement.create.chocolate_bucket.desc": "Obține o găleată de ciocolată topită",
"advancement.create.brass": "Aliaje reale",
"advancement.create.brass.desc": "Folosește Cupru Zdrobit și Zinc Zdrobit ca să creezi niște Alamă.",
"advancement.create.brass_casing": "Epoca Alamei",
"advancement.create.brass_casing.desc": "Folosește noua Alamă obținută și niște Lemn ca să creezo o Carcasă mai avansată.",
"advancement.create.rose_quartz": "Diamante roz",
"advancement.create.deployer": "Împinge, Plasează, și Atacă",
"advancement.create.deployer.desc": "Plasează și alimentează un Deployer, reflecția ta perfectă.",
"advancement.create.precision_mechanism": "Curiozități Complexe",
@ -659,6 +673,7 @@
"advancement.create.clockwork_bearing": "Ora Invențiilor",
"advancement.create.clockwork_bearing.desc": "Asamblează o structură montată pe un Rulment De Ceasornic.",
"advancement.create.potato_cannon.desc": "Înfrânge un inamic cu Tunul tău De Cartofi.",
"advancement.create.extendo_grip": "Boioing!",
"advancement.create.extendo_grip.desc": "Fă rost de un Mâner Extendo.",
"advancement.create.arm_blaze_burner": "Arzător-o-Tron",
"advancement.create.arm_blaze_burner.desc": "Instructează un Braț Mecanic să hrănească Arzătorul tău De Dogoreală.",
@ -668,6 +683,10 @@
"advancement.create.fist_bump.desc": "Fă două Deployere să bată pumnul.",
"advancement.create.musical_arm": "Cântă-mi melodia mea tematică!",
"advancement.create.musical_arm.desc": "Privește un Braț Mecanic operând Tonomatul tău.",
"advancement.create.track_signal": "Control de trafic",
"advancement.create.train_whistle": "Choo choo!",
"advancement.create.train_portal.desc": "Mergi cu un tren printr-un portal de Nether",
"itemGroup.create.base": "Creează",
"itemGroup.create.palettes": "Blocurile De Construit Create",
"death.attack.create.crush": "%1$s a fost procesat de către Roți De Zdrobit",
"death.attack.create.crush.player": "%1$s a fost aruncat în Roți De Zdrobit de către %2$s",
@ -717,6 +736,7 @@
"create.recipe.mystery_conversion": "Conversie Misterioasă",
"create.recipe.spout_filling": "Umplere prin Duză",
"create.recipe.draining": "Drenaj De Obiecte",
"create.recipe.item_application.any_axe": "Orice topor",
"create.recipe.sequenced_assembly": "Asamblare Secvențială",
"create.recipe.assembly.next": "Următorul: %1$s",
"create.recipe.assembly.step": "Pasul %1$s:",
@ -733,14 +753,23 @@
"create.recipe.heat_requirement.heated": "Încălzit",
"create.recipe.heat_requirement.superheated": "Super-Încălzit",
"create.generic.range": "Distanță",
"create.generic.radius": "Rază",
"create.generic.width": "Lățime",
"create.generic.height": "Înălțime",
"create.generic.length": "Lungime",
"create.generic.speed": "Viteză",
"create.generic.delay": "Întârziere",
"create.generic.duration": "Durație",
"create.generic.timeUnit": "Unitatea de timp",
"create.generic.unit.ticks": "Ticuri",
"create.generic.unit.seconds": "Secunde",
"create.generic.unit.minutes": "Minute",
"create.generic.daytime.hour": "Oră",
"create.generic.daytime.minute": "Minut\n",
"create.generic.daytime.second": "Secundă",
"create.generic.daytime.pm": "pm",
"create.generic.daytime.am": "am",
"create.generic.unit.rpm": "RPM",
"create.generic.unit.millibuckets": "%1$smB",
"create.generic.clockwise": "În sensul acelor de ceasornic",
"create.generic.counter_clockwise": "În sensul invers acelor de ceasornic",
@ -777,6 +806,7 @@
"create.gui.terrainzapper.searchDiagonal": "Urmărește Diagonalele",
"create.gui.terrainzapper.searchFuzzy": "Ignoră Marginile Materialelor",
"create.gui.terrainzapper.patternSection": "Tipar",
"create.gui.terrainzapper.pattern.solid": "Solid",
"create.gui.terrainzapper.pattern.checkered": "Tablă De Șah",
"create.gui.terrainzapper.pattern.inversecheckered": "Tablă De Șah Inversată",
"create.gui.terrainzapper.pattern.chance25": "Rostogolire 25%",
@ -787,6 +817,7 @@
"create.gui.terrainzapper.placement.attached": "Atașat",
"create.gui.terrainzapper.placement.inserted": "Inserat",
"create.gui.terrainzapper.brush": "Pensulă",
"create.gui.terrainzapper.brush.cuboid": "Cuboid",
"create.gui.terrainzapper.brush.sphere": "Sferă",
"create.gui.terrainzapper.brush.cylinder": "Cilindru",
"create.gui.terrainzapper.brush.surface": "Suprafață",
@ -1063,7 +1094,9 @@
"create.tooltip.holdForControls": "Ține apăsat [%1$s] pentru Controale",
"create.tooltip.speedRequirement": "Cerință De Viteză: %1$s",
"create.tooltip.speedRequirement.none": "Niciunul",
"create.tooltip.speedRequirement.slow": "Încet",
"create.tooltip.speedRequirement.medium": "Moderat",
"create.tooltip.speedRequirement.fast": "Rapid",
"create.tooltip.stressImpact": "Impact Stres Cinetic: %1$s",
"create.tooltip.stressImpact.low": "Scăzut",
"create.tooltip.stressImpact.medium": "Moderat",
@ -1104,6 +1137,8 @@
"create.tooltip.chute.fans_pull_up": "Ventilatoarele trag de Sus",
"create.tooltip.chute.fans_pull_down": "Ventilatoarele trag de Jos",
"create.tooltip.chute.contains": "Conține: %1$s x%2$s",
"create.tooltip.deployer.using": "Mod de folosire: Folosire",
"create.tooltip.deployer.punching": "Mod de folosire: Atac",
"create.tooltip.brass_tunnel.contains": "Distribuie Curent:",
"create.tooltip.brass_tunnel.retrieve": "Click Dreapta pentru a recupera",
"create.linked_controller.bind_mode": "Mod de legare activat",
@ -1129,6 +1164,36 @@
"create.hint.empty_bearing": "Apasă _Click-Dreapta_ pe rulment cu o _mână_ _goală_ pentru a _atașa_ structura pe care tocmai a construit-o în fața ei.",
"create.hint.full_deployer.title": "Revărsare De Obiecte Deployer",
"create.hint.full_deployer": "De pare că acest _Deployer_ conține _obiecte în_ _exces_ care trebuie să fie _extrase._ Folosește o _pâlnie_ sau alte mijloace pentru a-l elibera din revărsare.",
"create.gui.schedule.remove_entry": "Elimină acțiune",
"create.schedule.instruction.filter_edit_box": "Nume de stație",
"create.schedule.instruction.rename.summary": "Titlu nou: ",
"create.schedule.instruction.throttle": "Limita de viteză maximă",
"create.schedule.condition.powered": "Stațiune pornită",
"create.schedule.condition.time_of_day": "Timpul zilei",
"create.schedule.condition.time_of_day.rotation": "Rotație",
"create.schedule.condition.time_of_day.rotation.every_24": "Fiecare zi",
"create.schedule.condition.time_of_day.rotation.every_12": "La fiecare 12:00",
"create.schedule.condition.time_of_day.rotation.every_6": "La fiecare 6:00",
"create.schedule.condition.time_of_day.rotation.every_4": "La fiecare 4:00",
"create.schedule.condition.time_of_day.rotation.every_3": "La fiecare 3:00",
"create.schedule.condition.time_of_day.rotation.every_2": "La fiecare 2:00",
"create.schedule.condition.time_of_day.rotation.every_1": "La fiecare 1:00",
"create.schedule.condition.time_of_day.rotation.every_0_45": "La fiecare 0:45",
"create.schedule.condition.time_of_day.rotation.every_0_30": "La fiecare 0:30",
"create.schedule.condition.time_of_day.rotation.every_0_15": "La fiecare 0:15",
"create.station.icon_type": "Tip de icoană",
"create.station.create_train": "Creează un nou tren",
"create.station.assemble_train": "Asamblează trenul",
"create.train.unnamed": "Tren nenumit",
"create.train.departing_from": "Plecând de la %1$s",
"create.display_link.no_source": "Nu este o sursă de afișare",
"create.display_link.no_target": "Nu este o țintă de afișare",
"create.display_link.reading_from": "Citește de la:",
"create.display_link.writing_to": "Trimite către:",
"create.display_link.display_on_multiline": "Începe să scrii la:",
"create.display_source.label": "Etichetă atașată",
"create.display_source.fill_level.percent": "Procent",
"create.display_source.fill_level.progress_bar": "Bară de progres",
"create.command.killTPSCommand.status.slowed_by.0": "[Create]: Ticul serverului este încetinit cu %s ms :o",
"create.command.killTPSCommand.status.slowed_by.1": "[Create]: Ticul serverului este încetinit cu %s ms acum >:)",
"create.command.killTPSCommand.status.slowed_by.2": "[Create]: Ticul serverului este înapoi la viteza normală :D",

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@ -1,14 +1,14 @@
{
"block.create.acacia_window": "บล็อกหน้าต่างไม้อาเคเชีย",
"block.create.acacia_window_pane": "หน้าต่างไม้อาเคเชีย",
"block.create.acacia_window_pane": "แผ่นหน้าต่างไม้อาเคเชีย",
"block.create.adjustable_chain_gearshift": "เกียร์ปรับความเร็วโซ่",
"block.create.analog_lever": "คันโยกอนาล็อก",
"block.create.andesite_belt_funnel": "สายพานอุโมงค์แอนดีไซต์",
"block.create.andesite_casing": "บล็อกโครงแอนดีไซต์",
"block.create.andesite_encased_cogwheel": "โครงแอนดีไซต์แบบมีเฟือง",
"block.create.andesite_encased_large_cogwheel": "โครงแอนดีไซต์แบบเฟืองใหญ่",
"block.create.andesite_encased_shaft": "โครงแอนดีไซต์แบบมีเพลา",
"block.create.andesite_funnel": "ปากอุโมงแอนดิ",
"block.create.andesite_casing": "เคสแอนดีไซต์",
"block.create.andesite_encased_cogwheel": "เคสแอนดีไซต์แบบมีเฟือง",
"block.create.andesite_encased_large_cogwheel": "เคสแอนดีไซต์แบบเฟืองใหญ่",
"block.create.andesite_encased_shaft": "เคสแอนดีไซต์แบบมีเพลา",
"block.create.andesite_funnel": "ปากอุโมงแอนดิไซต์",
"block.create.andesite_ladder": "บันไดลิงแอนดีไซต์",
"block.create.andesite_pillar": "เสาแอนดีไซต์",
"block.create.andesite_tunnel": "อุโมงค์แอนดีไซต์",
@ -17,29 +17,29 @@
"block.create.basin": "อ่าง",
"block.create.belt": "สายพาน",
"block.create.birch_window": "บล็อกหน้าต่างไม้เบิร์ช",
"block.create.birch_window_pane": "หน้าต่างไม้เบิร์ช",
"block.create.birch_window_pane": "แผ่นหน้าต่างไม้เบิร์ช",
"block.create.black_nixie_tube": "หลอด Nixie สีดำ",
"block.create.black_sail": "กังหันลมสีดำ",
"block.create.black_sail": "ใบกังหันสีดำ",
"block.create.black_seat": "เบาะนั่งสีดำ",
"block.create.black_toolbox": "กล่องเครื่องมือสีดำ",
"block.create.black_valve_handle": "วาล์วสีดำ",
"block.create.blaze_burner": "เตาไฟ",
"block.create.blaze_burner": "เตาไฟพลังงานเบลซ",
"block.create.blue_nixie_tube": "หลอด Nixie สีน้ำเงิน",
"block.create.blue_sail": "กังหันลมสีน้ำเงิน",
"block.create.blue_sail": "ใบกังหันสีน้ำเงิน",
"block.create.blue_seat": "เบาะนั่งสีน้ำเงิน",
"block.create.blue_toolbox": "กล่องเครื่องมือสีน้ำเงิน",
"block.create.blue_valve_handle": "วาล์วสีน้ำเงิน",
"block.create.brass_belt_funnel": "สายพานปากอุโมงค์ทองเหลือง",
"block.create.brass_block": "บล็อกทองเหลือง",
"block.create.brass_casing": "โครงทองเหลือง",
"block.create.brass_encased_cogwheel": "โครงทองเหลืองแบบมีเฟือง",
"block.create.brass_encased_large_cogwheel": "โครงทองเหลืองแบบมีเฟืองใหญ่",
"block.create.brass_encased_shaft": "โครงทองเหลืองแบบมีเพลา",
"block.create.brass_casing": "เคสทองเหลือง",
"block.create.brass_encased_cogwheel": "เคสทองเหลืองแบบมีเฟือง",
"block.create.brass_encased_large_cogwheel": "เคสทองเหลืองแบบมีเฟืองใหญ่",
"block.create.brass_encased_shaft": "เคสทองเหลืองแบบมีเพลา",
"block.create.brass_funnel": "ปากอุโมงค์ทองเหลือง",
"block.create.brass_ladder": "บันไดลิงทองเหลือง",
"block.create.brass_tunnel": "อุโมงค์ทองเหลือง",
"block.create.brown_nixie_tube": "หลอด Nixie สีน้ำตาล",
"block.create.brown_sail": "กังหันสีน้ำตาล",
"block.create.brown_sail": "ใบกังหันสีน้ำตาล",
"block.create.brown_seat": "เบาะนั่งสีน้ำตาล",
"block.create.brown_toolbox": "กล่องเครื่องมือสีน้ำตาล",
"block.create.brown_valve_handle": "วาล์วสีน้ำตาล",
@ -54,22 +54,904 @@
"block.create.controller_rail": "รางควบคุม",
"block.create.controls": "ตัวควบคุมรถไฟ",
"block.create.copper_backtank": "ถังทองแดง",
"block.create.copper_casing": "โครงทองแดง",
"block.create.copper_casing": "เคสทองแดง",
"block.create.copper_ladder": "บันไดลิงทองแดง",
"block.create.copper_shingle_slab": "แผ่นกระเบื้องหลังคาทองแดง",
"block.create.copper_shingle_stairs": "บันไดกระเบื้องหลังคาทองแดง",
"block.create.copper_shingles": "กระเบื้องหลังคาทองแดง",
"block.create.copper_tile_slab": "แผ่นกระเบื้องพื้นทองแดง",
"block.create.copper_tile_stairs": "บันไดกระเบื้องพื้นทองแดง",
"block.create.copper_tiles": "กระเบื้องพื้นทองแดง",
"block.create.copper_valve_handle": "วาล์วทองแดง",
"block.create.creative_crate": "กล่องไอเทม Creative",
"block.create.creative_fluid_tank": "ถังเก็บของเหลว Creative",
"block.create.creative_motor": "มอเตอร์ Creative",
"block.create.crimsite": "หินคริมไซต์",
"block.create.crimsite_pillar": "เสาคริมไซต์",
"block.create.crimson_window": "บล็อกหน้าต่างไม้สีเลือด",
"block.create.crimson_window_pane": "แผ่นหน้าต่างไม้สีเลือด",
"block.create.crushing_wheel": "ล้อบด",
"block.create.crushing_wheel_controller": "ตัวควบคุมล้อบด",
"block.create.cuckoo_clock": "นาฬิกากุ๊กกู",
"block.create.cut_andesite": "หินแอนดีไซต์ตัด",
"block.create.cut_andesite_brick_slab": "แผ่นอิฐหินแอนดีไซต์ตัด",
"block.create.cut_andesite_brick_stairs": "บันไดอิฐหินแอนดีไซต์ตัด",
"block.create.cut_andesite_brick_wall": "กำแพงอิฐหินแอนดีไซต์ตัด",
"block.create.cut_andesite_bricks": "อิฐหินแอนดีไซต์ตัด",
"block.create.cut_andesite_slab": "แผ่นหินแอนดีไซต์ตัด",
"block.create.cut_andesite_stairs": "บันไดหินแอนดีไซต์ตัด",
"block.create.cut_andesite_wall": "กำแพงหินแอนดีไซต์ตัด",
"block.create.cut_asurine": "หินอะซูรีนตัด",
"block.create.cut_asurine_brick_slab": "แผ่นอิฐหินอะซูรีนตัด",
"block.create.cut_asurine_brick_stairs": "บันไดอิฐหินอะซูรีนตัด",
"block.create.cut_asurine_brick_wall": "กำแพงอิฐหินอะซูรีนตัด",
"block.create.cut_asurine_bricks": "อิฐหินอะซูรีนตัด",
"block.create.cut_asurine_slab": "แผ่นหินอะซูรีนตัด",
"block.create.cut_asurine_stairs": "บันไดหินอะซูรีนตัด",
"block.create.cut_asurine_wall": "กำแพงหินอะซูรีนตัด",
"block.create.cut_calcite": "หินแคลไซต์ตัด",
"block.create.cut_calcite_brick_slab": "แผ่นอิฐหินแคลไซต์ตัด",
"block.create.cut_calcite_brick_stairs": "บันไดอิฐหินแคลไซต์ตัด",
"block.create.cut_calcite_brick_wall": "กำแพงอิฐหินแคลไซต์ตัด",
"block.create.cut_calcite_bricks": "อิฐหินแคลไซต์ตัด",
"block.create.cut_calcite_slab": "แผ่นหินแคลไซต์ตัด",
"block.create.cut_calcite_stairs": "บันไดหินแคลไซต์ตัด",
"block.create.cut_calcite_wall": "กำแพงหินแคลไซต์ตัด",
"block.create.cut_crimsite": "หินคริมไซต์ตัด",
"block.create.cut_crimsite_brick_slab": "แผ่นอิฐหินคริมไซต์ตัด",
"block.create.cut_crimsite_brick_stairs": "บันไดอิฐหินคริมไซต์ตัด",
"block.create.cut_crimsite_brick_wall": "กำแพงอิฐหินคริมไซต์ตัด",
"block.create.cut_crimsite_bricks": "อิฐหินคริมไซต์ตัด",
"block.create.cut_crimsite_slab": "แผ่นหินคริมไซต์ตัด",
"block.create.cut_crimsite_stairs": "บันไดหินคริมไซต์ตัด",
"block.create.cut_crimsite_wall": "กำแพงหินคริมไซต์ตัด",
"block.create.cut_deepslate": "หินชนวนลึกตัด",
"block.create.cut_deepslate_brick_slab": "แผ่นอิฐหินชนวนลึกตัด",
"block.create.cut_deepslate_brick_stairs": "บันไดอิฐหินชนวนลึกตัด",
"block.create.cut_deepslate_brick_wall": "กำแพงอิฐหินชนวนลึกตัด",
"block.create.cut_deepslate_bricks": "อิฐหินชนวนลึกตัด",
"block.create.cut_deepslate_slab": "แผ่นหินชนวนลึกตัด",
"block.create.cut_deepslate_stairs": "บันไดหินชนวนลึกตัด",
"block.create.cut_deepslate_wall": "กำแพงหินชนวนลึกตัด",
"block.create.cut_diorite": "หินไดออไรต์ตัด",
"block.create.cut_diorite_brick_slab": "แผ่นอิฐหินไดออไรต์ตัด",
"block.create.cut_diorite_brick_stairs": "บันไดอิฐหินไดออไรต์ตัด",
"block.create.cut_diorite_brick_wall": "กำแพงอิฐหินไดออไรต์ตัด",
"block.create.cut_diorite_bricks": "อิฐหินไดออไรต์ตัด",
"block.create.cut_diorite_slab": "แผ่นหินไดออไรต์ตัด",
"block.create.cut_diorite_stairs": "บันไดหินไดออไรต์ตัด",
"block.create.cut_diorite_wall": "กำแพงหินไดออไรต์ตัด",
"block.create.cut_dripstone": "หินหยดตัด",
"block.create.cut_dripstone_brick_slab": "แผ่นอิฐหินหยดตัด",
"block.create.cut_dripstone_brick_stairs": "บันไดอิฐหินหยดตัด",
"block.create.cut_dripstone_brick_wall": "กำแพงอิฐหินหยดตัด",
"block.create.cut_dripstone_bricks": "อิฐหินหยดตัด",
"block.create.cut_dripstone_slab": "แผ่นหินหยดตัด",
"block.create.cut_dripstone_stairs": "บันไดหินหยดตัด",
"block.create.cut_dripstone_wall": "กำแพงหินหยดตัด",
"block.create.cut_granite": "หินแกรนิตตัด",
"block.create.cut_granite_brick_slab": "แผ่นอิฐหินแกรนิตตัด",
"block.create.cut_granite_brick_stairs": "บันไดอิฐหินแกรนิตตัด",
"block.create.cut_granite_brick_wall": "กำแพงอิฐหินแกรนิตตัด",
"block.create.cut_granite_bricks": "อิฐหินแกรนิตตัด",
"block.create.cut_granite_slab": "แผ่นหินแกรนิตตัด",
"block.create.cut_granite_stairs": "บันไดหินแกรนิตตัด",
"block.create.cut_granite_wall": "กำแพงหินแกรนิตตัด",
"block.create.cut_limestone": "หินปูนตัด",
"block.create.cut_limestone_brick_slab": "แผ่นอิฐหินปูนตัด",
"block.create.cut_limestone_brick_stairs": "บันไดอิฐหินปูนตัด",
"block.create.cut_limestone_brick_wall": "กำแพงอิฐหินปูนตัด",
"block.create.cut_limestone_bricks": "อิฐหินปูนตัด",
"block.create.cut_limestone_slab": "แผ่นหินปูนตัด",
"block.create.cut_limestone_stairs": "บันไดหินปูนตัด",
"block.create.cut_limestone_wall": "กำแพงหินปูนตัด",
"block.create.cut_ochrum": "หินโอครุมตัด",
"block.create.cut_ochrum_brick_slab": "แผ่นอิฐหินโอครุมตัด",
"block.create.cut_ochrum_brick_stairs": "บันไดอิฐหินโอครุมตัด",
"block.create.cut_ochrum_brick_wall": "กำแพงอิฐหินโอครุมตัด",
"block.create.cut_ochrum_bricks": "อิฐหินโอครุมตัด",
"block.create.cut_ochrum_slab": "แผ่นหินโอครุมตัด",
"block.create.cut_ochrum_stairs": "บันไดหินโอครุมตัด",
"block.create.cut_ochrum_wall": "กำแพงหินโอครุมตัด",
"block.create.cut_scorchia": "หินสกอร์เชียตัด",
"block.create.cut_scorchia_brick_slab": "แผ่นอิฐหินหินสกอร์เชียตัด",
"block.create.cut_scorchia_brick_stairs": "บันไดอิฐหินสกอร์เชียตัด",
"block.create.cut_scorchia_brick_wall": "กำแพงอิฐหินสกอร์เชียตัด",
"block.create.cut_scorchia_bricks": "อิฐหินหินสกอร์เชียตัด",
"block.create.cut_scorchia_slab": "แผ่นหินสกอร์เชียตัด",
"block.create.cut_scorchia_stairs": "บันไดหินสกอร์เชียตัด",
"block.create.cut_scorchia_wall": "กำแพงหินสกอร์เชียตัด",
"block.create.cut_scoria": "หินสกอร์เรียตัด",
"block.create.cut_scoria_brick_slab": "แผ่นอิฐหินสกอร์เรียตัด",
"block.create.cut_scoria_brick_stairs": "บันไดอิฐหินสกอร์เรียตัด",
"block.create.cut_scoria_brick_wall": "กำแพงอิฐหินสกอร์เรียตัด",
"block.create.cut_scoria_bricks": "อิฐหินสกอร์เรียตัด",
"block.create.cut_scoria_slab": "แผ่นหินสกอร์เรียตัด",
"block.create.cut_scoria_stairs": "บันไดหินสกอร์เรียตัด",
"block.create.cut_scoria_wall": "กำแพงหินสกอร์เรียตัด",
"block.create.cut_tuff": "หินภูเขาไฟตัด",
"block.create.cut_tuff_brick_slab": "แผ่นอิฐหินภูเขาไฟตัด",
"block.create.cut_tuff_brick_stairs": "บันไดอิฐหินภูเขาไฟตัด",
"block.create.cut_tuff_brick_wall": "กำแพงอิฐหินภูเขาไฟตัด",
"block.create.cut_tuff_bricks": "อิฐหินภูเขาไฟตัด",
"block.create.cut_tuff_slab": "แผ่นหินภูเขาไฟตัด",
"block.create.cut_tuff_stairs": "บันไดหินภูเขาไฟตัด",
"block.create.cut_tuff_wall": "กำแพงหินภูเขาไฟตัด",
"block.create.cut_veridium": "หินเวอร์ริเดียมตัด",
"block.create.cut_veridium_brick_slab": "แผ่นอิฐหินเวอร์ริเดียมตัด",
"block.create.cut_veridium_brick_stairs": "บันไดอิฐหินเวอร์ริเดียมตัด",
"block.create.cut_veridium_brick_wall": "กำแพงอิฐหินเวอร์ริเดียมตัด",
"block.create.cut_veridium_bricks": "อิฐหินเวอร์ริเดียมตัด",
"block.create.cut_veridium_slab": "แผ่นหินเวอร์ริเดียมตัด",
"block.create.cut_veridium_stairs": "บันไดหินเวอร์ริเดียมตัด",
"block.create.cut_veridium_wall": "กำแพงหินเวอร์ริเดียมตัด",
"block.create.cyan_nixie_tube": "หลอด Nixie สีฟ้า",
"block.create.cyan_sail": "กังหันสีฟ้า",
"block.create.cyan_sail": "ใบกังหันสีฟ้า",
"block.create.cyan_seat": "เบาะนั่งสีฟ้า",
"block.create.cyan_toolbox": "กล่องเครื่องมือสีฟ้า",
"block.create.cyan_valve_handle": "วาล์วสีฟ้า",
"block.create.dark_oak_window": "บล็อกหน้าต่างไม้โอ๊กดำ",
"block.create.dark_oak_window_pane": "แผ่นหน้าต่างไม้โอ๊กดำ",
"block.create.deepslate_pillar": "เสาหินชนวนลึก",
"block.create.deepslate_zinc_ore": "แร่สังกะสีในชนวนหินลึก",
"block.create.deployer": "มือกลอัตโนมัติ",
"block.create.depot": "จุดวางของ",
"block.create.diorite_pillar": "เสาหินไดออไรต์",
"block.create.display_board": "กระดานแสดงผล",
"block.create.display_link": "อุปกรณ์ส่งสัญญาณแสดงผล"
"block.create.display_link": "อุปกรณ์ส่งสัญญาณแสดงผล",
"block.create.dripstone_pillar": "เสาหินชนวนลึก",
"block.create.encased_chain_drive": "ไดรฟ์โซ่ครอบ",
"block.create.encased_fan": "พัดลมหุ้มโครง",
"block.create.encased_fluid_pipe": "ท่อประปาหุ้มโครง",
"block.create.exposed_copper_shingle_slab": "แผ่นกระเบื้องชิงเกิ้ลทองแดงตัด",
"block.create.exposed_copper_shingle_stairs": "กระเบื้องชิงเกิ้ลทองแดงบันได",
"block.create.exposed_copper_shingles": "แผ่นกระเบื้องชิงเกิ้ลทองแดง",
"block.create.exposed_copper_tile_slab": "แผ่นกระเบื้องทองแดงตัด",
"block.create.exposed_copper_tile_stairs": "แผ่นกระเบื้องทองแดงบันได",
"block.create.exposed_copper_tiles": "แผ่นกระเบื้องทองแดง",
"block.create.fake_track": "มาร์ดจุดรางให้แผนที่",
"block.create.fluid_pipe": "ท่อประปา",
"block.create.fluid_tank": "ถังเก็บของเหลว",
"block.create.fluid_valve": "วาล์วน้ำ",
"block.create.flywheel": "มู่เล่ย์",
"block.create.framed_glass": "กรอบกระจก",
"block.create.framed_glass_door": "ประตูกรอบกระจก",
"block.create.framed_glass_pane": "แผ่นกรอบกระจก",
"block.create.framed_glass_trapdoor": "ประตูกับดักกรอบกระจก",
"block.create.gantry_carriage": "เครน",
"block.create.gantry_shaft": "รางสำหรับเครน",
"block.create.gearbox": "กระปุกเกียร์",
"block.create.gearshift": "ที่เปลี่ยนเกียร์",
"block.create.glass_fluid_pipe": "ท่อน้ำแบบกระจก",
"block.create.granite_pillar": "เสาหินแกรนิต",
"block.create.gray_nixie_tube": "หลอดนิกซี่สีเทา",
"block.create.gray_sail": "ใบกังหันสีเทา",
"block.create.gray_seat": "เบาะนั่งสีเทา",
"block.create.gray_toolbox": "กล่องเครื่องมือสีเทา",
"block.create.gray_valve_handle": "วาล์วสีเทา",
"block.create.green_nixie_tube": "หลอดนิกซี่สีเขียว",
"block.create.green_sail": "ใบกังหันสีเขียว",
"block.create.green_seat": "เบาะนั่งสีเขียว",
"block.create.green_toolbox": "กล่องเครื่องมือสีเขียว",
"block.create.green_valve_handle": "วาล์วสีเขียว",
"block.create.hand_crank": "คันโยก",
"block.create.haunted_bell": "ระฆังผีสิง",
"block.create.honey": "น้ำผึ้ง",
"block.create.hose_pulley": "รอกย้ายน้ำ",
"block.create.item_drain": "เครื่องปล่อยของเหลว",
"block.create.item_vault": "คลังไอเทม",
"block.create.jungle_window": "บล็อกหน้าต่างไม้ป่าดงดิบ",
"block.create.jungle_window_pane": "แผ่นหน้าต่างไม้ป่าดงดิบ",
"block.create.large_bogey": "รถไฟขนาดใหญ่",
"block.create.large_cogwheel": "เฟืองใหญ่",
"block.create.layered_andesite": "หินแอนดีไซต์เรียงชั้น",
"block.create.layered_asurine": "หินอะซูรีนเรียงชั้น",
"block.create.layered_calcite": "หินแคลไซต์ซ้อนชั้น",
"block.create.layered_crimsite": "หินคริมไซต์เรียงชั้น",
"block.create.layered_deepslate": "หินชนวนลึกเรียงชั้น",
"block.create.layered_diorite": "หินไดออไรต์เรียงชั้น",
"block.create.layered_dripstone": "หินหยดเรียงชั้น",
"block.create.layered_granite": "หินแกรนิตเรียงชั้น",
"block.create.layered_limestone": "หินปูนเรียงชั้น",
"block.create.layered_ochrum": "หินโอครุมเรียงชั้น",
"block.create.layered_scorchia": "หินสกอร์เชียเรียงชั้น",
"block.create.layered_scoria": "หินสกอร์เรียเรียงชั้น",
"block.create.layered_tuff": "หินภูเขาไฟเรียงชั้น",
"block.create.layered_veridium": "หินเวอร์ริเดียมเรียงชั้น",
"block.create.lectern_controller": "แท่นควบคุม",
"block.create.light_blue_nixie_tube": "หลอดนิกซี่สีฟ้า",
"block.create.light_blue_sail": "ใบกังหันสีฟ้าอ่อน",
"block.create.light_blue_seat": "เบาะนั่งสีฟ้าอ่อน",
"block.create.light_blue_toolbox": "กล่องเครื่องมือสีฟ้า",
"block.create.light_blue_valve_handle": "วาล์วสีน้ำฟ้าอ่อน",
"block.create.light_gray_nixie_tube": "หลอดนิกซี่สีเทาอ่อน",
"block.create.light_gray_sail": "ใบกังหันสีเทาอ่อน",
"block.create.light_gray_seat": "เบาะนั่งสีเทาอ่อน",
"block.create.light_gray_toolbox": "กล่องเครื่องมือสีเทาอ่อน",
"block.create.light_gray_valve_handle": "วาล์วสีเทาอ่อน",
"block.create.lime_nixie_tube": "หลอดนิกซี่สีเขียวอ่อน",
"block.create.lime_sail": "ใบกังหันสีเขียวมะนาว",
"block.create.lime_seat": "เบาะนั่งสีเขียวมะนาว",
"block.create.lime_toolbox": "กล่องเครื่องมือสีเขียวอ่อน",
"block.create.lime_valve_handle": "วาล์วสีเขียวมะนาว",
"block.create.limestone_pillar": "เสาหินปูน",
"block.create.linear_chassis": "บล็อกประสานแบบ 2 ด้าน",
"block.create.lit_blaze_burner": "เตาเบลซ",
"block.create.magenta_nixie_tube": "หลอดนิกซี่สีบานเย็น",
"block.create.magenta_sail": "ใบกังหันสีบานเย็น",
"block.create.magenta_seat": "เบาะนั่งสีบานเย็น",
"block.create.magenta_toolbox": "กล่องเครื่องมือสีบานเย็น",
"block.create.magenta_valve_handle": "วาล์วสีบานเย็น",
"block.create.mechanical_arm": "แขนกล",
"block.create.mechanical_bearing": "เครื่องหมุน",
"block.create.mechanical_crafter": "แมคคานิคคราฟเตอร์",
"block.create.mechanical_drill": "หัวสว่าน",
"block.create.mechanical_harvester": "เครื่องเก็บเกี่ยวผลผลิต",
"block.create.mechanical_mixer": "เครื่องผสม",
"block.create.mechanical_piston": "เครื่องสูบกล",
"block.create.mechanical_piston_head": "หัวเครื่องสูบกล",
"block.create.mechanical_plough": "เครื่องไถ",
"block.create.mechanical_press": "เครื่องกดทับ",
"block.create.mechanical_pump": "หัวปั้มน้ำ",
"block.create.mechanical_saw": "เครื่องเลื่อย",
"block.create.metal_bracket": "ตัวยึดโลหะ",
"block.create.metal_girder": "คานเหล็ก",
"block.create.metal_girder_encased_shaft": "คานเหล็กแบบมีเพลา",
"block.create.millstone": "เครื่องโม่",
"block.create.mysterious_cuckoo_clock": "นาฬิกากุ๊กกู",
"block.create.nixie_tube": "หลอดนิกซี่",
"block.create.oak_window": "บล็อกหน้าต่างไม้โอ๊ก",
"block.create.oak_window_pane": "แผ่นหน้าต่างไม้โอ๊ก",
"block.create.ochrum": "หินโอครุม",
"block.create.ochrum_pillar": "เสาหินโอครุม",
"block.create.orange_sail": "ใบกังหันสีส้ม",
"block.create.orange_seat": "เบาะนั่งสีส้ม",
"block.create.orange_toolbox": "กล่องเครื่องมือสีส้ม",
"block.create.orange_valve_handle": "วาล์วสีส้ม",
"block.create.ornate_iron_window": "บล็อกหน้าต่างเหล็กหรูหรา",
"block.create.ornate_iron_window_pane": "แผ่นหน้าต่างเหล็กหรูหรา",
"block.create.peculiar_bell": "ระฆังประหลาด",
"block.create.pink_nixie_tube": "หลอดนิกซี่สีชมพู",
"block.create.pink_sail": "ใบกังหันสีชมพู",
"block.create.pink_seat": "เบาะนั่งสีชมพู",
"block.create.pink_toolbox": "กล่องเครื่องมือสีชมพู",
"block.create.pink_valve_handle": "วาล์วสีส้ม",
"block.create.polished_cut_andesite": "หินแอนดีไซต์ขัดตัด",
"block.create.polished_cut_andesite_slab": "แผ่นหินแอนดีไซต์ขัดตัด",
"block.create.polished_cut_andesite_stairs": "บันไดหินแอนดีไซต์ขัดตัด",
"block.create.polished_cut_andesite_wall": "กำแพงหินแอนดีไซต์ขัดตัด",
"block.create.polished_cut_asurine": "หินอะซูรีนขัดตัด",
"block.create.polished_cut_asurine_slab": "แผ่นหินอะซูรีนขัดตัด",
"block.create.polished_cut_asurine_stairs": "บันไดหินอะซูรีนขัดตัด",
"block.create.polished_cut_asurine_wall": "กำแพงหินอะซูรีนขัดตัด",
"block.create.polished_cut_calcite": "หินแคลไซต์ขัดตัด",
"block.create.polished_cut_calcite_slab": "แผ่นหินแคลไซต์ขัดตัด",
"block.create.polished_cut_calcite_stairs": "บันไดหินแคลไซต์ขัดตัด",
"block.create.polished_cut_calcite_wall": "กำแพงหินแคลไซต์ขัดตัด",
"block.create.polished_cut_crimsite": "หินคริมไซต์ขัดตัด",
"block.create.polished_cut_crimsite_slab": "แผ่นหินคริมไซต์ขัดตัด",
"block.create.polished_cut_crimsite_stairs": "บันไดหินคริมไซต์ขัดตัด",
"block.create.polished_cut_crimsite_wall": "กำแพงหินคริมไซต์ขัดตัด",
"block.create.polished_cut_deepslate": "หินชนวนลึกขัดตัด",
"block.create.polished_cut_deepslate_slab": "แผ่นหินชนวนลึกขัดตัด",
"block.create.polished_cut_deepslate_stairs": "บันไดหินชนวนลึกขัดตัด",
"block.create.polished_cut_deepslate_wall": "กำแพงหินชนวนลึกขัดตัด",
"block.create.polished_cut_diorite": "หินไดออไรต์ขัดตัด",
"block.create.polished_cut_diorite_slab": "แผ่นหินไดออไรต์ขัดตัด",
"block.create.polished_cut_diorite_stairs": "บันไดหินไดออไรต์ขัดตัด",
"block.create.polished_cut_diorite_wall": "กำแพงหินไดออไรต์ขัดตัด",
"block.create.polished_cut_dripstone": "หินหยดขัดตัด",
"block.create.polished_cut_dripstone_slab": "แผ่นหินหยดขัดตัด",
"block.create.polished_cut_dripstone_stairs": "บันไดหินหยดขัดตัด",
"block.create.polished_cut_dripstone_wall": "กำแพงหินหยดขัดตัด",
"block.create.polished_cut_granite": "หินแกรนิตขัดตัด",
"block.create.polished_cut_granite_slab": "แผ่นหินแกรนิตขัดตัด",
"block.create.polished_cut_granite_stairs": "บันไดหินแกรนิตขัดตัด",
"block.create.polished_cut_granite_wall": "กำแพงหินแกรนิตขัดตัด",
"block.create.polished_cut_limestone": "หินปูนขัดตัด",
"block.create.polished_cut_limestone_slab": "แผ่นหินปูนขัดตัด",
"block.create.polished_cut_limestone_stairs": "บันไดหินปูนขัดตัด",
"block.create.polished_cut_limestone_wall": "กำแพงหินปูนขัดตัด",
"block.create.polished_cut_ochrum": "หินโอครุมขัดตัด",
"block.create.polished_cut_ochrum_slab": "แผ่นหินโอครุมขัดตัด",
"block.create.polished_cut_ochrum_stairs": "บันไดหินโอครุมขัดตัด",
"block.create.polished_cut_ochrum_wall": "กำแพงหินโอครุมขัดตัด",
"block.create.polished_cut_scorchia": "หินสกอร์เชียขัดตัด",
"block.create.polished_cut_scorchia_slab": "แผ่นหินสกอร์เชียขัดตัด",
"block.create.polished_cut_scorchia_stairs": "บันไดหินสกอร์เชียขัดตัด",
"block.create.polished_cut_scorchia_wall": "กำแพงหินสกอร์เชียขัดตัด",
"block.create.polished_cut_scoria": "หินสกอร์เรียขัดตัด",
"block.create.polished_cut_scoria_slab": "แผ่นหินสกอร์เรียขัดตัด",
"block.create.polished_cut_scoria_stairs": "บันไดหินสกอร์เรียคัดตัด",
"block.create.polished_cut_scoria_wall": "กำแพงหินสกอร์เรียขัดตัด",
"block.create.polished_cut_tuff": "หินภูเขาไฟขัดตัด",
"block.create.polished_cut_tuff_slab": "แผ่นหินภูเขาไฟขัดตัด",
"block.create.polished_cut_tuff_stairs": "บันไดหินภูเขาไฟขัดตัด",
"block.create.polished_cut_tuff_wall": "กำแพงหินภูเขาไฟขัดตัด",
"block.create.polished_cut_veridium": "หินเวอร์ริเดียมขัดตัด",
"block.create.polished_cut_veridium_slab": "แผ่นหินเวอร์ริเดียมขัดตัด",
"block.create.polished_cut_veridium_stairs": "บันไดหินเวอร์ริเดียมขัดตัด",
"block.create.polished_cut_veridium_wall": "กำแพงหินเวอร์ริเดียมขัดตัด",
"block.create.purple_nixie_tube": "หลอดนิกซี่สีม่วง",
"block.create.purple_sail": "ใบกังหันสีม่วง",
"block.create.purple_seat": "เบาะนั่งสีม่วง",
"block.create.purple_toolbox": "กล่องเครื่องมือสีม่วง",
"block.create.radial_chassis": "บล็อกประสานแบบรัศมี",
"block.create.red_nixie_tube": "หลอดนิกซี่สีแดง",
"block.create.red_sail": "ใบกังหันสีแดง",
"block.create.red_seat": "เบาะนั่งสีแดง",
"block.create.red_toolbox": "กล่องเครื่องมือสีแดง",
"block.create.redstone_link": "เรดสโตนลิ้งค์",
"block.create.rope": "เชือก",
"block.create.rope_pulley": "เครื่องดึงรอก",
"block.create.rose_quartz_block": "บล็อกโรสควอตซ์",
"block.create.rose_quartz_lamp": "หลอดไฟโรสควอตซ์",
"block.create.rose_quartz_tiles": "กระเบื้องพื้นโรสควอตซ์",
"block.create.rotation_speed_controller": "เครื่องควบคุมความเร็วหมุน",
"block.create.sail_frame": "โครงใบกังหัน",
"block.create.schematic_table": "โต๊ะออกแบบวงจร",
"block.create.schematicannon": "ปืนใหญ่พลังงานวงจร",
"block.create.scorchia": "หินสกอร์เชีย",
"block.create.scorchia_pillar": "เสาหินสกอร์เชีย",
"block.create.scoria": "หินสกอร์เรีย",
"block.create.scoria_pillar": "เสาหินสกอร์เรีย",
"block.create.secondary_linear_chassis": "บล็อกประสานรองแบบ 2 ด้าน",
"block.create.shaft": "เพลา",
"block.create.small_andesite_bricks": "อิฐหินแอนดีไซต์เล็ก",
"block.create.small_asurine_bricks": "อิฐหินอะซูรีนเล็ก",
"block.create.small_calcite_bricks": "อิฐหินแคลไซต์เล็ก",
"block.create.small_crimsite_bricks": "อิฐหินคริมไซต์เล็ก",
"block.create.small_deepslate_brick_slab": "แผ่นอิฐหินชนวนลึกเล็ก",
"block.create.small_deepslate_brick_stairs": "บันไดอิฐหินชนวนลึกเล็ก",
"block.create.small_deepslate_brick_wall": "กำแพงอิฐหินชนวนลึกเล็ก",
"block.create.small_deepslate_bricks": "อิฐหินชนวนลึกเล็ก",
"block.create.small_diorite_bricks": "อิฐหินไดออไรต์เล็ก",
"block.create.small_dripstone_bricks": "อิฐหินหยดเล็ก",
"block.create.small_granite_bricks": "อิฐหินแกรนิตเล็ก",
"block.create.small_limestone_bricks": "อิฐหินปูนเล็ก",
"block.create.small_ochrum_brick_slab": "แผ่นอิฐหินโอครุมเล็ก",
"block.create.small_ochrum_brick_stairs": "บันไดอิฐหินโอครุมเล็ก",
"block.create.small_ochrum_brick_wall": "กำแพงอิฐหินโอครุมเล็ก",
"block.create.small_ochrum_bricks": "อิฐหินโอครุมเล็ก",
"block.create.small_rose_quartz_tiles": "กระเบื้องพื้นโรสควอตซ์เล็ก",
"block.create.small_scorchia_brick_slab": "แผ่นอิฐหินสกอร์เชียเล็ก",
"block.create.small_scorchia_brick_stairs": "บันไดอิฐหินสกอร์เชียเล็ก",
"block.create.small_scorchia_brick_wall": "กำแพงอิฐหินสกอร์เชียเล็ก",
"block.create.small_scorchia_bricks": "อิฐหินสกอร์เชียเล็ก",
"block.create.small_scoria_brick_slab": "แผ่นอิฐหินสกอร์เรียเล็ก",
"block.create.small_scoria_brick_stairs": "บันไดอิฐหินสกอร์เรียเล็ก",
"block.create.small_scoria_brick_wall": "กำแพงอิฐหินสกอร์เรียเล็ก",
"block.create.small_scoria_bricks": "อิฐหินสกอร์เรียเล็ก",
"block.create.small_tuff_bricks": "อิฐหินภูเขาไฟเล็ก",
"block.create.small_veridium_brick_slab": "แผ่นอิฐหินเวอร์ริเดียมเล็ก",
"block.create.small_veridium_brick_stairs": "บันไดอิฐหินเวอร์ริเดียมเล็ก",
"block.create.small_veridium_brick_wall": "กำแพงอิฐหินเวอร์ริเดียมเล็ก",
"block.create.small_veridium_bricks": "อิฐหินเวอร์ริเดียมเล็ก",
"block.create.spruce_window": "บล็อกหน้าต่างไม้สนสปรูซ",
"block.create.spruce_window_pane": "แผ่นหน้าต่างไม้สนสปรูซ",
"block.create.steam_engine": "เครื่องยนต์ไอน้ำ",
"block.create.steam_whistle": "นกหวีดไอน้ำ",
"block.create.sticker": "สติ๊กเกอร์",
"block.create.tuff_pillar": "เสาหินภูเขาไฟ",
"block.create.veridium": "หินเวอร์ริเดียม",
"block.create.veridium_pillar": "เสาหินเวอร์ริเดียม",
"block.create.warped_window": "บล็อกหน้าต่างไม้ป่าวิปริต",
"block.create.warped_window_pane": "แผ่นหน้าต่างไม้ป่าวิปริต",
"block.create.water_wheel": "กังหันน้ำ",
"block.create.white_nixie_tube": "หลอดนิกซี่สีขาว",
"block.create.white_sail": "ใบกังหันสีขาว",
"block.create.white_seat": "เบาะนั่งสีขาว",
"block.create.white_toolbox": "กล่องเครื่องมือสีขาว",
"block.create.windmill_bearing": "ตัวขับเคลื่อนกังหันลม",
"block.create.yellow_nixie_tube": "หลอดนิกซี่สีเหลือง",
"block.create.yellow_sail": "ใบกังหันสีเหลือง",
"block.create.yellow_seat": "เบาะนั่งสีเหลือง",
"block.create.yellow_toolbox": "กล่องเครื่องมือสีเหลือง",
"block.create.zinc_ore": "แร่สังกะสี",
"enchantment.create.capacity": "ความจุ",
"entity.create.seat": "เบาะนั่ง",
"fluid.create.potion": "น้ำยา",
"fluid.create.tea": "น้ำชานักประดิษฐ์",
"item.create.andesite_alloy": "โลหะผสมแอนดีไซต์",
"item.create.bar_of_chocolate": "แท่งช็อกโกแล็ต",
"item.create.belt_connector": "สายพานจักรกล",
"item.create.blaze_cake": "เค้กเบลซ",
"item.create.blaze_cake_base": "ฐานเค้กเบลซ",
"item.create.brass_hand": "มือทองเหลือง",
"item.create.brass_ingot": "แท่งทองเหลือง",
"item.create.brass_nugget": "เศษทองเหลือง",
"item.create.brass_sheet": "แผ่นทองเหลือง",
"item.create.builders_tea": "น้ำชานักประดิษฐ์",
"item.create.chocolate_bucket": "ถังช็อกโกแล็ต",
"item.create.chocolate_glazed_berries": "เบอร์รี่เคลือบช็อกโกแล็ต",
"item.create.chromatic_compound": "สารประกอบสี",
"item.create.cinder_flour": "แป้งเถ้าธุลี",
"item.create.copper_backtank": "ถังทองแดง",
"item.create.copper_nugget": "เศษทองแดง",
"item.create.copper_sheet": "แผ่นทองแดง",
"item.create.crafter_slot_cover": "แผ่นหุ้มช่อง",
"item.create.crafting_blueprint": "พิมพ์เขียวสูตรคราฟต์",
"item.create.creative_blaze_cake": "เค้กเบลซ Creative",
"item.create.crushed_aluminum_ore": "แร่อะลูมิเนียมบด",
"item.create.crushed_copper_ore": "แร่ทองแดงบด",
"item.create.crushed_gold_ore": "แร่ทองบด",
"item.create.crushed_iron_ore": "แร่เหล็กบด",
"item.create.crushed_lead_ore": "แร่ตะกั่วบด",
"item.create.crushed_nickel_ore": "แร่นิกเกิลบด",
"item.create.crushed_osmium_ore": "แร่ออสเมียมบด",
"item.create.crushed_platinum_ore": "แร่แพลทินัมบด",
"item.create.crushed_quicksilver_ore": "แร่ปรอทบด",
"item.create.crushed_silver_ore": "แร่เงินบด",
"item.create.crushed_tin_ore": "แร่ดีบุกบด",
"item.create.crushed_uranium_ore": "แร่ยูเรเนียมบด",
"item.create.crushed_zinc_ore": "แร่สังกะสีบด",
"item.create.diving_boots": "รองเท้าดำน้ำ",
"item.create.diving_helmet": "หมวกดำน้ำ",
"item.create.dough": "แป้งสาลี",
"item.create.electron_tube": "หลอดอิเล็กตรอน",
"item.create.empty_blaze_burner": "เตาเบลซว่างเปล่า",
"item.create.empty_schematic": "แผนผังว่างเปล่า",
"item.create.experience_nugget": "เศษค่าประสบการณ์",
"item.create.extendo_grip": "มือยืดสปริง",
"item.create.filter": "ตัวกรอง",
"item.create.goggles": "แว่นตาของวิศวกร",
"item.create.golden_sheet": "แผ่นทอง",
"item.create.handheld_worldshaper": "เครื่องสร้างภูมิประเทศ",
"item.create.honey_bucket": "ถังน้ำผึ้ง",
"item.create.honeyed_apple": "แอปเปิ้ลเคลือบน้ำผึ้ง",
"item.create.iron_sheet": "แผ่นเหล็ก",
"item.create.linked_controller": "รีโมทควบคุม",
"item.create.minecart_coupling": "ข้อต่อรถราง",
"item.create.polished_rose_quartz": "โรสควอตซ์ขัดเงา",
"item.create.potato_cannon": "ปืนใหญ่มันฝรั่ง",
"item.create.powdered_obsidian": "ผงออบซิเดียน",
"item.create.propeller": "ใบพัด",
"item.create.raw_zinc": "สังกะสีดิบ",
"item.create.red_sand_paper": "กระดาษทรายแดง",
"item.create.refined_radiance": "วัสดุกระจ่างใส",
"item.create.rose_quartz": "โรสควอตซ์",
"item.create.sand_paper": "กระดาษทราย",
"item.create.schedule": "ตารางรถไฟ",
"item.create.schematic": "แผนผังก่อสร้าง",
"item.create.schematic_and_quill": "แผนผังก่อสร้างกับปากกาขนนก",
"item.create.shadow_steel": "วัสดุเหล็กเงา",
"item.create.sturdy_sheet": "แผ่นอันแข็งแรง",
"item.create.super_glue": "หลอดกาวชั้นดี",
"item.create.sweet_roll": "ขนมสวีทโรล",
"item.create.tree_fertilizer": "ปุ๋ยต้นไม้",
"item.create.unprocessed_obsidian_sheet": "แผ่นออบซิเดียนไม่ผ่านกระบวนการ",
"item.create.wand_of_symmetry": "คทาแห่งความสมมาตร",
"item.create.wheat_flour": "แป้งสาลี",
"item.create.whisk": "ที่ปั่น",
"item.create.wrench": "ประแจ",
"item.create.zinc_ingot": "แท่งสังกะสี",
"item.create.zinc_nugget": "เศษสังกะสี",
"advancement.create.encased_fan.desc": "วางและใช้งานพัดลมหุ้มโครง",
"advancement.create.fan_processing.desc": "ใช้พัดลมหุ้มโครงเพื่อให้วัตถุดิบผ่านกระบวนการ",
"advancement.create.water_wheel.desc": "วางกังหันน้ำ และใช้มันเพื่อกำเนิดแรงบิด",
"advancement.create.shifting_gears.desc": "การต่อเฟืองใหญ่กับเฟืองเล็กเข้าด้วยกัน จะทำให้คุณปรับความเร็วการหมุนของสิ่งประดิษฐ์ของคุณได้",
"advancement.create.millstone.desc": "ใช้เครื่องโม่เพื่อบดวัตถุต่างๆ",
"advancement.create.rose_quartz": "อัญมณีสีชมพู",
"advancement.create.rose_quartz.desc": "ขัดอัญมณีโรสควอตซ์",
"advancement.create.deployer": "ปัญญาประดิษฐ์",
"advancement.create.haunted_bell": "สัมผัสแห่งเงา",
"advancement.create.haunted_bell.desc": "สั่นระฆังผีสิง",
"death.attack.create.crush": "%1$s ถูกบดด้วยล้อบด",
"death.attack.create.crush.player": "%1$s ถูกโยนใส่ล้อบดโดย %2$s",
"death.attack.create.fan_fire": "%1$s ถูกรมควันโดยพัดลมหุ้มโครง",
"death.attack.create.fan_fire.player": "%1$s ถูกโยนใส่เครื่องรมควันโดย %2$s",
"death.attack.create.fan_lava": "%1$s ถูกเผาจนเกรียมโดยพัดลมหุ้มโครง",
"death.attack.create.fan_lava.player": "%1$s ถูกโยนใส่เครื่องหลอมโดย %2$s",
"death.attack.create.mechanical_drill": "%1$s ถูกสว่านจักรกลทิ่มตาย",
"death.attack.create.mechanical_drill.player": "%1$s ถูกโยนใส่หน้าสว่านจักรกลโดย %2$s",
"death.attack.create.mechanical_saw": "%1$s ถูกหั่นครึ่งโดยเลื่อยจักรกล",
"death.attack.create.mechanical_saw.player": "%1$s ถูกโยนใส่เลื่อยจักรกลโดย %2$s",
"death.attack.create.potato_cannon": "%1$s ถูกยิงโดยปืนมันฝรั่งของ %2$s",
"death.attack.create.potato_cannon.item": "%1$s ถูกยิงโดย %2$s โดยใช้ %3$s",
"death.attack.create.cuckoo_clock_explosion": "%1$s ถูกระเบิดโดยนาฬิกากุ๊กกูที่ถูกเปลี่ยนกลไก",
"death.attack.create.cuckoo_clock_explosion.player": "%1$s ถูกระเบิดโดยนาฬิกากุ๊กกูที่ถูกเปลี่ยนกลไก",
"death.attack.create.run_over": "%1$s ถูกชนตายโดย %2$s",
"create.menu.ponder_index": "ตัวอย่างการใช้งาน",
"create.recipe.block_cutting": "การตัดบล็อก",
"create.recipe.wood_cutting": "การตัดไม้",
"create.recipe.assembly.cutting": "ตัดโดยใช้เลื่อย",
"create.keyinfo.toolbelt": "เปิดกล่องเครื่องมือใกล้ๆ",
"create.toolbox.outOfRange": "กล่องเครื่องมือที่บรรจุไอเทมนี้อยู่นอกระยะ",
"create.toolbox.depositAll": "นำไอเทมใส่กล่องเครื่องมือทุกกล่องในระยะ",
"create.toolbox.depositBox": "นำไอเทมใส่กล่องเครื่องมือ",
"create.gui.assembly.exception.not_enough_sails": "โครงสร้างนี้มีบล็อกที่ทำให้เกิดการขับเคลื่อนไม่เพียงพอ ตอนนี้มี: %1$s ต้องการอย่างน้อย %2$s",
"create.item_attributes.hauntable": "สามารถถูกสิงได้",
"create.item_attributes.hauntable.inverted": "ไม่สามารถถูกสิงได้",
"create.mechanical_arm.summary": "แขนจักรกลชิ้นนี้มีต้นทางจำนวน %1$s และปลายทางจำนวน %2$s",
"create.schedule.instruction.destination.summary": "สถานีต่อไป:",
"create.schedule.condition.player_count.seated": "%1$s ที่นั้ง",
"create.subtitle.cogs": "เสียงฟันเฟืองหมุน",
"create.subtitle.haunted_bell_use": "ระฆังผีสิงสั่น",
"create.subtitle.haunted_bell_convert": "ระฆังถูกผีเข้าสิง",
"block.create.wooden_bracket.tooltip.summary": "_ตกแต่งเพลา เฟือง_ และ _ท่อประปา_ ของคุณด้วยไม้ค้ำที่ดูสวยงาม",
"block.create.metal_bracket.tooltip.summary": "_ตกแต่งเพลา เฟือง_ และ _ท่อประปา_ ของคุณด้วยเหล็กค้ำที่ดูทันสมัยและแข็งแรง",
"block.create.seat.tooltip": "เบาะนั่ง",
"block.create.seat.tooltip.summary": "เชิญนั่งลงบนเบาะแล้วเพลิดเพลินไประหว่างทาง! จะยึดผู้เล่นให้ติดกับ _สิ่งประดิษฐ์ที่กำลังเคลื่อนที่_ และยังเป็นเฟอร์นิเจอร์ที่สวยงามอีกด้วย แถมมาพร้อมสีหลากหลายให้เลือก!",
"block.create.seat.tooltip.condition1": "คลิกขวาเพื่อนั่ง",
"item.create.blaze_cake.tooltip": "เค้กเบลซ",
"item.create.blaze_cake.tooltip.summary": "ขนมมื้อสุดอร่อยสำหรับ _เตาเบลซ_ ของคุณที่ทำงานอย่างขยัน เพียงชิ้นเดียวก็ทำให้พวกมันไฟลุกซู่แล้ว!",
"item.create.wand_of_symmetry.tooltip": "คทาแห่งความสมมาตร",
"item.create.wand_of_symmetry.tooltip.summary": "สะท้อนการวางบล็อกของคุณได้ตรงเป๊ะตามที่ตั้งค่าไว้",
"item.create.wand_of_symmetry.tooltip.condition1": "เมื่ออยู่ในแถบลัด",
"item.create.wand_of_symmetry.tooltip.behaviour1": "จะทำงานต่อไป",
"item.create.wand_of_symmetry.tooltip.control1": "คลิกขวาที่พื้น",
"item.create.wand_of_symmetry.tooltip.action1": "_สร้าง_หรือ_ย้าย_บานกระจก",
"item.create.wand_of_symmetry.tooltip.control2": "คลิกขวาในอากาศ",
"item.create.wand_of_symmetry.tooltip.action2": "นำกระจกปัจจุบัน_ออกไป_",
"item.create.wand_of_symmetry.tooltip.control3": "คลิกขวาเมื่อย่ออยู่",
"item.create.wand_of_symmetry.tooltip.action3": "จะทำการเปิด _หน้าต่างตั้งค่า_",
"item.create.handheld_worldshaper.tooltip.summary": "อุปกรณ์ที่จะช่วยให้การสร้าง _แผ่นดิน_ และ _ภูมิทัศน์_ ง่ายดายขึ้นมาก",
"item.create.handheld_worldshaper.tooltip.control1": "คลิกซ้ายที่บล็อก",
"item.create.handheld_worldshaper.tooltip.action1": "เลือกบล็อกที่เล็งอยู่ ให้ตัวอุปกรณ์วางบล็อกนั้นๆ",
"item.create.handheld_worldshaper.tooltip.control2": "คลิกขวาที่บล็อก",
"item.create.handheld_worldshaper.tooltip.action2": "ทำการวางบล็อกตาม_ค่าพู่กัน_และ_ค่าการทำงาน_ที่เลือกไว้ตรงตำแหน่งที่คลิก",
"item.create.handheld_worldshaper.tooltip.control3": "คลิกขวาเมื่อย่ออยู่",
"item.create.handheld_worldshaper.tooltip.action3": "จะทำการเปิด _หน้าต่างตั้งค่า_",
"item.create.tree_fertilizer.tooltip.summary": "สูตรปุ๋ยผสมจากแร่ธาตุหลากชนิด ที่จะช่วยเร่งโตให้กับต้นไม้ทั่วไปได้",
"item.create.tree_fertilizer.tooltip.condition1": "เมื่อใช้กับต้นกล้า",
"item.create.tree_fertilizer.tooltip.behaviour1": "จะทำให้ต้นไม้โต _โดยไม่สนข้อจำกัดเรื่องพื้นที่_",
"item.create.extendo_grip.tooltip.summary": "ดึ๋งงงง! _เพิ่มระยะการเอื้อม_ ของผู้ใช้อย่างมาก และสามารถใช้แรงดันอากาศจาก _ถังทองแดง_ เพื่อทำงานได้อีกด้วย",
"item.create.extendo_grip.tooltip.condition1": "เมื่ออยู่ในมือรอง",
"item.create.extendo_grip.tooltip.behaviour1": "จะเพิ่ม_ระยะการเอื้อม_ของไอเทมที่คุณใช้ใน_มือหลัก_",
"item.create.extendo_grip.tooltip.condition2": "เมื่อกำลังสวมใส่ถังทองแดง",
"item.create.extendo_grip.tooltip.behaviour2": "จะ_ไม่เสียค่าความคงทน_ และจะใช้_แรงอัดอากาศ_จากถังทองแดงแทน",
"item.create.potato_cannon.tooltip.summary": "ฟิ้ว! ยิงพืชผักสวนครัวที่คุณปลูกเองกับมือใส่ศัตรูของคุณ ปืนใหญ่นี้สามารถใช้แรงดันอากาศจาก _ถังทองแดง_ ได้",
"item.create.potato_cannon.tooltip.condition1": "เมื่อคลิกขวา",
"item.create.potato_cannon.tooltip.behaviour1": "_ยิงไอเทม_ที่สามารถใช้ได้จาก_ช่องเก็บของ_คุณ",
"item.create.potato_cannon.tooltip.condition2": "เมื่อกำลังสวมใส่ถังทองแดง",
"item.create.potato_cannon.tooltip.behaviour2": "จะ_ไม่เสียค่าความคงทน_ และจะใช้_แรงอัดอากาศ_จากถังทองแดงแทน",
"item.create.filter.tooltip.summary": "ใช้_ควบคุมไอเทมเข้า_และ_ออก_ สำหรับเครื่องมือลำเลียงไอเทมต่างๆ เพื่อแยกของด้วย_ความแม่นยำมากขึ้น_ โดยใช้_ชุดไอเทมต่างๆ_ หรือ_ตัวกรองที่คุณกำหนดเอง_",
"item.create.filter.tooltip.condition1": "เมื่อใส่ช่องกรอง",
"item.create.filter.tooltip.behaviour1": "_ควบคุม_การลำเลียงไอเทม ตามที่ตัวกรองถูก_ตั้งค่า_ไว้",
"item.create.filter.tooltip.condition2": "เมื่อคลิกขวา",
"item.create.filter.tooltip.behaviour2": "จะทำการเปิด _หน้าต่างตั้งค่า_",
"item.create.attribute_filter.tooltip.summary": "ใช้_ควบคุมไอเทมเข้า_และ_ออก_ สำหรับเครื่องมือลำเลียงไอเทมต่างๆ เพื่อแยกของด้วย_ความแม่นยำมากขึ้น_ โดยใช้_ชุดแอตทริบิวต์ไอเทม_ และ _การแยกตามหมวดหมู่_",
"item.create.attribute_filter.tooltip.condition1": "เมื่อใส่ช่องกรอง",
"item.create.attribute_filter.tooltip.behaviour1": "_ควบคุม_การลำเลียงไอเทม ตามที่ตัวกรองถูก_ตั้งค่า_ไว้",
"item.create.attribute_filter.tooltip.condition2": "เมื่อคลิกขวา",
"item.create.attribute_filter.tooltip.behaviour2": "จะทำการเปิด _หน้าต่างตั้งค่า_",
"item.create.empty_schematic.tooltip.summary": "สามารถใช้เป็นวัตถุดิบสำหรับสูตรนึงได้ และใช้สำหรับการเขียนที่_โต๊ะวาดแผนผัง_",
"item.create.schematic.tooltip.summary": "เก็บแผนผังสิ่งก่อสร้างไว้ เพื่อให้คุณระบุตำแหน่งและสร้างมันขึ้นมาบนโลกได้ ระบุตำแหน่งโฮโลแกรมตรงจุดที่ต้องการ แล้วใช้_ปืนใหญ่นักประดิษฐ์_ เพื่อสร้างสิ่งนั้นขึ้น",
"item.create.schematic.tooltip.condition1": "เมื่อถืออยู่",
"item.create.schematic.tooltip.behaviour1": "สามารถระบุตำแหน่งได้ ด้วยตัวเลือกต่างๆ บนหน้าจอ",
"item.create.schematic.tooltip.control1": "คลิกขวาเมื่อย่ออยู่",
"item.create.schematic.tooltip.action1": "เปิด_หน้าต่าง_ขึ้นมา เพื่อใส่_พิกัด_อย่างแม่นยำ",
"item.create.schematic_and_quill.tooltip.summary": "ใช้สำหรับบันทึกสิ่งก่อสร้างบนโลกของคุณ แล้วบันทึกมันไว้เป็นไฟล์ .nbt",
"item.create.schematic_and_quill.tooltip.condition1": "ขั้นตอนที่ 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "เลือกมุมสองจุดด้วยการคลิกขวา",
"item.create.schematic_and_quill.tooltip.condition2": "ขั้นตอนที่ 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-เลื่อนลูกกลิ้งเมาส์_ แต่ละด้านเพื่อปรับเปลี่ยนขนาด คลิกขวาอีกครั้งเพื่อบันทึก",
"item.create.schematic_and_quill.tooltip.control1": "คลิกขวา",
"item.create.schematic_and_quill.tooltip.action1": "เลือกมุมใดมุมหนึ่ง หรือคอนเฟิร์มการบันทึก",
"item.create.schematic_and_quill.tooltip.control2": "กด Ctrl ค้างไว้",
"item.create.schematic_and_quill.tooltip.action2": "เลือกจุดต่างๆ _ในอากาศ_ _เลื่อนลูกกลิ้งเมาส์_เพื่อปรับระยะ",
"item.create.schematic_and_quill.tooltip.control3": "คลิกขวาเมื่อย่ออยู่",
"item.create.schematic_and_quill.tooltip.action3": "_รีเซ็ต_ และลบการเลือกทั้งหมด",
"block.create.schematicannon.tooltip.summary": "ยิงบล็อกเพื่อก่อสร้างตาม_แผนผัง_ที่กำหนดไว้ โดยจะใช้ไอเทมจากช่องเก็บของข้างๆ ปืนใหญ่ และใช้_ดินปืน_เพื่อเป็นเชื้อเพลิงในการยิง",
"block.create.schematic_table.tooltip.summary": "ใช้เขียนแผนผังที่บันทึกไว้บน _กระดาษแผนผังเปล่า_",
"item.create.goggles.tooltip.summary": "แว่นตาคู่ใจ ที่จะช่วยให้คุณอ่าน _ข้อมูลแรงบิด_ ของส่วนประกอบหลายๆ อย่างได้",
"item.create.goggles.tooltip.condition1": "เมื่อสวมใส่",
"item.create.goggles.tooltip.behaviour1": "แสดง_ตัวบ่งชี้เป็นสี_ ตาม_ความเร็วการหมุน_ของส่วนประกอบที่เล็งอยู่ และ_ค่าความเค้น_ กับ_ขีดจำกัดความเค้น_ของส่วนต่างๆ",
"item.create.goggles.tooltip.condition2": "เมื่อจ้องไปยังตัววัด",
"item.create.goggles.tooltip.behaviour2": "แสดงข้อมูลอย่างละเอียด สำหรับ_ความเร็ว_ หรือ_ค่าความเค้น_ของระบบทั้งหมดที่เชื่อมอยู่กับตัววัด",
"item.create.goggles.tooltip.condition3": "เมื่อจ้องไปยังแหล่งเก็บของเหลว",
"item.create.goggles.tooltip.behaviour3": "แสดงข้อมูล_ความจุสูงสุด_ของบล็อกนั้นๆ และข้อมูล_ของเหลว_ที่ถูกบรรจุอยู่ภายใน",
"item.create.wrench.tooltip.summary": "อุปกรณ์หลากประโยชน์สำหรับสิ่งประดิษฐ์ทุกอย่างของคุณ สามารถใช้_หมุน รื้อ_ และ _ตั้งค่า_ ส่วนประกอบหลายๆ อย่างได้",
"item.create.wrench.tooltip.control1": "คลิกขวาบล็อกที่ใช้แรงบิด",
"item.create.wrench.tooltip.action1": "_หมุนส่วนประกอบนั้นๆ_ เข้าหาหรือออกห่างจากด้านที่คุณคลิกไป",
"item.create.wrench.tooltip.control2": "คลิกขวาเมื่อย่ออยู่",
"item.create.wrench.tooltip.action2": "_ทำการรื้อส่วนประกอบชิ้นนั้น_ แล้วนำมันกลับเข้ามาใส่_ช่องเก็บของ_ของคุณทันที",
"block.create.nozzle.tooltip.summary": "วางสิ่งนี้ไว้ข้างหน้า _พัดลมหุ้มโครง_ เพื่อทำให้แรงลมกระทบสิ่งมีชีวิตจาก_ทุกทิศทาง_",
"block.create.cuckoo_clock.tooltip.summary": "ผลงานหัตถกรรมอันเหมาะเจาะสำหรับ_การตกแต่ง_ และเพื่อ_ใช้ดูเวลา_",
"block.create.turntable.tooltip.summary": "เปลี่ยน _แรงบิด_ ให้เป็นการหมุนแผ่นนี้ไปเรื่อยๆ",
"block.create.toolbox.tooltip": "กล่องเครื่องมือ",
"block.create.toolbox.tooltip.summary": "อุปกรณ์คู่ใจสำหรับนักประดิษฐ์ทุกท่าน สามารถ _เก็บ_ ไอเทมได้สูงสุด _8 ชนิด_ และเป็นจำนวนมาก",
"block.create.toolbox.tooltip.condition1": "เมื่อถูกเก็บขึ้นมา",
"block.create.toolbox.tooltip.behaviour1": "จะ _ยังคงเก็บไอเทมไว้ด้านในกล่อง_",
"block.create.toolbox.tooltip.condition2": "เมื่อวางใกล้ๆ",
"block.create.toolbox.tooltip.behaviour2": "_ผู้เล่นในระยะ_ สามารถกดปุ่ม _เปิดกล่องเครื่องมือใกล้ๆ_ เพื่อดูของในกล่องได้จาก _ระยะหนึ่ง_",
"block.create.toolbox.tooltip.condition3": "เมื่อคลิกขวา",
"block.create.toolbox.tooltip.behaviour3": "จะทำการเปิด _หน้าต่างช่องเก็บของ_",
"block.create.stockpile_switch.tooltip.summary": "ปล่อยกระแสเรดสโตน ขึ้นอยู่กับ_จำนวนไอเทมที่เก็บ_ หรือ _ปริมาณของเหลวที่มี_ ในช่องเก็บของที่มีเครื่องนี้ติดอยู่ข้างๆ โดยตัวเครื่องจะมาพร้อมกับตัวกรอง และจะต่างจาก_ตัวเปรียบเทียบเรดสโตน_ ตรงที่_สวิตช์ตรวจคลังของ_ จะตั้งค่าได้ว่าจำนวนของเท่าไหร่ จึงจะสับกระแสเรดสโตนได้",
"block.create.content_observer.tooltip.summary": "_ตรวจจับไอเทม_หรือ_ของเหลว_ภายใน_ช่องเก็บของ ท่อประปา_ หรือ_สายพาน_ โดยจะตรงกับ_ตัวกรอง_ที่ตั้งไว้",
"block.create.creative_crate.tooltip.summary": "_ลังเก็บของ_ชิ้นนี้สามารถทำสำเนาไอเทมขึ้นมาได้อย่างไม่จำกัด วางลังนี้ไว้ข้างๆ_ปืนใหญ่นักประดิษฐ์_เพื่อตัดปัญหาในการหาของมาใช้ก่อสร้างให้กับปืนใหญ่",
"item.create.creative_blaze_cake.tooltip.summary": "ขนมหวานสุดพิเศษสำหรับ_เตาเบลซ_ของคุณ เมื่อพวกมันได้กินเค้กชิ้นนี้ เตาเบลซนั้นจะ_ไม่มีวันหมดไฟ_",
"item.create.creative_blaze_cake.tooltip.condition1": "เมื่อใช้",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_เปลี่ยน_ความแรงไฟของเตาเบลซวนไป",
"block.create.controller_rail.tooltip.summary": "_รางรถไฟทางเดียว_ ที่สามารถใช้เพื่อ _ควบคุมความเร็ว_ ของรถรางที่ผ่านตัวรางได้อย่างละเอียด",
"item.create.sand_paper.tooltip.summary": "กระดาษหยาบที่สามารถใช้_ขัดวัตถุดิบต่างๆ_ได้ สามารถใช้กับ_มือกลอัตโนมัติ_เพื่อให้มือขัดเงาไอเทมได้เช่นกัน",
"item.create.sand_paper.tooltip.condition1": "เมื่อใช้",
"item.create.sand_paper.tooltip.behaviour1": "ขัดเงาไอเทมที่ถือใน_มือรอง_ หรือที่วางอยู่_บนพื้น_ และ_กำลังถูกจ้อง_อยู่",
"item.create.builders_tea.tooltip.summary": "เครื่องดื่มที่เหมาะสำหรับการเริ่มวันที่ดี _กระตุ้นร่างกาย_และ_ช่วยให้สบายท้อง_",
"item.create.refined_radiance.tooltip.summary": "วัสดุสี ซึ่งได้_ดูดซับพลังจากแสง_",
"item.create.refined_radiance.tooltip.condition1": "อยู่ระหว่างการพัฒนา",
"item.create.refined_radiance.tooltip.behaviour1": "วัสดุชิ้นนี้จะสามารถใช้งานได้ในเวอร์ชั่นต่อๆ ไป",
"item.create.shadow_steel.tooltip.summary": "วัสดุสี ซึ่งได้_ดูดซับพลังจากเดอะวอยด์_",
"item.create.shadow_steel.tooltip.condition1": "อยู่ระหว่างการพัฒนา",
"item.create.shadow_steel.tooltip.behaviour1": "วัสดุชิ้นนี้จะสามารถใช้งานได้ในเวอร์ชั่นต่อๆ ไป",
"item.create.linked_controller.tooltip.summary": "ช่วยให้คุณ_ควบคุมเรดสโตนลิ้งค์_ได้แบบ_ใกล้มือ_ ตาม_ความถี่_ที่คุณตั้งค่าไว้บน_หกปุ่ม_ที่มีอยู่",
"item.create.linked_controller.tooltip.condition1": "คลิกขวา",
"item.create.linked_controller.tooltip.behaviour1": "_เปิดใช้งาน_รีโมท คุณจะ_ไม่สามารถเดินได้_จนกว่าจะปิดใช้งานรีโมทอีกครั้ง",
"item.create.linked_controller.tooltip.condition2": "คลิกขวาเมื่อย่ออยู่",
"item.create.linked_controller.tooltip.behaviour2": "จะทำการเปิด _หน้าต่างตั้งค่า_",
"item.create.linked_controller.tooltip.condition3": "คลิกขวาบนเรดสโตนลิ้งค์ที่รับสัญญาณ",
"item.create.linked_controller.tooltip.behaviour3": "เปิด_โหมดผูกมัด_ กดปุ่มใดก็ได้หนึ่งปุ่มจาก_ทั้งหมดหกปุ่ม_ เพื่อ_ผูกมัดความถี่_นั้นไว้กับปุ่มที่ต้องการ",
"item.create.linked_controller.tooltip.condition4": "คลิกขวาที่แท่นอ่านหนังสือ",
"item.create.linked_controller.tooltip.behaviour4": "จะทำการวางรีโมทไว้บนแท่นอ่านหนังสือ เพื่อการใช้งานที่ง่ายขึ้น (คลิกขวาและย่อ เพื่อหยิบรีโมทคืน)",
"item.create.diving_helmet.tooltip.summary": "เมื่อใช้งานร่วมกับ_ถังทองแดง_ จะทำให้ผู้ใช้_หายใจใต้น้ำได้_เป็นเวลาที่ยาวนานมากขึ้น",
"item.create.diving_helmet.tooltip.condition1": "เมื่อสวมใส่",
"item.create.diving_helmet.tooltip.behaviour1": "ให้เอฟเฟกต์_หายใจใต้น้ำ_ โดยใช้_อากาศอัดถัง_อย่างช้าๆ จากตัวถังทองแดงที่คุณใส่อยู่",
"item.create.copper_backtank.tooltip.summary": "_ถังที่สวมใส่ได้_ ใช้เพื่อเก็บอากาศอัดไว้ในถัง",
"item.create.copper_backtank.tooltip.condition1": "เมื่อสวมใส่",
"item.create.copper_backtank.tooltip.behaviour1": "จ่าย_แรงดันอากาศ_ให้กับอุปกรณ์ที่ต้องใช้มัน",
"item.create.copper_backtank.tooltip.condition2": "เมื่อถูกวาง และได้รับแรงบิด",
"item.create.copper_backtank.tooltip.behaviour2": "จะ_เก็บสะสมอากาศ_มาอัดไว้ในถังทองแดง โดยอัตราจะขึ้นอยู่กับความเร็วการหมุน",
"block.create.placard.tooltip.summary": "_เอาไอเทม_ของคุณ_ใส่กรอบ_ทองเหลืองด้วยแผ่นติดกำแพงนี้ ใช้ร่วมกับสิ่งประดิษฐ์ได้ด้วยนะ!",
"block.create.flywheel.tooltip.summary": "_ประดับเครื่องต่างๆ_ ของคุณด้วยมู่เล่ทองเหลืองอันงดงามนี้",
"item.create.diving_boots.tooltip.summary": "_รองเท้าคู่หนัก_ ที่จะทำให้คุณเดินบนพื้นมหาสมุทรได้อย่างคล่องแคล่ว",
"item.create.diving_boots.tooltip.condition1": "เมื่อสวมใส่",
"item.create.diving_boots.tooltip.behaviour1": "ผู้ใช้จะ_จมเร็วขึ้น_ และ_ไม่สามารถว่ายน้ำได้_ แต่จะสามารถ_เดิน_และ_กระโดด_ใต้น้ำได้แทน และผู้ที่สวมใส่ จะไม่โดน_สายพานจักรกล_เคลื่อนย้ายด้วย",
"item.create.crafting_blueprint.tooltip.summary": "เมื่อ_วางไว้บนผนัง_ คุณสามารถที่จะใช้มันเพื่อ_ดูรายการของที่คุณต้องการในสูตรคราฟต์_อย่างหนึ่งได้ โดยที่หนึ่งช่องจะใช้แสดงหนึ่งสูตรคราฟต์",
"item.create.crafting_blueprint.condition1": "คลิกขวาที่ช่องว่าง",
"item.create.crafting_blueprint.behaviour1": "เปิด_หน้าต่างคราฟต์ของ_ขึ้นมา ซึ่งทำให้คุณ_เลือกสูตร_และ_ไอเทม_เพื่อแสดงได้",
"item.create.crafting_blueprint.condition2": "คลิกขวาที่ช่องที่มีสูตรคราฟต์",
"item.create.crafting_blueprint.behaviour2": "_ทำการคราฟต์ของตามสูตรที่ตั้งไว้_ ตามวัตถุดิบที่อยู่ใน_ช่องเก็บของ_ของคุณ หาก_กดย่อ_ จะคราฟต์ของ_เป็นกองๆ_ แทนการคราฟต์ทีละชิ้น",
"item.create.minecart_coupling.tooltip.summary": "ใช้_พ่วงรถราง_ หรือ _รถรางแบกสิ่งประดิษฐ์_ของคุณเข้าด้วยกันเพื่อสร้างรถไฟขบวนใหญ่ได้",
"item.create.minecart_coupling.tooltip.condition1": "เมื่อใช้กับรถราง",
"item.create.minecart_coupling.tooltip.behaviour1": "_เชื่อม_รถรางสองคันเข้าด้วยกัน และจะพยายามให้พวกมันอยู่_ห่างกันพอประมาณ_ขณะที่เคลื่อนไหว",
"item.create.experience_nugget.tooltip.summary": "ติ๊ง! แต้ม_แรงบันดาลใจ_เล็กๆ น้อยๆ จากสิ่งประดิษฐ์ต่างๆ อันเลิศของคุณ",
"item.create.experience_nugget.tooltip.condition1": "เมื่อใช้",
"item.create.experience_nugget.tooltip.behaviour1": "จะ_ดึงค่าประสบการณ์_ที่ฝังอยู่ภายใน ออกมาให้คุณ",
"block.create.peculiar_bell.tooltip.summary": "_ระฆังทองเหลือง_ใช้เพื่อตกแต่ง ถ้านำระฆังไปวางไว้เหนือ_ไฟวิญญาณ_อาจจะทำให้เกิดผลข้างเคียงแปลกๆ...",
"block.create.haunted_bell.tooltip": "ระฆังผีสิง",
"block.create.haunted_bell.tooltip.summary": "_ระฆังต้องสาป_ ที่ถูกวิญญาณหลงทางในเนเธอร์สิงสู่",
"block.create.haunted_bell.tooltip.condition1": "เมื่อถืออยู่ หรือถูกสั่น",
"block.create.haunted_bell.tooltip.behaviour1": "แสดงจุดรอบๆ ระฆังที่_มืดมิด_ซึ่งเป็นจุดที่_มอนสเตอร์_สามารถเกิดได้",
"create.ponder.hold_to_ponder": "กด [%1$s] ค้างเพื่อดูตัวอย่างการใช้งาน",
"create.ponder.subject": "เนื้อหาหลักของฉากนี้",
"create.ponder.pondering": "ตัวอย่างการใช้งานเกี่ยวกับ...",
"create.ponder.identify_mode": "โหมดระบุวัตถุในฉากเปิดอยู่\nกด [%1$s] เพื่อเล่นฉากต่อ",
"create.ponder.associated": "หัวข้อที่เกี่ยวข้อง",
"create.ponder.close": "ปิดฉาก",
"create.ponder.identify": "ระบุวัตถุในฉาก",
"create.ponder.next": "ฉากถัดไป",
"create.ponder.next_up": "เรื่องต่อไป:",
"create.ponder.previous": "ฉากก่อนหน้า",
"create.ponder.replay": "เล่นซ้ำ",
"create.ponder.think_back": "คิดกลับไปก่อนหน้า",
"create.ponder.slow_text": "โหมดอ่านสบายๆ",
"create.ponder.exit": "ออก",
"create.ponder.welcome": "ยินดีต้อนรับสู่สารบัญตัวอย่าง",
"create.ponder.categories": "หมวดหมู่ที่เรียกดูได้ใน Create",
"create.ponder.index_description": "คลิกไอคอนใดก็ได้เพื่อเรียนรู้เกี่ยวกับไอเทมและบล็อกต่างๆ ในหมวดหมู่นั้นๆ",
"create.ponder.index_title": "สารบัญนึกคิด",
"create.ponder.shared.rpm16": "16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "การทำงานลักษณะนี้สามารถเปลี่ยนแปลงได้ด้วยประแจ",
"create.ponder.shared.storage_on_contraption": "ช่องเก็บของใดก็ตามที่ติดอยู่กับสิ่งประดิษฐ์ จะทำการเก็บดรอปให้โดยอัตโนมัติ",
"create.ponder.shared.sneak_and": "ย่อง +",
"create.ponder.shared.rpm8": "8 RPM",
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.rpm16_source": "แหล่งกำเนิด: 16 RPM",
"create.ponder.shared.movement_anchors": "ด้วยหลอดกาว คุณจะสามารถเคลื่อนย้ายสิ่งก่อสร้างที่ใหญ่กว่านี้ได้",
"create.ponder.tag.redstone": "ส่วนประกอบประเภทตรรกะ",
"create.ponder.tag.redstone.description": "ส่วนประกอบพวกนี้ช่วยในเรื่องการเดินระบบเรดสโตนได้",
"create.ponder.tag.contraption_assembly": "สิ่งของที่ช่วยยึดติดบล็อก",
"create.ponder.tag.contraption_assembly.description": "เครื่องมือและส่วนประกอบต่างๆ ที่ช่วยเชื่อมบล็อก เพื่อสร้างสิ่งประดิษฐ์เคลื่อนไหวได้",
"create.ponder.tag.fluids": "หมวดหมู่การประปา",
"create.ponder.tag.fluids.description": "ส่วนประกอบต่างๆ ที่ใช้ในการเคลื่อนย้ายและใช้ประโยชน์จากของเหลว",
"create.ponder.tag.decoration": "ของตกแต่ง",
"create.ponder.tag.decoration.description": "ส่วนประกอบต่างๆ ที่เน้นใช้ตกแต่งเป็นส่วนใหญ่",
"create.ponder.tag.windmill_sails": "ใบกังหันสำหรับตัวขับเคลื่อนกังหันลม",
"create.ponder.tag.windmill_sails.description": "บล็อกต่างๆ ที่ช่วยเพิ่มแรงลมให้กับสิ่งประดิษฐ์ประเภทกังหันลม ส่วนประกอบพวกนี้มีแรงลมเทียบเท่ากันทุกชิ้น",
"create.ponder.tag.arm_targets": "เป้าหมายต่างๆ สำหรับมือจักรกล",
"create.ponder.tag.arm_targets.description": "ส่วนประกอบที่สามารถใช้แขนจักรกลเลือกนำเข้าหรือนำออกวัตถุต่างๆ ได้",
"create.ponder.tag.kinetic_appliances": "เครื่องที่ใช้แรงบิด",
"create.ponder.tag.kinetic_appliances.description": "ส่วนประกอบต่างๆ ที่ใช้ประโยชน์จากแรงบิดได้",
"create.ponder.tag.kinetic_sources": "แหล่งกำเนิดแรงบิด",
"create.ponder.tag.kinetic_sources.description": "ส่วนประกอบต่างๆ ที่จะช่วยกำเนิดแรงบิดมาใช้งาน",
"create.ponder.tag.movement_anchor": "วัตถุที่ช่วยเคลื่อนย้ายของ",
"create.ponder.tag.movement_anchor.description": "ส่วนประกอบต่างๆ ที่ช่วยสร้างสิ่งประดิษฐ์เคลื่อนไหวได้ และโยกย้ายสิ่งที่พวกมันเกาะอยู่ในหลายๆ แบบ",
"create.ponder.tag.kinetic_relays": "บล็อกจำพวกแรงบิด",
"create.ponder.tag.kinetic_relays.description": "ส่วนประกอบต่างๆ ที่ช่วยถ่ายทอดแรงบิดไปที่อื่นได้",
"create.ponder.tag.contraption_actor": "ของใช้งานบนสิ่งประดิษฐ์",
"create.ponder.tag.contraption_actor.description": "ส่วนประกอบต่างๆ ที่จะทำหน้าที่พิเศษต่างกันไป เมื่อเกาะติดอยู่กับสิ่งประดิษฐ์ที่เคลื่อนไหว",
"create.ponder.tag.creative": "โหมดสร้างสรรค์",
"create.ponder.tag.creative.description": "ส่วนประกอบต่างๆ ที่ไม่สามารถหาได้ในโหมดเอาชีวิตรอด",
"create.ponder.tag.display_sources": "แหล่งข้อมูลสำหรับอุปกรณ์ส่งสัญญาณแสดงผล",
"create.ponder.tag.display_sources.description": "ส่วนประกอบหรือบล็อก ที่จ่ายข้อมูลให้อุปกรณ์ส่งสัญญาณแสดงผลอ่านได้",
"create.ponder.tag.logistics": "การเคลื่อนย้ายไอเทม",
"create.ponder.tag.logistics.description": "ส่วนประกอบต่างๆ ที่จะช่วยย้ายไอเทมไปมาได้",
"create.ponder.tag.display_targets": "เป้าสำหรับอุปกรณ์ส่งสัญญาณแสดงผล",
"create.ponder.tag.display_targets.description": "ส่วนประกอบหรือบล็อก ที่สามารถแสดงข้อมูลที่ได้รับจากอุปกรณ์ส่งสัญญาณแสดงผลได้",
"create.ponder.belt_casing.header": "การหุ้มสายพาน",
"create.ponder.cogwheel.header": "การใช้เฟืองเพื่อถ่ายทอดแรงบิด",
"create.ponder.cogwheel.text_1": "เฟืองจะถ่ายทอดแรงบิดไปหาเฟืองอีกชิ้นที่อยู่ข้างๆ กัน",
"create.ponder.cogwheel.text_2": "เฟืองที่ต่อกันแบบนี้จะหมุนไปคนละทิศสลับกันไปเรื่อยๆ",
"create.ponder.cogwheel_casing.header": "การหุ้มเฟือง",
"create.ponder.cogwheel_casing.text_1": "โครงทองเหลืองหรือโครงแอนดีไซต์สามารถใช้หุ้มเฟืองได้",
"create.ponder.cogwheel_casing.text_2": "ส่วนประกอบอื่นๆ จะไม่เชื่อมกับส่วนเพลาของเฟือง หลังจากที่มันถูกหุ้ม",
"create.ponder.creative_fluid_tank.header": "ถังเก็บของเหลว Creative",
"create.ponder.creative_fluid_tank.text_1": "ถังเก็บของเหลว Creative สามารถใช้เพื่อจ่ายของเหลวแบบไม่จำกัดได้",
"create.ponder.creative_fluid_tank.text_2": "คลิกขวาด้วยไอเทมที่มีของเหลวเพื่อเลือกชนิดของในถัง",
"create.ponder.creative_fluid_tank.text_3": "ท่อประปาสามารถที่จะดึงของเหลวจากถังนี้ได้อย่างไม่สิ้นสุด",
"create.ponder.creative_fluid_tank.text_4": "ของเหลวใดๆ ก็ตามที่ถูกดูดใส่ถังนี้จะหายไปในตัวถังทันที",
"create.ponder.encased_fluid_pipe.header": "การหุ้มท่อประปา",
"create.ponder.encased_fluid_pipe.text_1": "โครงทองแดงสามารถใช้ตกแต่งท่อประปาได้",
"create.ponder.fluid_pipe_flow.header": "การเคลื่อนย้ายของเหลวด้วยท่อประปาทองแดง",
"create.ponder.fluid_pipe_flow.text_1": "ท่อประปาสามารถเชื่อมต่อแหล่งต้นทาง และแหล่งเป้าหมายได้สองที่หรือมากกว่า",
"create.ponder.fluid_pipe_flow.text_2": "เมื่อใช้ประแจ จะทำให้ท่อประปาแนวตรงมีกระจกใสให้มองผ่านได้",
"create.ponder.fluid_pipe_flow.text_3": "ท่อประปาที่มีกระจก จะไม่เชื่อมกับท่อประปาอันอื่นที่อยู่ข้างๆ มัน",
"create.ponder.fluid_pipe_flow.text_4": "เมื่อใช้ปั๊มน้ำจักรกลดึงของเหลว ท่อพวกนี้จะทำการลำเลียงของเหลวต่างๆ ได้",
"create.ponder.fluid_pipe_flow.text_5": "ของเหลวจะยังไม่ถูกลำเลียงในตอนแรก",
"create.ponder.fluid_pipe_flow.text_6": "เมื่อของเหลวในท่อไหลถึงที่หมายสำเร็จ แหล่งต้นทางและปลายทางจะเริ่มทยอยลำเลียงของเหลวให้กัน",
"create.ponder.fluid_pipe_flow.text_7": "เพราะฉะนั้น ท่อพวกนี้จึงไม่ได้ \"เก็บ\" ของเหลวไว้จริงๆ",
"create.ponder.fluid_pipe_interaction.header": "การดึงและเติมแหล่งบรรจุของเหลว",
"create.ponder.fluid_pipe_interaction.text_1": "ปลายสายของท่อประปา สามารถที่จะโต้ตอบกับบล็อกหลายชนิดได้",
"create.ponder.fluid_pipe_interaction.text_2": "บล็อกอะไรก็ตามที่สามารถเก็บของเหลวได้ จะถูกลำเลียงของเหลวได้",
"create.ponder.fluid_pipe_interaction.text_3": "บล็อกต้นแหล่งที่อยู่ด้านหน้าท่อที่เปิดอยู่ จะถูกดึงใส่ท่อได้...",
"create.ponder.fluid_pipe_interaction.text_4": "...และของในท่อที่รั่ว จะถูกปล่อยออกมาเป็นบล็อกแหล่งใหม่ได้หากจุดที่รั่วนั้นว่างอยู่",
"create.ponder.fluid_pipe_interaction.text_5": "ท่อพวกนี้ยังสามารถดึงของเหลวโดยตรงจากบล็อกอื่นๆ ได้ด้วย",
"create.ponder.fluid_tank_sizes.header": "ขนาดต่างๆ ของถังเก็บของเหลว",
"create.ponder.fluid_tank_sizes.text_1": "ถังเก็บของเหลวสามารถวางรวมกันเพื่อเพิ่มขนาดเก็บได้",
"create.ponder.fluid_tank_sizes.text_2": "โดยที่ฐานจะกว้างได้สูงสุด 3 บล็อก...",
"create.ponder.fluid_tank_sizes.text_3": "...และสูงขึ้นไปได้อีก 30 ชั้นจากตัวฐาน",
"create.ponder.fluid_tank_sizes.text_4": "เมื่อใช้ประแจ จะทำให้เปิด-ปิดกระจกของถังได้",
"create.ponder.fluid_tank_storage.header": "การเก็บของเหลวในถัง",
"create.ponder.fluid_tank_storage.text_1": "ถังเก็บของเหลวสามารถใช้เก็บของเหลวได้เป็นจำนวนมาก",
"create.ponder.fluid_tank_storage.text_2": "ท่อประปาสามารถลำเลียงของเหลวเข้าออกได้จากทุกด้าน",
"create.ponder.fluid_tank_storage.text_3": "ของเหลวที่บรรจุอยู่ภายในถัง สามารถวัดได้ด้วยตัวเปรียบเทียบ",
"create.ponder.fluid_tank_storage.text_4": "ในโหมดเอาชีวิตรอด ของเหลวนั้นจะไม่สามารถนำเข้าหรือออกได้ด้วยตัวคุณเอง",
"create.ponder.fluid_tank_storage.text_5": "แต่คุณสามารถใช้อ่าง ตะแกรงระบายน้ำ และพวยน้ำในการดูดหรือเติมแหล่งเก็บของเหลวนั้นๆ ได้",
"create.ponder.large_cogwheel.header": "การใช้เฟืองใหญ่เพื่อถ่ายทอดแรงบิด",
"create.ponder.large_cogwheel.text_1": "เฟืองใหญ่สามารถเชื่อมต่อกันได้ถ้าหากวางถูกต้อง",
"create.ponder.mechanical_arm.header": "การใช้งานแขนจักรกล",
"create.ponder.mechanical_arm.text_1": "แขนจักรกล จะต้องได้รับการเลือกเป้าหมายเข้า-ออกระหว่างบล็อกที่คุณต้องการก่อนที่จะวางมันได้",
"create.ponder.mechanical_arm.text_2": "เมื่อคุณถือแขนจักรกลอยู่ คลิกขวาช่องเก็บของใดก็ได้ เพื่อตั้งให้ช่องนั้นๆ เป็นเป้าหมาย",
"create.ponder.mechanical_arm.text_3": "คลิกขวาอีกรอบเพื่อเปลี่ยนโหมดของเป้าหมายนั้นๆ (สีฟ้าเป็นหยิบ และสีส้มเป็นวาง)",
"create.ponder.mechanical_arm.text_4": "หากต้องการลบเป้าหมาย ให้คลิกซ้ายที่บล็อกนั้น",
"create.ponder.mechanical_arm.text_5": "เมื่อวางแขนจักรกลลง มันจะทำงานตามที่ตั้งไว้ก่อนหน้านี้",
"create.ponder.mechanical_arm.text_6": "ตัวแขนสามารถมีเป้าหมายเท่าใดก็ได้ ที่อยู่ภายในระยะของมันเอง",
"create.ponder.mechanical_arm.text_7": "แต่จะมีช่องเก็บของบางชนิด ที่แขนไม่สามารถหยิบของได้โดยตรง",
"create.ponder.mechanical_arm.text_8": "อุโมงค์และจุดวางของจะสามารถช่วยเรื่องนี้ได้",
"create.ponder.mechanical_arm_filtering.header": "การกรองไอเทมที่แขนจะวางใส่",
"create.ponder.mechanical_arm_filtering.text_1": "ไอเทมต้นทาง",
"create.ponder.mechanical_arm_filtering.text_2": "ไอเทมปลายทาง",
"create.ponder.mechanical_arm_filtering.text_3": "บางครั้ง คุณอาจจะจำเป็นต้องไม่ให้ไอเทมไปลงผิดที่โดยการกรองประเภทของ",
"create.ponder.mechanical_arm_filtering.text_4": "ตัวแขนจักรกลเองจะไม่มีตัวเลือกใดๆ ทั้งสิ้นในการกรอง",
"create.ponder.mechanical_arm_filtering.text_5": "แต่ปากอุโมงค์ทองเหลือง จะสามารถบอกแขนให้ใส่ไอเทมตามตัวกรองของมันได้",
"create.ponder.mechanical_arm_filtering.text_6": "ตัวแขนนั้นฉลาดพอที่จะไม่หยิบไอเทมที่มันไม่มีที่วางได้",
"create.ponder.mechanical_arm_modes.header": "โหมดต่างๆ ที่แขนใช้ในการจ่ายของ",
"create.ponder.mechanical_arm_modes.text_1": "ไอเทมต้นทาง",
"create.ponder.mechanical_arm_modes.text_2": "ไอเทมปลายทาง",
"create.ponder.mechanical_arm_modes.text_3": "เมื่อแขนจำเป็นที่จะต้องจ่ายของให้กับปลายทางหลายๆ จุด...",
"create.ponder.mechanical_arm_modes.text_4": "...มันจะทำงานตามค่าที่มันถูกตั้งไว้",
"create.ponder.mechanical_arm_modes.text_5": "การใช้ประแจชี้ไปที่จุดนี้ แล้วเลื่อนลูกกลิ้งเมาส์จะทำให้คุณเปลี่ยนค่าได้",
"create.ponder.mechanical_arm_modes.text_6": "โหมดวนรอบธรรมดา จะทำให้แขนทำงานวนไป ตามที่ตั้งไว้ตอนแรก",
"create.ponder.mechanical_arm_modes.text_7": "ถ้าหากปลายทางไม่สามารถรับไอเทมได้ มันจะถูกข้ามไป",
"create.ponder.mechanical_arm_modes.text_8": "โหมดวนรอบแบบบังคับ จะไม่ข้ามปลายทางใดก็ตามที่ตันอยู่ และจะรอจนกว่าจะวางไอเทมตรงนั้นได้",
"create.ponder.mechanical_arm_modes.text_9": "โหมดวางแรกสุดก่อน จะพยายามวางไอเทมไว้ที่ปลายทางอันแรกๆ ที่คุณเลือกไว้ตอนตั้งเป้าหมายให้ตัวแขน",
"create.ponder.mechanical_arm_redstone.header": "การควบคุมแขนจักรกลด้วยเรดสโตน",
"create.ponder.mechanical_arm_redstone.text_1": "หากได้รับพลังงานเรดสโตน แขนจักรกลจะไม่ทำงาน",
"create.ponder.mechanical_arm_redstone.text_2": "ก่อนที่มันจะหยุด มันจะทำงานให้ครบรอบก่อน",
"create.ponder.mechanical_arm_redstone.text_3": "นี่แปลว่าคุณสามารถทำให้แขนทำงานเพียงครั้งเดียวได้ ด้วยสัญญาณเรดสโตนดับสั้นๆ",
"create.ponder.mechanical_bearing.header": "การเคลื่อนย้ายสิ่งก่อสร้างของคุณด้วยลูกปืนจักรกล",
"create.ponder.mechanical_bearing.text_1": "ลูกปืนจักรกลจะยึดติดกับบล็อกที่อยู่ข้างหน้ามัน",
"create.ponder.mechanical_bearing.text_2": "เมื่อได้รับแรงบิด มันจะทำให้ของที่มันติดอยู่เป็นสิ่งประดิษฐ์ที่หมุนได้",
"create.ponder.mechanical_crafter.header": "การใช้งานเครื่องคราฟต์จักรกล",
"create.ponder.mechanical_crafter.text_1": "เครื่องคราฟต์จักรกลหลายๆ ชิ้นจะสามารถใช้เพื่อทำของสูตรใดก็ได้ โดยอัตโนมัติ",
"create.ponder.mechanical_crafter.text_2": "คุณสามารถใช้ประแจ เพื่อปรับลูกศรบนเครื่องคราฟต์จักรกลได้",
"create.ponder.mechanical_crafter.text_3": "การที่จะให้เครื่องทำงานได้ ลูกศรจะต้องประจบกันให้ผลลัพธ์ออกมาเพียงทางเดียว",
"create.ponder.mechanical_crafter.text_4": "ผลลัพธ์ที่ออกมา จะถูกใส่ช่องเก็บของที่ทางนั้น",
"create.ponder.mechanical_crafter.text_5": "เครื่องพวกนี้ต้องการแรงบิดเพื่อที่จะทำงานได้",
"create.ponder.mechanical_crafter.text_6": "คุณสามารถคลิกขวาเพื่อใส่ไอเทมเข้าไปเองได้",
"create.ponder.mechanical_crafter.text_7": "เมื่อทุกช่องมีไอเทมแล้ว กระบวนการคราฟต์จะเริ่มขึ้นโดยอัตโนมัติ",
"create.ponder.mechanical_crafter.text_8": "ถ้าหากสูตรคราฟต์ไม่ได้ใช้ช่องทั้งหมด คุณสามารถบังคับให้เครื่องเริ่มทำงานได้ด้วยสัญญาณเรดสโตน",
"create.ponder.mechanical_crafter_connect.header": "การเชื่อมช่องไอเทมของตัวเครื่อง",
"create.ponder.mechanical_crafter_connect.text_1": "ไอเทมสามารถนำเข้าใส่เครื่องได้โดยอัตโนมัติ",
"create.ponder.mechanical_crafter_connect.text_2": "เมื่อคุณใช้ประแจด้านหลังเครื่อง คุณจะสามารถเชื่อมขาเข้าของเครื่องที่ติดกันได้",
"create.ponder.mechanical_crafter_connect.text_3": "เครื่องที่เชื่อมกันก็จะสามารถรับไอเทมจากแหล่งเดียวกันได้",
"create.ponder.mechanical_crafter_covers.header": "การอุดช่องของเครื่องคราฟต์จักรกล",
"create.ponder.mechanical_crafter_covers.text_1": "สูตรคราฟต์บางชนิดจำเป็นที่จะต้องใช้เครื่องหลายๆ ตัวเพื่ออุดช่องว่าง",
"create.ponder.mechanical_crafter_covers.text_2": "การใช้แผ่นหุ้มช่อง จะทำให้เครื่องนับว่าช่องนั้นเป็นช่องวางในการคราฟต์ของ",
"create.ponder.mechanical_crafter_covers.text_3": "ไอเท็มขาเข้าที่ตั้งไว้ด้วยประแจหลังเครื่อง ก็จะข้ามช่องที่ปิดไว้ด้วย",
"create.ponder.mechanical_drill.header": "การขุดบล็อกด้วยสว่านจักรกล",
"create.ponder.mechanical_drill.text_1": "เมื่อสว่านจักรกลได้รับแรงบิด มันจะทำการขุดบล็อกที่อยู่ด้านหน้าตัวเครื่อง",
"create.ponder.mechanical_drill.text_2": "ความเร็วการขุดจะขึ้นอยู่กับความเร็วการบิดที่มันได้รับ",
"create.ponder.mechanical_drill_contraption.header": "การใช้สว่านจักรกล บนสิ่งประดิษฐ์ของคุณ",
"create.ponder.mechanical_drill_contraption.text_1": "เมื่อตัวสว่านเคลื่อนที่ไปพร้อมๆ กับสิ่งประดิษฐ์ที่มันติดอยู่...",
"create.ponder.mechanical_drill_contraption.text_2": "...พวกมันจะขุดบล็อกใดก็ตาม ที่สิ่งประดิษฐ์พาหัวสว่านชนเข้าหา",
"create.ponder.mechanical_harvester.header": "การใช้เครื่องเก็บเกี่ยว บนสิ่งประดิษฐ์ของคุณ",
"create.ponder.mechanical_harvester.text_1": "เมื่อเครื่องเก็บเกี่ยวเคลื่อนที่ไปพร้อมๆ กับสิ่งประดิษฐ์ที่มันติดอยู่...",
"create.ponder.mechanical_harvester.text_2": "พวกมันจะเก็บเกี่ยวพืชที่โตเต็มวัยระหว่างทาง และปลูกเมล็ดใหม่ให้ทันที",
"create.ponder.mechanical_mixer.header": "การผสมของต่างๆ ด้วยเครื่องปั่นจักรกล",
"create.ponder.mechanical_mixer.text_1": "การใช้เครื่องปั่นคู่กับอ่าง จะทำให้คุณคราฟต์ของบางสูตรได้โดยอัตโนมัติ",
"create.ponder.mechanical_mixer.text_2": "สูตรที่ทำได้มักจะเป็นสูตรใดก็ตามที่ไม่ได้บังคับตำแหน่งไอเท็มเวลาคราฟต์ และสูตรอื่นๆ อีกเล็กน้อย",
"create.ponder.mechanical_mixer.text_3": "สูตรบางอย่างที่กล่าวถึงข้างต้น อาจจะต้องการความร้อนจากเตาเบลซ",
"create.ponder.mechanical_mixer.text_4": "ช่องกรองผลลัพธ์สามารถใช้ได้ ถ้าหากมีสูตรสองอย่างที่อาจจะทับกัน",
"create.ponder.mechanical_piston.header": "การเคลื่อนย้ายสิ่งก่อสร้างด้วยลูกสูบจักรกล",
"create.ponder.mechanical_piston.text_1": "ลูกสูบจักรกลสามารถย้ายบล็อกข้างหน้าพวกมันได้",
"create.ponder.mechanical_piston.text_2": "ความเร็วและทิศการเคลื่อนไหวของมัน จะขึ้นอยู่กับแรงบิดที่มันได้รับ",
"create.ponder.mechanical_piston.text_3": "ลูกสูบจักรกลแบบเหนียวจะสามารถดึงบล็อกที่มันติดอยู่กลับมาได้",
"create.ponder.mechanical_piston_modes.header": "โหมดการเคลื่อนที่ต่างๆ ของลูกสูบจักรกล",
"create.ponder.mechanical_piston_modes.text_1": "เมื่อลูกสูบหยุดเคลื่อนไหว สิ่งที่มันย้ายจะถูกเปลี่ยนเป็นบล็อกนิ่ง",
"create.ponder.mechanical_piston_modes.text_2": "การทำงานนี้สามารถเปลี่ยนให้บล็อกไม่กลับมาเป็นบล็อกนิ่งได้ หรือนิ่งเฉพาะตอนที่บล็อกกลับมาที่จุดเริ่มต้น",
"create.ponder.mechanical_plough.header": "การใช้เครื่องถางพื้น บนสิ่งประดิษฐ์ของคุณ",
"create.ponder.mechanical_plough.text_1": "เมื่อเครื่องถางเคลื่อนที่ไปพร้อมๆ กับสิ่งประดิษฐ์ที่มันติดอยู่...",
"create.ponder.mechanical_plough.text_2": "...มันจะทำลายบล็อกที่ปกติแล้ว คุณจะสามารถเดินผ่านได้",
"create.ponder.mechanical_plough.text_3": "เครื่องถางยังสามารถพรวนหน้าดินได้อีกด้วย",
"create.ponder.mechanical_plough.text_4": "...และยังใช้โยนสิ่งมีชีวิตได้ โดยที่ไม่ทำให้มันบาดเจ็บอีกด้วย",
"create.ponder.mechanical_press.header": "การปั๊มของต่างๆ ด้วยเครื่องปั๊มจักรกล",
"create.ponder.mechanical_press.text_1": "เครื่องปั๊มจักรกลนั้นสามารถอัดสิ่งของที่อยู่ใต้มันได้",
"create.ponder.mechanical_press.text_2": "ของเหล่านั้นอาจจะถูกดรอปอยู่ หรืออยู่บนจุดวางของ ใต้เครื่องปั๊มก็ได้",
"create.ponder.mechanical_press.text_3": "เมื่อไอเทมอยู่บนสายพาน...",
"create.ponder.mechanical_press.text_4": "เครื่องปั๊มจะหยุดพวกมันและทำการอัดให้โดยอัตโนมัติ",
"create.ponder.mechanical_press_compacting.header": "การบีบอัดของต่างๆ ด้วยเครื่องปั๊มจักรกล",
"create.ponder.mechanical_press_compacting.text_1": "การอัดไอเทมในอ่าง จะทำให้มันกลายเป็นบล็อกที่ใช้เก็บของชนิดนั้นๆ",
"create.ponder.mechanical_press_compacting.text_2": "การกระทำนี้ ใช้ได้กับสูตรใดก็ตามที่เป็น 2x2 หรือ 3x3 แล้วออกมาเป็นบล็อก รวมถึงสูตรอื่นด้วยเล็กน้อย",
"create.ponder.mechanical_press_compacting.text_3": "สูตรบางอย่างที่กล่าวถึงข้างต้น อาจจะต้องการความร้อนจากเตาเบลซ",
"create.ponder.mechanical_press_compacting.text_4": "ช่องกรองผลลัพธ์สามารถใช้ได้ ถ้าหากมีสูตรสองอย่างที่อาจจะทับกัน",
"create.ponder.mechanical_pump_flow.header": "การเคลื่อนย้ายของเหลวด้วยปั๊มน้ำจักรกล",
"create.ponder.mechanical_pump_flow.text_1": "ปั๊มน้ำจักรกลทำหน้าที่ลำเลียงของเหลวภายในระบบประปาของคุณ",
"create.ponder.mechanical_pump_flow.text_2": "เมื่อหมุนอยู่ ลูกศรที่อยู่บนตัวปั๊มจะระบุทิศทางที่ของเหลวกำลังเคลื่อนที่ไป",
"create.ponder.mechanical_pump_flow.text_3": "ตอนนี้ท่อข้างหลังตัวปั๊ม กำลังดึงของเหลว...",
"create.ponder.mechanical_pump_flow.text_4": "...และท่อข้างหน้าปั๊ม ก็กำลังลำเลียงมันออกไป",
"create.ponder.mechanical_pump_flow.text_5": "การเปลี่ยนทิศทางการหมุนของเฟือง จะเปลี่ยนทิศที่ของเหลวเคลื่อนที่ด้วย",
"create.ponder.mechanical_pump_flow.text_6": "คุณสามารถใช้ประแจเพื่อเปลี่ยนทิศทางของตัวปั๊มได้ด้วยตนเอง",
"create.ponder.mechanical_pump_speed.header": "แรงส่งของปั๊มน้ำจักรกล",
"create.ponder.mechanical_pump_speed.text_1": "ไม่ว่าปั๊มจะหมุนเร็วแค่ไหนก็ตาม พวกมันสามารถสูบของเหลวตามท่อได้สูงสุดเพียง 16 บล็อกข้างหน้าเท่านั้น",
"create.ponder.mechanical_pump_speed.text_2": "แต่ยิ่งความเร็วของเฟืองสูง ของเหลวก็จะไหลผ่านท่อได้เร็วขึ้นตาม...",
"create.ponder.mechanical_pump_speed.text_3": "...และนั่นก็แปลว่าของเหลวจะถูกลำเลียงเร็วขึ้นด้วย",
"create.ponder.mechanical_pump_speed.text_4": "ปั๊มหลายอันสามารถใช้เพิ่มปริมาณของเหลวที่ไหลผ่านท่อภายในระบบประปาเดียวกันได้",
"create.ponder.mechanical_pump_speed.text_5": "การเปลี่ยนทิศทางของท่อจะช่วยเรื่องทิศที่ของเหลวจะไหลผ่านได้",
"create.ponder.mechanical_saw_breaker.header": "การตัดต้นไม้ด้วยเลื่อยจักรกล",
"create.ponder.mechanical_saw_breaker.text_1": "เมื่อเลื่อยจักรกลได้รับแรงบิด พวกมันจะตัดต้นไม้ที่อยู่ข้างหน้าใบมีด",
"create.ponder.mechanical_saw_breaker.text_2": "ตัวใบเลื่อยจะต้องตัดบล็อกไม้ที่ติดอยู่กับพื้น เพื่อที่จะให้ต้นไม้ล้มทั้งต้นได้",
"create.ponder.mechanical_saw_contraption.header": "การใช้เลื่อยจักรกล บนสิ่งประดิษฐ์ของคุณ",
"create.ponder.mechanical_saw_contraption.text_1": "เมื่อตัวเลื่อยเคลื่อนที่ไปพร้อมๆ กับสิ่งประดิษฐ์ที่มันติดอยู่...",
"create.ponder.mechanical_saw_contraption.text_2": "...พวกมันจะตัดต้นไม้ต้นใดก็ตาม ที่สิ่งประดิษฐ์พาใบเลื่อยชนเข้าหา",
"create.ponder.mechanical_saw_processing.header": "การตัดของต่างๆ ด้วยเลื่อยจักรกล",
"create.ponder.mechanical_saw_processing.text_1": "เลื่อยจักรกลที่ใบเลื่อยชี้ขึ้น สามารถตัดไอเทมได้หลายประเภท",
"create.ponder.mechanical_saw_processing.text_2": "ตัวไอเทม จะเคลื่อนไปทางทิศตรงข้ามกับแรงบิดที่เลื่อยได้รับเสมอ",
"create.ponder.mechanical_saw_processing.text_3": "เลื่อยพวกนี้ยังสามารถทำงานร่วมกับสายพานได้อีกด้วย",
"create.ponder.mechanical_saw_processing.text_4": "ถ้าวัตถุดิบสามารถตัดออกมาเป็นหลายอย่างได้ ช่องกรองประเภทบนเลื่อยจะใช้เลือกผลลัพธ์ได้",
"create.ponder.mechanical_saw_processing.text_5": "หากไม่มีการกรองผลลัพธ์ เลื่อยจะตัดไอเทมออกมา วนไปตามผลลัพธ์ที่เป็นไปได้ทั้งหมด",
"create.ponder.millstone.header": "การบดไอเทมโดยใช้เครื่องโม่",
"create.ponder.millstone.text_1": "เครื่องโม่ทำงานด้วยการบดไอเทมให้เละ",
"create.ponder.millstone.text_2": "คุณสามารถวางเฟืองไว้ข้างๆ เครื่องโม่เพื่อให้มันทำงานได้",
"create.ponder.millstone.text_3": "โยน หรือใส่ไอเทมทางด้านบนของเครื่อง",
"create.ponder.millstone.text_4": "รอสักครู่ แล้วผลลัพธ์จะสามารถเก็บได้ด้วยการคลิกขวาที่เครื่อง",
"create.ponder.millstone.text_5": "ของที่ถูกบดแล้วยังสามารถถูกลำเลียงได้โดยอัตโนมัติอีกด้วย",
"create.ponder.nixie_tube.text_1": "เมื่อได้รับพลังงานเรดสโตน หลอดนิกซี่จะแสดงกำลังของสัญญาณเรดสโตนที่มันได้รับออกมา",
"create.ponder.nixie_tube.text_2": "หากใช้ป้ายชื่อบนทั่งเหล็ก แล้วนำมาใช้กับหลอดนิกซี่ คุณจะสามารถแสดงข้อความนั้นได้",
"create.ponder.nixie_tube.text_3": "คลิกขวาด้วยสีย้อมอะไรก็ได้ เพื่อเปลี่ยนสีของตัวหลอด",
"create.ponder.rose_quartz_lamp.header": "หลอดไฟโรสควอตซ์",
"create.ponder.rose_quartz_lamp.text_1": "หลอดไฟโรสควอตซ์จะติดเมื่อได้รับสัญญาณเรดสโตน",
"create.ponder.rose_quartz_lamp.text_2": "หลังจากที่ติด ตัวหลอดจะปล่อยกระแสเรดสโตนต่อ",
"create.ponder.rose_quartz_lamp.text_3": "เมื่อหลายๆ หลอดถูกวางเป็นกลุ่ม...",
"create.ponder.rose_quartz_lamp.text_4": "...หลอดใดที่ได้รับกระแสเรดสโตนจะติด และดับไฟหลอดอื่นทั้งหมด",
"create.ponder.rose_quartz_lamp.text_5": "ตัวเปรียบเทียบเรดสโตนจะปล่อยกระแสออกมา ตามระยะห่างของหลอดไฟที่ติดอยู่",
"create.ponder.rose_quartz_lamp.text_6": "ตัวหลอดไฟโรสควอตซ์เอง ก็ยังสามารถเปิดปิดได้ด้วยประแจเช่นกัน",
"create.ponder.sail.header": "การประกอบตัวขับเคลื่อนกังหันลมด้วยใบกังหันเข้าด้วยกัน",
"create.ponder.sail.text_1": "ใบกังหันเป็นหนึ่งส่วนประกอบที่เหมาะสมในการสร้างกังหันลม",
"create.ponder.sail.text_2": "ถ้าไม่ได้ทำการวางบล็อกติดกับตัวขับเคลื่อนกังหันลมให้ใช้ Super Glue หรือ จำพวกบล็อกประสาน เพื่อรวมเป็นโครงสร้างเดียวกัน",
"create.ponder.sail.text_3": "คลิกขวาด้วยสีที่ต้องการเพื่อเปลี่ยนสี",
"create.ponder.sail.text_4": "คลิกขวาด้วยกรรไกรเพื่อทำการเอาใบกังหันออกจากกรอบ",
"create.ponder.sail_frame.header": "การประกอบตัวขับเคลื่อนกังหันลมด้วยกรอบกังหัน",
"create.ponder.sail_frame.text_1": "โครงใบกังหันเป็นหนึ่งส่วนประกอบที่เหมาะสมในการสร้างกังหันลม",
"create.ponder.sail_frame.text_2": "ถ้าไม่ได้ทำการวางบล็อกติดกับตัวขับเคลื่อนกังหันลมให้ใช้ Super Glue หรือ จำพวกบล็อกประสาน เพื่อรวมเป็นโครงสร้างเดียวกัน",
"create.ponder.shaft_casing.header": "การหุ้มเพลา",
"create.ponder.water_wheel.header": "การสร้างแรงบิดด้วยกังหันน้ำ",
"create.ponder.water_wheel.text_1": "กังหันน้ำจะได้รับแรงหมุนจากกระแสน้ำที่อยู่ติดกับตัวกังหัน",
"create.ponder.water_wheel.text_2": "ยิ่งมีด้านที่ได้รับกระแสน้ำมากเท่าไหร่ ยิ่งจะทำให้กังหันน้ำหมุนไวมากขึ้นเท่านั้น",
"create.ponder.water_wheel.text_3": "ใบของกังหันควรจะถูกปรับให้ถูกต้องตามกระแสน้ำ",
"create.ponder.water_wheel.text_4": "ถ้าหากปรับไม่ถูก กังหันน้ำจะทำงานได้ไม่เต็มประสิทธิภาพ",
"create.ponder.windmill_source.text_3": "ถ้ามีใบกังหันหรือบล็อกขนแกะเพียงพอต่อตวามต้องการของตัวขับเคลี่อนกังหันลมจะสามารถใช้ได้",
"create.ponder.windmill_source.text_5": "ใบกังหันยิ่งมีจำนวนมากก็ยิ่งทำให้หมุนไวขึ้น",
"create.ponder.windmill_structure.text_1": "การทำงานของโครงสร้างกังหันลมจะทำงานก็ต่อเมื่อมีบล็อกหรือใบกังหันที่สามารถทำให้ขับเคลื่อนได้ *อย่างน้อย 8 บล็อก*"
}

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{
"_": "sina ante e toki pi ilo Create la sina pona a!",
"block.create.acacia_window": "kiwen lukin pi kasi loje jelo",
"block.create.acacia_window_pane": "sinpin lukin pi kasi loje jelo",
"block.create.adjustable_chain_gearshift": "ilo pi lili wawa",
"block.create.analog_lever": "palisa ilo nanpa",
"block.create.andesite_belt_funnel": "lupa tawa pi kiwen pimeja walo lon supa tawa",
"block.create.andesite_casing": "selo pi kiwen pimeja walo",
"block.create.andesite_encased_cogwheel": "sike ilo lon insa selo pi kiwen pimeja walo",
"block.create.andesite_encased_large_cogwheel": "sike ilo suli lon insa selo pi kiwen pimeja walo",
"block.create.andesite_encased_shaft": "palisa sike lon insa selo pi kiwen pimeja walo",
"block.create.andesite_funnel": "lupa tawa pi kiwen pimeja walo",
"block.create.andesite_ladder": "nasin palisa sewi pi kiwen walo pimeja",
"block.create.andesite_pillar": "kiwen pimeja walo palisa",
"block.create.andesite_tunnel": "lupa ilo pi kiwen pimeja walo",
"block.create.asurine": "kiwen Asuwin",
"block.create.asurine_pillar": "kiwen Asuwin palisa",
"block.create.basin": "poki ijo telo",
"block.create.belt": "supa tawa",
"block.create.birch_window": "kiwen lukin pi kasi walo",
"block.create.birch_window_pane": "sinpin lukin pi kasi walo",
"block.create.black_nixie_tube": "palisa sitelen pimeja",
"block.create.black_sail": "lipu kon pimeja",
"block.create.black_seat": "supa monsi pimeja",
"block.create.black_toolbox": "poki ilo pimeja",
"block.create.black_valve_handle": "sike luka pimeja",
"block.create.blaze_burner": "monsuta seli lon poki",
"block.create.blue_nixie_tube": "palisa sitelen pi laso telo",
"block.create.blue_sail": "lipu kon pi laso telo",
"block.create.blue_seat": "supa monsi pi laso telo",
"block.create.blue_toolbox": "poki ilo pi laso telo",
"block.create.blue_valve_handle": "sike luka pi laso telo",
"block.create.brass_belt_funnel": "lupa tawa pi kiwen ilo lon supa tawa",
"block.create.brass_block": "leko pi kiwen ilo",
"block.create.brass_casing": "selo pi kiwen ilo",
"block.create.brass_encased_cogwheel": "sike ilo lon insa selo pi kiwen ilo",
"block.create.brass_encased_large_cogwheel": "sike ilo suli lon insa selo pi kiwen ilo",
"block.create.brass_encased_shaft": "palisa sike lon insa selo pi kiwen ilo",
"block.create.brass_funnel": "lupa tawa pi kiwen ilo",
"block.create.brass_ladder": "nasin palisa sewi pi kiwen ilo",
"block.create.brass_tunnel": "lupa ilo pi kiwen ilo",
"block.create.brown_nixie_tube": "palisa sitelen pi kule ma",
"block.create.brown_sail": "lipu kon pi kule ma",
"block.create.brown_seat": "supa monsi pi kule ma",
"block.create.brown_toolbox": "poki ilo pi kule ma",
"block.create.brown_valve_handle": "sike luka pi kule ma",
"block.create.calcite_pillar": "kiwen walo ko palisa",
"block.create.cart_assembler": "ilo pali pi poki tawa",
"block.create.chocolate": "suwi pi kule ma",
"block.create.chute": "lupa pi tawa anpa sewi",
"block.create.clockwork_bearing": "ilo tenpo pi tawa sike",
"block.create.clutch": "ilo pi tawa pini open",
"block.create.cogwheel": "sike ilo",
"block.create.content_observer": "ilo pi lukin jo",
"block.create.controls": "ilo lawa pi tomo tawa linja",
"block.create.copper_backtank": "poki kon monsi",
"block.create.copper_casing": "selo pi kiwen ante",
"block.create.copper_ladder": "nasin palisa sewi pi kiwen ante",
"block.create.copper_shingle_slab": "supa pi kiwen ante pi selo lipu",
"block.create.copper_shingle_stairs": "leko sewi pi kiwen ante pi selo lipu",
"block.create.copper_shingles": "kiwen ante pi selo lipu",
"block.create.copper_tiles": "kiwen ante pi leko lipu",
"block.create.copper_valve_handle": "sike luka pi kiwen ante",
"block.create.creative_crate": "poki epiku",
"block.create.creative_fluid_tank": "poki telo epiku",
"block.create.creative_motor": "ilo pi wawa epiku",
"block.create.crimsite": "kiwen Kawinsi",
"block.create.crimsite_pillar": "kiwen Kawinsi palisa",
"block.create.crimson_window": "kiwen lukin pi soko loje",
"block.create.crimson_window_pane": "sinpin lukin pi soko loje",
"block.create.crushing_wheel": "sike pi pali ko",
"block.create.cuckoo_clock": "ilo tenpo pi mu waso",
"block.create.cut_andesite": "kiwen pimeja walo kipisi",
"block.create.cut_andesite_brick_slab": "supa pi kiwen pimeja walo kipisi leko",
"block.create.cut_andesite_brick_stairs": "leko sewi pi kiwen pimeja walo kipisi leko",
"block.create.cut_andesite_brick_wall": "sinpin pi kiwen pimeja walo kipisi leko",
"block.create.cut_andesite_bricks": "kiwen pimeja walo kipisi leko",
"block.create.cut_andesite_slab": "supa pi kiwen pimeja walo kipisi",
"block.create.cut_andesite_stairs": "leko sewi pi kiwen pimeja walo kipisi",
"block.create.cut_andesite_wall": "sinpin pi kiwen pimeja walo kipisi",
"block.create.cut_asurine": "kiwen Asuwin kipisi",
"block.create.cut_asurine_brick_slab": "supa pi kiwen Asuwin kipisi leko",
"block.create.cut_asurine_brick_stairs": "leko sewi pi kiwen Asuwin kipisi leko",
"block.create.cut_asurine_brick_wall": "sinpin pi kiwen Asuwin kipisi leko",
"block.create.cut_asurine_bricks": "kiwen Asuwin kipisi leko",
"block.create.cut_asurine_slab": "supa pi kiwen Asuwin kipisi",
"block.create.cut_asurine_stairs": "leko sewi pi kiwen Asuwin kipisi",
"block.create.cut_asurine_wall": "sinpin pi kiwen Asuwin kipisi",
"block.create.cut_calcite": "kiwen walo ko kipisi",
"block.create.cut_calcite_brick_slab": "supa pi kiwen walo ko kipisi leko",
"block.create.cut_calcite_brick_stairs": "leko sewi pi kiwen walo ko kipisi leko",
"block.create.cut_calcite_brick_wall": "sinpin pi kiwen walo ko kipisi leko",
"block.create.cut_calcite_bricks": "kiwen walo ko kipisi leko",
"block.create.cut_calcite_slab": "supa pi kiwen walo ko kipisi",
"block.create.cut_calcite_stairs": "leko sewi pi kiwen walo ko kipisi",
"block.create.cut_calcite_wall": "sinpin pi kiwen walo ko kipisi",
"block.create.cut_crimsite": "kiwen Kawinsi kipisi",
"block.create.cut_crimsite_brick_slab": "supa pi kiwen Kawinsi kipisi leko",
"block.create.cut_crimsite_brick_stairs": "leko sewi pi kiwen Kawinsi kipisi leko",
"block.create.cut_crimsite_brick_wall": "sinpin pi kiwen Kawinsi kipisi leko",
"block.create.cut_crimsite_bricks": "kiwen Kawinsi kipisi leko",
"block.create.cut_crimsite_slab": "supa pi kiwen Kawinsi kipisi",
"block.create.cut_crimsite_stairs": "leko sewi pi kiwen Kawinsi kipisi",
"block.create.cut_crimsite_wall": "kiwen Kawinsi kipisi",
"block.create.cut_deepslate": "kiwen anpa kipisi",
"block.create.cut_deepslate_brick_slab": "supa pi kiwen anpa kipisi leko",
"block.create.cut_deepslate_brick_stairs": "leko sewi pi kiwen anpa kipisi leko",
"block.create.cut_deepslate_brick_wall": "sinpin pi kiwen anpa kipisi leko",
"block.create.cut_deepslate_bricks": "kiwen anpa kipisi leko",
"block.create.cut_deepslate_slab": "supa pi kiwen anpa kipisi",
"block.create.cut_deepslate_stairs": "leko sewi pi kiwen anpa kipisi",
"block.create.cut_deepslate_wall": "sinpin pi kiwen anpa kipisi",
"block.create.cut_diorite": "kiwen walo pimeja kipisi",
"block.create.cut_diorite_brick_slab": "supa pi kiwen walo pimeja kipisi leko",
"block.create.cut_diorite_brick_stairs": "leko sewi pi kiwen walo pimeja kipisi leko",
"block.create.cut_diorite_brick_wall": "sinpin pi kiwen walo pimeja kipisi leko",
"block.create.cut_diorite_bricks": "kiwen walo pimeja kipisi leko",
"block.create.cut_diorite_slab": "supa pi kiwen walo pimeja kipisi",
"block.create.cut_diorite_stairs": "leko sewi pi kiwen walo pimeja kipisi",
"block.create.cut_diorite_wall": "sinpin pi kiwen walo pimeja kipisi",
"block.create.cut_dripstone": "kiwen palisa kipisi",
"block.create.cut_dripstone_brick_slab": "supa pi kiwen palisa kipisi leko",
"block.create.cut_dripstone_brick_stairs": "leko sewi pi kiwen palisa kipisi leko",
"block.create.cut_dripstone_brick_wall": "sinpin pi kiwen palisa kipisi leko",
"block.create.cut_dripstone_bricks": "kiwen palisa leko",
"block.create.cut_dripstone_slab": "supa pi kiwen palisa kipisi",
"block.create.cut_dripstone_stairs": "leko sewi pi kiwen palisa kipisi",
"block.create.cut_dripstone_wall": "sinpin pi kiwen palisa kipisi",
"block.create.cut_granite": "kiwen loje kipisi",
"block.create.cut_granite_brick_slab": "supa pi kiwen loje kipisi leko",
"block.create.cut_granite_brick_stairs": "leko sewi pi kiwen loje kipisi leko",
"block.create.cut_granite_brick_wall": "sinpin pi kiwen loje kipisi leko",
"block.create.cut_granite_bricks": "kiwen loje kipisi leko",
"block.create.cut_granite_slab": "supa pi kiwen loje kipisi",
"block.create.cut_granite_stairs": "leko sewi pi kiwen loje kipisi",
"block.create.cut_granite_wall": "sinpin pi kiwen loje kipisi",
"block.create.cut_limestone": "kiwen ko walo kipisi",
"block.create.cut_limestone_brick_slab": "supa pi kiwen ko walo kipisi leko",
"block.create.cut_limestone_brick_stairs": "leko sewi pi kiwen ko walo kipisi leko",
"block.create.cut_limestone_brick_wall": "sinpin pi kiwen ko walo kipisi leko",
"block.create.cut_limestone_bricks": "kiwen ko walo kipisi leko",
"block.create.cut_limestone_slab": "supa pi kiwen ko walo kipisi",
"block.create.cut_limestone_stairs": "leko sewi pi kiwen ko walo kipisi",
"block.create.cut_limestone_wall": "sinpin pi kiwen ko walo kipisi",
"block.create.cut_ochrum": "kiwen Okan kipisi",
"block.create.cut_ochrum_brick_slab": "supa pi kiwen Okan kipisi leko",
"block.create.cut_ochrum_brick_stairs": "leko sewi pi kiwen Okan kipisi leko",
"block.create.cut_ochrum_brick_wall": "sinpin pi kiwen Okan kipisi leko",
"block.create.cut_ochrum_bricks": "kiwen Okan kipisi leko",
"block.create.cut_ochrum_slab": "supa pi kiwen Okan kipisi",
"block.create.cut_ochrum_stairs": "leko sewi pi kiwen Okan kipisi",
"block.create.cut_ochrum_wall": "sinpin pi kiwen Okan kipisi",
"block.create.cut_scorchia": "kiwen Selikowija kipisi",
"block.create.cut_scorchia_brick_slab": "supa pi kiwen Selikowija kipisi leko",
"block.create.cut_scorchia_brick_stairs": "leko sewi pi kiwen Selikowija kipisi leko",
"block.create.cut_scorchia_brick_wall": "sinpin pi kiwen Selikowija kipisi leko",
"block.create.cut_scorchia_bricks": "kiwen Selikowija kipisi leko",
"block.create.cut_scorchia_slab": "supa pi kiwen Selikowija kipisi",
"block.create.cut_scorchia_stairs": "leko sewi pi kiwen Selikowija kipisi",
"block.create.cut_scorchia_wall": "sinpin pi kiwen Selikowija kipisi",
"block.create.cut_scoria": "kiwen Sakowija kipisi",
"block.create.cut_scoria_brick_slab": "supa pi kiwen Sakowija kipisi leko",
"block.create.cut_scoria_brick_stairs": "leko sewi pi kiwen Sakowija kipisi leko",
"block.create.cut_scoria_brick_wall": "sinpin pi kiwen Sakowija kipisi leko",
"block.create.cut_scoria_bricks": "kiwen Sakowija kipisi leko",
"block.create.cut_scoria_slab": "supa pi kiwen Sakowija kipisi",
"block.create.cut_scoria_stairs": "leko sewi pi kiwen Sakowija kipisi",
"block.create.cut_scoria_wall": "sinpin pi kiwen Sakowija kipisi",
"block.create.cut_tuff": "ko seli kiwen kipisi",
"block.create.cut_tuff_brick_slab": "supa pi ko seli kiwen kipisi leko",
"block.create.cut_tuff_brick_stairs": "leko sewi pi ko seli kiwen kipisi leko",
"block.create.cut_tuff_brick_wall": "sinpin pi ko seli kiwen kipisi leko",
"block.create.cut_tuff_bricks": "ko seli kiwen kipisi leko",
"block.create.cut_tuff_slab": "supa pi ko seli kiwen kipisi",
"block.create.cut_tuff_stairs": "leko sewi pi ko seli kiwen kipisi",
"block.create.cut_tuff_wall": "sinpin pi ko seli kiwen kipisi",
"block.create.cut_veridium": "kiwen Pewisijan kipisi",
"block.create.cut_veridium_brick_slab": "supa pi kiwen Pewisijan kipisi leko",
"block.create.cut_veridium_brick_stairs": "leko sewi pi kiwen Pewisijan kipisi leko",
"block.create.cut_veridium_brick_wall": "sinpin pi kiwen Pewisijan kipisi leko",
"block.create.cut_veridium_bricks": "kiwen Pewisijan kipisi leko",
"block.create.cut_veridium_slab": "supa pi kiwen Pewisijan kipisi",
"block.create.cut_veridium_stairs": "leko sewi pi kiwen Pewisijan kipisi",
"block.create.cut_veridium_wall": "sinpin pi kiwen Pewisijan kipisi",
"block.create.cyan_nixie_tube": "palisa sitelen laso",
"block.create.cyan_sail": "lipu kon laso",
"block.create.cyan_seat": "supa monsi laso",
"block.create.cyan_toolbox": "poki ilo laso",
"block.create.cyan_valve_handle": "sike luka laso",
"block.create.dark_oak_window": "kiwen lukin pi kasi pimeja",
"block.create.dark_oak_window_pane": "sinpin lukin pi kasi pimeja",
"block.create.deepslate_pillar": "kiwen anpa palisa",
"block.create.deepslate_zinc_ore": "kiwen awen lon insa pi kiwen anpa",
"block.create.deployer": "ilo pana luka",
"block.create.depot": "poki wan",
"block.create.diorite_pillar": "kiwen walo pimeja palisa",
"block.create.display_board": "sinpin sitelen",
"block.create.dripstone_pillar": "kiwen palisa palisa",
"block.create.encased_fan": "sike pi kon tawa lon insa selo",
"block.create.encased_fluid_pipe": "palisa telo lon insa selo",
"block.create.fluid_pipe": "palisa telo",
"block.create.fluid_tank": "poki telo pi suli mute",
"block.create.fluid_valve": "palisa pi tawa telo",
"block.create.flywheel": "sike pi awen wawa",
"block.create.framed_glass": "kiwen lukin selo",
"block.create.framed_glass_door": "lupa lukin",
"block.create.framed_glass_pane": "sinpin lukin selo",
"block.create.framed_glass_trapdoor": "lupa anpa lukin",
"block.create.gantry_shaft": "palisa tawa",
"block.create.gearbox": "poki pi sike ilo",
"block.create.gearshift": "ilo pi tawa ante",
"block.create.glass_fluid_pipe": "palisa telo lukin",
"block.create.granite_pillar": "kiwen loje palisa",
"block.create.gray_nixie_tube": "palisa sitelen pi pimeja walo",
"block.create.gray_sail": "lipu kon pi pimeja walo",
"block.create.gray_seat": "supa monsi pi pimeja walo",
"block.create.gray_toolbox": "poki ilo pi pimeja walo",
"block.create.gray_valve_handle": "sike luka pi pimeja walo",
"block.create.green_nixie_tube": "palisa sitelen pi laso kasi",
"block.create.green_sail": "lipu kon pi laso kasi",
"block.create.green_seat": "supa monsi pi laso kasi",
"block.create.green_toolbox": "poki ilo pi laso kasi",
"block.create.green_valve_handle": "sike luka pi laso kasi",
"block.create.hand_crank": "palisa sike luka",
"block.create.haunted_bell": "ilo kalama monsuta",
"block.create.honey": "suwi pipi",
"block.create.horizontal_framed_glass": "kiwen lukin selo supa",
"block.create.horizontal_framed_glass_pane": "sinpin lukin selo supa",
"block.create.hose_pulley": "sike tawa pi linja telo",
"block.create.item_drain": "ilo pi weka telo",
"block.create.item_vault": "poki ijo",
"block.create.jungle_window": "kiwen lukin pi kasi jelo",
"block.create.jungle_window_pane": "sinpin lukin pi kasi jelo",
"block.create.large_cogwheel": "sike ilo suli",
"block.create.layered_andesite": "kiwen pimeja walo supa",
"block.create.layered_asurine": "kiwen Asuwin supa",
"block.create.layered_calcite": "kiwen walo ko supa",
"block.create.layered_crimsite": "kiwen Kawinsi supa",
"block.create.layered_deepslate": "kiwen anpa supa",
"block.create.layered_diorite": "kiwen walo pimeja supa",
"block.create.layered_dripstone": "kiwen palisa supa",
"block.create.layered_granite": "kiwen loje supa",
"block.create.layered_limestone": "kiwen ko walo supa",
"block.create.layered_ochrum": "kiwen Okan supa",
"block.create.layered_scorchia": "kiwen Selikowija supa",
"block.create.layered_scoria": "kiwen Sakowija supa",
"block.create.layered_tuff": "ko seli kiwen supa",
"block.create.layered_veridium": "kiwen Pewisijan supa",
"block.create.light_blue_nixie_tube": "palisa sitelen pi laso sewi",
"block.create.light_blue_sail": "lipu kon pi laso sewi",
"block.create.light_blue_seat": "supa monsi pi laso sewi",
"block.create.light_blue_toolbox": "poki ilo pi laso sewi",
"block.create.light_blue_valve_handle": "sike luka pi laso sewi",
"block.create.light_gray_nixie_tube": "palisa sitelen pi walo pimeja",
"block.create.light_gray_sail": "lipu kon pi walo pimeja",
"block.create.light_gray_seat": "supa monsi pi walo pimeja",
"block.create.light_gray_toolbox": "poki ilo pi walo pimeja",
"block.create.light_gray_valve_handle": "sike luka pi walo pimeja",
"block.create.lime_nixie_tube": "palisa sitelen pi laso jelo",
"block.create.lime_sail": "lipu kon pi laso jelo",
"block.create.lime_seat": "supa monsi pi laso jelo",
"block.create.lime_toolbox": "poki ilo pi laso jelo",
"block.create.lime_valve_handle": "sike luka pi laso jelo",
"block.create.limestone": "kiwen ko walo",
"block.create.limestone_pillar": "kiwen ko walo palisa",
"block.create.linear_chassis": "sijelo sike palisa",
"block.create.lit_blaze_burner": "monsuta seli lon poki seli",
"block.create.magenta_nixie_tube": "palisa sitelen pi loje laso",
"block.create.magenta_sail": "lipu kon pi loje laso",
"block.create.magenta_seat": "supa monsi pi loje laso",
"block.create.magenta_toolbox": "poki ilo pi loje laso",
"block.create.magenta_valve_handle": "sike luka pi loje laso",
"block.create.mechanical_arm": "ilo sike luka",
"block.create.mechanical_bearing": "ilo pi tawa sike",
"block.create.mechanical_crafter": "ilo sike pali",
"block.create.mechanical_drill": "ilo sike pakala",
"block.create.mechanical_mixer": "ilo sike pi kama wan",
"block.create.mechanical_piston": "ilo sike tawa",
"block.create.mechanical_piston_head": "luka pi ilo sike tawa",
"block.create.mechanical_press": "ilo sike pi kama lipu",
"block.create.mechanical_pump": "ilo sike pi telo tawa",
"block.create.mechanical_saw": "ilo sike kipisi",
"block.create.metal_girder": "palisa wawa kiwen",
"block.create.metal_girder_encased_shaft": "palisa sike lon insa palisa wawa kiwen",
"block.create.millstone": "ilo pi pali ko",
"block.create.mysterious_cuckoo_clock": "ilo tenpo pi mu waso",
"block.create.nixie_tube": "palisa sitelen",
"block.create.nozzle": "ilo pi tawa kon ale",
"block.create.oak_window": "kiwen lukin pi kasi kiwen",
"block.create.oak_window_pane": "sinpin lukin pi kasi kiwen",
"block.create.ochrum": "kiwen Okan",
"block.create.ochrum_pillar": "kiwen Okan palisa",
"block.create.orange_sail": "lipu kon pi loje jelo",
"block.create.orange_seat": "supa monsi pi loje jelo",
"block.create.orange_toolbox": "poki ilo pi loje jelo",
"block.create.orange_valve_handle": "sike luka pi loje jelo",
"block.create.ornate_iron_window": "kiwen lukin namako",
"block.create.ornate_iron_window_pane": "sinpin lukin namako",
"block.create.peculiar_bell": "ilo kalama nasa",
"block.create.pink_nixie_tube": "palisa sitelen pi loje walo",
"block.create.pink_sail": "lipu kon pi loje walo",
"block.create.pink_seat": "supa monsi pi loje walo",
"block.create.pink_toolbox": "poki ilo pi loje walo",
"block.create.pink_valve_handle": "sike luka pi loje walo",
"block.create.piston_extension_pole": "palisa pi ilo tawa",
"block.create.placard": "lipu poki ilo",
"block.create.polished_cut_andesite": "kiwen pimeja walo kipisi pi selo pona",
"block.create.polished_cut_andesite_slab": "supa pi kiwen pimeja walo kipisi pi selo pona",
"block.create.polished_cut_andesite_stairs": "leko sewi pi kiwen pimeja walo kipisi pi selo pona",
"block.create.polished_cut_andesite_wall": "sinpin pi kiwen pimeja walo kipisi pi selo pona",
"block.create.polished_cut_asurine": "kiwen Asuwin kipisi pi selo pona",
"block.create.polished_cut_asurine_slab": "supa pi kiwen Asuwin kipisi pi selo pona",
"block.create.polished_cut_asurine_stairs": "leko sewi pi kiwen Asuwin kipisi pi selo pona",
"block.create.polished_cut_asurine_wall": "sinpin pi kiwen Asuwin kipisi pi selo pona",
"block.create.polished_cut_calcite": "kiwen walo ko kipisi pi selo pona",
"block.create.polished_cut_calcite_slab": "supa pi kiwen walo ko kipisi pi selo pona",
"block.create.polished_cut_calcite_stairs": "leko sewi pi kiwen walo ko kipisi pi selo pona",
"block.create.polished_cut_calcite_wall": "sinpin pi kiwen walo ko kipisi pi selo pona",
"block.create.polished_cut_crimsite": "kiwen Kawinsi kipisi pi selo pona",
"block.create.polished_cut_crimsite_slab": "supa pi kiwen Kawinsi kipisi pi selo pona",
"block.create.polished_cut_crimsite_stairs": "leko sewi pi kiwen Kawinsi kipisi pi selo pona",
"block.create.polished_cut_crimsite_wall": "sinpin pi kiwen Kawinsi kipisi pi selo pona",
"block.create.polished_cut_deepslate": "kiwen anpa kipisi pi selo pona",
"block.create.polished_cut_deepslate_slab": "supa pi kiwen anpa kipisi pi selo pona",
"block.create.polished_cut_deepslate_stairs": "leko sewi pi kiwen anpa kipisi pi selo pona",
"block.create.polished_cut_deepslate_wall": "sinpin pi kiwen anpa kipisi pi selo pona",
"block.create.polished_cut_diorite": "kiwen walo pimeja kipisi pi selo pona",
"block.create.polished_cut_diorite_slab": "supa pi kiwen walo pimeja kipisi pi selo pona",
"block.create.polished_cut_diorite_stairs": "leko sewi pi kiwen walo pimeja kipisi pi selo pona",
"block.create.polished_cut_diorite_wall": "sinpin pi kiwen walo pimeja kipisi pi selo pona",
"block.create.polished_cut_dripstone": "kiwen palisa kipisi pi selo pona",
"block.create.polished_cut_dripstone_slab": "supa pi kiwen palisa kipisi pi selo pona",
"block.create.polished_cut_dripstone_stairs": "leko sewi pi kiwen palisa kipisi pi selo pona",
"block.create.polished_cut_dripstone_wall": "sinpin pi kiwen palisa kipisi pi selo pona",
"block.create.polished_cut_granite": "kiwen loje kipisi pi selo pona",
"block.create.polished_cut_granite_slab": "supa pi kiwen loje kipisi pi selo pona",
"block.create.polished_cut_granite_stairs": "leko sewi pi kiwen loje kipisi pi selo pona",
"block.create.polished_cut_granite_wall": "sinpin pi kiwen loje kipisi pi selo pona",
"block.create.polished_cut_limestone": "kiwen ko walo kipisi pi selo pona",
"block.create.polished_cut_limestone_slab": "supa pi kiwen ko walo kipisi pi selo pona",
"block.create.polished_cut_limestone_stairs": "leko sewi pi kiwen ko walo kipisi pi selo pona",
"block.create.polished_cut_limestone_wall": "sinpin pi kiwen ko walo kipisi pi selo pona",
"block.create.polished_cut_ochrum": "kiwen Okan kipisi pi selo pona",
"block.create.polished_cut_ochrum_slab": "supa pi kiwen Okan kipisi pi selo pona",
"block.create.polished_cut_ochrum_stairs": "leko sewi pi kiwen Okan kipisi pi selo pona",
"block.create.polished_cut_ochrum_wall": "sinpin pi kiwen Okan kipisi pi selo pona",
"block.create.polished_cut_scorchia": "kiwen Selikowija kipisi pi selo pona",
"block.create.polished_cut_scorchia_slab": "supa pi kiwen Selikowija kipisi pi selo pona",
"block.create.polished_cut_scorchia_stairs": "leko sewi pi kiwen Selikowija kipisi pi selo pona",
"block.create.polished_cut_scorchia_wall": "sinpin pi kiwen Selikowija kipisi pi selo pona",
"block.create.polished_cut_scoria": "kiwen Sakowija kipisi pi selo pona",
"block.create.polished_cut_scoria_slab": "supa pi kiwen Sakowija kipisi pi selo pona",
"block.create.polished_cut_scoria_stairs": "leko sewi pi kiwen Sakowija kipisi pi selo pona",
"block.create.polished_cut_scoria_wall": "sinpin pi kiwen Sakowija kipisi pi selo pona",
"block.create.polished_cut_tuff": "ko seli kiwen kipisi pi selo pona",
"block.create.polished_cut_tuff_slab": "supa pi ko seli kiwen kipisi pi selo pona",
"block.create.polished_cut_tuff_stairs": "leko sewi pi ko seli kiwen kipisi pi selo pona",
"block.create.polished_cut_tuff_wall": "sinpin pi ko seli kiwen kipisi pi selo pona",
"block.create.polished_cut_veridium": "kiwen Pewisijan kipisi pi selo pona",
"block.create.polished_cut_veridium_slab": "supa pi kiwen Pewisijan kipisi pi selo pona",
"block.create.polished_cut_veridium_stairs": "leko sewi pi kiwen Pewisijan kipisi pi selo pona",
"block.create.polished_cut_veridium_wall": "sinpin pi kiwen Pewisijan kipisi pi selo pona",
"block.create.purple_nixie_tube": "palisa sitelen pi laso loje",
"block.create.purple_sail": "lipu kon pi laso loje",
"block.create.purple_seat": "supa monsi pi laso loje",
"block.create.purple_toolbox": "poki ilo pi laso loje",
"block.create.purple_valve_handle": "sike luka pi laso loje",
"block.create.radial_chassis": "sijelo sike sike",
"block.create.railway_casing": "selo pi tomo tawa linja",
"block.create.raw_zinc_block": "leko pi kiwen awen lete",
"block.create.red_nixie_tube": "palisa sitelen loje",
"block.create.red_sail": "lipu kon loje",
"block.create.red_seat": "supa monsi loje",
"block.create.red_toolbox": "poki ilo loje",
"block.create.red_valve_handle": "sike luka loje",
"block.create.rope": "linja suli",
"block.create.rope_pulley": "sike tawa linja",
"block.create.rose_quartz_block": "leko pi kiwen walo loje",
"block.create.rose_quartz_lamp": "suno pi kiwen walo loje",
"block.create.rose_quartz_tiles": "kiwen walo loje pi leko lipu",
"block.create.sail_frame": "palisa pi lipu kon",
"block.create.schematic_table": "supa pi lipu pali",
"block.create.schematicannon": "ilo pali pi lipu pali",
"block.create.scorchia": "kiwen Selikowija",
"block.create.scorchia_pillar": "kiwen Selikowija palisa",
"block.create.scoria": "kiwen Sakowija",
"block.create.scoria_pillar": "kiwen Sakowija palisa",
"block.create.secondary_linear_chassis": "sijelo sike palisa ante",
"block.create.shaft": "palisa sike",
"block.create.small_andesite_brick_slab": "supa pi kiwen pimeja walo pi leko lili",
"block.create.small_andesite_brick_stairs": "leko sewi pi kiwen pimeja walo pi leko lili",
"block.create.small_andesite_brick_wall": "sinpin pi kiwen pimeja walo pi leko lili",
"block.create.small_andesite_bricks": "kiwen pimeja walo pi leko lili",
"block.create.small_asurine_brick_slab": "supa pi kiwen Asuwin pi leko lili",
"block.create.small_asurine_brick_stairs": "leko sewi pi kiwen Asuwin pi leko lili",
"block.create.small_asurine_brick_wall": "sinpin pi kiwen Asuwin pi leko lili",
"block.create.small_asurine_bricks": "kiwen Asuwin pi leko lili",
"block.create.small_calcite_brick_slab": "supa pi kiwen walo ko pi leko lili",
"block.create.small_calcite_brick_stairs": "leko sewi pi kiwen walo ko pi leko lili",
"block.create.small_calcite_brick_wall": "sinpin pi kiwen walo ko pi leko lili",
"block.create.small_calcite_bricks": "kiwen walo ko pi leko lili",
"block.create.small_crimsite_brick_slab": "kiwen Kawinsi pi leko lili",
"block.create.small_crimsite_brick_stairs": "leko sewi pi kiwen Kawinsi pi leko lili",
"block.create.small_crimsite_brick_wall": "sinpin pi kiwen Kawinsi pi leko lili",
"block.create.small_crimsite_bricks": "kiwen Kawinsi pi leko lili",
"block.create.small_deepslate_brick_slab": "supa pi kiwen anpa pi leko lili",
"block.create.small_deepslate_brick_stairs": "leko sewi pi kiwen anpa pi leko lili",
"block.create.small_deepslate_brick_wall": "sinpin pi kiwen anpa pi leko lili",
"block.create.small_deepslate_bricks": "kiwen anpa pi kiwen anpa pi leko lili",
"block.create.small_diorite_brick_slab": "supa pi kiwen walo pimeja pi leko lili",
"block.create.small_diorite_brick_stairs": "leko sewi pi kiwen walo pimeja pi leko lili",
"block.create.small_diorite_brick_wall": "sinpin pi kiwen walo pimeja pi leko lili",
"block.create.small_diorite_bricks": "kiwen walo pimeja pi leko lili",
"block.create.small_dripstone_brick_slab": "supa pi kiwen palisa pi leko lili",
"block.create.small_dripstone_brick_stairs": "leko sewi pi kiwen palisa pi leko lili",
"block.create.small_dripstone_brick_wall": "sinpin pi kiwen palisa pi leko lili",
"block.create.small_dripstone_bricks": "kiwen palisa pi leko lili",
"block.create.small_granite_brick_slab": "supa pi kiwen loje pi leko lili",
"block.create.small_granite_brick_stairs": "leko sewi pi kiwen loje pi leko lili",
"block.create.small_granite_brick_wall": "sinpin pi kiwen loje pi leko lili",
"block.create.small_granite_bricks": "kiwen loje pi leko lili",
"block.create.small_limestone_brick_slab": "supa pi kiwen ko walo pi leko lili",
"block.create.small_limestone_brick_stairs": "leko sewi pi kiwen ko walo pi leko lili",
"block.create.small_limestone_brick_wall": "sinppin pi kiwen ko walo pi leko lili",
"block.create.small_limestone_bricks": "kiwen ko walo pi leko lili",
"block.create.small_ochrum_brick_slab": "supa pi kiwen Okan pi leko lili",
"block.create.small_ochrum_brick_stairs": "leko sewi pi kiwen Okan pi leko lili",
"block.create.small_ochrum_brick_wall": "sinpin pi kiwen Okan pi leko lili",
"block.create.small_ochrum_bricks": "kiwen Okan pi leko lili",
"block.create.small_rose_quartz_tiles": "kiwen walo loje pi leko lipu lili",
"block.create.small_scorchia_brick_slab": "supa pi kiwen Selikowija pi leko lili",
"block.create.small_scorchia_brick_stairs": "leko sewi pi kiwen Selikowija pi leko lili",
"block.create.small_scorchia_brick_wall": "sinpin pi kiwen Selikowija pi leko lili",
"block.create.small_scorchia_bricks": "kiwen Selikowija pi leko lili",
"block.create.small_scoria_brick_slab": "supa pi kiwen Sakowija pi leko lili",
"block.create.small_scoria_brick_stairs": "leko sewi pi kiwen Sakowija pi leko lili",
"block.create.small_scoria_brick_wall": "kiwen Sakowija pi leko lili",
"block.create.small_scoria_bricks": "kiwen Sakowija pi leko lili",
"block.create.small_tuff_brick_slab": "supa pi ko seli kiwen pi leko lili",
"block.create.small_tuff_brick_stairs": "leko sewi pi ko seli kiwen pi leko lili",
"block.create.small_tuff_brick_wall": "sinpin pi ko seli kiwen pi leko lili",
"block.create.small_tuff_bricks": "ko seli kiwen pi leko lili",
"block.create.small_veridium_brick_slab": "supa pi kiwen Pewisijan pi leko lili",
"block.create.small_veridium_brick_stairs": "leko sewi pi kiwen Pewisijan pi leko lili",
"block.create.small_veridium_brick_wall": "sinpin pi kiwen Pewisijan pi leko lili",
"block.create.small_veridium_bricks": "kiwen Pewisijan pi leko lili",
"block.create.smart_fluid_pipe": "palisa telo sona",
"block.create.speedometer": "ilo sona pi nanpa tawa",
"block.create.spout": "ilo pi pana telo",
"block.create.spruce_window": "kiwen lukin pi kasi lete",
"block.create.spruce_window_pane": "sinpin lukin pi kasi lete",
"block.create.steam_engine": "ilo wawa pi kon telo",
"block.create.steam_whistle": "ilo kalama pi kon telo",
"block.create.sticker": "ilo ko",
"block.create.sticky_mechanical_piston": "ilo sike tawa ko",
"block.create.stressometer": "ilo sona pi nanpa awen",
"block.create.tiled_glass": "kiwen lukin leko",
"block.create.tiled_glass_pane": "sinpin lukin leko",
"block.create.track": "nasin pi tomo tawa linja",
"block.create.track_observer": "ilo lukin pi tomo tawa linja",
"block.create.track_signal": "ilo toki pi tomo tawa linja",
"block.create.track_station": "tomo pi tomo tawa linja",
"block.create.train_door": "lupa pi tomo tawa linja",
"block.create.train_trapdoor": "lupa anpa pi tomo tawa linja",
"block.create.tuff_pillar": "ko seli kiwen palisa",
"block.create.turntable": "supa pi tawa sike",
"block.create.veridium": "kiwen Pewisijan",
"block.create.veridium_pillar": "kiwen Pewisijan palisa",
"block.create.vertical_framed_glass": "kiwen lukin selo sinpin",
"block.create.vertical_framed_glass_pane": "sinpin lukin selo sinpin",
"block.create.warped_window": "kiwen lukin pi soko laso",
"block.create.warped_window_pane": "sinpin lukin pi soko laso",
"block.create.water_wheel": "sike telo",
"block.create.waxed_copper_shingles": "kiwen ante awen pi selo lipu",
"block.create.white_nixie_tube": "palisa sitelen walo",
"block.create.white_sail": "lipu kon walo",
"block.create.white_seat": "supa monsi walo",
"block.create.white_toolbox": "poki ilo walo",
"block.create.white_valve_handle": "sike luka walo",
"block.create.windmill_bearing": "ilo kon pi tawa sike",
"block.create.yellow_nixie_tube": "palisa sitelen jelo",
"block.create.yellow_sail": "lipu kon jelo",
"block.create.yellow_seat": "supa monsi jelo",
"block.create.yellow_toolbox": "poki ilo jelo",
"block.create.yellow_valve_handle": "sike luka jelo",
"block.create.zinc_block": "leko pi kiwen awen",
"block.create.zinc_ore": "kiwen awen lon insa kiwen",
"enchantment.create.capacity": "poki suli",
"entity.create.contraption": "ilo suli",
"entity.create.seat": "supa monsi",
"entity.create.super_glue": "ko awen",
"fluid.create.potion": "telo wawa",
"fluid.create.tea": "telo pi jan pali",
"item.create.andesite_alloy": "kiwen ilo pi walo pimeja",
"item.create.bar_of_chocolate": "leko suwi pi kule ma",
"item.create.belt_connector": "linja ilo",
"item.create.blaze_cake": "moku pi monsuta seli",
"item.create.blaze_cake_base": "insa moku pi monsuta seli",
"item.create.brass_hand": "luka pi kiwen ilo",
"item.create.brass_ingot": "kiwen ilo",
"item.create.brass_nugget": "kiwen ilo lili",
"item.create.brass_sheet": "lipa pi kiwen ilo",
"item.create.builders_tea": "telo pi jan pali",
"item.create.chocolate_bucket": "suwi pi kule ma lon poki",
"item.create.chocolate_glazed_berries": "suwi pi kule ma lon kili",
"item.create.cinder_flour": "ko pan seli",
"item.create.copper_backtank": "poki kon",
"item.create.copper_backtank_placeable": "poki kon monsi pi ken pana",
"item.create.copper_nugget": "kiwen ante lili",
"item.create.copper_sheet": "lipu pi kiwen ante",
"item.create.crafting_blueprint": "lipu pi sona pali",
"item.create.creative_blaze_cake": "moku epiku pi monsuta seli",
"item.create.crushed_copper_ore": "ko pi kiwen ante",
"item.create.crushed_gold_ore": "ko pi kiwen jelo",
"item.create.crushed_iron_ore": "ko pi kiwen walo",
"item.create.crushed_osmium_ore": "ko pi kiwen suli",
"item.create.crushed_quicksilver_ore": "ko pi kiwen nasa",
"item.create.crushed_silver_ore": "ko pi kiwen mun",
"item.create.crushed_uranium_ore": "ko pi kiwen wawa",
"item.create.crushed_zinc_ore": "ko pi kiwen awen",
"item.create.diving_boots": "len noka pi tawa telo",
"item.create.diving_helmet": "len lawa pi tawa telo",
"item.create.dough": "pan lete",
"item.create.empty_blaze_burner": "poki pi monsuta seli",
"item.create.empty_schematic": "lipu pali pi jo ala",
"item.create.experience_nugget": "kiwen lili pi wawa sona",
"item.create.extendo_grip": "ilo pi luka suli",
"item.create.goggles": "ilo oko pi jan pali",
"item.create.golden_sheet": "lipu pi kiwen jelo",
"item.create.honey_bucket": "suwi pipi lon poki",
"item.create.honeyed_apple": "kili pi suwi pipi",
"item.create.incomplete_precision_mechanism": "ijo ilo nasa pi pini ala",
"item.create.iron_sheet": "lipu pi kiwen walo",
"item.create.minecart_contraption": "ilo pi poki tawa",
"item.create.minecart_coupling": "linja pi poki tawa",
"item.create.polished_rose_quartz": "kiwen walo loje pi selo pona",
"item.create.potato_cannon": "ilo pi tawa kili",
"item.create.powdered_obsidian": "ko pi kiwen wawa pimeja",
"item.create.precision_mechanism": "ijo ilo nasa",
"item.create.raw_zinc": "kiwen awen lete",
"item.create.red_sand_paper": "lipu loje pi selo pona",
"item.create.rose_quartz": "kiwen walo loje",
"item.create.sand_paper": "lipu pi selo pona",
"item.create.schedule": "lipu tenpo pi tomo tawa linja",
"item.create.schematic": "lipu pali",
"item.create.schematic_and_quill": "lipu pali en ilo sitelen",
"item.create.sturdy_sheet": "lipu kiwen wawa",
"item.create.super_glue": "ko awen",
"item.create.sweet_roll": "sike pan suwi",
"item.create.tree_fertilizer": "ko pi wawa kasi",
"item.create.unprocessed_obsidian_sheet": "lipu kiwen wawa jaki",
"item.create.vertical_gearbox": "poki sinpin pi sike ilo",
"item.create.wand_of_symmetry": "palisa pi jasima pali",
"item.create.wheat_flour": "ko pan",
"item.create.wrench": "ilo pali",
"item.create.zinc_ingot": "kiwen awen",
"item.create.zinc_nugget": "kiwen awen lili",
"advancement.create.root": "o kama pona tawa ilo Create",
"advancement.create.root.desc": "ilo li lon ni",
"advancement.create.andesite_alloy": "kiwen kiwen",
"advancement.create.andesite_casing": "tenpo pi kiwen pimeja walo",
"advancement.create.andesite_casing.desc": "sina pali e selo ilo la o pana e kiwen ilo pi pimeja walo tawa kasi pi selo weka",
"advancement.create.mechanical_press.desc": "o pali e lipu kepeken ilo sike pi kama lipu",
"advancement.create.funnel": "lukin sama tomo pi waso ilo",
"advancement.create.burner": "poki seli sona",
"advancement.create.burner.desc": "o poki e monsuta seli",
"advancement.create.water_wheel": "pali kepeken telo",
"advancement.create.windmill": "kon tawa lili",
"advancement.create.cuckoo_clock": "ni li tenpo ala tenpo?",
"advancement.create.windmill_maxed": "kon tawa wawa",
"advancement.create.pulley_maxed": "linja tawa ma ala",
"advancement.create.cart_pickup": "luka wawa",
"advancement.create.lava_wheel_00000": "sike pi kiwen seli",
"advancement.create.copper_casing": "tenpo pi kiwen ante",
"advancement.create.copper_casing.desc": "sina pali e selo pi ilo telo la o pana e kiwen ante tawa kasi pi selo weka",
"advancement.create.steam_engine": "tomo wawa",
"advancement.create.steam_whistle": "kamala uta pi jan sewi",
"advancement.create.steam_whistle.desc": "o open e ilo kalama pi kon telo",
"advancement.create.glass_pipe": "sona pi tawa telo",
"advancement.create.chocolate_bucket.desc": "o jo e suwi pi kule ma lon poki",
"advancement.create.foods": "nasin moku pona",
"advancement.create.foods.desc": "o pali e suwi pi kule ma lon kili e sike pan suwi e kili pi suwi pipi kepeken ilo pi pana telo wan",
"advancement.create.pipe_organ": "ilo suli pi musi kalama kon",
"advancement.create.brass": "kiwen pona li jan pona",
"advancement.create.brass_casing": "tenpo pi kiwen ilo",
"advancement.create.brass_casing.desc": "o wan e kiwen ilo e kasi pi selo weka, li kama e selo pi ilo pona mute",
"advancement.create.rose_quartz.desc": "o pona e selo pi kiwen walo loje ",
"advancement.create.deployer": "sona tan ilo",
"advancement.create.precision_mechanism.desc": "o pali e ijo ilo nasa",
"advancement.create.speed_controller": "jan pali ale li wile utala!",
"advancement.create.crushing_wheel": "ilo suli tu",
"advancement.create.display_link": "nanpa ilo li suli",
"advancement.create.crusher_maxed_0000": "ike li kama ko",
"advancement.create.sturdy_sheet": "kiwen li wawa nanpa wan",
"advancement.create.sturdy_sheet.desc": "o pali e lipu kiwen wawa kepeken ko pi kiwen wawa pimeja",
"advancement.create.train_roadkill": "moli tan tomo tawa",
"advancement.create.train_crash": "tawa pakala",
"itemGroup.create.base": "ilo Create",
"itemGroup.create.palettes": "leko pali pi ilo Create",
"death.attack.create.crush": "%1$s li kama ko",
"death.attack.create.crush.player": "%1$s li kama ko tan %2$s",
"death.attack.create.fan_fire": "%1$s li moli tan kon seli",
"death.attack.create.fan_fire.player": "%1$s li moli tan %2$s kepeken kon seli",
"death.attack.create.fan_lava": "%1$s li moli tan kon pi seli mute",
"death.attack.create.fan_lava.player": "%1$s li moli tan %2$s kepeken kon pi seli mute",
"death.attack.create.mechanical_drill": "%1$s li moli lupa tan ilo sike pakala",
"death.attack.create.mechanical_drill.player": "%1$s li tawa ilo sike pakala tan %2$s",
"death.attack.create.mechanical_saw": "%1$s li kama tu tan ilo sike kipisi",
"death.attack.create.mechanical_saw.player": "%1$s li tawa ilo sike kipisi tan %2$s",
"death.attack.create.potato_cannon": "%1$s li moli tan %2$s kepeken ilo pi tawa kili",
"death.attack.create.potato_cannon.item": "%1$s li moli tan %2$s kepeken %3$s",
"death.attack.create.cuckoo_clock_explosion": "%1$s li pakala tan ilo tenpo pakala pi waso mu",
"death.attack.create.cuckoo_clock_explosion.player": "%1$s li pakala tan ilo tenpo pakala pi waso mu",
"death.attack.create.run_over": "%1$s li kama lipu tan %2$s",
"create.block.deployer.damage_source_name": "ilo pana luka pi kute ala",
"create.menu.return": "o tawa monsi",
"create.menu.configure": "o ante...",
"create.menu.ponder_index": "lipu pi sona ilo",
"create.menu.support": "o pana pona tawa mi",
"create.recipe.crushing": "kama ko",
"create.recipe.fan_washing": "telo tawa mute",
"create.recipe.fan_washing.fan": "sike pi tawa kon lon monsi telo",
"create.recipe.fan_smoking": "seli tawa mute",
"create.recipe.fan_smoking.fan": "sike pi tawa kon lon monsi seli",
"create.recipe.fan_haunting": "kon tawa mute",
"create.recipe.fan_haunting.fan": "sike pi tawa kon lon monsi pi seli kon",
"create.recipe.fan_blasting": "seli mute tawa mute",
"create.recipe.fan_blasting.fan": "sike pi tawa kon lon monsi pi telo seli",
"create.recipe.pressing": "kama lipu",
"create.recipe.mixing": "kama wan",
"create.recipe.packing": "kama lili",
"create.recipe.item_application.any_axe": "ilo kipisi ale",
"create.recipe.assembly.cutting": "kipisi kepeken ilo sike kipisi",
"create.recipe.heat_requirement.none": "ni li wile ala seli",
"create.recipe.heat_requirement.heated": "seli",
"create.recipe.heat_requirement.superheated": "seli mute",
"create.generic.speed": "nanpa tawa",
"create.generic.delay": "nanpa pi tenpo lape",
"create.generic.duration": "nanpa tenpo",
"create.generic.timeUnit": "nanpa tenpo",
"create.generic.unit.ticks": "tenpo lili lili",
"create.generic.unit.seconds": "tenpo lili",
"create.generic.unit.minutes": "tenpo",
"create.generic.daytime.pm": "sp",
"create.generic.daytime.am": "so",
"create.generic.unit.rpm": "ms/tl",
"create.generic.unit.stress": "na",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "mpl",
"create.generic.unit.buckets": "mp",
"create.generic.clockwise": "tawa sike pi ilo tenpo",
"create.generic.counter_clockwise": "tawa sike pi ilo tenpo jasima",
"create.generic.in_quotes": "\"%1$s\"",
"create.generic.pitch": "kalama kule: %1$s",
"create.generic.notes": "pa#;pa;mi;we#;we;to#;to;si;la#;la;so#;so",
"create.action.confirm": "o pona",
"create.action.abort": "o weka",
"create.action.saveToFile": "o awen",
"create.action.discard": "o weka",
"create.gui.terrainzapper.brush.cuboid": "leko",
"create.gui.terrainzapper.brush.sphere": "sike",
"create.gui.terrainzapper.brush.cylinder": "palisa sike",
"create.terrainzapper.usingBlock": "kepeken: %1$s",
"create.contraptions.clockwork.clock_hands": "palisa pi ilo tenpo",
"create.gui.goggles.pole_length": "mute palisa:",
"create.gui.goggles.fluid_container": "sona pi poki telo:",
"create.gui.goggles.fluid_container.capacity": "ni li ken jo: ",
"create.gui.assembly.exception.not_enough_sails": "ike la ijo ni li jo e lipu kon %1$s. ona li wile jo e lipu kon %2$s",
"create.gui.stressometer.no_rotation": "tawa sike ala",
"create.gui.sequenced_gearshift.instruction.turn_distance": "ilo tawa",
"create.gui.sequenced_gearshift.instruction.delay": "nanpa pi tenpo lape",
"create.gui.sequenced_gearshift.instruction.delay.duration": "nanpa tenpo",
"create.gui.sequenced_gearshift.instruction.end.descriptive": "o pini",
"create.gui.sequenced_gearshift.instruction.end": "o pini",
"create.schematicAndQuill.dimensions": "suli pi lipu pali: %1$sx%2$sx%3$s",
"create.schematicAndQuill.title": "nimi pi lipu pali:",
"create.schematicAndQuill.fallbackName": "lipu pali mi",
"create.schematicannon.status.paused": "awen",
"create.schematicannon.status.searching": "alasa",
"create.schematicannon.status.missingBlock": "ilo ni li jo ala e ni:",
"create.item_attributes.placeable": "sina ken pana e ni",
"create.item_attributes.placeable.inverted": "sina ken ala pana e ni",
"create.item_attributes.consumable": "sina ken moku e ni",
"create.item_attributes.consumable.inverted": "sina ken ala moku e ni",
"create.item_attributes.fluid_container": "telo li ken lon insa ni",
"create.item_attributes.fluid_container.inverted": "telo li ken ala lon insa ni",
"create.item_attributes.enchanted": "ni li wawa",
"create.item_attributes.enchanted.inverted": "ni li wawa ala",
"create.item_attributes.max_enchanted": "ni li wawa nanpa wan",
"create.item_attributes.max_enchanted.inverted": "ni li wawa nanpa wan ala",
"create.item_attributes.renamed": "nimi ni li ante",
"create.item_attributes.renamed.inverted": "nimi ni li ante ala",
"create.item_attributes.damaged": "ni li pakala",
"create.item_attributes.damaged.inverted": "ni li pakala ala",
"create.item_attributes.badly_damaged": "ni li pakala mute",
"create.item_attributes.badly_damaged.inverted": "ni li pakala mute ala",
"create.item_attributes.not_stackable": "sina ken jo e wan taso",
"create.item_attributes.not_stackable.inverted": "sina ken jo e mute",
"create.item_attributes.equipable": "sina ken len",
"create.item_attributes.equipable.inverted": "sina ken ala len",
"create.item_attributes.crushable": "ken kama ko",
"create.item_attributes.crushable.inverted": "ken ala kama ko",
"create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s",
"create.boiler.size_dots": "....... ",
"create.boiler.water": "telo",
"create.boiler.water_dots": "... ",
"create.boiler.heat_dots": "...... ",
"create.station.create_train": "o pali e tomo tawa linja sin",
"create.station.assemble_train": "o pini pali e tomo tawa linja",
"create.station.disassemble_train": "o pali e tomo tawa linja",
"create.train.unnamed": "tomo tawa linja pi nimi ala",
"create.display_source.value_list.thousand": "k",
"create.display_source.value_list.million": "m",
"create.display_source.redstone_power.number": "nanpa",
"create.display_target.single_line": "linja wan",
"create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;O;P;Q;R;S;T;U;V;X;Y;Z",
"create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9",
"create.flap_display.cycles.arrival_time": " ; min;ni;15s;30s;45s",
"create.flap_display.cycles.shortened_numbers": " ;K;M",
"create.flap_display.cycles.fluid_units": "mpl;mp ",
"create.flap_display.cycles.instant": " ; ",
"create.flap_display.cycles.pixel": "█;▓;▒",
"create.gui.config.overlay1": "toki :)",
"create.subtitle.peculiar_bell_use": "ilo kalama nasa li kalama",
"create.subtitle.whistle_train_manual": "tomo tawa linja li mu",
"create.subtitle.steam": "kalama pi kon telo",
"create.subtitle.crafter_craft": "ilo pali li pali",
"create.subtitle.whistle": "mu pi ilo kalama",
"create.subtitle.cogs": "sike ilo li kalama",
"create.subtitle.confirm": "kalama pona",
"create.subtitle.crushing_1": "kalama pi kama ko",
"create.subtitle.blaze_munch": "poki pi monsuta seli li kalama moku",
"create.subtitle.whistle_high": "mu lili pi ilo kalama",
"create.subtitle.deny": "kalama ike",
"create.subtitle.whistle_low": "mu suli pi ilo kalama",
"item.create.wand_of_symmetry.tooltip.control1": "o kepeken e nena nanpa tu lon ma",
"item.create.wand_of_symmetry.tooltip.control2": "o kepeken e nena nanpa tu lon kon",
"item.create.tree_fertilizer.tooltip.condition1": "kepeken lon kasi sin la",
"item.create.creative_blaze_cake.tooltip.summary": "moku epiku tawa _monsuta seli lon poki_. ona li moku e ni la, ona li _pini seli ala_",
"item.create.creative_blaze_cake.tooltip.condition1": "kepeken la",
"item.create.sand_paper.tooltip.condition1": "kepeken la",
"item.create.minecart_coupling.tooltip.condition1": "kepeken lon poki tawa la",
"item.create.experience_nugget.tooltip.condition1": "kepeken la",
"create.ponder.hold_to_ponder": "kama sona la o awen luka e [%1$s]",
"create.ponder.pondering": "kama sona e...",
"create.ponder.index_title": "lipu pi sona ilo",
"create.ponder.tag.decoration": "ijo pi lukin pona",
"create.ponder.tag.logistics": "ijo pi tawa ijo",
"create.ponder.tag.train_related": "ilo pi tomo tawa linja",
"create.ponder.andesite_tunnel.header": "kepeken e lupa pi kiwen pimeja walo",
"create.ponder.andesite_tunnel.text_1": "lupa pi kiwen pimeja walo li ken len e supa tawa",
"create.ponder.brass_tunnel.header": "kepeken e lupa pi kiwen ilo",
"create.ponder.brass_tunnel.text_1": "lupa pi kiwen ilo li ken len e supa tawa",
"create.ponder.brass_tunnel.text_6": "lupa pi kiwen ilo li lon poka la, ona li kama kulupu",
"create.ponder.creative_motor_mojang.header": "ijo nasa pi kulupu Mojan",
"create.ponder.nixie_tube.header": "kepeken seme e palisa sitelen",
"create.ponder.rose_quartz_lamp.header": "suno pi kiwen walo loje",
"create.ponder.sail.header": "pali e ilo wawa kon kepeken lipu kon",
"create.ponder.sail.text_1": "sina pali e ilo wawa kon la, lipu kon li ilo wawa",
"create.ponder.weighted_ejector.text_4": "taso la, ona li ken ala lon poka",
"create.ponder.windmill_source.text_5": "mute pi lipu kon li ante e wawa pi tawa sike"
}

View file

@ -0,0 +1,798 @@
{
"_": "Create modunu tercüme ettiğiniz için teşekkürler!",
"block.create.acacia_window": "Akasya Pencere",
"block.create.acacia_window_pane": "İnce Akasya Pencere",
"block.create.adjustable_chain_gearshift": "Ayarlanabilir Zincir Vites",
"block.create.analog_lever": "Analog Şalter",
"block.create.andesite_belt_funnel": "Andezit Kemer Ayırıcı",
"block.create.andesite_casing": "Andezit Kaplama",
"block.create.andesite_encased_cogwheel": "Andezitle Kaplı Çark",
"block.create.andesite_encased_large_cogwheel": "Andezitle Kaplı Büyük Çark",
"block.create.andesite_encased_shaft": "Andezit Kaplı Şaft",
"block.create.andesite_funnel": "Andezit Ayırıcı",
"block.create.andesite_ladder": "Andezit Merdiven",
"block.create.andesite_pillar": "Andezit Sütun",
"block.create.andesite_tunnel": "Andezit Tünel",
"block.create.asurine": "Azurin",
"block.create.asurine_pillar": "Asurin Sütun",
"block.create.basin": "Leğen",
"block.create.belt": "Kemer",
"block.create.birch_window": "Huş Pencere",
"block.create.birch_window_pane": "İnce Huş Pencere",
"block.create.black_nixie_tube": "Siyah Yazı Tübü",
"block.create.black_sail": "Siyah Yelken",
"block.create.black_seat": "Siyah Koltuk",
"block.create.black_toolbox": "Siyah Takım Çantası",
"block.create.black_valve_handle": "Siyah Vana",
"block.create.blaze_burner": "Blaze Yakıcı",
"block.create.blue_nixie_tube": "Mavi Yazı Tübü",
"block.create.blue_sail": "Mavi Yelken",
"block.create.blue_seat": "Mavi Koltuk",
"block.create.blue_toolbox": "Mavi Takım Çantası",
"block.create.blue_valve_handle": "Mavi Vana",
"block.create.brass_belt_funnel": "Pirinç Kemer Ayırıcı",
"block.create.brass_block": "Pirinç Bloğu",
"block.create.brass_casing": "Pirinç Kaplama",
"block.create.brass_encased_cogwheel": "Pirinçle Kaplı Çark",
"block.create.brass_encased_large_cogwheel": "Pirinçle Kaplı Büyük Çark",
"block.create.brass_encased_shaft": "Pirinç Kaplı Şaft",
"block.create.brass_funnel": "Pirinç Ayırıcı",
"block.create.brass_ladder": "Pirinç Merdiven",
"block.create.brass_tunnel": "Pirinç Tünel",
"block.create.brown_nixie_tube": "Kahverengi Yazı Tübü",
"block.create.brown_sail": "Kahverengi Yelken",
"block.create.brown_seat": "Kahverengi Koltuk",
"block.create.brown_toolbox": "Kahverengi Takım Çantası",
"block.create.brown_valve_handle": "Kahverengi Vana",
"block.create.calcite_pillar": "Kalsit Sütun",
"block.create.cart_assembler": "Vagon Birleştirici",
"block.create.chocolate": "Çikolata",
"block.create.chute": "Kanal",
"block.create.clockwork_bearing": "Saat Rulmanı",
"block.create.clutch": "Fren",
"block.create.cogwheel": "Çark",
"block.create.content_observer": "Eşya Gözlemcisi",
"block.create.controller_rail": "Kontrolcü Ray",
"block.create.controls": "Tren Kontrolleri",
"block.create.copper_backtank": "Bakır Sırt Tüpü",
"block.create.copper_casing": "Bakır Kaplama",
"block.create.copper_ladder": "Bakır Merdiven",
"block.create.copper_shingle_slab": "Bakır Kiremit Basamak",
"block.create.copper_shingle_stairs": "Bakır Kiremit Merdivenler",
"block.create.copper_shingles": "Bakır Kiremit",
"block.create.copper_tile_slab": "Bakır Karo Basamak",
"block.create.copper_tile_stairs": "Bakır Karo Merdivenler",
"block.create.copper_tiles": "Bakır Karolar",
"block.create.copper_valve_handle": "Bakır Vana",
"block.create.creative_crate": "Yaratıcı Mod Sandığı",
"block.create.creative_fluid_tank": "Yaratıcı Mod Sıvı Tankı",
"block.create.creative_motor": "Yaratıcı Mod Motoru",
"block.create.crimsite": "Kızılsit",
"block.create.crimsite_pillar": "Kızılsit Sütun",
"block.create.crimson_window": "Kızıl Pencere",
"block.create.crimson_window_pane": "İnce Kızıl Pencere",
"block.create.crushing_wheel": "Ezme Çarkı",
"block.create.crushing_wheel_controller": "Ezme Çarkı Kontrolcüsü",
"block.create.cuckoo_clock": "Guguklu Saat",
"block.create.cut_andesite": "Kesilmiş Andezit",
"block.create.cut_andesite_brick_slab": "Kesilmiş Andezit Tuğla Basamak",
"block.create.cut_andesite_brick_stairs": "Kesilmiş Andezit Tuğla Merdivenler",
"block.create.cut_andesite_brick_wall": "Kesilmiş Andezit Tuğla Duvar",
"block.create.cut_andesite_bricks": "Kesilmiş Andezit Tuğla",
"block.create.cut_andesite_slab": "Kesilmiş Andezit Basamak",
"block.create.cut_andesite_stairs": "Kesilmiş Andezit Merdivenler",
"block.create.cut_andesite_wall": "Kesilmiş Andezit Duvar",
"block.create.cut_asurine": "Kesilmiş Asurin",
"block.create.cut_asurine_brick_slab": "Kesilmiş Asurin Tuğla Basamak",
"block.create.cut_asurine_brick_stairs": "Kesilmiş Asurin Tuğla Merdivenler",
"block.create.cut_asurine_brick_wall": "Kesilmiş Asurin Tuğla Duvar",
"block.create.cut_asurine_bricks": "Kesilmiş Asurin Tuğla",
"block.create.cut_asurine_slab": "Kesilmiş Asurin Basamak",
"block.create.cut_asurine_stairs": "Kesilmiş Asurin Merdivenler",
"block.create.cut_asurine_wall": "Kesilmiş Asurin Duvar",
"block.create.cut_calcite": "Kesilmiş Kalsit",
"block.create.cut_calcite_brick_slab": "Kesilmiş Kalsit Tuğla Basamak",
"block.create.cut_calcite_brick_stairs": "Kesilmiş Kalsit Tuğla Merdivenler",
"block.create.cut_calcite_brick_wall": "Kesilmiş Kalsit Tuğla Duvar",
"block.create.cut_calcite_bricks": "Kesilmiş Kalsit Tuğla",
"block.create.cut_calcite_slab": "Kesilmiş Kalsit Basamak",
"block.create.cut_calcite_stairs": "Kesilmiş Kalsit Merdivenler",
"block.create.cut_calcite_wall": "Kesilmiş Kalsit Duvar",
"block.create.cut_crimsite": "Kesilmiş Kızılsit",
"block.create.cut_crimsite_brick_slab": "Kesilmiş Kızılsit Tuğla Basamak",
"block.create.cut_crimsite_brick_stairs": "Kesilmiş Kızılsit Tuğla Merdivenler",
"block.create.cut_crimsite_brick_wall": "Kesilmiş Kızılsit Tuğla Duvar",
"block.create.cut_crimsite_bricks": "Kesilmiş Kızılsit Tuğla",
"block.create.cut_crimsite_slab": "Kesilmiş Kızılsit Basamak",
"block.create.cut_crimsite_stairs": "Kesilmiş Kızılsit Merdivenler",
"block.create.cut_crimsite_wall": "Kesilmiş Kızılsit Duvar",
"block.create.cut_deepslate": "Kesilmiş Kayrak Taşı",
"block.create.cut_deepslate_brick_slab": "Kesilmiş Kayrak Taşı Tuğla Basamak",
"block.create.cut_deepslate_brick_stairs": "Kesilmiş Kayrak Taşı Tuğla Merdivenler",
"block.create.cut_deepslate_brick_wall": "Kesilmiş Kayrak Taşı Tuğla Duvar",
"block.create.cut_deepslate_bricks": "Kesilmiş Kayrak Taşı Tuğla",
"block.create.cut_deepslate_slab": "Kesilmiş Kayrak Taşı Basamak",
"block.create.cut_deepslate_stairs": "Kesilmiş Kayrak Taşı Merdivenler",
"block.create.cut_deepslate_wall": "Kesilmiş Kayrak Taşı Duvar",
"block.create.cut_diorite": "Kesilmiş Diyorit",
"block.create.cut_diorite_brick_slab": "Kesilmiş Diyorit Tuğla Basamak",
"block.create.cut_diorite_brick_stairs": "Kesilmiş Diyorit Tuğla Merdivenler",
"block.create.cut_diorite_brick_wall": "Kesilmiş Diyorit Tuğla Duvar",
"block.create.cut_diorite_bricks": "Kesilmiş Diyorit Tuğla",
"block.create.cut_diorite_slab": "Kesilmiş Diyorit Basamak",
"block.create.cut_diorite_stairs": "Kesilmiş Diyorit Merdivenler",
"block.create.cut_diorite_wall": "Kesilmiş Diyorit Duvar",
"block.create.cut_dripstone": "Kesilmiş Damlataş",
"block.create.cut_dripstone_brick_slab": "Kesilmiş Damlataş Tuğla Basamak",
"block.create.cut_dripstone_brick_stairs": "Kesilmiş Damlataş Tuğla Merdivenler",
"block.create.cut_dripstone_brick_wall": "Kesilmiş Damlataş Tuğla Duvar",
"block.create.cut_dripstone_bricks": "Kesilmiş Damlataş Tuğla",
"block.create.cut_dripstone_slab": "Kesilmiş Damlataş Basamak",
"block.create.cut_dripstone_stairs": "Kesilmiş Damlataş Merdivenler",
"block.create.cut_dripstone_wall": "Kesilmiş Damlataş Duvar",
"block.create.cut_granite": "Kesilmiş Granit",
"block.create.cut_granite_brick_slab": "Kesilmiş Granit Tuğla Basamak",
"block.create.cut_granite_brick_stairs": "Kesilmiş Granit Tuğla Merdivenler",
"block.create.cut_granite_brick_wall": "Kesilmiş Granit Tuğla Duvar",
"block.create.cut_granite_bricks": "Kesilmiş Granit Tuğla",
"block.create.cut_granite_slab": "Kesilmiş Granit Basamak",
"block.create.cut_granite_stairs": "Kesilmiş Granit Merdivenler",
"block.create.cut_granite_wall": "Kesilmiş Granit Duvar",
"block.create.cut_limestone": "Kesilmiş Kireçtaşı",
"block.create.cut_limestone_brick_slab": "Kesilmiş Kireçtaşı Tuğla Basamak",
"block.create.cut_limestone_brick_stairs": "Kesilmiş Kireçtaşı Tuğla Merdivenler",
"block.create.cut_limestone_brick_wall": "Kesilmiş Kireçtaşı Tuğla Duvar",
"block.create.cut_limestone_bricks": "Kesilmiş Kireçtaşı Tuğla",
"block.create.cut_limestone_slab": "Kesilmiş Kireçtaşı Basamak",
"block.create.cut_limestone_stairs": "Kesilmiş Kireçtaşı Merdivenler",
"block.create.cut_limestone_wall": "Kesilmiş Kireçtaşı Duvar",
"block.create.cut_ochrum": "Kesilmiş Okrum",
"block.create.cut_ochrum_brick_slab": "Kesilmiş Okrum Tuğla Basamak",
"block.create.cut_ochrum_brick_stairs": "Kesilmiş Okrum Tuğla Merdivenler",
"block.create.cut_ochrum_brick_wall": "Kesilmiş Okrum Tuğla Duvar",
"block.create.cut_ochrum_bricks": "Kesilmiş Okrum Tuğla",
"block.create.cut_ochrum_slab": "Kesilmiş Okrum Basamak",
"block.create.cut_ochrum_stairs": "Kesilmiş Okrum Merdivenler",
"block.create.cut_ochrum_wall": "Kesilmiş Okrum Duvar",
"block.create.cut_scorchia": "Kesilmiş Skorkiya",
"block.create.cut_scorchia_brick_slab": "Kesilmiş Skorkiya Tuğla Basamak",
"block.create.cut_scorchia_brick_stairs": "Kesilmiş Skorkiya Tuğla Merdivenler",
"block.create.cut_scorchia_brick_wall": "Kesilmiş Skorsiya Tuğla Duvar",
"block.create.cut_scorchia_bricks": "Kesilmiş Skorsiya Tuğla",
"block.create.cut_scorchia_slab": "Kesilmiş Skorsiya Basamak",
"block.create.cut_scorchia_stairs": "Kesilmiş Skorsiya Merdiven",
"block.create.cut_scorchia_wall": "Kesilmiş Skorsiya Duvar",
"block.create.cut_scoria": "Kesilmiş Skorya",
"block.create.cut_scoria_brick_slab": "Kesilmiş Skorya Tuğla Basamak",
"block.create.cut_scoria_brick_stairs": "Kesilmiş Skorya Tuğla Merdiven",
"block.create.cut_scoria_brick_wall": "Kesilmiş Skorya Tuğla Duvar",
"block.create.cut_scoria_bricks": "Kesilmiş Skorya Tuğla",
"block.create.cut_scoria_slab": "Kesilmiş Skorya Basamak",
"block.create.cut_scoria_stairs": "Kesilmiş Skorya Merdiven",
"block.create.cut_scoria_wall": "Kesilmiş Skorya Duvar",
"block.create.cut_tuff": "Kesilmiş Tüf",
"block.create.cut_tuff_brick_slab": "Kesilmiş Tüf Tuğla Basamak",
"block.create.cut_tuff_brick_stairs": "Kesilmiş Tüf Tuğla Merdiven",
"block.create.cut_tuff_brick_wall": "Kesilmiş Tüf Tuğla Duvar",
"block.create.cut_tuff_bricks": "Kesilmiş Tüf Tuğla",
"block.create.cut_tuff_slab": "Kesilmiş Tüf Basamak",
"block.create.cut_tuff_stairs": "Kesilmiş Tüf Merdiven",
"block.create.cut_tuff_wall": "Kesilmiş Tüf Duvar",
"block.create.cut_veridium": "Kesilmiş Veridyum",
"block.create.cut_veridium_brick_slab": "Kesilmiş Veridyum Tuğla Basamak",
"block.create.cut_veridium_brick_stairs": "Kesilmiş Veridyum Tuğla Merdiven",
"block.create.cut_veridium_brick_wall": "Kesilmiş Veridyum Tuğla Duvar",
"block.create.cut_veridium_bricks": "Kesilmiş Veridyum Tuğla",
"block.create.cut_veridium_slab": "Kesilmiş Veridyum Basamak",
"block.create.cut_veridium_stairs": "Kesilmiş Veridyum Merdiven",
"block.create.cut_veridium_wall": "Kesilmiş Veridyum Duvar",
"block.create.cyan_nixie_tube": "Camgöbeği Nixie Tüpü",
"block.create.cyan_sail": "Camgöbeği Yelken",
"block.create.cyan_seat": "Camgöbeği Koltuk",
"block.create.cyan_toolbox": "Camgöbeği Takım Çantası",
"block.create.cyan_valve_handle": "Camgöbeği Vana",
"block.create.dark_oak_window": "Koyu Meşe Pencere",
"block.create.dark_oak_window_pane": "İnce Koyu Meşe Pencere",
"block.create.deepslate_pillar": "Derin Kayrak Sütun",
"block.create.deepslate_zinc_ore": "Derin Kayrak Çinko Cevheri",
"block.create.deployer": "Konuşlandırıcı",
"block.create.depot": "Depo",
"block.create.diorite_pillar": "Diyorit Sütun",
"block.create.display_board": "Ekran",
"block.create.display_link": "Ekran Bağlantısı",
"block.create.dripstone_pillar": "Damla Taş Sütun",
"block.create.encased_chain_drive": "Zincirleme Sürücü",
"block.create.encased_fan": "Fan Kutusu",
"block.create.encased_fluid_pipe": "Kaplı Sıvı Borusu",
"block.create.exposed_copper_shingle_slab": "Açıkta Kalmış Bakır Kiremit Basamak",
"block.create.exposed_copper_shingle_stairs": "Açıkta Kalmış Bakır Kiremit Merdivenler",
"block.create.exposed_copper_shingles": "Açıkta Kalmış Bakır Kiremit",
"block.create.exposed_copper_tile_slab": "Açıkta Kalmış Bakır Karo Basamak",
"block.create.exposed_copper_tile_stairs": "Açıkta Kalmış Bakır Karo Merdivenler",
"block.create.exposed_copper_tiles": "Açıkta Kalmış Bakır Karo",
"block.create.fake_track": "Haritalar İçin Rota İşareti",
"block.create.fluid_pipe": "Sıvı Borusu",
"block.create.fluid_tank": "Sıvı Tankı",
"block.create.fluid_valve": "Sıvı Vanası",
"block.create.flywheel": "Volan",
"block.create.framed_glass": "Çerçeveli Cam",
"block.create.framed_glass_door": "Çerçeveli Cam Kapı",
"block.create.framed_glass_pane": "Çerçeveli İnce Cam",
"block.create.framed_glass_trapdoor": "Çerçeveli Cam Tuzak Kapısı",
"block.create.gantry_carriage": "Gezer Vinç",
"block.create.gantry_shaft": "Gezer Vinç Şaftı",
"block.create.gearbox": "Dişli Kutusu",
"block.create.gearshift": "Vites",
"block.create.glass_fluid_pipe": "Camlı Sıvı Borusu",
"block.create.granite_pillar": "Granit Sütun",
"block.create.gray_nixie_tube": "Gri Yazı Tüpü",
"block.create.gray_sail": "Gri Yelken",
"block.create.gray_seat": "Gri Koltuk",
"block.create.gray_toolbox": "Gri Takım Çantası",
"block.create.gray_valve_handle": "Gri Vana",
"block.create.green_nixie_tube": "Yeşil Yazı Tübü",
"block.create.green_sail": "Yeşil Yelken",
"block.create.green_seat": "Yeşil Koltuk",
"block.create.green_toolbox": "Yeşil Takım Çantası",
"block.create.green_valve_handle": "Yeşil Vana",
"block.create.hand_crank": "El Krankı",
"block.create.haunted_bell": "Lanetli Çan",
"block.create.honey": "Bal",
"block.create.horizontal_framed_glass": "Yatay Çerçeveli Cam",
"block.create.horizontal_framed_glass_pane": "Yatay Çerçeveli İnce Cam",
"block.create.hose_pulley": "İndirilebilir Hortum",
"block.create.item_drain": "Eşya Boşaltıcı",
"block.create.item_vault": "Eşya Kasası",
"block.create.jungle_window": "Orman Ağacı Pencere",
"block.create.jungle_window_pane": "Orman Ağacı İnce Pencere",
"block.create.large_cogwheel": "Büyük Çark",
"block.create.layered_andesite": "Katmanlı Andezit",
"block.create.layered_asurine": "Katmanlı Azurin",
"block.create.layered_calcite": "Katmanlı Kalsit",
"block.create.layered_crimsite": "Katmanlı Kızılsit",
"block.create.layered_deepslate": "Katmanlı Derin Kayrak Taşı",
"block.create.layered_diorite": "Katmanlı Diyorit",
"block.create.layered_dripstone": "Katmanlı Damla Taş Bloğu",
"block.create.layered_granite": "Katmanlı Granit",
"block.create.layered_limestone": "Katmanlı Kireç Taşı",
"block.create.layered_ochrum": "Katmanlı Okrum",
"block.create.layered_scorchia": "Katmanlı Skorkiya",
"block.create.layered_scoria": "Katmanlı Skorya",
"block.create.layered_tuff": "Katmanlı Tüf",
"block.create.layered_veridium": "Katmanlı Veridiyum",
"block.create.lectern_controller": "Kürsüdeki Kontrol",
"block.create.light_blue_nixie_tube": "Açık Mavi Yazı Tübü",
"block.create.light_blue_sail": "Açık Mavi Yelken",
"block.create.light_blue_seat": "Açık Mavi Koltuk",
"block.create.light_blue_toolbox": "Açık Mavi Takım Çantası",
"block.create.light_blue_valve_handle": "Açık Mavi Vana",
"block.create.light_gray_nixie_tube": "Açık Gri Yazı Tüpü",
"block.create.light_gray_sail": "Açık Gri Yelken",
"block.create.light_gray_seat": "Açık Gri Koltuk",
"block.create.light_gray_toolbox": "Açık Gri Takım Çantası",
"block.create.light_gray_valve_handle": "Açık Gri Vana",
"block.create.lime_nixie_tube": "Açık Yeşil Yazı Tübü",
"block.create.lime_sail": "Açık Yeşil Yelken",
"block.create.lime_seat": "Açık Yeşil Koltuk",
"block.create.lime_toolbox": "Açık Yeşil Takım Çantası",
"block.create.lime_valve_handle": "Açık Yeşil Vana",
"block.create.limestone": "Kireç Taşı",
"block.create.limestone_pillar": "Kireç Taşı Sütun",
"block.create.linear_chassis": "Lineer Şasi",
"block.create.lit_blaze_burner": "Yanan Blaze Fırını",
"block.create.magenta_nixie_tube": "Eflatun Yazı Tübü",
"block.create.magenta_sail": "Eflatun Yelken",
"block.create.magenta_seat": "Eflatun Koltuk",
"block.create.magenta_toolbox": "Eflatun Takım Çantası",
"block.create.magenta_valve_handle": "Eflatun Vana",
"block.create.mechanical_arm": "Mekanik Kol",
"block.create.mechanical_bearing": "Mekanik Rulman",
"block.create.mechanical_crafter": "Mekanik Yapım Masası",
"block.create.mechanical_drill": "Mekanik Matkap",
"block.create.mechanical_harvester": "Mekanik Biçici",
"block.create.mechanical_mixer": "Mekanik Karıştırıcı",
"block.create.mechanical_piston": "Mekanik Piston",
"block.create.mechanical_piston_head": "Mekanik Piston Kafası",
"block.create.mechanical_plough": "Mekanik Saban",
"block.create.mechanical_press": "Mekanik Baskı",
"block.create.mechanical_pump": "Mekanik Pompa",
"block.create.mechanical_saw": "Mekanik Testere",
"block.create.metal_bracket": "Metal Braket",
"block.create.metal_girder": "Metal Kiriş",
"block.create.metal_girder_encased_shaft": "Metal Kiriş Kaplı Şaft",
"block.create.millstone": "Değirmen Taşı",
"block.create.minecart_anchor": "Vagon Çapası",
"block.create.mysterious_cuckoo_clock": "Guguklu Saat",
"block.create.nixie_tube": "Yazı Tübü",
"block.create.nozzle": "Nozül",
"block.create.oak_window": "Meşe Pencere",
"block.create.oak_window_pane": "Meşe İnce Pencere",
"block.create.ochrum": "Okrum",
"block.create.ochrum_pillar": "Okrum Sütun",
"block.create.orange_sail": "Turuncu Yelken",
"block.create.orange_seat": "Turuncu Koltuk",
"block.create.orange_toolbox": "Turuncu Takım Çantası",
"block.create.orange_valve_handle": "Turuncu Vana",
"block.create.ornate_iron_window": "Süslü Demir Pencere",
"block.create.ornate_iron_window_pane": "İnce Süslü Demir Pencere",
"block.create.oxidized_copper_shingle_slab": "Oksitlenmiş Bakır Kiremit Basamak",
"block.create.oxidized_copper_shingle_stairs": "Oksitlenmiş Bakır Kiremit Merdiven",
"block.create.oxidized_copper_shingles": "Oksitlenmiş Bakır Kiremit",
"block.create.oxidized_copper_tile_slab": "Oksitlenmiş Bakır Fayans Basamak",
"block.create.oxidized_copper_tile_stairs": "Oksitlenmiş Bakır Fayans Merdiven",
"block.create.oxidized_copper_tiles": "Oksitlenmiş Bakır Fayans",
"block.create.peculiar_bell": "Özgün Çan",
"block.create.pink_nixie_tube": "Pembe Yazı Tübü",
"block.create.pink_sail": "Pembe Yelken",
"block.create.pink_seat": "Pembe Koltuk",
"block.create.pink_toolbox": "Pembe Alet Çantası",
"block.create.pink_valve_handle": "Pembe Vana",
"block.create.piston_extension_pole": "Piston Uzatma Çubuğu",
"block.create.placard": "Süslü Eşya Çerçevesi",
"block.create.polished_cut_andesite": "Cilalı Kesik Andezit",
"block.create.polished_cut_andesite_slab": "Cilalı Kesin Andezit Basamak",
"block.create.polished_cut_andesite_stairs": "Cilalı Kesik Andezit Merdiven",
"block.create.polished_cut_andesite_wall": "Cilalı Kesilmiş Andezit Duvar",
"block.create.polished_cut_asurine": "Cilalı Kesilmiş Azurin",
"block.create.polished_cut_asurine_slab": "Cilalı Kesilmiş Azurin Basamak",
"block.create.polished_cut_asurine_stairs": "Cilalı Kesilmiş Azurin Merdiven",
"block.create.polished_cut_asurine_wall": "Cilalı Kesilmiş Azurin Merdiven",
"block.create.polished_cut_calcite": "Cilalı Kesilmiş Kalsit",
"block.create.polished_cut_calcite_slab": "Cilalı Kesilmiş Kalsit Basamak",
"block.create.polished_cut_calcite_stairs": "Cilalı Kesilmiş Kalsit Merdiven",
"block.create.polished_cut_calcite_wall": "Cilalı Kesilmiş Kalsit Duvar",
"block.create.polished_cut_crimsite": "Cilalı Kesilmiş Krimsit",
"block.create.polished_cut_crimsite_slab": "Cilalı Kesilmiş Krimsit Basamak",
"block.create.polished_cut_crimsite_stairs": "Cilalı Kesilmiş Krimsit Merdiven",
"block.create.polished_cut_crimsite_wall": "Cilalı Kesilmiş Krimsit Duvar",
"block.create.polished_cut_deepslate": "Cilalı Kesilmiş Derin Kayrak Taşı",
"block.create.polished_cut_deepslate_slab": "Cilalı Kesilmiş Derin Kayrak Taşı Basamak",
"block.create.polished_cut_deepslate_stairs": "Cilalı Kesilmiş Derin Kayrak Taşı Merdiven",
"block.create.polished_cut_deepslate_wall": "Cilalı Kesilmiş Derin Kayrak Taşı Duvar",
"block.create.polished_cut_diorite": "Cilalı Kesilmiş Diyorit",
"block.create.polished_cut_diorite_slab": "Cilalı Kesilmiş Diyorit Basamak",
"block.create.polished_cut_diorite_stairs": "Cilalı Kesilmiş Diyorit Merdiven",
"block.create.polished_cut_diorite_wall": "Cilalı Kesilmiş Diyorit Duvar",
"block.create.polished_cut_dripstone": "Cilalı Kesilmiş Damla Taş Bloğu",
"block.create.polished_cut_dripstone_slab": "Cilalı Kesilmiş Damla Taş Basamak",
"block.create.polished_cut_dripstone_stairs": "Cilalı Kesilmiş Damla Taş Merdiven",
"block.create.polished_cut_dripstone_wall": "Cilalı Kesilmiş Damla Taş Duvar",
"block.create.polished_cut_granite": "Cilalı Kesilmiş Granit",
"block.create.polished_cut_granite_slab": "Cilalı Kesilmiş Granit Basamak",
"block.create.polished_cut_granite_stairs": "Cilalı Kesik Granit Merdiven",
"block.create.polished_cut_granite_wall": "Cilalı Kesik Granit Duvar",
"block.create.polished_cut_limestone": "Cilalı Kesik Kireç Taşı",
"block.create.polished_cut_limestone_slab": "Cilalı Kesik Kireç Taşı Basamak",
"block.create.polished_cut_limestone_stairs": "Cilalı Kesik Kireç Taşı Merdiven",
"block.create.polished_cut_limestone_wall": "Cilalı Kesik Kireç Taşı Duvar",
"block.create.polished_cut_ochrum": "Cilalı Kesik Okrum",
"block.create.polished_cut_ochrum_slab": "Cilalı Kesik Okrum Basamak",
"block.create.polished_cut_ochrum_stairs": "Cilalı Kesik Okrum Merdiven",
"block.create.polished_cut_ochrum_wall": "Cilalı Kesik Okrum Duvar",
"block.create.polished_cut_scorchia": "Cilalı Kesik Zift",
"block.create.polished_cut_scorchia_slab": "Cilalı Kesik Zift Basamak",
"block.create.polished_cut_scorchia_stairs": "Cilalı Kesik Zift Merdiven",
"block.create.polished_cut_scorchia_wall": "Cilalı Kesik Zift Duvar",
"block.create.polished_cut_scoria": "Cilalı Kesik Katran",
"block.create.polished_cut_scoria_slab": "Cilalı Kesik Katran Basamak",
"block.create.polished_cut_scoria_stairs": "Cilalı Kesik Katran Merdiven",
"block.create.polished_cut_scoria_wall": "Cilalı Kesik Katran Duvar",
"block.create.polished_cut_tuff": "Cilalı Kesik Tüf",
"block.create.polished_cut_tuff_slab": "Cilalı Kesik Tüf Basamak",
"block.create.polished_cut_tuff_stairs": "Cilalı Kesik Tüf Merdiven",
"block.create.polished_cut_tuff_wall": "Cilalı Kesik Tüf Duvar",
"block.create.polished_cut_veridium": "Cilalı Kesik Veridyum",
"block.create.polished_cut_veridium_slab": "Cilalı Kesik Veridyum Basamak",
"block.create.polished_cut_veridium_stairs": "Cilalı Kesik Verdiyoum Merdiven",
"block.create.polished_cut_veridium_wall": "Cilalı Kesik Veridyum Duvar",
"block.create.portable_fluid_interface": "Hareketli Sıvı Bağlantı Noktası",
"block.create.portable_storage_interface": "Hareketli Depolama Bağlantı Noktası",
"block.create.pulley_magnet": "Makara Mıknatısı",
"block.create.purple_nixie_tube": "Mor Yazı Tübü",
"block.create.purple_sail": "Mor Yelken",
"block.create.purple_seat": "Mor Koltuk",
"block.create.purple_toolbox": "Mor Alet Çantası",
"block.create.purple_valve_handle": "Mor Vana",
"block.create.radial_chassis": "Radyal Şasi",
"block.create.railway_casing": "Pirinç Kaplı Tren Kasası",
"block.create.red_nixie_tube": "Kırmızı Yazı Tübü",
"block.create.red_sail": "Kırmızı Yelken",
"block.create.red_seat": "Kırmızı Koltuk",
"block.create.red_toolbox": "Kırmızı Alet Çantası",
"block.create.red_valve_handle": "Kırmızı Vana",
"block.create.redstone_link": "Redstone Bağlantısı",
"block.create.rope": "Halat",
"block.create.rope_pulley": "Halat Çekici",
"block.create.rotation_speed_controller": "Dönüş Hızı Kontrollcüsü",
"block.create.sail_frame": "Yelken Çerçevesi",
"block.create.schematic_table": "Şematik Masası",
"block.create.schematicannon": "Şematik Topu",
"block.create.scoria": "Skorya",
"block.create.secondary_linear_chassis": "İkincil Lineer Şasi",
"block.create.shaft": "Şaft",
"block.create.small_andesite_brick_slab": "Küçük Andezit Tuğla Basamak",
"block.create.small_andesite_brick_stairs": "Küçük Andezit Tuğla Merdiven",
"block.create.small_andesite_brick_wall": "Küçük Andezit Tuğla Duvar",
"block.create.small_andesite_bricks": "Küçük Andezit Tuğla",
"block.create.smart_chute": "Akıllı Oluk",
"block.create.smart_fluid_pipe": "Akıllı Sıvı Borusu",
"block.create.speedometer": "Süratometre",
"block.create.spout": "Sıvı Püskürtücü",
"block.create.steam_engine": "Buhar Motoru",
"block.create.steam_whistle": "Buhar Düdüğü",
"block.create.steam_whistle_extension": "Buhar Düdüğü Eki",
"block.create.sticky_mechanical_piston": "Yapışkan Mekanik Piston",
"block.create.stressometer": "Stresmetre",
"block.create.track": "Tren Rayı",
"block.create.train_door": "Tren Kapısı",
"block.create.turntable": "Döner Tabla",
"block.create.water_wheel": "Su Çarkı",
"block.create.white_nixie_tube": "Beyaz Yazı Tübü",
"block.create.white_sail": "Beyaz Yelken",
"block.create.white_seat": "Beyaz Koltuk",
"block.create.white_toolbox": "Beyaz Alet Çantası",
"block.create.white_valve_handle": "Beyaz Vana",
"block.create.windmill_bearing": "Yel Değirmeni Rulmanı",
"block.create.yellow_nixie_tube": "Sarı Yazı Tübü",
"block.create.yellow_sail": "Sarı Yelken",
"block.create.yellow_seat": "Sarı Koltuk",
"block.create.yellow_toolbox": "Sarı Alet Çantası",
"block.create.yellow_valve_handle": "Sarı Vana",
"block.create.zinc_ore": "Çinko Cevheri",
"enchantment.create.capacity": "Kapasite",
"enchantment.create.potato_recovery": "Patates Geri Dönüşümü",
"entity.create.carriage_contraption": "Vagonlu Mekanizma",
"entity.create.contraption": "Mekanizma",
"entity.create.crafting_blueprint": "Yapım Taslak Çizimi",
"entity.create.potato_projectile": "Fırlatılmış Patates",
"entity.create.seat": "Koltuk",
"entity.create.super_glue": "Süper Yapıştırıcı",
"fluid.create.potion": "İksir",
"fluid.create.tea": "İnşaatçının Çayı",
"item.create.andesite_alloy": "Andezit Alaşım",
"item.create.bar_of_chocolate": "Çikolata Barı",
"item.create.belt_connector": "Mekanik Kayış",
"item.create.blaze_cake": "Blaze Pastası",
"item.create.blaze_cake_base": "Blaze Pastası Kalıpı",
"item.create.brass_hand": "Pirinç El",
"item.create.brass_ingot": "Pirinç Külçesi",
"item.create.brass_sheet": "Pirinç Levha",
"item.create.builders_tea": "İnşaatçının Çayı",
"item.create.chocolate_bucket": "Çikolata Kovası",
"item.create.dough": "Hamur",
"item.create.electron_tube": "Elekton Tüpü",
"item.create.empty_blaze_burner": "Boş Blaze Fırını",
"item.create.empty_schematic": "Boş Şematik",
"item.create.extendo_grip": "Uzatma Kolu",
"item.create.filter": "Filtre",
"item.create.goggles": "Mühendisin Gözlükleri",
"item.create.golden_sheet": "Altın Levha",
"item.create.honey_bucket": "Bal Kovası",
"item.create.honeyed_apple": "Ballı Elma",
"item.create.iron_sheet": "Demir Levha",
"item.create.polished_rose_quartz": "Cilalı Gül Kuvartsı",
"item.create.potato_cannon": "Patates Silahı",
"item.create.powdered_obsidian": "Toz Obsidyen",
"item.create.precision_mechanism": "Hassas Mekanizma",
"item.create.propeller": "Pervane",
"item.create.raw_zinc": "Çiğ Çinko",
"item.create.red_sand_paper": "Kırmızı Zımpara Kağıtı",
"item.create.rose_quartz": "Gül Kuvartsı",
"item.create.sand_paper": "Zımpara Kağıtı",
"item.create.schematic": "Şematik",
"item.create.schematic_and_quill": "Şematik Ve Tüy",
"item.create.shadow_steel": "Gölge Çeliği",
"item.create.sturdy_sheet": "Pürüzlü Levha",
"item.create.super_glue": "Süper Yapıştırıcı",
"item.create.wheat_flour": "Buğday Unu",
"item.create.wrench": "İngiliz Anahtarı",
"item.create.zinc_ingot": "Çinko Külçesi",
"advancement.create.root": "Create'e Hoş Geldiniz",
"advancement.create.andesite_alloy": "Daha Sert Kayalar",
"advancement.create.andesite_casing": "Andezit Çağı",
"advancement.create.mechanical_press": "Bamm!",
"advancement.create.saw_processing": "Atolyenin En Korkulanı",
"advancement.create.compacting": "Kompaktlaştırmak",
"advancement.create.belt": "Yosun Kayışı",
"advancement.create.windmill": "Hafif Bir Esinti",
"advancement.create.shifting_gears": "Vitesleri Değiştirmek",
"advancement.create.super_glue": "Birleşme Alanı",
"advancement.create.contraption_actors": "Bir Amaçla İlerlemek",
"advancement.create.wrench_goggles": "Tam Set",
"advancement.create.stressometer": "İnekler İçin Stress",
"advancement.create.windmill_maxed": "Güçlü Bir Esinti",
"advancement.create.pulley_maxed": "Hiçliğe Halat",
"advancement.create.lava_wheel_00000": "Magma Çarkı",
"advancement.create.hand_crank_000": "Yorucu Bir Egzersis",
"advancement.create.belt_funnel_kiss": "Tüneller ve Kayışlar",
"advancement.create.spout": "Şlops",
"advancement.create.steam_engine": "Güç Kaynağı",
"advancement.create.steam_whistle": "Bir Meleğin Sesi",
"advancement.create.mechanical_pump_0": "Basınç Altında",
"advancement.create.glass_pipe": "Akış Keşfi",
"advancement.create.chocolate_bucket": "Hayalgücünün Dünyası",
"advancement.create.steam_engine_maxed": "Tam Buhar Gücü",
"advancement.create.foods": "Dengeli Bir Diyet",
"advancement.create.chained_drain": "Dönüyor!",
"advancement.create.pipe_organ": "Kilise Orgu",
"advancement.create.deployer": "Yapay Zeka",
"advancement.create.speed_controller": "Mühedisler Ondan Nefret Ediyor!",
"advancement.create.mechanical_arm": "Meşgul Eller",
"advancement.create.crushing_wheel": "Bir Çift Dev",
"advancement.create.potato_cannon": "Fvoomp!",
"advancement.create.extendo_grip": "Boioioing!",
"advancement.create.fist_bump": "Yumruk Tokuşturma",
"advancement.create.extendo_grip_dual": "Esnek Kollar",
"advancement.create.sturdy_sheet": "En Sert Kayalar",
"advancement.create.long_travel": "Uzun Yolculuk",
"advancement.create.red_signal": "Profesyonel Sürücü",
"advancement.create.train_crash": "Çok Kötü Servis",
"advancement.create.train_crash_backwards": "Kör Nokta",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Create'in İnşaa Blokları",
"create.menu.return": "Menüye Dön",
"create.menu.configure": "Ayarla...",
"create.menu.report_bugs": "Hataları Bildir",
"create.menu.support": "Bizi Destekle",
"create.recipe.crushing": "Ezmek",
"create.recipe.milling": "Öğütmek",
"create.recipe.fan_washing": "Fan ile Yıkama",
"create.recipe.fan_washing.fan": "Akan Suyun Arkasında Fan",
"create.recipe.fan_smoking": "Fan ile Pişirmek",
"create.recipe.fan_smoking.fan": "Ateşin Arkasında Fan",
"create.recipe.fan_haunting": "Fan ile Lanetleme",
"create.recipe.fan_haunting.fan": "Ruh Ateşinin Arkasında Fan",
"create.recipe.fan_blasting": "Fan İle Eritmek",
"create.recipe.fan_blasting.fan": "Lavın Arkasında Fan",
"create.recipe.pressing": "Baskı",
"create.recipe.mixing": "Karıştırmak",
"create.recipe.deploying": "Yerleştirmek",
"create.recipe.automatic_shapeless": "Otomatik Şekilsiz Yapım",
"create.recipe.packing": "Kompaktlamak",
"create.recipe.mystery_conversion": "Gizemli Dönüşüm",
"create.generic.unit.rpm": "RPM",
"create.generic.unit.stress": "su",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "mB",
"create.generic.unit.buckets": "B",
"create.generic.clockwise": "Saat Yönü",
"create.generic.counter_clockwise": "Ters Saat Yönü",
"create.action.confirm": "Kabul",
"create.gui.symmetryWand.mirrorType": "Ayna",
"create.contraptions.cart_movement_mode.rotation_locked": "Döndürme Kilitli",
"create.logistics.filter": "Filtre",
"create.logistics.recipe_filter": "Tarif Filtresi",
"create.logistics.fluid_filter": "Sıvı Filtresi",
"create.logistics.firstFrequency": "Frekans. #1",
"create.logistics.secondFrequency": "Frekans. #1",
"create.logistics.filter.apply": "Filtre uygulandı %1$s.",
"create.logistics.filter.apply_click_again": "Filtre uygulandı %1$s, miktarı kopyalamak için tekrar tıkla.",
"create.logistics.filter.apply_count": "Filtrelemek için uygulanan çıkarma sayısı.",
"create.gui.goggles.generator_stats": "Jeneratör İstatistikleri:",
"create.gui.goggles.kinetic_stats": "Kinetik İstatistikleri:",
"create.gui.goggles.at_current_speed": "mevcut hızda",
"create.gui.goggles.pole_length": "Kutup Uzunluğu:",
"create.gui.goggles.fluid_container": "Sıvı Kabı Bilgisi:",
"create.gui.goggles.fluid_container.capacity": "Kapasite: ",
"create.gui.assembly.exception": "Bu Mekanizma birleştirmeye uygun değil:",
"create.gui.assembly.exception.unmovableBlock": "Taşınamaz Blok (%4$s) [%1$s,%2$s,%3$s]",
"create.gui.assembly.exception.chunkNotLoaded": "[%1$s,%2$s,%3$s] Noktasındaki blok yüklenmiş bir yığında değil",
"create.gui.assembly.exception.structureTooLarge": "Mekanizma çok fazla Blok içeriyor.\nYapılandırılan maksimum değer: %1$s",
"create.gui.assembly.exception.tooManyPistonPoles": "Bu Pistona bağlı çok fazla uzatma Direği var.\nYapılandırılan maksimum değer: %1$s",
"create.gui.assembly.exception.noPistonPoles": "Piston'da bazı uzatma Direkleri eksik",
"create.gui.assembly.exception.not_enough_sails": "Yapı yeterince yelken benzeri blok içermiyor. Yelken benzeri blok sayısı: %1$s\nEn az %2$s yelken benzeri blok gereklidir",
"create.gui.gauge.info_header": "Gösterge Bilgileri:",
"create.gui.speedometer.title": "Dönme Hızı",
"create.gui.stressometer.title": "Ağ Stresi",
"create.gui.stressometer.capacity": "Kalan Kapasite",
"create.gui.stressometer.overstressed": "Aşırı stresli",
"create.gui.stressometer.no_rotation": "Döndürme Yok",
"create.gui.contraptions.not_fast_enough": "%1$s _Yeterli hız_ ile dönmüyor.",
"create.gui.contraptions.network_overstressed": "Bu mekanizma _aşırı stresli_. Daha fazla kaynak ekle veya _yüksek stres etkisi_ yaratan bileşenleri _yavaşlat_.",
"create.gui.adjustable_crate.title": "Ayarlanabilir Kasa",
"create.gui.adjustable_crate.storageSpace": "Depolama Alanı",
"create.gui.stockpile_switch.title": "Stok Anahtarı",
"create.gui.stockpile_switch.invert_signal": "Sinyali Tersine Çevir",
"create.gui.stockpile_switch.move_to_lower_at": "Şu noktada alt şeride geç %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Şu noktada üst şeride geç %1$s%%",
"create.gui.sequenced_gearshift.title": "Sıralı Vites Değiştirme",
"create.gui.sequenced_gearshift.instruction": "Talimat",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Açı ile döndür",
"create.gui.sequenced_gearshift.instruction.turn_angle": "Döndür",
"create.gui.sequenced_gearshift.instruction.turn_angle.angle": "Açı",
"create.gui.sequenced_gearshift.instruction.turn_distance.distance": "Uzaklık",
"create.gui.sequenced_gearshift.instruction.delay.descriptive": "Zamanlı Gecikme",
"create.gui.sequenced_gearshift.instruction.delay": "Gecikme",
"create.gui.sequenced_gearshift.instruction.delay.duration": "Süre",
"create.gui.sequenced_gearshift.instruction.end.descriptive": "Son",
"create.gui.sequenced_gearshift.instruction.end": "Son",
"create.gui.sequenced_gearshift.instruction.await.descriptive": "Yeni kızıltaş enerjisini bekliyor",
"create.gui.sequenced_gearshift.instruction.await": "Beklemekte",
"create.gui.sequenced_gearshift.speed": "Hız, Yön",
"create.gui.sequenced_gearshift.speed.forward": "Giriş hızı, İleri",
"create.gui.sequenced_gearshift.speed.forward_fast": "Çifte hız, İleri",
"create.gui.sequenced_gearshift.speed.back": "Giriş hızı, Ters",
"create.gui.sequenced_gearshift.speed.back_fast": "Çifte hız, Ters",
"create.schematicAndQuill.dimensions": "Şematik Boyut: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "İlk konum ayarlandı.",
"create.schematicAndQuill.secondPos": "İkinci konum ayarlandı.",
"create.schematicAndQuill.noTarget": "[Ctrl] Basılı tutarak Havadaki bloları seç.",
"create.schematicAndQuill.abort": "Seçim kaldırıldı.",
"create.schematicAndQuill.title": "Şematik İsim:",
"create.schematicAndQuill.convert": "Hemen Kaydet ve Yükle",
"create.schematicAndQuill.saved": "%1$s Olarak kayıt edildi",
"create.schematic.invalid": "[!] Geçersiz öğe - Şematik Masasını kullanın",
"create.schematic.error": "Şematik yüklenirken bir hata oluştu - Oyun Kayıtlarını Kontrol Edin",
"create.schematic.position": "Pozisyon",
"create.schematic.rotation": "Döndürme",
"create.schematic.rotation.none": "Hiçbiri",
"create.schematic.rotation.cw90": "Saat yönünde 90",
"create.schematic.rotation.cw180": "Saat yönünde 180",
"create.schematic.rotation.cw270": "Saat yönünde 270",
"create.schematic.mirror": "Ayna",
"create.schematic.mirror.none": "Hiçbiri",
"create.schematic.mirror.frontBack": "Ön-Arka",
"create.schematic.mirror.leftRight": "Sol-Sağ",
"create.schematic.tool.deploy": "Pozisyon",
"create.schematic.tool.move": "XZ Hareket ettir",
"create.schematic.tool.movey": "Y Hareket ettir",
"create.schematic.tool.rotate": "Döndür",
"create.schematic.tool.print": "Yazdır",
"create.schematic.tool.flip": "Ayna",
"create.schematic.tool.deploy.description.0": "Yapıyı bir konuma taşır.",
"create.schematic.tool.deploy.description.1": "Konumlandırmak için yere bakarak Sağ-tık bas.",
"create.schematic.tool.deploy.description.2": "Orantılı uzaklıkta seçmek için [Ctrl] basılı tut.",
"create.schematic.tool.deploy.description.3": "Uzaklığı değiştirmek için [Ctrl]-Fare Tekerleği.",
"create.schematic.tool.print.description.1": "[Right-Click] mevcut konuma yerleştirmeyi onaylamak için.",
"create.schematic.tool.print.description.2": "Bu alet sadece Yaratıcı Mod'u içindir.",
"create.gui.schematicannon.slot.gunpowder": "Topu yakmak için barut ekleyin",
"create.gui.schematicannon.slot.listPrinter": "Şematiğine Kontrol Listesi yazdırmak için buraya bir kitap koy",
"create.gui.schematicannon.slot.schematic": "Şematiğini buraya ekle. Belirli bir konuma yerleştirildiğinden emin ol.",
"create.gui.schematicannon.option.skipMissing.description": "Top, yerleştirme için gerekli Bloğu bulamazsa, bir sonraki Konumda devam edecektir.",
"create.gui.schematicannon.option.skipTileEntities.description": "Top, Sandıklar gibi veri tutan blokları değiştirmekten kaçınacaktır.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Top, çalışma alanındaki hiçbir Katı bloğun yerini asla almaz, yalnızca Katı-olmayan ve Hava'nın yerini alır.",
"create.gui.schematicannon.option.replaceWithSolid.description": "Şema Konumda katı bir Blok içeriyorsa top yalnızca çalışma alanındaki Katı blokların yerini alacaktır.",
"create.gui.schematicannon.option.replaceWithAny.description": "Şema Konumda katı bir Blok içerirsa en üst düzeyde çalışma alanında Katı blokların yerini alacak.",
"create.gui.schematicannon.option.replaceWithEmpty.description": "Top, Hava ile değiştirilenler de dahil olmak üzere çalışma alanındaki tüm blokları temizleyecktir.",
"create.schematicannon.status.idle": "Boşta",
"create.schematicannon.status.ready": "Hazır",
"create.schematicannon.status.running": "Çalışıyor",
"create.schematicannon.status.finished": "Bitti",
"create.schematicannon.status.paused": "Duraklatıldı",
"create.schematicannon.status.stopped": "Durduruldu",
"create.schematicannon.status.noGunpowder": "Barut tükendi",
"create.schematicannon.status.targetNotLoaded": "Hedef yüklenmedi",
"create.schematicannon.status.targetOutsideRange": "Hedef çok uzakta",
"create.schematicannon.status.searching": "Aranıyor",
"create.schematicannon.status.skipping": "Atlanıyor",
"create.schematicannon.status.missingBlock": "Kayıp Öğe:",
"create.schematicannon.status.placing": "Yerleştiriliyor",
"create.schematicannon.status.clearing": "Bloklar Temizleniyor",
"create.schematicannon.status.schematicInvalid": "Şematik Geçersiz",
"create.schematicannon.status.schematicNotPlaced": "Şematik Konumlandırılmadı",
"create.schematicannon.status.schematicExpired": "Şematik Dosyanın Süresi Doldu",
"create.schematicannon.status.schematicErrored": "Uyumsuz Bloklar",
"create.schematicannon.status.schematicErroredCheckLogs": "Sunucu Kayıtlarını Kontrol Et",
"create.materialChecklist": "Malzeme Kontrol Listesi",
"create.materialChecklist.blocksNotLoaded": "* Bilgi *\nİlgili parçaların yüklenmemesi nedeniyle Malzeme Listesi hatalı olabilir.",
"create.gui.filter.deny_list": "Ret-Listesi",
"create.gui.filter.deny_list.description": "Eşyalar yukarıdakilerden HİÇBİRİ ile eşleşmezse geçerler. Boş Ret-Listesi herşeyi geçirir.",
"create.gui.filter.allow_list": "İzin verilenler-Listesi",
"create.gui.filter.allow_list.description": "Eşyalar yukarıdakilerden herhangi biri ile eşleşirse geçerler. Boş İzin verilenler-Listesi herşeyi geri çevirir.",
"create.gui.filter.respect_data": "Verilere Saygı Göster",
"create.gui.filter.respect_data.description": "Öğeler yalnızca dayanıklılıkları, büyüleri ve diğer nitelikleri de eşleşirse eşleşir.",
"create.gui.filter.ignore_data": "Verileri Yoksay",
"create.gui.filter.ignore_data.description": "Eşyalar özelliklerine bakılmaksızın eşleşir.",
"create.item_attributes.placeable": "yerleştirilebilir",
"create.item_attributes.placeable.inverted": "yerleştirilemez",
"create.item_attributes.consumable": "yenilebilir",
"create.item_attributes.consumable.inverted": "yenilemez",
"create.item_attributes.fluid_container": "sıvı depolayabilir",
"create.item_attributes.fluid_container.inverted": "sıvı depolayamaz",
"create.item_attributes.enchanted": "büyülenmiş",
"create.item_attributes.enchanted.inverted": "büyülenmemiş",
"create.item_attributes.max_enchanted": "son seviye büyülenmiş",
"create.item_attributes.max_enchanted.inverted": "son seviye büyülenmemiş",
"create.item_attributes.renamed": "özel isime sahip",
"create.item_attributes.renamed.inverted": "özel isime sahip değil",
"create.item_attributes.damaged": "hasarlı",
"create.item_attributes.damaged.inverted": "hasarsız",
"create.item_attributes.badly_damaged": "ağır hasarlı",
"create.item_attributes.badly_damaged.inverted": "ağır hasar almamış",
"create.item_attributes.not_stackable": "stacklenemez",
"create.item_attributes.not_stackable.inverted": "stacklenebilir",
"create.item_attributes.equipable": "kuşanılabilir",
"create.item_attributes.equipable.inverted": "kuşanılamaz",
"create.item_attributes.furnace_fuel": "fırında yakıt olarak kullanılabilir",
"create.item_attributes.furnace_fuel.inverted": "fırında yakıt olarak kullanılamaz",
"create.item_attributes.washable": "yıkanabilir",
"create.item_attributes.washable.inverted": "yıkanamaz",
"create.item_attributes.hauntable": "perili olabilir",
"create.item_attributes.hauntable.inverted": "perili olamaz",
"create.item_attributes.crushable": "ezilebilir",
"create.item_attributes.crushable.inverted": "ezilemez",
"create.item_attributes.smeltable": "eritilebilir",
"create.item_attributes.smeltable.inverted": "eritilemez",
"create.item_attributes.smokable": "tütsülenebilir",
"create.item_attributes.smokable.inverted": "tütsülenemez",
"create.gui.attribute_filter.add_inverted_attribute": "Listeye zıt özelliği ekle",
"create.gui.attribute_filter.allow_list_disjunctive": "İzin verilenler-Listesi (Herhangi)",
"create.gui.attribute_filter.allow_list_disjunctive.description": "Eşyalar seçilmiş özelliklerden herhangi birine sahipse geçer.",
"create.gui.attribute_filter.allow_list_conjunctive": "İzin verilenler-Listesi (Hepsi)",
"create.gui.attribute_filter.allow_list_conjunctive.description": "Eşyalar seçilmiş özelliklerden HEPSİNE sahipse geçer.",
"create.gui.attribute_filter.deny_list": "Ret-Listesi",
"create.gui.attribute_filter.deny_list.description": "Eşyalar seçilmiş özelliklerden herhangi birine SAHİP DEĞİLSE geçer.",
"create.gui.attribute_filter.add_reference_item": "Referans Eşyası Ekle",
"create.tooltip.holdForDescription": "Özet için basılı tut [%1$s]",
"create.tooltip.holdForControls": "Kontroller için basılı tut [%1$s]",
"create.tooltip.keyShift": "Shift",
"create.tooltip.keyCtrl": "Ctrl",
"create.tooltip.speedRequirement": "Gereken Hız: %1$s",
"create.tooltip.speedRequirement.none": "Hiçbiri",
"create.tooltip.speedRequirement.slow": "Yavaş",
"create.tooltip.speedRequirement.medium": "Orta",
"create.tooltip.speedRequirement.fast": "Hızlı",
"create.tooltip.stressImpact": "Kinetik Stres Etkisi: %1$s",
"create.tooltip.stressImpact.low": "Düşük",
"create.tooltip.stressImpact.medium": "Orta",
"create.tooltip.stressImpact.high": "Yüksek",
"create.tooltip.stressImpact.overstressed": "Aşırı gerilmiş",
"create.tooltip.up_to": "%1$s'e kadar",
"create.tooltip.capacityProvided": "Kinetik Stres Kapasitesi: %1$s",
"create.tooltip.capacityProvided.low": "Küçük",
"create.tooltip.capacityProvided.medium": "Orta",
"create.tooltip.capacityProvided.high": "Büyük",
"create.tooltip.generationSpeed": "%1$s %2$s Üretir",
"create.tooltip.analogStrength": "Analog Güç: %1$s/15",
"create.mechanical_arm.extract_from": "Eşyaları şuradan al: %1$s",
"create.mechanical_arm.deposit_to": "Eşyaları şuraya boşalt: %1$s",
"create.mechanical_arm.summary": "Mekanik Kol'un %1$s giriş(ler) i ve %2$s çıkış(lar) ı vardır.",
"create.mechanical_arm.points_outside_range": "Menzil sınırlaması sebebiyle seçilen %1$s etkileşim nokta(lar) sı kaldırıldı.",
"create.weighted_ejector.target_set": "Hedef Seçildi",
"create.weighted_ejector.target_not_valid": "Bitişik bloğa çıkartılıyor (Hedef geçerli değildi)",
"create.weighted_ejector.no_target": "Bitişik bloğa çıkartılıyor (Hedef seçilmedi)",
"create.weighted_ejector.targeting": "[%1$s,%2$s,%3$s] çıkartılıyor",
"create.weighted_ejector.stack_size": ıkartılan Yığın Boyutu",
"create.logistics.when_multiple_outputs_available": "Birden Fazla Çıkış Mevcut Olduğunda",
"create.mechanical_arm.selection_mode.round_robin": "Yuvarlak Sıralama",
"create.mechanical_arm.selection_mode.forced_round_robin": "Zorunlu Yuvarlak Sıralama",
"create.mechanical_arm.selection_mode.prefer_first": "İlk Hedefe Öncelik Ver",
"create.tunnel.selection_mode.split": "Böl",
"create.tunnel.selection_mode.forced_split": "Zorunlu Böl",
"create.tunnel.selection_mode.round_robin": "Yuvarlak Sıralama",
"create.tunnel.selection_mode.forced_round_robin": "Zorunlu Yuvarlak Sıralama",
"create.tunnel.selection_mode.prefer_nearest": "En Yakındakine Öncelik Ver",
"create.tunnel.selection_mode.randomize": "Rastgele",
"create.tunnel.selection_mode.synchronize": "Girişleri senkronize et",
"create.tooltip.chute.header": "Kanal Bilgileri",
"create.boiler.water": "Su",
"create.boiler.heat": "Isı",
"create.boiler.via_one_engine": "1 Motor Aracılığıyla",
"create.boiler.via_engines": "%1$s Motorlar Aracılığıyla",
"create.gui.schedule.lmb_edit": "Düzenlemek İçin Sol Tıklayın",
"create.gui.schedule.rmb_remove": "Kaldırmak için Sağ Tıklayın",
"create.gui.schedule.duplicate": "Çoğalt",
"create.gui.schedule.remove_entry": "İşlemi Kaldır",
"create.gui.schedule.add_entry": "İşlem Ekle",
"create.gui.schedule.move_up": "Yukarı git",
"create.gui.schedule.move_down": "Aşağı git",
"create.gui.schedule.add_condition": "Koşul Ekle",
"create.gui.schedule.alternative_condition": "Alternatif Koşul",
"create.schedule.condition.player_count.seated": "%1$s kişilik",
"create.display_source.nixie_tube": "Nixie Tüplerini Kopyala",
"block.create.seat.tooltip.condition1": "Koltuğa Sağ Tıkla",
"item.create.wrench.tooltip": "İNGİLİZ ANAHTARI",
"create.ponder.clockwork_bearing.text_3": "3:00",
"create.ponder.clockwork_bearing.text_4": "4:00",
"create.ponder.nixie_tube.header": "Yazı Tüplerinin Kullanımı",
"create.ponder.nixie_tube.text_1": "Yazı Tüpleri Kızıltaş ile güçlendirildiğinde, kızıltaşın sinyal gücünü gösterir",
"create.ponder.nixie_tube.text_2": "İsim Etiketleri ile Yazı Tüplerinin göstereceği yazı özelleştirilebilir",
"create.ponder.nixie_tube.text_3": "Yazının rengini değiştirmek için boya ile sağ tıklayın",
"create.ponder.sail.header": "Yelkenlerin Yel Değirmeninde Kullanımı",
"create.ponder.sail_frame.header": "Yelken Çerçevelerinin Yel Değirmeninde Kullanımı",
"create.ponder.train_signal_placement.text_5": "Yazı Tüpleri, sinyalin ışığını daha görünebilir hale getirebilir",
"create.ponder.windmill_source.text_6": "Dönme yönünü yapılandırmak için bir İngiliz Anahtarı kullanın",
"create.ponder.windmill_source.text_7": "Yapıyı durdurmak ve düzenlemek için rulmana sağ tıklayın",
"create.ponder.windmill_structure.header": "Yel Değirmeni Mekanizmaları",
"create.ponder.windmill_structure.text_1": "Herhangi bir yapı, en az 8 yelken benzeri blok içerdiği sürece geçerli bir Yel Değirmeni sayılabilir."
}

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@ -1,20 +1,20 @@
{
"_": "感谢协助翻译《机械动力》!",
"_": "感谢协助翻译《机械动力》!",
"block.create.acacia_window": "金合欢木窗户",
"block.create.acacia_window_pane": "金合欢木窗户板",
"block.create.adjustable_chain_gearshift": "可调节链式传动箱",
"block.create.analog_lever": "模拟信号拉杆",
"block.create.andesite_belt_funnel": "安山传送带漏斗",
"block.create.analog_lever": "模拟拉杆",
"block.create.andesite_belt_funnel": "安山传送带漏斗",
"block.create.andesite_casing": "安山机壳",
"block.create.andesite_encased_cogwheel": "安山齿轮箱",
"block.create.andesite_encased_large_cogwheel": "安山大齿轮箱",
"block.create.andesite_encased_shaft": "安山传动杆箱",
"block.create.andesite_funnel": "安山漏斗",
"block.create.andesite_funnel": "安山漏斗",
"block.create.andesite_ladder": "安山梯子",
"block.create.andesite_pillar": "安山岩",
"block.create.andesite_tunnel": "安山隧道",
"block.create.andesite_pillar": "竖纹安山岩",
"block.create.andesite_tunnel": "安山隧道",
"block.create.asurine": "皓蓝石",
"block.create.asurine_pillar": "皓蓝石",
"block.create.asurine_pillar": "竖纹皓蓝石",
"block.create.basin": "工作盆",
"block.create.belt": "传送带",
"block.create.birch_window": "白桦木窗户",
@ -44,7 +44,7 @@
"block.create.brown_seat": "棕色坐垫",
"block.create.brown_toolbox": "棕色工具箱",
"block.create.brown_valve_handle": "棕色阀门手轮",
"block.create.calcite_pillar": "方解石",
"block.create.calcite_pillar": "竖纹方解石",
"block.create.cart_assembler": "矿车装配站",
"block.create.chocolate": "巧克力",
"block.create.chute": "溜槽",
@ -68,7 +68,7 @@
"block.create.creative_fluid_tank": "创造流体储罐",
"block.create.creative_motor": "创造马达",
"block.create.crimsite": "绯红岩",
"block.create.crimsite_pillar": "绯红岩",
"block.create.crimsite_pillar": "竖纹绯红岩",
"block.create.crimson_window": "绯红木窗户",
"block.create.crimson_window_pane": "绯红木窗户板",
"block.create.crushing_wheel": "粉碎轮",
@ -122,7 +122,7 @@
"block.create.cut_diorite_slab": "切制闪长岩台阶",
"block.create.cut_diorite_stairs": "切制闪长岩楼梯",
"block.create.cut_diorite_wall": "切制闪长岩墙",
"block.create.cut_dripstone": "切制滴水石",
"block.create.cut_dripstone": "切制滴水石",
"block.create.cut_dripstone_brick_slab": "切制滴水石砖块台阶",
"block.create.cut_dripstone_brick_stairs": "切制滴水石砖块楼梯",
"block.create.cut_dripstone_brick_wall": "切制滴水石砖块墙",
@ -178,14 +178,14 @@
"block.create.cut_tuff_slab": "切制凝灰岩台阶",
"block.create.cut_tuff_stairs": "切制凝灰岩楼梯",
"block.create.cut_tuff_wall": "切制凝灰岩墙",
"block.create.cut_veridium": "切制辉绿",
"block.create.cut_veridium_brick_slab": "切制辉绿砖块台阶",
"block.create.cut_veridium_brick_stairs": "切制辉绿砖块楼梯",
"block.create.cut_veridium_brick_wall": "切制辉绿砖块墙",
"block.create.cut_veridium_bricks": "切制辉绿砖块",
"block.create.cut_veridium_slab": "切制辉绿台阶",
"block.create.cut_veridium_stairs": "切制辉绿楼梯",
"block.create.cut_veridium_wall": "切制辉绿墙",
"block.create.cut_veridium": "切制辉绿",
"block.create.cut_veridium_brick_slab": "切制辉绿砖块台阶",
"block.create.cut_veridium_brick_stairs": "切制辉绿砖块楼梯",
"block.create.cut_veridium_brick_wall": "切制辉绿砖块墙",
"block.create.cut_veridium_bricks": "切制辉绿砖块",
"block.create.cut_veridium_slab": "切制辉绿台阶",
"block.create.cut_veridium_stairs": "切制辉绿楼梯",
"block.create.cut_veridium_wall": "切制辉绿墙",
"block.create.cyan_nixie_tube": "青色辉光管",
"block.create.cyan_sail": "青色风帆",
"block.create.cyan_seat": "青色坐垫",
@ -219,8 +219,8 @@
"block.create.framed_glass_door": "边框玻璃门",
"block.create.framed_glass_pane": "边框玻璃板",
"block.create.framed_glass_trapdoor": "边框玻璃活板门",
"block.create.gantry_carriage": "起重机滑架",
"block.create.gantry_shaft": "起重机桥架",
"block.create.gantry_carriage": "起重机取物器",
"block.create.gantry_shaft": "起重机",
"block.create.gearbox": "十字齿轮箱",
"block.create.gearshift": "反转齿轮箱",
"block.create.glass_fluid_pipe": "玻璃流体管道",
@ -260,7 +260,7 @@
"block.create.layered_scorchia": "层叠焦黑熔渣",
"block.create.layered_scoria": "层叠熔渣",
"block.create.layered_tuff": "层叠凝灰岩",
"block.create.layered_veridium": "层叠辉绿",
"block.create.layered_veridium": "层叠辉绿",
"block.create.lectern_controller": "遥控器讲台",
"block.create.light_blue_nixie_tube": "淡蓝色辉光管",
"block.create.light_blue_sail": "淡蓝色风帆",
@ -279,17 +279,17 @@
"block.create.lime_valve_handle": "黄绿色阀门手轮",
"block.create.limestone": "石灰岩",
"block.create.limestone_pillar": "石灰岩柱",
"block.create.linear_chassis": "机壳底盘",
"block.create.linear_chassis": "轴向底盘",
"block.create.lit_blaze_burner": "烈焰人燃烧室(已点燃)",
"block.create.magenta_nixie_tube": "品红色辉光管",
"block.create.magenta_sail": "品红色风帆",
"block.create.magenta_seat": "品红色坐垫",
"block.create.magenta_toolbox": "品红色工具箱",
"block.create.magenta_valve_handle": "品红色阀门手轮",
"block.create.mechanical_arm": "机械臂",
"block.create.mechanical_arm": "动力臂",
"block.create.mechanical_bearing": "动力轴承",
"block.create.mechanical_crafter": "机械工作台",
"block.create.mechanical_drill": "机械钻头",
"block.create.mechanical_crafter": "动力合成器",
"block.create.mechanical_drill": "动力钻头",
"block.create.mechanical_harvester": "动力收割机",
"block.create.mechanical_mixer": "动力搅拌器",
"block.create.mechanical_piston": "动力活塞",
@ -354,7 +354,7 @@
"block.create.polished_cut_diorite_slab": "磨制切制闪长岩台阶",
"block.create.polished_cut_diorite_stairs": "磨制切制闪长岩楼梯",
"block.create.polished_cut_diorite_wall": "磨制切制闪长岩墙",
"block.create.polished_cut_dripstone": "磨制切制滴水石",
"block.create.polished_cut_dripstone": "磨制切制滴水石",
"block.create.polished_cut_dripstone_slab": "磨制切制滴水石台阶",
"block.create.polished_cut_dripstone_stairs": "磨制切制滴水石楼梯",
"block.create.polished_cut_dripstone_wall": "磨制切制滴水石墙",
@ -382,12 +382,12 @@
"block.create.polished_cut_tuff_slab": "磨制切制凝灰岩台阶",
"block.create.polished_cut_tuff_stairs": "磨制切制凝灰岩楼梯",
"block.create.polished_cut_tuff_wall": "磨制切制凝灰岩墙",
"block.create.polished_cut_veridium": "磨制切制辉绿",
"block.create.polished_cut_veridium_slab": "磨制切制辉绿台阶",
"block.create.polished_cut_veridium_stairs": "磨制切制辉绿楼梯",
"block.create.polished_cut_veridium_wall": "磨制切制辉绿墙",
"block.create.portable_fluid_interface": "移动式流体接口",
"block.create.portable_storage_interface": "移动式物品对接口",
"block.create.polished_cut_veridium": "磨制切制辉绿",
"block.create.polished_cut_veridium_slab": "磨制切制辉绿台阶",
"block.create.polished_cut_veridium_stairs": "磨制切制辉绿楼梯",
"block.create.polished_cut_veridium_wall": "磨制切制辉绿墙",
"block.create.portable_fluid_interface": "移动式流体接口",
"block.create.portable_storage_interface": "移动式存储接口",
"block.create.powered_latch": "锁存器",
"block.create.powered_shaft": "动力曲轴",
"block.create.powered_toggle_latch": "转换锁存器",
@ -399,7 +399,7 @@
"block.create.purple_seat": "紫色坐垫",
"block.create.purple_toolbox": "紫色工具箱",
"block.create.purple_valve_handle": "紫色阀门手轮",
"block.create.radial_chassis": "旋转底盘",
"block.create.radial_chassis": "径向底盘",
"block.create.railway_casing": "列车机壳",
"block.create.raw_zinc_block": "粗锌块",
"block.create.red_nixie_tube": "红色辉光管",
@ -411,7 +411,7 @@
"block.create.redstone_link": "无线红石信号终端",
"block.create.refined_radiance_casing": "光辉机壳",
"block.create.rope": "绳索",
"block.create.rope_pulley": "绳索绞车",
"block.create.rope_pulley": "绳索滑轮",
"block.create.rose_quartz_block": "玫瑰石英块",
"block.create.rose_quartz_lamp": "玫瑰石英灯",
"block.create.rose_quartz_tiles": "玫瑰石英砖块",
@ -423,7 +423,7 @@
"block.create.scorchia_pillar": "焦黑熔渣柱",
"block.create.scoria": "熔渣",
"block.create.scoria_pillar": "熔渣柱",
"block.create.secondary_linear_chassis": "机壳底盘 2 号",
"block.create.secondary_linear_chassis": "轴向底盘二号",
"block.create.sequenced_gearshift": "可编程齿轮箱",
"block.create.shadow_steel_casing": "暗影机壳",
"block.create.shaft": "传动杆",
@ -481,17 +481,17 @@
"block.create.small_tuff_brick_stairs": "凝灰岩小砖块楼梯",
"block.create.small_tuff_brick_wall": "凝灰岩小砖块墙",
"block.create.small_tuff_bricks": "凝灰岩小砖块",
"block.create.small_veridium_brick_slab": "辉绿小砖块台阶",
"block.create.small_veridium_brick_stairs": "辉绿小砖块楼梯",
"block.create.small_veridium_brick_wall": "辉绿小砖块墙",
"block.create.small_veridium_bricks": "辉绿小砖块",
"block.create.small_veridium_brick_slab": "辉绿小砖块台阶",
"block.create.small_veridium_brick_stairs": "辉绿小砖块楼梯",
"block.create.small_veridium_brick_wall": "辉绿小砖块墙",
"block.create.small_veridium_bricks": "辉绿小砖块",
"block.create.smart_chute": "智能溜槽",
"block.create.smart_fluid_pipe": "智能流体管道",
"block.create.speedometer": "速度表",
"block.create.spout": "注液器",
"block.create.spruce_window": "云杉木窗户",
"block.create.spruce_window_pane": "云杉木窗户板",
"block.create.steam_engine": "蒸汽",
"block.create.steam_engine": "蒸汽引擎",
"block.create.steam_whistle": "蒸汽笛",
"block.create.steam_whistle_extension": "蒸汽笛加长段",
"block.create.sticker": "黏着器",
@ -508,8 +508,8 @@
"block.create.train_trapdoor": "列车活板门",
"block.create.tuff_pillar": "凝灰岩柱",
"block.create.turntable": "转盘",
"block.create.veridium": "辉绿",
"block.create.veridium_pillar": "辉绿柱",
"block.create.veridium": "辉绿",
"block.create.veridium_pillar": "辉绿柱",
"block.create.vertical_framed_glass": "竖直边框玻璃",
"block.create.vertical_framed_glass_pane": "竖直边框玻璃板",
"block.create.warped_window": "诡异木窗户",
@ -565,13 +565,13 @@
"entity.create.carriage_contraption": "车厢装置",
"entity.create.contraption": "装置",
"entity.create.crafting_blueprint": "合成蓝图",
"entity.create.gantry_contraption": "起重装置",
"entity.create.potato_projectile": "被发射的土豆",
"entity.create.gantry_contraption": "起重装置",
"entity.create.potato_projectile": "被发射的蔬菜",
"entity.create.seat": "坐垫",
"entity.create.stationary_contraption": "静止的装置",
"entity.create.stationary_contraption": "固定装置",
"entity.create.super_glue": "强力胶",
"fluid.create.potion": "药水",
"fluid.create.tea": "建工茶水",
"fluid.create.tea": "建工茶水",
"item.create.andesite_alloy": "安山合金",
"item.create.attribute_filter": "属性过滤器",
"item.create.bar_of_chocolate": "巧克力棒",
@ -620,7 +620,7 @@
"item.create.furnace_minecart_contraption": "装配过的动力矿车",
"item.create.goggles": "工程师护目镜",
"item.create.golden_sheet": "金板",
"item.create.handheld_worldshaper": "手持式环境改造器",
"item.create.handheld_worldshaper": "手持式环境塑形器",
"item.create.honey_bucket": "蜂蜜桶",
"item.create.honeyed_apple": "蜜渍苹果",
"item.create.incomplete_precision_mechanism": "精密构件(半成品)",
@ -657,7 +657,7 @@
"item.create.zinc_nugget": "锌粒",
"advancement.create.root": "欢迎来到机械动力",
"advancement.create.root.desc": "精巧发明在此",
"advancement.create.andesite_alloy": "安如顽石",
"advancement.create.andesite_alloy": "坚如磐石",
"advancement.create.andesite_alloy.desc": "获取机械动力的最重要资源——安山合金",
"advancement.create.andesite_casing": "安山时代",
"advancement.create.andesite_casing.desc": "对去皮原木使用安山合金来制造一个安山机壳",
@ -668,8 +668,8 @@
"advancement.create.fan_processing": "粒子加工",
"advancement.create.fan_processing.desc": "使用鼓风机加工材料",
"advancement.create.saw_processing": "车间中的危险机械",
"advancement.create.saw_processing.desc": "使用上的动力锯来加工材料",
"advancement.create.compacting": "压制物品",
"advancement.create.saw_processing.desc": "使用上的动力锯来加工材料",
"advancement.create.compacting": "紧致化",
"advancement.create.compacting.desc": "使用动力辊压机与工作盆将多个物品压缩成一个",
"advancement.create.belt": "海带传动",
"advancement.create.belt.desc": "用传送带连接两个传动杆",
@ -678,11 +678,11 @@
"advancement.create.chute": "垂直物流",
"advancement.create.chute.desc": "用溜槽传输一些物品",
"advancement.create.mechanical_mixer": "混合搅拌",
"advancement.create.mechanical_mixer.desc": "用动力搅拌器混合材料",
"advancement.create.mechanical_mixer.desc": "使用动力搅拌器混合材料",
"advancement.create.burner": "活炉",
"advancement.create.burner.desc": "获得烈焰人燃烧室",
"advancement.create.water_wheel": "论水力学的运用",
"advancement.create.water_wheel.desc": "放置一个水车并且让它开始旋转",
"advancement.create.water_wheel.desc": "放置一个水车并且让它开始旋转",
"advancement.create.windmill": "微风吹拂",
"advancement.create.windmill.desc": "组装风车并使其产生动力",
"advancement.create.shifting_gears": "换挡,加速,起飞!",
@ -694,11 +694,11 @@
"advancement.create.contraption_actors": "有目的地行动",
"advancement.create.contraption_actors.desc": "创建一个带有动力钻头、动力锯或者动力收割机的移动装置",
"advancement.create.portable_storage_interface": "顺道交换",
"advancement.create.portable_storage_interface.desc": "用移动式储存接口从移动装置中取出或输入物品",
"advancement.create.portable_storage_interface.desc": "使用移动式储存接口从移动装置中取出或输入物品",
"advancement.create.wrench_goggles": "一应俱全",
"advancement.create.wrench_goggles.desc": "同时装备工程师护目镜与扳手",
"advancement.create.stressometer": "应力数是给呆子看的",
"advancement.create.stressometer.desc": "用应力表和工程师护目镜获取准确读数",
"advancement.create.stressometer.desc": "在应力表和工程师护目镜的辅助下获取准确读数",
"advancement.create.cuckoo_clock": "到点了吗?",
"advancement.create.cuckoo_clock.desc": "目睹你的布谷鸟闹钟提醒你睡觉",
"advancement.create.windmill_maxed": "强风肆虐",
@ -716,7 +716,7 @@
"advancement.create.hand_crank_000": "锻炼时间",
"advancement.create.hand_crank_000.desc": "转动手摇曲柄直到耗尽饥饿值§7\n隐藏进度",
"advancement.create.belt_funnel_kiss": "鹦鹉和垂翼",
"advancement.create.belt_funnel_kiss.desc": "让两个安装在传送带上的漏斗深情相吻",
"advancement.create.belt_funnel_kiss.desc": "让两个安装在传送带上的漏斗深情相吻\n隐藏进度",
"advancement.create.stressometer_maxed": "完美消耗",
"advancement.create.stressometer_maxed.desc": "在应力表中得到100%的读数§7\n隐藏进度",
"advancement.create.copper": "更坚固的顽石",
@ -750,14 +750,14 @@
"advancement.create.hose_pulley_lava": "流地幔的水龙头",
"advancement.create.hose_pulley_lava.desc": "从广阔的熔岩湖中抽出熔岩",
"advancement.create.steam_engine_maxed": "全速前进",
"advancement.create.steam_engine_maxed.desc": "运行最高功率等级的锅炉",
"advancement.create.steam_engine_maxed.desc": "运行最高等级的锅炉",
"advancement.create.foods": "均衡饮食",
"advancement.create.foods.desc": "用同一个注液器分别制作巧克力包层浆果、蜂蜜苹果和甜甜卷",
"advancement.create.diving_suit_lava": "与炽足兽共泳",
"advancement.create.diving_suit_lava.desc": "努力尝试用潜水装备在熔岩中潜水§7\n隐藏进度",
"advancement.create.chained_drain": "翻滚吧!",
"advancement.create.chained_drain.desc": "目睹一个物品滚过一串分液池§7\n隐藏进度",
"advancement.create.cross_streams": "不要混",
"advancement.create.cross_streams": "不要混合它们",
"advancement.create.cross_streams.desc": "目睹两种流体在你的管道网络中相交§7\n隐藏进度",
"advancement.create.pipe_organ": "管风琴",
"advancement.create.pipe_organ.desc": "在一个流体储罐上安装12个不同音高的蒸汽笛§7\n隐藏进度",
@ -781,13 +781,13 @@
"advancement.create.crushing_wheel.desc": "制作一些能更快粉碎物品的粉碎轮",
"advancement.create.haunted_bell": "黑暗感官",
"advancement.create.haunted_bell.desc": "敲响一个缠魂钟",
"advancement.create.clockwork_bearing": "巧械时钟",
"advancement.create.clockwork_bearing.desc": "组装安装在发条轴承上的装置",
"advancement.create.clockwork_bearing": "精妙时钟",
"advancement.create.clockwork_bearing.desc": "组装安装在时钟轴承上的装置",
"advancement.create.display_link": "大数据",
"advancement.create.display_link.desc": "用翻牌显示器可视化资讯",
"advancement.create.potato_cannon": "噗~嘭!",
"advancement.create.display_link.desc": "使用翻牌显示器使资讯可视化",
"advancement.create.potato_cannon": "Fwoomp!",
"advancement.create.potato_cannon.desc": "用土豆加农炮击杀一个生物",
"advancement.create.extendo_grip": "弹性极佳",
"advancement.create.extendo_grip": "Boioioing!",
"advancement.create.extendo_grip.desc": "获得一个伸缩机械手",
"advancement.create.linked_controller": "层层遥控",
"advancement.create.linked_controller.desc": "用无线红石遥控器激活无线红石终端",
@ -802,13 +802,13 @@
"advancement.create.self_deploying": "自动驾驶矿车",
"advancement.create.self_deploying.desc": "让一个矿车装置在自己前方铺铁轨",
"advancement.create.fist_bump": "来碰个拳,哥们~",
"advancement.create.fist_bump.desc": "使两个机械手互相碰拳",
"advancement.create.fist_bump.desc": "使两个机械手互相碰拳\n隐藏进度",
"advancement.create.crafter_lazy_000": "权宜之计",
"advancement.create.crafter_lazy_000.desc": "大幅度减慢动力合成器来延迟基本建设",
"advancement.create.crafter_lazy_000.desc": "大幅度减慢动力合成器的速度来延迟基本建设\n隐藏进度",
"advancement.create.extendo_grip_dual": "全图范围",
"advancement.create.extendo_grip_dual.desc": "用双重伸缩机械手获得超人般的触及距离§7\n隐藏进度",
"advancement.create.extendo_grip_dual.desc": "用两个伸缩机械手获得超人般的触及距离§7\n隐藏进度",
"advancement.create.musical_arm": "机械人DJ",
"advancement.create.musical_arm.desc": "使用动力臂播放唱片",
"advancement.create.musical_arm.desc": "使用动力臂播放唱片\n隐藏进度",
"advancement.create.sturdy_sheet": "最顽固的磐石",
"advancement.create.sturdy_sheet.desc": "用精炼粉碎黑曜石装配坚固板",
"advancement.create.train_casing_00": "物流时代",
@ -840,9 +840,9 @@
"advancement.create.red_signal": "老司机",
"advancement.create.red_signal.desc": "驾驶列车闯红灯§7\n隐藏进度",
"advancement.create.train_crash": "劣质服务",
"advancement.create.train_crash.desc": "目睹自己乘坐的列车相撞§7\n隐藏进度",
"advancement.create.train_crash.desc": "目睹自己乘坐的列车与其他列车相撞§7\n隐藏进度",
"advancement.create.train_crash_backwards": "盲区",
"advancement.create.train_crash_backwards.desc": "在倒车时与另一辆列车相撞",
"advancement.create.train_crash_backwards.desc": "在倒车时与另一辆列车相撞\n隐藏进度",
"itemGroup.create.base": "机械动力",
"itemGroup.create.palettes": "机械动力丨建筑方块",
"death.attack.create.crush": "%1$s被粉碎轮加工了",
@ -851,16 +851,16 @@
"death.attack.create.fan_fire.player": "%1$s被%2$s扔进了烟熏炉",
"death.attack.create.fan_lava": "%1$s被鼓风机火化了",
"death.attack.create.fan_lava.player": "%1$s被%2$s扔进了冶炼炉",
"death.attack.create.mechanical_drill": "%1$s被钻头刺穿了",
"death.attack.create.mechanical_drill.player": "%1$s被%2$s扔到钻头前",
"death.attack.create.mechanical_drill": "%1$s被钻头钻坏了",
"death.attack.create.mechanical_drill.player": "%1$s被%2$s扔到了钻头上",
"death.attack.create.mechanical_saw": "%1$s被动力锯切成了两截",
"death.attack.create.mechanical_saw.player": "%1$s被%2$s扔到动力锯上",
"death.attack.create.potato_cannon": "%1$s被%2$s土豆加农炮射杀",
"death.attack.create.mechanical_saw.player": "%1$s被%2$s扔到动力锯上",
"death.attack.create.potato_cannon": "%1$s被%2$s使用土豆加农炮射杀",
"death.attack.create.potato_cannon.item": "%1$s被%2$s发射的%3$s射杀",
"death.attack.create.cuckoo_clock_explosion": "%1$s被动过手脚的布谷鸟闹钟炸死了",
"death.attack.create.cuckoo_clock_explosion.player": "%1$s被动过手脚的布谷鸟闹钟炸死了",
"death.attack.create.run_over": "%1$s被%2$s碾了过去",
"create.block.deployer.damage_source_name": "机械手小坏蛋",
"death.attack.create.run_over": "%1$s被%2$s创飞了",
"create.block.deployer.damage_source_name": "二五仔机械手",
"create.block.cart_assembler.invalid": "请将矿车装配器放置在铁轨上",
"create.menu.return": "返回上级菜单",
"create.menu.configure": "配置……",
@ -930,7 +930,7 @@
"create.generic.daytime.am": "am",
"create.generic.unit.rpm": "RPM",
"create.generic.unit.stress": "su",
"create.generic.unit.degrees": "",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "%1$smB",
"create.generic.unit.buckets": "B",
"create.generic.clockwise": "顺时针方向",
@ -999,8 +999,8 @@
"create.terrainzapper.shiftRightClickToSet": "按住 Shift 右击以设置塑形类型",
"create.terrainzapper.usingBlock": "使用:%1$s",
"create.terrainzapper.leftClickToSet": "鼠标左击一个方块以设置填充材料",
"create.minecart_coupling.two_couplings_max": "矿车无法被连接两个以上的矿车连轴器",
"create.minecart_coupling.unloaded": "有一部分列车存在于未加载区块中",
"create.minecart_coupling.two_couplings_max": "单个矿车无法被连接多于两个的矿车连轴器",
"create.minecart_coupling.unloaded": "有一部分列车处在未加载区块中",
"create.minecart_coupling.no_loops": "矿车连轴器不能连成一个环",
"create.minecart_coupling.removed": "从矿车上移除所有矿车连轴器",
"create.minecart_coupling.too_far": "矿车距离你太远了",
@ -1036,7 +1036,7 @@
"create.gui.goggles.fluid_container.capacity": "容量:",
"create.gui.assembly.exception": "无法组装该装置:",
"create.gui.assembly.exception.unmovableBlock": "无法移动的方块:(%4$s位于 [%1$s,%2$s,%3$s]",
"create.gui.assembly.exception.chunkNotLoaded": "位于 [%1$s,%2$s,%3$s] 的方块处于加载区块",
"create.gui.assembly.exception.chunkNotLoaded": "位于 [%1$s,%2$s,%3$s] 的方块处于加载区块",
"create.gui.assembly.exception.structureTooLarge": "装置中的方块数量过多\n配置的最大值为%1$s",
"create.gui.assembly.exception.tooManyPistonPoles": "活塞加装的活塞杆数量过多\n配置的最大值为%1$s",
"create.gui.assembly.exception.noPistonPoles": "活塞缺失部分活塞杆",
@ -1053,8 +1053,8 @@
"create.gui.adjustable_crate.storageSpace": "储存空间",
"create.gui.stockpile_switch.title": "储存开关",
"create.gui.stockpile_switch.invert_signal": "反转信号",
"create.gui.stockpile_switch.move_to_lower_at": "移至下线%1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "移至上线%1$s%%",
"create.gui.stockpile_switch.move_to_lower_at": "移至下%1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "移至上%1$s%%",
"create.gui.sequenced_gearshift.title": "可编程齿轮箱",
"create.gui.sequenced_gearshift.instruction": "指令",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "以特定的角度进行旋转",
@ -1080,17 +1080,18 @@
"create.schematicAndQuill.secondPos": "第二个位置",
"create.schematicAndQuill.noTarget": "按住 [Ctrl] 选择空气方块",
"create.schematicAndQuill.abort": "删除选择",
"create.schematicAndQuill.title": "蓝图名",
"create.schematicAndQuill.title": "蓝图名",
"create.schematicAndQuill.convert": "立即保存并部署",
"create.schematicAndQuill.fallbackName": "我的蓝图",
"create.schematicAndQuill.saved": "另存为%1$s",
"create.schematic.invalid": "[!] 无效的物品 - 使用蓝图桌来替换",
"create.schematic.error": "蓝图加载失败 - 请检查游戏日志",
"create.schematic.position": "位置",
"create.schematic.rotation": "旋转",
"create.schematic.rotation.none": "无",
"create.schematic.rotation.cw90": "顺时针90",
"create.schematic.rotation.cw180": "顺时针180",
"create.schematic.rotation.cw270": "顺时针270",
"create.schematic.rotation.cw90": "顺时针90°",
"create.schematic.rotation.cw180": "顺时针180°",
"create.schematic.rotation.cw270": "顺时针270°",
"create.schematic.mirror": "镜像",
"create.schematic.mirror.none": "无",
"create.schematic.mirror.frontBack": "前后",
@ -1151,7 +1152,7 @@
"create.gui.schematicannon.option.replaceWithEmpty.description": "蓝图加农炮将清理和替换工作区域内所有原本的方块",
"create.schematicannon.status.idle": "闲置",
"create.schematicannon.status.ready": "就绪",
"create.schematicannon.status.running": "正在作",
"create.schematicannon.status.running": "正在作",
"create.schematicannon.status.finished": "已完成",
"create.schematicannon.status.paused": "已暂停",
"create.schematicannon.status.stopped": "已停止",
@ -1166,6 +1167,8 @@
"create.schematicannon.status.schematicInvalid": "蓝图无效",
"create.schematicannon.status.schematicNotPlaced": "蓝图未部署",
"create.schematicannon.status.schematicExpired": "蓝图文件已过期",
"create.schematicannon.status.schematicErrored": "不兼容的方块",
"create.schematicannon.status.schematicErroredCheckLogs": "检查服务器日志",
"create.materialChecklist": "材料清单",
"create.materialChecklist.blocksNotLoaded": "*免责声明*\n\n由于相关区块未被加载材料清单可能不准确",
"create.gui.filter.deny_list": "黑名单",
@ -1388,7 +1391,7 @@
"create.schedule.condition.editor": "条件编辑器",
"create.schedule.condition.delay": "调度延迟",
"create.schedule.condition.delay_short": "等待:%1$s",
"create.schedule.condition.delay.status": "发自%1$s",
"create.schedule.condition.delay.status": "%1$s后发车",
"create.schedule.condition.idle": "装卸停止",
"create.schedule.condition.idle_short": "装卸停止:%1$s",
"create.schedule.condition.idle.status": "装卸停止:%1$s",
@ -1411,7 +1414,7 @@
"create.schedule.condition.time_of_day.rotation.every_0_45": "每0:45",
"create.schedule.condition.time_of_day.rotation.every_0_30": "每0:30",
"create.schedule.condition.time_of_day.rotation.every_0_15": "每0:15",
"create.schedule.condition.time_of_day.status": "出发于",
"create.schedule.condition.time_of_day.status": "出发于 ",
"create.schedule.condition.threshold.train_holds": "列车持有%1$s",
"create.schedule.condition.threshold.greater": "多于",
"create.schedule.condition.threshold.less": "少于",
@ -1474,7 +1477,7 @@
"create.track.leave_slope_descending": "不能在下降时离开这个斜坡",
"create.track.turn_90": "最多只能转90度",
"create.track.junction_start": "无法从路口开始连接",
"create.track.turn_start": "无法从转弯开始连接",
"create.track.turn_start": "无法从转弯开始连接",
"create.track.not_enough_tracks": "没有足够的轨道",
"create.track.not_enough_pavement": "没有足够的路面方块",
"create.portal_track.failed": "无法放置传送轨道:",
@ -1628,7 +1631,7 @@
"create.display_source.redstone_power.display": "显示格式",
"create.display_source.redstone_power.number": "数字",
"create.display_source.redstone_power.progress_bar": "进度条",
"create.display_source.boiler.not_enough_space": "没有足够空间",
"create.display_source.boiler.not_enough_space": "没有足够空间 ",
"create.display_source.boiler.for_boiler_status": "来显示锅炉状态",
"create.display_target.line": "第%1$s行",
"create.display_target.page": "第%1$s页",
@ -1652,7 +1655,7 @@
"create.gui.config.overlay2": "这是一个叠加层例子",
"create.gui.config.overlay3": "点击拖拽你的鼠标",
"create.gui.config.overlay4": "来移动这个预览",
"create.gui.config.overlay5": "ESC退出当前界面",
"create.gui.config.overlay5": "ESC退出当前界面",
"create.gui.config.overlay6": "并保存新的位置",
"create.gui.config.overlay7": "输入 /create overlay reset",
"create.gui.config.overlay8": "重置到默认位置",
@ -1665,6 +1668,8 @@
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "这一矿车装置似乎太大了,无法变为拾捡状态",
"create.contraption.minecart_contraption_illegal_pickup": "一股神秘的力量将这一装置与世界牢牢绑定在了一起",
"enchantment.create.capacity.desc": "增加铜背罐的空气容量。",
"enchantment.create.potato_recovery.desc": "使土豆加农炮发射出的炮弹有几率可被重新使用。",
"create.subtitle.contraption_disassemble": "结构:停止移动",
"create.subtitle.peculiar_bell_use": "奇异钟:鸣响",
"create.subtitle.worldshaper_place": "环境塑形器:放置方块",
@ -1684,7 +1689,7 @@
"create.subtitle.crafter_click": "动力合成器:咔哒声",
"create.subtitle.depot_plop": "物品:着地",
"create.subtitle.confirm": "提示声:接受",
"create.subtitle.mixing": "搅拌器:搅拌",
"create.subtitle.mixing": "搅拌器:搅拌",
"create.subtitle.mechanical_press_activation_belt": "辊压机:撞击传送带",
"create.subtitle.fwoomp": "土豆加农炮:发射",
"create.subtitle.sanding_long": "打磨噪音",
@ -1698,7 +1703,7 @@
"create.subtitle.cranking": "手摇曲柄:转动",
"create.subtitle.sanding_short": "打磨噪音",
"create.subtitle.wrench_rotate": "扳手:拧动",
"create.subtitle.potato_hit": "土豆:击中",
"create.subtitle.potato_hit": "蔬菜炮弹:击中",
"create.subtitle.saw_activate_wood": "动力锯:切割",
"create.subtitle.whistle_high": "蒸汽笛:尖鸣",
"create.subtitle.whistle_train_manual_low": "列车:鸣笛",
@ -1833,13 +1838,13 @@
"block.create.content_observer.tooltip.summary": "_检测_与配置过的_过滤器_匹配的_容器_、_管道_或_传送带_中的_物品_或_流体_。",
"block.create.content_observer.tooltip.condition1": "检测容器时",
"block.create.content_observer.tooltip.behaviour1": "如果检测的容器内有_匹配_的_物品_发出_红石信号_",
"block.create.content_observer.tooltip.condition2": "检测漏斗时 ",
"block.create.content_observer.tooltip.condition2": "检测漏斗时",
"block.create.content_observer.tooltip.behaviour2": "如果一个_匹配_的_物品_通过则发出一次_红石脉冲_",
"block.create.creative_crate.tooltip": "创造板条箱",
"block.create.creative_crate.tooltip.summary": "这种_储存容器_可以无限地复制任何物品。它还可以移除相邻的_蓝图加农炮_的材料需求。",
"block.create.creative_crate.tooltip.condition1": "标记了物品时",
"block.create.creative_crate.tooltip.behaviour1": "任何从容器中_提取_的物品都是_无限量_的而任何_放置_到容器中的物品都会被_清空_",
"item.create.creative_blaze_cake.tooltip": "创造蛋糕",
"item.create.creative_blaze_cake.tooltip": "创造烈焰蛋糕",
"item.create.creative_blaze_cake.tooltip.summary": "为_烈焰人燃烧室_特制的小食可以让你_控制燃烧室的热量等级_。吃下这个蛋糕之后烈焰人燃烧室将_不再耗尽燃料_。",
"item.create.creative_blaze_cake.tooltip.condition1": "右击烈焰人燃烧室时",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_锁定_烈焰人燃烧室的热量等级如果再次使用会使得燃烧室的热量等级开始_循环_变化",
@ -1892,7 +1897,7 @@
"block.create.flywheel.tooltip.condition1": "接入动力时",
"block.create.flywheel.tooltip.behaviour1": "开始旋转",
"item.create.diving_boots.tooltip": "潜水靴",
"item.create.diving_boots.tooltip.summary": "一双_沉重的靴子_让穿戴者可以更方便探索海底。",
"item.create.diving_boots.tooltip.summary": "一双_沉重的靴子_让穿戴者可以更方便探索海底。",
"item.create.diving_boots.tooltip.condition1": "穿在脚上时",
"item.create.diving_boots.tooltip.behaviour1": "穿戴者_下沉更快_且_无法游泳_穿戴者可以在水下_行走_和_跳跃_穿戴者不会被_传送带_移走",
"item.create.crafting_blueprint.tooltip": "合成蓝图",
@ -1922,9 +1927,9 @@
"create.ponder.associated": "关联词条",
"create.ponder.close": "思索结束",
"create.ponder.identify": "显示方块名称",
"create.ponder.next": "下一情景",
"create.ponder.next": "下一情景",
"create.ponder.next_up": "接下来:",
"create.ponder.previous": "上一情景",
"create.ponder.previous": "上一情景",
"create.ponder.replay": "重放",
"create.ponder.think_back": "回想",
"create.ponder.slow_text": "舒适阅读",
@ -1953,7 +1958,7 @@
"create.ponder.tag.windmill_sails": "用于风车轴承的帆",
"create.ponder.tag.windmill_sails.description": "在进行风车组装时会被算入风车强度的方块,这些方块的效能都是一样的",
"create.ponder.tag.arm_targets": "动力臂的工作目标",
"create.ponder.tag.arm_targets.description": "该组件可为动力臂的输入或者输出点",
"create.ponder.tag.arm_targets.description": "该组件可为动力臂的输入或者输出点",
"create.ponder.tag.kinetic_appliances": "动力设备",
"create.ponder.tag.kinetic_appliances.description": "这些组件可以利用旋转力进行工作",
"create.ponder.tag.kinetic_sources": "动力源",
@ -2027,7 +2032,7 @@
"create.ponder.blaze_burner.text_1": "烈焰人燃烧室可以为工作盆的物品处理提供热量",
"create.ponder.blaze_burner.text_2": "为此,你需要喂给烈焰人一些可燃物品",
"create.ponder.blaze_burner.text_3": "如果喂给它烈焰蛋糕,它还能达到更强的热量等级",
"create.ponder.blaze_burner.text_4": "你可以用机械手或者动力臂进行自动化补喂",
"create.ponder.blaze_burner.text_4": "你可以用机械手或者动力臂进行自动补充",
"create.ponder.brass_funnel.header": "黄铜漏斗",
"create.ponder.brass_funnel.text_1": "安山岩漏斗一次只能提取出一个物品",
"create.ponder.brass_funnel.text_2": "黄铜漏斗可以一次提取一组物品",
@ -2297,9 +2302,9 @@
"create.ponder.hose_pulley_infinite.text_3": "可以从这些软管滑轮中无限量地抽取或向其排放流体",
"create.ponder.hose_pulley_level.header": "软管滑轮的排水/抽水机制",
"create.ponder.hose_pulley_level.text_1": "当软管彻底收回时,软管滑轮无法工作",
"create.ponder.hose_pulley_level.text_2": "抽取流体的顺序为从上到下",
"create.ponder.hose_pulley_level.text_2": "抽取流体的顺序为由上至下",
"create.ponder.hose_pulley_level.text_3": "流体表面最终将会被抽取到刚好低于软管开口",
"create.ponder.hose_pulley_level.text_4": "填充流体的顺序为从下到上",
"create.ponder.hose_pulley_level.text_4": "填充流体的顺序为由下至上",
"create.ponder.hose_pulley_level.text_5": "流体最多只能被填充至软管开口所在的高度",
"create.ponder.item_drain.header": "使用分液池提取物品中的流体",
"create.ponder.item_drain.text_1": "分液池可以提取物品中的流体",
@ -2319,7 +2324,7 @@
"create.ponder.large_cogwheel.header": "使用大齿轮传递旋转力",
"create.ponder.large_cogwheel.text_1": "大齿轮可以以特定的角度相互连接",
"create.ponder.large_cogwheel.text_2": "可以利用大齿轮变更旋转轴向",
"create.ponder.linear_chassis_attachment.header": "使用机壳底盘黏合方块",
"create.ponder.linear_chassis_attachment.header": "使用轴向底盘黏合方块",
"create.ponder.linear_chassis_attachment.text_1": "它的外露面可以变为黏性面",
"create.ponder.linear_chassis_attachment.text_2": "再次点击黏性面,可以将它的对面也变得具有黏性",
"create.ponder.linear_chassis_attachment.text_3": "空手潜行右击可以移除此面的黏性物",
@ -2328,8 +2333,8 @@
"create.ponder.linear_chassis_attachment.text_6": "按住 Ctrl 滑动滚轮,你可以一次性调节所有底盘的影响范围",
"create.ponder.linear_chassis_attachment.text_7": "若想让底盘的其他面也能粘方块,你需要用到强力胶",
"create.ponder.linear_chassis_attachment.text_8": "利用这些机制,任何形状的结构都可以作为装置移动",
"create.ponder.linear_chassis_group.header": "成组移动机壳底盘",
"create.ponder.linear_chassis_group.text_1": "相邻的机壳底盘可以相互连接在一起",
"create.ponder.linear_chassis_group.header": "成组移动轴向底盘",
"create.ponder.linear_chassis_group.text_1": "相邻的轴向底盘可以相互连接在一起",
"create.ponder.linear_chassis_group.text_2": "其中的一个底盘若被移动,其余的底盘也会跟着移动",
"create.ponder.linear_chassis_group.text_3": "不同种类的底盘,或者是朝向不一致的底盘,将不会相连",
"create.ponder.mechanical_arm.header": "配置动力臂",
@ -2359,7 +2364,7 @@
"create.ponder.mechanical_arm_modes.text_8": "“强制轮询调度”不会跳过任何输出端,动力臂会一直等待,直到输出端有空位容纳物品输入",
"create.ponder.mechanical_arm_modes.text_9": "“第一目标优先”模式会使得动力臂先将物品输出至更早被选择的输出端",
"create.ponder.mechanical_arm_redstone.header": "利用红石信号控制动力臂",
"create.ponder.mechanical_arm_redstone.text_1": "通入红石信号后,动力臂会停止工作",
"create.ponder.mechanical_arm_redstone.text_1": "当被红石信号激活时,动力臂会停止工作。",
"create.ponder.mechanical_arm_redstone.text_2": "在停止工作前,它会完成当前正在进行的工作周期",
"create.ponder.mechanical_arm_redstone.text_3": "因此,通入单次负红石脉冲可以精确控制动力臂,使其每次只进行单个周期的工作",
"create.ponder.mechanical_bearing.header": "使用动力轴承移动结构",
@ -2402,7 +2407,7 @@
"create.ponder.mechanical_piston.text_3": "黏性动力活塞可以将连接的方块拉回来",
"create.ponder.mechanical_piston_modes.header": "动力活塞的移动模式",
"create.ponder.mechanical_piston_modes.text_1": "一旦活塞停下,被移动的结构就会恢复到方块状态",
"create.ponder.mechanical_piston_modes.text_2": "你也可以将其配置为不方块化,或者只在起始位置方块化",
"create.ponder.mechanical_piston_modes.text_2": "你也可以将其配置为不方块化,或者只在起始位置方块化",
"create.ponder.mechanical_plough.header": "在装置中使用动力犁",
"create.ponder.mechanical_plough.text_1": "当动力犁作为运动装置一部分移动时……",
"create.ponder.mechanical_plough.text_2": "……它会破坏掉那些不具有固体碰撞箱的方块",
@ -2496,8 +2501,8 @@
"create.ponder.pulse_repeater.text_1": "脉冲中继器会将所有通入的红石信号缩减为一次脉冲",
"create.ponder.pulse_repeater.text_2": "通过鼠标滚轮,可以配置充能时间",
"create.ponder.pulse_repeater.text_3": "配置的延迟范围最长可达 30 分钟",
"create.ponder.radial_chassis.header": "使用旋转底盘黏着方块",
"create.ponder.radial_chassis.text_1": "相同的旋转底盘会连续连接成一排",
"create.ponder.radial_chassis.header": "使用径向底盘黏着方块",
"create.ponder.radial_chassis.text_1": "相同的径向底盘会连接成一排",
"create.ponder.radial_chassis.text_2": "当其中的一个底盘被装置带动时,其余的底盘也会被带动",
"create.ponder.radial_chassis.text_3": "底盘的侧边可以变为黏性面",
"create.ponder.radial_chassis.text_4": "再次点击黏性面,可以让其所有面都变得带黏性",
@ -2598,7 +2603,7 @@
"create.ponder.steam_whistle.text_1": "蒸汽笛能够被放置在流体储罐上",
"create.ponder.steam_whistle.text_2": "若流体储罐达到足够的温度……",
"create.ponder.steam_whistle.text_3": "……此时,用红石信号激活蒸汽笛,它便会演奏单个音符",
"create.ponder.steam_whistle.text_4": "对蒸汽笛使用蒸汽笛物品来降低它的音高",
"create.ponder.steam_whistle.text_4": "在蒸汽笛上叠加蒸汽笛来降低它的音高",
"create.ponder.steam_whistle.text_5": "使用扳手来在三个八度之间切换",
"create.ponder.steam_whistle.text_6": "工程师护目镜能够帮你查看蒸汽笛的音高",
"create.ponder.sticker.header": "使用黏着器来黏附方块",
@ -2634,7 +2639,7 @@
"create.ponder.track_placement.text_4": "轨道也可以放置为转弯或斜坡",
"create.ponder.track_placement.text_5": "连接时,轨道将尝试使每个转弯的大小相等",
"create.ponder.track_placement.text_6": "连接时按住疾跑键……",
"create.ponder.track_placement.text_7": "……将创建最长的适合的弯道",
"create.ponder.track_placement.text_7": "……将创建最长的合适弯道",
"create.ponder.track_placement.text_8": "副手的材料会自动铺在轨道下",
"create.ponder.track_portal.header": "轨道与下界",
"create.ponder.track_portal.text_1": "对着下界传送门放置的轨道……",
@ -2701,7 +2706,7 @@
"create.ponder.valve_pipe.text_1": "流体阀门可以控制管道网络中流体的蔓延",
"create.ponder.valve_pipe.text_2": "通过其上的传动杆输入动力可以控制它的开关",
"create.ponder.valve_pipe.text_3": "提供向“打开”方向的旋转力会打开阀门,使得流体可以通过",
"create.ponder.valve_pipe.text_4": "提供另一方向的旋转力可以关闭阀门,阻止流体通过",
"create.ponder.valve_pipe.text_4": "提供另一方向的旋转力可以关闭阀门,阻止流体通过",
"create.ponder.water_wheel.header": "使用水车产生旋转力",
"create.ponder.water_wheel.text_1": "水车利用相邻的水流来产生应力",
"create.ponder.water_wheel.text_2": "水车接触水流的面越多,它的转速越高",

View file

@ -1085,6 +1085,7 @@
"create.schematicAndQuill.fallbackName": "我的藍圖",
"create.schematicAndQuill.saved": "另存為 %1$s",
"create.schematic.invalid": "[!] 無效的項目",
"create.schematic.error": "藍圖載入失敗-檢查遊戲日誌",
"create.schematic.position": "位置",
"create.schematic.rotation": "旋轉",
"create.schematic.rotation.none": "無",
@ -1166,6 +1167,8 @@
"create.schematicannon.status.schematicInvalid": "藍圖無效",
"create.schematicannon.status.schematicNotPlaced": "藍圖未發佈",
"create.schematicannon.status.schematicExpired": "藍圖檔案已過期",
"create.schematicannon.status.schematicErrored": "不相容的方塊",
"create.schematicannon.status.schematicErroredCheckLogs": "查看伺服器日誌",
"create.materialChecklist": "材料清單",
"create.materialChecklist.blocksNotLoaded": "*免責聲明* \n\n由於未讀取相關區塊材料清單可能不正確",
"create.gui.filter.deny_list": "黑名單",