JEI cleanup
- JEI screens render individual widgets instead of the full white background. Adresses #8
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fca3b74909
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9bd07d4ed0
11 changed files with 119 additions and 54 deletions
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@ -2,6 +2,7 @@ package com.simibubi.create;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.AbstractGui;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.util.ResourceLocation;
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public enum ScreenResources {
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@ -62,13 +63,14 @@ public enum ScreenResources {
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SELECTED_SLOT_INNER("index.png", 18, 172, 18, 18),
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// JEI
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CRUSHING_RECIPE("recipes1.png", 177, 109),
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FAN_RECIPE("recipes1.png", 0, 128, 177, 109),
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BLOCKZAPPER_UPGRADE_RECIPE("recipes2.png", 144, 66),
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PRESSER_RECIPE("recipes2.png", 0, 108, 177, 109),
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WASHING_RECIPE("recipes3.png", 177, 109),
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PROCESSING_RECIPE_SLOT("recipes3.png", 177, 0, 20, 20),
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JEI_SLOT("jei/widgets.png", 18, 18),
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JEI_ARROW("jei/widgets.png", 19, 10, 42, 10),
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JEI_LONG_ARROW("jei/widgets.png", 19, 0, 71, 10),
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JEI_DOWN_ARROW("jei/widgets.png", 0, 21, 18, 14),
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JEI_LIGHT("jei/widgets.png", 0, 42, 52, 11),
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JEI_SHADOW("jei/widgets.png", 0, 56, 52, 11),
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BLOCKZAPPER_UPGRADE_RECIPE("jei/widgets.png", 0, 75, 144, 66),
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// Widgets
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PALETTE_BUTTON("palette_picker.png", 0, 236, 20, 20),
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TEXT_INPUT("widgets.png", 0, 28, 194, 47),
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@ -128,7 +130,7 @@ public enum ScreenResources {
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I_PRIORITY_VERY_HIGH(112, 0),
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I_ACTIVE(64, 16),
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I_PASSIVE(80, 16),
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;
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public static final int FONT_COLOR = 0x575F7A;
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@ -136,6 +138,8 @@ public enum ScreenResources {
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public final ResourceLocation location;
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public int width, height;
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public int startX, startY;
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static Screen renderer = new Screen(null) {
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};
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private ScreenResources(String location, int width, int height) {
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this(location, 0, 0, width, height);
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@ -157,9 +161,13 @@ public enum ScreenResources {
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Minecraft.getInstance().getTextureManager().bindTexture(location);
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}
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public void draw(AbstractGui screen, int i, int j) {
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public void draw(AbstractGui screen, int x, int y) {
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bind();
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screen.blit(i, j, startX, startY, width, height);
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screen.blit(x, y, startX, startY, width, height);
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}
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public void draw(int x, int y) {
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draw(renderer, x, y);
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}
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}
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@ -3,7 +3,6 @@ package com.simibubi.create.compat.jei;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.Create;
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import com.simibubi.create.ScreenResources;
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import com.simibubi.create.foundation.gui.ScreenElementRenderer;
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import com.simibubi.create.foundation.utility.Lang;
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@ -46,15 +45,9 @@ public class BlastingViaFanCategory extends ProcessingViaFanCategory<AbstractCoo
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return Lang.translate("recipe.blastingViaFan");
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}
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@Override
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public IDrawable getBackground() {
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return new ScreenResourceWrapper(ScreenResources.FAN_RECIPE);
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}
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@Override
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public void renderAttachedBlock() {
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BlockState state = Blocks.LAVA.getDefaultState().with(FlowingFluidBlock.LEVEL, 8);
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// This is stupid
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GlStateManager.pushMatrix();
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GlStateManager.translated(0, 0, 200);
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GlStateManager.enableRescaleNormal();
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@ -26,12 +26,18 @@ public class CrushingCategory implements IRecipeCategory<CrushingRecipe> {
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private static ResourceLocation ID = new ResourceLocation(Create.ID, "crushing");
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private AnimatedCrushingWheels crushingWheels = new AnimatedCrushingWheels();
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private IDrawable icon;
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private IDrawable background = new EmptyBackground(177, 100);
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public CrushingCategory() {
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icon = new DoubleItemIcon(() -> new ItemStack(AllBlocks.CRUSHING_WHEEL.get()),
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() -> new ItemStack(AllItems.FLOUR.get()));
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}
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@Override
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public IDrawable getBackground() {
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return background;
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}
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@Override
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public ResourceLocation getUid() {
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return ID;
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@ -47,11 +53,6 @@ public class CrushingCategory implements IRecipeCategory<CrushingRecipe> {
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return Lang.translate("recipe.crushing");
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}
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@Override
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public IDrawable getBackground() {
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return new ScreenResourceWrapper(ScreenResources.CRUSHING_RECIPE);
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}
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@Override
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public IDrawable getIcon() {
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return icon;
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@ -66,12 +67,14 @@ public class CrushingCategory implements IRecipeCategory<CrushingRecipe> {
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@Override
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public void setRecipe(IRecipeLayout recipeLayout, CrushingRecipe recipe, IIngredients ingredients) {
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IGuiItemStackGroup itemStacks = recipeLayout.getItemStacks();
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itemStacks.init(0, true, 60, 2);
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itemStacks.init(0, true, 50, 2);
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itemStacks.set(0, Arrays.asList(recipe.getIngredients().get(0).getMatchingStacks()));
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List<StochasticOutput> results = recipe.getRollableResults();
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for (int outputIndex = 0; outputIndex < results.size(); outputIndex++) {
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itemStacks.init(outputIndex + 1, false, 60 + 18 * outputIndex, 78);
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int size = results.size();
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int offset = -size * 19 / 2;
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for (int outputIndex = 0; outputIndex < size; outputIndex++) {
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itemStacks.init(outputIndex + 1, false, getBackground().getWidth() / 2 + offset + 19 * outputIndex, 78);
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itemStacks.set(outputIndex + 1, results.get(outputIndex).getStack());
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}
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@ -87,7 +90,16 @@ public class CrushingCategory implements IRecipeCategory<CrushingRecipe> {
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@Override
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public void draw(CrushingRecipe recipe, double mouseX, double mouseY) {
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crushingWheels.draw(100, 47);
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List<StochasticOutput> results = recipe.getRollableResults();
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ScreenResources.JEI_SLOT.draw(50, 2);
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ScreenResources.JEI_DOWN_ARROW.draw(72, 7);
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int size = results.size();
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int offset = -size * 19 / 2;
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for (int outputIndex = 0; outputIndex < results.size(); outputIndex++)
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ScreenResources.JEI_SLOT.draw(getBackground().getWidth() / 2 + offset + 19 * outputIndex, 78);
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crushingWheels.draw(92, 49);
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}
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}
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@ -0,0 +1,29 @@
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package com.simibubi.create.compat.jei;
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import mezz.jei.api.gui.drawable.IDrawable;
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public class EmptyBackground implements IDrawable {
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private int width;
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private int height;
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public EmptyBackground(int width, int height) {
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this.width = width;
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this.height = height;
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}
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@Override
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public int getWidth() {
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return width;
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}
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@Override
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public int getHeight() {
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return height;
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}
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@Override
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public void draw(int xOffset, int yOffset) {
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}
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}
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@ -25,6 +25,7 @@ public class PressingCategory implements IRecipeCategory<PressingRecipe> {
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private AnimatedPress press;
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private static ResourceLocation ID = new ResourceLocation(Create.ID, "pressing");
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private IDrawable icon;
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private IDrawable background = new EmptyBackground(177, 70);
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public PressingCategory() {
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icon = new DoubleItemIcon(() -> new ItemStack(AllBlocks.MECHANICAL_PRESS.get()),
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@ -54,7 +55,7 @@ public class PressingCategory implements IRecipeCategory<PressingRecipe> {
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@Override
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public IDrawable getBackground() {
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return new ScreenResourceWrapper(ScreenResources.PRESSER_RECIPE);
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return background;
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}
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@Override
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@ -66,20 +67,24 @@ public class PressingCategory implements IRecipeCategory<PressingRecipe> {
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@Override
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public void setRecipe(IRecipeLayout recipeLayout, PressingRecipe recipe, IIngredients ingredients) {
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IGuiItemStackGroup itemStacks = recipeLayout.getItemStacks();
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itemStacks.init(0, true, 27, 60);
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itemStacks.init(0, true, 26, 50);
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itemStacks.set(0, Arrays.asList(recipe.getIngredients().get(0).getMatchingStacks()));
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List<StochasticOutput> results = recipe.getRollableResults();
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for (int outputIndex = 0; outputIndex < results.size(); outputIndex++) {
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itemStacks.init(outputIndex + 1, false, 113 + 19 * outputIndex, 60);
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itemStacks.init(outputIndex + 1, false, 131 + 19 * outputIndex, 50);
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itemStacks.set(outputIndex + 1, results.get(outputIndex).getStack());
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}
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}
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@Override
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public void draw(PressingRecipe recipe, double mouseX, double mouseY) {
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press.draw(ScreenResources.PRESSER_RECIPE.width / 2, 30);
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ScreenResources.JEI_SLOT.draw(26, 50);
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ScreenResources.JEI_SLOT.draw(131, 50);
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if (recipe.getRollableResults().size() > 1)
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ScreenResources.JEI_SLOT.draw(131 + 19, 50);
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ScreenResources.JEI_LONG_ARROW.draw(52, 54);
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press.draw(getBackground().getWidth() / 2, 20);
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}
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}
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@ -20,9 +20,11 @@ import net.minecraft.util.Direction;
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public abstract class ProcessingViaFanCategory<T extends IRecipe<?>> implements IRecipeCategory<T> {
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private IDrawable background = new EmptyBackground(177, 70);
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@Override
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public IDrawable getBackground() {
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return new ScreenResourceWrapper(ScreenResources.FAN_RECIPE);
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return background;
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}
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@Override
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@ -34,20 +36,30 @@ public abstract class ProcessingViaFanCategory<T extends IRecipe<?>> implements
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@Override
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public void setRecipe(IRecipeLayout recipeLayout, T recipe, IIngredients ingredients) {
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IGuiItemStackGroup itemStacks = recipeLayout.getItemStacks();
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itemStacks.init(0, true, 20, 67);
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itemStacks.init(0, true, 20, 47);
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itemStacks.set(0, Arrays.asList(recipe.getIngredients().get(0).getMatchingStacks()));
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itemStacks.init(1, false, 139, 67);
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itemStacks.init(1, false, 139, 47);
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itemStacks.set(1, recipe.getRecipeOutput());
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}
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protected void renderWidgets(T recipe, double mouseX, double mouseY) {
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ScreenResources.JEI_SLOT.draw(20, 47);
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ScreenResources.JEI_SLOT.draw(139, 47);
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ScreenResources.JEI_SHADOW.draw(47, 29);
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ScreenResources.JEI_LIGHT.draw(66, 39);
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ScreenResources.JEI_LONG_ARROW.draw(53, 51);
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}
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@Override
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public void draw(T recipe, double mouseX, double mouseY) {
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renderWidgets(recipe, mouseX, mouseY);
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GlStateManager.pushMatrix();
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GlStateManager.color3f(1, 1, 1);
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GlStateManager.enableDepthTest();
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GlStateManager.translated(28, 42, 0);
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GlStateManager.translated(28, 18, 0);
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GlStateManager.rotated(10.5, -1f, 0, 0);
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GlStateManager.rotated(15.5, 0, 1, 0);
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GlStateManager.scaled(.6f, .6f, .6f);
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@ -71,12 +83,10 @@ public abstract class ProcessingViaFanCategory<T extends IRecipe<?>> implements
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}
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protected BlockState renderFanCasing() {
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return AllBlocks.ENCASED_FAN.get().getDefaultState().with(BlockStateProperties.FACING, Direction.WEST);
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}
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protected BlockState renderFanInner() {
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return AllBlocks.ENCASED_FAN_INNER.get().getDefaultState().with(BlockStateProperties.FACING, Direction.WEST);
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}
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@ -29,14 +29,18 @@ public class SplashingCategory extends ProcessingViaFanCategory<SplashingRecipe>
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private static ResourceLocation ID = new ResourceLocation(Create.ID, "splashing");
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private IDrawable icon;
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private IDrawable slot;
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private IDrawable background = new EmptyBackground(177, 70);
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public SplashingCategory() {
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slot = new ScreenResourceWrapper(ScreenResources.PROCESSING_RECIPE_SLOT);
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icon = new DoubleItemIcon(() -> new ItemStack(AllItems.PROPELLER.get()),
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() -> new ItemStack(Items.WATER_BUCKET));
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}
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@Override
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public IDrawable getBackground() {
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return background;
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}
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@Override
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public IDrawable getIcon() {
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return icon;
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@ -66,15 +70,16 @@ public class SplashingCategory extends ProcessingViaFanCategory<SplashingRecipe>
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@Override
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public void setRecipe(IRecipeLayout recipeLayout, SplashingRecipe recipe, IIngredients ingredients) {
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IGuiItemStackGroup itemStacks = recipeLayout.getItemStacks();
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itemStacks.init(0, true, 20, 67);
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itemStacks.init(0, true, 20, 47);
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itemStacks.set(0, Arrays.asList(recipe.getIngredients().get(0).getMatchingStacks()));
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List<StochasticOutput> results = recipe.getRollableResults();
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boolean single = results.size() == 1;
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for (int outputIndex = 0; outputIndex < results.size(); outputIndex++) {
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int xOffset = outputIndex % 2 == 0 ? 0 : 19;
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int yOffset = (outputIndex / 2) * -19;
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itemStacks.init(outputIndex + 1, false, 132 + xOffset, 77 + yOffset);
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itemStacks.init(outputIndex + 1, false, single ? 139 : 133 + xOffset, 47 + yOffset);
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itemStacks.set(outputIndex + 1, results.get(outputIndex).getStack());
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}
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@ -89,25 +94,28 @@ public class SplashingCategory extends ProcessingViaFanCategory<SplashingRecipe>
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}
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@Override
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public IDrawable getBackground() {
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return new ScreenResourceWrapper(ScreenResources.WASHING_RECIPE);
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}
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@Override
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public void draw(SplashingRecipe recipe, double mouseX, double mouseY) {
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super.draw(recipe, mouseX, mouseY);
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protected void renderWidgets(SplashingRecipe recipe, double mouseX, double mouseY) {
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int size = recipe.getPossibleOutputs().size();
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for (int i = 4; i < size; i++) {
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int xOffset = i % 2 == 0 ? 0 : 19;
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int yOffset = (i / 2) * -19;
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slot.draw(131 + xOffset, 76 + yOffset);
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ScreenResources.JEI_SLOT.draw(20, 47);
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ScreenResources.JEI_SHADOW.draw(47, 29);
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ScreenResources.JEI_SHADOW.draw(66, 39);
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ScreenResources.JEI_LONG_ARROW.draw(53, 51);
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if (size > 1) {
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for (int i = 0; i < size; i++) {
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int xOffset = i % 2 == 0 ? 0 : 19;
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int yOffset = (i / 2) * -19;
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ScreenResources.JEI_SLOT.draw(133 + xOffset, 47 + yOffset);
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}
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} else {
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ScreenResources.JEI_SLOT.draw(139, 47);
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}
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}
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@Override
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public void renderAttachedBlock() {
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BlockState state = Blocks.WATER.getDefaultState().with(FlowingFluidBlock.LEVEL, 8);
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// This is stupid
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GlStateManager.pushMatrix();
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GlStateManager.translated(0, 0, 200);
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BIN
src/main/resources/assets/create/textures/gui/jei/widgets.png
Normal file
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src/main/resources/assets/create/textures/gui/jei/widgets.png
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