fix: item duplication bug
Avoid ejecting the grid if mechanical crafter is moving. Should fix #3741
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1 changed files with 5 additions and 1 deletions
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@ -3,6 +3,7 @@ package com.simibubi.create.content.contraptions.components.crafter;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.Create;
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import com.simibubi.create.content.contraptions.base.HorizontalKineticBlock;
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import com.simibubi.create.content.contraptions.base.KineticTileEntity;
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import com.simibubi.create.content.contraptions.components.crafter.ConnectedInputHandler.ConnectedInput;
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@ -95,12 +96,15 @@ public class MechanicalCrafterBlock extends HorizontalKineticBlock
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}
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}
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Create.LOGGER.info("onRemove:" + (isMoving ? "moving" : "not moving"));
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if (state.hasBlockEntity() && state.getBlock() != newState.getBlock()) {
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MechanicalCrafterTileEntity crafter = CrafterHelper.getCrafter(worldIn, pos);
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if (crafter != null) {
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if (crafter.covered)
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Block.popResource(worldIn, pos, AllItems.CRAFTER_SLOT_COVER.asStack());
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crafter.ejectWholeGrid();
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if (!isMoving)
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crafter.ejectWholeGrid();
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}
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for (Direction direction : Iterate.directions) {
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